almost 2 years ago - CCP_Paragon - Direct link

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Hello everyone,

A new monthly patch has arrived (20.05)

Please use our feedback threads to discuss the changes going live on Tranquility for the next month and you can keep an eye out for the Known Issues to see what our teams have already identified and are working on solving.

Quick Info:

If your feedback relates to Photon UI please check out that section of the Forums using the link above.

Other Information Threads:

o7

almost 2 years ago - CCP_Possum - Direct link

Hello, Sevlec Saaad :slight_smile:

I am sorry that this is still causing issues, we are aware of this issue and will hopefully have a fix out soon.

CCP Possum o7

almost 2 years ago - CCP_Kestrel - Direct link

Are you experiencing bugs or an issue due to the latest patch? Please file a bug report or let us know what you are experiencing and we will look into it. :grinning:

almost 2 years ago - CCP_Kestrel - Direct link

This is intended, we doubled the shield hitpoints of all the medium structures.

almost 2 years ago - CCP_Kestrel - Direct link

This is working as intended.

almost 2 years ago - CCP_Kestrel - Direct link

When a Citadel is in ‘full power mode’ it has 4x the base hitpoints for shield and armor HP.

In this case, the 3.6 million shield HP is being multiplied by 4x for being online with a core, giving it a total of 14.4 million shield HP.

The Astrahus used to have 7.2 million shield HP when at full power before the patch.

almost 2 years ago - CCP_Sutagao - Direct link

Fixed, thank you :slight_smile:

almost 2 years ago - CCP_Kestrel - Direct link

Active industry jobs are locked into a structure as soon as the shield timer is reinforced.
the Clone bay and all service modules are offlined when the armor is completely destroyed.

almost 2 years ago - CCP_Kestrel - Direct link

You shouldn’t lose BPOs unless the structure is abandoned. If a structure is just destroyed, your BPOs in production or research will go into Asset Safety.