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Bethesda Softworks
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6s | [Music] |
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10s | friends Raiders Appalachians and |
13s | everyone in between welcome back to part |
15s | two of our Atlantic City developer Deep |
17s | dive last week we covered the history |
19s | location and the people of Atlantic City |
22s | if you missed it you can go ahead and |
24s | watch it somewhere in this General |
26s | vicinity our editing team will put a |
29s | clickable link for you and it'll take |
31s | you right there it's magic |
32s | not really magic it would be fun if it |
34s | was I'm your host and Community manager |
36s | lady Devon and this week I am joined by |
38s | Christian Shepard lead animator hi |
42s | Stephanie Kate's gameplay engineer hello |
46s | and Jay Espinoza our lead systems |
49s | designer hi there |
51s | hi Christian Stephanie J thank you all |
54s | so much for taking time out of your |
56s | super busy day to be interrogated I mean |
59s | interviewed about the new and exciting |
61s | things coming to Atlantic City so let's |
63s | just jump right into things we know the |
65s | lore we know the people and the location |
67s | of Atlantic City can you tell us |
69s | anything about the new enemies that we |
71s | can expect to go toe-to-toe against |
72s | absolutely this time around we have the |
75s | overgrown the overgrown are a natural |
78s | threat to Atlantic City and they usually |
80s | travel in these mysterious packs we |
83s | don't know too much about them they take |
84s | over bodies a little scary they are |
86s | incentive and their only goal is to |
88s | spread out and cover the world with |
90s | plant life secondly we also have the |
92s | Jersey doubles coming into play here so |
95s | New Jersey of course you're going to run |
96s | into a couple new Cryptids here the |
98s | Jersey Devil is running around running |
100s | rampant looking around for some lesser |
102s | doubles with the overgrown being a brand |
105s | new enemy group that we've never seen in |
107s | a Fallout franchise before what were the |
109s | unique challenges that you face setting |
111s | them apart from other enemies that our |
113s | player base has already encountered this |
115s | time around we wanted them to be a |
116s | little more dependent on one another and |
118s | have a very collaborative sort of attack |
120s | style so one of the challenges that we |
123s | faced was to kind of alter the existing |
125s | AI behavior in order to get certain |
127s | variants of the pack to go and heal |
130s | other overgrown so that's some new AI |
132s | that you're going to see in there which |
133s | really changes up the gameplay in |
135s | addition to having kind of focused AI on |
138s | just debuffing the player so yeah lots |
141s | of new behaviors there do you have any |
143s | strategies for us in battling these |
145s | enemies with the overgrown as creatures |
147s | they really like the pylon in the attack |
149s | what I would do specifically is always |
151s | keep looking over your shoulder because |
153s | you never know where they're going to |
155s | come from they may take you by surprise |
156s | Keep Your Head on a swivel definitely so |
160s | Christian since |
161s | so much |
165s | contemporate this into into two separate |
167s | releases so can you tell us how that |
168s | impacts the new Cryptids that we'll run |
170s | into so the moment we knew that we were |
173s | visiting Atlantic City the first thing |
175s | that we thought of was the Jersey demo |
176s | that was just a given right there but we |
178s | wanted to break this down into something |
180s | that was fun for the player and engaging |
183s | so when we first visit Atlantic City |
185s | we're going to encounter a lesser |
187s | version or a lesser devil which is a |
190s | smaller devil that hunts and packs it's |
192s | very intimidating and can be more more |
195s | sneaky they will come like Raptors from |
197s | the sides in at you |
199s | foreign |
200s | so we wanted an encounter that |
203s | exemplified what a devil was but it |
206s | wasn't the Jersey Devil yet the Jersey |
208s | Devil however we will encounter at |
211s | another instance or visit to Atlantic |
214s | City but as opposed to being an |
217s | expedition we will probably encounter |
218s | the Jersey Devil in the main quest line |
220s | as the big bad boss and the Jersey Devil |
223s | is just intimidating I mean the name |
225s | just really implies it all right there |
227s | it is a devil it's just scary mean fiery |
231s | red with fire in its eyes he lives up to |
233s | his name he's definitely unique as far |
235s | as our enemies go I have already |
239s | player bases super excited to see him in |
242s | game the Jersey Devil has always been |
243s | one of the top requested Cryptids from |
245s | our community to join 76 so we are very |
248s | excited for that so now that we know |
250s | what kind of threats that we can expect |
252s | to run into what about the rewards that |
255s | we get for surviving uh let me tell you |
258s | we've been hard at work yeah you have |
260s | been heard we have been hard at work to |
262s | really assess the reward pools what |
264s | players are kind of trending towards and |
266s | what they really want out of their |
267s | rewards here so we have three missions |
270s | that are jam-packed with rewards we're |
272s | looking at interactable casino games |
274s | that you can play at your Camp so you |
276s | can go spend some caps and maybe earn |
278s | some Caps or set up your own little |
279s | areas there and you can also play with |
281s | them in Atlantic City while you are |
283s | earning them through the Expedition so |
285s | we have those in addition to a whole |
286s | bunch of Casino themed skins with light |
290s | ups and emissives we have plushies of |
293s | course are gonna be there you can earn |
294s | them in game along with some that you |
296s | can buy in the shop but we do have a |
298s | jersey double plush that you can earn |
299s | and |
300s | a new armor it's been a very long time |
303s | but we are coming in with a new base |
305s | armor that you can earn and equip and it |
307s | will give you a set bonus so Stephanie |
310s | this year we have seen a huge amount of |
313s | quality of life updates from weapon |
315s | description updates to free cam while |
317s | building what other changes will come to |
319s | the game with Atlantic City yes I'm |
321s | excited to share a few Camp quality of |
323s | life updates we've been working on to |
325s | bring more quality to your lives so free |
327s | cam and camps has already made a splash |
329s | for our Builder Community it empowers |
331s | the way you build camps and now we want |
333s | to use it to enrich the way you share |
335s | camps so with this update you'll be able |
336s | to enter free cam in photo mode while in |
339s | your camps so we can't wait to see your |
341s | cats from a bird's eye view with all |
342s | your filters frames poses and of course |
345s | it's untethered from the character it |
347s | will have its smooth cinematic controls |
349s | move through Camp object Collision so |
351s | you can create media of your Camp to |
352s | show it off in its best light I know at |
354s | least 10 of our community members who |
357s | are big into the role play side of |
358s | things that will be so excited to see |
361s | the free cam in video form it's going to |
363s | really Elevate the content that they |
365s | create in the role play stories yes we |
368s | love seeing all the community camps and |
369s | we can't wait to see them in this new |
371s | way we'll make a huge difference so the |
373s | second feature we are adding in this |
375s | patch the ability to control the weather |
377s | to create the best light for your camps |
379s | weather forecasts all over Appalachia |
381s | are predicting 100 chance of not raining |
383s | out your meat wheat cookout unless you |
385s | want it to you will be able to build new |
387s | weather station objects in your Camp to |
389s | generate your choice of weather within |
391s | your build area for everyone to enjoy so |
393s | if it's looking too sunny and Blissful |
395s | for a winter wonderland Camp you can |
397s | challenge your overcrowded power grids |
399s | with the snowstorm your choice of |
400s | weather can really complete the |
402s | aesthetic for your Camp builds we're |
403s | really excited to see this both in |
405s | images and a living artwork in |
407s | Appalachia that's going to completely |
408s | Elevate the camp building game I don't |
410s | know about you guys but I always make |
412s | the scariest looking camps that I |
413s | possibly can and if it's sunny it just |
416s | ruins the vibe it needs to be rainy I |
418s | need rad storms everywhere and snow |
421s | every year every year our community |
423s | wants us to add snow to the game so |
425s | there you go seriously though if you're |
428s | building a Halloween camp and it's |
429s | bright and sunny it just doesn't work so |
430s | a weather system is perfect some of my |
433s | favorite submissions from the community |
434s | have been the ones with dark dark drama |
437s | and you just can't |
438s | let in the game you can only see it in |
440s | images so now I'm excited to be seeing |
442s | it live this is a question for all three |
444s | of you go ahead and take your time on |
446s | the answers here but what's your |
448s | personal favorite addition to the |
450s | Atlantic City update let's start with |
452s | Jay |
453s | I would have to say the showstopper |
456s | shotgun it's super cool very casino-like |
464s | it definitely gives me that fun casino |
466s | theme very upbeat and happy what about |
468s | you Christian for me I actually have two |
471s | things and one is the Jersey Devil |
473s | because I have been living with the |
474s | Jersey Devil now for the past several |
476s | months I know this creature very very |
478s | well every single motion move everything |
480s | that it it's supposed to do I'm right |
483s | there in addition to the Jersey Devil |
484s | one of my favorite additions for |
486s | Atlantic City is a foundation for what |
488s | Atlantic City really is and that's the |
490s | addition of the casino my goodness we've |
492s | been talking about adding a casino to |
494s | the game for years this was famously |
496s | something that we added to game Jam over |
499s | five years ago one of the famous |
500s | Bethesda game Studio game jams was |
502s | created that way so now that we're |
504s | finally able to implement a casino to |
507s | the game I've been able to go in and |
508s | help create animations for every single |
511s | slot machine roulette table horse racing |
513s | game anything that you would have in a |
515s | regular Casino we have there available |
517s | for us to play right now so that means |
519s | you can make it so my character wins |
521s | every time right now you're just gonna |
523s | ruin it for me now aren't you luck of |
525s | the draw it's all about the chance |
528s | how are you Stephanie what do you think |
530s | well I'm the Jersey Devil's biggest fan |
532s | he is the coolest enemy he really fits |
534s | with the environment and it's really |
536s | this whole moment that you get to |
537s | experience when you come across him any |
540s | of you have any fun behind the scenes |
542s | stories to share because I'm sure you've |
544s | got something with the animations for |
545s | the Jersey Devil yeah as we were going |
547s | through the concepting stage trying to |
549s | figure out what this was gonna look like |
551s | what what it was gonna do we were going |
553s | back and forth is it going to run around |
554s | on all fours is it gonna run around on |
556s | on two legs and so I was literally back |
558s | here in front of the camera with the |
560s | whole team watching just running around |
562s | acting like a wild man because we were |
565s | trying maybe it runs like this and then |
567s | I get feedback maybe it runs like this |
569s | or it attacks like this and so once we |
572s | made a fool of ourselves enough then we |
574s | were able to really kind of zero in and |
577s | dial in on what this thing actually |
578s | looks like and does and we ended on |
580s | something that's terrifying you had some |
583s | other people joining in there too like |
585s | the designers started off and they were |
587s | like no I think it should be yes and |
589s | once you start acting in front of the |
591s | camera it becomes infectious everyone |
593s | joins in Jay Stephanie did you guys have |
596s | any fun |
599s | double running with the Jersey Devil per |
601s | se I don't think anything really amounts |
604s | to that but on my off hours I put anime |
606s | eyes on the creatures |
609s | just really make emojis out of them you |
612s | have Jersey Devil Pink Cheeks and |
615s | sparkles |
620s | we have a lot of fun with Camp building |
623s | and in general behind the scenes I will |
625s | say the mallard duck Camp object is near |
627s | and dear to our hearts so I'll be |
629s | looking for that in all of your camps so |
631s | the last question that I have for all of |
633s | you today I know you're very busy so I |
635s | want to let you get back to your work |
636s | day and stop gabbing your ear off but |
638s | this is a very very important one that |
640s | all of our community is just up in arms |
642s | about so once you think very carefully |
644s | about your answer |
645s | is cobbler a pie no |
649s | it's not I am envisioning a delicious |
651s | and untapped Market in pie cobbler |
654s | Fusion now so gotta find some of those |
656s | this is very polarizing this is a |
658s | polarizing question because I love pie |
660s | and I love cobbler are they the same no |
663s | they're not cobbler is a casserole oh |
672s | don't come for me |
674s | all right sorry Jake what is a cobbler |
679s | [Laughter] |
685s | wow you know what yeah I just put one on |
687s | the other team Somebody's gotta fight |
689s | for the pie most of the devs now I think |
692s | we've we've kind of pushed into that |
693s | it's not a pie category but there are |
695s | still a lot of players who are like what |
697s | are you talking about it's totally a pie |
699s | and I love a cobbler a cobbler J just so |
702s | you know a little bit of root kind of |
704s | mashed together you put a crumb over the |
706s | top a breading what is it what do you |
707s | put on top of it pastry |
711s | and you eat it because it's a delicious |
713s | dessert but it's not a pie never had to |
715s | Define cobbler before but it no it is |
718s | not a pie |
720s | I'm team Stephanie my food areas like is |
723s | a hot dog a sandwich a cereal soup these |
725s | are the questions that keep me awake at |
727s | night |
728s | all right everybody well I will let you |
730s | get back into the casino thank you again |
732s | so much Christian Jay Stephanie if |
734s | you're joining us we really appreciate |
736s | having you on this Dev dive yes thank |
738s | you glad to be here thank you for |
740s | everybody watching right now as well our |
743s | journey to Atlantic City begins on |
745s | December 5th to all of our now 16 |
747s | million Vault dwellers out there we |
749s | found out at 16 last week we will see |
752s | you in Appalachia |
756s | foreign |