about 1 year
ago -
ROCKFISH Games
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2s | foreign |
---|---|
6s | we are still tidying a couple quick |
8s | elements up |
15s | we'll be live in just a moment |
33s | my goodness |
39s | starting to wonder if we weren't getting |
40s | a stream oh my goodness no no we were we |
42s | weren't going to cancel just because I'm |
44s | running late no no |
46s | no no no no |
48s | may I say to thee |
51s | we shall absolutely game on welcome |
54s | ladies and gentlemen to the official |
55s | Rockfish game stream I'm your host and |
57s | your guide Eric Schrader the community |
59s | Ambassador for Rockfish games I am |
62s | joined by Gary or geekbite our community |
64s | manager who will be handling questions |
66s | through the course of the stream go |
67s | ahead and say hi Gary |
69s | hi Gary oh perfect wonderful and uh yeah |
72s | we want to make sure that you feel good |
74s | about what's going on here we're going |
76s | to be answering those questions like I |
77s | said today we are going to be cruising |
79s | through a new game state |
81s | completely new one on nightmare |
84s | difficulty I actually haven't done this |
85s | yet this is completely fresh completely |
87s | new and uh it should be fun either |
91s | because I'm getting brutally salvaged or |
93s | because I'm somehow making some cool |
96s | plays maybe one of the two and depending |
98s | on how that goes we will continue |
99s | pursuing this save uh as we continue |
102s | developing on everspace too |
106s | there will be some details I can pass |
109s | along regarding hot fixes you guys have |
112s | been doing your due diligence since |
114s | launch |
115s | um holy crap |
117s | yeah turns out that thousands of players |
120s | have more eyes than a couple of Dubs um |
123s | thank you for continuing your search and |
126s | letting us know the things that are |
128s | going on uh or the things that aren't |
130s | going on that should be it's been very |
132s | insightful |
134s | on what you've picked up on and yeah |
136s | there will be a hotfix I can't say win |
139s | but I do know that it's something we |
140s | want to push out as soon as possible |
142s | because we're also talking a little bit |
144s | about this from the get-go I do want to |
146s | say that we are also still in the works |
149s | with like our Game Pass certification we |
152s | may or may not have more information on |
154s | that through the course of the stream |
156s | we're kind of in this sort of waiting |
158s | State at the moment |
161s | um otherwise the work front has been |
165s | pretty solid on getting all of those |
167s | questions that you've had on your |
170s | support your uh your feedback your |
172s | criticisms |
173s | yeah so let's start a new game let's get |
176s | in on this |
177s | so brief brief little detail about |
180s | nightmare mode |
181s | nightmare mode is specifically unlocked |
184s | after you beat the main line story |
188s | I know that there are a lot of |
190s | individuals out there who wanted Like A |
191s | New Game Plus |
193s | there were a lot of individuals out |
194s | there who wanted you know additional |
196s | challenges and details ways to modify |
199s | tons of different settings inside of the |
202s | game we we couldn't do that that's not |
204s | within our scope that's not within our |
206s | vision |
208s | and it just it didn't it didn't work out |
210s | and it couldn't work out honestly but |
213s | we did put in nightmare mode because |
216s | there are some players internally |
220s | like myself |
221s | who very much like a strong challenge to |
224s | go up against |
225s | and that's where we're at here and why |
228s | you're seeing a new mode that is |
231s | specifically unlocked it's not from the |
232s | beginning |
233s | uh that caters towards the audience that |
236s | what likes that die hard style of play |
240s | through nightmare mode |
241s | I'm not |
243s | necessarily going to |
247s | not talk over characters and stuff |
250s | um I very much am kind of approaching |
252s | this like you kind of know the game by |
253s | now if you are a first-time viewer and |
256s | you still have questions by all means |
257s | through the course of this entire stream |
259s | your questions will be filtered through |
262s | Gary and he will then message me at a |
266s | certain point in the time of the stream |
267s | and we'll just answer all of those uh |
269s | all over the place it'll be great it'll |
271s | be great I'll be confusing everyone's |
273s | going to be scattered everywhere and |
275s | then Gary will be so upset with me |
276s | afterwards trying to catalog all the |
278s | information for the stream isn't that |
279s | right |
281s | wait |
283s | naturally literally a nightmare so let's |
285s | go ahead and kick this things off |
288s | I'm gonna watch the cutscenes I'm not |
290s | gonna pass them but again I am probably |
292s | going to talk over them much like this |
295s | so |
297s | it's called masochism uh |
300s | like I just like a challenge okay I |
302s | personally like a challenge |
304s | I if I'm buying a game just because it's |
308s | like I'm not gonna buy a game because |
310s | it's not a challenge the entire reason I |
312s | want to play a game is for a challenge |
313s | so that's just me though I'm not |
316s | speaking for everyone |
317s | and I certainly don't think everyone |
318s | should be playing nightmare |
322s | so yeah |
331s | all miners stay in formation wingman you |
334s | take up the rear |
336s | understood |
341s | yeah I see some folks talking about bugs |
344s | in the chat already and I I do want to |
346s | push uh this |
348s | very hard right now that I am going to |
351s | be covering a bit of the more hotter |
354s | topics in regards to bugs that have been |
356s | transpiring since the 1.0 launch that we |
358s | will be absolutely addressing with |
360s | hotfix again I do not know the specific |
362s | time the hotfix will take place |
365s | or date all I know is that it is |
367s | something we want to push through as |
369s | soon as possible we also want to make |
370s | sure that the hotfix is concise on the |
374s | problems and issues that have been |
376s | plaguing uh the 1.0 followers |
380s | here's a ship |
382s | so yeah what's going on with |
385s | it I can fix it |
391s | thanks accent oh you know I should have |
394s | set up set up track IR what was I |
397s | thinking Gary what was I thinking maybe |
399s | I'll do that next week the mobility |
401s | oh my God |
403s | all right it's been a busy week oh my |
407s | God |
408s | left and right busy in the best way |
410s | possible honestly |
413s | and there |
415s | what about your hover thrusts |
418s | yeah I can so hear your smile Isn't it |
421s | nice yeah I see some of you guys talking |
422s | about nightmare from level one |
425s | um versus like changing to nightmare |
427s | when you've got like two legendaries |
428s | equipped on your tier four ship that |
430s | you've highly optimized yeah one's gonna |
432s | be a little bit more challenging than |
433s | the other which is exactly why I wanted |
435s | to start from the beginning |
440s | with a boost to the right |
444s | as Slinky rocket Dodges go I'd give you |
447s | a four out of nine yeah you're in good |
449s | enough shape for the junk pile you're |
451s | floating try telling that to Callahan I |
454s | bet 10 credits that if we don't catch up |
456s | he'll threaten to remove this ship from |
458s | our tally nah he's a jerk but not that |
461s | bad I'll take that bet let's not keep |
463s | him waiting then yeah I like the |
465s | discussion pertaining to the early game |
466s | Nightmare uh that you guys are all |
468s | saying yeah because seriously like the |
471s | first the first couple levels yeah |
474s | first couple levels |
476s | it's hard |
478s | to overcome |
479s | but I gotta try it imagine what it |
491s | well if it isn't our two slackers |
495s | five seconds longer and I would have |
497s | removed this shift from your tally |
498s | what's the situation there's a Hydra |
501s | infestation clogging up the entrance and |
505s | since you're the one that gets paid for |
506s | handling these things I thought I'd be |
509s | so kind is to let you earn your creds |
512s | I'm on it oh my gosh looking over the |
515s | chat and seeing some of our very skilled |
517s | top Pilots being like Oh yeah you should |
520s | totally do nightmare with inertia |
522s | dampeners permanently off yes yes I |
526s | don't know how many people like watching |
527s | streams where the streamer just |
529s | continually beats their head against the |
530s | wall but we're not going to offer those |
532s | Services here first and secure a path to |
534s | the Core |
535s | the engineer will follow with some |
537s | distance in case anything needs fixing |
539s | how much distance enough to make a |
542s | U-turn should he run into trouble the |
545s | rest will wait outside with me until I |
548s | give this signal all right I'm going in |
551s | if I did it you can too I'm not denying |
554s | that I could or could not do it what I'm |
556s | stating is that the process of which to |
558s | accomplish that task |
560s | probably wouldn't be the most enjoyable |
562s | thing to watch in a live stream that's |
564s | all |
566s | you guys |
568s | oh gosh thank you so much for being here |
571s | all of you my goodness all of our |
573s | returning viewers our veteran players |
575s | the newcomers alike uh yeah like thank |
578s | you so much for being here this is such |
580s | a remarkable Journey |
582s | that we've all been on right |
584s | and uh yeah my goodness |
587s | I'm glad a lot of you have never changed |
589s | that's for sure |
593s | all right |
595s | oh I missed some credits I guess it |
597s | technically doesn't matter because they |
598s | get wiped after the tutorial what yeah |
601s | how rude |
606s | did I miss a trigger somewhere excuse me |
610s | did I |
612s | did I miss it |
613s | it's the tutorial bugs now too is that |
616s | what's going on okay there you are |
617s | miners in |
618s | it Ben what are you doing and since the |
620s | hydra's had time to spread it you're on |
621s | the other side of that wall |
624s | what is going on |
627s | consider that U-turn some of the Outlaws |
630s | still be alive when was this game tested |
633s | this is behind this nonsense I'm sure we |
636s | probably have some ACE Pilots out there |
637s | who probably assisted in testing how |
640s | dare they miss this |
642s | impossible Impossible Game |
646s | how dare you |
651s | for the record we will put this on our |
653s | catalog if bugs |
655s | in there we'll see |
660s | we're here until I've had a look inside |
662s | please be careful |
665s | excellent oh one other thing I want to |
667s | point out um I am uh and maybe this is |
670s | for maybe for this this is for my boss |
673s | um |
673s | Michael |
676s | um |
677s | since I'm playing on nightmare |
679s | I turned camera shakes off |
682s | I know that you desire that to be in the |
684s | streams and I implore your forgiveness |
686s | but I I have to have it off otherwise |
689s | it's going to drive me crazy all right I |
691s | hope you're okay with that I just I'm |
693s | making it clear all right |
696s | get on that multi-step all right |
701s | and I have no idea let's see if we blow |
703s | up immediately right |
709s | just use these missiles too since I got |
712s | them all right |
713s | there are no rescue squads out here |
716s | everyone the risk meter just went way up |
718s | they were Outlaws here and maybe more on |
721s | their way oh my gosh |
725s | they could be here any minute all the |
727s | more reason to work fast |
729s | let's do this people those crystals |
732s | won't mine themselves ten that Outlaw is |
735s | from bloodstar not just some low-level |
737s | grunt |
738s | even had a custom-built coil gun I'll |
741s | keep an eye on the main shaft |
744s | and I'm gonna hold on to the coil gun |
746s | let's hope we won't need it |
750s | keep an eye on the miners you guys I |
752s | don't want any crystals to end up in the |
754s | wrong pockets |
760s | hey what's with the shaking what's |
764s | shaking I don't see any shaking |
773s | want everyone to stay calm and clear the |
775s | walls I got this |
780s | we have to be really careful about my |
782s | private messages that I'm receiving |
784s | through the course of the stream so uh |
787s | oh my gosh but guys sincerely thank you |
791s | so much for joining us today um you know |
796s | what a wild Journey it has been to |
798s | everspace 2's launch |
801s | I'm seeing so many oh my gosh we've had |
803s | so many screenshots we are actually |
804s | going to be showing screenshots today I |
805s | should put down the the notes |
809s | there are way too many to go through but |
811s | I'm gonna try my best to hit like the |
813s | highlights |
815s | because you guys have been on point |
816s | seriously you'll need them beautiful |
818s | screenshots my sensors are lighting up |
822s | there's more of them coming down the |
823s | main shaft so I have my control set a |
826s | little bit differently by the way so um |
828s | it says use Nanobots by pressing five I |
830s | can do that so I can just push the |
832s | number five to do that |
834s | um I also have it set to where time |
836s | slows down and then I get like this |
838s | mouse wheel thing that I can push a |
840s | direction to use a consumable this is |
842s | easily changeable to your desire |
845s | um let me go ahead and just show you how |
847s | to do that because this is I've I've |
849s | found it such a fantastic tool |
852s | uh so let me just go down here |
856s | there it is use consumables hold |
859s | you can also do this to the devices so |
861s | you're aware |
863s | you can also do this through devices |
865s | I don't want to do it to devices I just |
866s | have the one two three four and I can |
867s | hit those |
869s | quite easily I don't need to slow down |
870s | time for consumables I like to give |
872s | myself a little bit of thought slow |
874s | things down figure out what's going to |
876s | be the best move forward so I have that |
879s | even though I can still activate all the |
880s | consumables in the normal capacity using |
882s | five six seven and eight |
883s | it's just kind of like doubling up |
886s | just doubling up on that front okay |
889s | nice easy little trick |
892s | nice easy little little detail |
903s | control better be doing their job out |
905s | there |
921s | uh sir Lauren what you're saying is you |
923s | can't press four five six seven quickly |
925s | or accurate accurately yes that's |
926s | actually exactly what I'm saying however |
928s | I'm more specifically saying five six |
930s | seven and eight as opposed to four five |
932s | six and seven |
934s | but it's fine it's good |
940s | so hey this is the kind of fun little |
942s | detail that we uh changed in the |
944s | opening segment This Outlaw Destroyer |
947s | now is a level four instead of just a |
949s | level one |
951s | so if you wanted to go fight it you can |
953s | but you'll probably die and since we're |
955s | on nightmare mode I I don't I don't even |
957s | want to test that theory I don't even |
959s | want to test that theory |
962s | we are gonna play |
965s | cautiously as much as we can while those |
969s | questions are coming in that we will be |
971s | answering as well as talking about |
973s | hot fixes and improvements and updates |
977s | now you guys can probably guess that |
979s | we're not teasing any new upcoming |
982s | features today |
984s | we've been a little busy with uh post |
987s | launch |
988s | details |
991s | but that will that will come in time |
993s | we are adding more chicken |
994s | so |
996s | we'll get there |
999s | [Music] |
1007s | oh hang on a second one quick check here |
1011s | okay |
1013s | just making sure we're not losing any |
1014s | frames that would be something |
1026s | how long do you can jump again engine's |
1029s | too hot first thing needs to cool down |
1030s | I'll buy you some time |
1036s | there are there is a question collection |
1038s | going uh sniper Inland through the |
1040s | course of the entire stream if you guys |
1041s | have questions go ahead and ask them |
1043s | then we will consolidate them to answer |
1045s | them all at one time instead of |
1046s | answering them randomly like what I've |
1048s | been doing about random questions I'm so |
1050s | sorry Gary oh my gosh I'm making his |
1052s | life miserable |
1055s | but yeah |
1060s | oh |
1063s | cool down yet |
1064s | no still heating up |
1066s | oh scrap |
1068s | scrap scrap scrap what's happening |
1073s | moving all the way up to the cockpit |
1075s | the extinguisher reduce oxygen you got |
1078s | this one more I got this one more cycle |
1080s | yes you do Ben hang in there |
1082s | we can make it through |
1084s | the tutorial |
1086s | I just know it |
1097s | oh |
1103s | sake hold on tight I'm on my way |
1110s | foreign |
1154s | oh nice yeah I'm starting to see more |
1157s | users who started new saves from 1.0 and |
1160s | at this point they're starting to get |
1161s | into new content they've never seen |
1163s | before since it's new from uh the fall |
1166s | update |
1167s | at least location wise obviously there |
1169s | have been a lot of improvements across |
1171s | the board if you started a new game that |
1172s | you probably have felt but |
1175s | that's awesome |
1184s | senior energy |
1187s | we're locked in by a force field |
1189s | just sit tight and make the best of it |
1192s | looks like they threw you quite a |
1193s | welcome party |
1195s | I've been here for quite a while already |
1198s | just a regular checkup on what I might |
1200s | know |
1201s | where do they grab you your outfit looks |
1204s | like GMB work crew you guessed it |
1207s | these jerks here got no Style a bunch of |
1210s | amateurs they'll be looking to get the |
1212s | best price for you so giving your |
1215s | professional opinion you know a lot |
1217s | about Outlaws you know I know a lot more |
1220s | than they'll ever get from me you know I |
1222s | was actually considering just watching |
1223s | all of the cutscenes but I'm gonna I'm |
1225s | gonna toss this to you guys because |
1227s | we're actually going to be doing this |
1228s | save for the majority of these live |
1231s | streams at least for the gameplay |
1232s | segments obviously we can obviously have |
1235s | like uh Community segments and other |
1237s | showcases and whatnot but for these do |
1240s | you guys want to watch these or do you |
1242s | want to skip them like legitimately let |
1244s | me know what you think in the comments |
1249s | then I accidentally skipped that one |
1250s | whoops |
1252s | but I legitimately I'm curious |
1259s | wow everybody's wanting to skip |
1264s | okay |
1269s | do a pull that's |
1271s | that is literally what I'm doing sir |
1279s | yeah all right all right well we've had |
1281s | our fun with this cutscene we're gonna |
1282s | get past and |
1284s | start blowing stuff up here we go this |
1286s | isn't my first dance you know right the |
1289s | military clone thing shooting scrap is |
1291s | in your jeans |
1295s | all right so now the real fun begins |
1299s | even here like oh my gosh having no |
1302s | boost oh |
1305s | having a lack of proper devices |
1310s | yeah man jumping is still suppressed |
1312s | things are gonna get uh pretty crazy |
1314s | pretty fast |
1321s | here we go |
1323s | fight the cruiser oh yeah totally yeah |
1325s | that definitely makes sense |
1336s | all right |
1337s | barely scratched so far that's a good |
1340s | sign |
1344s | and I have an armor really sucks |
1347s | really sucks |
1352s | so many little details but hey you know |
1353s | what that's all part of starting a new |
1355s | game is building ourselves up |
1358s | there's gonna be some fun little moments |
1359s | that we get to talk about too that's a |
1361s | big reason why I'm starting over because |
1364s | not only for the challenge but also to |
1365s | like discuss integral parts of the game |
1368s | details they're up |
1375s | we will find him either way |
1377s | you thereafter until the gas mask not to |
1380s | broadcast my profile let's finish this |
1382s | and get the hell out |
1385s | I understand a comment that says how to |
1388s | skip a few cut scenes because all I got |
1390s | was a black screen |
1391s | um actually you'll be pleased to know |
1394s | that that particular issue |
1396s | is going to be fixed in our hotfix |
1399s | I am looking up uh the details for it |
1402s | right now but I know that we had an |
1404s | issue with cut scenes and going black |
1406s | and even a crash |
1411s | that was adjusted on that front |
1414s | so I'm rather confident that that will |
1416s | be fixed whenever we get to the hot fix |
1419s | itself |
1424s | I'm the reason why this is paused right |
1426s | now is because I'm just double checking |
1427s | that |
1428s | and |
1447s | yeah there's gonna be some |
1449s | elements across several boards |
1452s | pertaining to the cutscenes actually |
1453s | including but not limited to playing via |
1456s | wine proton on Linux as well as the Game |
1460s | Pass version as well as yeah there's |
1464s | gonna be there's gonna be a number of |
1466s | adjustments to help bring that together |
1469s | where it needs to be |
1477s | cool |
1478s | all right last jump suppressor let's get |
1481s | out of here |
1482s | you Mr Roslyn I'd suggest you submit |
1485s | your Sentinel without struggle |
1489s | yeah and if there are folks in here I I |
1491s | probably missed a missed a chat or two |
1494s | but if there are folks who are sneaking |
1496s | in pertaining to Game Pass the PC game |
1498s | pass version uh yeah I do know that we |
1500s | are doing everything we can which at |
1504s | this point in time is hurry up and |
1505s | waiting |
1506s | pertaining to the details of |
1508s | certification getting the update out |
1510s | there for you guys |
1513s | when we have news we will we'll let you |
1516s | know what's going on we'll let you know |
1518s | how things are coming together |
1525s | as soon as it's through we'll let you |
1526s | know |
1528s | wait faster you're right how dare us |
1530s | right now |
1531s | definitely wait faster |
1534s | we want it through I mean let's be clear |
1536s | it is not fun waiting |
1540s | but uh |
1545s | my friend I'm Dax by the way let's get |
1548s | your friend into stasis at my old |
1550s | hideout |
1555s | that'll give you some time to figure out |
1557s | how to save his life awesome this is the |
1559s | only choice I have that's right saving |
1561s | lives |
1566s | all right so you guys wanted to skip the |
1567s | cutscenes that's what we're doing |
1569s | we're skipping the cutscenes |
1578s | a lot of stuff needs but we're still |
1581s | good on resources |
1584s | all right so let's go grab some |
1587s | materials to get our front scratch |
1589s | Mission going |
1592s | I stopped playing because the Game Pass |
1593s | version was so bad I am sorry to hear |
1596s | that we are definitely making a number |
1599s | of improvements to the PC game pass |
1602s | version |
1605s | there were certainly some hiccups that |
1608s | occurred |
1609s | not anticipated and certainly not |
1612s | desired |
1613s | that's one ridiculous name |
1615s | they have lakes there cool I dig Lakes I |
1619s | hope you will possibly revisit |
1623s | when we get some updates through just |
1625s | before the whole place went to hell |
1627s | should be what's approaching some key |
1629s | elements specifically for PC gameplay |
1640s | devices in the meantime I'll lock the |
1643s | front door just in case |
1646s | all right this is our first level two |
1648s | enemy |
1649s | things can go sideways pretty fast here |
1663s | and we're already out of juice my |
1664s | goodness |
1665s | I'm Gonna Save the alt |
1669s | I wasn't so bad I think I'm freaking |
1671s | myself out more than I should |
1677s | reactivated The Hanger so about Kayaking |
1681s | being |
1682s | kayaking best thing ever saying they |
1687s | never told a soldier grass how you |
1688s | clones worked but I heard they gave you |
1690s | guys fake memory fragments to keep you |
1692s | motivated while fighting |
1694s | kayaking isn't in there someone clearly |
1696s | didn't do their job my memories are |
1698s | fragmenting but not fake |
1701s | they're a mix of random experiences |
1702s | taken from my clone father's life and |
1705s | every Incarnation that came before me |
1707s | all passed on from clone to clone until |
1710s | they ended up with me holy so you're |
1713s | some kind of body-hopping immortal Soul |
1714s | well not anymore the cycle was broken so |
1718s | this time when I die I'm done you know |
1721s | what I would do if I were you |
1723s | what not croak before I've been kayaking |
1728s | I really mean it if I ever get the |
1730s | chance I will |
1734s | my goodness make sure that the area is |
1737s | clear before you head back |
1739s | don't want word of our activities here |
1741s | to get around |
1756s | so many things to collect |
1759s | so little time for the Stream |
1761s | actually you know what it's been a |
1763s | little bit quiet since we're still in |
1764s | these opening segments so Gary let's go |
1766s | ahead and open up the questions that |
1767s | we've been cataloging I do see that |
1768s | we've got a few uh listed so uh let's go |
1771s | through some |
1772s | excellent Ryan good evening everyone I |
1775s | hope you're all tickety-boo uh first up |
1777s | we have a slow intestine over on YouTube |
1780s | uh why did you not make Nightmare |
1783s | difficulty available from the get-go |
1785s | very hard is okay but I would have loved |
1788s | to be able to start at nightmare |
1790s | yeah I think that's a very fair question |
1792s | and the short of it is |
1794s | um respectfully not every player is you |
1797s | we have a wide audience that we have |
1800s | been designing this game for and it |
1802s | stems from those who are space game |
1804s | junkies all the way to like die hard |
1807s | Shooters right and everything in between |
1809s | so to cater to that audience in the best |
1812s | way possible we can't go too crazy with |
1815s | extremes else everybody kind of loses so |
1818s | we do have the normal difficulty mode |
1820s | established from the get-go as a |
1823s | relatively hard experience for those who |
1826s | aren't akin to the fast-paced shooting |
1829s | whereas dialing it down to very easy is |
1832s | more acclimated to those who are |
1834s | expecting more of that space game feel |
1836s | the slower paced explorative nature |
1839s | those opportunities the game has to |
1841s | offer as well as very hard for those who |
1843s | just want to get up on the grills and |
1844s | combat and have everything be just hard |
1847s | as Nails right |
1848s | that being said the reason why nightmare |
1850s | is now separate from that is because |
1852s | those five core difficulties do not |
1856s | adjust anything other than enemy stats |
1859s | okay that's going to be their accuracy |
1860s | that's going to be their health that's |
1861s | going to be how much damage they are |
1863s | doing we didn't want to get too fickle |
1866s | or too detailed with that we especially |
1867s | didn't want a Content gate any material |
1871s | behind a difficulty as well and so |
1874s | through this process |
1876s | as we were going through and even our |
1878s | own play sessions were like man it would |
1881s | be nice if we had like an extra |
1882s | Challenge on top of where we're |
1884s | currently at for the ones who are a |
1887s | die-hard gung-ho experience players in |
1890s | which case if you reach the end of the |
1891s | game and you unlock that it's definitely |
1893s | going to be for you right but for a |
1896s | casual player |
1897s | it doesn't matter like having nightmare |
1900s | at the start for casual player is just |
1901s | going to provide a bunch of feedback on |
1903s | the forums that says game is too |
1905s | difficult you need to tone down your |
1906s | difficulties like there's no reason no |
1908s | reason to add that from the start |
1911s | so uh yeah that's a big reason why it's |
1913s | not Incorporated there |
1914s | but um but the other reason the second |
1917s | big reason is because we have items |
1921s | specifically legendaries |
1923s | that can then be dropped through the |
1926s | course of nightmare as an added bonus |
1928s | for completing the game so in a way it's |
1931s | providing a little bit more of an |
1932s | experience too and that now you can |
1935s | start |
1937s | gaining more |
1938s | a little bit differently through your |
1940s | playthroughs |
1941s | or even just keep augmenting your |
1944s | playthroughs in the late game faster |
1945s | through these systems |
1950s | but we did not want to have that |
1952s | from the start |
1954s | also skipping these |
1963s | what happened there |
1965s | not answering me not answering you |
1968s | that's right get wrecked docs all right |
1970s | next question please |
1972s | uh Fred spec vet over on YouTube |
1976s | um in the release version they've |
1977s | noticed quite a bit of hitching and |
1979s | small stutter going on when loading new |
1981s | assets uh is this an issue and being |
1984s | what worked on brother |
1986s | you're gonna have to be so much more |
1988s | specific on that front we've had so many |
1990s | reports of stuttering and and you know |
1993s | so many reports of this that and the |
1996s | other thing like it's I have no idea |
1998s | what your computer is I don't know what |
1999s | operating system it is I don't know uh |
2001s | what your graphics card is like there's |
2003s | there's so many details that is needed |
2005s | before we can even begin answering that |
2008s | question for you but rest assured the |
2010s | reports that we have been receiving on |
2012s | the front of stuttering and |
2014s | um you know like the black screen issues |
2016s | from cutscenes for example |
2018s | um optimization issues there's |
2021s | definitely more that we are approaching |
2022s | on that front and have been cataloging |
2024s | the reports from the steam forms |
2026s | accordingly to get there |
2029s | foreign |
2031s | yeah I did ask him just to post up as |
2034s | the same for everybody if you do have |
2035s | any bug uh issues please do post them up |
2038s | on the steam forums it's where we |
2039s | catalog all the problems |
2041s | um and I'm just going to put the link |
2043s | through in the chat so you know exactly |
2044s | where to go |
2046s | awesome thanks for doing that do |
2048s | appreciate it and let's go ahead and |
2050s | move into the direction of another |
2051s | question as well |
2053s | uh back to slower and tets and over on |
2055s | YouTube uh what was that GMB General |
2058s | broadcast that just upped every enemy's |
2061s | level by three or four levels love it |
2063s | will this still happen when I'm at max |
2065s | level |
2066s | When You Reach max level there is going |
2069s | to be a final enemy broadcast at a |
2071s | certain point that effectively levels |
2073s | everything up to 30 so the game becomes |
2076s | uh man I'm hesitant to use the word |
2078s | sandboxy that would be a dangerous term |
2081s | to use but it makes it to where your |
2085s | exploration your side missions your jobs |
2088s | your whatever's that you're doing |
2090s | regardless of where you're at it's going |
2093s | to be on a leveled playing field that |
2096s | provides content that is valuable |
2098s | instead of for example going back to |
2100s | sedo being level 30 and everything being |
2102s | level one right so in the game yes there |
2105s | is a final sort of |
2107s | broadcast that then brings everything up |
2111s | there for late game Shenanigans to ensue |
2113s | if you haven't hit that yet you're |
2115s | probably close |
2120s | probably close |
2123s | all right this is where this is where |
2125s | the fun begins right here |
2128s | really we're we're close enough to that |
2130s | oh gosh hang on a second nope nope nope |
2133s | nope nope nope nope |
2137s | already struggling |
2141s | terrified |
2144s | those missiles on nightmare |
2148s | freaking just about one shot the |
2150s | starting ship |
2153s | don't particularly want to die from a |
2156s | single shot yes |
2160s | so when we approach That Base we will |
2162s | definitely be well actually maybe we're |
2164s | just gonna use it now |
2165s | it's gonna say we're gonna save our alt |
2167s | for the base but uh |
2170s | and a couple of foes at the same time |
2172s | it's probably gonna be to our benefit |
2174s | we'll just charge it back up hopefully |
2180s | for future encounters I'm gonna sneak |
2182s | over here to this asteroid though and |
2183s | collect some resources while we answer |
2184s | another question |
2186s | you mean you're going to hide I mean uh |
2188s | yes uh next question is uh from Wizard |
2191s | Jerry over on YouTube uh the enemy EQ on |
2195s | system is Retaliator is that a |
2197s | placeholder spoilers jeez man |
2202s | goodness gravy um |
2204s | so no it's not it's not a placeholder |
2207s | that is uh very much intentional |
2212s | and in fact here's a fun little detail |
2215s | this was mentioned |
2217s | in the news Marquee |
2221s | oh I'm so devious that was mentioned in |
2223s | the news Marquee in previous live |
2226s | streams before we had hit 1.0 |
2231s | so it is uh it is correct to the Lord |
2234s | and how everything's coming together |
2238s | sneaking those in sneaking those in |
2242s | um slowing testing again over on YouTube |
2244s | a lot of questions |
2248s | to what extent is |
2251s | betrayal known within Colonial and other |
2254s | circles and is Adam officially being |
2257s | blamed for his |
2260s | that is a curious question and I would |
2263s | say that the official response is |
2265s | unlikely |
2266s | it is hard to say who was behind what |
2269s | and who's to blame including who |
2272s | technically killed Admiral Quinn gork |
2275s | there weren't |
2277s | there wasn't anyone to observe what had |
2280s | occurred it's only coming down to any of |
2282s | his subordinates who passed on uh |
2284s | whatever had happened who survived as |
2286s | well as the okars rendition of it as |
2289s | well in fact most of his lineage kind of |
2292s | evaporated so there's not even a lot of |
2294s | evidence to say that he was um |
2298s | being bad |
2303s | all right |
2306s | I love those lore questions I also love |
2308s | to survive oh gosh |
2310s | oh this might be it this might be it |
2313s | grease yep yep |
2316s | all right all right death one I need a |
2319s | kill count because this is gonna happen |
2321s | let's do it again |
2325s | shouldn't use my devices like that that |
2327s | was uh foolish of me |
2328s | gotta be more careful planning on this |
2330s | front |
2332s | probably also should time my ALT a |
2334s | little bit better let's just go let's go |
2335s | for the gold here first let's just do |
2336s | this |
2349s | all right |
2351s | cool let's answer another question let's |
2352s | keep them coming |
2353s | excellent uh sniper lln on Twitch |
2358s | um are there any thoughts changes or if |
2361s | needed at all from what we've seen since |
2363s | tomorrow yeah |
2366s | yeah we caught some things you guys got |
2368s | some things yep yeah |
2372s | there are a couple things that need a |
2374s | little bit of tweaking nothing crazy |
2376s | though the good news is that it's |
2377s | Nothing Dire there hasn't been you know |
2381s | game breaking sort of oh you have to use |
2384s | this in order to succeed at all like uh |
2387s | nothing along those lines |
2389s | um you know there are a couple exploits |
2391s | that I've been discovered |
2393s | those should be rectified fairly soon as |
2396s | well oh my gosh we popped them out |
2397s | already |
2399s | I did not mean to do that |
2406s | oh come on hit the mines ah |
2410s | I just flew into a group of enemies |
2414s | I will |
2417s | nothing number two coming up soon |
2419s | that's for sure |
2424s | he said he was gonna take a break go |
2426s | take a break |
2427s | go take a break |
2436s | give me boost please |
2443s | thank you for letting me know I leveled |
2444s | up excellent |
2447s | excellent all right |
2451s | ah |
2456s | I don't think that's enough juice nope |
2458s | nothing number two all right |
2464s | next question as well |
2466s | excellent sorry I'm just putting the |
2468s | death counter into my uh log so that I |
2470s | know how many you've got up to thank you |
2472s | good good that's the way I like it yeah |
2475s | all right uh right question from |
2477s | Vigilant fish over on YouTube and what |
2481s | does dismantling quality do as far as I |
2483s | can tell dismantly depends on the item's |
2485s | Rarity and nothing else yeah that's |
2488s | actually that's a fantastic question |
2491s | um |
2492s | so dismantling quality over here this |
2495s | percentage chance there was a different |
2499s | intent behind this from the very start |
2502s | perhaps this needs to be changed and how |
2505s | it's worded but the short of it is the |
2507s | higher you're dismantling quality the |
2510s | more crafting materials you can actually |
2512s | get whenever you craft an item down now |
2515s | because the percentage is static and |
2518s | there's a base value associated with |
2519s | items this is not a random chance |
2521s | Improvement so if you were to dismantle |
2524s | like with a plus 25 dismantling quality |
2526s | for example instead of getting three |
2528s | little components you would get four |
2532s | I guess it would be 33 but I digress the |
2535s | point is is that when that percentage |
2538s | reached certain percentage values then |
2540s | you will actually gain more crafting |
2542s | materials from it but like I said |
2546s | um maybe that could actually be changed |
2548s | and reworded |
2550s | we've noticed a couple little notes like |
2553s | that that possibly need a little bit of |
2557s | adjusting here and there so |
2559s | hopefully that makes sense though it |
2560s | quite literally is how much you're |
2562s | getting out of dismantling |
2564s | which is why it's just mentally fun |
2575s | next question please |
2577s | another one from Vigilant fish uh to |
2579s | follow up on that uh A's will there be a |
2582s | way to reliably get random fights like a |
2585s | slower super light navigation for better |
2587s | signal accuracy or something uh I feel |
2590s | it's almost impossible getting blood |
2592s | started oh okay that's interesting |
2596s | um yeah I mean in order to get bloodstar |
2597s | you do have to go to a specific location |
2599s | inside of the game and that location is |
2602s | quite literally over here on this side |
2603s | so anytime that you're on this side |
2605s | bloodstar can appear whether it's the |
2608s | mainline locations or if it's a randomly |
2610s | generated one through a job or through a |
2613s | signal decoder etc etc |
2615s | um I've had the best of luck actually |
2618s | um using signal decoders to encounter |
2619s | blood Stars we originally had some |
2622s | problems with having bloodstar loot get |
2624s | dropped through that method but I'm |
2625s | pretty sure that's been fixed pretty |
2627s | sure |
2628s | I think |
2630s | um but otherwise yeah going to these |
2632s | locations will absolutely |
2634s | um have them show up |
2637s | absolutely happy to show up |
2640s | so there aren't any |
2643s | additions that we're looking towards in |
2646s | regards to |
2647s | adjusting that either at this time |
2652s | but uh we have seen some clever |
2654s | suggestions I'll say that |
2657s | you've seen some clever suggestions |
2658s | regarding the uh set items of |
2660s | bloodstarter |
2664s | but yeah I would not expect any sort of |
2666s | changes like that soon at all all right |
2670s | because we do definitely have our |
2672s | handful with a lot of varying components |
2675s | regarding hotfix titles right |
2681s | but yeah |
2684s | something uh something of note that's |
2687s | for sure where is my |
2693s | it's intended |
2695s | all right |
2699s | there we go let's answer another |
2701s | question while I'm uh scooting around |
2703s | this territory let's keep it going |
2705s | um next up from Excelsior over on |
2708s | YouTube uh what happened to Legendary |
2710s | scrap Parts did you drop them or are |
2713s | there any future plans to re-implement |
2715s | them there are future plans with them |
2717s | there are future plans with them um |
2719s | right now they're just uh you can |
2721s | actually you can get them |
2724s | they are totally in the game if you |
2725s | scrap a legendary item it will give you |
2727s | legendary materials |
2729s | however there is currently no use for |
2732s | them detected it would uh it would be |
2734s | silly if we didn't find a use for that |
2737s | and some degree or capacity that's for |
2739s | sure so |
2741s | there are plans |
2752s | do you have another question |
2754s | uh yeah uh wizard Jerry on YouTube uh |
2758s | will we have more legendaries in two |
2760s | days please can we create legendary |
2763s | items in the future |
2765s | creating legendary items is a curious |
2768s | question |
2770s | I can't really speak on that front |
2773s | but I do know that the team as a whole |
2775s | thinks that more legendaries would be |
2777s | awesome |
2778s | and because we at least you know we've |
2781s | got the um |
2782s | we've got the premium DLC plans |
2786s | adding story components and whatnot |
2790s | I think it would be |
2792s | appropriate if we did find some |
2795s | additions to the legendary sets and |
2798s | items and all that stuff |
2800s | at that point in the future |
2804s | so I think that's I think that's an okay |
2807s | expectation to have |
2817s | they're up here we go |
2829s | so they actually clear this place out |
2831s | without dying oh my gosh we are making |
2833s | progress folks wow |
2836s | all right you know what's you know it's |
2838s | a really cool feature |
2841s | let's end the game |
2842s | right now but you can do you can go to |
2847s | save create a new save game and call it |
2851s | something you specifically want it to be |
2854s | called |
2857s | you can type that in it happens and I |
2860s | encourage you to do this so that if you |
2861s | were to I don't know say die in an area |
2864s | that you had started |
2866s | you wouldn't lose all the progress from |
2868s | the very beginning |
2870s | instead you could start where you stay |
2871s | from |
2875s | and just in case if it comes up or not I |
2877s | do want to also mention you know we've |
2880s | had some observations suggestions about |
2884s | maybe a quick save guys can't guarantee |
2887s | that |
2888s | I do want to say that we heard that |
2889s | suggestion we hear it |
2892s | I think there's a clever idea there |
2895s | implementing features like that it's |
2897s | it's |
2898s | unfortunately not as simple as we would |
2901s | like it to be |
2903s | but certainly something we have heard |
2905s | and certainly something we've talked |
2907s | about |
2909s | may or may not |
2911s | be something in the future |
2923s | out |
2929s | oh I forgot about the underside trip oh |
2931s | my gosh |
2933s | sneaky little rascal there we go |
2936s | cool foreign |
2945s | in this area before moving on I do kind |
2948s | of want to build myself up just a little |
2950s | more |
2951s | and I quite like the territories around |
2954s | here that you can kind of just lazily |
2956s | explore since there's not too many |
2959s | enemies that spawn |
2961s | which is nice if you're you know playing |
2963s | on nightmare mode |
2967s | and let's get let's go ahead do we have |
2969s | another question uh oh yes we've got |
2971s | I've got a few lined up place still yes |
2973s | let's keep going okay |
2975s | um I just need to roll back apparently |
2977s | to about the legendary scrap part |
2980s | um okay you know some of some of our |
2982s | Pilots are so knowledgeable apparently |
2984s | you cannot obtain legendary crafting |
2986s | components at the moment oh you can't |
2990s | you can't |
2992s | okay I guess we removed that |
2995s | whoo excellent |
2999s | well they definitely exist you've seen |
3002s | them before |
3003s | so you know that they are technically |
3005s | there but yeah all right just just send |
3008s | the opacity to uh 10 so you can't see |
3011s | them no worries no worries excellent |
3014s | it's fine |
3015s | hey guys I uh need you all to look into |
3017s | this light uh real quick |
3023s | uh right uh slowly testing back again |
3026s | over on YouTube uh will the free DLC |
3029s | bring more catalysts |
3031s | my goodness everyone's wanting to know |
3033s | what's going to be given directly given |
3036s | I can absolutely confirm that the |
3040s | content within the free content update |
3042s | is in fact content that is what I can |
3044s | say |
3046s | but I'm also going to say guys if you if |
3048s | your questions for the stream today I |
3051s | love your curiosity I love your desire |
3053s | to know more I know you're you're super |
3054s | excited about the future and what it has |
3056s | to hold for us |
3058s | um but if you're asking for very |
3060s | specific questions like hey are you |
3061s | going to add this or are you going to |
3062s | add that or are you going to incorporate |
3064s | this are you going to incorporate that |
3066s | um and you're very specific with |
3067s | elements uh you're not you're not going |
3069s | to get an answer all right I just want |
3071s | to be clear I just want to be clear I |
3072s | love you guys but I'm not I'm not |
3076s | leaking information to you all |
3080s | just being clear |
3082s | so let's have a let's have another |
3083s | question |
3085s | okay |
3086s | um I just did similar question but I I |
3089s | believe we have touched on this before |
3091s | uh about including more tier four Wing |
3094s | types |
3096s | yeah more more tier fours are coming |
3098s | we've said that publicly yeah there are |
3100s | more tier fours coming |
3102s | um and uh truthfully what we'd love to |
3104s | do is make a tier 4 set for every single |
3107s | wing type we'll see if we get there |
3111s | we'll see if we get there |
3113s | but that is that is the desire |
3123s | next question please |
3125s | uh right uh A2 motor over on YouTube he |
3129s | asked the last question uh but he wanted |
3130s | to know what is zarkov's design inspired |
3133s | from they've always found the idea of a |
3135s | stormy system in a Vortex to be an |
3137s | interesting concept |
3139s | I'm gonna do two things first thing is |
3142s | I'm going to reduce down the voice in |
3145s | game |
3147s | and the second thing is I'm going to |
3148s | look up the very direct uh correlation |
3151s | behind zarkov and what it stems from |
3154s | because I like this question |
3158s | for each of the systems we actually did |
3161s | have varying themes that we wanted to |
3164s | approach for |
3166s | um |
3167s | forever space too |
3169s | um and yeah zarkov is is no different |
3172s | see if I can find this |
3177s | it's not what I'm looking for |
3180s | yeah here we go |
3181s | so as like as a very brief example okay |
3184s | and I'm not gonna get into like all the |
3186s | nitty-gritty back-end secret data with |
3188s | you so |
3189s | um but like for example Sido within sedo |
3192s | the idea behind Sito is to theme it |
3194s | around this concept of like uh an |
3196s | economy like greed versus sacrifice |
3198s | you're seeing kind of this element of |
3201s | what used to be what was going to be a |
3203s | pretty prominent and strong GMB outpost |
3206s | on this planet mining all of this Rich |
3209s | uh Crystal that they were going to use |
3211s | and then catastrophically were |
3213s | annihilated because of their greed |
3215s | because of not protecting their assets |
3218s | accordingly through the course of the |
3220s | okar colonial wars and leaving a |
3223s | desecrated shattered planet in the Wake |
3225s | which actually concluded the okar |
3227s | colonial uh conflict this one this was |
3230s | the site of the |
3231s | um Peace treaties basically coming to |
3234s | fruition |
3236s | and so you have these varying themes |
3237s | across each one of the systems zarkov |
3240s | and pertaining to the storm let me see |
3242s | if I've got any added information on it |
3245s | um I don't know how much I have or if |
3249s | how much I can actually share with you |
3251s | so let me see what's uh what's here |
3257s | okay so uh on on the side of zarkov a |
3261s | much more sort of maybe straightforward |
3264s | theme is that the entire idea behind it |
3266s | is order versus chaos so you have these |
3269s | pockets of g b in fact one of the most |
3272s | noteworthy if not the most noteworthy |
3273s | GMB site that is coming straight out of |
3276s | zarkov which is all about order right |
3279s | they almost too much order in fact as |
3282s | I'm sure many of you have already seen |
3284s | through the story arcs and and whatnot |
3287s | um amid this absolutely chaotic massive |
3291s | solar solar system sized storm kind of a |
3296s | tongue twister there and yeah and so |
3299s | these Concepts that we were putting |
3300s | together it's like how do we envision |
3302s | these aspects of order mixed with chaos |
3305s | and one environment to expand upon these |
3308s | you know overarching themes which again |
3309s | this was zarkov's specific theme and how |
3312s | we wanted to push through that and yeah |
3315s | so |
3316s | great minds came together to bring that |
3318s | to fruition it's also why you see more |
3320s | of like the lightning out of zarkov more |
3323s | than probably any other territory as |
3324s | well |
3325s | um as well as a lot of like the nebulous |
3327s | regions and Curiosities that are uh |
3332s | just devastated they're crushed right so |
3335s | yeah |
3337s | it's a fun question and I'm happy to |
3338s | provide a little bit of context on that |
3340s | but yeah also making sure you guys are |
3342s | aware |
3344s | um I'm not going to give you all the all |
3345s | the rich lavish behind the scenes infos |
3348s | on every single system |
3352s | that would be a little too revealing of |
3354s | our uh of our assets I think |
3360s | yeah next question please |
3369s | um do you have data on average weapon |
3371s | using fine players and do you intend to |
3374s | use squeaking now Michael azax canceled |
3377s | this in quite a a nice way |
3379s | um we've just apparently just hit a |
3381s | warning on our Google analytical 10 |
3384s | million data point thresholds so we need |
3387s | to do some digging before we know what |
3389s | weapons are most populous |
3394s | that's a large number yes all right cool |
3398s | I didn't even know that thanks for |
3400s | sharing that Michael that's uh that's |
3402s | some pretty crazy Insight honestly |
3404s | very cool yeah numbers numbers in |
3407s | general have been |
3408s | fairly wild since the 1.0 launch and and |
3411s | I you know you probably hear me say so |
3414s | many times in these streams and even in |
3416s | the discussions happening across the |
3417s | interwebs how many times I'm just like |
3419s | saying thank you and it's sincerely we |
3422s | could not be in this position without |
3424s | the support that you've all given us |
3426s | whether that's been Financial whether |
3428s | it's been verbal whether it you know you |
3431s | know just telling your grandma about it |
3432s | that goes such a long ways and you know |
3434s | Michael speaking on this front and |
3437s | sheer number of |
3439s | gosh it's it's nuts it's just crazy it's |
3442s | crazy so thank you to all of you who are |
3444s | out there even just watching right now |
3445s | just to add one additional view to this |
3448s | video |
3449s | that truly goes such a long ways thank |
3451s | you |
3452s | it's awesome we really are glad that |
3456s | you're loving what we're doing and we |
3458s | can't wait for you to see more |
3463s | I also oh I also saw in the chat um but |
3466s | I love Co in game oh my gosh yeah it's |
3468s | absolute beans wow it's it's I love it |
3473s | oh yeah it's great he had a lot of fun |
3476s | doing that it was so it was so great |
3479s | so yeah |
3481s | really good stuff |
3483s | glad that you enjoy it |
3491s | Co I see a question yeah Co Carnage he |
3493s | is a twitch streamer I mean shoot this |
3495s | is partially you know self-pro or not |
3498s | self-promoted it's promoting him right |
3499s | now and that's fine I don't care he's a |
3501s | great streamer he's a great dude uh he |
3503s | has shown us a lot of support uh both |
3505s | with irispace one and everspace 2. and |
3508s | uh yeah we had an extra opportunity to |
3512s | incorporate his likeness and voice in |
3515s | the game and we did |
3517s | and we love it and it's not just like |
3519s | this little side thing either it's it's |
3521s | a Mainline |
3523s | yeah definitely definitely something to |
3525s | enjoy I think |
3527s | just um |
3529s | playful fun oh man I just flew myself |
3531s | into this maybe I should have saved |
3533s | first |
3534s | for a brief second I forgot I was on |
3535s | nightmare |
3540s | okay this isn't too bad |
3542s | all right next question please |
3545s | um just to go back to one of the early |
3548s | questions regarding uh upcoming DLC I |
3551s | think it's from slaurine about the |
3553s | Catalyst Michael's just said as a matter |
3554s | of fact we haven't decided on details on |
3557s | what content they'll be in the free |
3558s | update except for the missing T4 ship |
3561s | module |
3564s | so T4 ship modules confirmed excellent |
3567s | that's great to hear |
3569s | that's great to hear but yeah I mean |
3571s | With all sincerity there's there's so |
3573s | much there's there's so much that's |
3574s | still being floated around in regards |
3577s | just to like establish a little bit more |
3580s | stability for the the game State |
3583s | um you know I'd love to I'd love to tell |
3586s | you guys oh yeah we've got this |
3587s | masterful plan for all of these things |
3590s | that we're gonna do with blah blah I |
3591s | mean when I tell you we focused on 1.0 |
3595s | before starting these massive |
3597s | discussions of how we could milk our |
3599s | product and get all of your money from |
3600s | the DLC I am being 100 serious like we |
3604s | focused on 1.0 and now that that's |
3607s | passed |
3608s | we're still focused on 1.0 because we |
3610s | got to make some adjustments right we |
3612s | still got to do that and then once we're |
3614s | past that then then |
3617s | we're gonna get hot and heavy into |
3620s | what's to come for the future of |
3622s | Aerospace too that is that is for sure |
3627s | not using Mainframe expansions yeah I'm |
3629s | completely ignoring them for this entire |
3631s | run I just haven't pushed the button yet |
3633s | no big deal no big deal I was gonna have |
3636s | to remind you oh yeah they'd noticed |
3638s | yes |
3639s | I imagine that you guys will pick up on |
3642s | certain things that I forget from time |
3643s | to time and that's fine there's a lot |
3645s | going on |
3646s | that's the joy of it |
3648s | as well as you know streaming at the |
3650s | same time of a lot going on but uh |
3653s | this wasn't part of the fun I feel like |
3655s | I love doing these streams with you all |
3658s | so that's good |
3659s | [Music] |
3664s | another question yeah absolutely |
3667s | oh right uh sniper nail and on Twitch |
3671s | considering freelancer is such a huge |
3674s | inspiration any thoughts of adding a bit |
3676s | more risk to cowgirl hauling uh like |
3679s | Pirates getting out super light or at |
3680s | least jumping on you in between |
3682s | locations on your route so far trading |
3684s | seems to be a bit overpowered with no |
3687s | risk I really appreciate this question |
3690s | thank you so much for showing up at the |
3691s | stream and asking it it's it's a very |
3694s | pleasant question |
3695s | um unfortunately |
3697s | commodity training any sort of dynamic |
3699s | systems and thereof surrounding that |
3702s | space was never something we wanted to |
3704s | push very heavily like at all in fact a |
3707s | lot of our core discussions way back at |
3709s | the ideation phase of everspace too was |
3712s | we want to do this in a minimal capacity |
3714s | like we want to we want a service to the |
3716s | space truckers out there like by |
3718s | providing these tools to profit from |
3720s | instead of having to dive into combat |
3722s | after combat after combat however we |
3724s | also did not want to painstakingly go in |
3728s | and figure out uh you know how this |
3730s | system is going to change based on its |
3732s | inner political struggles versus you |
3735s | know trade routes being jacked over here |
3738s | you know like we we didn't want to go |
3740s | anything crazy so it truly is a fairly |
3743s | basic system of commodity values where |
3745s | if you start figuring out which sites |
3747s | are buying for what and what they're |
3749s | selling you can make a strong profit |
3751s | there's already uh tools out there I |
3753s | should I say tools are basically |
3755s | spreadsheets of people plotting routes |
3757s | um very effective routes to do so and |
3760s | it's it's all kinds of awesome but to |
3763s | develop that further like incorporating |
3765s | additional |
3768s | Pathways or events while you're doing |
3770s | space Trucking that's that's not it's |
3772s | it's not in the plans and and I say that |
3774s | only for added Clarity of how we are |
3778s | pushing forward with everspace 2. it's I |
3781s | definitely appreciate that and I |
3782s | definitely think that is an awesome |
3784s | request it's just it just doesn't line |
3787s | up with the vision for the future of our |
3790s | itemization focus our |
3794s | um our end game enhancements our gosh |
3798s | there's |
3800s | there's so much more that I would love |
3801s | to crack open and give you keywords but |
3805s | do have to |
3808s | do have to just stay the side of space |
3812s | Sim is not |
3814s | getting that much more additions |
3819s | so yeah just just being clear just being |
3823s | clear |
3824s | maybe worth checking out |
3830s | still even be there |
3833s | all right I'm gonna do this little |
3836s | exploring over here too this could be |
3838s | rather lethal as well |
3840s | maybe I need a change |
3843s | [Music] |
3848s | I don't have the most desirable weapons |
3850s | we'll see how this goes we're gonna see |
3851s | how this goes |
3853s | change it to A Flock I need another |
3856s | like |
3858s | true energy weapon I feel like I don't |
3860s | really have something that fits the bill |
3862s | other than this calibrated Prime zapper |
3864s | and |
3865s | it's just sucking away energy |
3869s | tricky tricky spot to be in opening |
3872s | stages one nightmare |
3874s | all right let's go ahead and answer |
3876s | another question |
3877s | it's moving along well |
3879s | yes indeed uh light zero three two eight |
3882s | on Twitch would like to know will there |
3884s | be any special editions for the console |
3886s | uh release uh maybe something included |
3888s | in the ship model |
3890s | there aren't any plans to content Gates |
3893s | based on the |
3896s | um the console or the location where |
3899s | you're basically purchasing the game |
3900s | from |
3902s | so yeah there's there's not there's not |
3905s | any plans to do though do so |
3913s | man I've been watching Code stream and |
3915s | his love of the Flack and seeing how he |
3917s | completely destroys himself now I'm |
3918s | doing it too how dare I how dare I |
3922s | all right |
3926s | next question |
3930s | um |
3932s | dream29 on Twitch having something of uh |
3935s | not an odd question but any thoughts on |
3938s | adding melee range weapons that could |
3940s | incentivize auto combat and they |
3942s | literally meant |
3944s | um swords or all kinds of things that |
3946s | yeah I I love this question too and this |
3949s | is actually something that we uh |
3951s | discussed internally as well and there's |
3954s | um |
3955s | I think the reason why it won't happen |
3959s | is because there's not a concise |
3963s | agreement internally |
3965s | as well as in regarding the um not just |
3968s | like the application of it itself like |
3971s | how it would be utilized and whatnot but |
3974s | also like the |
3976s | development behind it like how that |
3978s | would be changing the game Space |
3981s | there would be a significant number of |
3984s | adjustments that would need to be made |
3987s | to incorporate that style of play |
3990s | the scatter gun already is uh |
3994s | curiously creating some commotion |
3999s | with its power |
4000s | up close and personal so that is going |
4002s | to be my strong straight recommendation |
4004s | if you desire style play like that like |
4007s | go find the scatter gun and your heart's |
4009s | content shall be met with |
4012s | joy and songs and dancing |
4016s | oh come on |
4018s | but yeah in regards to an actual sword |
4021s | or melee weapon |
4025s | it's a little little too |
4027s | too far out |
4029s | for our desires to put the game Space |
4033s | it's a clever clever thought |
4036s | [Music] |
4039s | all right |
4040s | I'm not gonna 100 this area before we |
4042s | move out of it but um |
4044s | yeah because I don't want I don't want |
4045s | to deal with this area yet I've died to |
4047s | that so many times even on like freaking |
4050s | very hard so we're just gonna move on |
4054s | good question |
4055s | uh crispy just pointed out that yes you |
4058s | already do have a melee weapon you've |
4059s | just got to boost fast enough |
4064s | touche touche |
4066s | uh Excelsior over on YouTube is asking |
4070s | is there any chance that we'll see |
4071s | additional Outlaw factions for more |
4073s | systems in maybe Union and zarkov |
4077s | Maybe |
4081s | the chances of us incorporating new |
4084s | factions is definitely there |
4087s | um I also wouldn't put your eggs in one |
4089s | basket and see me whenever I say maybe |
4091s | have a curious look like that as a |
4092s | guarantee because remember we do want |
4095s | the focus within the game Space really |
4097s | to be diversifying the game content that |
4100s | is had to offer and while enemy types |
4103s | technically falls under that category |
4105s | keep in mind that we already do have a |
4108s | fairly decent number of factions in the |
4110s | game that we could continue diversifying |
4112s | as well |
4113s | so um the addition of a new faction |
4116s | means an addition of entirely new lore |
4118s | and details thereof surrounding that |
4121s | faction where they came from why they |
4122s | exist why is it now at this point in the |
4125s | game that they would show up |
4127s | um yeah there's there's a lot of details |
4129s | out of details that come with that |
4131s | and that full package can be rather |
4133s | demanding from a development perspective |
4135s | so just keep that in mind |
4139s | probably |
4141s | probably leaning on the no side |
4146s | but yeah |
4155s | next question |
4158s | uh antonym over on YouTube Once are |
4161s | there any plans to make more long-range |
4163s | weapons or devices uh they bought a |
4166s | scout ship and was slightly disappointed |
4168s | that they've only really got one rate |
4170s | one range weapon in the railgun and zero |
4172s | offensive long-range devices there are |
4176s | some clever tricks that you can pull off |
4177s | with the Scout like with the coil gun |
4178s | for example I'm a big fan of using the |
4180s | glow gun in the Scout because you can |
4182s | still maximize its range to somewhere |
4184s | around the three three and a half |
4186s | kilometer range |
4188s | and through that dish out some healthy |
4191s | damage as well because coil guns are |
4193s | already fairly strong Weaponry but in |
4196s | regards to like the long long range |
4197s | weapons uh |
4199s | yeah I mean there's only one option |
4202s | I'm sure |
4203s | um are there plans to create more items |
4207s | I mean I think that that's something |
4209s | that you guys would appreciate |
4210s | definitely something that we would |
4211s | appreciate I feel like that's |
4213s | something we would certainly like to |
4215s | pursue what those items are and what |
4218s | they do |
4219s | that's to be decided and to be uh spoken |
4222s | on in the future |
4226s | all right |
4227s | Let's uh let's see let's see what we've |
4230s | got going on with uh oh God another |
4232s | Mainframe extension excellent |
4236s | oh we've got a little bit of selling |
4238s | material I didn't realize we found |
4240s | mining equipment I think I was even |
4241s | looking at that earlier I didn't even |
4243s | realize that my new equipment sells |
4245s | wonderfully in sudo |
4247s | so uh yeah that's that's good stuff |
4250s | that's a nice little boost at the |
4251s | beginning of the game nice little boost |
4253s | at the beginning |
4255s | let's see go ahead and ask another |
4257s | question I'm going to kind of look over |
4258s | my equipment figure out what direction I |
4261s | want to take this |
4262s | one more lined up from Excelsior over on |
4266s | YouTube uh would it be possible to |
4268s | attend the late game bosses like the GMB |
4270s | carrier into encountable bosses for hras |
4273s | and Rifts |
4275s | that would be possible |
4278s | I think that would be possible I don't |
4280s | know if we'll do it but it definitely if |
4282s | that's possible |
4288s | I want these blueprint progress but I |
4289s | also want Monies |
4291s | and scrapping all this stuff and part of |
4294s | it feels good and part of it feels so |
4296s | bad |
4298s | I also think for the moment since we do |
4301s | need a little bit more funding than not |
4303s | uh yeah we're just gonna sell these |
4304s | Commodities somebody out there is dying |
4307s | inside I can feel it I can feel it |
4309s | somebody's like no let's see |
4312s | yep that's uh that's the way we're going |
4315s | let's see do we have tractor beam stuffs |
4317s | Yachts we have iron |
4319s | kind of like waiting for everything to |
4321s | be there because I like that doing |
4322s | things all at once |
4324s | particularly like that |
4328s | oh I see a question right now I'm going |
4330s | to kind of jump the gun normally I don't |
4332s | take a question that I see and and Trump |
4334s | everyone else's questions I want to |
4335s | answer this real quick the question is |
4337s | what is intended gameplay regarding the |
4338s | inertial dampener there's not any |
4341s | there's not any the inertial dampener |
4343s | was added into the game for Community |
4345s | request it's not bound by default |
4347s | there's no tutorialization on it in the |
4349s | game because in actuality this mechanic |
4352s | hurts players more than it helps that |
4355s | being said of course there are the |
4356s | exceptional players out there who can |
4358s | utilize it very well and very much enjoy |
4361s | it that's why it was added but it is not |
4362s | to be tutorialized it is not technically |
4365s | intended gameplay uh but uh yeah |
4370s | we like to serve our community well and |
4373s | so it's in there |
4376s | that's why you don't see a lot of people |
4377s | using it |
4382s | all right so now let's get to the next |
4384s | question that was in line |
4386s | that was the question oh that was |
4391s | played myself in |
4394s | South excellent that's great well we'll |
4396s | keep on keeping on here then |
4398s | just grabbing a couple of these very |
4400s | obvious power core locations just to get |
4403s | people understanding how this mechanic |
4406s | works |
4415s | I remember when I said that I wasn't |
4416s | gonna 100 complete this area and here we |
4418s | are all right |
4420s | um |
4422s | I really want more blueprints gosh I'm |
4425s | being so greedy |
4427s | but I feel like I need to be incredibly |
4429s | cautious going through nightmare |
4446s | signal |
4454s | what's up oops nice man even Collision |
4457s | damages really hurt nightmare mode |
4462s | actual pain lost like half my shield |
4464s | just for bumping into the asteroid |
4470s | back in everspace one hardly ever |
4472s | repaired my inertial dampeners when they |
4474s | broke down so I for one love the toggle |
4476s | cheers to you sir thank you so much for |
4478s | your support and feedback |
4480s | because that's why it's in everspace too |
4490s | I see the question any plans for more |
4493s | different ship skins like living ships |
4496s | or alien style ships |
4497s | there are not plans for living ships or |
4500s | alien style ships no |
4503s | not uh |
4504s | there are not plans like that we would |
4507s | like to add more customization to the |
4509s | ships though I think I think more |
4510s | customization is always fun I think that |
4513s | what we were hoping to accomplish for |
4515s | 1.0 and and uh where were where we want |
4519s | to be |
4520s | is maybe not entirely aligned like we're |
4523s | really happy with what we've been able |
4524s | to put into the game but you know more |
4527s | is always |
4528s | the desire of any developer really |
4531s | more and more more right |
4535s | we'll get there probably |
4540s | good stuff |
4547s | grab this energy scared dispenser that |
4549s | shows up when you get close to the |
4551s | asteroid |
4557s | man I don't know about you guys but I've |
4559s | done cedo so many times I have uh I have |
4562s | a number of these uh little exploration |
4566s | nodes almost memorized at this point |
4570s | but then we get to the part where it's |
4571s | like we've changed some of them because |
4573s | some were like |
4575s | too difficult or obnoxious thanks for |
4578s | that feedback through all your axes by |
4579s | the way um and we changed them and then |
4581s | I'd be like wait where did this go and I |
4584s | get confused |
4586s | you'll probably end up seeing that uh if |
4588s | you continue coming to the live streams |
4589s | too you'll see me go somewhere and I'm |
4591s | I'll be looking for something and you'll |
4592s | all be like what is he doing yeah it's |
4594s | because we had something there |
4595s | beforehand and it obscure hard to reach |
4597s | spot and we fixed it to where it's in a |
4599s | less obscure less hard to reach spot |
4602s | we |
4605s | so much fun |
4606s | personal favorite weapon to you oh my |
4608s | gosh I love the scatter gun |
4610s | so stinking much |
4612s | there's a |
4615s | there's so much satisfaction here when |
4616s | you can bring a Build Together |
4617s | surrounding it but it is dangerous in |
4620s | high difficulties it's dangerous and |
4623s | riffs uh most of the time the best way |
4626s | to tackle |
4627s | um higher challenges is honestly using |
4629s | as much range as possible because you're |
4631s | just in a safer position |
4633s | in a safer position |
4635s | using a close range weapon inherently |
4637s | puts you in more Danger |
4639s | and that's that's honestly probably why |
4641s | I like it so much |
4644s | probably why I like it so much |
4647s | see if I can do a double here |
4655s | excellent |
4662s | all right now let's go get this signal |
4664s | decoder |
4666s | I'm seeing quest uh conversation about |
4668s | uh viewpoints so this is Viewpoint one |
4670s | this is the long range viewpoint |
4672s | of the ship long range |
4675s | long range um it's further out so when |
4677s | we're boosting you can see the ship to |
4678s | much more in the middle of the screen |
4680s | versus this one which is more Close |
4682s | Range View so now we have it much more |
4684s | at the bottom and when we're stopped you |
4686s | get real close to it |
4689s | we also have the first person view |
4691s | with all the bells and whistles inside |
4694s | and I have the HUD turned off but you |
4696s | can also have the general HUD turned on |
4698s | so that you have it in two places I like |
4700s | doing this because it just feels a |
4701s | little bit more immersive |
4702s | and then last but not least we have the |
4705s | front with the HUD for normal but the |
4708s | cockpit is hidden those are the few |
4710s | viewports |
4712s | of everspace 2. |
4724s | too far out but |
4735s | oops |
4737s | so removing the debris should be enough |
4739s | done |
4742s | all bean bags are back online |
4746s | our base marker is now everywhere but |
4748s | here you can come back to base now I |
4750s | found something that can make |
4752s | I know that you're talking and I |
4754s | appreciate it but life a lot easier I |
4757s | want to save so I want to see what |
4759s | happens if we go after these level |
4760s | threes with not the best equipment |
4763s | I want to see if we can level up |
4764s | ourselves |
4769s | I think with the protection of GMB here |
4771s | yeah that's |
4773s | that's exactly what I wanted to see |
4776s | nice indeed Adam nice indeed |
4782s | have I made personal keybinds to find |
4784s | better than default I mean I think |
4785s | everyone's got their own little bit of |
4787s | flavor they like to approach I can show |
4790s | you a little bit of what I did I've not |
4792s | made grandiose changes whatsoever |
4795s | um basically I'm still using the exact |
4798s | same layout except here it looks |
4801s | different right because I added a hold |
4805s | to choose my consumables and then I also |
4809s | bound the inertia dampening to A A |
4813s | Button as well but otherwise everything |
4815s | else that I use is default settings |
4819s | so for example uh when I'm talking about |
4821s | inertia dampening I'm talking about this |
4823s | so like our ship is moving through space |
4825s | I'm still floating |
4829s | you can see it underneath the UI on the |
4833s | alt and the health bar there's that |
4835s | little yellow indicator there's one |
4836s | indicator for inertia dampening being |
4838s | off and there's one for your lights |
4840s | being off with according sound effects |
4844s | so when I turn them back on you can get |
4846s | the sound effects also when we turn the |
4847s | lights back on sound effect and |
4849s | obviously the lights take place that's |
4851s | where those little indicators that's |
4852s | what those little indicators are so if |
4854s | you're playing the game and you feel |
4855s | like everything doesn't make sense and |
4857s | you're like what in the world's going on |
4858s | and you see a little yellow toggle up |
4860s | there somehow you've bound inertial |
4862s | dampeners uh to a button and you pushed |
4865s | it and now everything's terrible |
4868s | junk I found some protective plating for |
4870s | your ship who uses left control I moved |
4874s | it on the mouse I'm a scrub I use left |
4875s | control I I quite like how the the |
4878s | movement Works overall but you know I'm |
4881s | obviously I'm not speaking for everyone |
4882s | if you want something else great love |
4885s | how we have key bindings |
4887s | but uh yeah that's just what I do |
4890s | it's just what I do |
4893s | Dax |
4899s | control is crouched before c |
4902s | truth has been spoken |
4905s | truth has been spoken all right tractor |
4908s | beam nope we still need power cells I |
4910s | should honestly probably go looking for |
4912s | more |
4913s | crafting uh materials like resources and |
4916s | components I mean uh but man |
4920s | I also want to make as much progress as |
4921s | possible since these streams are only |
4923s | you know two hours long and I want to |
4926s | highlight some incredible screenshots as |
4927s | well |
4929s | let's see what do we have |
4932s | oh oh a rapid Prime zapper if only we |
4936s | had a better energy core we're oh gosh |
4945s | oh man that is tempting but that energy |
4947s | consumption and the recharge rate |
4949s | because of the energy core is just |
4953s | that's that's awful |
4958s | excellent all right |
4961s | we're gonna go ahead and just keep those |
4962s | items there and stare at them |
4969s | are there plans on making the key button |
4971s | assignment menu more approachable |
4973s | goodness gravy |
4975s | um we have done quite the number to this |
4977s | honestly |
4979s | um wow it's it's it's |
4982s | um there's a challenge in answering this |
4984s | question dark vampire uh because there |
4987s | have been so many moves to do just what |
4990s | you've asked that you probably didn't |
4992s | see and it now it's reached this part so |
4995s | you're saying that it's still |
4997s | um not approachable or changing stuff is |
5000s | an absolute pain I'm sorry to hear that |
5002s | um I'm I really am sorry to hear that uh |
5005s | I would say provide your feedback on our |
5007s | forms and maybe we can see what your |
5010s | ideas are and how to clean that up and |
5011s | maybe we can find a a solution to |
5014s | further enhance that |
5015s | but we are we're pretty happy with the |
5017s | results especially in comparison to |
5019s | where things were out through the course |
5020s | of Early Access |
5022s | um to get things to a much better place |
5027s | to a much better place |
5029s | so |
5034s | when can we expect to get some premium |
5036s | Michael selects again oh I love this |
5038s | question I would say once we have |
5044s | a bit more space |
5047s | just sit down |
5049s | and just kind of like smell the roses |
5053s | because like sincerely viewing your guys |
5055s | screenshots is very much like that right |
5057s | like just sitting down just like |
5058s | observing space catalogs by our |
5060s | community it's such a delight it's such |
5062s | a treat for us but to go through there |
5064s | and then in addition to that can pick |
5065s | those elements for purposes of you know |
5069s | whether it's marketing or or PR whatever |
5071s | [Music] |
5072s | it's quite a process to that and |
5074s | Michael's been a little bitty a little |
5076s | busy |
5078s | just uh just a tab |
5080s | so definitely something we want to do |
5082s | more of that is for sure |
5085s | but uh yeah also I am going to finish |
5088s | this location We're Gonna Save and then |
5091s | we're gonna go into our community |
5094s | screenshots segment of the Stream |
5099s | to highlight some of those beautiful |
5101s | screenshots that we've been Gathering |
5104s | From Discord in particular for today |
5111s | but uh yeah |
5115s | there's a lot of them but I'm hopeful |
5116s | that we'll get through most of them even |
5120s | thank you |
5122s | Eco Cruise booster |
5126s | I run |
5129s | I love me some iron |
5140s | all right |
5141s | let's get in here |
5146s | let's do this |
5150s | third person can trick the viewport and |
5153s | how things are aligned anytime you're |
5155s | trying to be like super precise I do |
5157s | recommend going into first person I also |
5159s | recommend going into first person just |
5160s | in general whenever you're doing |
5163s | um internal |
5164s | locations because I'm a big fan of |
5167s | descent but also because I think that |
5169s | sincerely I think it's a little bit |
5170s | easier |
5172s | um when you're in the outside locations |
5173s | I think that's when third person mode is |
5175s | honestly the most effective I am |
5177s | speaking opinions right now |
5179s | I'm not trying to tell you what to do |
5181s | because go live your life I'm not your |
5183s | dad |
5184s | um but but sincerely that's that is how |
5186s | I feel about it and for me and at least |
5188s | it's been such an effective way for me |
5191s | to play the game |
5193s | so yeah there we go it's random musings |
5197s | I suppose |
5198s | all right we also got ourselves a |
5201s | marksman Thermo gun ma'am let's talk |
5203s | about energy because yes oh gosh |
5208s | oh oh that's uh that's that is |
5212s | guys this is I don't I don't know if you |
5214s | guys understand how good finding a |
5216s | common level 3 energy core is a |
5218s | nightmare mode at level three |
5221s | like if the only thing that could make |
5223s | this better literally is if it was |
5225s | uncommon but that is that's huge that is |
5228s | such an improvement to help us get |
5230s | through the beginnings now all we need |
5232s | is |
5234s | anything else uh but still like that's a |
5236s | that's a huge |
5238s | uh goodness |
5241s | definitely tempted to use this thermogun |
5243s | in place of our actually I'm going to |
5245s | I'm going to |
5247s | um we might not scrap this yet |
5249s | gosh |
5252s | and uh man |
5256s | so many so many challenging decisions |
5259s | right out of the gate |
5262s | this is tricky to know our best course |
5264s | of action forward |
5265s | we also have a terrible two equipments |
5268s | for mining a scatter gun |
5273s | oh yikes yikes town |
5275s | 's not terrible I suppose but |
5280s | this is fine okay I said I was gonna |
5282s | save after this area I will I will I |
5284s | just want to get to the next one and |
5286s | then that's where we can stop officially |
5289s | so adding on over to Union Bridge |
5292s | saving and then we're gonna look at |
5293s | those delightful screenshots that I was |
5295s | talking about |
5297s | through the course of the screenshots I |
5299s | want you guys to continue asking |
5300s | questions |
5301s | I didn't really get to any particular |
5303s | moments or have things come up that I |
5305s | wanted to refer back to our hotfixes |
5308s | um but I will also probably mention a |
5310s | few of those while we are navigating |
5313s | this space of screenshots as well so for |
5316s | those of you who feel like oh man did I |
5318s | miss any sort of tidbits or info drops |
5320s | uh not so much like we've been answering |
5323s | questions for emotion stream but um |
5325s | I'm gonna give just a little bit of |
5327s | insight as to some of these hot fixes |
5331s | and it really does come down like praise |
5333s | be to this community you guys have been |
5334s | absolutely nailing it |
5336s | finding all the things that don't work |
5339s | finding all the things that should |
5341s | probably work better |
5343s | so that's been that's been good so give |
5345s | me just one second guys give me one |
5347s | second I'm gonna spool up our delightful |
5349s | screen of screenshots so just one moment |
5354s | as we are prepping this you know uh just |
5357s | yeah just chill hang out |
5360s | be safe one moment |
5376s | thank you |
5379s | all right I think this is good |
5383s | I think this is good oh I didn't update |
5384s | the Marquee I'm just now realizing |
5386s | that's how busy of a week it's been well |
5389s | hopefully that Marquee doesn't say |
5390s | anything weird |
5393s | I think it's fine all right cool so |
5395s | let's go ahead and get into the |
5396s | screenshots uh again these all come from |
5399s | the community uh while we are doing this |
5401s | we are going to be um highlighting just |
5404s | various users and the contributions |
5406s | thereof this screenshot for example uh |
5408s | came from user Veritas it was before the |
5411s | launch had dropped and his statement was |
5413s | just me and the boys waiting for the |
5414s | full release launch this comes out of |
5416s | Aerospace one these are Colonial |
5417s | warships uh |
5420s | clever and fun definitely enjoy that so |
5422s | thank you for the screenshot veritas |
5425s | and uh yeah |
5427s | super cool way to jump on into this next |
5429s | one comes from vizdex |
5432s | starting things clear out in the |
5435s | tutorial with these updated mining ships |
5438s | if I recall correctly these models were |
5441s | not added until the 1.0 release itself |
5444s | so these are technically new ships that |
5447s | were brought into the game at 1.0 and |
5449s | it's nice seeing just a standard take on |
5452s | getting right back into things that's a |
5455s | very pleasant screenshot we're going to |
5456s | rotate over to flory's shot here |
5458s | and answer a question that's been |
5461s | waiting |
5463s | and we have one from Excel over on |
5466s | YouTube uh is there a reason why the |
5469s | visual effect of solar flares only |
5471s | appears on the hull of the ship and not |
5473s | the shield Bubble at least as long as |
5475s | Shields are up obviously uh would have |
5477s | been a cool throwback to Everest |
5479s | baseball |
5484s | there is a |
5486s | if one of my team members is in the chat |
5488s | to speak towards that I think that would |
5490s | be awesome I |
5492s | fully |
5494s | yeah I haven't really even explored so |
5496s | much of the effects on the ship on that |
5500s | front so yeah that's a clever |
5502s | observation |
5503s | for sure |
5505s | might have been some sort of technical |
5507s | cause as my guess but otherwise |
5510s | yeah so there might be a team member who |
5513s | can chime in on that if not I encourage |
5516s | you to ask that question again in the |
5517s | Discord in the ask rfg Channel and I can |
5521s | follow up with you I'd be delighted to |
5522s | follow up with you because I don't like |
5524s | leaving questions hanging that sucks so |
5527s | encourage you to do that if you want to |
5529s | get to the Rockfish games Discord you |
5530s | can go to discord.gg Rockfish games |
5533s | Perfect all right this shot again comes |
5536s | from flori it's the nice clear shot of |
5539s | the conclusion of the okar colonial |
5542s | conflict the shattered planetoid out in |
5544s | cedo |
5545s | leading to arguably the creation of the |
5548s | Blood star oh my gosh all this lore oh |
5551s | my goodness then jumping over now let's |
5554s | see something a little bit new because |
5555s | that's why I catalog the 1.0 screenshots |
5558s | is seeing what you all came up with so |
5561s | right out of the gate probably like I |
5564s | don't even know 30 minutes after launch |
5566s | I can't remember freaking kazazole like |
5569s | all right I'm gonna go unlock all the |
5570s | things that I possibly can and creates |
5573s | this very Sleek looking gunship frankly |
5576s | it's like wow that's nice that's nice uh |
5581s | sputnight says it's kazuna AI ship I |
5584s | don't know what that means that sounds |
5586s | like a anime to me I don't know so uh |
5590s | please feel free to inform me of that |
5592s | this is outside my realm of knowledge |
5594s | either way love how it comes together |
5597s | love how it comes together |
5599s | so great work on that front we've got |
5601s | this one from spoot night spoodnight |
5603s | delivers a ton of screenshots that are |
5606s | also impressive and I didn't want to |
5607s | have 50 billion screenshots to go |
5610s | through so this was just one of many |
5611s | that he supplied I love the way that |
5613s | these missiles are just coming right at |
5615s | your face and a great sense of emergency |
5619s | and Dread especially in those opening |
5622s | segments if you're playing a nightmare |
5623s | and it's it's very delightful very |
5626s | delightful it's a nice shot let's go |
5627s | ahead and answer another question that's |
5629s | in the queue as we look at another shot |
5631s | from Kazar with some clever placement of |
5634s | a Retaliator and his front Shield |
5637s | overlapping the star |
5640s | right we have sniper nln again over on |
5643s | Twitch uh one thing I was surprised to |
5645s | see was the unified renowned system what |
5648s | was the idea behind scrapping separate |
5650s | faction reputation which feels a bit |
5652s | strange getting the same rep by doing |
5654s | both GMB and potentially criminal jobs |
5657s | yeah that's that's a totally fair |
5659s | question and the answer to that is |
5660s | honestly because the vision with which |
5663s | we wanted to conclude wasn't necessarily |
5666s | incorporating a dynamic reputation |
5668s | system this is something that we did |
5669s | speak on through development and in fact |
5671s | whenever we changed the reputation |
5672s | system to the renowned system we spoke |
5674s | on it in regards to still wanting it to |
5676s | have an effect on your progression |
5679s | giving you these momentary |
5681s | items to help you in that space as well |
5684s | as giving you those decals to just kind |
5687s | of uh have a little bit of additional |
5689s | Flair right in addition it does increase |
5691s | the rewards you get from jobs making |
5693s | them more valuable over time |
5696s | but trying to diversify different |
5699s | effects properties passives all that |
5701s | type of stuff from each individual |
5703s | faction that's present in the game ended |
5705s | up being a little bit too much for us to |
5708s | chew on and instead of going the |
5710s | direction of content creep we went for |
5713s | the direction of completing the game |
5715s | that's not to say that we couldn't |
5718s | develop something further within or |
5720s | surrounding the renowned system of |
5722s | course |
5723s | um not that like we don't want to or |
5724s | anything like that um you know it's |
5726s | something that we are we're happy with |
5728s | how it's came to its conclusion |
5730s | mainly because you know now it's |
5732s | available in your hands to play but uh |
5734s | yeah the the main overarching reason is |
5736s | we did we never had plans to make it |
5738s | super diverse or |
5740s | um |
5741s | expansive and like especially if we're |
5744s | comparing to something like freelancer |
5745s | I'm sure everybody here knows what |
5747s | freelancer is and if you don't |
5749s | um wow that would be that actually I |
5752s | don't know if that's possible uh |
5754s | but regardless |
5757s | um yeah definitely a streamlined |
5759s | approach to make sure we were still |
5760s | accomplishing the goals we had for it |
5762s | while drawing our attention to the much |
5765s | hotter priorities like depths of |
5767s | itemization for example so yeah this |
5770s | shot comes from scoot night by the way |
5772s | this one is a throwback screenshot in |
5775s | that he's updated a screenshot that he |
5778s | took from a year ago is that right to |
5781s | boot night |
5782s | um it's almost the exact same screenshot |
5783s | but it's a new ship new ship who this so |
5786s | that's pretty awesome |
5787s | love love the way that you've |
5789s | accomplished that task we have drive |
5791s | live here with a nice casual scenic view |
5795s | from his Sentinel that's completely |
5797s | busted up uh looks like mine honestly |
5801s | it's taken a nice little look Beyond |
5803s | this plant Side location in Union which |
5807s | I'm forgetting the name of the planet |
5808s | I'm sure somebody will inform me on |
5809s | what's another question we've got |
5812s | we have a question from Vigilant fish |
5816s | over on YouTube okay will there be |
5818s | special kinds of weapons that are based |
5820s | drops from certain factions for example |
5822s | energy waves from redeemers freezing |
5824s | lasers from retaliators for example |
5827s | so uh let's talk about this briefly |
5831s | the short of it is we want to |
5833s | in fact we had plans to do more |
5835s | regarding like sets and Specialty item |
5838s | drops uh even for 1.0 I'm going to be |
5842s | very transparent on this front if you |
5843s | are returning to the stream you know |
5846s | that I've even spoken on this so |
5849s | I would say that this is definitely |
5851s | something we are looking towards I'm not |
5854s | going to say it's guaranteed |
5857s | but do know that the desire is |
5860s | absolutely there and if it's something |
5862s | that we can fit into the schedule once |
5864s | we figure out the full course of action |
5865s | we're taking on free content updates and |
5867s | the premium DLC uh yeah I mean we might |
5870s | see we might see more of that we might |
5873s | see uh some development on that front so |
5877s | um |
5878s | yeah so I think that there's kind of a |
5880s | double-edged sword there regarding your |
5882s | expectations I'm not necessarily sure |
5884s | you should hold on to us uh you know the |
5889s | the concept of more set items and more |
5891s | you know that style of of itemization |
5895s | dropping from specific sources etc etc |
5898s | um but you know if you're being hopeful |
5899s | about it that's that's totally |
5900s | acceptable |
5901s | totally acceptable BW lambretts we've |
5904s | got this shot from uh that says don't |
5907s | drink and fly just a nice clever little |
5910s | angle and a nice little image to boot |
5915s | we also have crispy muffin flying in |
5917s | here and uh |
5919s | yeah that's |
5921s | that's a solid angle I don't know if I |
5924s | ever realized how much smoke is being |
5926s | produced at this site |
5928s | but you captured it so well making GMB |
5931s | look like |
5933s | uh just a a major corporation that |
5936s | doesn't care at all about any sort of |
5938s | environmental needs or policies |
5941s | comes together really well here |
5944s | and I think the contrast of the star |
5947s | helps immensely as well |
5950s | big carbon footprint yeah absolutely |
5953s | absolutely so very very clever shot from |
5956s | crispy muffin then we have kazah who um |
5961s | because I have questions |
5963s | uh |
5965s | pretty sure there was some Shenanigans |
5969s | at play here not not uh shenanigans that |
5972s | were uh you know cheating or anything |
5974s | because I was a man of exploits he knows |
5977s | how to to truly get things going in a |
5980s | particular way rather confident what I'm |
5983s | looking at here are the drops from a |
5985s | rift and if I'm not mistaken this could |
5987s | have been like multiple Rifts where the |
5989s | items simply weren't picked up is that |
5991s | is that correct |
5993s | because I because like there's some |
5995s | legendaries in here right there's |
5996s | there's some you got some yellow that's |
5999s | ebbing out of this but the number of |
6001s | items uh |
6005s | ma'am |
6007s | I'm I'm just imagining you go up to this |
6009s | hold F and then your computer just |
6011s | explodes like that's that's correct |
6014s | right |
6015s | that's correct that's how that operates |
6018s | my goodness |
6019s | impressive screenshot that's for sure |
6021s | and uh I I want to I need all of this on |
6025s | my ship right now very cool very cool |
6027s | all right let's go over to the shop from |
6028s | crispy muffin on a desolate side of the |
6031s | DMZ as we answer another question |
6034s | write a snapshot superhero from twitch |
6037s | uh are you able to share roughly how |
6040s | many ship decals are currently in the |
6042s | game to discover |
6048s | [Music] |
6054s | I think it's 20. I have to go and look I |
6057s | legitimately don't know the actual |
6059s | accounts |
6060s | um I think it's is it four rows of five |
6062s | am I crazy |
6064s | somebody somebody tell me |
6066s | four times five well yeah like I know I |
6068s | know it sounds it sounds ridiculous |
6070s | don't make fun of me okay oh my gosh |
6072s | that's fine drink in front of me okay |
6075s | I think it's 20. |
6081s | but there's there's uh decals are listed |
6084s | with 21 okay all right so I was one off |
6087s | how dare I all right so there's |
6090s | allegedly there's 21. thank you for that |
6093s | information Flory |
6096s | cracking into territory that I should |
6098s | absolutely know sorry |
6101s | um very very good |
6104s | that's the same for ship modules oh my |
6105s | gosh the ship modules whoo there's a |
6107s | quite the number of ship modules |
6111s | um |
6111s | my goodness yeah it was a brain fart |
6113s | looking over at DC's bees over on |
6115s | YouTube 100 of brain fart you probably |
6118s | even saw like the gas coming out of the |
6119s | ear |
6120s | um |
6121s | yeah so yeah |
6124s | goodness |
6129s | I want to see another I see a clever |
6131s | response to some folks asking about uh |
6134s | expansion content and whatnot and yeah |
6137s | again I do want to say I love you guys |
6139s | and and wanting to know more about like |
6141s | what's up and coming |
6143s | um you know are we gonna add uh you know |
6145s | a a new secondary weapon that's the |
6148s | something whatever are we gonna do the |
6150s | this specific thing with a a primary |
6153s | weapon et cetera Etc are we going to |
6154s | bring back this character are we going |
6156s | to do that mission to do that thing uh |
6158s | maybe the the answer is a resounding |
6161s | maybe there are a lot of possibilities |
6163s | of where we can go and what we can do |
6166s | it's gonna come down to timing it's |
6169s | going to come down to appropriateness |
6171s | I'm just gonna come down to feedback |
6173s | honestly so if you have these thoughts |
6177s | in mind where you're like oh my gosh I |
6179s | want more of this |
6181s | that's something that we observe from |
6183s | the community and can impact our |
6185s | decision making progress in fact it has |
6188s | impacted our decision making progress on |
6190s | a number of occasions over the course of |
6191s | the last two years so keep that in mind |
6195s | we've got this shot that comes from |
6197s | crispy muffin what a delightful shot |
6199s | there was another user too that was |
6201s | taking similar shots oh my gosh I feel |
6203s | like I need to shout them out too and I |
6206s | can't remember their username but they |
6207s | they were they were enjoying these |
6209s | screenshots for the purposes of like uh |
6211s | having a an evil themed desktop |
6213s | wallpaper sort of thing or like a emo |
6216s | was it evil or emo oh gosh I can't |
6218s | remember either way definitely enjoy how |
6222s | this location came together there's a |
6224s | lot more hiding in this site than one |
6226s | might think as well |
6228s | so clever shot from crispy muffin we got |
6232s | this one from hellgrave I'm always a big |
6235s | fan when you guys show your particular |
6236s | Styles and now that 1.0 is out I am |
6239s | eager to see even more since we've |
6241s | revamped those colors and added a bit |
6243s | more features |
6245s | um so yeah just looking at every single |
6247s | playership man these Interceptor Wings |
6249s | they've slowly become one of my favorite |
6252s | Wing models |
6253s | like in the entire game I just I love |
6256s | the way that they look every time I see |
6257s | somebody with this these ship Wings in |
6259s | particular I'm just like ah it's such a |
6261s | sexy ship it's so good so love the way |
6263s | this comes together |
6265s | um I don't know why uh actually I do |
6267s | know why it's because of the coloration |
6268s | I'm getting like Chiefs fans vibes from |
6271s | this uh you know the the Chiefs football |
6273s | team that won the the uh the the grand |
6277s | worlds uh t-ball whatever it's called |
6282s | yeah it's great super cool all right |
6285s | next up we've got this shot from flori |
6287s | giving more praise to Floyd |
6289s | shots |
6291s | my heart melts whenever I see them I |
6293s | just they they're so tranquil and I need |
6296s | this with a crazy hectic schedule of |
6298s | responding to 10 000 people every second |
6300s | it's it's such a pleasant way for me to |
6303s | just sit back and go |
6304s | this team that we're that we're all all |
6308s | together and bringing this together that |
6309s | they've done really fine work so thank |
6311s | you for |
6312s | granted me a reprieve and the tasks |
6315s | through the week Florian I do in fact |
6319s | appreciate it very nice very nice we're |
6322s | gonna also cycle over here to uh crispy |
6325s | muffin I believe yeah crispy muffin for |
6328s | a chilling screenshot |
6330s | as we answer a question all right let's |
6334s | uh Excelsior brings the question over |
6336s | from YouTube |
6337s | um other planners to incorporate some |
6339s | kind of item catalog like weapon |
6342s | variants and legendaries to the data tab |
6344s | you know there was at one point uh the |
6347s | idea of bringing |
6349s | almost like the entire concept of the |
6351s | Codex from everspace one over to |
6353s | everspace 2 with like a very like almost |
6355s | the exact same format which would have |
6356s | included all the items all the devices |
6358s | all the all the everythings and what we |
6361s | discovered as we were developing |
6363s | um is that it was it was too much for |
6365s | what we were trying to accomplish adding |
6367s | expansive detailed |
6369s | um informative and clever elements to |
6372s | the back end of you know the World |
6375s | building is fun it's playful it's |
6377s | exciting but it's also not imperative to |
6380s | the gameplay experience and so the Codex |
6383s | believe it or not at one point |
6385s | was going to be canceled like we we had |
6389s | decided that it wasn't worth putting the |
6392s | time and the energy into based on other |
6394s | priorities |
6395s | um obviously the Codex is now still |
6397s | present we have ensured that we went in |
6399s | there and did our due diligence to |
6401s | ensure like all your characters and your |
6403s | locations have those uh informative |
6406s | histories and whatnot um and you can |
6408s | even see some strong historical |
6410s | references to the original everspace one |
6413s | codex itself all of this was done uh |
6417s | intentionally to continue that sort of |
6420s | motif of bringing this world further |
6423s | together with all of this Rich history |
6425s | and lore surrounding it there's a lot to |
6428s | The overarching Narrative of the |
6430s | everspace franchise it's not just about |
6433s | some guy who happened to be clones |
6436s | because another guy was dying and then |
6438s | he realized that he was a different |
6440s | person who needed to go Adventure even |
6443s | though he's like literally like a year |
6444s | or two old |
6446s | um on his own Journey but it's there's |
6449s | so many crazy things going on in this |
6451s | world so many so many different it's |
6456s | very large |
6458s | it's very large and we ended up bringing |
6460s | the Codex back to life because of some |
6463s | internal adjustments and delegations |
6465s | to yeah to do just that so I'm glad we |
6469s | didn't can it |
6470s | I'm glad we didn't can it I may or may |
6473s | not have been one of the people on the |
6474s | team who was like we have to make sure |
6476s | we bring the Codex in it's unacceptable |
6478s | if we don't um but I digress let's move |
6481s | to the next one |
6482s | let's move to next we've got Kaza flying |
6485s | through the riffs you guys know I'm a |
6487s | lore junkie right okay we got Kazakh |
6489s | flying through the riffs |
6491s | finding some new sights and sounds there |
6493s | were a lot of environmental improvements |
6496s | to the riffs because in the fall update |
6499s | we discovered the open space environment |
6502s | of them is good for combat yes |
6505s | but there could be some utility and some |
6509s | fun pulling in various aspects of |
6512s | different sights and sounds |
6514s | that can also be sort of navigated |
6517s | around so this is actually one of those |
6518s | sites this is an ancient structure of |
6520s | course |
6522s | a lot of these doohickeys a lot of these |
6526s | doohickeys |
6527s | have been plugged in here so much so |
6530s | that when you're going on riffs they |
6532s | should feel a bit more unique from one |
6535s | another |
6536s | just on the visuals alone and also gonna |
6538s | I think there's gonna be another one |
6540s | that I show a little bit later if I |
6541s | don't run out of time |
6543s | um yeah there there are also from Kaza |
6545s | to highlight even differences between |
6548s | where you're opening those riffs from |
6551s | so very good I'm gonna jump over to this |
6553s | next screenshot from oh my gosh I lost |
6556s | my I lost my marker ah where did my |
6559s | marker go this is from sonozaki sonozaki |
6562s | takes beautiful widescreen shots |
6566s | so good they're so good even my my chair |
6569s | squeaked in excitement |
6571s | um yeah they're they're they're |
6572s | phenomenal just such a |
6576s | here's two planets of space scene and |
6578s | spaceship flying eye that's it that's |
6579s | all this is there is nothing complicated |
6581s | about the screenshot and I just go |
6585s | so pleasant thank you thank you for the |
6587s | screenshot sonazaki definitely loving it |
6592s | let's transition over to World waves |
6594s | shot of his particular his or her I |
6596s | guess uh ship that they are flying |
6601s | the customization again I love seeing |
6604s | what people are flying and how they've |
6606s | decorated their ships because yeah I |
6608s | mean there's only so much that you can |
6610s | see that's already designed internally |
6611s | but then when you bring in the community |
6613s | and the craziness that you can do with |
6615s | this stuff |
6616s | like every time there's a new ship to |
6618s | discover it's it's truly truly wonderful |
6621s | truly a delight so as we're staring at |
6623s | World wave ship let's answer some more |
6625s | questions |
6627s | uh I haven't got any oh okay |
6630s | well I see one's uh from twitch right |
6633s | now at least are certain ship modules |
6635s | only available to higher tier ships |
6638s | um All Ships have at least two wings |
6642s | that go up to tier three and at least |
6644s | one Wing that goes up to tier four |
6649s | four wings on uh all of the medium class |
6654s | ships |
6656s | so I know that there was a a response |
6658s | internally |
6659s | um internally in the chat it was a |
6662s | response to that but I just wanted to |
6663s | say it out loud so everybody can hear it |
6665s | and be informed |
6668s | So speaking on ship skins |
6672s | and customization and all that type of |
6674s | stuff this shot comes from spoot night |
6676s | and this is somewhat rare sight to |
6680s | behold so in everspace one we had a |
6683s | backer tier called |
6686s | I forget what it's called but it allowed |
6688s | for a custom backer skin for the ships |
6691s | and in everspace one that was about 200 |
6696s | users |
6697s | that's it |
6699s | that's it 200 users in everspace one so |
6702s | if you were to see a backer ship skin in |
6705s | everspace one you're looking at one of |
6707s | 200 people who are out there flying it |
6711s | this number has increased in everspace 2 |
6714s | to approximately 600 users you are not |
6717s | gonna see this very often at all and I |
6721s | had to share this one spoot Knights |
6724s | package status one of 600 users roughly |
6729s | who have this bad boy |
6733s | quite pleased with the results of How |
6735s | It's come across |
6737s | the engines also are purple and green |
6740s | I know you can't see the the green but |
6742s | um |
6743s | we had a lot of fun bringing this |
6745s | together |
6747s | and this is exclusive to |
6749s | kickstarterbackers that were at their |
6751s | respective tier we have no intention |
6755s | of making exclusives available for |
6758s | purchase that would completely defeat |
6760s | the purpose of it being exclusive so uh |
6764s | no horse armor for you that you can |
6765s | purchase through a store all right next |
6768s | up we have got |
6770s | this shot a very clever shot from crispy |
6774s | muffin |
6775s | this is a legendary |
6778s | it's called The Pigeon stare and it |
6781s | charges whenever it's hitting an object |
6784s | and becomes more powerful if it's |
6786s | hitting for two and a half to three |
6788s | seconds something around there so the |
6790s | beam on the right was hitting a target |
6792s | for that duration and the beam on the |
6794s | left was not |
6796s | and cleverly captured this shot |
6799s | between the two beams it is a single |
6801s | shot this has not been fabricated |
6803s | together uh beautifully done |
6806s | very clever nice representation of how |
6809s | this beam laser does work pigeon stare |
6812s | can be rather effective and used in the |
6816s | right environments so good good stuff |
6819s | nice capture |
6822s | we're going to transition over to uh |
6824s | this one which is an animated gif what's |
6827s | that I just thought this wasn't a nice |
6829s | clever little uh approach to dropping |
6832s | into the screenshots Channel and this |
6833s | could also have been in the the |
6835s | um fan art we love sharing fan art too |
6839s | but I just loved how he captured this |
6842s | very shareable |
6843s | low sized gift for us to share with |
6847s | everyone else just a nice rendition of |
6849s | flying into an unknown not an unknown |
6853s | it's actually a known site within Union |
6856s | this isn't the gauntlet but it's close |
6858s | to it I forget what it's called |
6860s | there's too many locations there's over |
6862s | 100 handcrafted locations I can't |
6864s | remember the names of them all get off |
6865s | my back uh but yeah I do think that it |
6868s | was captured very well from art m41 |
6873s | good good stuff border patrol thank you |
6875s | wait is it is I don't think that's |
6877s | border patrol that's not zarkov border |
6879s | patrol no zarkov border patrol has |
6882s | um doesn't have the beacons |
6884s | it's the other one there's three in the |
6886s | area there's zarkov border patrol |
6888s | there's the gauntlet and then there's |
6889s | this one |
6891s | yeah in Union |
6893s | I I forgore yeah me too absolutely it is |
6896s | it is rather beautiful though |
6899s | you think that's the gauntlet |
6902s | that's the gauntlet okay all right all |
6903s | right where is the gauntlet |
6905s | Gary do I have another question to um to |
6908s | build the void here |
6910s | no no they're just gonna have to fill it |
6913s | yourself you know everybody's just gonna |
6914s | point out that he's knocked the gauntlet |
6916s | all right all right |
6918s | excellent great no it's fine this is |
6920s | totally yep abandoned Transit Point |
6922s | that's the one I was thinking abandoned |
6924s | Transit point but maybe I'm wrong it's |
6926s | fine so this shot comes from spoot |
6929s | Knight once again and some territories |
6931s | later in the game a little bit of a |
6934s | tease for those who haven't made a ton |
6937s | of progress but I'm gonna show stuff in |
6940s | the screenshots that are beautiful and |
6942s | also not insanely revealing |
6944s | um and yeah I I love the way again love |
6947s | the way that this is brought together I |
6949s | love the |
6950s | design direction that we have applied to |
6953s | the game for consistency across the |
6955s | board so even just seeing this amount of |
6957s | this station you already kind of get a |
6959s | sense of what it probably was in fact |
6961s | and uh also your ship is freaking cool |
6965s | like can we talk about that for a second |
6966s | spoot night why do you always fly |
6968s | awesome chips it's ridiculous every time |
6971s | I see a new ship you're like oh yep it's |
6973s | more awesome than the last one crazy |
6975s | crazy good stuff good stuff |
6978s | we got a shot from sing us from Excel |
6983s | Excel this is also the pigeon stare |
6985s | without it being charged up but that |
6987s | color consistency |
6989s | oh I do like that |
6992s | I I like that |
6994s | um |
6996s | I like this a lot |
7000s | The Gauntlet refers to the path that |
7001s | begins to survive because Allah's attack |
7003s | them all right that's probably gone with |
7004s | I think I love how we're still talking |
7005s | about that screenshot it's great |
7008s | good stuff |
7010s | also I'm seeing every now and then I'm |
7012s | seeing like folks just dipping into the |
7014s | chat and they're saying like hey |
7015s | congratulations hey thank you so much |
7017s | hey this that and the other thing holy |
7019s | crap Darth Alejo thank you so much |
7022s | um glad that you're enjoying the game |
7024s | glad that you've been uh you're pleased |
7026s | with the final result that's awesome and |
7028s | hey |
7030s | it like if in your travels you start |
7033s | scratching that those ideas you know |
7036s | always feel free to say some stuff on |
7038s | the forums we are not technically done |
7041s | with this title yet I mean the one point |
7042s | it's like a complete game but like we're |
7044s | still we want to add more right we want |
7045s | to go over the top we want to |
7047s | incorporate some other elements so uh |
7050s | yeah keep sharing the love if you uh if |
7052s | you don't mind we'd love to hear from |
7053s | you |
7054s | good good stuff |
7055s | very kind |
7058s | so next up we've got Flory and the |
7061s | um actually this is a bug that is |
7064s | getting fixed this is a hot fix moment |
7066s | this is a hotfix moment because this is |
7068s | the shattered Planet void of course |
7071s | um and if you are in that location |
7074s | and you uh super light towards the |
7078s | planet you will immediately blow up |
7083s | sorry about that |
7088s | I'm Bound for that |
7090s | um but otherwise it's a it's a beautiful |
7092s | shot before you uh super light and die |
7094s | so nice it's good |
7097s | it's good good shot Flory |
7101s | well done well accomplished |
7103s | so remember when I was talking about uh |
7105s | riffs and how they kind of can look |
7106s | different based on where you're at this |
7109s | uh is probably my favorite Rift combined |
7113s | with background elements uh because I |
7116s | shared a number of these and I got two |
7118s | right now I'm going to kind of cycle |
7119s | between the two of them just in |
7121s | showcasing also more elements that were |
7123s | added into riffs but also just the |
7125s | beauty thereof |
7127s | Tang that is all right that's that feels |
7131s | okay that's a crispy muffin says boy |
7135s | yeah seriously |
7138s | um it's |
7140s | Kazakh what in the world expert expert |
7144s | photographer to find all the |
7146s | photographering things |
7147s | so good |
7149s | so good |
7151s | I also do like the gunship too I know |
7153s | it's kind of small but love what you've |
7155s | done with it I think it comes together |
7156s | well it kind of reminds me of like |
7157s | almost like a Blood star bomber |
7160s | um which maybe is even what you're going |
7162s | for so well accomplished |
7165s | well accomplished why haven't I heard |
7167s | about this game I that's a great |
7169s | question uh Murdoch Mike why haven't you |
7172s | get on that please do you have questions |
7174s | about the game by the way we'd love to |
7175s | help answer serve you I'm the community |
7178s | Ambassador air Trader At Your Service |
7180s | delighted to have you here we're sharing |
7182s | Community screenshots right now of |
7184s | various moments of the game and |
7185s | highlighting different customizations |
7187s | that you can have of your ship this one |
7189s | comes from enoxio Morse emoxious Morse |
7193s | I'm probably pronouncing that |
7195s | incorrectly |
7196s | it happens |
7198s | uh but yeah again I love highlighting |
7200s | playership designs and yeah I think |
7203s | that's a solid one that is a mean |
7205s | looking bomber that I don't want to mess |
7208s | with |
7209s | comes together very well hmm |
7212s | very very well |
7214s | what's the link to the forums thank you |
7216s | so much for popping that bad boy up oh |
7219s | that's for the Discord uh the forums |
7221s | the forums are actually the steam forms |
7223s | so if you go to steam and you search for |
7225s | everspace then you're going to pull up |
7228s | the game you can go to like the |
7230s | discussions Tab and the forums have all |
7232s | sorts of shenanigans uh actually it's |
7235s | it's a ton there's so many |
7236s | conversational forms it's great it's |
7238s | fantastic guys uh gird up your loins |
7241s | when you go over there though because |
7242s | you could take offense to just about |
7244s | anything that's spoken don't don't be |
7246s | that person okay forums are meant to be |
7248s | about ideas not about people if your |
7251s | conversations are focused around people |
7253s | uh you're doing it wrong needs to be on |
7256s | topics and ideas all right let's go into |
7259s | the next one let's go to the next one |
7260s | we've got this lovely screenshot out of |
7265s | the center of the cockpit |
7268s | from Houston |
7275s | oh from our Discord also butchering |
7278s | usernames is becoming my specialty now |
7281s | um yeah there are ways to hide the HUD |
7284s | in the game and you can just easily take |
7286s | a screenshot |
7288s | from that method |
7290s | to Grant you some scenes like this |
7293s | very very pleasant just as a reminder |
7297s | for the folks who missed it uh yes we |
7301s | have been discussing the ability to like |
7303s | clip through the playership in regarding |
7306s | the photo mode so that you could capture |
7308s | something like this no it is not being |
7310s | prioritized |
7312s | um it's not even something that can be |
7313s | guaranteed okay |
7315s | it is something that we all basically |
7318s | agree would be nice to bring back there |
7320s | are unfortunately some complications |
7321s | that come with that direction so so I |
7323s | know that this might open up that sort |
7325s | of idea and that concept just note we're |
7327s | aware |
7328s | if we can find a solution that's not |
7331s | going to require |
7332s | way more time than it needs then we will |
7335s | absolutely get that adjusted but no |
7338s | promises unfortunately I would love her |
7340s | to come back a lot of us would love her |
7341s | to come back but for now we did have to |
7343s | remove the ability to clip next shot |
7347s | next shot we've got uh Nicholas Gunner |
7352s | flying through I think this is the the |
7356s | tunnel Chase within Union if I'm not |
7359s | mistaken |
7361s | if I'm not mistaken through the |
7362s | Smugglers Run whenever you're chasing |
7364s | down Maddox |
7366s | Ally |
7368s | I think |
7369s | either that or it's that that |
7371s | space where there's like that huge |
7373s | pathway that goes in a circle and the |
7374s | oak are there |
7376s | um constantly fighting Outlaws and it's |
7378s | like one of those pathways |
7381s | but regardless |
7382s | definitely dig it |
7384s | say no orbit you think it say to orbit |
7386s | okay |
7387s | very very good stuff |
7388s | [Laughter] |
7393s | why is game development such a brain |
7395s | worm |
7396s | great question it's it's ridiculous it's |
7398s | because I know why it's because there |
7401s | are 50 000 things you can do you can |
7403s | only do five of them and your community |
7406s | wants a hundred thousand things that's |
7408s | that's what it comes down to |
7413s | is that is that accurate Michael you |
7415s | tell me |
7418s | all right next screenshot comes from |
7421s | dawn of will we're almost through the |
7422s | screenshots then we can uh be done with |
7424s | the stream because we're three minutes |
7425s | over holy crap oh my gosh we gotta |
7428s | conclude this bad boy only a hundred |
7430s | thousand I know |
7431s | add a couple zeros on that am I right |
7433s | anyway uh we got this screenshot from |
7435s | Donna will beautiful bombing run on this |
7438s | outlaw base just gosh that that's that |
7442s | is the dream right there if you fly a |
7444s | bomber and you see a base |
7447s | and your solution is using one thing to |
7451s | annihilate said Base mission |
7453s | accomplished like that is this is the |
7456s | epitome of joy to any bomber player |
7459s | straight up I love that shot it is |
7462s | incredibly satisfying |
7465s | so good dawn of will thank you for the |
7467s | share |
7468s | ah it's it's great the only thing that |
7471s | could truly make it just a little bit |
7473s | better is if you also had like some |
7474s | enemies like burning to a crisp right on |
7477s | the outskirts of it too but you know |
7478s | still |
7479s | super great super great all right last |
7482s | but not least |
7484s | ladies and gentlemen don't forget to get |
7486s | your foot Max because your teeth deserve |
7490s | it oh my goodness thank you for that |
7492s | last screenshot flurry guys we ran over |
7495s | time |
7496s | um I know I didn't really get too much |
7497s | into hotfixes |
7499s | the big thing to note is keep sharing |
7503s | your feedback keep sharing your bugs all |
7506s | those instances let us know so that we |
7508s | can fix it if you give it to us soon we |
7511s | might even be able to incorporate it |
7513s | into a coming hot fix |
7515s | um I am going to kind of loop this into |
7517s | what we normally do with like |
7518s | post-scream sort of information just so |
7522s | you all are aware PC game pass we are |
7525s | still waiting on verification I would |
7529s | love to be corrected by anybody in the |
7531s | chat if there's any more news to share |
7532s | on that front so thank you for your |
7535s | patience on that front we will get that |
7536s | out the door as soon as we can |
7540s | for Steam and Gog you know again hotfix |
7544s | information could be a week or two we |
7548s | definitely would like to have a hotfix |
7550s | out before the end of the month that is |
7551s | for dang sure so uh keep that in mind |
7553s | but we have an assortment of issues that |
7556s | have been reported by you all thank you |
7558s | that will be applied including but not |
7561s | limited to several unfortunate game |
7563s | breaking situations with cutscenes |
7565s | stutters |
7568s | etc etc all right guys |
7570s | that's all I got I'm sure that there was |
7573s | probably maybe even another catalog |
7574s | question or two uh Gary but um for |
7576s | anyone that I did not respond to if you |
7579s | just like recently dove into the stream |
7580s | you wanted more information you had a |
7582s | question by all means please please come |
7585s | join us over on the Discord come follow |
7587s | us over on the Reddit come uh harass us |
7589s | over on Twitter you know pick your |
7591s | poison wherever you go if you have a |
7594s | thought if you want more information if |
7596s | you want to have a you know discussion |
7599s | with us seek us out we are around we |
7602s | love engaging with you you have helped |
7604s | so much bring this game together and you |
7608s | can absolutely be dang sure that we will |
7610s | continue that conversation as we move |
7612s | into more and more content for everspace |
7615s | 2. last but not least I I also want to |
7619s | to say this because |
7620s | um I don't want to imply something here |
7623s | um that's not true so when I say we're |
7626s | working on everspace 2 from here this is |
7629s | not something of a project where it's |
7630s | going to be like 10 years later we've |
7632s | done all of this stuff to everspace 2 |
7634s | and you know it's a games as a service |
7636s | or whatever they're calling it these |
7637s | days that's not that's not a pathway |
7639s | that we are looking at this will always |
7642s | be a premium game that you buy once and |
7644s | play Forever we are going to be adding |
7647s | maybe a couple of content updates for |
7651s | free just because we want to add a |
7653s | little bit more to top some elements off |
7655s | since it's our desire to do that as well |
7657s | as provide a rather expansive DLC in the |
7661s | mid to late territories of 2024. so that |
7666s | is what you can look forward to that is |
7667s | the work we are doing on everspace 2 but |
7671s | once we kind of like finalize these |
7673s | elements and bring the rest of it home |
7675s | we are going to wrap up everspace too |
7677s | and you know maybe move into more DLC I |
7680s | suppose but uh it's not going to be |
7681s | something where we're working on it for |
7682s | years and years and years and years and |
7684s | years want to be super clear on that |
7685s | when I'm saying there's more to come |
7687s | okay |
7688s | cool |
7691s | I keep telling myself I'm not going to |
7693s | clap in the mic my apologies rip |
7694s | headphone Universe all right guys don't |
7696s | stop being awesome |
7697s | I will stop being Eric Schroeder your |
7699s | community Ambassador for Rockfish games |
7701s | I said that backwards because you have |
7704s | been awesome uh don't stop being awesome |
7705s | regardless you know the drill go have a |
7708s | fantastic weekend you crazies oh my |
7711s | goodness play the heck out of everspace |
7712s | too and provide the feedback accordingly |
7715s | of the things that you love and the |
7716s | things that you don't so that we can |
7718s | continue ironing them I |
7721s | have toodles |
7726s | thank you |
7753s | guys I know we do normally have an after |
7755s | show segment |
7757s | um |
7758s | we need to pass on that |
7760s | time is time is of the essence we went |
7763s | over uh so yeah we will definitely have |
7766s | some more fun in future streams after |
7767s | the facts but I've got to go so |
7769s | sincerely don't stop being awesome and |
7771s | we'll catch you next time |
7776s | foreign |