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7s | hello hello |
---|---|
9s | excuse me wow |
16s | doing some quick mic checks |
20s | welcome YouTube Welcome twitch Welcome |
23s | Facebook welcome Steam |
28s | we're gonna be getting started here in |
29s | just a couple of minutes |
69s | [Music] |
94s | thank you |
128s | thank you |
143s | ready or not here we are welcome ladies |
146s | and gentlemen the official Rockfish |
147s | games stream or I am your host and your |
150s | guide Eric the community Ambassador for |
152s | Rockfish games I'm joined on the comms |
154s | with Gary another Community manager say |
156s | hi Gary |
157s | hi Gary perfect oh my gosh and what we |
160s | are going to be doing today for the next |
162s | two hours is highlight everspace 2. |
165s | that's the big thing as well as provide |
167s | a means for you to communicate directly |
169s | with us through the course of these two |
171s | hours woo also woo that's great too but |
174s | through the course of these two hours we |
176s | will be taking your questions and all of |
178s | the chats that are live out there right |
179s | now oh my gosh every single one of them |
181s | so if you're ever like well hey I've |
183s | always had this sort of question in the |
184s | back of my mind what's the plan for |
186s | everspace 2's future or how does |
188s | Rockfish operate in this capacity or |
189s | what blah blah whatever ask them in our |
192s | chats because we will have certain times |
194s | during the course of this stream where |
195s | we will be answering as many as we |
198s | humanly possibly can if there are more |
200s | basic questions and whatnot also be |
202s | primed because we have a lot of very |
204s | informed Community persons and they will |
206s | very hopefully respond to you in kind as |
209s | well watch you guys |
213s | oh my gosh but anyway |
216s | um through the gameplay segment we are |
218s | on a development build so that means |
220s | you're gonna see stuff that isn't |
222s | actually released yet but is in the |
224s | pipeline like this blightmonger Hazard |
227s | plating an upcoming set that we will be |
229s | launching for free |
232s | soonish |
235s | it's a fall update exclusive and by |
237s | exclusive I mean it's only coming in the |
239s | fall but it will be for anybody's owning |
242s | everspace too so that you know that |
244s | means if you're on Playstation if you're |
246s | on Xbox if you're on PC doesn't matter |
248s | where you're from you are going to get |
250s | this free content just for owning the |
253s | game as a sort of thank you from us |
256s | because we just want to add more love |
259s | into the game Space that's honestly what |
260s | it comes from so uh yeah gonna be a good |
264s | old time if any point in time you also |
266s | have questions about the content that |
267s | you're seeing that's completely new uh |
269s | you can ask about it but also know that |
271s | there could be some limitations in how |
274s | we can respond since we are uh we |
277s | actually do have quite a number of |
278s | elements that we're still kind of |
279s | holding back from so that you are uh |
282s | gonna get just a huge package of |
284s | information when the right time comes |
287s | that's right even though we have |
289s | highlighted several new set items |
290s | already as well as a number of little |
292s | other features there's still so much |
294s | more oh my goodness and all for free |
297s | so let's go ahead and I'm going to Mark |
299s | some of these things as seen because I |
301s | uh I don't want to get completely |
302s | overwhelmed by little marker ticks and |
304s | stuff oh maybe we should equip some of |
306s | these things though |
308s | um yeah so |
310s | let's continue our journey holy crap |
312s | that's a massive when did we get that |
315s | when did we find when did we find this |
318s | was that last holy crap did we really |
321s | pick that up and I just never noticed |
323s | that is a massive gain holy cow |
330s | all right well |
332s | we're using that now it's ours |
335s | great super duper |
337s | I don't have a lot of the set items uh |
340s | combined to start getting any of these |
342s | sets so like the storms uh Chaser set |
344s | for example |
346s | focuses a lot on reflecting damage as |
349s | well as energy orb gains so if you've |
352s | ever been struggling on your sort of |
354s | energy management the uh storm |
357s | stationers that might actually be |
358s | something you look towards in the future |
360s | while also giving you some rather strong |
362s | retaliation effects |
364s | so yeah we can talk more about that as |
367s | time goes on where we left off in our |
370s | story we are playing on nightmare |
372s | difficulty because I'm a crazy person |
374s | but also we're doing this to highlight |
376s | just the challenges that you can face |
378s | within everspace too as well as just |
380s | highlight some mid-game high level |
382s | hopefully high level gameplay |
384s | experiences that you could also be |
385s | participating in I am playing with mouse |
387s | and keyboard |
389s | and uh away we go |
391s | so in last yeah when last we met we had |
394s | this scout we've been playing ranged |
397s | carefully arranged |
399s | so as to not just die instantaneously |
401s | from everything but I do think we want |
403s | to change that up I think we want to |
404s | purchase a new ship so we're going to |
406s | head over to a ship dealer in today's |
409s | stream |
411s | and grab something new |
414s | and I don't know what ship options are |
415s | going to be |
416s | they could be anything if you guys do |
418s | want a particular ship though you should |
419s | sound off in the chat maybe we can work |
422s | something out but it's probably going to |
424s | come down to whatever the highest tier |
425s | ship is let's be real |
426s | let's let's be real |
431s | good good good |
436s | so we're heading back over to this uh |
437s | Smuggler base this is where our current |
440s | Mission which is picking up the pieces |
441s | is leading us to uh we've just |
444s | discovered kala as we found Eduardo |
449s | on what's the planet name athon one I |
451s | think |
454s | and so we now we have to start getting |
456s | these like pieces called spatial |
458s | bypasses I think is what they're called |
463s | no actually I don't think that's what |
464s | they're called |
465s | but also I'm skipping cutscenes and |
467s | whatnot um so if you are interested in |
469s | the story that's not what today's stream |
471s | is all about the stream is more about |
473s | connectivity to our community that's why |
475s | the questions are going to be the focal |
476s | point that's why uh there's gonna be |
478s | lots of explaining little tidbits of |
480s | game information and details all that |
482s | stuff |
484s | so less story driven and much more |
487s | Community Driven and |
489s | that front |
491s | cool that was a lot of Talking Now Let's |
494s | Start poking around and seeing what we |
495s | can purchase that's not |
497s | that's not a bad option we are kind of |
499s | pressed for credits I'm noticing uh |
501s | maybe we'll just sell some stuff here |
505s | because we do we have quite a number of |
507s | things |
509s | 4K but also |
513s | that that is a dangerous one I'm |
515s | actually gonna I'm gonna sell that one |
517s | 's a little more dangerous than I would |
518s | like it to be |
522s | we're gonna swap out the damage for uh |
525s | limiter instead of booster |
530s | hopefully that's going to be more |
531s | applicable to the ship that we end up |
533s | choosing uh let's see |
536s | there's also going to be new item |
538s | attributes that you'll see as we're |
539s | picking up new gear as well like this |
541s | one killing an enemy temporarily |
542s | increases the weapons damage by one |
544s | percent up to 25 for eight seconds |
547s | [Music] |
550s | so lots of new things to keep your eyes |
552s | peeled otherwise how is everybody doing |
554s | this week everyone ready to close down |
557s | their week and get into the weekend |
559s | I want you to sound off it's always nice |
562s | hearing where you guys are at and what |
564s | you've been up to as well |
567s | yeah we have a lot to sell here because |
568s | we've collected a lot of blueprints at |
570s | this point |
571s | that Flack is not a bad opportunity |
575s | honestly |
581s | [Music] |
584s | I think we're actually gonna swap it out |
585s | for the um the railgun |
588s | I think we're gonna swap it out for the |
590s | the well not railgun gas can excuse me |
592s | autonomous repair Bay |
596s | let's just use it because we can oh |
599s | actually the Precision is really nice on |
601s | this |
601s | um what's our stats look like |
608s | starting off the stream with a nice slow |
610s | process of looking at equipment this is |
612s | something that is going to be a bit of |
615s | what you're dealing with especially in |
616s | the mid game so I'm kind of glad that |
618s | we're highlighting this |
620s | anybody who is familiar with any game |
623s | with loot as some semblance of a focal |
626s | point knows that there's a little bit of |
628s | care that must be taken into just |
630s | picking things up and plopping it on |
632s | your ship |
635s | we're gonna go with this High Velocity |
636s | Flack instead |
639s | a prime zapper is awfully tempting but |
641s | we're gonna sell that |
643s | Genesis barrier instead of a shield St |
646s | genesisperia part of the autonomous set |
648s | this will actually pair with our repair |
652s | base so I feel like even though the |
654s | recharge speed is not as good |
657s | overall this is going to be better for |
658s | us if not only because of that |
661s | combination so now while in combat our |
663s | armor will regenerate two percent per |
665s | second so long as Shields are full for |
668s | those who have seen the set before in a |
670s | prior stream this has changed in fact |
672s | all of the new content that you'll be |
674s | seeing from time to time in this could |
676s | change at any given time up until our |
679s | release of said content this fall |
683s | these adjustments have been made for |
685s | balancing purposes and fairness and also |
687s | for fun honestly like some stuff just |
689s | didn't feel as fun that's why you see |
690s | the changes because now it's more fun |
691s | it's why we're doing it |
693s | all right I'm gonna sell this |
696s | blueprint already on that one as well my |
698s | goodness everything |
701s | slow down there |
705s | [Music] |
708s | chance to jam the target's weapon system |
710s | with each hit for two seconds that's not |
711s | that's not bad and a chance to hit with |
714s | corrosion damage uh how's that compare |
717s | to our our flock |
723s | you know |
727s | I think we're gonna use it I think |
728s | that's fine |
729s | I think that's fine we found this High |
731s | Velocity Flack but uh no we're gonna go |
733s | with the we're gonna |
735s | try to jam their weapon systems and also |
737s | deal corrosion damage that seems good |
740s | I keep wanting the |
743s | this equalizer equalizers are so good in |
746s | this game |
747s | [Music] |
751s | I think we are just gonna go ahead and |
752s | move on sell this |
754s | uh and we can sell that as well since we |
756s | have the storm chaser here looking good |
759s | all right |
761s | a couple things that were probably being |
763s | way too picky about let's go ahead and |
765s | dismantle this oh my gosh and uh I mean |
770s | we're not using it currently but we are |
772s | going to save it just in case our new |
774s | ship has three weapon slots because that |
776s | might be a nice addendum to our Arsenal |
780s | all right last but not least we're just |
781s | going to mark this as red uh we're also |
783s | going to we can't do that so that's fine |
786s | uh let's see anything |
791s | bioprocessors so close so close |
797s | I am curious |
799s | let's look at the bioprocessor |
803s | we could in fact |
805s | make them |
808s | but it's going to eat up our Flawless |
810s | Culver crystals ah now we're gonna save |
811s | it we're gonna save it okay let's let's |
814s | show some some gameplay huh |
823s | some loot |
826s | I think these guys dropped at whenever I |
828s | blast them from afar I just couldn't see |
829s | them |
832s | okay oh come on hurry up talk |
842s | oh that's a Teleport drone oh boy |
848s | where'd he go |
854s | he's messing with me |
856s | we're just leaving we're just leaving |
858s | we're gonna go to Prescott we're gonna |
860s | buy ourselves a new ship |
862s | [Music] |
863s | [Laughter] |
869s | wait actually oh man I do want to have |
872s | the opportunity to get more ships I have |
873s | an idea okay hang on a second hang on a |
875s | second so guys remember when I said that |
877s | there's some stuff that's not ready to |
879s | show yet okay hang on I've got an idea |
881s | let me just we're just gonna put |
884s | ourselves right here it's gonna be fine |
887s | it's gonna be also wow I just I just the |
891s | green screen yeah they clipped uh uh |
894s | green screen uh is real crazy that's |
897s | fine don't don't even worry about that |
899s | the main thing is that I'm just going to |
900s | come over here uh yeah perfect perfectly |
903s | placed uh definitely nothing behind over |
906s | there let's see we're gonna we're gonna |
909s | go ahead and upgrade this track |
913s | gonna just get some more ship upgrade |
915s | options and opportunities that's what |
917s | we're looking for |
919s | prove useful ah and uh yeah that's |
922s | definitely all we need for the moment |
923s | cool |
924s | neat |
926s | that was easy |
927s | that was simple |
932s | excellent |
937s | yeah no no it's totally fine-flooring |
940s | it's totally fine |
942s | the important thing is there was an |
943s | attempt |
954s | so should you guys |
956s | um Discover it |
957s | there will be more perks in the future |
960s | and as you probably have just saw |
963s | we have been listening to the community |
965s | feedback |
966s | you guys have made a number of pretty |
968s | solid points regarding the overall |
971s | pacing and enjoyment factors of |
973s | everspace 2 and we want to honor that |
977s | we'll talk more about those details and |
979s | those points in the future |
987s | so first things first we're getting a |
989s | new ship let's see what we can find |
995s | this is not a ship dealer |
998s | we'll do the mission chain thing first |
1001s | and then we'll go get a ship |
1006s | perfect |
1018s | new light faster I don't know we're |
1020s | gonna see we're gonna see what options |
1021s | are oh we got some good options we have |
1023s | a Vindicator I don't know if we've |
1025s | actually flown a Vindicator yet during |
1026s | this particular save file that might be |
1029s | a great option it's also the highest |
1031s | tier and this is something that we can't |
1033s | kind of talk about um right now oh I |
1035s | need a I need to unselect a thing uh |
1039s | and maybe bring me over just a tad more |
1042s | there we go |
1043s | anyway so um for those of you who |
1046s | haven't seen this ship dealer page there |
1049s | have been some adjustments in its layout |
1051s | just some minor adjustments mainly that |
1052s | you can see the trade in price versus |
1054s | the full price uh we were noticing that |
1056s | it kind of was annoying that you would |
1058s | look at the full price and know that you |
1060s | couldn't purchase it in the gameplay |
1062s | like that just kind of it was it was |
1064s | like a Temptation that was almost like |
1065s | oh well I can't afford this ship so I |
1067s | can't even get it right now |
1069s | um that's kind of untrue because you can |
1071s | trade them in so that's why we added |
1074s | this trade-in price here |
1075s | versus the full price and you can |
1077s | immediately look at your buy and sell |
1080s | current as the first option as opposed |
1082s | to just buy and transfer a new ship |
1085s | altogether just a little tweak little |
1087s | adjustment that helps things out quite a |
1089s | lot otherwise let's look at some of |
1091s | these other ships really quick oh |
1094s | that's a beautiful looking Striker |
1095s | though am I right |
1097s | gosh that's nice some of those models |
1100s | been tweaked or adjusted perhaps hmm I |
1103s | don't know maybe they have |
1104s | [Music] |
1105s | goodness I love the way that these are |
1107s | looking |
1110s | we'll just like scroll down and look at |
1112s | the other ones that are here too just |
1113s | because we can not for any particular |
1115s | reason of course because |
1120s | it's just but yeah I think we are going |
1121s | to have to go with the Vindicator I |
1123s | think we're gonna swap over using our |
1125s | drone Buddies |
1126s | it's gonna be a huge adjustment from |
1128s | going from a scout to this Vindicator |
1132s | but I think that's what we want to do |
1136s | and that's what we're doing I've just |
1138s | chosen |
1139s | it's done I love that I was like oh no |
1141s | Interceptor oh wasp stinger uh nope |
1145s | sorry I've made my decision |
1147s | foreign |
1151s | all right let's see here we can sell |
1155s | some of the stuff that we found uh we |
1157s | also probably want to have the EMP |
1160s | missiles instead of the destabilizers |
1162s | because these can kind of Auto fire and |
1163s | give us some symbol and some effect even |
1165s | though it is reduced since it auto fires |
1168s | but yeah we'll go with that it'll be |
1172s | fine probably |
1174s | and we're just gonna sell these two |
1176s | we'll work our way back up with credits |
1180s | and let's see |
1184s | that's about all I'm seeing for the |
1185s | moments |
1189s | so yeah let's just keep going |
1195s | I didn't even look at my passwords uh |
1197s | let's see we have drones aren't votable |
1199s | during flanks we have 50 reduced damage |
1202s | from enemy drones uh and drones are |
1205s | immune to all debuff conditions |
1208s | all right I'll take that I'll take that |
1210s | because I already took it |
1214s | we're not going to customize our ship |
1216s | now because I've been talking a lot I |
1218s | want to get into some actual authentic |
1220s | combat style gameplay which is what |
1222s | you're going to get a lot of in |
1223s | everspace too |
1230s | request a new paint job I know I know I |
1232s | know |
1234s | I'm gonna move things along first |
1240s | Let's test out this ship at this unknown |
1242s | signal see how things |
1245s | work themselves up |
1252s | we are going to go ahead and keep this |
1253s | railgun |
1255s | oh goodness |
1259s | this is going to be tricky |
1260s | first let's look at the debris Fields |
1262s | maybe we can find a way to build up some |
1265s | drones first |
1269s | okay |
1273s | awfully tempting |
1275s | okay |
1280s | debris there is a chance that whenever |
1283s | you're yeah there we go we get wreckage |
1286s | spawns close to any sort of debris that |
1288s | you find |
1289s | just as freebies |
1293s | that's gonna help us out quite a lot |
1295s | so next up we are going to |
1299s | get into range |
1301s | and blast this from as far away as we |
1303s | possibly can honestly |
1306s | there we go perfect |
1308s | and of course you show up right next to |
1310s | me that's fine |
1317s | here come the party |
1321s | good |
1326s | oh man I do love the way that the flock |
1329s | sounds it definitely has a nice meaty |
1332s | pop to it that's for sure |
1343s | a secure hold |
1353s | this guy's gotta go next |
1363s | I don't want those mines destroying all |
1365s | my drones |
1367s | there we go |
1379s | good good good things are coming |
1381s | together pretty well |
1387s | oh thanks Alex |
1399s | nice okay next round |
1403s | wasn't too many of them that came in |
1405s | that's good |
1412s | nice |
1416s | all right so we did get one new set item |
1418s | that looks like |
1419s | that we haven't shown yet I think |
1425s | and we got these secure holds |
1428s | this is from the escort Duty set |
1433s | collecting loot grants an eight percent |
1435s | damage reduction for four seconds to a |
1438s | Max of 40 percent |
1441s | so straight up when you just collect |
1443s | loot You're In the Heat of battle and |
1444s | you just uh have a big pocket of Loot |
1447s | and you suck it all in you could |
1448s | probably Max that out pretty quickly |
1450s | honestly to 40 percent |
1452s | reducing damage while you're just in |
1455s | combat for collecting stuff |
1458s | escort duties set |
1459s | at two you get a plus 25 increase to |
1462s | your resistant attribute that's |
1465s | interesting that's new don't think we've |
1466s | seen that anywhere else before and at |
1469s | three you get increased Shields armor |
1471s | and hole for each free cargo slot hmm |
1476s | interesting interesting point five |
1479s | percent increase for all of those so the |
1482s | more space you have in your cargo the |
1485s | greater the benefits become |
1488s | all right let's look and see what we've |
1490s | got here we've got corrosion mines that |
1492s | are |
1495s | I kind of like our amp missiles a bit |
1496s | more not going to use the shield |
1501s | I will at least think on some other |
1502s | things |
1508s | do this one |
1510s | so we're gonna go ahead and we're going |
1511s | to try and do a high risk area I'm |
1513s | feeling pretty good about this |
1515s | particular ship |
1518s | so let's go ahead and challenge |
1519s | ourselves |
1522s | gonna go ahead and challenge the results |
1525s | haven't I've just looked over so your |
1527s | first time chatter the guy in the |
1529s | distance over on Twitch how about flown |
1531s | a heavy ship during my place time yet |
1533s | but it definitely looks a lot less |
1535s | clunky to fly than I thought it'd be |
1536s | yeah I could I can understand that I |
1539s | could understand that yeah what blows my |
1541s | mind is how few players end up |
1543s | purchasing light ships |
1545s | just from the stats that we've kind of |
1547s | been picking up across the board a lot |
1550s | of players tend to actually go and |
1553s | they either stay with the original ship |
1555s | The Sentinel for a pretty long time |
1558s | or they will go to a heavy ship |
1561s | primarily the gunship is the next most |
1564s | popular option it seems |
1570s | I guess now's a good time to talk about |
1572s | how |
1573s | the sound design of the game has also |
1577s | been slowly getting modified as well so |
1579s | you will in fact |
1581s | here |
1582s | adjusted music and maybe even a little |
1585s | bit of new music as we are going through |
1587s | the motions today |
1596s | I want you over here |
1599s | yes much better |
1613s | oh I really wanted to get their drones |
1615s | dead before they got in range of mine |
1616s | because now uh as you are all probably |
1619s | noticing my drones are gone |
1626s | some debris |
1627s | Yes No Maybe |
1631s | anything |
1633s | nothing |
1635s | and that stinks all right |
1639s | Billy and Frank |
1642s | I'm counting on you |
1644s | we gotta overcome these odds |
1654s | oh boy here we go |
1658s | all right |
1663s | nope down here please |
1673s | okay |
1674s | favorite swinging back in for us |
1682s | [Music] |
1690s | all right we're gonna use our alt I'm |
1693s | sure somebody's probably mentioned it a |
1694s | number of times |
1705s | that was a big Boomer |
1712s | oh wow that was painful |
1733s | foreign |
1755s | probably wasn't the best thing |
1758s | to have a |
1760s | location |
1762s | that explodes |
1765s | because now all of our drones are |
1767s | usually going to get exploded inside of |
1770s | that space But you know |
1774s | can't win them all |
1778s | down there please over here please |
1781s | thank you kindly |
1789s | how did that mess |
1807s | goodness we gotta pick up more drones |
1812s | come on |
1814s | there we go |
1820s | [Music] |
1836s | I feel like we are playing with fire |
1838s | every time we go into those big old |
1840s | explosions level 21 oh my gosh |
1859s | let's gain some distance things are |
1861s | actually going pretty well here it's |
1862s | just uh just a matter of taking our time |
1865s | so that's something we really appreciate |
1867s | about the hras actually is that you're |
1870s | not rushed you just have to be |
1872s | methodical |
1878s | foreign |
1901s | let's get our drones back |
1909s | good |
1910s | for the elite please |
1918s | ouch |
1931s | hello asteroid |
1945s | see more drone opportunities we're |
1947s | probably gonna go take them |
1950s | what do you think Gary do you think we |
1951s | should answer some questions while we're |
1953s | in the middle of this |
1955s | and you know what I've got |
1957s | one that you could possibly answer while |
1959s | you're flying around we've got another |
1960s | one that you probably need to dock of |
1962s | it's comforting from Facebook Okay um |
1965s | but we can try the one or from pesky |
1968s | husky over on YouTube okay and it's |
1970s | regarding some weapon choices |
1973s | um it says Emma Space 2 has a cool |
1975s | variety of weapons to choose from uh |
1977s | however do you plan on considering |
1979s | players requests into the game regarding |
1982s | uh maybe designing kind of or uh naming |
1986s | any new weapons |
1988s | player requests for weapons like the |
1991s | names as well as how they're operating |
1994s | um that's that's interesting I mean |
1995s | technically we have that's something |
1998s | that we've been tracking um through the |
2000s | course of the whole Early Access process |
2002s | while I can't give any particular |
2004s | examples |
2005s | um aside from maybe like the backer |
2007s | legendaries |
2009s | um it's something that we do monitor |
2011s | like if people say like oh man it would |
2012s | have been so cool if we had a weapon |
2014s | that did this or that or the other thing |
2015s | I mean we're listening to that we've got |
2017s | our ears open for that |
2019s | um and you know some of the |
2020s | modifications that we're actually |
2022s | including the item modifications |
2025s | in this coming uh update we're inspired |
2028s | by some of those very comments we got |
2030s | from the community Through Early Access |
2032s | or even after launch itself |
2036s | just some cool cool stuff out there and |
2039s | uh yeah we're definitely open open to |
2041s | listening and uh seeing what we can do |
2044s | now I should also caveat that because |
2048s | you know this is a fully released game |
2050s | now we're not trying to like fill the |
2052s | gaps of what's missing because that's |
2054s | that's not how this works we're very |
2055s | happy with how everything has come |
2057s | together |
2059s | when it comes to adding more from this |
2061s | point it's more because we can not |
2062s | because we have to right |
2064s | so if you're taking this response to |
2067s | this message is like oh yeah they're |
2069s | still taking complete feedback and I |
2071s | have a chance to get my weapon idea into |
2072s | the game |
2074s | it's a very slim chance okay very very |
2077s | slim chance that we would just add a new |
2080s | item or weapon because a community |
2082s | person gave us an idea |
2084s | um it looks more like |
2086s | that if you were to |
2089s | comment on something you really enjoy or |
2091s | something that you kind of was wished |
2092s | into the game |
2094s | we can evaluate what's currently working |
2096s | and what's not working and maybe shift |
2098s | some things around maybe modify |
2099s | something |
2100s | um at best right |
2104s | so |
2105s | yeah |
2107s | hopefully that's fairly clear on that |
2109s | front uh but uh I guess the really super |
2112s | short answer is yes we have been |
2114s | listening to the community in regards to |
2116s | items not so much naming conventions |
2118s | that's more been internal writing and |
2121s | stuff |
2122s | but uh it's definitely happened and it |
2125s | definitely can continue to happen just |
2127s | probably not nearly as likely |
2130s | what's up what's the other what's the |
2132s | other question let's go ahead and go |
2133s | with the hard question too uh well the |
2135s | hard question is it's uh just to show |
2137s | off uh to some of the new users that |
2139s | have joined us on Facebook uh would like |
2142s | to see how you modify a ship and the |
2144s | limitations of modifying issue oh okay |
2147s | okay yeah for sure I can I can |
2148s | definitely dive into that um whenever we |
2150s | get back to Prescott or so that'll be a |
2153s | nice time to just go into not only |
2156s | various modifications |
2158s | but also the customization the color |
2160s | customization since we haven't done that |
2161s | yet |
2162s | so I like that that's a great question |
2167s | now we are almost done with this HRA we |
2170s | just gotta |
2171s | beat a big old boss guy who shows up in |
2173s | a moment |
2177s | actually let's focus these drones down |
2180s | that might be enough for what we need |
2181s | and also give us the Drone power |
2195s | oh ravagers here too jeez |
2200s | yeah we're just gonna be super picky and |
2201s | we're just gonna go for the drones |
2203s | see if I can uh top this off right here |
2206s | there we go |
2208s | who needs to find a drone carrier when |
2210s | just a drone's all you need |
2214s | all right let's go ahead and change our |
2215s | viewport for this next bit just because |
2218s | some people don't know that you can |
2219s | actually do this in first person |
2226s | now this is probably going to be a |
2228s | little bit of an endurance |
2229s | test here we're gonna do what we can |
2237s | [Music] |
2244s | all right good good damage good damage |
2251s | those are weak spots so everybody is |
2253s | aware of those blue |
2256s | blue bits inside of the ship when it |
2259s | opens up those coils you can blast them |
2261s | for additional damage you've got the |
2264s | technical term blue bits yeah we're |
2266s | gonna go with blue beds |
2275s | [Music] |
2276s | this will be the killing blow boom Oh |
2279s | really he had like half a hit point left |
2281s | did you see that ridiculous blue bits I |
2285s | missed the blue bits yeah |
2288s | you've got this all right let's go ahead |
2291s | and pull in our elements blueprint for |
2294s | homing missiles wonderful we'll |
2295s | definitely take that |
2300s | got the Catalyst for barrage |
2309s | um where was that wreckage I'm totally |
2311s | missing a drone |
2313s | Dove builds are fickle at times |
2317s | should totally be able to interact with |
2319s | this and build a new drone Hans |
2320s | Christian I'm so sorry but this bug |
2322s | keeps returning it plagues us so uh how |
2326s | frustrating |
2328s | but I digress |
2330s | you already have five oh do I |
2333s | the indicator was showing that I only |
2334s | had four |
2336s | so maybe it's the indicator that's wrong |
2338s | all right let's go ahead and head to |
2341s | Noah de Mars |
2342s | or Damaris |
2344s | pronunciations am I right uh and then |
2346s | once we get there we are going to |
2348s | highlight that uh Facebook user who is |
2351s | that from what's there I missed it uh |
2353s | Nils Sloan on Facebook all right cool |
2357s | well thank you so much for that question |
2358s | I'm happily able to show you a little |
2361s | bit more of the ship customization as |
2363s | well as the visual customization side |
2366s | since there is a bit to it there's a bit |
2369s | to it |
2370s | before The Vindicator in particular a |
2372s | big focus is going to be on your lovely |
2374s | little drones every single class puts a |
2376s | lot of emphasis in their expertise which |
2379s | is one of six main attribute stats for |
2382s | your ship itself |
2384s | with expertise being unique towards your |
2387s | bonus |
2389s | The Vindicator is a drone boat and as |
2391s | such it's expertise AIDS it's drones |
2400s | so |
2402s | just talking very briefly about the ship |
2404s | itself |
2406s | Let's uh just kind of let's just do this |
2409s | we'll do inventory so here are the six |
2411s | different attributes that I was talking |
2412s | about |
2413s | the main format structure here is that |
2416s | you know you are a one-man fighter of |
2418s | course in the game single player |
2420s | experience |
2421s | um so you want to kind of optimize your |
2423s | strategies in order to best benefit your |
2426s | play style for me I actually want to get |
2428s | more expertise in this particular build |
2430s | my drones don't get a lot of benefits |
2432s | here because this is only it's not even |
2433s | 600 points of expertise but you can see |
2435s | this expertise and again it's different |
2437s | for every single ship class this one |
2439s | AIDS our drones and increasing their |
2441s | whole in their damage and also increases |
2444s | our wreck interaction range so that way |
2446s | if we're blowing stuff up from far away |
2447s | we can actually engage with that |
2449s | wreckage without having to fly up super |
2450s | close to it in addition to that |
2452s | expertise you also have your traditional |
2454s | sort of Firepower your damage output |
2456s | your Precision which is your critical |
2458s | hit components that you're going for as |
2460s | well very good if you can't have more |
2462s | proc chances of course we're all Gamers |
2464s | here you understand what that means I'm |
2466s | certain you do we have structure here as |
2468s | well which is all about the strength of |
2470s | your ship as well as reducing the module |
2473s | damage that means these different |
2475s | components on board your ship they can |
2478s | break at times but the greater your |
2480s | structure is prevents them from getting |
2482s | broken nearly as much that can start |
2484s | happening when your hole starts taking |
2486s | damage when something gets broken it's |
2488s | not nearly as useful say your railgun |
2491s | loses its range or your Shield loses its |
2495s | recharge speed very very damaging stuff |
2499s | we have resistance which reduces the uh |
2502s | damage for your hole and also reduces |
2505s | the conditions that can affect your ship |
2507s | and we have utility which is all well |
2510s | mostly about your device usage |
2513s | um your devices are like your EMP |
2514s | generator or your magnetic Repulsor |
2517s | which pushes targets away from you stuff |
2518s | like that |
2519s | as well as increases the damage of your |
2523s | ultimate if it is applicable so lots and |
2526s | lots of different ways you can structure |
2528s | your attributes alone but then you have |
2530s | all of these other parts of your ship |
2532s | that you can start customizing including |
2534s | a slew of different weapon types |
2535s | everything from like this railgun which |
2537s | is ranged to up close and personal |
2538s | scatter guns to Middle Ground solutions |
2541s | that are area of effect like this Flack |
2543s | and then a variety of secondary weapons |
2546s | to complement that as well from EMP |
2548s | missiles to just rockets that super |
2551s | barrage your opponent |
2553s | then of course you have all these |
2554s | different modules that you have to |
2556s | prepare for your ship including but not |
2557s | limited to your energy core which is all |
2559s | about energy management your Shields |
2561s | which is all about |
2562s | your Shields your plating which is all |
2565s | about your armor then you have your |
2567s | sensors which gives you varying ranges |
2569s | on what you can see and track then you |
2572s | have your booster which affects uh how |
2574s | much you can like how quickly you are |
2576s | boosting around and recharging that and |
2579s | then finally the cargo unit which gives |
2581s | you more cargo slots but also gives you |
2582s | a lot of other added benefits on its |
2585s | side every single one of these items |
2587s | have different modifiers so this one's a |
2590s | good example ish where the two modifiers |
2592s | are adding structure and expertise |
2595s | um kind of I feel like that's kind of |
2596s | unlucky I like the ones where you get a |
2598s | lot more |
2600s | um |
2600s | stats specific stats that are versatile |
2604s | I don't have any |
2605s | on right now are you serious all of |
2607s | these are just straight up attribute |
2609s | bonuses do we have any down here okay |
2610s | yeah so like um |
2614s | I just I just need one standard module |
2616s | okay so like for this one as an example |
2618s | it has the four percent increased |
2619s | primary weapon damage on an energy core |
2622s | um or this one has five percent |
2624s | increased alt Generation |
2626s | Um or this one has plus uh six percent |
2629s | increase energy damage all those |
2630s | percentages kind of stink but if you can |
2632s | pair them together with the other items |
2635s | that you're building up you can create |
2637s | some pretty powerful combinations all |
2639s | right now all of that's kind of like |
2640s | this main component of your ship we're |
2642s | still going though because all of these |
2644s | stats over here this is going to be |
2646s | largely affected by the ship class and |
2649s | the ship class we currently are flying |
2650s | is this Vindicator which you can see |
2652s | here |
2653s | The Vindicator is much more beefy but |
2656s | also kind of sluggish |
2658s | let's go ahead and make it look |
2660s | different |
2662s | um we're gonna go ahead and use this |
2663s | custom slot |
2665s | and start choosing some different colors |
2667s | but all of the ships are are fully |
2669s | customizable on this front |
2671s | um and all of the different ships are |
2672s | going to have varied stats for your ship |
2674s | speed and handling and your Shields and |
2676s | your armor and your hole as well as the |
2679s | different number of slots on the ship |
2681s | itself for like weapon slots secondaries |
2684s | consumables those will vary depending on |
2686s | your ship so I've given you so much |
2689s | information on this |
2691s | right out of the gate like it's you can |
2693s | tell how expansive it is right and each |
2695s | one of these ship classes has those |
2697s | specific traits that are going to make |
2698s | it better in one field or worse than |
2700s | another or you know etc etc |
2703s | um it's it's pretty wild it's pretty |
2705s | wild let's go ahead and get a little |
2706s | wild here let's make this Eerie black |
2708s | we're gonna metallicize it so it gets |
2710s | nice and dark and reflective |
2712s | let's compliment it with something |
2718s | I'm feeling I'm feeling green today |
2721s | feeling green we're gonna do like this |
2723s | dark olive maybe maybe we'll do hang on |
2725s | hang on a second I have an idea that is |
2728s | way too much you calm down there |
2731s | um something like |
2736s | I almost want to like highlight the |
2738s | greens somehow that's also too much I do |
2742s | like the contrast though that's nice |
2743s | we're also going to metallicize this and |
2745s | we're gonna let that last little bit of |
2747s | green |
2749s | uh just shine through |
2753s | maybe even make it really bright yeah |
2756s | let's just |
2758s | [Music] |
2761s | there we go that's what I'm looking for |
2763s | that's what I'm looking for and just |
2765s | let's raise the glass to an obnoxious |
2767s | level |
2769s | nice |
2770s | awesome so let's see if we can kind of |
2772s | complement that with some window tint |
2773s | colors yeah okay perfect engine colors |
2775s | as well we only have the Tea Leaf so |
2777s | it's just gonna have to work for now |
2778s | we're gonna go ahead and keep the Green |
2780s | Tea Leaf on there emissive lights do we |
2783s | have green we've got green |
2784s | excellent |
2786s | super green theming those emissives are |
2788s | these lights that are uh shining there's |
2790s | two different sets of them so like if I |
2792s | were to go over here you can see the red |
2793s | set up front and if I were to change |
2796s | this to say orange you could see the |
2798s | orange sets kind of near the rear this |
2801s | can also appear on the body of the ship |
2803s | as well as the cockpit |
2806s | we're gonna go with the the lime lights |
2809s | and then last but not least we have |
2811s | these varied decals based on what you |
2813s | have unlocked we're gonna go ahead and |
2815s | go with our professional |
2818s | and |
2820s | just color it more accordingly so that |
2822s | it shows through |
2824s | where's the text at oh my gosh |
2828s | I'm missing I'm missing the text |
2829s | location why can't oh it's right there |
2832s | cool |
2834s | just as I thought |
2840s | we're just gonna just gonna be super |
2842s | plain and just make it all green look at |
2844s | that |
2845s | I like it last but not least we do have |
2847s | these ship modules which uh granted |
2849s | maybe I should have customized these |
2850s | before but I digress |
2852s | um you can change different parts of |
2854s | your ship |
2855s | um so there's bodies |
2858s | like this we just call it the front of |
2860s | the ship |
2862s | I kind of like this one that's a little |
2863s | bit more recessed |
2865s | um you have different wings but we only |
2867s | have one Wing out of eight |
2869s | unlocked so can't really show any more |
2871s | of that then we have the uh engine types |
2875s | that we can also change between I'm a |
2878s | big fan of the type 2 engines |
2881s | but uh let's just change it up and let's |
2883s | go to the type one as well |
2885s | and this will be our new ship that we're |
2886s | flying |
2888s | so yeah after all of that information on |
2890s | a ship I have to just follow up with |
2893s | that Facebook user one more time and |
2895s | make sure that they got all the |
2896s | information that they were seeking |
2898s | uh yes they've already wish listed the |
2901s | game so you've done a wonderful job |
2903s | there yeah because I really hadn't even |
2904s | gone into devices yet yeah but um you're |
2909s | just a very very very brief thing on |
2910s | devices devices will level up as you |
2913s | um invest into them and there's a slew |
2916s | of different devices that can do a |
2917s | number of different things that actually |
2918s | I want to change out one of my devices |
2920s | now we're going to swap out the magnetic |
2922s | Repulsor my beloved uh for the front |
2924s | Shield generator also my beloved we're |
2927s | going to use this bad boy |
2929s | and then there's also perks that you can |
2931s | modify your builds in different ways too |
2934s | um we're gonna go uh with actually what |
2937s | type of what type of Shield do we have |
2938s | again what do we the Genesis barrier |
2942s | yeah we don't we don't want to use |
2944s | defensive massacre here we probably want |
2946s | to stay on an exit strategy |
2949s | um downtime Warrior is not a bad idea |
2953s | we'll do that one |
2954s | and let's see our Shields probably |
2957s | aren't gonna stay fully Char well |
2960s | actually no I think drones are gonna |
2961s | take over and take a lot of the damage |
2963s | away from us it's gonna be whenever our |
2966s | drones go down that this is going to be |
2967s | a problem but if we can use that |
2969s | excessive force increasing our damage by |
2971s | 30 before Shields go down we should be |
2973s | able to tackle a lot of conflicts so |
2975s | let's just uh Hope on that a little bit |
2978s | I think |
2980s | let's just hope on that a little bit |
2984s | also that new catalyst |
2988s | powerful I thought we got a different |
2989s | one |
2993s | uh which one did we get efficient tuned |
2996s | primed |
2998s | what was the one we unlocked earlier oh |
2999s | barrage increased damage by four percent |
3001s | each second firing to a maximum of 40 |
3004s | percent man that doesn't look familiar |
3007s | that's interesting oh but all right cool |
3013s | let's get back into the action shall we |
3016s | got our ship nice and customized |
3018s | looks good feels good |
3025s | and of course to maximize how |
3027s | everything's coming together we want to |
3028s | cause some chaos |
3037s | man flat cannons am I right uh let's see |
3039s | do we have |
3041s | we might just change this for the moment |
3050s | fly cannons can be really really |
3052s | effective |
3063s | foreign |
3067s | it's clear that we need to up our damage |
3069s | output that's for sure |
3076s | damage output is locking |
3080s | I'm going to stabilize though |
3081s | that should be a big hit all right I'll |
3083s | take that |
3090s | this is the front Shield generator |
3093s | just using it to block damage coming |
3094s | straight at us as you probably would |
3096s | expect from a shield that is in the |
3099s | front |
3102s | for wanted XLR |
3105s | not really that excellent but you know |
3108s | what can you do |
3118s | we'll grab this container as well |
3121s | malamite crystal that's always a plus |
3127s | excellent |
3136s | possibly make everything from these |
3138s | we're about to find out |
3141s | drones are spectating yeah yeah it's |
3143s | fine it's fine they were like we're not |
3145s | gonna make immoral decisions those |
3147s | drones are better than me that's |
3148s | basically what was going on |
3150s | that's basically what was going on |
3152s | all right so we are wanted in that |
3154s | location we could pay a bounty to remove |
3156s | it but also if we just stay steer clear |
3158s | of the environment for a while the |
3159s | Bounty should also go away |
3162s | um oh that's uh that's a really low high |
3165s | risk area a low risk area in a way |
3168s | um yeah |
3170s | just gonna wipe that one from existence |
3173s | and our mission wants us to head back to |
3175s | the home base I'm not entirely sure we |
3178s | should do that right now instead I want |
3180s | to peruse Union a little bit more and |
3183s | see if we can find some new secrets |
3198s | Jesse sees as my birthday is the first |
3201s | week of October had no plans to get |
3202s | myself anything really but dang I think |
3204s | I need a hard copy of the PlayStation 5 |
3206s | Edition even though I play on PC |
3209s | yeah um yeah I believe if information uh |
3213s | is correct and and Gary you could just |
3215s | like double check me uh that uh the |
3218s | physical PlayStation 5 copies |
3221s | um that's scheduled for October 3rd |
3224s | right all right |
3227s | yeah so it is a good looking case oh my |
3230s | gosh yeah I don't blame you I don't even |
3232s | own a PlayStation 5 and I want it like |
3234s | let's be real |
3246s | good good stuff |
3247s | all right well it's not good stuff are |
3249s | all the mines in this area though mine's |
3252s | uh liked to kill me a lot oh my gosh |
3254s | we're just gonna get out of there |
3257s | flying Dutchess please come here as we |
3259s | explore the remnants of this space |
3264s | teleported away oh boy teleport drones |
3272s | foreign |
3285s | wow okay |
3290s | Let's see we got some Outlaw Raiders |
3292s | nothing too nothing too bad in this area |
3294s | so that's gonna be nice |
3299s | oh mad cops |
3301s | raise your hand in the chat if mad cops |
3303s | give you a lot of trouble because |
3308s | because they drop mines they're a pain |
3310s | in my butt that's for sure |
3324s | come on Vindicator oh my gosh I'm so |
3326s | used to that Scout and how maneuverable |
3328s | it was |
3330s | changing from a light ship to a heavy |
3332s | Chef you can feel it it's there's |
3333s | definitely there's definitely an impact |
3336s | there |
3338s | but that's okay |
3339s | we'll make it work the fact that we can |
3341s | actually get hit and survive |
3343s | is nice |
3345s | I will not deny that |
3350s | [Music] |
3353s | all right |
3360s | we have to navigate our way into this oh |
3362s | my gosh |
3363s | oh I miss you Scout so much |
3372s | you all saw that right like the first |
3374s | shot |
3376s | I'm not going crazy I might |
3380s | move the ship into the right position |
3382s | all right perfect |
3389s | all right |
3393s | device charger all right |
3396s | device charger oh a sustained Jaeger |
3401s | I do like the Jaegers |
3404s | we actually did do a little bit of a |
3406s | balancing adjustment it's probably not |
3408s | possible to see too much because it's a |
3409s | level 19 for all of you veterans out |
3411s | there so you probably can't really tell |
3412s | the difference too much but um |
3414s | there was some elements regarding the I |
3417s | think it was the velocity and the energy |
3419s | consumption of the Jaeger that we had to |
3420s | adjust in correspondence with the |
3423s | Synchro pulse so you'll probably see a |
3425s | little bit more of that whenever we get |
3427s | to our next update |
3431s | It's a Wonderful weapon because it has |
3433s | zero spread one of the few weapons that |
3435s | has zero spread actually |
3438s | but uh yeah turns out it was a little |
3440s | too good |
3441s | just a little a little too good but not |
3443s | like crazy |
3447s | don't get me started on the freaking |
3448s | Synchro pulse |
3450s | that guy that's like cheating |
3453s | in the best way possible if you're a |
3456s | Synchro pulse fan out there it's I mean |
3458s | I certainly am uh you know it's totally |
3460s | good we have a Genesis barrier out here |
3463s | uh we also have an escort Duty bulkhead |
3466s | look at that I have to start deciding if |
3469s | maybe we want to start cycling some |
3471s | things out you know our Hazard plating |
3472s | while nice being immune to radiation |
3475s | we're not going to come across a lot of |
3476s | radiation here and the repair per kill |
3478s | really sucks here |
3481s | um the main benefit on the set items and |
3483s | I'm sure that most of you could probably |
3484s | figure this out yourself but if you |
3486s | haven't noticed set item stats |
3490s | are not nearly as good as the standard |
3492s | item stats the benefit comes from being |
3495s | in a set so if you're utilizing the set |
3497s | they become very powerful but if you're |
3499s | not utilizing the set |
3502s | you know they're not they're not really |
3505s | that great on their own except in |
3507s | special circumstances so here I think |
3509s | what we want to do is we want to pick up |
3511s | this escort Duty bulkhead we don't have |
3514s | another set piece of it but I think I |
3516s | just want that 30 damage reduction to |
3519s | armor from frontal attacks very |
3521s | straightforward |
3523s | get it and it's going to be a nice buy |
3527s | so we're going to go ahead and buy and |
3528s | equip and we're just going to sell the |
3530s | current one |
3531s | so see you later uh to what did we sell |
3534s | shoot what's it called Hazard plating |
3535s | there we go |
3537s | awesome now let's go ahead and sell some |
3539s | more stuff organize our inventory so |
3542s | that we are ready to go into our next |
3544s | big event let's go ahead and open up the |
3546s | doors for more questions that we've |
3548s | received I can answer those while we're |
3550s | kind of scooting through these elements |
3552s | okay uh we've got a question from Jr |
3556s | panchiati over on YouTube which is |
3558s | pretty much |
3559s | um probably answered with our FAQ that |
3561s | we've got posted up on our Discord but |
3563s | if you could just kind of iterate |
3566s | um what's going to happen with the free |
3568s | update that's come in and then what's |
3570s | going to be included in the paid DLC |
3572s | because they're wondering if there's any |
3573s | more few storyline or new areas uh to |
3577s | come with the game |
3579s | okay yeah so the short of it um from |
3582s | kind of like you can already read from |
3583s | our frequently asked questions and and |
3584s | kind of what we've discussed in the past |
3586s | and that's totally fine to help out |
3588s | users who have no idea it's totally fine |
3591s | um the big thing is that |
3593s | our free content update is all focused |
3596s | around content that's why we're calling |
3598s | it The free content update |
3600s | and that's going to be all of these uh |
3604s | variant items that are generally sets |
3606s | that you're seeing me as I'm collecting |
3608s | through here I also went ahead I got the |
3611s | second set bonus for escort Duty it's |
3613s | one of the things I swapped |
3615s | as well as a lot of item attributes so |
3618s | those who haven't seen too many of here |
3620s | but basically those are going to be |
3623s | um stuff that just hasn't existed in the |
3625s | game before those little added marker |
3626s | points on various items those are what |
3629s | those item attributes are and there's a |
3631s | slew of those that are coming into the |
3633s | game and when I say slew that doesn't |
3635s | actually sound like a lot there's |
3636s | actually a good number I'm not going to |
3637s | say that number at this time |
3639s | um because we still have a number that |
3642s | we could show but there's a lot of that |
3645s | style of content not because it's |
3647s | necessary for the game it's just because |
3648s | we we want to add more to it just |
3650s | because we can it's kind of a way to |
3652s | give back to you guys uh some of it is |
3654s | formed some through some semblance of |
3655s | community suggestions and it's just fun |
3658s | to have more options as a whole |
3660s | um I'm pretty sure most of you guys |
3662s | would agree with that as well |
3664s | um it also grants a lot more player |
3666s | agency over your builds and getting |
3668s | things Min maxed which who doesn't love |
3671s | that from any sort of looter shooter |
3672s | right |
3673s | um so there's a lot of goodness that |
3674s | comes from that now jump over to the DLC |
3678s | the DLC is an expansion that will expand |
3682s | upon the story of everspace 2 after the |
3686s | events or perhaps during the events or |
3689s | perhaps even through the events of the |
3692s | overarching storyline thereof as well as |
3695s | new locations which we've already |
3697s | alluded to quite heavily could |
3699s | potentially mean new systems that you |
3701s | could explore and that style up front |
3704s | where the game itself is expanding in |
3707s | its very nature okay mostly missions |
3711s | side missions jobs uh stuff stuff like |
3714s | that you're going to see more of uh well |
3717s | I I said jobs that's not actually fully |
3719s | accurate more think of missions side |
3720s | missions locations that's the big thing |
3722s | to think of regarding the expansion and |
3725s | that's going to encapsulate a lot a lot |
3729s | of additional time and opportunity that |
3733s | you'll get once we get to that point |
3735s | there are also going to be a number of |
3738s | additions to the game beyond that we |
3740s | could very much go into the fact that |
3743s | um the content the game content like |
3746s | just items itself for example we could |
3748s | absolutely add more items as well |
3750s | through the DLC especially where |
3752s | relevant or other things of that nature |
3755s | and we will explain more about those |
3757s | details as we get closer to it but for |
3760s | now that's going to be your key |
3761s | difference the free content update is |
3763s | literally expansions on the itemization |
3765s | as well as a couple of UI tweaks |
3768s | modifiers per conditions uh stuff like |
3770s | that and the expansion is a literal |
3773s | expanding of the story and the world of |
3776s | everspace 2. |
3779s | cool |
3780s | great question |
3782s | thanks for clearing that up I mean we've |
3784s | got some follow-up questions about are |
3786s | there any new side missions in the free |
3788s | content but that's kind of more towards |
3790s | the expansion |
3791s | um and then will there be any new types |
3793s | of locations specific loot maybe |
3796s | something different to the buttons |
3797s | energy spheres and bulletproof container |
3799s | kind of yeah I mean it's so yeah I mean |
3802s | with new locations it's it's probably |
3804s | pretty clear that we would want to also |
3806s | have new location challenges |
3808s | um as far as like going back through |
3810s | what's currently available and like |
3811s | adding more content into those locations |
3814s | it's not something we really want to do |
3817s | um and the reason for that is because it |
3819s | feels really content complete um you |
3822s | guys have talked on that front for us |
3823s | and your own experiences and also our |
3826s | internal play tests have indicated as |
3828s | such as well that's not to say that new |
3830s | side missions couldn't take you back |
3832s | through the path of what you know the |
3835s | locations that you've been to and |
3836s | whatnot and maybe there will be a couple |
3838s | new secrets that show up here and there |
3839s | maybe but that's not that's not the |
3843s | priority right the priority is creating |
3845s | entirely new content in entirely new |
3847s | spaces |
3849s | also I just realized that I had a |
3851s | chaperone uh which is part of the escort |
3854s | Duty set as well so I could actually get |
3857s | the full three set bonus I'm just not |
3860s | sure I want it |
3862s | this is this is tricky this is tricky |
3865s | but let's go ahead and answer the next |
3866s | question as I think on this a little bit |
3868s | further |
3869s | um yeah this one's uh uh quite a complex |
3872s | question seemingly from the guy in the |
3874s | distance over on Twitch um they had a |
3877s | question about an item that was shown at |
3878s | the end of the last stream uh they think |
3881s | it was called the deteriorator yes okay |
3884s | uh they want to know how will this |
3887s | special attribute interact with perks |
3889s | weapon attributes that trigger on |
3891s | critical hits critical damage and kills |
3894s | with crits considering it applies its |
3896s | crit damage on the corrosion dot I have |
3898s | to wonder what about crit happens and |
3900s | Symphony of Destruction yes so basically |
3903s | if it's creating an area of effect |
3904s | attack every single enemy that is |
3907s | considered part of that attack will also |
3909s | take that corrosion damage so if you're |
3911s | finding little combinations like that |
3913s | it should feel like you're cheating in |
3916s | the best way possible very much intended |
3918s | and that's how we are moving forward |
3919s | with that mindset so yeah anytime you |
3922s | sort of see that style of could this do |
3924s | that thing that I'm thinking that it's |
3926s | gonna do the answer is probably yes |
3929s | answer is probably us |
3932s | excellent right I've got one last |
3934s | question for the time being from pesky |
3936s | husky again over on the tube of you uh |
3939s | have we got any plans to add custom text |
3942s | to the ship as a one of the |
3943s | modifications oh like naming the ship |
3946s | itself |
3947s | uh yeah either that or possibly one of |
3949s | the decals |
3951s | oh like okay yeah like on the side of |
3953s | the ship too |
3954s | um no there aren't any plans to do that |
3956s | at a certain point during like Early |
3957s | Access actually no even before Early |
3959s | Access there was this concept of being |
3962s | able to name your ship that was floating |
3963s | around there |
3965s | um you know it's it's something that |
3966s | does sound like a lot of fun uh but it's |
3969s | incredibly difficult to validate that as |
3972s | a priority system |
3974s | um whenever the means to type |
3979s | is limited for console players whenever |
3982s | we're making a lot of the decisions for |
3984s | the game we want it to be an overarching |
3986s | thing where everyone has full access to |
3989s | it and while there's certainly a means |
3991s | to have you know a console open up with |
3994s | its keyboard and you like type it in by |
3996s | like moving the the joystick around |
3998s | absolutely is is possible it's not |
4001s | nearly as functional and as such we |
4004s | would more like to Veer away from that |
4006s | style of Engagement even with the saving |
4009s | the games the same the names of the the |
4012s | saves like that was such in dispute |
4014s | because of that very reason alone and |
4016s | that's before we get into the topic of |
4018s | localization as well it's |
4021s | there's a lot of details that come with |
4022s | it is basically the short answer here |
4024s | and no it's not something that we're |
4026s | prioritizing it's not something that we |
4028s | are we even have in the plans is it nice |
4030s | to have yes but it would have to come at |
4033s | a time where we have literally nothing |
4034s | else on our plate nothing else that's |
4036s | taking precedence and right now there's |
4038s | a lot of things that are on our plate |
4040s | that are taking precedence |
4045s | you can fly on now pilot all right very |
4047s | good I am going to use this Jaeger I'm I |
4050s | I want to so I'm just going to do it |
4052s | we're just going to make it happen so I |
4054s | did swap around a couple of things I |
4055s | emptied out a lot of what we've been |
4057s | hanging on to |
4059s | um let's |
4061s | let's go ahead and activate it |
4064s | um so we have a Jaeger now with a |
4066s | scatter gun so we have a kind of a a |
4068s | combination of lots of energy DPS with |
4070s | lots of kinetic but our kinetic is going |
4072s | to require us to be up close and |
4073s | personal we also are now using |
4076s | um the two-step bonus from escort Duty |
4080s | so this is granting us plus 25 bonus to |
4083s | our resistance attribute so you can see |
4085s | here that our resistance uh that should |
4087s | be listed there that's totally a bug let |
4089s | me write that down isn't it fun watching |
4091s | Dove builds where things can go around |
4093s | I should definitely be listed there and |
4096s | it's definitely not getting increased |
4097s | either at least it doesn't look like it |
4099s | is actually let's just let's just bug |
4101s | bug test right now let's see if it's |
4103s | no it is okay it is getting adjusted |
4106s | it's definitely getting adjusted it's |
4107s | just not listed okay well that's that's |
4109s | a small bug |
4110s | small bug but still a bug |
4117s | didn't think that you were gonna watch |
4118s | live QA from Rockfish games did you |
4121s | that's right |
4127s | all right |
4129s | let's go ahead and keep moving oh |
4130s | actually wait I want to mark all this |
4132s | red I'm so happy I've got all the guides |
4133s | and tutorials done ah it makes me happy |
4136s | just nice complete and 14 out of 14. |
4139s | it's because we have this one added this |
4141s | is coming soon the ship customization |
4144s | detail right here just making things a |
4146s | little bit more known to you |
4148s | um or actually no it's not the ship |
4150s | customization it's is it the ship |
4152s | customization it's the ship dealer Ah |
4153s | that's the one I'm looking for ship |
4155s | dealer this one's coming new a new |
4158s | tutorial element that you have not seen |
4160s | yet this one just kind of helps you |
4162s | understand the differences between the |
4163s | ships the first time you go to a ship |
4165s | dealer and again this is kind of because |
4166s | we've seen a lot of you all stick with |
4168s | like the Sentinel |
4170s | explore your options |
4172s | explore your options so this is kind of |
4173s | your call to action to look at the |
4175s | differences of the different ships and |
4177s | why those values are changing don't be |
4179s | scared just because your ship no longer |
4181s | has any hole with the light ship it |
4183s | promotes new opportunities that you |
4185s | wouldn't have otherwise had same thing |
4186s | with Heavies |
4188s | um you look at heavy it's like oh all |
4189s | the figures are going up except for |
4190s | handling and speed oh that's not really |
4192s | a big deal well you know you have to |
4194s | take those notes uh into consideration |
4197s | based on your play Styles and your items |
4199s | and all of that stuff so |
4202s | just added this little addendum to help |
4205s | you out a little bit further let's get |
4207s | back into space |
4212s | all right |
4214s | Jaeger we |
4215s | have scattergun |
4218s | let's go use it |
4221s | actually let's go let's go build up our |
4222s | drones first |
4226s | once said you know |
4228s | engage with out drones in a Vindicator |
4238s | some drones just to test out our scatter |
4241s | gun |
4248s | great job drugs |
4249s | you can do it |
4253s | over here next |
4259s | mining equipment perfect let's go ahead |
4262s | and explore a little bit more of this |
4263s | location we've seen some damaged buoys |
4267s | let's just follow the lights |
4271s | or rather in this case follow the |
4272s | markers |
4275s | oh my drones |
4277s | oh my drones |
4278s | it hurts |
4280s | the pain |
4298s | oh yeah look at how fast their Shields |
4301s | are draining now with this weapon and |
4303s | they're whole too oh my gosh yeah |
4306s | the challenge here though is of course |
4308s | that now that we're using these weapons |
4310s | we're gonna have to be much more close |
4311s | to our targets |
4315s | like this Tormentor who |
4317s | they can be pretty lethal but so can we |
4321s | now look at that |
4324s | so can we now |
4331s | grab these credits and then we're gonna |
4332s | head on over to the next buoy |
4344s | did I mention that Heavies kind of don't |
4346s | have very much handling |
4350s | at least The Chaperone typo got fixed |
4352s | from last time yeah no that was that was |
4354s | 100 my fault not even gonna shy away |
4356s | from that |
4358s | sometimes we get ideas and we're like oh |
4360s | yeah I'll slap this in there and I wrote |
4363s | it all out and then afterwards it was |
4365s | like oh yeah there's definitely supposed |
4366s | to be an e at the end of there yeah it |
4368s | happens |
4369s | turns out that we're all human over here |
4371s | at Rockfish crazy |
4375s | that reminds me Gary we need to replace |
4376s | Michael's batteries |
4378s | all right |
4388s | all right man what's something that's |
4391s | really cool to do is that if you do hit |
4393s | your opponent with enough uh Power what |
4395s | those Elites before they have the |
4397s | opportunity to boost their Shields and |
4399s | see if we can |
4400s | actually wait they'll let them get down |
4401s | a little bit further before he boosts |
4403s | his armor oh dang it |
4405s | you can actually destroy them before |
4407s | they boost that armor |
4410s | we missed it there though |
4412s | so we had to face off against him again |
4413s | a little bit |
4416s | good stuff |
4420s | one of the changes to the Jaeger was its |
4422s | fire rate |
4423s | uh it might have been yeah |
4427s | it's hard for me to remember all the |
4428s | changes you can probably imagine that |
4430s | with the number of little tweaks and |
4432s | adjustments to everybody but |
4438s | where are we going next |
4441s | enter the debris apparently |
4444s | ouch |
4446s | let's look for more buoys |
4448s | there's a Minefield over there |
4451s | so probably a buoy too right |
4456s | just just the death of all of our drones |
4458s | okay all right |
4461s | foreign |
4464s | did we already repair this one yes okay |
4469s | one buoy two buoy |
4475s | it's gonna be a little bit more |
4476s | thoughtful in how we're looking around |
4477s | it looks like |
4478s | dang I don't want to have to think I |
4480s | just wanted to |
4483s | oh my gosh how dare we make people think |
4484s | I'm playing this game |
4487s | ridiculous |
4490s | ridiculous it's almost like there's a |
4492s | reason why it is a game like it's |
4494s | supposed to challenge you as a player to |
4495s | overcome some sort of obstacle or |
4497s | challenge ridiculous |
4500s | how dare we |
4506s | gonna grab this shipwreck |
4509s | here's another game it's buoy perfect |
4521s | one more to go we just gotta look for |
4522s | that red light somewhere |
4528s | that's fine |
4531s | he's scratching the hell out of that new |
4533s | paint job |
4536s | it's just light on it here |
4539s | I mean it's a very dark paint job it's |
4542s | meant to hide all the scratches but yeah |
4543s | you can definitely see the scratches |
4545s | that's for sure |
4547s | we're beating the heck out of this thing |
4549s | it's fine though oh man even the caution |
4551s | uh sticker is coming off yikes |
4554s | I'm sure it's fine caution Eric's flying |
4557s | it |
4558s | dang |
4560s | but also true |
4563s | yeah |
4564s | all right let's see |
4570s | we're gonna get more of this titanium |
4572s | always useful |
4574s | always useful to have more resources |
4579s | never know what perk you need to upgrade |
4583s | now it's just a simple matter of |
4585s | probably following the buoys |
4588s | looking for a big red light |
4591s | away from you know the Sun |
4594s | that's here because otherwise you |
4596s | wouldn't be able to see it at all |
4598s | so we're gonna fly into it |
4601s | so we can then look this way and see |
4603s | we've got a green light there |
4608s | I see another green light |
4616s | last drone remaining oh my gosh here we |
4619s | are |
4620s | just a little bit of looking around my |
4622s | goodness |
4627s | location challenge complete |
4630s | location challenges will always wow that |
4633s | was a little hiccup they will always |
4635s | reward |
4637s | a |
4638s | Mainframe component that's what they're |
4641s | called whenever you get three of these |
4643s | you can create a Mainframe expansion and |
4645s | then you can use those to start |
4646s | upgrading your attributes a little bit |
4649s | a little bit further |
4653s | so they're not technically necessary to |
4657s | become strong enough to overcome like |
4659s | the game |
4661s | but if you're a min maxer |
4664s | and or also a completionist there are a |
4667s | really nice bonus to have to top off a |
4670s | particular build or to top off the game |
4672s | itself |
4673s | in full completion |
4676s | grab this biomass and then I think we're |
4678s | going to head on out of this area oh |
4680s | that's a rock |
4685s | what a doobie let's go visit uh Marine |
4688s | event first and repair up |
4695s | repair on up |
4697s | so guys I do want to also mention we are |
4699s | going to be answering questions |
4700s | um here in a little bit one more time uh |
4702s | then we're going to be transitioning |
4704s | into a little segment where we like to |
4705s | highlight the community screenshots |
4707s | something that we try to do every sort |
4708s | of week |
4710s | um we grab most of them from the Discord |
4712s | but we also don't shy away from ones |
4714s | that are taken through other means as |
4715s | well and if you want to be a part of |
4717s | that if you know when we're up and |
4719s | coming these screenshots you're like wow |
4720s | some of those are really cool I wish |
4721s | mine would get highlighted share them |
4723s | with us find a way to share them with us |
4725s | usually through Discord is the best |
4726s | method you could also take a screenshot |
4728s | share it post falls on Twitter you could |
4729s | share it on Facebook you could share it |
4730s | you know wherever that you're coming |
4732s | from and we can have a wonderful time |
4734s | saying hey that's really cool let's |
4736s | highlight that it's something that we |
4738s | like to do |
4739s | so yeah |
4742s | good good stuff I'm gonna fly over to |
4744s | one more location in Union |
4748s | maybe we'll maximize our |
4751s | escort Duty |
4755s | maybe we won't I'm not sure |
4758s | don't want to do another high risk I'm |
4760s | not sure if that's the time I want to |
4762s | spend here let's go to |
4766s | oh yeah we still need to complete a |
4767s | number of side quests that we've been |
4769s | gaining so many side quests honestly |
4774s | yeah let's go ahead and do a little bit |
4776s | more for uh Mr Cato or rather for Daryl |
4783s | [Music] |
4791s | all right |
4796s | oh man there's a there's a lot we |
4798s | haven't done here yet oh boy |
4801s | oh boy |
4804s | let's at least do this |
4835s | all right so we are going to take this |
4837s | guy out get some more drones and then |
4840s | we're going to engage with this terminal |
4843s | over here |
4847s | start this side mission |
4850s | for Daryl |
4864s | permission |
4880s | okay |
4885s | let's sliver of Shield helps him out way |
4888s | more than I wanted it to |
4896s | you didn't do it I just toppled over |
4897s | that was great |
4900s | uh probably want to boost ourselves up |
4903s | so we don't immediately die |
4909s | there we go |
4910s | collecting items because the more items |
4912s | we sort of collect up it's going to help |
4914s | boost us at least for the moment |
4917s | all right hang on a second we are gonna |
4919s | just take a breather |
4933s | man these freelancer ships are strong |
4939s | I missed it I missed it |
4942s | unfortunate yeah yo it's so funny |
4945s | because I thought oh we're gonna swap to |
4947s | a Vindicator today I don't I can be a |
4948s | little bit more careless because they're |
4950s | just so strong because the drones pull |
4952s | all the enemy away from you whoops |
4955s | that's what I get for thinking that |
4957s | but the good news is that we have been |
4959s | refining the checkpoint system |
4961s | so uh even though it kind of sucks uh |
4964s | that I died it's a good way to highlight |
4967s | how we've been kind of revamping the |
4969s | saves in the game so a big part of how |
4972s | this ends up working |
4974s | is that whenever you are finding items |
4978s | and you're collecting them there are |
4980s | going to be momentary saves for goods |
4984s | that you find so like if you were to uh |
4986s | you know collect a particular item from |
4989s | like a um |
4993s | bulletproof container for example |
4996s | and then a couple minutes later you get |
4998s | into an engagement and you die the old |
5000s | system we have meant that you would have |
5002s | to start from the beginning of entering |
5005s | the location the new system will auto |
5007s | save |
5008s | whenever you pick up a particular |
5010s | specialty item or complete a special |
5013s | event in a location and you'll continue |
5016s | from that point instead that way you're |
5018s | not going to miss out on something that |
5019s | you found or work that you've |
5021s | accomplished if you've been in a |
5022s | location for a while uh just as a better |
5026s | process for you know enjoyment as a |
5028s | whole |
5030s | we also have it to where you can do |
5032s | quick saves |
5034s | which I can't do at the moment because |
5035s | hives blabbing his face |
5041s | I know right |
5044s | it's almost as bad as I am |
5046s | yeah |
5050s | all right so let's go get another drone |
5053s | at least |
5056s | before we start and we'll try again |
5058s | you've lost progress in the past yeah |
5060s | yeah super Scrapper we know we know it's |
5063s | it's something that we kind of made |
5064s | observations of it's like you know what |
5066s | we need to adjust this we need to we |
5068s | need to take a step back and say how can |
5070s | we make this better and that's why we |
5072s | are looking into it and why we are doing |
5073s | it is creating this uh |
5076s | quick save ability as well as the new |
5081s | location saves as well |
5094s | all right here we go |
5108s | yeah all right let's focus over here |
5110s | because that's where all the fire is |
5111s | coming from |
5116s | all right |
5119s | stop that that's a lot of damage |
5124s | foreign |
5141s | honestly I like doing the the medium |
5143s | Nanobots |
5146s | because like they're the biggest bang |
5147s | for your buck even though they're |
5150s | debatably less useful than the large |
5155s | Nanobots which restore more In the Heat |
5157s | of the Moment |
5169s | all right here we go here we go |
5177s | ouch pain ouch pain |
5183s | there we go hoping those drones will |
5185s | take care of the other guy of course |
5186s | they're not |
5190s | trying to keep everything in front of me |
5192s | because of this particular item this |
5194s | bulkhead 30 damage reduction to armor |
5196s | from frontal attacks granted that means |
5198s | we need to have armor uh |
5203s | we have a little armor now right |
5205s | every kill we can restore a little bit |
5214s | all right here we go that's good that's |
5216s | good |
5223s | oh come on there we go |
5229s | good these are coming together so much |
5232s | better this time goodness |
5237s | amazing what happens when you play with |
5238s | your hands instead of your feet |
5249s | there we go |
5256s | excellent |
5266s | security code |
5282s | all right we're gonna do this quick |
5284s | thing here |
5286s | since the union has it leveled up again |
5289s | this will be real easy to take care of |
5292s | I just want to do it right now |
5303s | peruser hey that can come in handy |
5307s | all right let's go get the codes |
5329s | cool |
5334s | yeah |
5336s | we are still on track |
5341s | s identification number |
5343s | already done this is too easy |
5346s | wonderful |
5358s | thank you |
5360s | I can't quick save |
5361s | okay normal save oh no I'm not allowed |
5364s | all right |
5365s | all right all right |
5376s | I'm kind of wondering if maybe I should |
5378s | uh use my magnetic Repulsor again |
5382s | all these asteroids around I could do |
5384s | some serious damage |
5390s | it's in this for the moment |
5422s | good |
5437s | all right so we have we've been using |
5440s | our device uh consumable which allows us |
5442s | to use our devices very shortly after |
5445s | they get used |
5446s | which is basically the only reason why |
5448s | I'm alive right now pretty sure |
5453s | we'll take it |
5458s | oh man he survived Oh I thought this guy |
5461s | was like the first one we took out |
5463s | that's unfortunate |
5476s | let's go ahead and uh |
5478s | make some more Nanobots |
5481s | it's too late for that |
5499s | come on |
5503s | one cheese |
5520s | nonsense |
5522s | you be quiet |
5524s | hive |
5544s | one more |
5553s | all right |
5555s | man that was so easy |
5569s | for you to say okay you're just very |
5571s | lucky that your ship wasn't made of |
5572s | aluminum |
5574s | that's fair yeah if uh we had a similar |
5577s | situation like that with the Scout I |
5579s | don't know if I would still be here so |
5581s | that's uh that's probably Fair |
5593s | see you around |
5599s | got him on that one |
5607s | cool |
5609s | so that's going to be nice progress for |
5611s | us |
5611s | um getting into the next territory of |
5615s | the uh |
5617s | Cato side missions that's going to open |
5621s | up the doors for tier four ships which |
5625s | all things considered we are just about |
5628s | ready for I mean currently we're flying |
5629s | a tier three plus I believe uh |
5633s | yes |
5640s | oh we found our first legendary look at |
5643s | that |
5645s | our first legendary Omni Manis |
5649s | hello there |
5651s | good to see you |
5654s | oh that's that's very pleasing to |
5657s | discover right now uh Grandad I do like |
5660s | the escort Duty bulkhead but the sheer |
5663s | amount of armor and repair per kill plus |
5665s | the fact that the missile defense system |
5667s | is unlocking a new ability I think we |
5669s | have to go with this not to mention the |
5671s | slew of new item modifiers holy cow |
5673s | we're gonna do that |
5674s | we are gonna do that for anybody who is |
5676s | watching this for the first time also |
5679s | note the reason why this dropped is |
5680s | because we are playing in Nightmare |
5682s | difficulty is the highest difficulty in |
5684s | everspace too and when you do that there |
5686s | is a small chance very small chance that |
5688s | legendaries can drop through the course |
5690s | of the game |
5692s | now I'm over geared says Florio oh my |
5694s | gosh |
5695s | uh but what we need to do is we need to |
5697s | get our missile defense system out here |
5700s | um also can we how many oh we have a lot |
5703s | of memory recalibators okay so let's go |
5706s | ahead and pull that off of some other |
5707s | stuff |
5709s | um because we definitely want to use the |
5711s | missile defense system do we not have |
5712s | them wait oh there it is all right |
5716s | um |
5718s | I like the teleporter I like the Nano |
5720s | transmitter also helps out in a pinch |
5722s | for saving drones in my own butt I like |
5725s | the front Shield generator am I changing |
5727s | the EMP generator out for |
5730s | I think I am I think I'm gonna do this |
5732s | oh my gosh the EMP generator is like |
5734s | used all the time from so many different |
5737s | ships but I think we're gonna do this |
5738s | specifically because of this particular |
5743s | um legendary |
5747s | so we are going to |
5751s | we're gonna use sustenance I think we're |
5753s | gonna try and capitalize on when |
5754s | missiles are hitting us we're going to |
5756s | just like lengthen that duration |
5758s | and that way basically enemies that are |
5760s | firing rockets at us |
5762s | go to I guess a tormental for example we |
5765s | should be for example for example |
5768s | we go up against a Tormentor we should |
5770s | be able to do some serious damage but |
5771s | all that being said now is a time where |
5774s | we need to get out of range of combat |
5778s | we've got the red glow above and below |
5780s | us now it's done now the game is auto |
5782s | saved you can see it in the upper right |
5783s | hand corner I didn't even touch the |
5785s | quick save button that's just a a little |
5789s | adjustment that we ended up making for |
5791s | the game state |
5793s | but even more so see we have this quick |
5795s | save but then we also had uh just the |
5798s | standard save in the area but I can also |
5800s | do a quick save |
5802s | I'd rather do the save over the top of |
5804s | the nightmare run itself |
5813s | the day I'm gonna go get some extra |
5815s | water when I come back we're going to |
5817s | transition over to the more Community |
5819s | side of segments and we're going to |
5821s | highlight some screenshots we've |
5822s | collected from the last two weeks as |
5824s | well as answer any of those burning |
5826s | questions that have been waiting to be |
5828s | responded to so don't go anywhere I'll |
5830s | be right back also have a look at our |
5833s | other social locations where you could |
5834s | possibly join us and have conversations |
5837s | with us on a daily basis here we go |
5838s | right here scrolling Marquee it's all |
5841s | there |
5842s | it's all there |
5844s | be right back |
5877s | foreign |
5925s | [Music] |
5931s | stay hydrated hope you all got some |
5933s | water |
5936s | taking care of them bodies of yours |
5946s | we're back all right so now come on |
5952s | there we go now |
5955s | we are in the segment where we're |
5956s | highlighting Community screenshots |
5958s | can you stop please seriously |
5963s | goodness ah my computer is acting up |
5967s | today but uh here is where we are going |
5969s | to be answering a slew of more questions |
5970s | as I mentioned earlier and we're also |
5972s | going to be showcasing some very |
5975s | glorious screenshots that we've gotten |
5976s | along the way in our Journeys as well as |
5979s | your own so this first shot comes from |
5981s | Ace of blades uh they haven't actually |
5983s | shared some screenshots for a while they |
5985s | came back to revisit everspace too I |
5987s | think they said it's been like a year |
5988s | since they've played it they were doing |
5989s | a lot of Early Access stuff and feedback |
5991s | and they're just having the time of |
5993s | their life it's like a brand new game I |
5996s | believe is what they said |
5998s | a nice little shot to boot so as we |
6001s | continue through these shots we are |
6002s | going to be answering those questions so |
6004s | Gary go ahead and shoot me a question as |
6007s | we transfer over to an Eastern European |
6009s | screenshot from everspace one |
6013s | uh right we've got a question from Flory |
6015s | over on Twitch and he's just wondering |
6018s | why is there a repair and a quick repair |
6021s | option at least for them they only used |
6023s | a quick repair and do the stats here |
6025s | that the normal repair is getting used |
6028s | uh yeah I mean basically the the |
6030s | difference is that the normal repair |
6033s | option allows you to repair each |
6035s | individual thing you can also do kind of |
6037s | like see the values of each one |
6039s | um whereas the quick repair just does |
6040s | all of it and refills your missiles all |
6042s | in one Fell Swoop |
6044s | um so or excuse me that just the |
6046s | missiles is the other one restock repair |
6048s | restock |
6049s | um so yeah it's honestly like it |
6051s | originally just started off as you had |
6053s | to go in and repair each individual |
6055s | thing and then we added the quick repair |
6056s | option on top of that yes it's mostly |
6059s | used by the majority of people but just |
6061s | having that secondary option to just see |
6064s | and get that added information of each |
6066s | individual part we're not going to |
6068s | remove it it's there so you can do that |
6071s | but obviously quick repair is there for |
6074s | that very fast convenience so yeah |
6076s | that's that's honestly the reason why |
6080s | nothing crazy nothing uh Wild on that |
6083s | front this next image comes from cargo |
6085s | Jacker in fact we have several images |
6087s | that come from cargo Jacker I just like |
6089s | this gunship I I'm always a fan when |
6092s | individuals show their particular color |
6093s | schemes now they're bringing things |
6095s | together there's a clever usage of using |
6097s | the lights on their ship as a different |
6099s | color than the color of the ship itself |
6102s | makes it pop quite a lot so what's |
6105s | another question we have |
6107s | right we've got a question from M |
6110s | Eberhart over on YouTube and they're |
6113s | wondering will there be any kind of |
6115s | expansion to the map that we use where |
6117s | you could maybe see missed side missions |
6119s | uh because they're fairly certain that |
6121s | they've missed some of them in their |
6122s | playthrough |
6124s | oh okay so I see what they're saying so |
6126s | because like if you haven't gone to like |
6128s | a station that starts the side mission |
6130s | how would you know that you have to go |
6132s | to the station or start the side mission |
6134s | um |
6135s | yeah you know that's that's an |
6137s | interesting point |
6138s | um |
6140s | it's a challenging one |
6142s | has |
6143s | we don't want to just give you all the |
6147s | information of how to complete |
6148s | everything all at once right because |
6149s | like if you go into a system and then |
6151s | you have like 17 things ping you and say |
6153s | hey you have to go here to start this |
6155s | and you have to go there to start that |
6156s | other thing that's kind of the deep |
6158s | defeating the point of exploring and |
6160s | finding it out right it's that sense of |
6162s | discovery that we don't just give you |
6164s | all that information up front now there |
6167s | are means as you progress later into the |
6169s | game and we might even get there in the |
6171s | next stream or so |
6172s | um where you can unlock the ability to |
6174s | know how much you've actually collected |
6176s | and how much more there could |
6178s | potentially be through various perks and |
6180s | whatnot |
6181s | but |
6182s | um as far as side missions go |
6185s | um |
6186s | I mean |
6188s | I kind of like the idea of maybe |
6190s | completing the full game it would then |
6192s | unlock your ability to know where Miss |
6195s | side missions would be for example |
6198s | um but that's a conversation we'd have |
6200s | to have internally on what that would |
6202s | potentially look like from a development |
6204s | standpoint so I'm not going to throw it |
6206s | out the window and say it's not possible |
6207s | it's definitely something that we could |
6209s | do but we have a lot of priorities of |
6212s | bringing new content into the game as is |
6215s | and it's not just the small content from |
6217s | the free fall update but also the |
6219s | content from the DLC as well lots of |
6222s | plans lots of moving Parts |
6224s | um but your site your suggestion is |
6227s | welcome |
6228s | um and you know maybe there's maybe |
6230s | there's some room to grow there so but |
6232s | for now it is more bound to the idea of |
6235s | if you want to discover all the things |
6237s | you're going to have to go out and truly |
6239s | Discover it so possibly a little bit |
6243s | annoying of an answer in some regards |
6245s | but uh that's how exploration games tend |
6248s | to work |
6250s | see if more can be done this next shot |
6253s | also comes from cargo Jacker and did a |
6256s | nice job on presenting this particular |
6258s | location out in zarkov |
6261s | the regional area is called the eye and |
6264s | I just felt like this had a strong |
6265s | parallel with that which is one of the |
6266s | reasons why I chose it it's really nice |
6268s | and I think it also got some some thumbs |
6270s | up from Discord as well so let's go |
6273s | ahead and answer another question |
6275s | all right uh from The Wizard that is |
6278s | called Jerry over on YouTube now they |
6280s | want to know is there any plan to expand |
6282s | the home-based storage size in the |
6284s | future |
6293s | no there's not there's not really plans |
6295s | to expand the storage size at this time |
6298s | that being said because there's just |
6300s | more stuff to have and to hold in the |
6304s | future |
6305s | um it's definitely not out of the |
6306s | question just not currently in the plans |
6308s | is all |
6309s | not currently in the plans |
6311s | cargo Jacker again what computer please |
6315s | please I'm begging you just cooperate |
6316s | today |
6318s | um man I'm really glad I avoided all |
6321s | those spoiler things off of my desktop |
6323s | anyway so cargo Jacker uh has another |
6326s | clever shot here with the use of the |
6329s | thermogun spreading itself out just got |
6331s | almost like an artistic shot in a way |
6334s | just thought it was you know clever I |
6336s | want to give it at least some |
6337s | recognition so uh good stuff cargo |
6340s | Jacker really enjoy your shots let's go |
6342s | ahead and answer another question |
6344s | uh pesky husky over on YouTube again uh |
6347s | they just wanted to know how they could |
6350s | obtain some blueprints for like special |
6351s | weapons like the Executioner or for |
6353s | bloodstar uh can they be obtained |
6355s | because they think they've heard that uh |
6357s | you are able to get blueprints for them |
6360s | so at this time there's not the ability |
6363s | to do that at a certain point we did |
6365s | have it do that and it created a lot of |
6368s | problems actually so what our mentality |
6370s | was is that there would be two separate |
6372s | types of items when it comes to crafting |
6374s | we want it to be as basic as possible it |
6377s | doesn't actually make a lot of sense to |
6378s | us that you would just |
6380s | um be able to build any sort of type of |
6383s | weapon like if you're gonna build some |
6385s | sort of Blood star weapon it's going to |
6386s | be through accident like you're gonna |
6388s | improvise a you know a scatter gun and |
6391s | oh my gosh you you fitted it incorrectly |
6393s | but it actually has become a repeater |
6395s | right |
6396s | um and so like you have a chance of |
6398s | getting that more specialized stuff |
6399s | through improvising through crafting but |
6402s | to build out those specific things it's |
6405s | not something that we wanted to do |
6406s | otherwise you're crafting blueprints |
6408s | we're just going to go through the roof |
6409s | for one |
6411s | um and also it makes crafting much more |
6413s | powerful than it's intended to actually |
6415s | be foreign |
6419s | it would make crafting much more |
6422s | powerful than it's intended to be |
6424s | crafting has always meant to fill in the |
6426s | gaps and help power you up along your |
6429s | journey to level 30 but crafting should |
6431s | not be the means to build exactly what |
6435s | you need to optimize everything |
6438s | especially when you're Min maxing and |
6440s | tweaking and refining in the end game |
6443s | status so that's what modifying is for |
6447s | and perhaps we'll talk more about that |
6448s | next week so this next shot comes from |
6452s | crispy muffin |
6454s | crispy muffin had a slew of screenshots |
6456s | that were quite delightful this one I |
6458s | mean gosh I love how cinematic this one |
6461s | is and this Oak R Corvette just kind of |
6464s | flying away |
6466s | um from or rather |
6468s | in fact it is the Interceptor that is |
6470s | flying away is that cloaked is I can't |
6473s | even tell what a particular effect is |
6475s | going on there but it's really cool |
6477s | um as this Corvette's just getting |
6479s | blasted that explosion looks so good uh |
6482s | it seriously looks like a scene from an |
6484s | action movie and uh just Kudos all |
6486s | around crispy muffin love the shots you |
6488s | take you're a galactic photographer for |
6490s | a reason that's for sure what's another |
6492s | question we have floating out there |
6494s | right uh flory's asking a question again |
6497s | from twitch |
6499s | um will we ever see fight AI controlled |
6502s | player ships question mark since all |
6504s | Traders sell them I've uh they found it |
6506s | a bit weird that they can only we can |
6508s | fly them yeah so the gamification |
6512s | um on this front means that no you will |
6513s | never see that and it's very intentional |
6515s | on this front because we want your ship |
6517s | to be yours we don't want anyone else to |
6520s | have it we don't want anyone else to be |
6521s | flying it we don't want anyone else to |
6523s | uh even be close to it in this game |
6526s | Space so again it's it's gamified on |
6529s | that front like all these ships that are |
6530s | being sold technically they're out there |
6532s | but you only ever see the one that you |
6534s | have that you've customized because that |
6536s | is yours and yours alone and it's |
6538s | silhouette needs to stand out on that |
6540s | front too we've taken a lot of great |
6541s | care in this regards just as Matthias |
6544s | um making sure that each of the 3D |
6546s | models uh impacts your style accordingly |
6550s | and nobody else this is also the same |
6552s | reason why we don't want you flying |
6554s | oakheart ship Sir or outlaw ships or |
6557s | anything like that because we want your |
6558s | ship to stand out as a very unique only |
6561s | one that exists in this world |
6564s | so yeah |
6566s | um that's that's why that decision was |
6568s | made that's kind of uh how it comes |
6571s | together the closest you're going to get |
6572s | to that are the wreckages that you find |
6575s | which are basically of a gunship and of |
6578s | a |
6579s | Stinger I think |
6581s | which are prior clones in some cases but |
6584s | that's about it this shot also comes |
6586s | from crispy muffin I think that there's |
6588s | a wonderful uh story to be told here |
6591s | with this desecrated Colonial worship |
6594s | lingering in the background in its |
6597s | wreckage floating all about and again |
6599s | this use of scale that crispy muffin |
6602s | uses with his his particular ship all |
6605s | the way up here just showing you how |
6607s | massive this colossal vessel was really |
6612s | oh my goodness |
6614s | so fickle my computer is so fickle today |
6617s | oh I just love how it comes together I |
6619s | think it's a fantastic screenshot I |
6621s | would love to print this out as a poster |
6622s | and slap them all |
6623s | you know it's one of those types of |
6624s | shots uh what's another question we got |
6628s | um spoots just come in with a kind of |
6630s | expansion on the playership question uh |
6633s | curiosity |
6634s | um did the team ever talk about |
6636s | attaching them to backer named NPCs uh |
6640s | so we do have a couple backer named NPCs |
6644s | uh through a particular tier but that |
6646s | comes from more of like The Wanted |
6648s | characters that you have to track down |
6649s | through bounties |
6651s | um we that's that's about that's about |
6655s | all I can you know cover on that front |
6658s | um |
6659s | but yeah that's that's kind of it |
6664s | I don't really think there's anything |
6665s | else to say |
6668s | but yeah |
6669s | um |
6671s | yeah I think overall we just wanted to |
6674s | the ship names to be particularly |
6677s | specific with a couple of uh backer name |
6680s | ships and then named Pilots of bounty |
6683s | ships that you're hunting and that's |
6684s | that's about as much as we want to do |
6685s | with the the customization on that front |
6688s | so maybe there will be more it's it's |
6690s | hard to say honestly |
6692s | um we know there's a desire to like name |
6694s | your own ship but |
6696s | um |
6696s | as I mentioned before there's there's a |
6698s | few complications with that this shot |
6700s | comes from Cami |
6702s | and I actually had a double take on this |
6705s | because I at first somehow thought that |
6707s | this was ever space one that looks like |
6708s | a GMB facility that you could fly by |
6711s | um and I don't know how I thought the |
6712s | spaceship itself looked like I never |
6714s | space one spaceship because it doesn't |
6715s | at all |
6716s | um I just I don't know I have like a |
6717s | memory lapse uh but I do like the way |
6720s | that they've aligned their ship here uh |
6722s | the positioning of the planets in the |
6723s | background it just comes together really |
6724s | nicely I think they did a good job so |
6727s | kudos to you |
6728s | front |
6730s | we're going to move on over to a shot |
6732s | from Kaza as well he has done a number |
6736s | of refined shots this one also focuses |
6739s | kind of like what a crispy muffin was on |
6741s | that sense of scale when you're flying |
6743s | through Drake especially in these sites |
6745s | where there's these massive asteroids |
6746s | are flying in between and the way that |
6748s | the light shimmers through these ice |
6751s | droids gosh I just love the effects so |
6753s | much everything everything comes |
6755s | together incredibly well here |
6757s | bringing it to fruition and it's just a |
6760s | sound screenshot so very well done on |
6762s | that front because on I'm going to |
6764s | transfer over to one more shot this one |
6765s | comes from number nine uh this is their |
6769s | first shot of three let's go ahead and |
6770s | answer another question as we're gonna |
6772s | cycle through a couple of theirs |
6774s | right pesky husky over on YouTube is |
6778s | wondering you picked up the Omni Manus |
6780s | which was the legendary at level 19 and |
6783s | obviously he when you reach level 30 can |
6785s | you keep upgrading the Omni Madness one |
6787s | level at a time by investing resources |
6789s | or does he have to get a new one at |
6791s | level 30 for example I would have to get |
6793s | a new one at level 30. |
6795s | um there were you could almost say there |
6797s | were some disputes internally on how we |
6799s | would manage the way that um Imus would |
6801s | grow with the player But ultimately we |
6803s | decided on this method where the items |
6805s | stay the level that they are with the |
6807s | modification of allowing it to go up one |
6809s | level except for legendaries because |
6811s | legendaries are a huge boost to where |
6814s | you're currently at if you're not level |
6816s | three yet even in the gameplay segment |
6819s | that you saw when I picked that thing up |
6820s | the stat increases were absurd it's just |
6824s | a massive jump even though it was the |
6826s | exact same level of the currently being |
6829s | used armor so I had to use that |
6831s | legendary and it's going to get phased |
6833s | out it's not going to get phased out of |
6834s | me it'll actually last pretty soundly |
6836s | for maybe three four and even five |
6839s | levels depending on what else it is I |
6842s | find but inevitably much like all the |
6844s | other components of your ship you do |
6846s | have to find ways to cycle them out for |
6848s | something that is better even if that |
6849s | means experimenting with new tools that |
6852s | you hadn't done or with of course when |
6855s | you reach that level 30 point then it's |
6857s | all about those legendaries and figuring |
6860s | out how it binds together with the rest |
6862s | of your ship to maximize your abilities |
6864s | but until you reach that point |
6868s | um those legendaries you could find |
6869s | along the way will serve you quite well |
6872s | for a number of levels quite strongly |
6875s | that's intended that they get phased out |
6879s | this shot also comes from number nine |
6882s | um I think it's a pretty cool shot just |
6884s | in general always neat seeing how you |
6887s | guys are taking down your foes there's |
6888s | something about the Redeemer being |
6890s | upside down here and just the it's |
6893s | almost like |
6894s | it's almost like the Redeemer is a |
6895s | missile that they fired off their vessel |
6899s | it's I don't know I don't know how to |
6901s | describe the city better but I I like |
6903s | this shot |
6904s | we'll leave it at that clever shot |
6907s | indeed and we're also going to cycle |
6909s | over to number Nine's last shot as well |
6911s | they enjoyed a lot of these missile |
6913s | style shots in fact a slew of them more |
6916s | on the Discord you should go check it |
6917s | out but a lot of you guys like this one |
6920s | you gave a thumbs up so |
6923s | highlighting as well nice poster shot |
6927s | indeed what's another question we got do |
6930s | we have any more yes we've got one more |
6932s | uh from slurring Texan over on YouTube |
6935s | um will we ever see the ability to pick |
6937s | all the weapons for the indicator drones |
6940s | hmm that's a curious question you know |
6943s | that I think would be a pretty neat |
6946s | feature I think the team in general |
6947s | thinks that would be a pretty neat |
6949s | feature and I know that's something that |
6950s | we at least talked on once uh either |
6953s | before Early Access or during early |
6955s | access at one point or another but at |
6958s | the end of the day we know that each of |
6961s | the ships should have a respectable |
6964s | amount of customization equal to each of |
6969s | the other classes of ships and if we |
6971s | were to draw that level of attention |
6973s | Into The Vindicator well depending on |
6976s | how much detail we would do that would |
6978s | make The Vindicator much more |
6979s | customizable than the other classes and |
6982s | it simply isn't really that fair in a |
6985s | lot of cases that would mean there would |
6986s | be |
6987s | vastly more Vindicator build |
6990s | opportunities than any other classes and |
6993s | that's not really something that we want |
6994s | to promote it's not something that we |
6996s | really want to go in a direction for so |
6998s | that probably makes a lot of sense now |
7000s | and you know all of that being said |
7001s | something could change along the way we |
7003s | could find ways that you could customize |
7005s | each of the different classes in a |
7007s | certain degree and then the vindicator's |
7008s | way to customize would be through like |
7010s | the the drones weapons there's a dream |
7013s | there |
7014s | but keep the possibility of that is like |
7016s | this big okay so you know I'm not saying |
7019s | it's off the table I'm not saying that |
7020s | it hasn't ever been discussed because it |
7022s | certainly has but we also want that |
7023s | consistency across the board for player |
7026s | agency to have equal opportunity |
7028s | wherever they're going |
7031s | cool I love that question love that |
7032s | question this shot uh is one that's very |
7035s | similar to what a lot of individuals |
7037s | take whenever they first experience the |
7039s | site it's just a glorious location uh |
7042s | when you first get there this one comes |
7044s | from Phantom Lord |
7045s | and it's just a delightful shot to see |
7048s | how detailed our underground segments |
7050s | can be and the light source makes this |
7054s | shots shine so much I did poke around I |
7057s | was like trying to find their playership |
7058s | I couldn't find it anywhere so I think |
7061s | their playership is off screen I really |
7063s | wanted to know what they were flying |
7064s | even though it has no relevance on the |
7066s | overarching uh shot itself but uh yeah |
7070s | so kudos to You Phantom Warren love how |
7072s | it comes together Gary if you do |
7075s | um discover another question just |
7077s | interrupt me |
7078s | I will indeed cool this next shot comes |
7081s | from Seth 1784. we did |
7084s | um a small update I can't remember which |
7086s | one it was where we added some more |
7088s | stuffs that you could encounter in the |
7091s | riffs and this is one of those sort of |
7094s | structures that you could discover in |
7096s | the riffs at a later point in our |
7097s | development and Seth capitalized on it |
7099s | in a pretty powerful way I love the way |
7101s | that he's brought that together |
7103s | um and uh it's good stuff |
7106s | can't really complain too much about it |
7108s | I love the way that it glows and makes |
7111s | things happy uh and I I love how my |
7115s | screen keeps doing this seriously I |
7117s | gotta figure out why it's doing that |
7118s | that's annoying I really am glad there's |
7120s | nothing on my desktop that's uh it's |
7122s | rough around the edges but anyway |
7124s | um love the way that it's highlighted |
7126s | especially the the widescreen shots too |
7127s | it's pretty glorious |
7129s | um |
7131s | engine codes too the customization of |
7133s | the ship |
7135s | the lighting the colors are all of that |
7137s | stuff |
7138s | also something to appreciate |
7140s | always a fan of seeing how you have |
7143s | pimped out your rides if you will |
7146s | really really good stuff next shot comes |
7149s | from sonozaki who's always taking these |
7151s | wide screen shots and this one is |
7154s | this light comes from like a Sci-Fi like |
7158s | almost soap opera sort of |
7161s | The Vibes I'm getting are so good the |
7163s | contrast of the asteroids and the |
7166s | Shadows bridging over these mysterious |
7169s | alien style you know environment |
7172s | everything about this is glorious |
7175s | everything about this is so delightful |
7180s | kudos to sonozaki wire Galactic |
7184s | photographer is very easy to see love |
7187s | what you're doing keep doing it goodness |
7191s | so good we're gonna jump over to the |
7193s | chemical bro who's got a slew of shots |
7195s | to highlight as well |
7197s | this chemical bro is known for his high |
7199s | contrast shots so each one of these you |
7202s | can see just the light in the dark and |
7203s | their beautiful contrast and also does a |
7206s | pretty good job with scale |
7207s | seeing this asteroid in the background |
7209s | like you can see right here the |
7211s | asteroids almost like broken apart |
7213s | love that |
7215s | I love the intentionality with our |
7216s | environmental design but also the |
7218s | station which is definitely not in a |
7220s | good spot that needs ripe exploration to |
7223s | occur excuse me got the hiccups |
7227s | so I love how it's brought together from |
7228s | the chemical bro we only have a couple |
7230s | more shots because we have a couple more |
7232s | minutes and then I gotta go this shot |
7235s | comes from the chemical bro as well |
7238s | again highlighting that a bit of |
7240s | contrast and also the angle here is |
7242s | pretty |
7244s | too |
7245s | it I had to do like a little bit of a |
7247s | double take because I was like why is he |
7248s | firing at the station oh no that's |
7250s | actually a drone that's a Retaliator |
7251s | drone carrier in front of the station |
7253s | uh it is it's a pleasant sort of like |
7257s | I don't know realization sort of thing |
7258s | you probably get what I'm saying it's |
7260s | feels good it's feel good shot |
7262s | definitely love how it comes together |
7264s | this next one comes from the chemical |
7265s | bro as well another one of his |
7267s | explorative shots uh but darker but |
7270s | gives that sense of wanting to go out |
7273s | there see what's around the corner and |
7275s | uh just be invited for that challenge of |
7278s | discovery |
7279s | I've always been a big fan of that style |
7282s | of Photography and I think it's captured |
7284s | incredibly well throughout our game |
7286s | everspace 2. last but not least we have |
7289s | wings nightmares just going into the |
7291s | unknown |
7293s | I love it we'll just end on that one |
7295s | guys thank you so much across the board |
7298s | from twitch from YouTube from Facebook |
7300s | to steam all of you have been absolutely |
7303s | awesome I have been absolutely Eric your |
7305s | community Ambassador for Rockfish games |
7307s | I am thrilled with our audience that |
7311s | we've had today you've asked some great |
7313s | questions oh my gosh I hope that you'll |
7315s | bring that same level of energy to next |
7317s | week because we're probably gonna talk |
7319s | about some things next week I have a |
7321s | hunch probably a good hunch so |
7324s | definitely hoping you're going to be |
7325s | able to join us for that and uh yeah |
7328s | definitely have a very wonderful and |
7331s | safe weekend all right Gary did you want |
7333s | to say anything before we before I lock |
7335s | this out |
7337s | no thank you everybody that's been |
7338s | joining us especially the new people |
7340s | from Facebook they've asked some |
7342s | wonderful questions and uh yeah if you |
7344s | do want to join us over on the Discord |
7346s | on the socials please do please do and |
7348s | more the merrier awesome thank you for |
7351s | that Gary all right guys don't stop |
7353s | being awesome I'll stop being Eric and |
7355s | we'll catch you next time toodles |
7360s | thank you |
7377s | thank you |
7399s | hello everybody for those newcomers |
7402s | around here on the end of the streams I |
7404s | do like to have a little bit of fun my |
7406s | time is short so we're just gonna get |
7407s | right into it uh just again thank you so |
7409s | much for all of your support for coming |
7411s | into the videos and you know giving it |
7413s | likes subscribes all of that stuff from |
7415s | wherever you're at it really does mean a |
7417s | lot giving us more exposure to talk |
7419s | about our game to the masses is always a |
7421s | plus we just want to share our game with |
7423s | those to have a quality experience and |
7425s | for those of you who help in that |
7427s | regards it's it's just amazing so thank |
7429s | you sincerely we are so thrilled to have |
7432s | you supporting this cause can't wait to |
7434s | have more content for you very soon |
7438s | ah |
7448s | [Music] |
7469s | foreign |
7476s | [Music] |
7482s | [Music] |
7510s | [Music] |
7519s | [Music] |
7521s | expect |
7526s | Ed |
7531s | I have a space too |
7534s | [Music] |
7539s | a little bit more light today a little |
7540s | more light have a great weekend |
7544s | gotta rest the throat you know what I'm |
7545s | saying |
7557s | [Music] |
7559s | laughs |
7560s | get out of here guys gosh |
7564s | oh my gosh |
7578s | foreign |