almost 4 years ago - /u/OliverAge24Artist - Direct link

Which type of giveaway have you liked the best so far - Apologies if you don't have Twitter, just wanted to keep the poll in one place:

https://twitter.com/FallGuysGame/status/1359088556078153729

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almost 4 years ago - /u/trichoglossusbee - Direct link

Originally posted by Zinkman210

Would you kindly give an example of each. I assume the recent take Bert over the finish line was an in game challenge but I could also see it as a creative competition?

So!

Creative competitions are ones where we've set art challenges for example, or just content creation ones. I.E, on Instagram, we might ask people to submit fanart of Fall Guys to be in with a chance to win.

In-game challenges are exactly as you said - things you have to complete in the game.

Crown League Leader boards are like the post we popped out yesterday - who's topping the wins in the game for a certain period of time.

Aaaaand Random Raffle Giveaways pretty much does what it says on the tin.

almost 4 years ago - /u/OliverAge24Artist - Direct link

Originally posted by kanon951

This would be so much better. Actual in game challenges that anyone could works towards it. Not limited time contests with ridiculous requirements, no social media bs.

This is definitely what we want too - but it involves dev work. We came up with this as a temporary solution until we're able to actually build something like that within the game itself.

almost 4 years ago - /u/OliverAge24Artist - Direct link

Originally posted by abesrevenge

Seems like you guys think you made “Fortnite 2” since you seem so obsessed with what they have done and use that is as I guess benchmark? for your future releases. How about you guys work on Fallguys and do it your way.

No, I just use it as one example because people often act as if we're the only games company that rewards streamers. Could have picked any other game really.

almost 4 years ago - /u/OliverAge24Artist - Direct link

Originally posted by Eze_69

Glad to see crown league leaderboards getting less than 10% of the vote, that's only gonna benefit like 1% of players who eat, sleep, and breathe Fall Guys and have no other obligations in life. I voted for in-game competitions. While the 'save Pegwin' challenge was very tough, it was still a fun side challenge from the usually monotony of playing.

Personally I'd like to see weekly challenges where you get kudos for the easier ones, crowns for medium ones, and rare skins for the tough ones. Skins don't have to always be exclusive though, you could release them to the regular shop like a month or two later. Just tossing some ideas out there, successfully complete a yeet past the finish line in Slime Climb gets 5k kudos, start Tail Tag with a tail and don't lose it once the entire round gets 2 crowns, get an all-gold game consisting of at least 3 race levels gets a rare skin

Awesome feedback thanks! One of the challenges we have right now is how many people we're able to gift things to at once.

I don't think we can mass gift out costumes, only kudos and crowns but to very limited numbers of people.

Hopefully, some more dev work can go into our support tools to handle competitions where more people are able to win!

We're really like challenges that are completely handled within the game itself and automatic - that's obviously the best case for us - but also the most amount of dev work required.

almost 4 years ago - /u/OliverAge24Artist - Direct link

Originally posted by onetuckonenotuck

In game challenges have to be a core part of your audience retention scheme. But they have to be innovative and fun. Eg. spend more than 10 minutes in a week floating on a fan or something.

Yeah, that would be an ideal for a challenge if we can add them in to game itself, its not something we'd have time to manually check and gift, as I think 10k-100k players would complete it every day lol