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Bethesda Softworks
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9s | Fallout 76 has had several major expansions this year |
---|---|
12s | with the Inventory Update, Locked & Loaded |
14s | and, of course, Steel Reign just recently. |
17s | But now we have the next big update: Fallout Worlds, which landed this week. |
21s | Fallout Worlds contains a range of new features and content |
24s | so let us look at what this update has to offer for Fallout 76 players. |
28s | The Fallout Worlds update offers new ways to experience Fallout 76 |
32s | thanks to the addition of two game modes: Public Worlds and Custom Worlds. |
36s | Addressing the former first, Public Worlds consists of a range of unique worlds |
40s | that all players can join for free, each offering an experience |
43s | that differs vastly from Adventure Mode. |
45s | One Public World will be made available at a time, and each will |
48s | have their own set of different World Settings enabled, fit to a particular theme. |
52s | For instance, the Happy Builder World will have no C.A.M.P. placement restrictions |
56s | relaxed building restrictions, all Map locations discovered, and PvP disabled |
61s | the Dweller Must Die World will have increased damage dealt by players |
64s | increased enemy difficulty increased equipment durability and “Dark Bog” weather |
69s | the High Risk world will have fast travel disabled, always-on PvP |
72s | additional loot dropped on death, free workbench crafting |
75s | and legendary mod effects turned off |
77s | the Quantum World will have increased jump height |
80s | no fall damage, always-on nuked creatures “Quantum Storm” weather |
83s | and so on. |
84s | The Public World accessible to players will be changed every month |
87s | so keep an eye out on the Play menu to see which World is currently available. |
91s | We will be closely monitoring feedback towards the Public Worlds |
94s | and may adjust the beforementioned settings as needed to ensure the best experience. |
98s | Plus, we will also look to come up with new Public Worlds moving forward into the future. |
102s | Then we have Custom Worlds. |
104s | If you have an active Fallout 1st membership, you can now create your own Custom World |
108s | for you and your friends to enjoy when you are online |
110s | even if they don’t have a Fallout 1st membership. |
112s | These Worlds are private, and you can alter a range of World settings |
115s | in order to change Appalachia to your liking. |
118s | To create a Custom World, click “Play” from the Main Menu |
120s | select Custom World, and then hit “Select World Template”. |
123s | To give you a sense of the kinds of World settings which can be tweaked |
126s | in Custom Worlds, they cover the categories of Workshops |
129s | Combat and General, and include the beforementioned settings for Public Worlds |
133s | in addition to increasing C.A.M.P. Heights, |
135s | Radius and Budgets, altering equipment durability |
138s | triggering infinite enemy spawns, adjusting enemy difficulty, enabling infinite ammo |
143s | modifying dismemberment and ragdoll behavior, adjusting damage received and dealt |
147s | changing weather with existing and new weather |
149s | options, turning on visual filters and much more. |
152s | We are providing you with a range of customization settings to ensure |
155s | you are only limited by your imagination. |
157s | Plus, you can save up to three separate Custom Worlds |
160s | swap between any of them as your active Custom World |
162s | and change the settings within each World at any time. |
165s | Keep in mind that the progress of your characters in Public |
168s | or Custom Worlds is specific to those worlds and separate from Adventure Mode |
171s | though you can clone your Adventure Mode character for use in these Worlds |
175s | and have up to 5 Fallout World characters at a time. |
178s | And for Public Worlds, this means that character progress will go away |
181s | once the available Public World is cycled out. |
183s | It is important to also know that this is just the beginning of Fallout worlds |
187s | we will continue to expand it and add new features, based on the feedback of players. |
192s | Next up, let us chat about some further expansions we made to Daily Ops. |
195s | Thanks to this update, you can now enjoy new Double Mutation |
199s | weekend events in Fallout 76, which provide |
201s | an increased challenge in exchange for better rewards. |
204s | When these events are active, we will set Daily Ops to randomize every day |
207s | to include enemies who have one of eight unique combinations |
210s | of two different mutations, with some of these double mutations including |
214s | “Chilling Mend”, where enemies have the Freezing Touch and Group Regeneration Mutations |
218s | “Clouded Toxins”, where enemies have the Active Camouflage and Toxic Blood Mutations |
222s | and “Unstable”, where enemies have the Volatile and Swift-Footed Mutations. |
226s | We will be holding these Double Mutation Weekend events |
228s | every other week from Thursday to Monday, and you can look forward |
232s | to the following increased rewards: between 2 and 6 legendary cores |
235s | Double XP and Double in-game currency rewards. |
238s | Plus, you can continue to gain between 2 to 6 legendary cores |
241s | on repeat by repeating these Double Mutation Daily Ops and achieving Elder Rank. |
245s | And speaking of rewards, there is also an additional set of rewards which you |
249s | can now aim towards in all Daily Ops, including Plans for the Arctic Marine Armor |
253s | Sole Survivor Lever Action Rifle, Mirelurk King Tube C.A.M.P. object |
257s | Blood Eagle Skull Lord attire and more. |
260s | And of course, this update marked the beginning of a brand-new Season in Fallout 76 |
264s | called “The Unstoppables vs The Diabolicals”, so you can now complete challenges |
268s | and obtain a range of new rewards including skins, C.A.M.P. objects |
272s | apparel, various currencies and more. |
274s | Finally, we want to add that Vault 51 has been opened in Adventure |
277s | and all other game modes, so you can now explore this previously inaccessible location |
282s | and learn about what befell the Dwellers of Vault 51. |
285s | And that is it. We hope you enjoy this new update to Fallout 76. |
288s | Please let us know your thoughts in the comments below and until next time, Ad Victoriam. |