title. Our static group cleared the new strikes today and the mechanics was really fun!
The final one kinda feels like a raid boss in terms of mechanics. Took us about 3 hours to figure things out XD.
Raiders, what's your opinions?
External link →title. Our static group cleared the new strikes today and the mechanics was really fun!
The final one kinda feels like a raid boss in terms of mechanics. Took us about 3 hours to figure things out XD.
Raiders, what's your opinions?
External link →Seeing this support for the content fills my heart with joy. Y'all are in for a treat with the CMs. Thanks for playing and giving your candid feedback.
I thought the goal was for strikes to be more accessible than raids and the CMs would substitute for raids. Has that now changed? Because the impressions in this thread seem to indicate they may be more difficult than originally intended, if they are being compared to raids/wing 8.
That remains the goal - and this is the reason we did not include hard enrage timers in these Normal Mode Strike Missions. Allowing groups to learn the mechanics and power through regardless of their damage output increases the accessibility to a much wider audience compared to raids.