Original Post — Direct link
Given the reveal of year of the covenants, my idea for one of the new heroes would be a samurai hybrid (that shares the traits of an assassin and a vanguard) called the Oni.

Key visuals:
>Oni/demon mask (similar to other samurai heroes like the Shoguki or Orochi).
>Blend of traditional samurai armor (like the Kensei or Orochi) and ninja clothing (like the Shinobi). Basically, hed be a slightly more armored version of the Shinobi.

Weapon:
Dual wields katana and tanto.

Themes/concepts:
>Designed for fighting other heroes.
>Ghost of Tsushima: thin line between an honorable samurai and a dishonorable assassin, or ghost.
>Darker hero concept similar to the harbingers.
>Tormentor: disturbing presence that haunts the battlefield. Disappearing into the shadows between kills is childs play.
>Ronin/mercenary: Aramusha but edgier.

Fighting style/moveset:
>Mix-up/melee specialist: uses kicks, martial arts, etc.
>Adaptable
>Predatory
>The katana would be the main weapon, whereas the tanto would mostly be used for quick stabbing attacks that cause bleed damage (like how the Peacekeeper stabs you repeatedly), blocking, parrying, executions, etc.
>Super sprint (like the Shinobi)

Possible feat options:
The ones in bold are my top choices for each tier, but feel free to comment if you think another one would be better.
>Tier 1:
>Fast recovery: stamina regenerates faster (passive)
>Iron lungs: you can still spirit when out of stamina (passive)
>Bounty hunter: gain health and stamina when you another hero (passive)
>Stealth: hide yourself from the HUD, radar and aim assist (passive)
>Deadly: Attacks deal more damage (passive) >Tier 2:
>Chilling stare: nearby enemies have lower attack and defense
>Smoke bomb: throw a smoke bomb on the ground that breaks the lock
>Kunai: quickly throw a weighted dagger that does damage
>Executioner's respite: the base healing of executions are increased by 50% (passive)
>Bloodlust: killing heroes grants temporary attack and defense boosts (passive)
>Thick blood: gain immunity from regular bleed damage (passive)
>Haymaker: punches, kicks, and throws now deal damage (passive)
>Blink: shift behind a locked enemy and perform a kick >Tier 3:
>Flaming arrows: fire an arrow dealing fire damage
>Second wind: recover some of your health
>Sharpen blade: attacks inflict low damage over time
>Nukekubi: gain stamina on successful attacks (passive) >Tier 4:
>Nail bomb: a trap dealing Bleed Damage in an area of effect
>Fear itself: enemies around you have lower stamina regeneration and defenses
>Last laugh: drop a high damage grenade upon death unless executed (passive)
>Scout: all enemies are marked for death and show up on the radar
Custom feat idea:
The Oni can light his katana on fire for a short time and each enemy he successfully hits while the feat is active will take burn damage over time.

Signature ideas:
>The Oni throws a smoke bomb right behind him and then slowly backs into the smoke, vanishing from sight.
>The Oni tosses a decapitated Warden (Larry) head forward.
>The Oni throws several kunai forward.
>The Oni draws his katana and spins it several times, and then points it forward.
>The Oni cleans off his katana similarly to Hawkeye/Ronin in Avengers Endgame (https://youtu.be/ztQYUdjj3GY?t=110).

Other info:
>Is gender-locked to male.

Some images to help paint a picture:
https://i.pinimg.com/originals/14/83...c4ba6c7096.jpg


https://i.pinimg.com/originals/52/98...d60ea70b9c.jpg


https://cdn3.whatculture.com/images/...4-1200x675.jpg


https://micky.com.au/wp-content/uplo...host-Armor.jpg


https://gamewith-en.akamaized.net/ar...ngle/20629.png


https://specials-images.forbesimg.co....jpg?fit=scale

https://i.pinimg.com/474x/ee/50/d4/e...08dc02b54a.jpg


https://i.pinimg.com/originals/2e/de...bc4722ac25.jpg


https://i.pinimg.com/originals/af/47...0b6e47e54f.jpg


https://cdna.artstation.com/p/assets...jpg?1569434506

https://cdna.artstation.com/p/assets...jpg?1559080505

https://cdnb.artstation.com/p/assets...jpg?1548072221

https://cdna.artstation.com/p/assets...jpg?1548073053

https://i.pinimg.com/originals/cc/54...44df67236f.jpg


https://cdnb.artstation.com/p/assets...jpg?1564525345

https://i.pinimg.com/474x/bd/bf/f7/b...ecc97dba16.jpg


https://i.pinimg.com/originals/ed/27...b80ab15265.jpg


https://i.pinimg.com/originals/87/b7...1315cd6cbd.jpg


https://i.pinimg.com/originals/12/6a...36f2d8ad6f.png


https://i.pinimg.com/originals/0e/50...e31bcf2495.jpg


https://i.pinimg.com/originals/c1/07...ac24359cb7.jpg


https://i.pinimg.com/originals/c6/5a...3585c3ea12.jpg


https://i.pinimg.com/originals/fa/4b...b3dff0ea4c.jpg


https://wegotthiscovered.com/wp-cont...WwAA_Jy0-1.jpg


https://i.pinimg.com/736x/8f/d6/f8/8...cfcd4bb6da.jpg


https://i.pinimg.com/736x/8d/05/9b/8...ca0a364edb.jpg
over 3 years ago - UbiYubble - Direct link
Originally Posted by Night_Fury147
Some updates/changes:



Better description of the "Ghost of Tsushima" vibe I want the Oni to have.
Themes/concepts:
>Ghost of Tsushima: thin line between an honorable samurai and a dishonorable assassin, or “ghost.”
>In Ghost of Tsushima, Jin Sakai sees that things like honor and tradition cannot beat the enemy. So for the greater good, he adapts and becomes something that can beat the enemy: the Ghost. Using tactics that the samurai would consider dishonorable like stealth, assassination, deceit, sabotage, etc. the Ghost becomes a symbol of fear to his enemy.
Another feat that I believe would be fitting of him.
Possible feat options:
>Tier 3:
>Battlecry: increase ally damage and makes enemy soldiers flee
As someone who's currently playing through Ghost of Tsushima right now, I love the idea of some of those themes being used for a For Honor hero. I can tell you did a ton of work on this! Great job!