almost 2 years
ago -
ROCKFISH Games
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3s | foreign |
---|---|
9s | [Music] |
22s | twitch YouTube and steam are go just a |
26s | couple minutes guys and we'll get |
27s | started |
28s | about two minutes |
33s | foreign |
40s | [Music] |
58s | [Music] |
63s | [Music] |
70s | foreign |
74s | [Music] |
79s | [Applause] |
80s | [Music] |
98s | wow excuse me |
104s | foreign |
106s | [Music] |
135s | [Music] |
139s | [Applause] |
143s | [Music] |
148s | thank you Dax |
151s | that body we just found |
153s | and I saw it it felt like that was still |
156s | me in there |
160s | your DNA scan sure that you're a |
162s | military clone pilot no wonder you've |
165s | bettered my predecessor |
173s | hundreds of loose cannons like you |
175s | roaming the region and causing problems |
177s | something had to be done about it |
182s | foreign |
187s | [Applause] |
188s | [Music] |
198s | [Music] |
204s | any opportunity to trigger a new war |
208s | will suit their purposes perfectly |
212s | to be clear about your allegiances we |
215s | can leave you in peace or I can put you |
218s | and your companions on a high priority |
220s | eliminate list |
222s | which will it be |
224s | you don't understand what's at stake |
228s | so |
229s | are you in |
235s | I'm still trying to figure you out Adam |
238s | it's clear you're running from something |
240s | I can't help what I am all I cared about |
243s | the Star Wars getting out of the DMZ |
245s | there's no going back now |
253s | things are looking up hive |
255s | I think I see light at the end of the |
257s | tunnel |
258s | so soon |
264s | [Applause] |
276s | welcome ladies and gentlemen to the |
279s | official Rockfish game stream I am your |
281s | host your guide your servant your |
284s | community Ambassador Eric Schroeder for |
287s | going all the way into all the little |
289s | details of everspace two and uh yeah |
292s | we're gonna have a delightful little |
293s | stream today just to kind of go over |
295s | those specific details we're going to be |
297s | putting a lot of emphasis on continuing |
299s | our story which looks nothing like this |
302s | but I wanted to show this because this |
304s | is a build that I had made last week |
306s | that I forgot to show you just a couple |
308s | more of anything that you know you can |
310s | customize and uh I figured that this was |
313s | an important one this is also based off |
314s | of a skin from everspace one by the way |
317s | so while I'm giving you like a heads up |
319s | as to what we're going to be doing I'll |
321s | just kind of fly this forward and reveal |
324s | this very beautiful engine Trail oh my |
326s | gosh I I quite like this one in fact |
329s | I quite like the way it comes together |
330s | personally |
332s | so but yeah |
337s | so for all those of you who missed the |
339s | stream last week we revealed a lot of |
342s | new little details per the customization |
344s | including but not limited to the window |
347s | tints |
349s | and the engine trails |
352s | so you will be able to customize this at |
355s | full release |
356s | and maybe some more so |
361s | things are looking pretty clean things |
362s | are looking pretty good |
364s | we are very much enjoying the way |
366s | everything's coming together |
369s | we have a lot of story that we're going |
371s | to be plowing through today in addition |
373s | to screenshots from our contest we have |
377s | a contest winner yay they'll get the |
379s | bragging rights within our Discord we'll |
381s | start another Community contest at the |
383s | end of the stream and we're also going |
385s | to be showing a number of little details |
387s | that have been updated uh primarily the |
390s | Codex which I can now officially confirm |
394s | we're actually going to bring that to |
396s | fruition it's happening it's it's coming |
398s | full force all right full forms it's |
401s | gonna happen so |
403s | let's go ahead uh jump over to our save |
406s | our main mission Safe |
408s | and because this is in a really good |
410s | spot to kind of show you just how the |
412s | Codex developing we're going to start |
413s | with that from the get-go that's going |
415s | to be number one Numero Uno we're diving |
417s | in first so let's head on over to the |
419s | data tab |
420s | and uh and to do that we're gonna push e |
423s | because I know you guys really want me |
425s | to push e |
426s | and I also just want to point out |
429s | just a little bit more smoothness going |
432s | on just you know just just little little |
435s | details that maybe those |
438s | ux designers out there are going oh |
441s | that's nice just you know just a little |
444s | bit of |
445s | a little bit of |
448s | something something |
449s | all right so this is the Codex that we |
451s | are we've like finalized uh all of the |
455s | spaces for your informational Delight |
458s | especially your you lore junkies out |
461s | there who just want to know more about |
462s | the world so obviously we have the story |
465s | so far this picks up exactly where you |
467s | have been in your particular save |
470s | and uh so when you're starting your new |
472s | saves of course it'll be completely |
473s | blank you'll start with this taking |
475s | hostage gives you the details of of all |
477s | of that stuff and it goes forward from |
479s | here now you guys got this in the latest |
482s | update but the imagery wasn't done and |
484s | there's probably some more tweaks and |
485s | whatnot to go but um you can see that it |
488s | gives you everything that you need to |
490s | know to catch up to speed so if like you |
492s | play the game for a couple weeks and |
493s | then there's like another hot new |
495s | release for a game or whatever and you |
496s | play it for a week and then you realize |
498s | it's not as good as ours so you come |
499s | back to it now you have this means to |
502s | recap very quickly to get you right back |
504s | into it right really delightful |
507s | Eric can I just dive in just one second |
510s | oh yes the screen's not all the way up |
511s | to the top and everybody's noticed |
517s | actually I think my camera's bumped but |
519s | uh that's great thank you thank you |
521s | everyone thank you everyone for like |
523s | looking out |
524s | for you know the Stream |
526s | and the the details thereof excellent |
528s | it's beautiful |
530s | yeah actually that makes sense because I |
531s | was adjusting my lighting so I'd |
533s | probably bumped the camera my apologies |
535s | but thank you so much for everybody |
537s | who's like shouting green screen oh my |
540s | gosh you're not kidding it was wow it |
543s | was a pretty intense you guys are |
544s | amazing you're on it but I want to tell |
546s | you about stuff so thanks thanks again |
549s | thanks again so uh we also have these |
552s | character tabs where whenever you first |
554s | meet a character it will then add it in |
556s | to this setting to give you the name the |
558s | birth the current whereabouts as well as |
560s | description of that particular character |
562s | so for example we have Marie devent here |
565s | um |
565s | I said Marie De vent it's marido wince |
568s | but it |
570s | what's the proper pronunciation actually |
572s | that's a good question |
573s | that's a good question |
576s | I think I would go with defense as well |
578s | but still |
580s | but regardless you get all these this |
582s | beautiful information about all these |
583s | different characters as well as a uh |
586s | picture on the right side |
588s | so you have your other characters that |
590s | you've met along the way like for |
592s | example Ben of course nice delightful |
594s | artwork |
596s | which |
597s | um and I should say real quick the |
599s | artwork for all of these characters is |
601s | not a hundred percent finalized there's |
603s | still some modifications coming to some |
605s | of them and there's you know still |
608s | possible adjustments to some of this |
610s | language so if you're seeing any of this |
612s | and then you see that it like changes |
614s | from now to full release that yeah I |
616s | mean we're we're still in development |
618s | guys so but yeah there's there's lots of |
621s | additional information here |
623s | on these characters that you see |
626s | directly handed over to you from the |
627s | station Ai and from what uh Hive has |
631s | access to on his limited |
634s | Eterna Network |
635s | without being connected to it right so |
638s | you're getting all of them plugged in |
640s | here we'll go to Adam rosson as well |
643s | it's there's a nice little description |
644s | here you could screen capture that you |
646s | can read it if you want |
649s | I also see a typo oh |
653s | get that fixed don't worry about that |
657s | but as you can see we wanted to be |
659s | incredibly thorough |
660s | with these characters especially for |
662s | those who want to find those connections |
665s | between everspace one and two there's |
667s | going to be some of those specific |
668s | tie-ins and references and also just |
671s | solid information on just getting to |
673s | know these characters a bit more |
677s | so we're gonna go back |
679s | all right now we can head on over to the |
681s | world we also have this where we have |
683s | lots of locations and these are divided |
685s | into different categories so for example |
688s | the banners that you see on the left |
689s | these are your factions then you see |
691s | these sort of like stars above a planet |
693s | these are your |
695s | locations |
696s | then you have just very contextual |
700s | elements all the way down here |
703s | indicating various things that you |
705s | discover or find or just need more |
706s | description of so as an example you know |
708s | we got the Blood star base in the |
709s | background |
710s | um description of Blood star which is |
712s | very similar if not well no I think this |
714s | is |
716s | it's a lot of information it's a lot of |
718s | information to put together based on |
720s | what you discover and where you're at in |
721s | the game |
722s | uh we have the colonial Fleet here of |
724s | course |
730s | lots and lots and lots of contacts |
733s | for where things originated from |
736s | how things have moved forward |
739s | just to have that added knowledge |
741s | especially if you're new to everspace 2 |
743s | and you're not really sure uh |
745s | where that context should lie now you |
748s | can dive in here and get that |
749s | information it's no longer something |
752s | that's above you or Beyond you it can be |
755s | very easily accessed |
759s | we also have all the ships here too with |
761s | just some added detail and a nice little |
764s | piece of concept art which of course I'm |
765s | blocking so each ship has uh those |
768s | descriptions |
776s | looks pretty nice |
777s | I think |
780s | so lots of information that you can pull |
782s | out of here and there's also the details |
784s | that |
785s | one of your first entering into the game |
787s | you're getting that little bit of |
789s | information like even on beanies for |
791s | example just like a simple beanies |
794s | right out of the start of the gate |
798s | and so you can see there's a specific |
800s | number of elements from the world that |
803s | you will acquire through the game uh as |
805s | far as I'm aware these aren't these |
808s | aren't |
809s | um like hidden away in certain like |
812s | corners of space if you're just pursuing |
815s | the main missions you're going to fill |
817s | this out you're gonna get like at least |
820s | 99 of it there might be like one or two |
823s | things that you can only get if you do a |
825s | specific task but for the most part this |
827s | isn't something that we want to like |
828s | challenge you in acquiring it's just |
830s | that added flavor that World building so |
833s | that you understand where things are |
834s | coming from and how it all kind of ties |
837s | together |
838s | also I really dig this paint color oh my |
842s | gosh UVA can we please can we please |
844s | make a brown color happen it would make |
847s | me so happy |
848s | but uh |
851s | yeah lots of good stuff lots of good |
853s | stuff here |
861s | I feel like I'm showing each one of |
863s | these and all of you guys are are like |
866s | eyeing every single one you're looking |
867s | for a typo and be like oh I see one I |
870s | see what I'm gonna catch it it's fine |
872s | it's great you can do that it's still |
874s | going through that process |
875s | in fact it's been through that process a |
877s | number of times uh but uh it's pretty |
881s | well scrubbed but of course still have |
884s | to give you that work in progress |
885s | disclaimer |
887s | there's uh still a bit more coming but |
890s | we're pretty pretty happy with how this |
893s | has all come together thus far |
900s | I'm a big fan of the concept art here |
902s | for fort cetus |
908s | did I bump the camera oh no |
920s | there we go |
924s | if the camera moves anymore it's uh |
928s | it's because of my cat |
930s | spoilers I don't own a cat |
934s | stay all right |
936s | flawless |
939s | what could possibly go wrong in the |
940s | middle of a live stream am I right all |
942s | right perfect |
943s | oh yeah |
945s | overall as you explore the new systems |
947s | this will open up as well new systems |
949s | and new locations to give you more |
951s | details oh yeah Rodeo Station the the |
953s | home base this is also a nice one to see |
965s | lots of information |
969s | the camera is mounted on top of my |
970s | monitor in a somewhat precarious |
973s | position but it should be fine for all |
975s | intents and purposes |
978s | I guess if it just falls off you'll know |
980s | because uh everything will go crazy and |
982s | then we'll fix it and we'll keep going |
984s | on the Stream |
988s | I'm happy with the the way that the the |
990s | codex has been coming across I also |
992s | showed this already this is just very |
993s | basic guides and tutorials but just |
995s | because we're on the topic of the Codex |
996s | this time around with everspace too we |
999s | wanted to bring back every single one of |
1001s | those tool tips that you see as you're |
1004s | playing through the game so anytime |
1006s | anytime you see a tool tip pop up and |
1009s | it's like hey this is important |
1010s | information that you're first getting |
1012s | introduced to and you close it or like |
1013s | you accidentally close it even I have |
1016s | definitely done that when I've been |
1017s | gaming before |
1019s | um now you can go to the the guides and |
1021s | tutorials Tab and all of the stuff that |
1024s | you've clicked through be it by accident |
1026s | or otherwise you can now go back in and |
1029s | read all about it as well as the |
1031s | conjoining photo for when it first |
1033s | appeared |
1036s | uh there's not information on Atheon in |
1038s | this particular codex not at this time |
1041s | not at this time 23 out of 51 and that's |
1044s | probably because of where we're at in |
1045s | our missions |
1047s | but I love the question all right so |
1049s | speaking of missions and story and |
1052s | moving forward I think that's what the |
1054s | next step of this particular campaign |
1057s | will be and as we're going through that |
1059s | you'll also kind of see how the unlocks |
1061s | for the kodaks work |
1064s | and it should be nice and delightful |
1066s | we're also going to see if we can get |
1067s | this container that's got some weirdness |
1069s | in the job don't worry about that too |
1071s | much we're gonna try and bring that back |
1073s | I think last time we really struggled |
1075s | doing so but I think we're gonna be okay |
1078s | now we did reach another level should be |
1080s | a little bit easier you can also see |
1082s | this flashing indicator here that that's |
1083s | a job that we could accept directly on |
1086s | the map this is something we didn't talk |
1088s | about briefly last week but there will |
1091s | be those types of jobs especially when |
1092s | you start getting nearby those zones |
1094s | they will pop up asking for your |
1097s | assistance |
1098s | all right so all of that being said all |
1102s | that being shown |
1103s | let's go out here we got Allah one |
1105s | destroying Outlaw base for an unknown |
1107s | signal without taking any hole damage I |
1108s | really want to do that because of the |
1110s | reward which we'll talk about in a |
1112s | little bit too |
1114s | but for now |
1116s | let's get this Mission going |
1122s | let's head to one of these undiscovered |
1124s | sites |
1126s | we are looking for the ghost Fleet and |
1129s | we have to disrupt the beanies the |
1131s | signals |
1133s | so that it's no longer hidden |
1138s | [Music] |
1157s | a lot of chatters out there I'm so glad |
1159s | it's been |
1160s | thank you uh geekbite for jumping in |
1163s | there and letting me know that I needed |
1164s | to adjust the green screen but you guys |
1165s | were all over it thank you for that |
1167s | you're you're really looking out for |
1168s | these streams |
1169s | and I love that |
1171s | I love that I just have to wait until |
1172s | you took a breath that was all |
1174s | [Music] |
1178s | very nice |
1181s | yeah I've seen a couple little questions |
1182s | coming in right now and I do want to |
1184s | point out that if any point in time |
1186s | during the course of these streams you |
1187s | have a question just ask |
1190s | let's just asking that looks like |
1192s | if we can't answer it directly right now |
1194s | in the moment it'll be stored for a |
1197s | grouping of questions that we like to |
1198s | answer at certain intervals within the |
1200s | stream so that no question goes missed |
1204s | all right let's see where things are oh |
1206s | yes level six |
1208s | so we shouldn't be cruising for a |
1211s | bruising around here |
1220s | oh my goodness yikes |
1223s | probably uh |
1226s | doing a little bit better with my |
1227s | evasion instead of just |
1229s | screwing around huh |
1234s | b word we got some credits over here |
1236s | nice nice |
1245s | oh boy |
1248s | man that the weight of the Flack just |
1252s | feels so much better with that improved |
1254s | sound |
1255s | very much easier though |
1265s | oh out pain |
1272s | be a little more careful about that in |
1273s | the future |
1283s | all right now we're getting somewhere |
1286s | now as I have mentioned already and |
1289s | alluded to in the um announcement over |
1292s | on Discord keep your eyes peeled for |
1294s | anything that might look a little bit |
1295s | off |
1296s | or different or unique but maybe it was |
1299s | just on the screen at the moment and |
1301s | just think about it |
1303s | be curious about it because we'll have |
1305s | more things to talk about in the future |
1307s | laughs |
1309s | but if you're paying attention |
1312s | you some of you might get really excited |
1314s | about what you see |
1316s | [Music] |
1319s | the t's oh man the teas |
1324s | all right so let's get to this base |
1328s | pick it apart |
1330s | move things forward let's also look |
1331s | really quick man that |
1333s | just look at that look at that you see |
1336s | that adjustment |
1338s | tell me you see it |
1340s | it should feel it should feel so much |
1343s | more smooth |
1345s | I can certainly feel it all right let's |
1347s | see I'm not sure I want to do a speed |
1349s | word granted it's recharge delay and |
1352s | shutdown duration are way better |
1354s | actually yeah we're gonna do that |
1356s | we're gonna do that I've decided |
1362s | to be maxed out |
1364s | [Music] |
1365s | all right |
1366s | [Music] |
1368s | some pretty good stuff along the way |
1370s | here |
1372s | [Music] |
1376s | one of the new purchases soon I'm gonna |
1379s | absolutely be needing a Thruster because |
1381s | I'm feeling like my boosting is just not |
1384s | up to stuff |
1399s | [Music] |
1407s | ouch |
1411s | I don't like that |
1419s | much better |
1429s | so loving this home stretch |
1431s | you're going to hear me talking a bit |
1432s | about like polishing passes and |
1435s | balancing and stuff like that which is a |
1437s | big aspect |
1438s | of what is kind of reserved in the home |
1440s | stretch of any particular development |
1442s | honestly |
1444s | so by keeping your eyes peeled you will |
1446s | be catching a lot of those little |
1448s | details along this way |
1451s | we'll know in a sec |
1455s | [Music] |
1457s | Bullseye I caught the distractor signal |
1460s | I can now triangulate its source to the |
1462s | other two locations |
1463s | once here and the third damn this is not |
1467s | good can't find it or too dangerous |
1470s | let's just say calls for more advanced |
1473s | planning I'll focus on the next one for |
1475s | now and then meet you back in the hangar |
1476s | we can figure it out from there good |
1478s | call see you at base |
1481s | excellent so along the way of us doing |
1484s | this play through a big part of this |
1486s | it's not just to like reach out to those |
1488s | new to everspace 2 no it's also to show |
1491s | you what we've been cooking up behind |
1493s | the scenes |
1494s | because there have been a number of |
1497s | improvements |
1498s | to bring everything together |
1501s | and again you're gonna see you're going |
1503s | to see a bit along the way |
1506s | whether it's you know subtle little |
1508s | adjustments to Big new features |
1513s | maybe not big new features but new |
1515s | features |
1518s | we ain't got time for that less than two |
1520s | months for full release what yeah |
1523s | we're hitting the we're hitting the big |
1525s | stop to make sure it is where it needs |
1527s | to be upon delivery |
1530s | foreign |
1531s | [Applause] |
1535s | so I want to destroy the rigged asteroid |
1538s | here |
1540s | first we're going to |
1543s | clobber these foes oh this is oh it's a |
1546s | level three location I thought this was |
1548s | a little bit higher yeah maybe we won't |
1550s | do this maybe this one's not worth it at |
1552s | this moment |
1555s | in fact yeah we'll we'll just move on |
1559s | hold this later |
1563s | but I would like to clear a number of |
1565s | locations to keep my level progression |
1566s | keep going but that one might be one of |
1568s | those things where I'm just gonna wait |
1570s | until sedo levels up and then I'll do |
1573s | that at a higher level and earn more |
1575s | experience with it |
1581s | [Music] |
1587s | uh I see a conversation regarding dlss |
1590s | 3.0 and it is to my understanding that |
1593s | we do not have plans to support dlss 3.0 |
1596s | um Michael I know that you're floating |
1598s | in the chat if you can give me |
1598s | confirmation on that I think that's I |
1601s | think that's where we were at the last |
1603s | time we had a discussion |
1605s | I just want to ensure that |
1615s | I just want to make sure that we have |
1617s | that uh information |
1619s | correct |
1625s | oh |
1629s | that was rough all right |
1631s | nasty mine |
1639s | nice |
1641s | let's do a little bit of exploration |
1644s | here it can be kind of hard sometimes |
1645s | since it's all kind of shrouded and |
1647s | dust and mystery |
1650s | sometimes you might find something |
1652s | worthwhile |
1663s | what do we have here a Mainframe |
1665s | component and Annihilator virus |
1672s | [Music] |
1674s | whenever you have a device by the way |
1677s | when you've already acquired it like we |
1679s | had already received the annihilator |
1680s | virus |
1682s | when we gathered it from another source |
1685s | it converts it directly to credits so |
1687s | through that we actually earned 2 000 |
1689s | and some credits just by picking that up |
1696s | really powerful means to accrue credits |
1699s | in the early game we've got a nano |
1700s | transmitter |
1702s | beautiful now that's the first time |
1703s | we've got it so we're that's not |
1705s | converted to credits |
1708s | Synchro pulse |
1712s | wait wait wait |
1714s | oh man I think I think we have to don't |
1717s | we |
1718s | it's a level level six it's gonna be |
1721s | pulling a lot of energy |
1725s | with a better energy core oh speaking of |
1727s | which |
1729s | all right |
1731s | well that was easy |
1735s | it |
1736s | we're gonna hang on to this thermal gun |
1737s | just in case but I have a feeling we'll |
1740s | be dismantling it pretty soon |
1742s | Let's test this out real quick |
1744s | I hope that feels good |
1746s | ah feels good |
1756s | oh yeah that's that's much better |
1758s | against we suppose |
1768s | oh come on |
1771s | [Music] |
1774s | give me those credits |
1777s | we missed a container let's go grab that |
1779s | and then we'll complete this signal |
1781s | decoder |
1782s | or a single decoder that's the signal of |
1785s | the beanie |
1789s | iron medicine clothing excellent |
1791s | [Music] |
1796s | I really want to build up those credits |
1798s | to purchase a new ship or so |
1802s | and for anybody who's kind of joining |
1804s | the stream now and they haven't uh |
1808s | taking in my engines |
1810s | just yet or my lateral thrusters |
1813s | we did customize those |
1817s | just a little bit because we could we |
1819s | have access to them at the moment |
1822s | got to be a little more careful here oh |
1825s | my goodness boy Dewey |
1827s | who hit us |
1834s | ah I see |
1839s | foreign |
1851s | let's try and |
1857s | there we go |
1859s | what do we got what do we get |
1862s | oh Harvest Gold all right |
1865s | that makes me happy |
1870s | foreign |
1889s | let's start using some of our |
1891s | consumables because I really don't want |
1893s | to put all this work out here and then |
1894s | only it all goes sideways from a nasty |
1898s | missile shot or so |
1903s | that would not be fun |
1911s | all right |
1919s | once we're done taking out this base for |
1921s | those of you who've been patiently |
1922s | awaiting the answer to some of those |
1924s | burning questions you got we will in |
1927s | fact do so we'll answer a slew of them |
1933s | [Music] |
1935s | should be all yep |
1937s | foreign |
1953s | I'd like to get this secure container |
1955s | just down here |
1957s | just hanging out |
1967s | since this is sudo a lot of the uh |
1971s | should we put it puzzles I guess |
1975s | are a bit more simplified they're a bit |
1976s | easier |
1977s | you don't have to do any big big brain |
1979s | plays |
1980s | just kind of an introduction for how |
1982s | like energy sphere dispensers work right |
1987s | how the energy cells work and |
1991s | picking them up moving them around |
1994s | and as the game moves along of course |
1997s | they are going to get a little bit more |
1998s | challenging you will actually have to |
2000s | think I know some of you guys don't like |
2002s | to do that |
2004s | a Mainframe component I could always do |
2007s | with these |
2009s | and the rewards for a lot of this |
2011s | exploration and the completion of the |
2012s | puzzles it's not game breaking or game |
2015s | changing but it can boost you to that |
2017s | next little level that you're looking |
2019s | for as many of these Mainframe |
2021s | components specifically are bound to |
2022s | those exploration challenges so we'll go |
2025s | ahead and unlock this one and increase |
2026s | our firepowers total by five percent |
2031s | game breaking let me tell you what so uh |
2034s | yeah we do encourage you guys to explore |
2036s | because it can be beneficial especially |
2037s | uh later in the game because five |
2039s | percent of 125 ain't not it's not a big |
2043s | deal but in a later game when your |
2045s | Firepower is three thousand we'll five |
2047s | percent of that is it's a little bit |
2048s | more right and those do stack the more |
2051s | Mainframe expansions that you put on |
2053s | each attribute |
2054s | creating some useful ways to go about |
2058s | your builds and to maximize |
2059s | opportunities |
2061s | all right so now that we've taken out |
2064s | this particular base I could do some I'm |
2066s | gonna do some casual exploration as we |
2068s | start answering some of those questions |
2069s | that you have asked |
2071s | to get them out of the way and uh |
2073s | confirm denied or otherwise |
2078s | so gigbyte if you want to join me and |
2080s | start going through the list I said I |
2082s | will good evening everyone how are you |
2084s | all |
2085s | um right we've got a slew of them five |
2087s | or six ready for you |
2089s | um so starting up with slower intention |
2091s | over on YouTube seeing as the |
2094s | PlayStation 4 and Xbox One version uh |
2098s | are not going to be available any longer |
2099s | because they're too weak to run |
2101s | everspace two will the minimum |
2103s | recommended PC specs change this has |
2107s | been a point of conversation that we are |
2109s | looking at internally |
2111s | and at this time I cannot confirm or |
2113s | deny any sort of changes about the |
2118s | current state of our minimum specs or |
2120s | even our maximum specs it is something |
2122s | that could change but as you probably |
2125s | know |
2126s | as Developers |
2128s | in marketing and all of that type of |
2130s | stuff like we really don't want to |
2132s | change that stuff as much as possible so |
2134s | we're aiming to not have to |
2138s | but um yeah |
2140s | time will tell on that front |
2143s | time will tell so we'll have more |
2144s | information if any more information in |
2147s | the future on that front good question |
2151s | right respect met up again on YouTube |
2154s | now they've noticed that there's the new |
2156s | uh marker on the enemies back to |
2159s | indicate something new in our inventory |
2161s | uh they had an issue uh with the frame |
2164s | drop bug uh they assume that it's fixed |
2168s | now to bring that back the frame the |
2171s | frame drop with the um the new items the |
2173s | like the yellows that you're talking |
2175s | about |
2175s | yeah that one uh I could double check |
2178s | and make sure that that one was |
2179s | addressed I'm pretty sure that it was I |
2181s | feel like there was a pretty strong |
2182s | discussion about that some time ago |
2185s | um but yeah um I can double check and |
2187s | confirm that real quick let me just |
2189s | look at my secret information and see if |
2192s | I can find anything for you |
2194s | but uh otherwise yeah let's go to the |
2197s | next question while I'm pulling that up |
2200s | right uh |
2203s | a hiker freak over on Twitch has noticed |
2207s | that the Coalition decal has moved and |
2210s | they haven't seen it for quite some time |
2211s | um but has it now been tied to a mission |
2214s | as a reward yes the The Blood star logo |
2218s | as well as a lot of the logos that were |
2220s | previously in the game were like we had |
2221s | them there so you could customize but we |
2223s | changed them because of |
2227s | well we wanted them to be associated |
2229s | with a particular unlock timing so the |
2231s | bloodstar logo is more associated with |
2233s | the bloodstar quest line which uh occurs |
2236s | at a more specific part in the mission |
2238s | as opposed to just having it |
2240s | um at the start |
2242s | and that's also applicable to a lot of |
2244s | the other uh emblems that are on your |
2246s | ship they are now associated with some |
2248s | sort of unlock progression by |
2250s | accomplishing a task some of which are |
2253s | in side missions so you won't just get |
2255s | them through the natural progression of |
2257s | the story you'll actually have to earn |
2258s | them |
2261s | um so and also to go back to that's it's |
2263s | a great question by the way so to answer |
2265s | the first question I'm looking in our |
2267s | little |
2268s | um bug reports and and resolved status |
2271s | and the one that um I believe this was |
2273s | referring to is the memory leaks right |
2276s | um especially through various sorting |
2279s | and uh |
2280s | you know the the markers it does look |
2283s | like we had that resolved uh actually a |
2286s | while back so um it should be something |
2290s | that is fixed |
2293s | um but yeah we'll definitely keep an eye |
2295s | on that |
2296s | especially when we enter into that 1.0 |
2298s | status and uh if something is really |
2301s | weird or bad you bet your bottom dollar |
2303s | that will have a hotfix so good stuff |
2306s | good stuff all right next question |
2309s | right just to drop back to regards the |
2311s | dlss 3.0 Michael's actually replied |
2314s | being in touch and he says so have a |
2316s | looked into the dlss 3.0 yet can't |
2319s | promise anything for 1.0 but we're in |
2321s | close contact with our friends at Team |
2324s | Green that is a non-announcement yes |
2327s | absolutely so thank you for that Clarity |
2330s | I just want to I wanted to make sure of |
2331s | that because I mean again these are |
2333s | these are a lot of elements that |
2335s | internally we want to you know do as |
2337s | much as we possibly can but we also have |
2339s | to keep in mind that you know where we |
2342s | started and where we need to be sort of |
2344s | aspects of development and right now |
2345s | where we need to be is getting the game |
2348s | done like so uh any new features and |
2353s | additions and you know all type of stuff |
2355s | you know they're fantastic they're great |
2358s | they're super duper but we have a lot of |
2360s | promises that we are going to ensure we |
2362s | keep and we've got a full release now on |
2366s | the docket which We're Not Gonna Miss |
2370s | yep so thank you for that Clarity I do |
2372s | appreciate that |
2373s | and um one thing that's cropped up in a |
2376s | couple of uh the chats is uh regarding |
2378s | the controllers |
2379s | um how they support it and um any new |
2382s | players that have come into the game |
2383s | might want to know what we can actually |
2385s | use to control the game |
2388s | uh so you mean like |
2391s | um different Gamepad schemes the |
2393s | Logitech Extreme 3D Pro Logitech satek |
2395s | x52 Pro |
2399s | Controller yeah there's a lot yeah |
2401s | there's a lot we have we have specific |
2403s | presets for a slew of them here I'll |
2405s | just kind of like get out of the way way |
2408s | um so I mean we we have been there's |
2410s | been a lot of work done on a number of |
2411s | these actually but even if that's not |
2413s | good enough for you because I mean I'm |
2415s | sure I'm sure that those of you who use |
2419s | these styles of controller you have your |
2422s | own layout you have your own feel and |
2424s | style to it I would be very surprised if |
2427s | you went in here selected a preset and |
2428s | all was just perfect right that's I |
2431s | doubt that very much and that's fine |
2434s | because then you can go in here and you |
2436s | can customize your mouse and keyboard |
2437s | your controller your other all to your |
2439s | heart's Delight okay so that's very much |
2442s | something we want to ensure is |
2445s | happening for the game Space and uh |
2447s | there may or may not be even more added |
2450s | to this list that's something that's |
2451s | also kind of a hard to say because you |
2454s | know we're in that home stretch |
2456s | um but uh yeah I mean I think the only |
2458s | way that we would start getting into |
2459s | that territory is if something new came |
2461s | out and it was relevant to the game and |
2464s | then we would find a way to incorporate |
2465s | it |
2467s | that's about it |
2468s | so good question |
2470s | these are great questions guys this is |
2472s | wonderful keep it up |
2473s | yes it is we're all excited after the |
2476s | release of course of course |
2479s | a while charger over on YouTube he's |
2481s | feeling a bit of a a heartless Monster |
2484s | by answering this asking this question |
2486s | but he says I don't think any |
2487s | consequences have been implemented yet |
2490s | for crashing into things mid-super light |
2492s | will the proximity alert mean something |
2495s | at release yes yeah that's uh that's |
2498s | definitely on the to-do list it's uh |
2500s | yeah very much feels weird that um you |
2504s | can just fly through planets and stars |
2506s | and any celestial objects for that |
2508s | matter yeah definitely is something we |
2510s | want to address |
2513s | a little bit of a cheeky question but I |
2515s | appreciate it while it's charging it's |
2517s | good it's good respect |
2520s | people have been asking in the chat what |
2522s | controller support will actually be |
2525s | supported and anything with a USB input |
2528s | device should work so dance yes |
2529s | instruments fishing rods you name it |
2531s | yeah yeah like if you want to customize |
2533s | a fishing rod like you you will have |
2535s | that capability we're not officially |
2537s | support fishing rods per se uh but yeah |
2540s | definitely if you can plug it in it can |
2543s | technically work |
2544s | so |
2548s | right Glory over on Twitch um a bit of a |
2551s | sneaky I think they're trying to get a |
2553s | peek at things here as they surely do uh |
2555s | kind of Eric's show was the hive entry |
2557s | in the Codex so we can check later what |
2559s | changed after we got him |
2561s | uh I can probably show The Hive once we |
2564s | get to a important part in this Mission |
2566s | chain |
2567s | so with that being said I'll start |
2569s | heading back to Rodeo too there might be |
2570s | some dialogue here so if you can just |
2572s | hold off on a question real briefly |
2577s | then we'll answer more questions |
2581s | hey Dax went down to the hangar he said |
2584s | he needed to prepare for something |
2586s | say was your friend close to any ethium |
2588s | when he was injured yeah we were out |
2590s | mining for gnb when his engine caught |
2592s | fire why he got what we call a crystal |
2595s | burn it's caused by destabilized ethium |
2598s | and inflicts serious Progressive damage |
2600s | to human tissue the only way to stop it |
2602s | from spreading is to amputate oh man |
2605s | I'll use some cyber Prosthetics from the |
2607s | medical transport the procedure will |
2609s | take a few hours he never deserved any |
2611s | of this please be careful don't worry |
2614s | it's what I'm trained for excellent all |
2617s | right next question |
2620s | um right we have one from the buds |
2623s | um is there any chance of getting a sort |
2625s | of local Mini map so we're in a system |
2628s | uh if not really on release maybe |
2631s | sometime in the future |
2633s | I don't think there's a plan to do any |
2635s | sort of local Mini Maps or like 3D maps |
2638s | I'm guessing is kind of where you're |
2639s | going with that one uh that's never |
2641s | really been in the plants we like the |
2643s | way that the game is just presented |
2644s | where you just see stuff and if you want |
2647s | to find more then you just go around and |
2649s | you try to find it so um yeah |
2652s | so no we are we will not be having any |
2655s | sort of localized minimaps the main map |
2658s | overall is going to be this that we can |
2660s | zoom out and kind of show you here oh |
2662s | that's kind of pretty |
2664s | that's kind of pretty we haven't shown |
2665s | this map in a while maybe you might |
2667s | notice something different but |
2669s | I digress |
2675s | uh right that's all I've got for you can |
2676s | fly on now perfect perfect yeah so we'll |
2679s | head back into rodeo two we'll land |
2680s | we'll get some more of the story going |
2682s | then we'll disembark on our way to |
2684s | hopefully finalize cedo before the end |
2687s | of the stream I really want to really |
2689s | want to knock this out get the hive and |
2691s | uh |
2692s | other things |
2694s | yes very very good |
2698s | and I look over and I see people talking |
2700s | about |
2701s | USB guitarists |
2704s | oh my gosh you guys are nuts |
2707s | I love it |
2710s | excellent you're back |
2712s | so close to finding the ghost Fleet |
2715s | but there's one last distractor between |
2717s | us and that hive |
2719s | and it's located at the worst possible |
2721s | place |
2722s | ment's wound |
2724s | isn't that where the oakheart blew up a |
2726s | planet to end the war yeah only one |
2728s | orbital Fortress survived |
2730s | bloodstar used to hold me there torture |
2733s | me that was before they moved me to Fort |
2735s | cetus where we met they tortured you |
2738s | that job I'm working on gas masks had |
2741s | gotten wind of it I thought treated me |
2743s | to some Electro shocks would get me |
2744s | talking but you can't get blood from a |
2747s | stone |
2748s | during my stay I got to see what they |
2750s | had stationed there and let me tell you |
2752s | policeman's wound is a scrap ton of bad |
2755s | and that place is their third distractor |
2758s | yep but I'm not letting you fight them |
2760s | alone get yourself buffed up and |
2763s | prepared to be away for a while I'll be |
2765s | waiting for you at the wound |
2768s | excellent excellent all right so we |
2771s | didn't get a new ship color and I'm |
2772s | absolutely uh applying it immediately |
2775s | we're just gonna go in here and uh that |
2778s | Harvest Gold I love it so much oh that's |
2781s | that's that's too much that's that's all |
2784s | right uh we'll uh we'll do it to our |
2787s | secondary I just want to brighten things |
2789s | up a little bit more yeah I like that |
2791s | like that more yellow |
2793s | um |
2794s | that feels pretty good maybe we could do |
2797s | a little bit of highlighting with the |
2800s | rusty Earth okay all right |
2802s | yeah because the rest of the earth is |
2803s | the metallic if here let me do this so |
2806s | you guys can actually see it |
2809s | um but I think what we're gonna do |
2812s | lighten that up a little bit Harvest |
2814s | cold Rusty Earth |
2817s | all right we'll go that direction |
2819s | and we only have the two colors for our |
2821s | window tint for now |
2823s | we're gonna stick with the yellow engine |
2825s | colors we have everything on orange I |
2827s | decided to just just go for it |
2830s | we uh have emissive lights and decals |
2832s | now over here in the main window so you |
2835s | can see that |
2836s | we might just convert this over oh yeah |
2838s | we got lava core that could be fun but |
2840s | we're gonna go back to Corn kernel now |
2842s | to bring home this yellow theme this |
2844s | yellow orange |
2848s | and uh yeah that's all we got for now |
2851s | for now |
2854s | okay let's see if last but not least I |
2857s | think we're gonna throw some things in |
2858s | the storage uh no big deal |
2864s | all right after all that's said and done |
2867s | what we'll do is we'll grab ourselves a |
2870s | little bit more energy injection |
2872s | and a better cargo unit |
2876s | don't think we really need to worry |
2877s | about too much crafting I think |
2880s | otherwise we're we're okay |
2883s | I think we're okay |
2885s | oh we need better thrusters |
2887s | so let's do that let's go ahead and get |
2889s | rid of this booster and just roll roll |
2891s | the dice let's get a uh |
2895s | let's get a better uh thruster |
2904s | excellent okay so I probably should have |
2906s | dismantled the only Thruster that I had |
2909s | Let's uh let's just |
2912s | cruise through this until we get a |
2913s | Thruster that should be totally fine and |
2915s | uh not a problem whatsoever |
2921s | Perfection |
2923s | oh my gosh |
2927s | oh there is no problem whatsoever I |
2929s | don't know what you guys are talking |
2930s | about |
2931s | yeesh all right let's see our energy |
2934s | cores are also uh just okay okay right |
2937s | here |
2938s | we'll go ahead and tackle that ah it's |
2941s | not good enough I'm Gonna Keep the prime |
2943s | speed word we'll need to boost in order |
2945s | to restore but I think that's gonna be |
2948s | okay |
2955s | a little bit more cleaning up |
2960s | do like how these have a better range |
2962s | but it's a little bit of extra damage |
2964s | might come in handy might be useful |
2969s | a lot of scrap to start building a new |
2975s | could be very useful |
2977s | oh goodness |
2981s | all right that's looking pretty good |
2985s | let's get back out there |
2987s | get to this base |
2990s | blowing stuff up |
2999s | I could have reloaded my save if that |
3001s | was a super problematic but uh |
3004s | we got lucky I suppose |
3006s | maybe not what we should have done but |
3008s | let's go ahead and see if we can pop off |
3010s | this job before we head over to palon's |
3012s | wound because if memory serves |
3014s | Paramount's wounds going to be a little |
3015s | bit of a level jump where we're at we're |
3018s | currently level six I think tailorman's |
3020s | wound is actually |
3021s | I think it's actually level |
3023s | eight |
3024s | but we'll see |
3027s | also what is this oh that's a that's a |
3029s | job |
3032s | we'll keep going |
3034s | I would really like to destroy an ally |
3036s | base though too so we might continue to |
3038s | get slightly distracted in our quest to |
3039s | complete Sito today |
3043s | [Music] |
3054s | thank you |
3060s | oh it's a curious question I looked over |
3062s | and caught I'll answer it really quick |
3064s | so the question is can we work towards a |
3066s | different home base in the end game and |
3068s | the short of it is no we we don't have |
3070s | that |
3071s | we don't have that that's kind of a |
3073s | clever little idea but uh not what we're |
3075s | aiming for but kind of goes a little bit |
3078s | outside of our vision our plans |
3082s | as clever as it is |
3087s | I just want to give that expectation a |
3090s | little bit more clarity right out of the |
3092s | gate |
3095s | all right |
3101s | let's give ourselves some distance |
3103s | [Music] |
3108s | all right |
3110s | we'll try that again |
3113s | teleport drones man those teleport |
3116s | drones |
3119s | I knew he needed to go down I missed it |
3121s | all right here we go |
3125s | First Armor drone |
3127s | here let's try and uh |
3131s | they're gonna sweep around aren't they |
3133s | oh |
3134s | those overseers could be such a nuisance |
3138s | come on |
3141s | oh and there's a sniper drone here oh |
3143s | goodness all right |
3151s | I have not |
3153s | upgraded my device yet have I |
3158s | all right that's on me that's on me so |
3161s | used to end game playing you know you |
3163s | have all your little tricks and whatnot |
3166s | let's just let's have a gander over here |
3167s | yeah that's a level one energize boost |
3170s | that absolutely does not do any sort of |
3174s | damage whenever you're boosting towards |
3176s | another uh unit whatsoever |
3179s | all right third time's the chart |
3186s | a little bit maybe all right |
3190s | you know these are Level eights that is |
3193s | something to point out |
3197s | we are level six these are Level Eights |
3199s | can be real easy to just assume like oh |
3202s | yeah I know |
3203s | everything's gonna be just fine I can go |
3205s | wherever I want and do whatever I want |
3209s | not quite how it works |
3212s | there are some locations that are just |
3213s | going to be inherently more difficult |
3215s | than where you are currently at and |
3217s | you'll have to build your way up before |
3219s | you go in |
3230s | ah |
3234s | there we go oh a rail gun that might |
3237s | come in real useful except it's too high |
3239s | level all right all right |
3243s | still that does seem good |
3245s | yeah if you guys recall oh man this is |
3247s | this is the same site that we died |
3249s | multiple times to before as well you |
3251s | remember that remember that guys oh |
3253s | shoot we just |
3255s | opened up the hangers hang on a second |
3263s | real careful here energy core okay all |
3266s | right |
3272s | whoop |
3277s | we're gonna use this to gain positions |
3279s | certainly not to try and ram somebody |
3281s | that would uh that would be really silly |
3283s | now wouldn't it |
3288s | yes oh |
3291s | ouch |
3293s | boy |
3300s | excuse me |
3307s | that was too close |
3312s | no no no no no |
3316s | come on come on easy |
3321s | Weber drones man |
3332s | okay this Raider is a new priority |
3347s | all right |
3350s | our weapons are damaged oh my gosh we |
3353s | gotta try and close this Gap oh this is |
3355s | awful |
3358s | back to business all right we're gonna |
3361s | take a brief intermission from that |
3363s | sniper drone |
3365s | no |
3369s | oh gosh ow |
3374s | that that sucks oh |
3380s | oh man that was tough why do consumables |
3384s | take time to charge but not guns oh guns |
3386s | do take time to charge they have you |
3387s | have to get your energy back oh my gosh |
3391s | that I I think that that cut deep |
3395s | we even knew we needed to run |
3397s | we even knew we needed to run all right |
3399s | all right all right okay this is the |
3401s | last attempt if things go south here |
3402s | we're just gonna keep moving on the |
3404s | mission I want to complete this job |
3405s | though this will be nice experience |
3406s | gains it'd be really nice to top this |
3409s | off |
3410s | help us prep for that mission |
3415s | but man |
3417s | I was I was rough |
3424s | all right |
3425s | let's try and just oh we gotta get the |
3428s | sniper drone first |
3429s | I think that's that's gonna be core |
3431s | issue number one to address |
3437s | yeah okay yeah oh oh oh okay we're gonna |
3441s | just go to the main |
3448s | yourself that's just pouring salt in the |
3451s | woods that's not necessary uh was that |
3455s | mine really that close all right all |
3456s | right okay all right let's turn it turn |
3458s | it around nope see you later |
3460s | see you later oh my gosh it's like |
3463s | levels actually matter now that's |
3464s | ridiculous |
3466s | okay all right so let's go ahead and |
3468s | make some more progress and go back to |
3471s | completed easier side no no we're not |
3474s | gonna do that we're gonna try and move |
3476s | forward with this Mission chain |
3477s | paleman's wound it's gonna be higher |
3479s | level than us but I do think we'll be |
3482s | able to turn things around there |
3484s | since we have this unknown signal we're |
3485s | going to see if it's an outlaw base or |
3486s | not if it's an outlaw base we'll try it |
3488s | if it's not we're just going to keep |
3489s | going |
3490s | we're just going to keep going |
3492s | and just a man Bush all right |
3495s | Michael's telling you out in China |
3498s | oh yeah Michael do you want to play and |
3499s | show everybody your skills |
3504s | oh |
3512s | goodness oh yeah alts though yeah you're |
3514s | actually right yeah I should definitely |
3517s | um |
3517s | probably use that |
3522s | oh goodness |
3525s | yeah that grouping there was the very |
3526s | beginning that would have been a nice |
3528s | use of the alt that's for sure so I I a |
3531s | touche touche yep |
3533s | oh somebody clipped the sniper drone |
3536s | ouch pain |
3537s | but yeah no that's a good clip that's a |
3539s | good clip |
3540s | oh man everybody in shots even said use |
3543s | your Alt |
3544s | that is rough all right here we're gonna |
3546s | use our alt okay |
3548s | Scout's Honor so that's that's what it |
3550s | is |
3557s | shouldn't be too rough |
3559s | these size as a sniper drone begins his |
3561s | lock |
3565s | oh that Dodge though pro pro gamer |
3568s | skills |
3570s | about time for that right |
3574s | all right those guys are past us docs |
3575s | will keep them busy let's get this |
3577s | bomber next oh the Destroyers here |
3579s | forgot first time seeing a destroyer |
3582s | let's get behind the asteroid let's use |
3584s | some cover |
3588s | really want that bomber but if he's |
3590s | gonna if he's gonna hide as well then |
3591s | we'll just take out the Proto Scout |
3593s | first we'll play this a little bit more |
3595s | strategically |
3599s | coming at me from all angles you got |
3602s | flaking Maneuvers what is this |
3611s | all right let's try them out wow this |
3614s | that's not gonna do much |
3618s | come on come on Armor break |
3621s | oh no don't hit me with that okay |
3625s | you're so close there we go |
3630s | okay we gotta get that Destroyer down |
3634s | um but also we don't want to get |
3635s | barraged by missiles this whole time |
3638s | so what we're going to do is we're gonna |
3639s | take the bomber out first then we are |
3642s | just gonna go all guns blazing including |
3644s | our alt I have not forgotten I just |
3646s | don't want to use it against a single |
3647s | phone |
3652s | hmm all right how should we address this |
3655s | oh this isn't too bad this isn't too bad |
3657s | okay this |
3668s | is |
3670s | ouch |
3679s | all right |
3682s | serve a little bit of that Alt |
3688s | cool guys never look at explosions all |
3690s | right |
3694s | I want to see more of that of what |
3697s | exactly of us being still alive |
3703s | I hate how appropriate that comment was |
3705s | sometimes |
3707s | yes level up oh thank goodness |
3710s | oh gosh that feels good |
3717s | [Music] |
3719s | oh that shot taking out his Shields oh |
3725s | yes |
3728s | that that's not something you see every |
3730s | day grabbing a barrel bomb to negate The |
3732s | Shield of a fighter oh gosh |
3739s | we are having fun today boys oh my gosh |
3746s | who's in charge of these streets |
3758s | let's go ahead and started |
3764s | [Applause] |
3768s | man |
3771s | if you guys have not noticed yet hey I |
3774s | just I want to point this because this |
3775s | is this is actually incredibly important |
3779s | the game has since changed from the |
3784s | before fall update |
3785s | to after the fall update into this Dev |
3789s | branch that I'm showing you okay |
3791s | the changes have not just been a simple |
3794s | matter of like oh let's change some |
3797s | stats around a little bit okay we have |
3799s | gone in and very intentionally insured |
3802s | that your level progression |
3805s | matters okay quick talking point I would |
3808s | not be dying back to back to back like |
3811s | this had we not changed our system if |
3813s | everything was dynamically scaling more |
3815s | towards where we were at things would |
3817s | more or less look pretty consistent |
3819s | across the board |
3820s | good or bad whatever it would have been |
3823s | the same but now by decreeing internally |
3827s | that we will have your level |
3830s | different from the levels of locations |
3832s | that you venture to now we actually have |
3835s | territories where you have to figure out |
3837s | when to use your Alt |
3839s | when to use your consumables how you're |
3842s | using your weapons making sure that your |
3845s | gear is up to date which by the way |
3846s | should probably do we need we should |
3848s | probably check that out like these now |
3850s | become integral systems not not just |
3853s | casual sort of they exist in the game |
3856s | and they're nice or whatever no no these |
3858s | are now integral systems if you want to |
3861s | play |
3862s | at a very hard level of difficulty which |
3865s | we are doing |
3868s | so |
3869s | let that be |
3872s | some insight for how we have been |
3875s | addressing a lot of these core values |
3877s | these foundational systems like this |
3879s | level progression system |
3881s | since we open those doors |
3886s | from that fall update to even now |
3891s | it's been a wild ride but it's been such |
3894s | a healthy way for us to now invoke |
3897s | necessary |
3899s | understanding of the core systems |
3902s | within the game Space |
3908s | so we are pretty thrilled with the |
3910s | results thus far if you couldn't tell |
3912s | we are pretty thrilled with how it's |
3915s | been coming together |
3916s | because this should not be a cakewalk |
3918s | folks even though see |
3920s | that |
3922s | territorial system it should not be a |
3924s | cakewalk |
3929s | [Music] |
3934s | ah ah no |
3941s | come on come on come on |
3954s | okay we're gonna take a quick breather |
3956s | here |
3959s | and solve some space level eight come on |
3963s | foreign |
3963s | [Music] |
3967s | or just get good I see in the chat yes |
3969s | this is also very valuable very |
3970s | important feedback in fact whenever |
3972s | individual is on the forums and whatnot |
3974s | they're like oh yeah I seem to be having |
3975s | an issue with this Mission it's just |
3977s | like way too difficult and you dumps are |
3978s | terrible and you need to balance the |
3979s | game my response is generally yeah just |
3981s | keep going let's that's that's really |
3982s | the that's the cool problem on him |
3985s | that's what that's what it comes down to |
3989s | gosh you guys are savages |
3993s | man I still I hope somebody clipped that |
3995s | protostout Proto Scout uh bomb throw |
3997s | though because that felt freaking |
3999s | awesome |
4000s | that felt really freaking awesome |
4004s | okay we are gonna go after this |
4005s | Destroyer next because uh yeah |
4010s | just gonna go after him next |
4021s | come on come on |
4027s | can't tell if I'm the one blown up |
4031s | get some distance |
4036s | oh he didn't die oh gosh oh |
4039s | I was the one blowing up oh my gosh I |
4041s | thought it was him |
4044s | oh nuts |
4046s | all right there we go there we go |
4052s | easy first try |
4064s | foreign |
4068s | let's get back into The Fray here |
4071s | a little bit wait didn't we get a did we |
4075s | get a rail gun |
4075s | [Music] |
4077s | did we get no that was before we uh died |
4079s | okay so we don't have our railgun |
4081s | opportunity here |
4083s | there's a couple other things we could |
4084s | tweak but I'm not going to be too |
4086s | worried about it I'm gonna start lining |
4088s | up some more of this I'm not gonna |
4089s | overlap this because that'll be a 25 |
4091s | second reduction and I don't we're not |
4094s | doing that |
4095s | otherwise this seems like it'll be okay |
4097s | for now for the time being oh |
4101s | that will help |
4103s | that will help |
4106s | um |
4110s | okay what exactly of us being still |
4113s | alive |
4115s | oh I missed the Box all right come on |
4119s | give it this could be a sticky situation |
4121s | here |
4122s | all right okay all right reposition |
4125s | we're not uh not liking how we're |
4127s | getting surrounded once again |
4131s | foreign |
4133s | step at a time |
4136s | a railgun would actually be really nice |
4138s | right now |
4142s | that's a big missile |
4145s | is that a |
4147s | what are the big missiles coming from |
4155s | credits |
4159s | take those |
4160s | [Music] |
4164s | awesome copper nice this is really |
4167s | important right now |
4172s | oh my gosh those missiles where is this |
4176s | coming from |
4178s | you're shooting me from all the way over |
4179s | there are you serious all right hang on |
4181s | a second |
4188s | we just gotta take out these missile |
4190s | silos I'm not too worried about the bomb |
4192s | thrower at the moment |
4200s | all right let's get back over to the |
4202s | main base |
4205s | map |
4208s | it's been a while since we had this uh |
4210s | exciting of uh combat I feel like in |
4213s | these streams uh |
4215s | pretty nuts |
4218s | at least those for me |
4226s | [Music] |
4234s | just keep coming |
4245s | man you really got it in you well I'm a |
4249s | prime ballista remember |
4250s | Prima ballerina but I guess in your case |
4253s | that's the same thing all right all |
4257s | right no more bomb throwers |
4263s | good good okay all right |
4268s | Now by destroying these targets we are |
4271s | going to get more targets at warp in |
4273s | this is kind of like a story chain |
4274s | element that happens |
4278s | we don't want that Weber drone at our |
4280s | teleport drone no no no no no no no no |
4281s | no no no |
4284s | all right no oh |
4289s | it's Christian why did you add those now |
4292s | all right |
4303s | oh that's not gonna hit him oh it hit |
4305s | him |
4309s | come on |
4313s | okay all right |
4315s | [Music] |
4321s | for those of you who are unfamiliar with |
4323s | the teleport drone which is most of you |
4324s | since it's a completely new enemy |
4327s | it teleports |
4329s | a lot |
4331s | it's very hard to hit |
4339s | it doesn't necessarily pack too much of |
4341s | a punch but when it's combined with a |
4343s | couple of other opponents especially |
4345s | when you're trying to like single Target |
4347s | damage or even like Splash damage they |
4349s | can be an incredible nuisance |
4356s | photo Scots come on go go go go |
4357s | excellent |
4361s | we're almost done here just a couple |
4363s | more let's get the last fuel |
4365s | we have coils |
4368s | we still have to shoot down I think |
4370s | they're on this side |
4375s | Maybe |
4377s | and so focused on the enemies box is |
4380s | finally pulling his weight and talking |
4381s | some foes |
4391s | [Music] |
4394s | seriously where the ah all right |
4398s | two more where are you at |
4401s | I know you're here somewhere |
4409s | [Music] |
4418s | we'll also get this valuable shipwreck |
4421s | [Music] |
4424s | okay |
4429s | yep all right |
4431s | um we're just gonna swap that out for |
4433s | the damage limiter |
4434s | and once we uh complete this area or die |
4437s | again we'll answer some more questions |
4439s | guys |
4441s | in case you're wondering I need to |
4443s | figure out where these last remaining |
4444s | energy coils are at I thought they were |
4445s | right here |
4446s | oh my goodness |
4449s | oh my goodness there we go |
4454s | oh that's rough |
4456s | hiding in the little corner like that |
4463s | hell yeah |
4465s | see that marker that's the ghost Fleet |
4467s | right there |
4469s | it's on the other side of the planet up |
4471s | for grabs for the whole system to see |
4473s | too we better hurry before the |
4475s | Scavengers start flocking wonderful |
4478s | okay so now we've picked up a little bit |
4481s | more loot we are going to jump out of |
4482s | here and save and if a sniper drone |
4484s | kills me oh my God all right |
4486s | auto save woo |
4492s | all right |
4496s | foreign |
4498s | so we do have the ghost Fleet now |
4500s | available uh let's go ahead and answer |
4503s | some questions as we start getting |
4506s | prepped for this battle |
4509s | so what do you got for me Gary |
4512s | I've got a few got a few of those people |
4513s | just dying of laughter Oh Perfect 10-15 |
4516s | minutes but that's great I don't know |
4518s | why yeah what could possibly be so |
4520s | hilarious about this yeah uh first up |
4524s | we've got a question from Bobby |
4526s | Crocker's shoes on Twitch and he's |
4528s | asking does lunacy or will lunacy 1000 |
4531s | be the highest difficulty in the race or |
4534s | will there be more types of lunacy in |
4537s | there or higher lunacy to be determined |
4539s | we'll have more information on lunacy as |
4542s | well as riffs in the future more close |
4545s | to 1.0 if not after because we are not |
4548s | finished with the riffs |
4551s | so kind of have to give you an answer |
4553s | there sorry about that but yeah we'll |
4555s | share more information when we've got |
4557s | more information to share |
4559s | well yeah right another question of |
4562s | twitch and that's from useful uh what |
4565s | will the rating be for this game and |
4567s | which file language or adult situations |
4569s | at all uh the reason they ask is that |
4570s | his kids and normally watching play the |
4572s | game so he's curious now Michael has |
4574s | answered this okay with a probably uh |
4577s | it's gonna be teen struck Peggy 12. yeah |
4580s | so and I'm sure you guys probably |
4582s | noticed we have we are fairly gentle |
4585s | with the language for the most part but |
4587s | every now and then you get an expletive |
4589s | and yeah I mean that's kind of like one |
4591s | of those sort of factors into that style |
4593s | of of like rating systems and whatnot uh |
4596s | but overall like we're not trying to be |
4597s | like gruesome or gross with like |
4599s | violence and Gore or anything like that |
4601s | as you can clearly tell in the spaceship |
4603s | Focus uh and the mechanical designs so |
4606s | yeah we are going for that uh pegi 12 uh |
4610s | rating |
4611s | so around those teens yep really good |
4614s | question though really good question |
4617s | right and flory's digging again |
4620s | I love it I love it Flory keep digging |
4623s | also keep keep supplying those great |
4625s | screenshots by the way I've been |
4626s | enjoying what you've been doing on the |
4626s | Discord |
4628s | uh he's asking are there gonna be any |
4630s | other new enemies besides the teleported |
4633s | room which will come with 1.0 |
4639s | I mean yeah |
4641s | we'll get there we'll get there |
4645s | so I'm not telling you what they are |
4648s | they're like you're fishing but yeah I |
4650s | mean we we've we've said that there's |
4651s | going to be more uh enemy types uh they |
4656s | are inevitable yeah they are inevitable |
4658s | so yeah no worries |
4659s | no worries that's all I've got for the |
4661s | time being people are still recovering |
4662s | from your death okay perfect yes uh |
4665s | all right |
4668s | so let's find ourselves a hive |
4670s | and I'll keep watch for newcomers the |
4673s | longer we Linger The more trouble will |
4675s | come our way |
4677s | about this place seems oddly familiar |
4688s | I do see a question from chatawi though |
4691s | which by the way again compliments to |
4693s | your insane racing skills uh Michael's |
4696s | already answered it but um they asked |
4698s | about the outlaw Dreadnought which we |
4699s | have shown concept art for so it's no |
4702s | stranger to what that would effectively |
4704s | look like would if it would be in our |
4706s | game and uh long story short it's not |
4709s | scheduled for 1.0 |
4712s | not 1.0 |
4720s | there we go all right |
4721s | let's go ahead and start |
4723s | getting these AI units oh oh no no no no |
4726s | no no no no no no no no no |
4729s | you Raiders |
4736s | ow |
4741s | I really should figure out where that |
4742s | armor drone is |
4746s | oh |
4749s | quit protecting him stop it overseer |
4752s | there we go |
4756s | come on I just want to finish this |
4758s | Mission chain |
4763s | there we go |
4766s | all right let's get some Hive units |
4769s | probably |
4781s | this one's on the fritz |
4784s | all righty |
4790s | I feel like we need to save before we do |
4792s | this one oh God |
4794s | so the unstable power cores as a |
4796s | reminder they do explode if the they get |
4798s | touched by anything that was actually |
4800s | way closer than it should have been |
4808s | with their vessels yeah the fleet was |
4811s | always stingy when it came to their hive |
4812s | Tech didn't even give one to me |
4815s | something about this place feels |
4817s | horribly wrong we really shouldn't be |
4820s | here |
4823s | Demolisher oh gosh starting to see them |
4826s | now that's uh that's no bueno |
4834s | all right |
4835s | let's get one more here or attempt to |
4838s | get one more here |
4840s | I think it's this way right |
4852s | there is one here I know it |
4859s | well if it isn't text Bashar |
4865s | senior little cell |
4876s | a gas mask |
4877s | no no one who ever found this place |
4882s | is that a fact |
4883s | see all those wrecked Fighters stop |
4887s | talking |
4888s | I missed |
4892s | let's try that again |
4903s | yes all right cool cool |
4908s | oh all right |
4911s | nice |
4912s | that was clean |
4929s | ouch really need to be more careful |
4931s | about that |
4932s | [Music] |
4945s | bastard had it coming I hate to break it |
4948s | to you Adam but this was a waste of time |
4950s | there is no Hive here this is a blasted |
4953s | dead end you're wrong there is one |
4957s | you said that before |
4959s | right over there |
4961s | so how can we know this all of a sudden |
4963s | you'll see |
4965s | all right we could do some exploration |
4968s | in here but we have taken a bit of time |
4971s | to complete this and I want to wrap this |
4973s | Mission chain up so let's go ahead and |
4975s | do this |
4987s | because it was certainly true for me |
4990s | is that you in there |
4995s | shot down my thrusters |
4997s | they plundered my ship but didn't kill |
4999s | me had to wait until I ran out of oxygen |
5001s | for that |
5003s | man I'm sorry |
5006s | let's search this thing and never come |
5008s | back |
5010s | [Music] |
5018s | hey it's still active five buddy do you |
5022s | read me this is me my trap in her Six |
5025s | Mile bar chunks sounds broken genitive |
5028s | on Madame to eternities maybe it's just |
5032s | his speech module they might still be |
5034s | able to override the jump gate meet me |
5037s | at Union Bridge so we can give it a try |
5041s | so some of you may have noticed a couple |
5044s | of new things that popped up on the |
5045s | screen |
5051s | good for you |
5055s | there are of course more elements coming |
5057s | to uh everspace too one of those things |
5060s | which these elements are alluding to is |
5064s | the inclusion of achievements |
5075s | Dax |
5077s | body we just found |
5079s | like that was still me in there |
5082s | I remember dying so many times it's |
5085s | almost as if I never even had a life at |
5087s | all I get your point yeah dying so many |
5091s | times that's it's got to be rough for |
5093s | him |
5094s | specific specifically |
5096s | specifically this guy it's been a long |
5098s | time since I served in the fleet |
5106s | for lifetimes |
5108s | I do believe I know what you're thinking |
5110s | yeah yeah |
5112s | you're thinking it can't end like this |
5114s | it cannot |
5116s | the wheat and drinks |
5119s | lost signs crackle the sofa both are six |
5121s | that this Hive really works |
5126s | all right yeah a lot of you guys |
5128s | noticing story elements there's been |
5130s | some adjustments to like the um |
5132s | in-game cutscenes |
5134s | absolutely we're gonna be looking at a |
5136s | lot of that stuff there are some new |
5138s | little treats that you will be able to |
5141s | find at full release now that being said |
5144s | I'm skipping them here |
5146s | because they're a surprise for that |
5148s | sweet sweet full release |
5151s | but if you want to know a little bit |
5152s | more about what I'm kind of referring to |
5156s | definitely make sure that you check out |
5158s | our latest update that came out on April |
5161s | 6th there's a lot of fun delightful |
5163s | information |
5169s | see what I mean see what I mean see what |
5172s | I mean |
5176s | so uh you'll have to wait until full |
5178s | release |
5179s | you have to wait |
5181s | it's almost like I planned all of that |
5183s | stuff to come directly together all |
5184s | right |
5186s | we're gonna head over to the home base |
5189s | foreign |
5204s | yeah we'll have a lot more information |
5207s | in regards to uh delightful little |
5209s | Trinkets and uh story additions |
5212s | improvements and whatnot |
5214s | some of which you'll see here some of |
5216s | which you will not and you have to wait |
5218s | you'll have to just wait it out so we're |
5221s | gonna get over here to the home base |
5222s | we're gonna dock and we are just about |
5226s | ready to cruise into Union we got a |
5228s | couple other little things to tackle but |
5230s | before we do that we are going to go |
5232s | ahead and call it a save day at this |
5235s | point |
5236s | quick repair quick restock and just |
5239s | quick quick look at our ship too because |
5241s | I feel like we got we got something else |
5243s | oh yeah we got we got Viridian |
5246s | that could be fun if we've got the right |
5248s | emissive lights to complement |
5249s | [Music] |
5251s | yeah |
5252s | what about engine calls no new engine |
5254s | colors oh man that's unfortunate no new |
5255s | window tints how do we get those I think |
5258s | I even mentioned that I was probably |
5260s | gonna make some sort of statement on |
5262s | that uh but man let me just check my uh |
5265s | challenges really quick and just oops oh |
5269s | gosh would you look at that I |
5270s | accidentally just opened that up for |
5272s | everybody to see |
5274s | that's my bad all right let's go ahead |
5276s | and just go ahead and save the game |
5278s | right here we'll continue |
5281s | this bad boy next week right here for |
5285s | experiencing those brand new cutscenes a |
5287s | couple new voice lines and a couple |
5288s | other little Trinkets and delights of |
5291s | course if you keep your eyes peeled |
5292s | especially and we may have more to talk |
5294s | about on that uh |
5296s | those the the some of you noted some |
5298s | elements that looked a little different |
5300s | surrounding Commodities so yeah we'll |
5303s | we'll get to that all in good time all |
5304s | in good time for now we're gonna take a |
5306s | really quick break then we're gonna look |
5308s | at the screenshots from the community |
5311s | challenge which the theme was explosions |
5313s | and I think that you guys were on point |
5315s | with what you did so when we come back |
5317s | we'll go ahead and review those and |
5319s | we'll issue a new challenge as well as |
5321s | have a little bit of fun yeah it'll be |
5322s | good all right one second guys and of |
5325s | course as a reminder there's also all |
5326s | these places that you can go and follow |
5327s | us and |
5328s | oh that's you know that you know that |
5330s | okay |
5332s | one moment |
5339s | [Music] |
5345s | [Music] |
5354s | [Music] |
5361s | [Applause] |
5362s | [Music] |
5365s | [Applause] |
5365s | [Music] |
5371s | foreign |
5375s | [Music] |
5385s | [Music] |
5388s | ladies and gentlemen we are back and now |
5392s | we are going to be covering the |
5393s | community |
5394s | screenshot challenge yeah it was a quite |
5398s | a delightful one I feel like we had some |
5400s | really good submissions so we're going |
5401s | to be cruising through every single one |
5403s | of them and what we do is we start from |
5405s | the lowest voted they were all Community |
5408s | votes from all of you in the Discord so |
5412s | if you voted awesome you contributed |
5414s | made this a lot more possible a lot more |
5417s | lively and the winner of this gets to |
5419s | have bragging rights for a week it's |
5421s | just a fun little thing we like to do |
5424s | and uh we are we are absolutely |
5426s | delighted with how things have come |
5427s | across this first shot |
5429s | this first shot comes from uh dawn of |
5433s | will |
5434s | so I've been seeing a couple more shots |
5436s | from Donna will and I think that they |
5437s | captured some nice explosions it's got |
5439s | two votes two votes that might not seem |
5443s | like a lot folks but let me tell you |
5445s | what |
5446s | when you enter into the challenge |
5448s | thereof some of these screenshots like |
5450s | there's a lot to choose from and |
5452s | sometimes it's just man you just don't |
5454s | know you don't it's it's hard to vote it |
5457s | can be really challenging to know where |
5458s | you want to put your vote in by the way |
5460s | you can vote multiple times since |
5461s | there's no |
5462s | there's no rule against that but still |
5464s | Donald will swinging in this was the |
5467s | last submission and to that I also would |
5470s | like to point out that whenever we do |
5471s | these challenges whenever we do these uh |
5474s | these sort of community guided elements |
5477s | almost always the people who submit |
5481s | their shots earlier get more votes |
5483s | simply because there's more opportunity |
5485s | to be voted on so keep that in mind this |
5488s | is the very last one that was submitted |
5489s | but still pulled in two votes |
5492s | mice next one we've got excuse me gotta |
5496s | click on the image for it to rotate next |
5498s | one we got comes from terrible ogre |
5501s | and terrible ogre also capitalizing on |
5503s | those screenshots he liked this one for |
5506s | the sake of it being Fire and Ice themed |
5508s | clever I like it I commended |
5512s | comes together well |
5514s | very very good |
5516s | next up we've got the chemical bro this |
5519s | one |
5521s | this one turned my head I I had I |
5523s | definitely did a double take |
5525s | um so I don't know if all of you guys |
5526s | see it but what this reminds me of is |
5529s | like a siege tank from Starcraft |
5532s | you see it I thought that was |
5535s | brilliantly composed |
5538s | very nice use of an explosion |
5541s | at the you know the tip of this whatever |
5543s | it is it's clever it's very clever and |
5547s | he netted two of your votes as well |
5551s | so next up we've got |
5553s | a shot from oh I gotta zoom out next |
5556s | shot we got from Bill Farson now Bill uh |
5561s | whenever he submitted I want to make |
5564s | sure all of you guys know whenever |
5565s | you're doing the screenshot submissions |
5567s | I highly encourage you to submit each |
5571s | screenshot separately you can always |
5573s | upload two screenshots for these |
5576s | challenges but when you upload them at |
5578s | the same time you can't vote for one or |
5581s | the other you have to vote for both of |
5583s | them so Bill Farson he uploaded both of |
5586s | his images and one message so he got two |
5590s | votes for |
5592s | both of them so kind of got one vote for |
5594s | each I guess but still putting it here |
5596s | is two votes we just got to keep that in |
5597s | mind okay so make sure whenever you're |
5598s | submitting in the future |
5600s | one screenshot at a time that way you |
5602s | can individually vote |
5604s | but it's I mean it's definitely fit in |
5606s | the build in the explosion we got Flory |
5609s | who uh this image keeps coming back and |
5611s | it's doesn't make me upset at all Flory |
5615s | I love how you keep bringing it back |
5617s | this one with all of the explosions all |
5619s | over the place definitely bringing that |
5621s | healthy dynamic in a good way |
5624s | bringing things home |
5627s | very enjoyable and I love the way that |
5630s | you're composing your shots here as well |
5632s | just you know almost making it look like |
5634s | it's underwater in a way it's crazy how |
5636s | that works crazy how that works it |
5639s | always fits I suppose in a long way it |
5641s | does like it was the devices it was the |
5644s | not really the red and green uh |
5646s | challenge it didn't fit that one uh but |
5649s | uh yeah you're you're not wrong it does |
5651s | fit pretty well |
5652s | yeah cause I I yeah yours was also a |
5655s | repost we'll get to that one we have |
5657s | Phantom Lord who got three votes |
5660s | we got three of those oh man I shoot I |
5663s | was uh I was talking about Bill Farson |
5665s | having both of yeah I know okay I was |
5669s | before bill ferson so okay so let's keep |
5671s | going Phantom Lord here also had three |
5673s | votes from the community a lot of |
5675s | explosions |
5676s | a lot of crazy stuff going on |
5681s | capitalizing on those mines which I do |
5684s | think is a really great way to implement |
5686s | those uh the theme here I think it comes |
5689s | together really well |
5690s | as well as seeing Shields break I think |
5693s | that's also a really good tool at your |
5694s | disposal a lot of you guys capitalized |
5696s | on that nice job |
5698s | nice job |
5699s | I see a just a random question is there |
5702s | a chance for a free demo uh yes there is |
5704s | a free demo yeah you can you can go grab |
5707s | a free demo |
5709s | um |
5711s | uh oh getting an update it's been |
5713s | updated with every update and there's |
5715s | yeah like when we reach 1.0 it will also |
5717s | receive an update |
5720s | we've been keeping it updated |
5724s | so yeah it's not going to get like |
5729s | all the content to it because it still |
5730s | locks you at level five I think right |
5734s | yeah the demo will still uh demos still |
5737s | plan to get updates so that you can have |
5739s | a good sense of what the full experience |
5740s | is going to |
5741s | be all right bouncing over back here we |
5743s | have this is the second one from Bill |
5745s | Farson again he posted both of his |
5747s | images in the same grouping but they |
5749s | both got I think I said two but he |
5751s | actually got three votes excuse me so we |
5752s | got three votes between the two of them |
5755s | really like the way that he used the |
5758s | background elements here though |
5760s | great use of color through just a single |
5762s | explosion |
5763s | the simple approach here I think works |
5765s | really well |
5773s | we have this shot this classic shot from |
5776s | Flory |
5777s | stemming from everspace one it will will |
5780s | count it that's fine you know we didn't |
5781s | say that the community screenshot |
5783s | contest must come from outer space too |
5784s | so think it outside the box it's great |
5787s | that's a that's a great it's a great |
5789s | explosion for sure |
5794s | I'm gonna crop it for you |
5797s | but I think it comes together really |
5799s | well |
5801s | I love the way that the um |
5804s | the old car frigates crumble |
5807s | I love how that works in irispies one |
5812s | nice shot |
5814s | this one also had three votes by the way |
5818s | moving into Phantom Lord's other shot |
5821s | this one also received three boats |
5824s | and that ship coloration is very similar |
5827s | to the Scout that I showed at the start |
5829s | of the stream that's wild actually uh |
5832s | but very nice very nice |
5834s | also using that cool guys never look at |
5837s | explosion policy yep it's good |
5841s | definitely solid on that front |
5845s | we're moving into uh we're almost moving |
5849s | into the uh four-pointer territory we |
5852s | got another three votes for terrible |
5853s | ogres other one I love the way that he |
5855s | capitalized on an explosion as the ship |
5858s | is warping in |
5860s | very nice |
5864s | wait that's not a warp end that's a is |
5866s | that a railgun shot |
5868s | shoot now I'm questioning everything |
5870s | either way it looks awesome I think that |
5872s | I think that's the player ship out there |
5873s | yeah that's the player ship |
5875s | uh you can tell because of the pixels |
5878s | yeah there's there's definitely shots |
5880s | fired over there as missiles are going |
5882s | to okay yeah that's not that's I thought |
5884s | that was a warp in effect silly me |
5887s | but uh it's a way to way to capture the |
5889s | moment very nicely done now we're |
5892s | getting into four vote territory guys |
5893s | okay so the Voting is entirely on you |
5898s | all you you get to determine those votes |
5900s | you get to do what you will you can vote |
5902s | for yourself you can vote for everybody |
5903s | else do whatever like we give free reign |
5906s | on the voting for these Community |
5908s | challenges maybe that's a little too |
5910s | laissez-faire |
5912s | maybe maybe it's not maybe that's |
5914s | totally how it needs to work but that's |
5916s | what we are doing this show I love this |
5918s | shot crispy muffin gosh |
5922s | it's it's wonderful it's delightful I |
5924s | love the use of color here I love the |
5926s | explosions all around the depth of field |
5928s | choice is also phenomenal the angle like |
5931s | every everything's following the same |
5933s | angle of approach right you get this |
5934s | beautiful Dynamic angle uh cutting into |
5936s | this screenshot it just it comes |
5938s | together so well four votes four votes |
5941s | so now we're getting into the beefier |
5942s | stuff right now you can start seeing |
5943s | that right it's alt accounts a loud |
5946s | Phantom Lord oh my gosh you devious man |
5948s | if you're gonna cheat for just some |
5950s | bragging rights on the Discord yes I did |
5953s | say cheat alt accounts definitely I |
5955s | would put into the realm of cheating but |
5958s | uh |
5959s | I suppose if you really want bragging |
5961s | rights that bad |
5963s | uh it's not going to encourage that |
5966s | yikes next shot comes from Excel |
5969s | oh yeah okay now we're feeling these |
5972s | explosions all right |
5974s | look at that that's awesome that's a |
5976s | pretty Scout |
5977s | that is a pretty looking Scout I love |
5980s | the colors |
5980s | [Music] |
5982s | very classic look |
5984s | very Colonial right even though it's |
5987s | more red than it is uh you know I kind |
5988s | of got orangey red the burnt burnt |
5991s | orange |
5993s | I love how he's swooping him past this |
5997s | just exploding platform I believe |
6001s | of this outlaw structure |
6005s | as there's so much else going on but |
6007s | it's also nice that he captured a |
6008s | different color it almost sets the tone |
6010s | for uh what's more to come here seeing |
6014s | those purple explosions versus like the |
6015s | constant orange and reds like |
6018s | something new something a little bit |
6019s | fresh a nice take |
6021s | stands out really well so Excel netted |
6024s | five votes for this one and then we're |
6026s | bouncing over to excel's other shot that |
6030s | also got five votes now these were two |
6032s | separate images they both got five okay |
6034s | that's that's really well done |
6038s | that comes together really stinking well |
6040s | and I really want to commend the use of |
6043s | colors on this shot everything looks so |
6046s | Crystal Clear it almost does look like |
6048s | there was additional fabrication going |
6050s | on |
6051s | but it was just some simple adjustments |
6054s | in the photo editor |
6056s | that's really well accomplished I mean |
6060s | it's great |
6061s | the colors that they're not trying to |
6063s | compete with one another at all is just |
6065s | beautifully composed Big Time explosions |
6068s | this base is going down and then look at |
6070s | that look at that Striker |
6073s | striking oppose like it's it's |
6077s | warm this is definitely something I |
6078s | would like to pull out of the screen and |
6080s | just slap on my wall it's it's nice |
6084s | it is very nice |
6086s | all right let's move into the next shot |
6088s | we are getting into the Final Shots here |
6092s | we gotta we got one from dawn of Wills |
6095s | Donald's second shot |
6097s | and very explosive |
6100s | got this bomber which is triggering |
6101s | basically an ALT right where he's at or |
6104s | excuse me not an alt uh well actually |
6106s | technically there's an old it's the arc |
6107s | 9000 right |
6109s | right where he's at did he explode to |
6111s | death I'm not quite sure you can |
6113s | actually sustain the damage if you time |
6115s | the um uh the perk that gives you uh |
6120s | damage reduction the the whole like a |
6123s | reactive armor there it is that's what |
6124s | it's called if you pair that together |
6126s | well you can actually avoid all Arc 9000 |
6128s | damage you fire it basically on yourself |
6130s | you pop that explodes everything around |
6133s | you it's kind of a nice trick might be |
6135s | what's going on here |
6137s | or he's completely and totally destroyed |
6139s | himself just for the sake of a photo |
6140s | either way comes together pretty well |
6143s | nice shot |
6144s | foreign |
6145s | next one comes from taste the rainbow's |
6148s | spute night shot |
6151s | so Sputnik definitely feeling good about |
6154s | the colors popping out of this one |
6157s | that is a |
6159s | I really am curious how you capture that |
6161s | like it's so freaking close |
6164s | I haven't had any sort of distortion |
6166s | like that to me but uh |
6167s | yeah |
6169s | a lot of people enjoyed this one this |
6171s | one also got five votes |
6173s | five solid votes |
6175s | bringing it together very solid |
6178s | now we're in the Final Shots here |
6182s | six |
6184s | votes |
6186s | for crispy muffin |
6188s | putting a lot of emphasis on an |
6190s | explosion |
6194s | a depth of field man it makes all the |
6196s | difference in these shots and these |
6197s | screenshot contests man |
6199s | and that's a that is a very pretty |
6201s | looking Interceptor too I I like the |
6203s | wings on that I like the colors |
6206s | and the fact that it's complementing all |
6208s | of these explosions going around it's |
6210s | very you know |
6211s | we're not trying to do too much |
6213s | Simplicity is key and it's the beautiful |
6215s | things that's coming out of these shot |
6218s | very well captured |
6220s | would it be nice if you change those |
6222s | engines from Blue to Orange though can't |
6224s | you can't you do that can't you |
6227s | all right |
6228s | we'll get there we're close but last but |
6230s | not least our number one shot |
6235s | comes from Kaza this one is a little bit |
6238s | older it was utilizing a bug but they |
6241s | took the screenshots they were able to |
6243s | bring it into the fold for this |
6245s | community contest which was not |
6247s | restricted by versions so you could use |
6251s | any version of everspace 2 to capture |
6253s | these screenshots I very intentionally |
6255s | left that open you guys delivered |
6258s | very nicely done very nicely |
6260s | accomplished uh wow also I just I |
6263s | remember this bug and how you were you |
6266s | know like extracting it and showing |
6267s | various videos of it too and my goodness |
6270s | but if you guys if you're looking at |
6272s | this you're like you can't even really |
6273s | tell what's going on all of those |
6274s | explosions everywhere are from okar |
6277s | Corvettes they're primarily Oak R |
6280s | Corvettes that are just getting |
6283s | abolished is the best way to describe it |
6286s | everything is just getting annihilated |
6290s | needless to say we had some uh |
6293s | kinks in the game system that allowed |
6295s | some exploitation of item grinding |
6297s | through the oakheart |
6299s | at a certain point in time |
6302s | which has since been corrected but still |
6304s | what a powerful and fantastic shot from |
6308s | kazaso Kaza |
6310s | you have earned the bragging rights |
6313s | which will be given to you shortly |
6316s | following the stream you'll be able to |
6318s | go around and tell everybody else how |
6321s | awesome you are for completing this |
6323s | explosive challenge this community |
6325s | screenshot challenge for this particular |
6328s | week so well done 10 votes from the |
6331s | community that is not a low number |
6334s | that is good good stuff so |
6336s | I know that while I was going through |
6338s | this challenge that you guys have |
6339s | continued to ask questions and that's |
6341s | awesome that's awesome so |
6343s | go ahead and keep |
6345s | I got those those votes to win the |
6347s | contest as we start answering some of |
6350s | those questions that you've got and when |
6351s | we're done here we'll then transfer over |
6353s | to and address the next Community |
6355s | challenge we have for you so big bye |
6358s | what do we got |
6360s | we have all lined up for you nice first |
6363s | up we have super Scrapper over on Twitch |
6366s | uh there's a question about changing the |
6368s | reticle color when you're in range of an |
6371s | enemy versus out of range will the |
6373s | weapon uh reticle change there there |
6377s | isn't a radical change uh for the |
6380s | whenever you're in range the big things |
6383s | that's the big thing that you really |
6384s | notice and it kind of also depends on |
6386s | the weapon is that you will see |
6389s | um the reticle get a little bit larger |
6391s | with the indication of your leading |
6393s | shots now I do say that it depends on |
6396s | the weapon right because if you're using |
6397s | a beam laser you don't have to leave |
6399s | those shots so that never pops up and |
6401s | maybe the change is a little subtle |
6404s | but we do have that adjustment for when |
6406s | things come into range we don't want it |
6408s | to be associated with a change of color |
6410s | however we want the color change to be |
6411s | Associated when you are hitting the |
6413s | ships so if you're ever firing and you |
6416s | see like a little bit of red showing up |
6417s | within the reticle that means you are |
6418s | it's it's connecting right so there's |
6422s | not any plans to change that there's not |
6424s | any plans to customize the reticle |
6425s | either I want to be very upfront and |
6427s | clear about that so you guys are aware |
6431s | um but aside from those elements we do |
6435s | have which is somewhat correlated to |
6437s | your question we will have a color |
6439s | correction for accessibility options |
6443s | depending on what your if you have any |
6446s | sort of color blindness or color |
6448s | deficiency |
6450s | so but yeah regarding the radical |
6452s | there's not any there's not really any |
6454s | sort of intent to have it change colors |
6457s | uh and that's not planned and there's |
6460s | not planned customization surrounding |
6461s | that but you will see red within the |
6463s | indicator whenever you are striking your |
6465s | opponents |
6467s | all right next question |
6469s | Laurie's digging again |
6471s | here he goes iridium paint is highly |
6475s | illegal and Oka don't seem to uh like it |
6479s | being used how can we have a Viridian |
6481s | paint for our ship or was that paint for |
6483s | the light thrusters so the Viridian |
6486s | paint is in fact for the ship itself and |
6489s | yes there is a side mission at the very |
6491s | start wherever it's clear that Viridian |
6493s | products are illegal now I know this is |
6496s | it's going to sound like a bit of a |
6497s | stretch and I started to be like no your |
6499s | cheating system you can't do that |
6500s | the color is not illegal that you |
6504s | acquire and apply to your paint to your |
6506s | to your ship it's just that the paint |
6508s | color is called viridium it's not |
6511s | actually made of radium oh my gosh I |
6513s | know I know it's just called veridium |
6516s | because it has the same color appearance |
6518s | as viridium but what you are using on |
6519s | your ship is not actually viridium |
6524s | oh my gosh yeah it says there it is I |
6527s | look over the chat scam ruined forever |
6530s | nope I knew it I knew it but yeah so |
6533s | yeah there is a distinction there |
6538s | that's a good question same again from |
6541s | Flory this time uh it's more of a law |
6543s | question |
6544s | um good how did the hive gibberish come |
6547s | to be |
6550s | oh I'd have to I'd have to defer uh to |
6553s | uh another team member for that one I |
6555s | don't know the specific uh way to |
6558s | respond to that other than |
6560s | we wanted the finding of the hive to be |
6565s | something of a joy to our veteran |
6569s | players having so many Rich moments |
6572s | shared between the player character and |
6575s | the hive |
6576s | and in finding the hive we found that |
6579s | like if it was just dead silence and you |
6581s | find it you're like oh well it's not |
6582s | operating maybe we can fix it there's |
6584s | like this lack of connection there this |
6586s | it just didn't feel right to just have |
6588s | that empty space so I know that the |
6590s | gibberish was something to help bridge |
6593s | that Gap from the discovery to like oh |
6595s | I've got my hive back and hearing his |
6597s | voice but messed up then it's like okay |
6600s | well now we know that we have to we have |
6601s | to keep pushing this we have to get to |
6603s | that state of Correction uh in order to |
6606s | bring it all together so I know it's |
6608s | something along those lines uh something |
6610s | something to that effect |
6612s | um I don't know the whole story but the |
6614s | main thing is we added the gibberish |
6616s | because we didn't want there to just be |
6617s | silence and get a broken Hive that you |
6619s | have to fix so yeah some something |
6622s | something like that |
6624s | something like that so good good |
6626s | question so we got one more question you |
6627s | said one more we've got two because |
6629s | another one just came in excellent baby |
6630s | frogs just asking yeah what is what is |
6634s | the current progress of Arc 9000 mining |
6636s | for 1.0 are we getting it |
6639s | oh gosh |
6642s | let me go and ask Hans Christian who has |
6645s | over 600 items in his checklist and see |
6647s | how that's coming along |
6649s | gotta step that one up on the priorities |
6651s | huh all right |
6654s | um no I don't think that's gonna happen |
6656s | I just |
6657s | I know you're kind of memeing uh but uh |
6660s | yeah the arc 9000 we there hasn't really |
6663s | ever been an intention to have alts be |
6667s | used for mining ever and uh |
6671s | shooting an arc 9000 into a mineral |
6673s | field and not dropping the minerals does |
6675s | it feel right does it feel wrong |
6678s | we really don't care like it's just |
6681s | it's just not something that we're |
6682s | addressing like gonna be honest about it |
6685s | we want to add the sweet sweet delicious |
6687s | content to reach that 1.0 State an arc |
6689s | 9000 mining is just unfortunately just |
6693s | didn't make the cut all right next |
6694s | question |
6696s | next time we have one question from |
6698s | slaurine tetson uh over on YouTube at |
6701s | will be a ditch Frog's Rift Community |
6702s | build from a few streams ago is it still |
6704s | going to be viable in 1.0 or will those |
6707s | Dynamics have changed a lot there will |
6710s | be some dynamics that do change |
6712s | um but I have a feeling that most of the |
6715s | builds that you guys have created are |
6717s | going to be entirely irrelevant and the |
6720s | main reason for that is because they're |
6721s | level 25 builds so you'll have to |
6725s | rebuild everything in order to utilize |
6728s | that in-game level 30 state so it's a |
6731s | little bit of a technicality on that one |
6733s | but if you're building out a similar way |
6735s | that you had which I know is the main |
6737s | element of your question to address that |
6740s | yeah it should still will probably be |
6742s | effective though we are refining that |
6745s | Rift system even further since there are |
6747s | some noteworthy elements to correct on a |
6750s | side of balance and just that fun Factor |
6753s | overall so I do like that question it's |
6756s | a good question it's a good question so |
6758s | yep |
6759s | that's the last one for now oh perfect |
6762s | excellent oh my gosh oh I actually we |
6765s | have another question from Bearded Frog |
6766s | he says can I still refund the game |
6770s | oh my gosh dude |
6773s | oh beautiful well if you're past the two |
6776s | hour mark sorry man I can't really help |
6778s | you |
6781s | all right so Community screenshot |
6783s | contest kazal excellent Round of |
6786s | Applause you deserve it fantastic work |
6788s | looks great feels great that is |
6791s | everything that we asked for in regards |
6793s | to explosion so we're moving into the |
6795s | next week and uh you know we thought |
6797s | about this for a little bit |
6798s | and you know Valentine's Day is coming |
6800s | up right and there's been a lot of |
6802s | things to be excited for and there's |
6804s | been a lot of you guys who've been |
6805s | putting in a lot of love to both the |
6807s | aspects of our own development and |
6810s | providing feedback and ideas and like |
6812s | just engaging in General within the |
6815s | community there's been so much more and |
6817s | we've take note of that and we just want |
6819s | to share our love right back at you and |
6821s | it's it's awesome it's so great so the |
6823s | theme for next week is going to be love |
6825s | it's gonna be Valentine's Day it's gonna |
6827s | put all the emphasis on all things uh |
6830s | respect and joy and happiness and you |
6833s | know think think all those wonderful |
6835s | thoughts and I want you to |
6837s | capture shots specifically and the |
6841s | everspace franchise everspace one and |
6843s | two |
6844s | capturing those moments right I'm |
6847s | expecting we're going to see a number of |
6848s | Alex shots and that's great I dig it |
6850s | let's bring it |
6852s | but I want to see ways that you |
6854s | represent bringing all that together |
6857s | you will have two shots that you can |
6860s | submit |
6861s | two shots that you'll submit uh so I'll |
6863s | open up the channel shortly uh after the |
6865s | stream here and uh again you want to |
6867s | submit them |
6869s | separately from one another so you'll |
6870s | submit one screenshot then you'll submit |
6873s | another one if you send them both at the |
6874s | same time then the votes that would be |
6876s | applied it's you're basically getting a |
6879s | half vote for each you want them |
6880s | separate you can get more votes that way |
6883s | and per the usual rules we'll also have |
6886s | it to where it ends on Thursday I'll |
6889s | start an event afterwards as well on |
6891s | Discord it will start now it will end on |
6894s | Thursday and after Thursday ends the |
6896s | channel will vanish so not only will you |
6898s | not be able to submit shots you will no |
6900s | longer be able to vote so highly |
6902s | encourage you to get in on this this |
6904s | weekend and like come Monday or so you |
6907s | start plugging your shots in voting |
6909s | process will happen and then we'll have |
6911s | our winner to give those bragging rights |
6913s | too anything from Aerospace one ever |
6915s | space two the demo the Prototype like |
6919s | all of that stuff yeah all of that can |
6922s | be utilized I think the most shots are |
6924s | going to come from everspace too and I |
6925s | mean that's honestly what we want but I |
6926s | mean if you still find a way to share |
6927s | the love from everspace one that's |
6929s | totally great I will also add one more |
6932s | rule though I'm gonna I'm gonna |
6932s | stipulate one new rule here and that is |
6935s | I really want to see new shots taken I |
6938s | do I want to see new shots taken so |
6940s | instead of perusing through your |
6942s | previous catalog which I know some of |
6943s | you are probably already doing you |
6948s | I want to see completely new shots that |
6951s | are taken so to a degree it has to be |
6953s | the latest version of everspace 2 the |
6955s | latest version of everspace one the |
6957s | latest version of the Prototype how does |
6960s | that work uh the latest version of the |
6962s | demo but you get the point |
6965s | you get the point |
6967s | so excellent |
6970s | that's that's the challenge that's what |
6971s | we're going for we want to spread that |
6973s | love wow okay we have about seven |
6975s | minutes left oh my goodness maybe I |
6977s | could have rounded out see though uh you |
6979s | know what maybe what we can do is we can |
6980s | jump back over because for those of you |
6982s | who missed maybe the Codex section we |
6983s | can show the Codex one more time and I |
6985s | can also show you some engine colors and |
6987s | and stuff for those of you who missed it |
6990s | last week because I think it's fun to |
6991s | show so give me one second I'll boot the |
6993s | game back up we'll kind of top off a |
6995s | little bit more information it'll be |
6996s | it'll be fun it'll be nice so one second |
6998s | as I spool up the old engines to crank |
7002s | this bad boy back into The Fray |
7007s | have just a tad more fun |
7010s | excuse me |
7012s | and in this process by the way ask any |
7015s | and all questions we'll just we'll have |
7016s | a nice little friendly chat we like to |
7018s | have a little bit of fun in these last |
7020s | minutes of the stream and you know you |
7022s | guys are incredibly important to us |
7024s | let's just be straight clear about that |
7026s | very very important to us |
7029s | so game should be loading Come on load |
7043s | there it is excellent beautiful perfect |
7046s | wonderful timing so I'm just going to go |
7048s | through here and show some ships you |
7050s | guys keep asking questions we'll have |
7051s | some conversation but what I'm going to |
7052s | be doing is just showing you some |
7054s | engines on various ships and then I'll |
7056s | show a little bit of the Codex as well |
7058s | at a certain point |
7062s | but I really enjoy these engines these |
7064s | red beautiful red engines ah |
7067s | gosh it feels nice |
7072s | it's one of my favorites actually |
7073s | they're also the laterals are also red I |
7077s | might be a little too much but you know |
7078s | it's good |
7087s | all right I'm like yeah and like I said |
7090s | I'm gonna go through a number of these |
7091s | all of these I designed around the |
7093s | everspace One skins |
7095s | [Music] |
7098s | yeah I like that color scheme too I was |
7099s | happy with how I put that together it |
7101s | was it was nice it was nice |
7103s | so this one this one's also kind of fun |
7106s | and note the cockpits are also unique |
7108s | here too like the first one the cockpit |
7110s | was red I believe |
7112s | so now we got this whoops |
7115s | we got this one with the yellow cockpit |
7117s | on the front and just yellow boosters |
7120s | with the uh a little bit of blue just |
7123s | around home |
7124s | that style that theme |
7128s | I guess I could also just like hide this |
7130s | since we're only looking at the visuals |
7131s | that works kind of |
7136s | really comes together I think |
7142s | nice little bit of added detail |
7147s | to so now we go to Sharon |
7150s | excellent excellent |
7159s | excuse me goodness |
7166s | we got like these almost cyan style |
7170s | thrusters as well so not just the |
7172s | straight blue but you've got those sort |
7174s | of alternating colors and then we got |
7175s | the yellow here both of these colors are |
7177s | new |
7179s | and we're also using white |
7181s | to kind of round out the lateral |
7184s | thrusters so you're getting all three |
7185s | colors from the main design of the ship |
7188s | into the boosters into the laterals |
7195s | there's a lot more that you can do to |
7197s | like bring your builds together instead |
7199s | of just looking at the exact same engine |
7200s | colors over and over and out |
7203s | the window the the window tints I think |
7205s | can also make a pretty big difference as |
7207s | well because right now in the current |
7209s | game the window tint color I think it's |
7211s | just like that standard cyan and uh |
7214s | being able to customize that a little |
7215s | bit further |
7216s | it can feel really nice and I'm really |
7218s | hoping that like when we hit that 1.0 |
7220s | you guys are just gonna go ham and share |
7221s | your Creations because it's it's so pure |
7225s | and good and oh I just I love every bit |
7227s | of it |
7230s | foreign |
7234s | [Music] |
7235s | so next one this is the one that we |
7236s | actually skipped last week so I want to |
7238s | show it again we showed at the beginning |
7239s | of the stream but |
7241s | we have ensured that there are some more |
7245s | daring colors if you will |
7247s | we're putting it into your hands because |
7249s | we trust you |
7252s | we want to have a lot of variety when it |
7255s | comes to the color choices that you can |
7256s | go for that you can aim for |
7258s | and it's no different when it comes to |
7260s | some of those uh more brighter more |
7262s | fluorescent style of colors |
7265s | and it can bring some of your builds |
7268s | home it can be really nice |
7270s | when it all gets paired together |
7273s | so don't be shy be brave |
7275s | there's some cool stuff you can do |
7283s | a couple more and then we're gonna show |
7285s | the Codex |
7288s | I was about to grades we got the skull |
7290s | strawberry banana yeah a little bit a |
7292s | little bit |
7296s | what's daring about lithium lithium |
7297s | Flames are beautiful I'll thank you for |
7299s | that spoot night thank you so much our |
7301s | big Federal Way this dedicated looks by |
7303s | the way |
7304s | I am very pleased with these engines |
7306s | like it just it brings it home |
7310s | brings it home ah |
7313s | like I really am excited for this to get |
7315s | into your guys hands like I it's I know |
7317s | that you're gonna have so much fun and |
7320s | spending a bit of time just going after |
7322s | the engine colors and |
7324s | oh |
7326s | really happy with how this has come |
7328s | together sincerely |
7330s | all right one more and then our time's |
7332s | pretty tight here but we're still gonna |
7333s | do it anyway I'm gonna show you the |
7335s | Codex after this one just rounding |
7337s | everything off |
7339s | because I love you |
7341s | how it works |
7342s | [Music] |
7345s | this one is oh gosh I really like the |
7347s | way this one came out |
7351s | green |
7353s | let's get into shadowy area too let's |
7356s | just like really really top this off |
7363s | just like like oh gosh it's ah |
7369s | all right this is this is my favorite |
7371s | one this is did I say the last and most |
7374s | favorite one I can't remember but either |
7375s | way I love how they all come together |
7377s | it's just it's so good and I and like |
7381s | even like whenever the thrusters are |
7382s | like kind of like calming down look at |
7385s | that even like the calm colors ah |
7390s | can you tell that we're excited to get |
7391s | this into your hands like I hope that's |
7393s | clear |
7396s | I hope that's clear it's gonna be so |
7399s | great when you guys have this |
7403s | looking forward to it so all right so |
7406s | that's the that's all the engine and |
7409s | um uh window tint coloration stuff that |
7411s | I can show for now |
7414s | we'll have more to show in the future of |
7416s | course uh but last but not least we want |
7418s | to get back into this data top and show |
7419s | you a little bit of this codex just one |
7421s | more time we'll go ahead and go all the |
7423s | way down |
7424s | um wait not not in the characters it's |
7425s | in the world separate |
7428s | we'll go over here to Hive because I |
7430s | think you guys were interested in seeing |
7431s | it but there's a lot of different |
7433s | elements that are captured within the |
7434s | Codex uh factions locations and then |
7437s | various just information bites on |
7440s | certain |
7441s | fragments of the world if you will like |
7443s | ships or |
7446s | just stuff just various things so here |
7449s | we have the The Hive you can read about |
7451s | it here |
7455s | good good stuff |
7459s | but we've made a lot of progress when it |
7461s | comes to uh how basically all of the |
7465s | codex has been brought together |
7466s | including have these delightful little |
7468s | imageries |
7472s | and of course when you choose locations |
7474s | you get like the background uh |
7477s | components as well let's do Colonial |
7479s | Fleet for example |
7484s | some of you might recognize some of the |
7486s | concept art oh this one's a big one look |
7488s | at that wow |
7491s | look at that one |
7495s | so there's lots and lots of information |
7497s | that you can procure from the Codex now |
7502s | that adds so much more to your |
7503s | experience overall |
7508s | yeah |
7510s | feeling pretty good about it |
7515s | yeah so thanks for joining us in today's |
7517s | stream where we were able to show you a |
7519s | little bit more about the Codex as well |
7521s | as a couple other little |
7522s | trinkets I suppose along the way this is |
7525s | going to continue to happen for all of |
7527s | you we are continuing the safe fall and |
7529s | we're going to cruise it all the way |
7530s | over to that 1.0 release and that means |
7533s | if there is additions and improvements |
7534s | that are bound to the new game space |
7537s | that I'm applied to you're gonna see it |
7539s | we're not holding back or maybe there's |
7542s | a couple things that we're holding by |
7543s | but you're gonna see a lot that's my |
7545s | point so stick with us hang out along |
7548s | for this ride and we'll have so many |
7550s | more talking points and little trinkets |
7552s | for you to enjoy I am confident of that |
7554s | in the meantime you guys seriously have |
7556s | been so awesome for all of these |
7559s | delightful questions for joining our |
7561s | community contest for just general |
7562s | Community engagement honestly uh and I |
7566s | have been Eric Schroeder your community |
7568s | Ambassador for Rockfish games giving you |
7570s | all the insight and information |
7572s | regarding everspace 2 especially the |
7574s | lore don't stop being awesome and we |
7577s | will catch you next week when you have |
7580s | your screenshots for the theme of Love |
7583s | ah it'll be super duper I am confident |
7587s | of it all right toodles |
7606s | [Music] |
7621s | [Music] |
7626s | thank you |
7629s | okay |
7631s | what's up how's it going |
7634s | You know what last week last week |
7638s | we didn't have an after stream segment |
7642s | how silly of me how how dare I |
7645s | uh so yeah as you guys know my throat |
7648s | has not been in the best condition over |
7650s | the course of the last couple of weeks |
7652s | and today is honestly no different my my |
7654s | throat kind of sucks |
7656s | but I love you and because that's |
7658s | literally the theme for anything next |
7660s | week I'm going to I'm going to own this |
7662s | all right I don't know where this is |
7664s | gonna go we're gonna try it okay so you |
7666s | ready for this we're gonna have some fun |
7668s | with a little bit of |
7671s | beat boxing for all of you |
7674s | okay |
7678s | where do you even start okay |
7683s | [Music] |
7701s | [Music] |
7709s | thank you |
7712s | [Music] |
7736s | [Music] |
7748s | oh |
7751s | my God |
7753s | I go I go higher I'd use my falsetto but |
7756s | I think my throat will fall out |
7759s | ah thank you thank you everybody for |
7762s | sticking around for this wonderful |
7764s | nonsense oh my gosh sincerely I I enjoy |
7767s | you all so much and I really appreciate |
7769s | all the love that you give us over here |
7771s | at Rockfish all of your support whatever |
7774s | that looks like whether that's just |
7775s | talking about a game with a friend or if |
7777s | it's from a financial position just |
7779s | putting a little bit of money in our |
7781s | Direction sincerely thank you to all of |
7783s | you out there it means a lot and this is |
7786s | a perfect time to remind you all anybody |
7787s | who is not familiar with this that we |
7790s | will have everspace two's price increase |
7793s | before 1.0 in fact it will land February |
7796s | 20th specifically when that price point |
7799s | will go up so if you want to get the |
7800s | game at the lowest price point now is |
7803s | the time to do so okay and there's a lot |
7806s | of reasons why that price Point's going |
7807s | up the short of it is that we've put a |
7810s | lot of time energy and effort into this |
7813s | title and it's very much deserving of |
7815s | this price point that we are aiming for |
7817s | I can assure you of that you want more |
7819s | information though you don't always have |
7820s | a chat with Michael he's also delivered |
7823s | some of this news over on these steam |
7825s | forms as well if you ever are curious |
7827s | about those sort of conversations though |
7829s | granted the steam forms can sometimes be |
7831s | a little crazy but I digress oh my |
7834s | goodness so |
7835s | February 20th purchase the game before |
7838s | then for a price uh adjustment |
7841s | otherwise if you still are on the fence |
7844s | and you want to wait it out for that 1.0 |
7845s | that's always an option either way your |
7848s | support even wish listing us is huge it |
7852s | helps us get seen it helps you show |
7854s | everyone else kind of what you are |
7855s | interested in and what you are looking |
7857s | towards uh and the support's just been |
7859s | crazy it's been so good it's been so |
7861s | good all right that's all for now |
7864s | sincerely don't stop being awesome like |
7866s | I know I said already but you're amazing |
7868s | have a fantastic weekend uh gig bite if |
7871s | you wouldn't mind let's send our twitch |
7873s | audience over to Corbin I think he's |
7875s | actually still playing uh dead space |
7877s | that's totally fine that's great that's |
7878s | great it'll be a fun fun little time uh |
7880s | otherwise YouTubers oh and Izzy |
7884s | I think he was playing never space too |
7886s | last time he looks oh nice all right so |
7888s | more everspace fun over on twitch.tv |
7890s | slash corbin78 so YouTubers if you have |
7893s | an interest in going over there you can |
7895s | get some more everspace action otherwise |
7897s | uh yeah that's we are well over the |
7900s | stream limit so I gotta go but great |
7903s | fantastic weekend again I love you all |
7906s | don't stop being awesome |
7908s | and one more time toodles |
7926s | [Music] |
7932s | [Music] |