Original Post — Direct link
over 5 years ago - /u/FreightTrainUSA - Direct link

We have not forgotten about auto fire. It is still an area we are looking at. The teams focus has been on areas of improvement for crashes and other game impacting issues. While we were not able to stick to our plan of auto fire adjustments in Season 8 our goal is to still make changes to auto fire when we have sufficient testing time for this feature.

over 5 years ago - /u/FreightTrainUSA - Direct link

Originally posted by LoicDoesNotCare

Test this : “AutofireAcquisitionDelay”: 0.200

Better yet how about tuning up the “AutofireCooldown”: 0.0 that you already built in the code just in case people really got too upset ?

Explain what the “testing” consists of exactly ? Because the way it looks to me, you guys made it extremely practical to adjust. So what will you test since you already have everything in the code ?

Testing takes into consideration lots of aspects from the everyday player to the competitive players. We have to take this into account when making adjustments and properly test any value changes in a variety of ways.

Some test include the community issue of the "sweeping" motion that players have spoken about where moving the screen left to right will lead to a "non-human" type of shot.

We're not going to rush out changes that can cause issues just by changing a number. We also have to think about how these values affect potential future items we introduce into the game.

over 5 years ago - /u/FreightTrainUSA - Direct link

Originally posted by LoicDoesNotCare

So that would be the acquisition delay, which is 150ms right now ? I understand the need not to rush changes and think about these correctly, but I find it pretty rich to use the word “rush” in this particular case given how long it has been since the changes have been announced.

As I mentioned above, its not something we have forgotten about. It was more working towards fixing game impacting issues such as buttons not working correctly and other issues we have tried to resolve in Season 8. Some aspects are always going to take a higher priority to fix and look at versus others. Not saying auto fire isn't important, but auto fire won't crash your game or not allow other major functions.