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[deleted]

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about 7 years ago - /u/anet_joelh - Direct link

Short answers:
- This is intentional.
- You can't gain too much height above where you started.
- Griffon is the best mount.

Longer answer:
Griffon flight numbers were tuned for a dive -> fly level for a while -> pull up flight pattern, where you could get back up to your starting height at the end, more or less. However, given that speed drops off over time, the pull up had to be quite strong through a combination of reduced gravity and the forward push of the climbing wing flap. This in turn meant that if you tried to abuse the system by diving and climbing repeatedly, you could gain significant height, as demonstrated in the video above. Rather than compromise the intended gameplay, I added a "soft" ceiling based on your last ground position, where if you get too far above your starting point gravity will start to increase, until eventually it's no longer possible to climb. What I didn't want was for people to start from anywhere in the map and get to the map's highest point, but if you already started from the highest point then there's no reason to stop you from returning there.

Other things:
- I've seen a few people ask about this, so I might as well answer it here: If you're unable to climb by holding your move backwards key, you probably checked the disable alternate mount inputs checkbox. With it checked, holding S will only reduce your speed, so you will need to use the Mount Ability 2 key in order to climb. You may also use this keybind to climb even if you don't have the checkbox checked, which is useful is you don't want to risk accidentally slowing down at the top of your climb.

Happy flying!

Edit: Figured out how to format reddit posts.