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almost 5 years ago - /u/ske7ch343 - Direct link

Originally posted by whatsthissoundfrom

Glad they waited until the last possible second to let us down... What is stopping them from telling us earlier that it they wouldn't hit their July prediction? Its literally July 31 in the afternoon, the latest they could wait. Disappointing.

Because the go/no-go decision was just made. Blocking bugs were being worked on up until the last day. Going forward I think we will stop predicting or hinting at any upcoming flight targets as obviously the project is proving to be more unpredictable and challenging than many of us thought and we admittedly keep resetting expectations every time we make a forecast. It’s frustrating on the inside, too. The team just wants to get this into players’ hands.

almost 5 years ago - /u/ske7ch343 - Direct link

Originally posted by FlamingBullet20

So end of August now?

Ready when it’s ready. We won’t try and predict timing anymore as it’s clearly not been working out for all of us.

almost 5 years ago - /u/ske7ch343 - Direct link

Originally posted by FlamingBullet20

I wish they would give us an estimate and quit blue balling everyone.

Every time we “estimate” then everyone gets amped and starts countdown timers and then... the goal posts move again. We’ve tried estimating with the information we have but it’s never quite worked out thus far. All we can do now is stop estimating and send up the flare once we have a solid go/no-go decision from the team just prior to email invitations going out. The Firefight flight has been on the verge of release for a while, with blocking issues creeping up at the 11th hour each time a new build is evaluated. Waiting sucks, but the team has to take the time to ensure it’s right and that Reach lives up to expectations.

almost 5 years ago - /u/ske7ch343 - Direct link

Originally posted by serpx

I don’t understand the frustration. Yes it’s annoying that this is happening last minute, however it’s a free opportunity that doesn’t have to exist. A lot of developers don’t offer this to fans. Are we not blessed for the opportunity?

The frustration is understandable. But you’re also right - anyone can opt out of the Halo Insider program at any time and stop reading the updates and hitting F5 for new info. When it lands I’m certain we’ll still have plenty of players excited to jump in and test. All anyone on the team wants is to release the best possible version of Halo: Reach for MCC that does justice to the original and meets the expectations of PC gamers and Halo fans. Thus far, that’s proving to be more challenging and time consuming than anyone expected.