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3s | [Music] |
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10s | welcome back to another Fallout 76 |
12s | developer deep dive I'm your host lady |
15s | Devon and I'm joined by a few of our |
16s | Fallout 76 developers here we've got |
19s | senior Quest designer Ellis tan hello |
22s | there and Lead Quest designer Josh |
25s | moretto hey and returning to our Dev |
28s | Dives is our lead monez designer James |
31s | Phillips howy thank you for joining us |
34s | we really appreciate you taking time out |
36s | of your busy Dev schedules we know you |
38s | have a lot going on in preparation for |
40s | Atlantic City so since we have a lot of |
44s | information to cover with this update |
45s | we're just going to jump right into it |
48s | um and in fact there's so much to cover |
50s | on Atlantic City that we're going to |
51s | break this into two different segments |
53s | for you guys so this part one of our |
55s | Atlantic Deep dive uh let's go right |
57s | into it so first off off we are so |
62s | excited to head to a brand new location |
65s | out of all of the locations that we |
66s | could have possibly chosen uh in the |
69s | Fallout Universe what made Atlantic City |
71s | stand out to you when we introduced |
74s | expeditions to Fallout 76 we started |
76s | with the pit which is a classic fan |
78s | favorite location uh which we felt would |
81s | feel very distinct from the woods and |
83s | hills of Appalachia uh you know everyone |
85s | wanted to revisit the pit um but when we |
88s | look to our next location we want |
90s | something feel as different from the pit |
92s | as the pit did from Appalachia and as a |
96s | native New jerseyan I'd been hoping for |
98s | a long time that we'd get a chance to |
100s | introduce my home state to Fallout for |
102s | the first time and Atlantic City was the |
104s | perfect opportunity for this quick segue |
107s | since you just said that that's your |
108s | home state Josh what does Atlantic City |
111s | look like in game versus what you're |
113s | used to in real |
115s | life uh it's a lot more |
119s | Rundown which which I think is |
122s | understandable in the post-apocalypse uh |
124s | it's been through a lot um The Glitz and |
127s | glamour of America's playground is |
129s | somewhat worse for wear let's say So |
132s | speaking of like how rundown it is and |
135s | everything what happened to Atlantic |
137s | City during the Great War and how did |
139s | that shape it into the location that |
141s | we're about to explore uh well no no |
144s | place was Untouched by the Great War but |
146s | Atlantic City weathered better than most |
149s | uh it was a destination it had no real |
152s | military or strategic value so it wasn't |
154s | a direct Target when the bombs fell and |
157s | combined with some good disaster |
159s | preparedness uh it helped keep things |
161s | together in the aftermath uh By the time |
163s | our players travel there uh Atlantic |
165s | City has reached a tenuous stability |
168s | with varying of its groups working |
171s | together grudgingly to keep it as |
173s | functional a place to live as they can |
176s | um unlike a lot of settlements that |
177s | we've seen in Fallout in 76 uh this is a |
180s | place where people are living uh have |
184s | entertainments uh functional Power Water |
188s | uh which is not to say that they're |
189s | without their |
190s | struggles so Ellis tell us how does |
193s | Atlantic city compare to Expeditions in |
195s | the pit Atlantic City is coming in two |
199s | content releases the first release |
201s | includes two Expeditions very similar to |
204s | the pit um and the second release |
207s | includes one more Expedition as well as |
210s | has a variety of quests that you can do |
213s | in Atlantic City and you will be able to |
215s | explore Atlantic City freely outside of |
219s | uh Expedition like sort of the |
221s | traditional Expedition content that we |
223s | know of from the pit so can you tell us |
226s | about the residents of Atlantic City are |
228s | there any new characters or factions |
230s | that we can expect to meet well Atlantic |
233s | City is held together by three main |
235s | factions uh we have the municipal |
237s | government uh who are keeping the power |
240s | and lights and food working in Atlantic |
242s | City we have uh the organized crime |
244s | rackets of the family uh are are sort of |
247s | mobster organization and then we've got |
250s | a very chaotic kind of crazy uh bunch of |
253s | Guild of entertainers uh known as the |
256s | showman uh each of them controls |
258s | something vital to the continued |
260s | functioning of Atlantic City and its uh |
263s | tenuous stability the government as I |
266s | said keeps the power and water flowing |
268s | the family controls all of the vice the |
270s | gambling the booze the chems that you |
273s | know people in the post-apocalypse kind |
275s | of need to get through the day and then |
278s | the showman run all of the |
279s | entertainments uh and those range from |
282s | mundane you know stage performances |
284s | music and singers and so forth all the |
287s | way to deadly games of chance and and uh |
291s | high-risk game shows that the desperate |
294s | of Atlantic City can take part in uh in |
296s | a chance to make a better life for |
298s | themselves and experience a bit of the |
299s | high life so on the topic of stories can |
303s | you tell us a little bit about uh what |
307s | is the story taking us to Atlantic City |
310s | like what kind of stakes are at play |
312s | what kind of choices are we going to be |
313s | able to make there's a few different |
316s | stories happening each of our three |
320s | Expeditions uh invites you to work |
322s | closely with one of the three factions |
324s | and help them achieve their one of their |
326s | primary goals so for example the family |
329s | is all about keeping the money flowing |
331s | they're not afraid to use these |
333s | Cutthroat business tactics including |
335s | cooking the books to avoid paying taxes |
338s | and paychecks to the other factions so |
340s | you have Angry showman and Municipal |
342s | Auditors barging into the casino looking |
344s | for their dues uh and then it's the |
346s | players's problem to sort of fend them |
348s | off um and in our story content our our |
352s | Quest content we get to explore the |
355s | deeper consequences of what these |
357s | factions are doing and of the |
359s | indulgences that people are taking in |
360s | the city there is this highly exclusive |
363s | designer drug known as devil's blood |
365s | being traded in the upper |
367s | echelons um so how does the devil's |
370s | blood affect somebody who gets addicted |
372s | to it what happens if you cross the |
374s | family or the |
375s | showman we have a main story which is a |
378s | very personal story about a family who |
381s | has come to Appalachia on the run from |
383s | Atlantic City so the player will will |
386s | help deal with some of the consequences |
388s | they're facing and make choic is |
390s | affecting the family members |
391s | perspectives and where they end up at |
392s | the end of the |
393s | story uh in addition in contrast to the |
397s | pit where it was sort of an allout War |
400s | for survival between the Fanatics and |
403s | the union with the sort of extra hurdle |
405s | of the |
407s | trogs in Atlantic City the threat to the |
410s | city itself comes from outside Atlantic |
414s | City is bordered uh on one side by the |
417s | ocean and on the other side by the den |
420s | forests of the New Jersey Pine Barons |
422s | which in the aftermath of the Great War |
425s | have uh retaken territory that used to |
428s | be uh developed by people and have |
432s | started to encroach on the city's |
434s | borders so now we've heard about the |
437s | factions the quests the Expeditions that |
439s | we've got coming to Atlantic City some |
441s | of our players noticed a unique |
443s | character though in our season 13 |
445s | rewards uh we introduced a new camp Ally |
448s | named Joey Bellow |
450s | are can we expect to see any ties or |
453s | references to him in there yeah Joey |
456s | definitely brought a little bit of that |
457s | Jersey boardwalk personality the |
459s | Appalachia his unique brand of humor uh |
462s | definitely gave something special to the |
464s | player we might actually even see some |
467s | signs of a past performance two from him |
469s | but now you can only really see him to |
471s | perform live in Appalachia speaking of |
474s | performances we've heard him talk about |
476s | his life in Atlantic City and he's told |
479s | us there's a pretty Lively boardwalk in |
481s | Casino so what kind of activities can we |
483s | expect to take part in on the |
485s | boardwalk well the boardwalk is the home |
488s | to the showman and they run all of their |
492s | games and entertainments uh from there |
494s | so uh you'll actually get to participate |
497s | in one of these in one of our first uh |
500s | Expeditions when you will join as a |
503s | competitor in one of their most |
505s | dangerous of game shows for a chance at |
509s | a great price |
510s | in addition the players will be able to |
512s | uh visit a casino run by the family |
515s | there will be casino games which the |
517s | player will be able to acquire and bring |
519s | home from Atlantic City and uh build in |
522s | their camps and bring some of that uh |
525s | Casino flavor all the way back to |
527s | Appalachia so I see we're we're taking |
529s | notes from our nucle world on tour |
531s | update where you could earn the games in |
534s | N World on tour through tickets by |
535s | playing the mini games is that kind of |
538s | the same vein uh that will will see on |
540s | the boardwalk and some of those casino |
542s | games will be earnable just from playing |
544s | the Expeditions but there will also be |
545s | tons of other rewards that you can earn |
547s | for That season which will be tied to to |
550s | Atlantic City um and kind of a new story |
553s | there so this next question is for all |
555s | three of you uh do you have a favorite |
558s | character or location that you are |
560s | excited for players to experience uh |
563s | Josh has briefly mentioned that the |
566s | showman are inviting players to come |
568s | star in their game show um it's actually |
572s | called the most Sensational game which |
575s | may sound a bit familiar to those who |
576s | have read classic literature but this |
579s | this game takes place in on the |
581s | boardwalk in uh what is called Showman's |
584s | pier and down to the depths of an |
586s | underwater aquarium which is a really |
589s | gorgeous uh location and it's unlike |
592s | anywhere else in our game so I'm excited |
594s | for players to experience that and to |
596s | meet the members of the showman they're |
598s | a cast of Ecentric and ambitious |
601s | characters who will go to any lengths to |
603s | achieve their unique Vision so that |
606s | makes them quite unpredictable and and |
608s | sometimes |
609s | scary I'll jump in and say that there's |
612s | there's a lot of fun characters in it |
614s | from my perspective um you're going to |
616s | meet a deeply in over his head uh |
621s | accountant for the family who's going to |
623s | need your help really badly and he's a |
626s | lot of fun the thing that I really like |
629s | from the Atlantic City update is |
631s | particularly the boardwalk and the vibe |
633s | of it like we've had so many kind of |
636s | dark and Drey places like in the great |
638s | Stories We Told with the pit but this is |
640s | such a different take on what you can |
641s | see in a Fallout world and it's really |
644s | fun to see all that alive and both the |
646s | characters the showmen and like in the |
649s | spaces like the the boardwalk really |
651s | does feel fun what was the most |
654s | challenging aspect of development for |
656s | Atlantic City do you have any fun |
658s | stories to share with us |
660s | uh so one of our challenges was |
662s | listening to a lot of the feedback that |
664s | we got from the pit Expeditions and |
668s | looking at how players were engaging |
670s | with it compared to our other daily |
673s | content options and so going into |
675s | Atlantic City as we developed it we |
678s | realized we wanted to make some changes |
681s | to the Expedition format to bring it |
683s | more in line in terms of the player |
686s | investment uh with other daily options |
689s | such as events or uh The Daily Ops so |
694s | you saw some of these changes already uh |
696s | when we removed the ultr sight battery |
699s | charge costs to launch Expeditions but |
701s | we're going even further with this uh |
703s | with this release we wanted this to be a |
707s | piece of repeatable content that's |
708s | approachable and fun to do over and over |
710s | again so we wanted to make the action a |
713s | bit snappier I'm enjoying the new |
715s | Expedition experience and I hope players |
717s | do as well uh if we did a good job then |
720s | it should be pretty much seamless yeah |
723s | and I wanted to add that we not only is |
725s | the investment just in the players time |
727s | but like we want to make sure that |
728s | they're super rewarded for it that's |
729s | probably something we'll get to talk |
730s | about more in the second Dev dive |
732s | absolutely we will go into all the |
734s | different rewards that you can expect to |
737s | uh that you can expect to earn in |
739s | Atlantic City we'll also talk about a |
741s | new crypted and the new encounter group |
745s | before we get into that next Atlantic |
747s | City Dev dive though it's time for us |
749s | has to start wrapping things up but I do |
751s | have one very important last question |
754s | for you great debate amongst the Fallout |
757s | 76 Community we need your help on |
761s | this is cobbler a pie or not I will only |
765s | accept it as a pie if it has a bottom |
767s | crust because that's how I've always |
769s | experienced |
770s | pie so I'm I'm going to go with a very |
773s | pedantic |
775s | answer but by definition a a aop pie is |
780s | either filling in a pastry Shell filling |
783s | topped with pastry or both cobbler is |
788s | filling topped with batter biscuits or |
790s | dumplings all of which qualify as pastry |
793s | therefore it is a pie oh James where do |
797s | you sit on this I think that was a |
799s | pretty authoritative answer um but I'm |
802s | pretty sure I would say it's not a |
806s | pie well thank you guys so much that's |
808s | all time we have for this developer deep |
811s | dive thank you again Ellis Josh uh James |
814s | for joining us we'll let you get back |
816s | into the cassino thank you so much to |
819s | all of our players out in Appalachia we |
822s | can't wait to share Atlantic City with |
824s | you all on December 5th we will return |
827s | next week with another developer Deep |
829s | dive into Atlantic City where we'll get |
831s | the scoop on a new encounter group |
833s | crypted rewards and more we'll see you |
837s | in |
838s | Appalachia |