Greetings,
The Patch Notes for the March 2020 release are now available. As always, we will keep updating the main page with all subsequent point releases but to increase the visibility each update will also be posted in this thread.
Greetings,
The Patch Notes for the March 2020 release are now available. As always, we will keep updating the main page with all subsequent point releases but to increase the visibility each update will also be posted in this thread.
PATCH NOTES CHANGELOG:
11/03/2020
Defect Fixes
Gameplay:
Audio & Graphics:
12/03/2020
Features & Changes
Miscellaneous:
Defect Fixes
User Interface:
A few defect fixes have been added with today’s deployment:
Defect Fixes
Gameplay:
Audio & Graphics:
I hear you. We are working on putting the information together with the teams involved for everyone.
Hey Mestoth,
The Micro Capacitor Boosters are just collector items and we have not been adding any more to the game for a decade now. Instead of having ten different colletor items, we consolidated them into one and to emphasize that these are unique we made them into a storyline module.
We have done that with all deprecated Micro modules in the previous Tiericide passes for other module groups.
These three missions were part of a project to test the existing content authoring tools to see in which way we could potentially be making improvements in the future
Thanks for letting us know. I will forward that to the team!
Patch Notes for today’s point release:
Features & Changes
Miscellaneous:
Defect Fixes
User Interface:
I believe that you need to get top damage for this.
EDIT: Correction.
Is the assumption that the event will impact Frigate prizes your main concern here or what, in your opinion, made the previous Skilling Spree better?
Patch notes for today’s point release:
Features & Changes
User Interface:
Defect Fixes
User Interface:
About the red dots: We do think this feature has value, particularly for newer players, but we know it has caused some aggravation and we’re always looking for ways to improve.
We’ve already made some changes to this feature so it isn’t showing the red dots anymore where they are not necessary (drones and probes for example) but we know there may well be other places we can improve.
If you guys have any feedback on the specific pain points you’re still dealing with I’ll be happy to pass that along to the relevant teams.
This is actually super useful feedback and is just what we’re looking for. Thanks!
I hear you guys on the request to add an option to remove it and rest assured I will be passing that along.
At the same time I’m also looking for feedback that will help us improve it to the point where people aren’t quite so desperate to disable it.
It’s my place to help act as a bridge between you guys and the development teams - I know I will take a bit of heat in the process sometimes. But I do honestly want people’s opinions to be heard.
Patch Notes for the 18.03.2020 point release:
Features & Changes
Tutorial:
Defect Fixes
User Interface:
We are looking at having it for a few weeks, but will monitor how things go and adjust the time as needed.
Right now, it is too early to say what we are going to do with this in the future but I would also love to see some new Epic Arcs
Greetings,
The patch notes from today’s update are now available:
Features & Changes
Balancing:
Changes to Faction Warfare:
Exploration:
Graphics:
Miscellaneous:
Missions & NPCs:
Ships:
Structures & Deployables:
Absolutely. We are moving forward with the changes in March and will have the news out for you with additional details by the end of this week. The important thing to note is that Moon mining extractions that are currently underway won’t be affected by the ore distribution changes, so you will get what the job promised you would.
A couple of minor changes going live today:
Third Party Developers
Static Data Exports (SDE):
Defect Fixes:
Localization:
Seems like you have already answered your own questions.
However, if you actually want to know the answer then the lack of sound in Jita IV-4 and Caldari hangars is a bug that will be fixed with today’s deployment.
Patch Notes for today’s release:
Features & Changes:
Miscellaneous:
Defect Fixes:
Audio & Graphics:
To the best of my knowledge there was a brief issue where some bad unicode characters were not caught properly by our system. This has not been reapplied and everything should be working as intended.
Let me take that back. You should be able to use brackets. I have notified our folks internally to take a look at it momentarily
Sorry for the confusion, Lena. Brackets should be a go - we are looking into it.
Good stuff. Thanks for bringing this up right away!
Good day,
Please find today’s patch notes below:
Features & Changes
Exploration:
Missions & NPCs:
Resource Distribution:
Yes, this is intentional.
A couple of defect fixes coming in with today’s deployment:
Defect Fixes
Audio & Graphics:
Localization:
PvE:
Yup. Just got it in now Updating relevant pages with:
PvE:
Good day,
Today’s patch notes are now available.
Features & Changes
Events:
Implants:
The new Guristas Hydra implant set has been introduced. This implant set improves range and precision of both drone and missile weapon systems. Hydra implants have no effect on fighters.
Blueprint copies for the Hydra implants will initially be available through loot drops from the Huntmaster Outpost sites in Caldari Lowsec and Venal.
The ‘Valdimar’ drone and fighter hardwiring implants have been introduced. These are initially available in the Hunt event:
Miscellaneous:
A few additions:
Features & Changes
Graphics:
Defect Fixes
Technical:
Localization:
User Interface: