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  1. Either this article is out of date, or the Mac client never came out of beta? "On September 18, 2012, a Mac OS X client for Guild Wars 2 was released; it is currently in beta testing"

  2. Does the Mac client use OpenGL only, or is there a Metal option?

  3. Is there a way to get the OpenGL renderer on the Windows version, like how OpenGL used to be available on both the Mac and Windows versions of WoW?

Thanks!

External link →
almost 7 years ago - /u/ArenaJon - Direct link

Originally posted by Quarks10

I'm not 100% sure on these, but figured I'd put my thoughts in lieu of nothing else.

  1. 32 bit Mac client is retired, 64 bit client is in beta (launched June 2017 or something), but from experience the 64 bit mac client runs decently well.
  2. OpenGL wrapper for DirectX, I think. I did see one crash that mentioned Metal drivers in the dump - it's possible that you can change which driver your OS tries to use, but keep in mind it needs to wrap DirectX in some way. Because of that, your performance is going to be inferior to DirectX regardless.
  3. Game is only built on DirectX. You can't natively use OpenGL

The 64-bit Mac client doesn’t use a DirectX wrapper.