almost 3 years ago - CCP_Habakuk - Direct link

Hey!

We are planning a mass test on Singularity on Thursday, February 24th, at 17:00 UTC (= EVE time)!

What exactly is being tested?

Several changes to our audio and graphics engine, most of them should have no direct visible or audible impact, but we need to test the performance (which should be even slightly better) and stability of the client:

  • WWise audio SDK upgrade
  • Refactoring of code for ship engine sounds
  • Changes to reflections (this one should be visible :slight_smile: )
  • Preparations for future graphics features

How to connect to Singularity for this test:

  • Ensure that the launcher is patched to the latest version (important for Mac)
  • Change the server from Tranquility to Singularity in the bottom right corner of the launcher and log in as normal.
  • More detailed instructions are available here.

Test instructions:

  • Please join the channels MassTesting (for instructions), MassQuestions (for feedback)
  • Ensure that audio is enabled
  • Fly whatever you want
  • Join fleet W or X (should be in fleet finder)

Steps (on command by CCP):

  1. Meet in FD-MLJ, docked (in either station or Upwell structure)
  2. Undock and warp to X-BV98 gate
  3. Jump to X-BV98
  4. Warp to Tatara
  5. Shoot the Tatara (no other PvP)
  6. Warp to Poitot gate
  7. Fleet W: Jump to Poitot and setup camp
  8. Fleet X: Jump to Poitot and fight

What else should I know?

  • Use the command /moveme to be moved to the start system FD-MLJ.
  • 2M Skill points will be awarded on Singularity for this mass test.
almost 3 years ago - CCP_Habakuk - Direct link

The clone jump issue is being worked on. Thanks to whoever sent a bug report about it!
As workaround: it is possible to jump from stations, only Upwell structures seem to be bugged.

almost 3 years ago - CCP_Habakuk - Direct link

The clone jump bug should be fixed now on Singularity. No hacks needed.

almost 3 years ago - CCP_Habakuk - Direct link

Thanks to everybody who participated! I applied 2M skill points to all participating characters on Singularity.