almost 3 years ago - /u/OliverAge24Artist - Direct link

y not both?

almost 3 years ago - /u/OliverAge24Artist - Direct link

Originally posted by Fellowearthling16

It is, but it really comes down to tone of voice. One seems to imply interest in it being fixed/removed, with an aggressive tone. The other labels it as a skill-based, but with a snarky jab towards anyone who possesses such skills.

I think secret skill-based alternate routes are an interesting idea that could be explored in future racing rounds. It’s an idea touched on by the branching paths in rounds like See Saw & Skyline Stumble, by that little jump alot of people do in Slime Climb, by the first ledge & by the big fan in Dizzy Heights, and by Big Yeetus in general, but they don’t do much with it. I think designing opportunities for tomfoolery into the map would add an exciting extra edge of skill to the game, all while being completely ignorable for more laidback players.

My long-ass random thought was probably not what you were bargaining for cracking a joke here, but what else am I gonna do with it?

I love the idea of there being extra routes if you're skilled enough, but this is completely just a glitch (the weird mantling bug) combined with ineffective colliders (they should be way bigger, or sloped, or anything that would prevent this)

There's an amount of skill in breaking the game in this specific way, sure, but in this case it's really just a frustrating bug that we need to fix! The bug is also inconsistent, which makes it harder for other players to use the same exploit to catch you.