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I've been thinking this during beta, but now seeing new players play it for the first time, the mechanics of this map need to change. If you spawn front row its 200% easier to win, if you are in the back, the odds of winning are like much lower. The reason being the map mechanic gets worse the more people that cross it. A fix for this would be letting the See-Saws move on their own, independent of weight on them. Currently its the only map I see and I am just... really uninterested in playing, and I feel like based on the moans and groans I heard from others across beta, I am not alone in this.

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over 4 years ago - /u/FallGuysJoe - Direct link

Hey all!
We think this is going to be particularly bad as lots of new players play the game, but over time people will learn the intricacies of the see saws! The worst offender is definitely the split checkpoint, and we're looking into tweaking the level to fix this.

In regards to the auto-swinging see saws, we don't feel like this is in the spirit of Fall Guys- those moments of having to team up/ work together are what make Fall Guys unique. See Saw is definitely somewhat of a divisive round and we're going to be monitoring it, but so far the feedback has mostly been positive (although some people definitely feel otherwise). Generally people really love those moments of traversing see saws together, and so most likely we're going to be looking for ways to create more of those fun moments, and less moments of players just getting stuck with nowhere to go.

over 4 years ago - /u/FallGuysJoe - Direct link

Originally posted by Flamouricios

we don’t feel like this is in the spirit of Fall Guys- those moments of having to team up/work together

I think that’s the issue, most people want to try to make it to the end, rather than slowing down because that would give everyone else an advantage too and they don’t want that.

What if you changed the game to be a team based thing? Split into teams of two, three or whatever’s best and have different see saws for each team, like the one where you push the ball down to the finish. The objective could be just as simple as if any one person from your team makes it to the end your team qualifies. Might encourage more cooperation this way.

We're looking into team races at the moment actually! It's a really nice idea and there's tons of fun stuff we can do there.

over 4 years ago - /u/FallGuysJoe - Direct link

Originally posted by PM_ME_YOUR_GOOD_NEW5

Remove the walls at the split check point and put rolling logs between the two sides. Players can risk quickly crossing the logs or safely going all the way back and around.

Yep! This is one of the things we've discussed!

over 4 years ago - /u/FallGuysJoe - Direct link

Originally posted by Donkeyhead

Maybe tether the teams together

haha we actually tried this early on and it was a complete nightmare. Bungee cords and networked physics do not work well together... Maybe I'll unearth the gifs some time!