over 2 years ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
over 2 years ago - EVE Online Team - Direct link

Ceaseless Capsuleers,

Dive into unrelenting combat aboard powerful destroyers as you prove your strength and skill in the next Abyssal Proving Ground event, going head-to-head in brutal 1v1 duels

This event begins at 11:00 UTC on 19 August, and runs until 11:00 UTC on 22 August.

The ruleset for the event is as follows:

  • Only core empire tech 1 destroyers as well as the Sunesis may enter
  • 50% damage bonus to all turrets and missiles, and +500 Shield/Armor/Hull HP
  • The benefits of overheating all tackle, propulsion, repair, resistance, and energy warfare modules, as well as all turrets and missile launchers, are doubled in this arena
  • Shield rechargers, power relays, and flux coils, as well as core defense field purgers, sensor dampeners, and weapon disrupters, cannot be fitted.
  • Ships entering this arena may fit a maximum of one local repair module
  • Modules are restricted to meta level 5 and below
  • No pirate implants allowed

Prepare your fittings as well as your Proving Ground filaments, available in Abyssal Deadspace or on the in-game market, and brace yourself for all-out combat as you strive for glory - making your mark on the leaderboard and earning special rewards!

Play EVE Now
over 2 years ago - EVE Online - Direct link
Ceaseless Capsuleers,

Dive into unrelenting combat aboard powerful destroyers as you prove your strength and skill in the next Abyssal Proving Ground event, going head-to-head in brutal 1v1 duels

This event begins at 11:00 UTC on 19 August, and runs until 11:00 UTC on 22 August.

The ruleset for the event is as follows:
  • Only core empire tech 1 destroyers as well as the Sunesis may enter
  • 50% damage bonus to all turrets and missiles, and +500 Shield/Armor/Hull HP
  • The benefits of overheating all tackle, propulsion, repair, resistance, and energy warfare modules, as well as all turrets and missile launchers, are doubled in this arena
  • Shield rechargers, power relays, and flux coils, as well as core defense field purgers, sensor dampeners, and weapon disrupters, cannot be fitted.
  • Ships entering this arena may fit a maximum of one local repair module
  • Modules are restricted to meta level 5 and below
  • No pirate implants allowed
Prepare your fittings as well as your Proving Ground filaments, available in Abyssal Deadspace or on the in-game market, and brace yourself for all-out combat as you strive for glory - making your mark on the leaderboard and earning special rewards!

PlayEVENow