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278s | for |
314s | [Music] |
325s | greetings and welcome ladies and |
327s | gentlemen to the official Rockfish game |
329s | stream where I am your host Eric your |
332s | community Ambassador I am joined with |
334s | Gary right over here this beautiful man |
336s | say hi Gary hi Gary oh wonderful so um |
341s | we did have a little bit of adjusting on |
343s | some audio so guys if there is something |
345s | that feels a little strange um sorry |
347s | about that uh streams have those |
350s | technicalities and we work through as |
351s | best we can with what we've got so |
353s | pretty sure it's it's pretty stable on |
355s | all fronts so but again if there is |
357s | anything that sounds wonky or weird uh |
359s | just let us know in the chat we'll see |
360s | if we can on the Fly make some tweaks |
362s | otherwise we got a nice little show for |
364s | you today um so if you saw the Discord |
367s | message we are restructuring the streams |
370s | and by we I mean Gary because this mad |
372s | lad is the one who actually did it uh |
374s | putting everything together on how we |
376s | are going to be uh flowing through these |
379s | spaces with you all um obviously these |
381s | are Community Centric streams they |
383s | always have been they always will be uh |
385s | so today we're going to be navigating |
387s | some uh nightmare difficulty we're going |
390s | to see if we can finish off the story uh |
393s | you know be a beautiful way to wrap |
394s | things up uh then move into other |
396s | segments accordingly we're going to be |
399s | uh having little segments to help you |
401s | guys identify core features maybe stuff |
404s | that you didn't know about that |
406s | everspace 2 can actually do and provide |
408s | that experience for you um so um with |
412s | that today we're going to be talking |
414s | about the inventory space itself uh what |
416s | you see on the screen so we'll get to |
417s | that in a little bit we'll also have our |
420s | um question answer segments per usual |
422s | we'll have a interview with one of our |
425s | developers inside Rockfish so you'll get |
428s | to get uh learn a little bit more about |
430s | Yan and what it means to do quality |
433s | assurance from his perspective so stay |
435s | tuned for that uh we'll also uh goodness |
438s | there's there there's so many things |
440s | there's so much we also have a game |
442s | challenge which I'm going to try to do |
443s | for you um and then we have pictures |
446s | that we chose from you all that the team |
448s | chose the best ones there there's only |
450s | 10 we'll see if yours made the cut and |
453s | then we'll wrap up with a little uh |
455s | couple of announcements so all that |
457s | being said I'm going to immediately get |
459s | into this nightmare mode uh playthrough |
462s | so Gary I am going to need you to vanish |
464s | see you later yep I know I know so sad |
468s | so sad um but we finished here uh doing |
473s | the |
474s | uh was the shadow creature who did the |
477s | shadow creature and felt really good to |
480s | accomplish that task on stream with you |
482s | all uh last time which was 72 years |
486s | ago um yes I know that we're going to |
488s | get some DLC information transmission |
491s | from but we want to keep moving |
493s | identifiable source so yeah I haven't |
496s | played this game since the last time uh |
498s | we were on stream this save file has |
500s | been only played on the streams with you |
504s | all we started it together dang it we're |
506s | going to finish it together it's going |
507s | to be awesome um and this is kind of |
510s | really proven that point cuz the DLC is |
512s | just now kicking in haven't loaded it |
514s | yet um but regardless of that uh |
518s | priority is let's finish let's finish |
522s | the main |
524s | story oh my gosh it's so great to be |
527s | with you all in chat and look at all you |
529s | happy Lads out there ah so good welcome |
533s | welcome to |
534s | everyone and as that reminder um just |
537s | cuz I can't say it enough probably uh |
540s | if you have questions comments all that |
542s | type of stuff please feel free to just |
544s | drop it into the chat Gary will catalog |
547s | those and then we will answer them uh so |
549s | that you get all the news and and |
551s | details of uh what we can share at least |
554s | so we'll be |
560s | good woo oh throat's |
567s | dry Erica's back says E2 motto yeah I am |
571s | I am in fact here I am |
574s | present I'm like I'm going straight for |
577s | the gut of the mainline missions right |
579s | now so we're just like I think that |
581s | we're prepared I think my equipment is |
583s | up to |
588s | stuff seeing some incredible questions |
590s | in the chat yeah nice |
593s | nice oh |
595s | dear I'm going to answer that one |
597s | straight off the bat sorry not sorry uh |
599s | I'm I'm to wonder if that's my wife |
601s | actually uh in Disguise in the chat on |
603s | on |
604s | YouTube oh that's funny for those who |
607s | missed it um sorry not sorry had asked |
610s | what's it like being the best looking |
611s | developer at Rockfish and they asked |
613s | Gary specifically that question it's |
615s | great it's |
616s | great so good all right so um a big part |
623s | of what we've been doing in this uh |
624s | playthrough of the main campaign is also |
626s | skipping dialogue like we're just |
628s | triggering it we're trying to to |
629s | complete it we are on a mission guys |
632s | well that was a lot easier than I |
633s | anticipated that's right it was then how |
635s | are things at base all right all clear |
637s | preparations |
639s | under oh my goodness I don't know if |
642s | we'll have enough time to finish it all |
643s | oh man I want I want to I want to we'll |
647s | see we'll squeeze it in we'll squeeze |
649s | you |
650s | in not now please come on help the |
654s | second thing not only that they're even |
657s | going to send their Flagship a drone |
659s | carrier |
660s | wow you really areed oh my God the |
664s | questions you guys are throwing coming |
666s | in now this guys you make these streams |
669s | so much fun thank you everybody for |
671s | being here just being a part of this |
673s | this fun little Adventure that we all |
674s | like to have together I'm like goodness |
677s | Guy The Future streams the the plans for |
680s | the future streams like everything seems |
681s | to be getting in order I'm excited I'm |
683s | excited for the future |
686s | here oh man |
690s | it's going to be fun so first things |
693s | first I'm really focused on just |
696s | champing this Mission I am curious for |
698s | those in the chat um I imagine many of |
701s | you have completed the main story line |
703s | I'm curious how many of you have gone |
705s | back through the game a second time and |
708s | then I'm also curious of those of you |
710s | who have completed the game from start |
711s | to finish on nightmare I'm really really |
714s | curious now it's a kind of a |
716s | multi-layered question so I'll ask it |
718s | one more time but for those of you who |
719s | have finished finished the campaign I |
721s | want to I want you to push like one in |
723s | chat if you've finished a campaign more |
726s | than once push two and if you finish the |
728s | campaign from Nightmare beginning to end |
730s | push three that's what I that's what I |
731s | want one two |
737s | three Bearded Frog says totally never |
739s | played this game awesome good we are we |
742s | are making progress in chat that's for |
746s | sure I'm seeing a lot of Threes oh my |
749s | gosh |
750s | absolute Legends |
754s | here a few times says |
758s | Kaza and some of the screenshots you've |
760s | posted seems like you've played it more |
762s | than I have and I got I have many hours |
765s | in this bad |
767s | boy can I choose multiple options well |
769s | it's really like if you've completed one |
772s | or if you've completed three then you've |
773s | already completed two and if you |
775s | completed two you've already completed |
777s | one so it's just choosing the one that's |
778s | relevant |
780s | he'll need to see his own advantage in |
782s | all of this I doubt you would be able |
784s | toy two nightmares from start to finish |
786s | wow other way Technically when I finish |
788s | this this will be my this will only be |
791s | my second nightmare from start to finish |
792s | so sorry not sorry you have you have |
794s | bested me on the nightmare finishes |
797s | maintenance my excuse is that I've had |
799s | to test very specific events and |
802s | situations in the game so I haven't been |
804s | able to play this |
807s | ISC good excuse |
811s | is there a problem stop talking I must |
813s | complete the mission scientific this is |
816s | a business |
817s | opportunity |
820s | please wizard Jerry has completed the |
823s | whole thing in six hours at level 14 |
827s | that's a record in last year holy crap |
831s | man he's just putting us to shame now oh |
834s | my gosh um so uh wizard Jerry do you |
837s | need to take this seat I can just I can |
839s | move I can you can just want to sit down |
842s | oh my gosh I've got a challenge that |
844s | we're going to be doing later in the |
845s | Stream um and it's one that I actually |
847s | have difficulty with um and some of you |
850s | are probably going to giggle a little |
851s | bit based on all the freaking threes I'm |
853s | seeing in the |
855s | chat to join that is a very good uh |
859s | speedrun there wizard Jerry um funny |
861s | enough I was talking with Yan who you'll |
863s | see later on and he's done it in about 6 |
866s | to8 hours but he he did he completed the |
868s | game at |
871s | I thought that was |
873s | impressive yeah Yan is he's one of our |
876s | incredible players on the team actually |
878s | um and ironically enough when we talked |
880s | with him about just who he is and what |
882s | he does he didn't even mention that um |
885s | but I think you guys will get some |
886s | really good insight as to what our team |
889s | members are like just in that interview |
890s | later in this show |
893s | today be technical assistance to your |
896s | coming |
897s | engagement he's all just dropping the |
899s | casual |
900s | 5,200 Plus |
906s | hours yeah that's that's probably |
908s | everybody let's get that's hard to say |
912s | to Min Colony once we've arrived it's so |
915s | hard to imagine the work hours put into |
919s | a game cuz I mean we've been working on |
921s | everspace 2 for freaking how many years |
924s | not five six five years six years yeah |
930s | yeah something like that so just convert |
932s | my work hours into has played everspace |
935s | 2 for that long Get Wrecked |
939s | uh but no that's that's seriously |
941s | impressive kazah that is that is |
944s | absolutely wild so mine don't count |
946s | because the game wasn't done therefore |
948s | those everything beforehand you know |
950s | that doesn't doesn't count right so but |
953s | that's seriously that's incredible love |
956s | that you are enjoying the game like |
957s | we've designed it in a way to be |
959s | replayable uh some of like most of you |
962s | guys really appreciate that some of you |
963s | guys uh struggle understanding what that |
965s | means and that's fine too you know |
967s | everybody has a different flavor um but |
970s | yeah for the most part it's been a lot |
973s | of fun seeing how you all interact with |
975s | the game Space and uh interact with |
978s | us I'm just I'm just going to go through |
980s | this |
981s | door why don't I use fast travel oh my |
984s | gosh I'm just I'm like using super light |
987s | all here I'm doing the slow methods |
990s | what am I doing oh |
994s | well when everspace one count as |
996s | everspace 2 Dove time I mean to a degree |
998s | yeah |
999s | absolutely |
1007s | absolutely oh the chatter in here is |
1014s | beautiful yeah I've been seeing a couple |
1016s | people I see a little chatter about like |
1018s | underleveled runs |
1020s | we've had some individuals just doing |
1022s | some wild wild things uh to just best |
1028s | one another um and it's been it's been |
1031s | really freaking cool um just in seeing |
1035s | how the competitive nature of |
1038s | restricting yourself to like I'm only |
1040s | using a tier one chip and only like no |
1045s | no legendaries no |
1047s | superiors uh no es no Shields or armor |
1051s | freaking |
1053s | blindfolded uh with my feet like you |
1056s | guys are wild it's absolutely crazy uh |
1060s | but it's awesome to see how you guys |
1062s | challenge yourselves and then especially |
1063s | when you share it with us that's the |
1064s | really cool |
1066s | part super cool one of the most uh |
1069s | recent things that I think I've seen um |
1071s | was actually sorry in the chat has been |
1076s | using some of the new equipment and the |
1080s | Titans DLC |
1082s | expansion to completely Crush some of |
1086s | the prior race challenges that we had |
1089s | from a long long time ago like really |
1092s | super impressive oh |
1095s | whoops so major major kudos to you |
1099s | sir very very neat |
1109s | I have a feeling my equipment is uh not |
1113s | up to stop this is taking a very long |
1115s | time to drop these fools are we ready |
1116s | for this I don't know I don't know let's |
1120s | try to way to find out yeah let's try to |
1124s | here we |
1125s | go are blocked I'm here more cause for |
1130s | concern this should do a healthy bit of |
1132s | damage to those around seen in action |
1134s | before more certainly has their absolute |
1137s | devotion any idea could have achieved |
1139s | that there is speculation that they've |
1142s | each been offer a personal slice of the |
1143s | DMC I'm also completely missing the |
1146s | Temptation an additional secondary item |
1149s | oh my |
1150s | gosh maybe we'll get a |
1153s | drop to help deck us |
1165s | out I almost wonder if it would be |
1167s | better if we swapped over to |
1170s | the corrosion injector instead of the |
1173s | annihilator |
1175s | virus might not actually be a bad idea I |
1177s | think whenever it completes its cool |
1180s | down they probably cycle |
1188s | weapons all |
1197s | right let's do some of this in first |
1199s | person just cuz it's cool got on the |
1201s | back yeah I hope you're sure about this |
1204s | doesn't look that great from where I'm |
1205s | sitting once we reach the surface that |
1208s | story will change believe me hang in |
1210s | there Pango do you read me is there |
1212s | anything you can do regrettably negative |
1216s | the communication systems have been |
1217s | completely sealed off I will crack them |
1220s | eventually I'm sure you can do it |
1224s | Pango I'm sure you can too |
1226s | Pango I believe in you |
1231s | actually a big fan of Pango he's one of |
1232s | my favorite characters actually he's |
1235s | just really |
1242s | cool I'm curious this kind of a random |
1245s | question how many of you guys have seen |
1247s | the TV series Firefly or the movie |
1251s | Serenity it's kind of a just random |
1254s | thing I'm jumping in there but there's a |
1255s | reason for it |
1263s | take your time don't be |
1270s | shy I like how I said I was going to |
1272s | change devices and I keep using |
1274s | Annihilator virus I think it's actually |
1275s | doing pretty good work |
1278s | so okay getting pretty H anybody got |
1281s | critical damage we lost some guys this |
1284s | better be worth it we are also losing |
1287s | people God damn it where's the Coalition |
1289s | in all this ell I thought you said |
1292s | they'd be here they assured me they |
1294s | would come somehow that's not reassuring |
1297s | Hold the Line |
1300s | people I want to look over a chat but I |
1302s | also don't want to lose my my |
1305s | beam this is tricky has anyone said that |
1308s | they've seen the shows or the |
1310s | movie uh a couple have yeah B frog has |
1316s | uhia as well I I've seen definitely the |
1319s | um |
1320s | fight |
1323s | see yeah the movie was yeah the movie |
1325s | was fine but it's just it's sad should |
1328s | that TV series should have got so much |
1330s | more love but um but our Bine |
1334s | hacker um I actually don't know if they |
1338s | were inspired by the character from The |
1340s | Serenity movie or not but there is a |
1343s | hacker in the serenity movie one of his |
1345s | most famous lines is you can't stop the |
1347s | signal Ma and um that just reminds |
1352s | me of our Bine just everything that he |
1355s | does like he's just always in |
1357s | intercepting signals |
1359s | and I just I don't know it just makes me |
1361s | happy you |
1362s | know just makes me |
1373s | happy all right cool I think we're |
1377s | getting close to triggering |
1381s | um Marie Dent to jump out probably I'm |
1386s | also seeing from a timing |
1389s | standpoint we are a little locked in |
1391s | here I'm sorry my lad oh there we go the |
1394s | Dess can't take another hit I got to |
1396s | retreat or my trading Days Are Over I |
1399s | understand Marie thank you for all your |
1401s | efforts uh yeah I got a bail too what no |
1405s | chance darl Marie had nothing to gain |
1407s | from this fight you do stay for what I |
1414s | tell right jeez wow |
1429s | sassy Daryl stay here yeah it's kind of |
1433s | nice uh you know after the side mission |
1436s | with Daryl to finally be able to like |
1438s | nuh-uh you're you're doing this for me |
1440s | now it feels pretty |
1442s | good all those various missions just for |
1445s | some freaking |
1454s | plushies all right here we |
1458s | go things do seem to be speeding along a |
1461s | little bit faster |
1467s | but ooh that was a lot of damage all |
1473s | right Pro tip don't run into the people |
1476s | you are |
1482s | fighting to I'm busy need third person |
1486s | view |
1502s | this is some my favorite music in ever |
1503s | Space 2 I don't know about you guys but |
1505s | it's just like so |
1507s | smooth just feels so |
1511s | [Music] |
1515s | good come on |
1529s | you right |
1535s | there come on we got to be close we got |
1537s | to be super close |
1540s | right |
1542s | you poor terine over here use that plot |
1546s | armor that's |
1551s | right the extra th stuff that's right |
1565s | oh sweet we leveled up I haven't seen |
1568s | one of those in a really long time |
1570s | defenses Qui roll's everybody yes we did |
1574s | it right behind you phase one complete |
1576s | that was freaking awesome I feel a sense |
1579s | of exhilaration at the coming |
1581s | culmination of events right haven't seen |
1584s | a battle this big in a long time BRS |
1587s | back memories I see you guys talking |
1589s | about how you like the new tracks from |
1591s | the DLC yeah no I I think that um G has |
1595s | done a phenomenal job on all of the um |
1599s | sound |
1600s | additions for sure for |
1606s | sure very |
1610s | good I want more |
1612s | space see that all right so what I'm |
1615s | going to do I can't help but notice |
1617s | something's missing from the scene |
1618s | actually I'm I'm kind of locked into |
1619s | this until we finish the story oh my |
1621s | gosh I just now just now realized that |
1624s | there's not really any going |
1625s | back right now whoops you got this i got |
1629s | this but uh we will be able to I'm going |
1631s | to just like during the course of this |
1633s | let's show you a quick little detail |
1635s | that maybe you didn't know you can blow |
1637s | these up and you can grab these energy |
1639s | cores and you can pull them out and it |
1642s | does a ton of damage do you guys know |
1644s | that |
1645s | I you guys know that so if you're like a |
1648s | super weak ship like I |
1651s | am I mean we're not super weak but the |
1654s | point is is that we can do a ton of |
1655s | damage by just pulling these things |
1662s | out now it's just a couple of quick |
1664s | shots and he's done |
1666s | for which is good |
1670s | cuz because of that so getting these |
1673s | guys out of the way is really helpful |
1678s | and they are on both sides there's not |
1680s | just two of them there's oh come on |
1682s | there we go they're on both sides so |
1685s | there's four of |
1686s | them three is normally enough to do the |
1689s | trick though oh come on get the right |
1691s | angle there we go get |
1695s | wrecked I'm going to focus on the |
1696s | turrets cuz they're |
1703s | easy so there's your first little tidbit |
1705s | of did you know but we're going to be |
1708s | doing the the |
1710s | inventory so just stay tuned for that |
1713s | it's going to be a little bit later than |
1714s | uh our scheduling just cuz of we got to |
1718s | complete this Mission now we got we got |
1719s | to do |
1721s | it got to do |
1723s | it but we can answer some questions and |
1726s | continue the banter of |
1728s | course love us some banter tower out I |
1733s | would discourage you from firing on the |
1735s | tower as my Intel indicates it also |
1737s | contains the C where commissioner ha |
1741s | detained scrap I hope she's |
1751s | okay almost |
1757s | there poor alic he is really getting tag |
1761s | team |
1767s | there all right missed |
1771s | a that's what I get for firing the |
1773s | cruise |
1776s | missile at a little fighter man I did |
1779s | like no damage for that |
1781s | Al ah oh now we're taking damage okay |
1785s | bring it back bring it back |
1795s | please ow ow ow stop it okay |
1799s | knock it |
1801s | off that's one more give me status it |
1805s | feels like we're throwing ourselves |
1807s | against a solid wall here buddy if you |
1809s | could just get me through on the |
1810s | Personnel Channel I could convince the |
1812s | miners to disrupt the defenses one |
1814s | second on it y y hang on there hang on |
1817s | there officer |
1821s | shot so |
1824s | close just got to take him out then |
1826s | we'll go into section number two of this |
1829s | bit and I think whenever we do that we |
1831s | could probably |
1833s | start no we'll we'll we'll keep going |
1835s | we'll keep |
1837s | going extended gameplay segment here we |
1840s | go let's do this yeah wizard Jerry is |
1843s | just wondering if you could craft any |
1845s | secondary weapons cuz you seem to be |
1847s | lacking a little bit in uh devices and |
1849s | secondar that would make a lot of sense |
1852s | uh probably do some corrosion mines |
1854s | honestly because those things are quite |
1855s | the |
1856s | Beast um that's what I think we're going |
1859s | to go with but you're right that's a |
1860s | really good call um and probably |
1864s | professional you know Pilots they like |
1865s | to spot things when you when you |
1868s | absolutely absolutely we'll also just uh |
1871s | cover our rear and get one of these as |
1873s | well just in case things go south we are |
1875s | losing too many units hang on tight |
1878s | we'll be right |
1881s | there I'm going to get this guy for oops |
1885s | well I meant to fly past him I want the |
1886s | other side that's right |
1898s | come come |
1906s | on I don't even want to see how much |
1909s | damage that missile tr's going to do to |
1910s | me all right I don't even want to test |
1913s | the |
1913s | limits cuz I know that this is not an |
1916s | optimized build |
1922s | there we go get out of here we're really |
1926s | close Adam I'm in found the override for |
1930s | the internal officer sha can speak to |
1933s | the base crew directly now sure one |
1936s | thing I I will say to the guys and girls |
1938s | in the chat that it can be quite |
1939s | difficult when you're flying around and |
1941s | concentrating and you know trying to |
1942s | entertain the stream as well you don't |
1944s | notice things like your secondary |
1946s | weapons or you know you've only got one |
1947s | of them |
1949s | consumables have disappeared and then he |
1951s | like we don't mind you know we're there |
1953s | for the |
1955s | entertainment goodness also uh I see I |
1959s | see uh the comment that you can't craft |
1961s | skill though that's very very good point |
1963s | very good |
1964s | point defitely my |
1967s | goodness that by The |
1970s | Bu so with all my testing of this um I |
1973s | discovered some really cheeky ways to do |
1975s | this without getting hurt so you're |
1977s | about to see the the dove cheats here of |
1981s | how to complete this without taking |
1982s | damage from the |
1985s | laser that's right ladies and |
1988s | gentlemen go from underneath you and |
1992s | your Associates are finished Roslin is |
1994s | already on his way to the comet it will |
1997s | be blasted into a million pieces across |
1999s | its course creating a sparkling field of |
2003s | vium for the |
2005s | plucking how is he Commission crer |
2010s | beautiful speeduns right here you |
2012s | arrived with |
2014s | torped scrap we need to act fast I know |
2018s | Adam I'm I'm using speedrun speedrun |
2022s | techniques I thought that was the |
2023s | intended methods is Bearded Frog oh my |
2027s | go Tower I got you cover all right let's |
2030s | get down here cuz that's where the next |
2032s | fight's at yep yep all right let's do |
2037s | this we're getting right into it give it |
2041s | don't worry I got |
2045s | this pleas to that's |
2049s | right whatever you do is ultimately |
2053s | futile the comet will be mine not on my |
2057s | watch blem forgot about the Weber drones |
2061s | this should be okay oh my |
2063s | goodness let's just make sure we don't |
2066s | uh you know get one shot here that would |
2068s | be really |
2075s | silly almost there stop it quit turning |
2080s | hold |
2082s | still down oh let's just go right in |
2084s | front of them that's what's what's the |
2086s | problem |
2090s | is possibly go wrong |
2099s | can't remember when a shield comes back |
2101s | up just trying to corrode him |
2105s | away actually wait corrosion doesn't |
2107s | work on him why did we make corrosion |
2110s | mines who made that |
2114s | suggestion this point I blame wizard |
2116s | Jerry yes |
2121s | 100% Road for you and your schemes all |
2123s | right next |
2125s | phase Mr rosin I have briefed Fleet |
2128s | command that they have given the |
2129s | authorization to eliminate Blakemore |
2131s | with absolute Prejudice commissioner |
2134s | Hawk good to hear your voice I'm on |
2139s | it the DMZ doubt this is going to do too |
2142s | much but why not profitability and you |
2146s | threaten it all your schemes are lacking |
2148s | in many respects |
2151s | Blakemore don't don't shoot myself that |
2154s | would be really |
2156s | bad I I have totally wiped myself |
2159s | because of that Shield right there um |
2162s | there's actually a Vanguard build I was |
2164s | just having some fun and uh it's just |
2166s | meant to be like a glass Cannon build |
2168s | and it works to one shot yourself if you |
2171s | hit a shield like that so uh yeah |
2199s | ow go we |
2202s | go I'm need up with all the uh quality |
2205s | comments like shut the crafted sticky |
2209s | turrets you are an irritant you know |
2212s | honestly that's that's probably Fair um |
2215s | we're going to we're going to move this |
2216s | out though we we need something we need |
2218s | something else uh let's just yeah |
2221s | Rockets are |
2223s | fun why |
2225s | not Adam you read me Ben what is it |
2229s | there's an elite fighter jet left behind |
2231s | in the hanger presumably from your clone |
2233s | it still has that weird Wormhole Tech |
2235s | installed so we could follow the |
2237s | trajectory and catch up with him in the |
2239s | commissioner's Cruiser come on exactly |
2242s | toss toss it to me I'll join you as soon |
2245s | as I settle this score I'm I missed how |
2248s | I missed see how you deal with this all |
2250s | right fine we'll |
2253s | wait you just looking that your |
2255s | ship |
2257s | aluminium that's fair that's |
2260s | fair uh let's try to grab this there we |
2265s | go |
2271s | [Music] |
2274s | ow wait that didn't that didn't hit oh |
2277s | my gosh what what is this nonsense I |
2280s | disagree how did that |
2290s | miss all right this that that's got to |
2293s | hit right take longer to charge perhaps |
2295s | we can use them for there we go he is |
2298s | vulnerable quick shoot at him oh yeah |
2301s | Rockets were a good choice Rockets were |
2303s | a good |
2305s | choice there we go so close my life |
2308s | works so near |
2310s | culmination it scrap when it's built on |
2312s | dece why did you go all the way over |
2314s | there that's |
2328s | F so |
2330s | close that's fine |
2340s | Kobe that was too |
2343s | high I'll try |
2349s | again there we |
2353s | go |
2356s | cool all right last |
2362s | one done all |
2365s | right okay skipping to the next bit |
2368s | we're going we're going we're going a |
2370s | bunch of stuff happens and now Comet |
2374s | Comet time it's right here we |
2379s | go I never imagined it would come down |
2381s | to this just us two Ros clones remaining |
2385s | of course it had to the cosmos is cruel |
2389s | you're free from Blakemore now just |
2392s | don't need to be so fatalistic this is |
2394s | the only path remaining the DMZ needs to |
2398s | and I'm going to be the one alter the |
2400s | face of this cursed |
2402s | place man that Cris Shields are way too |
2405s | what's going to be great is that once we |
2406s | are done going through this story here |
2409s | we'll be able to utilize other sections |
2411s | of the stream to help give you um a lot |
2414s | of Direction on the DLC content which |
2416s | wasn't technically in the plans but |
2418s | we'll be able to start those go through |
2420s | those missions here as well our as well |
2424s | as really focus in on any other |
2425s | questions that you guys have so yeah I |
2428s | kind of like going hard and just going |
2430s | getting all of this out of the way |
2432s | getting the story completed here so we |
2435s | can move on to the next steps this is |
2438s | cool we'll also get to see um the stats |
2442s | which I'm excited to show as well since |
2445s | the entirety of this save has been |
2448s | during the live streams with you all so |
2450s | we'll be able to look back and see how |
2452s | much time you guys have spent watching |
2455s | this particular safe file and every |
2456s | single interaction that has |
2459s | happen pretty neat |
2463s | honestly all right we're skipping we're |
2466s | skipping so we can get out of all the |
2469s | things that's right so many things to |
2471s | skip but we have concluded the story we |
2474s | are finished we've bested the |
2477s | foes and now we can get into um some |
2480s | highlights some showcases and answering |
2482s | your questions so that is what we are |
2485s | diving straight into here uh as soon as |
2488s | we have yep here we are you sure it's |
2491s | not too I'm sure it's not too soon |
2492s | excellent all right so um the very first |
2496s | thing that I want to do um I know that |
2498s | there are a couple questions floating I |
2500s | want to um give you guys a quick rundown |
2504s | the bypass and would be willing to try |
2505s | out that stabilization method you talked |
2507s | about good C this is a test phase I |
2511s | forgot about the Rifts as well oh my |
2515s | gosh guys we have too much content we |
2517s | got remove some of this this is |
2518s | ridiculous I need to talk to a team |
2520s | member we got |
2523s | to what did you call let's just rewind |
2527s | to 1.0 that's right you know what let's |
2529s | let's go ahead let's answer questions |
2530s | first and then we'll do a little a quick |
2532s | little showcase so uh what do we got |
2534s | Gary go ahead and join me on the screen |
2536s | um there you are ah perfect |
2540s | perfect right we have a few question got |
2543s | four of them uh lined up all from |
2545s | YouTube uh twitch is slacking |
2549s | space is awesome over on YouTube like to |
2551s | know the dreadn primary weapons were |
2554s | removed uh this detail fits well into |
2557s | the law however just for fing curiosity |
2560s | what were those weapons do we know oh |
2563s | well we actually were experimenting with |
2564s | a ton of different Weaponry for the |
2566s | dreadnots um and yeah I mean I don't |
2570s | necessarily know if it's here nor there |
2572s | but like we experimented with the all |
2575s | like well not all of them that's that's |
2577s | kind of an over exaggeration but like we |
2580s | wanted to see how to Kit it out in a way |
2582s | to be ominous to be |
2585s | dangerous um and there was a lot of |
2588s | experimentation on what that needed to |
2589s | look like and how that's interacting |
2591s | with the player so |
2594s | um I'm trying to |
2596s | think I think we had a lot more like |
2599s | lasers actually Marco could correct me |
2603s | if I'm wrong there but I thought at one |
2605s | point we were going to do lasers that |
2606s | just like straight up hit you kind of |
2607s | similar to some of the bosses we just |
2609s | saw um but we decided to go with |
2613s | something more to where it gives the |
2615s | player control to dodge to navigate |
2617s | around since there are recurring events |
2619s | with the |
2622s | dreadnots over and over and over again |
2624s | there's not just like a instakill always |
2626s | tracks the player sort of situation um |
2629s | generally speaking that's not really fun |
2631s | uh |
2631s | so yeah we kind of mix things around um |
2635s | I know that we also had standard ized |
2638s | mines that it would launch at one point |
2639s | and then we decided you know what we're |
2641s | actually going to give it legendary |
2642s | mines so um so the dreadnut actually |
2646s | launches Judgment Day mines um in |
2649s | specific circumstances and they are |
2651s | absolutely deadly um which is a lot of |
2654s | fun very cool kind of gives the uh |
2657s | dreadn that greater sense of its power |
2660s | so yeah that's about the best I can |
2663s | answer that question there's just |
2664s | there's so much experimentation and |
2666s | exploration when it comes to development |
2668s | um and the dread knot was no different |
2670s | so yeah what else we got uh right uh |
2675s | Alex bzel doski sorry if I butchered |
2678s | that over on YouTube I was like to know |
2680s | about the inventory uh specifically um |
2683s | they said it would be great to have |
2684s | different icons for different |
2686s | combinations like the green one for the |
2688s | BL monong get is it hard they find it |
2690s | hard for them to navigate in inventory |
2692s | for a specific item I know we've been |
2694s | asked this before yeah yeah so like |
2696s | pertaining to like different sets like |
2698s | this is the autonomous set whereas this |
2700s | one is the commander set and they have |
2701s | the same logo in the lower left yeah |
2703s | this is this is actually something that |
2704s | we have talked about internally um |
2706s | believe it or not there are a lot of um |
2709s | how should we put |
2713s | this there's a lot that has to be kind |
2715s | of pulled apart in order to put it all |
2718s | back together in a format like that um |
2720s | but there are there were a lot of |
2722s | discussions in fact I was one of the |
2724s | individuals talking with like Hans |
2725s | Christian about this where it would be |
2727s | really nice to have like the logo of a |
2729s | set item on the item itself so you could |
2731s | see if it's the same or not um and th |
2736s | this was also at a time where |
2738s | development has very specific deadlines |
2741s | to accomplish tasks okay if we don't |
2744s | reach certain tasks then that means a |
2746s | feature is going to have to get cut or a |
2750s | like a level is going to have to be like |
2752s | scaled back and we don't like doing that |
2754s | we want to enrich the content with as |
2757s | much as possible and when it comes to |
2759s | the iconography of set items it takes a |
2763s | back seat in comparison to say a new |
2766s | side mission right so there's a lot of |
2768s | decisions that have to be made they're |
2770s | not easy whatsoever this is this is |
2771s | through every single ask any developer |
2774s | okay ask any single developer who's ever |
2776s | existed um there will always be a |
2779s | Crossroads where you really want to do |
2781s | this and you really want to do that |
2783s | choose |
2784s | one and that's kind of the nature of |
2786s | what happened into the set items so |
2789s | definitely agree that that could be a |
2790s | really cool thing and shoot maybe Hans |
2793s | Christian's back at the studio right now |
2795s | working on it and he hasn't told me and |
2797s | it's going to be a surprise later I |
2799s | legitimately don't know so um but this |
2802s | is something that we simply were not |
2803s | able to uh to push because we wanted to |
2806s | focus in on enriching much more of the |
2808s | content surrounding the game surrounding |
2810s | what you can engage with uh the |
2811s | replayability all these other factors |
2813s | and we're really happy that we chose |
2815s | that direction um and the enrichment |
2817s | that has created so wish we could do it |
2821s | all doesn't everybody wish we could do |
2823s | it all so but uh but a great question |
2826s | hope that provides a little bit of |
2827s | insight um but yeah uh what's a what's |
2830s | another one we got uh we've got one from |
2833s | again space is awesome back on YouTube |
2835s | um he's wondering who are the voice |
2837s | actors for the redeemers he finds them |
2840s | funny how they managed to how we managed |
2841s | to produce such strange voices um I did |
2845s | kind of answer this in the chat we'd |
2846s | probably have to |
2847s | to um on on doing that um because I can |
2852s | imagine that a lot of people were |
2853s | involved in them different voices uh and |
2856s | how they were created yes yeah and and |
2858s | to that just to add a little bit more I |
2860s | mean the voices that you hear in game |
2863s | they have been adjusted right um there's |
2866s | the audio crackling sounds whever you're |
2869s | like speaking through the coms there's |
2870s | the regular sound if you're like just |
2872s | talking to Hive or if you're in a cut |
2874s | scene um there's the adjustments to |
2877s | voices like Hive our Hive our leading |
2880s | Hive protagonist he does not actually |
2884s | sound exactly like he does in real life |
2886s | um there is like this technical sort of |
2889s | um masking that covers the voice U to |
2892s | make him sound more sort of um automated |
2895s | and robotic and then there's also other |
2897s | sort of filters that are applied there |
2898s | so so basically what I'm getting at is |
2900s | there's a lot of technical uh coverage |
2903s | that goes across the board um and all of |
2905s | that goes through our sound expert on |
2909s | our music uh expert which is grro um and |
2912s | he's done such a remarkable job and he |
2914s | could tell you more if he was in the |
2916s | chat um but uh yeah it's it's a lot |
2918s | there's a lot of a lot of details in |
2920s | there deception Hive doesn't sound like |
2922s | that in real life I know right oh my |
2925s | gosh you guys so but that's a clever |
2927s | question but yeah the the short short is |
2931s | um yeah it gets adjusted to make him |
2933s | sound rough and cruel and stuff yeah |
2937s | yeah people are remembering the text of |
2939s | speech that we had in Early Access as |
2941s | well before everything got filled out |
2942s | with the proper voiceovers I |
2945s | douw will not |
2948s | to that was |
2950s | awesome oh dear right uh stick with |
2953s | YouTube uh Bearded Frog uh would like to |
2955s | know uh what exactly makes that Comet so |
2959s | sacred to the Oar anyway um so there's a |
2963s | very long story behind that um and I |
2965s | suppose that's what you're here for but |
2967s | but I'm actually going to keep it short |
2968s | for sake of uh getting to the rest of |
2970s | the stream um the short of it is that |
2973s | the uh aahar is um it's not just a |
2977s | matter of oh it's veridium therefore |
2979s | it's sacred to us there's a longstanding |
2981s | order of how aahar has touched the lies |
2984s | of the okar themselves in fact some um |
2989s | some clerical uh okar even believe that |
2992s | ashar itself is what gave the okar |
2995s | sentience now is is that true or not who |
2999s | knows because we couldn't even Define |
3001s | that the okar can't even Define that |
3003s | themselves but there there is some type |
3006s | of uh mental connection that the okar |
3009s | literally have with the presence of |
3012s | aahar and for that very reason alone |
3016s | because there's this this event that |
3018s | basically occurs like the okar go on the |
3020s | pilgrimage to uh visit aahar um in this |
3024s | Grand sort of event and um they do this |
3028s | because of the ceremonies surrounding |
3029s | that and and just the love that they |
3031s | pour out for um what they have in |
3034s | operating as this um this alien race |
3037s | right so a lot a lot of details behind |
3040s | that um and and none of it is necessary |
3043s | right that's the beauty in this lore |
3045s | type of stuff like you ask well why is |
3047s | this the way that it is well we actually |
3049s | have a reason for that like we we go |
3051s | into Rich detail to ensure the world has |
3054s | meaning and value to it the oakar don't |
3057s | just want the comet because you're the |
3059s | player and there must be a McGuffin to |
3062s | lead you to the story that has this |
3064s | conflict I mean that is kind of |
3067s | necessary for proper storytelling but |
3068s | the the point is that the okar have |
3070s | purpose they have reason for getting |
3072s | really upset with anybody who would |
3074s | tamper with it so much so that they |
3076s | would expel their own lives to best |
3079s | yours if you were to touch it uh because |
3082s | of its impact to their entire society |
3085s | and possibly even their formation |
3087s | so yeah there's a lot to it there's a |
3089s | lot to it and that was that was the |
3090s | short version I could I could go into so |
3092s | much more but um I'll just add a little |
3096s | follow-up question on there if if you |
3097s | can answer this one briefly as well is |
3099s | did the Ancients also worship asaha that |
3102s | is a question that |
3105s | um I actually don't know if I'm allowed |
3108s | to answer that that's interesting that's |
3111s | an interesting response there um but uh |
3114s | what I can say is that from the colonial |
3117s | perspective um what we know of the |
3119s | Ancients is that they are revered by the |
3121s | okar you've probably heard hives say |
3123s | that to you before um and there's a some |
3128s | type of connection between the Ancients |
3131s | and the okar and as we've just spoken |
3133s | about aahar having this uh connection to |
3135s | them as well uh could they all be |
3137s | intertwined is there something more |
3139s | going |
3142s | on next |
3144s | question right last one for the time |
3146s | being being again from sorry over on |
3148s | YouTube are there any plans that we know |
3151s | of to reuse like Rogue like elements |
3152s | from the first game they'd love to do |
3155s | more stuff like the Rifts or the |
3157s | Leviathan in that |
3158s | style |
3161s | um well I mean that's that's an |
3163s | interesting statement so a lot of the |
3165s | replayability of everspace 2's end game |
3168s | is largely inspired by everspace one um |
3171s | so inherently that's that's why we're |
3173s | providing these um experiences like the |
3177s | Rifts were kind of a I think I even |
3180s | spoke about it in the streams even um |
3182s | like the rift is designed as kind of |
3183s | like a slice of everspace one infused |
3186s | into everspace 2 plus you have these |
3188s | additional sort of modifiers and |
3190s | challenges that you can uh make things |
3192s | more difficult now full-blown runs look |
3195s | um there's also the argument where we |
3197s | need to keep things bite-sized so that |
3199s | you're not spinning three four 5 hours |
3202s | on a single endgame run right that that |
3204s | would kind of be ridiculous ever space |
3206s | one the entire point of the game was to |
3208s | try and complete that run and then |
3209s | complete another run and complete |
3210s | another run so it's always that one more |
3212s | run mentality um so a two to three hour |
3216s | experience there was you know really |
3218s | ideal since that's the whole game right |
3221s | you're you're trying you're saving |
3223s | you're you're loading your save you're |
3224s | dying you're starting a new run that's |
3226s | the whole element of that with everspace |
3228s | 2 we want you to wiggle around various |
3231s | builds and play Styles and uh interpret |
3234s | the equipment in ways that maybe we |
3236s | haven't even thought about out and then |
3237s | throw yourself into situations and see |
3239s | what happens and how fun it is and and |
3242s | uh what you can kind of obtain or how |
3244s | you can challenge yourself to overcome |
3246s | prior obstacles so yeah so |
3251s | um as a completely direct response to |
3254s | your question itself uh we kind of did |
3257s | and we hope that you enjoy that we've |
3260s | kind of made this more appropriate for |
3262s | the itemization systems in ever Space 2 |
3265s | um so that you can have a lot of |
3267s | replayability still while also spending |
3270s | this time to delightfully modify tweak |
3273s | and adjust uh the these various elements |
3275s | to your liking to find new ways to have |
3278s | fun woo there we |
3282s | [Laughter] |
3284s | go so what else we |
3286s | got um the last one again from sorry |
3289s | it's just a followup uh he just want to |
3291s | rephrase any plans for different kinds |
3293s | of bite-sized Rift experiences |
3297s | excuse me |
3299s | um well high-risk areas are kind of like |
3301s | that |
3304s | um yeah I mean |
3306s | that's the question is challenging to |
3311s | answer |
3313s | because if we were to continue down the |
3316s | route of everspace 2 content which you |
3319s | guys know we are we want to make sure |
3321s | that the content is fun not just for a |
3324s | moment but for a lasting period of time |
3326s | time we don't really want you guys to |
3330s | like you know spend a bunch of money to |
3332s | get like a 2hour campaign and then be |
3334s | done right like even with our dreadnut |
3336s | and our Leviathan the missions have an |
3339s | ex like a certain amount of time to |
3340s | spend if you speedrun them of course you |
3342s | can complet them super fast or you could |
3344s | take your time and envelop yourself in |
3346s | the additional World um but even still |
3349s | if you are getting all of the content |
3351s | and you're enjoying those experiences |
3352s | you can keep doing that over and over |
3354s | and over again right the same would |
3357s | apply to other content that we' bring to |
3359s | the game we're not going to just like |
3361s | even if you look back in the incursions |
3362s | update and you look back still in the |
3364s | armed and dangerous update we see two |
3367s | different ways that's handled in |
3368s | incursions we see that as another sort |
3370s | of Rift like system like you're talking |
3373s | about right where you go to a specific |
3375s | area and this this combat situation you |
3377s | gain new stuff to gives new abilities to |
3380s | unlock new stuff you know it's it's very |
3382s | giving um whereas the armed and |
3384s | dangerous update is all about like |
3385s | horizontal progression right now let's |
3388s | expand our opportunities of the |
3390s | itemization systems right um this too is |
3393s | creating more replayability because now |
3395s | there's more stuff to find and |
3397s | experiment |
3398s | with I could keep going on and I bet you |
3401s | know that I could but I'm going to stop |
3403s | because this is already way too long of |
3404s | a response um so that would definitely |
3408s | be our desire in the future as well if |
3410s | we're creating new content that can't be |
3412s | enjoyed over and over again then we're |
3414s | doing it wrong so there you go |
3419s | woo what else we got that's it for now |
3422s | yeah I I've just answered a few of the |
3424s | outline questions but awesome we're good |
3426s | we're good no thanks for that all right |
3428s | um Gary why don't you go ahead and |
3429s | vanish and I'm going to show you guys a |
3431s | fun little thing um which is mainly just |
3435s | having a better understanding of what |
3437s | your controls look like from the |
3439s | inventory screen all right um a lot of |
3442s | you guys oh my gosh I we we'll start at |
3444s | default here um I watch I watch a lot of |
3447s | streams from you guys and this is kind |
3449s | of the default view uh um actually it |
3452s | starts with latest I think this is the |
3455s | default view of what your inventory |
3456s | looks like and as you can see it's just |
3458s | kind of a a mess of things right um it |
3461s | starts off with these categories to your |
3464s | left that you've maybe never even |
3466s | scrolled over in your entire life but |
3469s | these things help organize what you are |
3471s | looking at in the cargo this is the |
3475s | latest tag that means it's in order of |
3479s | when you picked it up that's the easiest |
3481s | way to respond I normally play with |
3483s | value because that helps me understand |
3486s | what I can sell for the greatest amount |
3488s | and I can scrap other things that are |
3489s | kind of lesser value or I can find a |
3491s | nice mixture uh across them but you also |
3494s | have the means to organize by item type |
3496s | so if you were ever like man |
3497s | everything's just like too much of a |
3499s | clutter but I need an energy core well |
3501s | boom you hit that and look at that we |
3503s | have all our energy cores nice together |
3504s | you can do some quick comparisons super |
3507s | duper easy peasy still more based on |
3509s | Rarity if you just straight up don't |
3511s | care about the uh cash value of the item |
3514s | you're just like what's the highest |
3516s | what's the lowest boom you can also do |
3517s | that uh I tend to use this from time to |
3520s | time as well just because I like that |
3521s | structure and then last but not least |
3523s | you have level which is only relevant |
3526s | from your experience from the beginning |
3528s | all the way to the end of the campaign |
3530s | because normally when you're finished um |
3532s | you will be close to level 30 and then |
3535s | from there everything is going to stay |
3536s | level 30 cuz it's not going to be less |
3538s | and it's not going to be |
3539s | more um so yeah um another another thing |
3544s | there are actually controls um how to |
3546s | change this um on Console um I believe |
3552s | it's uh let me see if I |
3554s | can yeah there it is it's going to be |
3557s | your left thumb stick so if you're on |
3559s | console and you're like I don't have |
3561s | access cuz I can't click on it yes you |
3562s | can just hit the the left analog stick |
3565s | and that will cycle for you now you |
3567s | might also be wondering well you know |
3569s | I've also seen that there's been similar |
3570s | stuff like in a |
3572s | shop yes and it's the exact same way |
3575s | that you can interact with it now as you |
3577s | see we've got value item type Rarity and |
3579s | level we also have Reby I'm going to |
3581s | talk about this one a little bit more um |
3584s | and then we also have these two sort of |
3586s | uh displays here this is what it looks |
3588s | like standard but you can also shrink |
3591s | this down by pressing this |
3593s | one to give it all strong down into |
3597s | these little squares to make it a bit |
3599s | easier uh to pick really fast but of |
3602s | course if you want more of those details |
3604s | like this you can have it listed like |
3605s | that and just scroll through it of |
3607s | course um and of course when you have |
3609s | this open whenever you have the shop |
3611s | open the Sorting is now going to affect |
3614s | the shop instead |
3617s | okay so we can cycle around that |
3620s | way another quick thing to point out |
3623s | sometimes you guys will sell something |
3625s | you're like crap I sold it I'm looking |
3626s | for it I'm looking for it I'm looking |
3628s | for it guess what it's not here the item |
3630s | you sold isn't there it's |
3633s | here the Reby button you can go pick it |
3636s | up and you get exactly what you sold it |
3639s | for back no |
3641s | sweat no problem whatsoever this has |
3644s | been in the game for since 1.0 release |
3647s | this is not something we added it's |
3649s | always been there uh but now you know |
3652s | all right last but not least let's go |
3654s | into some more of those added little |
3655s | details here we have the level |
3659s | show and demand so let's talk about that |
3662s | ever so briefly you can see these little |
3664s | dots you can see these numbers if we |
3666s | don't have that you don't see them you |
3667s | just see the icon in the upper left |
3669s | showing you what it is um I almost |
3672s | always turn this on as soon as I can cuz |
3674s | whether it is an item it shows the level |
3677s | or a commodity it shows the Rarity of |
3679s | where you are currently at so you can |
3681s | get the best sales very quickly you go |
3684s | over to the shop and be like oh yeah |
3685s | these are these are orange that one's |
3687s | red you know what why not I'll just go |
3689s | ahead and sell the orange ones which |
3692s | brings me to the next one how did I |
3693s | multi select there oh that seems so |
3696s | convenient yes so there's a quick little |
3698s | shortcut for PC players where if you |
3701s | hold the control button down and you |
3703s | click it selects multiple things now |
3707s | this can also be done by expanding your |
3709s | view expanding your view is right |
3712s | here you just hold the button down and |
3715s | boom now it goes up here the same way to |
3718s | uh to multi select is now you can see |
3720s | it's underneath the item it says Mark |
3723s | and you just push |
3725s | R and this does the exact same |
3729s | thing if you are also |
3732s | wondering yes this also works on Console |
3735s | so very briefly just going to show this |
3737s | um if you need to expand your view you |
3739s | expand it holding in that L3 and then |
3742s | once you're in here look all you have to |
3744s | do is start marking stuff look I'm on |
3747s | I'm on Console baby I'm on console and |
3749s | I'm able to mark this stuff and you can |
3751s | sell it all immediately uh it just like |
3755s | get get rid of it boom no problem easy |
3759s | peasy it's all there for you we've done |
3762s | this for you because we love you um but |
3765s | sincerely so that's that's a crash |
3768s | course on how you can use this space |
3770s | your inventory in ways that you may not |
3773s | have thought you can actually use it so |
3775s | I hope that this short demonstration of |
3778s | everything that we've plugged into this |
3779s | space has given you a bit more of an |
3781s | advantage in sorting through your cargo |
3784s | and the shop in your future |
3787s | runs um we could actually keep going but |
3790s | we're going to we're going to end it |
3791s | there um I think that equipment itself |
3794s | is a whole another sort of experience |
3796s | with all of these different things for |
3798s | example um but we did Implement these |
3801s | systems for an ease of comparing your |
3803s | equipment to one another um so if you |
3806s | want to spend the time of searching |
3807s | around you're just like I only want to |
3808s | look at Primary Weapons you choose a |
3810s | primary and go through that and it has |
3812s | all of these listed for your convenience |
3815s | giving everything from weapon energy and |
3818s | kinetic damage to the range to the value |
3821s | to the item type to the Rarity to the |
3823s | level I said I wasn't going to do it and |
3825s | I just did it really fast boom um you |
3827s | can also see this um pertaining to your |
3830s | ship versus |
3832s | everything um and when you're in the |
3834s | home base this also allows you to cycle |
3836s | between every single one of your ships |
3837s | in the |
3840s | hanger lots and lots and lots of UI that |
3845s | uh you no excuse me ux that you guys |
3847s | maybe didn't even know |
3849s | about but it's all there for you to |
3852s | participate with to enhance your |
3855s | experience all right so we have uh |
3859s | pushed through a couple of uh |
3861s | segments here uh but let's get right |
3864s | back on track um from here we are going |
3866s | to go right back into some gameplay what |
3868s | I'm going to do because we have |
3870s | completed the main story line now yeah |
3873s | we are going to uh we're going to head |
3875s | over to Prescott and let's start just |
3878s | activating the DLC I very much doubt |
3880s | we're going to get through the DLC |
3881s | before the end of the stream because we |
3882s | have a couple other things that of |
3883s | course we want to show you and and talk |
3885s | about um so I'm going to just like |
3887s | trigger these get them sort of set up um |
3891s | and then in a moment I will show you um |
3895s | some more stuff he'll be great he'll be |
3897s | super |
3898s | duper so did I see that uh Michael snuck |
3901s | into the stream our our mad L the CEO of |
3905s | Rockfish games please raise your hand if |
3907s | you've been a part of a game stream |
3909s | where the freaking CEOs joined uh |
3912s | spoiler alert it's very rare it's always |
3914s | a pleasure to have you Michael what an |
3917s | absolute |
3919s | Legend tell me a story really cool you |
3922s | think I am some kind of speaking onboard |
3925s | assistant only here to entertain you |
3927s | during oh you guys are trying to |
3929s | understand what Hive stands for install |
3931s | to spin are they they've got to be |
3933s | playing around though right take you |
3935s | guys know what Hive stands for with the |
3937s | wisdom I was going to tell them I'm |
3939s | completely blanked reference and only |
3943s | reproduced AP does anybody know I'm |
3945s | legitimately asking if anybody knows I I |
3947s | brought Gary back on screen so now you |
3949s | can see him laughing |
3951s | intelligence to an in I like how we're |
3954s | having the discussion about Hive as Hive |
3955s | is talking with Adam by the way that's |
3958s | great it's |
3961s | great all the expectations yeah oh my |
3965s | gosh it's pretty good it's pretty |
3970s | good horrendously I rate vicious entity |
3973s | yeah no there's some there's some really |
3974s | good |
3980s | one maybe the CEO is a Game Nerd too oh |
3982s | he absolutely is if I say destiny he'll |
3986s | be like what what what what are you |
3988s | talking about on stream Eric what did |
3990s | what did you |
3994s | say I'm here what's |
3997s | your oh my goodness all right Gary I'm |
4000s | going to have you go ahead and Van |
4001s | vanish but uh thanks for quickly joining |
4003s | yeah thanks for quickly joining just for |
4005s | that uh cute little segment about |
4007s | individuals guessing what Hive means |
4010s | okay yeah so wizard Jerry does |
4012s | know wizard Jerry of course the legend |
4015s | himself interface virtual entity yes and |
4018s | now I'm going to embarrass you all cuz |
4019s | you know what you could have you could |
4020s | have used cheat codes you could have |
4022s | used cheat codes all you had to do all |
4025s | you had to do is go over here look right |
4027s | here and it says it says right here it |
4030s | says uh um uh where does it say right |
4033s | the it's a where's it oh right there |
4035s | right at the top at the very top of |
4037s | course it's super obvious how could you |
4039s | miss |
4040s | that uh perfect human interface virtual |
4043s | entity right there |
4046s | very very good there's a lot of detail |
4048s | in these uh these codexes by the way I |
4050s | spend a lot of time for you guys uh as |
4054s | well as other team members it wasn't |
4055s | just me goodness it wasn't just me but |
4057s | we we spent a lot of time enriching |
4059s | these character descriptions and whatnot |
4062s | um and some of that carried over from |
4064s | everspace one um some of it you get some |
4067s | new information um there's a lot of fun |
4069s | to be add in here we had some great |
4070s | writers uh plugging in some clarity and |
4073s | some fun um which we also were very |
4076s | dedicated by the way to ensure was lore |
4079s | accurate and made sense for the times |
4082s | that they were um there were a couple of |
4084s | times in the freaking uh freaking team |
4086s | can actually attest to this where we |
4088s | would plug something in um you know I |
4090s | would sort of tweak it a little bit they |
4092s | would tweak it a little bit uh new |
4093s | additions were added um and then it |
4095s | would be like oh hang on a second those |
4097s | dates don't line up with the events that |
4098s | are happening in the |
4101s | world yeah we would do stuff like that |
4104s | that's actually the process of how we |
4107s | write these events and these stories and |
4109s | these characters and having purpose to |
4111s | them I mean and I I hope that this comes |
4113s | true I mean we spent how long talking |
4115s | about aahar and how it's related to the |
4116s | oakar um but like these are important |
4119s | details to us these are very important |
4121s | details and if we have something where |
4123s | like um say we have dates on the timings |
4128s | of when certain things happened we |
4131s | ensure that those dates are accurate in |
4134s | fact we had a fun little situation I |
4137s | don't think Michael's going to mind me |
4139s | revealing this we actually had a full |
4140s | stop the presses moment with the art |
4142s | book because we had a date wrong for one |
4147s | of the characters it might have actually |
4148s | been Dax and we're like we've got to fix |
4150s | this because it's not |
4152s | correct so we fixed it and then started |
4155s | the presses back up with a a new file um |
4160s | but uh yeah there's there's that's how |
4162s | much we care about these details being |
4164s | correct guys like it's it is important |
4166s | to us that the world uh truly does make |
4168s | sense as it's kind of operating by |
4170s | itself and you're in it |
4173s | right and uh also that's how |
4177s | storywriting should always |
4180s | be all right |
4184s | cool quite the tangent but uh I think it |
4187s | was worth |
4189s | it all right let's trigger this um we're |
4192s | going |
4194s | to uh I I think I'll start the |
4196s | leviathans cuz I I really like the |
4197s | Leviathan Quest chain um I mean |
4200s | dreadnots the dreadnots fun too I think |
4203s | personally I |
4205s | prefer I think I prefer going through |
4207s | the Leviathan replay like replayable |
4210s | missions a little bit more than the |
4211s | dreadn ones |
4213s | dread but ironically I think I like the |
4216s | equipment that drops from the dreadn |
4217s | more |
4219s | so that wasn't there a moment before you |
4222s | guys are still commenting on what Hive |
4224s | could would stand I love it I love it |
4227s | it's great oh that's so |
4232s | good so |
4236s | good oh yeah I see K uh kazah I almost |
4239s | said Kyle what kazah um got to do a raid |
4242s | in Destiny with Michael uh yeah every |
4245s | now and then that that that stuff can |
4248s | happen uh yeah we had a number of other |
4250s | team members that would do that with uh |
4252s | with Michael as well and here and there |
4254s | but he's a very busy man so let me tell |
4256s | you guys it's not like he's playing |
4257s | Destiny every single night he he ain't |
4259s | got time for that all right he's too |
4261s | busy making a freaking stellar game for |
4263s | you |
4264s | all but uh I digress heard about any |
4268s | monsters out here in the Belta a monster |
4270s | is typically an un try to get I don't |
4273s | know why I keep going through super |
4275s | light when I have fast travel guys why |
4277s | do I keep doing this |
4280s | ridiculous you think that humans are the |
4282s | only species to delute themselves |
4284s | doesn't that say something about their |
4286s | power of imagination it says more about |
4288s | confirmation bias you are familiar with |
4291s | the flat sunners of Earth's home |
4294s | system flaters I forgot about |
4298s | this of the and desp exploring and |
4301s | colonizing half the known Galaxy they |
4304s | continue to have a strong |
4307s | membership so |
4310s | good so so good all |
4314s | right let's get right over over here |
4316s | keep asking those questions um they are |
4318s | not getting lost into the pool of the |
4319s | Abyss we are cataloging them we will be |
4322s | answering them here in a little bit um |
4325s | I'm trying to get over to this segment |
4328s | of |
4329s | the the game playay I want to I want to |
4332s | see if I can at least start the the |
4334s | Leviathan I'm probably not going to have |
4336s | enough time cuz I do want to jump over |
4338s | and have enough time to also give you |
4339s | guys um the dev interview um in fact |
4344s | from a timing standpoint it might just |
4346s | be best to cut to that right now so let |
4349s | me do a stopping point |
4351s | here and I want to introduce you to a |
4354s | completely new segment of our streams |
4356s | from here on out that we would like to |
4359s | do a little bit more of um and these are |
4361s | called internal interviews they don't |
4364s | necessarily have to be Rockfish |
4369s | employees interesting uh but they do |
4372s | need but they do need to be a |
4374s | conversation with individuals that maybe |
4377s | you haven't met before to give you some |
4379s | insight into spaces that you never |
4381s | thought of so let's get to this |
4383s | abandoned jump gate I'm going to save |
4385s | and I'll have you guys meet a pretty |
4388s | awesome individual of our |
4391s | team now um I am going to show you |
4394s | everything that was uh taken is |
4398s | pre-recorded um and the other detail to |
4402s | that there's going to be di I'm skipping |
4404s | it nope skip skip skip all right Dev |
4407s | cheats I'm using Dev cheats fully |
4409s | admitting cuz I want to get through this |
4411s | you know it's fine we'll just we'll just |
4412s | stop right here fine it was fine |
4415s | um cool I want to introduce you to Yan |
4419s | all right introduce you to Yan um keep |
4422s | in mind that when this was recorded um |
4424s | we were having some audio issues so my |
4427s | voice is a little bit lower than it |
4428s | probably should be you should be able to |
4430s | hear everything just fine though so |
4431s | without further Ado check this out |
4438s | so hello Yan how's it |
4441s | going good how are you oh I'm just |
4444s | delightful I have a series of questions |
4447s | to ask about your job and and fun things |
4451s | like that you are currently our quality |
4454s | assurance manager is that correct yes I |
4458s | think that's my official title yes |
4460s | wonderful there's some big words in |
4462s | there I was just kind of wondering just |
4463s | to start things off if you could give me |
4465s | a very brief description of what your |
4468s | title truly means and then we'll start |
4470s | getting into some details yeah sure |
4473s | thing so like quality assurance you're |
4476s | often just connected to like actually |
4480s | testing Buck reporting stuff like that |
4484s | with quality management there's like |
4486s | tiny bit more like another layer coming |
4490s | to that so maybe like more organization |
4492s | of actual like test Cycles or stuff like |
4495s | that so pretty much Daily Business uh to |
4500s | organize test with the team actually do |
4503s | the testing like writing the test plans |
4506s | and yeah like testing for balance |
4510s | testing if it's even if it's |
4514s | fun and then like bug reproduction when |
4517s | stuff comes from the community um in our |
4520s | forums and um you know writing yeah |
4524s | writing Buck reports if if I like happen |
4528s | to stumble upon a bug while testing |
4531s | that's pretty much like a rough rough |
4534s | rough overview about what I'm doing from |
4536s | day to day I think so you mean to say |
4539s | it's not you're just you're not just |
4540s | sitting down in the office and playing |
4542s | video games that's that's not what this |
4543s | is sadly sadly not sometimes that is |
4546s | actually what I'm |
4547s | doing like especially if there's like uh |
4551s | uh if we're going like more of the way |
4552s | of expl explorational testing so so um |
4556s | there are like new features or there's a |
4558s | new location that the team buildt |
4561s | and sometimes it's beneficial if you go |
4565s | in there without any knowledge uh |
4568s | beforehand so you're not like prejudiced |
4572s | to like oversee some stuff or um yeah or |
4577s | you think this works like that and that |
4580s | why I interact in that way with it um so |
4583s | this can be beneficial just going in |
4586s | blind so to say yeah ni and and that's |
4590s | those are the times when I actually just |
4592s | sit down with a game and try to play it |
4595s | as if I would play any other |
4597s | game that's awesome so just the way that |
4600s | you'd play any other game so it |
4603s | definitely seems that diving into such a |
4605s | role you're going to have to have some |
4607s | type of experience so let's just roll |
4610s | that into the next question of what is |
4613s | your experience what's your background |
4614s | where did you come from and how in the |
4616s | world did you wind up |
4618s | here yeah I mean a little bit of luck is |
4621s | always part of it but like to my |
4623s | background think like first and foremost |
4625s | I've been a gamer all my life I think |
4627s | that's |
4628s | not like necessary to fill in this |
4632s | position but it definitely helps when it |
4635s | comes to my like educational background |
4638s | I studied something called media |
4641s | computer science it's pretty much |
4643s | computer science with like |
4645s | some more creative stuff on the side |
4649s | during my studies I also had like my |
4652s | first internship um at a gaming company |
4656s | uh that was called good game studios um |
4659s | and there I already worked in QA and |
4663s | like near the end of my studies me and |
4666s | two my friends we um we funded our own |
4670s | game studio um and because we wanted to |
4673s | create games and we were Crea like tiny |
4676s | mobile games stuff where you like could |
4679s | do like one input and tried our luck |
4683s | with that and because we would need to |
4687s | earn money on the side we all worked in |
4689s | different places or different areas and |
4693s | for me it was uh web development I |
4696s | started to work for an agency that would |
4699s | build like websites and they I also |
4702s | worked in QA and then after some time in |
4705s | qm when the team and our processes got |
4709s | like more complex or bigger um yeah and |
4713s | now I mean I'm still pretty fresh to the |
4717s | rfg family so for the last one and a |
4720s | half years I've now been working here I |
4723s | had no idea that you were a part of a |
4726s | small couplan group you said you just |
4728s | with your friend you started up your own |
4731s | how long were you doing that before you |
4733s | kind of transitioned more into the |
4734s | gaming industry yeah we did that for I |
4736s | think like five years five to six years |
4740s | um yeah because it was not like full |
4743s | time and mostly on the |
4746s | side like besides our actual jobs um |
4751s | yeah but I think we pumped out I if I |
4755s | remember correctly I think like four |
4757s | projects or four titles in the end that |
4760s | we released to IOS and Android during |
4763s | that time I thought I I don't want to |
4765s | spend like all my life or like my whole |
4768s | day just with game development and |
4772s | therefore I thought it would be a good |
4774s | idea to actually do something different |
4776s | and therefore I went into like web |
4779s | development and after it stopped and |
4782s | after I've been working in Vib |
4784s | development like for seven to eight |
4786s | years I thought I really would like get |
4790s | back to uh to to game development |
4792s | because come back how come back that's |
4795s | that's kind of where my passion lies so |
4797s | yeah um so that was one of the reasons |
4801s | um I ended up here I guess that's great |
4804s | wow that's that's a a pretty remarkable |
4806s | story honestly and yeah I mean even with |
4809s | over or around five years of doing that |
4812s | you say that there was limited success |
4814s | there but man that had to have been a |
4816s | lot of experience under your belt in |
4818s | order to bring you to Rockfish games |
4821s | today so with that being said I am kind |
4823s | of curious what were some of those more |
4825s | challenging aspects of uh not only what |
4829s | you're doing here at Rockfish but what |
4831s | you were even doing in this learning |
4833s | process to get here yeah I mean when it |
4837s | comes |
4838s | to like QA or qm in general I think it's |
4845s | mostly with this line of work it's a |
4848s | it's kind of a big information game like |
4850s | the more information you have the the |
4852s | better you can actually like |
4855s | test something because you know the |
4857s | interactions and with a game like |
4860s | everspace 2 I mean we are such a small |
4863s | team with such a big and complex game so |
4868s | pretty much the most challenging thing |
4870s | about us is like how complex it is and |
4873s | to actually try to |
4876s | foresee every connection there is when |
4879s | you like integrate a new attribute for |
4883s | one weapon and you think yeah that |
4884s | should be fine and then you like oh no |
4886s | wait there was this this other thing |
4889s | that we need to think about and that's |
4891s | pretty much just just one yeah just one |
4895s | yeah and I think oh yeah that would be |
4898s | that would be quite all right but like |
4900s | if you write it down and then you have |
4902s | like I don't know like 15 test cases for |
4904s | just one thing and you're like that's a |
4906s | lot and so that's pretty much I think |
4909s | like one of the most challenging things |
4911s | like in in this line of work those were |
4915s | the most challenging aspects of diving |
4916s | in what have been some of the most |
4919s | rewarding aspects of diving into this |
4922s | rule in this case for me it's like |
4925s | there's a bug popping up um that's |
4929s | really obscure you have no |
4932s | idea where it comes from or what's yeah |
4935s | how how can this happen and then you |
4938s | like going step by step and you figure |
4941s | out what the actual cause is and where |
4944s | it comes from from that feels very |
4947s | satisfying yeah especially if you have |
4949s | like situations where there's like one |
4951s | like this one bit of info coming from |
4954s | the community that somebody for some |
4956s | reason like found out this tiny thing |
4959s | and then you like my God everything |
4961s | makes sense |
4964s | now oh yeah yeah yeah that sounds about |
4968s | right that's great oh that's that's |
4969s | awesome so what's the best thing about |
4972s | working here at Rockfish games I I'm |
4976s | currently working on a title that I |
4979s | would personally play um I also before I |
4983s | started working at Rockfish I uh I |
4986s | already purchased the space to so uh I |
4989s | already put my own money down so to say |
4992s | um you were already in and it's I was |
4995s | already invested and it's really really |
4997s | really really satisfying and just really |
5001s | cool to work on on a title like that |
5005s | where you like where you are passionate |
5007s | about where that matters to you and I |
5010s | think that's like one of my favorite |
5012s | Parts like except for all the other good |
5015s | stuff like working with extremely |
5017s | talented and nice people and like having |
5023s | having people like sitting on top yeah a |
5027s | lot of freedom in our decisions and how |
5029s | we want to create the game and also a |
5032s | lot of trust which is also super awesome |
5035s | with this being this workspace |
5037s | environment that has been so |
5040s | um powerful for you that has enabled you |
5043s | in such a way um now I want to take even |
5046s | one more step back and looking at this |
5050s | bigger picture of where you came from |
5052s | what type of games were you actually |
5054s | playing at that time and are even |
5056s | currently playing now |
5060s | H like at that time um if I think about |
5064s | at that time time like I had a |
5066s | especially like during my studies I had |
5068s | a really intensive like uh League of |
5071s | League of Legends phas where doesn't |
5076s | everyone but it was it was |
5079s | unhealthy |
5083s | does yeah but currently um currently I'm |
5088s | playing uh World of Warcraft uh the war |
5091s | within which just released a month ago |
5094s | but |
5095s | kind of getting to the point where I've |
5098s | seen all the content um done everything |
5100s | there is to do so that's starting to |
5103s | fade out slightly uh I actually started |
5107s | yesterday |
5108s | playing Diablo 4 vessel of hatred um so |
5112s | far so good also like World of Warcraft |
5114s | and probably like Path of Exile one of |
5117s | my like most played games um ever uh |
5123s | also very much looking forward to The |
5125s | Path of Exile 2 Early Access release uh |
5127s | next November this is also not super |
5130s | small but like C of the lamb for for |
5133s | example um I I just got because like |
5137s | some of my colleagues are like huge |
5139s | puzzle uh Enthusiast I just got into |
5142s | like Baba ISU that I checked out like |
5146s | Dave the diver which was also probably |
5148s | like relatively big same goes for |
5151s | hardest too um yeah I don't know there |
5156s | lots of stuff excellent okay yeah you're |
5159s | definitely showing that you're very well |
5161s | seasoned so with with all of these games |
5163s | in mind including ospace 2 which you |
5165s | know you invested your time in you made |
5167s | that purchase and you know afterwards |
5169s | you then joined the team um here's a |
5171s | here's a more direct question for you if |
5174s | you could have only worked on just one |
5178s | game what would that have been I think |
5181s | on an like on a level of what do I play |
5186s | myself then the question or then the |
5188s | answer would Pro probably be something |
5190s | like Path of Exile or Diablo but when it |
5193s | comes |
5195s | to um my professional work like in QA or |
5200s | qm then I would probably |
5204s | choose some like really big open world |
5208s | title like something like The Witcher or |
5212s | like any Rockstar game just because I |
5214s | would be very curious how they approach |
5218s | like testing games of that magnitude of |
5222s | that |
5223s | complexity um ever Space 2 is already |
5225s | very complex but yeah these these are |
5229s | like even bigger and like have even more |
5233s | details you have to look into so yeah |
5237s | that would be probably very |
5239s | interesting that I think that would be |
5241s | really interesting especially with |
5242s | everything that we've learned about you |
5244s | through this little interview um just |
5246s | how detail oriented you are and how you |
5248s | love cracking open the problems of a of |
5252s | a game and then finding solutions to |
5254s | them whether it's a couple days later or |
5255s | even months it sounds like such a huge |
5257s | success so I understand why you would |
5259s | choose something like you know a |
5261s | rockstar game um but also it's great to |
5264s | see you being able to put your efforts |
5267s | into this rock uh rock fish team ah um |
5270s | for our quality assurance uh managing |
5274s | because through you we've been able to |
5275s | really re in a lot of these components |
5277s | for a large space of everspace 2 so |
5282s | thank you for all of the work that |
5283s | you've done and thanks for letting me |
5285s | ask you a bunch of questions and just |
5287s | responding to them on the Fly I really |
5288s | do appreciate that Yan I mean thanks for |
5291s | having |
5291s | me it's my pleasure it really is it's my |
5294s | pleasure it's been so much fun so well |
5297s | that's all I have for you did you want |
5299s | to have any uh any closing sort of |
5301s | statements or anything that maybe I |
5303s | didn't ask that you wanted to just share |
5305s | before we go no I mean pretty much just |
5309s | maybe to our community like thank you |
5311s | for your continued support for playing |
5313s | the game for leaving |
5316s | comments um for putting the time in and |
5320s | enjoying it hopefully so yeah that's |
5324s | that's it I guess yeah that's great that |
5327s | is absolutely incredible well once again |
5329s | Jen thank you so much for uh giving us |
5332s | your time to answer these questions |
5335s | um and don't stop being |
5337s | awesome yeah so there you guys go that |
5340s | was our little fun interview with Yan |
5342s | I'm goingon to have Gary on the screen |
5343s | here for just a moment um but yeah Yan |
5345s | what a remarkable lad uh he's freaking |
5348s | awesome I mean you heard you heard it |
5350s | from him directly uh and it was hard to |
5352s | hear some of the questions that I |
5353s | probably asked him and again my |
5355s | apologies about that audio um sometimes |
5358s | hiccups happen we had limited time to |
5360s | bring the interview together and we're |
5362s | really thankful that we were able to do |
5364s | that so even though I was maybe a little |
5366s | hard of hearing you could directly hear |
5367s | him and that was the most important part |
5369s | uh Yan if you're watching um thank you |
5372s | so much for taking the time to do the |
5373s | interview it was a lot of fun uh |
5375s | especially to share what you do with |
5377s | everybody out here so cool absolutely so |
5379s | freaking cool he he has such an |
5382s | infectious laugh uh I do get to talk to |
5384s | him quite regular because I'm the one |
5385s | that brings him all the bugs and say Yan |
5387s | look we've got a problem uh and then he |
5389s | just laughs his way through the day uh |
5391s | I've never known a guy like him he he's |
5393s | top top top top to work with |
5395s | yes absolutely yeah and and so you guys |
5397s | get a little bit more of a sense of like |
5399s | how the pipeline of of these bug hunts |
5402s | work um whenever you guys post anything |
5405s | on Discord on Steam on Twitter on Tik |
5409s | Tok what whatever means you're using to |
5411s | communicate to us that something's wrong |
5413s | um Gary and I sometimes Lee sometimes |
5416s | Jeremy will grab that data and then push |
5419s | it to the team that's if we haven't |
5421s | discovered it already and that's also if |
5423s | we specifically like and I also run |
5425s | through and do test work as well as many |
5427s | other team members of course uh to try |
5429s | and find and and squish these bugs |
5431s | before they even make it to you all um |
5433s | and Jan Champions this process absolute |
5437s | Legend completely structures all of the |
5439s | reports make sure that every single one |
5441s | of them gets addressed and moves that |
5443s | through the pipeline accordingly he he |
5445s | truly is a legend on our team so uh look |
5449s | at me still tired about Yan oh my gosh |
5451s | he's so so incredible so but yeah so now |
5454s | I'm I've jumped back into the game and |
5457s | um we have yet another new segment that |
5460s | we want to bring to the table here and |
5462s | this one's going to be um interesting |
5465s | probably um I haven't ever actually |
5468s | completed this part of the Daredevil |
5470s | challenge in the upper left corner it's |
5472s | Daredevil complete a high-risk area |
5474s | without firing a primary weapon um in |
5476s | this segment it's basically the streamer |
5479s | in this case myself completing a |
5481s | challenge inside of the game these |
5483s | challenge segments by the way are going |
5484s | to evolve over time and sometimes we'll |
5487s | even have uh recommendations that you |
5489s | guys make we've seen that before in the |
5491s | past but now we're making an official |
5493s | segment for it all right um so starting |
5496s | things off um I want to see if I can do |
5499s | this and I intentionally made it more |
5501s | difficult for myself because why |
5502s | wouldn't I do that um with the Sentinel |
5504s | I'm not allowed to use the alt either |
5506s | since that is considered a primary |
5509s | weapon so I'm gimped in more than one |
5512s | way uh but we're going to see what we |
5514s | can do here so Gary thanks for having |
5516s | your presence here as we're in the dock |
5518s | um go ahead get in your hidey-hole |
5520s | that's perfect excellent um let's try to |
5523s | complete this challenge uh we've got |
5526s | about 20ish minutes on the clock I'm |
5529s | looking at to see if we can complete |
5531s | this |
5533s | task um so yeah I'm sure that there's |
5536s | been a lot of you guys out there who |
5538s | have done this multiple times you're |
5539s | like really this is the first time |
5540s | you're ever doing it yeah fully |
5542s | admitting I've never actually completed |
5544s | this challenge before um but I had to |
5546s | make it a little bit harder so let's see |
5549s | what we can do it this uh this Save By |
5551s | the way uh this is actually a personal |
5554s | save of mine why I've actually completed |
5556s | the entire game from start to finish |
5557s | every single challenge everything uh no |
5560s | saves you can believe me or not I don't |
5562s | care um I've unequipped my primaries for |
5565s | this um which I was using viscous and |
5567s | entt and XM 426 um I really like the |
5570s | combination they they have together um |
5573s | but otherwise our equipment our main |
5575s | sort of source of damage we're going to |
5577s | be using is going to be through our |
5578s | devices here so we have Force Forge um |
5582s | uh so this is going to use all three of |
5584s | the modifications of of the |
5589s | um uh magnetic Repulsor and then in |
5593s | addition to that we're going to be using |
5594s | EMP generator as well as corrosion |
5597s | injector to add more of that lasting |
5600s | damage and we also are using Parting |
5602s | Gift uh arguably uh |
5605s | underused uh device um mode honestly |
5609s | like these things can can dish out a |
5611s | pretty decent amount of |
5612s | damage and considering we're not allowed |
5614s | to use primaries I figured that this |
5616s | would be the direction that I would go |
5617s | in uh you know what |
5619s | let's let's make this a little bit more |
5622s | in our favor it's not going to do much |
5623s | but you know why not so uh here we go |
5627s | we're going to get right back into |
5629s | things this is our |
5631s | challenge we cannot use |
5634s | primary weapon I can't push the G button |
5639s | so don't tempt me it'll it'll ruin the |
5642s | run you don't normally press it anyway |
5645s | so what |
5646s | did nailed it oh my gosh oh all right so |
5651s | we've already getting some some crazies |
5654s | in here oh Parting Gift has connected |
5656s | really well I just tried to fire my |
5657s | weapon I'm glad that I unequipped them |
5660s | oh my gosh this is going to |
5662s | be this is going to be tricky |
5668s | uh that's a drone let's destroy it good |
5670s | good let through that corrosion real |
5675s | bad do we get him oh oh good good got |
5679s | the |
5686s | mine all right see if we can get him |
5690s | knocked out of here like that good got |
5692s | our corrosion injector back |
5695s | back big thing that I'm trying to do |
5697s | here is kind of Stack that corrosion |
5700s | injection cuz if we can take foes out um |
5704s | then we get it |
5706s | back and oh no a Teleport drone new |
5710s | primary target oh where did he go where |
5712s | did he go |
5715s | shoot did we hit him we missed |
5718s | him ah we got him nice oh that feels |
5724s | good H honestly those are like my |
5726s | biggest threat in this game I don't know |
5727s | about any of you folks out there like |
5730s | what enemy is like really causes you |
5733s | trouble but those teleport |
5735s | drones they can be they can be very |
5739s | devious okay now we've got an elite |
5743s | torment oh come |
5749s | on do I have enough time to grab and |
5752s | throw please say yes |
5757s | doesn't look like I connected here let's |
5759s | mess you up and then mess you up some |
5762s | more I missed oh goodness |
5769s | gra |
5771s | boom didn't hit as hard as I would have |
5777s | liked but something that's really nice |
5779s | about the other equipment on this ship |
5781s | is that even though I can't fire my |
5784s | primary weapon you can probably tell |
5786s | I've been boosting almost the entire |
5787s | time um just to make it to where I'm |
5792s | safe um there's a lot of instances |
5796s | where I've tried this sort of in the |
5799s | past if you will where running out of |
5802s | energy just it it just it's a it |
5805s | completely destroys |
5808s | you so the Sentinel here is kind of nice |
5811s | in the sense that the the |
5816s | um the energy benefits When picking up |
5820s | these |
5821s | orbs are giving me that energy that I |
5827s | need oh man I I don't know if I'm going |
5829s | to beat this timer this is going to this |
5831s | is taking a |
5833s | while I really want to really want to |
5835s | see if I can pull this |
5839s | off I've never ever attempted this so uh |
5843s | any of the pilot there they've actually |
5844s | done it fair play yeah I'm doing it so |
5846s | inefficiently and I know that some |
5848s | people are dying inside but uh orbs are |
5852s | orbs are op I see from Kaza yeah orbs |
5854s | are the bread and butter when you're |
5855s | trying to stabilize and get back into |
5858s | the back into the |
5860s | fight it's so |
5863s | important oh no we we are actually |
5866s | taking damage we we got to figure out a |
5869s | better means to accomplish our task here |
5870s | cuz it's not looking good |
5874s | I missed those mines completely that was |
5877s | really |
5882s | bad at least we got a little bit more |
5886s | energy orb for us oh that's not going to |
5888s | work on you oh goodness |
5892s | gravy we got him oh we took him |
5895s | out that uh ramming speed Collision was |
5898s | totally |
5899s | intentional yep pled oh my gosh I'm |
5903s | actually really happy that that happen |
5905s | no okay let's try and get some of these |
5908s | uh weaker guys also push them around cuz |
5911s | they'll explode all over the |
5914s | place really need this guy |
5917s | gone here come over here let's let's |
5920s | just dance you and me just you and |
5924s | me this should be enough see you |
5927s | later a a I forgot how strong their |
5931s | Shields |
5932s | are oh GR |
5934s | erion it's okay armor gen armor regen is |
5937s | okay |
5940s | so all right let's see let's get back |
5943s | into The Fray a little |
5945s | bit honestly I'm surprised these Elite |
5948s | GMB Fighters are still |
5951s | going I feel like normally when I try um |
5955s | high-risk AR and you guys correct me if |
5957s | I'm wrong but when I try high-risk areas |
5959s | and there's gmbb they tend to die really |
5962s | fast um some surprised they're actually |
5964s | still alive |
5974s | here come on we can we can get you there |
5976s | we go |
5978s | nice one more in range oh come on oh you |
5982s | were so |
5984s | close how are you not in |
5989s | range that'll be |
5992s | enough three Elites oh |
5997s | gosh orbs orbs orbs we |
6004s | go uh go to the asteroid please thank |
6014s | you go you come over |
6018s | here Bonk I love that so much oh my gosh |
6022s | if if magnetic repul isn't your favorite |
6025s | device how I just I need to know what I |
6029s | gosh I just love this device so much it |
6031s | is so incredibly |
6035s | satisfying |
6040s | oh oh I used on a Viper corrosion |
6043s | injector doesn't work on |
6045s | vipers oh an outlaw drone carrier could |
6049s | be fun |
6058s | I can use |
6060s | secondaries and I save some specifically |
6063s | for events like |
6070s | this there we |
6072s | go probably don't want to fly through my |
6074s | own |
6079s | Minefield it's fine |
6086s | being a bit riskier than I ought to |
6089s | be that's what makes the challenge fun |
6091s | right |
6093s | right |
6097s | probably oh wow look at all these guys |
6099s | all right let's try to collect some |
6102s | kills good oh that was that was really |
6106s | good we're about halfway through oh my |
6108s | gosh our timer oh we got to speed things |
6111s | up oh this is tricky |
6114s | how in the world are we going to defeat |
6116s | the the boss oh no I didn't think this |
6121s | through oh jeez I got to save I got to |
6125s | save some of my missiles and |
6128s | stuff see if we can uh close the gap |
6132s | there we |
6140s | are it's kind of funny cuz I've seen |
6143s | some of you guys do some of these |
6145s | challenges in like |
6149s | seconds and it just it's it blows my |
6152s | mind like obviously I know you guys have |
6153s | spent a lot of time maximizing your |
6155s | builds and this build isn't really |
6156s | optimized this was this was a sort of |
6159s | hey let's see if we can accomplish this |
6162s | as a challenge Just for kicks and |
6165s | Giggles maybe we will maybe we |
6171s | won't I should have spent time |
6173s | optimizing |
6175s | but uh but here we |
6177s | are all right that should be enough for |
6180s | him o he's almost gone that should be |
6184s | enough |
6186s | nice no energy or there we |
6196s | go there we go |
6210s | Dam |
6213s | boom those Proto Scouts man their |
6215s | Shields are crazy I don't think I think |
6218s | he's going to survive but oh the mine |
6220s | got him oh nice it got him right before |
6221s | the corrosion injector went off so I got |
6223s | it back that is |
6229s | satisfying that was really sticking |
6231s | satisfying |
6233s | what's my greatest weapon right now |
6235s | asteroids asteroids are my greatest |
6244s | weapon that should be enough there |
6246s | usually my greatest adversary to be |
6249s | fair fair that's fair oh my gosh uhoh |
6254s | uhoh there we go that's good that's good |
6257s | everything's |
6261s | fine let's try to get over I I'm seeing |
6264s | that gmbb has been slowly getting killed |
6267s | off like I'm not I'm not surprised hang |
6270s | in there little buddy I need you to to |
6273s | pull them off of |
6274s | me oh this is this is a this is coming |
6277s | down to the wire |
6283s | honestly let's |
6289s | see now I kind of need them grouped up |
6292s | okay here we go here we go |
6294s | here we |
6298s | go |
6300s | whoops |
6304s | Bonk satisfies every single |
6310s | time |
6312s | mine missed okay mine good shot he |
6315s | thanks that was a that was appropriate |
6318s | Hive oh my |
6320s | gosh I don't know why it's kind of hard |
6322s | lining up the those |
6325s | um those |
6327s | mines all right we're taking more damage |
6329s | than I would like okay come on slow down |
6331s | if our Shields get broken we are in a |
6333s | world of pain so we have to be really |
6338s | mindful about the damage that we take um |
6342s | all right so that's not going to be a |
6344s | kill I probably shouldn't use that on |
6347s | him thinking about |
6349s | it let's try to get a little bit more |
6353s | mine |
6354s | there we |
6361s | go all |
6364s | right down the body of the yeah this is |
6367s | I mean the it's like bombing runs right |
6370s | it's like little yeah that should be it |
6374s | nice oh look at all those explosions oh |
6377s | yeah a yeah oh yeah and now him too |
6381s | crunch oh my gosh every time |
6384s | you too see you |
6386s | later delayed but it it'll happen it's |
6389s | there yeah |
6394s | yeah |
6398s | whoops we go Bonk oh gosh every time |
6404s | jeez oh Viper why did we make you immune |
6408s | to Magnetic |
6410s | repulsion Marco why why did we do that |
6412s | remind me there was a |
6421s | reason thunk thunk thk |
6431s | thunk all right here we |
6434s | go Proto Scout all right we'll try to |
6437s | work on |
6438s | him uh Detonator drone let's just take |
6440s | care of it um |
6444s | good time mind spot yeah we go no more |
6448s | armor really mindful hey that's a pun |
6451s | that I used in a video that I made for |
6454s | ever space one before I was actually on |
6456s | the |
6457s | team I was introducing players to the |
6460s | hardcore Loop and I made that pun about |
6465s | exploring uh different spaces cuz the |
6467s | space that I was exploring was a |
6469s | colonial uh sort |
6471s | of uh |
6475s | interior |
6476s | space for lack of a better |
6481s | turn and there were a bunch of Mines I |
6484s | thunked them real good thank you I have |
6486s | been practicing my thunk that was a good |
6491s | thk um gmbb wow he's still he's still |
6496s | pretty alive let's go help him out let's |
6498s | make sure that he keeps yeah I'm I I'm |
6501s | legitimately impr impressed with this |
6503s | mad lad who's |
6505s | survived like we're talking speak on |
6507s | some plot armor yeah this is this is |
6509s | definitely like |
6511s | freaking you know one of those really uh |
6515s | interesting cases of a Jedi dodging |
6517s | Order 66 you know like he's just he's |
6519s | out here and he's just championing |
6522s | it mad |
6527s | Prest I really don't like mad caps I |
6530s | want you to go away please there we go |
6533s | no much |
6535s | better oh now I have to deal with the |
6537s | Pod though there that should be enough |
6540s | got him no didn't get him that should be |
6545s | enough I have a feeling he's going to be |
6547s | a problem CU their rapid |
6550s | fire |
6553s | situations oh that was a good mine that |
6556s | hit a |
6559s | lot yes yes oh we have we have time we |
6563s | have time okay all right g&b light |
6566s | fighter come over here let's do this |
6568s | come on man you and me Squad up |
6573s | information I don't know what your |
6574s | payroll is but it must be good you are |
6577s | you are championing this I'm going to |
6579s | say nothing but the greatest of things |
6581s | to officer Shaw when we're |
6584s | finished I I don't know what to do and |
6587s | then uh I is this that's barely doing |
6594s | damage oh my gosh how what do we do |
6597s | what's the |
6598s | [Applause] |
6601s | play oh that that dealt some damage okay |
6604s | all right now we just have to get in |
6605s | here |
6609s | and that doesn't that's not doing much |
6611s | there I want to can I use my Al can I I |
6614s | can't I can't use my Al okay it's it's |
6617s | it's it's going to be a little bit of a |
6618s | slow progress but we're making progress |
6620s | we have time we have time we got 5 |
6621s | minutes we can do |
6625s | this oh I need to not use corrosion |
6628s | injector when he has armor cuz it's |
6629s | basically just getting absorbed so we |
6631s | have to not use corrosion injector when |
6634s | he has |
6637s | armor so now would be the time okay |
6641s | there we go there we |
6644s | go uh how am I still |
6648s | okay uhoh |
6651s | uhoh okay |
6656s | oh I |
6659s | see oh I did it again gosh dang |
6664s | it tricky tricky |
6667s | tricky all right we're going |
6670s | to that's not really going to do too |
6672s | much but we're going to utilize our |
6675s | secondaries as soon as his armor goes |
6678s | down oh it went down okay get in there |
6681s | get in there get in there Target |
6683s | destroyed get in |
6686s | there get in |
6690s | there ah I wasn't as good as I wanted to |
6695s | be |
6698s | okay |
6700s | ow no no noop |
6704s | okay ow I did that out of range that was |
6709s | bad oh my own mind hit me that was uh |
6713s | probably not the best |
6715s | thing oh he's open oh no I'm late I'm |
6718s | late I'm |
6723s | late okay okay we got to focus in on |
6727s | some of these uh these rep scallions |
6733s | here that was more damage than I care to |
6736s | admit |
6743s | n oh my gosh I doubled it's okay it was |
6747s | good damage it was good damage let's |
6749s | just see let's just see what this does |
6751s | probably not going to be |
6752s | much oh that was a good hit that was a |
6755s | good hit nice and cinematic as well we |
6758s | got 3 minutes left oh come on |
6763s | ah Come on come on come |
6769s | on no okay all right there was another |
6773s | guy close here that's right just push me |
6775s | forward it's fine helps me align things |
6778s | up armor down armor |
6781s | down get in there good |
6787s | again okay we are out of |
6791s | ammo I didn't say I couldn't craft |
6793s | anything uh can do we have we can |
6796s | restock right secondary is resupply yes |
6799s | here we go |
6807s | all right we're close two minute less |
6809s | than two minutes oh my |
6811s | gosh Come on come on come on come |
6815s | on give me mines back come on that was a |
6819s | bad one that was a bad one come on come |
6822s | on come on come |
6826s | on we're so close |
6836s | oh that's |
6840s | bad we're at 1 minute come on |
6849s | die oh goodness grav we took a lot of |
6853s | damage in that last explosion but we did |
6856s | it well done well done oh |
6861s | jeez this a great tutorial on how not to |
6863s | do these challenges yeah you're right |
6865s | you're right but you know what I pulled |
6867s | it off and therefore it's satisfying |
6869s | because I accomplished it in a way that |
6871s | wasn't meant to be done I'm gonna have |
6873s | Gary join me back on this the screen oh |
6876s | my gosh that is truly that was |
6879s | incredibly satisfying to accomplish so |
6881s | uh I am happy with |
6883s | that next time that well done that man |
6886s | next time I'm doing a different ship |
6888s | that I can use an alt and like dish outs |
6890s | and insane amounts of Damages uh |
6893s | second yeah yeah doing doing this one in |
6895s | a bomber is it's like the best way um |
6898s | doing a sentinel is basically the worst |
6900s | because you can't even use the ult oh my |
6903s | gosh so now a racing challenge no no no |
6905s | that was the one challenge for the |
6906s | stream that was the one challenge for |
6908s | stream we're going to be taking a very |
6909s | quick break both Gary and I um and then |
6912s | we're going to come back and we are |
6913s | going to be highlighting a couple of |
6915s | screenshots that the team themselves has |
6918s | uh raided and we'll see who got the |
6922s | highest rating uh from the last couple |
6924s | of weeks so don't go anywhere we will be |
6926s | right back |
6929s | [Music] |
6964s | [Music] |
6978s | [Music] |
6996s | all right ladies and gentlemen we are |
6998s | back we've got a little segment here |
7001s | then we have some news to share before |
7002s | we close out the stream um just to keep |
7004s | you guys in the loop of of all the going |
7006s | on and stuff so um like I said we have |
7009s | 10 screenshots that were hand selected |
7012s | by us um and we went through and we rid |
7016s | them um the entire team voted on their |
7018s | favorites so here we have Lord Kaine |
7022s | this image comes from Steam you took |
7024s | 10th place so very well done well |
7027s | accomplished uh there were a lot of you |
7029s | that submitted but only the top 10 have |
7031s | made it in the Stream today so nicely |
7034s | done love that dreadn action shot next |
7038s | up we have uh me needing to select my |
7041s | monitor uh we have fat cat this also |
7044s | comes from Steam um and a nice little |
7049s | Adventure into the cayet nebula um |
7051s | actually I think that's Kay is that Cay |
7054s | that could also be Union uh that might |
7057s | be union now I'm looking at it a little |
7058s | bit more um but regardless wherever he's |
7061s | off exploring uh fat cat we really liked |
7064s | that shot so nice composition a nice way |
7067s | to compose it um I'm already going way |
7069s | too fast because in this segment we also |
7071s | want to be answering any of those |
7072s | questions that we've been calculating oh |
7074s | my gosh sorry Gary uh so go ahead and |
7077s | throw me a question um we'll Linger on |
7079s | this image and then we'll jump suit |
7080s | through some more uh I've just got one |
7083s | question lined up so if you do have any |
7084s | more do send them in um this one's from |
7086s | nomad's uh 2K over on Twitch first one |
7089s | of the night um he's just wondering part |
7093s | of the line is Venture inside |
7095s | procedurally generated living leviathans |
7097s | to reclaim lost technology and discover |
7100s | unique items and he's wondering does |
7103s | that mean every time you do this it |
7104s | changes I think he's asking about proced |
7107s | generation yes and yeah the answer to |
7109s | that is yes um we wanted the Leviathan |
7111s | to be fun and interesting and in order |
7113s | to make that happen from a replayable |
7115s | standpoint that means that it needed to |
7117s | be a unique experience every time that |
7119s | you go back through it um I can't |
7120s | remember how many different chambers we |
7122s | have in the Leviathan um but it's it is |
7125s | not a small number like it's not huge |
7127s | either it's not like we have thousands |
7129s | of different chambers um but the number |
7131s | goes into the tens like um and we have |
7134s | different little objectives and |
7135s | challenges that can occur throughout it |
7137s | and mixing between the different |
7139s | challenges and the mutators that we |
7140s | chose as well as the environments can |
7143s | create some uh unusual and some |
7145s | interesting spaces to be challenged by |
7148s | um so yeah we're pretty happy with how |
7149s | that's uh come around um but yeah that's |
7152s | that's what you would be getting if you |
7153s | go into the Leviathan um in that |
7155s | replayable um experience uh as well as |
7158s | being met with the uh different loot |
7161s | that drops unique to the Leviathan |
7164s | itself this next shot comes from morning |
7166s | night this one is from Discord um had a |
7170s | couple of votes this is our seventh |
7173s | place screenshot nice nice definitely |
7176s | love the ominous tunnel of which you are |
7179s | navigating through so nice way to |
7182s | capture that |
7183s | moment we have sori who's actually been |
7186s | chattering away in our chat look you |
7189s | made it you are number six here this |
7192s | screenshot comes from Discord a very |
7194s | vibrant shot of a classy ship uh I |
7199s | really like that paint job that you've |
7200s | got going on which is just accelerated |
7202s | by all of these different elements |
7204s | happening um on the screen um that's the |
7207s | beam laser from the uh it's not the |
7210s | tower that's is that from Wait no |
7215s | that's what what is that |
7217s | from I think that I was going to say no |
7220s | that's the dread knot that's the dread |
7221s | knot that's the beam laser from the |
7222s | dread oh gosh ah very nice very nice |
7226s | love the way that you've brought that |
7227s | together it's a lot of fun um Gary have |
7229s | we seen any more questions sneak in or |
7230s | am I keep still going uh not yet not yet |
7233s | um desie mad over on YouTube's just |
7235s | dropped in and he'd like to say that |
7237s | he's absolutely me at the greatness rfg |
7239s | has been able to pull off even more so |
7241s | that the bestas here in Germany I wish |
7243s | you all the best Co sentiment desad |
7245s | thank you that was very kind very kind |
7247s | yeah Germany's pretty great place for |
7249s | making video games that's for sure so um |
7253s | very very fun stuff this shot comes from |
7255s | Excel and I think this is a wonderful |
7258s | shot that really accelerates the |
7260s | opportunities of the um the supporter |
7264s | pack that you can buy it's a it's a a |
7267s | DLC that you have no reason to purchase |
7270s | other than to just like show us the love |
7273s | um if you want to support the continued |
7274s | uh development of everspace 2 dive in |
7277s | and then you get a bunch of free little |
7279s | cool Aesthetics things and it's yeah |
7282s | some of them are a lot of fun to play |
7283s | around with uh it absolutely does zero |
7286s | for the gameplay um it's just visual so |
7289s | it's uh do not it's not it's not um you |
7292s | do not have to buy the DLC it's it's |
7294s | purely aesthetic um but it is great to |
7298s | have that support to help fuel our |
7300s | future |
7301s | projects all right this next one comes |
7303s | from foman I think um this one is our |
7308s | number four |
7310s | slot uh or no number five slot I can't |
7313s | do math 1 two 3 four five six seven 8 |
7316s | nine 10 no this is our this is this is |
7319s | slot number five |
7320s | 1098765 we're on number five we're on |
7323s | number five uh F monk uh love this shot |
7327s | I I love the Kon system and how it looks |
7330s | um in some ways I wish we had a little |
7331s | bit more to do there I know some of you |
7333s | just died inside when I said that cuz |
7335s | you're like I want out let me out of |
7337s | this place but uh I really enjoy what we |
7339s | were able to accomplish there some of |
7340s | the hardest puzzles and trickiest |
7342s | situations to navigate um and I think |
7345s | the shot captures that in its entirety |
7347s | so uh nice little shot there fux monk uh |
7350s | taking the fifth slot next we're moving |
7352s | into link Blade with a more artistic |
7355s | capture here I would say link Blade with |
7358s | a couple of pearls uh jettison with a |
7361s | redeemer in the background blasting away |
7363s | is that are you flying a scout that's a |
7365s | scout oh my gosh we don't see that very |
7367s | often we don't see that very often at |
7369s | all but it's nice to be surprised when |
7372s | once in a while so that's really |
7374s | stinking cool uh number |
7377s | three or should I actually say number |
7381s | one we had a three-way tie guys we had a |
7385s | three-way tie um from our team rating |
7387s | everyone this one comes from Adam GD |
7390s | this was from Discord then we have |
7392s | kazah also from Discord look at that |
7396s | shop oh so green so fancy so corrosive |
7400s | and last but not least we have unknown |
7402s | creature uh plug in their shot over on |
7405s | Steam so congratulations to you guys you |
7407s | are absolute Legends when it comes to |
7408s | photography apparently and our team |
7410s | really likes those shots so yeah so with |
7415s | them yeah no they're absolutely |
7417s | fantastic so guys we are now at the very |
7419s | end of the stream we are wrapping things |
7421s | up um this is the announcement section |
7425s | um and we have a couple of things that |
7426s | we just wanted to mention real briefly |
7428s | so first off um let me pull this up this |
7431s | is really super important |
7432s | if you are using Game Pass Game Pass |
7436s | everspace 2 is leaving on October |
7440s | 15th okay so like if you've been using |
7443s | Game Pass and then you bought the DLC |
7444s | for example that doesn't somehow lock |
7446s | you in and you get to keep playing okay |
7449s | in order to use that purchase you will |
7451s | also have to purchase everspace to okay |
7453s | I don't don't want this to come as a |
7455s | surprise when it happens okay this is |
7457s | something that does occur in the |
7458s | industry things move around okay I Space |
7460s | 2 is leaving game p pass on October 15th |
7464s | all right so grab a copy um their uh |
7469s | Xbox sale is that is uh is that indeed |
7473s | all right cool there's current sale oh |
7475s | that's the current sale that's the |
7476s | current sale Xbox has a best rated sale |
7478s | right now so you have 60% off of |
7480s | everspace 2 so it is the best time to |
7484s | purchase everspace 2 right now so that |
7486s | you don't lose it CU it's 60% off ever |
7488s | Space 1 is also 80% off right now |
7492s | including its DLC expansion encounters |
7496s | on Gog it's 60% off and 40% off on the |
7500s | everspace 2 digital Deluxe bundle uh 30% |
7504s | off on the art of everspace 2 and 30% on |
7506s | the everspace 2 sound track uh last but |
7509s | not least our next stream October 25th |
7513s | we are going to have an indie focused |
7516s | stream what that's interesting where |
7518s | we're going to be highlighting the |
7519s | change in format and reasons behind the |
7521s | move |
7522s | um so yeah it's going to be a lot of fun |
7525s | to dive into a new space where we're |
7527s | showcasing some completely new games |
7531s | with you all and having that talk about |
7533s | it |
7541s | um there's one more thing to |
7549s | mention I was trying so hard not to get |
7551s | choked up |
7553s | um |
7554s | guys um we all have to make transitions |
7558s | in |
7559s | life |
7566s | um I love you all this has been such a |
7569s | great |
7570s | run |
7572s | um I'm leaving Rockfish |
7576s | soon um |
7582s | this is just as hard for me as it is for |
7584s | you probably way harder for me I've been |
7587s | with this team for close to eight years |
7590s | guys um I live and breathe this stuff |
7593s | and I know this is going to come as a |
7595s | complete surprise to you all and you're |
7597s | all probably thinking what happened oh |
7599s | my gosh guys everything is on great |
7601s | terms I am leaving peacefully and |
7604s | pleasantly on to some new adventures |
7606s | that I'm extremely excited for and I |
7609s | will keep in touch so even though I am |
7613s | stepping back and possibly Gary stepping |
7616s | forward with you guys I will still be |
7619s | floating in the darkness all right I'm |
7621s | not just like fullon Vanishing let me |
7624s | assure you uh it's |
7628s | uh it's time you know um we all have to |
7632s | make some hard decisions and |
7634s | uh this has been one of the hardest for |
7637s | me but Rockfish is in incredible hands |
7640s | you guys have some super cool stuff |
7643s | ahead of you um I could not be more |
7645s | thrilled about this team and what |
7647s | they're able to do um so yeah I really |
7652s | mean to tell you guys like this |
7653s | adventure is going to be remarkable um |
7656s | so yeah we will keep in touch this is |
7659s | not a goodbye forever situation this is |
7661s | just me needing to sort things out and |
7664s | we're carrying over to some fun new |
7665s | adventures all right so |
7669s | uh now that I've completely soaked my |
7672s | shirt um the time is to say goodbye this |
7676s | is my last formal stream for you all um |
7682s | but until we meet again maybe I'll sneak |
7685s | in sometime and we'll have a lot of fun |
7687s | laughs and memories to share um I will |
7690s | also post some more in the Discord um I |
7693s | will be available all next week where |
7695s | I'm going to be floating around engaging |
7697s | with you all uh share your memories if |
7700s | you want um and have a little bit more |
7702s | information to share on that front so |
7705s | thanks for sticking around a little bit |
7706s | longer than |
7707s | normal but uh yeah so this is a good |
7712s | thing this is a this there's a lot of |
7715s | positive things from from this and uh I |
7717s | really couldn't be more thrilled for all |
7719s | of you so um |
7723s | yeah you know saying goodbye looked a |
7725s | lot different in my head Gary this is oh |
7727s | my gosh but uh I can imagine but uh yeah |
7732s | yeah so I I see the outpouring of |
7733s | everybody just just really sad and um |
7738s | yeah you know um but like I said guys |
7739s | this truly is not goodbye we will keep |
7741s | in touch I will I will float around |
7743s | you'll see me here and there I I can |
7745s | assure you of that and you never know |
7747s | maybe in the future paths will recross |
7749s | and I'll be there working on everspace |
7752s | 17 you know it'll be be awesome great |
7755s | it'll be a great time so uh yeah so well |
7759s | that's everything that I can possibly |
7761s | say and also expend way more time than |
7763s | we're normally supposed to um Gary did |
7766s | you have any anything that you wanted to |
7768s | mention uh no uh I think it's just a |
7771s | heartfelt thank you uh Eric for for |
7773s | everything that you've done for the team |
7775s | and the community and and for me uh when |
7777s | I joined as well you've uh you've made a |
7780s | big difference to to everything Rockfish |
7782s | and everything ever space and uh yeah uh |
7785s | please do not be a stranger whatever you |
7787s | do uh whatever path you take uh we're |
7790s | all going to miss you |
7792s | thank you yeah it's been an incredibly |
7794s | awesome ride and I cannot wait truly to |
7797s | see where it goes from here it's going |
7799s | to be awesome and speaking of awesome |
7802s | you guys have been absolutely awesome |
7805s | this stream love the questions love |
7807s | being able to show you the uh revamped |
7810s | way that Gary will be leading the charge |
7812s | in these streams like he's been heading |
7814s | this stuff you are in such good hands |
7815s | I'm so proud of this man um so yeah just |
7820s | give your love to this team it's |
7821s | incredible um and don't stop being |
7824s | awesome I won't stop being Eric and this |
7827s | mad Li won't stop being Gary we will |
7830s | stay in the no for sure toodles |
7844s | [Music] |
7875s | [Music] |
7886s | [Music] |
7893s | you know I kind of debated on doing a a |
7896s | beatbox today um but Gary uh just |
7899s | mentioned to me like I kind of have to |
7901s | um I know that this is the shenanigans |
7903s | that you guys have really enjoyed um so |
7906s | yeah I'm going to give it an attempt but |
7908s | uh obviously keep in mind that uh I got |
7911s | kind of there uh some systems are |
7913s | clogged I've got some subsystem damage |
7916s | uh so yeah we we'll try to have a little |
7918s | bit of |
7919s | fun um but shoot I'll probably I'll |
7923s | probably sneak into the Discord and just |
7924s | like share random |
7926s | silly stuff in the future anyway but I |
7929s | digress so here we go let's have some |
7932s | fun with the little beatboxing thing |
7945s | why is it so hard to start |
7948s | beatboxing it's like the biggest |
7950s | challenge all right |
7973s | [Music] |
7976s | it's |
7982s | [Music] |
7993s | [Music] |
8001s | [Music] |
8009s | [Music] |
8022s | couldn't even hit the |
8023s | last anyway there I go just nice nice |
8026s | and |
8028s | chill oh my gosh |
8032s | guys thank you so much for literally |
8033s | everything you guys have been such a |
8035s | blast hanging out with um and once again |
8037s | yeah we'll we'll keep in touch you know |
8039s | just because this is farewell does not |
8041s | mean it's goodbye that hopefully that |
8044s | makes sense so uh yeah anyway uh have a |
8048s | fantastic weekend and like I said I will |
8050s | be here all week all next week my last |
8053s | day is the 18th all right so let's have |
8057s | a conversation and don't get too crazy |
8059s | otherwise I'll have to ban you and that |
8060s | would be really awkward on my last week |
8062s | all right |
8064s | cool take |
8068s | care you can wave too Gary perfect |
8079s | [Music] |