Original Post — Direct link
about 3 years ago - /u/OliverAge24Artist - Direct link

Timing out was actually never intended to happen. When we shipped the game, there were no rounds in which we realised it would be possible. We didn't even know what would happen.

Check this clip out: https://twitter.com/TheSparkCity/status/1311739572234194944?s=19

And also this: https://www.reddit.com/r/FallGuysGame/comments/i4yqle/first_ever_fall_guys_draw/?utm_medium=android_app&utm_source=share

Fortunately, the game kind of handles it... But there's no special code/logic to handle drawing/ties. We literally didn't know it would be possible when we launched.

It's something I think we're going to code in properly in future, but also, I think the general idea is to try and design the game around having one winner.

The idea of any other battle royale rewarding everyone if they all stay alive instead of shooting each other is pretty funny lol.

about 3 years ago - /u/OliverAge24Artist - Direct link

Originally posted by dryeraseflamingo

Looking forward to your player count continuing to bleed

You're being a reductionist if you're trying to attribute movement in the Daily Active Users to the presence of game mechanics that have been in the game since its inception.

about 3 years ago - /u/OliverAge24Artist - Direct link

Originally posted by dryeraseflamingo

You got it twisted, I don't think grabbing is why you lose players, you lose players because you're out of touch with what people enjoy about your game (and are hilariously incompetent devs, like seriously, over a month since season 4 launch and grabbing is still completely broken). Mediatonic's attitude towards grabbers just makes it easy to look forward to the continuous bleeding of the player base.

We've continuously been improving the game since we launched it and taking on community feedback. Just to give a few examples of things we heard the community feedback on, and then addressed - Quitting at any point, Squads mode, seeing your squad fall with you on the loading screen, being able to spectate your squadmates first. We also prioritise bugs by how many tickets we get through support. It may take longer than is ideal, but we're getting through them and fixing things. "Grabbing is completely broken" is an exaggeration. Many players are not facing the same issues. Please can I check that you've submitted a ticket to support to help bump up the issues that you're seeing?

support.fallguys.com

With regards to us being "out of touch" with what people enjoy about the game - We're listening all of the time and reading everything. It may feel like the whole community agrees on something, for example, "grabbing bad and should be banned" but that's not actually accurate when you look across the entire playerbase and community.