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80s good day enjoy my chewing how are you
83s guys today yeah not too bad you're so
84s good you expected for day four of
86s Alliance tournament 20 Where's My Water
88s oh I threw it away yeah that's my fault
91s yeah you did do that I did do that we
92s all make mistakes sometimes all right
95s four teams remaining in Al stream in 20
97s just four we started with 32 we are down
100s to just four rage quck cancel sub the
102s tuskers co truth on the light
105s and I forgotten Platinum PL that's the
108s one I forgot about them the
110s indestructible Mar the indestructible
112s Mar Bridges thank you C our first match
115s I think it's going to be a doozy um I
117s see already there's flagships on field
119s mystical m m exciting stuff exciting
121s stuff ined
123s indeed okay so should we look at the
125s band for match one let's do it clap clap
128s band let's
130s go all right R cancel oh no oh I was so
133s excited for a second R qu cancel banning
135s at the neros the curs the pilgrim the
137s arbitrator and platinum sensitivity
138s Banning out the Loki the zaras the
140s Armageddon and the Armageddon Navy issue
142s mystical might what do you see in these
143s bands here yep so no Z zy today we've
146s got the cursed Pilgrim and arbitrated
147s bands but sensal and crucify still in so
150s they can bring some tracking disruptors
151s or gance disruptors if they want to uh
153s thankfully we're not going to be seeing
154s three Armageddon Navy issues my personal
156s favorite or least favorite thing um yeah
158s I mean pretty standard bands again um I
160s don't think there are there's anything
162s here that we haven't seen in other days
163s so far yep and black bar Pirates your
165s thoughts yeah what do you just said
167s excellent yeah quality thoughts quality
169s thoughts so many of them I am I am
170s surrounded by
171s thoughts oh no C somewhere not like oh
176s oh well that didn't take very long all
178s right well I mean let's just get started
180s like we have four teams remaining we
181s need to whittle that down to just one by
183s the end of today this is going to be
185s some exciting matches some of the best
186s teams remaining in the tournament are
188s ready to compete for that number one top
190s slot so let's go to the first match of
192s the day in the
195s arena welcome to the arena guys he
197s caught us a little bit too early poor
199s fears running back in but welcome to the
201s final day and already I'm bloody excited
203s because the first ship I saw on fancy UI
205s they brought a Vindicator and I'm
206s waiting to see is this a flag vindy or a
208s regular vindy well their flagship is a
210s Vindicator Platinum sensitivities is a
212s balore and I expect both these teams to
215s have prop Flags so we're checking local
216s chat right now they haven't said yet and
219s I'm hoping that please if this is vindy
221s It's a wild comp vindy double abidon
222s comp is very brutal but however the NES
225s from the Balor is going to make all
226s three ships rather unhappy well that and
229s there we go FL both and Mark Bridges the
232s indestructible Mark bridges in the Bal
234s gor versus uh what's his name debug in a
236s Vindicator yeah the uh the captains and
239s Flagship Pilots ping it out of course on
242s the blue side Platinum sensitivity
243s they've brought uh some control double
245s Sentinel B gor and Fleet Tempest they
246s have a little bit less DPS overall uh
249s compared to the red side where could
251s cancel sub but they have a little bit
252s more control as we see that control bar
254s about twice as big and a lot of that is
257s uh this carries alongside the double
259s Sentinels and of course uh they still
261s got quite a bit of DPS in that jogger in
262s the fleet Tempest uh they won with this
264s comp yesterday um and I believe this is
268s similar to previous showing of flagship
270s from Rage Quit cancel sub uh don't quote
272s me on that I might have the comp
273s slightly confused but either way uh
276s double crucifier versus double Sentinel
278s uh we're about ready to go I'm excited
281s oh yeah it's going to be interesting to
282s see how this goes there going to be a
283s lot of control from both sides as I said
284s double crucifier is going to make the B
286s tempus unhappy but the double sent is
287s going to make all the battleships
288s unhappy so we're going to have to see
290s how this match starts off as everyone
291s just immediately starts getting probably
293s track and disrupted too hell yeah it's
295s uh web out already in the vind look at
297s that immediate web on the vindy you are
298s not allowed to move sir track on all
301s three battleships they have all been
302s disrupted down which is more painful for
304s the abdons than the vindicat vindicate
305s doesn't really care abdon does like to
307s project and being reduced really does
309s suck yeah and it's a kite back from
311s Platinum sensitivity uh they're kinding
313s back with that Bal Gorn trying to get
315s everything uh ready and set up because
317s you don't want to get under the uh guns
319s of that Vindicator uh I mean if you do
321s you have two Sentinels so lots of track
322s and disruption uh can stop The
324s Vindicator from actually shooting and as
325s you a battleship at that point there's a
327s point where you can Trac up all you want
329s their blasters doesn't really matter
330s they can just sit at zero
332s we there is like a saturation point on
335s there's not so so much you can do but
336s either way the palor NES can definitely
338s help turning off that vindicator's guns
340s and keep an eye on the balon's web again
342s Vindicator that Bon webs him again slows
344s them down they this balun Mark bridg is
345s going to play constantly just webbing
347s down all three bow ships repeatedly it's
349s going to be really really annoying for
350s the B pilot but at the moment not seeing
352s much in the way of damage yet no we have
355s not uh in fact seen much damage at all
357s the attack bar pretty anemic terms there
360s we go we we're seeing some red in the
361s attack bar now so uh some damage being
363s put down across both these teams the
365s fleet Tempest taking some pot shots
366s while one of these Abbas LLY artson has
368s been taken some pot shots actually the
370s fleet Tempest is web down right now not
372s quite sure that's the Vindicator on top
375s uh Vindicator also gra that's I think
377s that's a grapple from both abdons
379s actually okay so longrange grapple not
381s going to be nearly as punishing as The
383s Vindicator webs as we see debug in The
384s Vindicator very far back compared to
386s those Abbas who are kind of front
388s lighting as debug now burning in trying
390s to find his way uh into this fight in an
392s effective manner this track and
393s disruption and now NES on both these
395s Abbas so uh really Platinum sensitivity
398s trying to use that control bar to their
399s advantage we see it's already about two3
401s full abidon pulling back the abidon of
403s Lily Austin is actually pulling back to
404s his team and looks like the other abon's
406s about to do the same I no he's kind of
409s doing that's weird I would expect him to
410s keep pushing but they are deciding no no
412s Okay this not going to work let's pull
413s back interesting yeah honestly actually
416s we see Lily arson start to burn in a
418s little bit more as well uh this Fleet
420s Tempest is really difficult to actually
422s get uh much damage onto him at all when
424s you're tracking toered by two Sentinels
426s we do not know um exactly how these
428s Sentinels are fit they could uh just
430s have the three tracking disruptions that
431s we see but we don't see multiple
433s tracking disruptions uh applied to the
435s same ship uh with the fancy UI so for
438s all we know there could be even more
439s trackon disruption and these Abbas might
440s not be able to actually hit anything
442s even with long range ammo you see this
443s Fleet Tempest has been uh pretty much
445s untouched in terms of the armor belt
447s it's going to be interesting to watch
448s like I have double check is there point
450s there no okay there's no singular point
451s so this could be a match that goes into
453s reverse TI unless something rapidly
455s changes they tried to shoot a a Punisher
456s but pretty tanky ship someone need to
459s get like a quick snipe on a frig
460s somewhere just just delete something
461s small and the moment that happens his
462s match changes otherwise it's a slow
464s grind as both teams are just being
466s absolutely controlled by the opposing
467s teams yeah those officer webs really
469s just keeping the Val gor at Bay debug
471s trying to boat in as fast as he can but
473s unfortunately even though it's not the
475s same as a Vindicator 90% web it still
477s has a long range and you still are
478s webbed only going about 300 m/ second
480s Vindicator right now the key is that
481s you're webbing them and you're not being
482s webbed back which means you get all the
484s time in the world it brings The
485s Vindicator from like, or 12200 to like
488s two 300 as you can see he's the man
490s can't crack 300 at the moment yeah these
491s double crucifiers though got some
493s trackon disruption on of the spell Fleet
494s Tempest we seeing the dragon disruption
496s fall in and out as uh the crucifiers are
499s being damped by this carries the plant I
503s think actually by the way a potential
504s key Point here which I haven't said yet
506s the carries the carries at one moment
508s could turn off both crucifiers and give
510s their ships full tracking for a moment
512s and we saw for a moment that the megas
514s was getting hit but he's now solidified
516s so keep an eye out in the damps that
517s carries needs to bounce those DS around
519s find the right target at the right time
520s but we have a scram on the abdon hold on
522s a minute scram web on the Abba in fact
524s Arena Ary Platinum sensitivity doesn't
526s really have a whole lot of Target too
527s from okay all right here we go here's
529s the BR then Tempest Fleet is now locked
530s down by the abidon the other abon's
532s going to be on the way The Vindicator
533s will be on the way that Tempest being
535s caught maybe it was a plan thing but I
537s am worried for that team now cuz that's
538s now three close range aggressive Bou
541s about to be at zero well the ABBA is
543s Being Ned and nosed out
545s so the the the pulse lasers uh can
549s potentially be turned off this
550s Vindicator still uh not quite in the
552s fight quite yet we see debug slowly
554s slowly burning in but Mark Bridges is
556s actually burning into the fight as well
557s trying to get his Nudes on these abas
559s and maybe free up the Tempest Fleet
561s before The Vindicator arrives I had a
562s quick check as well that is definitely a
564s gun bone as well he has he has guns not
566s full n so this is going to be a very
568s interesting fight now it's going to be
569s almost race to who can rip through the
570s other battles while the Punisher burning
572s in as well the stalia also burned in
574s alongside this crucifier so it's
576s devolving into an allout brawl as uh the
579s logi and the rest of the squad from rqu
582s cancel subber trying to get their reps
583s and their eward down we see Lodi on that
586s Mages on the crucifier right now Lu as
588s well as the Abba and got the NES on the
590s Abba The Vindicator still not into this
592s fight quite yet he's tracking disrupted
594s to all hell and this ABBA is going down
596s pretty quickly cuz these thallas they're
598s Being Ned out in the meantime and just
600s cannot get on top of this uh Abba nearly
602s enough but debug in The Vindicator he's
604s slowly approaching this fight and once
606s he gets on top of one of these Tempest
608s Fleet issues or Bal Gorn it's going to
610s devolve into an allout brawl Arena arthy
612s though in the Abba still staying alive
613s got the reactive armor hardener spooling
615s as this Maes now is the primary from
617s Platinum sensitivity they need to get
618s these links off the table if they want
620s to snowball this match I'm just waiting
622s to see the abidon die this is
624s interesting as hell because I'm watching
626s the the Bor who can sit whatever range
627s he wants Hunter Hughes yeah the Bon has
630s moved into the fight as well and I think
632s he might be presenting himself as a
633s Target as the it looks like temp fleet's
634s actually trying to pull away a little
635s bit he can't move fast he can move and
638s you can see he's trying to like Edge
639s away a bit no look at his speed though 2
641s Ms he's not exactly going to be moving
643s fast yeah The Vindicator finally into
645s this fight getting some damage on the
646s sleet Tempest obviously these dual
648s Sentinels can stop a Vindicator from
649s shooting unless he's right up in your
651s face meanwhile Platinum sensitivity
653s they've Ned out both of these logi frags
655s now getting some damage on an Nexium 2
656s in the Thalia he had some very good
658s plays in logi on an Ono earlier in this
660s tournament but he's going to go down
661s abau also not going to be long for the
663s world either as he is completely Ned out
665s and they really want to get this Lodi
666s down so they can actually kill these
668s abadin and maybe go for The Vindicator
670s next who is still loved up by this Bal
671s Gorn Bal Gorn still not comp meanwhile
673s the sleet Tempest dipping ever lower
675s into armor V's in Point Blank Range and
677s needs a control space and just start
678s shooting and look at that Vindicator
680s skin as well absolutely horrific I love
683s it and yeah Vin is now at zero they've
685s lost their logy but he's right at zero
687s now this is full damage moment this is
689s the chance to maybe break through the
690s Tempest Fleet before the abidon goes
692s down well this born though not a whole
694s lot of damage on a gun Balor for a
696s faction B the fleet Tempest though going
699s down in this Abba still in armor has not
701s hit tall quite yet and the fleet Tempest
704s is down the Abba stays alive for the
705s time being Arena arthy making good use
708s of the reactive armor hardener that
710s these guys bring and the Abba stays
712s Alive Now dipping into structure but
714s still that lead Tempest is a significant
716s chunk of the Platinum sensitivity damage
718s off the table yep now see what happens
720s next they've still got double Sentinels
721s as well to provide control and the Bor
722s should be able to P range but there's a
724s little problem with that there's a
726s little guy in a Punisher who survived
727s right until about now who's now got the
729s Bal Gorn webbed and scrammed so well
732s done to uh lus in The Punisher this is
735s what the best not logic FR Pilots are
739s they didn't die at the start they're
740s here when they need to be and what they
742s need to be is tackling the important
743s ship for the other ship to get on top of
744s it importantly though Platinum stivity
746s still has their links on this table the
748s dger providing those alongs this made
750s just in Pawn effects meanwhile the pawn
751s effects is down from where to quit
752s cancel Subs they have no more links
754s after about a minute and a half for
755s these battleships one of these paon
757s effect is actually webbed up right now
759s uh LTL Bazaar as this Punisher still
762s unpunished yeah well he's about he's
765s about to be punished I'm seeing a big
766s old flight of drones all on his face
768s right now yep all the drones from the uh
770s from his team is now currently just
771s destroying the Punisher and
773s unfortunately I think that's going to be
775s the end for Rage Quit because they do
777s have good damage they have a great pair
778s of ships for that they can't move
780s anymore they have no motion left and
782s they can't shoot back but the Vindicator
784s I mean he's should be within that 30 km
786s range that we get from those officer
788s webs under links Grant you the links are
789s going to pull off the Bal Gorn is 61 m/
793s second at the moment even with the
794s Punisher down we see the web still apply
796s to the Bal Gorn so The Vindicator has
797s done what they needed to do no
798s Vindicator is on the p no never mind
800s actually you're right it's grappled by
802s the Abba right now so The Vindicator is
803s still not slowing down the Bor nearly
804s enough V being disted by P effect right
807s now which is not good for her he needed
808s to get on the big ship I get the
810s understanding I do agree getting rid of
811s the small chips but he kind of needs to
813s get rid of the last bit of damage so
814s then his the comp he's got stay alive
816s and importantly Platinum sensitivity
818s still L their logy and we see uh nebus
820s and night cap both keeping this Pawn
822s alive they are not under really any sort
824s of n threat or any sort of uh web threat
827s from the side of Rage Quit cancel sub so
828s they're keeping the pawn effects alive
829s quite effectively uh vator and ABA don't
831s really apply very well uh to those uh uh
835s destroyers so Platinum sensitivity
837s keeping their links alive the battor
839s still under no threat in this Abba now
840s and half armor I like Mark Bridges and
842s local okay I let the vindy live good
845s fight to be fair I think he might
847s struggle to kill it in 35 seconds yes 37
850s seconds left Platinum sensitivity only
852s loser carries in a fleet Tempest the
853s indestructible Mark Bridges staying
855s indestructible and moving on to the
857s lower bracket finals R quck cancel sub
859s end up fourth place in the alliance
860s tournament this is a very deep run for
862s them I'm excited to see how they do next
864s year theyve had a few upsets as far as
865s I'm aware in this match they've done
866s some very well uh piloting they took out
868s both evasive maneuvering as well as
871s barcode which I think no one really
874s expected this team to do so well played
876s to rage quit cancel sub thus far
877s unfortunately their run ends here
879s Platinum sensitivity though move on to
880s the lower bracket finals so we'll see
882s them in a best of Series against the
884s loser of the next series which work
885s casting which is truth honor light
888s versus uh versus the tuskers co we will
892s be right back after this quick break
894s don't go anywhere we'll be right back
895s after this
912s Rage Quit cancel sub Dro there our first
915s victim of the day and now we have our
917s top three that was an amazing run for
919s Rage Quit cancel sub I believe that's
921s their their first run under this name of
923s course bunch of experienced people in
924s there but getting that far and they
926s brought that amazing Flagship Vindicator
928s two flagships on there we were kind of
930s looking for some Flagship on Flagship
931s violence but at least their Flagship
933s survive to live and fight another day so
935s maybe they can recoup some of the cost
936s I'm sure that was a very expensive
938s Flagship knowing the people in that team
940s I would be pretty certain it's going to
942s be pimp AF uh but they'll be happy that
944s survived they'll they have to be happy
946s with the performance in this tournament
947s they knocked out some pretty big teams
949s uh so well done but Starfleet how did
952s that match go it looked like at one
953s point it wasn't going to be as cut and
954s dry as it kind of ended up being I mean
956s I think the Sentinels uh were the main a
959s huge Factor on the match TD and the
961s abandons and the vindy and obviously the
963s bow gor webbing the vindy back and the
966s abandons coming in closer it was we were
968s talking weren't we Misty that like is a
970s they kind of kiting weren't they with
971s the bow go and they're just using its
973s NES just to try and get the the cap down
974s for the abandon and when they felt it
976s was right they went in for the with the
978s feet 10 pit to try and get the damage
979s down trying to get the aband down yeah I
981s mean one of the advantages of a
982s Vindicator is web strength you can just
985s like you know slow everything down when
986s you can tell when someone's got a really
988s fancy web on a Vindicator because he he
990s presses whatever hotkey his web is on
992s and then the ship speed just goes to
994s like three um whereas the Balor doesn't
996s get the strength bonus but it gets the
997s range bonus so the Balor will be able to
999s web that Vindicator before it can be
1001s webbed itself it was probably like for
1004s the vindy pilot frustrating yeah not
1006s only are you webbed miles away you
1008s probably can only hit what two kilm yeah
1010s yeah the Sentinels were just tracking
1012s disrupting the vindy down so even when
1014s it did get webs on the pon effects
1015s towards the end of the match we saw that
1017s the ponts was just tanking because the
1019s ab's kept out probably and the
1021s vindicator's just like swinging away but
1025s can't quite really close super close
1027s little T-Rex arms yeah little T-Rex
1029s vindy vindy blasters yeah not not not
1031s quite what you want when you're uh yeah
1034s behind already yeah me I think they
1036s definitely plaum sensitivity let's be
1038s clear they played it very well they
1040s controlled the match um you know you
1042s pointed out star Fleet they were sort of
1043s like positioning waiting until those NES
1044s really took effect but I mean that was I
1047s think um rage qu really pushed Platinum
1050s sensitivity there they couldn't just sit
1051s back and relax no they can't just wait
1053s it's just for them it's terrible with
1055s n's pressure over time it just gets
1057s worse and worse and worse and as we're
1058s watching Missy said the same thing it's
1059s like the longer this goes on the worse
1060s it is for rage quit and also let's not
1062s forget the carries doing a great job
1065s dampening the the crucifiers I I I had
1068s joking well not jokingly I was saying oh
1070s the carriers are doing the Lord's work
1072s damping out the crucifiers and stopping
1073s tracking disruptors and then track and
1075s disruptors hit the B and I went never
1076s mind never mind but he was doing a good
1078s job though really well played from the
1080s carries pilot um I think the carries
1082s also likely had a scram as well cuz at
1083s one point it got webbed by The
1084s Vindicator and I think it was because
1086s the carries was using its long-range SC
1088s bonus to hold down one of the
1089s battleships again to help separate and
1092s Screen um the big damage ships when they
1093s were burning in for the the flest and
1096s the balone so just great pilot on both
1098s sides tough as well because towards the
1100s end they were getting up against the
1102s arena so you can really kind for so long
1105s so you just have to at one point be like
1106s okay we got to go in now otherwise we're
1108s going to get pushed and push and pushed
1110s and you want to try and get that vindy
1111s separated as well but that's sorry I was
1113s just going to say I wonder what would
1114s have happened different if the deacons
1116s on the other side died because once
1118s those deacons dropped on Rage Quit It
1120s was kind of that's when plant could
1121s commit and go in because it becomes a
1123s DPS race and they have deacons well the
1125s thing with the plat comp and I I think I
1127s like the uh Platinum sensitivity comp
1129s more because it had the Sentinels yeah
1131s so we were saying like you know we're
1132s focusing on the Bal gor the fact that
1134s it's a flagship it has the NES they're
1135s going up against cap heavy battleships
1137s like the abadin like the vind
1139s but what we haven't necessarily focused
1141s on too much is the fact that the
1142s Sentinels did a great job of getting
1144s around the BH brawl getting on those
1146s stallers and because you have one
1148s Sentinel per Thalia they are basically
1149s going to be capped out yeah it's like
1151s you get that one I'll get this one bang
1153s done they because as soon as they brw in
1156s they're like right let's go round and
1158s the NES basically landed on both valers
1159s at around the same time so the moment
1161s that happens they're gone um and then
1163s you also have the droger burning around
1164s in the back line as well getting rid of
1166s those crucifiers and then working way
1167s through the support you forget about
1169s yeah you're just like you're so fix on
1171s like the and goes around the the benefit
1174s of Tri frig like the nle um not so much
1178s the damic but the nurgle and the draer
1180s Not only can they bring links so um
1182s there are actually a decent number of
1183s Link ships on the Platinum sensitivity
1185s side they had the Magus the pun effects
1186s but also the draer um which is not what
1188s we usually see when we're looking at
1190s command desis um but it also spoils so
1194s you can essentially just put it on a
1196s random ship in the back of the arena and
1197s even if it is like a logistics Cruiser
1199s it eventually will start doing 800 DPS M
1202s constantly just ticking away a lot of
1204s DPS and because the comp that we saw
1207s from Rage Quit cancel sub was so limited
1210s in terms of scope and like how far it
1212s could actually shoot out they had
1213s nothing that could clear it yeah yep all
1215s right let's take a look at the bands for
1216s our next match this is going to be the
1217s first of a best of three so we're now
1219s into the winners bracket uh finals the
1222s winner of this match or this best of
1224s three match I should say will go into
1225s the grand finals the loser will drop
1226s down to play um the lower bracket final
1229s which is also a best of three so this is
1230s a really important one to win because
1232s then you get to rest and then go into
1234s the finals tusker's Co Banning out the
1235s laus the arazu so lots of scrams off the
1237s field the EOS and the curse meanwhile
1240s truth on a light Banning out the hugan
1241s the Rapier the guardian and the onos
1244s Starfleet Commander they don't like
1245s Recons yeah I mean that I think this is
1248s the first time cuz they obviously they
1250s just yeah I mean they don't want the
1251s webs they don't want long points Lots no
1252s scramming no webs and then no armal logy
1255s and a bit of EOS occur so obviously all
1258s the disruption is TDS and GDs are still
1260s open but I I don't know what to make of
1262s the the the hug in AR rapia and the
1264s thees and the razi do you reckon it's
1266s projection I well they we saw yesterday
1268s truth on Al light brought um uh like
1269s multis scram theis to just kind of keep
1271s people away um which was very effective
1275s very targeted ban uh I think the same
1277s from truth on the light um they they've
1279s seen tuskers bring pretty much
1280s exclusively armor comp so far usually
1282s with an anus or a guardian I think
1284s mostly the are neros but they favored
1285s like the triple doy comp the EOS comp uh
1288s so these are I mean we're into the top
1290s teams at this point these These are
1291s targeted bands these are not just like
1292s random bands yeah this is one of the
1294s points where we start seeing ships that
1295s we wouldn't usually see getting banned
1297s getting taken out like the arazu and the
1298s lisus have only been banned against I
1300s think truth on a light because they've
1301s fied it they've shown what they can do
1303s with it and likewise we know tuskers is
1305s a very kiting heavy comp or or focused
1308s team rather um they've done some wacky
1310s stuff like the kiting Guardians with
1311s like cfis and like that um so they're
1315s just going to be taking the strongest
1318s ships that will contribute towards a
1320s successful kiing team like the hugan
1321s like the rapia and trying to get rid of
1323s them so it makes it easier to counter
1325s what tuskers might be bringing and
1326s likewise for truth online well in terms
1328s of what tuskers are bringing I can see
1329s they are bringing their Flagship uh to
1331s this match so this could be an
1333s interesting one is a flagship Bal Gorn
1335s so they are bringing armor probably as
1336s Zas or maybe a couple of deacons um this
1338s we are into Conquest bands I'll explain
1340s that after this match because we've got
1342s 90 seconds and I think let's just go to
1343s the arena and let the commentators talk
1344s about
1347s it welcome back to the arena my name is
1349s name is f joined by Wingnut cross and we
1350s are ready to go with game number one of
1352s the best of three between tuskers cow
1354s and Truth honor light it is the upper
1355s bracket finals winner goes on to the
1357s Grand finals Loser ends up facing uh
1360s Platinum sensitivity in the lower
1361s bracket finals what do we have on grid
1363s Wingnut tuskers have pulled a tuskers
1366s here they've got a full control kiting
1368s comp with a cruise typhoon as one of
1371s their main damages the Balor has no guns
1373s they have a hyena backing up and a
1375s bellicose as well this is disgusting in
1379s and Tru of the light going we know what
1381s works we're going to keep using what
1382s works but not only did they do that they
1384s warped what works at zero which is
1386s usually inadvisably
1409s brawl them out with a medium gun spam
1410s that said tuskers they've got two webs
1412s on the born most likely they've got at
1414s least one web if not two in the hyena
1416s all those going to be longrange webs
1417s they also have paints on the B on the
1419s Bell Co right and a purifier to help
1421s take advantage of the paints on that
1423s Bell Co so we're about to get ready
1426s underway let's see how the teams respond
1429s tuskers is of course cting back and
1430s burning in is truth honor light yeah
1432s this is the one team that could
1434s potentially beat tusk's wacky zany stuff
1436s look all those web though they uh they
1438s already going to have half that compy
1439s kind stuck they've targeted the cheap T1
1441s Cruisers as well as navy Brooks to slow
1443s them down drones are already out the
1445s rush has begun on mer and we see drone
1448s damage on this molus right now and a
1450s little bit of gun damage as well uh
1451s painted up by this vigil but the M stays
1454s alive and now they swap to the purifier
1455s truth onor light trying to take down
1457s this low into the tuskar co we see some
1459s reps landing on this purifier right now
1460s as the mer dips into armor but first
1463s Blood goes over to truth honor light as
1464s they take down this torpedo boat
1466s interesting as well is that the born did
1468s not run away the Balor of vld basically
1470s kind of either didn't move or burned in
1472s a little bit because he just basically
1474s was trying to say shoot me please shoot
1475s me on the aard too uh we kind of uh
1478s didn't mention this but this is not a
1480s gun Bal Gard one of these moles Falls
1482s but the Bal gor is actually full n fit
1484s and or smart bombs yes Andor smart bombs
1486s so this is going to be pretty difficult
1488s for truth hon light if they get close to
1490s this Balor and actually use their guns
1491s those Balor news very oppressive they're
1494s going for the Orin now and if they get
1496s rid of that this King comp going to lose
1497s a lot of it stain so this is already
1499s looking a little rough for tuskers but
1502s truth on the L is not coming out free at
1503s the moment they're about to lose a mher
1505s merer unfortunately the AUG not able to
1507s keep it up even through the HML and
1510s cruise damage that tuskers Co have
1512s brought this Aug meanwhile Jer Mora very
1514s low armor seems to be a buffer fit not
1516s really having any sort of active rep on
1518s either of these we see more damage on in
1520s this other Muller of to ther light nith
1522s hin the primary from tus K but they will
1524s lose their augura for this indeed this
1526s is this is tusk's wackiness man they SP
1528s spun the wheel of comps and made this
1530s and I'm like this is I tuskers always
1532s have like a forehead idea and I'm not
1534s entirely sure if this was a good or bad
1536s one yet well we will see how that works
1539s some damage on this hyena and pawn
1540s effects the pawn effects currently being
1541s painted something just got deleted it
1543s was one of those MERS so do go 22 now
1546s look at the webs now nothing can move
1549s nothing moving at all in this Pawn
1551s effects currently painted up the
1552s primaries keep swapping from truth H
1554s light they need to kill some of this low
1555s and some of the support that truth
1557s tuskers have brought they're now on the
1558s hyena once again and that is a lot of
1560s webs probably three of them off the
1562s table and we see three webs drop off and
1563s now it's just the two from the Balor
1565s unfortunately for tuskers that was the
1566s end game they wanted there where they
1568s can they can web everything off but
1569s having lost all their support and their
1571s loggy they can't maintain now so while
1574s they've got they got to what they wanted
1575s they could not get there fast enough and
1577s now they're just going to fall apart I
1578s think which is a damn shame well they've
1580s got this augo down at the very least so
1582s truth Hunter light without their log G
1583s tuskers co uh cruises apply very well
1586s especially under pains from abelos right
1588s so uh tuster is still not quite out of
1590s this it's 42 points to 46 but they're
1592s going to lose their molus they're going
1593s to lose their last bit of control other
1594s than the Bal Gorn and Drew ther light
1596s seem to be starting to snowball they've
1598s got a lot of damage on those Pawn
1599s effects they've now got pains on the
1600s fleet Cyclone are going to take that out
1602s next too yep and basically because
1604s they're so many damage ships as well
1606s they can't be Ned off as easily even
1607s with like a eight n balone it's going to
1609s be kind of hard to fully n these ships
1610s out which means damage will always be
1611s coming and they can't avoid it and
1614s they've been playing very well obviously
1616s going in for the all out brawl off the
1617s start we see the omen the ABS solution
1619s and the other Omen pretty close to the
1620s cycl flid issue and about to swap to
1622s this typhoon and me chief Master Theory
1624s crafter for tuskers obviously tuskers
1626s this is the best of three so if they
1628s lose this match they're not going to be
1629s out of it yet and then we get into
1632s Conquest bands and Truth honor light
1633s will not be able to bring any of these
1635s ships in the next match basically
1636s they've said we are not allowed to bring
1638s um a medium gun spam do you think
1640s they're going to bring Shield medium
1641s guns spam next time uh perhaps we've
1643s actually seen a couple teams have
1644s success with Shield medium gun spam
1645s especially medium gun spam Mir matchups
1648s so truth honor light uh they are doing
1651s very well this match they should end up
1652s winning as they're under this typhoon
1653s now uh didn't even have to kill the
1655s links for tuskers Co they just had
1657s overwhelming DPS and tuskers
1659s unfortunately for them did not have
1661s nearly enough in the tank to deal with
1663s truth honter light I'm double checking
1665s here this does not appear to be a flag B
1667s Gorn so uh tuskers are going to no
1670s tuskers do have a flag born excuse me
1672s flag that is their flag born so Tru
1675s bring otherwise there' be no point to
1677s bringing it otherwise yeah it's got to
1678s be blackorn which is why the webs are so
1680s good that's what they're playing on the
1681s hyena and the Balor keep everyone away
1683s Oro Keeps Us Alive damp them down
1685s tracking disrupt and ruin their day and
1687s just shoot them with what little DPS
1688s they had cuz they had what two and a
1690s half DPS ships yeah I mean that's about
1693s it really didn't really do it so yeah
1695s it's really kind of two but well
1696s purifier so and don't forget Bell Co
1699s missiles they do exist Bell Co does f
1702s missiles on occasion it it does it does
1704s but uh vld morome in the born now
1707s scrammed up and uh we'll see if if y's
1710s as indestructible as the indestructible
1712s Mark bridges in that b Gard he's got
1714s five minutes to tank I think the answer
1715s to that one is likely to be no
1717s especially once the links go
1719s away we may about to see tuskers lose
1721s their flag horn here oh boy I mean we we
1724s didn't have a whole lot of flagships
1725s lost yesterday and of course that flag
1727s indicator survived uh earlier on today
1730s if this Balor goes down tusar is going
1732s to be pretty upset with that because
1733s dwth THL still have their Flagship which
1735s I believe is also a BAL Gorn available
1737s to them what a surprise
1739s V Mor uh still hovering about 2/3 armor
1742s right now we've got 4 minutes 42 seconds
1745s uh truth onor light they've got four DPS
1746s boats into the sporn and we see the
1748s attack bar uh just drones from tuskers
1751s co uh and some missiles from the Bellos
1753s trying to get at least some damage onto
1755s this stard day the DRS have got a
1758s Vespers and they're
1760s hitting I'm just seeing if there's a
1762s possibility they can get away with this
1764s with that blor I don't think so I think
1767s he might be able to survive the four
1769s minutes he might be able to do that so
1771s but he can't really kill even with five
1772s vesas and NES removing as much as he can
1774s from resistance I don't think he can get
1776s through I don't think he can kill but
1778s also like he's fully self tank he has
1781s there smart bombs okay he he is a mixed
1783s smart bomb n fit so there we go fair
1784s enough I have to see that as well smart
1785s bombs and NES and obviously you're able
1787s to use blue and purple reps up to two of
1789s them on uh flagships and those blue and
1793s purple reps are better than an nil in
1794s terms of ehp per second they rep up so
1797s uh this born probably got two purple
1799s reps if I had to imagine maybe two blue
1801s ones for fitting and thus vld is going
1803s to be very difficult to kill with really
1805s only four DPSS from truth onor light on
1807s the table even if they're all loading
1809s their close range ammo receive El really
1811s never dipping below half armor he's able
1813s to bait tank a little bit and then uses
1815s reps and dual rep back up to four now
1817s normally Batts have a bit of a worry
1818s with cap boosters they can carry about
1820s six or seven 300s but there is a special
1822s thing from blood Rader ships that
1824s allowed him to avoid that issue to a
1825s small degree yep he can suck there are
1828s not is as we see the NOS actually on a
1830s Navy harbringer does not matter how big
1832s the cat pool of the enemy ship is it
1834s does not need to be bigger than yours
1836s you will be able to St their capacitor
1837s away from them on any blood Raider ship
1839s so the B Gorn having a good time getting
1842s this stuff on Navy har they all Point
1844s Blank they've all loaded close range
1845s ammo they actually might get him now oh
1848s no he's in structure oh they're going to
1851s get him they're going to get on we're
1852s going to see a very shiny born Kil Mill
1855s perhaps even the most expensive one of
1857s the tournament cuz
1858s that thing probably has two Toby web on
1861s it and it is down so tusker is not going
1863s to be able to bring their Flagship for
1865s the rest of the tournament true th light
1866s still have their flag born available and
1869s with the conquest bands we'll see if
1871s they want to bring it against tuskers in
1872s this next match that is painful but
1876s people one thing about meting gun spam
1878s they are meant to be mid-range cops but
1880s Javelin does exist as an ammo T you can
1882s get real close and personal hits with
1883s some good damage and they mean moment
1885s they did they won GG well done to Tron
1887s alette first matches to them a flagship
1890s down let's go back to the studio and see
1891s what they think
1918s and there you have it so uh the tuskers
1921s dropping the first match in this best of
1923s three this is the upper bracket final
1925s but all they uh lose the first match
1927s they also lost their Flagship Bal Gorn
1929s so big loss to them right there uh
1932s Starfleet Commander where did it all go
1933s wrong for the tusers there well actually
1936s I thought they had a good chance yeah at
1937s the start I was thinking this could work
1939s and I thought they just need to cap out
1941s PO on the battle Cruisers and probably
1943s try I think they're just lacking damage
1945s weren't they as soon as the typhoon
1946s Fleet isue went down and and the fleet
1948s cycle went down there was nothing cuz it
1950s was I believe well I don't if we have to
1951s kill M but I'm assuming it's a it's a
1953s full n it's a full n b yeah looked it
1955s towards the end that U maybe had a smart
1957s bomb or something but uh I don't think
1959s there's any guns on that Bal Gorn um
1961s I'll be interested to see if the Kil me
1962s does pop up I half expect the tuskers
1964s and Truth onite both of be teams that
1965s have removed their apis from zkill to
1968s protect that dank Intel um but we'll
1970s find out if it comes up there's at least
1971s another fancy balar and Kil we can look
1973s at a little bit later anyway and also
1974s for THL at the start they didn't
1976s actually break anything at the beginning
1978s it was actually usually you get a kill
1980s immediately for like the first 10
1982s seconds it's so important for the medum
1983s ra guns to get like a kill down but they
1986s as soon as they didn't I thought maybe
1988s maybe tuskers actually take this but
1989s they still got through the TL I feel
1991s like tuskers didn't have enough DPS like
1993s You' pointed it out um and also blackb
1995s pirate pointed out that looked like a a
1997s rare piloting error on the side of Truth
1999s onite at the start of that match you saw
2001s the paints going to one um of the uh
2004s molles and then the damage was in the
2006s other and then the paints had to be
2007s swapped so normally you would expect
2009s paints on the one you're shooting but a
2010s bit maybe miscommunication or someone
2011s clicked the wrong thing but that's what
2013s looked like and that's why that Mo
2015s mollus first got away mistical M yeah um
2017s I wasn't so sure about the targeting
2019s choice at the very beginning um with
2020s medium gun spam you have a very good
2022s chance of being able to clear the lower
2023s end of the comp because your guns are
2025s going to track frigs really really well
2026s especially with a vigil helping out by
2029s pointing at it and saying you can now
2031s hit this thing um that's essentially
2032s what a vigil does um however yeah like
2035s you said the vigil managed to paint the
2037s wrong one at the very beginning so when
2039s they first shot the morus it managed to
2040s burn away it makes sense that you would
2042s try and Target the morus at the very
2043s beginning at least getting rid of one
2045s because you are a comp that does damage
2047s at range and the mores are very much a
2049s case of please don't lock me at this
2051s range with my damps and the way that
2053s damps work for those who are unaware or
2055s or fairly new to the game who haven't
2056s experienced the joys of PVP and not
2058s being able to lock things yet damps are
2060s modules that you can load with either
2062s lock range scripts or scan scripts scan
2066s resolution is the speed at which you
2067s lock other ships and then lock range is
2070s how far out you can lock the dampeners
2072s when applied to your ship will lower
2074s those ranges respectively or that that
2076s that scanner is respectively making it
2078s either hard for you to lock out to range
2080s or making it so it takes really really
2082s long time for you to actually lock
2083s something so we see various uses for
2085s these in the alliance tournament in this
2087s particular case the two mores would have
2089s been applying their damps to the battle
2090s Cruisers the Omens the MERS to stop them
2093s from being able to project out which
2095s helped both keep them alive but would
2096s have also kept things like the purifier
2097s alive
2098s as well the beginning of the match but
2100s we did see that the purifier went down
2102s when truth on the light realized they
2103s couldn't kill the morus which was I
2105s think the correct Choice and then they
2106s were able to swap over to the aura
2108s because they managed to burn into range
2110s even though there was a lot of webs
2111s coming out from the tuska's team the
2113s hyena and the Balor wouldn't have been
2115s able to keep everything away from the
2116s Aur and it only takes a few ships
2118s getting on top to really do the damage a
2120s balance as well you don't to be too
2122s close to the B gor it's it's a catch 22
2124s really cuz you're going to have to go
2125s close cuz you get damped but if you get
2127s to close you saw a lot of the NES going
2129s on to all the ships and probably they
2130s were having cap issues throughout the
2132s whole match the DPS was probably
2133s fluctuating a bit so I think I saw tin
2135s he actually moved away from the Balor
2137s slowly just to get probably cap up again
2139s start shooting again so is you know they
2141s have to go in and you know try and get
2144s the DPS on yep I mean this has got to be
2146s a bit of a a morale hit as well for the
2149s tuskers so tuskers um competed in
2151s Alliance room 19 Grand Final they went
2153s up 2-0 against fraternity and then
2155s dropped three matches back to back to
2157s back and uh by all tents and purposes
2159s but they said by the time that last
2161s match finished like you know they were
2162s all kind of like broken at that point
2164s it's a lot of effort a lot of mental
2166s pressure and then they just kind of
2168s fumbled it at the end uh and of course
2170s finished second going into this best of
2172s three against truth on a light one of
2174s the best teams in the tournament and
2175s then not only losing the first match now
2177s being down one so the next match is now
2179s series point for them um they lost their
2181s Flagship star you've been in a similar
2184s situation I've been this has been I have
2187s yes how how is it like you know the
2189s match is over you teleported out of the
2191s system you're on comms with the with the
2193s guys like what happens here's the thing
2195s you have to gamble at some point in this
2198s in this tournament especially in the
2199s best ofs you have to put your Flagship
2200s on there at some point and you have to
2201s sort of try and read them and see if you
2203s can survive obviously in a previous
2206s tournament we did lose our Flagship in
2207s the best of um it is a bit of a morale
2210s hit but tuskers are experienced and I
2212s think they can they can still do really
2215s well even without their Flagship
2216s obviously there is T show don't have
2218s that scare now so they can kind of move
2221s forward with disregarding the Bal gun as
2222s a core archetype for the for the comps
2225s and stuff so but that does remove a lot
2226s of comps doesn't it in terms of balone
2228s being off the off the table for for
2231s tuskers does probably a lot of their
2232s pull is gone so THL can kind of now
2235s think okay we don't have to worry about
2237s anymore and we can sort of focus on new
2238s comps or something but obviously this is
2240s now Conquest yep isn't it yes so
2243s Conquest bans we'll come back to that in
2244s in a few minutes I still want to keep on
2246s this match for a little bit longer
2247s mytical m we saw um truth on light
2249s coming in very close to the beacon
2251s almost at zero um with their sort of
2252s medium gun spam if you could you know
2255s clap clap go back in time um and change
2257s what the tus are bringing what type of
2259s comp do you think would go up against
2260s that truth on a light match up there
2261s well it's funny I was just thinking when
2263s we were talking about the Bal Gorn and
2264s the fact that it's kind of essential in
2266s some of the archetypes um the Balor
2268s Widow comps that we were seeing
2269s yesterday especially from truth on the
2270s light I think may have fed decently well
2273s against the truth on light comp here
2275s provided they had enough screening to
2277s hold down the ship and keep them at
2278s range from the widow um kill you keep
2281s talking I'll tell you in a minute I'm
2282s going to then get ready to Yap um no but
2286s um yeah I I I think that the comp wasn't
2290s necessarily bad it's just that when
2292s you're bringing so few DPS ships it's
2294s very easy for a full DPS team to just
2297s kind of break through those few call
2300s ships and once you run out I think it
2302s was a full new Balon you'll be able to
2304s confirm in a moment C be overload yes
2307s don't spil oh my that oh um but that
2311s yeah once once your ships are dead
2312s you're basically sat there Going H it's
2315s a nice weather out in this Arena today I
2317s hope I don't die I mean shout out to vld
2320s like for a while I thought he was
2321s actually going to tank and survive in
2323s that Bal gor cuz it looked like he was
2324s tanking uh he was nting out things that
2326s were uh um uh shooting him like quite
2329s effectively he was repping and then we
2331s were watching it and then I the defense
2333s part kind of went I went I said that the
2336s uh it looked like a plate burn because
2338s he was tanking very very well and then
2340s it just dipped straight into the red it
2342s was like that's a lot of ehp gun in one
2345s hit so looking at the looking at the
2347s kill mail so yeah Phil n so uh two
2349s medium one heavy two Heavies actually uh
2352s and then a NOS couple of smart bombs how
2355s many webs how many webs uh we had three
2357s webs one fed Navy
2359s FBI and then two Tobias web so those
2362s Toby webs are about 80 Bill a pop so
2365s dropped everything dropped it's 90%
2368s hooray let's keep in mind here truth and
2370s a light have a flagship Balor yes and
2372s they've now just received a 90% Loot
2374s drop Flagship Balor so I feel like if
2377s your tuskers not only are you sad that
2378s you've lost your Balon but any modules
2381s that you have dropped on potential
2382s upgrades that you would then have to go
2383s up against yourself I mean I'm pretty
2384s sure truth on light are going to already
2386s be pretty much best in slot for
2387s everything just adding to the stack but
2389s now you see more
2391s to more so the more you have the more
2394s you're going to win stly how about this
2395s then so that balg garm was going down
2397s towards the end there was still a Bell
2399s Co up so when it's clear that the the
2402s bound's going to break do you just like
2404s send the um the Bell Co to boundary I
2406s know this was going so that the match is
2407s over immediately and hope you that could
2410s be I heard you should do that I think
2412s you should definitely go for the
2413s boundary I remember a wise man saying
2415s kill the bow gor don't let it boundary
2417s this one time things were said oh yeah
2419s In the Heat of the Moment In the match
2421s yeah and it was against tuskers was it
2422s yes it was was it the right call no no
2425s maybe not no but we live and we learn
2427s yeah that's probably about 220 billion
2429s isk Bal Gorn loss there uh so like this
2432s little bit into the pockets of Truth on
2433s a light so they're C going to be happy
2435s about that I'm assuming they time to
2435s skip the loot that Bellos was still
2437s alive for another like 30 seconds or so
2439s yeah yeah I I mean I was that if I was
2441s tus I would have told the Bellos to gtf
2443s immediately since the BGR was breaking
2445s so the match is over and then you really
2446s have to be quick to lo you still have a
2448s couple of seconds just to be clear but
2450s it's not long they don't they don't hold
2451s just so you can look they cut buttons at
2454s the same rate so match is over
2456s brutal is sending you home bang button
2459s and then gone so uh that's that's what I
2461s would have done deny the loot to the
2463s enemies you know I was telling Jason to
2465s shoot the wreck I was like come on get
2467s in there just suicide your Bell Co and
2469s try and shoot the wreck in time probably
2470s wouldn't have been able to but you know
2472s trying to deny your opponent's loot
2474s especially when you have to go up
2474s against them in a best of is uh smart
2477s tactics yeah now as we mentioned uh
2480s these are best of series at this point
2482s so uh this is a best of three so um if
2485s truth on light wins a second match then
2487s it's great the you know series over
2489s everyone is happy apart from the tuskers
2491s and we move on to the next one which is
2493s the lower bracket final which the
2494s tuskers would also be in then at that
2495s point if the tuskers win this match we
2497s go to the third match and uh then it's
2499s of course 1-1 and whoever wins that one
2501s you know which is what we want which is
2503s what we want for competitiveness like
2504s it's more fun more PVP now um we also
2507s have Conquest bands so what that means
2510s is if you win a match at this point um
2513s so TR like just one every single ship
2515s that they brought banned for them so the
2518s other team has only the regular bands uh
2521s truth and light have their regular bands
2522s as well plus all the bands for what they
2524s brought in that first match Mr um
2526s obviously truth on light their team is
2528s going to be practicing Conquest band
2529s systems they're this is not going to
2530s phase them yeah it's it gets to the
2533s point where you now have to start
2535s thinking about your coms in terms of how
2537s can we bring duplicate ships to reduce
2539s the PO of ships that we are losing out
2541s on when we win a match um I think we saw
2543s a comp earlier on in the tournament
2545s which was basically one of every single
2546s type of ship that they could CR in um
2549s that's not what you want to be doing in
2550s a conquest band situation because that
2552s cuts you out of a lot of different comps
2554s you want to be bringing your two Omens
2555s your two MERS because that way you still
2557s have a wider range of ships that you
2559s could bring like the Navy Omen for
2560s example would still be in in this case
2562s you got the vigilance and all that kind
2564s of stuff for the lower end Cruiser comps
2565s if you wanted to bring that so yeah it's
2568s just a matter of if you're going to
2569s bring some logi frigs bring two deacons
2571s instead of a Decon I think they've done
2573s it on purpose bringing medium rail span
2575s yeah I think it's quite a standard comp
2577s it can deal with most things but they've
2579s definitely got other comps in their back
2580s pocket so it's like it's not really a
2582s bigger deal if if they win perfect they
2584s can just bring a new comp obviously
2585s tuskers can still bring U the same comp
2588s again obviously without the flag the
2590s flagship which would be a bit of a bit
2591s of a nightmare for them I think I I
2593s think TL doing doing this on purpose
2595s bring a quite a standard comp see if
2597s they can break through obviously it was
2598s it paid off they got the flag down
2600s absolutely fantastic and one even if
2602s they lost I still think it would have
2603s been good if they killed the flag and
2605s lost with that comp I think it would
2606s been worth it yeah I mean as soon as as
2608s soon as we went to the arena I looked at
2610s it and I was I turned to I think it was
2611s you miss I was like this looks like a
2613s flagship head shot comp because in best
2615s ofs um sometimes you don't mind losing a
2618s match if you can remove your opponent's
2620s Flagship because now they don't have a
2621s flagship and you do and that's a big big
2624s difference for the viewers at home all
2627s right we we were on the same at team for
2629s quite a while um and I do remember a
2632s decision against I think it was P at the
2633s time or was it Hydra where we we brought
2636s a flagship headshot comp and then they
2637s didn't bring their Flagship yeah I know
2640s that was gam gambles were made you do
2642s have to gamble a little bit especially
2643s against te yeah that you're that you're
2645s not so confident against you gamble a
2647s little bit because if you weaken them
2649s but you lose your match and you're still
2651s in the tournament you drop down into
2652s lower bracket it still gives you a great
2654s opportunity later on for them best we
2656s brought battleships just loads of
2657s battleships and bombers yeah we brought
2659s battleships and bombers went up against
2660s like kite or some medium and then it
2663s came ond and it wasn't a flag and we're
2664s like ah yeah we
2667s about that Gamble and it it is worth a
2669s dropping that match sometimes to take
2670s away the flagship because now in this
2672s particular case right we're in the best
2674s of three um both teams had flag Balor
2677s now only truth on the light has a flag
2678s balone but comps like the Balor Widow
2681s I'm now expecting to see some Widow
2682s bands coming out right because now
2684s tuskers won't be able to effectively
2685s field that comp anymore CU they're going
2687s to be lacking the extreme level of
2688s control that you would want in a comp
2691s like that right so I think the ban
2693s strategy is going to change we'll
2694s probably see the lisus the arazu maybe
2697s um and then we'll probably see a widow
2699s um and then some for May the zarm that's
2701s been very popular logistic ship the zarm
2703s maybe but I feel like you can deal with
2705s the
2706s zarm better or or utilize a arm even
2709s without a flagship whereas I feel like
2711s the Widow is just something that they're
2712s going to have extreme difficulty
2714s Fielding now themselves I mean when we
2715s saw aasa maneuvering bring that Widow
2717s comp first with the flagship The Shack
2719s and as armad uh I remember we looked her
2721s and we like that looks like an apex comp
2723s like one of their best and then we saw I
2725s think truth on light also brought a w at
2726s one point but it was Widow Bal Gorn
2728s instead um lots of heavy control comps
2731s like these teams tend to favor control
2733s over just raw DPS and then occasionally
2735s they'll just come out with a rush um and
2737s I'm sort of expecting one of the two
2738s teams in this next match just to go for
2740s an all out High DPS Shield Rush would
2742s you have described that comp that truth
2744s on like brought as a gun
2746s Rush uh I maybe would describe it as a
2748s gun rush but more of a gun kite oh so
2751s not gush not gush no
2753s gushing okay
2758s what were you going to say that I was
2759s going somewhere but I will not I will
2761s not yes I will see be zealous right now
2763s is relieved all right I believe uh we
2766s can call for some uh Team graphs they're
2769s saying to call for them specifically so
2770s let's look at the tuskers co team graph
2773s the uh the summary of that team
2776s excellent I am so good at my job okay so
2778s uh 70 people have flown for the tuskers
2781s uh in their many Alliance tournaments of
2782s course the they won Alliance tournament
2784s 14 uh a way back when now um and you can
2787s see here look at the the different um
2789s matches in the history on the right you
2790s can see the they're rather unfortunate
2793s run against fraternity if you're them
2794s great if you're fraternity from Alliance
2796s tournament 19 last year and then you can
2798s see the teams that they've gone through
2799s so far in Alliance tournament 20 they
2802s beat unspoken Alliance they beat Rage
2803s Quit cancel sub they beat deteriorated
2805s they beat barcode in a very exciting
2807s match yesterday uh with a really
2809s expensive Bal Gorn probably around 600
2811s billion uh which was a you know super
2813s good match and then this is their first
2815s loss of the tournament now cuz they're
2817s in the upper bracket final um and they
2819s just lost to truth on aite you can see
2822s they are quite a winning team in general
2823s with a lot of really experienced Pilots
2826s uh vld he was the guy in the flagship in
2827s that last match we saw him flying there
2829s so he's just you know getting into the
2831s top five latronicas is an old name one
2833s of the best Logistics pilots in the game
2834s for a while and of course suan he was
2836s the captain back during the alliance
2838s tournament 14 winning run so super good
2841s maybe we can compare them to truth honor
2843s light in this case let's have a look at
2845s that
2846s one so truth on light smaller team
2848s they're basically made up of a lot of
2850s people from Hydro reloaded um uh
2852s pandemic Legion and a couple of other
2854s really really good teams and you can see
2856s they've basically renamed uh into truth
2857s on a light they wenton under Hydro
2859s reloaded um and then changed to truth on
2861s a light they win a lot I was just
2864s laughing cuz uh you see 22 w three loss
2866s and then you look at the veteran pilots
2867s and it's 75 rounds it's like well
2870s obviously a team that's bounced re
2872s renamed themselves a couple times but
2874s have people that play a lot yeah I think
2876s I think cas is definitely in the top
2878s like five of most matches played I think
2881s people like anig Gad from Volta um the
2884s is up there I know um some of the old PL
2886s guys are are super high up there as well
2888s which is why Casper is there um you know
2891s he's 75 rounds probably half of them
2893s within the arena confines which is
2894s excellent super high ratio there you can
2896s see as well tuskers is what they lost to
2898s they lost the tuskers exactly they lost
2900s the tuskers last year so they um in this
2903s case they came and and read them like a
2904s book I guess and in one taken down that
2907s Flagship so pretty solid run for them so
2909s far but look who they've come through
2910s today not today this tournament gone
2912s through bright side of death white
2913s squall paper numbers and platinum
2915s sensitivity before they reached the
2916s tuskers those are all super experienced
2919s teams um like you know white squalls
2921s really good team paper numbers I believe
2923s gave them a really good run like they
2924s almost lost that one I think that was
2926s the Mac one was it Ma and S one I think
2928s can't quite remember but numbers I think
2930s so yeah but there was I remember being
2931s extremely close um and honestly at one
2934s point it looked like it was going to be
2935s a loss for THL but of course they pulled
2937s it through the experience the the the
2939s pilots uh managed to take the dub so uh
2943s I think we probably have our bands for
2945s the next match I'm not sure I'm going to
2948s clap and see if bands appear nope no
2952s bands TBC TBC this does not seem like
2955s this is
2957s okay to be confirmed confirmed I'm
2959s pretty sure those were the bands for the
2960s last one so we'll come back to that one
2962s a little bit later um mystical M put
2965s yourself in like
2968s get in yourself in the zone in the zone
2970s you are I'm in the captain of the
2971s tuskers okay okay good job you got
2974s really far okay okay your mirror you
2976s spin the wheel mhm what are you thinking
2978s this
2980s time
2982s that I I think I think those who smoke
2985s on the tuskers team definitely got up
2987s and went went for a little
2989s break um the thing with mirror you know
2993s if you'd asked about anyone else it
2994s would have been fine the thing with
2995s mirror is that you know the brain
2997s doesn't work quite the same way right um
3000s we've seen some wacky comps from tuskers
3002s we've seen the kiting Guardians the
3004s kiting CFI as we saw armor CFI in this
3007s particular match right they brought a
3008s flagship Bal gor with a armor CFI um so
3013s it's really hard to predict exactly what
3015s mirror is going to be bringing um but I
3017s do expect that mirror will have a bunch
3019s of other comps in the back pocket that
3021s they can reach for and the the
3022s interesting thing is tuskers is one of
3024s those teams where because they're Theory
3026s crafting is so diverse and few teams
3030s will actually be practicing against any
3032s of the comps that Tusk is going to be
3033s bringing um it makes it very hard for
3036s truth on the light to predict them as
3037s well in this particular case I think
3040s first match of the best of three you'll
3042s think that tuskers will start strong
3044s because then if they win they get banned
3045s out of that comp for the rest of the
3047s match so they'll probably bring the Bal
3048s Gorn they'll probably bring something
3049s around the Bal Gorn um that they expect
3053s to win with and then the second match is
3055s really where
3056s they're weirder looser comps are going
3058s to be coming in M because they've lost
3060s that first match now I'm expecting to
3062s see weirder comps again because they
3064s don't have the flagship AG on to lean
3065s back on but um yeah they might have to F
3069s something quite specific and hope that
3072s they get a good match up I feel like
3073s they're going to if it really depends on
3075s the banss right cuz if they're able to
3077s ban out things like the Widow then
3079s they're not going to have to bring a
3080s comp that can deal specifically with
3081s projection out to Long ranges um
3083s potentially getting around some of the
3085s tracking disruptors um or having like
3087s local sensor boosters to deal with ECM a
3089s bit more right but if they don't ban the
3090s Widow then I'd expect that they might fi
3092s something like an armor comp that has
3094s tracking computers and local sense
3095s boosters to allow them to project out to
3097s where the Widow is even if they do do
3100s start getting track and disrupted or
3101s damed I don't think they b day don't you
3105s no if they don't then they they'll
3107s probably bring a rush or something
3108s because they can still yeah they can
3109s still do medum rail spam I mean and
3111s widows they don't tank at all no they
3113s don't we it's literally it's got nothing
3116s so like it die quite quickly but the the
3118s the problem with the Widow isn't that it
3120s tanks or doesn't tank it's that it sits
3121s 100K away and then you can't get to it
3124s so they they could be inspired by some
3127s of the slip KY rushes that we've seen
3130s yesterday um and just Tred to rush cuz
3132s there's only so much there's only so
3134s much screaming you can do with a few
3135s ships but if they if truth on the
3138s lightfield they Bal Gorn and then an
3140s arazu or lus or something then I feel
3143s like the Widow would then be in we've
3145s seen a lot of teams starting B those
3147s arazu lisus now so they clearly are
3150s afraid of that comp um so I see that the
3153s match is about 3 minutes away um this is
3155s the times where it gets really hard for
3156s the teams like you've just done a match
3158s straight into the next one straight into
3159s the next one against some of the best
3160s teams in the business I was looking at
3163s twitch chat to see how you guys are
3164s doing and it's just occurred to me this
3166s is not our twitchchat this is the wrong
3167s twitch
3168s chatus I was reading this I was thinking
3170s what is going this is the TT for the
3172s charity actually running at this moment
3174s in time charity stream uh we see you
3177s shout out to you guys sh to you guys I
3178s was like why is everyone so generous
3179s today they're charity I've just been
3182s seeing giveaways going and people saying
3184s you guys have been on for ages you must
3186s be tied like been like 15 minutes we
3189s haven't done anything today we hav not
3190s done anything and I had to check I had
3191s to pull up twitch chat on this one just
3193s to confirm but yeah this is in fact the
3195s wrong twitch chat Mr production room uh
3197s hello uh if you can get that started at
3199s some point um are we ready for bands are
3202s we ready for bands I see yay so tusker's
3205s cool banning at pontif effect megas I
3206s like that good solid bands EOS and Cur
3208s so I think they're trying not to get in
3209s their own heads here and just ban the
3211s things they don't want to see instead of
3213s targeted bands uh whether that pays off
3215s I don't know we'll figure that out no
3217s Lees is Bann truth on light Banning the
3218s Rapier the hugan the merher and the
3220s augurer I I think it makes sense to not
3222s have a lisus or razu ban because um we
3227s got a minute because um with the lack of
3230s battle Cruisers now that they have like
3232s truth on light has fielded AAR abso Navy
3235s brck Navy Harbinger right that's for
3236s very strong armor battle cruises where
3238s you would be getting your links so
3239s removing the ponx Magus means that they
3241s are very limited on the armor link ship
3243s they can bring they really they have the
3245s draer they have well they don't have the
3247s EOS now they have the damnation um that
3250s there is limited ships that they could
3251s bring that would be good in this
3253s particular matchup so I feel like this
3255s is pushing them more towards uh Shield
3257s setups so it'll be interesting to see
3259s what they bring yeah let's head over to
3260s the arena and find out for match two of
3262s the tuskers Cole versus truth on a light
3267s welcome back to the arena guys and we
3268s have a new version of gun spam I like to
3270s call this the ABC spam because both
3271s teams have brought a significant amount
3273s of assault battle Cruisers yeah it's uh
3275s it's large guns not medium guns uh for
3278s uh tuskers they have brought rail
3280s taluses alongside some oracles a Loi for
3283s some webs and some more control kitsun
3285s and mollus and Carries meanwhile uh
3289s Hydra THL have brought what was a shield
3292s medium gun spam but they have two large
3294s gun chips in real is so uh we'll see how
3299s many broad sides of barns these large
3302s Long Range Guns can hit but we are now
3305s underway control bar already filling up
3307s for tuskers as they try to get damps on
3309s these nagas and a paint onto this
3310s fantasm Navy fck also going to be damped
3312s out as the St is the primary once again
3314s from each Naga probably has a paint I'm
3316s going to double check that for you but
3318s yeah I see the paints going out onto the
3319s tuska side means there is a paint coming
3321s from somewhere and I can't see Bally
3322s what ship it is so I'm
3324s assuming uh maybe not no Maybe not maybe
3327s maybe I'm imagining things but either
3328s way this is going to be an absolute
3330s Brawl for sure there so much damage on
3331s truth on the out side where Tusk is
3333s little less damage lot more control and
3335s a lot more trouble with tracking
3336s normally ABCs are not exactly the most
3338s accurate of ships uh I mean I mean you
3340s tell that to the average NATO Fleet that
3342s comes in your area all right yeah they
3344s require warping at 200 hitting it Target
3346s hasn't moved I mean yes but look at the
3349s carries either way that Carri is tanking
3352s up quite a bit actually starting to dip
3354s in but he's got Guardian reps so we know
3355s all truth on her light uh they have
3357s brought nopre so only tech one Cruiser
3359s logistics for them obviously mjd's from
3361s nagas hold on a second am I saying this
3363s correctly are these B nagas where are
3364s they going hold on he's going to the
3366s beacon behind I think okay okay okay
3368s were those off the mjd beacon I didn't
3370s quite see and I believe that was a self
3372s I believe that was a self fantasm dead
3374s Okay so bagas let's go love to see bagas
3377s fantasm dead off the bat though tuskers
3379s were able to track it and meanwhile TR
3381s under light one of the TS ABC's lot of
3383s damage less so on the HP compared to uh
3387s your typical combat BCS and this TS is
3390s absolutely melting right now yeah well
3391s they're melting not quite as fast as
3393s melted yeah yeah so this is um lots of
3396s damage so ABCs are actually well known
3398s for high damage big guns not very much
3400s tank just consider them an upgraded uh
3402s stealth bomber and they're honestly for
3403s a while they one of the best ships in
3405s Eve they've taken a bit of a backseat
3406s nowadays but they still can do a potent
3409s amount of dam I mean seeing real tses in
3411s the alliance tournament is not something
3413s I think anyone expected the tuskers onto
3416s this other NAU Naga a verdict so trying
3418s to get the other Attack Battle Cruisers
3420s down as Mir and the toos receiving
3422s Guardian reps right now seems to be
3424s tanking up okay but still bleeding armor
3426s as this Saga verdict has actually gotten
3428s out of range and uh is repping up quite
3431s nicely off the S spre just interesting
3433s to see where this match is going to go
3434s cuz both teams have killed off a few
3436s damage ships though yeah lot of the team
3438s on truth on the light has been actually
3440s held down as well so tuskers do have the
3442s mobility here but it's just it's such a
3444s weird match but a MOA is about to get
3446s deleted there we go and honestly tuskers
3448s might actually have this with this wacky
3450s comp I love it so much they have a
3452s carries and hasn't gotten a whole lot of
3454s gems in on the ospre we actually see the
3455s ospre not going doing any reps right now
3458s but uh still this Tallow is staying
3460s alive under the guardian reps truth
3461s Hunter light they've lost three of their
3462s DPS ships including their Naga which is
3464s going to be the highest one of their
3465s nagas which is going to be their highest
3467s DPS possible we see the Loki of flak
3469s Inquisitor also webbed up right now
3470s tackled painted but the webs keep
3473s turning on and off they're trying to get
3474s these damps down and get this lowkey uh
3477s out of Dodge into safety because the
3478s snaga is GNA hurt real bad into that
3481s Loki yep yep yep and I'm just watching
3482s other other ships like I think mirror is
3484s actually well safe now these ABCs do
3485s have good range they can apply good a
3487s good distance but as you can see they
3488s can apply well enough but it's also they
3491s also need a quick changing ammos the
3493s Oracle going to be constantly flicking
3494s between amamos trying to kill things
3496s this is we don't see matches like this
3498s this is honestly way different even
3499s though it looks pretty much the same
3501s bringing ABCs is a different experience
3502s yeah that's Naga a verdict already down
3505s very low Shield um this carry is trying
3508s to get the jam on the off spray so they
3510s can finally break through verdict uh
3512s that lowkey a significant chunk of the
3514s points from tuskers that is uh alongside
3516s their Guardian the highest point value
3517s ship on their team meanwhile this
3519s carries getting armor reps right now the
3521s tals also seems to be getting some
3523s damage from THL and tuskar aren't
3525s breaking through anything right now yeah
3527s I'm just kind of like I've been
3528s following a few lines having a bit of
3529s fun would you like to know where the
3531s target painter on the tuskers team
3533s currently is like what's doing it the
3535s oracle sounds about right for
3538s tus like that doesn't probably not the
3539s most insane thing but I'm just kind of
3541s amused VTO oh very low getting those
3544s guardy interupts once again and we see
3545s damps onto the Navy ferrox and Naga
3547s scram on the Navy Ferro of blue melon as
3549s well but tuskers still haven't been able
3551s to punch anything through since that
3553s first Naga fantasma MOA kill the Naga
3556s receiving the Reps the carries very low
3558s the paint
3559s hitting the low end on tuskers have been
3561s doing a lot of work in control here if
3562s they lose that carries it's going to be
3563s much more Awkward for them
3566s there we go look at that there's some
3569s and now they should switch back and just
3570s delete the Oracle jger Mor is doing the
3572s Lord's work in this Guardian right now
3574s meanwhile truth onor light they're still
3576s getting reps out onto this fantasm uh
3578s that the tuskers are primarying it just
3580s doesn't seem this Carri is actually
3581s Landing any jams onto this ospre in fact
3583s isn't even trying to jam out the ospre
3585s right now kitsun cars kitsun they both
3588s start with a k they're both uh
3590s electronic attack ships you don't worry
3593s they're both absolute uh nightmares to
3595s fight on TQ shall we say car's fully
3597s tanked now they need to look at that
3600s look at that they realize they couldn't
3601s kill the carries switched they went
3603s straight for the other Oracle now that's
3604s that's good but at the same time this
3606s ospray pretty low Lucas Quan about to
3608s dip into uh armor as the guardian trying
3611s to get the Reps on the Oracle as best
3612s they can now they got the web on Ace
3614s echo in the Oracle as well uh Guardian
3617s trying to split reps right now keep
3618s these oracles alive the paint the Reps
3620s kill on landing on Ace Echo meanwhile
3622s this Osprey has stayed alive for so long
3624s Lucas Quan finally in armor but the
3626s oracle down yep yep yep oracles usually
3628s are one of the first things that die
3630s when it comes to when they get brought
3631s in comps but this time the oracles have
3632s managed to survive to Midway through the
3633s match and yeah good Target calling from
3635s T THL as well whenever they couldn't
3637s kill something they would Swap and hit
3638s the next thing and just keep the
3639s guardian on his toes and they managed to
3641s get away with it that time still a very
3642s close match two Attack Battle Cruisers
3644s to one the Osprey about to go Lucas Quan
3646s in very very low structure just takes
3649s one more hit to get that ospray down and
3652s there it goes 74 to 78 the points are
3654s very close we have about 4 minutes left
3656s in this match glassie Vu going to be the
3658s primary from truth honor light can the
3659s guardian land the Reps in time I don't
3661s think so glassie goes down and Truth
3662s honor light have taken out all but one
3664s remaining attack battle cruiser yes
3666s interesting thing as well is that Lucas
3667s qu in that ospre he didn't just stay and
3669s die he did what good parts do burnt away
3672s tried to buy time get out of the range
3673s of the good damage ammo and he died
3676s about a good 80 90k I think from the
3678s actual fight which Probably sounds bad
3680s but also means that he was able to
3681s survive and maybe come back in later we
3682s actually see the shield comp starting to
3684s burn in on this tal the Moa and the
3686s fantas F Navy all trying to get close
3689s range ammo on the TS break through the
3691s guardian reps truth Hunter light a
3692s massive attack bar right now but they're
3695s jammed out they are damped out this Naga
3698s a verdict very low doesn't have the logy
3700s to save them this time around yep they
3701s they just need to over kill the Naga
3703s otherwise this team is going to go by by
3705s the guardian just needs one two more
3706s ships down to be able to save his friend
3707s but it's looking rough sa the car sa
3711s structure the carry is very low and all
3712s the rep are on the TS the carries trying
3715s to stay alive morome goes down and this
3718s Naga a verdict into low structure can
3721s tusers break him before Talos goes down
3723s he's now into structure himself goes
3725s very low and the Naga ends up falling
3727s first but the Talos still very low the
3729s guardian trying to get the Reps in Mira
3732s about to fall can THL break through look
3735s at the rep okay okay I think the
3737s guardian maybe might have saved T
3738s because they're not switching to the
3739s guardian now but I think never mind T's
3741s about to go never mind I called that too
3742s early my bad and that is all the DPS on
3745s tuskers truth light moving on to the
3747s Grand finals 20 over the tuskers co and
3751s the tuskers are going to have to face
3753s Platinum sensitivity in the lower
3756s bracket finals uh truth honor light and
3758s platin sensitivity they played each
3759s other earlier I casted that match in
3762s local truth honor light did say to uh
3765s Platinum sensitivity we'll see you in
3767s finals so truth honor light has some uh
3771s faith in Platinum sensitivity versus
3772s this tuskers squad as the tuskers still
3775s top three but but they've got to play
3777s through that lower bracket finals if
3778s they want to win the at and I going to
3780s say I think and I might be might be
3781s exaggerating I think it's probably the
3782s hardest fight THL had the entire
3784s tournament I think if I remember bring
3786s the matches correctly this might have
3787s been the hardest one they've had and it
3789s is such a wild match as well like big
3791s respect to both teams in this one I
3792s can't wait to see if Tusk managed to win
3794s the next match and come back that'd be
3796s great but uh THL well
3799s done here's a yep goodbye he's gone
3802s Guardian Edge of Glory where's that
3804s capsule end up Landing no in enough oh
3806s come on I break the record of aour and
3809s Argent come on M's down tuskers going to
3813s lose their kit soon in stor and we're
3814s going to end this match uh what are your
3816s final thoughts before we send it to a
3818s break welcome to the tuskers a crazy Lan
3820s they bring weird comps and uh
3822s fortunately THL saw it coming and they
3824s beat it also brought I think a weird
3826s comp themselves I mean Attack Battle
3828s cruises in the at this is really fun to
3830s see we're going to take a quick break
3831s when we return the dusk is going to
3832s break that down and bring us into the
3834s lower bracket finals after another break
3836s break we'll be right back after
3852s this truth on a light taking the series
3855s 2-n so they don't drop a match tuskers
3858s uh I mean that was close it was close
3860s that was really close that tals at the
3862s end there he was tanking with this that
3863s sliver left and we were watching him
3865s like if he tanks this you you were
3866s convinced M convinced he tank now yeah
3869s that I thought the tals would survive
3871s once the N went down it looked like they
3872s were swapping to the guardian because
3873s they also thought the same thing but the
3875s fantasm was super close peted by brain
3878s straw we had the mo also burning in to
3879s get tackle um I saw that they were both
3881s overheating on and off so I saw
3884s brainstore going like 1,800 meters a
3886s second in the fantasm at one point and
3888s then mirror is like no just starts
3890s overheating as well to try and stay
3892s ahead but yeah just just wasn't enough
3893s it was seriously very very close yeah
3896s that's one of those matches that like
3897s maybe the score line will look look
3899s different uh like it basically came down
3901s to a couple of seconds of difference
3903s here and there like if one extra rep
3905s cycle had landed before that Talis had
3907s died or like one shot had missed or not
3908s done so well he maybe survived I mean I
3911s think the major turning point was when
3913s the Loki managed to get itself tackled
3915s yes in Black in yeah it he got himself
3918s killed it was it the fact that Loki went
3920s down is seriously where the match began
3923s to fall AP apart for the tuskers um I
3926s don't see any real reason why the Loki
3928s would get tackled by
3930s MOA no but I might just be bad I might
3933s be the bad one here I mean it's got the
3935s ability to keep things at range it's it
3938s main it's its main party trick is to be
3940s like I see you coming towards me hold
3943s yeah it it is I think just a case of
3947s there there's so many moving Parts
3948s especially in a comp like this where
3950s you've got Navy ferox is burning at you
3951s you've got naga's burning at you you've
3953s got the stalks as well you've got
3957s there's so many different things that
3958s you need to be trying to control and
3959s keep away from the core um that one or
3963s two things might slip through you need
3964s also the Loki web range is not that
3966s great right it's actually about 30 to 32
3970s km I think Tech anyone is the LOI Kil
3974s Mill appeared yet I wanted to have a
3975s look at it I don't think it has that's
3976s unfortunate and also it's quite easy for
3978s him to get overwhelmed like you said
3979s yeah like he's at some point I mean they
3981s were kiting tuskers were kiting away
3983s these matches are incredibly stressful
3986s like I've been in a bunch of them um in
3988s various tournaments over the years and
3990s it doesn't matter how many times you do
3991s it when you're warping in like you feel
3993s the heart rate go up and then like you
3995s get why they do it why that's why they
3997s play this cuz you don't get that already
3999s anywhere else remember back in I think
4000s it was Amar championships I went in and
4004s then went to because at the time I was
4006s like a bit of a click enjoyer and I went
4008s to click to overheat my guns just as the
4010s match time was about to start like like
4012s 1 second ago and I missed it instead of
4015s clicking on the overheat I unstacked all
4017s my guns and then I panic turned them all
4019s on individually and then had to panic
4022s overheat each one individually I mean
4024s you're committed at that point go for
4027s made mistakes in life I must go yeah but
4030s yeah so the way this now works uh tusker
4032s now Dro to the lower bracket um they
4034s these best of Threes uh we don't play
4036s the last match uh it would be just
4038s unfair to make them play again um
4041s because they've already lost the Series
4043s we will see them again in about 50 50
4044s minutes or so where they will play play
4046s Platinum sensitivity in the lower
4047s bracket final so uh truth on the light
4049s will advance to the Grand Final we'll
4051s see them again later they are now
4053s confirmed at least second place and who
4056s they play in the Grand Final will depend
4058s on who wins between Platinum sensitivity
4060s and the tuskers in another best of three
4062s so tuskers have got to you know clear
4064s the mind get ready they've got time
4066s they've got time they've got 40 minutes
4067s it's not a huge amount of time not a
4069s massive amount of time it's not a mass
4070s am of time the B conversation is
4071s probably already
4073s open stressful but that was another mirr
4076s I think that comp armor Tales armor
4079s oracles I liked it I think both of those
4080s comps like you pointed out Mr G both of
4082s those comps were like if you bring a
4084s widow we kill the Widow they they were
4087s high DPS projection comps that would be
4090s hard to account for because we haven't
4091s really seen them use much we've seen
4093s nagas actually used and Talos is used in
4095s the feeders where they did fairly well
4097s um and I think with the few piloting
4098s changes in those matches that team would
4100s have made it into the actual at but yeah
4102s it it's um those are both comps where if
4105s there is a Widow that's sitting at about
4107s 100 km you will be able to shoot it with
4109s some of your ships yep I really the
4112s carries the kitsun was going to bring it
4115s free for tuskers yeah the carries and
4117s the there was some amazing individual
4119s piloting go on on both sides there like
4122s the the carries surviving for for way
4124s longer than he had any right to be the
4126s uh the logistics on both sides uh were
4128s just constantly keeping up with the
4129s target swapping moving around positional
4131s wise amazing like just to clear like
4134s excellent job everybody all around all
4136s right so we're going to come back in
4137s about 45 minutes or so for uh the Tusk
4140s Co versus platinum sensitivity in their
4141s best of three but in the meantime we'll
4143s throw to a splash screen and then I
4145s shall be replaced by CCP tin CCB xtype
4148s and CC CCB Mirage to talk about some
4150s cool stuff to do with
4152s Skinner welcome back folks to the break
4155s I am CCP yoten here joined alongside my
4158s very good friends CCP marage and once
4160s again CCP X Type gentlemen thank you so
4163s much for joining me here at the desk uh
4165s I appreciate you guys I know you've had
4167s family stuff going on this weekend uh
4169s you know of course both very busy
4170s gentlemen of course You' got lives
4172s you've got activities outside of work
4173s where did you just come from on the spot
4176s yeah I I was at a tango lesson so I was
4180s dancing just before that the lives of
4182s CCP employees behind the scenes folk you
4184s don't get this anywhere else well
4185s gentlemen thank you so much for joining
4187s me uh we have an exciting uh exciting
4190s set of things I want to talk about with
4192s you guys because you guys have are are
4193s both long ten year CCP employees we
4195s talked like last week uh CCP exite
4198s you've been here for S and a half years
4199s CP Mirage you've been here for eight
4201s almost eight I think yeah almost eight
4203s eight November so you guys you guys have
4204s seen your fair share of stuff I mean
4207s you've seen people come and go you've
4208s seen you know the game kind of progress
4210s you know into uh you know from where it
4214s was you know back in the what we would
4216s like the houseon days till now or we've
4218s kind of you know we're changing
4220s adjusting moving forward um and
4222s throughout all of this the alliance
4223s tournament has kind of stayed consistent
4225s I mean it's been the one thing that
4226s people just keep coming back to it's
4228s changed over time as well but CP Mirage
4230s I want to ask you since this is your
4232s first time here at the desk you are one
4235s of these people who is more forward
4237s facing in the company you do all the the
4239s pulse uh yeah there we go the merch do
4244s all the PSE the voice of new Eden why is
4247s something like this so important why is
4249s this stuff so so so necessary not just
4252s as you know for the gamers The Gamers at
4255s home but for our company as well uh at
4259s specifically of course well I mean just
4261s in the last few minutes just standing
4262s here um between the matches watching the
4265s commentators watch the matches yeah the
4268s the level of PVP PVP prowess on display
4271s just in the conversation was astounding
4273s like genuine I'm not much of a pvper
4276s myself but just listening to them talk
4278s and the way they were analyzing the
4279s match it just uh I think it's a great
4281s opportunity for the members of Staff
4283s here to demonstrate how much passion
4284s they have for the game
4286s and uh we had of course a presentation
4288s recently from one of the community team
4290s members about the significance of the
4292s the alliance tournament through the
4293s company to the game to the fans to the
4295s players to the alliances and uh it was
4297s really touching actually it was um it
4300s was a it was a deep cut because you
4302s understand just how incredible the
4304s players are just how much of a skill
4306s level they've reached to be able to
4307s compete like this and just also the the
4310s reaction to the match for example in the
4312s best of three like in that time they've
4313s got between match one and match two to
4315s spin up another comp and you know take
4317s attention of the bands and then go at it
4319s full Pelt it's just incredible well and
4321s and you mentioned something that I I it
4323s feels important to me and CPX we talked
4326s about this a little bit last week just I
4328s mean seeing you know obviously we have
4330s people here from all over the country
4332s all the world right now we have folks
4333s from the you know the states and from
4335s the you elsewhere in Europe and from
4337s Australia and all over the place and
4339s seeing everybody come here seeing it all
4340s just kind of work together and be a
4342s functional unit like as a player as
4345s somebody who's played the game for as
4346s long as you know you have as long as I
4348s have like that's got to make you feel
4350s something right yeah I mean when you see
4352s like all of these people coming here and
4353s working basically non-stop throughout
4355s the weekend and it's like you know it's
4356s just a work of passion right and we're
4358s all like super excited to see the
4359s matches to see you know like the tension
4362s you have especially when we get to these
4363s later stages where every match every
4365s like ship killed has like a lot of
4367s meaning and it's just super cool to see
4369s everybody so you know you know excited
4372s about it and and still you know as CCP
4375s Mirage said like you know the the level
4376s of expertise and the like the analysis
4380s that goes into all of this stuff is
4381s super super impressive I love it well I
4384s I obviously absolutely agree uh so I
4386s want to talk to you two gentlemen as
4387s well about something that is perhaps a
4389s little bit closer to your hearts or at
4391s least a little bit closer to your day
4392s jobs we didn't touch on this last uh
4395s last week but we just because of time
4398s constraints but uh CCP xtype and CCP
4401s Mirage we're going to get to your
4402s involvement in this very shortly but CCP
4404s X Type you you so you're a developer
4406s here yep youve you're an engineer and
4408s what have you been working on over the
4410s last couple months so uh last couple of
4412s months and even last couple of years
4414s really like uh I've been working on
4416s everything that has to do with like like
4418s your identity in the game and
4419s personalization so and this journey kind
4422s of started with ship emblems and then
4423s with like the structure uh you know
4426s skins and now we've moved into you know
4428s uh Skinner uh and so I've been working
4431s on that more like we keep you know like
4433s we only started a journey with Skinner
4435s right and we're we're we're just at the
4437s you know yeah I would even say just the
4438s biging still and so we're still working
4440s on this adding new features polishing
4442s the existing ones so that's my main
4443s focus well and so CP Mirage let me let
4446s me talk to you for just a moment about
4447s the Skinner tool because we so this is
4449s the alliance tournament right we're in
4451s this kind we're in this this mode we're
4453s in this you know it's it's it's like
4454s this is our Super Bowl right this is
4456s this is the the the event that groups
4458s can you know rally around their teams
4460s and show their team spirit and you know
4462s get out there and win one for the boys
4464s we the time Act have to that well I was
4467s going to say we got Mariah Carey
4468s backstage I don't know if she knows that
4471s but so but we're in this we're in this
4473s mode where we this is very much a
4475s community focused event you know this is
4477s not just for the players but also for
4478s the people at home watching for the
4480s people who are you know maybe who
4482s haven't played the game in a long time
4483s but have an identity with one of these
4485s groups I mean we've seen huge numbers
4487s especially when we have one of you know
4488s one of the bigger null blocks
4490s participating in the contest you can see
4491s numbers Spike up in chat when those
4493s groups are participating and you know
4494s throughout the entire contest we've seen
4496s people you know have some affiliation
4498s with one group or another what when we
4500s talk about the scanner we talk about
4502s these identity tools what value is that
4504s not just to to you know us as a company
4507s like oh you know this is something else
4508s that we can sell or whatever but but
4510s more for the players like what does what
4512s does that offer to them well I'm not
4515s actually in an alliance myself or even a
4517s corporation but as a as a player as a
4519s solo player that's how I play uh there
4521s is still a huge amount of value in this
4523s for me so while I'm not creating my own
4526s skins for representation and kind of
4528s like as a uniform to be you know in sync
4532s with the with those I fly with sure I
4534s just I spend a lot of time creating my
4535s own skins yeah and uh and I I show them
4537s off on Twitter as well like when I do
4538s them and it could be in in deference to
4541s a video game I like or a racing team I
4543s like or just so for me being able to do
4545s this and I and I play a little I think
4547s strangely when I play I play zoomed in
4550s so I don't have the Tactical camera on I
4551s play zoom in so I'm constantly looking
4553s at my sh scroll wheel broke some years
4554s ago he just not got
4556s no I wish I had that excuse so actually
4558s the Aesthetics of the game matter hugely
4560s to me what what I fly I mean when
4561s emblems came in that was fantastic I
4563s actually made my own Corp just to be
4565s able to fly my own emblem yeah and then
4567s as soon as Skinner is in I get to create
4569s my own skins so I've spent huge amounts
4571s in game on elements Design Elements I
4574s made sure I was uh running the Crimson
4577s Harvest to a to get the blood spatter at
4578s the end cuz and I absolutely wanted to
4580s have that on the ship so for me it's
4582s huge I understand of course that you
4584s know being able to represent your group
4586s your organization with one uniform skin
4588s and you all to fly into battle looking
4590s and you know looking as good as each
4591s other that's huge also especially if you
4593s match it to your structure as I like
4594s that's even better but yeah even
4596s personally as a Solo solo player it's
4598s it's huge for me I mean it it does feel
4600s like you know there has been complaints
4602s in the past that Eve is a little sterile
4604s now I don't know whether or not I agree
4605s with that obviously the aesthetic of Eve
4607s was always something that you know
4608s appealed to me as a youth but there was
4610s a lot of Grays and a lot of dark greens
4611s and a lot of dark blues and now we have
4613s this this new explosion of identity this
4615s new explosion of color and that has come
4617s with its benefits and its detriments we
4620s saw a certain Vindicator skin over the
4623s last couple days CCP X Type now I want
4626s to let me ask you a question as a
4627s Creator as the father one of the fathers
4630s of this
4632s tool does it fill your heart with a
4634s certain kind
4636s of like a dark dark feeling of like oh
4640s what have I done when you see something
4642s that is just a true abomination
4645s appearing in space I think it's fine you
4647s don't like have to like art for it to be
4650s art you know and I'm color blind so it's
4653s a unique for me too you know so I think
4655s I think it's fine uh like of course like
4658s you're going to see some skins and
4659s you're like cringing a bit because it's
4661s like oh I couldn't get worse but then
4663s like it's all about like letting the
4664s players do what they want and if they
4667s want to fly a ship that is you know
4668s rainbow collor then perfect and that
4671s that's great and and I think that's the
4672s main thing with with Skinner is like we
4675s just let players do what they want and
4678s they can show it off to other players
4680s and and and like the the kind of the
4684s next step in our journey is also to to
4686s make it even better for organizations
4687s whether it's corporations or Alliance of
4689s course to have more unity and like you
4691s know like tag this to the next level but
4693s even just this first step as CCP Mirage
4695s mentioned like even as a solo player you
4697s want to play around with this and and
4699s express your identity through your skins
4701s so yeah so you know you mentioned this a
4703s little bit just a second ago but the we
4706s would you consider I mean this obviously
4707s the SK school is still a a work in
4709s progress it is still in development uh
4711s obviously we have released a version of
4712s it that is fairly robust but still is
4715s you know lacking some of the the
4717s elements that we're looking forward to
4718s and we're still seeing stuff on the
4720s horizon then you would say do you feel
4723s like there's there's you know anything
4726s that you guys have had to sit down you
4727s know when we say like oh well we got to
4728s give power to the players like is there
4730s a fear in there anywhere that you're
4731s like ah maybe we've given them too much
4733s power uh not really I mean like the the
4737s there was like some you know discussions
4739s uh mostly with the the artistic
4741s Direction okay can we allow any
4744s combination and the early version of the
4747s Skinner before it was released like
4748s early this year like there were more
4751s restrictions that we actually pulled
4753s before release because they were
4755s initially like came coming from our
4757s Direction saying okay this and this is
4758s just not going to work but then when
4760s people started playing with it
4761s internally we realized what the hell
4763s like just open the flood gate right and
4766s and so no I mean it's uh yeah go pink
4769s yeah no doubt CCP Mirage I and I want to
4773s be very clear here because he's not
4775s kidding he absolutely As and we're on
4776s that camera over there he's not kidding
4778s CP Mirage spends a ton of time in our
4781s internal company slack uh sharing
4783s designs sharing new things he's been
4784s working on and honestly kind of an art
4786s Savant uh I'm not even on this kind of
4788s team but I'm I'm a constant hassle in
4790s that I was goingon to say just just
4792s perhaps maybe it's most uh it's most
4795s consistent user certainly do you ever
4797s feel and I I say this knowing that there
4799s are there's more in store for us very
4801s shortly as we look forward to the
4803s Revenant expansion do you ever feel just
4805s Paralyzed by choice when you're looking
4807s you know you have a ship you have you
4808s know a variety of different designs you
4810s have a variety of different colors you
4811s have all these different these these
4813s you've got the matte things and you've
4814s got the the shiny things and you've got
4817s all all these different options you ever
4818s feel just like a kid at a candy store
4820s just you know Paralyzed by how many
4822s different things you you you know how
4823s many different toys you can get your
4824s hands on
4825s yeah um I love how much there is
4828s available I love the options but also at
4830s the same time I'm I really know exactly
4832s what I want for example I I know that I
4835s would love it available on on all the
4837s ships eventually uh and as you've seen
4839s in the InFocus series we've got the
4840s second pattern coming so that is not
4842s just double the options it's like and of
4844s course I've played with it yeah with the
4846s second pan and I know what's um I know
4848s what's possible so I'm I'm just sitting
4850s here waiting for the expansion to land
4851s so I can go and put those things on my
4853s ships because yes obviously I've got the
4855s version on test server perhaps so I love
4857s that design I can't wait to do that when
4859s it's on main server but yeah there's a
4862s lot of options available and if there
4863s were a lot available before with this
4865s update it's going to be loads available
4868s but I spend so much time in the tool and
4870s when you are familiar with the tool say
4872s you add one new pattern or you add uh
4875s for example being able to use all the
4876s colors on a tech slot sure then you sort
4879s of you get into it really quickly it
4881s doesn't take long for it to become part
4882s of your your routine to to test out how
4885s does this look how does that look now
4886s what if I switch this around you get
4888s into a flow with it and you you almost
4889s have this design methodology so every
4892s time you get a new pattern or you get a
4893s new color kind of go to the same ships I
4896s kind of try the same thing I like okay
4898s how does this look and then it'll open
4900s the Avenue right I think this will work
4901s better on that ship and obviously I
4903s focus on the ships I fly the most so
4905s that's kind of where my attention goes
4906s immediately course well and I'm actually
4908s glad we brought you in here specifically
4909s CP Mirage because there there has been a
4910s sentiment you know I read a lot of
4912s Reddit probably shouldn't but I do uh
4914s there has been a sentiment recently that
4916s CCP really only cares if you're in a
4918s group you know the game is only designed
4920s for people who who want to play in Big
4921s Blocks or bigger groups and a lot of
4923s these tools that we're pushing
4924s especially you know the corporation
4925s tools uh or the cor projects tools
4927s rather uh and obviously the Skinner tool
4929s really only makes sense if you're in a
4930s big group with a big old block and blah
4932s blah blah blah blah blah but having
4933s somebody who's a solo pilot who plays
4934s the game in a more intimate way than
4937s somebody who like for me for example or
4939s I'm sure C CPX type as well who has been
4941s you know one of these people who boxes a
4942s couple characters and sees Eve as just
4944s the dots on his screen scen you do you
4947s feel like you get the same kind of value
4949s out of this as somebody who is you know
4952s they're they're their whole thing is
4953s brand identity and trying to make sure
4954s everybody's consistent with the you know
4956s you've got you know goon directors for
4958s example make sure everybody's got you
4959s know yellow and black stripes do you
4961s feel like you have maybe a a more
4964s intimate connection with your your your
4966s internal brand than um or rather a a
4970s comparable connection to your internal
4971s brand is somebody who is trying to make
4972s it for their entire Alliance h
4975s I can't say that it's more intimate sure
4978s but um I have my own head Cannon when I
4981s play no no doubt about it and uh when I
4983s do design skins for my ships I I have
4985s created a skin line for myself so I do
4987s kind of in some way try to keep it
4989s uniform across my ships but I also like
4992s to experiment of course um do I find it
4996s more I don't know um I know that I
4999s experienced the game differently to to a
5000s lot of people but also that helps me in
5002s my job because when it comes to maybe
5005s creating a a screenshot or doing shots
5007s for the pulse I'm really Keen to to show
5009s off certain things like I know how I
5011s play and I know the ships that I use so
5013s you might see them featured a little bit
5014s more in a pulse segment or on a recent
5016s screenshot for example we had a fleet of
5018s kikim moras with with a skin that I had
5020s designed against the background that I
5022s really liked it wasn't the cord of
5023s elements I think it was Pool of Radiance
5025s it was it was in the background so it
5027s definitely has an impact on on what I do
5029s here uh and when we do a pulse episode
5031s for example if I'm doing a segment on
5033s just recently we were doing a segment on
5035s uh the new officers mhm and uh so we
5038s wanted to fit a ship to to go out and
5040s and film this segment and I was uh
5042s fitting up a legion cuz we just put a
5043s skin in for a legion certainly and just
5045s discovered how have I been without this
5047s ship this entire time so everything I'm
5048s doing right now in Crimson Harvest
5049s racking up the is and getting to the end
5051s is in order to afford myself a nice
5053s juicy Legion that I can go out and
5055s experience so my gameplay sort of feeds
5058s itself like I I find a ship I like um if
5060s I design a skin or or a skin comes out
5063s for a ship I really like that kind of
5065s leads my gameplay I want to spend more
5066s time in that ship so I'll find out what
5068s does that ship do oh yeah is this purely
5069s an exploration ship can I do anything
5071s Solo in this ship can I now take on
5073s content that I couldn't take on before
5075s uh CCP Swift actually gifted me a tangu
5077s last year called it happy birthday on my
5079s birthday and I realized that I can now
5081s run um like five out of 10 uh gista five
5084s out of 10 in that ship so I started
5086s being able to access that content cuz it
5089s open that pathway for kind of sucks he
5090s hasn't given me [ __ ] uh I to have a talk
5093s about this that kind of sucks
5095s uh no problem CB Swift I don't want cool
5098s Tango it's not a big deal I lost the
5100s tangu if it helps it doesn't but I
5102s appreciate you saying that um well let's
5104s I'm going ask one more question here as
5106s we're you know we're obviously we're
5107s getting you know through this thing we
5108s still got a little bit ways to go in
5110s this break so you know everybody will
5112s you'll still have time to get up and
5113s stretch the legs and get out and get
5114s some to drink and all that stuff CCP X
5116s type one more thing that's major about
5119s this is one of the speaking of the
5121s Legion and the Tango there are still
5122s ships missing from the the Skinner line
5124s lineup obviously and I mean there I hate
5127s to say this there are structures missing
5128s too Ian there are a whole line of lovely
5131s faction forars that just don't have skin
5135s options and CCX I guess I you know not
5138s to put you on the spot or anything
5139s though I am definitely putting you on
5140s the spot is that something you know that
5142s and like the the the pirate battles or
5145s the pirate uh dreadnots and all these
5147s other things are those things we might
5148s see sometime in the future yeah I mean
5150s like most of the things that you can't
5152s skin are it's it's not really a gameplay
5155s choice in most cases it's it's more like
5158s you know technical the tech 3 ships are
5160s a great example they're modular uh I
5163s mean I'm not going to go into all of the
5164s tech stuff and I'm not a graphics
5165s engineer so I probably would have did it
5167s wrong but like it's it's it's they're
5169s much harder to you know fit with the
5171s skin system and so like most of the
5173s things that are currently excluded it's
5175s more okay like we you know we can't do
5178s it right now or we would have to you
5180s know uh work like put a lot more effort
5183s for this so we we'd rather okay maybe
5185s it's time you know drops the one that we
5187s can just address right now so we focus
5189s more on the feature itself but yet this
5191s is definitely the plan to you know bring
5192s as as much as we can in there um not
5195s going to give timelines just going to be
5196s a soon TM it's okay soon TM works for me
5199s all right gentlemen well listen we're
5201s getting here towards the end of this
5202s thing I know folks in chat are probably
5203s wanting to know why we're not talking
5205s more about the alliance tournament
5207s friends you have a full day of Alliance
5209s tournament trust me you will hear plenty
5211s about the alliance tournament we're not
5212s going anywhere um and and a lot people
5215s talking about somebody named CeCe I'm
5216s pretty sure I was I was talking about
5218s Mariah Carey earlier that's our half M
5220s Now The Cece I don't know who this this
5222s person is uh so we're going to ignore
5224s hot dog aimu oh hot dog aimu was so good
5227s it was and day one too like right out
5228s the gate fantastic well listen we got
5231s three teams left in the alliance
5232s tournament you guys are both Eve players
5234s you know things vaguely About Eve we've
5236s got Platinum sensitivity we've got the
5238s tuskers and we've got truth honor light
5240s and again hate to put you guys on the
5241s spot but who you got CCP
5246s Mirage I'm going to go for platinum
5247s sensitivity platinum and the unbreakable
5250s Mark Bridges incredible a hell of a pick
5254s uh we'll see them actually next uh in
5256s the or after we come back from the break
5258s we'll see them in the the finals of the
5259s losers bracket uh CCP X Type three teams
5262s left who do you got I mean tuskar I was
5264s in tuskar for four years I with some of
5267s them that are flying uh today so I'm
5268s just like rooting for them just no
5270s questions asked I cannot doubt it I
5272s can't listen I man smart money smart
5275s money has got to be I think on Truth
5277s honor light but I if it's between if I'm
5279s speaking to my heart the team of my
5281s heart Rage Quit cancel sub is already
5283s out so I got to go for my number two in
5284s my heart which I think it's got to be
5286s tuskers probably not smart money but it
5288s is my money and that's how I'm going to
5289s spend it folks thank you so much CCB
5291s Mirage CCB exite for joining me today at
5293s the desk folks we still got about 20
5295s minutes 20ish minutes left before we
5297s come back over here so again get up
5299s stretch go outside touch grass come back
5302s inside close the doors blinds Windows
5304s whatever you got to do and we have more
5306s spaceship violence coming up for you
5308s here soon and day four of the alliance
5310s tournament we'll be back in just a
5311s little bit hello and welcome back to
5313s Alliance tournament 20 we are getting
5316s close to the pointy end of the stick
5318s here just thinking back to all the
5320s matches we've seen so far not only just
5322s in this tournament today yesterday and
5325s last weekend but also way back to the
5326s feeders and everything that's kind of
5327s led to where we are now it is an
5329s exciting set of matches we got coming up
5331s this is our lower bracket final this is
5333s another best of three between Platinum
5336s sensitivity and the tuskers co tuskers
5338s just lost 2N to truth on a light they
5340s lost their Flagship as well so they're
5342s going to have to get composed and try
5343s and come back and take a w here if they
5346s want to have another chance to face
5347s truth onon aite in the final truth onon
5349s aite have locked that place in they will
5351s be in the finals we will see them a
5352s little bit later today but until then we
5354s have some more matches so let's take a
5356s look at the bands for this first match
5357s between Platinum sensitivity and the
5360s tuskers
5361s co I keep have to clap for the Bands
5365s I've clap louder he says these guys are
5367s getting a bit uh come on look Clapp
5370s where's my bands oh he doesn't have the
5372s Bands
5373s A what is this this is okay The Clapper
5377s is broken all right so brng not comes to
5379s the desk thank you very much good day
5381s how are you doing mate I'm looking
5383s forward to this is going to be wild
5384s Honestly though I'm having a good day if
5386s tuskers makes it through it's going to
5387s be the worst day ever like what six
5388s matches in a row at minimum yeah there's
5389s a lot of matches at this point they have
5391s to play so let's just say they go 2-0
5393s right now um and get through that means
5395s they've already played Four matches
5397s before they go into the grand finals
5398s where they have to play potentially
5399s another five matches it is a lot of
5401s matches and they come thick and fast
5403s there's only half an hour between the
5404s start of each match which means match
5406s ends conversation immediately open for
5408s bands for the next match and then you
5410s also have to do with Conquest bands so
5411s there's a lot going on uh at any point
5414s going on from now I think um uh we are
5417s ready to go to the arena almost in a
5419s minute or so so let's go let's go to
5422s predictions I'm going to check twitch
5423s chat you guys tell me what you think I
5425s would wait for him Mr bbp
5427s first okay predictions you know I'm just
5430s go straight up all right taskers wins
5432s this one Platinum sensitivity once next
5433s two they're going to Shield Rush each
5434s other I mean I think this is going to be
5436s Shield rush into Shield Rush as well uh
5438s I think you're right there um this so I
5441s actually quite enjoy when we see mirror
5442s matches like that because they're so
5443s fast it comes down to Target calling
5445s Target selection and Target priority
5447s that's what the two teams might differ
5449s we've seen it a couple times this
5450s tournament already with uh mirror
5451s matches where the target selection has
5453s differed w what's your predictions oh it
5457s depends on how well the puskus pilots
5458s are feeling right now considering the
5460s last match are they in the right state
5462s of mind and they're going to be able to
5463s just get get a clean sweep and start
5465s again but platinum's ready to go I think
5467s it's going to be interesting to see what
5468s they do as well cuz they've they're
5469s fresh ready they've watched tuskers
5470s they're like okay we got all planned
5472s ready to go so it's going to be I think
5474s my bets on Plat but I'm hoping for
5476s tuskers cuz I do enjoy their comps yeah
5478s I think this is going to be a climb out
5481s for the tuskers they have lost their
5482s Flagship Platinum sensitivity do have
5483s theirs they're also more well rested at
5485s this point so let's go match one of this
5488s best of three between Platinum
5489s sensitivity and the
5493s tuskers Hello friends and welcome back
5495s to the first match of the lower bracket
5498s finals I'm CCB and joining alongside my
5501s colleague at uh yoten and rs attorneys
5503s at law Ali RS Ali what have we got going
5506s on here we've got tuskers versus
5508s platinum sensitivity tuskers bringing a
5510s familiar comp we've seen before already
5512s yeah these are those triple Dominic's
5513s that got them to this point in the
5516s tournament and uh it'll be very
5518s interesting to see how they match up
5519s against Platinum sensitivity uh who've
5521s brought a double Armageddon double
5523s arbitrator sort of drone comp it's a
5526s little bit unfortunate for those
5527s arbitrators there because the only thing
5529s they're really going to be able to TD is
5531s going to be those Dominics drones by the
5532s way these Armageddon these do not have
5535s any form of offensive modules in their
5537s High slots it is all energy neutralizers
5540s and maybe some smart bombs a full drone
5542s comp if I've ever seen one we can see
5543s them dropping those drones already
5545s especially the Dominic is dropping those
5547s curators uh and wardens right out the
5549s gate if I was going to guess uh and we
5551s are off friends damage already going in
5553s on the vexter uh a little bit of damage
5556s chip damage at least this part uh from
5559s um the tusers team looking for a an easy
5561s pick we talked a little bit before the
5562s match started uh about what the the best
5564s Target to go for here because those
5565s arbitrators you can basically ignore
5567s those for this match yeah those
5568s arbitrators they are not really
5570s threatening what the tuskers are doing
5571s instead the tuskers are taking out
5573s things that might be able to lock them
5574s down because if you look these tuskers
5576s ships are kiting away there's a sentry
5578s blob in the middle of the Arena they are
5580s leaving it behind they'll have to
5582s abandon those drones and launch new ones
5584s if they want to uh switch up their drone
5586s types but in in the meantime those
5588s drones are just happily plinking away at
5589s these vexor here yes they are and you
5591s can see the tusker team already going up
5593s towards this uh the um the the mjd up
5597s here the micro jump unit up here in the
5598s in the top corner of the map so maybe
5600s looking to do a little bit of range
5602s kiting around the outside or around the
5604s outside of the Arena if they uh uh if
5606s they feel like they're getting
5607s threatened but again yeah this huge ball
5608s of centries right here in the middle but
5610s we do see the gons going through with
5612s smart bombs that is a Pro Gamer move
5615s Alaris okay so if those gons have Smart
5617s bombs maybe Platinum sensitivity here
5621s are the ones who had the read Because
5622s those smart bombs are you drone ships uh
5625s the way they work they have a drone Bay
5627s oh yeah you fit only so many different
5629s reloads of drone drones in your drone
5630s Bay these Dominic's uh let me just take
5632s a quick look oh there's a jump they they
5635s tuskers they're jumping from this Beacon
5637s they're going straight back in they're
5639s down into the mix now they are well down
5642s inside this blob and looks like they are
5644s they are immediately dropping uh
5646s Berserkers have they abandoned their
5647s drones in the middle of the map for in
5649s in favor of these heavy drones they are
5651s now in the mix this has gone from a
5652s kiing brawl comp to or kiing uh drone
5655s comp to a brawl in quick succession
5658s damage going in now quickly uh on the
5660s vexer uh of Stew Miner from tuskers but
5663s again TUS tuskers with a a dramatic play
5666s here indeed and those Lodi frigs from
5668s tuskers those jumped with the happily
5670s with the rest of the team they need to
5671s be there to give the Reps but uh both of
5673s them are now suffering under the NES
5675s from the Platinum sensitivity team it's
5676s not just smart bombs it's NES too
5678s meanwhile the Platinum sensitivity Pon
5679s effects low armor dipping into structure
5682s that's huge those links they're going to
5684s be providing so much sustain to the
5686s Platinum sensitivity team and it doesn't
5688s look like they're going to trade it out
5689s for anything no I mean maybe this
5691s Inquisitor from J or Jagger Moritz uh
5694s from tuskers you can see a big blob of
5696s drones were on him uh but now going back
5699s towards the other they're trying to do a
5700s little bit of swap traing on these
5702s inquisitors trying to put pressure one
5703s way or the other uh but oh no the tholly
5705s has gone too this is huge wow wow yeah
5709s tuskers I mean what a we we were just
5711s talking about how you know the Reed from
5713s the gons with those smart bombs in the
5715s middle of the map the gedon looking like
5717s buffoons at this point looking almost
5719s silly here just sitting in the middle
5721s map smart bombing while the tuskers team
5722s is coming in and spreading dis array
5724s across their entire back end yeah it
5726s looks like Platinum sensitivity they're
5728s going for the Lodi trade they've lost
5729s their Deacon but they've managed to get
5730s down Blackstar and the acquisitor with
5732s Blackstar down Jager Moritz doesn't have
5734s long to live and once those two ships
5737s are are dead uh tuskers they're going to
5739s have you know no more reps but uh
5742s Platinum sensitivity they've already
5743s lost their reps they it's just their
5744s buffer and platinum sensitivity they
5747s have it's hard to tell with the bars
5749s right now the those sort of blue bars at
5750s the top of the defense that showing you
5752s how much buffer bow side has it looks
5754s equal but it's not yeah it's two
5756s Armageddon versus three Dominic's the
5758s Dominic's they're going to be a bit more
5760s tanky oh they're definitely more tanky I
5761s mean honestly anybody in this in this
5764s tournament so far swapping a single T1
5766s Lodi for both of their T2 lodgy frigs
5768s and their links I take that trade every
5771s day of the week it doesn't seem like
5772s it's a lot of points but it makes so
5774s such a huge difference uh because now
5776s look at the EOS of Nicks wiro dropping
5778s the low armor almost about to drop into
5781s into hole and if they lose that EOS
5783s every one of these ships that drop is
5784s another big chunk of drones they no
5785s longer have access to indeed and that
5787s AOS is the other source of links for
5789s them so Platinum sensitivity no more
5791s links no more Buffs no ability to
5793s stretch out their buffer even more um
5796s they are applying damage and they've got
5798s some big damage going to the vexer Navy
5799s of uh vus AR noas but uh tuskers they're
5803s firmly in the driver seat here yeah I
5804s mean even if you lose the vexa Navy at
5806s this point or or the ash any of these
5808s squishier targets you've now put
5810s Platinum sensitivity so far on the back
5812s foot uh that they're going to a really
5814s hard time coming back from this I mean
5816s again you lose the vexer here of LT
5818s Bazar sorry LTL Bazar LTL bizar that's
5821s right I'm not Lieutenant Bazar he's not
5823s in the military LTL Bazar you lose that
5825s vexer uh and you know at this point
5828s after that again and the arbitrators one
5830s of the squishier things on the Platinum
5832s sensitivity side left alone there's no
5834s need to go after them exactly uh we are
5836s in the final day of the alliance
5838s tournament every team here is quite good
5840s at Evon line the spaceship game and they
5842s are doing an excellent job of Target
5845s calling so focusing on the links
5848s focusing on the logy methodically going
5850s through the most important ships first
5852s and leaving those arbitrators who don't
5854s really matter for last Armageddon you
5856s they're they're big but they're not as
5859s impactful for the for the hit points as
5861s the pawn effects yeah we now see them
5862s going on to the indestructible Mark
5864s Bridges suddenly finding himself quite
5866s destructible without his Thalia or
5868s Deacon friend uh there to support him uh
5870s and again the play just you know
5872s dropping the centuries making it look
5873s like it was just to Sentry blob comp
5875s they were going to do a little bit of
5876s kiting and then for the the Pro Gamer
5878s Strat Ali Aris to jump in when drop the
5881s Heavies what a move an absolute move
5884s from this team uh from tuskers uh again
5887s immediately changing up the entire
5889s Dynamic of the map this uh genon of Mark
5891s Bridges is going to go down and with
5893s that that's they have a single
5895s Battleship left of DPS I don't know if
5896s there's anything else that they can
5897s clear indeed I I do want to say it's the
5899s indestructible Mark Bridges but I think
5901s we can form a hypothesis here as
5903s scientists we've seen Mark bridges in a
5905s variety of ships throughout the
5907s tournament and the mark Bridges Bal Gorn
5910s has not died once that is true so so
5913s maybe it's not just Mark Bridges the
5915s pilot maybe we need Mark bridges in the
5917s Balor in order to be able to get get
5920s this uh this indestructible Aura going
5922s on I am something of a scientist myself
5924s and uh I I cannot help but agree with
5927s your your logic here uh Mr RS that is
5930s quite a Vibe and we see now uh Kint
5932s larke in the again uh taking a lot of
5935s heat again tackled nuded it does not
5937s matter I mean they've just got so much
5939s damage I mean you there's a huge blob of
5941s Heavies on them right now um you know
5943s and they'll they'll be mopping this up
5944s in qu pretty quick order a great
5946s turnaround for this tuskers team which
5948s you know we saw them go 02 against uh
5951s THL and the uh the the winner semi-final
5954s um you know kind of on the back foot but
5956s coming out here honestly with a triple
5957s Dominics comp with a bang yeah we've
5960s seen this triple Dominics comp before in
5962s this tournament it looked it did quite
5963s well for them then it did an excellent
5965s job with those centuries of dealing with
5967s a kiing comp uh here no kiing and it's
5971s shown that it's able to brawl just as
5973s well as it is anti- kite uh Platinum
5976s sensitivity this is their first time
5978s here in the top four they will be
5981s enjoying Conquest bands for the very
5983s first time jusers we've seen this
5984s Dominic's comp it's not going to be back
5986s next match true they can't bring it
5988s again true uh the next match if Platinum
5991s sensitivity takes that next match it
5992s could come back come out for the final
5994s um but yeah tuskers as you say tough
5996s loss but they clearly went back
5998s regrouped you know took a deep breath
6000s did that sort of yoga breathing thing
6002s and uh brought their aame and you know
6004s it really at this point when you get to
6006s this level especially this far in the in
6008s the tournament in the final three
6009s matches now or the final three teams now
6011s the the the the thing that makes teams
6014s Elite at this point is not just oh can
6016s you fly your ship the best it's who can
6018s adapt more quickly in from a moment to
6020s moment gameplay point of view and
6022s tuskers here at absolutely read this the
6024s right way they saw the gons coming in
6025s they saw the smart bombs they said okay
6027s we have a choice to make we can either
6028s try to keep doing what we've been doing
6029s or we have this other thing we could do
6032s we've been we we prepared ahead of time
6034s let's do the other thing and see if that
6036s works because eventually if the gons had
6037s sat there on top of that Sentry blob for
6039s long enough they would have just cleared
6040s all the
6042s centuries negating that entirely H makes
6046s then the Platinum sensitivity team have
6048s to adjust and not quite working out for
6050s him this time it and we will hear more
6052s about that from the desk as the last m
6053s Platinum sensitivity has fallen we will
6056s see you all for the next match
6071s [Music]
6089s tuskers Co taking a win there and
6091s pushing Platinum sensitivity down to the
6093s point where they need to win this next
6094s match otherwise they are going home so
6097s uh a good performance there from the
6099s tuskers interesting sets of comps we saw
6101s The Dominics comp yesterday the triple
6102s domies and we saw some really good plays
6104s from both sides there so first of all
6106s tuskers dropped a bunch of sentries and
6108s then burned away which is you know what
6109s what you do and if you're a a bad team
6112s then you just kind of ignore the entries
6113s and burn around and get yeated by them
6115s but what we saw is we saw Platinum
6117s sensitivity burning right in on top of
6118s that Sentry blob moving around them and
6120s also smart bombing black bar Pirates yes
6122s they were uh smart bombing is smart
6124s especially Against drones uh both uh as
6126s far as we know so the zills have not
6127s populated yet as of you know right
6129s before we got on here and so I don't
6130s want to start like but uh you know
6133s incidentally um we're pretty sure that
6134s neither of these teams have their Z
6136s kills posted right now so uh to hide the
6138s indel but we saw that at least uh both
6141s uh gons had at least one smart bomb they
6143s went on top of the century and started
6144s getting rid of them which is what you're
6146s supposed to do and also you know they
6147s moved a lot of their ships towards it to
6148s try and kind of mess with the Sentry
6150s tracking um something we haven't seen
6151s for honestly years uh centuries have
6154s been very underused in many years now um
6157s except by by tuskers uh but tuskers uh
6160s reacted very quickly to that they were
6161s like aha we've got you in our trap mjd
6165s their entire fleet directly behind um
6167s the Platinum sensitivity Fleet grabbed a
6169s paon AIX immediately and explod toied it
6172s with heavy drones we're pretty sure it
6174s looks like a little combination of both
6175s yeah so it's quite likely that um so if
6177s you've ever used a drone boat before uh
6179s you have a certain capacity in your Bay
6181s and of course you have a certain amount
6182s of uh bandwidth so you can launch the
6183s drones and then you do things with them
6186s now sentries of course if you want to
6187s pick them up you have to go actually get
6188s them now if you have then amgd away from
6190s them it's quite common you see this in
6192s Alliance tournament people will just
6193s abandon a flight of drones and drop the
6194s next set rather than trying to scoop
6196s them uh and that's basically what
6197s happened here those centes would have
6198s been abandoned and heavy drones put out
6201s wing nut one of the things we saw on the
6202s Platinum sensitivity side side in fact n
6204s not one two arbitrators we've seen a lot
6206s of arbitrator use this Alliance
6207s tournament it's been very popular as a
6209s ban or bringing it super powerful when
6211s it comes to tracking disruption and
6212s guidance disruption what comp would two
6216s arbitrators making 30 points not do well
6218s against oh exactly that comp hly I like
6220s to call that comp almost the
6220s anti-control comp this year cuz it's
6222s like everyone's brought NES everyone's
6224s brought track disruption that comp
6225s doesn't particularly carry the way it's
6228s happy to just sit on grid and whatever
6229s even if you damped it they just assist
6230s the drones to the next guy and hit you
6231s anyway so it's I was kind of weirded out
6234s by by yesterday but looking at it now is
6236s actually a pretty good comp for what the
6237s meta we've been seeing is especially if
6239s you deliberately leave arbitrator open
6241s like hey you can bring the ship don't
6242s worry we we we're not ready for it yeah
6244s we've seen a lot of teams Banning as
6246s much tracking and Eng disruption as they
6248s possibly can sometimes every band
6250s devoted to things like arbitrators
6251s pilgrims curs crucifier all of them
6253s being removed as quickly as possible
6256s black bird pirate uh I mean tuskers
6257s brought this comp yesterday what do you
6259s think Platinum sensitivity was thinking
6260s with uh with their bands and then going
6262s into this particular setup we thought
6264s there was going to be Shield Rush versus
6265s Shield Rush once the match started and
6266s we saw the bans it became very clear
6268s that both teams were actually Banning
6269s out Shield Rush yeah actually um so I
6272s don't know if we can bring back the
6273s bands it's not super important but uh
6275s they did ban out I know I saw sner
6277s banned out I saw I want to see Loki
6279s banned out as well s yeah so clearly
6282s like we didn't get to see them right
6283s beforehand the matches get kind of
6285s little get get a little bit squishy
6287s together at this point but um the I
6290s think that Platinum sensitivity was
6292s probably expecting
6294s uh maybe that EOS setup that we saw that
6296s kind of like looked like the EOS or
6298s maybe even the um the the kind of like
6301s the armor Cyclone Fleet issue one I
6302s don't think they were expecting the
6303s Dominic setup uh I do think the Dominic
6305s setup is probably the best comp that
6306s tuskers has shown so far um but yeah cuz
6309s anything else that uh like if tuskers
6312s brought their flag Bal Gorn set up that
6313s would have wrecked plam sensitivity um
6315s like badly so I think that they were
6318s expecting to see I think maybe they were
6319s thinking they were going to get the the
6321s disrespect of getting the heavy missile
6323s k um it's something that we see
6325s sometimes teams that think that they're
6326s like way better than other teams will be
6328s like we're going to bring a kite comp
6329s and just small gangu uh I don't think
6331s they were ready for that because if they
6333s had been ready for that you wouldn't
6334s bring an arbitrator or two yeah I mean
6336s there a lot of points with the point
6337s inflation real now let's speak a little
6339s bit about Conquest bands in fact so by
6341s bringing two arbitrators there two slots
6343s obviously in a lot of points you suffer
6345s Point inflation but uh if you win you
6348s have one less ship that's Conquest
6349s banned out Conquest Bann meaning if you
6351s win a match then you cannot bring any of
6352s the ships you brought in the last match
6353s on top of regular bands so uh you start
6356s to try and like you accept a bit of
6358s extra points here and there from
6359s bringing multiple of the same thing to
6361s leave more ships open it's kind of
6363s considered a little bit um I guess a
6366s mistake to kind of like ban out multiple
6368s things yourself which is why when we
6370s came back and I was like Bart it's a bit
6371s unusual to see um both the pon effects
6374s and a Magus being fielded by the tuskers
6375s here because now they've just basically
6377s self banned out both of the command
6380s destroyers for armor yeah so uh if you
6382s if you don't know how the conos pans
6383s work basically if you fly a ship and you
6385s win with a ship you cannot fly the ship
6387s for the rest of the series for the these
6388s best of three Series so yeah if you
6390s bring a Magus and pona effect you can no
6392s longer bring a Magus of pona effect
6393s which is 2.5 of the three armor links I
6396s mean technically joggers are still exist
6398s I me we've seen a lot of dger use
6399s actually we've seen some insane dger
6401s usage today actually we saw a jogger
6402s like solo an entire enemy team which is
6405s really cool um first match of the day by
6406s the way yep you should rewatch it if you
6408s haven't it was a good match wng what do
6410s you think about this like the fact that
6411s tuskers are now essentially um making
6413s them more difficult for themselves to
6414s bring armor they also have their
6415s Flagship at this point so it feels like
6417s they're going to push themselves into
6419s the uh basically a shield comp for
6421s example May gun spam as well like that
6423s option is still on the table and it's
6425s it's usually the obvious one but this is
6428s tuskers they don't do the obvious option
6430s they might just bring like a double
6431s Drager comp and use them for their links
6433s and just call that good they are a weird
6434s team
6436s so this this is what they do they do the
6439s weird stuff that we don't expect so I'm
6441s curious to see what they're going to
6441s bring it's going to be tuskers let's
6443s let's be honest I would expect so the
6446s thing that's super open right now is the
6449s tuskers Balor Flagship comp well I know
6452s there's one problem with this problem
6453s with it I was going to get to that the
6456s issue is is that I don't think that
6458s works without your Bal Gorn you need
6461s those fancy webs but what I'm saying is
6463s like the thing with the the nice thing
6464s about the Bal Gorn is they are many
6466s points M and if you know that you can't
6468s bring that comp anymore without your Bal
6470s Gorn because your Bal Gorn uh I think
6472s something happened to it yeah it could
6474s explod disassembly uh but I'm saying
6477s like they have a setup that they already
6479s know how to use um that they could very
6481s easily just do a little bit of a you
6483s know mirror magic and kind of be like oh
6485s well you know look what we can do I I do
6487s think that tuskers probably very much
6489s did not expect to be in a position where
6491s they're in a lower bracket best of three
6493s without a flagship yeah no one plan no
6495s one really plans I mean you kind of have
6496s to in some you you have to assume it'll
6498s happen to you at some point but but also
6500s hopefully not yeah I mean one other
6502s thing before we move on uh I want to
6503s talk a little bit about um the previous
6505s match with tuskers and Truth on the
6507s light we were looking through some of
6507s the kill mailes and we spotted something
6509s quite interesting there was a pontif
6510s effect being flowing by the tuskers H
6512s with five different uh links on it two
6514s armor two Skirmish and one info and
6517s looking in the cargo we saw a whole
6519s bunch of different implants the Imperial
6521s Navy mind link plus the Skirmish mind
6522s link uh unusual bragb bar tell me what
6526s they could possibly be doing yeah so you
6528s know if if you don't know you can't
6530s actually pop all five mind Links at the
6532s same time you can't online the game will
6533s not let you um you can get at most I
6535s believe three on a pawn effects uh so
6537s what we're pretty sure was happening was
6539s basically um so despite I well despite
6542s what twitch chat thinks sometimes cuz
6543s they're like why are you guys telling us
6544s the comps already we we don't know the
6546s comps and the teams that they're uh the
6548s teams don't know the comps with their
6549s enemies before they go in so you know
6551s what you're going to do is like your Pon
6552s effects is going to have a bunch of
6553s armor mine links probably some info
6555s probably some Skirmish well if the other
6557s team doesn't have ECM and they're not
6559s kiing you probably don't need info links
6562s so then you're going to be like okay
6563s well you know offline this one do this
6565s other one and because you don't know
6566s what you're going to need until you
6568s actually land on grid you are going to
6571s bring your mind links for it right Cu uh
6573s as you know mind links are very good uh
6576s they make they make your boosts much
6577s better and boosts are also very very
6579s good boy yeah more more Boosty makes
6581s boost more Boosty so I do think it's a
6583s little weird so we we were looking at it
6585s um they lost like what two billion is
6587s worth of Mind links CU they had like six
6588s of each one yeah and we're kind of like
6590s so I think what their plan was is that
6592s if it got really weird and they wanted
6594s to like maximize their APM and they had
6596s a guardian that they could have like
6599s online boosts hit the boosts quickly
6601s offline the Boost rip the implants out
6602s put the new implants in get cat boost
6604s back up Reon line their new Boost and do
6606s it so in the match they were basically
6607s going to have the ability to potentially
6609s have all five links running at once um
6612s we don't know the math on it exactly but
6614s I think that if you were really really
6615s good at timing it you'd basically be
6617s able to run almost a four or five link
6619s ponix for the entire match it just be
6622s very very high effort High effort like
6624s perfect timing you need to be need to
6626s have a guardian or something you cap
6628s yeah and obviously uh it's a lot of
6630s money in a p effect effect as well a
6631s couple of billion implants so most speak
6633s expensive PS the question I have is I
6634s wonder next time we're going to see that
6636s and maybe in a pseudo Tinker with a nigh
6637s Haw trying it yeah that'll be
6639s interesting to see like just going I'm
6640s just going to Quick cycle Qui burn it
6641s off get next one in cycle and just keep
6643s doing it and try and get like the
6644s tankiest pseudo Tinker they can get cuz
6645s also they will provide you capacitor to
6647s do it as well yeah I mean it's pretty
6649s cool this is the this is the level that
6650s we kind of we get to when it gets to
6651s this stage in the tournament like every
6653s single fraction of a percent matters
6656s that's why people will spend 160 billion
6659s isk buying two webs because they're just
6661s a little bit better than the ones that
6663s are a little bit cheaper I say a little
6664s bit cheaper they're like half the price
6665s like and that 80 billion the difference
6667s could be enough that you you web someone
6670s just before he gets out of range or you
6671s don't and then that's what leads to you
6673s to win and then you get more price ships
6674s and everything's paid back off almost
6676s immediately because these amazing priz
6678s ships that's the key there the payback
6679s off part like sometimes it's like if I
6681s lose my flag here it's bad but it also
6683s makes so much more back that hell it's
6685s worth it let's go yeah you know yeah so
6687s before we before we look at the Pand I
6688s want to look at the team makeup of
6690s platinum sensitivity and look at some of
6691s their matches thus far so let's see if
6693s we can pull that chart up right now um
6695s on Platinum
6697s sensitivity okay so this is the
6699s plattinum sensitivity team they've won
6700s 15 matches eight lost so pretty decent
6703s uh right there and relatively it's a
6705s small team with a with a good core of
6706s people Mark bridges of course uh the
6708s kind of uh flag waving uh flag man I
6711s guess of platinum sensitivity
6713s I have heard rumors he is indestructible
6715s however I've seen twice him being
6716s destructed so I'm beginning to think
6718s these are uh just rumors and not in fact
6720s fact but we will I guess we'll find out
6722s some more later but let's look at the
6723s last matches here so they just lost the
6724s tuskers we saw that but coming through
6727s uh this uh tournament they have beaten
6729s some pretty good teams so they started
6732s off with uh whole control then went
6733s against VTA they actually beat Volta
6735s last year as well knocking them down to
6736s the L bracket so star fleet commander is
6738s in shambles somewhere in the building uh
6740s tell doomsday as well uh oh another
6743s graph interesting uh till doomsday that
6745s was a solid match as well till doomsday
6747s of course knocking for turny down in the
6749s first match of the tournament they then
6750s lost the truth on the light Fair team to
6752s lose Fair team to lose to truth on the
6753s light of course in the Grand Final
6755s already this is a very solid team we
6756s know that they are going to do pretty
6758s well if not win the whole thing at this
6759s point they are so strong uh tuskers and
6762s um um PL they have both lost to them now
6765s so they kind of have to come back from
6767s that either team whoever makes it to the
6769s final have to come back from already
6770s losing to truth on a light they went on
6772s to defeat Odin call and rage quit cancel
6774s sub in a super exciting match earlier on
6775s today and finally just dropped a match
6777s to the tuskers co uh wingler any
6780s thoughts on this run from them that is a
6782s lot of good teams piled up that they've
6784s managed to go through and I think
6786s Platt's always been one of those like
6787s high a mid teams they've always been
6788s pretty good but this has been a great
6790s year for them like this is for me it's
6791s almost a standout year that's I'm
6793s actually kind of hoping they win that
6794s just to see that but go even further
6796s even though I'm a bit of a tuskers
6797s fanboy it's interesting to see they get
6798s knocked out by the tuskers in Alliance
6799s tournament 19 as well so um you
6803s maybe lightning strikes twice or maybe
6804s they're able to pull it back go the next
6806s two matches and take it 2-1 to move into
6808s the final against truth on the light but
6810s you know that remains to be seen I do
6812s like the almost Grudge Match style here
6813s whereas either team that either team
6814s that wins has to fight the team that
6816s beat them ex both of them are stuck and
6817s they're like okay we have to go back to
6819s climb the same Mountain yeah these are
6820s these are teams that now they know each
6822s other they've played against each other
6823s they've won against each other they've
6824s lost to each other this is a uh we're
6826s getting I like I said on the point the
6828s end of the stick all right this is our
6829s match two of our best of three between
6832s the tuskers co and Truth not truth on
6834s the light that might be coming later we
6835s never know and platinum sensitivity
6837s let's take a look at the bands and see
6839s who the each team is choosing to ban out
6842s okay so it looks like we have the Tusk
6844s Co Banning out the EOS and the dger so
6845s getting that third armor link boat off
6847s the field in interesting choice there
6849s from them uh and of course they banned
6851s the maggus and the pon effects um now
6854s this is interesting because they can't
6855s bring the maggus ponts with the conquest
6857s bands but their opponent Platinum
6859s sensitivity still could so they are
6861s choosing to use some of their bands to
6862s make sure that there's a even playing
6864s field in terms of um links ships here
6867s command Destroyer links so interesting
6869s move from the tuskers co there platinum
6870s sensitivity Banning out the hugan and
6872s the Rapier the Loki and the Nighthawk in
6874s terms of the conquest bans the tuskers
6876s have these ships that no one can bring
6878s only the tuskers can also not bring The
6880s Dominics the ashimmu the vexer Navy ISU
6883s the Magus the pontif effect the vexer
6885s and the inquisitors so a lot of ships
6887s off the field from the tuskers co all
6890s armor really armor Lings are basically
6891s off the EOS is such a powerful ship uh
6894s wng what do you think about these bands
6895s there's a lot of potential comes we've
6896s seen that are still the entire armor me
6899s gun spam is still available that weird
6901s ABC armor F fully available and also the
6904s shield rush and shield meeting gun fully
6906s available but there's also a lot of
6908s weird s like King Slayer I think is
6909s still fully there with a bit of trouble
6910s with links the fact that tuskers are the
6913s ones that ban the drag they they
6914s forcibly forced the issue here with okay
6916s no one gets these yeah which is that is
6919s okay let's see what they do with that
6920s now that's that's a Tusk thing to do
6922s what do you think of these B bar are you
6923s surprised to see the tusker spanning out
6925s all three um armor command destroyers
6927s there and the EOS yeah I think uh not
6930s really I think it's it's definitely a
6931s choice like I mean that says something
6933s so you can bring like you said you can
6934s bring armor medium gun spam because
6936s theard day and the Absolution BOS open
6939s and that's usually what you use your
6940s heavy links on that uh thing uh you
6943s can't really bring King Slayer or King
6946s killer because you usually use the
6948s command stage for that um just because
6950s you don't have enough points like if
6950s you're bring three battleships that eats
6952s up a lot of your points so they're
6954s basically I feel like tuskers is trying
6956s to force uh Platinum sensitivity to
6959s either do medium guns with armor or
6963s Shield rush or medium guns with Shield
6965s cuz it's exactly like Wing said like
6967s those are the three kind of like basic
6968s is comps that are out there um I don't
6970s think you can do armor battleships here
6972s you try I think we saw we saw a team um
6975s bring you shouldn't one command
6977s Destroyer um in a match yesterday and it
6980s was a possibly the thing that caused
6982s them to lose
6983s were links now's a cple things I think
6987s if we get something like a double medium
6990s gun then mirror matchups I find them
6992s quite exciting because it comes down to
6993s Target priority and Target uh selection
6995s wut like what would you want to try and
6997s take off the field first if you see you
6998s have an a medium gun spam they have a
7000s medium gun spam so I have two ways of
7001s looking at it first is kill Lodi that's
7003s usually the most simple straightforward
7005s any team go okay we need to kill Lodi
7006s then we can move on the second one is my
7008s which is my thing which is killing the
7010s most damage for the least tank so T1
7012s Cruisers like vexes if they got good if
7014s they full guns kill them move up but it
7016s depends on the comp you're versing cuz
7018s if you're versing a very tanky one like
7019s the double M version the mher is not the
7021s target you want to kill first they are
7023s probably one of the tankiest ones for
7024s the least damage so it's it's constantly
7026s vary which is great it's all I said it's
7028s Target calling what do you pick and each
7030s team is a different answer really I
7031s think B there's a bit of a problem with
7033s medum gun spam though because almost all
7035s um uh ewar is still available so there's
7038s nothing banned out in E War really so uh
7040s you bring along like if you think your
7041s opponent might be bringing m spam if you
7043s bring on like one crucifier suddenly it
7045s become really difficult uh to to go up
7047s against that yeah it's this is rough
7049s like this is really rough we know what
7051s you can't bring in theory so this is one
7053s of those ones where like I could see
7056s someone trying to force the issue and
7058s bringing some kind of armor Battleship
7060s cuz they could do it they you okay look
7062s you could take we see it all the time
7064s someone tried like I shall be smart I
7066s shall I should bring the thing that they
7067s think we cannot bring and then they lose
7069s so here's here's the thought what if you
7070s bring instead of an EOS you bring a St
7073s a it's bad it is bad but it's not that
7076s bad but is it worth it no but you could
7079s do it I'm just saying like worth it this
7081s is the cool thing this is why we love
7083s the the best of Threes is because when
7084s you get into these like really
7085s nitty-gritty Conquest band matches you
7086s start seeing people just like you got to
7088s see if they actually prepared right
7090s because if you didn't prepare for this
7092s and somebody bans out your entire set of
7094s uh armor links you're screwed y um I do
7098s think that like this is the kind of
7099s thing where I would expect tuskers to
7101s pull out
7103s um some kind of like weird Shield kite
7108s where they bring like arbitrators that
7110s are shield because it's tuskers and they
7112s do weird stuff like that um that's a
7114s because I think that's like the actual
7115s answer here is to do some kind of
7117s strange
7118s like I I want to say almost like a drone
7122s Shield like Florida man with crucifiers
7124s or like Florida man with arbitrators if
7126s you didn't Florida man was something we
7127s saw a bunch in ag 6 I was about to say
7130s the number that we're not supposed to
7131s say with that one um where
7133s basically you did like alligators and
7134s heas kiting and using their drones like
7137s that might be something that I don't
7138s know we're I'm trying to just make crap
7140s up at this point but like I feel like
7141s that would actually work really well
7142s here and wng what about something like a
7144s like a Nighthawk ham rush like I feel
7146s like that might still also be on the
7147s table here yeah but I don't think now is
7149s the time to bring one out I feel like
7151s with median gun span fully available
7153s it's like okay this is just going to die
7155s they're going to tackle one thing
7156s they're going to Starburst and then
7157s we're not going to get anything anymore
7159s it's I feel like that's probably the
7160s weakest one but there's amazing how many
7162s comps still v as we're talking about the
7163s more we think the more there is pseudo
7164s tank is still there for Christ sake
7166s there's so many options that are just
7167s fully available ready to go which is
7169s scary when you're versing tuskers it's
7171s what are they going to bring out of
7172s these we Haven seen one pseo Tinker I
7173s think this tournament it's not been
7174s super popular two two we saw two
7178s um I I don't think it was a skill issue
7180s on team like legit like it was one of
7182s those ones like like you have so much
7184s damage and you're not applying it yeah
7186s the team that lost cuz they didn't bump
7187s and then the team that yeah it's it's a
7189s solved comp in my mind and I feel like
7191s both these teams should know how how to
7192s beat it like should know how to beat it
7194s just just pump them um yeah yeah so it
7197s looks like we're only a couple minutes
7198s away from the match let me just see if
7199s the teams are in system uh it looks like
7203s not yet they're coming very soon though
7205s um so y they're in Warped the Reena
7207s Arrow so everyone is in warp the the
7209s right of the valkyrie is playing a bunch
7211s of people are frantically spamming D
7213s scan like like just hardcore clicking
7216s that thing over and over again and
7217s they're all shouting at what they see uh
7219s one team might be very happy one team
7220s might be very sad we don't really know
7222s what this point uh we I don't see what
7224s what they're bringing they could both be
7225s really sad they could both be S there's
7228s always everyone can be sad everyone can
7230s be sad together okay as soon as I see
7233s these uh Team Landing in the great I
7234s think I'll throw it over so we can start
7236s talking about it I see one team coming
7237s in let's wait for the second team to
7239s land and then we'll head head yep I see
7241s it on the screen let's go to the arena
7243s for this B match is a second one in this
7246s best of three between the tusker school
7248s and platinum
7250s sensitivity hello and welcome back to
7252s the arena for the second round of
7255s platinum sensitivity versus tuskers uh
7257s tuskers have shown up with a cruise
7260s typhoon comp we looked at this we're
7261s like ah King slay and then you do the
7262s look at and you're like nope that is
7264s some tuskers style spice yeah long
7268s distance with as my colleague CCP yoten
7270s pointed out three different ships with
7273s Target painters they will apply what's
7275s Platinum sensitivity got yeah Platinum
7276s sensitivity going for gun spam lots and
7279s lots of gun spam we have uh a bunch of
7281s uh battle cruises the Triple merer A a
7284s throwback to a comp that we complained
7286s about a lot not that long ago uh but
7288s this match will start again a lot of gun
7291s spam gun spam very good at picking up
7292s the back end we should see Platinum
7294s sensitivity going after the vigil the
7296s fleet vigil in the hyena and immediately
7297s going for that hyena getting rid of
7299s those immediately especially with cruise
7301s typhoons is going to be integral to them
7303s winning this match it's not just and
7304s there goes the hyena and that's not just
7306s the target paints that's also those
7308s bonus webs you saw those webs fall on
7310s the Platinum sensitivity team and they
7311s dropped off the moment that hyena died
7314s those long range webs are off the field
7316s so it's time to move on to the vigil
7318s Fleet issue and the vigil uh meanwhile
7321s the Navy brucks of lieuten of LTL Bazaar
7324s your good friend your good friend uh is
7327s uh suffering a little bit but so far
7329s holding yeah I mean here's the problem
7332s for tuskers uh is they you know they
7336s have a really I mean the the strength of
7339s cruise missiles is that you nowhere on
7341s the map are you safe they can reach out
7344s to anywhere they can give you a good
7345s hearty poke uh and and they absolutely
7348s will too they do they do a bulk of
7349s damage a lot of alpha however they are
7352s absolutely especially in this setup
7354s susceptible to uh if they lose those
7358s Target painters and they lose those webs
7360s they are going to be in a for a long
7361s match I say that LTL Bazar does drop so
7364s they at least have enough of both of
7366s those things both webs and Target Banks
7368s to take care of one Navy bruix they have
7371s a long way to go s to in this match and
7373s they're moving on to the omen of uh NY
7376s aokc meanwhile it looks like a vld and
7379s miraie in those Cruise typhoons they're
7382s not mea not kiing anymore tackled uh
7385s probably by that Omen let me just take a
7387s quick look here yeah yeah I think you're
7389s right I mean you know it's it's it is
7391s tough too because those deacons are
7393s going to have to go in and again the
7395s deacons super susceptible to gun spam I
7397s mean those those those medium turrets
7399s from the aard from the Absolution from
7401s that Navy Harvey are going to just rip
7402s them apart if they get too close indeed
7405s but uh one of those medium gunships down
7406s Omen down Navy bricks down so tuskers
7408s they're trying to take out the DPS here
7411s right cuz Platinum sensitivity they have
7413s a huge attack bar it's a big problem it
7415s can punch through all these ships thick
7417s as hell
7418s unfortunately uh you know it's slowly
7420s getting chunk through by that Alpha of
7422s the cruise typhoons as well as you
7424s mentioned that uh the NES going on to
7425s the deacons deacons starting to suffer a
7427s bit that mer of JN just absolutely
7431s getting chunked yeah and and the thing
7433s too is especially for for these two
7435s Deacon Pilots this is such a hard
7436s position to be in right because you need
7438s to focus on your primary DPS you need to
7440s focus on the typhoons but at the same
7441s time these these the vigils absolutely
7444s have to last the match if they lose the
7446s vigils they can't apply to hardly
7448s anything another mer does go down that
7450s seeing Mer's die feels good for OD or
7453s for uh not Odin's call rather for the
7455s tuskers uh but you know again if they
7458s Trade A M bruix and an omen for one of
7460s these Fleet typhoons and the backend end
7462s of this duskers comp that they've got to
7464s feel pretty good about that yeah it's
7466s tough it's tough and it looks like those
7467s deacons are going down uh those Paints
7469s the webs they're making so that they can
7472s even apply those cruise missiles to the
7473s deacons one Deacon just goes out the
7476s other one's Ned out and uh honestly
7478s tuskers might pull this one out I mean I
7481s I like okay I get it Mera like I I
7486s understand I know what you're trying to
7488s do here but it's such it rides so
7491s heavily on them being able to keep up
7493s those the the vigils and that hyena
7495s obviously losing the hyena sucks but
7497s they lose both the deacons got they got
7499s clipped by [ __ ] by cruise missiles how
7501s is this possible I think it honestly I
7504s think it does come down to the fact they
7505s still have that vigil Fleet issue they
7506s still have that vigil both of those
7508s ships their armor ships their mids slots
7510s are completely free for those nice juicy
7513s Target painters that are clearly doing a
7514s ton of work now that NES are going on to
7516s the aard and the Absolution uh Platinum
7518s sensitivity they just were not able to
7520s get through they chose a DPS and
7522s honestly I you were talking about the
7524s the application and I agree the
7527s application was probably where they
7529s needed to focus they abandon the fleet
7530s vigil they abandoned the vigil because
7532s they weren't able to apply to it they
7534s weren't able to get it down and they're
7535s like oh we'll just screw application who
7538s needs application if they don't have DPS
7540s unfortunately Platinum sensitivity
7541s doesn't have DPS yeah no [ __ ] dude I
7543s mean and like here's the thing that the
7545s problem that they they have now is you
7547s know Platinum sensitivity has gotten rid
7548s of me Chief and the fleet typhoon that's
7550s big it's a lot of DPS but now have no
7552s Lodie left those those cruise missiles
7555s can hit them anywhere in the arena it
7557s does not matter they can run as far as
7559s they want eventually they will get
7560s smacked absolutely smacked on the back
7564s by the cruise missiles from these Fleet
7566s typhoons and they still can't get rid of
7567s the vigils so if they get webbed at all
7569s or Target painted and they are we see
7571s now uh Kent Laris in the aarde uh
7574s getting Target painted and absolutely
7577s cooked dude cooked by cruise missiles
7579s from a fleet typhoon what is what is
7582s this match dude this is I mean this is
7584s tusker showing the benefits of being an
7587s experienced tournament team uh this is
7590s not something we've seen before you
7591s could call this a mirror Chief Special
7593s but we've seen cruise we have seen
7595s cruise missile ships in the alliance
7596s tournament before we've seen teams bring
7599s them but tuskers they have the execution
7601s they have the piloting and they have the
7603s experience of being in these high press
7605s situations Platinum sensitivity they're
7607s bringing a comp it's a good it's a gun
7609s spam comp it's a good comp you know uh
7611s Starfleet probably going to be happy to
7612s hear that the triple merer uh or I don't
7615s know if it's happy or not but the the
7616s triple mer not a success in Alliance
7619s tournament 20 true but yeah I mean and
7622s you know here's the thing too like this
7624s this tusker comp I want to ask you this
7626s question too because you know you're a
7628s season vet of this you're you're up 1
7630s and a best of three do you feel like
7632s that's the kind of time where you can
7634s obviously tusker's well known for
7636s experimenting with some weird [ __ ]
7637s getting some actually breaking out like
7640s just coming out from a a smoky closet
7642s and be like listen guys we're going to
7643s do something crazy today do you feel
7645s like that's the time where you can
7646s really kind of flex that or do you feel
7647s like it's there's just you can break
7649s that at at any point honestly at this
7652s point there is too much on the line and
7654s on and I think that's one of the things
7656s that we're seeing tuskers do well here
7659s is they maybe they maybe came out of
7661s that closet a little bit in the previous
7663s best of three and uh and now they've uh
7666s they've aired it out they've gone for a
7667s walk and they've come back with
7669s something it's like no we can we can
7670s beat this we can we can do this and you
7672s know this has been quite good into the
7674s the gun spam comp they have that
7675s application that they I think they knew
7677s that this was on the table they have the
7680s application that they need in order to
7682s get this done and in terms of comp
7684s design this is one of those things that
7686s really separates uh maybe you know
7689s people they're first into the tournament
7690s like dude I have the best idea ever from
7693s the tuskers is when you have the best
7696s idea ever you got to make sure that it
7699s really fits together and you got to make
7700s sure that it doesn't just Auto loose to
7702s something like medium gunsan we seen
7703s tons of that in this tournament and this
7705s doesn't aut lose it has enough Target
7706s painters it has redundancy what if they
7708s shoot the hyena doesn't matter we'll
7709s kill them anyway it does not matter yeah
7712s tuskers talking mad [ __ ] after the last
7714s loss to THL going 20 here against
7716s Platinum sensitivity who could does go
7718s out tuskers will go forward to the
7720s finals against truth honor light we'll
7723s go back to the desk with uh blackmar
7725s pirate CCB overload and me here in just
7728s a few minutes to talk about this match
7729s run fast I'm running
7743s [Music]
7772s and then there were two that is it so
7775s the grand finals of Alliance tournament
7777s 20 will be the tuskers co coming in from
7780s the losers bracket final without their
7782s Flagship against truth honor light who
7784s come in through the winners bracket with
7786s their Flagship so that will happen in
7787s about an hour or so that match uh by the
7790s way was awesome um
7792s I know I said Mir I apologize I was
7794s wrong I said don't do it he did it
7796s anyway and you won with it so you know I
7799s guess fine I guess do know some stuff uh
7801s but that was a a armor Kingler with
7804s basically Shield command destroyers
7805s running his armor instead and just
7807s stacking paints three painting ships in
7810s the bottom now I think it was actually
7813s really close uh for platinum sensitivity
7815s if they had killed that vigil Fleet
7816s issue the hyena perfect First Choice
7818s bang down bonus paints off the field
7820s viil Fleet issue also has bonus uh
7822s paints it was almost down and it
7824s survived I think if that goes down
7826s there's no way those rapid heavy uh
7828s battleships can actually kill those
7829s deacons and they needed to kill those
7830s deacons yeah I think uh I think this was
7833s this tusker's madness I think they did
7835s the math and they're like so quick
7837s history lesson cuz I know we don't have
7838s a ton of time here but uh the um King
7841s Slayer was originally made to take Lodi
7843s ships out that's the entire purpose of
7844s the triple rapid heavy battleships was
7846s to go and snipe your oses your Guardians
7847s your cetars whatever uh when log prets
7850s came in a lot harder to hit them cuz
7852s heavy missile launcher bad at small ship
7854s M I think that they were like what if we
7856s make it so the small ship is so much
7857s bigger with all of the paints in the
7859s entire game that we can still snipe them
7861s yep it worked great um I think you're
7863s right if the visual Fleet had gone down
7865s there wouldn't have been enough paints
7865s to actually hit the deacons and things
7867s would have gone uh gone a different way
7869s but here we are any comments from you
7870s wng I see we're being played off right
7872s now I wonder how many tanks were in the
7874s mids of the Sten bar they had spare mids
7876s they even had a vigil backing how many
7877s paints did they go for I I couldn't
7879s count them how many I bet there's a lot
7880s of paints on
7882s job mate yeah I mean for Rapid Heavies
7884s to hit deacons like that amazing or were
7886s the cruise I didn't actually check
7887s Rapids I think oh well we'll figure out
7889s later all right so stick around because
7891s uh we're going to go to a video with
7892s ccbb and CB trash Panda now it's an
7894s InFocus it's going over a bunch of
7896s details of our new expansion including
7898s the new ships so let's head over to
7904s that hello everyone I'm ccbb and you're
7907s tuning into the second INF Focus segment
7909s for the Revenant expansion which is set
7911s to come the 12th of November today I
7913s have a fantastic guest with me CCP trash
7916s Panda welcome hi thank you for having me
7919s we are going to be talking about
7920s something really exciting today we had a
7922s Dev block and a video come out this week
7924s uh it was called wealth and destruction
7926s if I'm not mistaken we're going to talk
7928s about in depth the mercenary dens that
7931s are coming to the game and the new
7933s deathless ships and the new damage
7936s overtime weapon system so as I'm Waring
7939s over could you in in short tell me what
7941s is a mercenary Den yeah sure so the
7944s mercenary Den is I would say a
7946s clandestine structure that has been uh
7949s deployed by the deathless to uh extract
7953s the workforce from skyhooks in NC so
7957s they're a structure a mobile structure
7959s which you can deploy yes that's correct
7962s yeah so essentially yeah so essentially
7966s they're they're a almost you would
7969s consider them almost like a mobile Depot
7971s the difference is that they have to be
7973s in in orbit around a Skyhook they need
7975s to be attached to a Skyhook and
7977s specifically skyhooks are around
7978s temperate planets because those are the
7980s ones that have uh Workforce or
7982s population on the planet which we can
7984s then exploit uh in the video you
7987s explained that um this isn't something
7989s that only the S owner themselves could
7992s deploy this is something that anyone who
7995s finds themselves at a Skyhook that is on
7997s a tempered Planet could come in and
8000s deploy yes so but it only works in sof
8003s NOC where there are sky hooks correct
8006s correct yeah so this is actually like
8008s one of the key things and I think really
8010s cool about the mercenary Dent is that it
8012s is it's a personal structure so there's
8014s no there's no ACLS for it there's no uh
8017s restrictions it's essentially if you
8019s have that in your cargo hold and also
8020s you have the skills for them because
8021s there is a set of skills for deploying
8023s mercenary TS you can go to an uh an
8026s empty Skyhook and deploy it yourself so
8028s that's great for for you the individual
8031s uh it could be good for a system or a
8033s Sol owner who wants to have their own
8036s deployed perfect let's actually dive
8038s into some of the the kind of high level
8039s overview of what this is um so this is a
8042s Deployable structure it can be like we
8045s said on tempered planets only it
8048s produces encrypted infom morphs and on
8050s the 26th of November couple of weeks
8052s after the expansion something called
8054s Anarchy and development will also go
8057s live can you talk to us about those two
8059s things first of all what is
8062s so when it comes to the Anarchy um this
8065s is probably one of the key things
8066s because it's it's more of the
8068s detrimental traits that the mercenary
8070s Den is going to be developing over time
8073s which is that if nothing happens this
8076s mercenary Den the people inside it just
8078s kind of go a bit um I don't don't want
8082s to say feral but they can you know they
8084s they get disorganized they get you know
8087s they increase their Anarchy um and as a
8090s result of that it means that it starts
8091s having a detrimental effect on the sky
8093s hook itself so uh the temperate Sky
8096s hooks these are sky hooks that provide
8098s Workforce to the system to the sof hop
8101s and if you let the Anarchy increase over
8104s time that will actually start affecting
8106s the amount of Workforce that a Skyhook
8108s is producing the other side of that coin
8110s is development what what is that so as a
8113s result of an increase in development you
8116s essentially get an increase of the
8119s amount of encrypted infal that are
8121s generated from the structure generally
8124s speaking you want these to be up and up
8126s for for weeks so that it gets more
8129s developed and is paying you out uh at a
8132s higher rate right correct yes yeah
8135s absolutely both of these things Anarchy
8138s and development can also be affected uh
8141s by something called mercenary tactical
8143s oper operations M what are those so the
8146s mercenary Den will at a um various
8150s levels of of time will provide you with
8153s uh a an objective that you will have to
8156s do in space uh so that would be the the
8159s possibilities are endless we are hoping
8161s to launch with at least a few of these
8164s um these operations and the idea is is
8167s that you complete them and that will
8170s have an impact on the Anarchy and the
8172s development at the same time so uh
8175s essentially what will end up happening
8177s is if you've completed one of these
8178s objectives you will have a reduction in
8181s the amount of Anarchy and you'll have an
8182s increase in the amount of development so
8185s these these two uh bars will end up
8187s going like this if you're thinking
8189s Anarchy on this side and development on
8191s this side we have a flowchart just to
8193s help uh kind of gameplay Loop to to show
8196s that for a second as well um just to
8199s kind of clear things up for people so
8200s you you're going to look for a location
8202s for this uh obviously you have to
8204s construct the Deployable or purchase it
8208s uh you'll deploy it at a location
8210s whether it's your own space someone
8212s else's space MH uh and then after a Time
8216s the development will increase that is
8218s something that will naturally increase
8219s and cannot decrease over time so the
8221s longer it lives the more you get out of
8222s this mhm uh Anarchy will start to play
8226s in there and you either decide to to do
8228s something about that or let it grow uh
8230s and there's there's various reasons why
8232s you would want to lower the Anarchy if
8234s it's not your space so let's say you
8236s live in close to someone's area but you
8239s don't have access to Sky hooks but you
8241s know that they're not really making use
8242s of this but you really want the
8244s deathless ships and the Damage over time
8246s stuff then maybe you want to sneak in
8248s there and put up one of these and and
8250s see if you can get that to to live for
8252s several weeks or maybe just a week to
8254s try and get what you can out of it
8256s absolutely but you'd want to keep the
8258s Anarchy down so that they don't just
8260s tear your structure down right yeah
8262s precisely I mean the the the way that I
8264s look at it is and I mentioned this in
8267s the in the InFocus video we did
8268s previously but having those options from
8272s a from a play style point of view really
8274s does make this structure quite
8275s interesting because
8277s essentially uh when you're playing with
8280s with Workforce you're also playing with
8282s uh not just the system itself uh as to
8285s its output its uh upgrades but because
8288s you can transport Workforce to different
8290s systems you have the uh the potential to
8294s impact multiple systems down the down
8296s the road so as a system owner you
8298s probably really want to make sure that
8300s that anak is quite low because you don't
8302s want that Workforce impact however if
8304s you are an attacker and you do want to
8306s do that it's actually a really clever
8308s way of impacting people's uh impacting
8312s people's systems but also multiple
8313s systems because if they're transferring
8315s Workforce to other systems then those
8317s systems get affected as well so it's
8320s it's really fascinating from that point
8321s of view becomes a tool to disrupt Aquino
8325s in a certain way on top of linking it to
8328s the deathless and and I guess personal
8330s gain you could use of tool strategically
8333s as well absolutely and I think that's
8336s that's one of the I would like to see as
8338s one of the use cases for this is is uh a
8341s little bit more under the radar
8344s disruption gameplay for the uh for the
8347s sere tap to go on with the flow chart uh
8351s obviously the Anarchy can be decreased
8353s but that's only by the owner of the
8355s structure right correct yes so you can't
8358s just put down a bunch of these and then
8361s then tell people hey you're you just
8363s deal with them you as the person who put
8365s this down has to go and do the mission
8367s you have to you're the one responsible
8369s for the structure and keeping the
8371s Anarchy down uh and and taking out the
8374s items and speaking of which if we go
8376s back to the
8377s ingame
8379s um the ingame screen share I put this
8382s down yesterday I'm going to access the
8384s structure that I have here yeah oh I'm
8387s too far away hold on no I was close
8389s enough so it's been generating at uh a
8392s certain rate here uh and I now have
8396s 2,388 encrypted infomorph and it's just
8400s slowly generating this it can actually
8401s hold uh quite quite a large portion of
8404s this so over one day it didn't generate
8407s that much obviously there's no
8408s development increase on this either mhm
8411s um but you can tell that this is a
8413s structure that could be here for a week
8415s or two or three and and
8417s really uh just accumulate a bunch of
8419s this am I the only person as the owner
8421s that can empty this correct yes you you
8424s are the person responsible for for
8426s emptying this uh this structure um if
8429s someone attacks this and it's reinforced
8431s because let's let's go over some of
8433s those details this is a structure that
8435s reinforces with a 24-hour timer yeah uh
8438s kind of like a mobile Depot with I guess
8439s that's a two two day thing but it has
8441s some Jitter which means that it could
8443s come out 18 hours later or 30 hours
8446s later or anywhere in between MH um it
8449s isn't a particularly hard structure to
8451s kill it's just a mobile small structure
8453s but it does give the defender uh you
8455s know a timer to come and defend this if
8458s they want to yes if it is destroyed will
8461s these be up for grabs will they
8462s disappear with it they they will be up
8464s for grabs yes so that is a method of
8468s gaining access to these encrypted infs
8470s is that you could go hunting for other
8473s people's mercenary dens and Destroy them
8475s and uh take the take the rewards but as
8479s opposed to like most of the that that I
8481s see people do nowadays which is
8483s filamenting and looking for trouble you
8485s kind of have to be local for this
8486s because it's generating a timer the day
8488s after yes and if you own one of these in
8491s in enemy space you you can't hope that
8493s the filament the next day will get you
8495s to where you need to go you kind of need
8496s to be locally there get to know where
8500s you can actually establish these uh kind
8503s of creating more local conflicts than
8506s than random uh filament type conflicts
8509s yeah absolutely I mean you could you
8511s could if you're filamenting in you could
8512s just go and re reinforce the structure
8515s for for the giggles but like I mean
8517s unless you want to come back you're not
8519s really going to get anything out of it
8520s other than causing a bit of a nuisance
8522s and it'll self repair if no one attacks
8524s it in the in the final right yeah yeah
8527s exactly and so I mean it could also be
8529s that as a result of you just hitting the
8532s structure it could force a fight with
8534s the with the locals so there is that
8537s that um as an aspect of it yeah
8542s all right we're going to go hop now into
8544s uh into some of the new ships because
8545s these infomorph that this is
8547s generating uh they are used to acquire
8550s the deathless ships the Scarab breacher
8553s pods uh which is the damage overtime
8556s weapon system uh we want to talk about
8558s those things I'm going to hop into the
8560s Destroyer first mhm the thos now we have
8565s talked about these a little bit but we
8567s haven't given people details on like
8570s their weapons that are on the ship this
8573s will be the first time they actually get
8574s to see what these ships really are like
8578s exciting these things uh they're kind of
8581s DPS monsters so if first of all first of
8585s all let's just appreciate how cool the
8587s the r team made this look it's like this
8589s crazy amalgamation of of calari and
8592s minmatar fused together with all these
8594s tubes going everywhere and into there
8596s and honestly like the r team Nails it
8599s every time but but this this went even
8601s further than what like whatever I would
8603s have expected from minitar calari hybrid
8606s it looks like this kind of like cyber
8609s Punky like almost like diesel Punk tubes
8612s everywhere very industrial looking I
8615s think I think they look super cool I'm
8618s gonna try something here I'm GNA try to
8620s do the ab boarding UND dock oh was too
8624s quick here a little Loop to Loop we'll
8626s see if we can do it again yeah but um
8629s speaking about these ships mhm if we
8632s look at the bonuses on them they have a
8636s local rep bonus a shield boost amount
8639s and yes this is a new window for those
8641s who don't don't like new stuff you can
8643s make this swall and just look at this
8644s stuff but look at how cool it is I
8647s believe that uh in the future the plan
8648s is to have your skin and your your kill
8650s mails and and kill marks displayed on
8652s this as well but I dig the bonuses on
8656s the ship is calari Destroyer will give
8660s this a shield boost amount so a local
8661s rep amount whereas the minimat Destroyer
8665s will give it a web resistance it's a new
8667s bonus isn't it it is a new bonus it's
8670s the the first of its kind and it's also
8673s like an interesting addition to the
8676s mimit Destroyer like DNA essentially um
8680s but yeah I mean it's also fascinating
8682s because it effectively uh really plugs
8686s into the DNA of the deathless ships in
8689s the sense that you want to able to get
8691s in close and we'll talk a little bit
8692s more about the close range of these
8694s weapons at a sec but essentially it
8697s means that under the effect of a web you
8699s are faster than other ships that would
8702s be trying to close the
8703s distance on top of that you're also a
8706s cloaky coverop ships so this is a
8709s destroyer that can warp around cloaked
8711s it can be bridged by by Black
8714s Ops uh it can get in close it gets to
8716s choose when it wants to start the
8718s engagement and then when you are in
8721s Brawl range you have a web resist and a
8724s local tank that is basically solving the
8726s problem that that Brawlers have it's the
8728s fact that they can't close that Gap and
8731s I think most solo Pilots are Brawlers at
8734s heart but the the environment pushes
8736s them to adapt and become kers because
8739s they just don't like losing ship so
8741s much but this is something that that
8744s it's kind of built to let you get into
8746s brawl range start that engagement and
8748s even like you said if you have a web res
8751s and they target doesn't you can always
8753s scram web them and P range you can
8755s disengage from that type of a fight and
8757s then warp away if you want to so it
8759s gives you a lot of control once you're
8761s in the brawl range yeah and then on top
8765s of that with the uh Shield boost bonus
8768s you also have quite an effective local
8771s tank to kind of hold off that that DPS
8773s in that broad range which I think is
8774s really cool yes uh one other thing that
8778s a brawler needs is needs to kill its
8780s Target it before all of their friends
8782s arrives uh and that's where actually a
8784s couple of different things come in uh it
8787s has the ability to launch breacher pods
8790s which are the uh the damage over type
8792s system the damage system but that's not
8795s all this ship uh if we look at the
8797s attributes of it actually let's look at
8799s the fittings of it it gets two mishal
8803s slots and two uh turret hard points as
8806s well mhm uh and I've I've cooked up a
8809s fit here which I think on honestly might
8811s become uh quite usual you see this on
8814s something like a uh a ram ja M this is
8818s basically a double medium ancillary
8820s Shield booster fit it has a cloak it has
8824s two rocket launchers two light Auto
8825s cannons if we look at the bonuses again
8827s you have bonuses to to just pure damage
8831s you don't have any range which means
8833s your weapons aren't going to reach
8834s really far and then coupled on top of
8837s the uh the small breacher pod that is
8840s also very short range damage overtime
8842s weapon system is that correct that is
8844s very correct yes so that's one of the
8847s things with the with the uh weapon
8849s system as well obviously you have the
8851s small projectile turret bonus which I
8853s mean I guess technically you could fit
8854s artillery on but really you're kind of
8856s thinking autoc Cannon for that kind of
8858s range um but the other thing to note is
8861s that it's not um it's not like a missile
8864s bonus it's specifically rocket damage
8866s bonus yes so that really does reinforce
8870s that kind of short range so really for
8872s the slos you're not really going to be
8874s wanting to engage in less than 10 km
8877s like that's that's the kind of ranges
8878s that we're talking so really up close
8881s and yeah super high damage but the other
8883s thing is that because it's multiple
8885s weapon systems um bonuses to multiple
8887s weapon systems it also requires a lot
8889s more skill to to Pilot effectively you
8892s know you're going to have to if you want
8893s to run those Tech 2 Auto cannons and
8897s also those Tech 2 Rockets you're going
8898s to have to have those skills for it and
8900s the actual skills of managing all those
8902s buttons uh when you have suddenly two
8904s ancillary Shield boosters you got your
8906s local tank and the scram and you're
8907s making sure you're or the Target and
8909s that your Rockets are firing and you're
8910s maybe defanging some drones and yeah and
8913s then making sure that the Pod the
8915s breacher Pod is actually applying uh and
8918s that actually does damage for um I
8920s believe 75 seconds that it's taking down
8923s damage wise but it has a 10c spool time
8927s so you can you can well not spool time U
8930s cycle time sh which means that if you're
8932s in a brawl you could put the damage over
8934s time on one Target and then keep
8937s fighting in someone else lands you put
8938s the damage on TI on that guy and
8940s suddenly two guys are having their their
8943s their health take down yes yeah um if I
8946s show this off so this ship it also gets
8948s drones it gets one light uh well it can
8951s carry two but it can put out one light
8953s set of drones mm this is quite a lot of
8955s damage for a uh for a destroyer
8958s especially when you count in the fact
8961s that the damage part itself it's taking
8963s for 75 seconds you could go in put this
8967s on someone and then leave and it'll keep
8970s D damaging that person right yes yeah
8972s absolutely for 75 seconds unless unless
8974s that person docks or or jumps away so
8978s you could keep dipping in and out making
8980s use of the the web resist to quickly get
8983s close enough put the dot on him and then
8985s leave and someone else is maybe holding
8987s them at range or long pointing them yeah
8990s it open up very different way of
8991s fighting where you don't have to stay in
8993s the thick of it but if you are in the
8995s thick of it uh and here we have zero
8998s bonuses we haven't we haven't put
9000s ballistic controls or anything in the
9002s lows M this is uh this is a quite a
9005s decent chunk of damage you're putting
9007s out
9008s 640 it's 440 DPS plus then the the
9011s damage over time mhm and it can tank
9015s itself quite well uh I think this will
9017s be kind of a dirty little brawler of a
9019s destroyer
9020s absolutely I mean I've I've described it
9023s internally as almost evil at times like
9026s it's it's beautiful but it's also evil
9029s yeah the the dot um we're going to have
9031s so many people dying in like weird
9034s places that you're GNA have kill mes pop
9036s up they go oh he did die like once
9038s you're off that grid and you're
9040s different looking forward to to to what
9043s kind of shenanigans this ends up uh
9045s leading to yeah and the other thing is
9048s like if you've got the dot effect on you
9049s while you're in w
9051s you could die and warp yes which is uh
9054s the only way currently to die and warp
9055s is if you're smart bombed mid warp um
9058s yeah but uh the other thing is you don't
9061s often get kill males once you're off a
9064s grid up to now the way to get a kill
9067s Mill is if someone you just almost
9069s killed warped to a gate and then rats
9071s kill him that'll sometimes still pop up
9073s you're like oh he did die um but that's
9076s going to become a probably a far more
9079s like normal occurrence maybe not normal
9082s because the way to counter this is still
9084s just local rep we're getting remote
9085s reped right yes correct yeah so maybe to
9088s just explain the the breacher Pod a
9090s little bit more so the the key thing is
9093s that um it's still even though the
9096s breach pod is uh attacking the internals
9099s of the ship it's still going to be uh
9102s damaging from the outside in so imagine
9104s like the it'll hit shield first then
9107s armor armor then H yeah so the idea is
9109s is that like the the HP of the ship
9112s still matters you're not just focusing
9113s in entirely on the whole yeah um so that
9116s means that you are you can local rep
9118s yourself or you can receive remote reps
9120s to kind of counter that effect but
9122s obviously is a sustained effect that's
9124s going to happen over 75 seconds um but
9126s the key thing also to mention is that uh
9130s it bypasses all
9131s resistance so you are you are attacking
9136s directly the the HP not the not even the
9139s ehp the HP of the shiping yes so it's
9142s directly damaging the the health pool
9144s instead of the the the effective hit
9147s points like which will increase by
9149s resist it doesn't care about resists no
9152s no um the way to balance something like
9155s this is difficult because you have
9157s everything from Tiny frigs up to
9159s gigantic battleships Titans like the
9162s scale is enormous yeah how have we
9165s decided to make the application on this
9167s work yeah so um regarding this we
9171s basically have two two thresholds that
9173s we want to hit um and so for this one is
9176s essentially um your either doing 1% of
9181s the ship's total HP or you're doing 200
9185s DP like and that's for that's for the uh
9188s the breacher Pod the small one now those
9191s numbers are like could could change a
9192s little bit we still a little bit in the
9194s balancing but essentially the idea is is
9195s that okay so if you're in a a like a
9199s very very large ship with lots and lots
9201s of HP like 1% of its health is you know
9205s thousands of of HP so we don't we don't
9208s want that so essentially in that case
9210s when the when the breach pod hits the
9212s ship it will then determine okay is is
9216s one% more or less than 200 DPS and then
9220s it'll pick the lowest one so essentially
9222s it means that you can still do damage to
9224s things like carriers or dreadnots or
9226s whatever but you're not going to be
9228s doing 1% of that dreadnots HP every
9231s second that would be a ridiculous amount
9233s of DPS yeah exactly that was one of the
9235s worries that people had like will this
9237s just kill certain things like Dread
9239s bombs Will T of these show up and just
9241s kill all the dreads no uh and local tank
9244s and stuff will obviously counter the the
9246s type of damage it puts out as well yes
9249s but for like beefy Target I don't know
9251s let's say a battleship Fleet fighting
9254s another Battleship a few of these on one
9256s side spreading dots on different targets
9259s that could really start to add up over
9260s the course of the fight yeah absolutely
9263s and and if you just do some like quick
9265s math on it essentially um you have 200
9268s DPS coming from the the breacher Pod and
9271s you have 75 seconds of um like duration
9274s of the of the effect but with a cycle
9277s time of less than that you can apply to
9280s multiple people and I mean again the
9282s cycle time is also still a little bit Up
9284s For Debate but even at 10 seconds you
9286s could potentially apply to to up to
9288s seven people while the while the dot is
9290s still on all the others so it the the
9294s potential DPS of this ramps up really
9296s quickly so the way that I would see this
9298s is that I I would think that fleets
9300s would probably want to at least have a
9301s couple of these in the mix because of
9304s just the sheer like raw DPS outut these
9306s can put out it does depend on the ranges
9309s that they're fighting at of course in
9311s today's meta there's very little up
9313s close brawling like
9315s that but these are cloaky ship that
9318s could get into places they could be they
9321s could end up being far more prevalent in
9323s in wormholes where fights are usually a
9326s lot closer and lot more
9327s brawly um it's remains to be seen what
9331s players end up doing with it if this
9332s becomes the solo pvpers Dream Ship uh if
9336s it becomes the small gang kind of can we
9339s hold targets go in put a dot on them and
9341s then leave and then like hold them at
9343s range and just slowly see them
9344s disintegrate or will this become a tool
9347s that the the big groups use blops
9349s bridging them around taking wormholes
9351s with them we have no idea how they're
9353s going to use it but it is for sure an
9355s interesting tool yeah absolutely and I
9358s think in particular when it comes to
9359s blops that they'll definitely be uh very
9362s effective because generally in in like
9365s when you're actually jumping at a Target
9367s if you're hunting a Target you're quite
9369s close to them when you you know light
9371s your Soo anyway so yeah probably find
9373s that these will be quite effective um
9375s like
9376s Hunters the bigger uh brother of the
9379s tholos
9380s and the ship that I'm actually a little
9382s bit more excited about is the and this
9385s is for the first time ever a a Black Ops
9389s capable uh battle cruiser yes so if I
9393s close all these things this is
9394s essentially just a battle a battle
9397s cruiser version of The Destroyer here
9399s and looking at it again this is just
9401s some crazy amalgamation of uh a pherx
9405s that has had a a tornado top Wing
9408s attached to it mhm it's got tubes
9411s everywhere all these things are just
9412s like outside tubes going into one spot
9415s with it looks crazy cool you can even
9419s you can even see on on the right hand
9421s side you can see a little bit of
9422s hurricane in the in the wing tip there
9424s like I the back of them as well like
9427s this is very minmatar kind of Thruster
9429s placement and just this is such a cool
9432s ship yeah um I'm going to do the same
9435s before we undock and
9437s actually mess around with this a little
9439s bit let's let's talk about the bonuses
9440s on this ship this also has a local tank
9444s bonus it also has a web resist bonus
9447s albe it uh maybe a web resist on a
9450s smaller Target that can get under guns
9452s might be more useful but this still
9453s might help you if you're I don't know at
9456s like getting grappled uh and holding
9459s yourself at like Max grapple range it
9461s might affect you less uh yeah you might
9463s be able to scram web another battle
9464s cruiser and still pool range or another
9466s Cruiser all of those same things still
9469s apply mhm uh this again gets close range
9472s missile damage bonus and
9475s projectiles this can use a command burst
9477s which now means you could have a blops
9479s capable battle cruiser that can spring
9482s command burst onto onto a
9484s grid uh but this does get an optimal
9486s range falloff for projectiles and
9489s missiles so this becomes a little bit
9491s more blurred where this this can project
9493s a little further than Destroyer can yes
9496s correct I mean there there's still as as
9498s seen there there's still a bonus to
9500s heavy assault missiles compared to heavy
9503s missiles you obviously you don't want it
9504s to be really long range as um some heavy
9508s missile Doctrine ships are um based
9511s version of the it's not the like the
9513s double bonus that some ships get to to
9515s range and like you said the bonus is
9518s kind of tied to the heavy assaults but
9520s you can if you want put heavy missiles
9522s on this uh and completely Speck a fleet
9524s into that if you wanted to AB this only
9528s gets half and half so it's another very
9530s interesting setup where he gets three
9532s turrets three
9533s launchers uh a slot for a cloak and then
9536s the medium breacher pod uh does this
9539s work exactly like the other one yes ex
9541s exactly the same the only difference is
9543s slightly larger range and also more DPS
9546s so this one can put up to a th000
9549s DPS a th000 DPS that's a lot of damage
9554s mhm uh it also reaches to 12 km when
9557s fully skilled uh at the base it's it's
9559s going to be 8 km that can be quite a big
9562s difference if you talk about grapple
9563s range and how it applies up close versus
9565s further away it could also be dancing on
9568s that edge of scram web range where you
9570s want to keep someone scram webbed but
9572s dip out of them scramming you making use
9575s of that web bonus mhm um here I've
9578s pushed the ship into uh specking both
9581s for damage on autoc cannons and for the
9583s heavy assault
9585s missiles uh and it's a high number for
9589s battle cruiser
9591s oh
9592s yes so if I turn off the the breacher
9595s Pod this gets to have uh a medium set of
9598s drones has enough for a couple of lights
9601s on top of that as well uh but I mean
9604s that's a lot of damage from from turrets
9606s missiles and drones combined just that
9608s on its own right that is a lot of damage
9611s and then you count in the fact that it
9613s does have a potentially thousand DPS uh
9617s damage over time it'll take for 70 5
9620s Seconds uh this is going to be a bit of
9623s a monster mhm I am incredibly excited to
9627s see what people do with this thing uh
9630s and I can't wait to fly it myself either
9631s this uh could finally start brawling
9634s again and kill things quick enough
9636s hopefully I I'm absolutely the same I
9639s cannot wait to FY this ship I mean I I
9641s really think the the current specs of
9643s this ship like we're we're sort of
9645s almost going to be changing the way that
9647s at least small gang fights occur
9650s and it's like will likely try and push
9653s back towards more broadly matter for
9655s sure we we'll see how the the small
9658s gangers feel about it I'm sure a lot of
9660s soloers will feel confident in this yeah
9663s i' be terrified to see someone like I
9665s Beast or something in the ship like this
9669s um I do want to do some tests I want to
9671s undock in this I want to go to a place
9674s where we actually got CCB convict
9676s waiting uh and we want to show the the
9678s weapon system actually
9680s in in effect we want to shoot him with a
9683s couple of breacher
9685s PODS uh what is your
9688s your what do you think is going to
9689s happen here with the the first Target
9691s the Kel do you think he stands a chance
9694s I mean I I'd say absolutely
9697s not I think once the ship gets into
9700s close
9700s range and it gets Target locked down
9704s there isn't much it's going to do so I'm
9706s going to scram web him first here so
9707s I've caught my target here obviously we
9710s could do a lot of damage with our our
9712s our weapons but I just want to shoot one
9714s breacher pot at
9716s him uh as you can tell this is a a
9718s missile type that goes to him and now
9721s it's going to start ticking for 251
9723s damage that's dependent on the the size
9727s well the HP of his ship uh we should see
9731s different numbers here when I shoot him
9733s in the r snake afterwards is that
9734s correct correct yes yeah so so as I
9737s mentioned before the the formula has two
9740s two different variations so it's it's
9741s 1,000 DPS or 1% of the ship's H or one%
9746s of the ship's health and it picks the
9748s lowest so in this case it's uh two 251
9754s essentially we we don't really wanted to
9756s be doing a th000 DPS directly to a ship
9759s that only has 7,000 health because then
9761s it do that would be a little bit rough
9764s it would be yeah exactly so does it take
9767s the the health pool of the ship before
9769s before or after you've put any modules
9771s on it so if you put a bunch of Shield
9773s extenders on it would it be taking more
9775s damage yes it would take more damage
9777s it's it's uh from the moment the
9779s breacher Pod hits it then takes the
9782s total HP of the ship so you can tell now
9785s I've only hit him once and he's now he I
9788s believe he was Shield fit this is going
9790s to be
9791s taking I think it's about to stop now
9794s yeah it put him into 25% armor with just
9798s one application
9800s of a medium breacher pod yeah obviously
9803s if I had been shooting him on top of
9805s this reiring my breacher pod I mean
9808s drones out and all that Shang this is
9810s one brutal little brawler not little at
9813s all actually no um but there is
9817s obviously the the difficulty of being in
9820s Brawl range in Eve if you're in braw
9822s range that's usually where you end up
9824s dying very quickly yourself yes you end
9826s up getting caught by whatever backup
9828s shows up as well mhm um but if we
9831s remember that number 251 if we could ask
9833s M conry to hop into the rattlesnake if
9836s he boards that we can see what type of
9838s damage the breacher Pod would be doing
9840s against a much bigger Target and then
9842s afterwards to a fly catcher much smaller
9847s Target I will so this time around we're
9851s going to shoot him and then we're
9851s actually going to swap to his POV uh and
9854s we're going to only see uh what this
9856s looks like on his end we're going to
9858s shoot him and see it's now 793 that is
9862s taking down and if we swap over to
9864s convict's point of view for a second I
9867s could now just fly away having done my
9869s damage to
9871s him um I could have maybe someone else
9874s Point him and hold him at range if he's
9877s not quick enough I could cloak and just
9879s chill next to him but it's still taking
9882s down and if he leaves this grid if he
9884s warps away uh he will still continue to
9888s take 79 damage in this case for 75
9892s seconds without me having to be close
9895s and and be in the danger zone so to
9897s speak what are the ways to stop the
9899s damage from taking
9901s down so really at this point once you've
9904s been in like hit by the breach pod the
9907s way that you would stop it
9908s conventionally is you would need to make
9909s sure that you have some sort of local
9911s rep or or remote rep that can counter
9913s the amount of damage that's being been
9915s given now obviously um one of the things
9918s when it comes to say Logistics is that
9920s it's a very sustained amount of damage
9922s so it's not like you're being bursted
9923s down and so therefore like it could be
9925s quite easy for a logistics ship to kind
9927s of catch that and and negate that effect
9930s um but the other alternative is to to
9932s dock uh if you dock there's the the
9935s damage goes away um but obviously if
9937s you're affected by weapon timer you may
9939s be denied entry to the the the structure
9943s so you may end up uh like not being able
9945s to get to Safety in time so I believe if
9948s you leave system as well is the other
9950s other way would it be only three Gates
9952s or what
9953s about so we're still trying to figure
9956s out with the worm Hall stuff I mean
9959s probably uh likely it would uh be the
9962s same but we just need to make sure that
9963s we want from a from a balance point of
9965s view that that's that's okay so a lot of
9967s Wormhole fights happen both sides of a
9969s wormhole as well exactly so it could be
9972s an interesting way to to juggle it as
9974s well because you do end up polarizing
9976s yourself at some point and then you're
9977s still stuck there with a
9981s um so docking up leaving system those
9984s are the two ways to to kind of stop the
9988s damage completely yes but also if you
9991s have to be in the system or on a
9993s different grid you can still repair this
9996s uh and and the target would in some
9998s cases be able to stay alive yeah that's
10001s that's right yeah and the other thing is
10002s that we when we um looking at the DPS as
10006s well one thing that we we from a design
10008s design philosophy that we wanted to
10010s install is that this this one weapon
10012s won't completely destroy the ship so 75
10016s seconds 1% like Health each time uh you
10020s know you you'll take a lot of damage but
10022s we don't want this to be you press this
10025s one button and the person dies like that
10026s would just be that would be too broken
10028s at least the get go but I mean if I put
10031s this weapon on someone who's already
10033s heard it can still finish them off right
10036s correct yes correct so this isn't some
10038s like in in many there ways to do damage
10040s over time in some cases it does a lot of
10042s damage but never does the killing blow
10044s hit this can do the killing blow but the
10047s first hit won't just like oh you've won
10049s because that would be be ridiculous yeah
10052s exactly if we swap uh the Stream Point
10054s of View back to to the mine here and we
10057s actually lock him
10059s up we can actually see what sort of
10062s damage we put on him
10065s here lock him up real
10067s quick okay so he's going done it a
10069s little bit of armor damage
10071s 78% uh it was taking a lot harder he
10073s does have way more
10075s buffer if we hit him again here it's
10077s just going to continue again it'll start
10079s hitting the shields completely ignoring
10081s all resists it'll continue doing this
10083s damage number throughout the shields as
10086s it goes into armor it'll keep doing the
10088s same damage number because it's based on
10090s the HP total of the ship it's got
10092s nothing to do with individual HP levels
10094s of The Shield armor and hole MH um
10099s yeah there are small explosion effects
10102s so you can you can kind of see that
10103s there are like it's being blown up from
10105s the inside in various places so you can
10107s tell if a ship has this effect on it mhm
10110s so you C could look at a Target and go
10113s hey he's been hit with this thing and in
10116s this case it actually just took two
10117s breacher pods to finish him
10120s off um and goodbye rattlesnake but that
10122s is of course uh 75 seconds no Twice
10127s sorry yeah um
10130s that's a it's a pretty good way to kill
10131s a big Target however people probably
10134s think well is this the way that to solve
10136s dealing with vargar are dealing with
10138s local tanks will still tank this up
10140s quite well and this was a buffer fit so
10143s this thing uh oh I don't actually get
10144s kill Ms on the server but this thing was
10149s very extender fit kind of Fleet fit in a
10151s way um a local tanked ship would be
10154s taken less damage and would be able to W
10156s that up and fight that damage correct
10160s cat boosters would being burned it be it
10162s would help you kind of Whittle them down
10165s so yeah and just as an extra note you'll
10170s notice that when you have fired the
10171s preacher pod you will see um in your
10174s buff bar at the top of your cap you will
10178s see that like that you have affected
10180s someone with the breacher but equally
10182s the person that is affected by the
10184s breacher will have a you are under the
10186s effect of uh of the breacher
10189s that way um because obviously the the
10191s graphics are beautiful but we also have
10193s to consider the like how we message that
10195s to the the person if they have low
10198s graphical settings good point so you
10201s can't tell that you've you've hit
10203s something if we get conic to hop into a
10205s fly catcher this time around actually I
10207s can't lock the while he's oh no he was
10209s quick enough to board
10211s it uh we should see a significantly
10213s lower damage than we saw with both of
10216s these two yeah so if we hit him
10219s it's only doing 101 which is you know
10222s it'll Whittle down but it's is not
10223s something that'll quickly deal with a
10225s fly catcher
10226s that but let's say you're being bubbled
10229s by several if you're able to put this on
10231s different targets every time this is
10233s going to whittle them down and then you
10234s could obviously finish them off yeah
10236s with your normal weapon
10238s systems I think this is a very exciting
10242s weapon I think these are incredibly
10243s exciting ships uh are there any
10246s limitations to the dot though you can't
10249s as far as I understand put them on on
10251s structures is that correct that's
10253s correct yes so they're not there go are
10257s there any other things that it cannot
10259s hit um at at this point no so we we're
10263s mostly focused on uh mostly focused on
10266s ships um making sure that that you know
10269s the damage works well on ships and also
10272s the interactions between those um but
10274s that that's essentially what we what
10276s we've uh targeted this this weapon to be
10279s have to
10280s shoot so you can use this against NPCs
10284s yes sorry yeah I to to mention this is
10286s this can be used in PVE as well you can
10288s shoot NPCs it's essentially it's if it's
10291s a the ship it's a valid Target
10292s regardless of whether it's a um an AI or
10296s a player using it one interesting uh
10299s thing that we've been talking about in
10300s the community area is because these are
10302s like the whole deathless versus Drifters
10305s it' be interesting if uh if people put
10307s this on Drifters to negate the the
10310s Doomsday that it happens right to like
10312s pop this on one and then leave and see
10313s if the Drifter keeps taking down it'll
10315s be interesting ways to use this PVE wise
10318s as well um yeah I'm I'm incredibly
10322s excited for the ships I don't know what
10323s else to say uh they seem to be working
10326s better against bigger targets mhm they
10330s you know in some way like maybe you
10332s don't want to be that close to a varer
10334s that showed up to fight you but if you
10336s can pop one of these and then dip and
10339s then watch it just slowly Whittle down
10342s it could win you some fights that you
10343s couldn't possibly win before but we'll
10345s uh we'll see do you have anything else
10348s to add before we we call it here I was
10351s going to say I would be really
10352s interested to see like oneone via Vara
10355s like how the sener would actually
10357s because obviously like such high DPS um
10361s you know but obviously varer also has
10363s high DPS I'd be interested to see like I
10366s don't know if you want to get that close
10367s to a varer ever yeah
10369s maybe you can dip in close put this on
10371s and then use your web resist to get out
10374s of range and maybe you'll get out of
10376s there we'll see I don't think this is
10378s the complete solution to it especially
10380s the active tanked ones they'll just W
10382s through it but it'll definitely burn a
10384s leather capat boosters uh in some cases
10387s uh depending on their fit it could it
10390s could significantly help in in some
10391s situations where you're fighting much
10393s bigger targets yes I'm also honestly I'm
10395s I'm excited to see what theory Crafters
10397s do with this in Fleet set settings in
10400s like you can try to over propop these
10402s you could H demand these and go into ESS
10404s where you have a web resist you could go
10407s you know you could do all kinds of crazy
10409s things with these that I cannot wait to
10411s see people try and try and experiment
10414s with absolutely I'm also one thing I'm
10417s really fascinated to see is um if Fleet
10420s commanders use potentially like wings of
10423s these in big Fleet fights because
10425s obviously that you wouldn't want this as
10426s a Doctrine ship but as a force mod
10428s multiplier in a in a fleet engagement
10431s this could be really interesting so I'd
10432s like to see something like that where
10435s it's like oh yeah we take in you know
10437s five cats to spread damage across the
10440s the fleet that kind of thing to kind of
10441s like stress out the logistics or
10443s something try and use that sort of Hit
10445s and Run tactics feel like how um you
10448s know command destroyers are used in in
10450s fleets these days where it's like you
10451s use the command Destroyer to try and
10453s separate portions of the fleet from each
10455s other like I'd love to see that kind of
10457s that only have to to get into that
10459s danger zone for a little while and then
10462s they could you know decloak hit a Target
10465s burn away and then cloak up again and
10467s then and then hope for the best yeah now
10470s I've landed my hit and I know this is
10471s going ticking and it's going to be
10474s interesting to see how people use it and
10476s in what situations they think it's most
10477s useful mhm um I think we're at the end
10481s of our time this is actually a
10482s pre-recorded segment like the last one
10484s being shown in the the break on the at
10486s on the finals I have no idea who is
10488s competing next cuz it's not happening
10490s yet so whoever is about to compete good
10493s luck um thank you so much CCB trash
10495s binder for showing up and uh helping me
10498s explain the mercenary Den the uh
10501s encrypted infom morphs to give a deep
10504s dive on the ships themselves and how the
10506s damage system works appreciate your time
10508s thank you very much for coming
10521s welcome back to the Grand finals of
10523s Alliance tournament 20 the grand finals
10526s mystical M you joined us back in the
10528s desk we did it we made it we made it we
10530s made it we're here it only took us like
10532s 60 odd matches plus the featers of
10534s course but we are here and shout out to
10537s platinum sensitivity who just went out
10538s uh in the uh the last match uh they take
10541s third place in L tournament 20 well done
10544s they came through feeders tuskers and
10545s Truth on the light of course both
10547s finished top four last year so got
10549s invites to this one they didn't have to
10550s go through the gauntlet of feeders plan
10552s sensitivity they came through that
10553s Gauntlet so they've had to do uh not
10555s just this weekend not just last weekend
10557s but two other weekends potentially I
10558s can't remember how they did in uh the
10560s feeders whether they sort of won and
10562s went in which I would expect for a team
10563s of their caliber but I actually don't
10565s remember so um we are 5 minutes away by
10569s looking at this screen from the first
10571s match in our best of five grand final
10575s the tuskers co going up against truth
10577s honor light thank so exciting stuff so
10580s so many excites so many excites what are
10582s we what are we expecting here so truth
10584s on a lie they have that Flagship in
10586s their back pocket they have not lost
10587s their Flagship the tuskers have Mr G
10589s that's got to be making a a lot of
10591s decision changes in this this matchup
10594s I'm just hoping for the funniest thing
10595s to happen I think the funniest thing
10597s that could happen is you know tuskers
10599s win the first two matches oh no and then
10602s and then oh no out of nowhere I hope
10604s you're not watching tuskers little
10605s reverse sweet not again I think it would
10607s be hilarious um I'm I'm expecting some
10610s some interesting wacky comps again yeah
10612s we're not going to be seeing any
10612s flagships from tuskers since they lost
10614s theirs earlier in the day I do expect to
10616s see some truth on the light flagships
10618s coming out especially since they have um
10620s you know there's there's hopefully going
10623s to be five matches yep if if we're if
10624s we're lucky we'll get five if we're
10626s unlucky we'll get three mhm um it's very
10630s difficult to get four very difficult to
10632s get four but not impossible is it
10633s mathematically impossible no cuz you're
10635s three in one we saw four impossible in
10638s fact we might get four we could we might
10640s get four you know it's really hard to
10641s get two two is very difficult yeah very
10643s difficult it's not that hard someone has
10645s to for it right we can look at the bands
10647s though the teams are almost in system so
10648s let's take a quick look at the bands
10649s before we go over there so the tusker is
10651s co again no Conquest bands in effect
10653s right now they welome into effect after
10655s this first match the tuskers co Banning
10657s of the EOS the curse the pilgrim and the
10659s Sentinel lot of tracking disruption off
10660s the field they've banned that EOS a
10661s couple times before so they don't like
10663s it uh truth on light Banning out the
10664s hugan the Rapier the guardian and the
10666s augurer black pirate what are your
10668s thoughts on these bans so I'm going to
10670s I'm going to look at the truth honor
10671s light bands here because if there is a
10673s one team who loves using hugan and then
10675s we'll use rapers if they can't uh
10677s tuskers traditionally and also we've
10679s been seeing them use both the guardian
10681s and the augur as their primary Lodi
10683s ships for the entire tournament in fact
10685s some of their strategies basically
10687s require you to have a guardian I think
10688s because it's you know doing all sorts of
10689s Guardian like things like a big bigly
10692s reps and cap transfers so yeah this is I
10695s mean this is targeted you know you know
10696s truth honor light has probably spent the
10698s last two hours just like it's time we're
10701s ready for this we know what we're doing
10702s we're going to Haze them yep I feel like
10704s the balar Widow comp is open here yes
10707s yeah it is it it's open FL from um yeah
10713s I mean we might see I expect we would
10714s see that probably like match two or
10715s three yeah I I think I agree I think
10717s what's likely is both teams going to be
10719s kind of feeling each other out I think
10720s we're going get some Clowny fast stuff
10722s here this could be either a 3 minute
10724s match or potentially 10-minute match but
10725s I would lean towards the shorter of this
10727s one one way or the other I think is
10728s going to be fast what do you think uh
10731s Bart b from the bti be from the bisti
10733s yeah uh this is this is the one that I
10736s think like right off the bat you know
10738s there there's a little bit of anger I
10739s think on at least one of these teams
10741s Parts I could see this is the one where
10742s they're like uh you know Screw we're
10743s going to Shield drush you down or we're
10745s going to do some uh Shenanigans we
10747s haven't seen tuskers use anything like
10748s that so it could be a surprise um I I do
10751s think this is going to be a quick one
10752s which means it's going to not be because
10754s we're always wrong but uh you know I I
10756s think it'll be a quicker one at least
10758s one of the quicker ones but you know
10761s we'll find out let's go find out I see
10763s the teams are in system so this is match
10764s one of the grand finals here in Alliance
10767s tournament
10769s 20 hello ladies and gentlemen welcome to
10773s the Grand finals of Alliance tournament
10774s 20 20 years of tournaments glory honor
10780s and Conquest has brought us here to the
10782s very first of these matches between
10783s truth honor light tuskers bringing their
10786s potato composition and ta H deciding to
10789s go with navy Armageddon so Tusk is
10792s bringing the same comp we've seen a
10794s couple of times now and obviously for
10796s Tru on the light bringing a Navy Aman
10798s and an Aman and aam I mean I don't know
10800s about this tuskers comp will this get
10802s will this break we were talking about
10803s this when they came on grid will the
10805s Dominic just break the Z I don't know
10807s truly I'm not entirely sure because I
10809s mean you look at the attack bar you have
10811s to think okay the Armageddon and the
10813s Navy Armageddon they're N Boats right
10815s the Dominic's also have been fit with
10817s NES a lot but one of the issues though
10819s is that the Navy Armageddon and the
10821s Armageddon can nude out for a little bit
10823s uh further naturally than uh the tuskers
10826s co the duskers Dominic as they get drone
10828s damage bonus they don't get a new Range
10829s bonus right Cur is dropped by the uh by
10832s Domin right now um looks like they're
10834s trying to go for the crucifier but I
10835s think this is going to be really hard
10836s for switching to the pontif effects now
10838s I think it be really hard for tuskers to
10840s get through but no damage right now
10841s coming from TR light they're going to
10843s have to try and get in obviously looks
10844s like um Tusk Co kind of burning away and
10847s the g are kind of going in yeah it see
10849s appears that the entirety of the tuskers
10850s team is wanting to burn for one of these
10852s micro jump dive beacons and so far it
10855s looks like THL is just prepositioning
10858s themselves so that they can't get jumped
10859s on we see that the genon the Navy
10861s armagedon are closing a little bit and
10863s from the beacon you know to the center
10865s of the Arena it's about 75 kmet there
10867s about you just don't want to have all
10869s these domies land on you at zero and
10871s then completely n you dry THL opting to
10874s put their drones on the curators going
10876s to going to get rid of the tusker
10877s sentries which is which is definitely a
10878s good move get them down they never going
10880s to come back again yeah we were talking
10882s about this when barcode um you know my
10884s team got knocked out of the tournament
10885s and then when um you know uh the uh
10889s Japanese team of Mark Bridges who it
10891s turned out was actually destructible in
10893s his Flagship right he was they were
10895s trying to oh and we have a micro jump
10897s drive play going the Dominic's are
10898s driving into the backline they are
10900s trying to get on top of what looked like
10903s the Magus and verdict um it looks like
10906s however they have caught Lucius Quan
10908s with a web using that shimu it appears
10912s have gotten tackle on the armarm so if
10913s they can get NES and get a counter on T
10916s on top of that zarm they could end the
10918s match right here but the zarm is
10919s slipping the web now reapplied he's they
10921s get this Z down an absolutely incredible
10923s play the web just dropped now TP still
10925s on him I think Tas is trying to go for
10927s the helm area here get the Z down but
10928s he's not tackled anymore and he's moving
10930s away scram on the do just dropped now
10932s shimu is Webb and scrammed I'm I'm
10934s expecting THL War they're going for the
10935s vexa right now I think I think arm
10938s actually hit an mjd himself he wasn't
10940s scrammed it looks like he was uh
10942s originally around 70 km off I think he
10944s might have been jumped when they saw the
10946s jump going on him but the ponx is now
10949s completely out of range Lucius Quan is
10951s very much in Nar and that ponx will go
10953s down shortly if that spool can't ramp up
10955s quickly trading Ponte for vexa if the
10957s well looks like T in the Ponte is about
10959s to go down and that's critically that's
10962s the armor links right the megas is going
10963s to probably be the Skirmish here that
10965s vexer I mean I'm going to trade links
10967s for a single vex every day of the week
10970s definitely vexer is holding on for
10972s tusers but I think he is going to go
10973s down been another mjd play V mam has
10976s jumped onto the backline is getting NES
10978s on top of Lucius Quan and that Dominics
10981s uh is gotten you know hard NES and
10983s paints on top of his arm and now there's
10985s an angry flight of drones getting on top
10988s of Lucius Quan I mean yes he's going to
10990s have a good amount of local tank but
10991s you're not going to be able to hold up
10993s to that flight of drones Lucas call
10995s Public Enemy Number one for the tuskers
10997s team right now come he's into half armor
10999s Abs if they get him down this is a sure
11001s win for tuskers yeah I mean it looks
11003s like this uh arm is going to be
11005s basically tenament after burning but
11006s he's slowing down his cap I mean might
11008s be entirely dry cuz he doesn't have any
11010s sort of prop mod keeping him up and with
11012s that that's going to be the armarm off
11014s of the board uh tusker is probably going
11016s to look to try to clear out the uh you
11018s know the Magus here these vexor and
11020s again this is another situation where
11022s the celestus and the arbitrator do
11024s nothing for you because of the Drone
11025s comp you can just assign your drones if
11027s you're damped out right you say hey I
11029s can't lock but I can give it to my buddy
11031s who can lock and that's the power of
11033s these comps I mean Vex nav you're going
11034s to go go down for tusas but I don't
11036s think it matters we just saw the Magus
11037s go down as well uh for two light so
11039s links off the off the field for THL
11041s vexa's next primary down vexa Navy does
11044s go down four tuskers but I do think
11045s they're such in the lead right now
11046s aren't they they got inquisitors they
11047s got Lodi and they still got the damage
11049s from the DOI I me THL still have you can
11051s see the control bar for both teams and
11053s for TR lights really really big so they
11055s still have some control but I think this
11057s is an uphill battle for TL yeah I mean
11059s now the vexer is going to go down here
11061s and The Inquisitor Tak Jagger over in uh
11066s he does go down Jagger does finally go
11068s down here so Blackstar his support buddy
11071s uh is going to be in kind of a world of
11072s heart there's a you know cloud of drones
11074s that are angrily angrily chasing after
11076s him I mean Tusk is really needs to
11078s capitalized on this lead right now cuz
11079s they're going to go for the second
11080s Inquisitor they get that down they sort
11081s of Truth like can I choring their way
11084s back into this match but they still have
11085s three Dominics to get through so the vas
11087s is going to be next Target for Tru from
11089s light and I think it's time go for the
11090s battleships I think for tuskers yeah so
11092s what we see that miraie and vld are
11095s doing is they are getting full n
11097s pressure onto AIA duck space here and to
11099s Blue melon and the idea being okay
11102s you're a NBO but I'm also you know a n
11104s boat if I'm in range right we were
11106s talking about how the Navy Armageddon
11108s can you know um nude out further but
11111s once you're you know in close you have
11112s the same amount of N and I mean it looks
11114s like the Dominic is yeah they're being
11116s damp but that's celestus I mean battle
11118s have very good sensors and if you're
11119s that close I mean look at vld he's on
11122s top of Med on top right on top of each
11124s other and we're seeing there's a bit bit
11125s talking going on local right now um read
11128s read like a book from from Jager at the
11131s moment it's a bit of talking
11133s local so he's been known to be um a bit
11136s of a character um sometimes his mental
11139s is strong sometimes it is weak uh but he
11142s is um talking trash right now um and
11145s it's understandable right you have to
11147s kind of hype yourself up you got swept
11148s basically 02 and now you're going to go
11151s up in the grand finals 10 right now they
11154s still don't have their Flagship though
11156s critically again tuskers doesn't have
11158s their flag Bal Gorn and Truth on and
11160s light they also have a BAL Gorn right
11162s that they declared this Navy Armageddon
11164s this Armageddon they're just regular you
11165s know faction ships um if they go down I
11169s mean yeah the cost is irrelevant right
11171s what matters is a match point I mean the
11173s I mean AIA dark space in the Navy arm
11175s will go down the second but not only
11176s without F taking a bit of damage maybe
11178s going for him just for a bit of a laugh
11180s as well but I think tusa's playing this
11182s really well I wasn't expecting that the
11184s plays all these plays these MGD plays
11186s were actually just come out of nowhere
11187s and and probably won the game I was
11189s going to say at the very beginning right
11190s we saw tuskers jump into the backline
11192s they got initial tackle on Lucius Quan
11194s it looked like Lucius then mjed himself
11197s to 100 and then another Battleship
11199s decided I'm going to jump back on top of
11201s you so you know Mr Lucas qu dodging
11204s around yeah I mean you're basically
11206s being chased after like Angry potato and
11208s instead uh you know the potatoes ended
11210s up mashing him so good job it definitely
11213s was the right call I think CU we said
11215s that at the beginning of the match like
11216s how are they going to get their arm down
11217s and the Jet the mjd plays was the answer
11220s which we didn't even see first B down
11223s four T obviously this is now a clean up
11225s for tuskers still got inqu to left three
11228s dominates left now I'm really interested
11229s to see what they're going to bring next
11230s match cuz this you know they've played
11232s them this is like their fourth their
11234s third match and critically actually
11237s tusker
11238s in the very first match against um
11241s Platinum sensitivity they brought this
11243s exact comp literally to a ship and
11245s crucially what's going to happen is
11247s we're going to go into the conquest band
11249s So tusker's Co will not be allowed to
11250s bring any of the ships that they won
11252s with so you can't bring a Dominic an
11254s aimo or vexor Navy or megas pontif
11256s effect truth ler light can bring any of
11258s those ships but critically if your
11262s tuskers you don't really care that that
11264s much if you can't bring any of these
11266s ships until game five except for the
11268s megas and the ponteix those are pretty
11269s valuable yeah the of it but the rest of
11272s it it's like I beat you with kind of
11274s almost like a cheese comp and these
11276s aren't like kind of like the core meta
11278s ships until I mean they beat us with it
11280s in barcode they beat Platinum
11282s sensitivity with it they yeah they beat
11285s truth on in light who knew that potatoes
11288s were the key to Victory you have to get
11289s your uh get your vegetables and your
11291s starch blue melon going down in second
11294s Navy neon sorry with one minute I think
11296s there'll be a completely clean up here I
11297s think they're going to get them all but
11298s yeah I mean the who your thought triple
11300s Dominics will VOD go down I don't think
11302s he will triple Dominic just bring it out
11304s in this tournament they've played it a
11305s couple of times I'll be interested to
11307s see what they do next I think this is
11308s the big because once we get past these
11310s first matches as you said things start
11312s to get harder for for both teams uh you
11315s know in terms of like the the lack of
11316s ships if you're winning all the time
11318s yeah I mean uh we were almost wondering
11320s earlier on if a judging by the defense
11322s part if these um you know Dominic's were
11326s actually whole tanked because that would
11327s be the single most mirror brain thing to
11329s ever happen right is to bait you into
11331s going into you know whole tank dami but
11334s um these may very well be armored but I
11335s don't think we're going to find out I
11336s think V is going to survive find out
11339s hang on he's going to hang on just a
11341s little bit we see that The Inquisitor of
11342s Blackstar who credit to him I mean he
11345s survived even after Jagger you know had
11348s been killed early on by the angry drone
11351s cloud from those vexes of nith and
11353s verdict you know getting kind of that
11355s secondary tackle so I mean really well
11358s played by tuskers really well played by
11360s tuskers they've brought three Dominic's
11362s and they've won three like very critical
11365s like match points with it like must win
11367s matches I know you seeing brain St local
11369s saying die
11371s vld not today I don't think he's going
11373s to say the the plays in this match 30
11376s seconds left on the match the plays
11377s though the jump drive you know the M jum
11379s driving was actually incredible and
11380s actually is something in that in that
11382s quick succession I haven't seen before
11384s in the last tourament I didn't think
11385s yeah so vld is going to survive in 12
11387s 12% of his structure um that is going to
11390s be a brain star going down and now the
11392s crucifier does go down so um with 12
11396s seconds left uh tuskers does finally
11398s clean off the grid and clean their
11401s pallet with plenty of potato we're going
11404s to send it back to the desk after before
11406s this break
11450s and there you have it tuskers taking the
11452s first victory in this best of Five
11454s series over truth on Al light so they
11457s got over earlier on they got tilted
11459s probably they came in they beat platinum
11461s in a comfortable 2-n win and now they
11464s have one point up over truth honor light
11466s now of course again as I mentioned truth
11468s on light still have their Flagship so
11470s this is you know very much not over
11472s there's plenty plenty more to go in this
11474s particular tournament uh blackb pirate
11477s triple da wins again 3 nil triple Dy
11480s yeah actually I think every dy's won
11483s right we saw the graph remember one Dy
11485s won three domies one we haven't seen two
11487s domies yet we don't want to see two
11488s domies is the Dominic the Apex ship of
11491s allance predor I mean how can I argue
11493s against the the facts the stats they
11495s speak for themselves they do indeed
11497s speak for themselves so that was an
11499s interesting matchup because that was
11500s essentially um what tuskers brought
11503s against in their second match against
11505s Platinum sensitivity and interestingly
11507s what what truth on a light brought was
11509s very similar to what uh Platinum
11511s sensitivity brought as well instead of
11512s two arbitrators though they had celestus
11514s an arbitrator Bart obviously you can
11516s track and disrupt drones if you if you
11518s feel like it I mean better than doing
11520s nothing I guess but that feels like um
11523s uh they got red a little bit there yeah
11525s possibly even like a book how strange
11527s how strange weird so tell tell me what
11530s what do you think was going through
11530s toite when they landed on gr and saw
11532s those three dummies uh so they probably
11534s I mean I would expect them to be good
11536s enough to know that they were like well
11537s this is not really what we want to do
11540s but it's not like completely over um I
11542s think they had a they had a chance the
11544s entire time though obviously you know at
11546s least one of your ships like the
11547s arbitrator basically useless like yes
11550s you can track and disrupt drones but
11553s it's not really that useful especially
11555s like if they're heavy drones like
11556s they're still going to apply damage or
11557s they're not going to because the ships
11559s that you're shooting at not because of
11560s how track and disrupted they are um I do
11562s think that like you know the funny thing
11564s about this was is that tuskers brought
11567s the same con against what was very
11568s similar like that what Platinum
11570s sensitivity brought they flew it the
11572s exact same way with the exact same plan
11575s by mjd behind the line and killing links
11578s yep so they just repeated it they're
11579s like huh well but if we just run the
11581s same thing twice yeah Thrice some might
11583s even say thce actually yeah well the the
11584s first time they did it they didn't need
11586s MGD but um you know they did tusker did
11588s the same tactic they flew up to the
11589s beacon they sat there and they're like
11591s okay and you know just a little bit of a
11594s uh the meme of the math like doing that
11596s and then like okay go and and then they
11597s went in and jumped in and finished off
11599s so uh I mean look it luas Quan in the uh
11602s the zarz he almost got away at one point
11605s um he looked like he was getting webbed
11607s and then unwebbed and webbed again and I
11608s was like are they going to actually
11609s catch him and and lock him down and then
11611s they were able to swap onto the the
11613s links and I'm not sure if maybe like
11614s Lucas was just pushed a little bit too
11616s far out of position at that point he did
11617s come back in he does have those long
11618s bonus range armor reps Misty uh and he
11622s just about looked like he were going to
11623s try and catch the P effect but I think
11624s the damage was too too heavy on him at
11626s that point and the P effects went down I
11628s think I dubbed that moment V's Revenge
11630s because vld in The Dominics had managed
11632s to get close to Lucas Quan at least
11634s close enough to start running the NES um
11637s we did see the pon effect catching in
11639s about half structure um but then the NES
11642s turned off the prop mod turned off on
11643s the AR and yeah the P Pon effect fell
11647s and then the AR wasn't able to get away
11648s from the Dominic's so I do think it was
11651s a case of really good positioning and
11652s piloting from the Dominic's to be able
11654s to get around the grid they didn't stick
11656s together but you don't necessarily need
11657s to with drone comps because you're able
11659s to move around and your damage if you're
11661s using heavy drones will move around the
11662s grid with you or if you're using sentes
11664s then it's a static kind of in placement
11666s which would then just kind of blast
11668s whatever ship you're you're pointing
11669s them at um so yeah I I think Lucas
11673s definitely had some issues in that match
11675s um it didn't seem like there was much in
11677s the way of screening on the truth on the
11678s light side they dedicated a lot of their
11680s ships towards the E War so the celestus
11683s they had the crucifier they had the
11684s arbitrator none of these ships are ones
11686s that you want to be sending in to go
11687s tackle things down um which means that
11689s the Dominic has had free re to burn
11690s around the arena and we kind of saw how
11692s that played out now I will say I don't
11694s think that the arbitr is necessarily
11696s always wasted even if you're going up
11697s against a drone comp because it does
11699s have a drone Bay that's reasonably sized
11701s yeah they do a decent amount of damage
11703s it does decent damage at the end yeah
11705s looked like the arbitrator at the end
11706s almost was going to kill uh the last
11708s remaining last the first Dominic he was
11710s very slow uh very slow very low in Hull
11713s it's been a long day words are hard
11715s words are hard words are hard uh but he
11717s uh the doy managed to hold on um a
11718s pretty solid uh Victory from the tuskers
11721s that's got to be a morale boost like
11723s Bart you you've been in teams before you
11724s know what it's like especially when
11725s you've just been punched down 2N to come
11727s back and in the first match take the the
11730s win that's really got to make a big
11731s morale difference to the team um I would
11733s hope so I don't know I seem I don't know
11736s if these people have like morale though
11738s at this point you know it's I think uh I
11740s think it's just it's just pure rage that
11742s drives them on and you know like I I
11744s think the morale for them is kind of
11746s knowing that they yeah if you guys were
11748s looking at like tournament General um
11750s there's a little bit of talk by the
11751s commentators about like what's going on
11752s in local chat like there is a there is
11754s some [ __ ] posting going on right here so
11756s I think the morale boost is more maybe
11758s not just like a yeah we're winning now
11760s we can take this energy it's like it's
11761s like yeah [ __ ] those guys we beat them
11763s they were talking crap to us we kicked
11765s their you know so yeah I did notice some
11767s of the lines that were troed out during
11769s the um the winners bracket final uh by
11772s one team were trotted out by the other
11774s team this time around I shall not be
11776s reading out any of those words not
11777s reading him at all no okay just just
11780s going to keep that one clear um but we
11783s have Conquest bands in effect now Mr
11785s might welcome back to the desk uh I'd
11787s like to you to talk to me about Conquest
11788s bands especially uh in this best of five
11790s where it starts to really stack up yeah
11792s so Conquest bands as a concept are let's
11795s say tuskers bring some Dominic's in
11797s their first match and they win o fancy
11800s spicy that's spicy um they will not be
11802s able to F Dominic's in the next set of
11806s matches right um the the way that the
11808s conquest ban works for e on line
11809s specifically is it will be banned for
11812s the second third and fourth match if it
11814s gets to a fifth match then all of those
11816s bands will be cleared they'll be able to
11817s bring the ships that they want to again
11819s so for the second the third and the
11821s potentially fourth match they're going
11822s to have to figure out what other ships
11824s they can bring to the grid which is why
11826s ideally you want to be using duplicate
11828s ships at this stage so three Dominic's
11830s make sense because now of all the
11832s battleships in the game they're only
11834s limited by not being able to bring the
11837s Dominic
11838s um if they had brought a Dominic a meon
11841s and a Navy Dominic for example that
11844s combination of ships they would be
11845s restricted from using all three of those
11847s holes alongside the other ships that
11849s they've also brought in that comp now I
11851s don't exactly remember um whether they
11854s had duplicate command desies in that
11857s comp or if they had done
11859s mag so they won't be able to use magas
11861s Bond effects for the next that didn't
11862s stop against
11864s PL apparently with with a armor King
11868s Slayer it was that was an interesting
11869s one as well so we've seen before like
11871s the the truth on the light some great
11874s Theory Crafters if not the best in the
11876s game all right just straight up sentence
11878s like bang but Mera and some of the other
11880s tuskers guys it's not just mea to be
11881s clear there's a whole team effort going
11882s on here we just say Mir lot cuz he's the
11884s captain um but they also are cooking in
11887s the back like they're comeing up with
11888s some crazy stuff and although they tend
11890s to go a little bit off the wall they're
11891s off the ball with like I mean it works
11893s they're in the grand finals they brought
11895s a armor King slay with Shield command
11897s destroyers running armor links and they
11899s they beat Plum sensitivity you know they
11901s are they know what they're doing they're
11902s a solid solid team yeah I mean the I
11905s think the tuskers in general is one of
11907s the more more interesting teams to watch
11909s I think it's probably also one of the
11910s teams where you probably hate to go up
11912s against them the most because they are
11914s just going to pull out some random stuff
11916s from their back pocket that you haven't
11918s practiced against you haven't thr
11919s drafted
11920s for but that's what makes it interesting
11922s for us as analysts and it's what makes
11924s it interesting for the viewers at home
11926s is you know okay you see
11928s some armor stalks hit the grid along
11929s with some oracles and tses and you're
11931s like this is going to be a game of all
11932s time and it turns out to be a really
11934s good game of all time um but you don't
11936s know which way it's going to go until it
11937s actually happens um so such such as life
11940s sometimes Mr such as life sometimes but
11942s for truth on a light now that they've
11945s they've seen the dominance comp I wonder
11946s if the tuskers brought the dominance
11948s comp because they thought it would be
11949s good into something like Flagship bow
11951s I'm not sure I don't think so I think
11954s that they read DHL and said that okay
11955s they're probably not going to bring
11956s their Flagship first this is probably
11958s going to beir decent against any medium
11959s gun spam that they potentially bring so
11961s we can we can feel the Dominic's first
11963s and still have comps that would be
11964s better at dealing with the borns later
11966s on MH um so that's kind of what I'm
11969s expecting tusco to be thinking but no
11970s one really knows what they're thinking
11971s apart from Mirror yeah spinning the
11973s wheel
11975s [ __ ] yeah so you got armor STS yeah yeah
11979s all right now I see you in twitch chat
11980s by the way I see you clamoring for the
11982s Dominic's graph uh I seen at least four
11985s people asking for it and I count that as
11986s a clamor so let's see if we can throw up
11988s this Dominic's graph uh Dominic's usage
11991s per year in Alliance tournament uh I see
11994s it here on my screen it was declared to
11996s ready doy graph doy
11999s graph did you do that is this come on
12003s don't Alliance tournament the that's not
12005s the same graph at all it's our graph uh
12008s count one oh yeah this is of course we
12010s know the win rate for one and three
12012s Dominic's this is Big Brain math all
12015s right now I think that means that one
12017s Dommy has never won but three domies no
12020s one Dommy has won 100% and three dommies
12022s has 100% of course and it's come twice
12024s yes and never yeah two domies has never
12027s shown up and it can for a while at least
12030s because of Conquest bans um there is
12032s another uh Dominic's graph which I think
12034s goes per year uh and shows the usage in
12036s every Alliance tournament back to
12038s Alliance tournament 7 potentially a more
12040s interesting graph here we are okay so
12041s look at this Alliance tournament 11 that
12044s was the the the century drone era if I
12046s remember correctly like triple domies um
12048s triple itars that was back when also you
12051s could feel either 12 or 14 people I
12053s can't remember if it was 12 or 14 it was
12054s 12 yeah so there was just a a it was the
12057s year of pressing F everyone just warped
12059s in went 3 2 1 launch drones F launch
12062s drones F and that was the matches uh it
12064s was it was something and then L at 14
12068s you know [ __ ] the Dommy who needs it and
12070s then now we have had no domies for the
12072s last couple of years and we're back
12073s atance T 20 that's really surprising
12076s that we had
12077s no I mean not that I'm just saying I
12079s guess that's true yeah oh yeah cuz
12081s people would fly domy navies and lose
12082s every time which is a different ship it
12084s has wonder what the Dommy Navy graph
12086s looks like probably isn't one that's not
12090s a good one don't want to look at that
12091s one the Dommy Navy graph is a graph of a
12093s bunch of people going my god look how
12095s much DPS it does if I've hit Blaster to
12096s my Dominic Navy and losing and then
12098s losing it happens every time do you want
12100s me to show you how to defeat of
12101s Dominic's Navy you're the Dominic's Navy
12103s mhm no you can't hit me that's it I win
12106s that does work damn wow that's czy
12110s that's how you defeat The Dominics Navy
12111s don't bring them they're they're not
12112s very good unless unless oh no oh no you
12116s know what we what Dominic's are
12120s banned Dominic Navy is not banned M do
12123s you know if it was any other
12126s team wait a second but I've already de
12128s said that they're not going to bring um
12130s King slay cuz they don't have any armor
12133s command destroyers left and then they
12134s went and done it anyway so uh iest don't
12136s really know what to expect at this point
12138s what they're going to bring I mean the
12139s cool thing is truth on light do still
12141s have that Flagship available he's a
12142s flagship Bor I am 100% convinced that
12146s even though the the stuff that dropped
12147s from the tuskers flagship earlier on was
12149s great best in slot I'm pretty sure TR
12153s already have at best in slot they just
12154s have more best-in slots so perhaps they
12155s can like stick at one or two little
12157s things maybe slightly better I doubt it
12159s if there's any team there is maxing out
12162s it's them I know we saw barcode as well
12164s pretty maxed out Flagship uh their
12166s balgar died yesterday
12167s salute to it cuz it was incredibly
12169s expensive I'm hearing around about 6 to
12171s 700 billion there was a scram on that
12173s thing uh someone told me there's only
12175s like 12 have have dropped in the last
12177s like 10 years or something like that
12178s they're incredibly rare one of the
12179s rarest modules in the game um and one of
12182s them was on that uh that Balor
12185s thankfully it didn't drop I mean didn't
12186s die cuz it was 9% loot or well it would
12189s have been kind of cool if it did though
12189s if you think about it it would have been
12190s kind of cool it sagge very sagge big
12193s sagge um s yeah so we have about 8
12196s minutes until our next match so again
12199s this is the grand finals in case you
12200s were wondering what's happened somebody
12203s did ask some was asking is this the
12205s grand finals yes this is the grand
12206s finals it's a best of five so the first
12208s team to get three wins will go home the
12211s victors uh and in doing so they get
12213s their Alliance logo emblazened on a
12216s monument in the system of monarc you can
12217s go there and check it out it's super
12218s cool it has a a bunch of plinth with
12221s each of the previous Alliance tournament
12223s winners and uh the alliance Open winners
12225s templ is calf um so you can go see that
12227s it's pretty cool they also get a ton of
12229s ships we'll probably get CCB zealous to
12231s come and talk to us at some point
12232s because uh the stats have been modified
12234s slightly since they were last uh
12236s announced so I believe they're slightly
12238s better so hopefully we can take a look
12240s at those in a little bit um but also um
12243s another thing Bart the last team that I
12246s can remember doing what we've said
12248s before the perfect run so going all the
12250s way through every match not losing a
12251s single match including the best ofs was
12253s in fact templers COV in the alliance
12255s open now I think truth on to lie they
12257s were they were on the run and I actually
12259s kind of thought that it was looking good
12260s for them this has now put them in a
12262s position I don't think they have planned
12264s to lose no one plans to lose how do you
12266s think they're feeling right now I mean I
12268s hope they're feeling fine like at the
12270s end of the day you know you should
12271s expect that it's a best of five like you
12274s really shouldn't go into that being like
12275s yeah we're about to three 0 these idiots
12277s this is going to be easy but also
12279s knowing a couple of the people on the
12280s team they probably were thinking that
12282s when you think about it they're probably
12284s like ah well this is going to be a
12285s really easy sweep you know easy at what
12288s can you do it's fine but uh you know
12290s we're uh yeah I don't know I think I
12292s don't think it's going to adjust their
12293s plan too much I think now more it's the
12295s only thing that it does is it lets them
12297s look at they're like well we don't have
12298s to worry about the doy comp anymore
12300s except that it's miror and they can kind
12303s of just put chips in and I mean like
12305s just thinking off the top of my head he
12306s literally bring three regular Armageddon
12309s and then those silly armor links and
12311s it's like oh it's basically the same
12312s thing but with even longer n range so
12314s yeah I was actually kind of thinking
12315s like maybe the dommies aren't actually
12317s the Good Ship maybe well we've seen a
12319s lot of Armageddon bans in this
12320s tournament already including the
12321s Armageddon Navy issue so that could be
12323s something that truth onite decided
12324s actually ban out because they maybe
12325s recognize the same thing like hey this
12327s comp so far it's 3 and0 yeah against
12329s anything it faces and good teams too and
12331s good teams including truth on the light
12334s true so um maybe they think hm kind of a
12337s threat so maybe they ban out the armag
12339s again and it is a good ship anyway it's
12340s got those those NES it's got the drones
12342s it would fit in with another archetype
12344s of this of this type so guess that's a
12346s possibility now we talked about links a
12348s bunch and we can look at a graph about
12350s command destroyer and ship usage I'm
12352s assum that means Command Ship usage in
12354s Alliance tournament 20 so the pontif
12356s effects and the Magus they are the
12357s number ones uh we're seeing a lot of
12358s teams bring quite sort of topheavy comps
12362s this year lots of like triple Battleship
12363s comps which usually fit a Pon effects
12364s and omegas obviously um your EOS it was
12368s by by far the favorite of the command
12371s battle Cruisers God almost forgot what
12373s they were called um but now it's been
12375s overtaken by the AAR probably led by the
12377s the the rise of the medium gun spam in
12379s the last sort of day or so um what else
12381s do you see in this blackb pirate I mean
12384s we're seeing you know we've seen a lot
12385s of magus's um I think we I think he kind
12386s of went from ponix to that or I just
12388s literally spaced out which is entirely
12390s possible because it has been a long day
12392s uh yeah know we're seeing a lot of sers
12394s um I think the thing too to remember
12396s when you're looking at this graph is
12397s that this is the number of times these
12399s ships are used so while it looks like oh
12401s sers are really popular it's because of
12403s the like six times people decided to
12404s sner rushes makes it look like it's
12406s super popular um realistically like you
12410s know you're going to see a lot of ponix
12411s magus because everybody's bringing we're
12413s seeing so many of these uh teams go up
12415s against each other uh it is a I I do
12417s remember there was the one damnation run
12419s M that uh that was kind of cool but yeah
12421s other than that I mean it really does
12422s seem that armor seems to maybe be the
12425s meta this time especially when you
12426s consider that sers and Nighthawks
12428s usually come with other sers and
12430s Nighthawks so yep and at least one
12432s instance of the stalk and byr was an an
12434s armor also true yeah so even then yeah
12436s even more Armory all right we can look
12438s at the bands for match two in this Grand
12440s Final between truth on light and the
12442s tuskers co so the tuskers have all those
12444s Conquest bands from their previous match
12445s don't forget about those they're also
12447s Banning out the EOS the lisus the megas
12449s and the pontif effect again it's a solid
12451s ban without laus we've seen truth onite
12453s use those ships to great effect to
12455s screen down a rush comp before uh to the
12457s point they just flew around in a circle
12459s uh and the other team didn't get on them
12460s at all it was kind of funny uh then
12463s truth one like Banning out the hugan the
12464s Rapier you said it last time Bart
12466s classic tuskar bands the guardian the
12468s augur so Missy these are the same bands
12470s from last time from truth onite what do
12472s you think about them I mean it makes
12474s sense again I I think just to risk kind
12478s of reinforcing the point repeatedly
12480s hugan rapia makes sense against tuskers
12483s especially when they've shown that they
12484s are very comfortable running those
12485s cutting comps um that are a bit more
12487s off-the-wall and wacky I I think it's
12489s interesting and it kind of reinforces
12490s the point behind the conquest bands to
12492s see the Magus and Pon effect ban from
12494s the tuskers coming in they already can't
12496s use it so they have nothing to lose by
12497s Banning it out but it pushes um truth on
12500s the light towards using battle Cruisers
12503s or using the drer or using Shield setups
12505s so um it's it's going to be interesting
12507s to see whether tuskers are bringing
12508s something that's very good against
12509s medium guns spam again or whether
12511s they're hoping for some form of like
12513s Shield setup um from truth online well
12516s uh we can head over to the arena cuz we
12518s are ready to find out reminder this is
12519s match two okay so if the tuskers win
12522s this match as well they will then hold
12523s the championship point one more win and
12526s go home as the Champions uh truth on the
12528s light they need to try and you know
12529s start bring getting some of these
12530s victories back they don't win unless
12532s they win the matches it's super
12533s important so can they do it now or will
12535s the tuskers go to a 2-n lead here in
12537s Alliance tournament 20 let's head over
12538s to the arena and find
12541s out ladies and gentlemen welcome back to
12544s the arena for match two of the best of
12546s five I'm starle Commander here with
12547s moderator tuskers bringing a familiar
12549s comp aren't they it looks like to be
12551s Cruz Fons and what have truth on light
12553s got so truth onor light has gone with a
12556s kite of their own but they have gone
12557s with heavy missiles in those battle
12559s Cruisers and uh those lokis so something
12562s we were discussing a little bit before
12564s we you know through to this match is
12565s that usually this kind of a composition
12567s is going to favorite tusker simply for
12569s the reason that um heavy missile ships
12572s want to kite but you know what can also
12574s hit the entire Arena and yes they have a
12576s crucifier to mitigate that damage but
12578s it's going to be really hard for a fleet
12580s Cyclone um or a Navy Drake really to
12582s hold up and I like the choice of a
12584s Squall really as a primary you're just
12586s going to be like hey this is probably
12587s another heavy missile ship it was when
12589s we looked at it you just get it Off the
12590s Grid just get like you know the cheap
12593s away but so far um truth th light is
12596s actually rushing in and I think that's
12598s probably the correct call the win
12601s condition most likely is that they need
12603s to kill the Deacon somehow because if
12605s they lose critical damage right you
12606s don't have a lot ever in some of these
12609s uh you know heavy missile setups so you
12610s need to maybe kill a battleship maybe
12612s deal with the deacons and the STS I
12614s think yeah get the lokis in and get some
12616s get the webs on uh get the application
12618s going obviously interesting as well
12619s stalks two stalks for the tuskers for
12621s the links obviously getting off to the
12624s bands and and the conquest bands
12626s affecting that the first school does go
12627s down for T THL tuskers I think going for
12630s the other school probably good think or
12632s maybe switching to a fleet cyone and
12633s just trying to get it down they do the
12635s cruise FS do have a lot of damage and
12636s the BR is going on critically something
12638s other reason you would burn in right is
12640s that there's something we call kind of
12641s like the Cavalry Ravens from many years
12643s ago right if you rush in with all the FY
12645s missile ships the missiles kind of stack
12647s on top of each other in flight so what's
12649s happening is a lot of salvos are landing
12651s on cth in the typhoon uh you know before
12655s um you know they all kind of tick at the
12657s same time but also the Deacon is getting
12659s webbed down on BlackStar who is you know
12662s talking trash in Russian earlier we see
12664s that in the backline it looks like the
12667s Deacon the ton of damage it looks like
12669s the Loki of nith has gotten onto the
12671s back line and if that Deacon goes down
12673s which he does uh it looks like the other
12676s Deon is going to be another primary and
12677s so far blue melon is taking a ton of
12679s damage but you know a deacon for a SciFi
12682s that's not terrible for tuskers but you
12684s need to make sure you get tackle on
12686s other things and speaking of tackle
12687s they've got hard tackle on the KE now I
12689s mean the Blue Mill about to go down and
12691s I think a good call to go for the K and
12693s potentially get their Lodi FS down
12694s they've just lost their first Deacon
12696s obviously tuskers about to use their
12697s second I think they need get they need
12699s to get some Lodi down for THL still the
12701s typhoons as well they're going they've
12703s got a low HP the control bar is really
12705s big for tuskers so even losing logi
12707s frigs they still got a bit of time to
12708s get some get get back get back in this
12710s game so this is a visual Fleet issue of
12712s Beacon who has gotten on the backline
12714s and landing on top of a tin Baron right
12717s the problem though is that these cruise
12719s missiles unless you have paints which
12720s you know the fleet vigil does actually
12721s do well in webs don't apply but however
12724s if you web them down really hard and you
12726s get paints it turns out that drones and
12727s even cruise missiles can apply the
12729s Kieran so scalo was Ned down he's
12731s completely got to be basically shut out
12733s here um getting painted is going to take
12735s a ton of d Dage and THL um doesn't have
12739s much of an attack bar the control bar
12741s from tuskers is just really putting a
12742s lot of pressure on the scle and the
12744s Cyclone the three Battleship trick from
12747s tuskers coming through the second two
12749s logi FRS down 4ot HL I mean now that
12752s they're in a good composition I think
12754s tuskers with three battleships um car is
12757s going down into half armor but I think
12758s they should probably get the fleet
12760s Cyclone down um or maybe try and just go
12762s for the lowkey looks like they going for
12764s crucifier yeah so the crucifier now Mak
12766s makes sense right he's applying tracking
12768s guidance disruption rather to the fleet
12769s typhoon of v and you know you want to be
12772s able to apply full damage all the time
12774s and that's part of the problem right is
12776s that yeah you can affect the ability of
12778s the flight time of the cruise missiles
12780s but like one of the things that the STS
12783s probably have if I have to imagine is
12785s going to be remote sensor boosters and
12786s remote guidance because the ponti and me
12788s megas were actually banned storks not
12790s really known for their um armor tank but
12792s they're known for having a ton of mids
12794s slots right they're very effective at
12796s just being able to be like hey I'm going
12798s to have paints I'm going to have remote
12799s sensor boosters remote guidance and that
12801s will allow these cruise missiles to
12803s really apply well and so far they apply
12805s through the squalls they apply through
12806s that logi FR core cart does go down
12808s though so two only two Fleet typhoons
12811s left soll about go down as well for
12813s truth light I still think there's still
12815s a lot of ships that they need to get
12816s through I mean THL is still kind of in
12819s in the game I think but it's going to be
12821s a kiting thing the lokis will definitely
12822s lock down looks like to be VOD in the
12825s fleet typhoon get the school and I think
12827s they might have to start going for low
12828s keys and start getting webs down so it
12830s looks like the fleet vigil has counter
12832s webbed um one of the Lok keys but then
12834s nith webs back the fleet vigil Fleet
12836s vigil does do okay webs but the lokis
12838s you know of course have much further
12840s range on them and here's the problem
12842s with THL yes you want to kite but
12845s anywhere you try to kite these Fleet
12847s typhoons can hit the entire at this
12849s point right and the Navy Drake is
12850s getting absolutely chunked through he's
12853s Tak n pressure yeah he might not even be
12855s able to really run hardeners too much
12856s and I mean look how quickly he's going
12858s through Shield the bar on THL dropping
12861s faster and receding quicker than my
12864s hairline control freak in the N about to
12867s go down the cruise missiles the volum on
12869s these things really does take a chunk
12871s especially at Battle Cruisers I think
12873s the fleet Cyclone next of um chinate
12875s Tech the character called chinate Tech I
12877s think it be next I think they're leaving
12878s lokis for last because of the Cruisers I
12880s think I me that makes sense yeah just
12881s just to get the most damage down I mean
12883s tuska is doing a fantastic job in this
12886s what happened earlier on today losing 20
12889s to THL and now going to be two up on THL
12892s yeah I mean this is kind of the Revenge
12893s our basically uh yeah all the anime
12896s teams are kind of done but this is kind
12898s of the uh the the ril has basically
12901s burned off onto a beacon right along
12904s with the uh the crew and the other other
12906s vigil right so these paint chips have
12909s done God's work to live as long as they
12911s have right and these you know tiny
12913s little ships six points each are hard
12916s carrying the match being able to make
12918s these missiles from the fleet typhoons
12920s apply perfectly uh to these Fleet
12922s Cyclones these lokis this Drake and this
12926s typhoon of miraie does go down but
12928s critically even if he does tuskers is in
12930s a commanding point lead right now where
12933s even if it's just V and a couple STS
12935s they're going to outpoint the low keis
12936s if it goes to time I think that they're
12938s going to kill look at the lowkey taking
12939s the damage it's so much damage from the
12941s cruise missiles and you right Beacon
12943s Mala in the in the fleet um video
12946s fantastic job it's such a difficult job
12948s in this match as well to navigate the
12950s THL team um we've got some talking local
12953s Now read like a book again from vld uh
12956s we love a bit of this talking Lo a bit
12958s of fun brainstore in the Loki about to
12960s go down and now we're going to have what
12962s could be the next match could be yeah
12964s and then brain straw has been basically
12966s getting sat on by these two Fleet
12968s typhoons so Mira Chief will go down but
12971s critically these lokis unlike the fleet
12974s C clones don't have the fitting uh
12978s necessarily to fit like an ancel sh
12980s booster right and that's one of the
12981s problems that you do kind of run into we
12983s can see that the fleet typhoon there's a
12985s bit of a pink bar and what that means
12986s for our viewers at home is active reps
12988s right so miraie will be running an
12990s ancillary armor repper but I mean brain
12992s straw didn't doesn't have any sort of
12994s local tank I know yeah Loki the last
12997s Loki of nth uh about to go down mirus
13000s looks like he's going to be holding on
13002s the captain of tuskers holding on in low
13004s structure um I'm excited to see we're
13006s going to have so many Conquest bands now
13008s going forwards yeah I mean the Mira here
13010s is got is now pulling back clawing back
13015s and he was down into 133% structure
13017s before
13019s um and I mean we see them nith is
13021s beating up maybe getting you injective
13024s capacitor but I mean when brain star D
13026s died he was at you know 200 me a second
13028s he was completely cap dry that means the
13030s shield hardeners were completely turned
13032s off and I mean that's another you know
13035s issue is that we see these vigils and
13037s these crew are doing the exact right
13038s thing they're sitting on a beacon So
13039s eventually when nth tries to get close
13041s they just jump away and say you know I'm
13045s going to leave and I'm going to live I
13047s mean looks like nth taking a chunk down
13049s into structure and I think we're going
13051s to potentially have a final in our hand
13054s maybe we're going to go back to the desk
13056s they're going to break it down and we
13057s might have the finals of Lance 220
13067s okay
13078s [Music]
13100s ladies and gentlemen we have a game for
13103s sure we are gaming here at Alliance
13105s tournament 20 the tuskers co now up 2-0
13108s over truth on the light in this best of
13110s five grand final all the liance
13112s tournament
13114s 20 this is like this is great like I'm
13118s excited so either the tuskers goes three
13121s now they have Championship point in hand
13123s there in hand where where's my where's
13126s the trophy Excuse Me CB lagy bro if you
13128s don't mind me popping you there they are
13130s but one game away careful it's heavy it
13132s is heavy oh sorry it's extremely heavy
13134s one
13135s game away from this solid
13139s gold
13141s trophy it's exciting stuff honestly to
13144s be within touching distance of it it's
13147s it's so much so much so you touch it
13150s last year now this happened last year
13153s mystical M it did it did happen last
13155s year
13157s ready for the funniest thing to Happ
13159s anxious on their behalf at this point um
13162s okay so black p that match what happened
13164s there we saw the tuskers Apparently just
13166s solved the meta and it's armor Shield
13169s command destroyers with Cruz missiles
13172s and triple domies
13175s yeah that's that's the meta what what do
13177s you we know that obviously it's the meta
13180s like have you have you seen it lose yet
13181s no no no exactly it's never lost no um
13184s so tusker's uh discovered a secret to EV
13187s on line that has only been known to many
13189s many thousands of people which is the
13190s target painters are good modules and
13193s when your ship is larger big Missile hit
13196s harder that is factually correct yeah
13198s and uh they basically you know again
13201s they played it the exact same way that
13202s they did versus platinum sensitivity
13204s doing the exact same setup uh obviously
13206s you know truth on or light bro something
13208s it's different than Platinum sensitivity
13209s but like we saw the application work
13211s fine you can't outrange the cruise
13213s missiles um obviously that uh was a
13215s crucifier did a pretty good job inating
13217s damage for a while but if you target
13219s paint the ship enough and you stack as
13221s many application things in the mid slots
13223s as you possibly can which I'm sure those
13224s typhoons and typhoon Fleet issues are
13226s just filled with missile guid uh
13228s enhancers missile gu computers that one
13231s so probably probably not in the low
13232s slots um you can actually make your big
13234s missiles hit things that are much
13235s smaller than it and we saw Kieran just
13238s get we saw
13239s an just like oh that's okay uh visual
13243s Fleet issue actually is really cool yeah
13245s it surviv twice now it has survived
13246s twice key Lynch pen ship in that like
13248s those those bonus paints they didn't
13250s have the hyena this time I think I
13251s genuinely think that they looked at the
13253s fact that hyena got voled last time and
13255s they still won and they still killed the
13256s deacons they went hey we don't actually
13258s need the hyena we can actually go
13259s without it yeah yeah no it's a tons of
13261s application making big missiles hit
13263s things that they're not really supposed
13264s to hit uh it worked great um it was a it
13268s was pretty close actually I so I did
13269s have this moment where I'm kind of
13270s looking at it like I feel like truth
13272s honor light should have been doing more
13273s damage than what they were and so again
13276s I would love to see the fits of the
13278s typhoon that they killed however unless
13281s it has mysteriously populated on Zill I
13283s believe neither of these teams have
13285s their uh their uh zills uploading right
13287s now which is smart because it means they
13289s can't get Intel on each other but ALS
13291s can look at each other's kills cuz they
13293s get the kill meals themselves yeah but
13295s we can't get it we can't get them so
13296s really all they're doing is depriving
13298s you the audience de audience you're
13300s being deprived by these teams
13302s of you know what you know you guys
13305s should start rling about this like what
13306s what is wrong with these teams why do
13308s they not want you guys to know what is
13310s going ring in chat I I want twitch chat
13312s riots RI twit do it all right so one of
13315s the things that these uh teams are
13317s competing for is some of the incredible
13319s New Alliance tournament prize ships not
13321s only is there a frot not only is there a
13324s cruiser but there is a battleship as
13325s well um and this is the first time in 20
13328s years we've been giving away a
13330s battleship as a prize now some of the
13332s stats have been out the pictures are out
13333s the videos out they look awesome but
13335s they have been slightly modified so I
13338s believe if I clap my hands I can summon
13340s CCP
13342s zealous here
13344s is hello come join us C I'm going to
13347s hand this off to
13350s him St it thank all right keep writing
13355s in chat please thank you well well well
13356s the ri I'm not trying to incite a right
13358s I have incited a write um please tell us
13361s cous about the new ships good job in
13363s inciting the riot do they really need
13365s the help
13366s yes oh yes yes they do uh yeah so we've
13370s uh we've been listening to a bit of
13371s feedback with regards to the the side
13373s Winder the Cobra and the uh python uh
13376s I'll do a we we've got some of the the
13380s the stats were actually posted
13381s originally when the prize blog went out
13383s uh I think we've got some stats that we
13384s can show here starting off with a
13386s Sidewinder um so these were the stats
13388s just from uh grabbed from the blog uh so
13390s these were the original
13392s stats there was a little bit of feedback
13394s with regards to the cloaking abilities
13397s uh so some of the previous Alliance
13398s tournament ships had the ability to
13400s instantly Target once you decloaked this
13402s ship was originally missing it we
13405s listened to your feedback and we decided
13407s you know what this is like a really
13408s great idea so yep the ship now has will
13411s be having the ability to uh Target
13413s immediately after decloaking uh not only
13416s that one of the other things we heard
13417s was the uh locking bo uh the Locking
13419s distance was also relatively short it
13421s was about 40 km but you know what it
13423s needs a little bit of a boost compared
13425s to some of the old Alliance tournament
13426s ships so we're going to make increase a
13428s little bit up to 55 km 55 km excuse me
13432s I'm Al I'm also emotional it's such a
13434s day just it just hits me so hard I mean
13437s I consider twitch chat and these team uh
13440s my children um and seeing them seeing
13442s them do so well and participating it
13444s just makes me like a feel like a PR PR
13446s father right now so anyway please
13447s continue tell us about the ships uh the
13449s other thing we changed uh recently was
13451s the python I think we again we have the
13453s the setat screen for for this one uh
13455s unfortunately though it started off with
13458s a obscene uh rate of fire on it uh turns
13462s out it was in fact a little too high uh
13464s and we you know as a bit of yingyang we
13467s decided that we had to drop the uh the
13470s rate of fire just a little bit it went
13471s from 15% and now we've dropped it back
13473s to 12 1 12% per level so it still fires
13477s super fast just not quite as fast as it
13479s did before okay awesome Yep and did uh
13483s did the M scientists get in about the
13485s the cruiser or the cruiser as before the
13487s cruiser remains as before uh the Cobra
13490s is perfectly balanced in every way
13493s awesome these ships look so cool I
13495s really love the design uh I love the
13497s fact that we really lent into the uh the
13499s lore of the tournament where it was
13501s initially sponsored by Concord uh
13503s Concord gave us these amazing ships and
13506s then the gas came in went [ __ ] you
13508s Concord [ __ ] the police let's go yanked
13510s them put their own boranes in got a
13512s couple of rattle cans out went around
13514s and and covered all of they look pretty
13516s cool I like them I couldn't see the
13518s stats at all because they were on a
13520s screen made for ants down there talking
13521s about them so I'm just going to use
13523s twitch chat to gauge oh they just say
13526s Misty looks great I me that's true thank
13528s you very much yes so I'm assuming
13529s they're they look great I love them
13531s anyway um I think we have about 10
13533s minutes until our next match which again
13534s to remind you guys tuskers could win it
13537s right here like we could be over in 20
13539s minutes or so that could be it um but
13543s we're not there yet so I think I'm I I
13545s don't know if Blackbird pirate also
13547s works on Clapper um but I can certainly
13549s try blackb pirate summoning blackb
13552s pirate does anyone know where a
13554s blackbird pirate is oh he hey is I pass
13559s back to you fine sir how many people are
13561s back there okay there's a lot of
13564s room there's so much room for activities
13566s behind I know right who would have
13568s thought it behind this how much
13569s wonderful stuff is back there did you
13572s see all the other things behind the door
13574s oh I did incred yeah I saw the road map
13576s there's another person behind me there
13579s guy oh no we can't talk about it though
13582s uh Sor you have to it's it's two claps
13584s two claps too many claps doesn't work
13586s yeah it was weird I tried and it was it
13588s was like it's one clap or three claps
13591s this is the rule yeah there's a there's
13592s a joke here not saying
13595s it PG sh yes I'm staying away is that uh
13598s so we have about 10 more minutes so
13600s black part yes I'm going to come to you
13602s now so where are truth on a light now in
13604s this they are now two nil down they have
13606s their Flagship do you think that they're
13608s going to go all in this is a this is a
13610s must-win but how must-win is it are they
13612s going to bring their best absolute
13614s number one comp or are they going to try
13616s and still play a bit you know bit smart
13619s and maybe expect a maybe a flagship
13620s headshot comp from the tusers and bring
13622s something a little bit in the middle
13623s what do you think I could just we could
13624s get on Discord and ask them right now
13626s like yeah what are you guys doing
13627s probably wouldn't tell us the real
13628s answer though um I don't know cuz
13631s like I don't think you bring your you
13633s don't bring the flag Widow bar valorn
13636s like you just you don't and the reason
13638s why is because they it's lost already
13640s what almost it almost lost it almost
13642s lost already yeah I kind that's a loss
13643s in this yeah I I think in this case like
13646s I don't think you do that I think that's
13648s too easy to like counter um so I think
13651s we we either see them bring a belor with
13653s something completely different I think
13654s the main games are happening with both
13656s teams right now there is a there there
13658s twin spirals so out there in the world
13661s just doing this yeah and it's like where
13663s did they stop
13665s yeah I I I think they might bring the
13667s the flag Bell so what I was saying is
13670s flag Bell and Widow they might I don't
13672s think so cuz we we've already seen uh
13674s tuskers feeli the Widow headshot team it
13676s depends entirely on what the bands are
13677s if crucifier curse Pilgrim and Co are
13680s banned out yeah you know what's really
13682s compion about that I found out while I
13684s was in the cave of Adventure bands don't
13686s look at them yet keep tell us about the
13688s cave tell us the cave of Adventure yeah
13690s well so I went back there I actually saw
13693s this um like multi story high just giant
13698s just book open and I turned the page
13700s which was really hard it was very heavy
13701s and I saw the script for the end of the
13703s tournament oh no no spoilers yeah so I'm
13705s trying my best not to spoil anything and
13707s it's it's really hard Cu uh no yeah it's
13710s it's rough all right Band
13712s Please
13714s excellent the tuskers co choosing to ban
13717s out and again to remember they have two
13720s rounds of Conquest bands in effect now
13722s there's a lot of ships as well I'm not
13723s sure if we have a Graphic about that I
13724s think there was talk about it but we'll
13725s find out uh the tuskers co Banning out
13727s the EOS the curse the pontea and the
13729s megas and I mean look at this truth on
13731s light hugan Rapier again this time the
13733s hyena and the crucifier mystical might
13736s what do you think about these bands see
13738s now here's what I was talking about
13740s right it depends entirely on whether
13741s these lower end tracking disrupting
13743s ships are available because that's what
13745s would make the Balor Widow comp work
13747s when you've got two tses two oracles on
13749s the tusker side if you're able to put
13751s your tracking disruptors on them it does
13753s limit their range from probably like
13754s about 1 25 down to probably about 50ish
13758s which is a comfortable webbing range for
13760s your Balor right if you got the the
13762s Tobias webs the big boys so um the
13765s crucify is gone but the Sentinel is
13767s still open it still gives them the
13769s opportunity to bring some lower end
13770s track and disruptors you still got the
13772s arbitrators if you really want to but
13775s it's just a case of um would truth on
13777s the light feel comfortable bringing the
13780s um Balor and the Widow without a ponx
13783s and Magus as their two link sh we've
13785s seen that tuskers is very comfortable
13787s running double stalk as in the previous
13789s match even though they're armor fit they
13790s don't necessarily get bonuses to armor
13792s links but it's still something that
13793s they've brought because it allows them
13795s to still use the comps that depend on
13797s command destroyers right now they can't
13799s use stalks they can't use the magas they
13801s can't use the bond effects the only
13802s commandest they have is the dger or the
13805s bifrost the bifrost also historically
13808s not an armor ship unless you're in
13809s tuskers so there's still the potential
13812s to see the the bifrost coming out from
13813s tuskers in the next match but truth on
13815s like have all of those ships available
13817s it's just a matter of whether they would
13818s feel comfortable going armor stalk along
13821s with Flagship Balor which is going to
13823s cost a lot of money Y and then a bunch
13824s of Lottery folks I think it's a very
13826s good point actually um I think these
13827s bands from the tuskers are actually very
13829s smart bands because they know this
13831s Flagship balgar is available and they
13833s know that the sheer power of those long
13835s range webs plus the NES plus officer
13838s just everything basically are just it's
13840s going to be so powerful in a match it's
13842s going to be like 200 points versus 200
13844s and a flag balgar it's just a humongous
13846s difference um by Banning out those two
13848s ships there it really does like you
13850s pointed out limit the options for truth
13852s on the light now Bart you know you know
13855s the guys from TR light quite well so are
13856s they the type of team to do what we
13858s you'll call the tuskers and just sort of
13860s force something in anyway with armor
13862s stars or do they have something that
13863s they would prefer to Pivot to like they
13865s don't feel like a team that needs to
13867s bring a flagship to me like I feel that
13869s they are confident enough in their
13870s abilities and the three crafting to take
13872s another comp and not feel like they're
13874s going to be forced into a flagship right
13876s now yeah I I think that they I've never
13879s really felt that they've like played
13880s around flagships really except for the
13883s like the one year where they were doing
13884s the um the ECM with the flag Bargas I've
13887s never really thought that their best
13888s games are with flagships so if if it's a
13890s team that you know I don't think any of
13892s their strategy had to deal with having
13894s the flagship the thing though and this
13896s is something I know about that I'm
13897s probably going to get added about it on
13899s the discords later is that they are a
13901s team that will tilt out of control
13903s sometimes and that makes me think they
13905s might not bring the flagship on the
13908s principle of wanting to not lose it
13912s because that is something that they that
13913s the logic of them could make sense where
13915s they're like okay maybe we have a comp
13918s we're pretty sure we can win but we
13919s don't want to lose our Flagship we don't
13920s want to give tuskers the flagship win so
13921s that if we get three OED we can at least
13923s cope and say well we killed your
13925s Flagship and that is something that uh
13926s would be very inch character for some of
13929s them I feel like though because because
13932s because they got the um uh the tuskers
13935s Flagship kill and 90% Loot drop event
13937s going on in the minute and Eve online
13938s they almost certainly scooped um all of
13941s the modules from the tuskers and that
13943s was also basically best in slot like
13945s multiple expensive webs etc etc I feel
13948s like you basically have like a flagship
13950s in Waiting even if you do lose your
13952s other one because of the fact you killed
13953s the tuskers already this is how I know
13955s you don't have the mind of an elite
13957s pvper it's not about it's not about
13961s already reped part it's about sending a
13963s message which is that we didn't need
13965s need it and you didn't get it killed
13967s from us and our ZL points look better
13969s and our kill ratios look better and it's
13971s also like some of these Gamers have
13973s flown with them you know it doesn't
13975s matter if you're not having fun as long
13977s as the other person has less fun right
13978s so you know it doesn't matter if you
13981s don't bring your Flagship and you lose
13982s as long as tuskers don't have their
13984s Flagship modules yeah at the end of it
13986s right CU that means next year if there
13987s is a next year they have to go out and
13989s buy these modules again okay now I do
13992s have the um the conquest band here and I
13995s we'll read them to you till we can
13996s refresh our memories I would like the
13997s camera to be focused on their face for
13999s their reaction so I don't just look like
14000s a weirdo reading from a computer all
14002s right so H ashimmu crew Deacon Dominics
14006s Inquisitor megas pontifax star typhoon
14010s typhoon Fleet isue vexer vexer Navy
14012s issue vigil Fleet issue and vigil also
14014s banned for the match is eos curse
14016s ponteix Magus hugan Rapier hyena
14018s crucifier that is 2 4 6 8 eight bands
14022s from the regular one and then 1 2 3 4 5
14024s 6 7 8 9 10 11 12 13 14 15 Conquest bands
14029s so uh that's a lot of ships that you
14031s cannot
14033s bring yeah my my there was too many too
14037s many ships listed and my brain started
14039s going uh around the time you got to the
14042s actual band put yourself into the mind
14044s of the tuskers right now they have to do
14046s that and also pick a comp but yeah the
14049s thing is I think tuskers has the just
14052s the pool to bring whatever kind of ships
14054s they want and squeeze them into any comp
14056s that they want and feel fairly
14057s comfortable running it you know like the
14059s the guardian's not banned now CFI aren't
14061s banned right so they could bring the CFI
14063s Guardian kiding setup if they wanted to
14065s for example um they have lost I believe
14067s the vigil the fleet vigil and the crew
14069s but they still have the hyena available
14071s well they don't but baned
14074s so Loki's not banned I
14077s guess yeah yeah good luck mirror good
14080s luck vld I mean I you know what I will
14083s say the uh the series of events that has
14086s led us to this point makes this like
14088s weird sick twisted logical sense because
14091s what does a droger give info and armor
14094s links no no it gives some it does no
14099s it's not that is it that one it's
14101s probably info arm I feel like we
14102s probably be the right oh oh oh no we
14105s look ourselves now oh no see imagine
14108s imagine see how confused we're getting
14110s imagine you just come out of a match you
14112s still got the know this somebody tell me
14114s what it is twitch skirm info skirm info
14117s that's not what I thought at all okay
14118s this guy says info skirm info skirm oh
14121s okay yeah yeah so I was right about once
14122s so I was going to say they still have
14123s bonus info links that's my point was
14125s that they still have bonus info links
14126s from mogger they still have bonus
14127s Skirmish links which will fit very well
14129s into the kiing land I think that we're
14132s about to see a very interesting ewar
14133s comp like I maybe like a heavy missile
14135s ewar setup from uh tuskers uh no IA with
14138s Tru th light's going to bring I hope
14139s they bring their Flagship if they don't
14140s they're cowards and uh yeah real I just
14144s so I'm not going to spoil I just saw
14146s something coming in did you see a
14147s spaceship landing on I saw spaceship
14149s Landing uh I'm excited um this I think
14151s is going to be a spicy one there is no
14153s Flagship being fielded confirmed no flag
14157s um but I would
14159s like to remind you ladies and gentlemen
14161s this is the grand finals of Alliance
14164s tournament 20 okay the tuskers have a 2
14167s nil lead it is a best of five all right
14171s if the tuskers win this match they are
14173s champions after dropping in the finals
14176s last year they they might come back they
14178s might do it right now they might win
14180s truth on a light this is their match now
14182s to stay in the tournament they don't win
14185s this it's game over they are done they
14187s are second
14188s place stupid didn't they I made the
14191s prediction if if tuskers lose this one
14193s they lose the series if they win this
14196s one then they win the series and that's
14197s that's a stun anal that is also yeah
14200s that's mathematically how it goes I
14201s don't know I don't want to know what
14202s they brought well ladies and gentlemen
14204s I'll hand you over to the arena where
14206s you will see see the mighty Dominic's
14208s Navy issue let's go the last match
14213s okay
14216s the hello welcome to round three of the
14220s grand finals of the alliance tournament
14222s Mera Mira on the wall who has got the
14224s wrinkliest brain of them all so we're
14227s back to Mr Potato Head but with a little
14229s bit of a mustach drawn drawn on his face
14232s because we have Navy Dominic is an
14235s so we talked about this earlier bifrost
14237s is the only Shield command ship that's
14239s even remaining for tuskers and Truth
14241s honor light they're bringing a bit of a
14243s more normal cop th just going for the
14245s medium rail gun span which we going to
14246s see the fight starting a second here and
14248s a lot of damage Landing quite quickly oh
14249s I love this Shield sin and navy Dominic
14252s from tuskers and obviously the Navy
14253s domies do get a shield extended boost to
14256s hit points in the bonuses of the ship
14258s damage be landing hard and fast by force
14260s the first Target for THL get that get
14262s those links off quickly I think that's a
14263s fantastic cool but here is being kept up
14265s by the two kierans and obviously the
14266s bifrost sorry the a now taking a look
14269s Lucas Quan the primary for tuskers
14271s obviously we saw the stalks in the last
14272s match and that was obviously to avoid
14274s the the conquest bands if they won so
14275s they brought the B Force this time
14276s around orur taking a lot of damage going
14278s into low about around half armor sin now
14281s the target for THL opting just to go for
14283s the battleships yeah so ironically I
14285s actually did exactly what tuskers did
14287s against pandemic Legion one year and it
14289s didn't exactly work out for me so I mean
14291s the Met has changed a little bit um
14293s battleships have been changed especially
14295s the Navy ones but man the augurer he
14297s he's so so far away he's 100 km away
14300s from anything and just getting chunked
14302s by those centuries but that sin Shield
14304s sins are not known for their HP Lucas
14308s get trying to get away survive as long
14310s as possible going potentially into
14312s structure here the S of C bouncing back
14314s now from The Shield's bait tanked or
14316s what structure and Lucas cor for the or
14318s he goes down this is huge lorra does go
14320s down I think for T massive win for
14322s tuskers and now the Kieran does go down
14324s as well
14325s Quan boundary violated 125 and he got
14328s blown up meanwhile Blackstar in the
14330s Kieran has died so that's one logi you
14333s know for one ly here I mean once a curan
14335s of jger goes down which will happen
14336s quickly that will be you know all of the
14339s remote repair on tuskers down I mean the
14342s attack bar for tuskers is literally just
14345s the drones right now THL continuing to
14347s try to punch through this in and the
14348s omen of rones AKA Jordan one of the team
14352s captains going down here look at those
14355s heavy nudes being applied to everything
14356s from those tuskers potatoes yeah they
14358s looks like they didn't have any guns the
14359s sin does go down for cart THL not out
14361s the running yet they still have plenty
14362s of damage you can see there potential
14364s attack bar on the screen in front of
14365s you's massive going to go for the Kier
14366s and get those reps off off the grid
14368s right now Omen about to go down as well
14370s for the th side I think tuskers need to
14372s go for the some of the bigger ships here
14373s or maybe get rid of the Omens more Omens
14376s yeah I mean now the Kieran is down I
14377s wouldn't be surprised if we see the Navy
14379s Dominic is being targeted meanwhile the
14381s um merer or sorry rather The Omen of
14384s Jordan finally does go down but I mean
14386s the Navy Dominics is already Shield yeah
14389s I mean sorry the shield that you
14391s know go down so interestingly the Navy
14394s Dominic does actually have a rep bonus
14396s but it's not to Shield it's actually to
14399s armor and these again are shield Navy
14401s damy so one of the issues with being
14403s Shield tanked is that you can't really
14405s get the same amount of you know drone
14408s tracking and control because you need
14409s those for shield extenders you need it
14411s for an asp you need it for tap you know
14413s mods and things like going to go down
14415s Navy Dominic looking really good for THL
14418s avoiding from the the the jaws of the of
14420s the Abyss coming back THL come back to
14423s maybe do a reverse sweep yeah exactly I
14425s mean remember this time last year to the
14428s day tuskers was up 2 N against
14430s fraternity and then fraternity clawed it
14433s back tuskers however they had 22 ships
14436s in this match they couldn't bring my
14438s head in this camera right now is cutting
14440s off all the [ __ ] bands because that is
14442s how little tusers can play with right
14444s now and this is kind of one of the
14446s things that we uh do to try to make it
14447s very hard to just have a 3-nil wipe
14449s right tsers is basically almost out of
14452s like good ships that they can bring
14454s because so much has been banned for them
14456s and THL continuing to ban out the um you
14459s know the hugan and the Rapier really
14461s getting at sort of like any Shield kite
14463s and tusker's continuing to ban out you
14465s know the um Pond effects trying to
14468s really you know prevent THL from having
14470s to bring their Apex you know Flagship
14472s comp but THL just saying hey I can bring
14474s a very normal gun Rush yeah tuskers is
14478s just you know jumping out and they're
14480s saying hey you know I'm done with your
14482s gapping we want to have our mental reset
14484s so we can try to you know get back in
14486s our [ __ ] ships rather and plan for the
14488s uh the next uh match um and with that
14491s we're going to go back to the go for a
14492s break and then we get the desk to break
14494s that down
14507s truth honor light pulling it back
14509s 21 uh against the tusker Co in this best
14512s of five grand final we still have more
14514s matches to come I believe the phrase is
14516s ladies and gentlemen we have a series on
14517s our hands uh I mean someone take that
14521s man out of the kitchen I don't know what
14523s he's cooking in there but that was
14524s Shield Navy Dominic's Shield sin mytical
14527s might what look it's not often we're
14532s right on the desk but we did say
14535s we did actually say B Dominic's were
14537s still in and also I would like everyone
14540s here to know that a random chatter in
14543s twitch chat said bring sins yeah way
14545s back so you're wrong and also you're
14548s wrong Nero okay don't do that again come
14551s on no more sins or I mean when they got
14554s that augone pretty quick off the bat I
14556s was like maybe is this is this how we
14559s end Alliance tournament 20 with the the
14561s thunderous Applause of sh Shield Navy
14564s and it was not to be cuz immediately we
14566s just saw the sing
14568s go and then they swapped to a Kiran for
14570s a bit
14571s and choice it was at the time but it
14573s didn't feel like it didn't feel like the
14575s right choice but it was I kind of feel
14577s like that was maybe one of those things
14578s where they were trying to we talked
14580s about a little bit before they were
14581s trying to bait uh TR light into bringing
14583s their best comp so it would get banned
14585s out by winning with it yeah you know
14587s what that would have been really really
14588s good against a BAL Gorn Widow they would
14592s they would have destroyed them it's like
14593s ah my Widow is dying and there's nothing
14596s I can do about it well I guess that's it
14598s but hey you know what they may have been
14600s cowards cuz they didn't bring the Bal
14601s Gorn but they're also still in the
14603s tournament so I guess you what do we
14604s know yeah true enough to predict Navy
14607s Dominic that's what we know good job
14609s guys
14611s H I still can't believe we saw Shield
14613s Navy doin is in Alliance Tournament 2
14615s Grand Final you didn't see him for long
14616s no it was a very quick match it was one
14619s of the faster matches I think we've had
14620s in the last weekend yeah wasle there was
14623s a couple of boundaries in match as well
14625s oh I had a very very happy CCP Swift
14629s kind of like come in behind and go you
14631s can take the man out of PL but you can't
14633s take PL out of a man when Lucas Quan
14636s boundaried in the orra but to be fair
14638s Lucas was also going to die anyway so y
14641s but it's funny it's funny it's funny for
14643s stat it's funny at least it's only 125
14645s km that's kind of kind brought the dice
14647s and lost yeah I mean sometimes you see
14650s this um uh welcome to L stre if you've
14652s never watched before by the way uh you J
14654s at a great time uh but the arena is a
14657s bubble it's 125 km from the center in
14659s all directions um and if you put one
14663s little toll over that Barry even by a
14666s meter uh you just get blown up
14668s immediately you do not survive that's it
14670s game over um and we see sometimes teams
14673s playing where they try and skirt close
14675s to the boundary either they're kiting
14676s away from something or they're chasing
14677s someone down and they turn at just the
14679s last minute and like go up to like 124.5
14682s and they come back in other times you
14683s see just like drift out a little bit
14685s over and then instant death there's no
14686s surviving it's no damage over time it's
14688s no like Zar acent it's just bang you are
14690s dead yeah um and we've seen a couple of
14692s matches uh a couple of incredible
14694s matches in the last history be decided
14696s by an errant boundary violation uh so
14699s it's an everpresent danger now if Lucas
14701s there he's trying to get away from all
14702s those sentries it it's the right move
14704s just try and SCP close to the boundar as
14705s far away as you possibly can be uh as
14708s you say he was going to go down anyway
14709s all it did was probably prolong a couple
14710s of seconds perhaps but I mean I mean I I
14713s was arguing that Lucas probably should
14715s have burned in um I heard that sentries
14717s were dropped and I was like oh okay so
14718s the logical thing for the orur will be
14720s to burn towards the Sentry blob at an
14722s angle and then just orbit as close to
14724s the sentries as possible and hope to
14725s prolong your death by having some of the
14727s sentries Miss every now and then of
14729s course that runs into the issue of you
14730s will get new to doing so yeah but I feel
14733s like it's still more likely to keep you
14735s alive a little bit longer than burning
14737s away at a distance because you are going
14739s to be hit fairly consistently by the
14741s sentries at the range that he was at so
14744s it's it's a tough position to be in um
14746s I've done a bit of logy piloting work
14747s with Lucas before this was more in like
14749s the AO um and I found that as a logy
14752s pilot you typically die really really
14754s early on in the match for some reason
14756s teams seem to really dislike you I can't
14759s quite put my finger on it um but part of
14762s the exercises that we were doing was
14764s figuring out the best ways to prolong
14766s the death right you want you want a nice
14768s long drawn out death of a logistic ship
14770s if you die immediately then it's very
14772s very sad times for your team but if you
14774s can make sure that you die over a course
14775s of 65 80 Seconds that's a lot of time
14778s for your team to start putting damage
14780s inter ships like we saw with the sin um
14782s before they swap to the Kieran it allows
14784s you to start effectively trading and it
14785s puts you in a really good position to
14787s carry on um with successful beneficial
14790s trades early later on into the match
14792s rather mhm so um we can also take a look
14795s at an infographic video kind of
14796s explaining the actual Arena itself and
14798s some of the other things that happen in
14799s an alliance tournament match so let's
14801s see if we can hit play on that one now
14802s and I'll talk you through it so here's
14804s the tournament Arena so the teams are
14805s teleported into one of these four
14806s beacons they get to pick the referee
14808s comos them and says A B C or D you get
14810s teleported into the system you're way
14812s off descan from the arena and from each
14814s other you then have to warp to the arena
14815s of a range of your choice between 0 and
14817s 50 km if you warp in outside of those
14820s ranges you will be moved to zero uh
14822s because you have to be within 50 of the
14824s center Beacon inside the arena there is
14826s eight micro jump drive units in a square
14828s and a ninth one in the center itself
14830s each of those when activated can ping
14831s you forward 100 km and of course there's
14834s the A4 mentioned kill boundary at 125 km
14838s all the way
14840s around another round of standing
14842s analysis from a lead analyst here you
14845s know is he the lead analyst lead analyst
14848s yep yeah I'm the host actually yeah you
14850s are the host actually just turn it
14852s around fine you know what we've never
14853s done that before I have an interesting
14856s idea here all right on you go all right
14859s what's next oh what's next okay well you
14862s know we did see a lot of uh very
14863s interesting comp
14864s but me it the Navy Dominic died so fast
14871s they we
14874s need please so the nav Dominic's uh
14876s great bat lots of damage uh usually fit
14879s with armor not common to see with Shield
14881s you can fit it with shield and in this
14882s instance they died really fast because
14884s the damage that was being applied to
14885s them by their opponents Tru on a light
14888s in fact exceeded both their local tank
14890s and the tank from the kierin and thus
14892s they died uh see you're like okay I
14894s don't want to be next to this I don't
14896s want to be next to thism I'm sure you
14897s know twitch chat would love it but you
14899s know personal boundaries in space you
14901s know what we could do next time is just
14902s have all three of us right next to just
14904s hdle in yeah just kind of huddle in
14906s we'll come back to that yeah to that for
14908s warmth no it it was a good uh it was a
14909s good match though it was a very good
14911s match honestly like I I respect the idea
14913s of bringing Shield Navy domies in a sin
14915s in a lance Tournament final in the first
14916s place this is the kind of stuff we
14917s talked about with the tuskers and their
14919s theat crafting like they're not afraid
14921s to go a little bit out of you know out
14923s of the norm a lot of people would just
14925s almost discard these ships almost
14926s immediately but I mean to field it now
14929s they had these already like they they
14930s had tested this comp to the point that
14932s they had these ships available ready to
14934s jump into and they you know looked at
14937s what they had and thought this could
14938s work right now I I think it's also a
14940s case of when you're 2N up in the series
14943s right it's a best of five you have the
14945s flexibility to try and bring some things
14947s that you haven't necessarily practiced
14948s too much before it may be a concept on a
14951s spreadsheet where you're thinking about
14953s Conquest band like okay we have these
14954s really strong setups if we win with
14956s these setups we cannot bring these ships
14958s but these ships do similar things maybe
14961s not as well but in the right
14962s circumstances they can win like if they
14964s had brought the Bal Gorn Widow it may
14966s have been it may have stood a decent
14968s chance right uh I feel like that was a
14970s dice roll comp like if if they bring
14972s what we think they might bring yeah then
14973s we win with this kind of meme comp if
14975s not it's okay we've still got two
14976s matches in hand exactly and don't they
14979s don't run the risk of getting knocked
14980s out for doing it right so this is really
14982s the time where they will be bringing out
14984s things that they're not necessarily that
14985s comfortable with and remember if we get
14987s to match five all of the Bands disappear
14989s right so it would only be the bands that
14991s are actually selected prior to the match
14993s which means that they can then fall back
14994s on the strong comps that they've brought
14996s before which they would feel way more
14997s comfortable with so y again I'm I'm
14999s expecting some wacky stuff for for
15001s tuskers yep next match uh do we have any
15003s maybe Dominic's
15004s fits oh I bet you they're not on zkill
15007s but I can I can take a look because
15008s remember
15011s they yeah nope we have no dominat kills
15015s uh so we cannot see what they were fit
15017s yeah they I don't think I think they
15018s were fit with a lot of tracking mids
15020s because I if so the sin actually kind of
15022s held for a while like um yeah which was
15024s surprising it was boosting I think
15026s boosting boosting his little heart out U
15028s as obviously as soon as the Kieran went
15030s down uh the damage then kind of picked
15032s up a little bit and that's kind of one
15033s of the issues with Kieran is that they
15035s have to be very very close to maximize
15037s their repy I studied for this one we
15039s talked about it this morning um but yeah
15042s I think those Navy Dominic's like as
15044s soon as the damage swapped to them they
15045s just melted they were gone yeah so I I
15047s have a feeling that they were probably
15048s not buffer mids I think that they were
15052s basically running on the assumption that
15053s you would not Target them or they would
15055s win before you got the opportunity to
15057s Target them so I I I think they
15059s basically loaded up their highs with NES
15060s as well I think there was a shot where
15062s there were four or five Cruisers and
15064s battle Cruisers sitting on top of the
15065s potato and the potato just had little
15069s little sharp lines coming out of it
15070s sucking capacitor away so I think they
15073s were all gambling on the fact that if
15074s they did go up against a medium gun spam
15076s they'd be able to shut down DPS coming
15078s out of ships for long enough that they
15079s would be able to then effectively trade
15082s um and unfortunately it just didn't seem
15083s to be the case so it's the gamble you
15085s take but I have a question for you Bart
15088s um let's just theorize that this um goes
15092s to match five all right all so Conquest
15095s bands just to just to bring you up to
15097s speed um tuskers won match one and two
15099s all the ships they won with banned uh
15101s Tru onite just won match three all those
15103s ships are band for them but they only
15104s apply to each team uh only the regular
15107s bands apply to both teams so uh to truth
15109s one light have one set of ships band out
15111s tusers of two if we get to match five
15113s where it's 22 in the series all Conquest
15115s pans are reset and we only have the
15117s match bans so we're back to just
15118s basically it becomes a best of one for
15120s Alliance tournament grand prize all
15122s right so black scenario okay we get to
15126s the the fifth match right now um does
15129s the triple Dommy comp beat a flagship
15132s Balor comp from Tron Light the triple
15136s domy comp beats a flagship Bor and Widow
15139s comp every single time the Triple Balor
15142s or triple Dy comp does not necessarily
15145s beat a flagship Balor comp but we what
15148s about a flagship uh balgar the shack
15150s comp cuz we've seen uh that been used
15152s before no no no it's not it's not 200
15156s what was it 15 16 it's not 2016 anymore
15159s or at16 it's also not 2016 both of these
15162s things are correct um no no no that's
15164s way too many points uh I think what I
15166s what what I would expect is um instead
15169s of bringing cuz I don't think truth
15171s honor light brings their flag uh flag
15173s Bal Gorn Widow I think we've like every
15175s single tusker setup they've brought is
15177s like this kills the Widow you know like
15179s horribly it's you just lose um I do
15182s think that a flag Bal Gorn medium gun
15185s spam would be really disgustingly
15188s difficult to beat and I don't I haven't
15190s seen tuskers bring anything that I think
15192s would do good against it
15194s medium guns I mean there's a lot of ewar
15196s still on the table for the tuskers and I
15197s think we'll see truth on the light have
15199s been Banning um webs in their first two
15201s bands the way the bands work is uh you
15203s get two blind bands uh each team submits
15205s them to the referees the referee then
15207s announces what they they are to each
15208s team if there's any duplicates you can
15209s an extra uh ban or two depending if it's
15211s two duplicates then you get the another
15213s set of blind bands that's how we get our
15215s bands that's why sometimes you see in
15216s the middle there are some duplicates or
15217s not um so far 20 have been Banning out
15220s webs in their first ones yes right so
15223s surely if what you're saying was going
15225s to happen they would want to ban out um
15227s like guidance and tracking disruption
15228s there because otherwise there's so many
15229s ships available that would perhaps
15232s counter that so I normally agree with
15234s that um however when you bring a flag
15236s Bal Gorn into the consideration and you
15237s basically have a 70 km web cuz we know
15241s no matter how the truth honor light flag
15243s Battleship was fit before then we now
15245s know that it has two Toby webs because
15246s they got it from the tuskers so they
15247s have the the best the best webs in the
15250s game uh that's the one thing that you
15252s can kind of counter
15254s um getting track and disrupted by is if
15255s you can actually get on top of them cuz
15256s the thing that uh you know we've said it
15258s I don't think I've gotten to say it on
15259s stream yet so I'm going to say it on
15260s stream so I think that I'm sounding very
15261s smart um the cool thing about a medium
15263s gun spam setup is that it is actually a
15266s DPS rush you don't have to play it like
15269s a DPS rush but if you want to you can do
15271s exactly what truth honor light just did
15272s two tuskers and basically Ram in control
15275s space your ship load your shortest range
15276s Amo and press F1 now obviously tracking
15279s disruptors are good modules but at the
15281s end of the day you can either make it so
15283s that it can't track the ship which can
15286s be sort of countered by piloting or you
15288s can make it so that you have less range
15290s you can't really track and disrupt
15291s medium guns down to the point of them
15293s being useless unlike uh like blasters
15295s from a Vindicator where you can track
15296s and disrupt them down to having like 3
15298s km range um so
15301s there's I think that a flag Balor and
15305s medium gun spam comp everything we've
15308s seen from tuskers which we know they
15309s have more uh I think they would have a
15311s lot of trouble with it I do not think
15313s that flag B gor widdow is a good idea
15315s because everything we've seen from
15316s tuskers would just destroy it mhm I
15319s think it would also be tricky to bring a
15322s flag Bal with a medium gun spam now mhm
15326s since they've just won with medium guns
15327s yeah I was thinking how many going to
15329s lose so it would have to be match five
15331s yeah match five is probably if we're
15332s going to see it I think that's when it's
15333s going to come that's why I said it yeah
15334s cuz you said match five and so I was
15335s like so everything's back we can bring
15337s all of our spaceships again I mean I
15339s wouldn't put it past some sort of like
15341s odd truth on the light one with like
15342s fantasms and for example because we've
15345s seen them use stuff like that before so
15346s I wouldn't put it past them to bring
15348s another medium gun spam just now with
15350s just a different set of ships that fit
15351s medium guns yeah they could bring like
15353s Navy fero's vultures or like anything
15355s like that alongside the fantasms the
15357s mowers that they' brought before um that
15359s would all work I was just thinking more
15361s in line with the flagship and also
15362s thinking about arrival when they had
15363s their flag varaga when they were doing
15365s the medium gun rush but with the vager
15366s as well yep um no I'm expecting just
15370s another simple setup from truth on the
15372s light which is going to be we do lots of
15373s damage over many different ships and you
15375s can kill a couple but we'll still do a
15377s lot of damage and I think that's
15379s effectively probably what're going to
15380s going to play for there's you bring it
15382s it's really it's really hard to shut
15383s down um but you know I kind of depends
15388s on how the bands go which I don't think
15389s we have them yet um because it's
15391s actually quite a while to the match
15392s still it is it's about 10 minutes
15393s actually we can actually look at the
15394s conquest band so rather than me reading
15396s them out to you dear viewers out in
15398s twitch land uh I can actually clap my
15400s hands and here they are so this is the
15402s conquest bands again just to be clear
15405s only the teams to which these Conquest
15407s bands apply to cannot bring these ships
15408s that means the truth on the light can
15410s bring an ashim Mo if they want and uh
15412s the tusker co can bring in a starte
15414s because they did not have them in their
15415s own Conquest bands mystical M what are
15418s the like really important ships here for
15419s both sides honestly I'm looking at
15421s things like the the lower end the vigils
15423s I think are very interesting um cuz
15426s vigils you can see they're band out on
15428s both sides because they're very
15429s important ships they have the track uh
15431s not the tracking disruptor the target
15432s painter both bonus which makes it very
15435s easy for you to begin applying your
15436s damage to the low render ships but also
15438s to track things like the logistics
15439s Cruisers and FRS um I'd also say that
15442s the magas and pontif effects um are
15444s interesting ships to not have access to
15446s anymore on the tuska side again because
15448s it limits their ability to bring some of
15450s the armor setups where you're not
15451s necessarily bringing
15454s um uh battle Cruisers but you're
15457s bringing battleships instead so that
15459s only leaves them with the the the uh
15462s dger and the bifrost there we go I'm
15464s getting there um but from the truth on
15467s Light Side this is what I was saying
15468s right they've lost the Absolution they
15469s lost the they've lost the estar they've
15471s lost the brck Navy isue they've lost the
15473s harbinger Navy isue they don't really
15474s have much of a battle cruiser cord to go
15477s with the Balor anymore MH um so I feel
15479s like it is pushing them solidly towards
15482s Shields and what what would be
15483s interesting to see is whether tusers go
15485s for some Shield Logistics bands mhm um
15488s to really mess with the truth on the
15489s light ability to bring anything but I
15491s think I would also expect to maybe see a
15494s EOS ban perhaps against truth honor
15496s light and maybe an armagedon Navy issue
15499s all ships that can pa uh relatively well
15501s of course we've seen a lot of oses it's
15503s probably one of the most ban ship this
15504s tournament Yeah by Banning the EOS
15505s they're they're effectively stopping
15506s truth on the light from bringing a
15508s strong drone comp they could still F
15510s Dominic of their own if they wanted to
15512s they could just take the tuska setups
15514s and run them back that's what I was
15516s about to say is like but what if they
15518s bring three
15519s Dominic well I mean it's undefeated yeah
15522s I mean that's the thing is like there's
15524s no reason not to and um the tuskers have
15527s been using it a couple times it's the
15529s question is do they have them ready
15530s because this is where like if they've
15532s just decided now okay let's bring triple
15534s domies not only unless they have the
15536s those ships ready they have to be buying
15538s them all up and draa fitting them up
15540s they don't necessarily know how they
15541s were fixed I don't think did they kill
15542s any of the the domies The Dominics from
15544s what I'm I'm pretty sure it has not died
15547s yet and we cuz we've speculated on the
15549s fit um I have a I have an inkling of
15552s what I think it is but I don't know off
15555s enough off the top of my head cuz they
15556s do seem relatively tanky I thought one
15558s died against that's that's what I was
15560s trying to remember if one died or not
15562s not no one has the Z thing well unless
15564s PL sensitivity are willing to share that
15566s kill with truth on a light and and then
15568s you know this is where start gets
15569s complicated yeah yeah they have nothing
15571s to lose at this point
15573s right those guys kicked us out here you
15575s go but I mean you're right you could
15578s take something that has been run against
15580s you and then bring it against them and
15582s and hope to do it but if don't have it
15583s already and I mean do we we haven't seen
15586s anyone else bring triple Dy and also
15589s this armor cruise uh with you know
15592s Shield CL destroyers that one I wouldn't
15594s I would never ever try and do the armor
15596s cruise yep because we don't know how any
15598s of the ships are fit like they know how
15600s the typhoons fit and that's it and
15602s that's one of those things like that is
15603s way too dangerous because there could be
15605s some like that could be one of those
15606s ones that literally Works based off of
15609s the implants it could be work based off
15611s of like the vigil Fleet issues specific
15613s set of webs that that's one that like
15615s not only do you need to know exact fits
15617s for everything you also need to have
15618s practice it a lot I think that the
15620s triple Dy is something that truth honter
15622s light could probably copy paste and fly
15624s pretty well but again like both of those
15625s are actually terrible ideas if you've
15627s never flown it before because there's
15628s little tiny intricacies and all this and
15630s like I feel like we've seen it happen
15632s before where teams will just copy paste
15634s a setup and then just lose horribly with
15636s it cuz they have no idea what's going on
15637s there was a golden rule when I was on
15639s the Hydra team which was if we bring
15641s drones we lose that's
15643s I think truth on a in general has never
15645s really done well with
15647s drones um yeah I would recommend against
15649s bringing drones it's hard to get your
15651s drones to feather for you exactly yeah
15652s they just Brawl for some reason and die
15655s they just do things and there's nothing
15656s you can do to make them not do the thing
15658s sometimes they don't do what you want
15659s them to do true we can look at the bands
15661s the bands are in now so let's let's see
15663s the bands all right again all the
15666s conquest bands are on top of this but
15667s the tusker is Banning out the meas
15669s pontif effect the EOS and the dger so
15671s that is basically all of the armor
15673s command destroyers off the field plus
15675s that EOS there as well for the tuskers
15677s truth on a light uh as we kind of
15679s suspected going for those classic bands
15681s again hugan Rapier hyena and also the
15684s EOS you don't get any duplicates because
15686s uh the EOS bands were both in the second
15688s round black bar pirate what do you think
15689s about these bands here is this what we
15691s expected yeah I think so I think I mean
15694s like at this point like it's the teams
15696s just trying to like screw with each
15697s other as much as possible so they're
15698s trying to just hurt each other and
15700s that's so toxic why must you hurt each
15703s other but um the uh yeah the jogger band
15705s that makes sense like so tuskers so for
15709s the viewers and hopefully I remember
15710s this right tuskers can only bring the
15712s bifrost as their command desie if they
15715s decide to bring one the entirety of
15718s Shield battle Cruisers are open for both
15720s sides mhm which is pretty cool so that's
15723s something that can be links for you
15724s links are very important by the way yeah
15725s just trust us on this trust me bro uh I
15728s would expect at this point you pretty
15731s much have to bring Shield or you have to
15733s bring something really wild I the only
15736s thing I could see tuskers doing is maybe
15738s doing like a heavy missile like of armor
15741s comps would be like a weird heavy
15742s missile armor kite comp with bifrost
15744s links but even then like you don't have
15746s vigil you don't have vigil Fleet issue
15747s and the H Band all the painting stuff is
15750s basically a Golem
15752s BOS is still open the mighty BOS or
15756s Golem basically the same thing
15759s yeah if you ignore the points the size
15761s the r yeah
15763s yeah they basically look the same too if
15765s you're like really zoomed out just
15767s bracket classic yeah bracket there yeah
15770s I mean we are teams are in system we're
15772s just waiting for them to to warp in uh
15774s to the arena um this is again this is
15777s now um uh still for all the marbles
15780s tuskers still have in their in their
15782s sweaty little hands they have the
15785s championship point the alliance
15786s tournament 20 point they are holding it
15788s gently and it's very heavy they are so
15792s close is what yes they're so close to
15795s this thing here you've no idea how heavy
15796s this is solid gold um that they just
15799s need one more match they need to kill
15801s more points than they lose in this next
15803s 10 minutes basically and then they will
15805s go home Alliance tournament champions
15807s twice because they won before in
15808s Alliance tournament 14 this will be
15809s their second time uh truth on the light
15811s also have won in the past as well this
15813s will also be their second time if they
15814s win so they need to uh get through this
15817s match to keep that dream
15819s alive but the funniest thing could Happ
15822s but if the funniest thing could happen
15824s I'm ready I see the teams are landing
15827s there so we're literally moments Away
15829s Ladies and Gentlemen no matter what
15830s happens this has been a very exciting
15832s Alliance tournament we have some
15833s incredible matches some amazing teams
15835s getting to new heights they've never got
15837s to before some teams dropping
15839s unexpectedly early in the tournament it
15841s has been incredible uh I I've enjoyed
15844s every moment of this I hope we get a
15846s fifth match um because I just I I love
15849s seeing matches this is great fun uh but
15851s this could be it like again this could
15854s be it so I think for maybe the last time
15858s we will once again head over to the
15860s arena for this match in Alliance
15862s tournament
15865s 20 ladies and gentlemen welcome to match
15868s four of the finals of Lance 220 tuskers
15870s and THL and tuskers bringing an armor
15874s Loki a tals a Nago an oracle haven't we
15876s seen this before modat no I'm getting a
15878s sense of deja vu I have felt this
15880s feeling before truth honor light is
15883s going to try to Tokyo Drift themselves
15885s into the backline of tusu Co and use
15888s their rail guns while I make puns to
15892s make a lot of funds for winning Alliance
15894s tournament 13 or sorry not 13 PTSD from
15898s when I lost to a similar setup Alliance
15900s tournament 20 um we saw this match
15903s before like we're saying so how did TS
15905s scor lose like what could have they done
15906s differently to maybe pull out a w here
15909s well I think they're going to have to
15910s the thing is we're just talking about
15911s the war ping angles actually cuz this
15913s unlike the other match they are the
15915s angles they come in they've come in at
15916s both at 30 or 40 but the way they've
15918s come in they're actually right next to
15919s each other so I think unlike the last
15921s match this match the damage is going to
15923s be landing literally immediately on both
15925s sides so things that you would want a
15928s primary right like the Osprey or the
15931s augurer you would understand like
15932s wanting to get rid of those but
15934s crucially tuskers what they kind of lost
15937s last time is that they didn't have any
15938s way to tackle or hold down THL THL ships
15941s when they got low they ran away and THL
15943s I mean they have the fantasms uh which
15945s you know might be the uh the fantasm of
15948s the Opera that lives inside the mind of
15951s tuskers and mea lowkey straight down
15954s into armor already already into armor
15956s that's the webs that's the only Ship by
15957s the way that tuskers still had available
15959s for Demps and look at the webs applied
15961s punch through the St get rid of the
15962s armor links again none of the attack
15965s Cruisers can do links so that is the
15966s links completely off the board God look
15969s at those six links applied they're going
15971s to do exactly what they need to if that
15972s Loki can burn away fast enough and he is
15975s doing a pretty good job at pulling range
15978s but I mean the damps are not maybe
15981s enough Loki in down into Hull getting
15984s reps Al not able to keep him up the Loki
15988s does go down meanwhile the Naga of
15990s verdict taking significant damage to the
15992s lisus doing the damps might be the next
15994s primary the attack bar of THL getting
15998s you know harassed significantly because
16000s again these damps these jams are really
16001s shutting out the ability of THL to apply
16004s damage but that tasker's defense bar is
16006s rather low it's it's really low the Naga
16008s does go down on verdict on the THL side
16010s but still out the lowkey going down is
16012s massive the control trade Osprey is
16014s getting rather low he's getting painted
16016s he's getting absolutely railed by the TS
16019s and the Naga meanwhile the kitsun is
16021s taking a ton of damage being tracked and
16023s transm the kitsun all the jams are down
16026s now the lisus is the only ship being
16028s able to mitigate damage getting damps on
16029s the Moa and maybe a logic trade augurer
16032s of that um Jagger is about to get Jagger
16035s bombed out of this match yeah lucasan
16037s Jagger going into structure Lucas
16039s holding on low Shield jger does go down
16041s they all go down for tuskers this could
16042s be the win that THL need Lucas Kon still
16045s surviving nager goes down control freak
16046s down for THL oh the this is backwards
16049s and forwards Lees is another primary for
16051s for um the the latch is getting caught
16053s there's a web on top of him it looks
16055s like that is going to be one of these
16058s tackle ships specifically it's going to
16061s be the Moa of domar longtime tournament
16064s veteran using that experience to get on
16066s top of the lack and once that's down
16068s truth honor light will be free tusar
16071s Massive Attack bar but that defense bar
16073s they've got nothing left in the tank
16075s they've got nothing left th bringing it
16077s back from the from the abys might be a
16080s reverse 3.0 hands the Oracle going down
16081s with glassy Osprey Lucas still holding
16084s on like a champ what a match I mean
16087s honestly THL fantastic show Lucas St
16089s still taking a bit of damage but only
16091s the naga's dropping yeah this nag JJ y
16093s the armor tank doesn't work yeah no he
16095s is completely out and I mean when Jagger
16097s of morit you know he died it proved that
16100s THL they were the hunters and tuskers
16103s were the prey here that Jagger getting
16105s taken out of the arena miraie in that
16107s tallos trying to pull range and you know
16109s project but I mean the oppr of Lucius
16112s Quan surviving as long as he did his
16114s massive I mean last time we said that
16116s you know he did boundary no longer in
16118s pandemic Legion sometimes you can't take
16120s the legion out of you know the man but
16122s you can put this man in the Redemption
16125s Arc now because we're going to go to
16127s tutu and what that means is
16131s tusers might have a little bit of a you
16134s know a thousand yard stair because this
16136s is exactly what happened to them with
16138s fraternity right fraternity was down o0
16140s to2
16142s tuskers doing the same thing now we're
16144s going to go 22 however crucially all the
16147s conquest bands reset y slate is what
16149s completely clean what does that mean for
16151s us it means that we could see anything
16153s yeah any comps can come back there's
16156s nothing apart from the flag the only
16157s thing they can't is the the tuska's flag
16159s and with that we're going to go back to
16161s the last final match but after this
16163s break and back to the
16181s desk truth honor light taking the second
16185s of their victories now and taking the
16187s series to
16188s 22 there is now confirmed one more match
16192s to go in Alliance tournament 20 and it
16195s will be quite literally a best of one
16198s with everything unlocked again uh the
16200s only bands will be the bands uh for that
16202s match the only difference between the
16204s two teams now is that truth on light
16206s have a flagship available blackb pirate
16208s though take me through what happened in
16209s that match there I did say fantasms I
16211s begin to think that perhaps I am
16213s big
16216s brain no um like look like it's kind of
16220s expected right when you're having
16222s trouble you go back to the basics and
16223s the basics that truth on light is very
16225s good at are taking a bunch of medium gum
16227s chips and shooting things with them and
16229s uh they did a great job of it and um
16232s yeah I don't know like it it's a lot of
16234s damage it's a lot of damage and there's
16236s a lot of uh questionable ship picks on
16238s the tusker side which we saw them have a
16241s lot of trouble with already once they
16242s brought it back they got gunned down by
16244s medium guns um it was a little touch and
16248s go there for a second I think that the
16249s Loki getting rid of that quickly was
16251s like I think if it had lived another 20
16253s seconds it would have been over uh
16254s because the amount of webs but Cu uh the
16257s all the treeon light ships were kind of
16258s webbed in like bad spots and then
16259s getting damped down by eles and Amala so
16261s they couldn't actually lock anything but
16263s as soon as that Loki went down you just
16265s watched like every single up just
16266s disappear and then they rushed in and
16268s then they started taking chips down but
16270s it was I mean it was a good play really
16272s good call it was really touch and go a
16274s couple times there yes I feel like if uh
16276s if that Loki didn't get caught or if
16278s that Loki managed to uh just stay alive
16280s you you've said it yourself uh B um a
16282s medium gun spam is also a damage Rush
16285s comp um a gun Rush some might even say
16287s maybe that means no you're not going to
16289s not actually I'm going to stop you from
16291s saying that say do it the legendary gush
16296s comp um so they gushed in um and they
16301s they grabbed that l
16303s uh and I think that's that's pretty much
16304s exactly as you said um normally these
16306s comps tend to prefer to sit at range but
16308s as soon as that match started we just
16309s saw velocity arrows going straight
16311s towards the tuskers comp you know truth
16313s on the light they're experienced enough
16314s they recognize like this is our win
16317s condition is get rid of probably at
16319s least the Loki and then the lisus um and
16321s because this is exactly what truth on a
16323s light did with a lisus and it just
16325s controlled a rush comp all over the
16326s place in this case truth light were able
16328s to overpower them and get in there
16330s mytical might could that gone differ did
16332s you think or was the gush comp always
16335s going to catch up with the Loki I think
16336s the important thing here is that truth
16338s on the light after they killed the Loki
16340s they they started shooting the lisus and
16343s I went oh no because the lisus has very
16347s good natural kin THM resists and
16350s basically all of the ships on the truth
16351s on the light side were doing kinetic
16353s damage and thermal damage due to the
16355s fact that they are using rails um there
16358s are different damage types in the game
16360s um the benefit of missiles is that you
16362s can pick which damage type you're going
16363s to use so you have explosive kinetic
16365s thermal and EM damage um guns are
16369s typically locked to a particular type of
16371s damage type so for energy guns it's
16373s going to be um em and thermal for rail
16377s guns it's going to be kinetic and
16379s thermal there are other guns like the
16381s trig guns which I think are thermal and
16383s explosive or kinetic and explosive
16385s someone can correct me in twitch chat
16387s you're always right but the point is
16390s when you're
16391s shooting um a ship that has naturally
16393s High resists you want to clear the lodgy
16395s away because the lodg is going to have a
16397s very easy time keeping that ship up when
16399s you are shooting it which is what they
16400s did they eventually switched to the
16401s kitson they got rid of the aura those
16404s were the correct choices if they had
16406s delayed in making that choice then it
16408s was entirely possible that they were
16409s actually going to fall apart Slowly by
16411s making the classic mistake that other
16413s teams have made in the tournament which
16414s is just fixating and tunnel visioning on
16416s the first Target that they're shooting
16418s so I think it was a case of tuskers
16420s would have had a really hard time
16421s winning
16422s but truth on the light would have had a
16424s decent time losing their Victory I
16426s suppose it was more in their hands to
16428s lose than it was for tuskers to win yep
16429s I agree all right so um if you've been
16432s watching from home uh you see me wearing
16433s this rather fetching Alliance tournament
16435s hat uh if we can maybe go to this camera
16437s and maybe even if we can zoom in on this
16439s camera here on on the old uh head
16441s covering here this one here we're using
16443s apparently let me zoom in there so this
16445s uh this amazing Alliance tournament 20
16447s hat signed oh no we are using this
16450s one signed by the entire crew um we're
16454s going to raffle this off so someone in a
16457s in twitch chat land uh you can win this
16460s uh this rather fetching hat signed by
16461s everyone here uh on the crew uh it's
16464s pretty cool so uh CCB convict is going
16467s to be starting that raffle up um in chat
16469s so make sure you get in there uh and
16471s have a chance to win it um someone will
16474s send it to you I'm sure head sweat is
16476s included you're welcome yes the head
16477s sweat is actually what gives it its true
16479s value yeah exactly if you just like ring
16481s it out you might get if you pay extra
16482s I'll run some laps around the
16485s building all right so we have 20 minutes
16487s 20 minutes until the next match both of
16490s you have either been in teams or um or
16492s you know been with teams have been in
16494s this position before everything is
16497s unlocked mystical mate I'll come to you
16499s first what is going through each of
16501s these teams right now now if I were in
16503s their position I would be spiraling uh
16505s but I'm a known stressor when it comes
16507s to these things which is why I did not
16509s typically get involved with the pics and
16510s the bands uh cuz whenever did it was not
16512s a fun time for me um I think you just
16516s kind of have to reset you accept okay
16518s we've lost two matches uh in truth
16520s honors in truth onor light's mind
16522s they've lost the first two matches but
16524s they've come back they've kind of
16526s settled their nerves I think they've got
16527s their confidence back a little bit by
16529s winning those as well yeah and the
16530s momentum right so now they're like okay
16533s we can do this yeah we we've won two
16536s matches we just need to win one more we
16538s have our full toall kit available to us
16541s including the flagship they don't
16542s necessarily need to use it but now they
16544s do have the ability to bring the bagor
16546s and arm a gun rush if they wanted to um
16549s if they wanted to utilize it in some
16552s way but they're also probably going to
16554s be concerned with the fact that tuskers
16557s have the Dominic and the Cru typhoons
16558s right so I it might change their ban
16562s strategy a little bit I'm I'm expecting
16564s Rapier hugan but then I might see I
16567s expect to see a Dominic span just to
16569s push them towards missile g yep um and
16572s you know the the disruption that come
16574s with it um
16577s or also I'm interested to see what
16579s happens if this Flagship comes out or
16581s not there's like a split opinion whether
16582s or not they bring them and I think
16584s actually it' be fun CCB convict look at
16586s me I'm looking at you now can you make a
16588s a poll in twitch chat will truth onor
16590s light bring their Flagship Balor for
16592s this last match I'd like to see what
16593s twitch chat thinks about that uh so we
16595s can base our opinions on or are they
16596s cowards or are they cowards that is
16598s added add a com my mystical mind this is
16600s not the opinion obviously I see not
16603s anymore I believe I believe you were
16604s confidently saying cowards earlier
16606s listen this this has can't be clipped I
16609s see oh okay you know there's actually a
16611s there's already a clip of you saying you
16613s know camera look at me getting down here
16615s and saying if you don't bring a flagship
16617s you're a coward it's yeah but I've
16619s changed my mind oh is that allowed yes
16623s oh okay I didn't know interesting can do
16626s that I can oh so anyway let's continue
16630s um what do you guys think about this
16632s Flagship or not Bart do you think
16634s they're going to bring it do you think I
16636s mean I feel like there's two questions
16637s question one are truth going to bring
16639s their Flagship or not in this next match
16641s question two are tuskers going to think
16643s that FL children like bring their
16644s Flagship or not in this match because
16646s those are two different but related
16648s questions yeah I think um I don't think
16651s tuskers
16652s cares that's my actual thing I don't
16654s think I hope so I actually think J I was
16655s thinking that's ear later on I think
16657s tuskers actually might be mentally at
16659s least in a better place for not having
16661s their flagship because they don't have
16662s to make the decision yeah to bring it or
16665s not that's that's been made for them I I
16667s think all the comps that tuskers have
16669s been running would effectively deal with
16671s the flagship anyway like they wouldn't
16672s suffer too much from being webbed by the
16673s Bal Gorn and they don't necessarily need
16675s capaca to run their guns for example
16678s especially with a lot of the Drone comps
16679s that they've been doing I think the only
16681s comp that would have struggled a little
16683s bit against the Balor was the comp from
16685s last match where they had the Loki and
16686s the lisus but even then those two ships
16688s would do an effective job of pinning
16690s down the Balor and allowing the tses and
16692s the nagas and the oracles to stay very
16693s far away so I mean honestly I think
16696s tuskers have kind of just accepted that
16698s there will be a Bor that they have to go
16699s up against but they are bringing comps
16701s that can both beat the Balor but also
16704s beat most of the standard comps that
16705s we've seen in the tournament so far can
16707s they beat meim gun Rush apparently not I
16710s mean seriously like we've seen it happen
16712s twice they've lost to it both times I
16714s they seem to have a lot of trouble with
16716s it and I think um that's where I would
16718s be worrying about right now so I I'm
16720s kind of thinking that if I'm I'm more
16722s afraid of medium gun Rush right now than
16725s Flagship battle I think a large part of
16727s why they're having so much issue is that
16728s they're bringing the three battle ships
16730s right and that takes up quite a bit of
16731s points and then they're typically well
16733s not typically sometimes they're running
16735s yes by the way that everyone's going to
16736s they're going to bring how much
16738s 640 oh okay okay so we have some amount
16741s of people that may or may not be smart
16744s twitch trap is always wrong oh so twitch
16750s chat RI against this man almost always
16752s wrong almost always wrong maybe this is
16755s the time that you're right who knows but
16757s what I was saying is um I think the
16759s major issue is that they oh now you're
16762s rioting oh now this is what you Riot
16764s over huh this this is it this was the
16767s thing that pushed over the Ed like up
16769s until everything was fine but that man
16771s just said we are wrong on the internet
16774s now they're
16775s unified um no what I was going to say is
16777s they're bringing the three battleships
16778s which takes up a lot of points and it
16779s doesn't really leave them much to both
16781s do War which they're using to both
16783s support and also amplify their damage
16785s with things like the vigils the vigil
16786s Fleet issues but also arbitrators or
16788s crucifiers to to reduce the incoming
16790s damage and have a screen right like they
16794s don't have assault frigs they're not
16795s being used much at all by either team uh
16797s we don't have any we haven't seen much
16799s in the way of like punishers or any
16801s other T1 frigs that have strong tanks
16803s that you can just sit on top of a Target
16805s and stop it from moving they are really
16808s relying on the vi Fleet issue which has
16810s fairly low web rate R and is also fairly
16812s squishy so it has to be close and it
16814s will eventually die and the crew which
16816s also suffers from the same thing low web
16817s range it has to get close to web which
16820s means that it will eventually die so I
16822s feel like if they did want to beat the
16825s medium gun spam they would need to put
16827s more points towards screening and I'm
16829s not sure if they've got any comps that
16831s could really effectively do that besides
16833s maybe the CFI Guardian comp where they
16835s would just kite around the edge of the
16836s arena and even then they're going to get
16837s hit right because the medium gun span
16839s one of the benefits is that it has the
16841s ability to out to about that 70 80 km
16843s Mark and still do decent damage um so
16846s it'll be interesting to see whether
16848s tuskers have something else in their
16849s back pocket that they're prepared to
16850s bring to count or if they're just going
16852s to go for a mirror match up yeah yeah I
16854s mean that is that is the other option if
16856s medium gun spams open for one team it is
16859s inherently now open for the other team I
16861s think it will really depend on what we
16862s see in the bands uh when we get those
16863s we'll we'll let you guys know we don't
16865s have them just yet um but I mean I'm
16867s expecting to see megas Ponte coming from
16869s uh tuskers maybe also the EOS the to
16872s like to ban that and perhaps if they're
16874s going for some sort of weird Shield
16875s thing they might go for the dger as well
16877s I expect not with this Conquest ban
16879s unlock I think they'll do something else
16881s and then I also would expect us truth on
16883s light to be banning the uh the Rapier
16885s and the hugan again I'm expecting tusco
16888s ban like you said um all of those ships
16892s but I think the final one is probably
16894s going to be like the lisus and then I
16896s think truth on a light stick with the
16898s Rapier and the hugan but they probably
16900s ban the Dominic and maybe duplicate ban
16903s the EOS at the end just to be sure that
16905s they're not going to face some other
16906s form of drone setup yeah we have seen
16908s tuskers bring a pretty potent EOS drone
16910s setup ear on in the tournament they won
16912s with it I can't remember right now who
16913s they beat but I do remember it was was
16915s quite dominant uh from from what I
16917s recall um so this is the part where
16920s there's so long to think about this and
16922s the teams now have played each other a
16923s bunch of times was it two matches in the
16925s in the upper bracket and then now uh
16927s four matches so they've played six
16929s matches against each other with very ban
16932s Theory and execution um flagships no
16935s flagships etc etc so all that
16937s information is you know spiraling around
16939s inside their heads right now and I
16940s guarantee you each of these teams uh
16942s last night went through and were like
16944s prepping for the teams that they were
16946s likely to face in the finals there was
16947s only four teams left when we came into
16949s the tournament this morning so really
16950s only has three teams you have to prepare
16951s against and you can kind of like make a
16953s okay we think this is who's likely to be
16955s facing us and you're going to watch all
16958s their matches you're going to be looking
16959s at what they're banning you're going to
16960s have a spreadsheet you're going to be
16961s kind of trying to figure out what
16962s they're doing with their bands what they
16964s don't like Bart like what kind of
16966s information can you kind of glean from
16967s doing this kind of research I mean
16969s honestly like I I kind of slightly
16972s disagree I I have a feeling that Treon
16974s or light probably only prepped versus
16976s tuskers just because of the ego thing um
16980s as for the research for it I mean like
16983s yeah you can literally just going back
16985s and watching the match like for instance
16986s you're talking about the EOS you can
16988s look at it and see oh these EOS were
16990s paper fit um you can go back and look at
16992s the Dominic's and you can actually just
16994s watch the way that they flew I clearly
16995s they didn't pay that much attention
16996s because I got M on top of but like you
16998s could go back and look at it and be like
16999s oh these guys have this plan where you
17001s know if we come in close to them they're
17003s going to run back to a beacon and then
17004s njd into our back line um you can glean
17006s a lot from fits even without actually
17008s having seeing the fits just by you know
17011s replaying something over and over again
17012s and seeing things like okay well that
17013s chip snck this one and he got Ned and
17017s now they're slowing down okay so clearly
17018s there's more heavy NES than just one
17020s right like you got you you got cat nuked
17022s instantly so yeah I mean you know I'm
17025s sure they did a lot of work I'm sure
17026s there's a lot of uh sleepless nights
17029s watching pouring over the replays um the
17032s thing is that gets really rough though
17034s is for teams going up against ones like
17036s truth honor light and tuskers is it's
17038s not just this sat that you have to look
17040s at mhm you have several years of matches
17043s and uh while the points are different
17046s that doesn't necessarily mean the comps
17048s can be different M um they a lot of
17050s ships are fairly changeable uh I mean
17053s we're seeing spiky boy fantasms coming
17055s out in a medium Shield gun Rush which is
17057s you know a lot of people like oh that's
17058s kind of weird and it's like well no
17059s that's pretty good so you kind of have
17061s to look at like their historical play
17062s and I would say that like historically
17065s um truth honor light is very like for
17067s the last couple years has been very into
17068s medium gun spam and they've also been
17070s very into uh ECM control uh specifically
17073s Jam ECM control whereas tuskers
17076s historically has been very into weird
17078s [ __ ] so that's a little harder like it's
17081s it's rougher to prepare against them you
17083s just comp sham them yeah I mean it's
17085s it's it
17087s worked it almost worked worked but now
17091s they doing the funniest thing maybe
17094s maybe maybe I mean we can look at the
17095s bands now I've me told the bands are
17097s available so let's take a look at the
17099s bands for this final match in allance
17100s tournament 20 so the Zoras the EOS the
17103s Cur and the pilgrim being banned out by
17105s the tuskers co and then truth on Alik
17107s banning at the hugan the Rapier The
17109s Dominics and the ashim so they Rec ni
17111s finally someone has recognized the
17113s threat the true threat of the triple Dy
17116s uh The Undefeated triple Dy in fact and
17118s Truth on the light baring that out so
17119s they see that comp and they know it is a
17122s threat uh mystical M what else do you
17124s see in these bands here I find it
17126s interesting that the tuskers at this
17127s point have decided that the lisus and
17129s the arazu aren't the two ships that
17130s they're worried about in terms of Recons
17132s but they've gone for the curse and the
17133s pilgrim um the rest of it I mean
17137s anticipated the Dominic ban just because
17139s it's shown to be such a strong and
17140s effective from the T
17142s and it's not likely that th would want
17143s to bring it out out of the blue without
17145s having had much practice with it cuz as
17147s Bart said there are slight intricacies
17150s to both fits and play Styles um and
17153s timings in the match that can all Impact
17155s how effective the comp is like do you
17157s all assign drones or do you all lock the
17159s target individually and then shoot or um
17162s at what point do you then swap to like a
17165s logistics frig or a logistics Cruiser
17167s instead of shooting a Mainline DPS ship
17169s and also THL have always been really
17172s really bad with drones so it's probably
17174s for the best that they've banned
17175s dominicis here um I think the ashim ban
17178s is really the interesting one as we
17179s haven't seen I think other Ashu bands
17181s from truth on the light or the tuskers
17183s so far I might be wrong let me know
17185s twitch chat you're already the enemy to
17188s Twitch they're going to tell me I'm
17190s wrong anyway everyone just like this guy
17192s sucks but it it shows again that they
17195s want to remove as much screening as
17196s possible and it seems like they're
17198s comfortable leaving in things like the
17200s visual Fleet issue or the ker because
17202s even though they do the same thing as
17204s the ashamu they do it at about the same
17206s range and they tank a lot less so it's a
17207s lot easier to clear mhm so just to be
17210s clear um all the conquest bands have
17212s gone they've been reset this is uh a
17214s best of one now basically this is just
17216s your regular old Alliance tournament
17217s match like you had faing weekend one
17220s except it's in the grand finals and uh
17222s if you lose it's the end of the
17224s tournament and if you win it's also the
17225s end of the tournament got you win like
17226s this is it there's only 10 minutes left
17228s maximum H well 15 if it goes to overtime
17231s I guess
17231s that would be very funny if we went over
17233s time would be very enjoyable um so I
17236s mean we're getting very close to this uh
17237s another typhoon comp is still available
17240s the tuskers as well um part of me is
17243s still expecting like you say the sort of
17245s medium gun Rush coming from truth on the
17249s light like that feels it's been so
17250s strong they've defeated tuskers with it
17252s multiple times already you know do you
17255s pivot away from something that's been
17256s proven to work so I think that the the
17259s one comp that tuskers has that seem
17261s seems to give medium guns a decent
17262s amount of trouble is the typhoon setup
17265s um and also I kind of like I'm going to
17267s try and try and get inside the minds of
17270s the people that are Banning here and
17271s which will either I'll be super correct
17273s and I'll feel really really smart or
17275s I'll be completely wrong and I'll still
17276s be like well they should have done what
17277s I said well that's why they lost or won
17280s um but the uh the curs pilgrim ban from
17284s the tuskers is a pretty good signal to
17287s say look we've opened up your medium gun
17290s comp that's kind of how I look at it is
17292s it's tusker saying bring this against us
17295s um I think it's also hinting towards
17298s them bringing well not wanting to see
17300s guidance disruptors yeah but you still
17302s have Sentinels and you still have
17304s crucifiers which also are ships that do
17306s that thing yeah and um I personally
17310s prediction for this even though we're
17311s not there yet I think tuskers brings
17313s Dominic's but not doin are
17316s ban no please please don't do it they
17320s run it back
17322s no um I I think that they uh not
17324s Dominic's I was I'm spacing Armageddon
17326s yes talk about that Navy issues or no no
17329s no regular issue we just replace the
17330s domies with gons because the doy andon
17334s are very oh yes is it though yes yeah
17337s Armageddon Armageddon hello sound
17341s guy yeah the uh no I think I think a
17343s triple geddon is basically the same like
17346s the way tuskers have been flying it I
17348s think triple geddon is very very similar
17350s the the downside is you can't use Sentry
17352s sniping yep but the upside big NES yeah
17356s so and that's the the lch pin of that
17358s tusker Dominic comp has not really like
17360s against the bad teams it's been the
17362s centuries but against these good teams
17363s it's the fact that when you get your
17364s three Dominic's into into the brawl into
17368s the melee uh you now have so many heavy
17370s NES and like what if you didn't even
17372s have to get that close I mean also
17373s there's a thing we said on the desk a
17375s couple of times uh you started uh by
17377s saying it um if you can't beat a shield
17379s Rush comp with uh whatever you're
17381s bringing then you shouldn't be bringing
17382s that comp in the first place um and yet
17386s some part of me some part of my brain
17387s thinks that one of these teams might
17389s just try and bring a shield rush and try
17391s and just win with it and we saw um the I
17395s think the tusos were Banning out the
17396s laus and the r other because they were
17397s afraid of those uh long range scrams
17400s they've left them open which I don't
17402s know maybe they're saying bring your uh
17404s your kiting uh comp with that lisus that
17407s was you you controlled the other team I
17409s can't remember who they were at this
17410s moment in time but they controlled them
17411s so well and kept them at arms length and
17413s almost no damage landed truth onon light
17414s you're thinking truth onor light might
17415s bring the fly killer yes no no you no
17419s typhoons are still open the typhoons are
17421s just oh come on like yeah I'm trying to
17423s talk look at all this t no I'm aware I'm
17425s saying imagine these typhoons are
17428s blowing up Tenon deacons true that was
17430s something like I mean all and all those
17432s paints are available y yeah is the Hy
17436s available think right sorry I'm I the I
17438s believe the Hy is can we see the bands
17440s again rap hug Rapier and Ash hug Rapier
17444s okay so the hyena the vigil Fleet and
17445s the regular vigil all available um we
17448s did see the hyen good Alfred basically
17450s the start of the last match but still
17452s Cruise typhoons were able to apply to
17454s tenan deacons which already is is an
17458s impressive uh achievement um honestly I
17461s think uh Bart you may be right in this
17463s uh in that instance uh I think that is
17465s what we've seen so far at least from the
17467s tusker that might be what I would choose
17469s to bring yeah I I I think the tusker set
17471s up for them to bring I'm not going to
17472s necessarily say it's their Apex comp um
17475s cuz that might be the the potato Fleet
17477s but uh cuz they're they're both good but
17478s I think this a cruise typhoon comp it's
17480s undefeated no one's coming even close to
17482s it um I think that because the hyena is
17485s open uh it gives you so much control um
17487s because the issue with the hyena is
17490s like I'm trying to I'm literally trying
17492s to visualize the point breakdown and I
17494s can't because it's too complicated to do
17496s in my head right now but I feel like you
17498s can bring the triple uh Cruise
17500s battleship and a hyena and then throw
17503s like two crucifiers in there to keep the
17504s hyena alive or something like that and
17506s then just use the fact that you have
17508s massive damage that applies to literally
17510s every ship in the game apparently
17512s including tournament deacons even though
17514s it shouldn't to win the game there so I
17517s mean that's that's kind of what I think
17518s tuskers does and the thing with that
17520s comp is you know what would be really
17521s really good against flag Balor M what
17523s about this ashim M BAND from truth on
17525s the light though I feel like the other
17526s three bands make obvious sense to me um
17530s it's the it's the way bab boys and it's
17532s the the the dmy boy um ashim seems to
17535s sort of not fit in there one hello y I
17538s am looking at the chat reading all of
17540s your beautiful and wonderful opinions um
17543s I think that I mean again it just kind
17545s of calls back to the fact that truth on
17547s the light don't seem to want to be
17549s screened all that much I do feel like um
17554s we might see a little Florida man at the
17557s end it's entirely possible um I was
17560s actually thinking I think I think we
17562s might see some alligators um Loki still
17565s open I think if I'm Loki still open yes
17568s so that that there is still ham Rush on
17571s the table neither team has fielded it
17573s against the typhoons I feel like ham
17576s Rush might do okay the main concern is
17580s not being able to get onto the typhoons
17582s and we have seen in one of the previous
17583s matches that tuskers fly their typhoons
17586s very very well where they were basically
17588s in three different corners of the Arena
17589s so even after you've killed typhoon the
17591s other two typhoons are going to be so
17594s far away right you're going to spend so
17596s much time getting there the key thing
17598s for truth on the light and the reason
17599s why they may may have Bann the Ashu is
17601s that they need to get on top of the
17603s typhoons quickly while they're still
17604s close together and one of the things
17606s that would have stop them is longrange
17608s webs right so the only real way that
17610s they would be stopped now is vual Fleet
17613s issue which means it has to get into a
17614s reasonably close range and may get
17616s counter webbed or a hyena which has
17620s probably the best range of any of the
17621s ships left um followed closely by the
17624s Loki
17625s so I mean I I I do feel like that
17628s there's going to be a ham rush just to
17629s to end it out hopefully not like a
17631s slepner and kriel rush but I could see
17634s that yeah yeah I could also that's also
17636s these are the two things that are coming
17637s to mind right now there's there's so
17639s much on the table there's so much open
17641s this is a a best of one I've said this
17643s already I'll say it again just to
17644s highlight the importance of where we are
17645s now in this tournament it literally
17648s comes down to the decisions that have
17649s already been made in terms of banning
17652s the decisions that have already been
17652s made in terms of Which comp they're
17654s going to bring and then now uh they have
17656s to decide which ranges they're Waring in
17657s both teams are in system and are warping
17659s to the arena as we speak so the match is
17662s is almost ready we are so close like a
17665s minute or two away from the conclusion
17668s of Alliance tournament 20 so we had
17671s truth on a light okay they came in
17673s direct invite from last year uh where
17675s they become fourth last year fourth um
17678s and they did uh excellent they stormed
17681s through the upper bracket making it to
17683s the uh the winnner bracket final where
17686s they went 2-0 against the tuskers co
17688s knocking tuskers down into their uh into
17691s the elimination bracket the tuskers also
17694s had a great run with a direct invite
17695s coming second last year going 23 against
17699s uh Fraternity in the Grand Final um and
17702s then they came in they went through the
17703s upper bracket to the gr to the upper
17705s bracket final got knocked down went two
17707s and0 against Platinum sensitivity and
17708s then came into this Grand Final now
17710s going 2-0 against truth on the light
17712s truth on the light have now come back 2
17714s to2 and Truth on the light are bringing
17716s their Flagship so we are going to see a
17718s flagship comp okay on the field so mytic
17723s kite black are you guys ready I hope you
17725s are all ready out there as well ladies
17727s and gentlemen this is it this is the
17729s final match of Alliance tournament 20
17731s the winner of this match will be your
17733s Champions so for the last time let's
17736s head over to the arena
17740s hello I am moderator joined by Starfleet
17743s Commander for what will be the final
17745s match of Alliance tournament 20 truth
17748s onor light has brought their Apex Bell
17750s Gorn supported by medium guns spam
17753s however tusos Co have brought not one or
17756s two but three typhoons and hyenas so
17760s these Fleet typhoons are they going to
17762s sweep away this Bal Gorn is that ball
17764s going to be like Winston and Cast Away
17767s or will the hyenas pounce on these
17769s deacons and take a bite out tror light
17772s as I hear some cheering going on from
17774s the from this Des at the moment per
17775s excit for the match Cruz Fon as we've
17777s seen earlier today the damage going be
17779s kind of Landing fast from two the light
17781s but tuska is going to have a difficult
17783s job I think the balor's going to get
17784s webs immediately yes Balor came in at 10
17786s kmet off the beacon he's going to be in
17788s web range of everything and they're
17789s going right for the hes I think that's
17790s the perfect call the hes are trying to
17792s get away as fast as they can and they do
17794s actually for the most part Flack
17796s Inquisitor is the only one and the Ty
17798s typhoon Fleet issues are running in
17800s they're trying to hard commit onto the
17801s Navy bruix they're trying to just knock
17803s it out using those paints to apply
17805s perfectly and that bruix is taking an
17808s absolute pounding blue melon going down
17810s into half armor NES onto the Navy Omen
17812s just trying to turn it off meanwhile all
17814s of this CHL core is getting on top of v
17817s d and trying to say v d these nuts
17820s you're getting out of the Arena on you
17822s at zero blue men and about to go down in
17824s the butic Navy ISU three highers as well
17827s for the Tusa so plenty of application
17829s the Cru will be hitting perfectly and
17831s the webs are getting on top of that
17833s Deacon once that TW that sorry that
17836s bruix goes down those deacons are both
17838s webbed are they webbed apart from each
17840s other one hyena down they still have two
17842s left one down the answer to bring for
17845s your hyen is bring more highers the blue
17847s men does go down the everyy botics next
17849s Target is the Deacon as you said Lucas
17851s quorn Tepe and webbed as you seen
17853s earlier today these things just pop with
17854s the and Tin Baron is on top of him at
17856s zero which is perfect but tin Baron is
17858s taking n pressure Lucas isting web down
17861s really hard that's at least like two or
17863s three webs on him the hyena one of them
17865s is dropping one of them's low help they
17867s trade the Deacon they trade the Deacon
17868s for the hyena there's Flack left there's
17871s still NES onto Tin Tin has gotten webt I
17874s mean the typhoon of vld is still
17876s surviving I said vld these nuts but vld
17879s is turning around and saying hey you're
17881s not sweeping me out my typhoon we're
17883s going to be the gust of wi that knocks
17885s you down as this Deacon of tin Baron
17887s goes down and explodes to cruise tin bar
17890s going down there's still one more high
17891s in the left for the tuskers that's
17893s that's why you bring three of them in
17894s the first place the typhoon still
17895s looking strong looking probably to go
17897s for the estar maybe the Balon is still
17899s an impressive force and chriso taking a
17901s lot of dam damage oner webbed and TP
17903s down by THL about to go down this to
17905s structure is in structure and he does go
17907s down logy 3 is going down for tuskers
17909s now yeah I mean that Inquisitor wasn't
17911s even caught down by any of these tackle
17913s chips it was just the Bal Gorn of a is
17915s saying you're caught at 70 km and you
17918s going to slow down and die the start
17920s ever is taking a massive pounding he has
17923s basically not moving at all he's he's
17925s either not propping because he doesn't
17927s want a signature to bloom and get hit by
17928s cruises either earlier or he's just
17931s completely Capt right anyway he's about
17933s to go down and once he goes down
17936s critically vld is getting some uh
17938s repairs it looks like that's either
17940s active tank or that's going to be logib
17942s Bots and it is logib Bots that's going
17944s to be the other typhoons supporting him
17946s with those heavy and medium drones
17948s providing crucial logistic support
17950s speaking of support though that pontif
17952s effect FX is going down and once that
17955s that's down that's the armor links off
17956s the last thing that the Bal gor need to
17958s survive Navy Omen doesn't have any links
17961s it's just some Cruisers left for THL and
17963s the Bal Gorn against the world I think
17965s an Avage does go down for the tuskers
17967s the Reps off for tuskers but the damage
17968s as you said is is is lacking on THL I
17971s think I don't think they'll be able to
17972s get through all the fs at you know in
17974s the match VOD the primary for THL might
17977s get him down the flag is the Bal gun is
17979s a flag remember that so he will have
17981s webs he's have lots of NES so he he will
17983s be able to get rid of the Reps Omen
17984s going down for THL good call from from
17986s the tusco side and critically this is a
17988s gun bell it's not just this is going to
17990s have maximum tier you know or remans you
17993s know you know sorry turrets it's going
17995s to have that maximum you know meta 17
17998s damage the Bal Gorn you know is losing
18002s you know a little bit of support as that
18004s omen of Jordan goes down this vld Fleet
18007s typhoon has got a cloud of you know
18009s heavy B trying to support it but he's
18011s down as a 3% armor and he's bleeding
18013s some structure now VI hanging on with a
18016s threat he needs to hang on for as long
18018s as possible because if it comes down to
18019s two battleships against Bon the Bon I
18021s think he should lose but he'll have much
18023s better chance into structure trying to
18025s cool back a bit of shield for HP and a
18027s bit of armor coming back as well he does
18029s go down voodo voo is down yeah
18031s critically though mirie and cartof are
18034s alive so right now if I'm Flack what I'm
18036s trying to do is I'm just trying to get
18038s away get away from verdict and you see
18040s he's running away on the screen which is
18043s perfect you have to play for points
18044s right now if you're tuskers you are up a
18046s total of 42 points the meus of wex which
18049s is going to be the Skirmish links has
18052s been caught by again the Bal Gorn which
18055s can just web infinitely and we see those
18056s drones chasing after him the omen of
18059s verdict putting his guns on top of him
18062s trying to burn through the remaining
18063s armor baring St about to go down to the
18065s Moler it might be just down to Amelia
18067s dust space I think oh andir and that
18070s Magus are sitting on top of that Beacon
18072s at zero the ponts of JJ looks like he
18075s was trying to spool but I'm not sure if
18077s he was able to get it off I don't think
18079s so brain about to go down oh he does
18081s have the spool effect he's burning down
18083s there's a cloud of drones and he gets
18084s away at the last minute before he is
18086s getting down into lower armor I mean
18088s amazing plays from him but at the moment
18090s they still got two to go through for THL
18093s I don't think they can do it just the
18094s Bor and a Navy Omen yeah and that's the
18096s thing they would have to kill I mean
18097s this Fleet typhoon of Miri just to be
18100s you know on points ahead again it's a
18102s 30-point differential the M of brain
18104s star is trying to play for his life cuz
18106s he's 11 points he's not trying to
18108s survive to do damage he's trying to
18110s survive to continue to live Omen of
18112s verdict is trying to close range but the
18114s typhoon Fleet issue uh so far is just
18117s trying to chill on top of the beacon and
18119s again that hyen sorry not not hyena that
18123s uh Omen does go down the merer going
18125s down here as well so it's a total of 41
18129s points and CR Ally now cartof is not
18132s enough they have to kill mea Chief or
18134s they'd have to kill a hyena and a
18135s pontifex for truth honor like to claw it
18137s back with only four minutes left do you
18139s think they can do it I don't know
18141s there's twoo there's a fleet typhoon and
18142s a typhoon both really good pilots and
18145s just Amelia really in the B gun and Navy
18147s Navy it's going to be a tough one the
18148s typhoon is MJ ding he's on the beacon
18150s he's trying to get away from verdict Mia
18152s duck space initially looked like he's
18154s getting webbed with the typhoon of
18156s cardar jumping perfectly away from what
18159s looks like aelia dust bace trying to use
18161s the range and saying yes you have 70 km
18163s webs but I have 100 range you know that
18165s I can get off these kind of beacons and
18168s miraie now getting webbed Again by the
18172s side of uh verdict who's on top of him
18175s at zero and this Bal Goron is menacingly
18177s chasing him after him it looks like Jaws
18180s but again mirie is on the beacon and
18183s there's no scram Mira can jump away at
18186s any time he wants and this is the beauty
18188s of these beacons you can use them at the
18189s end of the game to try and get around
18191s once you get the scrams down and Tackle
18192s you can escape if you want to speaking
18194s of things that won't Escape Verdi is
18196s getting hit and it looks like he is
18197s about to be judged by these cruise
18199s missiles and with that Amelia Ducks
18202s space is the lone remaining Survivor
18204s that massive purple bar is going to be
18206s two top tier officer reps and tuskers I
18209s don't know if they can kill it but with
18212s this the Bal Gorn does not have enough
18214s time with two minutes left I don't think
18216s to kill anything so I'm going to say
18218s we're going to attentively say that we
18219s might have our new champions for this
18221s year but I think will they get the balun
18223s down I don't think so but tuskers I
18225s think should give it a go I think you
18227s absolutely have to and we've seen you
18228s know these double web uh fits and
18231s sometimes a web and a scram and that's
18233s part of the fact is that yeah you don't
18234s get a scram bonus but you need to revent
18236s people from getting an mjd away from you
18239s and often these kind of comps that THL
18241s bring they put webs and that's for the
18243s simple reason that you need to be able
18245s to kill tenen deacons right or you need
18247s to be able to kill other uh frigs like
18250s the navatos and The Inquisitor that are
18252s hard to track and again we see another
18254s micro jump up play as it looks like the
18257s tyon fleet issue is getting away now and
18260s he it does he is spooling right now he's
18263s spooling perfectly away and he is 69 a
18267s very nice distance away from the center
18269s of the arena and you know what else is
18271s going to be nice tusers co they looked
18274s like they were about to get reverse
18275s swept they looked like they were about
18277s to get cleaned out and just broomed out
18280s but you know what the fleet typhoons the
18283s cruise Miss end up winning the
18286s tournament I mean who have thought tyoon
18288s back again King slay's back absolutely
18290s fantastic I mean honestly you know THL
18293s almost reverse we both these teams super
18295s super season teams not surprised that
18297s we're seeing here in the finals and a
18299s fantastic run for tuskers going back
18301s into losers and going back against speak
18303s of some seasoning we are seeing some
18304s very very uh I would say salty and spicy
18307s chat right now in local understandably I
18310s mean truth honor light they've been
18311s playing for you know the better part of
18315s you know basically with this course six
18316s seven years um you know some new members
18318s just like uh nith uh unfortunately uh
18322s you know losing in this match but again
18324s even if they killed this Fleet typhoon
18326s it's down 57 points it wouldn't be
18328s enough they would have to kill the fleet
18329s typhoon and a ponx or hyena and so far
18332s the ships are doing an excellent job of
18334s just sitting perfectly at a beacon
18336s saying chilling I'm just chilling you
18338s web me I'm going to go km the other way
18341s away from you both these teams though
18343s getting a lot of ships for the prizes
18344s and they're going to be going home with
18346s low trillions of isk in in value so it's
18349s you know second place first place it's
18351s first place is for the you know I want
18352s to go for the win but they're still
18353s going to go home with loads of prizes
18355s I'm you know tuskers going down to
18356s losers keeping the mental and coming
18359s back and getting the win even though
18360s they almost got reverse weed is
18362s absolutely incredible hey I thought that
18364s the tuskers they might manage to choke
18367s on some of their own you know their own
18370s meet here and it looks like they have
18372s proved us wrong they have said that the
18374s Cru typhoons and their comp mirie has a
18378s big big brain the Cru has brought the
18380s pain and they are going to gain first
18383s place this year in Alliance tournament
18385s 20 it is official the clock is done they
18388s win by a total of 57 points and they are
18390s going to win a total of 40 of these
18393s Cruisers 40 frigs and 20 ships they are
18396s going to win 100 prize ships and the
18399s first time ever they win a best of five
18401s against truth honor light we're going to
18403s send it back to the desk for myself and
18405s Starfleet it has been an absolute
18406s pleasure to bring you the grand finals
18408s of liance tournament 20
18434s it is the tuskers co the champions of
18437s the liance tournament 20 defeating truth
18439s honor light in an incredibly exciting uh
18441s best of five grand final from starting
18444s 2-n up to going down to 22 and then
18447s taking on the flagship in the last match
18450s probably truth on light's best comp with
18452s right there with that Flagship and by
18455s God they did it the tuskers co are the
18457s champions we saw some incredible plays
18459s right at the end there from both me
18461s cheve and Amelia dark space Amelia
18463s getting in there trying to bump that
18465s typhoon as he was micro jump driving
18467s away cuz he was trying to play keep away
18469s towards the end and I he almost got it
18471s there was one bump was successful Mera
18473s held his held his nerve the second bump
18475s missed and as soon as that happened he
18477s was out to there and that was GG
18480s incredible final what a match what a
18482s match seems to be
18483s zealous amazing what an incredible
18486s tournament uh months ago we started here
18489s we are today the Grand Final and it goes
18492s to a best of five again what more can
18494s you ask for uh the tuskers the tuskers
18497s so they're in our two time Alliance
18499s Tournament winning champions the tuskers
18501s co congratulations from all of us here
18503s um I think I mean not just me and CCB
18506s zealous yes there we get some of our
18507s friends whole crew of people I invite
18510s everybody on it's an old at tradition
18512s that everyone that helps with the
18513s production come on in come and join us
18515s on the desk all these wonderful people
18517s that helped make the production what it
18519s was was uh small to big uh all enjoy
18525s their time here in Iceland couldn't have
18526s done it without them eternally grateful
18529s from my heart thank you very much
18531s everyone and once again to the tuskers
18533s congratulations to you yeah
18534s congratulations tuskers and I think one
18536s last time with some clapping we can
18538s activate party mode Let's Go everyone
18541s enable the clap there we go thank you
18543s for watching Alliance tournament 20 I've
18545s been CCP overload this has been the rest
18547s of them uh we will see you whenever we
18549s see you
18553s [Music]
18580s [Music]
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