8 months ago - Juber - Direct link
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Hello Queens and Kings,

In this update, we are implementing technical improvements, bug fixes, and adding content for future events. You can find highlights of these changes below. Please note that FOE-XXXX indicator before the bug description is the number we use for tracking internally.

Improvements
  • FOE-80005: In Guild Battlegrounds, it was possible to gain a starting province exclusive building when a guild dissolved. Now, those buildings will be automatically destroyed.
  • FOE-81481: On the 4th of April, we added a new option in the settings: It is now possible to deactivate the cap of 30 FPS (Frames Per Second) in the game. Please be aware that deactivating this can lead to performance issues. If that is the case, please activate it again.
  • FOE-81326: We added a new option to fragments in the Inventory: You can now assemble multiple items at once! Just select the amount of items you want to assemble.
  • FOE-81327: Another Inventory improvement! We added an "Assemble All" button to the Inventory. Using this button will automatically assemble all items for which you have enough fragments.


Bugfixes
  • Guild Battlegrounds
    • FOE-79897: After a season ended, it could happen that the wrong ranking position was displayed, when a guild dissolved. The correct rank will now be displayed.
  • Buildings
    • FOE-81405: The Overview for several sets was empty. It will now include all buildings in your city and Inventory, just like before.
    • FOE-81420: Buildings with multiple visual variations flickered between those when collecting or moving. We fixed this issue, and they will now stay as they are supposed to.
  • Army and Battles
    • FOE-81482: Having Stacked Army Units deactivated caused an issue where the amount of unattached units was not displayed. We added it back!
    • FOE-81619: The loading screen still displayed hints about GvG. As this feature has been removed from the game already, we also removed those hints.
  • Quantum Incursions
    • FOE-81631: It was possible to get stuck in a "battle loop" when you were in a fight while being kicked out of the guild. We manually ended the battles for affected players, but now the battle will automatically end.
    • FOE-81537: Hovering over limestone in the expansion window displayed information about the Taylor. It will now display the correct information.
    • FOE-81543: For some languages, the texts in the Move to Node window were too long and overlapping. We added a line break in those cases.
    • FOE-81616: Similar to the previous issue, the End of Incursion chest info text could be too long and cut off. Now the full text will be displayed.

Mobile Only Changes
Keep in mind that the time the mobile update becomes available depends on the stores and can be some days after the release of the browser version. Don't be surprised if you don't see the update on your mobile devices at the exact same time.

  • Ranking
    • FOE-79217: In the profile of a guild, clicking on the position button opened the ranking at your guild's position. It will now correctly open at the correct guild's position.
  • Buildings
    • FOE-81403: The production options for the Wyverntide Smithy were in the wrong order. They are now correctly ordered by the time they take.
  • Forge Plus
    • FOE-80684: Having Forge Plus could cause issues with Aid All. We fixed those!
  • Overlay Issues
    • FOE-80925: In the Message Center, player names could overlap with the start of messages. We made sure that even long usernames won't cause that.
    • FOE-81400: The Inventory had an issue as well, where the Fragment window text was cropped. You can now see the full text there.
  • Quantum Incursions
    • FOE-81446: Available Quantum Residents was truncated in the info text when tapping on your population. Now, it will be fully displayed.
    • FOE-81492: Our new Quantum Incursions Ranking had a small issue: It did not display special characters! We made sure that all your fancy Guild names are displayed correctly.
    • FOE-81496: Last but not least, the ranking rewards for places 51 and above were cluttered and overlapping. They are now displayed like all the other places' rewards.

That's all for this update folks!

Now is the time to tell you about our recent development efforts! We released a completely new Event: The History Event! Help Einstein competing against multiple Heroes of History using cards and finesse!

You can test some of those additions and follow the development if you join our Beta Server!

Sincerely,
Your Forge of Empires Team