One reason for your client crashing in big fights has been eliminated. That's literally it. It won't improve your FPS, it won't fix desync, it won't let you go less potato, it won't open up any new gameplay changes, it won't fix lag. It just means your client won't crash if it tries to use more than 4GB of RAM.
It's a good thing and I'm glad they are doing it, but there's a serious failure to manage expectations here on CCP's part.