Original Post — Direct link
over 3 years ago - /u/FallGuysJoe - Direct link

Ouch, yeah this is super rough and not at all the experience we want.
We're looking into it but it's not a simple fix. Latency means that players can be in different positions on different clients, so making it 'easier' to grab tails risks making the grab distance for players grabbing you even worse than it currently is. That said, I'm not an engineer and so can't speak to the complexities of this issue. All I can say is that we know it's a bit busted and are going to do our best to fix it!

over 3 years ago - /u/FallGuysJoe - Direct link

Originally posted by GiantChiprel

Why would you make/keep tail tag a finale with this stuff being known, while removing others finales like the double spinning jump as alternatives?
I think I decided to quit the game tonight after getting tail tag finales so often, with too many games ending like this.

Hey! So we didn't deliberately take Jump Showdown out, that was accidental and due to some config issues at launch. Once that's in hopefully we should see less Royal Fumble finales, especially the meme-worthy fallball -> royal fumble flow that comes up too often.
We've also got plans for more final levels coming soon!