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Not sure when she left, but she posted today that she started a new job at Bungie.

She did a lot of open world and raid content, including Tequatl Rising (the Teq redesign), Triple Trouble Wurm, the Chak Gerent fight, and was (iirc) the lead designer for raids up until Wing 5.

Wishing the best of luck to her in her new role!

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over 4 years ago - /u/CrystalRAID - Direct link

I'll jump in and make one last quick comment before this account gets abandoned forever, or maybe not since it's only one letter removed from my name.

Thanks for all the nice comments, it's really heartwarming to know how much the players have enjoyed the content I've worked on. And there were so many amazing memories watching you try to take down these challenges via Twitch on release day, so thank you for playing and succeeding (but mostly failing). I moved out of creative development over 2 years ago is why I haven't had a lot to say here in a while. I suspect that trend will continue, such is the life of management.

Go forth and be excellent to each other.