This is just the latest example of them making major changes based on the noise coming from a few opinionated people. I'd personally rather play a 18 man Jump Showdown than continuously get 6 and 7 round episodes, too bad they didn't take a vote I guess?
I also love team games, but now they're significantly underrepresented, so sometimes the Main Show can feel like Gauntlet Showdown. We wouldn't have had so many high-player count finals if they hadn't reduced team game frequency btw.
I was fine with the old physics, or at least would like to see it stable between seasons for once so it doesn't feel like I have to re-learn the entire game. They spend time in the cycle of fixing/breaking/fixing certain things in response to the vocal minority, while fundamental flaws go unaddressed.
Squads mode is still broken- it regularly qualifies more teams than it says it will, so people exit out and leave their teammates short-handed. Thin Ice and Hex are much more common to get in Squads than the actual team game finals because of this (can't go to team games with uneven teams). But I haven't seen them address this issue, at least since the last time they "fixed" it.
And the list goes on and on. This is not new, it's been going on since Season 1. It's great to be so respsonsive to your community, but at some point we need stability in this game, because I promise you this season's snafus have drained the will to continue playing from a lot of people. Stand up to the haters and bring stability to Fall Guys (after you fix it)!
External link →