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Have to say this is probably the first time all season I've become invested in the story and that is mainly down to the writing. The exposition , character development, and just plain old storytelling has gone up several notches. The Eir return was a genuine surprise and that little scene between her and Braham was really nicely done.

Add in a fantastic new map, by far the best of the new season, a great new raid and so many new things to do, this episode has really set the standard for what comes now. And I am super cynical but applause and credit where it is due, ANet did an amazing job on this patch.

Now, about those Necro axe buffs....

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over 5 years ago - /u/ANet_Heather - Direct link

Huge shout outs to our lead writer, Samantha Wallschlaeger, and our Open World writer, Lily Yu, for not only being incredible devs to work with on a professional and personal level, but for truly elevating the writing of GW2 with this release. They had a direct and massive impact on making the dialog and storytelling in this release great by providing the narrative, editing and design teams with incredible work with every draft; this was honestly one of the smoothest development cycles I've experienced, and that is in no small part because of them.

It takes a village of people to wrangle the story. A lot of people had their hand in planning, designing and executing on this release, and after a billion meetings and iterations that included both of their invaluable input, along with the input of the all of GW2 writers and release designers, it often fell directly to Samantha and Lily to make the pieces fit together in as few words as possible.

Just wanted to make sure to give them some love <3 . I'm the team lead for this release, and I had the absolute best time working with them. I hope you all give them some love, too~