Original Post — Direct link
over 3 years ago - /u/UbiInsulin - Direct link

Originally posted by EliteAssassin750

I think the the PK notes incorrectly say "Heavy attacks are enhanced" in the spot where it's supposed to say the changed heavy damage, since heavies are always enhanced

The dev comment below it says "This damage change should...", pretty much confirming it as a typo

Edit: It's fixed

Copy and pasting error on my part, the article corrections are now live but I'll post them here:

· Heavy Attacks

o Each Heavy Attack now deals 2 more damage than before

§ This includes Dodge Attacks

o Heavy Finishers gain Unblockable if Peacekeeper is locked on to an opponent suffering from Bleed

Developer's comment: The change to damage ensures that Peacekeeper is still slightly above the curve in damage without being overboard like it was in the Testing Grounds.

The change to Heavy Finishers also gives her extra synergy with her Bleeds, which lets her loop back into Bleed if one of its options successfully lands.

Also, the section below was omitted by mistake:

· Deflect

o Deflect is now performed with the Heavy attack button instead of the Light attack button

Developer's comment: Many heroes share inputs with their Deflect follow-ups as well as their Dodge Attacks – this change was made to ensure that Peacekeeper can always perform the appropriate follow-up.