8 months ago - Forge of Empires - Direct link

Transcript (by Youtube)


4s The Quantum Incursions Map is the  ultimate journey that will take  
8s you through various encounters  until you face the final Boss.
12s It starts here, on the first node.  To move from it to any other node,  
17s you will need to spend Quantum Actions. These  are topped at 100,000 and will recharge at  
22s the rate of 5,000 an hour, a setting boosted  by your Settlements' residential buildings.
28s Once you reach a node, you will  be faced with an encounter.  
31s Let's take a look at what awaits you,  starting with potential battle nodes:
35s (1) Attacking or defending army  encounters with average-strength units
40s (2) Attacking or defending enemy  Lieutenant with stronger units
45s (3) Attack or defense Strongholds that buff the  
49s Boss until you clear them. Beware of  the stronger enemies on these nodes!
53s (4) Attack or defense Garrissons that  house stronger enemies and will reward  
58s you with a boost for YOUR army on all the  nodes that follow AFTER you clear them.
64s And finally, (5) Attack or defense Bosses.  These house the strongest enemy of the  
69s current Incursion difficulty. Clear this node to  finish the difficulty and move on to the next!
76s Battle nodes can pose an extra challenge  that will require you to clear them using  
81s only certain unit types. Manage your  Settlement and coordinate with your  
85s Guild to always have Guild mates who  can complete a challenge. Those who do  
90s will get rewarded with extra Progress Points  and a boosted potential reward from a node.
96s Next up: donation-type nodes:
99s Goods, Coins, Supplies, and Unit donations are  straightforward and require the Guild to invest  
105s their hard-earned resources to complete a node.  Again, you will be asked to donate specific Goods,  
111s so make sure your Guild has players who  can produce them in their Settlements.
115s Sometimes, your Guild will face a path choice.  Once your Quantum Officer selects the path,  
121s the alternative will be locked.  Check what node types await you  
125s to determine which path is best for your  Guild. To aid the coordination efforts,  
129s the Quantum Officers can also mark a node which  signals the rest of the Guild to focus on it.
135s To finish the Map and the current Incursion  difficulty, your Guild must defeat the Boss.  
141s Once he's in shambles, your Quantum Officer is  free to unlock the next difficulty. Finish as  
146s many difficulties as you can within one season to  triumph in the rankings and win the best prizes!
153s Every successful action on the nodes, be it a  battle or a donation, will give you a chance  
158s to receive a reward from that node. In addition,  you will receive Progress Points that will count  
164s towards the End-of-Season Reward Chests and the  Quantum Pass. Check out this information in the  
170s node window and head to the next video of the  series to learn more about all the rewards.