about 1 year ago - Juber - Direct link
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Double double toil and trouble, something wicked this way comes! Spooky season is upon us, and you know what that means, Forge fans! Its time to light your lanterns and summon some courage: our creepiest event is back in town for Halloween!

The Halloween Event will begin on October 4th and run until October 25th!

The Perilous Plot​

image-2023-7-27_19-34-34.png

This Halloween, a mysterious witch dares you to a card duel that transcends worlds. Beware! Vampires, Werewolves, Zombies, and even the witch herself come to life, not in flesh but as formidable cards, ready for a chilling battle.

Battle Mechanics:​

When you open the event window to begin a new dungeon you must select your deck. Choose the best deck for your Dungeon to get a strategic advantage!
decks.png
You can choose from preset decks, with each card representing either Vampires, Werewolves, Zombies. Each deck will also contain some cards of the other factions, as well as Witch Cards. Once you have picked a deck there is a cooldown before you can pick that deck again, but you can always bypass this with Event Currency!

Werewolves Taste bad to Vampires! (Bonus attack against Vampires)
Vampires Are immune to becoming Zombies! (Bonus attack against Zombies)
Zombies Are resistant to Werewolf claws! (Bonus attack against Werewolves)
Witches They play by their own eldritch rules! (No faction bonus. Also no other faction has a bonus against witches)


image-2023-10-3_11-10-19.png

Once you've selected your deck - muster your courage and enter the Dungeon! There you will face 10 opponent cards, followed by a fearsome Boss Card. Defeat them all to win the Dungeon - but should your health fall to 0 you will fall and have to start again! But fear not - all is not lost should you fall in combat, riches abound for all brave enough to enter the Dungeon!

Strategic Choices:​

cards_attacking.gif
Your card has a range of damage it can do, plus each card has a bonus against a certain type (except Witch cards!). When you click 'Fight', you will deal damage to your enemy's health bar equivalent to the damage range of your selected card, plus any bonuses. For example, if your card does 4 - 6 damage, clicking 'Fight' will randomly select a value between 4 and 6, and deduct it from the enemy's health - plus any damage bonus from your card type! But the enemy will do the same, so check you have more health left than the maximum possible damage your enemy can inflict, or you could end up defeated!

Tip: Not sure you have enough health to survive the battle? Top up with a potion or use an Ability Card!

halloween_event_info_3.png Battle Click the 'Fight' button to initiate combat. Check the card stats to see how much damage you can deal to your opponent, and how much they can do to you! Assessing your health wisely is crucial. You can redraw or purchase health points to enhance your success chances.
halloween_event_info_4.png Redraw If your card is weak against your opponent, you can choose to redraw. You'll be presented with three random options from your deck to pick from - click the arrows to view your choices! You can redraw repeatedly, but each time costs more Event Currency. Note: If you have Ability Cards in your deck, one of the three options will be an Ability Card, with the other two being chosen by random.
halloween_event_info_6.png Health Potions Low on health? Buy a potion using Event Currency. But beware, there's an upper health limit.
halloween_event_info_2.png Rewards Each defeated enemy drops a key: bronze reward_icon_halloween_bronze_key.png , silver reward_icon_halloween_silver_key.png , or gold reward_icon_halloween_golden_key.png . These keys unlock chests on the main screen, advancing you towards the grand prize and potentially earning daily rewards.
halloween_event_info_5.png Ability Cards These bonus cards provide unique and powerful boosts. Some enemies in the dungeon will have a card icon below in place of the usual chest - defeating these enemies rewards you with the Ability Card Shop Window. One card is free, but you can buy up to two more using Event Currency. The enemy cannot attack when you use Ability Cards. Unused ability cards following triumph over the boss will be transformed into golden keys

Tip: Your first chest of the day will be automatically doubled, so be sure to open at least one chest every day!

Sneak Peek:​

halloween23%20final.png

Tip: You'll defeat this enemy in one hit! But beware - they have a bonus against your card type, so you will take extra damage doing it! Will you risk it or gamble on redrawing a better card? Even different cards of the same type (e.g. two Werewolf type cards) may have different stats so pay close attention when picking your cards! For those, we added a small indicator to the top right of the card, displaying which variant they are: I, II or III !

Trick or Treat?​

Now you've braved our eerie dungeons and survived our ghoulish puns, you've earned some sinister souvenirs to immortalize the horror!
The Gruesome Grand Prize this year is the Laboratory of Monstrosities! With 8 regular levels and a Silver and Golden upgrade, you could reap the following rewards:

Name: Laboratory of Monstrosities lv. 8 image-2023-8-21_16-5-42.png (4x5) Sinister Laboratory of Monstrosities image-2023-8-21_16-5-47.png (4x5) Thundering Laboratory of Monstrosities image-2023-8-21_16-5-50.png (4x5)
Image: W_SS_MultiAge_HAL23A8%20Kopie.png W_SS_MultiAge_HAL23A9%20Kopie.png W_SS_MultiAge_HAL23A10%20Kopie.png
Permanent Effects:
  • +29% to +31% Attack for Attacking Army
  • +15% to +17% Defense for Attacking Army
  • +30% to +32% Attack for Defending Army
  • +16% to +18% Defense for Defending Army
  • +34% to +36% Attack for Attacking Army
  • +17% to +19% Defense for Attacking Army
  • +35% to +37% Attack for Defending Army
  • +18% to +20% Defense for Defending Army
  • +39% to +41% Attack for Attacking Army
  • +19% to +21% Defense for Attacking Army
  • +40% to +42% Attack for Defending Army
  • +20% to +22% Defense for Defending Army
1 Day Production:
  • 160 to 13258 Medals
  • 180 to 14915 Medals
  • 200 to 16572 Medals
1 Day When aided Production:
  • 25 to 27 Goods
  • 61 to 63 Previous Age Goods
  • 50 Guild Goods
  • 21 to 23 Forge Points
  • 5 Sinister Laboratory of Monstrosities Silver Upgrade Kit Fragments (150 Required)
  • 1 Ectoplasmic Nightmares Selection Kit Fragment (100 Required)
  • 28 to 30 Goods
  • 68 to 70 Previous Age Goods
  • 70 Guild Goods
  • 23 to 25 Forge Points
  • 5 Thundering Laboratory of Monstrosities Golden Upgrade Kit Fragments (150 Required)
  • 2 Ectoplasmic Nightmares Selection Kit Fragments (100 Required)
  • 31 to 33 Goods
  • 75 to 77 Previous Age Goods
  • 90 Guild Goods
  • 25 to 27 Forge Points
  • 3 Ectoplasmic Nightmares Selection Kit Fragments (100 Required)

Overcoming these ghastly foes is a hauntingly hard task. In recognition of your bravery, we've conjured up a new upgradeable 1x1 edifice just for you!
Building: Sparkborn Stormspire (Lv.1) Sparkborn Stormspire (Lv.2) image-2023-8-21_16-5-56.png Sparksurge Stormspire image-2023-8-21_16-6-24.png Sparkforge Stormspire image-2023-8-21_16-6-28.png
Available from: Daily Special &
defeating mid level of enemies in dungeon
Event pass &
defeating high level enemies in dungeon
Event pass &
defeating high and boss level enemies in dungeon
Event pass &
defeating boss level enemies in dungeon
Image: W_SS_MultiAge_HAL23B1%20Kopie.png W_SS_MultiAge_HAL23B2%20Kopie.png W_SS_MultiAge_HAL23B3%20Kopie.png W_SS_MultiAge_HAL23B4%20Kopie.png
Permanent Effects:
  • -13 to -758 Population
  • -100 to -2060 Happiness
  • +3% Attack for Attacking Army
  • -18 to -1078 Population
  • -130 to -2730 Happiness
  • +4% Attack for Attacking Army
  • -23 to -1397 Population
  • -160 to -3400 Happiness
  • +5% Attack for Attacking Army
  • -28 to -1717 Population
  • -180 to -4080 Happiness
  • +6% Attack for Attacking Army
1 Day Production:
  • 1 Good
  • 1 Good
  • 1 Good
  • 1 Good
1 Day When aided Production:
  • Random:
    • 80% 1 Forge Point
    • 20% 2 Forge Points
  • Random:
    • 80% 1 Forge Point
    • 20% 2 Forge Points
  • Random:
    • 40% 2 Forge Point
    • 10% 4 Forge Points
    • 50% 1 Daunting Tower Fragment (100 required)
  • Random:
    • 40% 2 Forge Point
    • 10% 4 Forge Points
    • 50% 2 Daunting Tower Fragments (100 required)
Road requirement: No Road Connection Required No Road Connection Required No Road Connection Required No Road Connection Required

In case you forgot the Daunting Tower already, it was a Daily Special last year, which provides a massive 50% Attack boost for your Attacking Army for one day!

Those with a witch's wisdom might've foreseen this uncanny upgrade to last year's haunt:
Arcane Tarot Card Caravans (5x4)
W_SS_MultiAge_HalloweenBonusGP22m%20Kopie.png
Permanent Effects:
  • 150 to 9337 Population
  • -90 to -2040 Happiness
  • +29% to +33% Attack for Attacking Army
  • +27% to +31% Defense for Attacking Army
  • +28% to +32% Attack for Defending Army
1 Day Production:
  • 1500 to 243740 Coins
  • 23 Forge Points
  • 70 Previous Age Goods
1 Day When aided Production:
  • 2 Finish All Supply Productions Fragments


And the treats keep coming: we've conjured up more new bloodcurdling buildings to really add some terror to your town:
Name: Tower of Whispering Horrors (2x3) MonsterWares' Terrors Boutique (3x3) Batsy Bar's Ectoplasmic Elixirs (2x2) Monster Ranch's Nightmare Box (2x1) Spectral Steeds' Phantom Carriage (1x3)
Available from: Daily Special Daily Special Event Pass & Ectoplasmic Nightmares Selection Kit Event Pass & Ectoplasmic Nightmares Selection Kit League Reward
Image: W_SS_MultiAge_HAL23C1%20Kopie.png W_SS_MultiAge_HAL23D1%20Kopie.png W_SS_MultiAge_HAL23E%20Kopie.png W_SS_MultiAge_HAL23F%20Kopie.png W_SS_MultiAge_HAL23G1%20Kopie.png
Permanent Effects:
  • 820 to 18380 Happiness
  • +8% to +12% Attack for Attacking Army
  • +10% to +14% Defense for Attacking Army
  • 168 to 10452 Population
  • +11% to +15% Attack for Defending Army
  • +18% to +22% Defense for Defending Army
  • -111 to -6867 Population
  • -1080 to -24450 Happiness
  • +8% to +10% Defense for Attacking Army
  • +14% to +19% Attack for Defending Army
  • +11% to +13% Defense for Defending Army
  • -83 to -5150 Population
  • -360 to -8150 Happiness
  • +3% to +6% Attack for Attacking Army
  • +3% to +4% Defense for Attacking Army
  • +4% to +5% Defense for Defending Army
  • +15% Attack for Attacking Army
  • +18% Defense for Attacking Army
  • +15% Attack for Defending Army
1 Day Production:
  • 21 to 25 Previous Age Goods
  • 6 to 10 Forge Points
  • 20 to 25 Goods
  • 2 to 3 Forge Points
  • 12 Forge Points
1 Day When aided Production:
  • 1 to 5 Forge Points
  • 10 to 14 Goods
  • Random:
    • (95% Chance) 1 Self-Aid Kit
    • (5% Chance) 10 Self-Aid Kits
  • Random:
    • (75% Chance) 1 Store Building Fragment (15 Required)
    • (25% Chance) 5 Store Building Fragments (15 Required)
  • 18 Previous Age Goods
  • Random:
    • (80% Chance) 20 Laboratory of Monstrosities Selection Kit Fragments (150 Required)
    • (10% Chance) 20 Sinister Laboratory of Monstrosities Silver Upgrade Kit Fragments (150 Required)
    • (10% Chance) 20 Thundering Laboratory of Monstrosities Golden Upgrade Kit Fragments (150 Required)
Road requirement: No Road Connection Required No Road Connection Required No Road Connection Required

Leagues (of the Damned)​

Can you out-spook your fellow forgers? Do your worst, and win some bewitching bounties! Secure the sought-after upgrade kits for your Laboratory of Monstrosities, the Epic Halloween 2023 Selection Kit and other spine-chilling rewards!

Abominable Avatars​

Finally, why not send shivers down your guild mates' spines? Unleash the terror this Halloween with one of our bone-chilling new avatars!
Malevolent Maven Eerie Eustace Lycan Shroud Ghoul Gaze Rotting Ronin Nosferatu Noble Elena Nocturna Oracle Oswald
portrait_611.png portrait_612.png portrait_613.png portrait_614.png portrait_615.png portrait_616.png portrait_617.png portrait_618.png
Quest Reward Quest Reward Grand Prizes Silver Event Pass Silver Event Pass Golden Event Pass Golden Event Pass League reward

The cards are dealt, the cauldron bubbles – it's your move, Forgers! Tell us your spook-back here!

Your Freaky Forge of Empires Team  
about 1 year ago - Juber - Direct link
The Event is available on mobile, once you have the version 1.267 (or higher) downloaded and installed.
Please note, that this minimum version is required, since not all necessary data is available in older app versions. On Android, you can download our Beta App version to play the event now already! More information can be found here: https://forum.beta.forgeofempires.com/index.php?pages/BetaApp/
The event was enabled for lower versions on accident before. If you don't have 1.267 installed yet, the event will disappear.  
about 1 year ago - Juber - Direct link
Here are the current stats for the new and updated buildings. If you don't know what an icon means, just hover over it on browser or tap and hold on mobile.

Spoiler: Laboratory of Monstrosities - Lv. 8 W_SS_MultiAge_HAL23A8-deb95188a.png
  • 4x5 :size:
  • 1x1 :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time :tradecoin: :gems:
    2h 7,560 9 - 15
    8h 9,450 12 - 19
    1d 11,340 14 - 23
:age: Provides: :ranking: :att_attacker: :def_attacker: :att_defender: :def_defender: In 1 Day: :medals: :forge_point::aid: :goods::aid: :goods_previous::aid: :goods_guild::aid: :fragment: Sinister Laboratory of Monstrosities Silver Upgrade Kit :aid: :fragment: Ectoplasmic Nightmares Selection Kit :aid:
Bronze Age 100 29% 15% 30% 16% 160 21 25 61 50 5 1
Iron Age 160 29% 15% 30% 16% 206 21 25 61 50 5 1
Early Middle Ages 400 29% 15% 30% 16% 252 21 25 61 50 5 1
High Middle Ages 800 29% 15% 30% 16% 298 21 25 61 50 5 1
Late Middle Ages 1200 29% 15% 30% 16% 343 21 25 61 50 5 1
Colonial Age 2000 29% 15% 30% 16% 412 21 25 61 50 5 1
Industrial Age 4000 29% 15% 30% 16% 572 21 25 61 50 5 1
Progressive Era 6000 29% 15% 30% 16% 800 21 25 61 50 5 1
Modern Era 10000 29% 15% 30% 16% 1143 21 25 61 50 5 1
Postmodern Era 16000 29% 15% 30% 16% 1600 21 25 61 50 5 1
Contemporary Era 24000 29% 15% 30% 16% 2286 21 25 61 50 5 1
Tomorrow Era 40000 29% 15% 30% 16% 3086 21 25 61 50 5 1
The Future 64000 29% 15% 30% 16% 3772 21 25 61 50 5 1
Arctic Future 96000 29% 15% 30% 16% 4572 21 25 61 50 5 1
Oceanic Future 120000 29% 15% 30% 16% 5258 21 25 61 50 5 1
Virtual Future 160000 29% 15% 30% 16% 6400 21 25 61 50 5 1
Space Age Mars 260000 30% 16% 31% 17% 7772 22 26 62 50 5 1
Space Age Asteroid Belt 360000 30% 16% 31% 17% 9143 22 26 62 50 5 1
Space Age Venus 420000 30% 16% 31% 17% 10515 22 26 62 50 5 1
Space Age Jupiter Moon 480000 30% 16% 31% 17% 11886 22 26 62 50 5 1
Space Age Titan 520000 31% 17% 32% 18% 13258 23 27 63 50 5 1
Spoiler: Sinister Laboratory of Monstrosities W_SS_MultiAge_HAL23A9-209de3dba.png
  • 4x5 :size:
  • 1x1 :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time :tradecoin: :gems:
    2h 8,510 11 - 17
    8h 10,630 13 - 21
    1d 12,760 16 - 25
:age: Provides: :ranking: :att_attacker: :def_attacker: :att_defender: :def_defender: In 1 Day: :medals: :forge_point::aid: :goods::aid: :goods_previous::aid: :goods_guild::aid: :fragment: Thundering Laboratory of Monstrosities Gold Upgrade Kit :aid: :fragment: Ectoplasmic Nightmares Selection Kit :aid:
Bronze Age 100 34% 17% 35% 18% 180 23 28 68 70 5 2
Iron Age 160 34% 17% 35% 18% 232 23 28 68 70 5 2
Early Middle Ages 400 34% 17% 35% 18% 283 23 28 68 70 5 2
High Middle Ages 800 34% 17% 35% 18% 335 23 28 68 70 5 2
Late Middle Ages 1200 34% 17% 35% 18% 386 23 28 68 70 5 2
Colonial Age 2000 34% 17% 35% 18% 463 23 28 68 70 5 2
Industrial Age 4000 34% 17% 35% 18% 643 23 28 68 70 5 2
Progressive Era 6000 34% 17% 35% 18% 900 23 28 68 70 5 2
Modern Era 10000 34% 17% 35% 18% 1286 23 28 68 70 5 2
Postmodern Era 16000 34% 17% 35% 18% 1800 23 28 68 70 5 2
Contemporary Era 24000 34% 17% 35% 18% 2572 23 28 68 70 5 2
Tomorrow Era 40000 34% 17% 35% 18% 3472 23 28 68 70 5 2
The Future 64000 34% 17% 35% 18% 4243 23 28 68 70 5 2
Arctic Future 96000 34% 17% 35% 18% 5143 23 28 68 70 5 2
Oceanic Future 120000 34% 17% 35% 18% 5915 23 28 68 70 5 2
Virtual Future 160000 34% 17% 35% 18% 7200 23 28 68 70 5 2
Space Age Mars 260000 35% 18% 36% 19% 8743 24 29 69 70 5 2
Space Age Asteroid Belt 360000 35% 18% 36% 19% 10286 24 29 69 70 5 2
Space Age Venus 420000 35% 18% 36% 19% 11829 24 29 69 70 5 2
Space Age Jupiter Moon 480000 35% 18% 36% 19% 13372 24 29 69 70 5 2
Space Age Titan 520000 36% 19% 37% 20% 14915 25 30 70 70 5 2
Spoiler: Thundering Laboratory of Monstrosities W_SS_MultiAge_HAL23A10-98f224c15.png
  • 4x5 :size:
  • 1x1 :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time :tradecoin: :gems:
    2h 9,450 12 - 19
    8h 11,810 15 - 24
    1d 14,180 18 - 28
:age: Provides: :ranking: :att_attacker: :def_attacker: :att_defender: :def_defender: In 1 Day: :medals: :forge_point::aid: :goods::aid: :goods_previous::aid: :goods_guild::aid: :fragment: Ectoplasmic Nightmares Selection Kit :aid:
Bronze Age 100 39% 19% 40% 20% 200 25 31 75 90 3
Iron Age 160 39% 19% 40% 20% 258 25 31 75 90 3
Early Middle Ages 400 39% 19% 40% 20% 315 25 31 75 90 3
High Middle Ages 800 39% 19% 40% 20% 372 25 31 75 90 3
Late Middle Ages 1200 39% 19% 40% 20% 429 25 31 75 90 3
Colonial Age 2000 39% 19% 40% 20% 515 25 31 75 90 3
Industrial Age 4000 39% 19% 40% 20% 715 25 31 75 90 3
Progressive Era 6000 39% 19% 40% 20% 1000 25 31 75 90 3
Modern Era 10000 39% 19% 40% 20% 1429 25 31 75 90 3
Postmodern Era 16000 39% 19% 40% 20% 2000 25 31 75 90 3
Contemporary Era 24000 39% 19% 40% 20% 2858 25 31 75 90 3
Tomorrow Era 40000 39% 19% 40% 20% 3858 25 31 75 90 3
The Future 64000 39% 19% 40% 20% 4715 25 31 75 90 3
Arctic Future 96000 39% 19% 40% 20% 5715 25 31 75 90 3
Oceanic Future 120000 39% 19% 40% 20% 6572 25 31 75 90 3
Virtual Future 160000 39% 19% 40% 20% 8000 25 31 75 90 3
Space Age Mars 260000 40% 20% 41% 21% 9715 26 32 76 90 3
Space Age Asteroid Belt 360000 40% 20% 41% 21% 11429 26 32 76 90 3
Space Age Venus 420000 40% 20% 41% 21% 13143 26 32 76 90 3
Space Age Jupiter Moon 480000 40% 20% 41% 21% 14858 26 32 76 90 3
Space Age Titan 520000 41% 21% 42% 22% 16572 27 33 77 90 3
Spoiler: Spectral Steeds' Phantom Carriage W_SS_MultiAge_HAL23G1-e10b72067.png
  • 1x3 :size:
  • no :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time :tradecoin: :gems:
    2h 950 1 - 2
    8h 1,180 1 - 3
    1d 1,420 1 - 3
:age: Provides: :ranking: :att_attacker: :def_attacker: :att_defender: In 1 Day: :forge_point: :goods_previous::aid: 80% :fragment: Laboratory of Monstrosities Selection Kit :aid: 10% :fragment: Sinister Laboratory of Monstrosities Silver Upgrade Kit :aid: 10% Thundering Laboratory of Monstrosities Golden Upgrade Kit :aid:
Bronze Age 15 15% 18% 15% 12 18 20 20 20
Iron Age 24 15% 18% 15% 12 18 20 20 20
Early Middle Ages 60 15% 18% 15% 12 18 20 20 20
High Middle Ages 120 15% 18% 15% 12 18 20 20 20
Late Middle Ages 180 15% 18% 15% 12 18 20 20 20
Colonial Age 300 15% 18% 15% 12 18 20 20 20
Industrial Age 600 15% 18% 15% 12 18 20 20 20
Progressive Era 900 15% 18% 15% 12 18 20 20 20
Modern Era 1500 15% 18% 15% 12 18 20 20 20
Postmodern Era 2400 15% 18% 15% 12 18 20 20 20
Contemporary Era 3600 15% 18% 15% 12 18 20 20 20
Tomorrow Era 6000 15% 18% 15% 12 18 20 20 20
The Future 9600 15% 18% 15% 12 18 20 20 20
Arctic Future 14400 15% 18% 15% 12 18 20 20 20
Oceanic Future 18000 15% 18% 15% 12 18 20 20 20
Virtual Future 24000 15% 18% 15% 12 18 20 20 20
Space Age Mars 39000 15% 18% 15% 12 18 20 20 20
Space Age Asteroid Belt 54000 15% 18% 15% 12 18 20 20 20
Space Age Venus 63000 15% 18% 15% 12 18 20 20 20
Space Age Jupiter Moon 72000 15% 18% 15% 12 18 20 20 20
Space Age Titan 78000 15% 18% 15% 12 18 20 20 20
Spoiler: Arcane Tarot Card Caravans W_SS_MultiAge_HalloweenBonusGP22m-58d0a1f6d.png
  • 5x4 :size:
  • 1x1 :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time :tradecoin: :gems:
    2h 13,160 17 - 26
    8h 16,450 21 - 33
    1d 19,740 25 - 39
:age: Provides: :ranking: :happiness: :population: :att_attacker: :def_attacker: :att_defender: In 1 Day: :coins::doubleaid: :forge_point: :goods_previous: :fragment: Finish All Supply Productions :aid:
Bronze Age 100 -90 150 29% 27% 28% 1500 23 70 2
Iron Age 160 -160 320 29% 27% 28% 3500 23 70 2
Early Middle Ages 400 -170 493 29% 27% 28% 6000 23 70 2
High Middle Ages 800 -190 692 29% 27% 28% 8500 23 70 2
Late Middle Ages 1200 -210 906 29% 27% 28% 11100 23 70 2
Colonial Age 2000 -250 1145 30% 28% 29% 16900 23 70 2
Industrial Age 4000 -280 1399 30% 28% 29% 21000 23 70 2
Progressive Era 6000 -310 1669 30% 28% 29% 25500 23 70 2
Modern Era 10000 -330 1956 30% 28% 29% 31900 23 70 2
Postmodern Era 16000 -350 2254 30% 28% 29% 39900 23 70 2
Contemporary Era 24000 -400 2570 31% 29% 30% 52100 23 70 2
Tomorrow Era 40000 -490 2895 31% 29% 30% 60300 23 70 2
The Future 64000 -590 3238 31% 29% 30% 69200 23 70 2
Arctic Future 96000 -680 3591 31% 29% 30% 78500 23 70 2
Oceanic Future 120000 -790 3956 31% 29% 30% 88600 23 70 2
Virtual Future 160000 -940 4332 32% 30% 31% 99100 23 70 2
Space Age Mars 260000 -1510 6858 32% 30% 31% 165600 23 70 2
Space Age Asteroid Belt 360000 -1640 7448 32% 30% 31% 183600 23 70 2
Space Age Venus 420000 -1770 8051 32% 30% 31% 202200 23 70 2
Space Age Jupiter Moon 480000 -1900 8670 32% 30% 31% 222000 23 70 2
Space Age Titan 520000 -2040 9337 33% 31% 32% 243740 23 70 2
 
about 1 year ago - Juber - Direct link
Spoiler: Monster Wares' Terrors Boutique W_SS_MultiAge_HAL23D1-67ccdbb9a.png
  • 3x3 :size:
  • no :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time :tradecoin: :gems:
    2h 950 1 - 2
    8h 1,180 1 - 3
    1d 1,420 1 - 3
:age: Provides: :ranking: :population: :att_defender: :def_defender: In 1 Day: :forge_point: :goods::aid:
Bronze Age 45 168 11% 18% 6 10
Iron Age 72 361 11% 18% 6 10
Early Middle Ages 180 553 11% 18% 6 10
High Middle Ages 360 777 11% 18% 6 10
Late Middle Ages 540 1019 11% 18% 6 10
Colonial Age 900 1286 12% 19% 7 11
Industrial Age 1800 1572 12% 19% 7 11
Progressive Era 2700 1876 12% 19% 7 11
Modern Era 4500 2199 12% 19% 7 11
Postmodern Era 7200 2534 12% 19% 7 11
Contemporary Era 10800 2888 13% 20% 8 12
Tomorrow Era 18000 3255 13% 20% 8 12
The Future 28800 3640 13% 20% 8 12
Arctic Future 43200 4037 13% 20% 8 12
Oceanic Future 54000 4447 13% 20% 8 12
Virtual Future 72000 4869 14% 21% 9 13
Space Age Mars 117000 7707 14% 21% 9 13
Space Age Asteroid Belt 162000 8372 14% 21% 9 13
Space Age Venus 189000 9048 14% 21% 9 13
Space Age Jupiter Moon 216000 9744 14% 21% 9 13
Space Age Titan 234000 10452 15% 22% 10 14
Spoiler: Tower of Whispering Horrors W_SS_MultiAge_HAL23C1-ca51b813c.png
  • 2x3 :size:
  • 1x1 :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time :tradecoin: :gems:
    2h 950 1 - 2
    8h 1,180 1 - 3
    1d 1,420 1 - 3
:age: Provides: :ranking: :happiness: :att_attacker: :def_attacker: In 1 Day: :forge_point::aid: :goods_previous:
Bronze Age 30 820 8% 10% 1 21
Iron Age 48 1400 8% 10% 1 21
Early Middle Ages 120 1550 8% 10% 1 21
High Middle Ages 240 1730 8% 10% 1 21
Late Middle Ages 360 1930 8% 10% 1 21
Colonial Age 600 2270 9% 11% 2 22
Industrial Age 1200 2550 9% 11% 2 22
Progressive Era 1800 2800 9% 11% 2 22
Modern Era 3000 3000 9% 11% 2 22
Postmodern Era 4800 3130 9% 11% 2 22
Contemporary Era 7200 3630 10% 12% 3 23
Tomorrow Era 12000 4410 10% 12% 3 23
The Future 19200 5280 10% 12% 3 23
Arctic Future 28800 6150 10% 12% 3 23
Oceanic Future 36000 7090 10% 12% 3 23
Virtual Future 48000 8470 11% 13% 4 24
Space Age Mars 78000 13550 11% 13% 4 24
Space Age Asteroid Belt 108000 14730 11% 13% 4 24
Space Age Venus 126000 15910 11% 13% 4 24
Space Age Jupiter Moon 144000 17140 11% 13% 4 24
Space Age Titan 156000 18380 12% 14% 5 25
Spoiler: Monster Ranch's Nightmare Box W_SS_MultiAge_HAL23F1-51bcc2206.png
  • 2x1 :size:
  • no :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time :tradecoin: :gems:
    2h 950 1 - 2
    8h 1,180 1 - 3
    1d 1,420 1 - 3
:age: Provides: :ranking: :happiness: :population: :att_attacker: :def_attacker: :def_defender: In 1 Day: :forge_point: 75% :fragment::storebuilding: :aid: 25% :fragment::storebuilding: :aid:
Bronze Age 10 -360 -83 3% 3% 4% 2 1 5
Iron Age 16 -620 -178 3% 3% 4% 2 1 5
Early Middle Ages 40 -690 -273 3% 3% 4% 2 1 5
High Middle Ages 80 -770 -383 3% 3% 4% 2 1 5
Late Middle Ages 120 -860 -502 3% 3% 4% 2 1 5
Colonial Age 200 -1010 -634 3% 3% 4% 2 1 5
Industrial Age 400 -1140 -775 3% 3% 4% 2 1 5
Progressive Era 600 -1250 -925 3% 3% 4% 2 1 5
Modern Era 1000 -1330 -1084 4% 3% 4% 2 1 5
Postmodern Era 1600 -1390 -1249 4% 3% 4% 2 1 5
Contemporary Era 2400 -1610 -1423 4% 3% 4% 2 1 5
Tomorrow Era 4000 -1960 -1604 4% 3% 4% 2 1 5
The Future 6400 -2340 -1794 4% 3% 4% 2 1 5
Arctic Future 9600 -2730 -1989 4% 3% 4% 2 1 5
Oceanic Future 12000 -3150 -2191 4% 3% 4% 2 1 5
Virtual Future 16000 -3760 -2400 4% 3% 4% 2 1 5
Space Age Mars 26000 -6010 -3798 5% 3% 4% 2 1 5
Space Age Asteroid Belt 36000 -6530 -4125 5% 3% 4% 2 1 5
Space Age Venus 42000 -7060 -4459 5% 3% 4% 2 1 5
Space Age Jupiter Moon 48000 -7600 -4802 5% 3% 4% 2 1 5
Space Age Titan 52000 -8150 -5150 6% 4% 5% 3 1 5
Spoiler: Batsy Bar's Ectoplasmic Elixirs W_SS_MultiAge_HAL23E1-09b8bdc41.png
  • 2x2 :size:
  • 1x1 :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time :tradecoin: :gems:
    2h 950 1 - 2
    8h 1,180 1 - 3
    1d 1,420 1 - 3
:age: Provides: :ranking: :happiness: :population: :def_attacker: :att_defender: :def_defender: In 1 Day: :goods: 95% :fragment::aidkit: :aid: 5% :fragment::aidkit: :aid:
Bronze Age 20 -1080 -111 8% 14% 11% 20 1 10
Iron Age 32 -1860 -237 8% 14% 11% 20 1 10
Early Middle Ages 80 -2060 -364 8% 14% 11% 20 1 10
High Middle Ages 160 -2300 -510 8% 14% 11% 20 1 10
Late Middle Ages 240 -2560 -670 8% 15% 11% 21 1 10
Colonial Age 400 -3010 -845 8% 15% 11% 21 1 10
Industrial Age 800 -3400 -1033 8% 15% 11% 21 1 10
Progressive Era 1200 -3730 -1233 8% 15% 11% 21 1 10
Modern Era 2000 -3990 -1445 8% 16% 11% 22 1 10
Postmodern Era 3200 -4160 -1665 8% 16% 11% 22 1 10
Contemporary Era 4800 -4830 -1898 9% 16% 12% 22 1 10
Tomorrow Era 8000 -5860 -2138 9% 16% 12% 22 1 10
The Future 12800 -7020 -2391 9% 17% 12% 23 1 10
Arctic Future 19200 -8170 -2652 9% 17% 12% 23 1 10
Oceanic Future 24000 -9430 -2922 9% 17% 12% 23 1 10
Virtual Future 32000 -11270 -3199 9% 17% 12% 23 1 10
Space Age Mars 52000 -18030 -5064 9% 18% 12% 24 1 10
Space Age Asteroid Belt 72000 -19590 -5500 9% 18% 12% 24 1 10
Space Age Venus 84000 -21160 -5945 9% 18% 12% 24 1 10
Space Age Jupiter Moon 96000 -22800 -6402 9% 18% 12% 24 1 10
Space Age Titan 104000 -24450 -6867 10% 19% 13% 25 1 10
 
about 1 year ago - Juber - Direct link
Spoiler: Sparkborn Stormspire - Lv. 1 W_SS_MultiAge_HAL23B1-13ef5edd8.png
  • 1x1 :size:
  • no :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time :tradecoin: :gems:
    2h 950 1 - 2
    8h 1,180 1 - 3
    1d 1,420 1 - 3
:age: Provides: :ranking: :happiness: :population: :att_attacker: In 1 Day: :goods: 80% :forge_point::aid: 20% :forge_point::aid:
Bronze Age 5 -100 -13 3% 1 1 2
Iron Age 8 -160 -27 3% 1 1 2
Early Middle Ages 20 -180 -41 3% 1 1 2
High Middle Ages 40 -200 -57 3% 1 1 2
Late Middle Ages 60 -220 -74 3% 1 1 2
Colonial Age 100 -260 -94 3% 1 1 2
Industrial Age 200 -290 -114 3% 1 1 2
Progressive Era 300 -320 -136 3% 1 1 2
Modern Era 500 -340 -160 3% 1 1 2
Postmodern Era 800 -350 -184 3% 1 1 2
Contemporary Era 1200 -410 -210 3% 1 1 2
Tomorrow Era 2000 -500 -236 3% 1 1 2
The Future 3200 -590 -264 3% 1 1 2
Arctic Future 4800 -690 -293 3% 1 1 2
Oceanic Future 6000 -800 -323 3% 1 1 2
Virtual Future 8000 -950 -353 3% 1 1 2
Space Age Mars 13000 -1520 -559 3% 1 1 2
Space Age Asteroid Belt 18000 -1650 -607 3% 1 1 2
Space Age Venus 21000 -1780 -656 3% 1 1 2
Space Age Jupiter Moon 24000 -1920 -707 3% 1 1 2
Space Age Titan 26000 -2060 -758 3% 1 1 2
Spoiler: Sparkborn Stormspire - Lv. 2 W_SS_MultiAge_HAL23B2-1d75bcdf3.png
  • 1x1 :size:
  • no :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time :tradecoin: :gems:
    2h 1,890 2 - 4
    8h 2,360 3 - 5
    1d 2,840 3 - 6
:age: Provides: :ranking: :happiness: :population: :att_attacker: In 1 Day: :goods: 80% :forge_point::aid: 20% :forge_point::aid:
Bronze Age 5 -130 -18 4% 1 1 2
Iron Age 8 -210 -38 4% 1 1 2
Early Middle Ages 20 -230 -57 4% 1 1 2
High Middle Ages 40 -260 -80 4% 1 1 2
Late Middle Ages 60 -290 -105 4% 1 1 2
Colonial Age 100 -340 -133 4% 1 1 2
Industrial Age 200 -380 -162 4% 1 1 2
Progressive Era 300 -420 -194 4% 1 1 2
Modern Era 500 -450 -227 4% 1 1 2
Postmodern Era 800 -470 -262 4% 1 1 2
Contemporary Era 1200 -540 -298 4% 1 1 2
Tomorrow Era 2000 -660 -336 4% 1 1 2
The Future 3200 -790 -376 4% 1 1 2
Arctic Future 4800 -920 -416 4% 1 1 2
Oceanic Future 6000 -1060 -459 4% 1 1 2
Virtual Future 8000 -1260 -502 4% 1 1 2
Space Age Mars 13000 -2010 -795 4% 1 1 2
Space Age Asteroid Belt 18000 -2190 -863 4% 1 1 2
Space Age Venus 21000 -2360 -933 4% 1 1 2
Space Age Jupiter Moon 24000 -2550 -1005 4% 1 1 2
Space Age Titan 26000 -2730 -1078 4% 1 1 2
Spoiler: Sparksurge Stormspire W_SS_MultiAge_HAL23B3-afab83a0e.png
  • 1x1 :size:
  • no :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time :tradecoin: :gems:
    2h 2,840 3 - 6
    8h 3,540 4 - 7
    1d 4,250 5 - 9
:age: Provides: :ranking: :happiness: :population: :att_attacker: In 1 Day: :goods: 40% :forge_point::aid: 10% :forge_point::aid: 50% :fragment: Daunting Tower :aid:
Bronze Age 5 -160 -23 5% 1 2 4 1
Iron Age 8 -260 -49 5% 1 2 4 1
Early Middle Ages 20 -290 -74 5% 1 2 4 1
High Middle Ages 40 -320 -104 5% 1 2 4 1
Late Middle Ages 60 -360 -137 5% 1 2 4 1
Colonial Age 100 -420 -172 5% 1 2 4 1
Industrial Age 200 -480 -210 5% 1 2 4 1
Progressive Era 300 -520 -251 5% 1 2 4 1
Modern Era 500 -560 -294 5% 1 2 4 1
Postmodern Era 800 -580 -339 5% 1 2 4 1
Contemporary Era 1200 -680 -386 5% 1 2 4 1
Tomorrow Era 2000 -820 -435 5% 1 2 4 1
The Future 3200 -980 -487 5% 1 2 4 1
Arctic Future 4800 -1140 -540 5% 1 2 4 1
Oceanic Future 6000 -1320 -595 5% 1 2 4 1
Virtual Future 8000 -1570 -651 5% 1 2 4 1
Space Age Mars 13000 -2510 -1031 5% 1 2 4 1
Space Age Asteroid Belt 18000 -2730 -1119 5% 1 2 4 1
Space Age Venus 21000 -2950 -1210 5% 1 2 4 1
Space Age Jupiter Moon 24000 -3180 -1303 5% 1 2 4 1
Space Age Titan 26000 -3400 -1397 5% 1 2 4 1
Spoiler: Sparkforge Stormspire W_SS_MultiAge_HAL23B4-36c54217a.png
  • 1x1 :size:
  • no :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time :tradecoin: :gems:
    2h 3,780 4 - 8
    8h 4,730 6 - 10
    1d 5,670 7 - 12
:age: Provides: :ranking: :happiness: :population: :att_attacker: In 1 Day: :goods: 40% :forge_point::aid: 10% :forge_point::aid: 50% :fragment: Daunting Tower :aid:
Bronze Age 5 -180 -28 6% 1 2 4 2
Iron Age 8 -310 -60 6% 1 2 4 2
Early Middle Ages 20 -350 -91 6% 1 2 4 2
High Middle Ages 40 -390 -128 6% 1 2 4 2
Late Middle Ages 60 -430 -168 6% 1 2 4 2
Colonial Age 100 -510 -212 6% 1 2 4 2
Industrial Age 200 -570 -259 6% 1 2 4 2
Progressive Era 300 -630 -309 6% 1 2 4 2
Modern Era 500 -670 -362 6% 1 2 4 2
Postmodern Era 800 -700 -417 6% 1 2 4 2
Contemporary Era 1200 -810 -475 6% 1 2 4 2
Tomorrow Era 2000 -980 -535 6% 1 2 4 2
The Future 3200 -1170 -598 6% 1 2 4 2
Arctic Future 4800 -1370 -663 6% 1 2 4 2
Oceanic Future 6000 -1580 -731 6% 1 2 4 2
Virtual Future 8000 -1880 -800 6% 1 2 4 2
Space Age Mars 13000 -3010 -1266 6% 1 2 4 2
Space Age Asteroid Belt 18000 -3270 -1375 6% 1 2 4 2
Space Age Venus 21000 -3530 -1487 6% 1 2 4 2
Space Age Jupiter Moon 24000 -3800 -1601 6% 1 2 4 2
Space Age Titan 26000 -4080 -1717 6% 1 2 4 2
 
about 1 year ago - Juber - Direct link
Here you can find, what is included in all the new Selection kits introduced with this Event, as well as how many fragments are required to finish the items you can get during this event.
Spoiler
Name Icon Items included
Laboratory of Monstrosities Selection Kit Autumn Vineyard Selection Kit
  • Laboratory of Monstrosities - Lv. 1
  • Laboratory of Monstrosities Upgrade Kit
Ectoplasmic Nightmares Selection Kit Jumpin' Shroom Selection Kit
  • Batsy Bar's Ectoplasmic Elixirs
  • Monster Ranch's Nightmare Box
Epic Halloween 2023 Selection Kit
Epic Fall 2023 Selection Kit
  • Tarot Card Caravans - Lv. 1
  • Tarot Card Caravans Upgrade Kit
  • Helter Skelter - Lv. 1
  • Clown Town - Lv. 1
  • Wheel of Death - Lv. 1
  • Mystical Organs - Lv. 1
  • Terror Teacups - Lv. 1
  • Helter Skelter Upgrade Kit
  • Clown Town Upgrade Kit
  • Wheel of Death Upgrade Kit
  • Mystical Organs Upgrade Kit
  • Terror Teacups Upgrade Kit
  • House of Horrors - Lv. 1
  • House of Horrors Upgrade Kit
  • Abandoned Asylum - Lv. 1
  • Abandoned Asylum Upgrade Kit
  • Dark Doorway
  • Black Tower
  • Mad Scientist's Lab



Name Icon Required :fragment:
Sinister Laboratory of Monstrosities Silver Upgrade Kit Sinister Laboratory of Monstrosities Silver Upgrade Kit 150
Thundering Laboratory of Monstrosities Golden Upgrade Kit Thundering Laboratory of Monstrosities Golden Upgrade Kit 150
Laboratory of Monstrosities Selection Kit reward_icon_selection_kit_HAL23A-d5ad9ab8c.png 150
Ectoplasmic Nightmares Selection Kit Jumpin' Shroom Selection Kit 100
Store Building Kit reward_icon_store_building-7dc615526.png 15
Daunting Tower W_SS_MultiAge_HalloweenBonus22b-171466213.png 100
 
about 1 year ago - Juber - Direct link
Dear Beta Players,
Here you can find a list of most currently known issues:
Bug Info affects Fixed with update on
Daily Specials are from last year All Daily Specials are the ones from last years Halloween Event (beta balancing) all October 5th
The deck unlocks did not reset ad midnight issue was hotfixed on same day all October 5th
Minigame can softlock If you lose connection during fighting, the game can become softlocked. The timing is very specific though. Browser, Mobile?
Spamclicking on a button can cause error You get an internal error Browser
League explanation is wrong says it is based on defeated enemies, while it is actually based on points received from opening chests all October 6th
Event uses last years daily specials Daily specials are wrong and should be different from last year all October 5th

We will continue to update this list, when issues are fixed or new ones are reported. If you notice, that a bug is missing from here, please report it in the bugs section! Don't report them in the Feedback Thread, as then it will take longer to fix them.  
about 1 year ago - Juber - Direct link
Dear spooktastic duelists,
with the next update, we are going to implement some changes to the Halloween Event. Some of these changes may only be applied for the next dungeon you enter.
  • We have changed the redraw costs from 25 to 5:htooth:.
  • :htooth: Costs for continuous redrawing will now increase by a factor of 4, instead of 2.
  • We made the choice of your deck more meaningful! Some enemy cards are now guaranteed to be of the faction mentioned in the beginning.
  • Dungeons now start out easier and become more difficult! Later enemy cards now have even more health for example.
  • You can now gain :upgrade_silver:for the Stormspire from the boss at the 11th encounter!
Thank you all very much for your early feedback! What do you think about these changes? Tell us in the feedback thread!
Your Freaky Forge of Empires Team  
about 1 year ago - Juber - Direct link
Dear spooktastic duelists,
Are you ready for the next batch of balancing adjustments? Those will be applied now.
  • We increased the :htooth:you can get from quests!
    • Rush Quests now provide 120 :htooth:
    • Daily Quests now provide 250 :htooth:
    • The Daily Free Currency Quests now provide 150 :htooth:
    • The Milestones now provide 400, 600 and 900 :htooth:
  • :htooth: from incidents have been increased as well.
  • You now need 300 :skull: Grand Prize progress per reward.
  • The :upgrade_silver: and :upgrade_gold: :fragment: for the Laboratory of Monstrosities and The Ectoplasmic Nightmares Selection Kit have been removed from the rewards you get for defeating enemies.
  • The Stormspire and its various upgrade rewards have been moved to more difficult enemies.
  • :forge_point: and :goods: amounts have been reduced for defeating enemies.
  • We increased the costs for the chests, as well as increased how much :skull: Grand Prize progress they provide.
  • On Monday, we will grant every player some :htooth: for free. The amount is not final yet, we will notify you on Monday. We will also update the league point progress then.
And that's all for now! Tell us in the feedback thread what you think about these changes!
Your Freaky Forge of Empires Team  
about 1 year ago - Juber - Direct link
Dear spooktastic duelists,
It's update time! I am a bit late though, as the changes have already been applied 1 1/2 hours ago.
  • We added 2 more cards to all the :card_deck: , to make it easier completing the dungeon!
  • You now can choose another ability card at the 9th encounter. Rewards for other encounters have been slightly adjusted to account for the one less reward encounter.
  • Redrawing will no longer increase :htooth: costs by a factor of 4, but by a factor of 2 now.
  • We adjusted the amount of keys available in :dc: .
There will also be another update coming soon, so stay tuned! Tell us your thoughts in the feedback thread!
Your Freaky Forge of Empires Team  
about 1 year ago - Juber - Direct link
Dear spooktastic duelists,
Didn't see me coming, did ya? You defeated so many werewolves, vampires, zombies and witches, you earned yourself some more rewards. We are gonna improve the stats of some buildings! Those are applied since todays update.
Building added production :aid:
Laboratory of Monstrosities - Lv.8 25-27 :goods:
Sinister Laboratory of Monstrosities 28-30 :goods:
Thundering Laboratory of Monstrosities 31-33 :goods:
Sparkborn Stormspire - Lv.1 Random Production:
  • 80% 1 :forge_point:
  • 20% 2 :forge_point:
Sparkborn Stormspire - Lv.2 Random Production:
  • 80% 1 :forge_point:
  • 20% 2 :forge_point:
Sparksurge Stormspire Random Production:
  • 40% 2 :forge_point:
  • 10% 4 :forge_point:
  • 50% 1 Daunting Tower :fragment: (100 required)
Sparkforge Stormspire Random Production:
  • 40% 2 :forge_point:
  • 10% 4 :forge_point:
  • 50% 2 Daunting Tower :fragment: (100 required)
Tower of Whispering Horrors 1-5 :forge_point:
Monsterwares' Terrors Boutique 10-14 :goods:
In addition, all Stormspires now provide 1 :goods: instead of 1 :forge_point: .

We hope you like these changes, so don't hesitate to tell us you thoughts in the feedback thread here!
Your Freaky Forge of Empires Team  
about 1 year ago - Juber - Direct link
Dear spooktastic duelists,
The Event is already almost over, however we want to help you out a bit, in case you need some help still or want to share some tips with other players on the live servers!

Listen to the given hint

Before going into a dungeon, you can choose one of 3 different deck types. The hint above will tell you which faction will be the best to use.
You might be in a situation, where you already played with the required faction, but fear not, you can either spend 100 teeth or simply choose the same type as the enemy faction. In this case it will be slightly more difficult, but still better than choosing a faction, that is weak against the enemy!

Faction Bonus

Speaking of factions: Every card belongs to one! The faction can be seen at the top left of any card. Screenshot%202023-10-23%20212417.png They can either Werewolves, Vampires, Zombies or Witches. You can see which faction has a bonus against which at the cheat sheet, accessibly via this button Screenshot%202023-10-23%20212322.png after entering a dungeon.
At the bottom of each card, next to it's damage, you will see how much bonus damage they do against a specify faction.

Screenshot%202023-10-23%20212423.png
Beware: enemy cards have this bonus as well, so always keep track on the faction and faction bonus of your card and the enemy card!
Screenshot%202023-10-23%20214540.png

Keep track of your Health

Health is an essential part of the minigame. It is very important to keep track of it, since when it goes down to 0, that's it: The dungeon is lost and you have to enter a new one, regardless of how many cards you still had. So always buy more health once you are close to losing!
Screenshot%202023-10-23%20214949.png

Keep track of your remaining cards

Not only is health essential, the remaining cards in your deck are as well! You can see how many cards you have left at the top left, next to your health. If you ever run out of cards, you will lose the dungeon as well. You can also see all your remaining cards via the deck button Screenshot%202023-10-23%20215001.png at the top.

Ability Cards - General

Ability Cards are very important. After every 3rd, 5th, 7th and 9th enemy defeated you will get the option to choose an ability card. You can see if you get an ability card selection, if you see the card icon below the enemy.
Screenshot%202023-10-23%20215212.png
If you think you might run out of cards, you can buy one or two additional ability cards as well!

Use Thief Ability Card effectively​

The Thief card is quite special, as it will provide you with the rewards from the enemy without having to defeat it. Of course it will not defeat the enemy, but you can collect a lot of extra keys by using them. Especially using them on the final boss is quite profitable, as it has the best rewards!
Make sure to not use them on enemies giving you an option to choose an Ability Card though, as the Thief Card will only grant the keys there.
Thief.gif

Redraw!​

It might not sound that important, but redrawing is one of the most important things you have to do in a dungeon. After pressing "Redraw" you can choose one of 3 cards, that are in your deck. If you have Ability Cards, then the first one will always be one. The other 2 are chosen at random from the remaining cards of your deck. Is your card too weak? Redraw! Do you not want to use that Ability Card yet? Redraw! Is your card way too strong for the enemy and you want to keep it for a stronger one? You guessed it, redraw!

Redraw, redraw, redraw​

Another interesting aspect of redrawing is, that if you keep redrawing the cost will increase, however you won't get the same options anymore. Another thing you can do though is redrawing, choosing a card and then redraw again! In this case you can draw the same cards again, but the cost will not increase!

We hope these Tips and Tricks were helpful. If you have more, please post them in the feedback thread and we might add them to this post!
Your Forge of Empires Team  
about 1 year ago - Juber - Direct link
Dear spooktastic duelists,
And it's me again! Did I scare ya? We are doing some final adjustments to the event for the live release tomorrow.
  • We made some adjustments to the diamond prices for the teeth. They will now cost the following:
    • 75 :htooth: cost 220 :diamond:
    • 395 :htooth: cost 990 :diamond:
    • 1100 :htooth: cost 2100 :diamond:
  • We replaced the :renovationkit: from the Gold League with a Silver Upgrade Kit for the Laboratory of Monstrosities.
  • We added a small chance for a finish mass goods and finish mass special building to the 10th and 11th enemy.
  • The Upgrade Kit has been removed from the second milestone quest and the event currency milestone quests have been slightly adjusted.
  • The Grand Prizes lane has been adjusted slightly to include another upgrade kit before the level 1 Laboratory.
And that's all! We hope you enjoyed the Event here on beta. Enjoy the event on the live servers! See ya!
Your Forge of Empires Team