over 5 years
ago -
Hearthstone
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Transcript (by Youtube)
0s | Welcome to the Scorching Dunes, |
---|---|
3s | the second wing of the Tombs of Terror. |
6s | My name is Sir Regis Mrrgglton, |
10s | and I'm going to be your guide on this journey, |
13s | but it won't be easy. |
14s | Not only do we have to overcome a Plague Lord, but there's a twist. |
19s | There's always a twist. |
21s | With the Plague of Madness, at the end of each player's turn |
24s | the rightmost minion is going to attack a random enemy, |
28s | which can quickly create some chaos, |
30s | but can also work to your advantage if you plan ahead. |
34s | Think about putting things like really high-attack and low-health minions |
37s | on the rightmost side of the board so they can take favorable trades. |
40s | Or put things like Divine Shield, or Lifesteal, |
42s | or other on-hit effects there if you need some bonuses. |
47s | Well, that sounds like madness. |
50s | But thankfully I know a guy - |
51s | well, a Merloc, anyway - that can help. |
55s | His name is Sir Finley Mrrgglton, |
58s | and he's a very distant cousin |
62s | who's going to be able to help us on this one. |
66s | For a Merloc, Finley has some pretty cool tools at his disposal. |
70s | First up are the Signature Treasures. |
72s | You'll start off with a trusty Pith Helmet - |
74s | a fashion choice I can certainly appreciate. |
78s | But I think you can move on to some stronger options |
80s | after you unlock them. |
82s | For instance, there's Maxwell, Mighty Steed, |
85s | a handy early-game minion that can push out lots of damage |
88s | or take favorable trades. |
90s | And then there's our good friend Karl the Lost, |
93s | who will fill your entire board with Taunted and Divine Shield minions. |
98s | It's a really powerful effect. |
100s | Glad to have you by our side, noble knight! |
103s | When it comes to unlocks, you can also work towards my favorite Hero Power, |
107s | Power Up! |
109s | This gives a friendly minion Divine Shield and Windfury, |
112s | which is not only wonderful in its own right, |
114s | but giving Divine Shield to your rightmost minion can help protect it |
118s | when it takes Auto-Attacks in this wing. |
121s | When it comes to Treasures you'll find along the way, |
124s | definitely take Band of Bees in the Scorching Dunes. |
128s | This means you can take low-cost minions, |
130s | put them on the right side of your board, and they will often take wonderful trades |
134s | into bigger things, because this gives them Poisonous. |
139s | All I got to say to Sir Finley is... |
145s | ...because there are going to be some very tough bosses to overcome on this one, |
149s | and I want to wish him the very best of luck. |
152s | When it comes to bosses, there are a couple to look out for. |
156s | Ozara is particularly frightening, |
158s | with a passive Hero Power that will summon Dust Devils very efficiently, |
164s | and those can pump out lots of damage. |
166s | So if you don't have answers to those early swarms, |
169s | you may come away with a loss. |
172s | And then, of course, there's the Plague Lord of Madness itself, |
175s | and this fight will demand a lot of attention |
177s | when it comes to minion placement, |
180s | because of its pretty crazy Hero Powers. |
184s | Evoke Panic will force the minion on board with the lowest health |
187s | to attack one of its neighbors. |
188s | So, if you've got a low-health minion on board with high attack, |
191s | you certainly wouldn't want to put it next to 1 of your higher-value minions - |
195s | it might kill it. |
196s | Then there's Systematic Betrayal, |
198s | which will rotate all minions counterclockwise, |
200s | applying a 1/1 buff to any that move. |
203s | This means you want strong minions on the left side of their board |
206s | and weaker minions on the right side of your board. |
210s | So, take trades to help develop those scenarios. |
213s | Knowing these Hero Powers will go a long way |
215s | towards helping you build your deck correctly. |
218s | Yeah, that Plague Lord looks pretty scary. |
223s | But I think you and Sir Finley have all the knowledge you need |
227s | to defeat it this time around. |
229s | That said, this won't be the end of our adventures in the Tombs of Terror, |
233s | so stay tuned for more tips in the future, |
236s | and, until then, all I have to say is, |
239s | to adventure... |