Original Post — Direct link

I appreciate the effort to make Halo available on PC "when it's ready" because doing it right is important.

But also it was announced so many months ago and their "ready when it's ready" and lack of communication about it otherwise is starting to feel like a "we announced way to early and we are in over our head"

I'm starting to get frustrated. If it's not ready then fine. But more open communication about it's progress etc is not an unreasonable thing to want at this point.

/Mini rant

External link →
over 5 years ago - /u/Unyshek - Direct link

I'm starting to get frustrated. If it's not ready then fine. But more open communication about it's progress etc is not an unreasonable thing to want at this point.

Hey /u/ArcAngel071 – I totally understand that you're excited and eager to play, I'm right there with you, but I am curious to hear what you'd like us to improve with our communications?

We've got our big monthly Developement Updates from Postums which take time to source, compile, and prepare for release (April, May, June, with July's coming later today). These come monthly because it takes time to source information from all parts of the team, as we don't want to impede their production efforts - so we ask them to provide whenever they can spare a few moments.

Then you have our biweekly Community Updates, which contains updates whenever possible. I'm aware that these have been light on MCC news recently, but that's mostly because we touch on what we have in the above Development Updates.

Plus, all members of the Community Team can be reached here on this sub, on Twitter, and on Waypoint for any questions that you may have.

All in all, this is not me trying to say, "we're doing so much!" but simply asking a question, "how could we improve beyond what we're already doing?"

If you (or the people in this thread) have suggestions for how we can better our communication efforts, we'd love to hear it and begin making adjustments as necessary.

Thanks for bringing this up, and please stay tuned for this month's Development Update later today!