What the title says - ever since the DX12 update, I've noticed some severe issues when loading any grid with more than a few other types of ships.
This has been most apparent in Jita where, even with just one account open, the client will hang and freeze for upwards of a minute every time I undock. It's also gotten my multiboxing setup killed two different times now (minimum graphics settings across the board), where all clients froze for a solid 15 seconds after a few people warped ongrid, resulting in me losing all ships and pods both times.
My best guess is that the changes made to the game's Level-of-Detail models & the loading thereof are causing this, since the problem persists regardless of whether I'm using the DX12 or DX11 client (and I've already got the client set to download all resources, so it's not an issue of that either).
I'm also going to make a bug report about it, but I wanted to ask how many of you have also been having this issue, since a few of my friends have said the same thing after I brought it up.
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