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3s | foreign |
---|---|
13s | Legends where we look back at some of |
16s | the most iconic moments and matches that |
18s | make the players we know today Legends |
21s | today we take a look at Tom 60229 a play |
26s | whose continued hard work and skill took |
28s | him all the way to the world |
30s | championship the first match we'll see |
32s | is between Tom and powder in 2015 the |
36s | Asus Rog summer tournament saw Tom take |
39s | wins over Vortex and Osaka to make it to |
42s | the finals and face powder |
44s | this match really shows off some of the |
46s | classic decks from 2015. patriar combo |
50s | Druid and of course Face Hunter welcome |
53s | back ladies and gentlemen this is the |
55s | finals of the Asus Rog Summer 2015 |
57s | Hearthstone tournament I am monk savit |
60s | as always is here with me and finally |
62s | for our final match we have Gara how are |
65s | you doing guys |
69s | I have a really nice crowd here it's the |
71s | finals of the assembly 2015 I'm very |
73s | excited those people went to three very |
75s | very tough days to to get here where |
78s | there are I'm very excited for the |
80s | upcoming best of seven match oh yeah we |
82s | started with 32 players and now we're |
83s | down to two both of these players |
84s | definitely deserve their place in the |
86s | finals playing for that grand prize of |
88s | ten thousand dollars and 100 World |
89s | Championship points |
91s | I'm pretty excited yeah not only the |
94s | money but the world championship points |
95s | are so important to both players Tom |
97s | last year was at BlizzCon and currently |
99s | he is ranked three in terms of |
101s | hearthstone World Championship points in |
103s | the Taiwan region the only two players |
105s | ahead of him are uh Spider Roger and |
109s | Frozen ice if he wins second place in |
111s | this torrent he'll advance to number two |
113s | and Hearthstone World Championship |
114s | points but if he wins this tournament |
116s | and gets 100 points he'll Advance all |
119s | the way to the top to number one that's |
121s | insane and there's like only very little |
123s | time left to collect points so he would |
125s | basically guarantee top eight in the |
127s | tavern region so this really means a lot |
129s | to him oh yeah exactly there's only one |
131s | ladder season left there's quite a few |
133s | more open tournaments but there's only |
134s | one or two big lands left so this is |
137s | exactly the final chance meanwhile |
139s | powder he has around like 40 50 points |
142s | and if he wins this tournament with |
144s | getting a hundred points he'll Advance |
146s | really high in the rankings as well yeah |
148s | he'll go straight after the top eight I |
149s | don't know the 50 points for the second |
151s | place probably not going to do it but |
152s | with 100 points definitely he'll be up |
154s | there and competing |
156s | but I'm not probably not guaranteed but |
158s | at least like having a very good chance |
160s | at getting that top eight yeah not only |
162s | is the points really important of course |
164s | the money is always nice right I mean |
166s | ten thousand wow ten thousand for first |
169s | place five thousand first second place |
171s | now we have slight change of rules for |
173s | the finals instead of best of five we're |
175s | gonna extend it all the way to a best of |
177s | seven both players will again ban one |
179s | deck but each player will also have a |
181s | Revival |
183s | so like maybe if one deck is banned um |
186s | like Warrior is a very common band for |
188s | example but if one player bans Warrior |
190s | then Hunter might be able to be played |
192s | twice yeah if you're new to the Revival |
194s | thing and basically what that means is |
195s | that uh one of the Decks that you |
197s | already won with you can bring it back |
198s | so if you think that your Druid is |
200s | amazing against everything that your |
201s | opponent has you can play it again and |
203s | try to get to the second win maybe |
205s | easily or uh at least be a little bit uh |
208s | favorite going into the remaining |
210s | matches yeah we're seeing the lineups |
211s | right now powder his Warriors band his |
213s | Warrior is actually a control Warrior |
215s | and it actually makes sense for Tom to |
216s | ban that since he's bringing Rogue |
219s | um I like that the two most common |
221s | strategies for throughout the tournament |
223s | are like |
224s | um in the finals the hunter band |
226s | strategy uh from from Powder And The |
229s | Warrior bands the patron Warrior band |
232s | strategy from Tom and that they face |
233s | like one of each types that they face in |
236s | the finals yeah it's pretty hilarious |
238s | the powder specifically designed that |
240s | this anti-hand locking strategy to beat |
242s | life coach at a round of eight and there |
244s | has been no Handlock to be found but |
246s | he's still here and it's not only that |
247s | but he won his semi-final 3-0 |
250s | so uh seems like that lineup is doing |
252s | just fine against other stuff too |
254s | yeah for sure the malygous Warlock also |
257s | from powders a really strange pick I |
260s | think he's like one of the only players |
261s | to bring that deck to this tournament |
263s | melon ghost warlock did really well at |
266s | the last big land at dreamhack but ever |
268s | since then it's kind of like died down a |
270s | bit in favor of the more popular zoo and |
272s | hamlock said the strange thing about |
274s | maligo's lock I talked to Mr yagut about |
276s | it a lot because he's kind of known for |
278s | playing maligo's look on leather he like |
280s | re-shrink one let me fit and he said |
282s | like the thing about maligo's look it |
283s | isn't favored against anything but it |
286s | isn't like too bad against anything so |
289s | it's kind of always alright like it's a |
292s | very weird deck when you think about it |
293s | yeah it sure is |
296s | um I believe we're about ready to get |
298s | into the first match |
301s | arms 60229 versus powder it's very |
305s | reminiscent of the dreamhack finals uh |
307s | just that just happened last month Tom |
309s | kind of representing tiddler Celestial |
311s | both Asian players and powder kind of |
313s | representing dog |
315s | The Foreigner player yeah is it about |
317s | time like is Hearthstone going the way |
320s | of other Esports where the Asian |
322s | countries start dominating it's so funny |
324s | because Reynard said that at some point |
325s | that in Esports it takes like 1.5 years |
328s | around that the Asians take over the |
331s | game like it happens like in in Dota in |
333s | League of Legends and stuff like that |
334s | and around now it would be the time for |
337s | Hearthstone and as we can see like |
339s | tiddler and all the Asian players are |
341s | winning more tournaments like Roger |
342s | becoming more and more popular it might |
344s | actually happen |
346s | all right here we go |
348s | game one of the best of |
350s | seven series |
355s | the patron Warrior against mid-range |
357s | Druid and you know it's not just any |
359s | Druid but it's powder Druid what's |
362s | what's so special about powder Druid you |
364s | may ask powder Druid has either one or |
366s | two strangle Thorn tigers in it kind of |
369s | like |
370s | and also done mind control text |
372s | double Shades that is excellent against |
376s | the basement Warrior he can coin out one |
378s | of those on turn two he can play the |
379s | second one and turn three if they grow |
381s | just a little bit like uh a couple of |
383s | turns there before the whirlwinds happen |
385s | they're gonna be Out Of Reach and |
386s | without the brawl in the patrons there's |
388s | no real good way to deal with them and |
391s | and he just um how about our cards to |
394s | symbolize his opponent that he has like |
395s | options to clean out the white girl for |
398s | save it or use some innovates what you |
400s | just did |
401s | but this is going to be a shade into |
403s | shade for sure |
406s | just amazing the best start you can have |
407s | without innervate without wild growth |
409s | yeah powder is in a pretty great |
411s | position right yeah he's gonna even |
412s | after the shades this could be coming |
413s | out so nicely with that pile of the |
415s | sweater into a pipe drop |
417s | I'm playing unusually fast at this |
419s | moment wow just going for the motion |
422s | command yeah this is really interesting |
423s | this is a very common strategy from good |
425s | patreon players because you you just |
427s | force your opponent like you have to |
429s | deal with the awesome commanders and |
431s | they want to like disrupt the curve from |
433s | the Druid like he might have some |
435s | innovate place or some bike roof or |
437s | whatever and just to bait out rafts that |
440s | they don't have that available for later |
441s | for the patron turns because usually you |
443s | need like a spell power swipe or like |
445s | double wrap or ref plus wipe to to clear |
447s | the patrons yeah seems like it's to be |
450s | working out quite well getting in charge |
452s | with that minion and then Warson |
454s | Commander it might still be there in uh |
455s | in a couple of times we'll see both |
458s | players putting quite a bit of pressure |
459s | on each other but later is able to |
461s | really interact too much with their |
462s | opponent's side of the board now this is |
464s | actually a full clear it does require |
465s | him to unstop both of his sheds well I |
467s | think he'll be just fine with that |
471s | um on the other hand both of those hits |
472s | would be down to one HP if he was to do |
474s | it then after that he knows that there's |
476s | a lot of Whirlwind defects in there |
479s | in the Warrior so he might just play the |
481s | shredder or maybe maybe even Rod the |
483s | Watson Commander he's like the main card |
486s | you play around in the early game is |
488s | better rage and now he's I think this is |
490s | like the main concern he has right now |
492s | if you place the shredder would he play |
494s | too much into it like the warrior hasn't |
496s | taken any damage yet so he wouldn't draw |
498s | too many cards |
499s | yeah he doesn't want to race the battle |
501s | right here |
502s | it looks like a fine board for him yeah |
505s | but I mean he's playing against the |
506s | patron Warrior baton Warrior always runs |
508s | two wall wins and uh actually both of |
511s | those are in Tom's hand right now and we |
513s | are for sure gonna see at least one of |
514s | them come down here arm's hand looks |
516s | pretty close to amazing um all he needs |
518s | is one green paper Grim Patron plus |
521s | inner rage plus Whirlwind unturned what |
524s | are the games oh that's a nice meeting |
525s | to get it's really sticky I don't I |
528s | don't know like is that really a good |
529s | hand it's like he has the Spells but he |
532s | it did something a little bit more he |
534s | needs that Patron if he doesn't enjoy |
535s | the patrons or the battle raids I I |
538s | think it's a very bad hand because yeah |
540s | because yeah there's so many dead top |
542s | decks he could get like if he draws |
544s | better rage now it's basically a dead |
545s | card but like even if he gets an emperor |
547s | or something like the value of that he |
548s | has no card draw he really wanted to see |
550s | more Carter in his hand it's one of |
552s | those hands that has the potential yes |
554s | exactly yeah |
556s | potential is there but right now it |
558s | doesn't do anything |
560s | you know what there's very interesting |
562s | thing very interestingly there's a Braum |
565s | in his hand as well pretty much in the |
567s | western scene Grom is completely extinct |
568s | it used to be a thing when patrons first |
571s | came out it seemed like almost everybody |
573s | was playing it but then in this recent |
575s | months in this past few months almost |
577s | everybody ended up guarding it I think |
579s | in this particular game the ground was |
581s | actually hurting him because when you |
582s | cut Grom you want to put cards like |
584s | cycling cards like slam like Shield |
586s | block and he really needs those cards |
589s | instead of just like this dead Grom in |
591s | his hand |
592s | and but if you put ground back into your |
594s | patreon deck it kind of changes the |
596s | playstyle of the entire deck for example |
598s | as we see here he plays the frothing |
599s | just as a threat on board but if you |
601s | play the just uh cycle version of Patron |
604s | Warrior like you basically have to hold |
607s | every card in your hands like even the |
608s | frothings because you need the damage |
610s | for the otk but when you have Grom it |
612s | just like allows you to to play those |
614s | minions as just Minions on board because |
616s | you have the additional damage from Grom |
617s | I believe throughout this round of eight |
620s | and uh and the semifinals also uh that |
623s | Chrome has been hit and I Tom's Warrior |
625s | has been banned so powder does not know |
627s | that it's in there so he might end up |
629s | playing the big game under before the |
630s | Chrome comes down that would really hurt |
633s | him |
636s | outer could also be setting up a board |
638s | in which he can use the big game hunter |
639s | drawing Berserker as well it's actually |
641s | very possible that that might happen |
643s | he's good especially with the unstable |
645s | goal being drawn that's more likely than |
647s | not I'd say he will play that yeah that |
650s | is so clunky it's just |
653s | oh feels so bad not throwing a single |
655s | weapon here yeah kind of actually |
657s | strange because I think most lists that |
659s | have double unstable goal have a lot of |
660s | cycle in their deck oh yeah I know |
663s | what's the cycle we've seen so far we |
665s | saw saw one uh |
667s | one enormous Mentor but that's like no |
670s | slams to be found |
675s | that's then the face and he has 12 more |
677s | in his hand I was I was thinking if he |
679s | could have dealt 12 somehow to set up |
681s | this Grom if he would have damaged |
683s | Dunstable ghoul as well |
686s | and if he would have hit face with the |
688s | Taskmaster |
691s | so much damage where does he find that |
694s | remaining a few points of damage I guess |
696s | he could have got back a weapon he needs |
698s | to get a weapon if he finds a weapon or |
700s | it's gonna be a forced to heal then and |
702s | like like I mentioned earlier voter does |
704s | not have the knowledge that the Chrome |
705s | is in there so he might end up drawing |
707s | cars with the with the lore |
713s | how driven does he feel like at 15. |
716s | oh there's the weapon |
720s | um |
721s | you hit first with the weapon so like |
723s | just to hide the information that he has |
725s | grown right uh he would be one off in |
727s | that case because the treaty can can you |
730s | still use the armor up to go up to 16 |
732s | and then even with a 12 from the Chrome |
734s | and three from the weapon he would be |
735s | one arm so he's kind of forced to go |
737s | face here |
739s | yeah no I mean attack with the weapon |
741s | face but not play the groom of course oh |
743s | yeah |
744s | so now |
745s | he has to heal |
747s | but does he know that he's like he's |
749s | only dead to Grandpa's enabler you know |
753s | he has only two cards in his head |
756s | yeah and I mean it's pretty interesting |
759s | you see that the warrior is going for |
761s | face with the weapon instead of clearing |
762s | the the tiger I I mean |
765s | you can kind of figure out this there's |
767s | quite a bit of burst coming so that's it |
769s | right he lost |
771s | yeah I don't I don't yes |
779s | he's like yeah I made a good play last |
782s | turn I'm proud of myself double Savage |
787s | already had enough so he didn't need |
791s | that top deck in order to win that one |
792s | very nicely played by powder taking a |
795s | read of this situation playing it safe |
798s | and he basically locked out the game |
800s | entirely from Tom |
802s | yeah such a weird hand from uh from them |
805s | there didn't work out this time |
809s | again it just seemed like the Grom hurt |
811s | him quite a bit if he was able to |
813s | um switch that gromm out with a slam |
815s | perhaps or even a shield block maybe he |
818s | would have gotten the car draw |
819s | eventually to maybe eventually even draw |
821s | into a battle rage there yeah I think |
823s | slams might be what he got for that and |
825s | maybe some other things too as we didn't |
827s | see slams it's pink it's been uh getting |
829s | more popular with those slams at least |
831s | to play one most in mostly steps also to |
836s | yeah quite strange choices from the |
839s | remainders of the decks |
841s | we have powder now with Hunter |
844s | and it's actually quite an interesting |
846s | matchup hybrid Hunter versus Patron |
848s | Warrior oh yeah |
850s | I would say like I think most people |
852s | would say these are the two dominant |
853s | decks in the format this is what you'll |
855s | see on ladder if you play at Legend yeah |
857s | we made a point yesterday we had a road |
859s | of computers in the lounge yesterday and |
862s | pretty much there were around eight or |
864s | so players oh yeah flattering um and |
866s | just grinding ranks and in all those |
868s | computers we saw Warrior versus Hunter |
870s | Hunter versus Warrior Warrior versus |
872s | Warrior we saw one interesting Warrior |
875s | versus priests but besides that who |
877s | plays Prius I know some guy on the |
878s | European so weird I mean the funny thing |
881s | is it's even on all three regions like |
884s | the top 10 legends on all three regions |
886s | are patreon players or like Patron |
888s | counter players |
892s | like this this matchup is like from the |
895s | hunter perspective so difficult to play |
897s | because I feel like Devore is so fair |
899s | oh animal companion |
901s | I think uh because it's a hybrid Hunter |
903s | it's more favored than if it was a |
905s | mid-range Hunter I feel like the |
906s | mid-range Hunter the problem with that |
908s | deck is it develops like good minions |
910s | and but it's just sometimes the warrior |
913s | can stabilize and then the mid-range |
914s | Hunter doesn't have enough bursts |
916s | meanwhile as the hybrid Hunter you have |
918s | those arcan Golems of course you have |
919s | kill commands and you have Wolf Riders |
921s | as well just to finish off the game for |
923s | example he was kind of Lucky with his |
925s | animal's opinion yeah because he would |
928s | have gotten if he would have gotten half |
930s | of that would be really bad yeah and |
932s | also also Misha would have just died to |
933s | the weapon and the unstable code would |
935s | soon be around yeah we were talking |
937s | yesterday like the really main response |
940s | on turn four to the Animal Companions is |
942s | the death Spite and what animal |
944s | companion you get is so important Misha |
946s | is like four damage to your face mioc is |
948s | two damage but Huffer is usually eight |
950s | damage in the face such a huge |
952s | difference |
953s | I believe that's also part of the reason |
955s | why we we've been seeing so many slams |
958s | because that's one of the gods that |
959s | deals with the hopper without taking the |
961s | texture for |
967s | with those two no Mission vendors he |
969s | really wants to get one of them played |
970s | right now or they're gonna just stick to |
972s | this hand out to the end of the game wow |
974s | that's a great pickup there |
975s | playing those armors with simultaneously |
978s | with the Whirlwind defects it's gonna |
979s | give him a an insane amount of armor |
985s | um he's like nodding in agreement with |
986s | his hand yeah I like this hand I think |
988s | this is pretty good |
990s | this looks like a similar deck to what |
993s | she operate in the Arkham league with |
995s | the hymens and the Wolf Riders does he |
997s | have tigers in that as well |
999s | probably not it's not a very common |
1001s | choice in hybrid Hunter but it's become |
1003s | much more popular powder though we saw |
1006s | tigers in his drawing so maybe you could |
1009s | put in my tigers in Hunter as well |
1013s | yeah quite possible |
1017s | you can only play the leopard now he |
1019s | figures that though it's it's really |
1020s | liked it out there that's bite is gonna |
1022s | go off next time |
1023s | so that LeBron would kind of only be too |
1025s | damaged but if he doesn't play is there |
1027s | a way that uh Tom can save the weapon |
1029s | maybe but it feels so bad to just like |
1032s | sacrifice it it's true |
1034s | and he got like an additional damage |
1036s | with knife juggling just because he |
1038s | decided to not attack with the weapon |
1040s | and if that's the case then he can just |
1042s | get more hits in |
1046s | he wait here a little bit more it's just |
1048s | uh do you maybe |
1050s | just take the armor |
1052s | this is an interesting turn he needs to |
1054s | prepare for the high man he knows that |
1055s | Tom plays few not not just one I mean |
1057s | sorry that he knows that powder plays |
1059s | High men's so uh |
1061s | when when the hunter is about to get to |
1063s | turn six you always and you're playing |
1065s | against Hunter you always have to take |
1067s | it into consideration what if the high |
1069s | man is going to get played next and what |
1070s | is them what is the play here it allows |
1072s | me to deal with it if most efficient way |
1076s | looks like he has a really good way he |
1078s | can maybe set up the frothing but then |
1081s | he can't deal with the two twos |
1085s | all right |
1086s | he has uh one of the armor switches down |
1088s | now and uh next turn he can he can play |
1090s | the other one and yeah he's deciding to |
1093s | play the acolytics too yeah get to |
1096s | execute just yeah he needs an Executor |
1098s | battle rage that would also be |
1099s | incredible |
1105s | it's effectively a Sprint for Humanity |
1108s | and impossible for parents to deny as |
1110s | well yes |
1113s | okay let's see what he draws inner rage |
1116s | do you stop with the inner rage on the |
1118s | acolyte Maybe |
1120s | seems like he's he's gonna just trigger |
1122s | that uh freezing first |
1126s | um just to be 100 sure what it is |
1131s | here we go |
1132s | going for the patreon |
1136s | it's quite a bit of armor while doing it |
1140s | without the execute them there wasn't a |
1142s | good way to deal with the hymen so he |
1144s | chooses just to ignore it and make the |
1146s | strongest possible play for himself |
1148s | to improve his own board State instead |
1150s | of responding to the hunters this is |
1152s | really the worst board for a hunter |
1155s | player because you have to deal with the |
1157s | armor Smith and he got so much armor |
1160s | already with it that you can't just go |
1162s | for face so |
1164s | so |
1167s | everybody knows space is the place |
1171s | yeah let's it up |
1175s | lovely audience going crazy over that |
1177s | place I think |
1179s | that's the wall of Friday yeah gotta |
1181s | deal with Dharma Smith it's gonna like |
1183s | they're going for phase everything we'll |
1184s | Friday it would have been three damage |
1186s | but leaving the armor Smith up that |
1187s | would have been even more healing than |
1189s | that stream |
1192s | the good news for Tom is that he does |
1194s | have the second one so he will be |
1196s | healing up quite a bit more |
1205s | is exactly oh of course you had that |
1208s | yeah this is |
1209s | stupid the country want to see the |
1211s | leaves like that almost moved out of all |
1213s | the cards absolutely |
1219s | how do we even get this water yeah he's |
1220s | like thinking about the next game |
1221s | already |
1223s | so what does he have left after this |
1230s | okay the board is full so there's not |
1232s | gonna be anything more getting played |
1235s | that's almost certainly lethal |
1237s | yeah I mean |
1240s | how does |
1242s | yeah he used to deal with both he has to |
1244s | deal with diamonds with and the frothing |
1246s | it's just impossible yeah so you are |
1250s | King Golem into the fraud in the |
1251s | character |
1253s | seems like a winning play yeah congrats |
1256s | the time tying up the series wonder gun |
1258s | one to one and we definitely have a |
1260s | series on our hands right now I'm |
1262s | curious how the old Buzzard unleash |
1264s | combo would work against Patron it would |
1266s | be probably like an even match up then |
1267s | oh you want to fight in balance with |
1269s | imbalance you need a couple Hunters |
1270s | marks to deal with that board |
1272s | for free |
1277s | a little bit of mind game is going in |
1279s | because both of these players now have |
1280s | the option to to revive the Decks that |
1283s | they already won with so they might like |
1285s | if they expect their opponent to play |
1287s | something that uh that would be good |
1290s | against the remaining decks they just |
1291s | might |
1293s | use the revive straight away to kind of |
1295s | take the opponent by by surprise |
1298s | but uh if it were to use the revive |
1300s | right now then they won't have the |
1302s | option to revive something else later on |
1306s | wait do they have to wait till the |
1308s | series finishes and then revive because |
1310s | that's like another tournaments the case |
1312s | you have to first win with your free |
1313s | decks and then you can revive or can |
1315s | they revive at any point at their time |
1316s | well if they can revive at any point |
1318s | yeah I think most tournaments uh have it |
1320s | where you can revive at any point |
1323s | Tom switching it up to his own Hunter oh |
1326s | yeah some father bringing out the Druid |
1328s | with those tigers that actually makes it |
1330s | very difficult to pick because you never |
1332s | know when your opponent is going to |
1333s | revive a deck |
1335s | oh yeah absolutely |
1338s | yeah so right now even though it's 1-1 |
1340s | it's like both players have all their |
1342s | decks available |
1345s | yep I do think maybe like the strategy |
1348s | though is to wait until the end see what |
1350s | your opponent has and then pick a deck |
1352s | or pick out the revive that's |
1354s | appropriate because if you commit too |
1356s | early and you lose that match you're |
1358s | left with three decks meanwhile you can |
1359s | if you pick later on you have maybe two |
1362s | of a deck that's guaranteed to be strong |
1364s | against your opponents I think it's just |
1366s | all Minecraft if you predict that for |
1368s | example one game before that if you if |
1370s | your opponent has one uh deck remaining |
1373s | without the revive and you know that |
1374s | they're gonna pick it then you just |
1375s | revive whatever beats it so it's um it's |
1379s | a lot it's a bit of a guessing game |
1381s | wow it's always tougher but in this |
1383s | situation actually from uh from Tom's |
1386s | point of view as a druid it's not too |
1388s | bad because he does have the coin keeper |
1390s | yeah he had every answer though white |
1392s | coin swipe coin keeper anything would |
1394s | have been okay yeah in in this scenario |
1398s | um he does take the four damage which he |
1399s | would not if it was a different animal |
1401s | companion but he also develops a 2-4 on |
1403s | the board |
1412s | all right still no inner weights to be |
1414s | found |
1421s | for powder |
1428s | curving out pretty excellent here oh |
1430s | yeah another Shredder |
1431s | if I could I guess would have been |
1433s | assign a bit better but still oh |
1435s | interesting trade there |
1437s | yeah it's fine you you keep the boards |
1439s | clear it's just every little bit of |
1442s | damage uh on face is so valuable and |
1445s | face a stone |
1447s | foreign |
1452s | whatever |
1453s | probably where he's gonna use his owl |
1456s | and just smoke it up yeah I think so too |
1461s | the question is if he goes through the |
1464s | freezing or for the mad scientist and |
1465s | then hero power |
1468s | I want to give him the turn back which |
1470s | you just silenced it's gonna be seven |
1472s | Mana though it's seven Mana yes yeah |
1474s | that's but you like you're definitely |
1476s | considering yeah Savita gets your right |
1478s | space does have time yep not the dude |
1480s | attack law what were you talking about |
1482s | oh man what was I cheating |
1489s | okay well this is where the second swipe |
1491s | probably comes in |
1494s | I mean |
1496s | that's not really anything else taking |
1499s | for snakes for being careful |
1502s | or not |
1504s | oh Beast |
1506s | nice it's nice right if he gets like a |
1509s | kill command here yep |
1513s | or a haunt Master yeah that would be |
1515s | sweet yeah they're very brutal |
1523s | I think you do yeah just play your |
1525s | entire hand it's not that big of a |
1526s | difference if the dude has seven or |
1528s | eight Mana it's actually no difference |
1529s | because she will most likely go for the |
1531s | seven dollars yeah what can I even do |
1535s | here |
1537s | guess his best bet is |
1539s | some kind of time I don't know region of |
1542s | War perhaps yeah |
1544s | but that is nothing I believe that's |
1546s | gonna be game right there I mean he can |
1548s | get this tone back |
1550s | is that yeah but that's not enough that |
1552s | treat of the claw is not going to be |
1555s | killing any means we got a freezing trap |
1557s | he can't he doesn't have another thong |
1559s | there's just no way |
1562s | I can't even draw at this point |
1565s | the answer is nothing yes |
1568s | there we go |
1573s | so powder taking that one with his |
1575s | Hunter |
1581s | foreign |
1588s | I speak fluid finish oh yeah sure you do |
1592s | you learned quite I basically said |
1594s | powder boys |
1595s | about her boys |
1597s | yeah |
1599s | that's exactly there's only one meaning |
1601s | to that basically powder boys powder |
1604s | boys |
1610s | well powder uh he needs some boys right |
1612s | now because he's in kind of a desperate |
1614s | situation |
1616s | one two right now |
1618s | the Asian player once again in uh big |
1621s | finals in Europe has a lead over no no |
1623s | it's baller with the lead oh powder has |
1625s | yeah powder won the last game |
1627s | like have you ever asked like what is |
1629s | 60229 stands for yes I have actually I |
1632s | was actually very curious about this and |
1634s | I personally asked him it's basically |
1636s | the ZIP code or like some kind of code |
1638s | of the elementary school that he grew up |
1640s | in or he went to like as a kid wow |
1645s | I felt like maybe his battle Tech but |
1646s | it's too long yeah like some Asian |
1648s | battle tank I don't know I mean there's |
1650s | quite a bit of Asian players who knows |
1652s | but I mean how do you know your battle |
1655s | like when you're creating the account |
1656s | yeah that's cheating just like tones |
1662s | here we see the Rogue again all right |
1666s | I always love it when we have broken uh |
1668s | in the combatic games but still it's so |
1671s | easy to just drop the ball prep the |
1674s | wrong spell at wrong time and losing |
1676s | again because of it but usually the |
1677s | players who bring it are the ones who |
1679s | who know exactly what they're doing and |
1681s | again monk men of all statistics what is |
1684s | the statistic between like the opinions |
1686s | of pro players in this matchups specific |
1689s | specifically so biased yeah yeah agar |
1692s | you're one of those players that thinks |
1694s | that drude his favorite but I think it's |
1696s | even you think it's even but there's |
1697s | people that are like oh my God rope is |
1699s | heavily pretty much all the the players |
1701s | who main Rogue fire bat like dog even |
1704s | hyped they think that Rogue is favorite |
1706s | but in the actual stats it actually says |
1708s | that drude is pretty vastly favored with |
1711s | a percentage of 62 percent |
1713s | wow that's like two to one basically |
1715s | yeah |
1717s | so what's the play here you could coin |
1719s | out the shade it's kind of it's |
1721s | obviously better the earlier you get it |
1722s | out there |
1723s | but he could also maybe just get a five |
1725s | job out there the shredder is my least |
1729s | favorite thing I don't know I don't know |
1731s | I mean it's pretty sticky well but it |
1732s | does light it like deadly poison yeah |
1734s | each player I guess is vulnerable to |
1736s | different things this is vulnerable to |
1738s | deadly poison maybe the um the Drake is |
1741s | vulnerable to some kind of this this |
1742s | replay oh yeah and whoa |
1745s | what is going on MLG tactics right there |
1749s | well played yeah well I know nyria is in |
1752s | the audience right now he's pretty |
1753s | experienced with these lore Walker chill |
1755s | players this look quite for him but |
1758s | I think the benefits the rogue way more |
1762s | I mean because he has so many minions in |
1764s | his head yeah like this fan sucks yeah |
1767s | give give the Rook some Bible come on |
1769s | man be fair |
1771s | well you might just have to give the |
1772s | Rogue a coin now you have to give him |
1775s | something you have to you have to play a |
1777s | five drop right but man he's a violent |
1779s | teacher on both here so swipe do you |
1781s | really want to give him a coin I don't |
1783s | know |
1785s | that's so tricky now we have ourselves a |
1787s | very nice match |
1789s | yeah this is getting interesting |
1792s | how do you even do I'm without that Joe |
1794s | on the board he would have like an okay |
1795s | turn in coining out one of the five |
1797s | drops or maybe just a broad wild trout |
1799s | or so many things |
1802s | there goes the coin to the road |
1807s | players always want the coin and when |
1810s | this game started he didn't have it but |
1812s | I mean I guess that'll do |
1814s | could theoretically kill the two |
1818s | does he want to yeah do you even want to |
1820s | get just play like a drake or whatever |
1823s | like that's always the question like who |
1824s | who's like pecking out first yeah |
1826s | exactly it's uh basically because the |
1828s | Cho has zero attacks yeah the person the |
1831s | player with the choke can't even kill it |
1833s | off it's in the power of powder or in |
1836s | the power of uh Tom right now oh wow |
1839s | coin heaviest right going into the druid |
1843s | accomplished with this is so amazing it |
1846s | almost feels like the treaty will have |
1847s | to keep that stuff back to the rug |
1853s | he's like did you really just give me |
1855s | the coin back there with him right |
1857s | that's a good card |
1864s | yeah okay so hello and then what low |
1868s | temp is usually good here uh-huh |
1873s | what type on 5 is usually never wrong |
1875s | against Rogue |
1877s | oh man |
1879s | I guess you just do it what can go wrong |
1883s | famous last words of it |
1887s | so now with that kind of Border um Tom |
1890s | 60229 can kill the Joe if he wants to |
1894s | quite easily also like the way like how |
1897s | fast Tom played this looks like his |
1898s | experienced with the situation facing |
1900s | your choice Rogue |
1906s | like in in a very important matches in |
1908s | tournaments I've seen way too many |
1910s | chosen feathers yeah it's no coincidence |
1915s | well Tom is one of the most experienced |
1917s | players in Hearthstone playing every |
1919s | single over tournament that there is so |
1921s | it wouldn't surprise me that |
1923s | he over anyone else has experiences more |
1925s | often still keeping the show up |
1929s | I mean he knows already how difficult it |
1932s | is to remove this board and without |
1934s | using spells I mean that's close to |
1937s | Impossible swipe in particular powder |
1939s | does play an MC attack but he hasn't |
1941s | drawn it |
1942s | so that's what I've been maybe one of |
1944s | those swing cards that he needed but |
1945s | just nowhere to be found right now |
1949s | how does facial expression is like are |
1952s | you freaking kidding me |
1955s | oh man |
1958s | I was thinking about coining doctor boom |
1960s | here I've never seen so many coins in |
1962s | one game |
1963s | actually the the most coins I've seen in |
1965s | one game was in your game oh yeah |
1969s | those aren't real coins though |
1976s | if you're not sure about to play on you |
1979s | you have the option to play boom just go |
1980s | for it it can do a ridiculous thing |
1983s | sometimes |
1984s | afraid of this pepper more than the |
1986s | Wilder teaches yeah seems so |
1989s | no one |
1992s | okay taking it out |
1994s | that |
1997s | I don't think you actually mind giving |
1998s | your opponent a sap too much oh I mean |
2001s | because you get it back yeah |
2006s | you are like this seems to be a good fan |
2008s | of knives board but you kind of don't |
2010s | want to give your opponent a fan of |
2011s | knives |
2012s | yeah that's so weird |
2016s | I mean maybe he's he feels like okay |
2018s | we're done with Joe and just kills it |
2020s | first |
2027s | it was quite enjoyable while it lasted |
2035s | gonna give him a friend uh I don't know |
2038s | if giving a fan was worth one damage on |
2040s | face |
2042s | yeah I have to have to agree with that I |
2045s | mean fan seems pretty good here yeah |
2047s | it's quite all right he wants to |
2049s | increase also the chance of bombs |
2051s | hitting the the new one ones then he had |
2054s | like one |
2061s | yeah I was trying to figure out why he |
2064s | gave him a phantom knives it's like it |
2065s | seems like a bad car to give the |
2067s | opponent especially if on a zoo drink |
2068s | left I mean I understood he could have |
2071s | like filled the hand or something but |
2073s | no |
2075s | so because now with like something like |
2077s | the fan into Avis rate |
2079s | the rod he can clear most of this stuff |
2081s | everything but one teacher actually |
2085s | so |
2087s | wait did he want him to kill the one |
2090s | once because he has oil in his hand |
2093s | but that also like makes sense right |
2094s | because |
2096s | I'm trying to figure out like a |
2098s | reasoning I mean he has like there has |
2100s | to be I mean he decided to give him the |
2102s | fan right yeah like one damage Facebook |
2104s | was not the reason I'm just trying to |
2106s | find why maybe he felt like okay that's |
2108s | probably a swipe anyway so it doesn't |
2110s | matter |
2111s | I don't know |
2114s | quite a bit of misplay yeah that Occam's |
2116s | razor says it's probably a misplay |
2118s | though yeah |
2121s | the teacher would be the dream but it's |
2123s | only one out of four |
2124s | smelly boys |
2128s | so what can you do here |
2133s | not much |
2134s | top Decker swipe Maybe |
2136s | but this is even enough |
2140s | well that should be it I I don't I don't |
2143s | see a way out for powder here |
2146s | no it's over |
2149s | he really needed swipes earlier |
2153s | I can see it's bad then what a game |
2157s | let's go |
2159s | and it feels like once again in this |
2162s | tournament more rocker Cho has decided a |
2164s | game we saw in the last semi finals |
2166s | explosive sheep dropped out of a |
2168s | shredder and I was just like saying it |
2170s | was insane it completely turned around |
2172s | the game yeah and both times it was in |
2173s | Tom's favor |
2175s | he's been really praying to Orange Jesus |
2177s | before these matches he's the uh pilot |
2179s | Shredder Whisperer I would say |
2183s | okay could be |
2186s | so now once again we are at the at the |
2189s | tight situation two and two this time |
2190s | around both players still with the |
2192s | revive option |
2193s | yeah the revive actually makes the |
2195s | situation like really difficult I think |
2197s | this is around the time when you start |
2199s | thinking about yeah |
2202s | we're gonna save the revive or because |
2205s | if you think that the other player will |
2207s | not use the revive just yet then you |
2208s | know the class they will be playing and |
2210s | then you just revive your own deck that |
2212s | matches up the best against the one that |
2214s | your opponent has left |
2216s | so Tom has Druid Andrew revive |
2220s | um but that actually doesn't match up |
2222s | against oh actually the war warlock from |
2224s | Powder is the malagos Warlock yeah it is |
2227s | I would have to guess that I think |
2229s | that's like the weakest deck in his |
2230s | entire lineup so maybe he doesn't want |
2232s | to revive that later on and we're gonna |
2234s | see a druid mirror I think powder is the |
2237s | one to revive his Druid yeah |
2239s | or no Powder powder uh powder actually |
2244s | did he revive his Druid before |
2247s | um he lost with this through it last |
2249s | game so yeah well what did power win |
2251s | with no Powder didn't like the tone |
2254s | revive |
2256s | this is a bit confusing oh I think |
2259s | maybe the graphics are wrong yeah the |
2261s | graphics have to be wrong I mean yeah |
2264s | has anybody wanted to do it yeah Jude |
2267s | doesn't seem to be doing well um at |
2269s | least in his finals yeah |
2272s | but of course Druid versus Druid my |
2274s | favorite matchup in the entire game your |
2277s | favorite Kappa yeah |
2280s | it's uh |
2282s | not many players really enjoy it that |
2284s | much simply because how often it at |
2287s | least looks like it would come down to |
2288s | the drawers instead of the instead of |
2290s | the moves that players are making |
2292s | foreign |
2294s | ER here then the next one he has the |
2297s | option to just go with the shade and the |
2299s | rod |
2299s | because it's a little much nicer on the |
2301s | curve than the shade will be here |
2306s | now even though this is a druid mirror I |
2308s | don't think it's exactly a mirror powder |
2310s | is known for choices like empty Tech and |
2312s | stranglehorn tiger meanwhile Tom he's |
2314s | probably playing a much more standard |
2316s | Druid although I haven't seen ancient of |
2318s | war from him yet |
2321s | yeah |
2338s | if Tom ever gets some combination of |
2342s | Keeper of the Grove plus savage or that |
2344s | could be lethal with this board that's |
2346s | just ridiculous but yeah could happen |
2351s | it's not like you |
2353s | won't silence bad because there's |
2354s | usually something in silence even in |
2356s | your opponent's deck |
2357s | but uh |
2359s | it's not bad I mean without the silence |
2361s | it's completely useless so it's like the |
2363s | keeper is effectively too far Battle Cry |
2365s | Summoner four five with charge that's |
2368s | pretty sweet |
2371s | there's no way to keep it toned or |
2372s | anything with this list |
2375s | and we have to go all the way back to |
2377s | the days when there was ancient Watcher |
2379s | plus Sun free protector druid |
2385s | powder might have them say that I think |
2387s | he's making that Trader maybe a little |
2389s | bit because of them see that potential |
2391s | I definitely think so |
2397s | this is an another awkward turn though |
2399s | he has some options he could just boss |
2401s | of nature into that to get that far in |
2402s | the face or he could also save its |
2404s | drawer and just trade the trade the |
2406s | shredder into them through the Clone and |
2408s | get the shade on the board |
2410s | I think you're slightly more likely to |
2412s | force of nature just because you have |
2414s | the ancient of War already in your hand |
2416s | you can refill your hand on turn seven |
2418s | possibly get a second force of nature |
2420s | but also getting the shade out right now |
2422s | it seems quite good yeah usually I don't |
2424s | know like it's it's it's not an easy |
2426s | decision yeah |
2427s | and and also just generally Savage Roar |
2430s | is the part of the combo that is harder |
2432s | to get out of your hands |
2441s | I'm just waiting on the keyboard of the |
2443s | crow at this point to bring that four or |
2445s | five oh whoa and there we go you can go |
2448s | for the Azure next turn |
2450s | yeah it's still gonna be good later |
2453s | oh here's Dr swag this is more money |
2456s | that's nice it would be together there's |
2459s | anything Watcher activated as fast as |
2460s | you can this is so much better with the |
2462s | Mana because if he went for the keeper |
2464s | he couldn't have done anything else |
2468s | life looks like too too good here yeah I |
2471s | don't know if you can pass it up |
2473s | but whoever like removes gives the |
2476s | opponent like always like the |
2478s | the first to act to develop yeah because |
2481s | you really want to not only play the aov |
2483s | but you're gonna play something some |
2484s | Minion of your own on the same turn |
2488s | what if you just uh shoot off the |
2490s | clothes on maybe and use the hero power |
2492s | on the shade |
2494s | how dangerous is to leave a spell power |
2496s | up |
2498s | that might actually even be the best |
2499s | play |
2500s | because if it's just wipes he's so |
2502s | vulnerable to any minion that he plays |
2504s | yeah that's true spells flower swipe |
2507s | doesn't actually match up that well |
2508s | against the sport but his wife is a |
2511s | little bit easier though to play later |
2512s | on too |
2514s | because one less Mana |
2520s | Emperor tourism |
2522s | foreign |
2532s | has green borders how do you say now it |
2536s | should be like a like a tool tip for new |
2538s | players yeah every time like like if you |
2541s | have this card you need to have the |
2542s | yellow borders like activators like when |
2545s | was it I'm gonna Battle Cry is available |
2547s | just like dude this card is available |
2550s | it's like worth mentioning |
2553s | really a bad play yeah I mean how can |
2555s | you go wrong with it |
2558s | I mean I guess it's pretty bad if your |
2561s | opponent has little after you play it |
2562s | but that's like the only time if you |
2564s | swipes it can go horribly wrong for |
2566s | powder oh yeah the boom Oh man if they |
2569s | take out the shade or something |
2571s | the swipe doesn't feel that great but on |
2575s | the other hand like what else can he do |
2576s | it's so dangerous to leave those boom |
2578s | Bots up |
2579s | one drawer has to be played by Tom so he |
2582s | doesn't have to be all that worried |
2583s | about the second one |
2587s | all right |
2590s | till the zoo Drake now he tries to find |
2593s | a BGA another while or MC Tech wouldn't |
2595s | even be too bad now for next turn yeah |
2598s | it would have been amazing |
2601s | oh he's even considering just training |
2602s | both minions into the dark room I don't |
2604s | think that's a quite a winning play |
2606s | but the other issue is because don't |
2610s | face with the shade I think yeah because |
2612s | the Boombox might easily just kill the |
2614s | shade you might be missing four damage |
2615s | here uh |
2618s | yeah |
2619s | okay pretty good |
2623s | only one damage on that that could be |
2625s | much worse yeah that would have hit for |
2626s | four |
2628s | deeper silence on The Watcher to trade |
2631s | Maybe |
2633s | also like when you run an empty tag |
2636s | watch is a really good Dominion for you |
2638s | no time like because you just leave it |
2639s | on board and |
2641s | they don't even give you values but now |
2643s | it's really dangerous I think uh oh is |
2647s | that correct like he knows he runs empty |
2649s | Tech right yeah he does and not only |
2651s | that I think |
2654s | um it might be premature to just throw |
2655s | the Sylvanas out there the emperor seems |
2658s | to be a little bit better perhaps |
2659s | because the shade will might just |
2661s | directly trade into the Sylvanas a crazy |
2663s | MC Tech would be on this board that's |
2665s | pretty crazy |
2669s | um |
2671s | what can I really do here the the doctor |
2673s | boom you can't really play it because |
2675s | then your shade gets stolen should you |
2677s | just he's missing uh yeah like all the |
2681s | places seem a bit of he could consider |
2683s | just trading the shade for the Sylvanas |
2685s | and fight for the board because he does |
2687s | have more cards than his opponent |
2689s | so maybe trade the shade for the |
2693s | ah it's a tough turn that's for sure |
2696s | what if he trades in the force of nature |
2698s | hero powers to kill the Watcher he's |
2700s | only left with a keeper with two cards |
2702s | in hand yeah like nothing is perfect |
2704s | there's things that he can do but |
2706s | nothing seems perfect |
2709s | with this play he's going to to do one |
2712s | he's gonna keep her the uh yeah boom I |
2716s | think so yeah yeah it's not perfect but |
2718s | oh he wait he's not coming nice |
2722s | oh man what if there's a rod from The |
2725s | Dominoes yeah I was like how many houses |
2727s | played I'm not sure |
2729s | did Tom play too rods it's so hard to |
2731s | keep track of course but both of the |
2734s | players are playing the same class well |
2735s | it's dangerous |
2738s | yep |
2741s | innovate Shredder |
2744s | take out the |
2746s | keeper just hope that there's no combo |
2748s | let none survive I mean the empty deck |
2750s | was obviously not there because it would |
2752s | have come down last time oh yeah |
2756s | with the roar in hand this is just set |
2759s | up the little it feels like this game is |
2761s | going to end so if you how that draw |
2763s | Savage throw he wins yeah the game is |
2764s | over if he does that that was his set of |
2767s | like you're not gonna do it how many |
2770s | customers you have left |
2771s | like that was his play to find a second |
2774s | seven drone win yeah but powder still |
2777s | has both remaining he probably has a |
2779s | round Tom played one but dark powder has |
2780s | both he's gonna be forced to do like |
2782s | force of nature here |
2784s | um okay |
2788s | so this is a walk over now with the 668 |
2790s | because um silvanas might steal it he |
2792s | needs to also kill his own own shade |
2795s | because for the clear it feels like with |
2796s | this play um like not unself in the |
2799s | shade last turn it seems like powder was |
2802s | trying to or rather Tom was wait it's |
2804s | powder right now right yeah |
2811s | yeah powder was trying to basically win |
2814s | the game with a force of nature Savage |
2815s | right here but I felt like if he just |
2817s | went for like the board clear and the |
2819s | more stable play he could might be able |
2821s | to out value his opponent instead maybe |
2823s | yeah because he he did have more cards |
2825s | but it's still a bit bit weird because |
2826s | when you call for the clear the roar is |
2829s | no longer lethal and your opponent is |
2830s | the one who gets to play their minions |
2832s | first |
2834s | oh man going for the shredder |
2838s | foreign |
2854s | com60229 is almost available to repeat |
2858s | the performance of tiddler celestial |
2860s | once again heralding the domination of |
2863s | the Asian countries in Hearthstone |
2867s | that's like pretty scary for the future |
2868s | I mean I'm not Asian I might not even |
2871s | going to win a tournament again |
2874s | so he's gonna revive a techno right yeah |
2878s | which one will he go with |
2881s | The Druids seemed to do pretty well for |
2883s | him in the last game though but I think |
2885s | I think just in general people rate |
2887s | Hunter as like the best class out of all |
2890s | the remaining classes and participation |
2891s | the situation is the powder has a revive |
2894s | left and he has to do it so from Tom's |
2896s | perspective I think it's like the |
2897s | smartest thing is just to pick the deck |
2899s | that does best against Jewett because he |
2900s | knows Hunter was bent oh yeah he has |
2902s | pizza yeah he's gonna go page for sure |
2905s | almost certainly Patron yeah should be |
2907s | that he's probably feeling confident |
2909s | playing that against the Droid |
2911s | also if like powder decides to decide to |
2914s | revive now Patron should be fine against |
2916s | whatever |
2918s | but there's no real reason for about her |
2920s | to revive right now because he's still |
2922s | gonna have to win with his street |
2923s | against whatever deck gets revived so by |
2925s | playing the Druid first he will look at |
2927s | the information which one is the revive |
2928s | deck yeah to uh revive more accordingly |
2931s | so it is and uh it's actually Druid from |
2934s | Powder that's been arrived um |
2936s | right Druid Druid beat the patron |
2939s | warrior in the very first game yeah |
2940s | exactly now we know both revive decks |
2943s | yeah oh it was revived yeah and he still |
2945s | has to play the maligos like it was |
2947s | still waiting the whole time right |
2951s | yeah that's right |
2953s | that's why it was so confusing yeah it |
2954s | was a bit confusing the powder I have |
2957s | the Druid and his malaga's warlock this |
2960s | pant has the potential to be good but |
2962s | there is a keeper here oh yeah it's so |
2965s | funny whenever you see a patron you're |
2967s | like this hand is the potential to be |
2969s | good |
2975s | that time it didn't work out so well but |
2978s | I'm really liking powder's hand here he |
2980s | can clean out the tiger follow it up |
2981s | with a lot of how does the how does the |
2984s | warrior deal with those tiger is gonna |
2985s | be going to face twice would you |
2988s | immediately coin out the tiger though I |
2990s | don't know I mean keep it on curve |
2991s | that's pretty sweet too |
2993s | that's pretty cool |
2995s | if he would have had an inner rage he |
2996s | would have played it immediately and he |
2999s | plays only one Taskmaster like the deck |
3002s | usually just runs one Taskmaster so what |
3004s | else would he do to just get like a card |
3006s | yeah you could see it uh why would you |
3008s | play the loader first what's the |
3009s | reasoning behind that Whirlwind stopping |
3012s | Roland right okay now he might know he |
3016s | has to silence these acolytes that's |
3018s | like he will keep a one and kill off one |
3021s | with the |
3024s | yeah he kind of has to otherwise the |
3026s | battle right oh charge into one yeah |
3028s | you're gonna kill both by charging him |
3030s | dude what is the silence I don't know |
3033s | because the silence is not always oh no |
3036s | no oh no man that's really bad yeah Tom |
3039s | is gonna be getting quite a bit of God |
3040s | he has double well he's gonna fill up |
3042s | his entire hand if you drink the battle |
3044s | rage here it could be like yeah oh it's |
3046s | amazing |
3048s | oh my God this is over |
3051s | oh my god he has some first ball |
3053s | problems right now he's how do I not |
3055s | draw too many cards |
3059s | that's just incredible it doesn't even |
3062s | need the battle rating you probably want |
3064s | to save the Whirlwind though that's the |
3065s | last World win so yeah |
3067s | it does allow him or would allow him to |
3069s | deal with that uh low Temple he can just |
3071s | trade one of the acolytes for it too |
3077s | pretty dominating position here now Tom |
3080s | he doesn't have that problem where he's |
3081s | run out of cards and he won't have it |
3083s | for the rest of the game oh yeah this is |
3085s | going so bad about it right now just |
3087s | missing that Emperor yeah but I mean if |
3089s | he plays the tiger here top decks the |
3091s | the force of nature that's it he can |
3093s | play the turn seven combo actually down |
3095s | six because he had a wild growth |
3097s | probably his best bet at this point even |
3099s | if he doesn't find the combo right now |
3101s | he can dig for it next and we tension |
3102s | the floor |
3104s | no way that's good |
3106s | it's too late yeah it's too late man you |
3108s | had your chance |
3110s | that tiger |
3115s | how different the game would have went |
3117s | if he would have went for the keeper |
3118s | play and yeah just save there there |
3120s | would be about five or six viewer cards |
3122s | in Tom's hand right now |
3124s | and he get even more |
3129s | you do real |
3130s | so many options missing an inner rage |
3133s | for an amazing |
3134s | for getting an amazing turn later |
3139s | but yeah even though he has so many |
3141s | cards having something like two patients |
3143s | in his hand it doesn't really count yeah |
3146s | pressure boys both players are going |
3149s | full-on aggressive now powder drawing |
3151s | for little here he has two forces of |
3153s | nature in his deck |
3155s | gonna get one of those |
3157s | not yet but he will get another |
3159s | opportunity he will actually get three |
3160s | more opportunities with that with the |
3162s | attention of lore |
3164s | but leaving a horse in your life yeah I |
3167s | mean he might just lose the game |
3168s | straight away he has a full hand and he |
3171s | has a war song already developed yeah he |
3173s | could just like brought hero power |
3177s | internet keeper go face for five I think |
3180s | that at this point you kind of want to |
3182s | get that fight in there |
3186s | Tom is only gonna have seven Mana next |
3188s | turn so uh they won't be two crazy |
3190s | combos happening |
3192s | since uh no Emperor has been played yet |
3196s | I think powder is seriously seriously |
3198s | considering saving his innervate since |
3202s | if he draws force in nature next turn |
3204s | and he doesn't have innervation but all |
3206s | you need is that with those Minions on |
3208s | the forward maybe he can throw another |
3209s | drawer |
3210s | with them with two Minions on the body |
3211s | thinner it's a hero bogus it's so weird |
3214s | leaving I don't know |
3218s | yeah I like this |
3221s | still not too great but it |
3223s | seems like they're |
3225s | best one out of the bad options |
3231s | now now with that second drawer seven |
3234s | power on the board a swipe would also do |
3236s | it |
3237s | chew it off the claw that would also do |
3238s | it if there's no way executes like |
3240s | coming it's a big |
3241s | deals have to execute the tone hasn't |
3244s | played uh got in the emperor so it is |
3246s | not that scary yet but yeah but I mean |
3249s | this is pretty bad yeah but this is yeah |
3251s | it's over next turn yeah even if he gets |
3254s | the force of nature now he will only |
3255s | have eight Mana he won't be able to do |
3258s | the combo doesn't have an enabler for |
3260s | garmage |
3262s | while a dead Shredder |
3266s | oh man |
3268s | ah this is such a bad situation because |
3271s | oh God I don't want to be in his shoes |
3276s | to draw but if he draws he's dead he has |
3278s | to go face with the keeper he really |
3280s | needs the damage because 15 life is like |
3282s | barely Out Of Reach so even if he finds |
3285s | the combo |
3286s | but he has to deal with the board or |
3288s | he's dead |
3290s | so everything he does here yeah I don't |
3293s | see a winning play here even if you take |
3295s | a big risk there's |
3297s | no rewarding any of this place really |
3299s | well here's the thing |
3301s | um there's only 11 damage on board and |
3304s | you've already seen one Warsaw Commander |
3306s | so maybe Tom doesn't have like a charger |
3309s | to go along with it although we do know |
3311s | that he has grommet yeah |
3314s | but if he doesn't hero power right yeah |
3316s | if he doesn't go face in hero power |
3318s | phase just armoring up is Out Of Reach |
3321s | even if you find and that's like the |
3322s | only way he wins he has to hero power |
3324s | like if you hear a armor stop and kills |
3326s | the boss is a 15 life that is going to |
3329s | enjoy it oh but he has the Innovation |
3331s | yeah I mean |
3332s | suggest quite little already he has 14 |
3334s | power on the board he did not even need |
3336s | that yeah there was no way oh yeah no he |
3339s | has 11 power on the board uh oh no oh |
3342s | yeah oh yeah oh he just missed little |
3344s | yeah that was |
3347s | what we did here |
3349s | maybe he didn't how much was that take a |
3351s | look it's 14 plus four right yeah he had |
3353s | it he had it he had lasers over to this |
3355s | fight let's take a look at twitch said |
3356s | if that was the first three power |
3358s | patrons and uh one five let's leave him |
3360s | yep okay twitch it now |
3363s | I mean he's still gonna win not a big |
3365s | deal but uh |
3367s | that's uh |
3370s | what time our champion Tom is your Asus |
3374s | round Summer 2015 Champion |
3377s | two times in a row and Asian has won the |
3381s | championship Asia is taking over |
3384s | great performance |
3387s | all the way from Taiwan it's really paid |
3390s | off big time |
3392s | Tom congrats your first big tournament |
3395s | wins |
3397s | okay really really heavy yeah |
3401s | how did it feel basically like those |
3403s | Patron games were pretty amazing overall |
3406s | um like he got like a pretty good |
3407s | opening start in that final game but you |
3409s | just were able to take it with those |
3411s | amazing acolytes Whirlwind into battle |
3413s | rage even |
3415s | um I'm pretty happy I can use the |
3419s | patreon warrior because it's my first |
3421s | time for this tournament yeah and I |
3424s | really confident with this desk yeah |
3428s | so I choose to revise |
3431s | I think |
3433s | I think patreon just like |
3436s | if you have a normal lucky |
3440s | I think you just pay any desk yeah |
3446s | cool |
3447s | uh I have to ask was it all just BM I |
3450s | mean you had little one turn earlier in |
3452s | the little very last game you were 14 |
3454s | power on the party you had a dead spot |
3455s | in your hand |
3456s | you could have entered this one time |
3458s | earlier did you notice that |
3460s | uh the very last turn yeah |
3464s | yeah |
3468s | it's all right okay it's okay |
3472s | yeah probably doesn't feel too bad right |
3474s | now still now I have to ask you tiddler |
3477s | won the last big tournament in the west |
3478s | and you won this tournament is Asia |
3481s | going to take over |
3483s | uh take hot take over take over the |
3486s | Hearthstone World Championships take |
3488s | over the Hearthstone world no I think I |
3490s | have really really good luck today yeah |
3493s | okay |
3497s | okay I think uh we're ready for like the |
3499s | prize ceremony right now so let's walk |
3502s | over to the trophy |
3504s | okay |
3505s | oh second player first let's go |
3519s | well |
3521s | powder congrats you uh got second place |
3524s | five thousand dollars in at least 50 |
3526s | World Championship points how do you |
3528s | feel |
3529s | um it feels a little bit bad right now |
3531s | just losing but I mean I'm happy getting |
3533s | second place uh I'll have to rewatch The |
3536s | Final and see if I made any mistakes I |
3538s | probably did so |
3540s | um but I'm happy I'm satisfied yeah um |
3542s | there are like some pretty interesting |
3543s | games in that finals especially with |
3545s | that Lord Walker Cho in the finals like |
3548s | how did you feel about that did you feel |
3549s | that was like one of the worst drops you |
3551s | could have gotten |
3553s | um when I first got it I didn't think it |
3555s | was that bad but when he dropped Violet |
3557s | teacher into valid teacher |
3560s | um I mean it's like the worst thing I |
3561s | ever could have gotten so it kind of |
3562s | screwed me up |
3564s | it's all right well at least you got |
3567s | into the finals and you represented your |
3569s | team pretty well proud of you got five |
3571s | thousand dollars 50 World Championship |
3573s | points congratulations thank you |
3583s | Tom can you please come up |
3588s | Tom you also did pretty well in fact you |
3590s | probably did a little bit better than |
3592s | powder winning the entire tournament |
3593s | congrats to you congrats to your team |
3595s | and for your efforts you win 1 000 |
3597s | Hearthstone World Championship points |
3599s | you are now the highest ranked player in |
3601s | Taiwan but that was fine 100. all right |
3605s | and you also win ten thousand dollars |
3606s | congratulations Tom |
3609s | thanks it's really really heavy yeah |
3626s | well what an amazing three days of games |
3629s | we had two group stages it's also |
3631s | exciting games and it all come down to |
3633s | this Tom |
3634s | 60229 from Taiwan taking home the trophy |
3638s | ready win |
3640s | amazing |
3654s | once again Chromecast versus The Tom and |
3656s | uh I think that's all for us Rock 2015. |
3661s | summer |
3662s | tournament thanks for everyone for |
3665s | watching and uh see you next time |
3666s | everyone and see you next time |
3672s | continuing his success in 2015 we saw |
3675s | Tom make it through the group phase of |
3677s | the onog summer circuit finals along |
3679s | with kalento who would then go on to |
3681s | face once again in the finals with |
3684s | kalento being the favor after his |
3686s | dominant performance in 2014 let's see |
3689s | how Tom managed to snatch the victory in |
3691s | this rapid fire best of seven |
3694s | welcome back everybody to the one nation |
3696s | of gamer Summers Circa 2015. that has an |
3699s | excellent mustache sir keep doing your |
3702s | thing you're beautiful |
3703s | and you keep doing your thing everybody |
3705s | thanks so much for joining us as well |
3706s | we've had a lot of fun it's time for the |
3709s | grand finals between kalento from Cloud9 |
3711s | and Tom 60229 from y flash wolves I'm |
3715s | frodan and here's Monk and we're going |
3717s | to bring you guys the action monk what |
3719s | are you expecting for this series |
3720s | testing some really great games I was uh |
3723s | in the bathroom with Tom right before |
3724s | the break and uh he's basically talking |
3726s | about not in that sense don't have way |
3730s | too dirty thoughts but Tommy we were |
3732s | talking about the classes and like |
3734s | Hearthstone and like normal things |
3736s | basically yeah okay you're gonna go |
3738s | there well he was saying tell me more I |
3741s | want to know I am trying to tell you you |
3742s | keep interrupting me Dan but basically |
3745s | Tom was saying that he thought Clinton |
3747s | was a more difficult opponent not |
3749s | because of the skill level of the |
3751s | players but also because uh the deck |
3753s | lineups match up better in kalento's |
3755s | favor compared to what Trump was |
3757s | bringing |
3758s | so he feels like clinto has an advantage |
3761s | over it yes definitely I think a large |
3763s | part of it comes down to |
3764s | um his malago swirl log and how it |
3766s | definitely it doesn't deal as well with |
3768s | kalento's lineup compared to let's say |
3770s | Trump's hand lock and Trump's control |
3772s | Warrior it seemed like the malagos were |
3774s | like almost got a free win off of |
3776s | Trump's lineup having two matchups that |
3778s | are 80 or more |
3780s | man you get a lot done when you go to |
3781s | the bathroom I just kind of do my thing |
3783s | and leave as soon as I can but you know |
3785s | it seems like you had a really good |
3787s | bonding experience with Tom and and |
3788s | maybe that'll be the the motivation that |
3790s | he needs to win this tournament and win |
3793s | a lot of money what did they get for |
3795s | first place here monk first place you |
3797s | get not only ten thousand dollars but |
3799s | also 100 Hearthstone World Championship |
3801s | points second place not too shabby as |
3804s | well five thousand dollars and fifty |
3806s | World Championship points |
3808s | and thus the stage is set here who will |
3811s | win the 10 000 who will get those 100 |
3812s | points and well I guess it's basically |
3815s | fighting for top one in their region in |
3817s | terms of the the regional points the way |
3819s | BlizzCon will happen down uh or go down |
3821s | excuse me |
3822s | four players from four different regions |
3824s | will qualified uh Tom is on top of his |
3827s | region over in the Asia Pacific region |
3829s | that includes Taiwan Korea Etc and then |
3832s | you have kolento on top of Europe we |
3834s | have China as well as North America |
3836s | where players like Trump will be |
3838s | fighting for their spot in the upcoming |
3840s | weeks so that's why it's important to |
3841s | win these points that's why it's |
3842s | important to win this money and that's |
3843s | why it's important for you to try to get |
3846s | a chance to win this TSM PC let's have |
3848s | everybody win here the way you can do it |
3850s | is to hashtag Geico gaming and tweet at |
3851s | onog underscore Esports take a look at |
3854s | the lineups one last time before we go |
3855s | into game number one here I have to |
3857s | agree I think the kalento's hunter here |
3859s | preside up her provides a pretty big |
3862s | problem to deal with |
3864s | um and I like that kalento brought a |
3865s | very well-rounded lineup |
3867s | seems very Dynamic and there's all kinds |
3869s | of styles that you can't really prepare |
3870s | for yeah collectos lineup it's it's uh |
3874s | the hunter in addition uh might be |
3876s | really the Doom for Tom a lot of his |
3878s | decks aren't really as well equipped to |
3880s | deal with the hunter uh the Paladin |
3882s | might be a little weak to it the battle |
3883s | ghost warlock certainly is probably |
3885s | going to be a bit weak to it and I think |
3886s | the actually the worst deck against the |
3888s | hunter might just be the tempo Mage |
3890s | since it doesn't have too many defensive |
3892s | options it's about getting Tempo but |
3895s | when you're facing off against the deck |
3896s | that just goes for phase the tempo might |
3898s | actually not matter as much |
3900s | you know what's also interesting too is |
3902s | that these guys have similar group stage |
3904s | classes but they all have different |
3906s | styles so for example the kalento has |
3908s | the more aggressive Secrets Paladin Tom |
3911s | has the mid-range Paladin polento has |
3914s | the you know the his demon hand lock and |
3917s | then Tom has his own Malik goes Warlock |
3918s | and then there's Patron versus dragon so |
3921s | that's a lot of cool stuff oh yeah |
3922s | actually it's not warlock it's kalento |
3924s | he's playing actually has priests |
3926s | I was confused for a second there |
3929s | you know what I'm I'm AFK you catch the |
3932s | fire so far that was embarrassing no |
3934s | problem well we'll start off with uh |
3936s | kalento uh I believe it's actually |
3941s | is that caliento's deck yes it is |
3943s | clintus deck kalento is the one that's |
3945s | the face hunter-ish but he actually has |
3947s | a snake trap in his deck that's what |
3949s | really confused me at first but it's not |
3951s | that uncommon to have snake trap in a |
3953s | facehunter-ish type of Decor if we don't |
3955s | know it might be hybrid instead |
3958s | well explosive trap does imply that it's |
3961s | Face Hunter and it's another aggressive |
3963s | deck coming at kalento and that is a |
3966s | good draw from Tom the cool Taskmaster |
3968s | will be very helpful to deal with this |
3970s | leopard gnome |
3974s | perhaps kalento will consider otherwise |
3976s | though because now that he has knife |
3978s | juggler he can maximize his damage |
3979s | potential by playing abusive Sergeant |
3981s | lepernoma turkey and getting those |
3983s | juggles out so Tom needs a fiery War ax |
3986s | and he doesn't get it clinto just |
3988s | happens to play the right creature |
3991s | um that the answer is not in Tom's hand |
3994s | he either had the cruel task he could |
3995s | either have the tool Taskmaster a Naka |
3998s | light or the stable goal or the |
3999s | fireworks and he did exactly fireworks |
4002s | to deal with this yeah and this is |
4004s | something that people have to pay more |
4006s | attention to than rather dismiss the |
4008s | fact that you have multiple options on |
4010s | turn one that could determine the |
4012s | outcome of the game if you play the |
4014s | leper gnome and your crew Taskmaster |
4016s | gets the value of sniping it and then |
4017s | you challenge the knife juggler that's |
4020s | so much damage you avoid |
4022s | um and that's why a lot of times you |
4024s | have to go for the assumption that your |
4026s | opponent doesn't have the optimal |
4028s | response because if you don't you can |
4029s | sneak in so much more damage to your |
4031s | opponent not only that but the answers |
4035s | to knife juggler there's only two of |
4036s | them in Tom's deck uh the two Fire War |
4039s | axes whereas the answers to the leper |
4041s | gnomes for example there's a lot of them |
4043s | there's the unstable goals there's |
4045s | armorsmiths and there's cool task |
4046s | Masters so maybe clinto is just playing |
4048s | for the play that gets punished |
4051s | um uh a less percentage of the time |
4054s | yeah |
4056s | there's a lot of damage with the uh |
4057s | abusive Sergeant coming in to play here |
4060s | I think abusive and leper gnomes still |
4063s | serve the same purpose they're all going |
4064s | to get the damage in |
4066s | um abusive Sergeant is still too damaged |
4068s | whether you play it from the hand on a |
4070s | charger or an existing Minion or you |
4072s | play it just as a naked body so |
4075s | I think it's okay just to play Leopard |
4077s | over here actually |
4080s | well also abusive Sergeant is even more |
4083s | useful generally when you want to get |
4084s | past the talk for example it's true |
4087s | no taunts really exist though this is |
4089s | the page Warrior unstable ghoul comes to |
4091s | the hand |
4093s | but he wanted to see that will stop a |
4096s | lot of the damage here four damage will |
4098s | go into this unstable goal and clinto |
4101s | will just go right back charging at it |
4107s | so maximize your damage every turn |
4108s | that's the goal of this aggressive |
4110s | Hunter |
4112s | horse rider is definitely a possibility |
4114s | he wants to maximize the damage he goes |
4117s | for abusive Sergeant as well |
4120s | also you just want the Mad scientists as |
4122s | early on the board as possible mad |
4124s | scientists not only does it not have |
4126s | charge but also the effect it needs to |
4128s | die before the effect actually goes off |
4130s | so just that he's putting all the power |
4132s | as possible into like two turns later |
4135s | for example definitely |
4137s | and so Tom has the inner rage that helps |
4141s | buys him a little bit of life |
4143s | a cool task master in a rage |
4145s | does give him uh some options here but |
4148s | he also could try to be a little greedy |
4151s | and go for death's bite and inner rage |
4153s | instead I don't know if that's worth it |
4155s | it's almost to the point where you have |
4156s | to just avoid dying as opposed to |
4158s | figuring out a way to win right now |
4159s | because the priority is that he might |
4161s | kill you the next two turns |
4164s | I'm a pretty big fan of the death Spike |
4167s | you really want to set up those |
4168s | Whirlwind effects early on and also you |
4171s | want to set up the acolyte of paint this |
4173s | is way more of a defensive play though |
4175s | yeah he's uh taking less damage from it |
4178s | overall |
4180s | all right well now clanto is going to |
4183s | rely on whatever he draws to see if he |
4186s | can fill out the Curve |
4188s | it's a knife juggler |
4190s | he saw his opponent didn't have a fiery |
4191s | War ax |
4193s | and he knows his opponent is playing |
4195s | Patron what would he do on turn five if |
4197s | he already burned his inner rage |
4201s | he certainly wouldn't play just a patron |
4204s | on board |
4205s | so it might be in Clinton's money might |
4208s | be safe to play the knife juggler |
4210s | and either hero power or explosive trap |
4212s | either way he's gonna be using four Mana |
4213s | this turn he's definitely gonna try to |
4215s | avoid using the horse rider |
4217s | another thing that I another thing that |
4220s | Tom has to consider is that he doesn't |
4223s | know what traps are in Clinton's deck he |
4225s | mostly assumes that they're going to be |
4226s | explosive traps but if there's snake |
4228s | shops on the field it definitely would |
4230s | have been better to uh equip the desk |
4232s | bike earlier on in order to possibly |
4234s | deal with them oh really okay this I'm |
4236s | very surprised by it I was anticipating |
4238s | him going for a man efficient play but |
4241s | he's saying that uh you know you don't |
4244s | have a way to deal with this right now |
4245s | you've burned a lot of your one damage |
4247s | so I'm gonna go really aggressive with |
4249s | this charger yeah it's just the uh the |
4251s | effect of having a Divine Shield |
4254s | compared to just having a three one |
4256s | minion in terms of the wolf Rider I |
4257s | believe in this face under deck the |
4260s | horsemen has really replaced the wolf |
4262s | Rider because the horsemen even though |
4263s | it does less damage overall it has its |
4266s | worst burst it's just a more consistent |
4268s | threat we've seen a lot of face |
4269s | launchers even add in piloted shredders |
4272s | for like the very same reason it doesn't |
4274s | deal as a much initial face damage in |
4277s | fact zero but it does get a lot of |
4279s | damage over time usually a warrior for |
4281s | example they have to hit the minions |
4283s | with the dust bite in order to kill it |
4285s | off yeah so I I like that kalento takes |
4288s | this line where he realizes that the Mad |
4291s | scientists could get damage in as well |
4293s | and if you want to really set up a knife |
4296s | juggler he would have to trade in the |
4298s | scientists otherwise the jungle doesn't |
4299s | do anything and he says you know what |
4301s | I'm just gonna try to maximize damage on |
4302s | both ends present an opportunity for him |
4305s | to try to deal with the Divine shield |
4308s | and Tom could have but it would have |
4310s | also been inefficient for him so he |
4312s | chose to set up this Accolade instead |
4314s | plento has drawn the eaglehorn bow which |
4316s | is six damage and he can continue to |
4318s | push a little bit more me if this Eagle |
4320s | horn bow can get a charge from the |
4322s | explosive trap |
4323s | that's very optimistic to say that that |
4326s | will happen very time soon so he's just |
4328s | gonna go ahead and charge for as much |
4330s | damage as possible yeah we also have to |
4331s | keep in mind that most likely there's |
4333s | also a snake trap on the field to see |
4335s | the mad scientist died oh you're right |
4338s | so this knife juggler again will get a |
4341s | lot of value off |
4343s | um or will it I mean it realistically |
4346s | could also just juggle straight onto the |
4349s | acolyte once and then you know twice on |
4352s | the armors yeah I mean that uh armor |
4355s | Smith was certainly or it can let the |
4358s | the knife trucker survive the juggles |
4359s | twice in the acting like no that's not |
4361s | what he wanted |
4365s | oh this this is slower than Matrix |
4368s | bullet dodging |
4371s | oh |
4374s | I can't I can't tell if that's what he |
4377s | wanted oh I guess after he sees the |
4380s | unstables yeah |
4387s | even a leopard this is just what happens |
4390s | when Patron just has all these defensive |
4393s | features in the early game not only did |
4396s | Tom have both unstable goals he had like |
4397s | a whirlwind full Taskmaster |
4400s | and even some weapons that he could have |
4403s | used early on in the game even though he |
4405s | has the grommish hell stream in his hand |
4407s | which is not really useful and he also |
4408s | had the emperor in his opening hand just |
4410s | all of Tom's top decks were just |
4411s | carrying him through the game is still |
4414s | not over uh facehunter can certainly |
4416s | take a win still from here quick shots |
4418s | quick shot yeah quick shot into |
4421s | something else |
4426s | so if Tom feels like he has to play |
4428s | defensive he has to just play the slam |
4431s | and armor up he doesn't want to take any |
4433s | more damage than possible Hunter will |
4435s | have guaranteed five damage next turn |
4440s | and if you take four you're gonna be |
4442s | playing with two Health that's really |
4444s | scary what's also really scary is that |
4447s | Tom doesn't really have a good immediate |
4450s | way to close close out the game soon |
4452s | he'll have to take at least three turns |
4454s | I'd say uh meanwhile clento that means |
4456s | kalento has about three draws in order |
4458s | to finish off the game the hero Powers |
4460s | will kind of cancel each other out but |
4462s | not bad yeah not bad I think quanta |
4465s | would have preferred more damage but the |
4467s | rmp gal certainly isn't useless do you |
4470s | think he might even hold on to it to try |
4472s | and get kill command synergy |
4475s | I think he is I think that's the goal |
4477s | and he also wants to bait his opponent |
4479s | into attack and so he could get uh more |
4480s | damage not only that but most of Tom's |
4484s | inner Rage or rolling effects are gone |
4486s | right now so it's less likely for the |
4488s | acolyte to be able to activate without a |
4490s | minion on board |
4493s | so |
4495s | polento can make a decision if he wants |
4498s | to just start hitting with the weapon |
4499s | because this glazed zuka also represents |
4500s | 4 damage |
4502s | so next turn he'll have |
4505s | uh four damage and the following four |
4507s | damage |
4508s | it's still going to be multiple turns |
4509s | working wheels and down but then if he |
4511s | draws another Point damage through kill |
4513s | commands then you would have it you can |
4515s | hold on to uh gladezuka in case he picks |
4517s | up a charger and get the extra damages |
4520s | it's not like coletto won't be able to |
4523s | use all his Mana or he will be able to |
4525s | use all his Mana in the very next turn |
4527s | another danger here is that Tom might be |
4531s | in danger of dying to unleash the hounds |
4532s | if he loads up the board way too much |
4535s | so let's take a look at this if Tom uses |
4538s | a death Spike right now he can get in |
4539s | eight damage with death spite he can get |
4542s | in uh 12 damage with two turns of |
4545s | attacking from the Acolyte and the |
4547s | emperor Thorazine so that's 20 damage |
4549s | and Grom on top of that will be lethal |
4556s | so he can actually set up lethal uh for |
4558s | the next turn but he has to he has to um |
4562s | he has to attack into an explosive trap |
4565s | yes so he also makes himself weaker |
4574s | so they uh essentially Clinton has to |
4577s | draw two points of damage or else in |
4578s | this game |
4580s | oh he can see the silence and stay alive |
4582s | this seems like an equivalent play |
4584s | except you get a Grom onto the field |
4587s | which might be slightly worse since it |
4589s | gives more unleash The Hound's value |
4591s | there's so many cards that kill you like |
4594s | Huffer |
4596s | ah Hunter's pretty good right now oh |
4606s | see the audience new expansion same |
4608s | result yeah really clapping for that |
4610s | Huffer people love it |
4614s | for sure man that sound more like a |
4615s | groan of disdain than a sigh of relief |
4618s | unless you're calenzo |
4619s | but you know what uh that was a really |
4622s | close game and I mean it's one of those |
4625s | things where you can always go back and |
4627s | forth on the small micro decisions but |
4629s | in the end I felt like Tom really played |
4631s | the best he could have and he played so |
4632s | defensive too and still had opportunity |
4634s | to flip it around if he had a little bit |
4636s | more Health yeah just a little bit more |
4638s | it's this matchup often comes to comes |
4641s | to like that kind of perspective where |
4642s | it's just a little bit more and it's one |
4645s | player just getting the win over the |
4646s | other player one turn before lethal from |
4649s | the first player |
4650s | all right well that wraps up the first |
4652s | game of the series very explosive |
4656s | the Best Yet to Come uh again we have |
4658s | those differences in the classes even |
4660s | though |
4661s | um they both have Paladin Warrior |
4663s | they're different archetypes and one |
4664s | more correction uh kalento does have |
4666s | that dragon priest not a Warlock deck |
4669s | yeah and I want to see how that Tempo |
4672s | major leads to everything because I want |
4673s | to see more uh spellslinger action I |
4676s | want to see more unstable portal because |
4677s | it's fun stuff yeah I want to see more |
4679s | combinations of Alex Strazza and |
4681s | preparation and lots of more laws |
4684s | that was also a key part of that game |
4686s | you know what's insane is like imagine |
4688s | if he got those cards reduced to the |
4691s | point where he could Alex Strazza like |
4693s | Fireball prep Fireball frostball because |
4695s | he had all those cards and that's |
4697s | literally like an otk yeah and Trump |
4699s | basically he had to not hero power he |
4702s | had to have not right well you get what |
4704s | I'm saying yeah 30 damage in one turn |
4705s | assuming it's like you're playing it's a |
4707s | priest or something |
4708s | crazy |
4710s | crazy so we're gonna have a priest |
4713s | versus Paladin match up |
4715s | traditionally the slow priest had an |
4718s | advantage over the Paladin because you |
4719s | could out value them cards like Tyrion |
4722s | never truly would be a threat if you had |
4725s | mind control |
4726s | um anything that uh was weak like |
4729s | minibot could get stolen by the cabal |
4732s | shadow priests and then you just can't |
4734s | really out pressure them if they have |
4735s | AOE |
4737s | however things have changed a lot in |
4739s | this priest deck they don't really run |
4740s | those big AOE wipes like circle of |
4743s | healing they don't have mind control |
4744s | they've even stopped using as much |
4746s | removal they said they placed it with |
4748s | mid-range threads so I want to see how |
4750s | this uh or regular mid-range Paladin |
4753s | airs against |
4756s | the uh the dragon priest yeah not only |
4759s | that but there have been quite a few |
4760s | changes in the Paladin deck as well I |
4763s | think the key change being a lot of |
4766s | mid-range paladins these days they run |
4768s | just like her true heart and Jessica |
4769s | Trueheart seems to be the one minion the |
4772s | best minion you can have as Paladin |
4774s | against priest not only do you summon |
4776s | one dude but you second a second dude |
4777s | and priest only has about two aoes |
4780s | generally in their priest decks |
4785s | Tom drops the true silver Champion so |
4789s | it's quartermaster plan has been foiled |
4790s | but that wasn't really going to work out |
4792s | anyways |
4793s | lenzo going to just drop another dragon |
4797s | do you like Twilight guardian or do you |
4799s | like |
4802s | they're I guess fairly equivalent um the |
4806s | dragons can sorcerer what that does is |
4808s | gives you more mullen's chosen value |
4811s | but it might feel a bit more all in the |
4815s | one reason I like the Twilight Guardian |
4816s | though is because it gives more |
4818s | flexibility the Twilight Guardian only |
4820s | works if there's a dragon on the field |
4822s | and if you play The Dragon King sorcerer |
4824s | then you might not be able to play this |
4825s | Twilight Guardian later on to the game |
4827s | good point |
4829s | Tom has to deal with the giant Twilight |
4832s | Guardian now that's a five nine with |
4834s | taunt no way he's getting past that |
4836s | without uh |
4838s | in this case he's gonna try to use |
4840s | Sylvanas to try and get ahead of it and |
4844s | that is |
4846s | a interesting draw a ball Shadow priest |
4849s | you can steal the one too but then the |
4851s | true silver Plus |
4853s | the Sylvanas guarantees a high value |
4856s | steal |
4859s | very tenuous situation |
4863s | I think I think as priests this is the |
4865s | card you fear the most |
4868s | he's gonna try to let the Savannah steal |
4869s | the one two which would be a pretty big |
4871s | deal |
4872s | oh |
4873s | what's mine is yours is mine she's now |
4878s | yours yeah something like that just |
4881s | generally Sylvanas like what when you're |
4883s | winning bit by that much the salon is |
4886s | the only thing that can ruin your day |
4890s | I mean at its core this worse murloc |
4893s | still puts out 12 stats uh equivalent to |
4896s | if you combine it all at six six so |
4898s | that's why the murloc Knight for you |
4900s | know is pretty good it just spreads it |
4902s | out so it's complicated |
4904s | although spreading it out doesn't |
4906s | exactly guarantee you anything a |
4908s | Blackwing corrupter here can shut down |
4910s | the one two and you kill the murloc |
4911s | Knight and you're gonna have to do the |
4913s | 10 dependent on the true silver Champion |
4915s | to once again climb back in value here |
4919s | really back and forth game and yeah I |
4922s | think it's a lot about how TGT has |
4925s | really influenced a lot of the decks |
4927s | into more board-centric decks |
4930s | foreign |
4932s | because he doesn't really want it to get |
4934s | healed doesn't want any uh extra |
4936s | Northshire cleric value |
4938s | yeah and we also can see another |
4940s | Blackman corrupt they're going to be |
4941s | jumping out here most likely |
4944s | although maybe he can draw something |
4946s | else that's nice too |
4951s | it's also a pretty good draw |
4953s | yeah the worm rest agent does challenge |
4956s | this is the weaker means of board but it |
4957s | does die to the choose over Champion so |
4968s | so everyone talks about donations |
4970s | aspirin as his Fringe scenario as a Nerf |
4973s | to the pilot Shredder because you don't |
4975s | get the Mana Crystal effects uh from |
4977s | playing it but you get it from losing it |
4979s | so instead Tom has only eight Mana |
4982s | crystals next turn but Tom you know what |
4984s | he's it's really late into the game |
4986s | we'll see pretty much |
4988s | like how much it matters I guess he now |
4992s | can't play the tusker jouster plus the |
4994s | piloted shredder but would that have |
4996s | been the best play even |
5000s | um depends because the test guard jobs |
5002s | are just challenged by one of the |
5005s | the Blackwing corrupters it also means |
5008s | that you're less likely to play |
5009s | quartermaster and I think quartermaster |
5011s | would have been a great play as well |
5012s | still is |
5017s | true Silvers have been exhausted |
5023s | I think when it comes down to these kind |
5025s | of positions |
5026s | Paladin might have an advantage because |
5028s | it's really hard for kalento actually to |
5031s | deal with this kind of board without |
5033s | those holy novas that he necessarily |
5034s | needs to draw in addition Tyrion is |
5037s | something that coletto I don't think he |
5039s | can deal with really with no mind |
5040s | controls he has to shadow where death is |
5042s | and then he'll get then Tom will get a |
5045s | 5-3 ashbringer which Clinton we haven't |
5047s | seen any Harrison Jones from him either |
5049s | well he doesn't have sylvanus I think he |
5052s | might be tempted to the drops of honest |
5053s | now to to try to complicate boards |
5058s | um assuming he doesn't want to go for |
5059s | shenanigans like dark Bane plus I must |
5062s | consider his power word Shield that that |
5064s | could also be something he would like to |
5067s | experiment with but it depends there's a |
5069s | lot of options that cleanser's disposal |
5071s | I generally like dropping Sylvanas on a |
5073s | board that feels like it's getting a |
5075s | little bit too big |
5076s | but at the same time whatever this dark |
5079s | page shoots okay |
5085s | oh all right and the thing is he can |
5088s | protect it too with the warm rest agents |
5090s | so it's not even that bad of a situation |
5092s | even though it's shot the weakness in |
5095s | some senses uh this dark vein is kind of |
5099s | like the uh the murloc Knight of the |
5102s | Paladin it's like something that kind of |
5104s | has taunt because if you don't kill it |
5106s | right away it's gonna get way too much |
5107s | value on the other hand though there's |
5109s | not really too many buff cards in |
5111s | kalento's deck we theorize that there's |
5113s | only about five or six of them at most |
5115s | and you've already seen two of them so |
5117s | it's less likely for clanto to draw one |
5120s | of the remaining ones in his deck |
5122s | yes and no I mean it's kind of like the |
5124s | same idea of Dragons how many dragons |
5127s | does he have probably like seven dragons |
5128s | you have the Twilight whelps the oh |
5131s | maybe actually nine because Twilight |
5132s | Wolves add another additional because |
5133s | you have things like Dragon kid sorcerer |
5135s | and Drake's |
5137s | but in other Dragon decks for example |
5138s | like Dragon Warrior where you have a |
5139s | limited amount it still is it's decent |
5142s | likelihood that it can happen |
5147s | very fast man uh fast math here from Tom |
5150s | to be able to figure this out and as a |
5152s | result has a board of one once |
5154s | this is kind of the strength of Paladin |
5156s | that we're seeing post TGT they just |
5158s | have such an ability to refill the board |
5160s | after every single turn with a |
5162s | combination of monster for battle murloc |
5164s | Knights uh even the quartermaster does a |
5167s | lot here |
5169s | well the threat of a quartermaster is |
5171s | pretty big I wonder clinto would love to |
5175s | pick up some way to clear the board and |
5178s | he has |
5179s | it does technically have it but um it |
5182s | doesn't want to do it that way the |
5183s | pyromancer effect only gets triggered |
5185s | through the shadow work death yeah is |
5187s | this a time where you just drop your |
5188s | Sarah and hope that you can pick up |
5189s | something nice and force your opponent |
5190s | to trade into it not really too many |
5193s | other options and again it kind of comes |
5196s | down to |
5198s | kind of comes down to how few buff |
5200s | effects are in this deck and so how so |
5202s | many you've oh my goodness another top |
5205s | deck from Tom |
5206s | uh how much damage is this five |
5210s | plus twelve Seventeen Knight eighteen |
5212s | eighteen eighteen damage |
5215s | unfortunately it's barely not enough to |
5218s | kill kolento it's enough to trade into |
5220s | everything here |
5225s | so I'll see first if he can possibly |
5228s | survive something like oh yes sir |
5229s | awakens yeah I think he wins that jazz |
5232s | by a big margin Twilight wipe sort of |
5235s | got stopped there |
5238s | and he says you know what uh if you have |
5242s | if you have the yesera awakens God Bless |
5246s | but there's really nothing I can do |
5247s | about that and he doesn't have it and |
5250s | kalento is in a position once again |
5252s | where he needs to get a holy Nova |
5254s | to survive |
5256s | um oh although death Lord does that help |
5258s | him enough with the death Lord he |
5261s | essentially has 16 effective HP in |
5265s | addition to the heel and then you can |
5267s | Shadow her death the five five |
5270s | kill off the 5-3 so I think that's |
5272s | that's gonna be enough |
5274s | assuming his opponent doesn't pick up a |
5276s | quality |
5277s | actually he can put two taunts as well |
5279s | right he can put the worm rest and the |
5282s | death Lord |
5288s | and so what are you thinking my |
5290s | apartment is going to soften things up |
5294s | uh so that way everything crashed into |
5296s | the death Lord it makes it uh weaker and |
5299s | more vulnerable yeah quickly now also |
5302s | the agent as well so that's actually the |
5305s | biggest wall that cliento could put up |
5307s | yeah I like it very nice |
5312s | oh |
5315s | is that lethal it looks like it is |
5318s | exactly |
5321s | I believe so yeah so you can be able to |
5324s | push through |
5325s | um and you have the four damage so the |
5327s | pressure from the Paladin was just too |
5329s | much |
5329s | and Quanto not able to stabilize that |
5332s | second quartermaster draw from Tom was |
5334s | nuts |
5336s | just so much pressure by Tom putting on |
5339s | to kalento every single turn uh kalachia |
5342s | tried to deal with all the Minions as |
5344s | best as he could but he eventually ran |
5346s | out of like the key resources and he had |
5348s | all the Minions in his hand that weren't |
5350s | necessarily that useful against those |
5352s | kind of minions The Dragon King sorcerer |
5354s | being one of the main ones yeah and so I |
5357s | think |
5358s | um you know he didn't really I think |
5360s | it's a really good example of how the |
5362s | priest traditionally needs those aoes in |
5364s | order to stop the Paladin from building |
5366s | the mountain pressure and maybe the |
5369s | dragon priest wasn't supposed to win |
5370s | that game however the dragon priest does |
5373s | stand a chance against some of these |
5374s | other classes so we'll see if clinto can |
5376s | whip it out and make it effective it has |
5378s | been one of his Decks that we had the |
5380s | biggest question mark over because no |
5382s | one else has brought priests to this |
5384s | tournament except for him |
5386s | just the number of aoes in that dragon |
5388s | priest is kind of strange it's only two |
5391s | of them with the two holy novas we have |
5393s | yet to see a chill mall and the chill |
5394s | mall would have been just absolutely |
5396s | amazing in that particular game |
5397s | essentially stopping all the |
5399s | quartermaster minions of all together |
5401s | it's kind of like a both an anti-silver |
5404s | hand |
5405s | an anti-patron card |
5407s | Arcane blast interesting yeah new shiny |
5410s | tools |
5412s | not the most shiny because it's not |
5413s | golden but shiny nonetheless |
5416s | and he's got the coin |
5418s | and he's got the flame Waker so there's |
5420s | a lot of good synergies and things going |
5423s | in advantage of Tom here however how |
5426s | does it relate to Dragon Warrior I'm not |
5428s | entirely sure I think this hand would |
5430s | have been just really amazing against |
5432s | something like the mysterious Challenger |
5435s | crazy and this matchup though I think |
5438s | you want just more solid minions mirror |
5440s | image is also a good option as long as |
5441s | you can get a minion behind that so the |
5443s | fireworks can't touch it oh |
5447s | arcade blast is an interesting one |
5449s | because it it might even replace an |
5451s | Arcane missiles in this deck I'm |
5452s | actually sure which one is better |
5454s | overall |
5455s | keep in mind there's two Azure Drakes in |
5457s | this deck so you could potentially do |
5459s | something like add your Drake into |
5460s | Arcane blast and it sort of acts like a |
5462s | misery play for six Mana |
5466s | what the Nexus Champion so Rod gets |
5469s | spells that's that's amazing that could |
5472s | just be game winning that's ridiculous |
5476s | that is ridiculous like the fact that |
5479s | your Tempo deck that benefits off of |
5481s | spell Synergy with your cards |
5483s | because he's going to have cards like |
5485s | Sorcerer's Apprentice and Flame Waker to |
5487s | benefit off of it yeah Nexus Champions |
5489s | around also uh what's really good about |
5491s | it is that it's also at two Mana so you |
5494s | can use even use it at turn five or |
5496s | maybe on turn six to get just an amazing |
5499s | number of spells |
5501s | it's like a mini arcmage antonitis |
5503s | for two Mana not a bad deal I would say |
5506s | it's a four five two so the stats aren't |
5509s | nothing to scoff at |
5511s | Tom really evaluating if he can get away |
5515s | with doing something I I would just be |
5517s | thinking here huh I would just be way |
5519s | too greedy here yeah unstable cool |
5522s | our stable portal |
5524s | that's also an amazing one |
5527s | so basically he's just getting more |
5529s | infinite cards that's essentially what |
5531s | he's doing |
5535s | oh cool |
5536s | thing not to discover |
5539s | what unstable portal has just done to |
5541s | you two legendary cards |
5545s | that have that potentially have big |
5547s | impact because I mean this Gazo can draw |
5549s | some really devastating mechs |
5553s | like if it draws snow chugger that's |
5557s | really hard for war to deal with |
5560s | um if it draws like really big ones you |
5562s | forget about like huge mechs that can |
5565s | actually be threatening like the faux |
5567s | Reaper |
5570s | in addition by Hero empowering Tom has |
5573s | the opportunity to gain even more one |
5575s | Mana spells |
5579s | my goodness |
5581s | oh my goodness how do I fit in all the |
5584s | synergy |
5586s | like first world unstable portal |
5588s | problems |
5589s | my hand is too epic |
5593s | yeah it's epic it's my hand is too |
5595s | legendary because you have all these |
5597s | legendaries yeah good point good point |
5599s | good point two chaser |
5602s | okay okay I mean this is where like I |
5605s | this is where casts way better than |
5608s | I do because he knows he's weird |
5610s | very easily |
5613s | I think he was hoping to hit the |
5615s | Twilight Guardian once so that way you |
5617s | can hero power it down yeah the problem |
5619s | is you you really want to hear a power |
5621s | of this turn to get some value out of |
5623s | this uh Nexus Champion to Rod yeah you |
5625s | you |
5627s | do that |
5631s | and he gets uh spell zero minute |
5635s | yeah all right that's okay that's not a |
5638s | bad card I think I'll take that not a |
5640s | bad car to get against a deck full of |
5642s | mid-range minions like Azure Drakes and |
5643s | Blackwing corrupters yeah not bad yes |
5646s | imagine if this were an arena deck how |
5648s | good would this be |
5651s | now that is literally a video that |
5653s | I would watch |
5654s | well he clears the board and um he loses |
5659s | it Champions to Rod which he ends up |
5661s | picking up lame Shrek not bad oh stop it |
5664s | there's just way too many shenanigans |
5668s | Spell slinger oh geez we've seen that |
5671s | before but just forgetting about what it |
5673s | can do |
5675s | the problem here with Tom is that he |
5677s | hasn't been able to use too much Synergy |
5679s | with a lot of his unstable portals |
5681s | minions which is quite unfortunate yeah |
5683s | it was like good on paper just it didn't |
5685s | fit in because he didn't have enough |
5686s | crystals to use everything we were kind |
5688s | of like I don't know about you but I've |
5690s | been kind of watching the bottom half of |
5691s | the screen the entire game haven't |
5693s | actually been paying attention to what |
5694s | uh kalanto has been drawing but he's |
5696s | just been getting so many Temple memes |
5698s | yeah did drop his black Wing corrupter |
5702s | right at the moment he needed to that |
5704s | was a very powerful moment |
5706s | um and uh you know Tom doesn't get the |
5708s | flame strike just yet so whatever he |
5710s | puts out we'll get challenged |
5711s | immediately and that allows polento to |
5714s | make sure he gets some value what I will |
5717s | say though is that flame strike seems to |
5718s | be really good against this type of |
5720s | Dragon Warrior because all the Minions |
5723s | are quite mid-rangey if you just look at |
5725s | the board right now they're all around |
5727s | the same Mana cost or around the same |
5729s | house yeah but now he's starting to fall |
5731s | he's just too far behind on board time |
5733s | bro what's a card that could help him |
5736s | but |
5740s | um |
5741s | it's not even the fact that he's flame |
5743s | strike he's dealing with minions is that |
5744s | there's more minions coming where that |
5745s | or there's more minions where that came |
5747s | from |
5748s | Shield maiden or Blackwing technician |
5751s | Shield like you can Shield block and |
5753s | then Blackwing technician Alex Josh was |
5755s | charged |
5756s | these are all possibilities here |
5759s | what all of them still present a |
5761s | reasonable amount of damage |
5763s | I wonder if kalento was paying attention |
5765s | as to whether that was actually a spell |
5768s | in Tom's deck or if he got it from some |
5771s | sort of shenanigans Nexus Champion's Rod |
5774s | you can hover over and see though it |
5776s | still tells you no okay so if you don't |
5778s | change |
5782s | thanks to Blizzard for always improving |
5784s | our game yeah |
5786s | yeah nice little plug there |
5788s | um so the the Blackwing technician and |
5791s | the Australia charge is more damage so |
5793s | if Pluto wants to be aggressive he |
5794s | considers opposed to 10 potentially like |
5796s | below 10 Health the following turn I |
5798s | don't think he has a two turn lethal |
5800s | and in order to do so he has you can do |
5802s | a blocked first just for sequencing |
5804s | purposes |
5807s | for the life finder a lot of pressure |
5811s | here yeah it's not quite lethal but if |
5814s | he draws weapons it is and his opponent |
5816s | doesn't deal with it uh he's gonna Force |
5818s | two Mana out of the opponent anyways |
5819s | through the thing |
5821s | Tommy immediately knows that he has to |
5823s | do that |
5827s | he needs up the board quite a bit and |
5830s | Plato he really wishes he had some |
5832s | weapons right now although his current |
5834s | hand isn't too shabby |
5836s | yeah he still has some cycle |
5838s | opportunities slam execute and then the |
5841s | shield Maiden |
5843s | allows him to clear the board and have a |
5846s | pretty dominating presence |
5848s | his opponent still has enough cards |
5851s | where it's like well am I using this xq2 |
5853s | soon what if he drops antoninus and I |
5855s | can't answer it |
5856s | but if he's dropped Dr boom and I can't |
5858s | answer it am I better off slamming |
5860s | trading into the flame Waker and just |
5862s | playing something else instead depends |
5865s | all on his truck and next brawl here |
5870s | some kind of weapon would be really nice |
5873s | I'm okay with |
5874s | playing sludge Belcher and then hero |
5876s | powering as well because you can kill |
5878s | the flame Waker you're not you're |
5880s | outside the Ping range at least from |
5882s | what you think we know that there's a |
5884s | Fallen Hero but you're outside the the |
5886s | hero power range for the Mage we kill |
5889s | the flame Waker let the Mana woman run |
5890s | into the sludge Belcher just pick up the |
5892s | pieces afterwards I can take the hit |
5896s | he doesn't trust the Manowar I don't |
5898s | neither I hate words |
5900s | what has a worm ever done to you it made |
5903s | me slightly uncomfortable while I was |
5905s | camping once |
5907s | I can see why you might hate worms then |
5910s | there's uh wanted quite a bit of options |
5914s | charge Divine Spirit that's the wrong |
5918s | thing |
5919s | whoa that's interesting now that is a |
5923s | huge sludge Belcher it's gonna be a 310 |
5926s | yeah and not even any silences in Tom's |
5928s | deck no he's gonna have to get through |
5930s | the hard way |
5937s | is this a board that you need to brawl |
5939s | on |
5941s | you don't need to necessarily Brawl on |
5943s | it but no it might be an option |
5951s | Shield block for an answer first |
5953s | picked up another Drake yeah and then |
5955s | just go with the Divine Spirit Divine |
5957s | Spirit you created this spellslinger |
5960s | and I think it's time it was finally |
5962s | time for polenta to get uh his own |
5964s | really ridiculous scenario |
5967s | Tom's just chuckling it's like well I |
5969s | can't really do much about that pushes |
5971s | for damage realizing that this could be |
5973s | a lethal opportunity |
5976s | now that's a combination that I wasn't |
5979s | thinking about when I was getting ready |
5980s | to cast this game |
5982s | it's kind of like the warrior otk all |
5985s | over again |
5986s | if Tom had gotten uh alexstrasza off the |
5989s | unstable portal and then charge off of |
5993s | the spouselinger this could have been an |
5995s | amazing game |
5997s | this this is already kind of a |
5999s | ridiculous game |
6000s | much more you could want |
6006s | fortunately Tom doesn't have enough to |
6008s | pick up every minion on board so the |
6010s | shield Maiden Still represents lethal if |
6013s | you can just get one weapon here any |
6016s | weapon will do |
6020s | Azure Drake perhaps or you might feel |
6022s | like he might need some brawl |
6025s | we'll see he's at way too high lifetime |
6027s | oh there it goes there's the weapon |
6029s | polento will end it face to face |
6032s | man-to-man kill him with his own hands |
6036s | really back and forth series we have at |
6039s | the moment with kalento taking a 2-1 |
6041s | lead but Thomas certainly uh really |
6043s | fighting for that spot he's had a lot of |
6045s | great plays he's had a lot of great uh |
6047s | Spell slinger cards and maybe some not |
6050s | so great ones that he's given to kalento |
6052s | well the uh that that's posting your |
6055s | card wasn't entirely too useful it was |
6058s | um it acted just kind of like burn |
6060s | damage in a way uh and it just ended up |
6063s | him being a little bit short those |
6065s | unstable ports were so ridiculous but he |
6067s | never got the benefit off of it at all |
6069s | it just looked very flashy so for one |
6072s | thing you need those unstable portals to |
6074s | grab early game board control so that |
6075s | way you have big powerful minions get |
6077s | momentum later but Sharad |
6080s | it did draw a flame strike yeah but the |
6083s | flame strike caused his entire turn and |
6084s | then Dragon Warrior took the initiative |
6086s | yeah I felt like if Tom had potentially |
6089s | let's say gotten those unstable portals |
6091s | later in the game and he had a handful |
6092s | full of spells and he had the board |
6094s | presence with which to hero power |
6096s | consistently with it would have gotten a |
6098s | lot more value but like you said board |
6100s | control is what's most important in |
6102s | Temple Mage |
6104s | way different spells to do that |
6108s | all right so the secret Paladin makes |
6111s | another appearance here Tom gonna go |
6113s | over to the patron looks like he's |
6115s | trying to keep himself awake as well |
6118s | it's been a long journey over from |
6120s | Taiwan as he has to adjust the jet lag |
6123s | but it's his third day so hopefully he's |
6125s | been able to get some good rest yeah not |
6127s | only that but Tom is quite a frequent |
6129s | flyer he's been to tournaments all over |
6130s | the world BlizzCon last year G finity |
6133s | twice assembly just earlier this month |
6135s | the tournament which he won so Tom is uh |
6138s | kind of using Hearthstone as a way to |
6141s | travel around the world |
6145s | has a lot of experience at lands and I |
6148s | think it's gonna pay off he's never |
6150s | really too nervous even though he does |
6152s | get some reactions or we get some |
6153s | reactions from him when he plays the |
6155s | game |
6156s | pretty good hand from Tom I would say |
6158s | that's excellent it allows him to |
6160s | effectively deal with all the small |
6162s | stuff all right War ax that's bite |
6167s | one thing to note as well is that |
6171s | um |
6172s | a lot of these small little minions |
6175s | don't do well in the face of patrons |
6177s | just because they don't trade very well |
6180s | and I'm really I I don't really know |
6182s | exactly how good this secret deck is |
6185s | changing I can't imagine |
6187s | well if you remember to the very first |
6190s | match of our tournament it was actually |
6192s | kalento versus Tom a series which |
6194s | kalento defeated Tom with a 3-0 score |
6197s | unfortunately we had a few uh internet |
6199s | issues during that time and we actually |
6201s | played around three games of this |
6204s | particular matchup Patron versus |
6205s | mysterious Challenger Paladin and I |
6207s | think in all three games kalento was |
6209s | kind of sort of in a lead |
6211s | this game is going to be slightly |
6212s | different though reporting for Duty |
6217s | all right well clinto has a second |
6220s | secret we know that I wanted the most |
6223s | pulled off mad scientists I think it |
6225s | might have been avenge |
6227s | yeah I have to see though |
6233s | all right and then uh this will prompt |
6235s | Tom to probably drop back |
6240s | unlike in the previous games kalento |
6242s | isn't really getting any of his board |
6243s | control that he needs |
6246s | and he's destroying such small cards |
6248s | even letters of letting his opponent |
6251s | draw everything that he needs |
6253s | well the fiery War ax is the Difference |
6255s | Maker here just allows him to stabilize |
6257s | early on imagine if that second that |
6260s | Secret Keeper was able to run |
6262s | unchallenged with all these secrets |
6264s | coming out |
6266s | I think in the previous games where Tom |
6269s | played Kanto in this matchup I got to |
6271s | talk with some of the players who are |
6272s | here at this event and they mostly |
6274s | agreed that Tom might have been using |
6276s | his resources uh too fast basically not |
6279s | saving them in order to combo off later |
6281s | in the game being way too defensive |
6283s | early on and not greedy enough this game |
6285s | again it's going to be a little |
6287s | different since Tom definitely has a |
6288s | huge card advantage and it's going to |
6290s | take kolento either a Divine Spirit draw |
6292s | or mysterious Challenger draw in the |
6294s | very next few turns in order to turn |
6296s | this back game back around |
6300s | Tom has several options here if he's |
6302s | willing to take more damage he can set |
6303s | up death's bite he has two of them so |
6305s | they get clunkier the longer he waits |
6309s | by playing Acolyte and Whirlwind it's |
6311s | just a little bit too weak I think onto |
6313s | the board |
6317s | it's technically like one of the |
6319s | strongest plays you could make this turn |
6321s | but also that Whirlwind is just one of |
6323s | the most valuable cards you have your in |
6324s | your deck anyway so |
6327s | playing to that effect Tom again he's |
6330s | not he's being a little greedy here |
6331s | which he should be he can afford to take |
6333s | that for extra damage |
6335s | let me think I'm so not very happy to |
6339s | see a second competitive Spirit come |
6340s | into the hand that makes the first one |
6342s | redundant |
6345s | he has enough Mana to put a Secret |
6347s | Keeper to a 3-4 but |
6350s | that also makes it so that way the Dust |
6352s | by just directly attacks into it that |
6354s | enough damage to him he'd do |
6356s | seven total and that that's not really |
6359s | that significant right now |
6362s | kalanta are just really out of options |
6365s | here |
6367s | this is one of the drawbacks of playing |
6369s | this deck it feels like there are games |
6372s | where you just draw very awkwardly |
6374s | because you're bound to hit some secret |
6377s | overlap and |
6379s | the the curve is not always going to be |
6382s | there you won't have your maintenance to |
6384s | play uh you won't have the mysterious |
6386s | counter and you're gonna have to play |
6388s | secrets of hands it feels very weak yeah |
6391s | to me this seems like a very high risk |
6393s | High reward version of the typical aggro |
6395s | Paladin the aggro Paladin again it does |
6398s | depend on |
6399s | uh trying to find favor eventually |
6401s | against these kind of more either comboy |
6404s | or mid-ranging decks |
6406s | but the problem is if you don't get the |
6409s | Divine favor this deck is even worse |
6411s | than the typical aggro Paladin because |
6412s | you have all these secrets which are |
6414s | generally useless on their own or even |
6416s | in combination with the Secret Keeper |
6417s | they're just quite weak cards |
6421s | yeah these are these are really weak |
6423s | oh well |
6425s | he's already played a handful of his |
6427s | Secrets already |
6430s | I'm not sure if his mysterious |
6432s | Challenger is as effective as it |
6434s | normally is well you have to make |
6435s | something happen here you may think yeah |
6438s | now the challenge is that um his |
6441s | opponent if he has opponent has execute |
6442s | you have to kill this unstable ghoul but |
6444s | then you make the |
6446s | frothing Berserker naturally more |
6448s | powerful through it |
6451s | the alternative |
6453s | is there an alternative to just place |
6455s | you can keep her I don't think so yeah I |
6457s | don't think you win that way as a |
6460s | mysterious Challenger is kind of a new |
6462s | car it's kind of an unknown card so it |
6464s | definitely has the potential at least to |
6466s | pull off some Shenanigans that's exactly |
6469s | what kalento needs right now some |
6470s | shenanigans |
6471s | yep oh boy that's still a lot of Secrets |
6474s | Noble sacrifice can at least absorb the |
6476s | blow from the weapon if he was going to |
6478s | have one |
6479s | challenges the uh probably preserver |
6482s | correctly |
6485s | get down it's gonna get revived but a |
6488s | whirlwind executable handle all of this |
6491s | pretty easily |
6497s | so another thing to consider is that |
6500s | Tom's been dumping the hand very |
6501s | effectively |
6503s | oh man imagine if one of those is eye |
6505s | for an eye how awesome would that be I |
6508s | don't think uh kalento has certainly |
6510s | tucked in that yet if and if he had we |
6512s | probably would have seen it from one of |
6514s | the other mysterious Challengers he's |
6515s | played throughout this tournament |
6517s | yeah but I think this is kind of how I |
6520s | imagine Patron to normally go against uh |
6522s | this deck Divine favor is not even that |
6523s | good uh considering that his opponent's |
6526s | been dumping the hand so uh he would |
6528s | have to have Divine favorite pickup like |
6530s | consecration yeah not only that but |
6532s | there's also a competitive Spirit on the |
6534s | field so it's kind of like the situation |
6536s | in Hunter where you want to use Quick |
6538s | shot but you already have a fusing trap |
6540s | on the field and you have one in your |
6541s | hand so you don't get the full effect |
6542s | out |
6547s | probably does have a consecrate or two |
6549s | in his deck but he won't it won't be |
6552s | enough because if he plays he has to |
6554s | play at least one card for divine here |
6555s | to draw a card does he have one more I |
6557s | see Noble sacrifice wouldn't be enough |
6558s | either |
6560s | so he needs the the golden and neutron |
6564s | oh he has an annoyage on the deck I |
6566s | don't know probably |
6567s | or actually I think in this deck you |
6569s | probably want haunted creepers so |
6570s | clauncher's just going through all the |
6571s | options and he realizes that no there's |
6573s | no way he can take that game whatsoever |
6575s | yep uh I think he searched for his outs |
6577s | and there were zero outs um as far as we |
6580s | know so that's gonna wrap up game four |
6581s | to tight series Once Again |
6583s | and the patron Warrior got a quick win |
6585s | so we don't have to deal with a lot of a |
6587s | lot of the counting Shenanigans either |
6590s | um so that brings it down to Paladin and |
6593s | priest |
6594s | up against the Warlock and the Mage |
6597s | that's an exciting Clash of decks |
6601s | I want to see that Mage deck more |
6605s | that's those attacks are fun oh yeah |
6607s | certainly and it seems to be it would do |
6610s | pretty good against the mysterious |
6612s | Challenger deck as long as there are no |
6614s | again mysterious Challengers shenanigans |
6616s | that kind of pop up that uh that word |
6619s | monk Shenanigans is a great word I know |
6620s | it's amazing the temple Mage has a lot |
6623s | of like somewhat AOE spells like the |
6625s | Arcane missiles it has a flame maker |
6628s | which can deal with a lot of the early |
6629s | threats that kalento might bring out |
6632s | uh in addition something like flame |
6634s | Cannon could be good or not so good |
6636s | against the lone secret keyboard you |
6639s | asked for it all right well this time |
6642s | Tom does not get graced with the coin |
6646s | but he has the flame Waker one of the |
6647s | key cards potentially in distracting |
6650s | this deck although it's still pretty new |
6653s | and I I gotta admit I'm pretty lost |
6655s | sometimes if uh in terms of predicting |
6658s | these matchups |
6659s | just based off ethereum monk so is there |
6662s | a favorite you think or do you think |
6664s | it's 50 50 or are you taking more of a |
6666s | scientific weight into you I would love |
6668s | to give you some stats on this matchup |
6670s | but I don't think any really exists at |
6672s | this point |
6674s | um I believe this might be even the |
6675s | first mysterious Challenger Paladin |
6678s | versus Tempo Mage matchup we've ever |
6679s | seen in competitive play |
6682s | speaking of first time being able to be |
6684s | seeing the the gormach and paler |
6686s | whenever that has a huge impact like it |
6691s | can snipe the flame wakers and whatnot |
6693s | Mana worms very powerful what also is |
6698s | going to be very powerful is this |
6700s | combination of matter worm plus possible |
6702s | flame cannon into a knife juggler |
6709s | the interesting thing about the knife |
6712s | juggler though is that if you pointed |
6713s | out he can just ping it and then nullify |
6715s | your turn |
6717s | he knows there's too many ways to get |
6718s | punished |
6720s | it's almost oh all right okay so that's |
6724s | uh three for three for unstable portals |
6727s | into legendary minions legendary Minions |
6730s | that have synergies with his deck |
6732s | exactly |
6734s | it's slightly ridiculous stop it Tom |
6737s | where stop are we gonna see the |
6739s | legendary malagos plus arcade missile |
6742s | security |
6743s | what about Mali goes into Arcane blast |
6746s | now that card is ridiculous it'll snipe |
6749s | the uh mysterious Challenger and and |
6752s | then some yeah and send him back to |
6754s | Blackrock mode you could even kill off |
6756s | your own malygos with the arcane |
6758s | blast because it does 12 damage oh |
6761s | you're right it does double uh I'll |
6764s | never only you can force your phone to |
6766s | have wrath guard than just Arcane |
6768s | Blaster face this might be however one |
6771s | of those games where we never see use of |
6774s | the of the unstable portal minion it's |
6777s | just that you lose so much tempo for |
6779s | playing on a stable portal on turn two |
6781s | right that you don't just run you over |
6786s | would you |
6788s | play things like noble sacrifice and |
6790s | avenge to buff and then |
6792s | let Secret Keeper be a 3-4 as opposed to |
6795s | gormach I mean gormach does provide the |
6798s | biggest minion though |
6801s | worth evaluating but I think now that he |
6803s | drew Divine favor that's a perfect five |
6805s | Mana uses next turn |
6809s | oh oh oh oh oh |
6813s | no well it actually it doesn't matter |
6816s | you have to click on the gourmock four |
6818s | times in order to get the flame cannon |
6821s | on it just how it works I I don't think |
6823s | it mattered that much though since um he |
6826s | definitely would have wanted to kill |
6827s | both the bigger creatures but the spell |
6830s | The Secret Keeper is about as equivalent |
6832s | to this score much I mean yes you're |
6836s | right but I think he would have loved |
6837s | the killer Secret Keeper and the gormach |
6839s | it was uh out of all those scenarios |
6842s | that would happen this was definitely |
6844s | one of the worst because he would still |
6845s | have to be forced to play this or Play |
6847s | Secrets |
6850s | done |
6851s | I think I might have just played the |
6854s | balicos there get up just straight up |
6856s | Mali ghost 412 on the field what if he |
6858s | had repentance though |
6859s | good point if he had repentance |
6862s | how much would you cry on the spot I |
6865s | would weep I think you're |
6869s | you're so behind though at this point |
6871s | your opponent has initiative he has a |
6872s | bunch of secrets on the field as well he |
6874s | had a huge defined favorite draw yeah |
6876s | and it's a head of spirit can also be |
6879s | problematic too because you could fight |
6881s | Dr boom but then he just gets a huge |
6882s | buff please draw Arcane missiles here |
6885s | just make my day |
6888s | oh no so he plays Boom he's still not |
6892s | playing around for pensions but uh |
6894s | not repent to this competitive spirit |
6898s | lento will still go for The Rush |
6900s | strategy because he knows his board's |
6901s | very resilient mad scientists can also |
6903s | come down here second Divine favor oh my |
6906s | goodness |
6907s | that's a lot of cars being drawn so more |
6911s | like a standard Agro Paladin now |
6914s | this is kind of the wave onto intended |
6917s | this deck to go |
6919s | wow good Lord |
6923s | yeah competitive spear is pretty good |
6925s | with a lot of sticky means with Divine |
6927s | Shields |
6930s | who knew this deck can even be good |
6933s | without the mysterious Challenger it's |
6935s | just good when you get a lot of the cars |
6937s | roll that's what mysterious challenge |
6938s | does |
6942s | oh and those boom Bots are terrible too |
6945s | not going Tom's way at all oh |
6949s | whoa what is is it too late though |
6951s | because I mean there's a lot more than |
6953s | eight health on the board and you do |
6955s | know that a noble sacrifice does exist |
6957s | right off the secrets |
6962s | okay |
6964s | that was a little disappointing I have |
6966s | to be honest with you that was so |
6968s | anti-climatic we are building that up |
6971s | like the entire game but Tom doesn't |
6973s | even reward us for it yeah you can't use |
6976s | Fallen Hero and yeah I understand he's |
6979s | trying to win |
6980s | I don't blame him yeah |
6983s | that's a lot of money on the line well |
6985s | Noble sacrifice is gonna stop him here |
6987s | like if he couldn't make that conclusion |
6989s | he knew that this was doomed from the |
6991s | start because |
6994s | is there anything on stable before I can |
6996s | get how about like unstable cool |
6999s | that's hilarious yeah that's even more |
7001s | like hypothetical Synergy exactly |
7005s | he's getting so lucky with getting these |
7007s | minions yet so unlucky at the same time |
7009s | having be able to force to use unstable |
7011s | portal when he really needs type of |
7013s | plays instead |
7016s | that's very close to lethal one more |
7019s | damage |
7021s | one damage of lethal I say you go for it |
7024s | but um and you can also play mysterious |
7026s | challenge or just stay clear of the |
7029s | board |
7030s | I wonder how many Secrets exactly even |
7033s | pole at this point it might just be a |
7035s | vanilla six six hmm no it'll definitely |
7037s | pull into the repentance |
7040s | so it'll pull at least one Secret |
7046s | I I just want him to play it right now |
7048s | just to see how many secrets are left in |
7049s | the deck I would assume too I was seeing |
7051s | my repentance as well as a |
7055s | uh who am I Redemption of your business |
7060s | is that |
7062s | there's one secret I'm guessing yeah it |
7064s | was one secret remaining those two and |
7067s | he just played one from his hand though |
7069s | Oh no just one secret oh interesting |
7076s | well this is it uh there's nothing you |
7078s | can do there's nothing he can draw I |
7080s | think he just wanted to kill that |
7081s | mysterious Challenger off one wait time |
7082s | he draws with his arcade intellect maybe |
7085s | he has an opportunity there |
7087s | maybe the Spell slinger can get oh wait |
7091s | wait wait oh |
7094s | all right no wait oh wait Frost Nova was |
7097s | a chance he was a two HP yeah at that |
7099s | point though if you frost now but it's |
7100s | probably still not a great option you |
7102s | can't heal the next turn you can't |
7103s | really taunt probably doesn't have that |
7105s | many taunts in his deck anyway but sure |
7107s | sure someone very very low percentage |
7109s | chance to win yet again that deck had a |
7111s | lot of uh opportunity to give us such a |
7113s | great game but Tom just chooses to you |
7116s | know win instead of going for the |
7117s | malagos uh the Malibu's avenging wrath I |
7120s | wonder if the uh Mallory ghost turned |
7122s | six would have ended up being the better |
7123s | play overall um it withstands a lot of |
7125s | the board it doesn't |
7127s | you you every spell you get like the |
7129s | Arcane missiles would have been really |
7131s | effective from that point on |
7133s | um and then it sets up Dr boom yeah I |
7135s | don't know it's hard to say because if |
7136s | the repentance came out that would have |
7137s | been a huge huge mistake but it's so |
7141s | easy to say from our position that we |
7142s | know that information yeah you I don't |
7144s | know if you can even call it a mistake |
7146s | even if it's repentance in that position |
7148s | that Tom was in he was really really far |
7150s | behind so |
7152s | um he needed to take that kind of risk |
7154s | all over again we're gonna come down to |
7156s | possibly the match point the final game |
7158s | of our entire entire onog summer circuit |
7161s | clinto with the priest not a warlock |
7163s | facing off against malagos Warlock and |
7167s | the tempo mage |
7169s | I have to imagine the malagos Warlock |
7171s | comes out here for Tom that seems to be |
7173s | the better choice overall against the |
7175s | the priest they give you all the time in |
7176s | the world to gather your combo |
7178s | they don't have the burst generally |
7181s | speaking although if you take Michelle |
7183s | brings out the holy smites |
7185s | I mean I'm not sure if kalento has a lot |
7188s | of birds but he could with like holy |
7190s | smites and Blackman corrupters it gives |
7191s | them a little bit extra |
7194s | I think overall as we've seen kalento's |
7197s | priest deck so many times over this |
7199s | weekend just some of the cards have been |
7201s | a bit underwhelming specifically the |
7203s | dragonkin sorcerers we've seen two of |
7206s | them in his deck so far and I've |
7208s | actually never seen them like get a huge |
7210s | effect off |
7212s | uh the dragon can Sorcerers they they |
7216s | just function as a dragon itself most of |
7218s | the time it gives you an option to play |
7220s | on curve or they just serve as uh the |
7224s | dragon you draw so that way Blackman |
7226s | corrupter can get its Jimmy's off yeah |
7230s | well uh |
7231s | here's another reason that I feel the |
7234s | malagos were like has the advantage in |
7236s | the matchup and it's the Twilight Drake |
7238s | most of the Minions that kalento can |
7240s | play are really quote unquote Fair |
7242s | Minions that are maybe under costed by |
7245s | about half a Mana or so but the Charlie |
7247s | Drake allows Tom and option to tap every |
7249s | turn and then on turn four tea just |
7251s | plays or even turn three because a |
7253s | minion that's way way on your costume |
7256s | out |
7257s | that Divine spirit |
7260s | has a lot of interesting opportunities |
7264s | very curious to see how that will be |
7266s | worked in meanwhile Twilight Garden a |
7269s | great draw |
7271s | which clientele will start to win some |
7273s | light pressure with this death Lord |
7274s | although I've been in those games where |
7276s | death Lord has pulled Mali ghosts or |
7278s | Emperor Thorson |
7279s | very sad |
7283s | picks up a second Black Wing uh |
7286s | technician but he's evaluating if he can |
7288s | play the Twilight Drake safely this turn |
7292s | get in there and fight maggot instead |
7295s | he's going for a dark bomb play and |
7297s | tries to even pull out something useful |
7299s | it's the opposite of useful there if he |
7302s | pulled out a malagos the game might have |
7304s | just ended right there there's not |
7305s | really many options for a clunto to |
7307s | clear off amalgos in fact it's like |
7308s | there's not really many options at all |
7310s | throughout his entire deck |
7313s | then mortal coil becomes amazing |
7315s | implosion becomes amazing |
7318s | speaking of amazing this is a really |
7320s | good opportunity for kalonto to |
7322s | commandingly seize the board shoot down |
7323s | the three threes uh trade down and then |
7327s | have a dominant board position |
7331s | goes instead for a Divine Spirit taking |
7334s | the opportunity to try and buff this |
7335s | Drake and then grab some cards while |
7337s | doing it but that will get silenced |
7341s | punished even though this was a cool |
7343s | opportunity |
7345s | if there was no silence in |
7349s | Tom's hand right now I think this would |
7351s | just be a blowout another blowout so |
7353s | these guys were just going for |
7354s | back-to-back blowout plays |
7359s | he still has the Blackwing corrupter on |
7361s | standby though because of the Twilight |
7363s | whelp so that's what another good |
7364s | function is of that card |
7368s | Azure Drakes comes up to help along |
7373s | yeah so Blackwing corrupter and uh and |
7376s | Twilight well can be played now because |
7377s | of the Azure you must consider that's |
7379s | actually pretty relevant um normally the |
7381s | Twilight Drake would trade into the |
7383s | Twilight welp but then you also have a |
7385s | black wing corrupter on the field so |
7387s | there's just a few too many targets that |
7389s | Tom has to deal with |
7391s | we actually saw this match up earlier in |
7393s | the tournament in the first series |
7394s | between kalento and Tom and in that |
7397s | particular game I like this game very |
7399s | back and forth a lot of Minion trading |
7401s | which I like a lot in these dragon |
7403s | versus dragon Decks that we're getting |
7405s | in TGT in the end though one player kind |
7408s | of uh dominated when |
7409s | Tom I believe he couldn't get the aoes |
7412s | to finish off the board and quickly with |
7414s | his hero power it snowballed out of |
7416s | control we're going to have to see where |
7418s | that Tipping Point is in this game |
7420s | though |
7423s | burn him down |
7424s | play the dragons let him deal with it |
7427s | sure you'll lose the Blackwing |
7429s | corruption Twilight break but I used to |
7432s | have a decent way to fight on Ford |
7435s | Guardian not gonna be the ones that are |
7438s | coming down here if you do have that |
7440s | Blackman corrupter very quickly going |
7442s | through everything soulfire even |
7445s | no heels lost all his healing yeah I |
7449s | don't think Tom is uh too disappointed |
7451s | about that in this matchup I don't think |
7453s | healing is really important at all you |
7455s | oh great job |
7457s | fantastic pickup here the Sylvanas will |
7459s | complicate and everything now that the |
7461s | sounds used and I don't think there's |
7463s | more than one owl's defects right |
7467s | um there can be but with the addition of |
7469s | Zombie Chow and the |
7472s | use of Sergeant and the acidic swamp |
7474s | Boos it's probably not |
7477s | usually one of those spots is the flex |
7479s | spot for the second owl |
7483s | holy Nova is drawn here |
7487s | um holy Nova and velons chosen oh |
7489s | ambulance chosen you're right but does |
7491s | that I don't think the valence chosen |
7493s | changes anything other than killing the |
7494s | Twilight Guardian hmm |
7502s | his opponent is fronting |
7506s | 14 damage if he kills out the Twilight |
7508s | Guardian |
7511s | legitimate might be better served by |
7513s | playing valence chosen on the Sylvanas |
7516s | and then healing to try to get a worm |
7518s | rest agent |
7523s | two cards remain Tom's hand none of them |
7526s | are direct damage but they could draw |
7528s | into direct damage |
7529s | Tom has a lot more chances to draw into |
7532s | that dark damage if he runs a second |
7534s | Soul fire for example then he has his |
7536s | initial draw he has a life tap draw and |
7538s | he could also just get one more draw off |
7540s | the island thing |
7546s | and he gets the worst agent that's a |
7548s | pretty good draw right now |
7550s | oh he decides to heal instead he just |
7553s | goes for a really safe play he doesn't |
7554s | want to die to a couple of other burn |
7556s | opportunities |
7558s | let's see uh in addition he the Sylvanas |
7563s | is already doing so much work so he |
7565s | doesn't necessarily need too many more |
7566s | defensive options right he doesn't |
7568s | actually want his opponent to trade into |
7570s | stuff as easily so that way Sylvanas |
7572s | might steal something |
7576s | foreign |
7578s | again kalento is in danger of dying at |
7581s | least he has a taunt and he has a |
7583s | balance chosen to buff up that taunt |
7584s | which is actually going to be pretty key |
7586s | that also might be a reason why he saved |
7588s | this card even a power word Shield so |
7590s | now that cliento has seen the the first |
7593s | Iron B gal he can kind of assume there's |
7596s | no second silence and he can go for this |
7598s | type of play which just gives you a huge |
7602s | yeah he's gonna have at least a 310. |
7605s | well |
7608s | you can gain four more points of taunt |
7611s | or you can uh gain more through the |
7613s | Twilight Guardian but first he might be |
7616s | even uh looking to see if he can make a |
7618s | play with Sylvanas |
7623s | the powerful thing about Savannah's |
7624s | right now is that you could try to keep |
7626s | and preserve her sure or you have the |
7628s | opportunity to try and steal something |
7630s | and reduce even more damage on board |
7633s | I think you depending on your read as to |
7635s | whether Tom has a second silence I think |
7638s | you can be greedy enough to just |
7641s | preserve the Sylvanas what about uh if |
7643s | you if you end up playing Twilight |
7646s | Guardian you're weaker |
7648s | um because of things like Shadow Flame |
7651s | Village chosen is actually slightly |
7654s | better this year yeah I actually have to |
7657s | agree with you |
7660s | and that is very close to lethal |
7667s | no but you can Shadow flame this and |
7669s | clear the board |
7671s | and I think uh because polento didn't go |
7674s | for a valence chosen that ends up being |
7676s | the the nail in the coffin here |
7678s | just too much pressure |
7683s | let's see if kalento he can a light Bane |
7687s | then villain's chosen he gets a Divine |
7689s | shield on that I don't think that's a |
7692s | winning play there |
7694s | no that's it what the world pass here |
7697s | and that's going to be a 3-3 tie |
7702s | and that means we're going to game seven |
7704s | monk the winner of this will be the |
7707s | summer circuit Champion to determine it |
7709s | all yeah we've had thousands of players |
7711s | play in our summer circuit and it all |
7713s | comes down to this it kind of reminds me |
7715s | of how in the EU versus CN tournament uh |
7718s | there were so many players playing in |
7720s | that tournament in the end kalento |
7721s | managed to uh take it out against his |
7723s | opponent and again we're having kolento |
7725s | 3-3 against Tom in the final match and |
7729s | it's gonna be a deck that Tom has kind |
7731s | of failed with a lot of the time his |
7733s | Tempo Mage what a time for it to work |
7735s | though against the dragon priest which |
7736s | has also been failing kalento in this |
7738s | series as well it's lost a fair share of |
7740s | games |
7743s | and if you think about the the way the |
7746s | head-to-head works it might be pretty |
7748s | good against the priest yeah we've seen |
7751s | Tom fail a lot though in the sense that |
7754s | he hasn't gotten Tempo early on and he's |
7756s | had he's been forced to do plays like uh |
7759s | unstable portals early on the game and I |
7761s | feel like if he tries to do that against |
7762s | kalento's priest and kalento's priest |
7764s | does curve out fairly well which it |
7766s | usually does then he'll be at a unique |
7768s | disadvantage the hero power from the |
7770s | priest is just often too much |
7775s | clinto picks up Sylvanas coming through |
7777s | the way death Lord early on is great |
7780s | against cards like Mana worm let it |
7783s | run its head uselessly as the wall of |
7785s | taunts wants to pick up his early game |
7787s | and he picks up Northshire cleric |
7788s | meanwhile Tom gets the Mana worm early |
7791s | on turn one that's huge considering that |
7793s | he has a world of uh options with that |
7796s | unstable Pearl that might open up for |
7797s | him yeah it's gonna be a game guys both |
7799s | these players hands are pretty good |
7802s | is someone injured |
7804s | that's good for Tom to go ahead and |
7806s | blame canvas down too he doesn't have to |
7809s | use unstable portal although flame |
7811s | cannon on this means that the next |
7813s | Target that comes out will be stronger |
7815s | against it so obstacle for that instead |
7820s | okay so this |
7824s | hurts them both |
7826s | all right I don't mind uh |
7830s | kind of interesting see how the new Uber |
7832s | weblar will interact this gives clinto |
7835s | the opportunity to |
7836s | uh play the death Lord here |
7842s | Thomas is not too worried about the |
7844s | healing potential or the draw Potential |
7846s | from the Northshire cleric he knows this |
7848s | matchup is mostly about Tempo instead of |
7851s | card Advantage it's just that both these |
7853s | decks they don't really have ways to get |
7855s | back in the game only two holy novas |
7858s | from polento nothing like akonized |
7860s | Circle combo for instance |
7862s | we want it very nice oh |
7867s | oh |
7869s | that's bad news |
7872s | and kolenso does not have a way to |
7874s | answer it at least not yet |
7880s | he needs to pick up his one Shadow or |
7882s | death which is unlikely to say the least |
7884s | he's gonna try to draw frantically |
7886s | but that is ridiculous not to mention |
7888s | that Anthony is just a five-man or five |
7890s | attack minion five seven |
7893s | this is Bad News Bears Fireball comes |
7897s | into the hand |
7900s | is a 7-4 minion that he puts even more |
7903s | pressure on kolento in the final game of |
7906s | the onoch summer circus he can't play uh |
7908s | the four cost minion because of the |
7910s | naruba web Lord and he still can't even |
7911s | kill it he has to use the Avalanche |
7913s | chosen in order to try to do something |
7916s | and that's still not going to be very |
7918s | impactful kalento can't even draw for |
7920s | anything because if he tries to draw you |
7922s | only have two more Mana to try and |
7924s | address the board so now it just looks |
7927s | like Tom may have death Lord his way |
7930s | into a victory because kalento is almost |
7934s | out of options |
7936s | he tries to go for a draw he needs to |
7938s | get a worm rest agent right here right |
7939s | now in order to buy some time he can't |
7941s | in fact uh |
7943s | he's just he's just dead I think |
7947s | the fireball your draw is almost |
7949s | certainty here because now he just can |
7950s | get direct damage to burn to finish off |
7952s | the game I can't imagine a single card |
7954s | in collector's deck that could help him |
7956s | win this series |
7958s | and collector gives up Tom is your own |
7961s | summer circuit champion |
7966s | Tom fought his way through the Open |
7967s | Bracket he fought in pretty much every |
7970s | open tournament that we hosted almost |
7972s | all 16 of them and he's really really |
7974s | well rewarded for his performance yeah |
7976s | well done to Tom the Mage there was |
7978s | definitely his most interesting deck a |
7980s | very complicated one to see if he can |
7983s | introduce to it there's some risky picks |
7985s | but in the end I really like it I like |
7987s | it introduced some really fun moments |
7989s | and we saw some good draws we saw some |
7991s | bad draws from the John stable portals |
7993s | with spellslingers fun tournament |
7995s | overall monk yeah really enjoyed that |
7997s | last deck the unstable portals and all |
8000s | the uh the new RNG involved the death |
8002s | order of those kind of sealed the deal |
8004s | the arc manage Antonius I just couldn't |
8006s | believe what happened there you can uh |
8008s | you can go ahead and just you know be |
8010s | mad about what like ah I can't believe |
8012s | he got that on tinnitus but at the same |
8014s | time that's the wrist that you always |
8015s | run with death Lord because we've all |
8017s | been there when we first started running |
8018s | with death Lord all those risks are a |
8020s | possibility |
8021s | um and I really like that Tom went for |
8023s | that opportunity as soon as he saw it |
8025s | seems to be his time of style Tom is |
8027s | your champion and he wins ten thousand |
8029s | dollars a hundred World Championship |
8030s | points firmly securing his place into |
8033s | the Taiwan regionals you can definitely |
8036s | expect to see Tom back in a future |
8037s | tournament I anticipate that we might |
8039s | even see him at BlizzCon if you can |
8041s | continue this hot streak that's a second |
8042s | tournament in a row but he's taken down |
8044s | yeah I believe the next tournament the |
8046s | next big individual tournament might |
8048s | just be BlizzCon there's not really too |
8050s | much after that and three in a row that |
8052s | would cement him almost in the lineup of |
8055s | like tiddler Celestial who's he hasn't |
8057s | won three in a row but he's played so |
8058s | highly in so many tournaments right uh |
8061s | that kind of consistency is unparalleled |
8063s | you have fire bat and tiddler in a very |
8066s | exclusive group uh maybe kolendo because |
8068s | clinto's also won a lot of those |
8069s | tournaments replaced well in and Tom is |
8072s | another fearsome Titan that's continuing |
8074s | his chapter now we fast forward to 2018 |
8077s | when Tom made it to the world |
8079s | championship and qualified past the |
8082s | group stage to the final eight his first |
8085s | opponent was Samuel Zao a fairly new |
8087s | face when compared with the experience |
8089s | of Tom and was quickly shown his place |
8091s | as Tom won in convincing fashion let's |
8094s | take a look |
8098s | versus Tom six or two tonight |
8106s | I spent a tremendous amount of time on |
8109s | Hearthstone playing on ladder and other |
8111s | tournaments it's a huge time commitment |
8113s | trying to improve my ranking |
8116s | so Tom and I practiced together he gives |
8118s | me a lot of insights into the game |
8121s | what has helped me the most are the |
8122s | tournaments I have played recently I |
8124s | have matured a lot and gained much |
8126s | experience which is why I am here now |
8129s | I've learned a lot from Tom he has given |
8131s | me a lot of advice and helped make me a |
8133s | better player |
8134s | Samuel |
8138s | 602 tonight let's see what you got |
8145s | Hello everybody welcome back to the |
8147s | Hearthstone 2017 World Championship |
8151s | second quarterfinal of the day about to |
8154s | get underway between you know this is |
8156s | sort of an age-old story admirable the |
8159s | teacher versus the student oh yeah Tom |
8162s | and Sam connected after Bahamas uh Tom |
8165s | and during the interview said he |
8166s | actually didn't know who Samuel Zao was |
8167s | yeah both of them being from Taiwan |
8169s | obviously he makes some pretty good |
8170s | practice Partners if that's the case he |
8172s | mentioned that he thought that Samuel |
8174s | Sal's aggressive play was exceptional |
8176s | and that he wanted to practice him to |
8177s | learn more about that yeah and uh Tom |
8179s | was the one who approached Samuel Sal to |
8181s | to practice with him which is a pretty |
8184s | big you know gesture when you consider |
8187s | it and Samuel Sal mentioned that he he |
8189s | felt you know really good about the fact |
8191s | that Tom was the one to reach out to him |
8193s | but take a look at the lineups uh slight |
8195s | differences here as we've seen |
8196s | throughout the entire tournament Samuel |
8198s | Sal being on aggro Druid |
8200s | tom60229 being on the Jade Druid and |
8203s | jadroid has had I feel like a lot more |
8205s | success almost all of the players with J |
8207s | Druid had qualified for the for the |
8208s | quarterfinals that brought in their |
8209s | lineup yeah I think one of the big |
8211s | things that we've been seeing is that |
8212s | Oaken summons is proving a lot of worth |
8214s | in the Jade Druid package you know how |
8216s | much do you really need jade spirit if |
8217s | you can make up that advantage in other |
8219s | ways you think about some of your |
8220s | matchups against priests you're trying |
8221s | to win via the armor count uh against |
8223s | the aggregate you're trying to win |
8225s | simply by stopping their push jade |
8226s | spirit doesn't really do those things |
8227s | and the open summons provides you two |
8229s | waves of Defense oftentimes the fact |
8232s | that the Jay Drews have come prepared |
8233s | with that specific package I think has |
8234s | been a big benefit to them this weekend |
8235s | yeah for sure |
8237s | and we're going to start off with the |
8239s | matchup right away it's going to be |
8240s | aggro Druid versus Jay Drew to start |
8242s | things off and uh Tom's got a one key |
8246s | card in that opening hand |
8248s | that has Aggregates all across the world |
8251s | sweating and that's spreading plague Oh |
8253s | I thought Sarah came time yeah Arcane |
8255s | Tire too |
8257s | um that is definitely somewhat of a |
8259s | problem more for Samuel tauzek I'd say |
8261s | than it would be for some of the other |
8262s | Aggregates that we've seen Simon cells |
8264s | tops out uh with living Mana Cobalt |
8267s | scale Bane and Corridor creeper top out |
8269s | with quarter creeper yeah um only one |
8271s | skill Bane as well no bitter tide height |
8273s | that's right and that's been a big |
8274s | performer I think versus uh Jay drew it |
8279s | throughout the weekend it's just such a |
8280s | large threat that it constantly has |
8281s | pressure on the Jadu player to to mount |
8285s | the defense then also be able to kill it |
8287s | afterwards now while we've seen that |
8288s | happen it's quite unusual that's the |
8290s | case but he also has one of the more |
8292s | important starts here with an opening an |
8293s | enchanted Raven and the buff with the |
8295s | card draw right afterwards that's a lot |
8297s | of pressure on Tom Harley that's right |
8301s | but we've seen time and time again these |
8303s | aggraduates have been blistering starts |
8305s | but if they can't make a couple of big |
8309s | threats |
8311s | that they just keep buffing up and they |
8313s | are forced to go wide on the board at |
8314s | some point spreading plague has been a |
8317s | massive punish for these types of |
8319s | strategies uh throughout the entire |
8321s | weekend here at the world championship |
8322s | and |
8324s | Tom no one of his turn yeah feels like |
8327s | something's up here like you can tell |
8329s | he's already working on sequencing out |
8330s | these turns in case Samuel Zao has one |
8332s | of those blue string starts how does he |
8334s | want to react if that's the case that's |
8336s | a lot of planning that goes into a hand |
8338s | like this when you have spreading plague |
8339s | you have a couple of removal spells and |
8341s | you have a jade Behemoth you need to |
8343s | figure out at what points do those |
8345s | inflections really hit and you have to |
8347s | take advantage of them that time window |
8348s | is going to close because Sam's out has |
8351s | much pressure as well so Tom he's got to |
8353s | get going about as quickly as possible |
8355s | here |
8356s | yep it does have Jade Blossom that's |
8358s | going to be a little bit of ramp but |
8359s | we're still a few turns away from |
8360s | spreading playing in savings actually |
8362s | picks up Saucy Captain so let's patches |
8364s | it's the very next draw he's gonna have |
8366s | a pretty powerful turn and this is this |
8368s | is one of the pan outs I think that |
8370s | actually really benefits Solomon one of |
8371s | the reasons why I think Samuel Tao might |
8373s | not find the easiest win in this matchup |
8374s | is that even though he's got this much |
8376s | pressure his his top end right now is |
8378s | living Mana so into a card like |
8379s | spreading plate that card is quite |
8381s | ineffective Tom having swipe and having |
8384s | wrath looks like he is going to get |
8385s | through this early push and it's a |
8387s | matter of how Sam can attack afterwards |
8388s | so this is quite a concerning situation |
8391s | if you're Samuel Sal |
8393s | also sort of the order of things kalaka |
8396s | crawling has been a tech and aggro Druid |
8397s | because players were expecting a lot of |
8400s | aggressive mirrors Tempo Rogue uh was a |
8402s | deck that almost everybody brought to |
8404s | the tournament and almost everybody |
8405s | expected everybody else to bring to the |
8407s | tournament that coupled with agritude |
8409s | being a popular choice uh made golaka |
8411s | crawler uh a good inclusion for agritude |
8414s | it also coupled with the fact that you |
8415s | know it's got the Beast energy with Mark |
8417s | of yasharaj that it's just an early |
8419s | curved minion that Cinder drives us a |
8420s | lot with the deck but if you play your |
8423s | Pirates before you get the glocker |
8425s | crawler and your opponent is not playing |
8426s | any parts in their deck you can get into |
8428s | these awkward situations where |
8430s | you can't play your glocker crawler |
8432s | because your your Pirates are on your |
8434s | board and this this is one of the |
8436s | reasons why you see Samsung trade with |
8437s | the generated rather than uh that |
8440s | patches instead swipe would have just |
8442s | been an abysmal turn for him if he chose |
8443s | to trade with patches yeah keep a 2-1 |
8445s | around and then the 4-4 around uh those |
8447s | little things matter a lot and he's also |
8450s | expecting uh Oaken summons quite often |
8453s | now Tom drew that Fresh Off The Top but |
8455s | now suddenly Savage Roar is prepared to |
8457s | fight through this and continue pushing |
8459s | that little bit of damage yeah in Savage |
8461s | roll we've talked about it a couple |
8462s | times over the past couple matchups that |
8464s | we've cast but getting the value earlier |
8466s | with Savage Roar can oftentimes be a |
8468s | good Boon for the aggregated player |
8470s | because they may not have an opportunity |
8472s | to get good die out of it later on yeah |
8475s | um maybe it can help you get over |
8477s | spreading plague but a lot of times |
8478s | sprinting play comes after a living mana |
8480s | and you don't have an opportunity to |
8481s | even cast it because you don't have to |
8483s | Mana for it right the turn post living |
8485s | Mana so he didn't really have any other |
8487s | options here but even if he did savager |
8489s | will be in a Tyson excuse my trade of |
8492s | the of the uh 4-3 he obviously will be |
8494s | using his health total in that spot yeah |
8495s | his life total is largely Irrelevant for |
8498s | the large portion of this game by the |
8499s | time Tom starts delivering damage it's |
8501s | likely he's locked in the game at that |
8503s | stated at that spot anyway |
8504s | um but this turn from Tom is really |
8507s | going to be an important one here uh it |
8509s | really boils down to how much he removes |
8510s | from board and then if samsow has a big |
8512s | follow-up the fact that he's missing |
8514s | again bitter tight Hydra is such an |
8516s | important measure almost any way you |
8517s | slice this Tom lands a good spreading |
8518s | plague now I I wanna |
8522s | talk a minute about Samuel sao's next |
8524s | turn |
8525s | he's got double living Mana in hand but |
8527s | that will be going right into turn six |
8529s | for Tom |
8530s | he saw a card kept on the Mulligan that |
8532s | card has not been played yet |
8534s | what choices do you ever just not living |
8537s | Mana well the problem then is that is |
8539s | what happens for Tom's range that same |
8541s | style loses to at that yeah and those |
8543s | are really big questions uh maybe samsao |
8546s | looks at and goes if his only defense is |
8548s | spreading plague maybe I can get him to |
8549s | absorb just a little bit and then living |
8551s | meta afterwards to push so that is |
8553s | likely something that he's going to |
8554s | think about and is very dependent on his |
8556s | draw but if he doesn't play living Mana |
8558s | then the Jade Behemoth can start |
8559s | punishing cotton I'm sorry Sam as well |
8561s | so that's sort of the point of you know |
8563s | sometimes you just have to take the risk |
8565s | and hope they don't have it yeah when |
8566s | you're playing aggressive decks and |
8567s | that's a good lesson |
8569s | uh when you are uh you know even online |
8571s | at playing aggressive decks sometimes |
8572s | the the right play to make is just to |
8576s | make your strongest play each turn and |
8578s | force your opponent to have the answers |
8579s | now Cobalt scale Bane that changes |
8581s | things that will change Sam's play that |
8583s | is that is the minions deck that's |
8585s | designed to fight against spreading |
8586s | plague in an efficient manner and you |
8588s | can see his posture change uh right when |
8590s | he draws that card like oh my gosh I |
8591s | thought I was gonna have to take a huge |
8592s | risk and now I don't yeah that's also a |
8595s | card that's been good for inclusions |
8597s | against Highlander priest because it |
8599s | doesn't I get killed by Dragonfire |
8601s | motion because that Dragon tag |
8604s | and |
8605s | I think this is an easy trade here first |
8608s | times out not necessarily easy |
8610s | um I think it is quite a painful trait |
8612s | to have to make but you would much |
8613s | rather keep as much help in your scaling |
8615s | as possible |
8616s | then set yourself up and |
8618s | that is a quite a poor result I think |
8621s | overall because now Tom has the option |
8622s | for swiping and clearing off the scale |
8623s | Bane but I don't really know if he has |
8624s | the life to afford that right now |
8626s | or maybe he does that was a pretty quick |
8628s | decision from Tom |
8631s | well he might have a good read on what |
8633s | those cards are in the far left and that |
8634s | that could be part of the case too you |
8636s | know what would sansao have not played |
8637s | by this point yeah that could still be |
8640s | there yeah I'm thinking like Mark of the |
8641s | lotus maybe power in the wild there's no |
8643s | opportunities to use those two |
8644s | particular cards |
8648s | same town once again faced with a |
8650s | decision how to load up at this stage |
8653s | Jay Behemoth malfurion those start |
8655s | becoming quite scary cards |
8658s | but since he stuck to his uh |
8661s | guns on the Cobalt scale Bane he might |
8663s | just follow up with the captain here as |
8664s | well but the thing that I'm fearing is |
8667s | still doesn't really have a strong way |
8669s | to figure out whether or not Tom has |
8670s | spreading click or not the Cobalt scale |
8672s | Bean has decided to play you know yeah |
8675s | that's when he built his deck he decided |
8676s | to do that on turn five if he just plays |
8678s | South Street Captain Tom wouldn't pull |
8680s | the trigger on sprinting plague in |
8681s | almost any scenario so it's not it's not |
8683s | a check for it right |
8685s | and uh he doesn't have a way to sequence |
8687s | that Glock crawler and that's exactly it |
8689s | comes to the conclusion that he's just |
8690s | gotta hope he doesn't have it he can't |
8692s | make a weak play again |
8704s | is going to attack in |
8707s | with these living Mana tokens and put |
8709s | them at one Health and just make it easy |
8711s | it's like this animation is just like |
8712s | haunting every single time too it's like |
8714s | one by one |
8725s | that's a pretty darn good draw though |
8731s | now the fact that same salads has the |
8733s | second living man in power in the wild |
8734s | to go with it |
8735s | you know suddenly that changes a lot of |
8737s | this game dynamic as well it's not it's |
8739s | not as easy as Tom just sitting behind |
8741s | the board and setting this up the thing |
8742s | about it is it's hard for Sam to trade |
8744s | off the board in a really efficient |
8745s | manner so if this goes into stalemate |
8748s | what ends up happening is Tom just chips |
8749s | away at Sam's total until he gets to a |
8751s | dangerous spot yeah Sam needs multiple |
8753s | turns to be able to set up living man |
8755s | into above yeah I like power of the wild |
8757s | because next turn he's not doing |
8758s | anything |
8760s | that's gonna give Tom a lot of time to |
8762s | put stuff together yeah now he is only a |
8765s | tent so you know that is quite dangerous |
8768s | live photo |
8770s | so if I'm in common spot here it looks |
8772s | to me like you trade off the portion of |
8774s | the board and maybe go with Jade |
8775s | Behemoth to start uh accelerating that |
8777s | that clock on on Samuel's out his hand |
8780s | isn't super secure so it makes a lot of |
8782s | sense to uh |
8783s | to maybe sacrifice these scarabs and |
8785s | start pressuring stand back yeah that's |
8787s | that's the big decision point for Tom |
8788s | this looks like the juiciest swipe of |
8791s | his life but is it really |
8795s | foreign |
8797s | build up a minion start that Jade |
8800s | counter going get an expensive card like |
8801s | Jade Behemoth out of your hand is even |
8803s | better to clean up the board chipping |
8804s | away his life total now and just force |
8806s | Sam to make to play and power the wild |
8808s | maybe or Mark Lotus on a board that's |
8810s | already been partially weakened that's |
8812s | yeah |
8813s | that's kind of a risk because at this |
8815s | point he's had two draws since the last |
8816s | time he would have played above |
8819s | I like this colorful um yeah because the |
8821s | thing about it is now if he's his power |
8822s | of the wild he's still stunting same |
8824s | LaSalle's development because all of his |
8826s | man is tied up in those living Mana |
8828s | tokens so if Sam uses power of the wild |
8830s | here and starts running back over these |
8832s | scarabs then Tom gets to use Swipe as a |
8834s | Tempo play to really deliver that clock |
8836s | back to Samuel Sao I think this is a |
8838s | brilliant uh move from Tom |
8841s | I think a lot of players swipe in that |
8844s | scenario |
8846s | I would have untapped and swiped |
8848s | said go |
8849s | in about two and a half seconds |
8852s | I probably lost |
8857s | because we look at the scenario what it |
8859s | would have been like if he did swipe he |
8861s | would have had no developments besides |
8862s | maybe a jade Idol |
8865s | Samuels I would have played a Fresh |
8866s | Living Mana with more tokens |
8868s | and then potentially followed that up |
8870s | with power of the Wild and the board |
8871s | wouldn't have been as strong as it was |
8873s | now and Tom would be down a swipe so he |
8875s | wouldn't have that to clean up the board |
8876s | afterwards and the thing about it is |
8877s | from Sam's perspective it really looks |
8879s | like Tom doesn't have that second swipe |
8881s | that that is a check for swipe in a lot |
8884s | of scenarios and so the fact that Tom |
8886s | has made This brilliant move it means |
8887s | that Sam is going to keep trading into |
8889s | these tokens and leaking up the board a |
8891s | little bit further and give combat |
8892s | opening to to press back |
8904s | so Tom might be doing the math here of |
8909s | swipe a minion versus swipe the face |
8912s | uh if he swipes face he pushes 12 damage |
8916s | if he goes all face with that he |
8918s | develops right yeah I'll go in man I |
8921s | think this is a very winning scenario |
8923s | for him there is no way really for |
8925s | Samsung to push back through this and |
8927s | that's head represented on board with |
8930s | nothing that affects the board state in |
8931s | Sam's hand that's basically a Checkmate |
8933s | scenario or in his deck except for that |
8935s | that is the only card that can provide |
8937s | any defensive measure but even then |
8941s | any type of armor gain or damage to all |
8944s | at that stage would be able to allow him |
8945s | to push through because Samuel Sal would |
8947s | have to Drew the Swarm for taunt and he |
8950s | would also have to hero power they're |
8951s | bringing up to 11 with five with uh five |
8953s | Health worth of taunts on the board |
8955s | Tom just |
8957s | straight up has 12. |
8960s | so he would need an armor upgrade plus a |
8962s | hero power that would allow him push |
8963s | through with the Jasper spellstone |
8966s | Tom's got a lot of drama |
8968s | ultimate infestation would allow him to |
8971s | push through because he'll be on 10 Mana |
8972s | next turn |
8976s | so we're looking at branching paths |
8978s | we're looking at Oaken summons we're |
8979s | looking at second lesser Jasper spell so |
8981s | we're looking at ultimate infestation |
8983s | all these characters in the game next |
8984s | turn |
8988s | wow like giant defensive measures yeah |
8991s | uh in the same vein pretty much do the |
8993s | job |
8994s | you know open summons upgrades the |
8995s | spellstone uh to Forest there's so much |
8999s | that Samsung has to have go right at the |
9001s | stage |
9006s | but that is quite an awkward draw yeah |
9008s | now if he draws into Oak and summons |
9011s | it's not enough uh branching paths would |
9013s | still be enough I don't know open |
9014s | summons would still be enough uh he |
9016s | would lesser Jasper spellstone attacking |
9018s | yeah right yeah uh because of the I |
9020s | believe it doesn't get it in fact he |
9021s | doesn't really draw anything of much |
9023s | value Here and Now Tom's got to worry |
9025s | about offensive pressure from Samuels |
9028s | out and that's what I wanted to talk |
9029s | about before Tom and cast that nourishes |
9031s | what happens if he fails the draw |
9035s | you mean would it better be have just |
9037s | played Jade Behemoth and played it saved |
9038s | that turn because I'm not sure I don't |
9041s | really know I mean he does get to break |
9042s | through here so if he has enough to fend |
9044s | off against say Savage Roar and Mark of |
9047s | the lotus here the ultimate infestation |
9049s | will end the game but Thomas and now do |
9051s | a bunch of math on |
9053s | where does he lose |
9054s | weight |
9062s | he's got to clear out these tokens |
9064s | because of the threat of savage or he |
9066s | can no longer go with that aggressive |
9067s | game plan |
9069s | would have plenty of Nana |
9072s | in order to do that |
9081s | I think that's finally locked it up so |
9083s | yeah that was |
9084s | no offensive pressure left yeah even |
9086s | though Savage was wrong would have not |
9088s | allowed to push through and that means |
9089s | Tom |
9091s | takes game number one in this |
9093s | quarterfinal again Jade Druid having a |
9097s | lot of success here at the world |
9098s | championship it's again the Oaken |
9100s | summons Tom drew it right on turn four |
9102s | after an aggressive Mulligan and that |
9103s | card was a major impact to him winning |
9105s | that game I do believe that before Tom |
9107s | nursed he had thought about that turn |
9109s | and thought I have enough to clear off |
9111s | the board but just wanted to take his |
9112s | time and figure out the best way to |
9113s | fight back against it so yeah I I |
9115s | believe Tom had that calculated and |
9117s | tight play from him so far yeah |
9119s | that's right |
9121s | same as Alan the back foot now |
9123s | but also another thing we want to |
9125s | highlight to you guys is there's |
9126s | actually |
9128s | um a line building up |
9130s | to uh have uh stuff signed by me and |
9133s | admirable but for now the Lesser casters |
9137s | of Freudian and kipler are standing in |
9139s | for us so thanks everybody we'll be over |
9142s | there in a few moments once this match |
9143s | is done |
9144s | and thanks Kibler and Dan for filling in |
9146s | for us but for now we'll see if Samuel |
9148s | Sao can bring it back in the next game |
9149s | right after this |
9153s | foreign |
9189s | foreign |
9220s | foreign |
9252s | foreign |
9289s | foreign |
9346s | foreign |
9354s | I'm coming from Chinese Taipei when I'm |
9358s | not studying I'll play Hearthstone all |
9360s | day long but on school days studying is |
9362s | my first priority |
9365s | my favorite food is a bowl of |
9366s | traditional Taiwanese beef noodles |
9369s | I'm a Christian so I always pray before |
9371s | tournaments it brings me peace |
9378s | everybody the Hearthstone World |
9379s | Championship |
9381s | we're about to jump into game number two |
9383s | of Samuel Sal versus Tom 60229 |
9388s | 60 |
9389s | 229 enemies vanquished is Samuel Sal the |
9393s | next one |
9395s | he's gonna change the whole name after |
9397s | that |
9398s | if only |
9400s | but now we're gonna get into uh another |
9402s | mirror well sort of a mirror class |
9404s | mirror |
9405s | with priest versus priest |
9409s | well you say classmere but it's it's |
9412s | pretty much a mirror match there's very |
9414s | little difference between these two |
9416s | lists one of the major ones to look at |
9417s | is that Tom has come a little extra |
9420s | prepared for uh this particular matchup |
9423s | warlock has been a big band of most |
9426s | players in the tournament in fact of the |
9427s | top eight players remaining I believe |
9428s | there's only been two non-warlock bands |
9431s | um and that Trend stays True to this |
9434s | match Tom has a copy of Lyra the |
9435s | sunshard and gadgets and Auctioneer yeah |
9438s | in his deck where Samuel's out only has |
9441s | a copy of Lyra and if you remember back |
9443s | to the summer championships that was |
9444s | really the first appearance of Gatson |
9446s | Auctioneer in the tournament uh |
9447s | Highlander priest lists that extra card |
9449s | draw that you get can really fuel you to |
9452s | a rasa hand it would draw very quickly |
9454s | however Tom already has Raza and into it |
9457s | so a very different battle that that St |
9460s | Louis gonna have to fight this game yeah |
9461s | the difference being you know Gadget |
9462s | Auctioneer is there for match-ups where |
9465s | you want to just draw through your deck |
9467s | as quickly as possible when the opponent |
9469s | has a finite amount of Health where |
9470s | there's no real X Factor you're just |
9473s | trying to kill him from 30 as quickly as |
9475s | possible uh Lyra's there when you're |
9477s | playing those matchups where you need a |
9478s | little bit of extra oomph you need a |
9480s | couple cards that aren't in your deck |
9481s | and we're talking about those matchups |
9483s | where your opponents may be able to gain |
9485s | some additional Health let's say Jade |
9487s | Druid or big Mage Myra also has the |
9490s | added benefit of sometimes just you know |
9492s | catching your opponent off guard and |
9493s | giving you that that extra ability and |
9496s | match-up set you may not have been |
9497s | favorited from the gecko it's also just |
9499s | a body that comes out earlier yeah and |
9500s | we've seen it sort of split up until the |
9502s | World Championship where some players |
9504s | brought just gas and Auctioneer and some |
9506s | players brought just Lyra depending on |
9508s | their feel and what matchups they they |
9510s | thought they were going to run into the |
9511s | most yeah yeah so Tom basically has just |
9514s | big Advantage because he's got both of |
9516s | those well the one thing that is kind of |
9517s | curious to me is Tom's cut for the |
9520s | captain Auctioneer or the library |
9521s | depending on how you look at it and it's |
9522s | not this engine here |
9525s | and novice engineer is actually one of |
9526s | one of the I'd say better cards in this |
9529s | deck to end up having just because of |
9531s | its its card draw potential is so |
9533s | important early on you know you want to |
9534s | be spending the Mana early to draw cards |
9536s | in these styles of matchups not |
9537s | necessarily later |
9539s | so it is quite an interesting choice |
9540s | that Tom made and I'd be curious to to |
9543s | know exactly why that choice is made and |
9544s | at exchange one a two cost draw for a |
9546s | six plus cost draw |
9549s | I don't know about that teach well it's |
9551s | multiple draws theoretically |
9554s | most of the time it is so just playing a |
9557s | little bit greedy for that late game |
9563s | but I'm liking the way Tom's hand looks |
9565s | right now I mean I mean anytime you have |
9567s | Brasa and chattery brand with your hand |
9568s | especially in the mirror you're feeling |
9570s | pretty good yeah especially if you have |
9571s | ways to fight off a little bit of early |
9573s | pressure uh that does matter sometimes |
9576s | this matchup where you just get Minions |
9577s | on board and start shipping on my life |
9578s | total sometimes it can boil down to a |
9581s | race of that damage you're not always |
9583s | putting together this giant amount of |
9585s | combo damage and killing your opponent |
9587s | from 30. sometimes you both end up |
9589s | throwing your resources Into The Fray |
9590s | trying to fight for that board position |
9591s | and it ends up being uh just two damage |
9594s | after two damage over and over again |
9595s | sometimes you're killing me you know 15 |
9597s | 18 life or whatever |
9602s | wow oh my gosh Tom is just this is one |
9606s | of the best draws imaginable for for |
9608s | this matchup I imagine I think this is |
9611s | the Highlander pre-started kid |
9621s | Sam Sal's facing That Awkward pressure |
9623s | right now where |
9624s | he doesn't have an effective way to |
9626s | really fight back against his board |
9629s | foreign |
9634s | you can play a circle of healing to just |
9636s | get one card off Lyra and pour some |
9639s | attention to it but it would get eaten |
9640s | up pretty easily by just |
9642s | the hero power and the ocanized Soul |
9645s | priest hit and so he's just gonna go |
9646s | ahead and heal his face and pass |
9649s | and that he's only missing Pine blast at |
9653s | this point everything's there |
9656s | maybe holy Smite to complete the the |
9658s | elemental package and you notice it |
9661s | seems out didn't play the Accolade pain |
9662s | he's trying to fend off against potion |
9665s | of Madness being a big liability to him |
9667s | but I'm not sure he's actually at |
9669s | Liberty of making those styles of plays |
9671s | this game it's just that there's so much |
9673s | pressure here so maybe he gets the |
9674s | benefit of knowing that he has this |
9676s | Dragonfire potion on this turn yeah |
9677s | follows up with Acolyte and like Spirit |
9679s | lash in a certain way but I would I |
9681s | think I would have liked to see him play |
9683s | that Accolade paint and just try to get |
9685s | a drop maybe even just soak up a hit |
9686s | from the archives that spot |
9689s | yeah this really is a race to assemble |
9692s | the Raza anduin combo in a lot of |
9695s | situations even if you are fighting for |
9696s | board in the meantime yeah it's true and |
9698s | you do want to protect your life total |
9699s | but maybe he's pretty confident that |
9701s | he'll get multiple draws later so you |
9702s | draw Spirit lash so he draws wild |
9704s | pyromancer those are cards where you can |
9706s | immediately get a value out of Accolade |
9708s | pain without having to worry about |
9709s | potion of Madness too much so true story |
9711s | but right now I mean Tom's probably |
9714s | gonna Jam because aka's next turn fish |
9716s | for a good one-man a potion that has |
9717s | damage attached to it well I I think |
9720s | that that could depend here as well I |
9722s | mean dragon fire go does give Tom the |
9724s | option of looking for say like a big |
9726s | resurrect potion |
9728s | in this spot maybe he favors the five |
9729s | it's just with his hand being this good |
9731s | I do believe he'll go for one yeah |
9736s | I mean that that maybe there's like |
9738s | Auctioneer coin power word Shield at |
9740s | this stage yeah but you know that one |
9742s | Mana potion if you get three damage the |
9744s | fact that becomes 10 damage later on the |
9747s | game with with uh the villain this is a |
9749s | big question though I mean how would |
9750s | Samsung fight off a 4-6 Gadsden auction |
9752s | here in this spot he would have to |
9754s | psychic scream basically or just use a |
9756s | silence a natural silence and I think |
9759s | that's what's going through Tom's mind |
9760s | but it's so valuable yeah coin is very |
9763s | valuable it's four damage later on with |
9765s | Ellen and it allows you to open up that |
9766s | Mana slide with one Mana potion |
9772s | I don't think there's any way you slice |
9774s | it that potion is pretty darn weak for |
9776s | Tom at the end of the day |
9781s | some of the friendly minion and add a |
9782s | random demon to your hand now there's a |
9785s | lot of cheap demons |
9786s | view over the fire |
9788s | that's right |
9791s | Tom just sort of picking the only |
9793s | options that really have an effect in |
9795s | this matchup because other options were |
9796s | freeze a minion to damage the board |
9805s | I don't even know what you do in this |
9807s | scenario I mean if I'm in Sam's I'm |
9809s | feeling quite desperate so yeah I do |
9810s | like the spirit lash in this instance |
9813s | and I think there is some consideration |
9815s | just holy smoking your own Accolade pain |
9818s | and see if you if you could pick up the |
9819s | right draws yeah you just got a power |
9821s | cycle |
9827s | looking for Raza looking for car draw |
9829s | looking for kazakis that's about it I |
9830s | guess curious glimmer root could you |
9832s | know find one of those pieces |
9834s | Thomas he's really wanting to play this |
9837s | auctioneer |
9839s | definitely rightfully so I mean this is |
9841s | a lot of gas that he's gonna get |
9848s | I mean he's at risk of over drawing with |
9849s | the loop order but at this point he |
9850s | doesn't even care and we got everything |
9853s | he needs already basically except for |
9854s | maybe the Mind blast and that's the |
9855s | thing when you risk the overdraw here |
9857s | and your opponent sees that you're just |
9858s | going |
9859s | oh no |
9861s | I guess they have it like why would why |
9863s | else would Tom risk this unless it's |
9864s | just a blunder |
9866s | at that point Samuel Sal probably isn't |
9868s | even worried about that he's worried |
9869s | about his own game plan so he probably |
9870s | he's probably just gonna even push the |
9871s | madness his loot hoarder to take the |
9873s | draw for himself |
9874s | I think he'd rather have the draw of it |
9875s | go for an overdraw here is there ever a |
9877s | merit to going for Fire Plus radio |
9880s | Elemental and then potion of Madness and |
9882s | try and keep that chain of spells going |
9887s | ah mind blast he's got into it these |
9890s | razza the radiant Elemental mind blast |
9893s | could be key for him in this game |
9895s | and staring down the auctioneer with Tom |
9897s | having |
9898s | uh you know nine cards in hand going ten |
9900s | cards maybe there is some Merit to not |
9902s | Sonic extremely but |
9904s | that is terrifying |
9906s | it's not a very good side experiment you |
9908s | just put a kazakus back in Tom stack |
9912s | the light has betrayed me Sam knows this |
9916s | is the beginning of the end for him |
9917s | because he does not have his own anduin |
9919s | active he doesn't have Raza active this |
9921s | is as bad as it gets I think this is |
9923s | this is quite bad |
9925s | for him to even have a hope this would |
9927s | have to be almost exactly Raza where the |
9929s | next draw would have to be almost |
9930s | exactly Raza uh now what if he glimmer |
9932s | roots are awesome |
9935s | that that looks like the direction to go |
9936s | right now |
9940s | in that case I think if that's your hope |
9942s | you want to shatter it for everyone |
9943s | first so that way you stick aboard |
9945s | afterwards ah |
9947s | getting it out of the way and then |
9948s | hoping that either your next Charles |
9950s | Raza or curious glimmer who gets Raza |
9954s | well hold on Tom is uh |
9957s | he's got to put on a show here |
9966s | to be 18 Max |
9970s | foreign |
9983s | news if you're Samuel's out yep |
9987s | Lord |
9990s | that can't be right you play bit Lord he |
9993s | does not need armor anymore |
9995s | there's no Raza on board you might as |
9997s | well just make a five six so |
10001s | but we can now say that pit Lord was |
10003s | played in the quarterfinals of the world |
10005s | championship |
10011s | priest mind you |
10014s | and yeah it looks like it's just too |
10016s | late for Samuel Sao unless he picks up |
10018s | healing |
10020s | from Lyra that's the only way he can |
10023s | survive even just past this turn |
10025s | and then he would he has to worry about |
10027s | the board and clear that but he's got to |
10029s | go for Lyra plus radio Elemental and |
10031s | hope for a miracle chain of smites a |
10033s | chain of smites and then |
10035s | a chain of binding heels afterwards no |
10039s | just 15 smites in a row okay or a |
10041s | mixture of the two it's only trillions |
10043s | to one probably |
10044s | if that |
10046s | all right looking for a holy smite |
10050s | didn't get it |
10054s | looking for a holy smite |
10059s | oh this could |
10061s | oh almost |
10069s | oh |
10073s | not going to be a naughty that's it |
10077s | Tom has plenty of damage so much |
10082s | Tom's gonna take a pretty quick 2-0 lead |
10085s | here over Sam Sao |
10088s | and that hand was just gas sometimes you |
10091s | got the goods and you're just not |
10092s | beating it |
10096s | Raza priest time and time again players |
10098s | consider to be one of the strongest X in |
10100s | the game but when they get pitted up |
10101s | against each other |
10104s | sometimes the stars align for one player |
10106s | and they don't for the other Samuel Sao |
10108s | is now one game away from elimination |
10115s | two very important decks to get win on I |
10117s | think Jay Drew can't struggle over Sam's |
10119s | house lineup I think the Highlander |
10120s | priest is a bit more greedy against the |
10121s | aggressive lineup from Sam |
10123s | Bo Rogue is what's left |
10126s | Tom has shown some pretty impressive |
10128s | play on temper Oak so we're gonna see if |
10130s | he can close it out and complete the |
10132s | sweep in game number three World |
10134s | Championship |
10136s | you can see on your screen now some of |
10138s | the fun that's been happening all across |
10140s | the tavern and this is what these |
10142s | players are fighting for the chance to |
10144s | become a world champion and put cards on |
10146s | their heads |
10148s | there's a lot happening around the |
10149s | tavern there's a small tournaments that |
10151s | are happening alongside these side games |
10153s | you can win prizes with exclusive HCT |
10156s | gear uh and I believe that does conclude |
10158s | today as well but really fun environment |
10161s | here at the world championship |
10164s | definitely but all that fun going on but |
10168s | probably stressful for these guys on |
10170s | stage they might be having a little bit |
10172s | of fun but their eyes are set on the |
10173s | prize Tom currently has a 2-0 lead |
10177s | against Samuel Sao the winner of this |
10179s | match moves on to the semi-finals |
10182s | and the loser goes home disappointed now |
10184s | my new copy finish that poem was just up |
10186s | two games to zero and you heard killer |
10189s | say it they walked over to the analyst |
10190s | desk they thought he had it locked up |
10191s | and things turned around Jason Joe won |
10193s | that series three games of two |
10195s | don't count Samuel Sal out yet because |
10197s | aggressive decks can put together some |
10199s | pretty crazy starts and things can |
10202s | change awfully quick and what deck was |
10203s | it that docpone got reverse swept with |
10206s | it was Temple Rogue |
10209s | tom60229 that's his last remaining deck |
10213s | to find a win with it she wants a spot |
10214s | there but Samuel Sal's first challenge |
10217s | is going to be with the aggro druid |
10219s | at his opening start |
10222s | reasonable outside the Savage Roar does |
10224s | need some minions to couple with those |
10226s | Buffs |
10228s | this I mean that's what the whole deck |
10230s | is though it's yeah Buffs and minions |
10232s | yeah this one's a little bit different |
10233s | unlike Jay drew that we talked about |
10235s | earlier where having a few Minions that |
10237s | you continuously buff go tall on the |
10239s | board is not really as good of a |
10241s | strategy against Tempo road because they |
10243s | have good single Target removal with |
10245s | biospine Slayer backstab SI things like |
10247s | that it's about going wide on the board |
10249s | and making too many threats for the |
10250s | Temple Road to be able to deal with |
10253s | I'm gonna go with the swashburger right |
10254s | away and try to soften up Sam Sal's |
10256s | board it's quite wise I think to be |
10259s | doing that for the most part and this is |
10261s | becoming an interesting situation for |
10263s | Samuel Tao which we're having this many |
10264s | Buffs drawing the fireflies are some of |
10267s | the better draws in the deck it allows |
10268s | him to use the first one fairly |
10270s | liberally if you'd like and the second |
10271s | one the timing of that pressure can be a |
10274s | lot for Tom to handle all at once Tempo |
10277s | rope does a decent job at fighting for |
10278s | board but not against a lot of things |
10280s | all at once most of its time it wants to |
10283s | backstab an si7 agent or a place |
10285s | starting a chain gang soften up the |
10287s | board for combat on the backside even |
10289s | just coin biospice layer it's when |
10291s | there's a lot of threats presented all |
10292s | at once that it really struggles and so |
10294s | that's really Sam's house job right now |
10296s | how to partition these resources to |
10298s | maximize his Edge versus Tom's next turn |
10300s | or two yeah and it's interesting because |
10302s | just a firefly plus a hero power |
10306s | there's actually a play that I would |
10308s | consider despite having this much stuff |
10309s | in my hand |
10311s | now he does have Buffs on the back side |
10312s | but like he mentioned maybe it's better |
10314s | to try and save these things and then |
10316s | make buff them up in one turn but the |
10318s | risk of that is that if Tom has a board |
10320s | to follow it up then all of a sudden he |
10322s | falls behind he has to you know sort of |
10324s | make a tough read that Tom doesn't have |
10327s | reload to make that play So he actually |
10329s | just does go with the Firefly but Tom's |
10332s | got a way to clear up almost the whole |
10333s | board here |
10337s | decides to go with just the power of the |
10339s | Wild for the uh the panther token though |
10341s | so this is where the first big turn I |
10344s | think Sam style comes in that draw |
10346s | changes a lot of that Dynamic that is |
10348s | quite a powerful draw right now |
10350s | um |
10351s | I'm gonna be curious to see if Sam goes |
10353s | with two minions here or if he wants to |
10354s | play the uh the one five in taunt mode |
10356s | uh and then just buff up the board from |
10358s | there looking to use the second buff |
10360s | immediately afterwards because if you |
10361s | look at his next uh two or three turns |
10363s | it would be plus one plus one of the |
10366s | entire board so two six top two two |
10367s | threes |
10368s | next turn he Buffs those again and the |
10370s | next 30 Savage drawers so Tom did have |
10372s | to have quite a bit to fight that off |
10373s | yeah |
10377s | Samuel Sal assuming the uh |
10380s | thinking position |
10382s | I wonder |
10385s | there it is hands off the keyboard you |
10387s | can't play fast then |
10389s | and that's that's been a big uh talking |
10391s | point I think for Samuel Zhao I have |
10394s | been quite a fan at this mechanical play |
10396s | in a lot of spots he's been very patient |
10398s | and you can see where his thinking is on |
10400s | these turns even when things seem quite |
10402s | obvious he wants to take his time and |
10403s | dig very deep to see if he can find it |
10405s | alternative yeah he does take his time |
10407s | and play quite slowly with these faster |
10408s | decks and we take back to Winter we're |
10410s | saving us how qualified back then it was |
10412s | best of seven and he had some you know |
10415s | three four hour long best of seven |
10417s | matches when it was a control meta but |
10419s | uh I saw your face kind of light up with |
10421s | that trade I I don't like that trade |
10423s | really one bit at all I think that if |
10425s | same town makes that trade there uh it's |
10427s | what is the main thing he's playing |
10428s | around like a like a salsi decking and |
10431s | si7 agent or South cedician plus a uh a |
10433s | dagger up I think in that position he |
10436s | gets some extra damage and also it ends |
10439s | up in a very similar situation uh the |
10441s | fact that he's traded that off there |
10443s | curious what it really means in the long |
10444s | term maybe he's done the math on how the |
10446s | next three or four turns pan out and |
10447s | that two damage just isn't relevant |
10454s | now he's kind of in on that boat of buff |
10457s | up his stuff and then hope savager gets |
10458s | there but by trading off the minion that |
10460s | makes it weaker |
10462s | and instead of forcing Tom to have it |
10465s | he now puts him put himself in a |
10467s | position where he played safe and |
10469s | potentially a little bit too safe and |
10470s | now I'm curious does he buff up his |
10472s | minions or does he make a 3-2 token with |
10474s | the Savage or being in hand this this |
10476s | really is the interesting play to me I |
10477s | think there is some argument for just |
10478s | Savage right now |
10482s | possible if he plays the power of the |
10484s | wild right away there's just never a |
10486s | world where Tom plays our next chain |
10488s | game and that's actually I think one of |
10489s | the better minions the same South than C |
10491s | played against him right now that just |
10493s | plays directly into his power in that |
10496s | case |
10497s | that's exactly what he does a great spot |
10499s | by sanville South |
10501s | foreign |
10507s | that's tough |
10511s | I mean if you play it now it is a three |
10512s | four you're taking the first four turns |
10515s | of the game is really I think where you |
10517s | could justify fighting for board with |
10518s | aggro druid |
10519s | and he's done that he's won |
10521s | so I think you add this three four |
10523s | pressure to it and put Tom on a clock |
10525s | and say if you got it you got me or |
10528s | you sacrifice this one too |
10532s | in order to play power of the Wilds kill |
10534s | over his two minions and then get |
10535s | quarter creeper online |
10540s | bold call teach |
10545s | or |
10546s | no there's no other or that those are |
10548s | really the two things for him to think |
10550s | about in the spot and |
10552s | there's no reason not to take his time |
10554s | at this point he needs to be picture |
10555s | perfect to make this a real comeback |
10557s | Corridor creeper |
10559s | it's gonna get cheaper as the game goes |
10561s | on |
10563s | foreign |
10595s | has trimmed a lot of the defensive |
10598s | measures out of his deck there are no |
10600s | copies of tar creeper there's one copy |
10602s | of elephant Minstrel and there's two |
10603s | copies of cobalt scale band |
10606s | another power of the wild drawing wow |
10609s | Corridor creeper plus power of the wild |
10610s | he could |
10612s | push 11. this is really his turn put Tom |
10615s | at six this is really the turn where |
10617s | he's got to think about how his game |
10618s | plan looks versus file spikes layer and |
10621s | with another power of the wild it looks |
10622s | quite strong Cobalt scaling doesn't |
10624s | punch through uh his taunt minion yeah |
10626s | and he's pushing 12 11 damage this turn |
10630s | I mean that sets Tom up for lethal so |
10631s | even through uh a bile spine Slayer this |
10634s | turn Samuel looks like that he's got the |
10636s | pressure to end this yeah and that's got |
10638s | to be what he's thinking about here |
10639s | making sure he does the math and |
10640s | understanding that this is going to be |
10642s | the best chance for him to win |
10645s | goes in puts Tom down to just six Health |
10647s | even battle spine Slayer doesn't save |
10649s | him is there a world where he needs to |
10651s | find something from swashburgler |
10654s | and find |
10656s | I can't think of it I do believe that's |
10658s | where he pretty much has to go with this |
10663s | branching pads |
10667s | it's not there |
10677s | swipe's not enough |
10680s | I can almost see the numbers going on |
10682s | Tom's head |
10684s | well let's go again |
10692s | fate spinner |
10696s | you backstabbing okay backstab the board |
10701s | that would be a pretty sick |
10705s | if it dealt six damage six damage to |
10708s | everything but Tom concedes |
10710s | Samuel Sal puts himself on the board |
10713s | with a win with aggro through it and is |
10715s | this gonna be a repeat |
10717s | quarterfinal one |
10720s | well samsao does have a little bit of |
10722s | tech in his lineup to uh to fight off |
10724s | against this style of matchup he does |
10725s | have highlighter priests with Glock a |
10727s | crawler in it and that reverse sweep has |
10729s | begun and every single time it inches |
10731s | closer top is going to be more and more |
10733s | nervous about it this one |
10735s | this one could be getting close but |
10737s | Samuel Sal still has a big hill to climb |
10740s | will he be able |
10741s | to reverse sweep this Tempo Rogue we'll |
10745s | find out after this we still have some |
10747s | business left here with Tom versus |
10750s | Samuel Sal Tom saw is a 2-1 lead |
10754s | but it's with Tempo Rogue as his final |
10756s | deck remaining and we've seen this deck |
10757s | show weaknesses earlier today it |
10760s | certainly has |
10761s | um and Samuel Sao practicing with Tom |
10764s | for this event it's not really much of a |
10765s | surprise that he has an identical list |
10767s | to what Tom has uh but there is one |
10771s | distinct difference that sets out in |
10774s | this matchup number one is who has the |
10776s | coin coin offers you a lot of tempo |
10779s | mechanisms that you do not have without |
10780s | it and then number two is what are the |
10784s | cards that really impact the match up a |
10785s | lot of times you think to it you go oh |
10787s | kellisafe obviously a big one Shadow |
10788s | step and call us that can be Game ending |
10791s | but when it comes down to it it's the |
10793s | it's the south sea captains it's the si7 |
10795s | agents it's the vilespine Slayers those |
10797s | are the cards that really make the |
10798s | biggest impact in the match yeah we saw |
10799s | it and I believe it was ant versus |
10801s | stanudachi where uh ant was able to get |
10805s | kelset coin or Kelsey shadowstep kelset |
10811s | three kill sets if you've been counting |
10813s | and he still fell |
10815s | to shenandashi who just template him out |
10817s | with those exact cards that you |
10818s | mentioned so you heard it mentioned even |
10820s | uh this morning when he when he was |
10822s | speaking with Dan Kibler he feels like |
10824s | that he didn't play that matchup |
10825s | entirely optimally made a misplay with |
10828s | his coin and how different things would |
10829s | have been had he been more patient uh |
10831s | quarter Creeper's another one of those |
10832s | Tempo plays that really impacts things |
10834s | but Samsung did pick up quite an |
10836s | interesting uh card from the |
10837s | swashburgler uh with Sonia I've known a |
10839s | lot of players to include this and I |
10841s | personally like Sonya in the main deck |
10843s | myself but the fact that it's come off a |
10844s | swash burglar that is something that Tom |
10846s | cannot really be prepared for that's |
10847s | very true there's a couple players in |
10849s | this very tournament who include that |
10851s | Muzzy uh notably has a Sonia in his |
10854s | Temple Road and so that's just a little |
10857s | bit of extra benefit but you mentioned |
10859s | the coin and |
10860s | players are putting counterfeit coin in |
10862s | their list naturally |
10865s | notably a player named rage hit rank one |
10867s | uh on the America's ladder just about a |
10870s | week ago with a list that had a |
10872s | counterfeit coin so if you have the coin |
10875s | you're automatically had a favorite in |
10877s | this matchup |
10881s | is determined that he will |
10883s | at least not be trading the swash |
10886s | burglar here uh swashburger I think the |
10889s | more beneficial of the two when it comes |
10890s | to things like Shadow staff the Sony |
10892s | Scott and I like the push of the damage |
10894s | here I think a lot of players would take |
10895s | this trade straight up but Tom doesn't |
10897s | have a way to take advantage of it get |
10899s | your free point of damage and set the |
10900s | initiative on time to trade |
10902s | every little Point here counts yeah |
10905s | and Tom taking it slow that coin is |
10907s | incredibly valuable so he wants to make |
10909s | sure that whenever he uses it it's for |
10911s | the best of reasons |
10913s | next to it has a possibility to play |
10914s | Elemental coin Edwin and then the |
10916s | following turn he could coin files by |
10917s | Slayer so two great opportunities I'm |
10920s | now officially worried for Samuel Sao |
10921s | because he doesn't have a way to |
10922s | actually take advantage of this Sonia I |
10925s | I think he may be forced into playing it |
10927s | here and really trying to operate on a |
10929s | curve sarneck chain gangs is only turned |
10931s | four play he has no other Temple plays |
10933s | lined up Cobalt scale band card that |
10935s | just does not operate that well in this |
10938s | matchup he has to try to get something |
10940s | going and Tom is going to punish this |
10943s | very hard |
10948s | and with quarter creeper in hand oh |
10951s | another Cobalt skill being picked up |
10953s | this is I think probably one of the |
10955s | worst pan outs that same sound could |
10957s | have seen both scale bands the Lich King |
10959s | opening can no uh Synergy of a shadow |
10961s | step and a bone marrow this early |
10969s | early on in the game and none of these |
10972s | cards are to do are are doing that |
10974s | they're all sort of that those support |
10976s | cards and that's the thing is Cobalt |
10977s | scale beans included in this deck |
10978s | because uh these players anticipated |
10981s | having to ban warlock so much they |
10982s | wanted the extra strength against the |
10985s | deck like Island |
10987s | how much does it cost them when they |
10989s | don't get that going Samsung not |
10990s | attacking with his dagger last turn |
10992s | means that this the captain is now |
10993s | protected behind a saronite chain gang |
10996s | that trade would have been |
10998s | much better for for Samsung had he |
11000s | preemptively attacked with that dagger |
11002s | he's |
11003s | he's pretty lined up to use |
11006s | a Cobalt scale bait in this spot I mean |
11007s | maybe the shadow step to try to buy time |
11010s | but look at how much worse that is when |
11011s | that Captain lives at one Health yeah |
11013s | and because of Samuel Sal's slow start |
11015s | Tom has not been forced to use any of |
11018s | these tools which means he's going to be |
11019s | able to as we talked about earlier make |
11021s | a lot of stuff in one turn which is what |
11024s | Rogue struggle with he's got quarter |
11025s | creeper now for free |
11027s | that's just going to be more fodder to |
11029s | combo with Edwin Van Cleef |
11033s | and it's desperate when players use |
11035s | Shadow step |
11037s | on a Saturday night chain gang |
11050s | how long can it go on I don't know I |
11052s | apologize for for the feed uh in this |
11055s | instance we'll try to get this resolved |
11056s | as quickly as we can |
11058s | just like that you're welcome |
11061s | and this is Edward Vancleave territory |
11063s | yep Tom is pulling way ahead yep Sam Sal |
11067s | I think needs to draw exactly biospine |
11069s | Slayer or he is going to die quickly and |
11072s | even then he's got two big threats on |
11074s | the board that he needs to deal with |
11076s | bone marrow still stranded Lich King's |
11078s | still a few turns away oh |
11082s | Shadow step does absolutely nothing |
11085s | in the scenario the only thing it does |
11087s | is |
11089s | maybe he can Shadow step the Firefly to |
11091s | make sure that he has a bone marrow |
11093s | Target next turn but then he'd be doing |
11094s | nothing else and he would be thoroughly |
11096s | dead |
11099s | I think Samsung knows |
11103s | the end is near |
11105s | this is this was a huge turn from Tom |
11118s | and he will have that guaranteed Target |
11120s | for bone mayor next turn but that's too |
11123s | much it just seems like too little too |
11124s | late |
11126s | board clear |
11128s | take 15 go |
11132s | Tom knocking at the door |
11136s | four |
11137s | it's a 2017 World Championships his |
11140s | first world championships was an early |
11141s | exit he went zero and two in that |
11144s | tournament and since then Tom has never |
11147s | given up he's had a wealth of |
11149s | performances across that career |
11151s | and add another one to that because Tom |
11154s | is moving on to the top four with a 3-1 |
11157s | victory over Samuel South |
11163s | and gave the stat earlier there hasn't |
11166s | been a world champion that didn't lose |
11168s | once in the group stage |
11170s | so far the players that have had success |
11172s | in the ones falling first in the |
11174s | quarterfinals as Tom |
11177s | comes our second semi-finalist both |
11180s | players at 2-1 yeah if it pass through |
11182s | and there you can see the camaraderie |
11185s | and the friendship has developed over |
11187s | the last year a lot of respect for each |
11188s | other yeah practice Partners Tom sort of |
11191s | acting as a mentor but Samuel Sao Tom |
11194s | admitted taught him a lot about how to |
11196s | play those faster decks and there you |
11198s | can see our first semi-final is set |
11201s | it will be Jason Joe Versus |
11203s | tom60229 two players that have been to |
11206s | the world championship before so I'm |
11208s | looking forward to that one but for now |
11209s | let's go ahead and hear from Tom and Tom |
11212s | on the stage |
11215s | thank you very much I'm Tom joined by |
11217s | Tom talk to me about what your feelings |
11219s | are now that you've qualified for the |
11221s | top four of the World Championships |
11229s | I want to win it all oh all right he |
11232s | definitely wants to keep moving on of |
11234s | course but um you know the thing I want |
11235s | to talk about and highlight is the fact |
11237s | that you and Samuel Tau practice with |
11240s | each other you're both from Taiwan and |
11242s | you both kind of consider each other as |
11243s | part of your group that came here to the |
11245s | world championship so I want to ask what |
11247s | were you guys talking about before the |
11249s | match going into the semi are you going |
11250s | to the quarterfinals |
11252s | um |
11263s | sorry |
11279s | so one thing that's worth noting is that |
11281s | when uh he practiced for the tournament |
11284s | he didn't practice uh oranges lineup so |
11287s | you just presume that uh Tom's gonna win |
11290s | against uh as orange so and uh they |
11292s | practice against each other so it's all |
11295s | good |
11295s | gotcha gotcha well the last question I |
11297s | want to ask is that you said that you |
11299s | were looking forward to coming to |
11300s | Amsterdam how have you been enjoying uh |
11302s | not only the crowd but also the local |
11303s | city |
11305s | um |
11320s | so uh in the first two days when we |
11323s | arrived here so we did some sightseeing |
11325s | but Simon saw was still under a so she |
11328s | he can go to the casinos |
11330s | ah |
11332s | yeah I picked a bad year for Sam's other |
11334s | qualify because he's underage but uh Tom |
11336s | being the responsible doll and he's |
11337s | going to the semifinals please give a |
11339s | round of applause for Tom 602-9 |
11344s | Tom's next match was against one of the |
11346s | greats who could easily be called a |
11348s | legend in his own right surrender |
11351s | with his opponent currently running on a |
11353s | 15-match win streak in HCT Tom knew this |
11356s | was going to be his toughest opponent so |
11358s | far in the world championship let's see |
11361s | how it went |
11363s | 2 Tom |
11366s | 60229 versus surrender |
11374s | since Tom was in a different group for |
11376s | me I haven't been able to watch him play |
11378s | but I know he has a very similar lineup |
11380s | to stanudachi |
11384s | surrender is a very consistent player he |
11387s | has performed very well |
11389s | because we are in the same region we |
11391s | have met a number of times in |
11393s | competitive play |
11394s | I am looking forward to facing him |
11396s | because I really like his lineup he's |
11399s | from the Asia Pacific region and he is a |
11401s | very good player |
11403s | his play is top-notch but I'm hoping |
11405s | that because my decks are more favorable |
11407s | to his I should have a better chance to |
11409s | win it should be a good show for |
11411s | everyone |
11413s | Tom 602 tonight |
11419s | do what you got |
11422s | and it's time semi-final number two |
11426s | who's gonna join Frozen in the grand |
11428s | finals at the 2017 World Championship |
11432s | we'll take a step back and look at their |
11435s | lineups and only difference really being |
11437s | the aggregorith versus the Jay Druid and |
11440s | another interesting thing is surrender |
11442s | bans the Highlander priest away from Tom |
11445s | it leaves up that Cube warlock why is |
11447s | that adorable well a lot of times when |
11448s | you're playing these aggressive lineups |
11450s | warlock is a class you're looking to |
11451s | dodge it traditionally a step full of |
11453s | ways to Simply remove the board and then |
11455s | defend yourself with Tom's Cube warlock |
11457s | he has copies of doomguard in the deck |
11460s | and what that means is a card uh |
11462s | possessed Lackey won't guarantee to pull |
11464s | a boardlord when it dies sometimes it |
11466s | will pull a doom guard that little bit |
11468s | of advantage that surrender can get from |
11471s | that outcome means that sometimes he |
11472s | will have the aggression to Simply push |
11474s | through if this was a traditional |
11476s | control warlock he would be banning it I |
11478s | believe |
11479s | um but since that Cube lorlock he gets |
11481s | that little bit of extra Edge but |
11482s | already right away this is the one I |
11484s | want to talk about the major difference |
11485s | in the lineup uh Tom is bringing Jade |
11488s | Druid and surrender has brought aggro |
11490s | Drew to the table Jay Druid in my |
11492s | opinion has been the deck of the |
11494s | tournament that's so important to |
11495s | people's lineups it needs to get a win |
11497s | and against aggressive decks it |
11499s | definitely can struggle on that spot |
11500s | however Tom has brought the open summons |
11502s | Ironwood gold yeah which is slightly |
11504s | better against the aggro versions but |
11506s | Jeju is still floating underneath a 50 |
11508s | win rate throughout the event so uh it |
11511s | still is going to be a tough matchup and |
11513s | like you said it's going to be crucial |
11514s | that Tom finds a win and for his sake he |
11517s | wants to find a win early because that |
11518s | makes the rest of this match easier for |
11521s | him but starting off patches drawn for |
11523s | surrender not what he wants to see but |
11525s | he does have some good stuff to scale up |
11527s | the early curve coin plus Elven Minstrel |
11529s | allows surrender to sort of get that |
11532s | resource advantage that you sort of need |
11534s | once this game starts to go on but a lot |
11536s | of times you can shade through it rather |
11538s | have early pressure yeah and that's |
11540s | something that I don't think he's going |
11542s | to have enough of at the beginning of |
11544s | this game especially with Tom's uh troll |
11546s | which seems quite strong it definitely |
11548s | is the early ramp I think is is quite |
11550s | important to this matchup to be |
11551s | unlocking card draw prior to having to |
11552s | defend yourself is a very important deal |
11555s | and surrender at lacking that little bit |
11557s | of early pressure uh sometimes you could |
11559s | be possibly seeing a coin south sea |
11562s | captain on the spot and then surrender |
11563s | starting to push the damage instead |
11565s | because he's got both Elven minstrels in |
11567s | hand and he's got the Cobalt scale Bane |
11569s | he's going to Simply look to fortify his |
11571s | position and start to wear Tom out of |
11573s | cards surrender's goal will mainly in |
11575s | this game due to his hand context be |
11577s | about being strong against spreading |
11579s | plague |
11581s | yeah you just saw on your screen |
11582s | surrenders a path to get to this point |
11585s | in the tournament he defeated Omega zero |
11587s | one of the best players from China he |
11589s | defeated shanudachi one of the best |
11591s | players from Europe he defeated Frozen |
11592s | one of the best players from the |
11595s | Americas the only region left is Asia |
11597s | Pacific so this is sort of his final |
11598s | test and the cool thing about it is both |
11601s | of these players have been touted as the |
11603s | best in Asia Pacific for a very long |
11605s | time so it's really fitting that these |
11607s | guys meet in the semifinal this really |
11609s | is I think like the the file test for |
11612s | surrender uh so to speak where he he has |
11614s | been beating all the other regions and |
11616s | that has been something that's |
11617s | consistent to him throughout this year's |
11619s | HCT he's just had such brilliant |
11621s | performances and every single time you |
11623s | see him play it feels like he's getting |
11625s | better and better and Tom certainly has |
11627s | his work cut out for him because that's |
11628s | what he's been doing his entire career |
11629s | what |
11631s | that's right these already has that |
11633s | world championship experience under his |
11635s | belt all the way back from 2014 and he |
11638s | said in a lot of his interviews that he |
11639s | he felt like he disappointed himself and |
11642s | uh everybody from his region when he had |
11644s | a pretty rough performance but now he's |
11647s | back having a good performance here and |
11649s | Tom's gonna go with double card draw |
11651s | yeah his name is quite lacking uh in |
11655s | substance after the spreading plague and |
11657s | so he's got his eye on that nourish for |
11659s | a couple Mana crystals he wants to pull |
11660s | far ahead get a substantial defense down |
11663s | and then look to unlock the time to use |
11665s | ultimate infestation and the cards |
11667s | afterwards the key to that is and the |
11669s | cards afterwards that's where surrender |
11670s | is going to look to try and punish Tom |
11672s | before that |
11678s | looking like it could do that but that |
11680s | is a big draw for Tom right now |
11683s | a lot of times the sacrifice you make by |
11686s | playing nurse for crystals uh like this |
11688s | is you get behind on Tempo and that's |
11691s | why Arcane Tyrant has sort of made its |
11693s | way into this place because these cards |
11694s | that get you behind on Tempo there's uh |
11697s | you know even ultimate infestation at |
11698s | times oh look at this |
11703s | I I'm very curious about that that |
11705s | pressure seems like it could benefit Tom |
11707s | a lot |
11708s | um |
11709s | maybe he's looking to see coin in a play |
11712s | from surrender and then opt for it later |
11714s | on like behind the spreading play if he |
11716s | plays it right now the minions do just |
11718s | kind of run in sometimes backstab just |
11719s | gets to kill it with the swashburger and |
11721s | so his goal is to spread and play load |
11723s | the Tyrant behind it and then use it to |
11724s | trade off something big yeah I think |
11726s | that's definitely his plan uh he |
11727s | realizes that it could just die to coin |
11729s | file spine Slayer spreading plays and |
11730s | then throwing the Arkansas out behind it |
11732s | that is a brilliant play from Tom and he |
11734s | gets to wipe out his captain |
11736s | see his own surrender space like yep |
11739s | that's what I was hoping would not |
11741s | happen wow that is a brilliant display |
11744s | of timing from Tom where it's not just |
11746s | the most pressure you could put on the |
11747s | board but the timing of that pressure |
11748s | that is Paramount deviations from the |
11751s | norm that's what we've been seeing so |
11752s | far in these first uh these couple |
11754s | semi-finals |
11756s | definitely high levels of play and uh |
11758s | Tom |
11759s | almost to that ultimate infestation turn |
11761s | already as we come into like turn five |
11764s | so he's got a reasonable uh turn nine |
11767s | lined up which is something that you |
11768s | definitely want when ultimate |
11770s | infestation is on your mind is coming |
11771s | soon |
11772s | and now surrender the coin is gone he's |
11774s | got backstabbed a couple with uh Elven |
11776s | Minstrel but |
11778s | it is a loss of tempo when you go with |
11780s | Elven Minstrel you're getting more |
11781s | resources but you're giving up a |
11784s | potentially a stronger board position |
11785s | yeah surrender right now he's just |
11787s | looking for a way to solidify something |
11789s | that is difficult for Tomah handle you |
11791s | know seeing the Wrath and seeing |
11792s | spreading Blake is a bit of information |
11794s | for him uh he knows that Tom's gonna |
11796s | come correct with something powerful on |
11798s | this coming turn and so because of that |
11799s | he just plays another five five and says |
11801s | all right deal with this |
11806s | foreign |
11812s | to get these Shades up |
11816s | but there's still a lot to be thought |
11817s | about in this play I have black Paul |
11818s | while I guess so Shades ramps it's one |
11820s | of the most powerful cards also one of |
11822s | the highest win rates in Mulligan which |
11824s | is weird for a six drop |
11826s | card yeah he thought about for a second |
11829s | maybe Iowa downtown to support |
11830s | differently but it doesn't |
11832s | is definitely better in that case |
11835s | Tom's gonna realize that yeah Tommy even |
11837s | gonna just trade off his character says |
11839s | the job's done I have forward position I |
11841s | ultimate station I think I can win from |
11843s | here great use of uh his life total and |
11845s | to recognize it he no longer needs that |
11847s | defense |
11848s | because that suited just in his sale |
11850s | aggressive position well if there's any |
11853s | car you want a combo for Elven Mitchell |
11854s | it's probably Prince skull sets since |
11856s | you bought the cards that you're gonna |
11857s | draw |
11858s | but a little late in the game we |
11860s | actually ran the numbers earlier on this |
11861s | week and the win rate of Prince kelset |
11863s | plummets when it's not played on curve |
11866s | uh by you know over 10 percent uh when |
11870s | you talk about it in that regard so |
11871s | while it's good but the benefit of it |
11873s | comes from you playing those bigger |
11874s | minions early on in the game yeah shout |
11876s | out to our friends over at HS replay |
11877s | that's right |
11880s | and now Tom has solidified |
11883s | a fantastic lead in this game and |
11886s | surrender is going to need to come with |
11887s | something |
11889s | creative to get him out of this one I |
11891s | just don't see a way it's gonna have to |
11892s | be insane Tom is coming correct with up |
11894s | to three more Jade's next turn |
11898s | he's got malfurion in hand if he needs |
11900s | extra life total once he dumps his whole |
11901s | hand he's got already got the second |
11902s | ultimate infestation yep even that uh |
11905s | he can be free also to utilize you know |
11909s | if you draw a second J Daddo he can |
11911s | probably just play it because most of |
11912s | the time |
11913s | you don't go to a scenario where you |
11916s | need to shuffle Jades in this matchup oh |
11917s | not a fatigue scenario this is uh this |
11919s | is a counter pressure matchup sure |
11921s | relax it's also rather talk to himself |
11923s | he's trying to find a way out of this |
11925s | well we we saw this uh a little bit |
11929s | yesterday when since the law had stolen |
11931s | uh jaina away from Frozen and the combo |
11935s | uh dragon priest versus big Mage matchup |
11940s | and for the second time we see |
11943s | a death knight hero enter the opposing |
11946s | player's hand |
11950s | the question is is that enough to sort |
11952s | of Swing the tide in his favor because |
11955s | he may have control of the board for now |
11956s | but the longer this game goes on I feel |
11958s | the more Tom |
11960s | will have opportunities to just get |
11963s | these Shades out of control and |
11966s | control the overall state of the game |
11967s | and I I totally agree with you I think |
11969s | this is still an uphill battle for |
11970s | surrender but |
11972s | cards that Tom can't really account for |
11974s | could definitely change that |
11976s | circumstance |
11978s | I wonder |
11981s | and he's got to be precise here |
11983s | malfurion is very valuable when you get |
11985s | it online |
11986s | because then you start to benefit from |
11988s | what Tom realizes that he just sort of |
11991s | needs to play a smart game |
11994s | where you can test the board and |
11996s | malfurion may be too much of a loss of |
11998s | tempo |
11999s | for him to be able to do that yeah for |
12001s | now that that is appearing to be the |
12003s | case |
12012s | my first instinct is bone marrow just |
12015s | because because you have a bone marrow |
12016s | because the seven or more |
12023s | you know we said the longer this game |
12025s | goes on the better it is for Tom uh but |
12027s | surrender I mean he has that kill us |
12028s | buff cranking now so |
12031s | Corridor creeper certainly an awkward |
12033s | size for Tom to deal with uh when you |
12035s | get to a certain point yeah it's not |
12036s | running over uh a one five and then |
12039s | getting swiped away it's not getting hit |
12040s | by opening stations correctly |
12046s | and surrender wisely cutting down the |
12050s | size of his board |
12051s | you'd rather have multiple big minions |
12054s | than a bunch of small or damaged minions |
12056s | yeah at this stage it's so likely for |
12058s | Tom to |
12059s | to you know like hap swipe and extra |
12061s | ways to deal damage that surrender would |
12063s | just rather get the most use out of |
12064s | those cards possible which is helping |
12065s | protect his big cards |
12074s | ultimate infestation |
12077s | not really too much of an option here |
12079s | considering he would have to you know |
12081s | discard a card this is looking like one |
12083s | of the opportunities where Tom can try |
12085s | and set up as strong as possible and |
12087s | look for landing that malfurion as soon |
12089s | as he's able to land down on a fairly |
12091s | clean board he really gets out of the |
12093s | game much cleaner after that so setting |
12096s | up another Jade here clearing off the |
12098s | board with the aggressive use of swipe |
12100s | this tries to set it up for that |
12102s | malfurion and surrender is going to try |
12105s | as hard as possible to disrupt that at |
12106s | every stage and binds a second bile |
12108s | spine to help |
12110s | foreign |
12114s | comes from always playing for Tempo from |
12117s | a board where he looks pretty far behind |
12119s | still so much defense left to Tommy's |
12121s | because he's got the Arcane Tyrant he |
12123s | does a 10 in hand he can still play a |
12124s | card as well so another big swing but |
12126s | now Double Oak and summon still left in |
12128s | the deck for Tom and he's drawn all of |
12131s | his four drops that card later on in the |
12132s | game is going to be just game six armor |
12136s | that may not matter we I mean we might |
12138s | be in a shuffle Jade I'll game as well I |
12141s | mean it's not really happens but when |
12143s | you draw this many cards and the board |
12144s | is back and forth this much |
12148s | then it happens sometimes it's a |
12150s | necessity yeah and this turn for here |
12151s | for surrender this allows him to get the |
12154s | malfurion on the line I believe I mean |
12155s | that was his first instinct and I would |
12157s | want him to go that direction and I want |
12159s | to keep an eye on Tom's reaction here |
12160s | when he sees malfurion because if he's |
12162s | been hand tracking he knows that the |
12164s | card that surrendered just moused over |
12165s | is the random card that came from |
12167s | swashburgler and he hasn't played it |
12169s | thus far |
12170s | so Tom might be fearing that this is a |
12172s | high impact card but it's not feared |
12174s | enough to |
12175s | uh to to chop through because right now |
12178s | surrender the sand is decent but Leroy |
12180s | has very limited use Firefly wallet is |
12183s | buffed by Cal says there's a 2-3 it's |
12185s | more of a combo activator later on in |
12187s | the game so his hand really just doesn't |
12189s | have much big stuff left it it doesn't |
12191s | have as much substance I'm looking at |
12193s | I'm looking at Clear Alpha 33 and I'm |
12195s | curious if surrender's making poisons |
12197s | here or if he wants to try and protect |
12198s | border people |
12199s | pressure at all I imagine he's likely |
12202s | still in the business of uh trying to |
12204s | fight for board and this is how he's |
12206s | going to fight for boards with |
12207s | aggression yeah poison spiders that's |
12210s | sort of in the go-to choice for a lot of |
12212s | players here that's a really awkward |
12214s | card to deal with with one swipe gone |
12216s | and you mentioned it that card is just |
12218s | plainly six armor right now gain six |
12220s | armor buff your Jasper spellstone that's |
12223s | effectively what that card reads uh at |
12225s | the moment |
12228s | oh you have malfurion do you |
12230s | so do I |
12233s | so that's gonna buff up the spellstone |
12235s | too |
12237s | so that clears off the corridor creeper |
12239s | surrender loses that value hero power |
12242s | clears off one of the poisonous spiders |
12244s | Tom's weakest minion kills another |
12246s | poisonous spider |
12248s | and it looks like he's going to be left |
12249s | with nothing and surrender needs |
12252s | something big |
12253s | as a draw but one thing about |
12256s | surrender's list is that he doesn't have |
12257s | quite as much top end as some of the |
12259s | players we've seen in the field he |
12260s | doesn't have Lich King |
12262s | Edwin Van Cleef though that's quite |
12263s | large but |
12265s | he needs to deal with these poison |
12267s | spiders so we would have to hide it |
12268s | behind the serenade Chain Gang backstab |
12270s | one of them |
12272s | that's I mean that's exactly where he's |
12273s | going this is the |
12275s | oh he doesn't he has the now if you're |
12277s | in here power that's right not often |
12280s | a variable that we're used to have to |
12282s | worry about in Temple Run |
12290s | well this is a daunting task surrender's |
12293s | looking at Tom's Health total and then |
12295s | looking back at his hand and probably |
12297s | thinking how in the world do I deal 27 |
12299s | points of damage |
12301s | plus however much armaged he still has |
12304s | left without his mouth |
12308s | Josie's still got the two Ironwood |
12310s | Golems somewhere in that deck as well |
12311s | and that dread is setting in |
12314s | surrender as you see you just sort of |
12316s | take a step back |
12319s | what's my best shot at winning this game |
12320s | and that's building as big of a Van |
12323s | Cleef as possible hoping it lives |
12330s | and more defense for Tom |
12336s | foreign |
12341s | Minstrel gone |
12343s | not much stuff in surrender's hand as a |
12345s | while Smite God yeah is the board likely |
12347s | to get bigger than this |
12349s | but banjo you get the best of both |
12350s | worlds uh nourish effectively costs |
12352s | three Mana because you get the Mana |
12354s | Crystal back if you draw some more Jade |
12355s | Idols he just keeps shuffling them and |
12357s | building bigger stuff |
12358s | well there's one make that two |
12362s | seven seven eight eight |
12366s | nine nine |
12371s | yeah that's uh that's 28 power Tom just |
12374s | added to the board |
12382s | and now without |
12384s | the dags are up hero power |
12387s | oh that doesn't have charges have charge |
12392s | malfurion's claws do not count as |
12394s | Weapons my thoughts are plagued |
12399s | we saw him do that yesterday when he was |
12400s | in another spot like this where his nose |
12403s | is open and he's just hoping his |
12404s | opponent doesn't have the right |
12405s | combination to kill him because this |
12406s | spot wait wait I think he |
12408s | the little boy Shadow step here power |
12410s | would have been lethal and I think that |
12412s | Tom forgot about the last three games |
12415s | because there's 12 damage on board the |
12417s | hero power would be 15 the Leroy's |
12420s | wow |
12423s | fakes game one |
12428s | Tom did leave his nose open there |
12430s | the Leroy Shadow step |
12433s | goodness if that last draw was Shadow |
12436s | step if that draw off the top four |
12437s | surrender with Shadow step that was game |
12441s | that would have been a brutal way for |
12443s | Tom to lose and you could see it get to |
12445s | him there was a chance for him to play |
12446s | around he could have put taunts in the |
12448s | way he could have done a number of |
12449s | things that turn in order to play around |
12451s | that but in the end he takes the win now |
12454s | the question is will surrender answer |
12455s | back and continue his win streak we'll |
12457s | find out |
12458s | right after this welcome back everybody |
12461s | to the Hearthstone World Championship |
12463s | you're looking at footage from Frozen |
12465s | he's waiting upstairs |
12468s | to find out who he'll be facing in the |
12471s | grand finals later today will it be |
12473s | surrendered or will it be Tom |
12477s | and Tom Tom is hoping to find success |
12481s | here that eluded him at the world |
12482s | championship in 2014 and win a |
12485s | championship for himself and for the |
12487s | Asia Pacific region |
12492s | I think the Asia Pacific region was |
12494s | underestimated Samuel surrender I'm |
12497s | 60229 Francis to the top eight it was |
12500s | after this one APAC will get some |
12502s | respect Tom 60229 has sent yet another |
12505s | European player home anyway |
12508s | both Europe and North America have won a |
12511s | World Championship I want this one to be |
12513s | from the Asia Pacific region we still |
12515s | have some business left here Tom and Sam |
12517s | both of them being from Taiwan |
12519s | it was sad to eliminate my countrymen |
12522s | and there you can see the camaraderie |
12523s | and the friendship that's developed over |
12525s | the last year a lot of respect for each |
12527s | other |
12527s | one of us had to continue to carry the |
12530s | flag keep going and try to realize the |
12532s | dreams we both had Tom is moving on to |
12535s | the top four |
12536s | if I win more people in the region will |
12539s | start playing hard stuff and following |
12541s | the game |
12543s | I want to win it all since I I try not |
12546s | to think too much about being the first |
12548s | asia-pacific player to win a title it's |
12550s | too much pressure I just need to focus |
12552s | on the game |
12557s | and one thing's for sure we're |
12558s | guaranteed a player from Asia Pacific |
12561s | in the grand finals |
12564s | yeah I'm your cause and surrender |
12567s | you have to lay my cards down what if I |
12569s | just what if I Just Surrender |
12570s | you got enough you got to give him up |
12572s | okay fair enough shout out to the guy |
12574s | holding up that sign as well those blue |
12576s | Bama shirts means that he had some |
12577s | success at the side tournaments so give |
12579s | him a pat on the back |
12580s | unless he stole it |
12583s | then don't but congratulations but now |
12586s | it's time to get back into this match |
12588s | Tom currently has a 1-0 lead over |
12591s | surrender we're moving into |
12593s | Cube warlock versus aggro Druid and this |
12596s | is a tense matchup we saw this in the |
12598s | first semi-final |
12599s | with Frozen versus Jason Joe and Frozen |
12601s | was able to get the better of it but |
12604s | it took the year perfect play in order |
12607s | to do so there was many moments in that |
12609s | Series where if he made a different line |
12611s | than what he did he would have been dead |
12612s | the following turns yeah you have to |
12615s | walk on eggshells in this matchup and |
12616s | make sure you're thinking about |
12617s | everything if you're in Tom's shoes now |
12620s | that same goes for surrender in this |
12621s | spot as well it came down to the end at |
12624s | where Jason Joe if he would have traded |
12626s | off the second Mistress of mixtures |
12628s | it wouldn't have been able to attack |
12630s | into Jason Jones one two and set up a |
12633s | big defile play |
12635s | even that one little moment could have |
12636s | changed the way that looked every single |
12639s | thing in this matchup is Paramount |
12640s | because the edge is just that close |
12642s | that's right |
12644s | on surrender's perspective he has to |
12646s | worry about playing around the various |
12647s | removal spells that Tom hacks that |
12650s | defiles the hellfires he has to worry |
12652s | about maximizing his damage because one |
12654s | point of his damage can can mean the |
12656s | difference that's a that's a good |
12657s | looking hand from Todd two kobolds to |
12660s | upgrade that spellstone the full way uh |
12662s | after both of those that'll be a seven |
12664s | point drain for poor Mana it's got |
12666s | defile in hand help clear the board |
12667s | already he's got mortal coil to pick off |
12670s | weak minions and draw extra cards from |
12671s | that this is about the ideal hand for |
12674s | Tom in this spot he's got the tools he |
12676s | needs to fight off surrender's pressure |
12677s | early |
12679s | still needs to to find some of those |
12680s | pieces later on in the game though he |
12682s | needs to find something to solidify that |
12684s | Victory possess Lackey into a dark pact |
12687s | or a way to trade it off avoid Lords |
12690s | with a skull of the minari but the one |
12693s | thing we talked about in Tom's deck and |
12695s | this is why surrender chose to not ban |
12696s | the Warlock despite it being by far the |
12699s | most popular ban choice in this |
12700s | tournament and that's that Tom is |
12701s | playing the greedier version he's |
12702s | playing the versions that have doomgarth |
12704s | which means possess likely plus dark |
12707s | pact all of a sudden only has a 50 |
12709s | chance in those cases to pull a void |
12711s | Lord and if you pull a doomguard |
12712s | oftentimes while it can fight for the |
12714s | board it doesn't block enough damage uh |
12717s | to be able to win you the game yeah not |
12718s | only does he have the Doom guards in |
12720s | there but he's also got the mountain |
12721s | Giants as well his goal was to be |
12723s | stronger versus Barista when it comes to |
12726s | pressure in the match-up and all of |
12728s | those cards combined together means that |
12729s | surrender has a window of opportunity to |
12731s | push the aggression and end the game |
12733s | it's a very small window of opportunity |
12736s | and it's not always there but sometimes |
12738s | it is and so surrender uh when he sets |
12740s | up right here he's pretty much strong to |
12743s | anything the top it could come with on |
12745s | this turn and that Mark of the asharaj |
12747s | set up to give him uh well draw into the |
12750s | deck find a Savage Roar and try to end |
12752s | that game as soon as possible and Tom |
12753s | drunk two mountain Giants here is a big |
12755s | hurt for him that is not what he wants |
12757s | to see those cards are in a lot of |
12760s | situations unplayable against fast |
12761s | matchups because you have to tap across |
12764s | so many cards early on |
12765s | surrender sets up the dire mole here and |
12768s | that gives Tom the kobold into defile |
12771s | now there's a one Health two Health |
12772s | three health and four Health minion and |
12774s | they're all gone |
12776s | ah |
12780s | that's a big swing |
12783s | but that's a big reload yeah maybe |
12785s | that's what surrender was thinking maybe |
12786s | he was also thinking that while he |
12788s | played the first Cobalt librarian and |
12789s | that's the only card that activates that |
12791s | in the rest of his deck I can dodge the |
12793s | second one here on the board |
12796s | I mean he board the mountain Giant in |
12798s | this |
12800s | facing down |
12803s | Savage Roar will kill him outright |
12806s | Mark of yasharaj plus any board buff |
12809s | will kill him outright |
12813s | after he plays the mountain giant what |
12814s | does he do from there yeah and the thing |
12816s | is not only |
12817s | does he go |
12819s | it's a it's a matter of will he ever |
12821s | have time to stabilize if he takes that |
12823s | much damage even if he's not looking at |
12825s | lethal damage if he takes that much |
12827s | damage even if surrender doesn't have |
12828s | Savage Roar he's probably in a bad spot |
12831s | anyway so uh |
12832s | watch Voice by him and get that |
12834s | spellstone out of the way but now he |
12835s | needs |
12837s | what Hellfire exactly |
12843s | it's 15 points of damage being |
12845s | represented nothing defensive in hand |
12846s | this is |
12849s | this is the nightmare for Tom is you |
12851s | draw all of your clunky cards and you |
12854s | never have an opportunity to to wipe out |
12856s | the second wave of pressure |
12858s | Mountain giant mixtures mixture seems |
12860s | like the pla the only play that he could |
12862s | really make and then he has to hope for |
12864s | a miracle draw and surrender is still on |
12866s | Mark of the lotus |
12868s | as an out to win the game moving into |
12870s | the next turn he's got two copies left |
12872s | in this deck that's why I look at this |
12873s | hand and I wonder how does Tom win if he |
12875s | actually just plays the big boys I can't |
12877s | I think that this is possibly a lifetap |
12880s | scenario and hope for the best the Oh |
12882s | Hell Fire gets found |
12886s | but Tom's not out of it yet so that's |
12889s | all that Mana that surrenders invested |
12891s | now goes back into surrender's pool so |
12893s | the second living Mana good to come out |
12895s | in this spot he gets to add another |
12897s | Minion to that if he wants |
12899s | and then it's wave of pressure number |
12900s | two can Tom handle both of them |
12903s | for number three rapper excuse me |
12907s | surrender gonna throw out the |
12913s | SE extra minion it's an extra minion |
12916s | oh dark packed |
12920s | 13 points as well |
12923s | does he have to tap again that's the |
12926s | another |
12929s | he could also draw a Divine that spot |
12931s | because he has Mortal coil in his hand |
12933s | to activate it six percent for one drop |
12937s | for one draw six percent chance |
12940s | file |
12942s | so he is two hours and it's it's six and |
12945s | change percent so it's about 13 you get |
12948s | a second one here |
12949s | because he can mortal coil down one of |
12951s | the minions and then defile |
12953s | s side effects no this keeps him alive |
12956s | for an extra turn though that's a clever |
12958s | use from Tom we actually saw Frozen do |
12960s | that exact same thing yep uh to try to |
12962s | gain life further down the road |
12964s | and so surrender he looks nervous about |
12966s | this but he does not have an option it's |
12968s | forward March yeah that's just sort of a |
12970s | battle of odds with two draws for Mark |
12973s | of the lotus that's an 11 chance to win |
12976s | for surrender if Tom Taps he has a 13 |
12978s | chance to draw so now he's given himself |
12980s | the extra turn of draw plus a life tap |
12983s | bro after that but that lifetime draw |
12985s | will cut |
12986s | the file |
12989s | the file would not be an out in that |
12990s | situation |
12993s | so in this spot he also gets stuff like |
12995s | dark Pact |
12997s | can potentially bring it back into it |
13006s | wasn't the four |
13010s | Prince Telegram |
13016s | I think I'll be right back again |
13020s | backpack it's drawn but he'd have the |
13022s | Mana to possess slacky and dark Pact |
13026s | Kent dark pack the cube |
13028s | can he wipe enough damage off board to |
13032s | to win in that spot so he takes two off |
13034s | from one of the tree ends that leaves 11 |
13037s | for surrender plus the Euro power at 12. |
13039s | dark pact only brings him to tan one |
13045s | doesn't look like enough |
13049s | he needed that dark pact off the top and |
13051s | then he needed |
13053s | to take that 50 chance to get void Lord |
13055s | instead of doomguard |
13057s | Ed people surrender ties It Up all In |
13062s | pressure is the name of the game for his |
13064s | aggro Druid back |
13066s | just barely gets there every single turn |
13070s | on the brink of disaster but he ties the |
13073s | series |
13076s | and again that's a good call from |
13078s | surrender leaving that deck up because |
13080s | he knows that it's way more vulnerable |
13082s | to the aggressive decks because of the |
13084s | fact that it's greedier with mountain |
13086s | Giants greedier with doomguards and he |
13088s | capitalizes it and ties up the series at |
13091s | one a piece a curly surrender on a |
13094s | 15-match win streak |
13096s | fact nobody's been on more of a hot |
13098s | streak than surrender lately but his |
13100s | 2017 didn't start out that way |
13107s | last spring I decided to change my |
13110s | approach to the pro-harstone scene I |
13113s | used to think that I didn't have to play |
13114s | in all the tournaments because I was |
13116s | making money by streaming and I thought |
13118s | that was good enough |
13124s | then my good friend Roy won the spring |
13126s | championship |
13128s | and I thought I'm not going to be |
13130s | remembered if I'm just a mediocre player |
13133s | I decided that I wanted that too and my |
13136s | attitude changed we have a champion |
13139s | surrender from South Korea is your |
13142s | Hearthstone Championship tour summer |
13143s | winner |
13148s | I have a win streak that's been going on |
13150s | since the summer Championship surrender |
13153s | advances are the top eight it's |
13155s | definitely increased my focus |
13158s | I want to see how long I can extend the |
13160s | streak |
13169s | lots of regrets |
13176s | TJ surrender may never lose again |
13181s | I didn't like it this way he has won 15 |
13184s | HCT matches in a row the last time he |
13187s | lost was back in round three of the |
13190s | summer playoffs and that just gives you |
13191s | context right there the next player in |
13193s | line is Pavel with 12. |
13196s | and surrender's not done if he wins this |
13198s | he just continues if he wins the world |
13200s | championship that record is going to |
13201s | hold |
13202s | until we start up again with the 2018 |
13204s | HCG season which isn't for a few months |
13206s | if you saw purple and Muzzy down there |
13208s | as well all three of those players that |
13210s | he has longer winning streaks then had |
13211s | 10-0 playoff finishes yeah |
13216s | he went through the playoffs after round |
13217s | three then went through the summer |
13219s | championship winning the whole thing and |
13220s | now will that continue here will Tom put |
13223s | a stop to it it's tied up one to one |
13224s | currently and we're moving into warlock |
13227s | versus Rogue surrender you know I've |
13230s | seen a lot of facial expressions from |
13232s | surrender over the course of these last |
13234s | few tournaments |
13235s | I don't recall him quite talking to |
13237s | himself during that point though I mean |
13240s | these guys are playing not only for that |
13242s | world title but there is a ton of money |
13244s | at stake |
13245s | and that is the worst draw in |
13247s | surrender's deck that is gonna that's |
13249s | gonna put a big hurt on his aggressive |
13250s | potential I mean imagine what goes |
13252s | through Players heads when they're on |
13253s | this big of a stage in the semi-finals |
13255s | tied up |
13257s | and they draw just about the worst card |
13258s | in their deck you just have to sort of |
13260s | forget about that and make the best |
13261s | views of what you have that's the risk |
13263s | You Take by playing patches is sometimes |
13266s | you're gonna draw it and it seems like |
13268s | we've seen it happen a lot over the |
13270s | course of the world championship you |
13271s | know these these are very crucial |
13272s | matches and it's something that I look |
13274s | at when I think about that scenario is |
13276s | actually Frozen's lineup you know he |
13278s | didn't bring Corridor creeper he can't |
13280s | draw patches if it's not in any of his |
13282s | decks he's playing solid builds that |
13284s | Target the metagame almost every other |
13286s | player in the tournament settled on one |
13288s | of the more standard looking lineups uh |
13291s | and at this point this is the absolute |
13293s | worst time it can happen too soon but it |
13295s | happens it happens |
13298s | and as we take a look at how these hands |
13300s | look Tom uh spirit singer Umbra is |
13303s | another card that we haven't really got |
13304s | to touch on very much because it's not |
13306s | in a lot of the lists and spirit singer |
13308s | Umbra in carnivorous Cube can make for |
13310s | something |
13311s | pretty big swings in a game and a lot of |
13314s | times spear singer ombre if you just |
13316s | play it on turn four it's like a musko |
13318s | breath that that's really to me the big |
13320s | benefit of the card is it's a form of |
13321s | disruption it offers you so much value |
13324s | if it's left up that your opponent often |
13326s | doesn't have the uh ability to just |
13328s | leave it unchecked they have to put |
13330s | something into it but if you're gonna |
13332s | draw patches I would I would guess that |
13334s | this is also a pretty decent one to pick |
13335s | up alongside with it |
13338s | Prince kalicef is pretty darn important |
13340s | to this matchup yeah but again we talked |
13343s | about it earlier even just turned three |
13344s | if Kelis has not played on curve |
13347s | the win rate plummets yeah but for all |
13350s | the Decks that run in a large part of |
13352s | that is because of the Synergy that it |
13354s | does have with patches yeah what some |
13356s | one of my questions uh to that though is |
13358s | is surrender fighting the early |
13359s | aggressive bullish in this matchup uh |
13361s | his minions are going to fight directly |
13363s | against uh the kobold librarian it's |
13367s | going to fight directly against measures |
13368s | and mixtures it's hellfires it defiles |
13370s | is that the timing of that pressure |
13371s | that's more important for surrender or |
13373s | is it the early outright aggression the |
13376s | early regression certain matters |
13378s | but I think it's the timing of pressure |
13379s | that matters more yeah I mean they're |
13381s | both paths to win the game at the end of |
13382s | the day and you're happy to see it |
13386s | drawn on turn three then drawn on turn |
13389s | 15 right uh but still uh now the big |
13392s | thing here for surrender is pacing out |
13394s | these threats yeah |
13395s | what are you doing after that it just |
13398s | gets challenged he needs to put |
13399s | something on the board starting to |
13400s | realize this and goes with a pretty |
13403s | small Edwin but an Edwin that's not |
13404s | being challenged at that and |
13406s | so that's hurt Tom's ability to just |
13408s | point out that Spirit Stinger Umbra if |
13409s | that was ever on his mind though yeah um |
13411s | so he's looking like surrender is |
13412s | actually gonna get quite rewarded for uh |
13415s | this play and I like this too again the |
13417s | early aggression matters but it depends |
13419s | on what form of it stacking up Minions |
13421s | that are large works better against |
13423s | these control warlock decks because they |
13425s | have so many tools to pick apart small |
13426s | boards |
13430s | and now Tom trying to think through this |
13432s | one he could Tap Play Mistress of |
13434s | mixtures that stone lines him up or a |
13436s | mountain giant play on next turn |
13444s | we can play the Cobalt maybe try to look |
13446s | for another option look for uh |
13447s | additional removal but Cobalt is also a |
13449s | great tool in coupling with the fighter |
13452s | well I mean right now it just sort of |
13454s | gets eaten up well this is I think a |
13456s | brilliant play from Tom and the reason |
13458s | why isn't because I think the mistress |
13459s | gets enough it's because knowing that |
13462s | surrender has that Forefront board means |
13464s | it's very difficult for him to play a |
13465s | three Health minion right now Tom could |
13467s | play the Cobalt and the Mistress of |
13469s | mixtures and then rip the defile with it |
13471s | he's saving both of those tools to start |
13473s | that chain of defiles |
13475s | it's a great Spot Great point |
13477s | this is exactly what Tom did in game |
13479s | number one with the Arcane Tyrant as |
13481s | well he hid it behind the taunts rather |
13483s | than playing it for free immediately and |
13485s | that timing of that pressure I think |
13486s | gave him a big lead in that game |
13493s | that is going to set it up |
13498s | it's fine surrender now though likely to |
13499s | play |
13500s | uh seems like patches plus Mutual next |
13503s | turn so this is the time we want to get |
13504s | shell sets rolling we're about to start |
13505s | generating those resources attack on the |
13507s | previous turn with the dagger actually |
13509s | alluded to this play as well oftentimes |
13511s | you'll see |
13513s | surrender save his dagger in that spot |
13515s | just to try to get more value and Tom |
13517s | holding on to that mistress to make sure |
13518s | that is exactly the direction he's |
13519s | headed with uh that kobold that mistress |
13521s | and that defile yeah in hand and it's |
13523s | very difficult for surrender to |
13525s | anticipate a three card combination when |
13526s | Thomas had two opportunities to play one |
13529s | of those he's basically using as three |
13530s | cards draw a card game two and clear |
13533s | your opponent's board that's the |
13535s | combination that he's uh that he's got |
13536s | his eye on but the thing is Tom doesn't |
13539s | have a way to stifle pressure beyond |
13540s | that currently he's picked up more |
13542s | mountain Giants which will naturally uh |
13544s | get there but |
13552s | something really big look at here is |
13554s | that mountain Giants often a card |
13556s | surrenders not at all worried about uh |
13558s | but because he didn't have that early |
13559s | pressure it gave Tom time to Simply |
13561s | build his hand size and make those a lot |
13563s | cheaper and Karen in in surrender's list |
13566s | is a card that can be quite difficult |
13567s | for Tom to fend off in terms of pressure |
13569s | it just gives him something |
13571s | yeah it's a card that fell out of favor |
13574s | because uh largely because of quarter |
13576s | creeper a six-man a four five was |
13578s | directly challenged by |
13580s | sometimes a zero Mana seven or five five |
13583s | which uh you know sort of pushed it out |
13585s | but surrender Optics go for it and it is |
13587s | better in this type of matchup because |
13589s | the Warlock doesn't have great removal |
13591s | to deal with Karen and of course Tom |
13593s | doesn't have a spell break in his deck |
13595s | so it doesn't have a way to sort of |
13596s | immediately uh get rid of it well Tom's |
13598s | hand is starting to shape up pretty |
13600s | nicely but he is under a lot of pressure |
13601s | so now the the thing he's got to worry |
13603s | about is Leroy Jenkins uh from surrender |
13607s | he knows what cards are in the deck so |
13609s | he doesn't have to worry about Cold |
13610s | Blood shenanigans |
13612s | but at 16 life |
13614s | if he just starts trading this mountain |
13616s | giant onto the board that pressure is |
13617s | going to continue to mount on surrender |
13619s | side at some point Tom is going to have |
13621s | to swing the board yeah Leroy Jenkins |
13623s | currently seven attack because of the |
13625s | prince Gallos Ethan again we talk about |
13627s | Tom's list and sort of the risks that he |
13629s | took with building his lineup and uh of |
13632s | course with the doomguard package and |
13635s | Mountain Giants who leave less room for |
13636s | removal that's right no twisting nether |
13638s | uh in Tom's list he's got the two copies |
13641s | of the file the two copies of Hellfire |
13644s | and the amethyst spells that's about it |
13647s | that's that's his removal package he's |
13648s | he relies on the the combos that piece |
13651s | this deck together |
13652s | to get through these parts movies the |
13655s | other benefit to uh hanging on that |
13656s | mission is to make sure you get the time |
13658s | mistress represents eight points of Life |
13661s | gain rather than just four yeah and some |
13663s | of it's immediate |
13666s | that's an interesting draw |
13674s | you can combo that this turn alongside |
13677s | two Corridor creepers as well |
13680s | that seems like a pretty powerful play |
13682s | to me so there's the first Dream there's |
13685s | the second Tom's getting more life total |
13687s | but now this is that timing of pressure |
13689s | that surrender was looking for |
13694s | and because of the Puffs on the minions |
13698s | Tom's clear is gonna be tougher |
13702s | this is looking really tough for Tom at |
13705s | this stage he still can do it Hellfire |
13707s | kobold librarian coin defile |
13711s | I hope that sets the court the first |
13713s | quarter over here to two that's right |
13716s | wow so it is a clear but it's a lot of |
13718s | resources look at how important that |
13720s | teleseth buff one turn earlier could |
13722s | have been for surrender now say that |
13724s | quarter creeper was drawn at some point |
13725s | with a kill set buff that board doesn't |
13728s | happen I don't believe |
13730s | oh it does with the file spine never |
13731s | mind I'm an idiot |
13735s | it's looking like Karen time |
13737s | notice though that Tom is approaching |
13738s | that nine minute spot where void Lord |
13740s | hits |
13741s | surrender seize a void Lord hit this |
13743s | stage he is gonna be in big trouble yeah |
13746s | a lot of times as Rogue you're looking |
13747s | to kill the Warlock on turning and Dodge |
13750s | all these demons but Karen out of five |
13753s | six is quite a big deal |
13755s | but as soon as that first forward Lord |
13757s | drops especially with only one file |
13758s | spine Slayer left for surrender |
13761s | you need to get through it immediately |
13762s | because as soon as you don't you open up |
13765s | your opponent to be able to cube it you |
13766s | open up your opponent to be able to |
13767s | trade |
13769s | in making some of these combos that they |
13770s | have in their deck |
13772s | they're gonna attack |
13774s | because that's Lackey gets drawn for Tom |
13776s | still the two Doom guards left in his |
13779s | deck though he's got one void Lord two |
13780s | Doom guards so if he goes for possessed |
13782s | Lackey plus dark Pact |
13784s | it's actually more likely that he draws |
13786s | a doom guard instead and out outside of |
13788s | that he doesn't have a way to guarantee |
13789s | that Duke guard lives the following turn |
13791s | to be able to cube it |
13796s | is there a chance that he just plays |
13798s | possessed Lackey is there a chance that |
13799s | he just plays Mountain Jive |
13803s | could if it stays on the board of |
13805s | returning doesn't die then he's got the |
13807s | cube uh for that chance at it |
13811s | would be the dark pack immediately |
13813s | I think |
13818s | spot for top |
13819s | all of his plays are risks at this point |
13821s | no matter what he does he will be |
13824s | vulnerable to something without a |
13825s | favorable yeah |
13829s | it just plays the possess Lackey onto |
13831s | the board that's a seven point Leroy |
13834s | right now so seven plus the five on |
13835s | board |
13837s | plus two from that |
13839s | is surrender one damage off lethal one |
13842s | damage off people if he had a dagger |
13843s | equipped he would end the game right now |
13849s | and now the big question is |
13853s | do you deal that damage |
13856s | with the dagger hit in Leroy he puts Tom |
13858s | at two |
13860s | with si7 agent in hand this puts us |
13862s | lucky on board Tom or Surrender does not |
13864s | have insight into what's in Tom's hand I |
13866s | can't believe I I can't imagine here |
13868s | that surrender thinks that Tom has a |
13870s | dark pact in hand already Tom chose to |
13872s | life tap and play because that's Lackey |
13874s | taking a risk on his life total where he |
13876s | could just outright die before that yeah |
13878s | why wouldn't Tom have dark pacted this |
13880s | possessed lack immediately I think is |
13883s | what surrender's thinking right now |
13885s | because he puts him at two he's got the |
13886s | combo activator Tom would lead healing |
13889s | even possessed slacky wouldn't be able |
13891s | to fight back on the board long enough |
13894s | no he's just gonna build up a bigger |
13896s | board |
13899s | and I think this is quite wise as well |
13901s | actually with this particular play |
13903s | surrender now has an opportunity to even |
13905s | bust through voidlord with the vile |
13908s | spine Slayer so he would push through |
13910s | void Lord and then pressure Tom on the |
13914s | swing after that so this one's important |
13916s | void Lord gets the boy Lord |
13918s | and here's the thing that Leroy in hand |
13921s | now is not getting through for a long |
13923s | time because Tom has an insane amount of |
13926s | combination of the cards here the prince |
13928s | tal Durant to copy the void Lord get an |
13930s | extra death rattle there the carnivorous |
13932s | Cube get the the void Walkers right away |
13934s | and then use the dark pack to heal up |
13937s | and make two more void Lords I think Tom |
13939s | might have stabilized this turn he can't |
13940s | do it all this turn though and the |
13941s | question is which one does he go with |
13943s | foreign |
13954s | but this is going to be the way that he |
13956s | disciples the most pressure where does |
13958s | surrenders break through in this spot |
13959s | it's just a lot of attacking he's gonna |
13962s | have to do |
13964s | and mind you there is a void Lord |
13966s | underneath that carnivorous Cube |
13969s | he can actually even eat the carnivorous |
13973s | key |
13974s | with a carnivorous with a carnivorous |
13976s | Cube now I don't think he's gonna do |
13978s | that but |
13980s | I don't know where surrender breaks |
13982s | through again this is going to be a |
13984s | giant wall of defense that Tom sets turn |
13986s | after turn |
13991s | I don't know admirable |
13993s | four void Lords seems pretty good to me |
13999s | it's about as good as it gets |
14002s | it's hard to beat one void Lord |
14005s | that's why a lot of players opted to not |
14008s | bring uh the doomguard package in the |
14010s | greedy warlock that's the tournament is |
14012s | because against most decks the boys just |
14014s | get there you don't need the Doom guard |
14016s | stand the game |
14026s | and this combat gets |
14030s | feely |
14031s | complex yeah your question might be why |
14034s | is it surrender trading off one of these |
14035s | minions but I imagine that the file is |
14038s | somewhere on his mind how does that math |
14039s | change when he has a two a natural two |
14041s | Health minion |
14044s | I'm not thinking about that |
14050s | Tom's thinking about how he's about to |
14052s | get two more boardlords yep |
14057s | yep |
14059s | up to 15. and a giant board for Tom |
14064s | on Earth does surrender breakthrough |
14070s | he's still got a lot of power on board |
14071s | wash burglar defile Maybe |
14074s | I'm sorry swashburger uh twisting nether |
14077s | something insane is gonna have to happen |
14079s | for surrender to win and he's not even |
14081s | gonna play that one out |
14083s | 2-1 lead for Tom he is on Match Point |
14094s | now the pressure's on |
14096s | surrender one game away from his hopes |
14098s | at a world champion title |
14102s | will end |
14104s | Tom now he's just one game away and it |
14106s | comes down to Rogue |
14112s | I'm glad I'm not surrender spot I am |
14114s | glad I'm not neither does spot but |
14117s | we had so many people show up to the |
14119s | World Championship today we opened |
14121s | another room you're looking at the |
14122s | theater which is broadcasting the |
14125s | matches to all the folks that came by |
14127s | and couldn't even make it in the main |
14129s | room |
14132s | it's an insane atmosphere it really is I |
14135s | mean the energy in the crowd has been |
14136s | insane surrender I'm sorry Frozen |
14139s | waiting for the winner of surrender |
14141s | versus Tom that match is coming up next |
14143s | he's already through to the Grand finals |
14145s | and that smile you can tell he's |
14147s | enjoying himself but I'll tell you who |
14148s | might be feeling it a little bit more |
14150s | than a smile right now yeah it's that |
14153s | guy oh there's a little smile yeah you |
14155s | gotta be happy but |
14157s | Tom has just been so calm this match |
14160s | aside from the one moment where he felt |
14161s | maybe he had made that mistake yeah in |
14164s | game number one Tom has looked super |
14166s | focused |
14170s | we've seen players |
14173s | be up in series and then not be able to |
14176s | get it done with Temple Road we've seen |
14177s | it time and time again I think the dog |
14180s | pound match versus Jason Joe that's |
14181s | right.com is on Match Point two games to |
14183s | zero three losses with Tempo road right |
14186s | now |
14187s | and you know who has a similar lineup to |
14189s | Jason Joe it's surrender |
14193s | so that's a lineup That Could Be Tempo |
14195s | Road and right off the bat surrender |
14197s | even Justice Mulligan |
14199s | great options to start kazaki's Shadow |
14202s | beeper anduin the piece he's missing is |
14204s | Raza it's a it's a pretty darn good |
14205s | opening hand for surrender I'll say that |
14207s | um I do want to talk about Tom's uh |
14210s | Tempo Rogue list for a little bit here |
14212s | though he's included one copy of Elven |
14214s | Minstrel which is traditionally pretty |
14217s | good in this matchup but he has two |
14219s | copies of cobalt scaling that's a card |
14221s | that's included in this deck too uh |
14224s | pressure through dragon fire potion five |
14227s | damage the whole board wipes everything |
14228s | away but not to dragons Cobalt scale |
14231s | Bane is the one card I think that can |
14232s | really pressure through that and Tom's |
14234s | opening hand |
14236s | oh my |
14240s | God that is gas |
14243s | that is a huge opening hand for Tom |
14247s | surrender the shake of the head |
14250s | that is not the start you wanted to see |
14255s | oh |
14262s | when you put two Titans |
14265s | of players and of decks in this instance |
14268s | and of cards |
14270s | with kazaka Shadow Reaper anduin versus |
14273s | Kelsey's shadowstep kelsa |
14277s | buckling Buckle in |
14281s | oh my |
14283s | that that I think that's the best draw |
14285s | on Tom's deck right now yep |
14287s | this Captain might be a little bit |
14289s | better |
14295s | the look on surrender's face |
14305s | but Tom he's not autopiling this he's |
14307s | probably been in this situation |
14309s | maybe hundreds of times think back to |
14312s | ant uh in in his in his rounds during uh |
14315s | the World Championships he opened up |
14317s | with calice Shadow step kellaseth Shadow |
14320s | step kellaseth and didn't win that game |
14322s | he did not and he said he felt like he |
14324s | could have played it better |
14326s | he felt like he was you know kind of on |
14327s | autopilot and you know trying to ride |
14329s | the momentum of the good early draw in |
14332s | order to win the game but he did it |
14337s | so Tom making sure that he's just doing |
14339s | everything correctly the patches trade |
14341s | into the Accolade pain |
14343s | it's the obvious one but he thinks about |
14345s | everything is |
14346s | maybe this trade is weaker to bloody |
14348s | Spirit lash who know look at how |
14350s | desperate surrender is healing opposing |
14352s | patches to draw cards he needs to find |
14355s | something to answer this board |
14358s | that this guy's toast |
14361s | Tom you want to waste time drawing cards |
14364s | go ahead damage incoming |
14367s | 12 damage on board 13 with the dagger |
14370s | hit any point of damage to lock a |
14372s | crawler |
14374s | is there any hope here now yeah but the |
14376s | thing about the Glock a crawler is |
14378s | if he does that what else does he do |
14381s | he delays kazakis |
14383s | play a wild Power answer yeah galaka |
14385s | crawler healer player while power answer |
14387s | anything to try to fight for board right |
14388s | now I mean he's got psychic scream in |
14390s | hand I think there is a chance he could |
14393s | get back into this but it's going to |
14395s | require |
14395s | it's going to require some picture |
14397s | perfect draws |
14400s | start you know he can kazakus for the |
14402s | one cost potion next turn as well and |
14404s | Tom draws a second bone mare to go with |
14407s | it so the pressure really alleviates |
14409s | here for surrender and this is exactly |
14411s | what he needed he needed time to stumble |
14413s | for one turn to try to get back in |
14416s | I mean his next few turns are laid out |
14418s | next turn he can go kazakis for a one |
14419s | Mana potion it's six is going to be the |
14421s | weak point so many that's going to be |
14423s | the turn where Tom is going to need to |
14425s | take advantage of something but then |
14426s | he's got psychics seven you have to end |
14428s | one on eight |
14430s | that's the that's the solution Tom comes |
14432s | up with play a big seven |
14434s | can you deal with that |
14440s | and a one minute potion unless it's |
14442s | perfect it's not gonna be enough to deal |
14444s | with the majority of the sport he needs |
14445s | Steel |
14446s | two damage to all and deal three damage |
14450s | he could get Co2 damage to all and |
14452s | screams of minions he does get free some |
14454s | minions but is that better than game 4 |
14457s | armor |
14458s | if you need the perfect potion it just |
14460s | might surrender look at him in the tank |
14462s | right now yeah how do I win this game if |
14464s | he picks freeze and then gets deal two |
14466s | damage to all he can kill everything and |
14468s | then freeze the quarto creeper no two |
14471s | damage oh those are |
14473s | those are not good |
14475s | not good |
14489s | I wonder |
14498s | quickly |
14501s | straw car I don't know I really don't I |
14504s | think uh they make a 2-2 probably has to |
14506s | be the best option to popping up the |
14507s | board for Dragonfire the healing's gone |
14509s | from from surrender stack as well |
14511s | he's gotta hope he freezes that Corridor |
14514s | creeper and he freezes it surrender at |
14517s | 14 facing nine points for a five six |
14521s | points of pressure Cobalt scale Bane |
14523s | gets drawn for Tom |
14525s | just when you think surrender is out of |
14528s | the woods at least for one more turn |
14531s | it's a 7-7 not only does it not get hit |
14533s | by Dragonfire potion but |
14535s | it doesn't get hit by about anything |
14539s | except |
14543s | does surrender have that one more turn |
14544s | though Tom's got bone marrow coming next |
14547s | turn surrender has to survive with as |
14549s | much life as possible |
14551s | I'm looking at Wild pyromancer with a |
14554s | silence and a shadow where death he can |
14556s | isolate Tom's board to just five damage |
14558s | but it will require a lot of resources |
14562s | but then the question is if bone marrow |
14565s | comes out next turn he goes to one |
14567s | psychic screams he's dead to a dagger |
14569s | head no he can silence to put the damage |
14571s | down to nine total he can peel two more |
14575s | that's the only way wild pyromancer |
14577s | silenced on the corridor creeper |
14581s | so you wanna you want the the wild |
14582s | pyromancer there I think so Shadow her |
14584s | death wild parliaments or silence that's |
14586s | right or silence while apartments are |
14588s | Shadow or death either of those |
14589s | combinations puts him in in range to |
14591s | live for a turn if Tom doesn't draw |
14593s | damage |
14595s | and this also puts an extra minion on |
14598s | the board to be able to contest the |
14599s | following turn |
14607s | Ross burglar |
14610s | bone mare will drop surrender down to |
14613s | just three Health remaining it is such |
14616s | an awful battle for surrender bomb after |
14620s | bomb being played at three Health he |
14622s | picks up the Raza so that's gonna be |
14625s | great post anduin but |
14627s | he's got a lot to worry about until then |
14630s | he can actually get away with using the |
14633s | dragon fire potion |
14636s | this turn if he feels like that's not |
14638s | going to get any better that's that's |
14640s | exactly what he's going to do that gives |
14642s | him an extra couple points of Health to |
14643s | work with and it gives him the security |
14644s | of psychic scream needing to wipe the |
14646s | board in case Tom's got another Cobalt |
14648s | scale Bane or just tons of pressure he's |
14651s | also been on a LeRoy draw for the last |
14653s | couple turns just end the game and this |
14656s | is playing into shadowy Brandon Oh I |
14658s | thought he was going with the bone Mare |
14661s | foreign |
14670s | do you wait for a better position we've |
14673s | seen players get punished so many times |
14675s | this tournament for delaying shadowy |
14676s | brand away |
14677s | because they think they're going to find |
14678s | a better spot it's gonna go for it now |
14680s | he's got to do it |
14682s | this is so tough for surrender and again |
14686s | Thomas the second bone marrow in hand |
14688s | and now surrender does not have a |
14690s | further way to heal remaining in the |
14694s | deck outside of priest of the Beast so |
14696s | here's the push surrender |
14699s | drops to two points of life |
14703s | saucy deckhand |
14705s | si7 agent Leroy Jenkins |
14709s | a couple of a Minstrel that could draw |
14711s | those a Minstrel that can draw those |
14712s | cards all of those things are outs for |
14715s | Tom going to the next turn |
14722s | he's got one |
14724s | si7 agent One South Sea deckhand so |
14727s | shadowy thoughts |
14731s | if he draws one card that's a |
14735s | 12 chance yeah he's looking over at |
14738s | surrender occasionally |
14740s | he knows he's right on the verge of |
14741s | winning surrender has been in this |
14742s | position so many times this weekend on |
14745s | where it looks like he's on the brink of |
14746s | disaster somehow manages to find a way |
14749s | out to me and psychic scream has to be |
14751s | on the menu here but the question is |
14753s | does he play the novice engineer first |
14754s | in second screw net back into Tom's deck |
14759s | to try to get a second card draw yeah |
14762s | with novice engineer next to her |
14770s | Tom finds the damage |
14773s | and he's gonna move on to the Grand |
14776s | finals eliminating surrender three games |
14779s | to one |
14781s | ending his match streak at 15. |
14785s | cementing himself |
14787s | as the king of Asia Pacific |
14790s | what a series between these two it was |
14793s | Heavy hitting hands back and forth but |
14796s | at the end of the day the overwhelming |
14798s | pressure from Tom and the double |
14801s | keleseth opener was just too much for |
14803s | surrender to fight against and now the |
14805s | grand finals are set it's going to be |
14807s | Frozen from the Americas versus Tom |
14810s | 60229 |
14812s | from Taiwan but for now let's head on |
14815s | stage with brodan |
14818s | Tom that was a pretty intense series uh |
14821s | tell me about how you're feeling right |
14822s | now going into the series and now that |
14824s | you've won |
14825s | foreign |
14845s | having Rogue is really important I guess |
14847s | just historically |
14849s | um you said that in 2014 you weren't |
14851s | really happy with your play when you |
14853s | came to the World Championship uh and |
14855s | you've been commenting about how you've |
14856s | been playing in every series before this |
14858s | how do you feel like your play is today |
14860s | so far |
14870s | um |
14884s | so he |
14886s | um |
14888s | I don't think I'd play particular that |
14890s | well I think in a matchup when I play |
14891s | Druid I shouldn't be aware of that my |
14894s | opponent might have uh Leroy Jenkins but |
14897s | I didn't really uh kind of kind of be |
14900s | caught off guard on that so it should be |
14902s | put better |
14903s | all right always looking to improve my |
14905s | next question is how do you feel going |
14908s | up against Frozen in the grand finals |
14910s | people are talking about his lineup and |
14913s | saying that he is going to be the |
14914s | hardest opponent for any lineup to beat |
14917s | foreign |
14942s | all right it's gonna be a great match |
14943s | please give a round of applause for Tom |
14945s | 60229 from Taiwan |
14947s | all right |
14949s | Frozen gave Tom the hardest challenge in |
14953s | his whole world championship run with |
14955s | only one match win between him and the |
14958s | title Tom was quickly put in a terrible |
14960s | spot going zero two down and knowing |
14963s | that a single game loss would end his |
14965s | dreams how did Tom turn it around |
14968s | the help of one of the most ambitious |
14970s | Mulligans in Hearthstone history let's |
14972s | take a look |
14974s | Frozen versus Tom 602 tonight |
14983s | I think Tom |
14986s | probably been playing the best out of |
14989s | almost everyone here |
14992s | Frozen's lineup is another tough one to |
14994s | face |
14995s | so I'll just leave it at that |
14997s | tom60229 has the same lineup as Jason |
14999s | Zoe except he has a jade which |
15002s | you can't tell if it's worse for me or |
15004s | better the North America region has won |
15007s | the worlds before |
15008s | so this one has to go to Asia Pacific I |
15011s | think I'll do my best to carry on a I |
15015s | just hope the best man wins |
15018s | Frozen versus Tom 602 tonight |
15023s | let's see what you got |
15030s | in the air as we get underway with the |
15033s | grand finals of the world championship |
15036s | we've talked about how their paths have |
15039s | converged to this very moment Gibbler |
15041s | both these players for many years have |
15044s | been on the verge of even coming to the |
15045s | world championship multiple times Tom |
15047s | 602-9 2014 exit out in the group stages |
15050s | in 2016. he was second in his region for |
15053s | points and stopped at the last call |
15055s | Invitational this year first in points |
15058s | is he deserving of the world champion |
15060s | versus Frozen who took the risk of |
15061s | building a unique lineup both of these |
15063s | players last year made it all the way to |
15065s | the last call both of them knocking on |
15068s | the door were denied but now there is |
15070s | only one player in their way between |
15073s | them and that title and Frozen already |
15075s | got frost Lich jaina in his opening hand |
15078s | we see a nine drop kept if you open it |
15081s | that's how important that card is to his |
15083s | death that's right the name of the game |
15084s | for Frozen is to survive against the |
15087s | Jade Onslaught until he's able to |
15089s | stabilize either by control on the board |
15091s | so commandingly or by using skulking |
15093s | guys and destroying the infinite combos |
15096s | or the infinite board president that's |
15098s | made for the Druid and we see it Tom off |
15100s | to a strong start with Jade idle into |
15103s | wild growth with nourish Aya still in |
15105s | his hands oh that is not what Frozen |
15107s | wants to see one of the few cheap spells |
15111s | in his deck ends up running into a |
15112s | branching path from Tom so no draw off |
15114s | they're even familiar |
15117s | Tom does have this branching paths and |
15120s | unlike those other control matchups not |
15123s | necessarily as imperative to get your |
15124s | life count up versus killing the man if |
15128s | you look at how a lot of the control |
15130s | Mages that aren't burn focused they care |
15133s | so much about how tall and wide the |
15135s | board is Jay Drew is very good at both |
15137s | Frozen does pick up a dragon's Fury off |
15140s | of this second Raven familiar not nearly |
15143s | as powerful is against perhaps the |
15145s | aggressive Druid decks but still a |
15147s | strong card to sweep off the Jades if |
15149s | they do get out of control |
15152s | now many times we look at nourish and we |
15154s | think it is a card that we want to ramp |
15156s | with but that then Tom doesn't have any |
15158s | more draw so this is a position kiddler |
15160s | what do you think Tom needs to do it's |
15162s | definitely a tough spot to return here |
15164s | because this is a matchup that is very |
15166s | much about uh pressure and attrition Tom |
15169s | needs to keep enough pressure on Frozen |
15171s | so he can't just sit back and ultimately |
15173s | get to stalking guys then jaina and |
15175s | really shut everything down turn things |
15177s | around on it so without the ultimate |
15179s | infestation already in his hand if he |
15181s | does nourish for Mana to ramp up he does |
15184s | run the risk of just running out of |
15185s | breath but it will be card draw for Tom |
15188s | who would have drawn opening position |
15189s | immediately so I'm sure uh a little sad |
15192s | about that choice at this point but it |
15194s | would be a big risk if you were simply |
15195s | ramp his man yeah of course had you |
15198s | known completely different scenarios he |
15200s | would have been able to ramp |
15203s | but uh we'll see if the the Mana |
15205s | Crystals at the beach |
15209s | as this J train continues with eye of |
15211s | Blackboard |
15213s | Frozen with the medies valet off of ice |
15216s | barrier speaking down Ayah but that does |
15218s | leave Jade behind and uh |
15221s | a bit of a main advantage still thanks |
15222s | for the wild growth is able to uh to |
15224s | keep the pressure on here |
15226s | and I wonder if that car draws Frozen |
15229s | ends up being one of those factors that |
15231s | allows Tom to build even more J's before |
15233s | Frozen can get to that skulking ghost |
15236s | you look at uh Frozen's AOE and it's |
15238s | fantastic Dragon Story of meteor flame |
15240s | strike all very powerful tools |
15242s | eventually the Jays will get out of rink |
15244s | and you know one of the things about it |
15246s | too was the fact that Frozen plays cars |
15248s | like ice barrier right it increases the |
15250s | chances compared to the normal control |
15252s | lists that have bigger steps yeah well |
15254s | dragon's Fury here hits a four so he |
15257s | does not kill the Jade Behemoth this is |
15259s | a big part of why Tom chose to take that |
15261s | attack with his three Three Shades it |
15263s | allows a small hit off the dragon's free |
15265s | he knew it was in Frozen's hand to not |
15268s | clear his board guaranteed |
15269s | and at the same time Frozen knows that |
15271s | there's a chance that he hits a second |
15273s | ice block uh or uh you know it's Arcane |
15275s | intellects with the dragon's Fury so |
15278s | he's willing to take that hit even if it |
15280s | didn't work out |
15281s | now Tom does have a wild growth in uh |
15287s | get to all the infestation much sooner |
15290s | though he does have a hand that is oh |
15291s | you can actually look at this I was |
15293s | gonna say he has a hand that is a little |
15294s | bit uh too full from the infestation but |
15297s | Tom recognizes that he wants to cast |
15299s | infestation next turn and not run the |
15301s | risk of potentially burning cars so it |
15303s | just damages his own minions with the |
15305s | spellstone which does leave it |
15307s | vulnerable to the fire length portal |
15309s | Frozen but this will be infestation |
15311s | kindness um deals five draws five games |
15314s | five armor rates five Reddit threads |
15316s | yeah and it'll be key for him to not |
15319s | burn some of those really valuable cards |
15321s | Arcane tyrants |
15324s | straw here Frozen of course |
15326s | small little acknowledgment that he |
15328s | wished that Tom burnt a car it would |
15329s | have made his life a little bit easier |
15330s | and the positioning from Tom here with |
15333s | his smallest minion in the middle does |
15334s | make the meteor in Frozen pan much less |
15337s | impactful but what is impactful is Frost |
15340s | Village |
15341s | is going to start to allow Frozen to uh |
15345s | ping down damage minions for comps out |
15347s | of the board and allow him to convert |
15349s | these removal spells into threats as |
15351s | well |
15354s | from Tom's side now he needs to try to |
15357s | make minions that are are frankly out of |
15359s | range of most of the damage based |
15361s | removal in Frozen's deck he is of course |
15363s | afraid of polymorphs that can take down |
15365s | anything individually large so |
15367s | thankfully for him Jade's do tend to go |
15369s | both tall and wide very well yeah it's |
15372s | difficult because at three health and |
15374s | above there's so many ways for mage to |
15376s | manipulate things with blizzard the |
15378s | three damage adjacent from the meteors |
15381s | and the flame checks at four so there's |
15382s | so many break points and of course like |
15384s | you said you know the polymers just make |
15386s | a little one-one cheese |
15388s | that can also get tricky Tom's is going |
15391s | to try and extend uh to the board while |
15394s | producing the low Health minion town |
15398s | we'll see if Frozen |
15400s | will opt to go for an immediate Wireless |
15402s | mental or perhaps play a little bit |
15404s | slower meteor on the 5-5 does give him a |
15407s | pink parade of water Elemental on the |
15409s | Arctic Tyrant so able to convert some |
15411s | removal and give himself a water |
15414s | Elemental malfurion is a big draw for |
15417s | Tom though because that allows him to |
15419s | generate significant threat out of his |
15421s | hero power as he can do uh meaningful |
15423s | damage rather than just one turn |
15429s | the spellstone in his hand is also |
15431s | interesting because if he plays |
15432s | malfurion then hero powers for armor you |
15434s | can use actually the Spells is already |
15435s | upgraded once so he actually wouldn't |
15437s | even have the hero power if he plays |
15438s | malfurion he can play the spellstone |
15440s | straight up for six damage to kill the |
15441s | water Elemental and get that threat off |
15443s | the board there is some risk of creating |
15445s | uh small Minions that can potentially be |
15448s | uh whittled down by Frozen but he does |
15451s | have the opportunity to potentially |
15452s | create the spiders which can mitigate |
15455s | future possible water Elementals |
15458s | preemptively Frozen if he doesn't AOE |
15459s | them away and look how deep Tom is into |
15462s | his deck that's so crucial for Tom to be |
15465s | able to get so far ahead of the major |
15467s | all of that even if the skeleton guys |
15469s | comes maybe the Jays are too big for the |
15471s | major even overcome yeah they are |
15473s | spiders for Tom here recognizing that |
15475s | the one fives are not relevant and that |
15477s | having a preemptive solution to those |
15479s | water Elementals is very valuable and |
15482s | the plague Lord punched the face it does |
15486s | put Frozen in a bit of a precarious |
15488s | situation from a life total perspective |
15491s | yes and one thing too for Frozen is to |
15494s | consider the threat of multiple angles |
15497s | you know we talk about branching past |
15498s | how it could be used to reverse that's |
15499s | eight damage that's staring at him if he |
15501s | let it go so he's gonna utilize blizzard |
15503s | even though the board is not terribly |
15505s | imposing by itself |
15507s | not have the most comfortable life |
15517s | allows Tom to draw the Jade Idol |
15520s | potentially and then Shuffle it in and |
15522s | there's that J that'll Frozen still does |
15524s | not have skulking ghosts so the threat |
15526s | of these recurrent Jades that's a very |
15529s | big deal already at six six yeah but he |
15533s | needs to kill off this Blood Mitch |
15534s | Thanos |
15535s | deny the easy ping here bro we know that |
15539s | Frozen has multiple ways to get that as |
15541s | well |
15545s | I also could just uh Collide to the 5-3 |
15547s | but now uh Frozen has multiple removal |
15549s | options yet again |
15553s | nothing's super clean to deal with most |
15556s | of the board the the FanDuel is actually |
15558s | a pretty big problem for Frozen because |
15559s | it does mean that uh those Jade Idols uh |
15563s | can just continually create those |
15566s | threats and the future possibility of |
15568s | additional Jades |
15570s | it doesn't allow him to to skip the turn |
15574s | usually when you have the Jade Idol |
15575s | infinites and assuming you're going Toe |
15578s | to Toe with resources Druid one turn has |
15581s | to skip on their final jado to shuffle |
15582s | it into their deck but I don't even know |
15584s | if they came more Progressive that point |
15585s | because Frozen will try to get to the |
15587s | Scorpion guys or Tom's gonna blow him |
15589s | out of the water |
15596s | this potentially allows dragon's Fury uh |
15599s | better chance of hitting high he does |
15600s | have both of his Arcane intellects |
15602s | remaining in his deck so there could be |
15604s | a low damage Fury if he goes |
15608s | he does generate a uh |
15615s | bedroom left up so a wrap |
15619s | and the plague Lord ability from Tom |
15622s | both have both abilities branching paths |
15626s | is going to dig I believe yeah just |
15628s | wants to draw mind to find more Jade |
15630s | idols and just keep the uh massive |
15632s | minion train |
15634s | and there's two of them so gigantic |
15637s | larger and larger man after a larger and |
15640s | larger hands |
15643s | Frozen's also crucially drawn a lot of |
15645s | this cheaper cells so dragons Fury can |
15647s | hit the seven on the flame strike but |
15649s | that's his final spell |
15651s | in fact uh most of Frozen's deck is just |
15654s | minions |
15655s | thank you |
15657s | so after Tom is done setting up his |
15659s | pressure here |
15660s | that's another Jade if he wants it |
15663s | the nine Health Jade does get out of |
15666s | range of even dragon dragon fury if he |
15670s | hits the highest cost spell in his deck |
15672s | oh |
15675s | that is skulking guys that is something |
15677s | Frozen that crucially needs but is it in |
15680s | time Tom has already created so many |
15683s | large Jades that Frozen now needs to |
15686s | ensure he can deal with what's already |
15687s | on the board he has ice blocks we can |
15690s | buy time |
15692s | that was the last possible turn I think |
15694s | frozen could have drawn sculkin guys to |
15696s | still have a chance in this game well |
15697s | here's another thing too you know Frozen |
15699s | has staring at 24 damage just on the |
15703s | board let alone the hero power and any |
15705s | kind of burst coming out here so he's |
15708s | gonna try to see if you can stall over |
15710s | the course of multiple turns |
15712s | yeah this does mean that uh Tom has I |
15716s | believe just a jade Blossom left in his |
15718s | deck so he is working with everything |
15720s | that he will have for the rest of the |
15723s | game |
15724s | Toms has 22 damage and even pop the ice |
15727s | block this turn that is so crucial and |
15730s | the second branching pass being used |
15732s | confirmed that for Frozen that Tom |
15733s | wouldn't have the damage |
15737s | Frozen has the water Elemental because |
15739s | since the light totally has to rougher |
15742s | the fire of gold is actually pretty big |
15744s | here because it does mean that Frozen |
15747s | can't preemptively damage any of these |
15749s | minions with his minions on board to |
15751s | then get dragon's Furious to damage them |
15755s | and there's two Arcane intellects a |
15758s | polymorph and a single copy of flame |
15761s | strike it is one in four to hit the |
15764s | ideal dragon's Fury |
15770s | arcade and like only three damage that |
15774s | is not enough to clear up |
15776s | almost any of these minions it does set |
15778s | the Ireland goal of the range and allow |
15781s | the medes ballet to kill off several of |
15784s | these butts there's still two big |
15786s | minions left oh my gosh the sequencing |
15788s | from Frozen was also to account for the |
15791s | low uh outcome of Arcane intellect and |
15794s | polymorph so that's why he traded as a |
15796s | little small minion first so even Frozen |
15798s | and Counting for the bad possibilities |
15800s | now Tom uh you know the ultimate station |
15803s | is always kind of a liability here so |
15805s | that card seems kind of weak and then |
15806s | this double open summons is purely just |
15808s | life gain at this point that Jade |
15810s | Blossom is his last Minion or minion of |
15813s | substance remaining |
15815s | if frozen can deal with these minions |
15818s | and importantly |
15820s | sustain himself against the malfurion |
15822s | hero power because even if true he can |
15825s | kill all of Tom's minions if he doesn't |
15827s | make water Elementals it's impossible |
15829s | for Tom to to just punch him in the face |
15831s | and break his ice block and then kill |
15833s | him the following turn |
15834s | so here Tom's looking to mitigate this |
15838s | water level which opens up the |
15840s | possibility of uh continuing to punch |
15843s | mate and that's exactly what he'll do he |
15845s | will punch the face with spider fangs |
15848s | and great Crosby's ice block with still |
15851s | a gigantic minion left up yes and also |
15854s | making it more complicated for Frozen to |
15856s | get the one damage |
15858s | icy Touch and converted to Waterloo |
15860s | Frozen picking up polymorph here would |
15862s | be pretty huge |
15866s | flame strike is too small to kill any of |
15869s | these kids |
15871s | he would have to he has to ice block |
15873s | because there is still the ultimate |
15875s | infestation remaining in Tom's hand |
15877s | Frozen knows Tom has drawn his entire |
15879s | deck so the threat of the five direct |
15882s | damage even if it will send Tom deep |
15884s | into fatigue would kill Frozen if he |
15886s | doesn't put up the ice block this turn |
15900s | what will you do Frozen |
15902s | to you ice block how are you going to |
15904s | ensure safety melts away |
15908s | I guess also set up to deal with the |
15910s | follow-up board too even if it's just a |
15913s | survival spreading toys he will die |
15915s | because he's at one life |
15917s | he does have dirty rat which can get in |
15919s | the way of smaller minions but yeah |
15921s | meteor plus ice blocks |
15927s | he knows that no reason to uh |
15931s | she bothered to attack this minion Tom |
15933s | is he fatigue but he can break the ice |
15936s | block |
15938s | foreign |
15941s | plague |
15946s | just that Scarab alone |
15954s | Frozen Wafers next draw in anticipation |
15957s | oh my goodness he picked up an arcade |
15959s | officer sir this sets him this is the |
15962s | perfect draw wow this from Frozen sets |
15965s | him to eight lives he's out of range of |
15967s | infestation and he pings it down the |
15969s | Scarab to create a water Elemental I |
15973s | think all of a sudden Tom is is he |
15976s | locked out of this game |
15979s | he has to kill the Arcane artificer but |
15982s | then he's not dealing the damage |
15983s | necessary for the ultimate infestation |
15985s | the water Elemental is going to be able |
15986s | to gain damage |
15988s | perhaps that fist pump was more than |
15990s | just happiness to see the draw but it |
15992s | could be the happiness that he has |
15994s | sealed this game |
15996s | Tom had Frozen at one life both ice |
15999s | blocks broken malfurion hero power at |
16002s | the ready |
16003s | but Arcane artificer brings Frozen back |
16006s | into the game and I think it is Tom |
16007s | who's without a way out of this |
16010s | all right |
16015s | he's thinking about maybe Frozen just |
16017s | has only minions |
16021s | Frozen with the enormous comeback take |
16025s | game one |
16026s | what a turnaround by USA's Frozen to |
16031s | barely survive the onslaught Tom was |
16034s | barely unable to finish that game that |
16037s | was that was close it gets frozen drew |
16040s | the skalkin guys at the last possible |
16042s | moment |
16043s | to stop the Jade Idols from just making |
16045s | larger and larger men and then the |
16049s | Arcane artificer when he was at the |
16050s | brink of death |
16052s | absolutely got him back into that game |
16054s | he had to deal with a lot of bad |
16056s | outcomes that early draw from The Raven |
16059s | familiar really messed up his hand |
16061s | economy then he had to deal with Dragons |
16063s | Fury not hitting the optimal damage and |
16065s | taking way more pressure than he needed |
16067s | to but Frozen was able to roll with the |
16070s | punches and just barely able to get over |
16073s | game number one's obstacle and look at |
16075s | the relief on his face he was clearly |
16079s | feeling very stressed about that |
16081s | particular game his back was against the |
16083s | wall but now it is Tom who is looking to |
16086s | find a reset here he was so far ahead |
16089s | and to have that Victory snatched from |
16091s | his hands that's got to be tough on you |
16093s | mentally here in the finals of the world |
16095s | championship that's right because Frozen |
16097s | said he wasn't exactly sure how to even |
16099s | approach Tom's Daydream he said in the |
16101s | very beginning uh before the series he |
16103s | doesn't even know that makes him better |
16105s | or worse than the traditional lineup |
16106s | because Jay drew it against Highlander |
16108s | Breeze can be very volatile depending on |
16109s | how the priest draws and then he has the |
16111s | Jade ruined mirror so that was a big win |
16113s | for Frozen speaking of volatile here we |
16116s | are in the tempo Rogue versus Highlander |
16119s | priest matchup we have seen some |
16121s | powerful starts featuring Telesis Shadow |
16125s | step throughout the weekend as well as |
16127s | some clearly very powerful Highlander |
16129s | priest games but Frozen is playing a bit |
16130s | different uh version of Highlander |
16132s | priest as we see from another spite |
16134s | historian in his hand his version has |
16136s | some dragons |
16138s | whereas the chain the opening hand the |
16141s | most important card off the Mulligan uh |
16143s | so you have early gameplay shadowy brand |
16145s | new in the second most the cleric is |
16147s | very good here too against Tempo Rogue |
16149s | it can give you a tool that can help |
16151s | deny your opponent's early game |
16152s | aggression wow and give you the ability |
16155s | to potentially cross extra cards and |
16158s | Frozen Frozen to plan turn one |
16160s | I guess I'm looking for Tom he keeps |
16162s | Cobalt scale bait and by find Slayer two |
16165s | cars that are very powerful for big game |
16167s | Tempo but it almost conceives the fact |
16169s | that he has a very low chance of getting |
16171s | any kind of board dominance early on and |
16173s | we see here speaking of more dominance |
16175s | early on the North Shire cleric is |
16177s | really preventing Tom from being able to |
16179s | safely play the swashburger you'd love |
16181s | to play swashburger get patches out of |
16182s | his deck and go on the offense but if he |
16184s | does that cleric will just start feeding |
16186s | Frozen cards as he heals them |
16190s | that's right patch is a liability no |
16192s | dragon drawn for frozen so the historian |
16194s | is uh waiting for uh some new history to |
16198s | make be made that's right |
16200s | Tom of course waiting for some way to |
16201s | snipe that Northshire cleric very easily |
16205s | but at the same time we've seen Temple |
16207s | Rogues take it very slow against the |
16209s | Highlander priest primarily because if |
16211s | they're so happy to take the board early |
16213s | and they overextend it priest clears it |
16215s | once or twice then Rogue has no more |
16217s | cards that's where a card's like Evel |
16220s | Minstrel where they go to play I |
16221s | actually had a chance to talk to Frozen |
16222s | before the match and he mentioned that |
16224s | Tom's version of tempo rope felt would |
16226s | be easier for him to be because there is |
16228s | only a single copy of that element wow |
16232s | and here Frozen uh with a kind of a |
16234s | amusing Place fighting his own clerics |
16237s | right he decides okay well this Smite is |
16239s | less important than the possibility to |
16241s | find the more powerful cards in my deck |
16243s | decides just cash it in for a card here |
16246s | yeah it's essentially just one Mana draw |
16248s | card it's okay with that because holy |
16251s | Smite doesn't seem like it'll do much |
16252s | right now |
16257s | Tom has uh gone a bit wider here he's |
16261s | setting he looks like he's setting up |
16262s | for a very powerful football scale being |
16264s | had multiple targets not only is it a |
16266s | dragon and a lot of stats but it'll set |
16269s | a minions attacked to four assuming all |
16271s | these one won't survive |
16273s | this also means that even if frozen |
16275s | attacks into one of these minions and |
16277s | heals up his cleric he will still have |
16279s | three points of power attacking the |
16281s | board between the two Pirates and the |
16283s | weapon that he has set up it's true he |
16284s | does have the flexibility of even |
16286s | playing Saturday JK uh but look at what |
16288s | Frozen has been able to pick up oh dear |
16291s | the power work Shield gets the cleric |
16293s | out of here and potion of Madness can |
16295s | allow him to clear off both of these |
16297s | minions which makes even a touty captain |
16300s | draw for Tom not allow him to present |
16303s | any meaningful threat and now he's able |
16305s | to hold on to Circle Healing in case he |
16307s | needs to use that for later and again |
16309s | emphasizing how important it is to be |
16311s | one card deeper into your deck because |
16314s | now losing that always might doesn't |
16315s | seem that bad of an idea whatsoever not |
16317s | at all and Tom here we see it kind of |
16320s | exasperation perhaps across ever his |
16322s | face he has the ability to coin out |
16325s | either the vile spline or the Cobalt |
16326s | scale |
16328s | the scale bait is very powerful uh |
16331s | against Frozen's deck there's only real |
16333s | really the kind of her death they could |
16335s | take it down easily but uh Tom decides |
16338s | that he wants to make sure no more car |
16340s | draw for Frozen uh perhaps a good |
16342s | decision to be the circle while |
16344s | pyromancer waiting for us man but it's |
16347s | brought the time |
16354s | wow the temple miles fine or sorry the |
16358s | spouse finds Tempo is not very good uh |
16360s | but he has double Shadow step which |
16362s | makes |
16363s | biosphine's ability to get crazy value |
16368s | very strong against priests but here's |
16371s | the thing I'm not really shoving that |
16372s | much damage a lot of time when you're |
16374s | playing biospire in this position you |
16375s | want to hit with a second minion so you |
16378s | can pressure your opponent and continue |
16379s | to stack advantage on the board |
16381s | that's a great move but Tom doesn't have |
16383s | much to follow up for us pump could have |
16385s | played Noble scale being that turn and |
16387s | attacked the face which would have |
16389s | buffed his file spine up such that there |
16391s | was no trade option available for Frozen |
16393s | that could potentially run into a |
16396s | silence but it could be a problem but |
16397s | throws in here with kazakis |
16400s | icker of undeath as a one here has to be |
16403s | kind of a attractive since he does have |
16405s | Raza as well as clerican is cool though |
16407s | the fact that he did potion of Madness |
16409s | the patches does add another small |
16410s | minion that could potentially be |
16412s | resurrected and not work out for quite |
16414s | as well |
16417s | it is worth noting that that is why you |
16419s | want to take patches if you are a priest |
16421s | and push an event because if you do |
16423s | resurrect it at least it's a one damage |
16425s | charge supposed to a one damage do |
16427s | nothing |
16431s | all right well Tom takes my bone mare |
16434s | but only Sixth Man of this turn |
16437s | he does have some potential trades on |
16439s | either either of these minions and uh |
16443s | a number of options I gotta imagine that |
16446s | pyromancer is very threat |
16455s | I love these preemptive attacks |
16458s | yeah this is something we see a number |
16460s | of the players do with over the course |
16461s | of Worlds this weekend gives them the |
16465s | ability to ensure that even if frozen |
16466s | heals it it'll be down uh if it attacks |
16468s | into something it'll be down to one life |
16470s | ooh because potion time with a |
16473s | Auctioneer gonna draw quite a bit of |
16475s | Frozen oh my goodness here he finds the |
16477s | cleric |
16478s | draws two cards up the circle one card |
16481s | at the auctioneer Rosen is drawing yet |
16484s | another here with the Raza hero power |
16485s | he's just drawing his deck |
16487s | that is the key for Frozen to unlock his |
16490s | deck's potential his car draw and there |
16492s | was actually multiple options there but |
16494s | given how the circumstances played out |
16496s | and because Frozen is able to keep that |
16498s | Circle of healing by drawing with that |
16499s | Holy Smite he now has opened up a world |
16502s | of possibilities Frozen has nine cards |
16505s | in his hands still has not found |
16506s | shadowraper anduin but he has a wealth |
16509s | of options available to him and frankly |
16511s | Tom needs to deal with his board |
16513s | so many options the auctioneer from |
16516s | Frozen here has to die there's no way |
16518s | Tom can possibly allow that to live and |
16519s | hope to win the game |
16521s | and the auctioneer Tech is paying off |
16524s | dividends a lot of people choose to fly |
16526s | with the sunshard but Frozen even set up |
16528s | that path too remember kazakis often |
16530s | choose the five-man opposion uh so you |
16533s | can get draw two and a lot of value but |
16535s | he took the one-man potion knowing that |
16537s | he has gadgets hand auction here in the |
16538s | hand he's gonna go for a big attack |
16551s | I think he's he's afraid of anduin |
16553s | afraid of dragon fire potion I would be |
16556s | my opponent just drew five cars last |
16557s | third |
16558s | here |
16563s | these are all pretty attractive too |
16566s | yeah the uh malikos are certainly |
16569s | interesting but I think it's a little |
16571s | bit too much Manner and then a dragon is |
16573s | the most uh Tempo in value |
16576s | The Bookworm here allows you to take |
16578s | down the vile spine which gives him the |
16579s | most immediate impact on the board |
16581s | that's true uh you know trying to limit |
16584s | your opponent's bone marrow opportunity |
16586s | also pretty valuable |
16589s | fire does come down |
16592s | Frozen can clear the chain the buff |
16594s | Chain Gang with his board if he chooses |
16596s | he also has silence he's allowed him to |
16598s | keep the kazakis around |
16600s | just a lot of options |
16604s | draw opportunities here either through |
16607s | his novice or his acolyte looks like |
16608s | he's thinking about acolyte plus Spirit |
16610s | lash I wonder |
16616s | Spirit lash allows him to clear the |
16618s | minion with his kazakis but then I'm |
16619s | wondering what he's gonna do with his |
16620s | other remaining four Mana |
16623s | probably Possibly play the Twilight |
16625s | Drake at that moment |
16629s | the sort of hand where you just have so |
16631s | many possibilities that right it's a lot |
16634s | to calculate Frozen uh |
16636s | been doing a lot of calculating all |
16637s | weekend you see that uh Tom's holding on |
16640s | to one card from the very beginning of |
16641s | the game for a long time so I wonder |
16644s | what he's also reading you can |
16645s | established |
16646s | that Frozen is a big hand reader |
16651s | SI agent so that can continue to help |
16654s | with his Tempo plan I hope you like my |
16657s | invention |
16658s | needs to figure out exactly the rest of |
16661s | his turn and it will just be adding |
16663s | straight to the board and taking down |
16667s | Twilight Drake is the only dragon |
16669s | remaining but Rosen has a 412 on the |
16672s | board and uh the vile spine |
16675s | already got double Shadow steps so I |
16678s | think uh Frozen mind's like well does he |
16679s | have another bio spy in his hand I'm |
16682s | like that he does though yeah he's gonna |
16684s | get some bad news this is a big swing |
16687s | turn here from Tom |
16692s | but thanks to all that car draw froze it |
16695s | does have that dragon fire Pokemon so he |
16698s | will be able to clear this off quite |
16701s | easily |
16702s | very big difference of whether or not |
16704s | this Dragonfire potion lands |
16707s | Frozen gonna hesitate don't immediately |
16709s | snap call if you don't have to think if |
16711s | you can even conserve your resources it |
16714s | does have even Bell and spear last we |
16716s | wanted to go for that but that wouldn't |
16717s | clear up everything and it is just such |
16719s | a clean uh clear with the dragon card |
16721s | potion most people even go on offense |
16723s | with the Sia |
16727s | and crucially the more damage you can |
16729s | get onto Tom the more he can reduce his |
16731s | life pedal before he even gets to the |
16733s | stage of the game where he plays anduin |
16735s | you have to let less hero Powers he has |
16736s | to do to burn him down |
16738s | Thomas is playing very conservative this |
16741s | resources trying to extend the length of |
16743s | this game now he's starting to sense |
16745s | that Frozen doesn't have the end to win |
16747s | because he would have had multiple |
16748s | chances to do only eight cars left in |
16750s | the deck and there's the shadow Reaper |
16754s | right on time to take care of bone |
16756s | marrow the crowd loves it |
16758s | and Tom does not he concedes Frozen is |
16763s | up two games to zero |
16765s | one more win is all that separates |
16767s | Frozen and immortality |
16772s | as we will find out what will happen in |
16775s | game three the USA fans are chanting |
16779s | fans and friends have flown across |
16782s | thousands of miles and kilometers cheer |
16786s | on their favorite player Tom right now |
16789s | on the other end you gotta wonder what |
16792s | can he do right now is he's down in the |
16794s | dumps it is tough and you know I believe |
16796s | he knew coming in that Frozen's lineup |
16798s | was a tough one for him but I think that |
16801s | he hopes to be doing better than this |
16802s | down zero two he cannot stand to lose |
16805s | one more game here's the thing those |
16807s | were two matchups that are very favorite |
16809s | for Frozen on paper look at the big |
16810s | spell Mage with the sculpted guys Tech |
16812s | great against Jade Druid if it's able to |
16814s | line up his game plan Highlander priest |
16816s | with all of its removals against Temple |
16817s | Rogue especially because Tom's |
16820s | temporarok only has one Elven Minstrel |
16821s | so he's definitely on the less greedier |
16823s | side |
16824s | or greedier depending on how you want to |
16826s | look at it and that even favors Frozen |
16828s | so now we come to Frozen's last |
16831s | remaining deck can you win with this day |
16834s | truth |
16835s | Rosa does have a uh |
16848s | we are perhaps one game away from seeing |
16852s | a new Hearthstone world champion Frozen |
16854s | only needs to win with his Jade Druid |
16856s | and uh |
16858s | as we've said |
16861s | for |
16862s | as we said Frozen has a very unusual |
16865s | lineup in general even his Jade Drew |
16867s | deck is a bit different than most his |
16869s | Jade druidek is focused around violent |
16872s | teacher which allows him to take a much |
16874s | more aggressive stance in uh matchups |
16876s | against control decks it also allows him |
16879s | to to go wide with minions against Tempo |
16882s | Rogue and that's one of the crucial |
16883s | differences I feel like it's much |
16884s | stronger in that matchup that's right |
16886s | if I already painting the cube warlock |
16888s | Jay Drew doesn't have that many |
16890s | weaknesses |
16892s | Apple Rogue is one of them |
16894s | but he has a j Druid mirror and he has a |
16897s | Highlander priest matchup and if Tom |
16900s | wants to reverse sweep he's going to |
16901s | beat the Jay Druid three times just one |
16905s | expansion to go and Knights of the |
16907s | Frozen Throne Jay Drew was the Public |
16909s | Enemy Number One |
16910s | and Tom could play a hero to all the |
16912s | time travelers out there |
16914s | if he can take it down three times but |
16916s | he's gonna turn to his Highlander police |
16918s | for answers |
16919s | I think frozen might be the hero of B |
16921s | just beats this Highlander priest here |
16922s | though |
16925s | but a cleric is available for Thomas |
16926s | first one which we have seen uh played |
16929s | very often in this matchup to prevent |
16931s | the Jades from coming down without the |
16933s | risk of card drop from the priest |
16935s | roses does not have I was gonna say he |
16937s | didn't have ramp but he just drew a jade |
16939s | Blossom and Tom with the Glock problem |
16941s | he's going offense he needs to get |
16943s | damage in rather than just wait for the |
16946s | combo and burst damage because there is |
16948s | a lot of Armor Games available |
16952s | yep that Northshire cleric is a problem |
16954s | for Frozen because playing J Blossom |
16957s | means that Tom has a guaranteed weighted |
16959s | car draw |
16961s | to it and heal but Frozen kept the |
16963s | nourish that's something that I remember |
16965s | he was one of the first players to talk |
16966s | about guys like you always keep nerves |
16967s | in any kind of uh slow Druid Deck back |
16970s | when Maui goes through it was popular |
16972s | and then the winter championships where |
16974s | he qualified for the world |
16977s | see Tom 3-0 with this Highlander priest |
16980s | deck so far this weekend gonna have to |
16982s | make it 4-0 he wants to keep |
16985s | his dream of a world championship alive |
16992s | this is not the first time Tom has been |
16995s | down zero two in this tournament before |
16996s | though he swept against doc poon after |
17000s | he was at a deficit he came back and had |
17002s | that reverse sweep can he do it again |
17005s | yeah the difference between back then |
17007s | and now is that the stakes have never |
17009s | been higher |
17011s | Frozen coins out Aya black Paul has a |
17013s | lot of J trains going leading into |
17014s | malfur in the pestilent Tom picks up |
17016s | shadowy Brandon so the death Knights |
17018s | have been located |
17021s | and Tom is drawing more and more with |
17023s | this Northshire cleric he's gonna Even |
17025s | Silence and remove the eye of this is |
17028s | starting to get out of control in the |
17029s | car draw for the priest Frozen does have |
17032s | the option to drop a behemoth or nourish |
17035s | this turn I think he is likely thinking |
17037s | of nourishing to avoid that uh hard |
17039s | drive to do but no |
17041s | to get on this board here and defend |
17043s | himself that damage even just from the |
17045s | small minions does add up |
17050s | circle of healing does offer quite a bit |
17052s | of potential card draw for Tom if he |
17054s | wants to |
17055s | cash it in |
17058s | but those Jades are starting to get |
17059s | bigger here so he's gonna have to figure |
17062s | out how to deal with Frozen's offense as |
17064s | well |
17066s | hit Circle draws two cards for Tom |
17070s | Shadow vision's gonna give us more |
17071s | options shadow of pain is a great way to |
17073s | deal with that behemoth |
17074s | thank you |
17075s | blessed be this be this funnel cake in |
17079s | the march of the tiny minions continues |
17081s | yeah and this little chip damage |
17084s | it's starting to be relevant in my |
17085s | opinion like 22 is significant just from |
17088s | the Northside cleric and a Glock crawler |
17091s | and still frozen doesn't have a way to |
17094s | stop the car draw |
17096s | this Northern cleric is single-handedly |
17097s | drawing half of Tom's deck |
17101s | Frozen |
17102s | debating malfurion |
17105s | one of the more important cards of the |
17106s | matchup just in terms of getting that |
17107s | armored total up |
17111s | I have said many times throughout the |
17114s | weekend that I always feel so smart and |
17116s | I feel like players are so smart |
17118s | whenever they make spiders here I think |
17119s | spiders maybe what Frozen is looking for |
17122s | he certainly does not want to just make |
17124s | comedians that jump back into and they |
17127s | are at the poisonous spiders |
17130s | no potion of Madness |
17132s | but there is a shadow Vision if Tom |
17134s | wants to dig for one |
17139s | I found six bells in the free slice |
17142s | Arsenal |
17144s | that cuts one down |
17147s | Shadow Visions fine |
17149s | no spiders are done for |
17152s | and Tom with the proper draw we don't |
17155s | know if that horse might end up being a |
17157s | Difference Maker there but it certainly |
17158s | improved his probability |
17161s | Tom is firing on all can is not rattled |
17164s | whatsoever being down 0-2 |
17170s | Frozens Jades are getting bigger though |
17174s | cleric final hard drop may be dealt with |
17178s | but it has done a lot of damage so far |
17181s | already available the shadowy Brandon |
17184s | foreign |
17192s | does recognize the next chains that |
17195s | Frozen will be making will be five five |
17196s | so once they get the removal effect of |
17198s | it in addition |
17199s | to turning into the new hero power |
17213s | the march of the Minions going |
17215s | connecting with the priest of the feast |
17217s | Frozen with no armor |
17221s | and as of now no ultimate infestation |
17224s | but he does have fandrel and nourish who |
17228s | wants to get that Jade train to continue |
17230s | rolling |
17238s | stereotype he's been holding for so long |
17240s | will finally |
17242s | be able to be of use |
17245s | and right now |
17247s | Tom's Temple early on has started to pay |
17250s | off huge dividends |
17256s | oh he's near the draw for Tom |
17261s | and win still available would kill one |
17263s | Jade but |
17265s | will Tom wait try to get more |
17273s | and he has some powerful removal in the |
17274s | form of the Android and psychics those |
17277s | are his premium cars to deal with a big |
17279s | fat Jade board |
17283s | Auctioneer to draw more cars to find |
17284s | raws that has to at least be somewhat |
17286s | appetizing here but his follow-up is not |
17288s | exactly great because the AOE has mine |
17290s | blast's cheap spell |
17292s | oh wow |
17296s | psych extreme |
17298s | I wasn't anticipating music this early |
17300s | here Gibbler I think part of the thought |
17303s | process behind the psychic scream is |
17305s | getting some cards that are not located |
17310s | in an awkward position |
17315s | all right well it could be |
17318s | and win time no no |
17322s | he wants more off that shot every brand |
17325s | because for in Frozen's hand he could |
17327s | potentially have multiple Jades because |
17329s | got shuffled and he just drew with |
17331s | nourish |
17332s | well with with the psychic scream Gone |
17335s | Frozen has a lot of ways to just go wide |
17338s | in this board talking about the Violet |
17340s | teacher build of the deck which you |
17341s | probably just picked up yes that can |
17343s | create significant significant threats |
17345s | thanks to branching paths if you see two |
17347s | copies of already in Frozen's hand and |
17349s | also Shadow Visions has been used so |
17352s | sometimes you think about the second |
17354s | possibility |
17355s | of a psychic scream that's discovered |
17357s | with Shadow Visions but Frozen has seen |
17359s | that possibility and can eliminate them |
17364s | trying to figure out how best |
17368s | create threats protect himself and get |
17371s | the pressure on Tom |
17377s | so the final teacher and the spellstone |
17379s | was originally what I was looking |
17381s | I think the skeletons are only upgraded |
17383s | one time actually one of them also got |
17386s | upgrade so he does have available he |
17387s | does have it available for this |
17389s | this is interesting though he's choosing |
17391s | to play even slower doesn't want to |
17392s | extend too much onto the board |
17394s | and that could be one of the reasons why |
17395s | Tom just picked up dragon fire potion |
17397s | there's Raza |
17399s | Tom has all the pieces now Raza anduin |
17404s | even radiant Lyra |
17406s | so many tools |
17418s | yeah we mentioned that Frozen has Gadget |
17421s | Sam but no Lyra Tom choosing both and it |
17424s | could be a huge real trade how he's |
17426s | gonna win this game here it is advent |
17428s | time takes down the one big Jade and |
17433s | starts the hero powers and throws his |
17435s | face could be probably was counting his |
17437s | damage he has Raza for the following |
17440s | turn and I mean we've seen even people |
17441s | the games end just solely off of that |
17447s | Frozen now trying to figure out |
17450s | much more crucially how to defend |
17452s | himself I'm gonna go ahead and spreading |
17455s | plague |
17456s | now Frozen thinks that the best of this |
17459s | game he's gonna be ahead on board so the |
17461s | most he's going to be able to ever get |
17462s | from spreading plague is just a single |
17464s | scare of anyways zakis another big |
17466s | powerful card for Tom yeah |
17468s | Tom has uh in the Teens worth of damage |
17472s | right now |
17473s | we'll see if he's able to generate even |
17475s | more and then look for that very crucial |
17478s | it looks pretty ten Mana potion he wants |
17480s | big Power here so fast I didn't even see |
17483s | what he'd picked I didn't even see the |
17484s | options were deal six to all seven eight |
17486s | eight okay so Tom is looking to wipe the |
17489s | board that throws and generates and push |
17492s | with another big minion |
17493s | Frozen shades are at 7-7 so that could |
17496s | clear all the Jades up to eight eight |
17502s | Frozen actually has 20 points of burst |
17504s | damage right now |
17505s | each of those branching paths represents |
17508s | plus six |
17511s | it looks like he's going for armor but |
17513s | he is |
17516s | being able to go wide with frozen SEC he |
17518s | is able to threaten these |
17519s | counter-lethals but uh he recognizes now |
17522s | okay I'm the one who's under pressure |
17523s | and branching paths is gonna have to be |
17525s | used for its primary focus in this |
17527s | matchup which is armoring up |
17530s | just make you wonder though what if |
17532s | frozen had the ability to stand on the |
17534s | board and even pressure with more about |
17536s | a teacher tokens I I think |
17538s | a little bit optimistic given that Tom |
17540s | had removal but that's the kind of |
17542s | delicate balance you have to weigh do I |
17543s | go aggressive or am I just gonna play |
17544s | very defensive and all of a sudden Rosen |
17547s | was |
17548s | kind of a critical danger zone now he's |
17550s | at 47. yeah and we've talked about how |
17552s | powerful the armor gain can be in this |
17554s | matchup specifically getting above 20 |
17557s | even 30 armor as we've seen Frozen |
17559s | getting now |
17561s | the chances of the Druid winning when a |
17565s | priest gets that much armor is very very |
17567s | low but Frozen has no ultimate |
17569s | infestation |
17570s | he and he has all those cards that were |
17572s | shuffled into his deck by the psychic |
17574s | scream that are keeping him from drawing |
17576s | ultimate infestation he doesn't find one |
17579s | despite all this armor games they just |
17581s | run out of resources |
17585s | might be just an exhaustion gameplay |
17588s | forget trying to just kill your |
17590s | opponents |
17593s | he has no cards and ghost shake his head |
17597s | because he knows the Dragonfire potion |
17598s | clears everything and Tom if he can even |
17601s | stick the Lyra on board that ski bending |
17603s | himself |
17608s | Frozen needs a big draw but remember |
17611s | that psychic scream also complicates his |
17613s | draw process |
17616s | the teacher |
17618s | without any other spells though teacher |
17621s | does not do much |
17627s | and it is Lyra radiant time |
17632s | Tom immediately going recognizing that |
17635s | he doesn't have to think very much about |
17636s | the early stages he needs as much time |
17639s | to adapt to any cars that he draws off |
17641s | of this |
17642s | some players not recognize quite how |
17645s | fast they have to go but Tom all |
17647s | cylinders firing |
17649s | power mind even more resources Frozen |
17651s | with no cards Tom's is generating more |
17654s | and more |
17671s | yeah |
17671s | serious glimmer route |
17673s | that that could have been an ultimate |
17675s | infestation if that had not been shoved |
17676s | into effect and Frozen sees the right in |
17679s | the wall |
17679s | we're going to game number four |
17682s | Tom's showing some life |
17684s | used to get swept like so many |
17686s | beforehand we've had multiple sweeps |
17689s | the grand finals of the world |
17691s | championship before but he will not join |
17693s | them at least not for now and protect |
17694s | perhaps |
17696s | if it becomes a champion himself that is |
17699s | just one step on a long road |
17701s | to try and reverse sweep Frozen yeah |
17704s | Frozen's Jade drew a deck is All That |
17706s | Remains for him to need to win to claim |
17709s | that Championship Tom with his own Druid |
17711s | and Tempo Rogue |
17714s | these baskets can still go either way |
17716s | right and remember Tom has a more |
17717s | traditional it's more of a new age but |
17720s | the standard build of the Jade Druid |
17722s | that you come to expect versus Frozen |
17724s | has to buy the teachers which is quite |
17726s | the Gambit but will it be able to be |
17728s | enough to get Tempo it's happened before |
17731s | we have seen the pilot teacher plan from |
17734s | Frozen end up being enough aggression |
17737s | even with the spreading fight the |
17738s | opponents you remember the J Druid |
17741s | mirror that Frozen head against Central |
17742s | law he was heavily unfavored and he had |
17744s | such a greedy version of Druid but |
17746s | because the file teacher generated just |
17748s | enough tokens |
17749s | that helped him get enough more presents |
17752s | for a win |
17752s | Tom would be Edwin Van Cleef in his |
17755s | opening hand that is a very powerful |
17757s | Tool uh against Druid can very quickly |
17760s | make a giant minion |
17763s | this is a great cue by Tom as well |
17765s | recognizing that oh an interview it |
17768s | could help make a huge Van Cleef |
17773s | not this turn but the next turn |
17776s | we could be in for some fireworks |
17779s | and Frozen doesn't have removal he's got |
17781s | a ramp |
17788s | nothing though unless he wants to pack |
17791s | his backs up now Southie is it worth |
17794s | doing that at that point because you're |
17795s | all in on one card |
17799s | Tom could also take it a little bit |
17800s | slower he could try and get the hero |
17802s | power this turn fire off the Edwin the |
17804s | next |
17806s | maybe there's a jade boss he saw two |
17808s | cards being kept you saw the Jade will |
17810s | be played and then his opponent didn't |
17811s | play Wild growth |
17813s | and then he also knows that Frozen likes |
17814s | to keep nourish but it might be too go |
17816s | time |
17819s | he's going for the biggest fan Cliff he |
17822s | can make we saw that backstab Mouse over |
17826s | when Frozen sees this he knows what's |
17829s | coming yeah |
17832s | that is a 10-10 Vancleave |
17835s | Frozen does not have a way to deal with |
17837s | it right now we have seen Frozen face |
17840s | down huge fan cleats early before in |
17842s | fact I believe he beat a 10-10 bank |
17844s | leads on turn two in the winter |
17845s | Championship to qualify him here he has |
17847s | two turns left to survive |
17850s | thank you |
17855s | by the teachers is interesting |
17858s | you can play mark of the Lewis and by a |
17860s | teacher that was summoned a decent |
17862s | amount of stats and you can swipe it |
17863s | down |
17865s | and this is the power of the violent |
17867s | teacher giving him this board that |
17869s | threatens |
17871s | the Van Cleef that threatened huh |
17879s | slash 30 picks up by a black ball but |
17881s | the damage Patel Banks leave did 20. and |
17883s | Leroy is in the hand |
17886s | unless Frozen gains armor and kills the |
17889s | entire board he is dead next turn |
17900s | he can swipe |
17902s | trade his board and hero power but he |
17904s | has to hero power this turn or else |
17907s | Leroy what's the dagger will be lethal |
17911s | damage oh no failed broke seals at |
17914s | Frozen is going to take lethal damage |
17917s | from Leroy next turn and we are going to |
17920s | a game number five just as fast as it |
17923s | can it has ended Frozen can't believe it |
17928s | Tom has equalized and we are going to |
17931s | one last final game to determine who |
17934s | will go home with the trophy |
17937s | almost down zero two |
17941s | now in in the blink of an eye he has |
17944s | brought the match back to even |
17947s | we're down to a best of one for the |
17949s | world championship |
17952s | it's gonna be a Jay Druid mirror to end |
17954s | it all Frozen was looking comfortable |
17956s | before |
17959s | but now he's looking as nervous as ever |
17961s | the stress his piling |
17964s | Frozen has been a player we have seen |
17967s | look incredibly confident |
17970s | incredibly stressed |
17972s | right now he looks stressed the pressure |
17973s | is back on him he was up 2-0 there was |
17976s | even the the confetti kind of coming |
17977s | down as a moment of laughter did he was |
17979s | kind of smiling and shake it off but Tom |
17982s | kept his resilience |
17984s | look at the body language of these |
17985s | players how it is shifted over the past |
17987s | two games Frozen was sitting confidently |
17989s | Tom was sort of slumped in his seat as |
17991s | he was down zero two but now it is |
17994s | frozen who looks like he has the |
17995s | pressure on him and Tom he's just |
17997s | staring confidently at the screen |
18003s | Temple Road got the win it was supposed |
18005s | to his favorite net match of the |
18007s | Highlander priest of Jade Druid end up |
18009s | going Tom's away with two games in a row |
18011s | he is one game away from sweeping the |
18013s | Jade Druid which we alluded to |
18015s | not too long ago as we get ready for |
18019s | game five Jay Drew and mirrors can be |
18021s | very volatile based off of those opening |
18023s | hands |
18024s | and these are very different builds of |
18026s | the deck they are voted to stay through |
18028s | it but Rosen is playing oh gosh Violet |
18031s | teacher build neither player wants to |
18033s | look at this oh wow oh interesting that |
18037s | is not something I expected to see Tom |
18040s | keeps ultimate infestation he finds wild |
18043s | guard he finds Jade blossom |
18045s | would that pay off I mean Frozen had two |
18048s | ultimate infestations but he opted to go |
18049s | for the early game ramp opportunities |
18051s | well Tom has that ramp wild growth |
18055s | gets the engines churning |
18059s | Rosen finds Interfaith yeah he could |
18061s | coin out the Jade Blossom and then next |
18064s | turn he could innervate out nourish |
18066s | Frozen's build includes one copy of |
18068s | interface yes |
18071s | that early game Tempo does matter |
18073s | as being able to get your Jade count |
18075s | ahead of your opponent often will tilt |
18076s | the battles in your favor the early game |
18078s | minions it used to be James Spears from |
18080s | the past but now that Jay behemoths |
18081s | won't matter as much attention class but |
18083s | a teacher comes down and Tom does not |
18086s | have an easy way to deal with this he |
18087s | does not have any armor gain to let that |
18089s | iron with golem attack unless he decides |
18091s | to fire up Ranch to pass Jade Blossom |
18094s | wow |
18096s | Tom already |
18098s | a seven Mana next turn |
18100s | with the invitation in and |
18106s | crucial moment in this game here since |
18109s | Frozen has two forms of Car drop with |
18111s | two forms of alternative uses as well |
18112s | any Mana crystals can help him jump |
18114s | ahead of Tom's ramp |
18116s | one of the really powerful things about |
18118s | branching paths is it does allow you to |
18120s | more aggressively use nourish for |
18122s | crystals so Frozen can use his nourish |
18124s | and still have the branching pass to |
18126s | fall back on if he can't immediately |
18128s | find an ultimate infestation |
18132s | and he goes for it he's ramping up |
18135s | we are going to be finding some Heavy |
18137s | Hitters very soon in this game he knows |
18140s | that Tom still doesn't have the armor |
18141s | gain he would have to generate it |
18143s | through malfurion and even dance doesn't |
18144s | have a way to answer the by the teacher |
18146s | fandral plus wrath here allows him to |
18148s | answer yes his Jade gold |
18154s | now Tom is firmly ahead of the board |
18169s | foreign |
18170s | has that inner faith if he does find an |
18172s | ultimate fish next turn he will be able |
18175s | to cast it but this turn it looks like |
18176s | it's time to be a death knight |
18179s | is it spider time |
18184s | it's always spider town it's always |
18186s | spider time and uh you know now we're |
18189s | starting to beach the climax of what |
18190s | these early game decisions have will |
18192s | lead to Frozen chose to throw away the |
18194s | ultimate vestations and that's looking a |
18196s | little week on the card draw outside the |
18198s | branching pads and then Tom |
18201s | is gonna have plenty of resources |
18206s | here finds Jade Idol and a wild growth |
18210s | and her next turn |
18212s | Jade Idol plus spellstone lets him empty |
18216s | his hand |
18218s | take down one of these spiders |
18223s | next turn he will have infestation plus |
18226s | Arcane tyrant |
18230s | Frozen does not find Ultimate |
18232s | infestation of his own |
18236s | class |
18237s | Violet teacher branching paths does let |
18240s | him go quite wide here I am ready if it |
18242s | has potential to mark up the look of the |
18245s | well |
18248s | and this ability to go wide is much |
18251s | stronger against the threat of an |
18252s | individual ultimate infestation |
18255s | but he's still |
18257s | doesn't quite have the tools to take |
18259s | down both fandral and the Golem |
18262s | decides to even hold on to his |
18264s | innervation |
18269s | control |
18270s | and now going to stay onto the board |
18272s | which allows Tom |
18273s | to kill that bar the teacher |
18279s | ultimate infestation |
18281s | like so many times before draws Tom a |
18285s | huge hand |
18287s | another infestation |
18291s | Tom is just firing in all cylinders here |
18297s | the I guess the Solace is that Frozen |
18301s | is uh still kind of keeping up in the |
18304s | Jade count right now |
18307s | but still looking but kind of dicey here |
18310s | he is not keeping up in cards he does |
18313s | have the board Tempo though |
18319s | that is a lot of change and Frozen's |
18322s | almost out of cards |
18326s | bruh right now he's shaking his head he |
18329s | did not find it |
18336s | ranching paths let's dig once again |
18342s | oh |
18343s | I have black Paul just get strong go on |
18346s | our girl's best friend |
18348s | that's pretty big for frozen it is but |
18350s | his Jades are still smaller than Tom |
18352s | he's still behind |
18361s | Tom has the opportunity to take lots of |
18364s | advantageous trains here |
18366s | with the Arcane tire at his hand |
18368s | infestation number two yeah |
18371s | so the builds of the decks are really |
18374s | starting to show Frozen doesn't have |
18375s | these Arcane tyrants for the swings and |
18377s | Tom with the early Gambit of ultimate |
18380s | infestation is paying off in spades |
18383s | another Shake of the head spreading |
18384s | plague is not it we'll buy him some time |
18389s | Tom with a fist full of cards |
18392s | will not give him too much longer |
18400s | Frozen choosing not to remove a minion |
18403s | instead play open summons on no minions |
18405s | just for the Armor Games |
18411s | Thomas pair of swipes here you can pick |
18413s | apart these scarabs and start pushing |
18415s | for damage you can also just build more |
18417s | Jades he has a behemoth |
18419s | he's a jade Idol |
18429s | where Jade swipes the face lets all |
18431s | these four attack minions take down the |
18432s | scarabs |
18439s | Tom has an army |
18442s | Rosen finds wild growth |
18449s | car drops too late |
18451s | where are his ultimate infestations he |
18453s | chose not to keep them |
18457s | and now Tom has all the Time in the |
18460s | World to establish his board president |
18461s | things are looking dire for our USA |
18464s | player |
18468s | Tom finds an Aya of his own he has so |
18471s | much pressure |
18483s | even with such a sharp Advantage Tom is |
18486s | still looking to make zero mistakes here |
18497s | Jade Golem's Victory this might be too |
18501s | much Gibbler this is so much damage 15 |
18505s | 25 30 31 34 plus person to hand |
18510s | ultimately infestation's finally drawn |
18513s | if it gets too late Frozen picks up a |
18516s | hand of cards but Tom has a board full |
18518s | of giant minions |
18524s | he has 28 on board |
18527s | the branching pass allows him to get an |
18529s | additional 10 that's 38 |
18532s | swipe is 42. |
18535s | 43 he'd still be short even if he could |
18537s | go All Phase with everything but they |
18539s | can't kill him this turn this board is |
18542s | almost inevitable |
18544s | Frozen look at his hand he has swipes |
18547s | can pick apart a few minions but not all |
18550s | of these giant monsters |
18555s | this is looking like it's gonna be over |
18558s | soon |
18559s | Frozen takes off the headset Tom's |
18562s | Victory is his Tom |
18564s | 602-9 it's a 2017 Hearthstone world |
18569s | champion |
18571s | we have a new member in the Hall of |
18573s | Champions Tom 60229 from Taiwan takes |
18577s | the Hearthstone World Championship his |
18579s | first appearance he's in the first world |
18581s | championship in 2014. we had an early |
18584s | exit here there but he will not be |
18586s | denied |
18587s | in 2014 |
18590s | he fell in the group stage of the world |
18592s | championship 2015 went on a rampage |
18595s | qualifying for almost every big |
18597s | Invitational across the globe winning in |
18600s | three continents then in 2016 second |
18603s | place losing in the last call but |
18606s | finally get that cover to World |
18607s | Championship he's the first asia-pacific |
18609s | player to claim the world championship |
18611s | trophy |
18613s | all the way for the last call |
18616s | cementing his place above the world's |
18618s | best and can you say APAC will no longer |
18621s | be underestimated |
18623s | not anymore not anymore all the |
18626s | contestants coming out to congratulate |
18627s | him we have a winner TJ is waiting with |
18629s | Tom |
18631s | thanks very much guys I'm standing on |
18634s | stage with the current world champion |
18636s | Tom 60229 |
18642s | and I guess the first question to ask is |
18644s | how does it feel |
18649s | uh |
18652s | we're not on the stage I'll probably |
18653s | start crying right now |
18655s | it's okay man I'll try and keep it short |
18657s | it's okay uh you know another question |
18659s | you're the first representative from |
18661s | Asia Pacific to ever win a world |
18663s | championship does this mean something |
18665s | special to you |
18668s | um |
18679s | it's definitely important that you know |
18681s | I won for the APAC but the most |
18683s | important thing is that I won as a |
18684s | champion that's right man all for |
18686s | yourself you did it and next one |
18689s | so looking back to 2014 |
18693s | when you said yourself that you had a |
18695s | disappointing performance did you ever |
18696s | think that you'd make it back to have |
18698s | another chance |
18700s | um |
18722s | I think ever since I lost in 2014 the |
18725s | last few years also all I've been trying |
18727s | to do is just give on get back to the |
18729s | stage and trying to play good and uh to |
18732s | be able to win this uh two news |
18734s | Championship means so much to me and I |
18735s | feel so lucky |
18737s | last question I just want to ask if |
18739s | there's anybody out there that you want |
18740s | to give a special thanks to anybody that |
18743s | you want to give a shout out to the |
18745s | floor is yours |
18754s | foreign |
18766s | I really want to thank to my fans my |
18769s | families and also Samuel although I |
18771s | don't expect a lot of emotions in the |
18774s | past but uh I really grateful for all |
18776s | your support |
18777s | all right well now to present the trophy |
18779s | I'd like to welcome to the stage |
18782s | executive producer for Hearthstone |
18784s | Hamilton 2 |
18798s | thank you |
18800s | wow uh what a match |
18802s | it's been an incredible year for the |
18804s | Hearthstone Championship tour over 50 |
18807s | 000 players from 76 countries competed |
18810s | for the right to be here today |
18812s | only 16 made it but only one made it to |
18815s | the very end let's hear it for our new |
18818s | world champion |
18830s | thank you |
18856s | and before we go we wanted to give a |
18859s | special thanks to anybody who's tuned in |
18861s | whether it be the attendees here the |
18863s | viewers at home or the entire |
18864s | Hearthstone Community it's been a great |
18866s | year for Hearthstone we hope you all |
18868s | enjoyed it as much as we did presenting |
18870s | it as we look forward we want to give |
18873s | one more shout out to |
18875s | tom60229 for the champion |
18878s | we hope to meet you all around the heart |
18880s | once more until then Gigi and well met |
18913s | after becoming world champion Tom went |
18916s | on to perform well in the new |
18918s | competitive system Grand Masters making |
18921s | it to the playoffs of the 2019 season 2 |
18923s | he faced chonsu in the finals this |
18927s | series could have gone either way but |
18929s | Tom managed to assert dominance and |
18931s | joined surrender as the season winners |
18933s | of 2019. |
18935s | we're back and ready to go with the |
18936s | final match of the day and it is the |
18938s | finals of course of the playoffs we have |
18941s | at Tom 60229 versus chonsu and the |
18944s | players are just about ready to go I |
18945s | believe it's a double Shaman shield and |
18947s | a double priest band so both players on |
18949s | the same wavelength yeah it makes sense |
18951s | to me even with them having the |
18953s | different Shaman decks Tom with the |
18955s | slightly newer token Shaman and chonsu |
18957s | with the tried true and tested Quest |
18959s | German on his own side they're very very |
18961s | devastatingly powerful decks in most of |
18963s | the matchups and I think while I started |
18966s | off the the weekend thinking the token |
18968s | Shaman would be able to if not dominate |
18970s | The Quest Germans at least have a |
18972s | favorable matchup I'm moving towards 50 |
18974s | 50 if not favored for the question |
18976s | honestly I'm thinking at this point it's |
18979s | they do I I underestimate how similar |
18982s | the early game is for both decks really |
18983s | because with hair and evolve for both |
18985s | decks and of course the MoGo and mutate |
18987s | as well all the kind of Mana cheating |
18989s | broken evolve stuff is the same for both |
18991s | decks exactly whereas a lot of the extra |
18994s | stuff goes in the favor of the quest |
18996s | German as the game progresses it's |
18998s | really only in the first three or four |
19000s | turns that the token Shaman can really |
19002s | pull ahead right |
19003s | um and I need to stop going off my own |
19005s | experience where I'm just winning |
19006s | endlessly with the token charm I need to |
19008s | remember not everyone's quite so as |
19010s | amazing as me and therefore can't take |
19011s | the wins and so therefore in a |
19014s | conclusion I think it's a fine shield on |
19016s | both sides oh Casper reminded me uh to |
19018s | tell you to send him send him the cash |
19021s | for those lessons |
19023s | private tutoring from one of the best |
19025s | players in the world Casper the Caster |
19027s | yeah |
19028s | if if Andres ends up with a casting |
19031s | career he has to change his name to that |
19033s | I mean we've been there's been rumors |
19035s | floating around of GS vs casters so much |
19038s | I'm just saying if that happens we get |
19040s | Hunter racer right that's just gonna |
19041s | happen well now I realize why I've not |
19044s | heard these rumors I know who Andres is |
19046s | replacing on this team |
19048s | is it going to game number one of the |
19051s | final Series in the playoffs at the Asia |
19054s | Pacific Grand Masters season two Tom |
19056s | 60229 on the top on the holy wrath |
19059s | pardon chonsu on the bottom on that |
19063s | Highlander Hunter and again so that once |
19065s | today I'll say it again I think Hunter's |
19067s | pretty good here |
19069s | I agree I think it's a very very fine |
19070s | matchup the consistent damage which only |
19074s | really got better to be perfectly honest |
19076s | with the uh the addition of Call of the |
19078s | Wild and Thor Ragnarok Senor del Fuego |
19082s | cheeky one drop star oh |
19085s | into zephyrus into animal |
19087s | comes imagine if it was back there |
19093s | honestly I'd love it I love it so much I |
19096s | wouldn't even care that it was bad I |
19098s | would just be like yes sephorus you look |
19100s | at zephyrus and he's making just a memer |
19101s | all along a different hand gesture |
19105s | a very different one yeah |
19108s | Garcia |
19110s | can go hitting the board |
19114s | obviously part of me wondered if that's |
19115s | just deadly shot |
19120s | huh |
19122s | deadly shot deadly shot's not good in |
19124s | the matchup at all push four yeah he's |
19126s | good versus exactly Emperor author call |
19130s | or an acolyte acolyte is |
19133s | acolyte is often a one-off everyone of |
19137s | course and Emperor so I was just |
19138s | wondering whether you just deadly shot |
19139s | and feel forward to face I think that |
19141s | was a lot closer than he looks I think |
19142s | if Tom was damaged more than he was it |
19145s | would have been pretty easy but given |
19147s | that you're only me healing him for a |
19150s | small amount sure you're obviously |
19152s | missing damage to face |
19154s | but it does now present instead a pretty |
19156s | good deadly short here |
19158s | but now |
19159s | because he wrote exactly Misha maybe he |
19162s | just goes double secret or even secret |
19164s | hero power oh just push face yeah yeah |
19166s | okay yeah I like this yeah but like how |
19168s | does the call kill the Misha it's got to |
19170s | be pyro X |
19181s | didn't even see it come into the hand |
19183s | before Thomas slammed it down |
19185s | first |
19186s | how do you not know if you play it fast |
19188s | enough it's Battleground deals too |
19194s | it's a new expansion tombs of APM |
19199s | it's been a bunch of stuff like that if |
19200s | you play them quickly enough it does it |
19202s | in a different order |
19205s | it was all the way back to the the |
19206s | chicken so I can find the early data |
19210s | slash Alpha if like there were cards if |
19212s | you're harbored over them without damage |
19214s | to you and stuff like that which |
19216s | honestly there's jokes that get thrown |
19218s | around now about Hearthstone being a |
19220s | very difficult esport to exist because |
19222s | of RNG rules the game imagine if that I |
19226s | slipped in my mouth just went over the |
19227s | minion lethal I'm dead sorry everyone |
19229s | was playing on their phones like ah |
19231s | strictly better don't have a mouse |
19234s | I Mouse over the wrong thing if you |
19236s | don't use one |
19241s | for a few years in the future and mice |
19243s | just don't exist anymore it's because |
19244s | it's just eye trackers |
19246s | and they just make really funny art on |
19248s | one of the cards but if you look at it |
19249s | it deals damage to yourself |
19252s | yeah imagine that whoa |
19254s | that game's coming out soon 2030. what's |
19257s | happening now Ray there's a lot of |
19259s | damage going to Tom 60229's face which |
19262s | is normally the case yeah |
19265s | you're a hunter and as I said everything |
19267s | or the big removal that Paladin has is |
19271s | not built to be used this early in the |
19273s | game |
19274s | whilst under this much pressure |
19277s | kangar already gone by the way so this |
19279s | flash of light whilst not bad is not |
19281s | mind-blowing while pyromancer is there |
19284s | maybe wild Power answer holy wrath yeah |
19290s | it's still the the bow though |
19297s | hurts me that I can't see what manner |
19299s | that Cheval is on |
19301s | I mean probably like oh yeah |
19304s | but uh just for just I don't wonder |
19314s | it's Lydia's coins came out yeah okay |
19322s | he can actually try and deal with it |
19325s | next turn he has pyromancer into shrink |
19327s | ray so that rat trap is uh dealt with |
19331s | effectively guitar and it does also mean |
19333s | for Tom that going into turn seven which |
19335s | is pretty classically the power turn for |
19337s | a Highlander Hunter means they really |
19340s | can't develop if he has dino table brown |
19342s | or cmat here chonsu just will not play |
19347s | unless I'm very much mistaken what if |
19349s | trying to expect it has the Giga read |
19351s | like a snipe he can snipe the Pyro |
19354s | because he can't play another Minion |
19356s | yeah |
19357s | with the the shrink ray I will amend |
19361s | that sorry cmat does of course have |
19362s | Divine Shield which means |
19365s | quality or if it's reduced yes or pyro |
19369s | equality even doesn't then clear off the |
19372s | board |
19373s | so you can play CM out here first night |
19376s | Lord |
19377s | that is pretty good God |
19380s | I think he probably will go for it I |
19382s | mean I mean he's smelling a board if |
19384s | you're a playing Hunter pack then |
19386s | oh |
19387s | when Tom knows that it is a rat trap |
19390s | sets it up |
19393s | oh |
19395s | sorry I'll just stop talking shall I |
19399s | raise him it's a cool card in the hand |
19401s | it is a cool card and it is because it |
19403s | pulls stuff |
19405s | and gets to hit it so the Cheval if the |
19408s | Cheval is cleaned up this game is all to |
19410s | one but bear in mind this is not a long |
19412s | shot chonsu is very much still winning |
19414s | the game right now sorry stop talking |
19416s | Raven okay don't pyromancer just got |
19419s | sniped |
19421s | what's good |
19425s | you don't have to wait for your |
19426s | permission to carry this is like when |
19427s | you jinx someone |
19428s | like my invention |
19431s | what was the the longest form of jinx at |
19433s | your school because you always added on |
19434s | like 50 addendums right for like you |
19437s | know only I can say you're okay to add |
19439s | it on every time you say your name you |
19441s | have to pay me 10p yeah all those happen |
19443s | but no one about to buy them in any way |
19445s | shape or form it was just like when we |
19447s | were trading cards it was the trade |
19450s | facts that happened yeah was obscene I'm |
19452s | gonna tell but we agree I've changed my |
19455s | mind so it's not how the world Works |
19457s | Derek |
19459s | foreign |
19464s | no honor among the teachers in my school |
19467s | and I was like just because I scammed |
19469s | him into giving me a shiny Gyarados |
19470s | doesn't mean I should be forced to give |
19472s | it back |
19473s | the first thing I should be rewarded for |
19475s | some great businesses |
19478s | I got taught how the world really works |
19482s | see Matt now he's available to come down |
19484s | the rat was subdued which means they're |
19487s | the one damage of damage is away but |
19492s | and there's no choice really for chances |
19495s | I'm not even saying it in a bad way but |
19496s | he's just gonna keep on cracking |
19502s | and I think oh I think |
19507s | oh |
19509s | power is so good |
19512s | it is good but what you're probably not |
19516s | and what this does is just uh removes a |
19520s | huge chunk of that issue right exactly |
19522s | if they don't if they don't remove it's |
19524s | not good enough and again you know I |
19525s | said it last game as well uh shrink ray |
19528s | CMA still deals to a turn even if it's |
19531s | shrink raids so it's still not a bad |
19533s | amount of damage especially when you're |
19535s | staring at your opponent on five health |
19537s | and I just think it's all too much at |
19539s | the same time it is that classic |
19540s | double-pronged attack from Hunter where |
19542s | you don't clear the board they'll burst |
19544s | you from hand and if you heal they'll |
19545s | kill you with their stuff on board and |
19547s | honestly this happens with such |
19548s | consistency it's weird because versus |
19551s | Highlander Hunter maybe on the surface |
19554s | you if you're not experiencing the |
19555s | matchup you'd be like oh they don't go |
19557s | so fast it's kind of okay but it's not |
19559s | about the speed it's about the |
19560s | consistency of damage like damage every |
19562s | single turn for the whole game they can |
19564s | just curve out so well it's crazy |
19569s | going for the time out here |
19571s | doesn't hit it game two the Highlander |
19574s | Hunter taking the win there could be a |
19577s | pretty big deal finding that good |
19578s | matchup right there at the start because |
19580s | I would have to say up against the |
19582s | shaman and the uh the zoo as well I feel |
19584s | like that might be definitely hard to |
19586s | match up it's not terrible far from |
19588s | unwinnable but the Paladin is definitely |
19590s | the one he was looking for there and is |
19591s | a very big win yeah I think the zoo is |
19594s | okay to close for Hunter maybe the zoo's |
19597s | favorite a little bit I think the shame |
19599s | is a really unfun matchup because |
19600s | everything you do they just do way |
19602s | better and more often so it just feels |
19604s | very hard to come back in that one it's |
19605s | doable but quite difficult but yeah I |
19607s | agree just getting the hunter win |
19609s | against the mat the exact matchup you |
19611s | want it to in game one great start and |
19613s | just a reminder in case you just tuned |
19614s | in for the finals this is best of five |
19616s | so there are no floating decks anymore |
19617s | for these players they have to win with |
19619s | every single one of the submitted decks |
19621s | apart from the one that was banned out |
19623s | so as we're saying this win on the |
19625s | hunter is important just remember if you |
19627s | watch you know Conquest old school where |
19629s | they had to win with every single one of |
19630s | the decks it's the same here it is and |
19632s | once again if you have just tuned in for |
19634s | as Raven said the finals this is the |
19636s | finals the winner will be going to |
19638s | BlizzCon to be joining surrender as the |
19641s | other Asia Pacific representative will |
19643s | be finding out these other two |
19644s | representatives from Europe and America |
19646s | later on today I think there's going to |
19648s | be a little bit of a break between Asia |
19650s | Pacific and Europe the days aren't quite |
19652s | as long in the previous couple of days |
19653s | exactly but but it's still a very very |
19656s | exciting day of hearthstone and not only |
19658s | that next week we're of course looking |
19659s | to head over to Bucharest to find out |
19661s | who will be joining us in season three |
19663s | of hearthstone Grand Masters yeah it's |
19665s | going to be a pretty big deal on this |
19666s | and then not long after that |
19669s | BlizzCon happens |
19671s | which tattoo is going to be the global |
19673s | uh Champion but for this one |
19675s | specifically I think there's an extra |
19677s | interesting level of importance |
19679s | in the if chonsu wins and goes to Global |
19682s | finals then two South Korean players go |
19685s | through from the Asia Pacific region and |
19686s | honestly they can you know South Korea |
19690s | continue to dominate in Hearthstone out |
19692s | of the Asia Pacific regions and I think |
19693s | that's been the case probably since the |
19696s | beginning honestly you know we've had |
19698s | players along the lines of cranage we've |
19700s | had surrender for the longest time now |
19702s | we've got chanceu as well so I I think |
19705s | that is going to continue and it's going |
19707s | to be a very good showing for uh South |
19709s | Korea as a whole if there's the two |
19711s | players that get sent from the Asia |
19713s | Pacific region and the two of them and |
19716s | you can tell how much it means to |
19718s | chonsu as a South Korean and as just a |
19721s | Hearthstone competitor he picks up the |
19723s | desert hair he is ready he was on |
19726s | another level of elation that was almost |
19728s | inappropriate how happy he was at seeing |
19730s | that desert here because this is surgery |
19733s | the absolute |
19743s | dream very middling isn't it yeah the |
19747s | the Tigers |
19749s | I'd say that's just about that because |
19751s | the worst thing is that you're expecting |
19753s | here even though we can see he's gonna |
19755s | be safe on it three three is a perfect |
19757s | mogu targets not just value trades and |
19759s | Buffs back up easily |
19761s | thankfully however yeah |
19765s | it's got to deal with a couple of |
19766s | lackeys though and he can only clear off |
19768s | one of these evil totems for the moment |
19772s | have a trade and then slosh |
19779s | you could bounce the hag it could bounce |
19780s | even the uh the spirit |
19785s | yeah yeah definitely would agree |
19788s | obviously if you can evolve it just have |
19790s | it on board right now |
19793s | foreign |
19822s | ones to keep it alive or he could go for |
19825s | that after torn up a big minion yeah I |
19827s | think he evolves first okay just like go |
19831s | face with a one one I think just doing |
19833s | that's fine probably hero power first as |
19836s | well to take a two drop uh but you could |
19839s | fall we're Mana tied well that's a good |
19842s | point yeah yeah I think I like Mana tide |
19843s | fair enough yeah |
19856s | ready to ride |
19859s | oh wait soundtrack yeah okay |
19865s | okay |
19867s | I'm just like would you not just traded |
19870s | in the wolf Rider I just left the doctor |
19873s | on full health but how does it ever die |
19875s | on full health whereas he could die now |
19877s | example hey |
19881s | no but you know what I mean right yeah a |
19883s | wolf Rider like that just dies to an |
19884s | elemental like that right |
19887s | I think that was a bit |
19889s | I don't know a bit weird |
19894s | please welcome to mind control Tech it |
19896s | doesn't play more into Minecraft I'll |
19897s | take that right because there were still |
19898s | four Minions on board and now there's |
19900s | there's no one giga good to Target right |
19903s | they're all just acceptable if they |
19904s | steal it right but like you have the |
19906s | wolf Rider which has charge which means |
19908s | it can attack on that turn as well like |
19910s | if it's my control text right it's like |
19913s | it's kind of the same against Minecraft |
19914s | I agree it's closer |
19916s | done |
19919s | the upshot of all of this though is that |
19922s | as you can see Chancey looking slightly |
19924s | less happy than he did a few turns ago |
19926s | it looks like Tom may have slightly just |
19928s | got the better of this um he is ahead |
19930s | but |
19932s | without a damage buff |
19934s | chunsu has time |
19936s | and honestly he's one elemental away |
19938s | from clearing this board more or less |
19940s | fair enough right yeah yeah and then if |
19942s | he clears it then buys maybe one more |
19944s | turn gets the shoulder Wok |
19946s | you know he's I think he's not out of it |
19948s | yet but if there is one you know one |
19952s | versina one bloodlust one even just some |
19955s | damage from hand at all it's probably |
19957s | gonna spell dude |
19960s | because of the fact that an element |
19961s | would clear up most of their scores does |
19963s | Tom ever just play the plague of murlocs |
19965s | I would not be upset in any way yeah |
19968s | because it like on average he will get |
19970s | like what half of his board have higher |
19972s | than one house yeah |
19975s | and sometimes you get something like |
19976s | this yeah |
19982s | even Sandstorm Elemental just does not |
19984s | do it anymore yep good play from Tom |
19986s | there at the end there just closing it |
19988s | out I like that a lot |
19991s | no way to fight back unless he evolves |
19994s | into a minion is just Exodia |
19996s | yeah there's no three drops here that |
19997s | can win in the game |
20000s | gonna go for it anyway don't blame him |
20007s | I like it just get the train and be like |
20010s | you Wally died |
20013s | sir dominance before |
20015s | they have won the wall but I won this |
20016s | one battle I won the ball leader aha |
20021s | so funny but that is going to even |
20024s | direct serious face is really weird he |
20027s | never actually has one until it |
20029s | surprises you out of nowhere so it kind |
20031s | of scares me a little bit that's better |
20032s | that's the usual grinning yeah exactly |
20034s | yeah that's usual grinning I'm not sure |
20037s | if he's laughing at you with you you can |
20039s | never decide but that's gonna be even it |
20041s | up thank you and um the the shaming deck |
20044s | looking a little bit better there yeah |
20046s | looking much more on form it was uh |
20048s | pretty much just the case of doing uh |
20050s | like I was saying it's more important |
20053s | for the token Shaman to pull ahead but |
20055s | it just has slightly more tools to do so |
20057s | the Thunderhead being able to get a |
20058s | little bit extra that was needed to pull |
20060s | things over there because if you're both |
20062s | doing evenly powerful stuff in the early |
20064s | game it's who has that little bit of |
20065s | extra spice that can pull things in the |
20067s | lead sometimes that's the Mind Control |
20069s | Tech or the sandstorm Elemental from the |
20070s | quest sometimes it's the sea Giants or |
20073s | the uh thunderheads from the token |
20075s | Shaman and that's the thing I feel like |
20076s | the match up whether it gets decided |
20079s | that Quest is slightly better or the |
20080s | tokens slightly better I feel like it |
20082s | does hinge on certain cards from both |
20084s | sides right a soul of the murlocs versus |
20086s | a sandstorm Elemental for example makes |
20088s | all the difference either way so I think |
20091s | it just hinged very very closely |
20093s | early on but let's move swiftly on we |
20097s | have the Holy wrath Paladin for chance |
20098s | on the bottom and Tom 60229 on his uh |
20102s | specialization of the zoo deck |
20105s | double consecration in the starting hand |
20107s | if we think back like |
20110s | way way back to Old School zoo in uh |
20113s | like naxxramas or classic even double |
20115s | consecration in Paladin was like the |
20117s | dream it's what you always wanted to |
20119s | just clear up their boards |
20120s | now I'm not so sure if double |
20122s | consecration is the way to go doesn't |
20124s | even kill a vulture yeah exactly why I |
20126s | like chance of going because we're |
20127s | looking at scarabags evil recruiters to |
20130s | five fives nefer set Thrashers |
20132s | just doesn't get the job done enough |
20133s | back in those days the three drops |
20136s | didn't have five health |
20139s | simpler times |
20144s | Johnson |
20145s | probably pretty happy this Scarab egg to |
20147s | be honest |
20148s | he um |
20149s | as long as he's not getting flame imped |
20151s | into you know continual chains of the |
20153s | worst and well I say worst most |
20155s | aggressive minions then it's probably |
20157s | looking pretty good |
20158s | I I'm guessing that's sweet our |
20162s | spectator he's hovering over that Scarab |
20164s | egg so if we could get that moved any |
20166s | point that would be great I wonder if |
20167s | they're just really hungry thank you oh |
20170s | okay that wasn't actually moving thanks |
20172s | Tom still didn't work though mate I |
20174s | think we're gonna get Scarab now yeah |
20175s | there we go in case we already have a |
20177s | life cycle of a Scarab box first you get |
20179s | the egg and you get an evil recruiter |
20181s | knock at his door |
20183s | job done the circle of life evil |
20187s | recruited holds up a scattered |
20190s | I'd watch that let's say him |
20195s | your face looks like it's gonna be the |
20197s | follow-up pair interview |
20200s | and if we could get this mouse |
20202s | positioning moved I would love it |
20211s | there is something hiding behind that |
20213s | evil demon I promise |
20214s | this is Tom's strategy all along you |
20218s | can't see it he won't play around it |
20224s | but for Chon suit it is a case I think |
20225s | correctly so of just keeping on with the |
20227s | draw you know time out here even though |
20229s | it saved uh what was that 12 Health |
20232s | there or something it's just not worth |
20233s | going for it quite yet because you need |
20235s | to get the card drop first |
20247s | apart from the best equality in the |
20249s | world but honestly it's pretty good it's |
20252s | pretty good it might not win in the game |
20254s | but it sure made sure he didn't lose it |
20257s | because he was looking at age which |
20259s | problem is |
20261s | our good friend Mr flamewaker |
20266s | spells to really make use of it like |
20268s | plague of flames I honestly think the |
20269s | most important thing is it's just a too |
20272s | far it's pretty tanky overall |
20275s | all right |
20278s | John's who've taken a second to think |
20279s | here he was just going to snap peel off |
20281s | the flame Waker in the 3-1 but now he's |
20282s | thinking |
20284s | yeah he's got no wide board AOE so every |
20288s | three that comes down is eight a |
20291s | nightmare |
20300s | before |
20302s | Doom in the Tomb this was not the |
20304s | breaking point that made Tom go for Zoo |
20306s | he's been playing this for weeks but it |
20308s | definitely helps |
20310s | in gang boss what did I say the new |
20312s | edition the void Walker Oh I was like |
20315s | Wow wait void walk has been out of the |
20316s | game thing yeah just because it was on |
20319s | screen yeah yeah yeah I did sorry even |
20321s | like gang boss |
20325s | I'm a Wrath |
20329s | didn't Hammer at the one three void |
20332s | Walker and then swung at the flame Waker |
20333s | yeah |
20335s | but now one of the age age-old |
20337s | interactions of imp gang Boss versus |
20339s | wild pyromancers no I'm being serious |
20342s | right like it will generate tokens every |
20344s | time it takes damage so it's not quite |
20346s | as strong as it used to be |
20348s | control two keeping up with the draw |
20350s | though in honestly fashion |
20354s | also the quickly draws the quick Recon |
20356s | zephyrus into twisting nether shortly |
20358s | that's just two damage straight up right |
20360s | there in addition to the four damage it |
20361s | already gives which means we're now at 8 |
20365s | 14 is that one damage of lethal well |
20367s | it's exactly lethal |
20377s | flame wicker my friend oh you've got a |
20380s | lot to answer for as Tom takes the zoo |
20384s | game and that's oh wow that was just |
20387s | impressive I didn't really see that |
20388s | coming but he got there Grim Valley |
20390s | wanted a few spells in the deck that |
20393s | would have actually triggered the |
20394s | framework in a positive manner obviously |
20396s | plague of flames as you mentioned plays |
20398s | his own boards he would never have |
20399s | played that but wow exactly just |
20403s | couldn't hold on did you see how quickly |
20405s | Tom added that up I was still counting |
20407s | up the initial damage on board and he'd |
20409s | already blooming finished the turn he |
20411s | was making that was like that it's |
20413s | impressive honestly Tom throughout the |
20415s | whole season we've talked about how um |
20417s | how laid back he looks when he plays |
20418s | compared to many of the other players in |
20420s | Asia Pacific but for me it's um it's |
20423s | more that he looks laid back and as I've |
20425s | said to you before it's it's relaxed sit |
20428s | forward make the turn sit back done |
20430s | there's no you know um during the turn |
20433s | happening unless there's outcomes that |
20435s | happen obviously that you can't predict |
20437s | you have to think about but overall what |
20438s | impresses me is he just does the turn he |
20440s | just plays it it's done it's a solid |
20442s | turn nine times out of ten he gets it |
20444s | just in time he doesn't really over rope |
20446s | or anything so impresses me a lot and |
20449s | him just like clicking on that so |
20451s | quickly he's pretty sick actually it is |
20453s | his APM off the charts though his mental |
20456s | APM and it does mean now that he's left |
20459s | with only his Paladin to take a win with |
20461s | which I think is a deck for Tommy's more |
20463s | than equipped to work with it's I think |
20465s | the deck |
20466s | maybe aside from priests that we've seen |
20468s | misplayed the most across Grand Masters |
20470s | Asian Pacific season two there have been |
20472s | many instances of players not realizing |
20474s | the best lines you know when you just |
20475s | have to go for a straight up one in |
20477s | three or one in four to be winning the |
20479s | game rather than playing out to the |
20480s | usual win condition uh but Tom I feel |
20482s | like as we saw there his ability to you |
20485s | know pretty much figure out what his |
20487s | turn is going to be entirely on his |
20488s | opponent's turn leaves him the perfect |
20491s | style of play to be piloting this deck |
20494s | and funnily enough uh |
20497s | Tom's 2-0 with Zoo |
20500s | pretty impressive also he got here with |
20504s | Zoo overall yeah |
20505s | so yeah maybe Tom just sees things that |
20507s | we do not let's go into it maybe the |
20510s | last game with the series the last game |
20512s | of the day and the last game of Asia |
20514s | Pacific Grand Masters as a whole if Tom |
20517s | takes his win he's gonna be going to |
20519s | BlizzCon into the global finals if |
20521s | chanceu takes the win he holds on |
20523s | continues to fight for his chance and as |
20526s | I was saying at the start of the weekend |
20527s | if you take out of these 16 fantastic |
20530s | competitors and it ends up with |
20532s | surrender and Tom 60229 that really just |
20535s | cements the level that these two players |
20537s | are around and the thing is |
20539s | now Tom was playing and competing at |
20542s | decent and like decent to high level in |
20544s | 2014 and I'll say and I'll obviously |
20546s | back then I was not aware of all the |
20549s | tournaments that were happening in the |
20550s | Asian region as well I was a very new |
20552s | Hearthstone player so it's not like I |
20553s | had in-depth knowledge of what was going |
20554s | on say over here |
20556s | um and surrender also been very |
20558s | prominent and successful in the past few |
20560s | years so these players aren't just you |
20561s | know flashing the pan they've been doing |
20563s | it almost from day one and they're still |
20565s | doing it now |
20568s | thank you |
20572s | the Love on this turn is not amazing to |
20576s | be perfectly honest for chonsu |
20579s | um but you need to be thinking of course |
20580s | about the clears that could come down |
20581s | primarily consecration but also just |
20583s | pyromancer with a coin is a little bit |
20586s | difficult a little bit awkward what if |
20588s | you just made a trade of the two two |
20589s | into the one one and played novice sure |
20592s | he keeps the 2-3 up through conk |
20597s | Paramount to coins and do anything well |
20599s | okay he doesn't do nothing he keeps him |
20601s | in through that as well I wouldn't mind |
20603s | evolve though honestly |
20605s | there's still three drops like most of |
20609s | everything |
20610s | that's fine pretty good outcome that's |
20612s | one of the tighter evolves I've seen |
20614s | actually she needs to bounce out |
20615s | zephyrus |
20620s | coin drink cray means that you can still |
20621s | push four I think you're pretty happy |
20623s | chappy to see that as John suit |
20632s | knows what he's gonna do |
20634s | don't get any mind-bending turns right |
20636s | now look how this sets up as well if |
20638s | Trump's you can find a cohort Lackey he |
20640s | is looking at stupid amounts of damage |
20643s | even next time it could just be Lackey |
20645s | hero power water six directly to face |
20648s | good pickup though |
20649s | and honestly that was really good |
20652s | because if not Tom would have had to |
20654s | have time out yeah and that is a very |
20656s | early timeout especially when you |
20657s | realize this isn't token Shaman Tom |
20660s | isn't going to clear the board once and |
20661s | be safe true |
20665s | I can't draw him |
20670s | the hero power changes after you play it |
20673s | so you'll never talk to me first I don't |
20675s | think your man is too tight here |
20678s | so yeah I'm finally starting with the |
20680s | novice engineer unless you want to go |
20681s | lucky here about wasp which doesn't seem |
20683s | great |
20686s | right and and for me |
20688s | the reason that there wasps extra damage |
20691s | makes no impact to what you actually |
20693s | want to do yeah means that you may as |
20695s | well just not miss first yeah see what |
20697s | you draw because it might change |
20709s | and also honestly he ruined the one mom |
20711s | was actually pretty sick |
20716s | the next turn he wants hero power double |
20718s | novice potentially which again don't get |
20720s | me wrong four cards do you need that |
20722s | much though is my question would you not |
20724s | rather draw a card immediately to get |
20727s | more pressure next turn because here are |
20728s | power double novice is zero in terms of |
20731s | development it is but when you think |
20733s | he's got like lucky generators like |
20735s | drinkers that you can play out it |
20737s | doesn't need to end this game in like |
20739s | the next 60 seconds right he is playing |
20741s | Quest Shaman which means he has a lot of |
20743s | reach especially when you include the |
20745s | barista |
20747s | what am I thinking though as to how many |
20749s | generators he has is he can afford to |
20751s | just play out one of the novice |
20753s | Engineers first to like and still have |
20755s | enough Mana to spend it this is |
20757s | yeah yeah this works out very nicely |
20762s | even the Army he's gaining could maybe |
20765s | come into play in terms of denying |
20767s | lethal from Tom 602 tonight |
20779s | even though the kangar is a little bit |
20781s | annoying in terms of the health |
20782s | generation the Pyro can just clear your |
20784s | board so I do appreciate that overall |
20789s | wash of Light number two coming down wow |
20791s | Tom has been quite fortunate in when |
20793s | he's drawing these flash of Lights |
20794s | they're coming in the clutch times |
20798s | one to help with the clay and the other |
20800s | one when kangol's still alive on the |
20802s | board |
20805s | doesn't mean the rest of his turns a |
20807s | little bit lackluster now though |
20811s | oh |
20813s | 25. close |
20818s | I wonder if you should have just played |
20820s | that guy I'm wondering if he should have |
20821s | traded that he's getting a pretty big |
20824s | punish from Barista Lynch and now |
20825s | whereas he could have just traded into |
20826s | the two one |
20828s | I guess that had to have been better |
20830s | right I guess one of the problems is |
20832s | like in this |
20834s | in this world tomsdale a tiny bit of |
20837s | damage chip in his armor and also his |
20839s | kangor always gets traded in two and |
20842s | basically like Hearthstone rules dictate |
20844s | if you know your minions always going to |
20845s | be traded into okay then you take the |
20847s | face damage right it as a as a general |
20850s | rule because John 2 is not going to be |
20852s | like oh yeah yeah you keep you can't go |
20853s | he always trains I don't like this term |
20856s | from Johnson either I think that should |
20857s | have just been barista mogu |
20860s | all right trade in the mogu for like a |
20862s | value trade with a rush and then upgrade |
20864s | it with the witchy lucky |
20866s | I feel like he missed a huge amount of |
20868s | development on this term for Extra Value |
20871s | in hand if he doesn't need to be scared |
20873s | of over commenting but |
20876s | just like you've created that out of |
20878s | nowhere I think |
20879s | it's maybe he thinks that he needs the |
20882s | mogu as a backup I don't I'm just trying |
20885s | to yeah because if he does that if he's |
20887s | got Barista on the board he's got an |
20888s | evolved Moco on the board and then the |
20890s | clear comes down and then his answers |
20892s | are like one drops more or less right |
20896s | maybe that's what he's thinking I'm not |
20898s | saying it's right yeah maybe that's what |
20899s | he's thinking if that was what he was |
20901s | thinking my response to chance it would |
20903s | be all right make congratulations on |
20905s | making the finals uh however I think |
20908s | having an a drop on board there is way |
20910s | more important that would have just shut |
20911s | out this play if you told me you cannot |
20913s | play thoracan against that much pressure |
20918s | and now look at the hand for chonsu he |
20920s | could be at six cards as opposed to ten |
20922s | cards and have dealt eight more damage |
20925s | this term |
20934s | I demand the best though it's the finals |
20941s | play a good Madness yeah I honestly |
20943s | forgot existed what does that do |
20946s | it's obviously weapon destruction |
20947s | potentially later on if you wanted |
20949s | another consideration |
20951s | diaphrency on live Drinker oh that's |
20955s | what I'm talking yeah yeah no matter |
20957s | what class I play I always want to play |
20960s | it's not the worst suggestion I've ever |
20962s | given yeah because I've gave some real |
20964s | bad ones oh he's back sorry what |
20970s | okay the missile launch is probably |
20972s | pretty bad but the rest are fine I'm |
20976s | pretty sure a cheeky legendary on the |
20978s | right has 100 win range yeah just saying |
20983s | foreign |
20985s | has to do something and I'm pretty sure |
20988s | it's going to be a timeout |
20990s | because this represents so much damage |
20993s | um |
20997s | spend as much matters yeah and this is |
21001s | what the the kind of style of what I was |
21003s | moaning on about earlier of the no |
21005s | consecrate that turn in the previous |
21007s | match okay because Tom's equality but |
21010s | there could be like random evolve comes |
21012s | down but he spent his manner which means |
21014s | he has more money to spend the turn |
21015s | after and it doesn't always work out but |
21018s | it's just an example of the theory |
21021s | oh |
21024s | slosh his missile launcher |
21026s | plan because now next turn |
21029s | if the mech lives he can attach it and |
21031s | it's buffed by tons of hell so it's |
21033s | burst |
21035s | galvanizer lives that's insane yeah he |
21037s | just wins |
21040s | and then if Tom plays a Meg he can then |
21042s | bounce his EMP operative kill it it's |
21045s | all it's all hell this is planned years |
21047s | ago you're down to to the basement in |
21051s | his house and it's just like like those |
21052s | little red string wall strings |
21054s | everywhere linking to all these Minions |
21056s | that he knew would be made |
21060s | I just like I'll give you a poison |
21062s | weapon me you wanna turn that fight back |
21064s | feel some damage to yourself |
21066s | it's like uh the diagram in stormline |
21069s | and just you could see everything for |
21071s | years to come up |
21072s | are you on the walls yeah yeah yeah our |
21076s | reference is only that's too old |
21085s | reporting for Duty |
21088s | really |
21093s | still not great is it not really |
21096s | zero power life Drinker Lackey |
21100s | we're looking at a lot of damage now it |
21101s | says 23 so three and four |
21105s | he has to clear something off the board |
21106s | so he loses one damage |
21111s | keep one off |
21112s | I want to say he's one off I want to say |
21114s | he's got 21 damage |
21116s | wait but the galvanized is alive |
21119s | oh the missile launcher has like a |
21122s | million Health right he doesn't have |
21124s | Mana though |
21125s | we got double bogged isn't that just |
21127s | more damage than a live Drinker right |
21129s | you're right it's it's like 80. |
21132s | wait so four four normally did it get |
21134s | did was the hero I think it got doubled |
21137s | I think so chancy hover over that |
21139s | missile launcher quick |
21143s | I need deals one at the end of turn |
21146s | that's also true |
21148s | and he could then also go hero power |
21150s | level as well |
21155s | launcher I need to check for my sanity |
21159s | I |
21166s | need to see it |
21170s | it's gonna clear |
21174s | did he get time to do everything he |
21175s | needed to though probably not |
21179s | oh |
21182s | that's the wrong trade |
21185s | I think that might have been lethal |
21187s | did you forget it has magnetic |
21190s | and it's buffed from bog |
21192s | and it wouldn't have taken up a board |
21194s | space as long you know he makes one |
21196s | trade but he can play two minions whilst |
21198s | trading away one one one so it pluses up |
21201s | right he doesn't have to double trade |
21203s | yes which is the key to open up more |
21205s | damage and I'm thinking like |
21207s | even if it was a 60s I think that might |
21209s | still have been leaflight there was too |
21211s | much going on I couldn't quite count but |
21212s | what because it would have plused up |
21215s | seven damage by playing the the |
21218s | missile launcher minimum yes and there's |
21221s | also you can fit in hero power and the |
21222s | cobbled Lackey yeah |
21224s | so it's minus one from the board and |
21226s | then Plus |
21228s | what |
21229s | seven |
21234s | or plus eight actually because the |
21235s | cobbled and the one damage at the end |
21238s | so if John sorry if Tom just plays |
21240s | consecration here |
21243s | he's alive on board |
21245s | he knows the missile launched his hand |
21247s | so he knows that he's dead 100 yeah |
21251s | so you could go shivala Shuffle |
21254s | consecrations |
21257s | this makes sense yeah oh okay huh |
21262s | and frosting over might have actually |
21264s | been better probably not |
21267s | yeah that might be true you know what I |
21268s | mean now Johnson can play things whereas |
21270s | Frost no but he never dies right |
21273s | it's so tense I need him to hover over |
21276s | that missile launcher please I just need |
21279s | to see for my own sanity |
21280s | more laughing small lackeys he can just |
21283s | look for lethal here |
21285s | no Cobalt he can make one really big |
21288s | minion can you discover it in a fire |
21295s | foreign |
21300s | burglar now unless he's okay with camera |
21303s | drawing well wait will they overdraw we |
21305s | generate two spells oh he's hero power |
21308s | sorry sorry I'm not used to the chairman |
21311s | apologies yeah I was thinking like it's |
21312s | one for one it's online that sounds |
21314s | great to me though but yeah you were |
21315s | completely right of course |
21318s | all right more damage deal three that is |
21321s | a fantastic consecrate this |
21325s | well yes |
21329s | you can time out consecrate |
21333s | just needs to find the holy Earth |
21335s | this game's tense and I still need |
21338s | transit to hover the missiles |
21344s | nothing he can do |
21347s | oh it's time |
21350s | I can't watch race it's coming down to |
21352s | this I can't watch |
21354s | still doesn't win that right |
21357s | foreign |
21363s | s it up two and two we're going to a |
21366s | game three but for me someone rewind the |
21369s | tape to check that missile launcher |
21371s | because I really want to know because |
21372s | that felt like enough damage itself |
21375s | wrong because it was strictly better |
21378s | than a we were adding a live Drinker and |
21381s | it was strictly better because you have |
21382s | to trade one less minion and also even |
21385s | if it's just six it had six to the board |
21387s | then one at the end of the turn so |
21389s | that's seven so it's strictly just more |
21391s | damage than a live Drinker and he could |
21393s | still go and hear a power Lackey and he |
21395s | could still trade one one one off which |
21397s | he always had to do anyway with a life |
21398s | Drinker play and then play an additional |
21400s | four damage from the Cobalt so very |
21403s | interested in that one because honestly |
21404s | as soon as I saw the galvanizer and then |
21406s | the bounce I was like |
21408s | um that's pretty good like that's a Mac |
21410s | so we'll have to see on that one there |
21412s | maybe a little bit later on after the |
21413s | match but there is one more game to go |
21416s | and I'm glad it's going down to uh you |
21418s | know 2-2 last game of the series to |
21420s | decide who goes to the global finals in |
21422s | a couple of weeks at BlizzCon I am |
21423s | pumped because and honestly |
21426s | everyone has favorites and stuff |
21427s | obviously and my favorite players but I |
21430s | will be genuinely happy regardless of |
21432s | who goes through here I think Tom as a |
21434s | previous world champion Global finals |
21436s | and then chantoo I think with his |
21438s | performance this season and the fact |
21440s | that I think he's quite underrated as a |
21442s | player in general I agree I think it |
21443s | would be uh just as cool to see him |
21445s | there it just could not be more fitting |
21447s | the two players who finished first in |
21450s | their division through end up in the |
21452s | finals here and of course you could say |
21453s | Chon Soo the best performing player in |
21455s | season two of grand Masters overall all |
21458s | regions and Tom 60229 the uh one of the |
21462s | best performing players full stop just |
21464s | in Hearthstone overall |
21467s | and it's coming down |
21471s | this matchup is weird man this matchup |
21474s | is very very weird it often comes down |
21477s | to at the end uh timeout tennis where |
21481s | you just end up going time out time out |
21482s | time out time out and the player runs |
21484s | out first and therefore the player who |
21486s | played the first one kind of just ends |
21489s | up losing |
21491s | me but of course the decisions you're |
21492s | making along the way that dictate how |
21494s | that works at the end is where the real |
21496s | Artistry of the matchup shines through |
21498s | to add an additional sprinkle of spice I |
21501s | think Emperor will form heavily on the |
21503s | matchup too because if one player gets |
21505s | to play Emperor say on curb or you know |
21507s | even in a reasonable time frame and the |
21509s | other player does not |
21511s | we could be having another doctor boom |
21513s | situation on our hands now |
21519s | bless you |
21522s | hope I don't know I don't think there is |
21524s | anything you can say |
21525s | stopping yeah |
21541s | that seemed like quite an easy swing |
21543s | into the acolyte there |
21550s | ready |
21551s | Tom obviously smells from the fact that |
21553s | the cruso was equipped but didn't kill |
21555s | the acolyte that chanceu is gearing up |
21557s | for an overdraw |
21558s | so he act he just equalities his own |
21562s | board partially to get a card out of his |
21564s | hand and also of course just to make |
21566s | sure he cannot be overdrawn but that |
21569s | kind of also helped chunsuke because now |
21571s | he has a practice turns it Loose into |
21572s | more Manic and Tom draws less cards |
21575s | honestly I don't know where you stand on |
21578s | this darling |
21579s | but also since Tyler the other day and I |
21582s | think he was with Fino at the time and |
21584s | he was saying anyone who tries to make |
21586s | Paladin overdraw is silly because it |
21589s | never works all it does is draw the deck |
21591s | faster right |
21592s | um obviously there's certain caveats if |
21595s | you can overdraw them for eight cards |
21597s | the next turn fine yeah but you know the |
21600s | one to two cards honestly I can see his |
21603s | point uh most of the time it doesn't do |
21605s | what you need it to do |
21607s | um so therefore you're just making them |
21609s | draw faster which often makes you lose |
21611s | faster but where do you lie on this I |
21613s | think there's very specific scenarios |
21614s | where you can do it like say there are |
21616s | eight cards and you draw them three |
21618s | cards with that acolyte you're drawing |
21620s | them two cards kill them one that's a |
21624s | bad outcome for you you're on average |
21626s | making yourself more likely to die |
21628s | because you're speeding up the game if |
21629s | there are nine cards and you kill their |
21632s | act like they're gonna draw up to ten |
21633s | anyway so you're just kind of over |
21635s | drawing them Accord from their deck at |
21637s | that point then I get I think it gets a |
21639s | little bit more or blurred as to whether |
21641s | or not you're supposed to because in |
21643s | this matchup if you're hitting any of |
21645s | the five cards in shavala two Bell for |
21647s | bankers and two holy rats you can that |
21650s | can make the difference between winning |
21652s | let's see how it plays out so far we're |
21654s | gonna see another holy at Holy rap |
21656s | shrink rate sorry gonna come down and |
21658s | clear up chances acolyte now with them |
21660s | much not to do |
21663s | but either way oh big deal oh |
21667s | oh |
21668s | man imagine if it's playable this turn |
21672s | filthy filthy |
21675s | I honestly hadn't really even considered |
21677s | until seeing it this weekend the emperor |
21679s | off of Prismatic lens effect it's nuts |
21686s | so this is Chevalier but honestly that |
21689s | flash of light is a little bit |
21690s | unfortunate |
21691s | having the playable heel is actually way |
21694s | important in this matchup yeah and even |
21696s | just the troll to make a big old |
21698s | difference to get there quicker because |
21700s | at the moment Tom is pretty clearly |
21701s | ahead on the card draw for the moment at |
21703s | least guess what chance who's playing |
21705s | this turned Aaron yeah I think oh it's |
21709s | so crazy double totally rats it one |
21711s | Banker here |
21724s | I wonder if I don't see a chance you |
21727s | just let rip with a holy rat mixed |
21730s | it's so ridiculous that's what I mean |
21732s | it's not crazy is it |
21735s | because of course you're pretty much |
21736s | just looking at 100 |
21737s | uh lethal especially once he finds his |
21740s | zephyrus of course as well so one |
21743s | activation through space will just win |
21744s | the game |
21750s | I won |
21754s | oh okay wow 17 Mana |
21758s | it's a lot of Mana can you dump enough |
21760s | cards here in order to play your |
21763s | Prismatic lens how important is baleful |
21766s | Banker |
21767s | I think I like holy wrath yeah look at |
21770s | the holy wrath before I bail for Banker |
21771s | oh does he have no minions left in depth |
21773s | no he does he's got another bank yeah so |
21775s | he would be over drawing if he went for |
21776s | them he may say fine I like Wrath |
21780s | because it might make Tom a timeout |
21783s | okay right makes you think you have |
21786s | shivala left in deck yeah or it might |
21789s | just make him think well if he's wrath |
21790s | and it means he's setting up to just go |
21792s | because rap draws him a card which gets |
21793s | him closer to zero cards right |
21795s | I think I like it drawing more cards and |
21798s | he needs to reduce the shivales Mana |
21800s | down pretty quick yeah there's no point |
21802s | being at zero cards if you Cheval is |
21803s | like you're 15 Mana six cards left in |
21806s | deck 17 that's actually exactly he needs |
21808s | to do something now okay he went for a |
21810s | quality Prismatic lens because he's |
21812s | gonna overdraw |
21814s | which is fine yeah worst case like |
21817s | Banker as long as you've got the |
21818s | zephyrus here I think he's happy |
21820s | and I think if we got either Banker or |
21823s | zephyrus he would have been fine yeah |
21825s | and if he's only overdrawing one card |
21826s | he'll only ever burn one of those do you |
21829s | know what I mean so if he has one or the |
21831s | other he can make a decent turn or at |
21833s | least a setup and I think probably only |
21834s | one Banker is necessary I think that |
21836s | should agreed agreed it should be enough |
21837s | but if you if worst case he burned |
21839s | Zeppelin had to it's good because it's |
21841s | it's fine it's fun and I think Tom has |
21843s | very limited options here I think there |
21846s | was a question whether he was going to |
21847s | go time out with this Emperor or not he |
21849s | has not gone for it but that means he |
21851s | could just be dead |
21853s | well from this point onwards just |
21856s | looking at ripping the lethal at pretty |
21859s | much any point for these players |
21865s | and chance you have to be thinking now |
21868s | all right |
21869s | is this a timeout term do I finally have |
21872s | to Blink if you will I think it's a |
21874s | shrink right turn |
21876s | what about shrink ray consecrate |
21879s | swing phase |
21885s | maybe instead of that he has to string |
21887s | Creek consecrate timeout |
21893s | well he needs the Cheval right yeah he |
21895s | needs it down so he has to start using |
21897s | his spells |
21898s | it's gonna hold so chance you could die |
21901s | this time he's not even swinging either |
21904s | yeah well that's the problem if he |
21906s | swings and then Tom heals yeah yeah he |
21908s | might just he's in more trouble right |
21910s | because he's not necessarily going to |
21912s | have active zephyrus or even hit the |
21914s | Cheval next year so chanceu taking a |
21917s | risk right now he might just die what |
21921s | and because Tom's already used a holy |
21924s | wrath he can't guarantee it |
21927s | I guess that wasn't a swing my thinking |
21929s | was if he goes for the swing there he |
21931s | can still just go uh for the lethal out |
21933s | of his own and then go zephyrus plus |
21935s | lava burst for the win |
21940s | Tom do you actually just go |
21942s | shivala Shuffle Shuffle take a one in |
21944s | three to win the game are your chances |
21946s | of winning better than a 50 50 here |
21947s | because from this point chonsu can just |
21949s | start time outing but it's more than 50 |
21951s | 50. can Shuffle two chevellas in okay |
21953s | good point she's a two out of three |
21954s | chance to just go to the finals |
21957s | Tom's a better player than I am but if I |
21960s | had a two out of three chance I would |
21962s | lock that in every day of the week |
21966s | but now on the other side because the |
21968s | emperor reduction here chonsu has a |
21970s | chance for legal right now |
21972s | because he can just go for Banker holy |
21976s | wrath zephyrus lava burst and I think |
21979s | he's just going for it chances locking |
21981s | it in Tom took him more measured |
21983s | approach is he gonna suffer fruit we're |
21985s | about to find out |
21987s | laughs |
21988s | foreign |
21992s | still in the hand It's Not Over |
21997s | but the problem is if you are the first |
21999s | player to time out you are probably the |
22001s | player who's going to lose and now for |
22003s | chonsu if he doesn't do it |
22006s | I think it's just game over |
22011s | should you have started the term with |
22012s | hammer of Wrath face no that wasn't |
22014s | lethal he needed the Manifest |
22018s | yeah because the holy rap song didn't |
22020s | damage yeah |
22022s | oh |
22026s | I'm still mind blown |
22030s | that Tom didn't go for lethal left turn |
22032s | I think that might just be a lock in |
22034s | Tom's favor to be honest I'm not yeah |
22035s | yeah don't get me wrong I'm not saying |
22037s | yeah I'm right Tom messed up but I just |
22039s | have it so in my mind that if I had a |
22041s | two out of three shot |
22043s | to just done game over finish done |
22045s | finish for the day |
22047s | weirdly enough though Tom had a two out |
22050s | of three chance to win the game and if |
22051s | he misses then he pretty much just lost |
22053s | chance who took a one out of three |
22055s | chance to win the game and if he misses |
22057s | he pretty much just lost which means it |
22059s | was kind of worked out the same way |
22060s | either way for Thomas and he had a two |
22062s | out three to win |
22063s | guess obviously he couldn't have known |
22065s | that yeah yeah but it's just interesting |
22067s | okay so the first time I was played yep |
22070s | which means chansu on paper is behind |
22073s | big time Big Big Time |
22078s | okay yeah yeah sure this is fine he |
22080s | still has shavara |
22089s | push him further out of range this is |
22091s | actually a sick play is this a look |
22095s | I think so Tom |
22098s | Tom does not necessarily have 30 damage |
22100s | he can deliver from hands so I'm |
22102s | wondering if there's any way |
22104s | and destroy the weapon |
22107s | I'm gonna go ahead and say probably not |
22108s | yeah I'm gonna say hard no and most |
22110s | importantly |
22112s | anytime soon I think ladies and |
22115s | gentlemen we're going to be seeing Tom |
22116s | join surrender because I love that play |
22119s | the Chevella they're called trade boom |
22123s | 35 health |
22131s | um |
22132s | sipping from the murloc mug of victory |
22135s | to get me one of those |
22144s | zephyrus is not clever enough to win |
22146s | this game |
22147s | so what happens if he goes zephyrus |
22149s | twist together |
22151s | look he just loses on the spot dies yeah |
22153s | he loses on the spot |
22164s | quickly |
22174s | what |
22175s | mind control the next turn it's just |
22178s | it's too much Mana you can't do that |
22183s | okay so if he goes for mind control on |
22187s | the opposing Chevella and then goes |
22190s | steals it so he doesn't die |
22192s | because he's at 30 health is there any |
22194s | way he can clear the board with |
22195s | Justified |
22198s | right |
22210s | one dies |
22212s | but one doesn't |
22215s | he has to what he has to clear the board |
22217s | on this turn a 1-1 in play means he |
22220s | loses the game although he takes a |
22221s | fatigue anyway so it's the 29 damage |
22224s | from the 25 holy wrath the swing of the |
22226s | weapon means chonsu just dies loses |
22229s | there's nothing |
22231s | wow what a way to end the series here |
22233s | and to end the finals |
22235s | unless he |
22237s | it's time |
22239s | he could go hammer across the shabbalah |
22242s | then Shuffle and then attack in to clear |
22246s | off the board and technically survive |
22247s | the turn |
22249s | that's losing the game yeah his chance |
22252s | to just do it as much as he can right |
22253s | now and |
22255s | maybe Tom just doesn't see him honestly |
22258s | you know what I mean I doubt that's |
22260s | going to be the case but maybe Tom just |
22262s | doesn't see it but I would be shocked |
22265s | for it and I believe |
22267s | as soon as he locks |
22269s | can't not want to make it I would say |
22271s | silly mistakes in Hearthstone with his |
22274s | years upon years of experiences gonna |
22277s | lock this up and I'm happy to say that |
22280s | Tom |
22281s | 60229 is gonna be your season to Asia |
22284s | Pacific Grand Masters champion and he is |
22287s | going to be moving on to the global |
22289s | finals |
22290s | due to the most flashiest of finishes |
22293s | one fatigue damage yeah even attacking |
22297s | him with the Shabbat almost gave me a |
22298s | heart attack there in a Divine Shields |
22300s | he's all right he's still winning the |
22302s | game and what a continuation of the |
22305s | Legacy for Thomas sow he's already won a |
22307s | World Championships and now going on to |
22309s | BlizzCon in just a couple of weeks time |
22312s | he has a pretty good shot of making a |
22314s | Repeat Performance there's only eight |
22315s | players tonight at five there eight |
22317s | players who are going to be represented |
22319s | at the BlizzCon Global finals so even |
22322s | though the competition is steep because |
22324s | at the very least he's looking at uh |
22326s | surrender from Asia specific and then of |
22328s | course PNC and Fino from the European |
22330s | and America's regions it's still a very |
22333s | very tough challenge it definitely is |
22335s | but honestly if you're a fan of the Asia |
22337s | Pacific region in general you've got to |
22339s | be happy with the overall outcome you |
22341s | know this region is sending surrender |
22343s | and Tom 60229 to the global finals |
22346s | honestly I think this might be one of |
22348s | the first times that the other region |
22350s | should be a little bit afraid of who |
22352s | aipac is sending because Asia Pacific |
22354s | normally has had historically a I guess |
22357s | a history of the other regions not |
22359s | really respecting them as much but when |
22361s | you literally send arguably just the two |
22363s | best players in the region anywhere |
22364s | formidable outside of their region as |
22366s | well I think it's going to be an |
22368s | impressive showing when we get to those |
22369s | global finals let's take a look at |
22371s | today's results and uh wrap it up for |
22373s | you guys we kicked off with Tyler losing |
22375s | of course to Tom 60229 bit of a rough |
22378s | series honestly I think Tyler nothing |
22379s | too much to take away from him there the |
22381s | games he lost most of them at least felt |
22383s | very one-sided where they wouldn't even |
22385s | have much urgency in them then we had at |
22387s | dawn take a loss to chonsu in the second |
22390s | semi-final today Tom of course taking |
22392s | the victory at the end there and if you |
22393s | look at the way that both seasons of |
22395s | Asia Pacific have shaken out in Grand |
22397s | Masters so far I don't think you could |
22398s | have written it to be more perfect when |
22400s | you consider surrender and Tom 60229 |
22403s | have been two of these standout players |
22404s | undeniably playing very strong |
22406s | Hearthstone week after week but in the |
22408s | two runner-ups in Aloo Timo and chonsu I |
22410s | would say have been the other two |
22411s | players I would call out for their |
22412s | consistently very very strong play |
22414s | across both the seasons and at the right |
22416s | time as well I think Alo team was |
22417s | playing better season one Champs who |
22419s | better season two so even though we do |
22421s | unfortunately have to say goodbye to |
22422s | chansu for season two at least he'll |
22424s | still have a chance to fight one in |
22425s | season three uh he can hold his head |
22428s | high for a very very strong performance |
22429s | yeah I couldn't agree more but I will |
22431s | just reiterate very happy with the two |
22432s | players that are going to be going to |
22433s | the global finals excited to see how |
22435s | that one plays out as surrender and Tom |
22437s | 60229 will be heading to BlizzCon in |
22440s | just a few short weeks in the meantime |
22442s | though we have Bucharest coming up next |
22443s | weekend where we're going to see a ton |
22445s | of players and a ton of hearthstone get |
22446s | played out and along with of course |
22448s | finding out who is is going to be sent |
22450s | by the European region and the Americas |
22452s | region as today progresses so stay tuned |
22455s | stick around in a couple of hours time |
22456s | where Europe's going to kick it off and |
22457s | then America's to follow as usual but |
22459s | it's done for us we're done with season |
22461s | two it's over it's finished it's been a |
22463s | lot of fun there's been ups there's been |
22465s | downs but I wouldn't have given it up |
22467s | for there anything exactly and I |
22468s | couldn't agree more it's been a pleasure |
22470s | Derek to cast with you as always but for |
22472s | us and for season two we are done we |
22474s | hope you enjoyed the show and we'll see |
22476s | you next time |
22481s | foreign |