6 months ago - Juber - Direct link
{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous", "lightbox_error": "The requested content cannot be loaded. Please try again later.", "lightbox_start_slideshow": "Start slideshow", "lightbox_stop_slideshow": "Stop slideshow", "lightbox_full_screen": "Full screen", "lightbox_thumbnails": "Thumbnails", "lightbox_download": "Download", "lightbox_share": "Share", "lightbox_zoom": "Zoom", "lightbox_new_window": "New window", "lightbox_toggle_sidebar": "Toggle sidebar" } newlogo1.png In this update we are implementing technical improvements, bug fixes and add content for future events. You can find highlights of these changes down below.
Improvements
  • Reconstruction Mode
    • Placing roads got a little upgrade! Before, you had to wait for the remaining streets counter to update manually. Now, the counter automatically updates, so you can keep on building without any unnecessary waiting.
      roads.gif
Bugfixes
  • Guild Battlegrounds
    • Were you puzzled about the displayed reward when clicking on the trophy in the top right? We've cleared up the confusion! It's now more apparent that the displayed reward is actually the first place reward in the Diamond league.
    • Our recent update brought along some layouting issues, and we apologize for that. But hey, we've taken care of them! The fixes include:
      • The trophy on the top right no longer overlaps with the chat, so you can enjoy both without any interference.
      • Building descriptions that didn't fit and were cut off have been adjusted to display properly.
  • Research
    • Did you ever come across technologies with wrong requirements displayed? We've fixed this issue so you no longer have to worry about paying more than expected.
  • Message Center
    • Ever had a long string of text in a message, only to see it get cut off after posting? We've got great news! Text in messages will now wrap around to the next line, just as it should
Mobile Only Changes
Keep in mind that the time the mobile update becomes available depends on the stores and can be some days after the release of the browser version. Don't be surprised if you don't see the update on your mobile devices at the exact same time.
  • Fights
    • Healing units quickly is essential, and we understand the need for speed. However, there was a pesky bug that caused an internal error and prevented healing when the healing button was tapped too fast. We don't want to slow you down, so we've made a change! Now, the button will only be clickable once until the healing has taken place, ensuring a smooth and error-free healing experience.
  • Quests
    • General Grivus isn't the only one who can't count correctly. All quests were telling you that you only get a reward, even if you receive multiple rewards. That's just not fair, right? Well, we've fixed it! Now, when you receive more than one reward, the quest window will correctly display "Rewards" instead of just "Reward". You deserve all the credit for your accomplishments
That's all for this update folks!

We also want to give you a bit more details on what we are working on at the moment. The Halloween Event is coming to an end on beta. We made various balancing adjustments after evaluating data and the feedback provided by beta players. If you want to help shaping new event for everyone to enjoy, don't hesitate to join our beta server!