Update 2: Thank you so much for all your questions and comments! We had a great time, as always. We'll look to do this again, but in the meantime... see you in Appalachia!

We’re back!

Yesterday we revealed our 2021 roadmap for Fallout 76. If you haven’t gotten a chance to see it yet, take a look at it here!

Today we’ve brought Project Lead, Jeff Gardiner

(u/jrg993) and Design Director, Mark Tucker
(u/mtucker-bgs) to chat about the roadmap and answer your questions. Ask us anything!

We’ll be starting at 11:30am ET and will hang out until around 1pm ET. We look forward to chatting with you further and hearing your stories!

Thanks for having us again, and please let us know what you want to know about Fallout 76.

External link →
over 3 years ago - /u/mtucker-bgs - Direct link

Originally posted by ZanthirEAS

Thank you for doing this AMA! Here's a few of my (many) questions!

  • Can you give us any sort of information about Expeditions? Probably not a release date, but where might they take place/how might they function?

  • Will we get to become ghouls or super mutants/super molerats sometime in the future? Or just some visual mutations in general?

  • Any chance we might get a big amount of new weapons/mods/mods for existing weapons added all at once? A 'Gun Runner's Arsenal' styled content update is frequently requested on this subreddit

  • Is there any plan to add 'catch-up mechanics' to the Wastelanders reputation systems and Gold Bullion, such as increasing reputation gains/bullion limits? It made sense to gate these at release, so that players couldn't speedrun to obtain all of the items, but as more content is added and new reputations/currencies are introduced, a new player coming in will face an immense grind simply to catch up to everyone else.

Thanks again for the AMA, excited for the content this year!

Re: Expeditions

Yes! We still have big plans for Expeditions. We are as bummed as you are about them slipping out of this year’s Roadmap. We are still iterating on the Design for Expeditions, so we will share more details as we get closer to releasing them. The BIG take away here is – yes, these will take you outside of the current map, they are their own new feature, and we are committed (and very excited) to make them.

over 3 years ago - /u/jrg993 - Direct link

Originally posted by 0ptional

Does the update to private servers in the fall mean mod support?

We will have a lot more to talk about with this update in the near future as this this will be a huge added benefit to our Fallout 1st members. To give a hint, think server settings...

over 3 years ago - /u/jrg993 - Direct link

Originally posted by jrg993

We will have a lot more to talk about with this update in the near future as this this will be a huge added benefit to our Fallout 1st members. To give a hint, think server settings...

And this is just the beginning, we plan on continuing to build on this feature far into the future.

over 3 years ago - /u/jrg993 - Direct link

Originally posted by jacktg11

Are new allies being worked on?

We are working on new allies! No set ETA yet but they're coming.

over 3 years ago - /u/mtucker-bgs - Direct link

Originally posted by Vladtepesx3

Does "legendary crafting" on the roadmap mean the module system will apply to all weapons/armors now?

Legendary crafting will share some similarities to the current module system and will open it up to all weapons and armor (including Power Armor). We will be introducing new types of components that feed into the recipes. You will be able to roll 1, 2 or 3 Star items on the item type you have selected – you can even re-roll a Legendary item.

over 3 years ago - /u/jrg993 - Direct link

Originally posted by Celjii

  1. Will Mischief Night be fixed for this year? Me and a lot of other players really want to enjoy this event.

  2. Is there a chance that lunchboxes will be able to work in Nuclear Winter? The XP gain is very slow and we need something other than double XP weekends.

  3. On the road map it says "Unlimited season ranks" for Season 5. Does this mean we will have more cosmetic items to grind for past rank 100, or will the ranks just be lunchboxes, scrip, legendary modules, caps, gold etc?

The team is re-thinking how we're approaching Halloween events as we know how exciting they are to fans and in service to the Fallout Lore! Unfortunately, Mischief night caused many server issues and we're looking to replace it with a new event which we're are aiming to have out this Halloween.

over 3 years ago - /u/mtucker-bgs - Direct link

Originally posted by JuiceHead2

Any plans for Vault 63?

We are debuting Vault 96 in our next Daily Ops expansion in Update 26. In addition, we will be featuring that location as part of the Steel Reign release in Update 28. While we are on the topic of Vault 63 – we are also planning to add Vault 63 into the Daily Ops rotation further down the road. - edited to get the Vault numbers correct.

over 3 years ago - /u/mtucker-bgs - Direct link

Originally posted by Masterantlion

Hello! Can you share any insight into how the upcoming pets are going to work?

We have some fun things in the works for Pets. Over time, we want to provide a wide variety of different types of pets that you can customize and have both in your CAMPs and Shelters. Initially, we will offer up different dogs, expand to cats, and then go from there. Suggestions for other Pet types are welcome!

over 3 years ago - /u/jrg993 - Direct link

Originally posted by JuiceHead2

On release Fallout 76 had more of a PvP focus and was even marketed with other players being scary or a potential threat. Now of course we have seen this game evolve into having the kindest community in gaming, but are there any parts of that past PvP Fallout 76 you miss at all? Or even any interesting development plans around that style of game that never ended up seeing the light of day?

Hey Juice! Great question. I believe the upcoming update to worlds in q3 will give players the functionality you're asking for as it will allow players to add in some PvP elements, along with hardcore survival elements to their private worlds as well.

over 3 years ago - /u/jrg993 - Direct link

Originally posted by LudSmash

Has the transition to Microsoft been smooth? Are there any plans to add more funding to the FO76 team?

The transition to working with Microsoft has gone very smoothly and we're excited to be able to partner with them for all things Fallout into the future.

over 3 years ago - /u/jrg993 - Direct link

Originally posted by Rammadeus

Are we ever going to get a shared storage/scrapbox between characters? Even a limited one would be fine.

Great idea! Like many things, shared stash space is on a 'to do' list, it's just a matter of finding the time to get it done.

over 3 years ago - /u/mtucker-bgs - Direct link

Originally posted by SenyraInnov

Here are my questions for now. Thanks in advance!

  1. About the new 4* legendary feature, will you change the looting system directly or will players be able to upgrade their existing 1-3* gear?
  2. The upcoming legendary crafting system will allow players to craft any learnt gear plans as legendary or only a specific list?
  3. Are you planning to add new end-game bosses or events, like scorched earth & a colossal problem, in the future?
  4. Tales From The Stars shows Invaders From Beyond, and a UFO in the sky. Does this imply a return of any alien enemies, such as the Zetan or the large-headed aliens shown in Fallout 1, or even an entirely new race of aliens?

We’ve been talking (internally) about doing something fun with the Zetans since before we launched the game, so we are excited to finally have the chance to do something with them. We are working on a new feature we call Public Challenges that will be similar to Seasonal Events, but will be global to the World and encourage players to work together to succeed. We will showcase the Zetans in our first one and plan to add more in the future.

over 3 years ago - /u/jrg993 - Direct link

Originally posted by Elio8Twitch

Any plan to let us re-access seasons we have missed?

I missed out on season 1 of the game due to sickness; and I hate as a player who is there almost every day; that I cannot get certain items because I was just not "there" could there be any way trough atoms, 1st or similar to play trough boards we missed?

Some of the items from every season end up in the "Gold Bullion" shop in game. Some of them will be for sale at a later date as well.

over 3 years ago - /u/jrg993 - Direct link

Originally posted by alexananiev

Any chance we'll be able to hide our backpacks for cosmetic purposes? The backpack is a must-have because of the bonuses but it looks very out of place with some (probably even the
most) outfits.

Another great idea we're already talking about internally!

over 3 years ago - /u/mtucker-bgs - Direct link

Originally posted by jrg993

Some of the items from every season end up in the "Gold Bullion" shop in game. Some of them will be for sale at a later date as well.

To add to that – Starting in Update 28, we have a new Gold Bullion Vendor from the Blue Ridge Caravan that will appear on various days in one of the faction hubs. She will offer up great deals on gold bullion plans and maybe even have some unique offerings from time to time.

over 3 years ago - /u/jrg993 - Direct link

Originally posted by Rynderend

What’s your most anticipated new feature being added in this roadmap?

Thanks for asking. I'd have to say Camp Slots. The ability to build and be creative, and not have to make decisions between keeping a camp and trying something new is really game changing for me.

over 3 years ago - /u/mtucker-bgs - Direct link

Originally posted by ken4656

Vertical half walls! YES! It would solve so many building issues in shelters.

Yes this is on our radar but is further out. This also includes more half floor variants and half horizontal wall variants.

over 3 years ago - /u/mtucker-bgs - Direct link

Originally posted by ken4656

Glad you guys are back Jeff and Mark!

  • Is there any further discussion on PVP modes or opportunities there? Whether that be survival style mechanics in private servers or even new maps for Nuclear Winter?
  • Is there a possibility in the future to expand number of people in private worlds to at least match number of people in public ones? It would be helpful for planning community events or meetups.
  • Can we PLEASE get shelter styles that aren't Vault themed? They would allow for greater mini world building opportunities.

As always thanks for the work you guys do!

Yes, we are planning to add new Shelter themes moving forward – look for the next new theme in Update 28.

over 3 years ago - /u/mtucker-bgs - Direct link

Originally posted by DrStroppier

Hello from Europe! - Do you plan to add the Alien blaster to the legendary drop-pool or made it craftable? - Is there any chance to have now mods for weapons in the future? (Savaged assaltron head for example or many of melee weapons don't have any) Thanks and keep up the good work

Yes, as part of the Legendary Crafting update, we are planning to add new mods and make balancing improvements to some of the weaker, less used mods. Also, expect even more new Mods with the release of 4 Star Legendaries in Update 32.

over 3 years ago - /u/mtucker-bgs - Direct link

Originally posted by King-Fan-Man

Have you ever thought of opening up some of the boarded up buildings for future content? With people coming back to West Virginia, it seems it would fit in well.

We are always looking for opportunities to add more life into the world – and one of the best ways is to find locations in the world that don’t have a whole lot going on, and open them up.

over 3 years ago - /u/jrg993 - Direct link

Originally posted by IIHawkerII

Some questions, if you please!
- 'Is there a particular reason we've had so very few new character customization options released on the atomic shop so far? Such as Hairstyles, tattoos, beards, etc.'

- 'Can we expect a much needed expansion to 76's social features in the future? ie. Guilds / Clans, Text chat, Mail system, etc.'

- 'When it comes to Seasons, would it be possible to have season themes that are based on broader aspects of the Fallout lore - Like a season themed around 'Raiders' or 'Brotherhood' without the TV Show / in-universe fictional property filter?'

'Is there a particular reason we've had so very few new character customization options released on the atomic shop so far? Such as Hairstyles, tattoos, beards, etc.'

- 'Can we expect a much needed expansion to 76's social features in the future? ie. Guilds / Clans, Text chat, Mail system, etc.'

- 'When it comes to Seasons, would it be possible to have season themes that are based on broader aspects of the Fallout lore - Like a season themed around 'Raiders' or 'Brotherhood' without the TV Show / in-universe fictional property filter?'

1) Honestly, yes. They have a largely negative affect on in game performance, and they’re hard to make. That said, I’d still like to add more in the future if we can solve the technical problems related to them.

2) Social features are critical to the future of Fallout 76. It’s still too early to discuss details, but yes, we’re going to add new functionality in the future!

3) We’re open to all of these ideas. We’ve had fun with the Seasons so far, but more ‘traditional’ themes are on the table for the future.

over 3 years ago - /u/jrg993 - Direct link

Originally posted by Sea_Gur3599

What is the goal with "seasons unlimited ranks"? how is that planned to work?

It's a non-randomized repeating 'track' of things like lunchboxes, scrip, gold bullion etc!

over 3 years ago - /u/jrg993 - Direct link

Originally posted by tshk80

When pets arrive, will there be a pet Liberator? If not, it’s probably best to crush my dreams now.

Oh this is going on the to-do list now, great idea.

over 3 years ago - /u/mtucker-bgs - Direct link

Originally posted by Rainman_derp

Hi Jeff and Mark:) Can you share what events in game you like/dislike the most and why?

My personal favorite is Radiation Rumble for the sheer chaos and fun :D

Thank you for this AMA!

Hey, I like your taste – I agree, Radiation Rumble is one of my favorites as well. As far as ones I dislike, I think all of our events are fun, but they may not provide the right incentive for participation. So in Update 32, we are going to take on a balancing pass (mostly focused on rewards) to try and get better participation in some the less popular events.

over 3 years ago - /u/jrg993 - Direct link

Originally posted by bertbod

Hey guys!

I was wondering what are the chances of allowing allies in shelters? I remember reading it was difficult to implement but since displays and vendors are being added, is this something that might be added in the future too? I imagine it might require their quests to be completed first maybe but it would be great to have multiple companions in shelters to make the space fell more alive and less empty.

Hey! We're adding displays cases in shelters with our next patch and our new mannequins. However, Allies are very tricky so they're on the back burner for now.

over 3 years ago - /u/jrg993 - Direct link

Originally posted by SemioticWeapon

Any possibility of increasing capacity of private worlds to 12 or 16 players?

We are actively investigating this but it's not currently on the roadmap.

over 3 years ago - /u/mtucker-bgs - Direct link

Originally posted by The_Fandom_Fanatic

Hey Jeff and Mark!

Just a small question, will there be any QOL fixes like being able to drop old quest items?

Hey, I hear ya. We have a long list of QoL issues we want to address. This one is a bit trickier, so I can’t promise we can knock that one out any time soon – but something we are investigating and would like to add are key rings.

over 3 years ago - /u/jrg993 - Direct link

Originally posted by SenyraInnov

These AMA Events are so refreshing and awesome in terms of engagement & feedback! Are you planning to host more events like this in the future?

Absolutely. These are a lot of fun for us and we get great ideas of things to implement in the future.

over 3 years ago - /u/mtucker-bgs - Direct link

Originally posted by HoonFace

Will Steel Reign or any other update on the roadmap introduce any new Public Events into the game? Other than the seasonal Ritual event announced, of course.

Good question! Yes, we have another Public Event in the works that is Brotherhood of Steel themed! I don’t have a specific release timeframe just yet, but we aim to have it out before the end of the year.

over 3 years ago - /u/mtucker-bgs - Direct link

Originally posted by jacktg11

How is the development of double sided walls going? Will we ever get ceilings as well?

Exterior wall customization is still on our ToDo list, for sure! Sadly, it is still a ways out.

over 3 years ago - /u/jrg993 - Direct link

Originally posted by Rhellion

Is there any indication on how many extra slots for camp slots and perk loadouts will be available at their launch?

One of each at launch. We will be expanding this in future updates!

over 3 years ago - /u/mtucker-bgs - Direct link

Originally posted by jevausie

Hi guys! Are you planning any QOL upgrades around legendary enemies and making their drops easier to recover, i.e. marking them on your compass (like you already do the player's death drop bag) or making the corpse / meat pile have a persistent legendary glow after death?

Yes! This is the number one thing on my personal list. I don’t even want to think about how many corpses with Legendaries I have lost in high grass, lol. We are investigating different designs to solve this problem, so I can’t give you a release timeframe, but it can’t come soon enough (for me).

over 3 years ago - /u/mtucker-bgs - Direct link

Originally posted by [deleted]

[removed]

Rats! You foiled our plan. ;)