Original Post — Direct link

To clarify: The original raid team members did move into new positions on various teams (management, lead, LW, or expac). Some are still at the studio but a few have moved on to other opportunities. This is pretty normal industry stuff.

GW2 has a vibrant community and we're always looking at ways to keep the game engaging for people. Raids, like Living World, fractals, etc. are constantly being evaluated. Right now we're focused on finishing the Icebrood Saga and the expansion (among other things) but please continue sharing your ideas and letting us know the kinds of things you want in the game. I can't guarantee a particular outcome but it's important that we know your thoughts as they help us weigh decisions. Thanks.

https://old.reddit.com/r/Guildwars2/comments/hnokw2/ive_been_enjoying_raids_a_lot_has_arenanet/fxft1wk/

I'm giving this comment it's own post as this is the first time since February a dev has even used the word "raid" and many of us are propably asking what is going to happen to their favorite game mode. The answer is nothing.

ArenaNet's reason for abandoning raids is the lack of playerbase. Had they added difficulty settings they could have attracted players of every skill level. Those who want to see the story or just the fight, those who want a nice encounter and those who want a challange. Also why are cm rewards a once in a life time thing? The encounters themselves are only doable once a week unless someone opens the wing for you. Difficulty settings, progressing in them and repeatability are already in the game, in Fractals. Why not apply it to raids as well? Also promoting raids might have helped a bit. When was the last time they tweeted about raids? Do people outside of gw2 know that the game has raids?

Either way. Raids for me were the best part of the game. Great maps, voice acting, boss designs, story, unique combat experiences, many fun builds to play. Sad to see it go.

External link →
about 4 years ago - /u/BobbyStein - Direct link

Responding to the OP: I never said raids were "abandoned" or what the future holds for that gametype or any other. I merely said, "We're working on LW and expac right now" and kept it vague because that's pretty much all I can talk about. Titling this thread "Bobby Stein on the future of raids" is a big exaggeration. Serves me right for posting, I guess. ;)

But let's focus this discussion on the players for a sec. This is purely to spur discussion and not to set false expectations, BTW. I just want to read your thoughts. This is not an official poll or anything like that. Just a chat among players.

What is it that you like about raids in general? Why do you play raids (in any game) in the first place? If we were to build another raid, what would you like to see? Any story you'd like experience?