Hi r/FallGuysGame!
please use this megathread to discuss everything related to the second patch for Fall Guys that has just been released.
Patch notes:
- Tweaked round selection algorithm to select team modes only if team sizes can be equal
- Slime Climb: Players can no longer grab some of the moving obstacles
- Jump Showdown: > Changed geometry to prevent a gameplay exploit
Fixed camera auto-panning - Improved in-game store purchase dialog to avoid accidental selections - Addressed the top 5 most frequent crashes - Visual fixes to some of the outfits - Added option to change the jump button binding for Japan - Trophy / Achievement names and descriptions are now correctly displayed in all supported languages. - PS4 only: Added controller options, including invert X/Y axis and sensitivity settings
Improved UI performance on non-Pro PS4 models - Removed move speed nerf from Yellow Team (Don't post this one) – oops
This fix didn't make it into the patch, but should be included in the next update:
- Party members are now sorted first in spectator mode