Original Post — Direct link
over 7 years ago - /u/Anet_KarlMcLain - Direct link

Originally posted by HitByATrain

My assumption is that a lot of these buffs are overpowered for WvW. I also have a feeling they don't want to make healing too strong in pve because then a lot of encounters will lose their challenge.

This update was specifically aimed at PvP, so the goal for balance was to make mostly pvp-only changes. Barring the couple of changes that would have made the skill functionally different. As we've been doing, we'll evaluate the splits over time and look to bring them into the rest of the game (with some possible tweaks). Some of these will stay PvP-only, however.