Hey! These three missions were actually created as part of a project to test our existing content authoring tools to see in which way we could potentially improve them in the future. And no, I cannot go into any details about our learnings, but we managed to create new missions without encountering major problems (but it was also not really smooth). But I can share one interesting bug, where we learned a lesson: The missions accidentally sneaked out already in the February release, when they were only partially done and caused a few players to get stuck in them.