Original Post — Direct link

Hi r/FallGuysGame!

please use this megathread to discuss everything related to the second patch for Fall Guys that has just been released.


Patch notes:

  • Tweaked round selection algorithm to select team modes only if team sizes can be equal
  • Slime Climb: Players can no longer grab some of the moving obstacles
  • Jump Showdown: > Changed geometry to prevent a gameplay exploit

Fixed camera auto-panning - Improved in-game store purchase dialog to avoid accidental selections - Addressed the top 5 most frequent crashes - Visual fixes to some of the outfits - Added option to change the jump button binding for Japan - Trophy / Achievement names and descriptions are now correctly displayed in all supported languages. - PS4 only: Added controller options, including invert X/Y axis and sensitivity settings

Improved UI performance on non-Pro PS4 models - Removed move speed nerf from Yellow Team (Don't post this one) – oops

This fix didn't make it into the patch, but should be included in the next update:

  • Party members are now sorted first in spectator mode
External link →
about 4 years ago - /u/FallGuysJoe - Direct link

Originally posted by VentoFresh

Tweaked round selection algorithm to select Team modes only if team sizes can be equal

Thank you so much.

Looks like we pushed the change but not the config - PROPER fix incoming tomorrow!

about 4 years ago - /u/FallGuysJoe - Direct link

Originally posted by tendilao

Tweaked round selection algorithm to select Team modes only if team sizes can be equal

Bullshit. First game I get thrown into 4v5 Fall Ball in Round 5.

Didn't push the config file - totally our bad and will be fixed tomorrow!

about 4 years ago - /u/FallGuysJoe - Direct link

Originally posted by Nyteshade517

and not a word about the fix happening today like you said...could have at least given an update on why not instead of just ignoring it

Hey! Unfortunately this is why I usually don't like to give exact timelines- we have to put some things through proper testing before we can release them otherwise it could have disastrous consequences for the game. The update will come later this week!

about 4 years ago - /u/FallGuysJoe - Direct link

Originally posted by makaveli93

Hey, are there any plans to fix the horrible input lag on base PS4? I understand that it’s 30 FPS compared to 60 on pc and PS4 pro but the lag is noticeably worse than just being from the lower FPS. It’s basically a solid second before jump registers. I’ve learned to calculate it in my head but base PS4 players are at a clear disadvantage.

We're working on it!