Hi all,
Today we’re thrilled to launch “Out of the Shadows”, the kick-off of Living World Season Three. Today’s release also includes a new Fractal and revamps of existing ones, a new PvP map, new guild upgrades, skill balance changes, and more.
It’s a release day, so our whole studio is spending as much time as we can playing the game with you on the live servers today, interrupted of course by hot-fixing issues as they come up. We want to take some time out this afternoon to hang out with you here on Reddit and talk about today’s release.
As always, the ground rules are that we’re here to answer questions and chat about today’s release, but not to make promises or revelations about future releases.
Here’s who’s joining us so far today.
From the Living World team – Andrew Gray, Andrew McLeod, Angel McCoy, Anthony Ordon, Brett Nellermoe, Erik Fagerstrom, Jessica Brasz, Joe Kimmes, Linsey Murdock, Heather Conover, Melina Mitchell, Sara Kanavel, Sonya Ballas
From the Fractals team – Benjamin Arnold, Sean Hughes
From the PvP team – Evan Lesh, Grant Gertz, Joshua Davis
From the WvW team – Dara Potocska, McKenna Berdrow
From the skills and balance team – Karl McLain
From the raids team – Byron Miller, Paul Ella
From the engine team – Ester Sauter, Jon Olson
From the web dev team – Kevin Cameron
From the comms team – Anatoli Ingram, Gaile Gray, Kevin Ip, Rubi Bayer
And we’ll loop in as many more devs as we can.
Ask away!
Mo
Edit: Thanks everyone for the great questions! We're going to wrap up here because most devs are back to bug-hunting or playing. We'll see you in the game.
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