2 months
ago -
ROCKFISH Games
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Direct link
Transcript (by Youtube)
0s | I'm Mathilde |
---|---|
1s | and this is Sven. |
2s | He's the artist and |
3s | programmer - hey |
3s | - and I'm |
4s | the sound designer of |
5s | the game "ODDADA". |
6s | It's basically a |
7s | roguelike music maker |
8s | where you go through |
9s | different levels and |
10s | build your |
11s | own music piece. |
12s | Then you can unlock |
13s | new gadgets that will |
14s | allow you for even |
14s | more musical |
15s | possibilities. |
15s | So it's really an |
16s | experimental, winding |
18s | down sort of music |
19s | experience. |
20s | It was really a |
21s | friend who introduced |
22s | Mathilde to me. |
23s | Because she's a sound |
24s | designer but also the |
25s | game designer, |
26s | It's a very unique |
27s | game I think. |
28s | I don't know anything |
29s | about music so it's |
31s | tough to make a music |
32s | game that way. |
32s | But I think that's |
33s | also what |
34s | makes it cool. |
35s | I tried to explain a |
36s | musical |
36s | concept to Sven. |
37s | He's like "I don't |
38s | get it but I have a |
38s | vision in |
39s | my head now". |
39s | So then he invents a |
40s | machine in ODDADA |
41s | that sort of |
42s | visualizes that in a |
43s | way that a musician |
44s | would never do it. |
45s | So I think the |
46s | combination of these |
47s | two worlds makes it a |
48s | really weird but |
50s | unique experience. |
51s | People have been |
52s | making really |
52s | interesting songs. |
53s | So if you want to be |
54s | part of that, if that |
55s | sounds interesting, |
56s | go get it! |