over 5 years ago - CCP_Falcon - Direct link

image.jpg1200×630 250 KB

Please use this thread for reporting known issues with EVE Online: Invasion.

Quick Info:

Other Information Threads:

Additional Expansion Information

The summer expansion brings the kickoff of the Triglavian invasion as the Collective takes its first aggressive steps into known space. In addition to this, there’s a whole host of quality of life changes, the next stage of the war declaration overhaul, new tech II Triglavian hulls, mutaplasmid groups and invention materials, as well as the new pointer tool and a complete overhaul of The Agency.

Pilots can expect the Triglavian threat to escalate in the coming weeks as the collective begins to establish a beachhead in known space, launching attacks against territories across the cluster.

Bringing a new presence to New Eden, pilots will have to directly face the Triglavian fleet as it emerges from abyssal deadspace in brand new combat sites.

over 5 years ago - CCP_Falcon - Direct link

Known Issues:

  • The UI pointer for “Clock and Calendar” is pointing the wrong direction.
  • The war UI can temporarily display empty ally slots directly after re-declaring a war. Workaround: Restart the client.
  • Ambient sound intended for Solar Systems invaded by the TriGlavians is playing on all Solar Systems, in some cases.
  • Liminal Triglavian NPCs display too many disintegrator models visually
  • Probe Scanner window not showing when probe map is set to full screen.
  • Old map breaks when selecting Incursions in Star Map view.
  • The war information on the character selection screen has been disabled due to server performance concerns.
  • In rare cases it is possible to get stuck, when using the “Board my Corvette” button, while having corvettes already in your hangar. Workaround: Board any other ship manually.
  • The allies window for wars is failing to display the name of the ally.
  • The reprocessing of basic Exotic Plasma Charges has been disabled temporarily due to an issue that was causing them to provide too many materials when reprocessed. Reprocessing of these charges will be re-enabled once their output has been corrected.
over 5 years ago - CCP_Habakuk - Direct link

Thanks for the report! This is confirmed as bug and I added it to the known issues list.