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Forge of Empires
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0s | Welcome to the Forge of Empires end-of-year recap! Join us as we look back upon key game releases and |
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7s | community-voted suggestions implemented this year and make sure to subscribe to |
12s | our YouTube channel/like our Facebook page to never miss any news about your favorite game. |
17s | Let's start with eight major game updates and view some community stats at the end of the video. |
24s | 1. 2024 marks the end of an era with the shutdown of the Guild vs. |
30s | Guild feature. But as we said goodbye to it, we paved the way for another, |
35s | brand-new collaborative feature for Guilds — the Quantum Incursions! |
39s | In the first year since its release, we've had four multiple-season Championships with varying |
45s | rewards and continued to establish the Quantum Incursions as an integral part of the game. |
51s | 2. Next, we've released a new Cultural Settlement — Polynesia! With its blue waters |
58s | and tranquil landscapes, it has surely provided a much-needed distraction from the grey sky |
64s | outside. But that was not the only change! The whole Settlements feature has undergone a major |
70s | overhaul, and older reward buildings have become more powerful to match the effort spent on them. |
76s | 3. Sometimes, a simple button can make a big impact. Like the Replace Units one |
82s | we've added this year, allowing players to swap their selected army in certain |
87s | game areas with one click, which made battles faster and easier than before. |
93s | 4. The Historical Allies! For now in their first iteration, |
97s | only establishing their core functionality, the Historical Allies is the latest addition |
103s | to our game systems. Inspired by real-life historical figures, |
107s | these in-game advisors will provide bonuses to your army and in the future other stats. |
114s | 5. Our historical journey through the Ages has grown bigger this year |
119s | with the addition of the Space Age: Space Hub. Although not an easy feat, |
124s | space exploration will surely spice up your gameplay. |
127s | 6. To offer our existing players a chance to start over with their Cities and open a new |
134s | playground for our newcomers, we have created five new game worlds on some of our servers. |
141s | 7. This year was all about the Guilds. Another collaborative feature of ours, the Guild |
147s | Battlegrounds, has also received a major update and now features the use of defensive army boosts, |
154s | various interface and usability improvements, as well as improved Guild matchmaking. |
160s | We've hosted four Battleground seasons with year with varying powerful reward buildings. |
166s | 8. We opened two community votes where players could choose features they wanted |
171s | to see in the game. Over 131 thousand of you voted in two surveys! We want |
178s | to thank everyone who shared their feedback and helped us shape the future of the game! |
183s | Thanks to your votes, we have made City and Inventory management easier, |
188s | and further improved the Quantum Incursions. And now, it's time for some more community stats! |
194s | Of course, you have actively discussed these |
196s | updates and contacted us for advice. This year, we have: |
201s | posted almost 70 announcements on Discord |
204s | produced and released 23 videos with over a million combined views |
209s | answered just under 300k support tickets across all servers |
213s | and welcomed over 60k new Discord members, having grown our sever to over 80k players! |
221s | Forge is made possible by YOU! On behalf of the team, we thank you for playing the game, |
227s | voting for suggestions, sharing feedback, and continuing to support us. |
232s | Thanks for watching and see you in the next one! |