about 1 year ago - Forge of Empires - Direct link

Transcript (by Youtube)


0s Hello everyone!
1s And welcome to our new video  about Guild Expedition Level 5!
6s If you haven't heard about this  feature yet make sure to check out  
9s the short teaser we prepared a few weeks  ago for the Beta release of the feature.
13s And today we'll take a deeper  dive into the mechanics of the  
17s feature and tell you about its development.
19s But before we begin, please  subscribe to this channel  
22s to never miss any news about Forge of Empires!
29s My name is Nastia.
31s I'm Community Management Specialist for Forge  of Empires and today I'm joined here by Karl,  
37s who is our Product Manager, and he participated in  creating the new Guild Expedition level for you.
42s Hi Karl!
43s Hi Nastia!
44s Okay, first off, congratulations  on launching the new level.
48s I know it was a challenging project and you wanted  
51s to bring something brand-new  to the game, is that right?
53s Yes, thank you, first of all!
56s We wanted to bring new content  
57s to the endgame players which are  super invested in their Guilds.
61s And we know that Guild Expedition is important for  a lot of players, but especially for this group.
65s Yeah, for sure!
66s And it must have been pretty challenging to come  
69s up with something new for  them with a new challenge.
72s Is that why you decided to create defensive  encounters instead of the offensive ones?
77s Yeah, pretty much.
78s The Guild Expedition Level 5 is the first  top tier feature in the game which uses  
83s the Defensive Army Boosts instead of the  Attacking Army like the rest of the game.
86s Could you tell us a bit more  about how it works exactly?
90s So, is it going to be anything  like the City Defenders Army?
94s So, will players have to select units specifically  to participate in the Guild Expedition?
99s No, the encounters will  work exactly like you're used to,  
102s but in the end you just use  the Defensive Army Boosts here.
106s As you can see, you select as normal, and  then your army uses the Defensive Army Boosts,  
111s and the formerly Defending Army  will now use the Attacking Army Boosts.
115s You can check your Defensive  Army Boost in the Town Hall.
118s But many players will have now a low Defense  Boost, because normally they don't even need it.
124s So right now, everyone cares  about the attack bonus.
128s Yeah, we expected that.
130s Actually, it was also intended to  use this Defensive Army Boost now,  
135s because we feel like it's currently  underutilized in the game and with  
139s Guild Expedition we want to have  a way to promote it more now.
143s And this is just the first step in this direction.
146s It's going to take some time until  players balance out their Defense Bonus, right?
150s Does Guild Expedition Level 5 offer  any ways to make it easier for players?
156s It does!
157s We created Fortification for that purpose.
159s So, Fortifications are little building structures  that you can build on each encounter in the Guild  
165s Expedition, and they offer Boosts, like  an increase in Attack Boost, for example.
169s Okay cool!
170s And are those Fortifications only  for yourself or for the whole Guild?
175s And what is going to be the cost?
176s Fortifications are individual  for each player and encounter.
180s The costs will be Goods, and they will also  depend on the encounter and the player age.
185s The players can also shuffle the  costs for a small Diamond investment.
190s Okay, that's cool!
191s Are Fortification only useful if you  want to fight your way out of an encounter?
195s I saw that you still can  negotiate like you always do.
198s Yes, you can still negotiate and  Fortifications will also be useful there.
203s We added two for that.
204s And the first one will reduce  the number of Goods you need,  
208s and the second one the number  of choices you need to make.
210s Yeahy awesome!
212s Karl, that is all great, but you know that  our players are most interested in rewards!
219s So, can you tell us a bit more about that?
222s Of course, we added quite a few, so I  would suggest we focus on two of them.
227s The first one is the Forgotten Temple,  and the second the Feathered Serpent.
231s So, can you tell us about the Forgotten Temple?
235s Yeah, this is a limited building  with very strong bonuses.
238s It will provide you with Attack  and Defense Boosts and Forge Points.
242s It is a limited building, so it will expire after  a month and turn into the Decoration afterwards.
248s But how do you get it exactly?
250s It is intended to be hard to get.
252s Players can obtain Fragments by winning the  big encounters on the Guild Expedition and  
258s the number of Fragments you get increases  with each number of the big encounters.
263s Basically, the logic is if you win  the Guild Expedition every week,  
266s you can have this building permanently.
269s And if you can't, then it will just take  more time until you get the full building.
273s Sweet!
274s But in my personal opinion the Temple  doesn't look nearly as badass as the Serpent!
281s Why didn't you make the Serpent the  main reward then?
284s It looks so cool!?
285s We initially wanted to focus on the Serpent  actually, but with the idea of the limited  
290s building and the Serpent being a Chain  Building... this didn't really match.
294s The Serpent on the other hand is permanent, and  also gives quite some nice customization options,  
300s deciding on the elements that you put there.
302s It also gives Forge Points and Defensive  Boosts for the Defending and Attacking Army.
309s So, you can basically boost  up the bonuses by adding more  
312s segments to the Serpent as often  as you win the Guild Expedition.
315s Yeah!
316s And is the Serpent also built with Fragments?
319s Yes, it is!
320s Both the Serpent Head and the Chain  Fragments, which are fins and scales,  
325s are built with Fragments, and you get them  the same way like the Temple Fragments.
330s Okay, I think we're done with the rewards.
332s I mean mean not all of them, but let's  leave our players some room to test it  
338s in the game and actually see it for themselves.
340s Thank you very much Karl for joining  today and telling us about the feature!
344s My pleasure!
345s Quick reminder, Guild Expedition Level 5  is available right now on live servers,  
349s so feel free to check it out!
350s Awesome!
351s And please join our official Facebook group and  
354s let us know what you think about the  new addition to the Guild Expedition!
358s Bye! Bye!





Recent Forge of Empires Posts

about 5 hours ago - Juber
8 days ago - Juber