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2s | [Music] |
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26s | [Music] |
40s | do |
41s | [Music] |
125s | bye |
133s | [Music] |
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202s | so |
222s | [Music] |
230s | so |
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244s | so |
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287s | so |
288s | [Music] |
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306s | [Music] |
314s | so |
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336s | [Music] |
341s | [Applause] |
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384s | so |
386s | [Music] |
398s | so |
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419s | do |
422s | [Music] |
430s | [Music] |
439s | so |
458s | [Music] |
468s | so |
471s | [Music] |
484s | so |
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525s | do |
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568s | my |
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777s | do |
778s | [Music] |
824s | my |
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877s | [Music] |
881s | [Applause] |
884s | it's |
885s | [Music] |
909s | [Music] |
912s | it's a blast off the top pesco a 2-0 up |
917s | in the finals |
919s | it looked rough for him for a moment the |
921s | shard of the naaru was so clutch |
926s | ah |
927s | who says he tried so hard he set up a |
929s | lethal himself with the void chart and |
932s | shadow form on the next turn even if his |
934s | ethic got cleared it was as good a plan |
936s | as any |
938s | [Music] |
945s | there it is the bowel master off the top |
948s | for yala |
951s | [Music] |
962s | welcome everyone to hearthstone grand |
963s | masters last call the ultimate season of |
966s | grand masters where all players from all |
969s | over the globe get to battle it out for |
971s | one final spot at the world championship |
974s | glory is on the line here but uh he's |
977s | not gonna be playing in this tournament |
978s | because we're shaking things up a little |
980s | bit uh in this season of grand masters |
983s | and we're shaking things up on the |
985s | casting desk as well as you may have |
987s | noticed i'm not joined by my usual |
988s | partner of gia i'm joined by a player |
991s | who was almost playing in this |
994s | tournament but just narrowly missed out |
995s | on it but instead he gets the far |
997s | greater prize of joining me here on the |
998s | desk it's lambie series how are you |
1000s | doing bro hey derek what's up hello |
1002s | everyone um i'm lambie series if you |
1004s | guys uh know me you might have seen me |
1005s | on this broadcast like a few times here |
1007s | and then during the last year but now |
1009s | i'm actually behind the desk um it's a |
1011s | very refreshing experience i might have |
1013s | been too good to be playing that so i'm |
1014s | here that's why you know um but uh i |
1017s | just want to say uh thank you so much |
1018s | for this opportunity to be here to cast |
1020s | this last call gm a lot of exciting |
1022s | players in the tournament a lot of |
1024s | players that i personally respect i'm so |
1026s | excited to be doing this with derek of |
1028s | course and uh can't wait to see how the |
1030s | rest of the week will pan out |
1032s | we need a lot on the line here and a lot |
1034s | of very exciting decks because the |
1036s | format of playing here is going to be a |
1037s | little bit different this week but we'll |
1039s | get into that very shortly first of all |
1041s | we're going to take you through a |
1041s | rundown of how uh last call works |
1044s | overall over this season it's going to |
1046s | be four weeks of play uh we have a |
1048s | little bit of a break in the middle so |
1049s | it's these two first weeks a couple |
1051s | weeks off and then week three and the |
1053s | playoffs in a couple weeks time uh it's |
1055s | kind of like uh what uh stranger things |
1057s | on netflix we do a first half of the |
1059s | second half later on as well just to |
1061s | keep the tension high and each week is a |
1064s | an individual tournament where you're |
1066s | just trying to |
1067s | finish as best as you can and the better |
1070s | you finish each week the more points you |
1072s | get and then the top half of players |
1073s | will go through two |
1075s | layoffs at the uh during week four |
1078s | and it's also a rotating format as i was |
1080s | hinting to just a moment ago last week |
1082s | it was conquest but this week lambie |
1084s | series we are shaking things up |
1087s | right so this week we are going to be |
1089s | having trio format if you guys watched |
1091s | the previous season of gm the latest one |
1093s | we did have one season of trio it's the |
1094s | it was the first ever trio format but |
1096s | i'm gonna explain a bit about what trio |
1098s | is exactly so trio is effectively |
1100s | conquest but with two big differences |
1102s | all right so firstly it's still best of |
1105s | five okay conquest but the thing is |
1107s | there is no ban and secondly the classes |
1110s | you bring to this week are sort of |
1112s | predetermined like if you would like to |
1114s | bring demon hunter to this tournament |
1116s | this week you can only pair demon hunter |
1118s | with a priest and a rogue it's just how |
1120s | the format is and like if you want to |
1121s | bring like maybe druid you got to pair |
1123s | it with a mage and a paladin these |
1125s | predetermined classes actually uh make |
1127s | it so that the players have to build |
1128s | their lineups in a specific way it |
1130s | doesn't mean that there's like one class |
1132s | that's way worse or like way better but |
1134s | obviously like we have not seen warrior |
1137s | in such a long time so this thought this |
1139s | this week will showcase some warrior |
1140s | gameplay because the players have no |
1142s | choice but to bring warrior if they want |
1144s | to bring some of these other classes so |
1145s | there's a lot of other like |
1147s | specific interplay and like combinations |
1150s | that players may not be used to um they |
1152s | have to do it for this week in order to |
1154s | get the precious points that they need |
1155s | so i'm very excited to see what players |
1158s | have come up with what uh archetypes of |
1160s | each class that they've they've delved |
1162s | into and see if it works out for them in |
1164s | the end of the week |
1165s | yeah that's what's so fun about this is |
1167s | the when you when you're picking your |
1169s | one of your buckets effectively you get |
1171s | five groups of three classes to choose |
1173s | from uh they're all hand curated these |
1175s | are not randomly selected classes so |
1178s | it's basically all put together so that |
1180s | you can uh have maybe one really strong |
1183s | class at the moment which is arguably |
1184s | you know rogue maybe shaman a lot of the |
1186s | players like a lot uh but you have to |
1188s | maybe one of the weaker classes to go |
1190s | alongside that warrior in a bit of a |
1192s | tough spot right now demon hunter |
1195s | players are maybe not quite so fond of |
1197s | or you can just go for one of the more |
1199s | even strategies where you go for one of |
1201s | the buckets where it's just three decent |
1203s | classes with no real standouts or no |
1205s | real duds in there as well a lot of room |
1207s | for experimentation and i hope our |
1209s | players have come with some uh spicy |
1211s | lists for us uh because the |
1214s | uh the diversity is pretty high we're |
1215s | seeing a lot of different ways that our |
1217s | players are going here uh in terms of |
1219s | the different buckets that are being |
1221s | chosen which we'll jump into later on in |
1224s | the day first of all though the prize |
1226s | pool that our players are fighting for |
1228s | over the course of last call first place |
1230s | walking away with 22 and a half thousand |
1234s | dollars and even for our players who are |
1236s | unable to get above 13th to 16th place |
1239s | still six thousand dollars uh just for |
1242s | having qualified through to last call |
1244s | which is very impressive in its own |
1245s | right but i think i'm fair in saying |
1247s | here that for grand masters uh lambie |
1249s | series the most important thing is |
1251s | getting those points |
1252s | yes indeed i mean when it comes to |
1254s | points we have to always remember that |
1256s | in order to get to playoffs you need to |
1257s | be in like the top eight of the point |
1258s | standing and also remember that this uh |
1261s | this last call is only three weeks of |
1263s | qualifying for playoffs what does this |
1264s | mean this means that like for example |
1266s | last week bunny hopper got like a win |
1268s | with five points that totally |
1270s | skyrocketed him into like first place |
1272s | and from my experience the playoff |
1274s | cutoff it's not like set in stone it's |
1275s | just theory but like it's about six |
1277s | points so every single point is super |
1280s | duper crucial i cannot stress how |
1282s | important it is to make sure that you |
1284s | get out of the groups make it to sunday |
1287s | win sunday i mean like it only gets |
1288s | better the more you win definitely and |
1290s | it literally is so important that you |
1292s | cannot even afford to take one loss |
1295s | lightly so that's a lot of pressure a |
1296s | lot of stress on these players i felt it |
1298s | like multiple times now i'm just gonna |
1300s | watch these guys feel it |
1302s | yeah yeah it it when we get down to the |
1305s | end of the season you know me and g are |
1306s | often like working through the exact |
1308s | permutations right it's okay so if |
1309s | okchinscape wins and then lambie series |
1312s | loses but mighty points and then all |
1314s | this stuff |
1316s | yeah yeah yeah that never happened of |
1318s | course uh but it gets very very |
1319s | stressful you can avoid all of that |
1321s | though if you just keep winning then you |
1323s | don't have to worry about the |
1325s | tie breakers just do that uh jumping |
1327s | into group a though this is what uh |
1329s | lambie series and i are going to be |
1331s | focusing on for today oka shinsuke and |
1333s | possessie of course from the apac region |
1336s | but then judgment and levic uh here from |
1339s | eu and uh interestingly enough i mean i |
1341s | think it's often the case that for the |
1343s | you know the english-speaking |
1344s | hearthstone community the european |
1346s | players are a little bit more well-known |
1348s | but i'd argue that okachinsky and |
1349s | obviously possessi in particular are |
1351s | kind of the stars of this group |
1353s | yeah i mean possessive is |
1355s | i mean he's the world champion right i |
1357s | mean come on everybody knows possessive |
1359s | and of |
1360s | even though he's like a bit more new to |
1361s | the scene he's also been breaking it |
1363s | into into his own like groove recently |
1365s | he's been making good plays um he's |
1367s | doing well he's doing well but having |
1369s | said that though i look at this point |
1370s | standing and like i see oka shinsuke at |
1373s | the bottom this time still with zero |
1375s | points i really hope he gets out of the |
1377s | groups and starts making a mark on this |
1379s | season because like there's no there's |
1381s | no more room for error i did say that |
1383s | he's coming to his own but he really |
1385s | needs to show his stuff this week as |
1386s | well |
1387s | yeah absolutely okachinsky and levick |
1389s | both on zero points heading into this |
1392s | week which is gonna make both of their |
1394s | matches absolutely crucial two zero two |
1396s | weeks in a row and you're pretty much |
1398s | just out of the running you can try your |
1400s | best just to try and scrape a bit more |
1402s | prize money at the end but your chances |
1403s | of the world championship are pretty |
1405s | much shot uh but players who have been |
1408s | doing a little bit better overall i |
1410s | think it's fair to say are the players |
1412s | in group b super fake in with a second |
1414s | place finished last week pascoa in with |
1417s | a third fourth as well and then to round |
1420s | out pun and zloy gruzin uh it's uh a bit |
1424s | of a stranger group i think it's fair to |
1426s | say not the uh |
1428s | i would argue the biggest powerhouse |
1430s | group overall but based on some of their |
1432s | play last week they're clearly doing uh |
1434s | some good stuff |
1436s | yeah i'm i'm personally not like uh |
1438s | hugely familiar with everyone in this |
1440s | group but uh super fake clear clearly |
1443s | been uh |
1445s | entertaining force on the web camera for |
1447s | all of us to see um doing very well over |
1449s | the last uh season and this season as |
1451s | well so excited to see him play excited |
1454s | see him react like a thousand emotions |
1455s | in one second so stuff like that uh i |
1458s | i'm really uh interested to see uh how |
1460s | things pan out for this group not not my |
1462s | not like my pick as the favorite group |
1464s | but i think everyone here still has like |
1466s | uh something interesting to show and uh |
1468s | coming to see that as well |
1470s | yeah that's right i mean the fact that |
1471s | super fake has a more traditional lineup |
1473s | is pretty surprising in its own right |
1475s | because i mean it brings the weirdest |
1477s | stuff |
1478s | yeah i mean him and flat never bring |
1480s | anything that's too too normal right but |
1482s | this week it's really really normal |
1484s | looking yeah but anyway group c okay |
1486s | girls group c has mighty and uh shionsu |
1489s | two of my favorite apec players and |
1490s | actually close friends of mine um want |
1492s | to see them play very uh intently i'm |
1494s | really excited to see them play but this |
1496s | group also features bunny hopper the |
1498s | front runner the guy that just wants to |
1500s | get one or two more points and can chill |
1501s | for next week i mean the following week |
1503s | of grand master so um bunny will |
1505s | definitely be vying for that one or two |
1507s | points or even another win who knows |
1509s | right mighty really needs to carry his |
1512s | weight this week |
1513s | he's been self-professed to haven't been |
1515s | uh playing a lot of herv stone but i do |
1517s | believe that his fundamentals are super |
1519s | solid so there's a very good chance that |
1520s | he will do well this week and i can't |
1522s | wait to see that happen |
1524s | yeah i mean what an apec gm not having |
1526s | played much recently that can't go wrong |
1528s | right |
1528s | tyler can go wrong indeed |
1531s | i mean |
1532s | naming no names but yeah i think this is |
1534s | going to be a super super spicy group |
1535s | bunny hopper and chonsu in particular |
1538s | have gone with some uh pretty spicy |
1540s | decklists i think it's fair to say uh |
1542s | with bunny giving uh the paladin druid |
1545s | uh bucket there that not a lot of |
1546s | players have gone for |
1548s | um the has some real merit i think just |
1550s | kind of standard good decks nothing |
1552s | really too fancy for him there uh |
1554s | finally though moving on to |
1557s | d uh to round things out here uh we have |
1560s | some of the players who have uh |
1562s | struggled a little bit uh over the |
1564s | course of this first week a lot of these |
1566s | names down towards the bottom uh with |
1568s | you know habugabu on one point fury on |
1571s | two points uh fled down on one point as |
1574s | well you know they really need to start |
1575s | picking this up basically but even |
1577s | though it wasn't the best first week for |
1579s | these uh players it's undeniable the |
1581s | amount of skill that is in this group |
1584s | yeah of course i have personally |
1585s | practiced with fairy hunter up to my run |
1587s | in the playoffs last season and i can |
1588s | say for sure this guy knows his stuff |
1590s | he's an insanely good hearthstone player |
1592s | and i have no doubt that he has a chance |
1593s | to do well amongst this entire field but |
1595s | of course i also want to mention that |
1596s | firstly i'm a bit surprised i was |
1598s | prepared to say that uh flat's gonna |
1599s | bring something uh insane this week but |
1601s | it's actually a very normal lineup like |
1602s | super fake so that's a bit of a bit of a |
1604s | downer for me but maybe it's actually |
1606s | correct who knows also last but not |
1608s | least |
1610s | wow you guys are in for a treat with |
1611s | this one hubbu gabu has quest warrior |
1614s | guys it's not charge it's not control |
1616s | it's not kazakhstan it is quest warrior |
1619s | and it's xl quest for you guys 40 |
1621s | pirates i wouldn't say 40 pirates but |
1623s | like majority of the deck is pirates |
1624s | right you guys really need to know how |
1625s | to play your cards on curve to keep up |
1627s | with this one |
1628s | this deck is a disaster man it's just |
1630s | the most happy deck ever like no one |
1632s | else in the world is winning a single |
1634s | game with this deck like he's just been |
1635s | going around to different chats being |
1638s | like play my deck it's good i promise |
1640s | and just everyone's like no no no it's |
1642s | garbage i'm not gonna play that but it's |
1644s | been doing well for him climbing right |
1645s | to the top of legend and uh |
1648s | we'll see if it can hold its own in |
1650s | grand masters last call but here's the |
1652s | standings lambie bunny hopper as we |
1653s | mentioned right towards the top uh |
1656s | basically everyone on the right side of |
1658s | that board is in pretty big trouble this |
1660s | week they need to be getting through uh |
1663s | to uh |
1664s | uh through to those quarterfinals i |
1666s | think to have any real chance here yeah |
1669s | i personally believe that as much as we |
1671s | have like um people on the right side of |
1672s | the bracket looking a little bit sad |
1674s | right now but this is this is one of |
1676s | those like seasons whereby one good week |
1678s | will propel you to startup like you just |
1680s | need one good week like dimitri lavik |
1683s | mighty oh gosh insurgent any of them win |
1685s | this week they are literally bunny |
1687s | hopper from last week right they just |
1688s | need to get like one or two more points |
1690s | the following week and yeah that's it so |
1692s | um it's really very close no one is |
1694s | actually safe i mean when i say no one i |
1696s | don't mean no one but like most of them |
1698s | are not safe you know so i'm really i'm |
1700s | really curious to see who will be the |
1702s | ones to pull out on top this week and |
1704s | like give everyone a run for their money |
1707s | well it's going to be very interesting |
1708s | to see one of those players down at the |
1710s | bottom i think right at the bottom in |
1712s | 16th place there uh was oka shinsuke who |
1714s | is going to be in our first match of the |
1717s | day so talking about how important it is |
1719s | for him to get these wins in obviously |
1721s | these groups that we're playing are |
1722s | double elimination so he can't afford |
1725s | one loss here but it kind of feels like |
1727s | he might be heading towards that loss in |
1730s | this matchup that he's got against |
1731s | judgement right |
1733s | right so i did analyze the lineups a |
1735s | little bit so i'm just gonna give it a |
1736s | quick breakdown judgement has failed |
1738s | demon hunter wick priest and main rope |
1740s | but oga shinsegae has big spell mage |
1742s | moist shaman and xl curse warlock just |
1745s | on paper right judgement has the |
1747s | slightly favored lineup because he's |
1749s | demon hunter's favorite against the big |
1750s | spell mage demon hunter mine rogue and |
1753s | wig priest are all favored versus the |
1755s | warlock which is i think his intended |
1758s | soft target so i mean oka shinsuke does |
1760s | have the moist shaman which kinda is |
1762s | okay into all of judgement stacks but |
1764s | that's just it right it's just that one |
1765s | match up i feel like the biggest kicker |
1767s | in this matchup is if oka shinsuke can |
1769s | get out early and win with the warlock |
1771s | that might give him a chance in this |
1773s | series |
1774s | yeah i mean as you explained it so well |
1776s | at the start this is effectively like a |
1778s | uh a warped version of conquest you |
1780s | still have to win with all three of your |
1781s | decks uh so the weak deck is always the |
1784s | uh the deciding point in this series and |
1786s | like you said that feels like the one |
1788s | for okchinskay on the warlock uh i hope |
1792s | that he can get it out over at some |
1793s | point along the way because |
1795s | against the rest of those decks |
1798s | it's just so difficult to take a win |
1799s | with if you're getting a good drawn |
1800s | rogue it feels like nothing can beat it |
1803s | but something we were looking at |
1804s | yesterday which is pretty surprising |
1805s | actually for oka shinsuke at this point |
1807s | in terms of his stats is he is just |
1810s | mr consistency like right down the |
1812s | middle 50 50 both in grand masters and |
1815s | in masters tours this is literally the |
1817s | definition of average |
1819s | all right so currently his record i |
1821s | don't think it includes last week but |
1823s | it's currently 20 and 20 in grand |
1825s | masters i feel like if he really wants |
1827s | to dwell um this season right he's got |
1829s | to change that percentage just a little |
1831s | bit make it a 55 55 might put you in the |
1834s | playoffs who knows man you never know i |
1837s | mean we were talking about this as well |
1838s | right one single point can just make all |
1840s | the difference in the world totally |
1843s | every win is so so crucially important |
1846s | uh which is why it's uh so interesting |
1849s | to see what our players have put all |
1850s | that pressure on or the importance of |
1853s | every single match which buckets they |
1855s | have decided oka shinsuke as we can see |
1857s | here going with mage shaman and warlock |
1860s | uh which is pretty surprising in its own |
1862s | right because there were a lot a couple |
1863s | of other pretty similar lineups um that |
1866s | could have been gone for uh are you a |
1868s | believer in the power of shaman right |
1870s | now do you think it's a top tier deck |
1872s | right now that you would be actively |
1873s | looking to pick in uh the trio format or |
1876s | is it just kind of a decent one that you |
1878s | you end up taking just because it's |
1879s | there |
1880s | right so based on last week i do believe |
1882s | that uh the shaman is one of the more |
1885s | targetable like top tier decks like |
1886s | warlock beats it mage beats it but the |
1889s | thing is shaman in the hands of a good |
1890s | player i've seen it on ladders so many |
1892s | times good players playing shaman |
1893s | actually do have an edge because the |
1895s | deck is that that requires quite a bit |
1896s | of technical play timing your your clown |
1899s | fishes your mutants and when to play |
1901s | this and play that the deck has little |
1902s | room for error i would say very little |
1904s | room for error but in the hands of a |
1905s | skilled player this is a deck that |
1907s | actually can do very very well and i |
1909s | personally would bring this deck as well |
1911s | to the tournament if i had a chance |
1914s | judgment here on at the other side has |
1916s | had a meteoric rise to fame and a very |
1918s | impressive win rate in masters tours as |
1920s | well to boot he's got a second place and |
1922s | a top four uh in marston stores as of |
1925s | late and although at the start his |
1927s | master's tour win rate was pretty |
1928s | artificially inflated because he'd only |
1930s | been in one maybe two when he got the |
1933s | runner-up spot at nixia's lair since |
1935s | then it started to even out he's got an |
1937s | above 50-game sample size now and still |
1940s | a very impressive score line uh which is |
1943s | all the good things i can say about |
1944s | judgement some of the more negative |
1946s | things is man what a troll lineup he's |
1948s | bringing here this week like it is just |
1951s | so bm to your opponent like mine rogue |
1954s | wig priest as well the demon hunter you |
1956s | know a little bit more standard but |
1957s | these are like you know some of the most |
1960s | hated decks i think it's fair to say in |
1961s | the metagame like if anyone's moaning |
1963s | about their ladder experience it feels |
1965s | like it's about mine rogue or getting |
1966s | nutted by wig priest |
1968s | yeah i'm pretty sure uh i've been i've |
1970s | had my fair share of games where i've |
1972s | like just opened the nuts with mine |
1973s | rogue and my opponent just couldn't do |
1975s | anything at all my rock is just one of |
1976s | those decks that if you like the lottery |
1978s | you were like mine rogue because it's |
1980s | even more high rolly than big spell |
1981s | managed to be up to be honest because if |
1983s | you hit like the smoke screen with the |
1985s | trickster early and spawn like two eco |
1987s | lights right i mean it's over how many |
1989s | people deal with two five eights on turn |
1991s | four |
1992s | and derrick's pointing at himself so |
1994s | i'll tell you who doesn't deal with that |
1995s | many five eights on turn four language |
1997s | hacker he got wrecked uh by mickey on |
1999s | the mind right yeah other nuts man |
2005s | yeah |
2006s | i mean i mean i i just want to see how |
2008s | high rolly this mine rolls can get |
2010s | because i feel like the deck is one of |
2012s | those decks that it it falls so flat and |
2015s | so hard if you don't get the good |
2017s | openings right and there's so many |
2018s | clunky cards and so many moving pieces |
2020s | that have to work together before they |
2022s | even do anything but if it works it is |
2024s | unbeatable even if you have 40 health i |
2027s | promise you |
2029s | 100 which is i think one of the reasons |
2031s | why i levick on the other side we are |
2033s | going to be seeing it later on today uh |
2035s | did end up going with the xl shaman |
2037s | because this is a match up that i faced |
2039s | quite a lot i've played a fair bit of |
2041s | this mid-range style of shaman |
2043s | and it does feel like it kind of |
2044s | struggles against the rogue the mine rug |
2047s | if i'm being honest you have very |
2049s | limited healing cookie the cook and uh |
2051s | brookhan the hero card really all you |
2054s | have to work with and your ability to |
2056s | actually pile a lot of pressure in the |
2058s | early turns |
2059s | are kind of limited like unless you're |
2061s | hitting the clownfish maybe bolner plus |
2064s | clownfish opening hands you're kind of |
2066s | slow before you hit uh |
2069s | coin wild pork cavern or |
2072s | coin into command of neptulon like these |
2074s | turns one through three are pretty slow |
2076s | most of the time |
2078s | yeah i mean uh as you can see with the |
2079s | the opening hands right now oga shinsuke |
2082s | is uh seriously considering his mulligan |
2083s | and he keeps the okani which i'm totally |
2085s | down for because in this matchup okani |
2087s | on turn 4 denies a lot of things you |
2090s | could call it on turn three to deny |
2091s | something you could deny um deny the |
2093s | trickster deny the smoke screen deny any |
2096s | minion the deck has so little minions |
2097s | and every single minion contributes to a |
2099s | lot of damage so having the okani in |
2101s | hand is actually one step towards his |
2102s | victory here judgement on the other hand |
2105s | um keeping the graveyard i think it's |
2106s | always a keep in this in this deck |
2108s | because it snowballs your victory so |
2109s | quickly also keeping the trickster |
2111s | because like i said this deck is |
2113s | practically lottery you need two pieces |
2115s | to work together so trickster plus |
2117s | smokescreen is one of your hyrules and |
2118s | i'm all down for keeping these two |
2120s | pieces of the combo |
2122s | wow triple red piranha off of the uh |
2125s | that's gotta be good that's right that's |
2127s | also lottery man like |
2130s | i mean the the the the effect of having |
2132s | whatever color of piranha doesn't make a |
2133s | difference but it's just nice to see |
2135s | triple red |
2137s | uh well judgement here with the kind of |
2139s | hand that |
2140s | ah is so shall i |
2143s | it's torturous to look at this hand |
2145s | right because it's |
2146s | almost there there's so many of the |
2147s | pieces you're looking for like you said |
2149s | trickster you almost always keep in the |
2150s | mulligan graveyard same deal |
2153s | but without the mine without the sketchy |
2155s | information to draw the mine ideally or |
2158s | of course the smoke screen is the |
2159s | absolute ideal card uh this hand is just |
2162s | kind of slow to be honest he doesn't |
2164s | have the synergies that he needs to |
2166s | really make it pop |
2168s | yeah i mean the fact that i keep talking |
2170s | about this being a lottery that it just |
2172s | means that like nick's turn judgement |
2174s | has like since he has double graveyard |
2175s | right he has the complete like like |
2177s | freedom to just play one down and |
2179s | potentially waste the the ticks of the |
2182s | graveyard but if he place it down on |
2183s | turn three and he top next to smoke |
2184s | screen i think the game could be over if |
2186s | hits the right card so so so i be |
2188s | because he has two graveyards i'm |
2190s | totally down for just playing like one |
2192s | of the graveyards and see if you just |
2193s | like roll the nuts down the following |
2194s | turn but for okay the decision is really |
2196s | difficult because you always want to go |
2198s | coin like coin like kevin's coin okay so |
2201s | so this time he's thinking probably poll |
2203s | on some stats on the board oh wow he's |
2205s | reaching for a coin this is something |
2207s | that i did not expect |
2209s | oh |
2212s | wow that is so easy to me i mean clearly |
2215s | he's got a very different read on this |
2216s | hand uh yeah than what i think most |
2218s | players would have because obviously |
2220s | this can save you a good amount of |
2222s | damage but this decimates his mid-game |
2225s | plan right yeah we clearly see that |
2227s | because we have caster vision judgment |
2228s | has like really nothing going on now and |
2230s | yep he makes the play |
2232s | of just throwing out the graveyard |
2233s | because he knows that this game he needs |
2235s | to roll some really good cuts to like |
2237s | get back into this game so dropping the |
2239s | first graveyard here in case he draws a |
2241s | smoke screen or like a sketchy |
2243s | information so that he can get it |
2244s | rolling i think it's perfectly fine here |
2246s | i love that you instantly spotted just |
2248s | like play graveyard with no death |
2249s | rattles in |
2250s | in hand as well that feels like such an |
2252s | apac gm play |
2254s | we'll just play it it'll work out trust |
2256s | me it's called it's called playing to |
2258s | your outstanding oh |
2261s | and in hearthstone alts means top decks |
2266s | i'm learning so much already yeah |
2268s | all right so okay since again loading up |
2270s | on the board here i think i think the |
2271s | reason why he went for the coin starfish |
2273s | was he knew that he knew that he had |
2274s | this play in mind because it still |
2276s | curves sort of nicely into turn four |
2278s | where he has the option to go um okani |
2280s | or the or the cabin so i think it's |
2283s | actually okay now that i think about it |
2288s | yeah i mean all that's missing now is |
2290s | like like a bloodlust to make this hand |
2292s | super popping but |
2294s | oh man uh no activator for the |
2297s | for the acolyte feels bad but yeah he |
2299s | missed he missed everything judgement he |
2301s | missed the trickster the smokescreen he |
2303s | didn't have like a pre-loaded uh shatter |
2306s | shambler to trigger the acolyte as well |
2308s | so this hand is looking |
2310s | very very horrible might have to |
2312s | actually wicked step to reduce some |
2314s | damage off the boat because he knows |
2315s | that um he's not getting there anytime |
2317s | soon but i think he's his his opinion is |
2319s | that okay i'm gonna save this a step for |
2321s | face in case i draw like a sketchy |
2323s | information i'm fine with that as well |
2325s | but now ogashinsuke has the |
2328s | option to go either okani or walpole |
2332s | kevin |
2333s | i personally think we see how judgment's |
2336s | hand was like not smokescreen on turn |
2338s | four so i think it's okay to go for the |
2341s | kevin here just um to set it up and |
2343s | okani when he's more sure like what he |
2346s | needs to counter in this spot |
2349s | i mean to be fair though they've |
2350s | they set up the uh the graveyard right |
2353s | so if they don't have the mind synergy |
2355s | quite clearly is there any chance |
2356s | they're setting up for something like |
2358s | acolyte plus backstab on the following |
2360s | turn to give themselves double uh 5 8 in |
2362s | which case akane could be a very very |
2364s | strong counter if you pick minion |
2367s | i i do agree that that's actually a |
2369s | possibility as well so it really depends |
2370s | on what okash insurgents read is but i |
2373s | i'm pretty sure that oka shinsuke smells |
2375s | something fishy because you don't just |
2377s | waste two ticks of the graveyard right i |
2378s | mean you waste the first one because you |
2380s | don't have a choice but the second one |
2381s | no man you don't waste that if you have |
2383s | a choice i'm pretty sure but ogashinsuke |
2385s | i guess goes with the ring i'm pretty |
2386s | sure he calls minion here i i didn't see |
2388s | what he picked but i think it's minion |
2390s | because it's the one that has |
2392s | oh it's limited on resources but |
2395s | the pickup of the smokescreen |
2398s | okashinsuke reading into the future and |
2400s | the top decks like a true apec player |
2402s | now |
2403s | now judgment has uh well i mean he's |
2406s | gonna prep |
2407s | he might prep and then |
2410s | it's just never spell though right he's |
2412s | just sat there saying |
2413s | please let my opponent be an idiot but |
2416s | yeah |
2418s | yeah judgement knows it's never spell |
2419s | the way i see him play this there i know |
2421s | he's been playing this for a long time |
2422s | he knows it's never spell |
2424s | yeah he still has the test anyway |
2426s | so |
2428s | if you just bite the bullet here and |
2429s | just dump your echo like because you |
2430s | need to get this um trickster off right |
2433s | like like how are you not winning if you |
2435s | don't draw five cards here |
2436s | i mean he dumps |
2438s | you could go for his like wicked stab |
2440s | and dagger into the akani and then |
2443s | pass |
2444s | and finish it off next turn but i don't |
2447s | know i i don't think having the acolyte |
2449s | in hand is worth all that yeah i feel |
2451s | like if if judgment was at like 30 |
2453s | health i would be very willing to take |
2455s | like double hits on the okani but the |
2457s | thing is he's not he was like at 22 and |
2460s | it does snowball a lot quicker yeah he's |
2462s | you see he's dumping even the wicked |
2463s | step now into the minion because he |
2465s | knows that he needs to set up for a new |
2467s | game plan right he's not gonna win |
2468s | anytime soon he needs to set up for like |
2470s | probably smoke screening into his like |
2472s | second acolyte and the weapon stuff like |
2474s | that yeah i think that's where this is |
2476s | going right now |
2479s | ah is there any chance we play gorlok |
2482s | ravager here just because he's top |
2484s | decked bloodlust and say you draw like |
2487s | double clownfish or clownfish uh |
2489s | clownfish plus amalgam that's the |
2491s | ability to go very very wide next turn |
2493s | and set up for a turn seven bloodlust |
2496s | yeah that's true but if you look at it |
2497s | another way if you play the kevin's now |
2499s | you're effectively having three free |
2500s | minions over the next like few turns |
2502s | which also kinda sets up for bloodlust |
2505s | right i mean it's a bit like not mana |
2507s | efficient but you could go like a grave |
2508s | sorry not grave at a kevin's distance |
2510s | and then just go like a gorlok on the |
2512s | following turn and then if you by then |
2515s | maybe you have a ball that's big enough |
2516s | for blah blah if not that la la still |
2517s | comes down before turn eight i think i |
2519s | think it's perfectly fine |
2521s | whichever way you go about doing it but |
2522s | i personally like going for the cabins |
2524s | first just because you set up the freeze |
2526s | on the face which negates the weapon to |
2528s | a certain extent as well good point yeah |
2530s | there is of course the the counterfeit |
2532s | blade as well as just the hero power so |
2533s | the damage is very relevant to negate |
2536s | over the following turns but now the |
2538s | problem is for judgement even though he |
2540s | has the good play right he has trickster |
2543s | into smokescreen because he's already |
2544s | played the prep on the last term which |
2547s | was a again a bit of a questionable play |
2549s | he can't get down the graveyard as well |
2551s | which means this mine he's picking up is |
2552s | only procking once like this is eight |
2554s | damage that just flew by the wayside |
2556s | with double he hit double mine yeah so |
2559s | so it's very realistic that he actually |
2562s | wins next time actually |
2563s | let me count this |
2565s | yeah i think he can win next time if he |
2567s | picks up a shatter shambler right now |
2570s | um because he knows his face is never |
2572s | gonna swing into a minion ever i'll |
2573s | swing into anything ever so he's not |
2576s | gonna get this four damage in from the |
2577s | weapon i think the play here is you try |
2579s | and use the um gone fishing to try and |
2581s | find yourself uh a shatter shambler |
2584s | right now so you can set up for like a |
2585s | little next turn |
2587s | lethal next turn the what if the hour is |
2589s | you play mine on this turn and then you |
2591s | play for top deck backstab as an out |
2594s | because then you can go |
2596s | uh |
2596s | graveyard lieutenant mine |
2599s | backstab backstab to kill both yes next |
2601s | turn |
2602s | okay that works as well that works as |
2604s | well i mean i mean the other other line |
2606s | is so you can just play the yeah like |
2608s | this play the lieutenant distant because |
2609s | it does it does technically in theory |
2612s | sink two damage into the face if it |
2614s | doesn't get frozen so yeah that's two |
2616s | damage you're not getting any time if |
2618s | you don't play that so |
2619s | i think i think this is fine as well um |
2621s | the weapon is effectively a non-card in |
2623s | the hand right now i'm yeah it's too |
2625s | slow you're never gonna go like weaponry |
2626s | dagger here so um the weapon is like not |
2629s | a cut in the hand uh any kind of little |
2632s | next thing would result in playing the |
2634s | graveyard first and like hopefully like |
2637s | just simply top decking i don't know |
2639s | like a like a back step to to to close |
2641s | this out would be perfect um |
2643s | we'll see we'll see if judgment has the |
2645s | the apec luck |
2648s | yeah here |
2648s | mean oka shinsuke certainly does not |
2650s | right now he's one mana off lethal right |
2652s | because he has six on board plus nine |
2654s | from bloodlust the frostbite would be |
2656s | able to get there snowfall guardian you |
2658s | know it freezes a stealth minion but |
2660s | it's obviously a lot less good than it |
2662s | seems because a mind will just transform |
2664s | it and give it rush again |
2666s | uh |
2667s | i mean you do save you do save two |
2669s | health if you go for the freeze instead |
2671s | true yeah yeah something |
2674s | throughout this whole conversation i was |
2675s | trying to see if there was a self frost |
2677s | bite line but i couldn't find it yeah |
2679s | there wasn't a frostbite line yeah so |
2682s | like to get the the plus two on the |
2684s | spell cost but yeah he's going for this |
2685s | play just cause to save himself like two |
2688s | health i think i think it makes sense oh |
2690s | wow that's dead most |
2692s | dead cut outside of the weapon |
2694s | in this situation um |
2697s | let's see is there a little here |
2700s | if he finds a shatter shambler on the |
2701s | bottom |
2702s | [Music] |
2703s | e2 |
2704s | no no there isn't there's a little oh no |
2706s | he doesn't know yeah enough mana |
2709s | yeah you kind of can't fit it all in |
2710s | it's quite tragic um yeah yeah um when |
2712s | you mentioned earlier about the prep i |
2714s | think i think the prep was potentially |
2716s | not a required like a grade like like |
2719s | you know it's always minion right you |
2721s | don't have to use the prep there imagine |
2723s | having the prep here plus like the gone |
2725s | fishing to dig i think having the prep |
2727s | here would have potentially given him |
2729s | little i don't know what's on the bottom |
2730s | of the deck but like the prep year would |
2731s | have like solved a lot of problems for |
2733s | sure |
2734s | it's such a difficult uh thing to |
2737s | to properly analyze because yes you're |
2739s | absolutely right like prep gave him much |
2740s | more outs for lethal here but he |
2742s | probably would have just been dead the |
2743s | previous turn right because bloodlust |
2745s | was sitting in hand that was an extra |
2746s | two damage each turn plus an extra three |
2748s | from the bloodlust like |
2750s | i i |
2751s | think with the way it panned out he |
2752s | would have been just dead but i still |
2754s | think it was actually the correct play |
2756s | to hold back the prep there |
2758s | overall |
2759s | yeah i mean he he definitely definitely |
2762s | had to had to take some risks there |
2764s | because like one thing i learned about |
2765s | this deck is that if you don't um |
2767s | if you don't like take like risk of just |
2769s | of yourself dying you don't you don't |
2771s | actually win often enough because half |
2773s | the time the spells that you use to |
2774s | clear your opponent's spot could |
2775s | actually have gone face which is like |
2778s | little most of the time i mean sometimes |
2780s | but here we just see ogan suzuki close |
2782s | out the game with the bloodlust don't |
2783s | even need the frostbite aura or whatever |
2785s | just big minion go face simple impulse |
2789s | stuff and a very well played game by |
2791s | okoshinski i mean most of that mid game |
2793s | i think was fairly self-explanatory but |
2796s | there were a couple of plays that were |
2797s | very very interesting to see the akani |
2799s | keep i think was inspired that i think |
2801s | was absolutely just good uh |
2803s | understanding of the match-up that akani |
2805s | is just so powerful in this matchup and |
2808s | clever to play it on turn for as well |
2809s | instead of the caverns but that coin |
2811s | starfish i still can't decide whether i |
2814s | like it or not it was such a weird play |
2817s | yeah i i personally did not like it |
2819s | because the thing is the okani was gonna |
2821s | be good on turn four like on the actual |
2823s | turn four right so i was gonna i was |
2824s | thinking of saving my uh my coin for the |
2826s | coin cabins into the okani i think that |
2828s | would have closed closed out the game a |
2830s | lot faster because like this okani was |
2832s | always going to be calling minion and |
2833s | always going to get some value here and |
2835s | there so um getting the kevin's out for |
2837s | like |
2838s | three three fours worth of stats as |
2841s | early as possible i think it's better |
2842s | than going for the coin starfish i mean |
2843s | the starfish could come down anytime as |
2845s | well right so |
2846s | so just value trade a 2-2 lieutenant |
2849s | something |
2850s | yeah absolutely it's a powerful tech |
2852s | card but still oka shinsuke gets the win |
2854s | a big one you know it's nice to get the |
2855s | win but arguably the most likely of his |
2858s | decks to get away right shaman is very |
2860s | aggressive in the early game whereas the |
2862s | mage and the warlock i think you were |
2863s | leading up to are a lot flimsier in |
2866s | these early game turns yeah we were |
2868s | saying about uh yesterday we were |
2870s | discussing about conquest queue order |
2871s | people either queue their worst match up |
2873s | three times or they kill their worst |
2874s | matchup blast and clearly ogashin is |
2876s | clear cueing his warlock which he knows |
2878s | is the worst matchup last she's going |
2880s | with the big spell mage first um also |
2882s | only one starfish here uh personally i'm |
2884s | a big fan of like a double starfish in |
2887s | big spell mage because big smallmouth |
2888s | doesn't really do much in the early game |
2890s | it just kind of survives and gets to |
2892s | turn six so and i think i think double |
2894s | starfish would be very uh beneficial in |
2896s | helping you survive one card that i'm |
2898s | not a huge fan of which people are it's |
2900s | just me i guess um i don't really like |
2902s | mordress i think mordress is dead very |
2905s | very often in in in this deck uh it's |
2907s | just a 8-8 that sits in hand outside of |
2909s | like the long grindy match up so i would |
2911s | prefer definitely two starfish but |
2913s | okashinsuke knows what he's doing so |
2915s | we'll see if he can bring out a victory |
2917s | in this matchup |
2918s | i know i wasn't crazy man last masters |
2920s | tour i was just pooing all over modric |
2922s | the entire time saying it's garbage but |
2924s | salt was trying to justify it say it's |
2927s | not that bad nah none of that why is an |
2929s | eight-minute a8 doing your deck that |
2930s | just doesn't know half the time way too |
2933s | slow uh but speaking of weird lists uh |
2936s | when we were going through pr uh play |
2937s | testing yesterday uh |
2940s | we were just left kind of confused by |
2942s | judgment's deck building position or |
2944s | really i was kind of left wondering how |
2946s | is this a 30 card deck and not a 40 card |
2948s | deck he's got so many weird tech cards |
2950s | in here |
2952s | right the thing is um demon hunter |
2954s | usually gravitates towards either double |
2956s | need for greed or double spectral side |
2959s | but this guy uh judgement he has a bit |
2961s | of both he also has a viper in there and |
2963s | one to me very random herald of chaos uh |
2966s | i don't really understand |
2968s | the decision for these one-offs okay one |
2970s | of viper i do understand right there's |
2972s | paladin in this so-called meta right now |
2974s | like in the trio meta but like but like |
2976s | one-off herald of chaos one-off need for |
2978s | great with the double spectrum it's not |
2980s | something you see very common um i i'm |
2983s | questioning it but i also have faith |
2985s | that judgment knows what he's doing so |
2987s | let's see if it pans out the way he |
2989s | wants it to pan out |
2991s | i have faith judgment knows what he's |
2992s | doing as well because that is a fel |
2994s | barrage keep which to me looks like it's |
2996s | going to be going straight to the dome |
2998s | with a vicious slithersphere as well |
3000s | getting that damage in at the start i |
3002s | mean that is the match up right you are |
3004s | just trying to race to get damage in as |
3006s | soon as possible |
3008s | we were also discussing yesterday that |
3010s | um if you are ever playing fossil |
3011s | fanatic and it's not dying um there's a |
3014s | very good chance you are eventually |
3015s | going to get hit by a barbaric sorceress |
3016s | so um the fact that he's going about it |
3018s | this way i'm not saying that you |
3019s | shouldn't keep fnatic i think keeping |
3020s | fnatic is 100 correct but with the fel |
3022s | barrage keep in a one drop as well he's |
3024s | literally trying to just turbo through |
3026s | his deck kill very good chance |
3028s | potentially to kill oka shizuke on the |
3031s | turn that he even actually plays |
3032s | barbaric sorceress this hand is |
3034s | something that can actually do that |
3035s | oh look oh whoa |
3040s | i mean if there are no early game |
3041s | players foreign |
3044s | uh but that's clearly not the case he's |
3046s | got some ways to fight back |
3047s | yeah he's also got an 88 that doesn't do |
3049s | anything there yeah that sucks that does |
3051s | not help |
3052s | yeah |
3054s | oh wow oh my god okay so um |
3057s | um judgment is just about to draw the |
3058s | entirety of his deck and deal like a |
3060s | thousand damage so um i foresee um if |
3064s | oga shinsuke never gets a barbaric |
3066s | sorceress anytime soon he is like he got |
3068s | dead that's my prediction i don't think |
3070s | it's very difficult to say otherwise |
3074s | yeah |
3075s | how would we work this through this turn |
3077s | because you you have an extra coin to |
3078s | work with right if you can kill off the |
3080s | the mailbox dancer yeah um |
3084s | okay yeah you could do it like this and |
3086s | then even coin out the sigil for maximum |
3089s | damage on the |
3090s | right |
3091s | yeah i mean i was maximum is using |
3093s | double coin but that's like a bit much i |
3095s | think you go one coin here and then you |
3097s | push because next turn um your your |
3099s | intended your intention is to just go uh |
3101s | phonetic hero power and search for like |
3102s | more spells |
3104s | so |
3105s | i i can see where judgment's hit is that |
3107s | um |
3108s | i don't see any faults in this gameplay |
3109s | i think he just wants to get it over |
3110s | with asap he knows his favorite uh but |
3113s | he but the the longer this game directs |
3115s | the more favored it gets towards the |
3117s | mage side so yeah uh yeah he really |
3119s | wants to get this out of the way asap i |
3122s | mean that's kind of slow down |
3123s | that's kind of why i wanted to go double |
3125s | coin fossil fanatic because you get the |
3127s | same amount of damage face on this turn |
3130s | and again they're only playing one |
3132s | starfish in their deck right it's really |
3134s | unlikely that they can actually kill it |
3135s | off uh in these early turns and then you |
3138s | could have gone second fanatic plus hero |
3140s | power on turn three you're starting to |
3142s | push a good amount of damage uh and it |
3144s | just gets an extra tutu on board right |
3146s | it starts pushing more damage yeah |
3148s | actually the more i think about it like |
3150s | like when you're speaking there i think |
3151s | your line seems to make a bit more sense |
3153s | because this 2-2 is like very unlikely |
3155s | in fact it doesn't die right like an |
3157s | image has no way to kill this two two |
3158s | one curve and even if it gets like |
3160s | silence or like in this case there's a |
3162s | torn on the board the extra two two one |
3164s | but actually carries more weight than |
3166s | like |
3166s | a random cut from the sigil so i think |
3168s | this makes a lot of sense yeah going for |
3170s | the the the |
3171s | fanatic on the previous turn would have |
3173s | been pretty good as well but now |
3175s | judgment has like okay this thing might |
3177s | look simple but i don't think it's |
3178s | actually that simple he has so many |
3180s | options this time right um he can go for |
3183s | a line where he actually does not kill |
3186s | off the one five and just goes for a |
3187s | simple um phonetic plus hit but i think |
3190s | it's a bit too |
3192s | slow i feel like you have to |
3195s | um i think you get the phonetic down as |
3196s | a body but you could even consider not |
3199s | using your hero power just cashing in a |
3201s | fair brush and killing off the um the |
3203s | one five ton but leaving two minutes on |
3205s | board i think i think that's possible as |
3206s | well but judgement completely deviates |
3209s | he goes for drawing cards i'm not too |
3211s | sure about this line because it takes |
3213s | away tempo |
3214s | from your own turn and |
3217s | i mean he did pick up the one to become |
3219s | a 3-4 here so |
3221s | that's okay but if he didn't pick that |
3223s | up i feel like his turn was |
3224s | rather lackluster just going for draw in |
3226s | this spot |
3228s | like the draw will always be good right |
3229s | because it shifts to the left for |
3230s | outcast but the minion damage only piles |
3233s | up if you play it early enough |
3236s | gorgeous top deck focusing with the |
3238s | ability to just gain a bunch of armor uh |
3241s | on this turn uh the only thing is really |
3243s | missing now it's just one of the ways to |
3245s | cheapen these big spells right he needs |
3247s | the blender he needs the barbara |
3248s | and i think it's fair to say that |
3250s | against demon hunter barbarous uh |
3251s | sorcerer is almost always going to get |
3253s | you some good amount of value |
3255s | especially once these |
3257s | fossil fanatics come down |
3259s | um |
3261s | yeah half the deck of the demon hunter |
3262s | is like it's like spells right and it's |
3265s | all cheap spell so barbara always gets |
3267s | always gets failure but over here on |
3268s | this turn i think there is some uh merit |
3270s | to actually playing down the silence |
3272s | here you |
3273s | kind of reduce a lot of damage um you |
3275s | already have the big spell in the hand |
3277s | so if you do top like the barbara it's |
3279s | already live and ready to go uh i mean |
3281s | obviously it plays a bit off curve but |
3283s | like there is some consideration to |
3285s | actually just like getting rid of some |
3287s | damage up front of the silence right now |
3293s | yeah so really considering what you |
3295s | should do here |
3296s | i i'm down for the silence um |
3299s | but |
3300s | we shall see |
3302s | oh it's so tough like |
3304s | it just hurts so much to play off curfew |
3306s | because if you play on curve next turn |
3308s | you can go silence plus mailbox dancer |
3310s | which gives you another coin which means |
3312s | you're a little bit closer to just like |
3314s | playing at the rune of the arc mage you |
3316s | don't even have to cheapen it you could |
3317s | just go coin coin rune uh on turn seven |
3320s | um and so even though you're very |
3321s | possibly going to tank a lot of damage |
3324s | here i still think this is probably the |
3326s | correct way to go for okushin's game |
3329s | yeah i think i think that's fine as well |
3331s | judgement is really very big on drawing |
3332s | the cards here doesn't really |
3335s | is he actually wait the more i look at |
3337s | this is he actually actively trying to |
3339s | play around barbara like i think sir |
3341s | yeah it looks like he's actually |
3343s | actively trying to play around i i can |
3345s | respect it i can respect it um i'm just |
3347s | surprised that he went for this game |
3348s | plan so early on which the more i look |
3350s | at it might actually be |
3352s | something that could have been |
3353s | considered i mean he's been she's gonna |
3355s | be drawing tons of cards with um um |
3357s | spectral so there's a very good chance |
3358s | he hit spells but he actually didn't so |
3361s | i don't know if this is because like in |
3363s | hindsight he didn't hit spell so i think |
3365s | it's good but |
3366s | i don't know when i i would have never |
3368s | done this personally because there was a |
3370s | good chance that you draw many spells |
3371s | off the top |
3373s | all right so like you said he goes for |
3375s | the playoff mailbox and to silence uh |
3377s | probably that was his intention from the |
3378s | start |
3380s | but yeah now that he hits oh my gosh |
3384s | wow |
3385s | yeah i mean |
3386s | you're probably not going to play both |
3387s | distant um i saw judgment sit up in his |
3390s | chair i think he was a bit excited about |
3391s | that draw as well |
3393s | but yeah i think you would likely just |
3395s | go for one uh multi-strike here thin out |
3398s | your deck a bit uh |
3399s | i think he could assume maybe there is |
3402s | no barbaric sorceress intent because it |
3404s | could have come down on the previous |
3405s | turn |
3406s | get some honorable kills in draw some |
3408s | spells set up for the big j's i think it |
3410s | looks very clean very nice at this point |
3413s | how does it work out you go dread prison |
3414s | glaive hero power into the mailbox |
3417s | dancer and then multi oh no sorry |
3420s | glaive hero power fossil fanatic then |
3422s | kill off the mailbox dancer yep one mana |
3425s | multi-strike to |
3426s | into the starfish yeah it looks very |
3429s | clean |
3430s | another way of looking at this is you |
3431s | completely ignore the mailbox and go |
3432s | like you you can do eight distance right |
3435s | instead |
3436s | yeah but he's not ignoring it i think |
3438s | it's fine i think it's fine i haven't |
3439s | worked out the exact damage breakpoints |
3441s | or whatever but this is fine as well you |
3443s | do two less distance but you you save a |
3445s | weapon charge uh you kill up one extra |
3447s | million i think it's perfectly fine i |
3448s | think it's perfectly fine |
3451s | it doesn't mean that there is now a |
3452s | clear available to |
3454s | ocean in the form of a spammy arcanist |
3457s | but then we start branching into what is |
3460s | the wider game plan here because if he |
3462s | uses a coin here he then doesn't have |
3465s | access to coin coin rune right which |
3467s | feels to me or maybe even coin coin |
3469s | drake fire amulet one of those big |
3471s | spells feels like his way to actually |
3473s | swing the game and properly pull back |
3475s | into the lead |
3476s | right so before this top deck of the |
3478s | vardant uh i i would say uh spammy was a |
3481s | consideration but okay so even if he |
3483s | didn't top that this father i still |
3485s | agree that the better player was to go |
3487s | for like the coin coin rune because |
3489s | that's how you actually win the game |
3490s | right your coin coin ruined into like a |
3492s | clear plus ice barrier you restabilize |
3495s | and then any other parrot you top deck |
3496s | after that is like sort of good right so |
3499s | i think the correct line was to |
3501s | actually not use these coins but |
3503s | obviously his decision is made a lot |
3504s | easier because he drew this garden i |
3506s | think the fact that he drew this button |
3507s | um he's uh very likely going to go for |
3510s | the line of what we mentioned of the |
3511s | coin coin rune um another thing that i |
3513s | was looking at is also you could go for |
3515s | something like coin brand plus vardan |
3518s | which actually clears off the board yeah |
3521s | so is he doing it this oh oh he's whoa |
3524s | wow okay okay |
3527s | okay i can see where he's like thinking |
3528s | is right now he does this distance into |
3531s | bran |
3532s | vardhan to clear off a board into coin |
3534s | rune i think |
3536s | that is his current |
3537s | outlook on things i think it's fine i |
3539s | think it's fine |
3541s | okay fair enough fair enough and again |
3543s | you know you do have to remember that |
3544s | like ruins so often doesn't actually |
3547s | make you a board that wins the game |
3549s | right it's much more often uh a clear uh |
3552s | that draws you some cards as well |
3555s | uh yeah i mean but if you're there if |
3557s | you're derek brown you're going to hit |
3558s | like what uh |
3559s | amulet barrier flame strike right the |
3562s | perfect 20. |
3563s | oh obviously |
3564s | i'm i'm role playing as okay here right |
3567s | right right right |
3569s | okay so uh i mean i mean the turn is |
3571s | fairly simple for for judgement uh it's |
3573s | just about setting up the big chase he's |
3575s | he's like this close uh nixon |
3578s | uh looks like a turn where he just |
3579s | offloads all the spells |
3581s | and then big j's on it very simple |
3583s | gameplan |
3585s | they recently changed the way the uh |
3588s | uh multi-strike works right now you can |
3590s | attack into a minion play multi-strike |
3592s | and go face again which i always thought |
3594s | was intended but actually yeah he said |
3596s | it was a bug which i didn't even realize |
3598s | but now basically you can just kind of |
3600s | do anything with multi-strike right you |
3602s | can't attack face but uh a face twice |
3604s | sorry but everything else is fair game |
3606s | yeah i i i'm also on the plane that i |
3608s | think that that's how i was supposed to |
3609s | work but anyway uh judgement decides |
3612s | that he might not have the mana to cash |
3613s | in on all his spells nixon cashes in on |
3616s | one of the um the |
3618s | of the furious distant i think it's fine |
3620s | as well losing out on the board presence |
3621s | which i think he |
3623s | knows that it's not that significant |
3624s | anymore he's gonna win on turn eight |
3626s | in theory but uh oka shinsuke here now |
3630s | has |
3631s | well i mean he has |
3633s | i mean he needs to he need he needs to |
3635s | get this ruined out right like i don't |
3637s | see him getting back |
3639s | into this game without the rune |
3641s | um |
3643s | is it ever a brand |
3646s | uh okanian accepting this two damage |
3649s | it could be yeah it could be just a |
3651s | brand yup and he's going for it brandon |
3652s | wow |
3654s | okay |
3655s | i mean the thing is the thing is you |
3656s | know okay i mean so you know judgement's |
3658s | hand is like majority spell so it's |
3661s | whether he has enough spells to waste in |
3663s | this situation and wow oh my god he just |
3665s | won right wait let me see |
3667s | i haven't counted this yet you play on |
3668s | the one two negated you play out the |
3672s | does he have enough mana to play all the |
3673s | spells oh he does he does it's lethal |
3674s | right it's little yeah it's literal yeah |
3676s | because the three cost becomes zero |
3677s | costs he just dumps the chaos strike |
3679s | just needs about one second more to |
3682s | figure this out and yep uh judgement |
3683s | figures out on the spot |
3685s | playing the nagala |
3688s | and then dumping clear strike and then |
3690s | with the hero power and the two two |
3691s | onboard it's exactly though |
3694s | uh i mean i would say it's an expected |
3696s | pan out because oka shinsuke is firstly |
3698s | unfavored secondly he didn't hit the um |
3702s | barbaric sorceress yeah so |
3704s | in this in this kind of scenarios i feel |
3706s | like it's a very easy steam roll for the |
3708s | demon hunter so currently playing out as |
3710s | intended i would say |
3713s | and it was just such an interesting game |
3714s | from judgment because the way i see it |
3716s | there were two real approaches you have |
3718s | there right there was play around |
3720s | barbara sorcerer or don't play around |
3722s | barbara saucer it's the two main avenues |
3724s | that you have there i was pretty much |
3726s | down the road of it's gonna happen no |
3727s | matter what just don't bother playing |
3729s | around it and just put as much aggro on |
3731s | the board before it happens as you can |
3734s | uh |
3734s | but the more i think about it judgment's |
3736s | game plan |
3738s | really didn't sacrifice that much tempo |
3740s | right to play around the barbara saucer |
3742s | as well he lost out on a fossil fanatic |
3744s | towards the start of the game which is |
3745s | definitely what i would have preferred |
3748s | at the time and i still think maybe i |
3749s | slightly preferred |
3751s | but it wasn't a ridiculous game plan to |
3753s | go for at all was it he still got a lot |
3755s | of damage with the the metamorphin as |
3757s | well yeah i think i think if his game |
3759s | plan was to always try and like dumb |
3761s | spells from his hand right actually |
3762s | having the fossil financing on the board |
3764s | like i mentioned before it's like a |
3766s | detriment because you are guaranteed to |
3768s | have spells in your hand that you cannot |
3769s | get rid of every single time if you play |
3771s | the first phonetic but |
3773s | me personally i would have gone with |
3775s | like something similar to your line |
3776s | because i think the value of having all |
3778s | these early chip damage cannot be |
3779s | understated right like but what if he |
3782s | didn't have the barbaric sorceress and |
3783s | you did not play your two tools that |
3785s | dealt like two damage everything you |
3786s | know like this kind of things i feel |
3788s | like it's not about right or wrong it's |
3790s | about committing to one line committing |
3792s | to one line and seeing it through right |
3793s | so like i wouldn't say judgment was |
3795s | right or wrong i would say that he made |
3796s | the line that he thought was like |
3798s | correct in his spot and it got paid off |
3801s | yeah it did he did have a little bit of |
3803s | help along the way you know the fact |
3805s | that he drew no extra spells yeah |
3807s | discounted by barbarous off of the uh |
3809s | the spectral sites and that he got |
3811s | exactly the metamorphin but again we |
3813s | call that playing to our outs right here |
3815s | in april |
3816s | i mean i mean or getting lucky |
3818s | he stopped he stuck to what he wanted to |
3820s | do and i guess i can respect it not |
3822s | something i would have done but he did |
3823s | it and it worked so yeah what are we to |
3825s | say it's wrong right so all right moving |
3827s | on now to mage vs rogue the mage i would |
3831s | argue kind of a similar spot right |
3833s | against uh mine rogue as against demon |
3835s | hunter it's just against the deck that |
3837s | does a lot of burst damage very quickly |
3840s | and it feels like there's not much |
3842s | defense against that as the big spell |
3843s | mage yeah there practically isn't any |
3846s | because you're only live game i would |
3847s | even count like like the hero card as |
3849s | live can it's too late versus my return |
3850s | seven it's like then turn seven doesn't |
3852s | exist versus mine in this matchup but |
3854s | like your only health gain is like the |
3856s | the the armor girl i forgot her name |
3859s | they went against ten or nine armor but |
3860s | yeah um it's a very difficult match up |
3863s | overall for oga shinsuke i would say |
3864s | though that because the mind rogue has |
3867s | like |
3867s | a higher chance to break than a demon |
3869s | hunter breaking against um |
3871s | big spell mage giving them that one |
3873s | extra turn to find the belinda to coin |
3875s | out the |
3876s | barbara stuff like that i think i think |
3878s | it's it's |
3879s | not as bad as versus demon handing demon |
3882s | hunters like way more favored versus big |
3883s | spell mage but my road is still favored |
3885s | but i think if myron ever breaks uh big |
3887s | bombage has a greater chance of getting |
3889s | back into the game |
3892s | well both players kind of have their |
3894s | their power cards in hand right now in |
3896s | belinda and the swift scale trickster |
3898s | obviously belinda needs a little bit |
3900s | less help her to get going uh but i |
3902s | would argue that like finding a |
3905s | uh |
3906s | a mailbox dancer is kind of the |
3908s | equivalent of finding a support card |
3910s | because without that turn five feels a |
3912s | little bit slow to be going for belinda |
3915s | against mine rogue uh but for judgement |
3917s | right now it is quite clearly just a |
3919s | race to find the uh the smoke screen |
3922s | yeah honestly honestly i feel like uh |
3924s | for judgement he he knows that he |
3927s | i mean i i don't believe it's possible |
3929s | to win this match up with uh with the |
3931s | aco light burning bladed echolite game |
3932s | plan but half the time you just want to |
3934s | get it over with asap with uh minds to |
3937s | the face weapon to the face graveyard |
3938s | active and just like kill him before he |
3941s | turns six or seven even matters i mean |
3943s | uh for minor it's very possible with the |
3945s | right draws this is so very interesting |
3947s | he does not trade away the |
3949s | extortion uh |
3951s | i wouldn't want to say this is right or |
3953s | wrong but the thing is i play this |
3954s | matchup quite a bit and you really get |
3956s | uh |
3957s | like destroyed by watch posts okay this |
3959s | match up you really really get destroyed |
3960s | by watchpost so i think he's literally |
3963s | keeping this just so he can like easily |
3965s | blast off one of the watch posts uh i |
3967s | can respect that because uh it's really |
3969s | very difficult to |
3970s | to like win with mind roll if all your |
3972s | cuts cost like one more because every |
3974s | point of mana is super crucial in |
3975s | mineral |
3976s | i mean it demonstrates perfectly how |
3978s | important it is right because the only |
3980s | thing he cares about now is finding that |
3982s | smoke screen but he didn't trade a way |
3984s | to find it we should just tell you |
3985s | pretty much everything you need to know |
3987s | as a pained smile there comes through |
3990s | from judgement he's again just not |
3993s | getting what he needs on the mine rogue |
3995s | it's close it's so so close but it's |
3998s | still not there |
4000s | yeah so for this particular game unlike |
4001s | the previous mineral game he didn't go |
4003s | with the temple i would say temple |
4005s | graveyard because uh he he doesn't have |
4007s | any way of like like he can't afford to |
4009s | waste the graveyard around at this point |
4010s | i mean there are still argument |
4011s | arguments to just literally slamming it |
4013s | as you can see as you can see okay so |
4016s | this happens more often than not i'm not |
4018s | saying he was supposed to slam it but |
4021s | playing mine wrong you kind of just have |
4023s | to buy the bullet sometimes and just |
4024s | slam it like the graveyard and just |
4026s | waste like one or two things so |
4027s | obviously he got the immediate payoff um |
4030s | i mean if he had played the graveyard |
4032s | and then once again in hindsight he |
4034s | didn't draw death rental so you could |
4035s | say it's no payoff but like |
4037s | it's just the nature of the deck right |
4039s | you wouldn't know |
4040s | what you're gonna draw off the top so |
4042s | sometimes you just close your eyes and |
4043s | hope for the best |
4046s | uh but his hand is now looking very |
4048s | beautiful um one mana graveyard wow he |
4052s | could literally go one mana graveyard |
4053s | into sketchy prep sketchy for like 16 |
4056s | damage |
4058s | that's this yeah interesting and it's |
4060s | not just |
4061s | yeah already played the shambler as well |
4063s | so it could be like |
4064s | snowfall prep sketchy play the mind like |
4067s | the possibilities are just endless here |
4069s | yeah he wins he wins like |
4072s | i think the moment the belinda comes |
4074s | down he doesn't even care he's just like |
4076s | just let me kill you next time yeah he |
4078s | knows he knows what's up he's just gonna |
4079s | do this like he she just cheats like |
4081s | what what for mana distant and then deal |
4084s | 16 damage like like come on man like |
4088s | this is mine rock at its nuttiest |
4091s | more or less yeah so |
4092s | [Music] |
4094s | the thing about prepping out the |
4095s | graveyard here i like it things two |
4096s | cards as well i think i think you're in |
4097s | a spot where but you don't really want |
4099s | to afford risking drawing the other mine |
4101s | yeah because like like there's like so |
4103s | many other good draws if you just did |
4104s | this mine out of your deck |
4105s | um and then like like trade away your |
4107s | colors or play gone fishing next turn |
4109s | you could find um the other ship the |
4111s | other chamber is lethal anyway like the |
4113s | other channeler is instalito it's just |
4115s | lethal next turn because he has backstab |
4117s | right you just oh that's true that's |
4118s | true yeah mine backstab uh mine mine |
4120s | backstab it's yeah as long as he doesn't |
4122s | eye here uh i think yeah i think he can |
4125s | lose |
4126s | oh sorry |
4127s | yeah yeah but the one thing is dumping |
4129s | backstab because of sources |
4132s | but the thing is if you dump the back |
4133s | step you don't have a thing to proc your |
4135s | second mind so uh this is one of those |
4138s | spots whereby |
4140s | we thought okay without caster vision i |
4142s | am definitely not dumping this this back |
4144s | step because i want to win i want to win |
4145s | next time i want to win so badly and |
4147s | like like i don't think it's worth it |
4149s | like i mean it's still a 50 50 to hit |
4150s | whether the back step or gone fishing |
4153s | and it also has to be that you hit um |
4156s | the back step and it's a rune and not uh |
4159s | what's that called and it's not a amulet |
4161s | right because roon is the one that yeah |
4162s | yeah so so it's a lot of fifty fifties |
4164s | that okay has to win and i if i'm in |
4167s | judgement spot i also would not play the |
4168s | backstab here |
4170s | yeah agree completely i'm just not |
4172s | taking that risk |
4174s | but then once again we look at okay into |
4175s | case and these two players are both |
4177s | drawing the exact cards they need off |
4178s | the top |
4179s | um |
4181s | i |
4182s | believe it's an easy four drop here like |
4185s | like you know that you're dead so many |
4186s | times to so many different hands in this |
4188s | spot with against mineral especially if |
4190s | he has already played a shambler so i i |
4192s | do believe that yeah yeah i do believe |
4194s | that it's a very easy four drop here |
4197s | even without the cluster vision |
4200s | yeah i like the fact that you know that |
4201s | there's both vines in hand one of them |
4204s | like there are so many outs here to win |
4206s | the game it's extortion backstab wicked |
4209s | stab lieutenant uh it's just too much i |
4212s | also want to say that the crazy thing |
4214s | about this is that even if he gains 10 |
4215s | health here he'll be at 20 oh my god |
4217s | okay wait but he'll be at 24. so 24 is |
4219s | the perfect break break point for |
4221s | mineral with uh with the graveyard |
4223s | upright it's like yeah |
4225s | oh |
4228s | okay it is not lethal because um the |
4231s | thing is even if you find the |
4233s | what's that called the the lieutenant |
4235s | the one tree is kind of like in the way |
4237s | you can rush it into |
4239s | but i'm pretty sure he cashes in like |
4241s | like omega damage distant |
4243s | uh yeah |
4245s | so goes for gone fishing tries to find |
4248s | oh my god oh he actually got the |
4250s | lieutenant it was actually lethal right |
4252s | yeah it was lethal if there wasn't for |
4253s | the one tree taunt in the way |
4255s | so |
4256s | kind of unfortunate it is lethal you go |
4259s | shutter speed oh right right right right |
4260s | right right right backstab yo ah you're |
4262s | right i missed that i missed that yeah i |
4264s | missed the back step on the |
4265s | okay yeah it's still three minutes nice |
4267s | nice nice thing nice spot |
4270s | but yeah i mean look in okay into this |
4272s | position i feel like he really needed um |
4276s | to not die distant he could have |
4278s | actually actually stabilized um next |
4280s | turn yeah yeah actually |
4283s | yeah if you actually uh manage to play |
4284s | on the second |
4286s | armor gaming card um |
4288s | i mean i mean judgment just shows that |
4290s | he really understands this match-up |
4292s | right like that backstab hold i mean in |
4294s | a lot of situations you'll be like oh no |
4295s | i'm gonna lose the barbaric sorceress if |
4296s | i don't play this backstab but if you're |
4298s | not |
4299s | trying to win what are you doing right |
4301s | like like this backstab was so crucial |
4303s | to him winning this game like whether or |
4305s | whether whether or whether or not |
4306s | bokassian skin drew the um |
4309s | the girl that gained the armor so |
4311s | um |
4313s | yeah i think very well played from |
4314s | judgement side um i think i think it was |
4316s | near flawless uh in hindsight probably |
4318s | should have fit the graveyard on turn |
4320s | three but you would never know for sure |
4322s | right we would never know for sure other |
4324s | than that i think it was pretty flawed |
4325s | pretty flawless and i'm very impressed |
4328s | yeah expected win yeah yeah i mean a |
4331s | very clean game from judgement a pretty |
4333s | easy game to play for the most part like |
4335s | he just drew the nuts on turn four and |
4336s | then played the rest of his hand from |
4338s | there the lethal tones were a little bit |
4339s | puzzly but uh he got through very nicely |
4342s | kind of expected as you were saying uh |
4344s | but it does mean now just the uh the wig |
4346s | priest left over uh for |
4350s | uh for judgment which is really the |
4352s | outlier in terms of his lineup right |
4353s | because you've got the uh the mine rogue |
4356s | just about burst damage the demon hunter |
4358s | kind of a big very very big part of it's |
4361s | just about burst damage as well but wig |
4363s | priest is just the purest board deck |
4365s | there is right it cannot win without |
4367s | board control |
4368s | yeah it kind of |
4369s | board control it is kind of horrible |
4371s | playing from behind as well um so this |
4373s | deck is one of those decks that really |
4375s | benefits from your opponent passing turn |
4377s | one and two which is effectively the |
4379s | warlock right the warlock does |
4381s | practically nothing on turn one and two |
4382s | um but i also would like to stress that |
4384s | this match-up is extremely important for |
4387s | both players firstly because if olga |
4388s | shinsuke loses this well he just loses |
4390s | right but if judgment loses this one the |
4393s | big spell match versus the weak priest |
4394s | is a lot closer because barbaric saucer |
4397s | sorcerer heating |
4398s | barbaric sorcerer hitting a wick is like |
4401s | so detrimental to the game plan of the |
4403s | weak priest and i think that both |
4404s | players know this and uh this this this |
4407s | might be the turning point in the match |
4408s | if okashinsuke somehow gets out of the |
4412s | of this predicament that he's in right |
4414s | now |
4415s | but i i mean take us through this match |
4416s | up a little bit right because even |
4418s | though the warlock doesn't do much in |
4419s | the early turns in terms of immediate |
4421s | development it has a good amount of |
4423s | removal right so can it not just like |
4425s | delete everything the wig priest plays |
4427s | and right it goes for the curse plan |
4429s | the thing is the warlock's most |
4431s | efficient removal is unlocked on turn |
4433s | six with like entitled customer um |
4436s | abyssal wave coin uh a gigafin |
4438s | eventually but i think it's the early |
4440s | removal i mean i don't i don't i don't |
4442s | think he runs full blown evil which is |
4444s | one of the better removals in the early |
4445s | game one of okay one off but like the |
4448s | other removals are really just too |
4451s | little damage like drain so was three |
4452s | damage for two mana drag below is like |
4456s | four damage for three mana i think for |
4458s | weak priests as long as they do open up |
4460s | the weak it is like super possible to |
4462s | make a minion that is like what eight |
4464s | nine health by like turn four it is it |
4466s | is very very possible so i think uh it |
4469s | really depends on whether um judgment |
4471s | opens with the wick because if he has |
4473s | the wick all the early removal break |
4475s | points for warlock is quite |
4477s | uh insufficient yeah |
4480s | i mean judgment here from the look of |
4482s | his mulligan is really all about the wig |
4484s | part of wig priest right because yeah |
4486s | double crush claw enforcer with both of |
4488s | them being activated on turn two and |
4490s | three looked pretty decent to me as a |
4492s | just a reasonable curve at the start but |
4495s | none of that's even good enough for him |
4497s | yeah i i do agree with this mulligan |
4499s | though um there was even some |
4500s | consideration of throwing back the one |
4503s | drop simply because the wig is really |
4504s | the most important card in the deck like |
4506s | without the wig all your minions are |
4508s | like potentially even worse arena |
4509s | minions than actual arena minions so |
4512s | yeah yeah so i do i do think that the |
4515s | wick is like the most important card in |
4517s | the deck and i with judges mulligan he |
4519s | was heavily rewarded even if he didn't |
4521s | top that in the week he has the trife |
4522s | which is essentially almost always awake |
4525s | so um good on judgement for noticing |
4527s | this i'm very impressed so far um |
4529s | mulligans uh game plan everything for |
4531s | like the last few games have all been |
4532s | pretty solid uh i'm uh |
4535s | thinking that ogashinsuke is in a bit of |
4539s | okay you know a bit different |
4540s | understatement he's in a lot of trouble |
4541s | right now |
4542s | yeah he's in a lot of trouble we do not |
4543s | see the one-off stuff is it a one-off |
4545s | starfish i think it's a one-off stuff |
4546s | one of starfish yeah one of unstable |
4549s | shadow blast as well like in his 40-card |
4551s | deck he's found the one card that keeps |
4552s | him in the game |
4555s | because if he didn't kill this it would |
4556s | kind of just be gg on the spot yeah my |
4559s | personal opinion about cat cards in 40 |
4561s | card decks is not that you play one offs |
4562s | you kind of should play two offs because |
4564s | like it's very unlikely that you see |
4565s | them anyway because it's an extra 10 |
4567s | cards so why not play more so you have |
4568s | the higher chance to see it but back to |
4570s | the actual game at hand i think |
4572s | judgements well nixon is kind of blank |
4575s | but not like that bad anyway it's a it's |
4577s | a 4-4 here that |
4579s | can only be answered by some very |
4581s | specific cards and we can clearly see |
4583s | that oga shinsuke has none of it he does |
4585s | have a tempo three drop which |
4588s | arguably might be good enough but at the |
4590s | same time you might have to start |
4591s | tapping to dig for your silence for your |
4594s | note while pornos i mean i mean if you |
4596s | play a three drop here your pawns |
4598s | effectively get worse every time you |
4599s | draw them right so i think in oka |
4601s | shinsuke's spot he doesn't have the |
4603s | luxury to |
4604s | play this three drop i'm pretty sure he |
4606s | has to tap yep for like i said um notes |
4609s | just get worse if you play cards so but |
4611s | those are both swings so i think you |
4612s | kind of want to look for your nose if |
4614s | it's not nose it's the silence um |
4616s | yeah this tree drop just doesn't cut it |
4618s | right now it doesn't do anything |
4622s | obviously he's thinking about setting up |
4624s | for like both potential draws on the |
4626s | following turn and like potential plays |
4628s | from his opponent because if he plays |
4630s | the cultist obviously yes it's a |
4633s | horrible stat size against this 4-4 but |
4636s | it at least forces him to trade maybe it |
4638s | allows him to clear the board with a |
4640s | drain sole off the top |
4642s | um so i don't think it's ridiculous but |
4645s | like you say it just means the rest of |
4646s | his drawers are just getting worse and |
4648s | worse and worse |
4649s | yeah also i like i like what jasmine |
4651s | judgment did here because like like i |
4653s | said it's a one-off starfish um you |
4655s | completely don't mind seeing the |
4657s | starfish right now so he's just saying |
4658s | that like okay i'm gonna keep hitting |
4660s | you in the face i'm gonna like clock you |
4661s | if you have the starfish just play it |
4663s | but i don't care that's what he's trying |
4665s | to say |
4665s | yeah just just let me keep hitting you |
4667s | in the face you can keep trying to find |
4668s | your starfish if you don't get it i'm |
4670s | just gonna win that's what judgment is |
4671s | saying right now |
4673s | i totally didn't have to read what a |
4675s | desecrated graveyard with because i did |
4678s | because i've definitely seen that play |
4679s | out a whole bunch of times |
4681s | um probably just the touch yeah it |
4683s | always sucks to pick a one mana card |
4686s | for your nargling but it's just the only |
4688s | one that really does anything yeah |
4690s | i think i think off off the of the |
4692s | knuckling it's always premium to get |
4693s | dragged below because it does damage it |
4696s | like helps your game plan and everything |
4697s | but yeah that's probably the best one |
4699s | over here judgment has actually uh i |
4701s | would say not an easy turn because he |
4704s | could he could go like semi all in now |
4706s | if he feels that his um his uh what's |
4708s | that called his radiant elemental will |
4709s | not die or doesn't get silenced which |
4711s | effectively leads to like insane |
4713s | snowballs right if your radiant sticks |
4715s | on the board so i i do think there's a |
4717s | potential for a radiant line um i think |
4719s | if you just play the school teacher it's |
4721s | like two little stats on board |
4722s | considering your opponent has two |
4723s | minions and also okani is probably |
4725s | better into turn six so i think he |
4727s | should take a risk here with the with |
4729s | the radiant then like |
4730s | buff some stats on the board um possibly |
4733s | even fitting a heel without like um |
4736s | i play yeah i mean like you could like |
4738s | just buff the rate and trade something |
4739s | and heal |
4740s | but he's clearly going for |
4742s | more than that i think he's looking for |
4743s | a devourer or bless to make the bot |
4746s | super huge i think i can respect that |
4751s | i kind of want to just take the wig to |
4753s | like have another wig in hand like it's |
4755s | just such a powerful card but |
4757s | okay i guess it would be a little bit |
4758s | weak on this tone because you can't |
4759s | really play it |
4762s | i i i wouldn't say i love this but i i |
4764s | can respect this because he doesn't even |
4766s | value the health on the radiant he just |
4769s | wants um like the taunt to not get |
4772s | traded over |
4773s | i am not too sure |
4776s | if this is correct because |
4778s | like like the radiant sticking is like a |
4780s | gateway to just like playing like 1000 |
4783s | spells on the following turn so like |
4785s | i don't know but uh oka shinsuke |
4788s | rewarded for playing minions on curve |
4789s | draws the no at the exact mana cost that |
4791s | he can still play it so |
4794s | this is pretty good because it allows |
4796s | for the trade over the two eight a kill |
4799s | on the acolyte ah sorry a kill on the |
4801s | radiant and leading up to all his turn |
4803s | six power plays so i think oh gosh in |
4805s | the game might be coming back in this |
4806s | one |
4807s | i think this is the only play he has |
4808s | available and i do agree you have to |
4810s | kill the rating element you just don't |
4811s | know your opponent's hand they could |
4813s | just like win the game next time |
4815s | yeah but but this is one of those panels |
4818s | that i feel like |
4819s | um |
4820s | oh wait wait whoa whoa whoa whoa this is |
4822s | not what i expected |
4825s | maybe he gets this cue because he |
4827s | he acts whoa whoa okay but i don't know |
4830s | i don't get it i don't really get it |
4831s | because like how how important is fall |
4834s | attack compared to the |
4836s | effect of the radiant right like anybody |
4839s | right it's not like your entitled |
4841s | customer is huge um and every other aoe |
4843s | or 106 doesn't really deal that much or |
4845s | i didn't see the pick of the nagaling |
4847s | though i think it was an amulet right |
4849s | which oh wow wow wow |
4851s | yeah yeah yeah |
4853s | i always forgot that like amulet |
4854s | actually does something in this deck |
4856s | right right |
4857s | it's so counter-intuitive like you don't |
4859s | think of it like it's quest priests or |
4860s | it's like ball but naga priest actually |
4862s | can make use of the amulet as well |
4865s | so |
4867s | i mean |
4868s | if you're going to get entitled |
4870s | customers customer is like a five aoe so |
4873s | maybe you just at this point give up on |
4875s | the radiant and buff something else |
4877s | like right you play down your amulet and |
4879s | then |
4881s | he's playing around tamzin i would |
4883s | imagine as much as possible here right |
4886s | the buff on the the buff on this on the |
4888s | naga is whoa the buff on the um school |
4891s | teacher is simply because he doesn't get |
4893s | blown out by um entitled customer right |
4895s | now and i think it's |
4896s | respectable |
4898s | yeah i agree the other option was to |
4900s | like |
4900s | either go this way you trade away the |
4902s | radiant elemental or you could go for a |
4905s | more even buff where you trade the rate |
4907s | sorry you buff up the rating elemental |
4909s | and go face with it allow the null to |
4911s | trade into the one five but keep the |
4913s | rest of your board alive against |
4914s | dredlich tamzin |
4916s | but there's also a bissell wave there's |
4917s | also titled in customer there's a little |
4919s | bit too much on that break point so i do |
4921s | like these instead just making one big |
4923s | minion yeah |
4924s | i think i think at this point uh ogashin |
4927s | suke is just thinking how how greedy can |
4929s | he get because i think the best player |
4930s | like he is he's hovering over it right |
4932s | now is he he wants to get the tempo out |
4934s | of the way because it draws three cards |
4936s | um drops the health of the minions on |
4938s | board which means you don't die out of |
4940s | nowhere more often than not yeah so i |
4942s | think i think that's very valuable also |
4944s | getting the |
4945s | yeah getting the fel riffs uh like three |
4947s | minions to contest whoa wow |
4949s | that's quite a that's called an apec |
4951s | cairo right there |
4953s | six mana deal three to everything |
4955s | spawned a six six well i'm pretty sure |
4958s | that's like above average stats on a |
4960s | card |
4962s | right by the way yeah for the card deck |
4964s | by the way uh only only so many uh riffs |
4967s | you can try at one time but yeah so i i |
4969s | did think judgment's planned distant was |
4970s | to bait out some aoe and then play the |
4972s | okani to counter the other aoe but the |
4975s | problem is right now he he can do that |
4977s | but there's there's three three times |
4979s | two on the board so |
4980s | um |
4981s | his okani plan is a bit worse right now |
4984s | um that he initially wanted it to be |
4988s | also also if you have yeah also if he |
4989s | counters minion right like there's like |
4991s | so much cheap minions in oh gosh insert |
4993s | his hand to like bait out the |
4995s | um |
4996s | the beta beta the okani indication so |
4999s | this might go very south for judgment |
5000s | very soon uh |
5003s | yeah i think it's he's in danger zone |
5005s | right now |
5006s | yeah i think the play for akane has to |
5007s | be now to try and play around |
5009s | gigafin i suppose is like the next break |
5012s | point that actually does anything |
5014s | because |
5014s | uh you know you know there's a nargling |
5016s | in hand so you're not playing around the |
5018s | entitled customer with this uh okani |
5021s | and so maybe he can get that set up for |
5023s | next turn with a decent draw as well to |
5024s | turn up the pressure because right now |
5027s | oka shinsuke is just absolutely fine |
5029s | yeah personally personally i'm not even |
5031s | in gigafin territory i'm like i'm like |
5032s | thinking like if he has gigafin i'm just |
5034s | dead at this point like okay like |
5036s | because because he's really so far |
5037s | behind alright like he doesn't have any |
5039s | follow-up um even if he draws two cuts |
5041s | off this uh he draws a cut off the |
5043s | treasure guard and a natural draw he's |
5045s | not able to activate his handmaiden |
5047s | which is like the main refill at this |
5048s | point so like um |
5051s | he sees like out of stuff right at this |
5052s | point a weak priest is really like |
5054s | gassed out um |
5055s | i don't even think oka shinseki needs to |
5057s | really respect and okay now because he's |
5059s | like relatively healthy he just clears |
5060s | off like like most of the the other |
5062s | threatening minions on board um |
5065s | judgement is like guessed out he only |
5066s | can play like one or two minions a turn |
5068s | and they have to be nagas if not you |
5070s | don't get the wig buff like he's really |
5071s | limited in terms of what he can do |
5073s | so i think for ogashinsuke he knows that |
5076s | he's in a commanding position now just |
5078s | trying out his best not to um |
5080s | let go of the pressure like we can even |
5082s | see like temple zola on the nagaling |
5084s | just to um get more minions on the board |
5087s | i wouldn't even think that's a bad play |
5090s | run picked up as well i mean that just |
5092s | means yeah no board is ever sticking |
5094s | right yeah yeah nothing is sticking |
5095s | right now |
5097s | uh okay values the solar a little bit |
5099s | more but i i think i think i know what |
5100s | this is for this zola is probably solar |
5102s | for the entire customer if anything |
5104s | right like dub two waves of aoe is too |
5106s | much for the |
5108s | well um the priests to deal with |
5110s | this does now mean i don't know if it's |
5112s | going to be relevant on this term but |
5113s | that was the last minion he played in |
5114s | his hand that cost two or less so now |
5117s | akane can counter uh the entitled |
5120s | customer uh as it currently stands |
5122s | obviously akani needs to survive for |
5124s | that to happen which i think judgement |
5125s | has quickly made the decision that's not |
5127s | going to happen |
5129s | uh |
5131s | it didn't even end up mattering anyway |
5132s | judgement just still unlikely to be able |
5134s | to stick this board yeah i mean we do |
5137s | see there was a possibility to go |
5139s | somewhere into the tutu and then play |
5141s | okani that was actually something right |
5143s | like if you think about it one man off |
5146s | oh right right he's on seven right right |
5148s | in my bed yeah so he can't he can't do |
5149s | that yeah so this okani play was never |
5151s | um it's never gonna go anywhere because |
5153s | it's just going to get killed by the |
5154s | board |
5156s | right so |
5157s | i mean i mean augustine doesn't really |
5159s | really have a way to kill judgment at |
5161s | any point |
5163s | soon but i guess i guess you just don't |
5165s | let you don't you don't release under |
5166s | pressure here you probably can go for a |
5168s | tap first and if it's really nothing |
5170s | clear off something and play like a |
5171s | bread baker |
5172s | yeah i would like something like that i |
5174s | think better you can go brand zola on |
5176s | the nargling and then each of those |
5177s | narglings stealing four damage with the |
5180s | uh |
5181s | uh the touch of the naturalisms oh yeah |
5183s | actually that's it that's way better i |
5184s | didn't spot that first yeah |
5186s | yeah then literally that literally uh |
5188s | puts the ball in the corner of the of |
5190s | the warlock like uh the warlock actually |
5192s | has bought compared to the priests right |
5194s | like yeah |
5196s | like how often do you see that happening |
5198s | yeah i mean this is where you start |
5199s | turning the tide right this is where you |
5201s | start really pulling into the lead the |
5203s | one problem here is that there are a lot |
5205s | of minions with like one or two health |
5207s | on board which means uh |
5211s | becomes very very powerful here is a |
5213s | potential swing mechanism uh for |
5216s | judgment which is i think why okacinski |
5218s | is actually very cleverly deliberately |
5220s | trading away more of his board here just |
5222s | so that can't happen yeah i think i |
5225s | think he knows he loses if there's like |
5227s | one huge minion and he doesn't have a |
5229s | silence and we also see that he does not |
5231s | have a gigafin in hand so i think i |
5233s | think he knows that the way he really |
5234s | loses is like one huge minion that he |
5236s | cannot clear so very good uh spot by |
5238s | ogashi insecure to trade off his little |
5240s | minions because he knows that he's not |
5241s | winning this race by like poking with |
5243s | little guys anyway |
5246s | what can you do with a |
5249s | bran |
5251s | oh |
5261s | i keep thinking |
5262s | accents and naga because they used to do |
5263s | this with against naga mage they will |
5265s | use naja hexane to steal the oh yeah |
5268s | yeah |
5268s | the the siren and then pop off and do |
5270s | many many many things but yeah that's in |
5272s | the past |
5273s | um currently i think |
5276s | uh well he even has a problem killing |
5278s | this brand actually |
5279s | i mean he can but he |
5282s | uses a lot of valuable resources uh okay |
5285s | this is one of the outs i think going |
5287s | for the bless here is pretty good one |
5289s | big minion |
5290s | uh leaving eight seven on board is |
5292s | actually from the hand that we can see |
5294s | uh kind of difficult for oka shinsuke to |
5296s | deal with efficiently |
5298s | i mean he can go custom oh and it's it's |
5300s | horrible clear customer plus uh |
5303s | customer plus like uh the nagaling |
5305s | whether it's like well problem solved |
5307s | right |
5309s | problem solved yeah that'll do it just |
5311s | fine fit in the tap as well i mean tap |
5314s | first right just to see what yeah of |
5315s | course tab first yeah regardless you can |
5317s | you can save the customer um |
5319s | and the missile wave yeah |
5323s | i guess he also is considering |
5325s | how |
5327s | uh well whatever he can tap into uh i |
5329s | mean right it's 26 card deck you don't |
5330s | really you don't really know what you're |
5332s | going to type into fine but |
5334s | so |
5335s | here it's quite simple right you just go |
5337s | for |
5338s | the |
5338s | the no plus |
5340s | the nagaling |
5342s | clear of this eight seven |
5345s | i'm a bit concerned though because uh |
5347s | oga shinsuke has like two entitled |
5349s | customers in hand but his hand is |
5351s | relatively small |
5352s | like |
5353s | even with the tap |
5355s | on the following turn he's only going up |
5357s | to |
5358s | six cards in hand |
5360s | so |
5362s | if this man if his minions get a bit |
5364s | bigger like judgment's minutes get a bit |
5365s | bigger oh gosh it's gonna struggle as |
5368s | you can see it's very easily gonna go up |
5369s | to like nine health right now |
5371s | yeah especially is this uh oh that's a |
5374s | nice generation there's a nice um |
5376s | this akane has gone from looking like it |
5378s | was going to be really good to being |
5380s | basically useless to going kind of good |
5382s | again now uh in this later stage of the |
5384s | game like if you have to play another |
5386s | minion and then the customer it means |
5388s | you can't tap most likely your hands |
5390s | going to be smaller there's a real |
5391s | chance the judgment can stick something |
5394s | here yep |
5395s | because like we see the hands it's |
5397s | really |
5398s | okay really does not have a way to clear |
5400s | this tree right now like like even with |
5402s | the top deck of another aoe the problem |
5404s | with uh with warlock is that they are |
5406s | the idea |
5406s | their clears are like |
5408s | damage uh based right so it's like |
5411s | like if if you can't clear it means you |
5413s | can't carry it's not like there's no |
5414s | twisting nether in this list oh but the |
5415s | pickup of the starfish just means that |
5417s | he has some breathing room i i don't |
5420s | mean you play the starfish this turn but |
5421s | like it means that like you know that |
5423s | there's always a reset button like |
5425s | a two card combo with the customer to |
5427s | clear like everything |
5429s | uh insane pick up insane pickup i feel |
5431s | like okay shinsuke has been drawing the |
5432s | better half of his deck for this matchup |
5434s | like he's not drawing the clunky um like |
5437s | like like i would say drag pillow is |
5439s | quite clunky in this matchup because |
5441s | it's not very efficient removal but um |
5443s | he's been drawing the |
5445s | the removals the silencers and like you |
5448s | mentioned like you mentioned earlier the |
5450s | one-off unstable shadow blast on turn 2 |
5452s | was i think |
5453s | extremely defining so far because if you |
5456s | didn't have that that um |
5458s | that naga was going to go out of control |
5464s | let's keep playing noggis and uh wigs as |
5466s | well |
5467s | oh another amulet or is it a blast wait |
5470s | less like so |
5472s | i mean it's difficult right yeah bless |
5474s | is very tempting because it's like the |
5475s | third bless and you already expended one |
5478s | bless |
5479s | so |
5480s | what if you go |
5481s | if you pick bless you can go wig |
5484s | nargling for the bless as well and then |
5486s | a carny to end the turn |
5490s | is it ever pulling everything on the |
5492s | okani i can see that as well like you |
5494s | lose |
5494s | some |
5495s | yeah you lose some damage now but your |
5497s | okani is nigh unkillable outside of |
5499s | silence right now that's good |
5502s | yeah |
5503s | i wouldn't be playing around the silence |
5504s | at this point at all because |
5506s | yeah it's a one-off and it's a 40 card |
5508s | deck so |
5509s | but he decides to cash in on the damage |
5511s | now uh respectable completely fine i say |
5513s | um okani i would say minion is the call |
5516s | we haven't seen a customer we haven't |
5517s | seen a gigafin |
5520s | perfect call here and it's actually |
5521s | quite perfect right like because if |
5524s | if he plays either the starfish or the |
5526s | customer um |
5528s | it's never a full clear at this point |
5530s | because of how the customer works like |
5532s | if you play this the starfish and it |
5533s | gets negated the okani um the the |
5536s | customer cannot clear off the 88 and |
5538s | yeah yeah so |
5540s | this is quite good yeah this is quite |
5541s | good as well |
5545s | okay so if you go |
5549s | bread baker plus inc plus customer you |
5551s | do a five damage aoe which is |
5554s | really good enough is it |
5556s | it's not |
5557s | um |
5559s | i'm trying to figure out what's the best |
5561s | like |
5563s | okay so i yeah i feel like oka shinsuke |
5566s | also thinks that the the call for okani |
5569s | is minion |
5570s | and |
5571s | there is no way he just lets the |
5575s | starfish go right so |
5577s | i think this turn is not a full clear |
5579s | thing this thing is just like a port |
5580s | softening turn like he could go like |
5582s | play a baker get negated and maybe play |
5584s | like a bissell wave |
5586s | or |
5587s | something but i guess he's just trying |
5589s | to find additional outs um playing the |
5591s | baker |
5593s | very |
5595s | knowing full well that it could get |
5596s | negated i'm going for the staff fish now |
5599s | i guess |
5601s | i want to go starfish plus customer next |
5603s | turn |
5604s | yeah yeah exactly so i i'm not too down |
5606s | for this one like |
5608s | i mean there are worlds that you die but |
5612s | but now that you're only taking risk yup |
5614s | yup i definitely agree that he had to |
5615s | take that risk so now that judgment has |
5617s | seen the starfish uh also seen the zola |
5620s | if i'm not wrong so |
5622s | he can just |
5623s | just dump stats right um outside crazy |
5626s | i personally wouldn't play around |
5628s | gigafin in this spot because like i mean |
5630s | you can bear on everything so |
5632s | i i was just gonna go i'm going all in |
5634s | here like i'm not even thinking of not |
5636s | going all in at all i'm like just |
5638s | dumping everything |
5639s | uh |
5640s | might consider trading or using the |
5643s | silence because it's a spell for the |
5645s | handmaiden |
5649s | i don't think if you trade |
5651s | i mean if you trade there's double |
5652s | devour in the deck and a blast right but |
5654s | are you really using a blast if it's not |
5656s | lethal so i mean you're not trading it |
5658s | to get a spell you're trading it to get |
5660s | a naga right to play another one ah |
5662s | right right right but is it is it uh |
5665s | likely i'm not too sure what how many |
5667s | nagas are left i think it's not many |
5668s | anyway okay fair enough yeah |
5671s | yeah |
5672s | there there is some merit to just |
5674s | playing out the |
5675s | oh there's there's some handmade uh |
5678s | handmade and school teacher queens guard |
5680s | amalgam village i think that was enough |
5682s | to consider it |
5683s | yeah he just goes all in and plays the |
5686s | silence and even plays the wig without |
5687s | the buff uh |
5689s | this |
5690s | line just tells me that he's not |
5691s | planning for this game to last very long |
5693s | i mean yes he does have the other wick |
5694s | but losing one wick is actually quite a |
5697s | big deal like permanently losing one |
5699s | wing is quite a big deal but judgment |
5701s | just says that okay if you have gigafin |
5703s | i lose anyway if you don't have it i |
5704s | don't want this game to last more than |
5705s | the next two turns so i'm just going to |
5707s | finish it right now i think it's |
5708s | respectable i think it's very okay |
5711s | so you have tap trade into the economy |
5714s | in uh entitled customer which deals |
5717s | seven aoe |
5719s | which means with the coil you're one off |
5721s | from clearing the economy yeah |
5723s | but i personally think you just do it |
5726s | right you just do it because at the end |
5728s | of the day making the okani not stay at |
5730s | 12 health is like super crucial because |
5733s | that's like less territory you just you |
5735s | just want to drop the health as much as |
5736s | possible |
5737s | also not even going for the tap first |
5739s | because he really wants to |
5741s | play a million okay find this fight this |
5742s | fight as well two minutes oh full blown |
5745s | evil is the nuts here man |
5747s | full blown evil off the nagalang is like |
5749s | four ticks of fubron evil that's 20 |
5751s | damage |
5752s | yeah that's 20 damage wow yeah that's |
5754s | literally always clear right at this |
5756s | yeah it clears |
5758s | everything |
5759s | and i think okay it's not even playing |
5761s | like the curse warlock deck anymore he's |
5763s | playing the control warlock |
5765s | at this point |
5767s | yeah it's not it's not a swallow you |
5769s | just just clear everything and then you |
5770s | win because judgement is clearly running |
5772s | out of stuff |
5774s | there is the wig though which is a |
5776s | pretty good draw he's still got one |
5778s | final push in him i think yeah i'm |
5781s | trying to figure out what this nugget |
5782s | can get to give you the most |
5784s | uh these these are not it these are not |
5786s | it |
5787s | was it an amulet was amulet like the |
5790s | best because it's a big minion uh i |
5792s | can't even think of like the best tree |
5795s | tree yeah it was like that or stormpike |
5797s | aids station maybe |
5799s | yeah yeah |
5801s | maybe another blast something |
5803s | yeah i think stormpike might have been |
5805s | arguably one of the better ones |
5808s | oh he picked the horn of raytheon i |
5810s | think yeah |
5811s | so hello |
5813s | a little bit too slow you can go |
5815s | radiant wig queens guard wig but it will |
5819s | only be a 4-5 then |
5822s | i mean it everything points towards |
5824s | ogashinsky just playing the full-blown |
5826s | evil and then like ending the game right |
5827s | like i don't think that's a break point |
5828s | where you can get out of like 20 health |
5830s | at this point |
5833s | like like maybe you can but then |
5834s | opponent had the okash insurgency still |
5836s | has like two minions on the board to |
5838s | trade into things and then full-blown |
5840s | evil so like |
5841s | doesn't look optimistic for judgement at |
5843s | all |
5845s | but yeah well he's gonna try |
5847s | he's gonna play out everything |
5849s | go face |
5850s | the way this trade yeah just do it all i |
5854s | don't think based on this expression he |
5856s | was very happy if that turn oh no he |
5858s | missed the attack |
5859s | oh |
5860s | no wonder he wasn't happy in the turn |
5862s | okay okay okay oh i'm thinking |
5865s | okay maybe he would have optimized it |
5866s | with the different kind of buffs but he |
5868s | missed eight man oh man |
5870s | that is a disaster this has to be over |
5873s | now right yeah i mean even if he did hit |
5876s | him with eight it was probably still |
5878s | over like |
5880s | uh |
5881s | yeah you could just go it's a very |
5884s | simple clear here abyssal wave plus |
5886s | model coil so clean uh |
5889s | and knowing that uh oka shins against |
5891s | from apec he will definitely spawn some |
5892s | riffs here |
5894s | yeah okay let's spawn some roofs |
5897s | so |
5899s | okay |
5899s | judgement has an amalgam left in the |
5902s | deck |
5904s | are we in like light oh no we can't lie |
5906s | around right we can't even lie can't get |
5908s | that i'm thinking i don't think there's |
5910s | any nagas that can save for me either |
5912s | i'm wondering if there's like if his |
5913s | opponent plays a demon and he steals it |
5915s | with nadjak and then gets a demon off |
5917s | the amalgam is there anything that can |
5918s | save him there |
5920s | like uh |
5921s | jaraxxus level something stupid i mean |
5923s | that's warlock |
5924s | jaraxxus is not actually a minion |
5927s | anymore right it's uh it's not yeah |
5929s | and the oppo it's not even a priest card |
5931s | like there's not many neutral demons |
5933s | that can win the game but i don't know |
5934s | i'm trying to think of anything man that |
5936s | can uh yeah okay so |
5938s | i i do like a not so far out like out |
5942s | it's like because i noticed the |
5943s | aquinashara in uh okay into ten so i'm |
5945s | thinking that maybe you can discover a |
5946s | queen ashara like like just with his |
5949s | other naga and like that's true yeah |
5951s | yeah some things going but it's it's we |
5953s | we are really just pulling it uh |
5955s | grasping at every straw that we can |
5957s | grasp there right i think it's like |
5958s | quite over at this point |
5960s | i think it's completely over i yeah i do |
5963s | not know what judgment has in his mind |
5965s | here i think it's more just the never |
5967s | concede mindset yeah yeah yeah it's it's |
5969s | my mindset the one you just play until |
5971s | you plan to the last card in your deck |
5973s | and then you just like make your |
5974s | opponent work for it |
5975s | yeah but but clearly oka shinsuke |
5977s | doesn't really have to work very hard at |
5978s | this point he's just presenting little |
5980s | on the board next turn um |
5983s | just dump the zaku i think nothing too |
5985s | horrible just playing that down it's a |
5987s | five six six five so |
5990s | yeah i just played a zaku i guess |
5992s | i'm gonna heal |
5995s | yeah |
5996s | probably not the mistress |
5999s | yeah just this should be enough right |
6002s | like in what world does this amalgam |
6005s | save him i'm just trying to think of |
6007s | i mean i mean |
6008s | you can't even get spell coiler this |
6010s | isn't mage like oh you can get that um |
6013s | into um |
6015s | what is that into um into nothing oh |
6018s | well so this was quite an upset i would |
6020s | i would say it's quite an upset and the |
6022s | series might be swinging in |
6023s | ogashinzuki's favor right now because |
6024s | big spell mage versus wig priest is a |
6027s | lot closer than yeah it's a lot closer |
6029s | than how warlock and |
6031s | priests are supposed to go so i think if |
6033s | uh oga shinsuke can get off a very nice |
6036s | early belinda early barbara wow this |
6039s | game is gonna be flipping on its head |
6040s | and we might see ogashinsige as the |
6042s | victor |
6044s | yeah that's very true and as well the |
6046s | mage |
6047s | while against rogue and demon hunter a |
6049s | lot of its defensive tools are pretty |
6050s | much useless because it's you know it's |
6052s | difficult to freeze the face taunts |
6054s | don't do all too much in those matchups |
6056s | either a lot of the time uh against |
6058s | priests the defensive tools that mage |
6060s | has are fantastic right you have silence |
6062s | uh only as a one-off admittedly pokemon |
6064s | escape is still very important and the |
6066s | freeze as well freezing boards is so |
6069s | powerful against uh wig priest where you |
6072s | could just basically buy yourself a turd |
6073s | 100 |
6075s | uh with a uh |
6078s | uh with a dawn grasp sorry in the mid |
6080s | game yup uh |
6082s | since you mentioned the dawn graphs the |
6084s | dawn grass is not actually a a la |
6086s | mandatory inclusion in a lot of the 30 |
6088s | card majors nowadays so i think the fact |
6090s | that i included it in this list is |
6092s | actually kind of important so there's |
6093s | like one extra freeze to tide you |
6095s | through the difficult turns and maybe |
6097s | even let you cast a natural rune of the |
6099s | art mage which for like like maybe you |
6101s | can go like one seven coin coin runed |
6103s | you know it's a it's a swing versus a |
6105s | potential swing versus a naga priest so |
6108s | i i'm feeling optimistic for okay |
6110s | shinsuke right now uh as a fellow apec |
6112s | homeboy um i think it is time to |
6115s | try my best to root for him i guess like |
6117s | now it's looking optimistic right now |
6119s | especially because we see the silence in |
6121s | the hand as well um |
6124s | i would think that's definitely a keep |
6125s | especially in this matchup |
6127s | yeah i think the starfish has to be |
6130s | we were just talking about varden like |
6132s | it's a very important card in the mid |
6134s | game to buy you an extra turn but is it |
6136s | worth not getting belinder or barbarous |
6139s | or barbara i'm sorry |
6141s | yeah i'm pretty sure uh vader and donald |
6143s | grubbs is not a keep in it like like now |
6146s | i mean i don't think you keep it even if |
6148s | you didn't have the starfish right it's |
6149s | one of those cards that you would like |
6151s | to have but wouldn't mind not having |
6153s | because there are better cards in the |
6154s | deck |
6158s | yeah so i think i think for oga shinsuke |
6161s | he's debating very heavily more on the |
6163s | mailbox dancer keep like thinking if he |
6165s | wants to like give his opponent a coin i |
6167s | think i think it's perfectly fine though |
6169s | because you yourself get a coin that um |
6171s | uh scales you towards your your main |
6173s | game plan of like the big spells and |
6174s | stuff like that so i think i think i |
6176s | think yeah i think this keep is |
6178s | completely fine um |
6180s | judgment |
6182s | does not have the wick but he has a way |
6185s | to get it so i think he's also in a |
6188s | decent position treasure guard premium |
6190s | minion in this matchup and like i said |
6192s | the week just appears again i mean this |
6194s | is exactly like the previous game he |
6195s | didn't have the wig and he drew it off |
6197s | the top so |
6198s | uh |
6199s | good on you judgement good on you but uh |
6202s | we also we also see that ogre shinsuke |
6204s | has the barbara one of the most |
6206s | important cards in the matchup now he |
6207s | just needs to draw one of his four big |
6208s | spells and uh we are going we're getting |
6211s | the business |
6213s | okay a lot of options available for uh |
6217s | the judgment already uh |
6220s | treasure card is the most obvious one |
6222s | right but |
6224s | not actually that good against this |
6227s | board and doesn't necessarily set up for |
6228s | such a strong play next turn |
6231s | i'm thinking coin treasure guard is fine |
6234s | because it it |
6236s | oh okay once it never dies but yeah |
6238s | actually it never dies if you think |
6239s | about it there's no way the photographer |
6241s | is going to do two points of damage to |
6242s | this treasure cut distance so |
6244s | judgement probably knows this and uh if |
6246s | he goes coin treasure cut yup like he's |
6247s | doing right now i'm pretty sure he gets |
6249s | a guaranteed buff target uh |
6251s | might even commit the radiant next turn |
6254s | to drop two minions on the board which |
6255s | are both threatening uh i'm very excited |
6257s | and interested to see what um |
6259s | he's gonna do next turn if anything he |
6262s | definitely carries guarantees above |
6263s | target for the following turn so |
6265s | i think this play was correct |
6268s | though on ogre shinsuke's side um |
6271s | nothing much he could do here |
6273s | i think |
6274s | you do not trade off the amulet here |
6277s | because you really want that spell for |
6280s | barbaric sorceress to go crazy with i |
6282s | mean arguably you what you would want to |
6284s | ruin but i mean a one mana amulet is |
6287s | never bad right like come on |
6290s | and even though |
6292s | you have a bad death rattle to silence |
6294s | on your side and a good death threat out |
6295s | of silence on your opponent's side you'd |
6297s | still never consider starfish here even |
6299s | for the tempo |
6300s | yeah i i don't think it's worth the |
6303s | silence here |
6304s | i mean wait i'm trying to think of |
6306s | worlds that you actually do silence here |
6308s | but |
6309s | pretty sure pretty sure that doesn't |
6310s | happen because like uh we know that we |
6312s | know that judgment is probably gonna be |
6313s | buffing it next time anyway silence |
6316s | could come down on turn four i would |
6317s | hate that because it's curving into the |
6319s | barbaric sorcerer's turn so i think |
6321s | that's fine |
6322s | but i don't think now is the right time |
6325s | you're just paying pause |
6327s | yeah yeah i kind of kind of down for |
6329s | that one and you don't make the trade |
6331s | here as well because if he does not have |
6332s | the wick it might not die |
6335s | the mailbox might not die but uh |
6337s | judgment i think he's gonna go semi all |
6339s | in here he's gonna like |
6341s | play |
6342s | the serpent shrine wait let me think |
6345s | he's gonna |
6346s | he's gonna play i think he's gonna play |
6348s | um the wick trade and then coin out |
6351s | another treasure guard i think that's |
6352s | perfect oh okay |
6354s | yeah yeah you don't have to play the |
6357s | the |
6357s | radiant distance |
6359s | because it's not really doing much yet |
6363s | alternatively are there blessed lines |
6365s | here i mean you could literally go |
6367s | radiant |
6368s | buff and then bless go face i'm not i'm |
6371s | not opposed to that at all |
6373s | it's really just the one silence that |
6375s | would make it difficult for you and i |
6376s | think judgment might be considering that |
6379s | right now |
6382s | i know this might sound crazy but is |
6384s | there a line where you play around |
6385s | barbaric as wig priest where you just go |
6387s | like radiant wig wig bless face if they |
6391s | have the starfish they're in the game if |
6393s | not they kind of just lose and then next |
6395s | turn you can go like thrive plus bless |
6397s | again or thrive plus wig again and all |
6400s | of a sudden one of their main outs is |
6401s | kind of just deleted |
6403s | i think i think your play makes sense |
6405s | but you could actually do that on the |
6406s | next turn like um go for the like just |
6409s | yeah just dumping the wing on the next |
6411s | into the barbaric turn if you get what |
6413s | i'm trying to say yeah i think i think |
6414s | that is that is okay as well but but of |
6417s | course i think every line uh every line |
6419s | that we've suggested so far involves |
6421s | judgment taking a certain level of risk |
6422s | uh yeah i think it's kind of necessary i |
6425s | don't think this game benefits judgment |
6427s | at all if it goes long so |
6429s | some risk has to be taken and i do like |
6432s | uh what we've suggested so far i mean i |
6434s | mean we suggested it so i definitely |
6435s | like it so |
6436s | so it's definitely the best play |
6438s | it sounds good and it looks actually |
6440s | good i mean like like if you just delete |
6442s | the starfish from ogashinsuke's hand it |
6444s | looks really good yeah yeah but |
6447s | ogre shinzo clay |
6448s | is very clearly thinking how he can tie |
6451s | distant true into um |
6453s | into his barbaric sorcerers i know he's |
6456s | very |
6457s | he's one of those players that like if |
6459s | you don't if he doesn't have to use this |
6460s | removal he will not use this removal |
6462s | from what i've |
6463s | seen of him like he's like it's so |
6465s | difficult for him to make him use the |
6466s | point of piece of removal but i think |
6468s | over here he's seriously considering the |
6470s | starfish just because it's |
6471s | like this this radiant is going out of |
6473s | control and like if you you're not |
6474s | silencing distant you are gonna silence |
6476s | next turn which means you're not playing |
6477s | barbaric sorcerers which is not winning |
6480s | the game so |
6482s | but clearly okay says that |
6485s | he clearly believes |
6487s | that i need this silence |
6490s | um |
6491s | there are worlds that you can get away |
6493s | with just |
6494s | oh wow |
6495s | oh wow okay um i'm not the math like god |
6498s | here but i'm pretty sure judgement needs |
6500s | to do some serious math right now |
6502s | uh |
6504s | if you are fino you are saying i don't |
6506s | count this i just |
6508s | i just do it right i just do it like if |
6510s | you know if you're watching i i guess |
6512s | you're going to tell me that you just do |
6513s | it i'm down for that man we just do it |
6516s | yeah we just do it yeah i mean if it was |
6518s | fino this play would have happened been |
6520s | clipped and posted on twitter already |
6522s | something like you never count guys you |
6524s | never count |
6527s | and uh |
6528s | i i was counting sally and i think you |
6531s | still do it because that's like so much |
6533s | uh |
6534s | if you are ever gonna all in right now |
6536s | and dumping your wig this is like the d |
6539s | turn right yes |
6542s | it's the turn to do it |
6544s | i i'm down i'm so down you get to draw |
6545s | two cards all right now if you get |
6546s | silence you can you don't get the draw |
6548s | cuts but i'm i'm just i'm so down i'm |
6550s | just like |
6551s | push let's go |
6553s | okay so he's buffing the |
6555s | radiant because then he gets picked up |
6556s | alive if he trades |
6560s | if this wins the game for judgement i'm |
6562s | just gonna like clap like like positive |
6564s | clap positive claps because i think this |
6566s | is strictly correct i like i'm doing |
6569s | this every single time um |
6570s | firstly one starfish list yeah i'm doing |
6572s | this every single time but uh it looks |
6574s | like he's not gonna get paid off um |
6576s | because oka shinsuke head off on the |
6577s | silence but |
6579s | i |
6580s | am completely not faulting him for |
6582s | making this play i think it's uh it's |
6584s | pretty much correct in my opinion |
6587s | 100 |
6588s | yeah he will also get to actually attack |
6591s | with the watch post right which is kind |
6592s | of interesting and then yeah yeah |
6595s | the radiant which is pretty sick |
6597s | i mean it's it's leaving judgment with |
6598s | two yeah judgment's face says it all he |
6600s | did not want to see that he actually |
6602s | wanted to see a barbaric sorceress here |
6604s | oh yeah he's like he's like show me the |
6605s | barbara man |
6607s | not the fish |
6608s | not the fish but uh so judgment is |
6611s | not out of it because they are good top |
6613s | decks and uh naja can steal a big dragon |
6615s | oh wait no um there's no spells okay |
6618s | there's no spells |
6619s | right right right all right so what's |
6622s | the best one here uh another treasure |
6623s | card is pretty good i would take that |
6629s | priestess valish arguably one of the |
6631s | better picks in many scenarios but not |
6633s | this one so |
6635s | yuck's indeed not even a playable one i |
6637s | mean valish is playable but you never |
6638s | pick that one right |
6640s | um not even a playable good gnarling |
6642s | would you do you take seven mana five |
6644s | nine because it's stats i'm actually |
6646s | thinking about that but |
6648s | that's still two turns off man |
6650s | so like |
6651s | oh man that's just so arena i can't |
6654s | bring myself to play a seven mana five |
6656s | nine dude yeah i can't bring myself to |
6657s | bring a five night as well um but on |
6660s | that note uh |
6662s | so we can expect |
6664s | okay i wouldn't say we can expect but |
6666s | okashinsuke is probably still gonna play |
6669s | this babara next turn right barbaric |
6671s | sorceress like |
6673s | um |
6675s | maybe not okay maybe not maybe no |
6676s | actually right like |
6679s | yeah |
6681s | which is just reasonable |
6683s | yeah |
6684s | right that's the name evoker i keep |
6686s | forgetting the name um |
6688s | yeah but i think i think he can also |
6690s | make the read that there's no spells |
6691s | because the judgment was literally |
6693s | dumping every spell the previous turn |
6696s | um like like if you're dumping a wig you |
6698s | probably dumped every other spell |
6699s | alongside the wig right so that's a |
6701s | decent read to make i mean he can |
6702s | probably get away with like just uh |
6704s | evoker trade and ping on the two three |
6706s | uh i think that's fine as well |
6709s | um |
6710s | on the flip side you can actually get |
6713s | away with not |
6714s | pinging and going for a double trade |
6716s | this cover just to draw to like cycle |
6719s | through your leg but i think he just |
6720s | wants to play safe here i think it's |
6721s | fine uh me personally i would trade both |
6723s | of the |
6725s | the the amulets try and find like some |
6727s | better cards at this point |
6729s | but on judgement side oh man this hand |
6732s | is like |
6733s | it's like one spell away from a good |
6735s | time kind of yeah i mean |
6738s | it's only nadjak this turn right you you |
6740s | have to do it or you're just losing |
6741s | board forever surely |
6744s | so the place you now check the tree for |
6746s | double trade and heal or double trade |
6748s | plus tempo that the radiant i mean it's |
6752s | both plays are okay i would say |
6755s | i think you kind of have to keep going |
6756s | all in right because there's no good |
6759s | raw in the deck like handmade and |
6761s | inactive crush claw inactive school only |
6764s | good draw left in the deck really and |
6767s | drive drive is okay travis and hello |
6770s | yeah wait let me think if there's any |
6771s | spammy against break points if you don't |
6773s | heal up your minions um |
6776s | four four three three no no there isn't |
6778s | really yeah there isn't a spammy break |
6779s | point yeah you can you can afford the |
6780s | tempo the |
6783s | the radiant as well without healing |
6786s | oh wow |
6787s | wow okay okay |
6790s | i |
6791s | don't know where this is going |
6794s | is he thinking the lender |
6797s | is he thinking that maybe |
6799s | only one million dies on this board and |
6802s | in theory yes only one million dice on |
6804s | this board right now because only one |
6806s | trades cleanly into the |
6808s | into the radiance but i haven't seen it |
6811s | yet but there's probably a spammy |
6812s | somewhere here |
6814s | um wait let's see |
6816s | trade two |
6817s | [Music] |
6819s | i don't think that's a clean spammy but |
6821s | you could spam me just to reduce like |
6822s | the stats on the board and clear some |
6824s | stuff |
6826s | alternatively |
6827s | oh yeah he's trying to find a spammy |
6829s | line i think |
6830s | wait there is well there has to be yeah |
6832s | yeah yeah there is there is yeah yeah |
6834s | it's it's a clean spammy my bad yeah |
6836s | it's a clean spammy you can |
6839s | i don't think you coin out the he did |
6842s | he's in the territory where he actually |
6843s | coins out the amulet for real |
6845s | so i don't think he actually needs to |
6847s | use the coin here it trades away one of |
6849s | the emulators pretty sure um |
6851s | can i actually just literally coin out |
6853s | an amulet on turn nine to close out the |
6855s | game how often do you actually see that |
6858s | um not often enough i feel oh my gosh |
6860s | the worst draws in the world |
6861s | um |
6863s | i mean this is effectively weak priest |
6864s | without the wick right that's what |
6866s | happens to the deck |
6867s | yeah and you know it's obviously a very |
6870s | very sad end game for judgement here but |
6873s | what this all comes down to is his |
6874s | all-in push basically saying you don't |
6876s | have one of starfish in your hand i |
6879s | think it was a very reasonable play to |
6881s | make it just didn't work out for him |
6883s | this game he called his opponents bluff |
6885s | and oka shinsuke had it |
6887s | yeah i mean i mean judgment if you ever |
6888s | watch this vod back i i'm in full |
6890s | support of whatever you just did so uh i |
6892s | feel for you but i don't think you were |
6894s | wrong so tough luck there buddy tough |
6895s | luck i don't think it was bad i don't |
6897s | think it was bad at all it's one of |
6899s | those place where you make and then you |
6900s | go back to your practice group and then |
6901s | you're like guys i wasn't bad right that |
6903s | was correct right |
6905s | and then they were like yeah man you |
6906s | should have gone all in and then you're |
6907s | like oh yeah i'm not a horrible player |
6909s | yeah okay |
6910s | yeah i i i fully support that that play |
6913s | so anyway back to the current state of |
6915s | the game oka shinsuke is just figuring |
6917s | out how to not throw at this point |
6919s | because i'm pretty sure he knows that |
6921s | it's almost there it's almost over |
6924s | uh whoa |
6925s | this could have gone really wrong |
6927s | couldn't it like okay i mean how wrong |
6929s | could it go like |
6930s | he could have given me cost two yeah |
6934s | yeah i think okay fine fine fine yeah in |
6936s | most worlds this can't really go that |
6938s | wrong at all so this is fine |
6940s | i think his main purpose was to not use |
6942s | the coin here regardless um |
6944s | but i i could i could actually think of |
6946s | it as like why not just play two |
6947s | treasure cards and ping right like you |
6949s | don't have to take this race |
6950s | yeah i mean i think the main thing here |
6952s | is you just have to play around now jack |
6954s | hexson right i think that's the one way |
6956s | that you lose this game is if you make |
6957s | one massive minion and you can't get |
6959s | along jack um and i think this does that |
6963s | fine right you know yes they can steal |
6965s | the three seven but you're still winning |
6966s | the game with a coin drake fight last |
6968s | turn |
6969s | judgment is probably just thinking about |
6971s | what he's gonna queue up in his next |
6973s | match right now pretty much you ordered |
6975s | it yeah because like he knows he can't |
6978s | really win this outside of like |
6979s | miraculous straws or disconnect which |
6981s | isn't even really uh |
6984s | isn't really an out anymore nowadays but |
6986s | yeah so i don't i don't think uh i don't |
6988s | think he really has anything that he can |
6990s | really do |
6991s | you're giving us a great insight into |
6993s | the mindset of a gm player right now |
6995s | just hoping yeah |
6996s | like you'll take any scammy win you can |
6998s | get yeah i mean but but it's not |
7000s | possible anymore because there's like |
7001s | the in-game timer for whatever it's |
7003s | supposed to be uh |
7005s | okay so |
7006s | [Music] |
7007s | now we just |
7011s | trade off the yeah yeah |
7013s | just straight up this one phone because |
7015s | you can and just chill |
7019s | yup |
7020s | wow |
7022s | i mean i mean at this point at this |
7023s | point i would i wouldn't even take this |
7025s | hand if i was playing arena man like |
7027s | like |
7028s | i would not even take this hand if i was |
7029s | playing arena mercenaries or dwells and |
7031s | i haven't even ever played mercenaries |
7033s | as well so |
7034s | um i would think this is too bad for any |
7036s | this is this hand is bad for any more |
7038s | person |
7039s | yeah so |
7040s | all right uh judgement uh |
7044s | well |
7045s | it's not often that i run out of things |
7047s | to say in a game of thrones but i'm |
7049s | pretty much yeah as judgment is a spell |
7051s | out of the game out of the match |
7053s | congratulations to ogashitsuke |
7055s | a huge win for koshinsky as well right |
7058s | coming into this with zero points having |
7060s | gone over into last week he needed to |
7063s | get at least through to sunday i think |
7065s | it's fair to say and with win here he |
7067s | hasn't done that yet he still has to |
7069s | play against the winner of uh levick |
7071s | versus possessing but he's off to a much |
7073s | better start especially in a series that |
7075s | we were thinking he was uh off to a |
7078s | pretty bad start kind of unlikely to get |
7079s | the win but i think overall just through |
7081s | some uh some very solid play some things |
7084s | that we would disagree on for both |
7085s | players here uh but it was uh that's the |
7088s | kind of series i like right there |
7089s | weren't too many |
7091s | uh there were like very few strict |
7092s | misplays i think that we could it was |
7094s | really just difference in philosophy uh |
7096s | as to how you approach it |
7098s | yeah i personally think uh there were |
7100s | some lines that ogre shinseki made with |
7103s | the warlock versus the priest game that |
7104s | i i found were very good i cannot |
7106s | remember exactly what they were i'm |
7107s | gonna look back and like check it out |
7109s | again but i think i think he piloted |
7110s | that warlock game very well um |
7112s | it's like it's like you know you're |
7114s | already unfavored like oh okay probably |
7116s | came into this match a bit demoralized |
7118s | like he's on zero points unfavored |
7120s | matchups but he he kept his cool he |
7123s | played it out well i think he has really |
7125s | uh he's his demeanor he's he's calm and |
7127s | everything it's like way more than like |
7129s | the previous season right like so i i |
7131s | really truly respect a player that has |
7133s | grown and uh in unfavored circumstances |
7136s | pulled out uh some miraculous win and a |
7139s | props to him for that so i'm really |
7140s | impressed and very happy for him |
7142s | it props to him i hope the rest of his |
7144s | lineup can continue to do |
7146s | well uh he will be facing against a |
7149s | couple of very different lineups |
7150s | guaranteed uh from judgement because uh |
7153s | both levick and possessee have uh |
7156s | themselves pretty unique lineups |
7158s | possessing one of the few players |
7160s | bringing ball priest levick with this uh |
7163s | charge warrior that we were trying to |
7164s | make heads or tails of he's got a an |
7166s | excel shaman and quest hunter as well |
7169s | one of the most unique lineups of the |
7171s | weekend it's definitely fair to say um |
7173s | and it's going to be very exciting to |
7175s | see how that lines up against possessing |
7177s | yeah i'm very excited to cast the next |
7179s | match uh usually i'm in support of the |
7181s | apec player but this time i really want |
7183s | to see what levick's going to do with |
7184s | his lineup because it is so out there |
7186s | it's like it's like you pick a good |
7188s | bucket okay you don't sorry you pick a |
7189s | bucket that is a bit weird because of |
7191s | warrior and then you make it even |
7193s | weirder with your shaman being like |
7196s | life if you guys don't know what i'm |
7197s | talking about you can check it out later |
7198s | but i'm just gonna call it live drinker |
7199s | shaman for now and then you can see what |
7201s | it is eventually in the next match to |
7203s | come |
7204s | all right well then uh we won't keep you |
7206s | waiting any longer lambie we'll jump |
7208s | right into it after this short break |
7210s | possessi versus levick for game two of |
7212s | the day |
7217s | [Music] |
7231s | [Music] |
7237s | [Music] |
7245s | so |
7246s | [Music] |
7273s | so |
7274s | [Music] |
7289s | so |
7290s | [Music] |
7312s | so |
7315s | [Music] |
7412s | welcome back to hearthstone grand |
7414s | masters last call where we are jumping |
7417s | right into possessi versus levick pretty |
7419s | undeniably the pride of apac at this |
7422s | point right possessing he has got |
7423s | himself an unbelievable run over the |
7425s | last year culminating in a world |
7427s | championship victory going up against |
7429s | glory who was the uh the winner in the |
7432s | year previous i think pretty firmly |
7434s | cementing aipac as the best region of |
7436s | all time |
7437s | undoubtedly definitely the best region |
7439s | of all time yeah but this match is also |
7441s | interesting for different reasons like i |
7443s | mentioned in uh before the break um levi |
7445s | has some decks that are |
7447s | questionable but i think not without |
7450s | reason so i think we're gonna look at |
7451s | that very very soon |
7454s | indeed yeah possesses got himself a |
7456s | pretty standard lineup by comparison the |
7458s | rogue just jackpot rogue the demon |
7460s | hunter just fell demon hunter the ball |
7462s | priest is a little bit out there |
7463s | considering most players just don't even |
7465s | want to touch it with a 10-foot pole |
7467s | even if they think it's good it's just |
7469s | not worth playing because it's so |
7470s | difficult to get absolutely correct so |
7472s | many players just profess to not being |
7474s | comfortable enough with the deck but |
7476s | like you said levick on the other side |
7478s | has some weird old decks man like the |
7481s | charge warrior |
7482s | i i just cannot make heads or tails off |
7484s | like obviously it's just charge warrior |
7486s | right it's doing the combo with galvan |
7488s | guard faceless uh battlemaster and then |
7490s | the to the front as well but the deck |
7493s | has changed so much since it was at its |
7495s | peak power level |
7497s | yeah i mean the the main difference with |
7499s | warrior falling off super hard is |
7500s | obviously because of the nerfs to from |
7502s | the depths and um shield shatter i would |
7504s | like to argue that shield chatter is the |
7506s | main |
7507s | difference when it comes to warrior |
7508s | being enough because the fact that the |
7510s | break points from four from five to four |
7513s | uh is it's so big like for example |
7515s | versus rogue you don't kill nose anymore |
7517s | you don't kill crevator and like versus |
7520s | a lot of decks like having like less |
7522s | damage on your on on the shoe shutter |
7524s | aoe is like um a lot of their minions |
7526s | get out of range of the clears and the |
7528s | thing is warrior itself also lost like |
7530s | uh |
7531s | especially for charge warrior right it |
7532s | lost one more finisher in like mr smite |
7535s | because uh there's nailed the nelly |
7537s | nerve mr smite got more expensive so the |
7540s | deck has took severe hits and like i |
7542s | feel like now at this point the deck |
7544s | really just loses to one time well-timed |
7546s | mutants so i'm very interested to see |
7548s | how this will pan out for this matchup |
7550s | but of course firstly we are going to |
7551s | look at lavix xl mid-range shaman which |
7554s | i mentioned was actually called life |
7556s | drinker shaman in the |
7557s | the before the break because he runs two |
7560s | life drinkers in his text i i can't |
7562s | remember when was the last time a life |
7564s | drinker was a meta like pig so um derek |
7567s | what do you think he is trying to do |
7570s | here i'm a bit confused |
7573s | yeah i mean |
7574s | this is i think for the most part i |
7576s | would not recommend playing this deck on |
7578s | ladder i would recommend a regular |
7580s | mid-range moist charm with 30 cards it's |
7582s | a much more streamlined deck it's going |
7584s | to do what you want to do most of the |
7586s | time this i feel like is a pretty heavy |
7588s | tech against the decks that do a |
7590s | specific amount of burst damage right |
7592s | which in this meta game is mine rogue |
7595s | number one demon hunter number two which |
7597s | to be fair there's a fair amount of |
7599s | demon hunters we've seen so far already |
7601s | and then quest hunter kind of falls |
7603s | under that umbrella as well but a little |
7605s | bit less so and it's really just to give |
7607s | you that 10 extra health which makes a |
7609s | world of difference against these very |
7611s | specific burn decks that really try to |
7613s | do exactly 30 |
7615s | a lot of the time is how they're built |
7618s | i think specifically for this tournament |
7619s | i absolutely see what he's doing i don't |
7622s | know if i necessarily still agree with |
7623s | it because i feel like the deck overall |
7625s | becomes a lot worse with those 10 extra |
7627s | cards that you have to put in there but |
7630s | i like where what he's thinking and that |
7632s | he's uh getting a little bit creative |
7633s | with the trio format |
7636s | yeah i think i think there's some merit |
7637s | to whatever he's doing i just find it a |
7639s | bit difficult to accept the fact that |
7640s | your deck is already slightly more |
7642s | inconsistent and you're playing cards |
7643s | that are a bit situational but i think i |
7646s | think well |
7647s | um he probably did test and some of the |
7649s | results in his testing were probably |
7650s | good so we we are going to wait and see |
7652s | how it turns out but for now jumping to |
7654s | possessive with the jackpot rope uh |
7657s | looks like a very standard jackpot rope |
7659s | to me right now with |
7661s | the okani inclusion some lists do not |
7662s | include it but kanye's such a powerful |
7664s | force in the meta right now so i think |
7665s | it's definitely justified uh jackpot |
7668s | rock is one of those decks that to me |
7669s | feels like uh like it's a necessity in |
7672s | the current meta because uh just pure |
7674s | damage doesn't really get there anymore |
7676s | with the old boat rogue and mr smite |
7678s | filet fighters and everything so um |
7680s | jackpot road just gives you an extra |
7682s | element of hyrule potential which i |
7684s | think it's uh |
7685s | necessary in the current meta so yeah |
7688s | jumping into the first game straight |
7689s | away |
7691s | all right levitt got himself you know |
7693s | again for a 40 card deck not a bad |
7695s | starting hand schooling is definitely |
7698s | one of the better things you want to see |
7699s | in a 40 card deck he got like one of the |
7701s | highest win rate cuts in the deck which |
7702s | is the clownfish schooling as well like |
7705s | one of the only one drops in the deck |
7707s | let me check it i think it's one of the |
7709s | only one drops in the deck like that and |
7711s | finley i think that he has access to |
7713s | finley's not a one drop man i mean |
7716s | technically |
7717s | yeah it is but you never play on one i |
7719s | mean |
7720s | almost never played on one i wouldn't |
7721s | say never but almost maybe you don't |
7724s | yeah i don't |
7725s | i definitely don't play it on one |
7727s | especially without the coin but yeah |
7728s | possessive is also pretty good uh post |
7730s | mulligan has uh has a tradable made it |
7732s | no cheaper has the reconnaissance to |
7734s | make a no cheaper as well but this |
7735s | matchup reconnaissance uh picking the |
7738s | right death rattles for the matchup is |
7740s | like super |
7741s | key in this matchup because you have |
7742s | like three additional ways um to revive |
7744s | that death rattle with contraband stash |
7746s | and uh test as well so |
7749s | right so |
7752s | levick here |
7754s | draws the life drinker um |
7757s | doesn't |
7759s | get to do anything with it i guess um |
7761s | i i think i think he just goes for |
7763s | double piranha here oh okay or he goes |
7764s | for hero power as well that's fine |
7767s | um |
7769s | possesses join the no on command best |
7772s | know ever |
7774s | you could considering |
7776s | coin right coin shroud is that something |
7778s | yeah |
7780s | i think the gamble |
7782s | i think it's worth it because the only |
7785s | bad draw if i'm not wrong it's the queen |
7786s | ashara it's the only thing that stops |
7788s | your no from |
7789s | becoming zero because the okani is |
7791s | already in hand so i think this play is |
7794s | calculated and we see the note is still |
7796s | green |
7798s | and he gets the second one like a world |
7800s | champion |
7803s | look at that yeah |
7805s | look at it's a fantastic start he's got |
7807s | reconnaissance uh into the golden fish |
7809s | in next turn good chance of finding |
7811s | himself uh jackpot blood in the water |
7813s | one of these cards to combo with the |
7814s | swift scale trickster if he gets a good |
7816s | death rattle he's got the contraband |
7818s | stash to start doubling down on that as |
7819s | well already levick is uh going to be |
7822s | feeling the pressure and his hand right |
7824s | now |
7826s | does not stand up against that |
7827s | particularly well like if we're calling |
7829s | this life drinker shaman the life |
7831s | drinker is not the card you wanted to |
7833s | see despite that yeah yeah this is live |
7835s | drinker shaman when it when it |
7837s | it's it's only good versus the matchups |
7839s | that actually have like like you said |
7840s | finite damage or like um yeah okay wow |
7843s | so these are some really good picks i |
7845s | feel um |
7847s | also jayla's the kind of thing that i |
7848s | would pick if i'm just like on ladder |
7850s | and i want to meme but i think |
7852s | light shower elemental is probably the |
7855s | better choice here |
7858s | because it it it's the best card to get |
7860s | off like |
7861s | um tess and uh controversy right yeah |
7865s | you never pick rhodeness in this matchup |
7866s | because that's like potentially throwing |
7868s | the game into snowfall guardian so i |
7870s | think rodeness is never the pick yeah so |
7872s | yeah very simple |
7874s | wow |
7874s | actually just wants to preserve the |
7876s | health on his uh |
7877s | nose i think it's okay |
7879s | considering he saw a schooling |
7882s | yeah |
7883s | yeah i think it's okay i think it's okay |
7884s | i was trying to think of a line whereby |
7886s | you don't do that but i think it makes |
7887s | perfect sense considering you have plays |
7889s | for the like the next three turns so |
7891s | yeah i mean i i was heavily considering |
7894s | on that previous turn just going for |
7896s | the felsoul jailer if there weren't |
7899s | piranhas in hand i think i would have |
7900s | considered it a lot more because you |
7902s | know deleting one key card from your |
7903s | opponent if you hit uh bran or the uh |
7908s | you know the guardian uh bolner uh |
7911s | mutinous like there's a lot of really |
7912s | key cards or okani could be huge as well |
7914s | but with the piranhas there as well it |
7916s | was maybe a little bit too janky to go |
7919s | for and like you say the curve works |
7921s | really nicely here with a light shower |
7922s | you could even potentially just go like |
7924s | contraband again next turn to get |
7925s | another one like you're just playing big |
7928s | stats turn after turn now yeah i think i |
7930s | think with jackpot row what i realized |
7931s | is that uh if you have good death |
7933s | rattles in the pool you are less reliant |
7935s | on drawing the actual jackpot card |
7936s | because contraband stash could just be |
7938s | like a five bana spawner light shower |
7940s | which is not fair right so |
7942s | um possessing here not even going for |
7945s | the trade uh doesn't want to get |
7946s | frostbite that uh doesn't see the need |
7948s | to play around oh wow lavik just |
7950s | literally dropped like i think i think |
7952s | it might have been the best draw on his |
7953s | deck at this point um |
7955s | yeah |
7956s | alongside command of neptulon but this |
7959s | one this deck um |
7960s | doesn't have many cards that draw it's |
7962s | really just the gorlok and |
7965s | sleep breaker if i'm not wrong i need to |
7967s | see if he plays light shot out if he |
7969s | plays uh wind chills but yeah the deck |
7971s | doesn't really have much draw so getting |
7973s | the golok off the top there into like |
7975s | potentially more cycle was like super |
7977s | important |
7978s | got himself potentially some pretty big |
7981s | plays coming up as well with like bran |
7983s | clownfish mutinous to start eating a lot |
7985s | of that hand like |
7986s | if levitt can just survive on board he |
7989s | has the place to start swinging this |
7990s | around |
7991s | yep i think i think like you mentioned |
7993s | the whole brand clownfish mutants plus |
7995s | the amalgam thing to keep spamming stuff |
7997s | on but i think it's like super important |
7998s | because at the end of the day i don't |
8000s | think he can afford to wait for like a |
8003s | like a brand |
8004s | like i mean i don't think he can afford |
8006s | to wait any much longer |
8008s | in terms of like holding off his combo |
8010s | right because possesses only just gonna |
8011s | keep piling on the pressure |
8013s | yeah so uh really really very insane top |
8016s | deck in the |
8017s | in the gorlok ravager right there |
8019s | so opposite i think he wants to start |
8023s | digging for more power cuts more things |
8025s | to fuel his stash um |
8027s | starts with dulcani counter the minion |
8029s | um annie malok would be good here |
8031s | dicks for |
8032s | reconnaissance i believe because he |
8034s | wants to fuel the stash bloody in the |
8036s | water is temple as well so i don't see |
8038s | that as being a bad pick too |
8042s | goes for the reconnaissance because |
8043s | what's the fuel the stash i can respect |
8045s | that um |
8046s | trade |
8048s | does not even trade i think it's fine |
8050s | because like shower heals up the no |
8053s | well i mean if that's the case you could |
8054s | have probably traded the tree too right |
8056s | but i think he thinks it's unnecessary |
8059s | there are enough minions to consider |
8061s | a bloodlust here just like to clear some |
8065s | more of the board the numbers do work |
8066s | out quite well right yeah |
8069s | i'm just thinking that he probably |
8070s | should have traded into the sleep |
8072s | breaker because like the light shower |
8073s | just like heals it up anyway yeah |
8076s | oh just prep wicked stuff to take out |
8078s | the the yeah |
8081s | also for most people i think they didn't |
8082s | realize that if okani negates a malloc |
8084s | it's considered as played so the oh yeah |
8086s | yeah yeah i i didn't realize this until |
8088s | actually very recently because it yeah |
8090s | but eventually i did and |
8092s | kind of important |
8094s | all right um |
8096s | i think it's simply just a kill off this |
8098s | and then play your own okani |
8100s | no way it's the life drink |
8102s | oh no |
8103s | no it's electric |
8105s | all right are we calling million right |
8107s | yeah there's only so many minions in the |
8109s | deck |
8110s | so |
8112s | right um |
8114s | but we do see the very clean wicket step |
8116s | you could even go for some like |
8118s | dagger and two flying um yeah |
8121s | not absurd is it |
8123s | yeah i mean i mean you can toof into |
8125s | anything expensive and you have the |
8126s | trickster to clear it to like |
8128s | play it on the following turn |
8130s | you can actually play it distant i can |
8131s | do it this time right yeah |
8133s | now and yeah i think it's worth it for |
8135s | the potential high roll |
8137s | i mean the the the pool of spells you |
8138s | get from tooth is like so huge um |
8142s | i don't know if it's worth oh |
8144s | gigafin in the house i think it's a snap |
8146s | here with the light shower already in |
8147s | the pool like but for what it's worth |
8149s | right i think gigafin even if it doesn't |
8152s | have like the full effect of like eating |
8155s | everything else it's still like a ton of |
8156s | stats it's like six mana |
8159s | what how many stats it's a lot of steps |
8161s | like like for shaman it's really |
8163s | difficult for them yeah |
8165s | ooh |
8166s | uh okay so gotta be a bit careful with |
8167s | blessing of kings because it could go |
8169s | wrong uh eventually with the dash |
8172s | uh i like this pick of the the need for |
8174s | greed because like he's kind of running |
8176s | out of gas |
8177s | not even trading it because he might |
8180s | just cast it for straight up draw |
8182s | mutants now i think every chomp is good |
8184s | here but gigafin is huge oh |
8186s | the slightly worse one |
8189s | it's quite a lot more so i'd say oh |
8190s | actually you're right it's quite a lot |
8191s | worse yeah it's never slightly worse um |
8194s | if if i'm in possessive's position i'm |
8195s | just like slamming this gig off in |
8197s | because like it's just stats man just |
8199s | stats |
8200s | yeah it's just that |
8203s | and gigafin eating mutinis that's like a |
8205s | disgusting combo |
8207s | yeah it's like |
8209s | yeah it's |
8210s | it's so weird it's like the eater |
8212s | getting eaten yeah yeah yeah |
8214s | yeah |
8216s | or he could i i don't think i don't |
8217s | think he want to take a turn off here |
8219s | and just play um need for green and i |
8221s | think you just chomp |
8222s | chomp and chill you know just chomp and |
8224s | chill jump and chill |
8226s | yeah just chomp your nose |
8228s | yes my new food changes chomp and chill |
8231s | and i mean i mean |
8233s | firstly you don't mind this getting |
8234s | frozen it's not that big of a board |
8236s | secondly even if it gets frozen how |
8238s | likely are they having the parrot in |
8239s | this |
8240s | body card deck right so |
8244s | so bran is coming down |
8246s | double |
8248s | for the double freeze |
8250s | um we know that possessing is not |
8252s | running a |
8253s | starfish in uh like most jacquard zone |
8255s | run the starfish so |
8257s | it's it's relatively safe |
8260s | no freeze okay |
8262s | three oh is he dead on the back swing is |
8264s | this dead wait four seven eight nine ten |
8267s | oh it's dead right |
8268s | ten on board with |
8270s | seven showing in hand it's just little |
8274s | yup it's little it's little there's nine |
8277s | plus the dagger step and our champion |
8279s | definitely spots this right away |
8282s | but but but i i i i wait |
8285s | i thought yeah he pointed at a minion |
8287s | but but if he pointed i mean i'm not |
8289s | even surprised it's possessing it |
8290s | happens sometimes right |
8292s | all right so uh yeah easy game from |
8294s | possession i think he was like a hit the |
8297s | entire game um |
8299s | i mean we we did see two dead life |
8301s | drinkers in the hand and um levick did |
8303s | get the perfect top leg off the gorlok |
8305s | but possessing's pressure was just too |
8307s | much it goes to show that if jackpot |
8309s | road gets out running with the double |
8310s | nose into like death rattles and stuff |
8312s | like that it's it's quite unstoppable i |
8314s | mean he didn't even have to play the |
8316s | stash in hand which was like yeah they |
8318s | didn't have to play his best card in |
8319s | hand |
8320s | so uh easy game of possessi uh la vic |
8322s | really needs to |
8324s | try and find his footing in this matchup |
8326s | i really think the shaman will keep |
8327s | struggling um i hope he |
8329s | finally gets a win with it somehow then |
8331s | we'll be having more of a series yeah |
8334s | yeah i mean you know what to me that |
8336s | felt like it was going up against the |
8338s | shaman with two life drinkers and a |
8339s | bloodlust in their cards like you don't |
8341s | really want to be running uh bloodlust |
8343s | maybe but you know you really felt the |
8346s | fact that it was a 40 card list there |
8347s | that made a huge difference uh in terms |
8350s | of the game overall because if those |
8351s | were snowfall guardians or a bowler or |
8354s | if he'd drawn the uh fireman's a |
8356s | fleurgal right a little bit earlier to |
8358s | be able to clear off the board with the |
8360s | clownfish like there were outs that he |
8362s | could have hit a little bit more often |
8363s | uh but he did not do so which means |
8365s | possessing flying off to a 1-0 lead |
8367s | levick going off to one of |
8369s | uh |
8370s | the more unique decks overall because |
8372s | not a lot of players brought quest |
8374s | hunter but you know i want to say maybe |
8376s | underrepresented because this is not |
8378s | like a totally wacky deck that he's |
8380s | bringing here |
8381s | and that it does have a lot going for it |
8383s | in this meta i think |
8384s | yeah it's actually a very very valid |
8387s | bring because this this deck is uh it's |
8389s | good versus warlock for for obvious |
8390s | reasons right because the curses |
8392s | complete the quest um it's quite good |
8394s | versus aggro firstly 10 extra health don |
8397s | bowder |
8398s | bunker to find explosive trap um and |
8401s | then there is like |
8402s | they got they got way more removal |
8404s | pieces like um versus aggressive decks |
8406s | um shell shot is actually an amazing |
8409s | card right which it allows quest hunter |
8411s | to do something which he previously |
8413s | couldn't do which is clear of multiple |
8414s | threats before it got to its like second |
8416s | take of the quest which |
8418s | is usually when it starts like doing |
8420s | very effective uh clears on like minions |
8422s | on the board but before that it |
8424s | sometimes struggles to deal with like |
8425s | white bots or like tall minions early on |
8428s | so shell shot is one of those cards that |
8430s | has greatly boasted the arsenal of |
8432s | quest hunter and i would think this is |
8433s | one of the decks that um if levick or to |
8436s | have to play this into a possessive's uh |
8438s | demon hunter i think it's one of the |
8439s | matchups that he would really want i |
8441s | don't think he really wants to play this |
8442s | against ball priest probably wins every |
8445s | single one of leaving stacks but as i |
8446s | mentioned yeah he gets it in the |
8448s | possesses demon hunter probably the one |
8450s | matchup that he really wanted to see out |
8452s | of all his remaining decks |
8455s | so you are you uh liking the look of the |
8457s | the hunter against the the fel demon |
8459s | hunter |
8460s | yeah i i think i think the quest hunter |
8462s | is like slightly favored into this one |
8464s | right now because um there is uh 10 |
8467s | extra health you can search on your |
8469s | explosive traps there's more removal |
8471s | in the quest hunter now for board-based |
8473s | uh minions abort bins ball-based game |
8476s | plans so i think uh the hunter is uh |
8478s | favored in this one uh i mean it's |
8481s | definitely not favored into ball priest |
8482s | so we we definitely need helping to get |
8485s | out and win this match up if possible |
8489s | all right possess he got himself dread |
8491s | prison glaive in the starting hand it |
8493s | does feel like it's definitely a keep |
8495s | because of the battle worn vanguard but |
8497s | that's you know arguably one of the |
8499s | things that works in hunter's favor in |
8501s | this matchup is that it doesn't actually |
8503s | play many minions uh in the mid game |
8505s | right so there's not that much for the |
8508s | uh the dread prison to activate on |
8512s | yeah um i feel like i feel like at the |
8514s | end of the day you keep this weapon in |
8516s | most situations just because there's |
8517s | like a lot of activators there's a lot |
8519s | of cards that benefit from this |
8521s | like the phonetic |
8522s | and this guy obviously this vanguard um |
8527s | does not want to take the risk with the |
8528s | bunker here just goes for the win |
8530s | freight i think it's fine |
8535s | yeah |
8536s | they're coining it out but i guess with |
8539s | tavis in hand that's probably a bit too |
8541s | good to get coined out on five |
8544s | yeah you also close out the option of |
8546s | coining out your um |
8548s | your what's that called spring the trap |
8549s | yeah it's also an option to be coined |
8551s | out |
8552s | if you need to |
8554s | but with the second wenger i think |
8558s | levick |
8559s | has to go with his uh |
8561s | tavish game plan right now because if |
8563s | he's using the coin here and he |
8566s | doesn't hit an explosive trap eventually |
8568s | he's really slowing down his like |
8570s | potential almost guaranteed explosive |
8572s | trap from the from the tevish |
8575s | that is a miss on the explosive trap on |
8577s | the first hit |
8579s | yeah i can bluff it of course but yeah i |
8582s | definitely can bluff it |
8583s | wouldn't mind i wouldn't mind bluffing |
8585s | it though like |
8586s | like |
8587s | i think possessing still swings |
8589s | eventually but like it's a worthy it's a |
8591s | worthy try it's worth the try |
8593s | over here i think it's quite interesting |
8594s | because uh |
8596s | there are some merits to play now the |
8597s | steno here just so you can cash in some |
8599s | damage |
8600s | like right now |
8602s | yup he's doing it i like this player i |
8605s | like this play a lot because |
8606s | it's the shape of board that is so |
8608s | difficult for 100 deal with at this |
8610s | stage of the game like um there's |
8612s | explosive there there might be a |
8614s | piercing shot or a muff shot but like |
8616s | that means you leave the rest of the |
8618s | board right so |
8619s | i think if levick hit explosive on the |
8622s | previous turn he was in a decent shape |
8624s | but the fact that he didn't he couldn't |
8626s | even go like mugshot coin um |
8628s | explosive in this spot |
8631s | you have wounded obviously to be able to |
8633s | go like uh |
8635s | 2-1 and a 1-1 and then coin out the |
8637s | marked shot but it looks like he's |
8639s | actually considering the honorable kill |
8642s | on spring the trap here which makes |
8645s | a good amount of sense right given that |
8646s | you have a very good shot at finding |
8648s | explosives |
8649s | yeah i think it's i think it's the it's |
8651s | the better player here it's it's super |
8653s | likely i mean seeing as how many secrets |
8655s | you already have drawn and |
8657s | like |
8658s | yeah it's quite likely that you get your |
8660s | explosive trap in this situation |
8663s | it would be funny if you missed it |
8664s | though |
8665s | it's possible |
8666s | yeah okay but he gets it he got it |
8669s | but if he hit if he hit freezing first i |
8672s | mean we wouldn't know which order the |
8673s | traps proc right i think i think it's |
8675s | random |
8676s | uh yeah true |
8678s | i think it's random but yeah i guess |
8679s | that's why he just kills off the vector |
8681s | for good measure anyway |
8684s | all right so testing first um |
8687s | explosive products first that's nice uh |
8690s | processing really enough kind of guessed |
8692s | out right now |
8694s | uh needs like a need for greed or |
8697s | spectral weight does he run yeah but he |
8698s | needs a draw cut he needs a control cut |
8701s | off the top right now |
8702s | testing for ice it's not the ice um |
8706s | and this is really the difference |
8708s | between the xl and the regular version |
8710s | right now like if levick was at 10 |
8712s | health possession would be very much in |
8714s | range of just top decking damage cards |
8716s | like chaos strike multi-strike a couple |
8718s | of those you just won the game 20 health |
8721s | it's just miles away you have to hit |
8723s | card draw to stabilize this game |
8726s | yeah i think i think out of all the |
8727s | decks that get hurt by this 40 health |
8730s | break point the most i think it's |
8731s | actually demon hunter because they |
8733s | really do have a fine finite source of |
8735s | damage finite source of draw and |
8737s | they don't really |
8739s | their pressure their pressure also only |
8741s | goes so far right like if they get |
8743s | cleared one time on their board and they |
8745s | actually don't have little from hand yet |
8746s | they often usually just guess out |
8754s | levy contemplating playing |
8757s | the |
8758s | oh i did doesn't play it |
8760s | i think if you wanted the player to like |
8762s | complete his quest a bit faster oh |
8765s | oh wow |
8767s | these draws are just well i mean it's |
8769s | just the nature of the deck right you |
8770s | pack your deck with so many cheap cards |
8772s | you're bound to hit this |
8773s | kind of |
8775s | horrible draw |
8776s | eventually |
8778s | yeah i mean anything right need for |
8779s | greed |
8780s | churches demon hunters they're like like |
8783s | there's quite a few decent cards here to |
8786s | bring him back in the game |
8787s | but he needs to hit them now because |
8789s | levick is gonna start turning up the |
8791s | pressure with tavis |
8792s | yeah his deck has two off need for greed |
8794s | right if i'm not wrong yup |
8796s | yup so okay it's a real possibility but |
8798s | now the ice trap kind of denies it once |
8800s | again |
8801s | um |
8802s | wow oh no |
8804s | [Music] |
8805s | yeah you're just jamming that right you |
8807s | got to get the ice trap out of the way |
8808s | so you can eventually play your draw |
8810s | cards |
8811s | and he's gonna play this fellow barrage |
8813s | so many times yes he's gonna be playing |
8816s | it and it's oh he's gonna do it now okay |
8818s | okay okay |
8819s | i mean |
8821s | you kind of do expect a second eye strap |
8824s | right there's two if you've been hand |
8825s | tracking there still is two uh yeah this |
8828s | yeah drawn secrets from the deck so |
8831s | i don't know i'm too convinced on that |
8833s | one on that second |
8835s | fail barrage |
8838s | i i probably think i think possession is |
8840s | just like zoned out from this game like |
8843s | in the classic possessive fashion it's |
8845s | just like i'm done |
8847s | playing my cards |
8850s | okay he gets it active the chaos draws |
8852s | an extra card |
8854s | misses again with metamorphing like if |
8856s | he got the need for greed he could have |
8857s | played it exactly for three |
8859s | uh here it's not gonna happen still i |
8862s | would argue like one more turn where if |
8864s | he top decks a good card this game is |
8866s | still winnable |
8867s | i think it has to be like in the |
8869s | territory of need for greed into hero |
8872s | card cultural hero card right that kind |
8874s | of right yeah yeah |
8877s | yeah it's getting there because |
8878s | at this point he he does need things to |
8880s | proc the traps anyway like the like the |
8883s | freezing so i think cultures into |
8885s | cultures into like i mean any forgiving |
8887s | the culture is like the optimal |
8890s | draw |
8891s | even pulling out so much stats on the |
8894s | board oh this is not it man this is not |
8896s | it and possessing sees it as well and |
8898s | concedes straight away easy quite an |
8900s | easy victory for levitt going up to 1-1 |
8902s | in the series |
8904s | i think this is the victory that he |
8905s | sorely needed over the demon hunter |
8908s | because if possessed he got down to his |
8909s | ball priest um i think the ball priest |
8911s | is just favored into everything else |
8912s | that loving has |
8914s | yeah i agreed the ball priest if played |
8917s | correctly which i do think possess he |
8918s | will be able to do for the most part he |
8920s | has been playing it uh pretty well on |
8922s | stream even if it is one of the hardest |
8923s | decks to play right now it should be in |
8925s | a very good position uh but for levick |
8927s | it was you know whether it's 40 card or |
8929s | 30 card i feel like with |
8931s | quest hunter it doesn't make too much |
8934s | difference like the deck gets worse |
8936s | undeniably when you're putting in those |
8938s | 10 extra cards but most of the cards |
8940s | you're putting in are still removal |
8943s | cards right in the early game like you |
8945s | have to play six secrets which feels a |
8948s | little bit bad because secrets are quite |
8949s | weak overall but getting to play the |
8951s | double done builder uh the double spring |
8954s | the trap as well and all these extra |
8956s | damage cards that you're playing double |
8958s | shell shot double mark shot and still |
8960s | all the sweet of the usual ones in the |
8962s | early game it's still going to do the |
8964s | same thing it's going to remove minions |
8966s | in the early game and then if you don't |
8967s | have follow-up you are not going to beat |
8969s | it and uh possession didn't have |
8971s | follow-up quite simply so the hunter |
8973s | takes the win which leads possessi over |
8976s | onto his ball priest which even against |
8979s | 30 karacha |
8981s | shaman feels like it's in a good spot |
8983s | against 40 card shaman this has to be a |
8986s | dos |
8987s | yeah okay so the match up how it usually |
8989s | goes um like if the priest ever loses |
8992s | this it's because the |
8994s | shaman gets something like an early |
8995s | boner into a clown fish into like a |
8998s | super early mutants that just snowballs |
9000s | out of control like it's very rare that |
9002s | the shaman wins this if they don't have |
9003s | like the the early curve with the |
9005s | murlocs into the mutanus right so um i i |
9008s | don't think i don't think it's |
9010s | even it's it's not going to be any |
9011s | easier right because like you mentioned |
9012s | it's a 40 card deck um your typical |
9016s | shaman combos don't happen as often and |
9018s | no amount of health is like enough |
9020s | versus ball priests right they just do |
9022s | their own thing they don't really |
9023s | interact with you if they don't have to |
9024s | and then they just draw cards and then |
9026s | they just kill you with the weapon |
9028s | so i think lavick's really |
9030s | gonna have an uphill climb for this |
9032s | particular match but i think he also |
9034s | knows that this is not the |
9036s | the target for his lineup like i would |
9038s | say target but like this is not the deck |
9039s | that he has to win against in his lineup |
9042s | as long as the demon hunter doesn't win |
9043s | i think he feels like decently |
9045s | comfortable |
9047s | okay illuminate into |
9050s | amulet is a fantastic start to any game |
9052s | just to be able to trade that back in |
9054s | opens up turn seven lethals a little bit |
9056s | more consistently right because you just |
9058s | have a bit more mana to work with but |
9060s | aside from that this is very very |
9062s | lacking here at the start he has no real |
9064s | way to draw any extra cards he has a |
9067s | board clear sure with the xyrella and |
9069s | the desperate prayer but that's not |
9071s | quite good enough on its own |
9073s | i like how lavik is playing this as well |
9074s | he insta slams the amalgam onto the |
9077s | totem just to get any sort of pressure i |
9079s | i did consider because the thing is for |
9081s | totems it's like there's only three i |
9083s | think so you're like guaranteed to get |
9085s | mana tight if i'm not wrong yeah so i |
9088s | think he was uh i think i think he's |
9090s | going for the game plan of like i cannot |
9091s | win this the conventional way i need to |
9092s | like really just draw and draw and draw |
9094s | and hope to hit my muteness combo maybe |
9097s | i get to eat a ball maybe i don't but |
9099s | maybe i got to eat a pyromancer or |
9101s | something like that i don't i don't see |
9102s | how this is gonna get done without like |
9104s | the the mutants game plan i mean |
9106s | sometimes it gets done if you get like |
9108s | early while pork heaven into bloodlust |
9109s | but |
9110s | it's clearly not here right and this is |
9111s | a 40 card deck so we can't count on top |
9114s | decking the exact specific outs yeah |
9116s | exactly you need the mutinous or |
9118s | occasionally akane if they've played a |
9120s | bit weird like if they've played one of |
9122s | their pyros already and they have to |
9124s | dump the other pyro to do the combo or |
9126s | something like that akani can |
9128s | screw up maybe a weaker poor priest |
9131s | opponent but for the most part right now |
9133s | i agree it's gorlok ravager you're |
9134s | looking for maybe clownfish some way to |
9137s | just get these cards in hand chomped up |
9140s | yeah i'm looking at lavik's hand right |
9142s | now and |
9143s | at the end of the day like you could |
9144s | like delete half of this hand and it's |
9146s | still fine you really just want to see |
9148s | like like you mentioned the golock um |
9150s | the mutanus um arguably if he's not dead |
9153s | by then he kind of does want to see the |
9155s | brucan as well to do the final points of |
9157s | damage uh to to possessively close out |
9159s | the game um command of neptune here is |
9161s | decent because um it presents like 10 8 |
9164s | of extra stats on the board |
9166s | which |
9167s | possibly knows there's a bloodlust in |
9169s | the deck so |
9170s | i think if he has the ability to play |
9172s | around it he would um the cool thing |
9174s | here i would say the interesting here is |
9176s | that xyrella isn't even a clear because |
9178s | there's not even there's not even enough |
9180s | health on the board to to heal up right |
9183s | for possessing to do anything crazy if |
9184s | the cyrella might have to gravitate |
9186s | towards a scuffed pyro clear without |
9190s | without like serious draw potential from |
9192s | the |
9192s | from the cleric because normally you |
9194s | would pair that with gifts right that's |
9195s | like the perfect scenario but i think |
9197s | possessi has countered it up and |
9200s | decided that um wait is this not |
9202s | bloodlust with five ten twelve |
9205s | oh it's not oh there's no bloodlust |
9206s | little here i think possessee counted it |
9208s | up and realized that there wasn't that |
9210s | last little here so he just like chilled |
9211s | here |
9214s | yeah |
9215s | there with the gore look found the |
9217s | problem is with this mana tide levick |
9218s | doesn't even have hand space to play it |
9220s | here he literally can't get rid of cards |
9223s | quickly enough because |
9224s | if they are in his hand most of them |
9226s | draw anyway and he's running out of |
9228s | board space so he doesn't have much room |
9229s | to actually dump onto the board |
9232s | uh it's a very very tough position to be |
9234s | and maybe even like leading into |
9236s | firemancer flergle for tempo just to |
9238s | shed hand space |
9240s | yeah i mean at this point the golok |
9242s | might not even ever see play because the |
9244s | the mana tide totem is like working |
9246s | overtime here oh there we go multanis in |
9248s | the hand very big pickup i would say |
9250s | it's like one of the most important |
9251s | cards in this matchup right now |
9255s | so now possess he still doesn't have |
9258s | access to the gift of the naaru which is |
9260s | obviously the card you really really |
9261s | want to see to be able to get a clear |
9263s | with the pyro cleric turn but it's just |
9266s | too scary at this point he |
9268s | is instead i guess just gearing up for |
9271s | a handmaiden draw on this turn instead |
9275s | yeah i don't think he's committing the |
9278s | the cleric |
9280s | he |
9281s | going for going for a huge uh devour |
9283s | here it's also quite insane because like |
9286s | how often does shaman actually |
9289s | like |
9290s | kill minions right and a 311 at that it |
9293s | doesn't happen that often |
9295s | that's true |
9296s | yeah so so so i mean we do once again |
9299s | see |
9300s | the starfish but |
9302s | you don't play around that plus if this |
9304s | 313 sticks right you effectively any any |
9307s | healing spell drawn is like your combo |
9309s | your cycle combo to draw like your |
9311s | entire deck so i like this play a lot |
9313s | but of course we do see levick having |
9315s | the starfish |
9317s | i'm just very curious to see how he sets |
9319s | up this mutanus combo because we |
9321s | actually have not seen a single ball |
9322s | played um |
9323s | so there is a good chance that uh |
9326s | lavig thinks that he can chomp some |
9329s | balls or at least chomp some other key |
9331s | pieces we've seen one role play so oh |
9334s | right we've seen one ball played my bad |
9336s | yeah um |
9337s | i think levick's key to victory here is |
9339s | he needs to set up this uh |
9342s | yeah what's that called yeah this |
9343s | mutants asap |
9345s | i think it could involve playing the |
9347s | mutants now into bran parrot |
9350s | that's true yeah definitely something to |
9352s | consider |
9353s | the main thing here for |
9355s | possession though is that he's not |
9357s | really setting up for a turn eight |
9359s | weapon swing is he which is |
9361s | generally what you want to be looking |
9363s | for |
9364s | uh instead it's like |
9366s | looking like turn nine or honestly like |
9368s | maybe even turn 10 |
9370s | with the way this is currently going |
9371s | like he's had a very slow game |
9374s | yeah |
9374s | for football priests like usually um |
9377s | by turn it it's it's over if they get |
9379s | like the regular draw and like nothing |
9381s | goes too wrong |
9383s | but while that draw that draw is huge |
9386s | for levick |
9387s | okay so if you go bolner |
9391s | clownfish that's five mana used up your |
9393s | mutinous costs three |
9395s | um so you can do that but that only gets |
9398s | you one mutinous activation right yeah |
9401s | and if you're going to do that distance |
9402s | i think it's fine because you get stats |
9404s | on the board as well but you always want |
9406s | to end on the mutants right so you can |
9407s | finish off with parrot next turn for |
9409s | sure yeah |
9410s | so he's going for this um |
9414s | oh i can see whoa whoa |
9416s | oh okay okay yeah this one yeah yeah |
9418s | yeah yeah yeah all right this works i |
9419s | forgot right that works |
9421s | you can do this as long as you end on |
9423s | the mutedness i'm cool like as long as |
9424s | he doesn't like make a mistake and like |
9426s | plays an extra um |
9428s | like what's that called plays an extra |
9431s | murloc eats up the discount and |
9433s | i'm cool with it |
9435s | that is what happens here right if he |
9437s | plays amalgam he won't be able to play |
9439s | mutants |
9440s | yeah |
9442s | did he forget |
9445s | oh he can do this yeah he can play |
9447s | another clown and get it live okay yeah |
9449s | yeah that works that works perfectly |
9450s | fine yeah that get that |
9452s | most stats on the board like i mean |
9454s | and and and the crazy thing is |
9456s | i don't even think that's a very nice |
9458s | zarella here anyway |
9460s | let's see no three yeah that's true |
9462s | so levi actually playing this pretty |
9464s | well not gonna lie i think this is |
9466s | pretty well played on leviticus but okay |
9468s | gives the opponent and easy okay well we |
9471s | are missing a gift of the naru |
9474s | we could try and find it get that oh |
9476s | crazy thrive yeah and you have a lot of |
9479s | planner to work with because the priest |
9480s | is released so you start thrive |
9483s | yeah i think oh there we go |
9484s | there we go |
9486s | there we go |
9489s | some hand size management concerns as |
9491s | well because opponent has like quite a |
9493s | bit of it's on board you kind of want to |
9495s | draw like maximum but not too much and |
9498s | looking at possessing's face i don't |
9500s | think he has it yet |
9503s | um |
9504s | but if he doesn't have it yet he has to |
9506s | clear right there's no way you leave |
9508s | everything here |
9510s | is it shard like shard doesn't even do |
9512s | that much yeah it has to be gift yeah it |
9515s | has to be gift uh |
9518s | wow okay he he's got to do it's got to |
9520s | do something oh my god |
9523s | possess this this is just one of those |
9524s | something yeah he's gonna do something |
9526s | or is he just leaving the board full |
9528s | because then you can't play like a macaw |
9530s | and then hoping to win the game next |
9532s | turn |
9533s | i i really think if he had a bit more |
9536s | time and started this a bit earlier he |
9538s | could |
9540s | wow |
9543s | this is the line he gravitates to |
9544s | because he couldn't find it out right |
9545s | like i i don't think this is i think |
9547s | this is not the best play but this is |
9549s | the best play given the fact that you |
9550s | couldn't find the line i |
9553s | i don't think it's correct but i think |
9554s | it's it's like |
9556s | second |
9557s | second fiddle it's like since i couldn't |
9559s | find the line i'm just gonna like try to |
9561s | not die to a bloodlust and how much |
9564s | damage |
9565s | all right let's see so it's |
9567s | here it's 10 12 16 19 21 22. |
9571s | so blah blah insta did overkill um but |
9574s | other than that he never dies so |
9578s | frostbite one of your own guys and play |
9581s | live drinker i mean oh my god so close |
9585s | so close but i think the play ends up |
9587s | being frostbite your own guy and yup yup |
9589s | yup yeah and parrot yes because that |
9592s | gets you yeah |
9594s | if it if this insta eats the pyro it's |
9596s | huge right it's like super huge |
9598s | kind of just gg then i think if that |
9600s | happens yeah |
9603s | okay a bit inconsequential |
9607s | and the chomp is awfulish okay i mean |
9611s | okay but it did he did dodge the pyro |
9613s | though he did dodge the pyro it dodged |
9615s | the pyro i mean he doesn't have much |
9617s | mana to work with at all now though is |
9620s | the problem |
9622s | uh is it has the clear though he can |
9623s | just clear on his turn |
9626s | [Music] |
9628s | is there a way to fit more things in let |
9630s | me see oh my god |
9632s | i mean i mean like i mean like there's |
9633s | only it's only so slow you can go so |
9636s | slow right like yeah yeah |
9638s | i i i wouldn't say like you're supposed |
9640s | to play around second parrot but |
9643s | yeah okay possessive clearly going with |
9644s | the i'm just gonna clear and chill |
9646s | it's fine it's fine if they have another |
9648s | parrot i think you're losing anyway |
9651s | yeah i mean no you're not losing if you |
9653s | manage to play all of the stuff though |
9654s | but i don't think if there was a way to |
9656s | play all the stuff the previous turn |
9657s | yeah |
9658s | yeah oh okay pick up party that's pretty |
9661s | big yeah yeah |
9663s | uh you just |
9665s | good luck i'm trying to figure out where |
9666s | to clock here |
9669s | no do we not clock |
9672s | look look here right |
9674s | yeah he's still getting glock yeah |
9675s | uh wait does he want the full glock oh |
9677s | yeah cause there's silence right you |
9679s | kind of do won the full |
9681s | three spawns yeah |
9682s | if there wasn't silence i would just |
9683s | give up one of the tokens |
9686s | for a bigger club right here |
9688s | okay okay |
9691s | all right |
9692s | showtime possession time yeah it's go |
9694s | time |
9696s | is it have any amulets been discounted |
9699s | like i can't recall one has yeah one |
9701s | course there |
9703s | so it is possible for the weapon |
9704s | distance right |
9708s | i'm not green there's still another ball |
9709s | that needs to be played though right |
9712s | yeah but the thing is |
9714s | but the total mana spent on amulets is |
9716s | three right because yeah one is zero one |
9718s | is so it's actually possible i guess the |
9720s | ball comes down yeah it's possible i |
9722s | think he draws everything i think he |
9723s | draws everything yeah yeah yeah |
9725s | it's doable right you |
9727s | my hand is it not made over to the |
9730s | amulet oh my gosh what this is level |
9734s | stuff |
9737s | he lets the priest drop |
9739s | oh my gosh wow that was huge that's huge |
9741s | um levitt wasn't technically supposed to |
9744s | get a win oh my gosh oh |
9747s | a bit lost for words right now but |
9748s | levitt wasn't technically supposed to |
9750s | get a win off the priest at all right it |
9752s | wasn't supposed to happen but it did so |
9755s | now he gets like one more free pass with |
9757s | the warrior over |
9759s | like like the warrior now has two |
9760s | chances right the word has two chances |
9762s | and i think uh if anything i would i |
9764s | wouldn't mind warrior into um ball |
9766s | priest because if you just hiro from the |
9768s | depths uh you could get out a very very |
9770s | early otk it's actually possible it's |
9773s | all it's possible but man |
9775s | possessing burning the ambulance |
9779s | oh |
9780s | bit lost for words there there |
9781s | that's my world champ right there who |
9783s | else is doing that like last year plays |
9786s | like one of the best years of |
9787s | hearthstone that any competitive player |
9789s | has ever done and then he just like |
9791s | forgets to count in situations like this |
9793s | as well yeah |
9795s | oh i think there was a ball play ball |
9797s | priest mistake from possessing last week |
9799s | as well right like if i'm not wrong yep |
9801s | so world champion clearly not one with |
9804s | the balls this season i mean with the |
9807s | balls the thing is like obviously over |
9809s | drawing it was a problem but unless i'm |
9810s | mistaken it was an even bigger problem |
9813s | than that anyway because |
9815s | both amulets were only at two and two |
9817s | right okay didn't have one at three and |
9820s | therefore therefore if you draw your |
9821s | entire deck you uh you can't trade |
9824s | anymore right so even if he hadn't |
9825s | overdrawn the amulet he still wouldn't |
9828s | have been able to do the combo i don't |
9829s | think because |
9832s | he wouldn't have been able to get enough |
9833s | balls so i think even if we ignored the |
9835s | fact that he got unlucky at overtrew it |
9836s | was still kind of a throw because he had |
9839s | to draw less cards than that to still |
9841s | have one in deck to still be able to |
9842s | trade yep i think the biggest defining |
9844s | factor in that match was um |
9846s | the turn where he just passed with that |
9848s | full board i was pretty sure there was |
9849s | like a multitude of things that could be |
9852s | done |
9853s | which we definitely need to go reveal |
9854s | but that's 100 i'll be left for another |
9857s | day now we're gonna go into warrior |
9859s | versus uh demon hunter in our testing |
9861s | derek um |
9862s | it's kind of weird but warrior used to |
9864s | win this matchup more often but when we |
9866s | were testing this i somehow was not able |
9869s | to get over the line even though i had |
9870s | like shield shatters i think maybe |
9872s | because uh from the depths it's uh it's |
9874s | like more expensive now i get my combo |
9876s | pieces a bit slower uh and yeah i think |
9880s | demon hunter just has too consistent of |
9881s | a damage flow now so i would still want |
9883s | to say that it's favored for the demon |
9885s | hunter even though it's like ever so |
9887s | slightly |
9889s | yeah it kind of feels that way right |
9891s | like the thing that really surprised me |
9893s | in these early turns is how flimsy |
9896s | warrior felt in terms of its removal |
9898s | like it really doesn't have that much |
9900s | good board clear in the starting turns |
9903s | unless you hit exactly shield shatter |
9905s | plus an activator |
9906s | uh or like maybe one of brawl that's in |
9909s | there as well you just take a lot of |
9911s | damage in these starting turns and even |
9914s | though yes the combo is always going to |
9915s | beat demon hunter later on a lot of the |
9917s | time you just didn't get there uh |
9919s | because you're taking too much damage |
9920s | and you can't clear off the board and |
9922s | that's exactly what's looking to happen |
9924s | here right there's no way for levick to |
9926s | clear off the board very effectively and |
9928s | so possessing's just going to push a lot |
9930s | of damage every turn |
9931s | yeah according to me if i'm wrong i |
9933s | think i think from what i saw i think |
9934s | levick does not even run rancor i don't |
9936s | think he runs for the rank yeah renko |
9938s | was in the other warrior that which |
9940s | we'll see later tomorrow but yeah |
9943s | so um possessee i think also just is |
9946s | trying to say that right you only have |
9948s | one good player in this spot your whole |
9950s | deck only has like like shield shatter |
9952s | in this spot and you don't have rancor |
9954s | so if you have it fine i'm just going to |
9955s | rebuild my board but if you don't i'm in |
9957s | such a commanding position and we can |
9959s | clearly see levick does not have it i |
9961s | think he's going to take a turn off here |
9963s | um getting rid of |
9965s | just yep the phonetic because that's the |
9966s | one that gets him more damage spells um |
9970s | we could see something like uh |
9972s | a frozen buckler into spindly next turn |
9975s | just to try and dig up the |
9977s | um the shield chatter if it comes down |
9979s | to it that's true |
9980s | it's a very common play very common play |
9983s | last time as well but the problem now is |
9985s | that warrior um doesn't really have |
9987s | anything right you can't you can you can |
9989s | scam a game with a nelly because nelly |
9991s | is just not that great anymore um |
9993s | yeah and there's one less like charger |
9996s | in the smite for you to yeah to get a |
9999s | good roll from from from the depths as |
10001s | well so |
10002s | possessing just carrying on charging |
10004s | along pulling on the pressure |
10006s | nothing too special going on more like |
10009s | just just hoping the warrior does not |
10010s | have the clears and levic as you can see |
10014s | does not have it at this point of time |
10017s | i mean it really just made you realize |
10018s | that |
10019s | charge warrior wasn't a combo deck it |
10021s | was a scam deck with a combo in case you |
10023s | missed it |
10024s | in there just to back up whereas now |
10026s | that it's actually a combo deck without |
10028s | the scan potential of smite and nelly uh |
10030s | it feels a lot lot worse overall relying |
10032s | entirely on the combo uh but he does get |
10034s | the brawl he has the board clear |
10036s | available here um |
10038s | leaves the two one which is a little bit |
10040s | scary uh but basically that was a |
10043s | crucial draw for levick because now |
10045s | there is a chance for him to stabilize |
10047s | even if it is on a very low health total |
10050s | yeah i think i think that um the brawl |
10053s | was definitely warranted because it just |
10054s | even if even if this wasn't the best |
10056s | outcome it reduced quite a lot of damage |
10058s | on the board yeah and what warrior |
10060s | usually i feel i feel like warrior at |
10062s | the current state it's in usually |
10064s | survives with like minimal health and |
10066s | then it just like pumps up all its armor |
10068s | and then somehow gets over the line like |
10070s | like you see lavik has like i think |
10072s | living is holding about 30 health in |
10073s | hand okay 25 health and then but uh |
10076s | he's just waiting for the right time to |
10077s | play it like he still has to clear the |
10079s | board um |
10080s | yeah uh i think i think this turn is |
10082s | very crucial for possessive because he |
10083s | decides to not go for another board game |
10085s | plan decides to like uh deal damage |
10087s | phase in state um this might give |
10090s | leverage the opportunity to use his |
10091s | armor cards to like um give him some |
10094s | breathing room |
10095s | yeah give it a little bit of breathing |
10097s | room |
10098s | yeah big time |
10100s | not necessarily obvious how you're |
10102s | supposed to play it like buckler buckler |
10104s | hero power is the most obvious way to go |
10106s | about it but you know you could hear out |
10108s | the argument for like uh fitting a |
10110s | shield block in there instead and maybe |
10112s | trading to increase your card draw yeah |
10114s | i kind of like deleting the weapon here |
10117s | because it's five damage right like if |
10119s | you delete the weapon you don't have to |
10120s | play the other |
10122s | yeah like we have no read that |
10124s | possessive has another weapon in hand |
10126s | but based on this we delete the weapon |
10128s | and uh |
10129s | can't even consider shield slamming to |
10131s | reduce one but i think it's not |
10132s | necessary yeah i think it's not |
10134s | necessary next time it's pretty cool for |
10136s | levick you can finally go for from the |
10137s | depths finley the fabled combo that we |
10140s | used to always love to do |
10142s | severely enough but still |
10144s | so this is |
10146s | four |
10148s | eight |
10149s | well enough 14 i think that's lethal oh |
10151s | shoot |
10153s | i think i missed it oh right right eight |
10154s | nine ten |
10155s | barrage off the top yeah yo |
10158s | getting over the line |
10160s | uh |
10161s | based on our practice i did think that |
10162s | this could have been an expected pan out |
10164s | so |
10165s | not super surprised considering the word |
10167s | never hit the shatter |
10169s | yeah um |
10171s | yeah so simple game uh nothing too |
10174s | special going on possessively bringing |
10175s | it up to 2-2 |
10177s | yeah and now we go down to the final |
10179s | matchup or if i'm not wrong it's uh |
10182s | charge warrior versus the ball priest |
10184s | right correct yeah and it was a weird |
10187s | end to the game there right because when |
10189s | you said it uh that you used the rust |
10191s | drop viper to destroy the bone glove at |
10193s | the time it made absolute sense right |
10194s | you're using three mana to destroy five |
10196s | damage but it does unlock the potential |
10199s | for bone glaive right oh sorry for the |
10201s | uh the dread prison glaze honorable kill |
10203s | yeah yeah yeah which is a little bit |
10205s | scary especially when you're playing a |
10207s | minion like one of the few times you're |
10209s | actually going to do it over the course |
10210s | of the game and so multi-strike became a |
10212s | lot scarier admittedly one multi-strike |
10215s | had already been played so i think for |
10216s | levick it was probably a reasonable risk |
10218s | to take but the uh |
10220s | the viper wasn't necessarily so obvious |
10222s | to the players like though though it was |
10224s | at first |
10225s | yeah i think in lavik's mind it probably |
10227s | was because he wanted something to |
10228s | contest the board as well and he |
10230s | uh i think he just wanted to he wanted |
10232s | to greet out his |
10233s | armor game cards which i think was okay |
10235s | but he ended up biting him in the back |
10237s | because of the honorable kill |
10240s | yeah i think he might be right uh but |
10243s | anyway with that said and done it means |
10244s | we are down to the warrior versus the |
10246s | boar priest it's a classic uh archetypal |
10249s | up in hearthstone right it's combo verse |
10251s | combo and generally when you have two |
10253s | combo decks one against the other you |
10255s | lead to pretty polarized match ups |
10257s | because they follow very expected play |
10259s | patterns and one just kind of does that |
10262s | a little bit quicker and i think that |
10264s | might be kind of presenting itself again |
10265s | in this matchup |
10267s | right uh can i be honest i think uh as |
10269s | much as i said that the charge warrior |
10270s | has a chance versus the priest it is |
10274s | more unlikely that it gets the win |
10276s | because the priest combo is actually |
10278s | kind of really consistent especially |
10280s | when you don't have to be dealing with |
10281s | minions on the board right like if you |
10282s | don't have to be worrying about dying |
10284s | when i need to play zyrella you're just |
10286s | going to slowly keep farming and farming |
10288s | and drawing cards and just pop off with |
10289s | a huge draw turn and the charge warrior |
10292s | doesn't |
10293s | do anything about that right charge |
10295s | warrior doesn't play any minions on |
10296s | board to apply pressure in the early |
10298s | game or ever the only time they actually |
10300s | play minions that matter they win the |
10301s | game on the spot so i think possesses in |
10304s | like a super great position the one way |
10307s | i see levi gets out of this is his hand |
10308s | has like two of the blue card um the |
10311s | the what's that called from the tabs |
10313s | yeah i call it blue card yeah but from |
10315s | the devs he has two of the two of the |
10316s | from the depth and then like scans out |
10318s | like a zero mana bgbm or kelvanga other |
10321s | than that i think it's it's too tough |
10324s | but but i i have faith that this game |
10326s | would be interesting maybe lavik's going |
10328s | to show us um like the the power of |
10330s | drawing the blue card at the right time |
10331s | like how majors used to do it |
10341s | activations instead of the one that was |
10343s | on one activation which i don't agree |
10345s | with because you want to be trading away |
10347s | them like evenly right |
10350s | so that it's less likely that one is at |
10352s | four and one is at one uh but apart from |
10354s | that it's a good start yeah because you |
10356s | don't want like a one and three emulator |
10357s | you want like a two entry like you don't |
10359s | know one and four you want a two and |
10360s | three right exactly yeah all right so |
10363s | possessing just taking a chill pill here |
10365s | like he really does know that he doesn't |
10367s | need to do anything |
10369s | uh until he's ready to do something |
10371s | because it's very unlikely that the |
10372s | charge warrior is gonna like pressure |
10374s | him like what are you gonna do hit him |
10376s | with x three times like that doesn't do |
10378s | anything |
10380s | so yeah oh like i said lavic showing us |
10381s | the skill top decking the blue card um |
10384s | okay not bad |
10386s | yeah i think those are decent ones |
10388s | because it keeps the card draw going um |
10390s | yeah he picked |
10391s | the forged i think he picked the forge |
10392s | yeah |
10398s | all right |
10399s | card draw train incoming |
10401s | we hit well i think i think possessi's |
10403s | head is just lined up perfectly to do |
10405s | everything he needs to do um |
10407s | double while pyro uh one for the cleric |
10409s | one for later in the game um just using |
10411s | the silence to deny a draw i like this a |
10413s | lot and clearing the hand size as well |
10416s | like this a lot from possessing good |
10417s | recognition |
10422s | oh next journey |
10424s | is to draw some cards right i'm pretty |
10425s | sure you just go in next then um |
10428s | i go through like most of the tech |
10434s | considering if he wants to use the forge |
10435s | here because that one mana could be a |
10437s | finley which could use but i think um |
10439s | now that he's drawn the bgbm he never |
10441s | wants to put it at the bottom of the |
10442s | deck so |
10443s | yeah yep holding on to that |
10445s | i mean arguably you could still hit |
10446s | tradable but i guess he wants to go for |
10448s | the swing potentially draw by killing a |
10450s | minion |
10452s | uh world champion let's show us what you |
10454s | got |
10456s | the tools are all there right yeah it's |
10458s | like staring him in the face |
10461s | it really is it really is like this game |
10462s | is i think it's only lost if possessive |
10465s | makes a mistake at this point like |
10466s | there's very few outcomes that |
10469s | yeah i'm not trying to be like |
10470s | pressuring him or anything surely not |
10472s | surely not surely not but it really |
10475s | feels like it can only be lost if |
10476s | possessing makes a mistake |
10478s | wow derek now that i'm behind the |
10480s | custard they're saying all these kind of |
10481s | things feels quite um |
10482s | doesn't feel it feels easy to say these |
10484s | kind of things like if i was a player i |
10486s | would be more empathetic but |
10488s | now that i'm a custer |
10490s | a little toxic |
10491s | yeah |
10492s | i i feel like i feel like my empathy |
10494s | just went out the window at the moment |
10496s | [Laughter] |
10497s | like i do feel it i really do feel it so |
10500s | all right it's an interesting new world |
10502s | whole new world for me |
10503s | well |
10504s | something nice we can say here is that |
10506s | by possessing |
10507s | not damaging the cleric for the first |
10509s | activation of gift and then damaging it |
10512s | for the second one means he drew the |
10513s | exact perfect number of cards to go to |
10515s | nine so this was a very well executed |
10518s | draw turn white uh right yep yep |
10521s | i'm i'm i'm trying to think if it it was |
10523s | like the optimal way to do it but it |
10524s | looks it looks kind of clean yeah it |
10526s | looks kind of clean so uh no faults |
10527s | there it didn't look kind of clean |
10530s | all right so |
10532s | lavix still on six mana just drew a |
10533s | bunch you do four cards for six for like |
10535s | three so this is getting really close um |
10538s | the only thing you can really do is just |
10539s | keep drawing um |
10543s | i mean the wow second to the front as |
10545s | well the problem is that even if he |
10547s | draws all the combo pieces he needs like |
10550s | nine mana minimum to be able to pull it |
10553s | off right unless he discounts |
10555s | uh galvanga with the other uh from the |
10559s | depths which means it would have to be |
10560s | like exactly the 26th card in his deck |
10564s | uh because it would have to shift to the |
10565s | bottom |
10566s | uh |
10567s | after he's already played one from the |
10569s | depth so it's like very unlikely he'll |
10571s | be able to do this combo anytime before |
10573s | turn nine for this to be done on turn |
10575s | eight his next exact top deck well it |
10578s | has to be like what um from the depths |
10580s | into like the the discounted galvan guy |
10582s | right yeah exactly it has to be exactly |
10584s | that card to be done tonight there's no |
10586s | school teachers in the deck there's no |
10587s | igneous elementals there's no like |
10590s | whatever else cycle |
10591s | yep so even in the best case scenario |
10593s | now |
10594s | okay no let's see his top deck and then |
10596s | we can determine the best case scenario |
10598s | because maybe he actually draws the |
10599s | depths all right |
10601s | it's like loaded up both amulets costing |
10604s | zero as well now oh yeah yeah yeah and i |
10607s | think both of them fully juiced up as |
10609s | well because he drew the other one that |
10610s | cost one oh sorry that was resin one |
10614s | traded it this one he's already traded |
10615s | twice |
10616s | uh so i think this is |
10619s | possibly a swing this turn and unless he |
10623s | messes up 100 on turn eight right like |
10626s | it has to be there |
10627s | i mean i mean if you if you wait if i'm |
10629s | not wrong if you hit the valish distant |
10631s | it's definitely doable |
10633s | i think if you hit the ballish |
10635s | i'm not sure how how juiced up the |
10636s | handmaiden is right now but i think |
10638s | if you it's very unlikely you die this |
10640s | turn so wait is it just done |
10644s | has has two boss died i suddenly lost |
10645s | count has two balls tied don't think so |
10647s | i think there's still a ball that needs |
10648s | to die oh okay okay it's just done |
10650s | that'll be crazy |
10652s | yeah so i mean |
10655s | if you draw with |
10658s | the handmaiden and hit like |
10660s | valish |
10662s | the ball |
10663s | i think it's done right |
10665s | i think it can be done |
10667s | yeah very tight though yes the like very |
10669s | very tight |
10671s | dump some cards as well not much mana to |
10673s | work with now |
10674s | yeah |
10676s | i mean it could be done but it's not |
10677s | guaranteed and you don't have to do it |
10679s | so |
10680s | uh if i'm possessing i'm like not gonna |
10682s | do it right now i think it's reasonable |
10685s | i think it's it's |
10687s | it's like |
10688s | so close to zero percent that you die on |
10690s | this following turn right yeah what's |
10692s | the what's the previous from the depth |
10694s | cut revealed already it was right it was |
10696s | the forge right yeah yeah so so possibly |
10698s | knows that like there's like zero where |
10700s | he's dead he knows that he could down |
10702s | nine but eight is like nine impossible |
10705s | right so |
10708s | the d will be done next turn i'm pretty |
10710s | sure and we'll be |
10714s | seeing our victor in this series very |
10715s | very uh oh actually sorry there was a |
10718s | way he died here actually right if all |
10720s | the combo pieces were there it could |
10721s | have been to the front to the front four |
10723s | mana galvan guard two mana faceless |
10725s | faceless which is 27 plus the weapon |
10728s | swing |
10729s | oh you're right you're right it was |
10731s | possible he died there so i think there |
10732s | was maybe |
10734s | a better way to go about it for |
10736s | possessing there |
10738s | but honestly i think like |
10739s | there's a higher chance that you mess up |
10741s | trying to do it even if it was there |
10743s | then your opponent has exactly that four |
10746s | card combo in hand |
10748s | yeah i'll be completely honest i i'm not |
10750s | too sure what the right line was there |
10752s | because i'm no ball priest expert but i |
10754s | mean there's very few fall priest |
10755s | experts out there but like yeah i think |
10757s | i think you are right i miss i missed |
10759s | the the line with the triple the double |
10762s | faceless and the gayawanga and the |
10763s | weapon so there was a chance you could |
10764s | die but it was like super low |
10766s | possibility right so |
10768s | i think i think it was fine per se i |
10770s | mean we are saying it's fine because he |
10771s | didn't have it but if he had it |
10772s | possessed he would probably be quite sad |
10774s | but |
10775s | yeah we're just saying it's fine because |
10776s | he didn't have it but yeah |
10778s | all right so |
10780s | okay |
10781s | let's go this is oh mega lethal now |
10784s | right like he has like what |
10787s | i think he has half his mana to spare |
10789s | yeah literally yeah he literally has |
10791s | half his mother to spare to even play |
10794s | devour yeah there it is he's got it play |
10797s | the two first then play the three yeah |
10799s | yeah |
10800s | he's got it |
10802s | it was the expected result right like i |
10803s | mean oh yeah for sure yeah it was kind |
10806s | of the expected reason |
10808s | and it's like |
10809s | expected pan out right turn eight weapon |
10811s | swing is generally what you uh plan for |
10814s | against four priests yeah he hit it and |
10817s | uh |
10817s | with the |
10819s | tyrell hero card to follow up there's no |
10821s | way that levitt can possibly out armor |
10823s | all this damage either it's uh 100 over |
10827s | it's done um |
10829s | no reason to keep the cleric out of the |
10831s | power life but i think it doesn't make a |
10832s | difference anyway but it's data alive |
10834s | i mean |
10836s | you can hit thinly but |
10837s | you can't play anything else even if you |
10839s | swap the deck so livik just concedes |
10842s | uh |
10844s | yeah |
10845s | quite a long series actually |
10848s | when the when when the priest took a |
10850s | loss versus the shaman i was sweating a |
10851s | bit for possessing but uh world champion |
10853s | knows how to finish a match |
10856s | [Music] |
10857s | like you can see like oh yeah you know |
10860s | just uh another win for the uh world |
10862s | champion he's going back to worlds |
10864s | yeah i can't wait to go uh stream summer |
10866s | apex after this as well that sounds fun |
10870s | uh yeah well i mean you say that he's |
10871s | done for now he's actually not done for |
10873s | the day because he's going to be playing |
10874s | in our next match right because he won |
10876s | he has to play right away uh but this is |
10879s | equi equal to losing to the smallest |
10882s | number of games he has to play today so |
10884s | in his next match against okoshinski |
10886s | we're going to find out whether he'll be |
10887s | going through to the uh the |
10888s | quarter-finals to be played out on |
10890s | sunday or whether he has to fight in the |
10892s | spider match of group group a later on |
10896s | today but overall you know just a very |
10898s | possessive style series right for the |
10900s | most part very very good play good |
10902s | matchup understanding and then |
10904s | forgetting how to count halfway through |
10906s | that's our world champ |
10908s | that's the apex special i remember |
10910s | surrender did this once before as well |
10912s | he had like perfect play throughout the |
10913s | whole game and he couldn't count to 16 |
10914s | with otk demon hunter yeah this is this |
10916s | classic apec things um |
10918s | i even had like a few misleaders with |
10920s | like the most simple bgbm ever but like |
10922s | yeah this kind of thing happens it's |
10923s | just apec right but we still put in our |
10925s | work and we still win that's what when |
10927s | it counts damn right yeah and uh here on |
10930s | the casting desk we never ever make |
10932s | mistakes though as you're now aware uh |
10935s | yeah never miss lethal uh but there it |
10937s | is okay verse possess the apac coming |
10940s | out on top so far in group a uh |
10943s | obviously for okachinsky it's a much |
10945s | more important win uh than for |
10947s | possession in a couple ways right |
10948s | because obviously possession had a |
10949s | better start |
10950s | getting through to the top four in week |
10952s | one of gm last call whereas okazinski |
10955s | got zero wins uh but also because |
10957s | possession is already through to the |
10958s | world champs again right after his run |
10960s | in the summer championship uh so oka |
10963s | shinsuke again if he wants to get |
10964s | through to the world champs this is by |
10966s | far his most likely way of doing so |
10969s | rather than roughing out in the masters |
10970s | tours through to the full championship |
10973s | so we'll see if he can get it done after |
10974s | this break i think maybe a little bit |
10976s | longer to allow possess you some time to |
10978s | sort out his pick uh well not his picks |
10980s | and bands but just to get everything set |
10982s | up and prepare himself for his next |
10984s | series of the day so when we come back |
10985s | the winners bracket match of group a |
10992s | [Music] |
11003s | [Applause] |
11003s | [Music] |
11008s | in the darkest of seasons where ruthless |
11011s | eyes gawk for horrific reasons |
11015s | for a hidden hand has struck me down |
11020s | with such ruthlessness |
11022s | so |
11023s | deep and profound |
11026s | then he comes with his mullockian scowl |
11034s | uncover the truth |
11036s | of murder most foul |
11040s | the anima drifts across the floor |
11043s | highlighting the creatures who walked |
11045s | through my door |
11047s | the motives are as black as night |
11051s | avarice power revenge and blight |
11057s | we watch the hero |
11059s | uncover the clues |
11061s | that lead to the truth |
11064s | behind this dark rooms |
11068s | join us here with the grimm and empires |
11073s | choose your powers without heavenly bias |
11077s | for at the end |
11079s | they will burn in the fire |
11082s | when it is known whose slave |
11085s | tenacious the sire |
11088s | [Music] |
11103s | [Music] |
11111s | [Music] |
11115s | [Applause] |
11118s | my |
11119s | [Music] |
11145s | [Music] |
11176s | now |
11179s | [Music] |
11214s | [Music] |
11229s | [Music] |
11314s | so |
11321s | [Music] |
11345s | so |
11346s | [Music] |
11363s | so |
11370s | [Music] |
11375s | [Music] |
11383s | [Music] |
11410s | [Music] |
11419s | oh |
11423s | [Music] |
11450s | [Music] |
11458s | [Music] |
11473s | do |
11476s | [Music] |
11484s | [Music] |
11494s | [Music] |
11503s | do |
11508s | [Music] |
11524s | [Music] |
11530s | so |
11532s | [Music] |
11539s | [Music] |
11545s | do |
11547s | [Music] |
11554s | so |
11565s | [Music] |
11574s | [Music] |
11586s | so |
11587s | [Music] |
11603s | [Music] |
11610s | welcome back to hearthstone grand |
11612s | masters it's the final series of the day |
11614s | for lambie series and myself and it's |
11617s | the final series of the day for one of |
11619s | these two players okachinsky or |
11622s | possessee fighting for that spot in the |
11624s | quarter finals on sunday and as i was |
11626s | saying just beforehand before we went to |
11628s | the break for oka shinsuke this feels |
11629s | like a crucial match for him to win |
11633s | yeah um ogashinsky like last week he |
11636s | didn't do too well um zero points at |
11638s | least he got one point now um but he |
11640s | does need to keep getting these points |
11642s | like we mentioned in |
11644s | the intro um every single point counts |
11646s | and also possibly already has like the |
11648s | world championship slot so all the |
11650s | marbles all the sticks are actually all |
11652s | towards oka shinseki's side um lineups |
11655s | wise i would say possessi is like |
11657s | slightly favored simply because ball |
11659s | priest um i would say has like a good |
11661s | matchup into the warlock good matchup |
11663s | into the mage okay match up into the |
11665s | shaman |
11667s | yeah and the failed h beats up the |
11668s | shaman and beats up the mage as we saw |
11671s | previously uh defrock is a bit more on |
11673s | the neutral side for possessive versus |
11677s | decks but i think overall possessing has |
11680s | like a bit of an age just a little bit |
11683s | right so oka shinsuke opening with the |
11685s | big spell mage which we already saw just |
11687s | now um |
11688s | i can't say too much yet before i know |
11690s | what um possesses queuing up but i think |
11693s | this uh |
11694s | deck |
11695s | has the highest scan potential out of |
11698s | all of uh |
11699s | opposite of all of okay stacks so |
11703s | i i think that if you were to get a win |
11704s | with this stack |
11706s | it's probably the one with the easiest |
11707s | chance because um yeah |
11709s | you can just scam |
11710s | i think there was a slight uh mistake |
11712s | there just before i let you carry on it |
11713s | is actually the shaman he's going |
11715s | forward first not the mage uh yeah not |
11718s | your fault don't worry um instead up |
11720s | against the demon hunter on the other |
11721s | side and this is a deck that i mean i |
11723s | truly believe can just win any match up |
11726s | like it really is a jack-of-all-trades |
11728s | kind of deck it can do so much it's got |
11730s | aggressive starts with schooling bolner |
11733s | uh clownfish or the murloc synergy it's |
11736s | got an incredibly robust mid game with |
11738s | wild poor caverns command of neptulon |
11741s | being uh two of the most powerful |
11743s | mid-range cards i think in the game |
11745s | right now uh and then snowfall guardian |
11747s | right can just solo any board-based |
11749s | match-ups and in addition to that you |
11751s | have some kind of counter combo |
11752s | potential with akane and mutinus in |
11755s | particular so i think shaman has the |
11757s | potential to win any of these matchups |
11759s | for sure |
11760s | but it does still potentially not find |
11764s | every tool for every situation right |
11766s | like against the ball priest you might |
11767s | not find enough pressure or you might |
11769s | not find the uh the mutinous in time to |
11771s | munch up a boar or a wild pyro and |
11774s | against demon hunter you know yes |
11776s | there's a very good chance that you win |
11777s | the board in the mid game but there's |
11779s | not that much healing so by the time |
11781s | you've won the board the game might |
11782s | already be starting to end |
11784s | yup i think this is one of the matchups |
11786s | whereby the the early war park heaven |
11789s | for the first shaman is like super |
11791s | crucial because out of all the matchups |
11792s | left in the game freezing the face is |
11794s | like the most crucial versus demon |
11797s | hunter right like all their damage |
11798s | output out of outside of the board is |
11801s | the face like they just smack you so |
11802s | many times with their hero power their |
11804s | weapon and everything like that so the |
11806s | early warport kevin is super crutch in |
11808s | this matchup and also um |
11811s | the |
11812s | shaman does struggle a bit if like |
11814s | possessing gets the curve whereby he has |
11816s | like all the little little one drops in |
11818s | the one and two drops in the early game |
11819s | and they don't actually have very |
11821s | efficient removal outside of like |
11822s | schooling and frostbite for like the |
11824s | early minions so it's a few things it's |
11826s | really the wild pork heaven and whether |
11828s | possessing can also snowball his like |
11830s | early damage advantage because the |
11832s | shaman has very little healing |
11834s | and i think for me the reliance on |
11836s | wildpool cabin is |
11838s | high enough to the point where i'm not |
11840s | keeping frostbite uh there are a couple |
11843s | of situations where it's good obviously |
11845s | mainly uh against just the |
11848s | uh vicious slither spear you can just |
11850s | play it against on turn two uh but i'd |
11852s | just rather be more proactive i want to |
11853s | find schooling i want to find clownfish |
11855s | i want to find in particular as you said |
11857s | the wild poor cabin so i think this is a |
11859s | full mole for me with |
11861s | maybe some consideration paid to |
11863s | starfish just because of the power of |
11865s | all these ongoing effects on these |
11867s | minions early on |
11869s | right um i think okay shinsuke |
11872s | doesn't really agree he keeps the |
11873s | frostbite i think because he wants to |
11875s | have a guaranteed clear it's not so much |
11876s | about the frostbite aura here on the |
11878s | like the slyther spear it's more like he |
11880s | wants to have a clear for the two drops |
11882s | right the two drops are the one that |
11884s | snowballs the game out of control like |
11885s | the fanatic and the early whiteboard |
11888s | before you can play um snowfall guardian |
11890s | with the with the vanguard and stuff |
11892s | like that so um i think i think this is |
11894s | fine um schooling was obviously the best |
11897s | like thing he could be looking for here |
11898s | but i think keeping the keeping a |
11900s | frostbite is perfectly fine here he does |
11902s | have a very clunky hand outside of the |
11904s | frostbite though like none of these |
11905s | other cards really do any other thing in |
11907s | the early game whereas for possessive |
11909s | he's actually faced with a difficult |
11911s | decision of either going sigil distant |
11914s | or weapon distant because if he goes for |
11915s | the weapon he unlocks the phonetic next |
11917s | then without using the coin and this is |
11919s | i think what he would be going for right |
11922s | now yep |
11924s | so goes for the weapon |
11926s | was there ever any consideration of coin |
11927s | fossil fanatic given that you didn't see |
11930s | schooling on turn one |
11932s | uh yeah i think i think that makes a lot |
11934s | of sense as well but i think um he's his |
11936s | head is where like he has the coin he |
11938s | has uh |
11939s | he has the what's the god here's steno |
11941s | he could |
11942s | pair the coin the steno for more damage |
11944s | but obviously now that okay has played a |
11947s | two drop uh this is just too clean right |
11949s | like you play you play the phonetic you |
11951s | coin you kill it you get a cut you deal |
11953s | two damage yeah i think it's too clean |
11955s | um |
11956s | you still gonna build steno if you get |
11958s | predations and this is a very predation |
11960s | abusable hand |
11963s | and here foreign like the |
11966s | i'm doing quotation marks here payoff |
11968s | for keeping the uh the first bite is he |
11970s | gets to kill off this fossil fanatic |
11972s | here which just feels so bad like you |
11976s | you kind of have to do it because it's |
11978s | just going to keep drawing cards every |
11980s | turn i don't think brilliant macaw is |
11981s | strong enough given you're just giving |
11983s | them another target to attack into |
11985s | with the dread prison glaive but it's |
11988s | just such a slow start he's going to be |
11990s | taking so much damage while his opponent |
11991s | just keeps developing board after board |
11994s | yeah i mean there is some saving grace |
11996s | so there is a swing coming on turn five |
11997s | with the um |
11999s | with the with the neptune on because uh |
12001s | possessing used the coin so we wouldn't |
12003s | have to worry about like an early |
12004s | curtras also i like this um display of |
12007s | the windshield because even though it |
12008s | does block damage in the future cycling |
12010s | to your welfare cabins or like your |
12012s | clown fishes is i think way more |
12014s | important than staving off a bit of |
12015s | damage with the freeze here |
12019s | wow look at all this damage that's |
12021s | available in hand like if you can find a |
12023s | predation to go alongside this this is |
12025s | just like infinity damage yeah do you |
12028s | remember like oh |
12030s | yeah oh wow okay i love this one so much |
12032s | i like i like giga love this play |
12034s | because the only way okay well that |
12037s | right |
12039s | but like i was gonna say like the only |
12040s | way that this actually like physically |
12042s | dies is the one it's the double |
12044s | schooling if not that's the way it |
12045s | actually physically dies at this stage |
12047s | of the game so this is one of the |
12048s | explosive exploitable points of shaman |
12051s | because as much as it can control it can |
12053s | freeze it can eat your hand it can burn |
12055s | you for broken damage it doesn't |
12057s | actually efficiently clear minions if |
12059s | you think about it like it's true like |
12061s | com common of neptulon or maybe floogum |
12064s | fireman's logo |
12066s | frostbite but that's it right it doesn't |
12068s | effectively kill even the littlest of |
12070s | minions like i've played shaman games |
12072s | whereby i couldn't kill a 10 one or like |
12074s | an eight one minion and then the one |
12077s | health eight attack minion just soloed |
12079s | me for a bit yeah so that's one of the |
12082s | biggest problems of shaman but i think |
12083s | because oga shinsuke drew the starfish |
12085s | he can consider playing it down now |
12087s | alternatively he also can consider |
12089s | playing just the um what's that called |
12091s | the cookie because the weapon eventually |
12093s | gets to like swing three times right |
12095s | which is quite a bit of healing and he |
12097s | knows that he has the command of neptune |
12098s | next time to sweep up any like residual |
12100s | board that process he has |
12105s | but in state goes for the |
12108s | wow |
12109s | wow wait hold up are we are we seeing |
12111s | the freeze here uh not seeing the freeze |
12113s | interesting interesting |
12115s | i guess he thinks that |
12118s | there will never be a board |
12120s | worth double freezing in the future but |
12122s | this just means possessing goes crazy |
12125s | here |
12125s | with like um with this like satano and |
12129s | everything else i'm quite surprised they |
12130s | didn't play the slytherspear first i'm |
12133s | not sure if he was looking for a |
12134s | specific card |
12135s | by not playing this oh maybe predation |
12137s | right maybe that's why he didn't play |
12139s | like the spear first yeah maybe maybe |
12141s | that |
12142s | it's unlikely it makes a difference |
12143s | right i mean i guess one extra damage on |
12145s | command of neptulon but that's fine yeah |
12149s | oh schooling one turn late uh well not |
12151s | too late still still decent i guess but |
12153s | i think coleman is very clean here um |
12155s | does lose a bit to a fair barrage uh |
12158s | you don't have a read if he has or does |
12160s | not have it i think command is very |
12161s | clean here because if he does not have |
12163s | uh |
12164s | exactly fair barrage uh poses he |
12165s | clearing this off means potentially |
12167s | taking 10 damage on his own side so |
12169s | i like this play |
12171s | but we do see the follow up on turn six |
12173s | with a super powerful characters here um |
12175s | man that's a disgusting dragon |
12178s | here comes the fell barrage off the top |
12180s | right on q doesn't even have to take 10 |
12182s | damage i would i would say you just not |
12184s | take 10 damage here right um |
12187s | just cash in maybe |
12188s | fury's instead of going for multi-strike |
12192s | i mean you could play multi-strike and |
12196s | okay okay one two |
12198s | yeah you can just leave one of them up |
12200s | right or |
12202s | yeah i mean i mean this is fine right |
12203s | like you you push like quite a bit of |
12205s | damage like you let one of the barrages |
12207s | go face oh wow |
12209s | okay okay does not even want to |
12212s | save on his health just just decides to |
12215s | um full tank the 10 damage here |
12218s | i mean it's fine because um shaman |
12220s | doesn't have burst from hand and you |
12223s | have curtros to like clear anything |
12225s | so i guess it's fine but i i kind of did |
12227s | value like some of my health there |
12229s | because eventually you're gonna |
12231s | you're gonna probably swing into some |
12233s | big minions like maybe a snowfall |
12235s | but i guess possessing things that |
12237s | he just wants all the burn to face so |
12240s | it's fine i guess it's fine and again |
12242s | okachinsky is just left with such an |
12244s | uh an awkward hand right like if you go |
12246s | schooling uh |
12248s | plus piranha then you can't actually |
12250s | kill it unless you play two in which |
12252s | case you can't play the cookie as well |
12254s | okay uh |
12256s | so is it just |
12258s | darfish or is it like schooling triple |
12261s | piranha with maybe a wind chill thrown |
12263s | in |
12264s | um can i just say i think i think this |
12266s | game is starting to spiral out of |
12268s | control because he did not play the |
12270s | cookie on the previous like turns |
12272s | imagine having a cookie weapon here like |
12275s | like yeah it's like six healing and it |
12276s | kills like possibly three things so i'm |
12279s | not too sure where his head was with him |
12281s | a core |
12282s | but yeah i guess i guess now he |
12284s | he just bites the bullet and says okay |
12286s | fine i need to get this healing down |
12288s | asap i'm just gonna let you draw some |
12289s | cards |
12290s | but if we do see him go for the curtains |
12293s | he's not actually drawing cards so i |
12294s | guess |
12295s | worthy gamble let's possess he decide do |
12298s | you do i want to draw draw more um fail |
12300s | spells or do i want to just go curtris |
12302s | my my head is at curtis right now |
12304s | because uh like getting the curtains out |
12307s | of the way means every other minion that |
12308s | sticks is like a way more damage right |
12311s | yeah he's still got a couple good fell |
12313s | spells right with uh what chaos strike |
12316s | multi-strike predation |
12318s | left in the deck so it's definitely |
12319s | worth something but for me it's churches |
12323s | right like it's just so important to get |
12325s | that down as soon as possible yeah |
12328s | i think i think kircher's as a card is |
12330s | the value of curtis is the value of the |
12332s | hero power stacking up it's uh it cannot |
12334s | be underestimated because effectively |
12337s | it's one mana deal two and any minion |
12340s | surviving it's like another additional |
12341s | one mana deal two with for that like |
12343s | shaman that can't really actually heal |
12346s | much um |
12347s | it's it's it kind of really does stack |
12349s | up and his hand is like giga damage like |
12351s | like kirchhoff's distant into like spam |
12354s | your spells nixon plus an okani it's |
12356s | kind of op right now yeah i do think |
12359s | this is probably still the correct play |
12361s | but when i look at it like |
12364s | one thing you always have to ask |
12365s | yourself against shaman is like if i |
12366s | make this play what happens if they just |
12368s | play snowfall guardian |
12370s | and it's actually kind of bad for |
12372s | possessing if you see one or maybe like |
12374s | one snowfall guardian i think he can |
12376s | deal with but two |
12378s | starts to become a little bit |
12379s | problematic actually with no real way to |
12381s | effectively answer them without just |
12383s | tanking it |
12384s | yeah that that is true that is true i |
12385s | mean but we did see orgasms okay just |
12387s | drop them a call for like nothing much |
12389s | right so |
12391s | sorry so i think um |
12393s | uh possesses just thinking all right i |
12395s | can see a snowfall i'm cool um i i |
12397s | likely will not see a second macaw so |
12399s | does he actually have the second |
12400s | snowfall i mean now we do see that he |
12403s | has it into a perfect curve brukhan |
12405s | which is |
12406s | possibly backbreaking for possessing |
12408s | at this point i feel like um |
12410s | if if things go out of control he just |
12412s | has to hope for like a jay's top deck |
12415s | after spamming all his spells i mean |
12416s | with all these fel barrages in hand plus |
12418s | the predation i'm pretty sure he gets to |
12419s | clear up everything he clears up most |
12422s | minions um but then after that what's |
12424s | the what's the follow-up right there |
12426s | isn't really a follow-up if all this |
12427s | damage doesn't equal too little yet so |
12430s | i'm quite curious to see how pozzazzi |
12432s | navigates this |
12434s | after this snowfall guardian turn um |
12437s | kills off the 2-2 i think fine um |
12440s | so he doesn't get to draw more damage |
12442s | spells |
12443s | need for greed off the top |
12446s | it's it's difficult right like i'm not |
12448s | sure you just straight up slam this uh |
12450s | but possess he does |
12451s | probably trying to look for slaves |
12454s | glaive yup yup yup the glaive is so huge |
12457s | it's |
12459s | is that no the problem is double fury |
12463s | yeah i guess he has to do that right |
12466s | let's get the double fury into |
12468s | [Music] |
12469s | okay me personally i'm going for the |
12471s | sigil here and not the taunt because i |
12472s | really want to do my yeah yeah because |
12475s | because the thing is he's like |
12476s | he said he has only 11 cards left in his |
12478s | deck uh there's quite a few good hits |
12480s | there is uh |
12481s | there is this js which is like the omega |
12483s | nuts the chase um you could hit z |
12485s | because they lag might not be that great |
12487s | if you expect snow fall but if there's |
12489s | no snow falls the lag is insane here so |
12491s | i |
12492s | kind of wanted to play |
12495s | the sigil just so i got the highest |
12496s | chance to hit my chase next turn i mean |
12498s | the thing is if there's no snowfall this |
12500s | is kind of insane by itself though right |
12503s | because you're just doubling down on |
12504s | board and it's actually kind of tough |
12506s | for them to clear |
12508s | yeah |
12509s | i'm just trying to think if there is |
12510s | there is ever a time whereby i can play |
12512s | this to joe like if if let's say |
12515s | okay so sigil has to be played next turn |
12517s | for the highest chance to draw um |
12519s | uh |
12520s | yeah to draw jace but i'm just thinking |
12522s | is there a world where i don't get to |
12524s | play this sigil comfortably next time |
12526s | because i still have to offload my |
12528s | offload my fel barrages and the |
12529s | predation right so all these mana that |
12531s | has to be spent uh |
12532s | i'm just thinking that it might not be |
12535s | yeah but i mean i mean we we |
12536s | never know what questions you guys gonna |
12537s | do so we'll just see |
12540s | uh brookhan seems okay here but we do |
12543s | leave something alive |
12546s | it could be another snowfall into a |
12548s | brucan |
12550s | like maybe you play out some of your |
12552s | your piranhas then you play the snowfall |
12554s | get it big maybe the piranhas survive |
12557s | and those can chip away at some of the |
12559s | stuff before you play bulkani i think |
12561s | that's fine |
12563s | yep this is okay |
12566s | just going as big as possible which |
12568s | means that |
12571s | okay so this |
12573s | select i mean if you are if you're if |
12575s | you're the world champion the zelek |
12577s | always kills the piranhas right |
12579s | yeah i mean in theory in theory it kills |
12580s | the piranhas and you don't die to a |
12582s | bloodlust but |
12584s | is that the worth the risk |
12588s | you could actually just go like |
12593s | okay so i'm thinking something along the |
12595s | lines of like you just play out okani to |
12597s | bait nine damage and then you |
12599s | play barrage either double barrage or |
12602s | barrage plus like sigil |
12605s | to like to like try and draw yeah like i |
12607s | feel like okani here is not bad because |
12609s | it it |
12609s | it might beat |
12611s | nine damage into it which is like |
12613s | perfectly okay |
12615s | yeah so |
12617s | i |
12618s | it's really how lucky possibly feels |
12620s | right if he feels like his next draw is |
12622s | exactly js then you dump the double |
12623s | barrage but if you don't then |
12627s | i think the more safe and logical line |
12629s | is you go one barrage okani and then |
12631s | just play out the sizzle to have max |
12633s | outs for |
12634s | for for four chase |
12636s | oh okay but he's the world champion guys |
12638s | they're like oh my goodness only gets |
12641s | three of them here right instead of the |
12642s | yeah exactly for the one world champion |
12645s | in the house let's go |
12647s | that's one that's two that's oh god |
12650s | the world champion guys possessing |
12652s | the house |
12653s | showing you that there is no such thing |
12655s | as the impossible |
12657s | still gets the decision down anyway |
12659s | he's actually just the best player of |
12660s | all time there's just actually the best |
12662s | player that cannot really count but |
12663s | still is the best player |
12667s | all right um |
12668s | brookhand guys i mean |
12670s | yeah |
12671s | line i'm pretty sure there is no better |
12673s | line yeah you swing in here |
12676s | get yourself uh is it is it healing |
12679s | or taunts i mean it's for sure aoe right |
12682s | but uh is it healing or taunts here i |
12683s | think it's torns |
12685s | wait what is it just lethal wait what we |
12688s | were we just tunneling on |
12694s | oh |
12695s | wait wait wait |
12697s | i guess that was just lethal right wait |
12699s | wasn't he at 16 |
12702s | okay so nine to |
12705s | nine to the face plus the hero power the |
12707s | fire hero power is 15 right was he not |
12709s | at 16 |
12711s | i i can't remember guys um honestly i |
12714s | wait let's check that i want to get a |
12716s | playback on that i'm going to get the |
12718s | the yeah eat it up there |
12720s | yeah okay yeah yeah i guess it was it |
12722s | was just lethal it was 15 |
12725s | yeah yeah okay fair enough oh shoot oh |
12728s | he was at 14. okay not four oh oh crap |
12731s | yeah not 16. he was at 14. okay okay |
12733s | okay thank you for confirmation not bad |
12736s | yeah castles actually sometimes makes |
12738s | mistakes right just sometimes |
12741s | just sometimes oh yes sometimes |
12745s | all right well there we go yeah so if |
12747s | that's the case i think the okani line |
12748s | was actually just better because |
12751s | wait no he will still play brukhan |
12752s | anyway it makes no difference yeah yeah |
12754s | such a split broken for a little |
12758s | the other out was you could have gone |
12760s | for |
12762s | a play that actually cleared it like the |
12764s | one other line was predation |
12767s | uh fel barrage fell barrage hero power |
12769s | which alongside the weapon i think |
12771s | maybe cleared everything off and most |
12773s | apparently like |
12776s | i guess you're actually still just dead |
12777s | to brucan right because you're not |
12778s | healing up at that point and the the six |
12780s | damage |
12781s | from the battlecry just kills you off |
12783s | right i mean i learned something today i |
12785s | learned that casters actually sometimes |
12786s | make mistakes um |
12788s | it's a rarity i guess |
12790s | it's quite a rarity um but it's alright |
12792s | i guess i guess let's forgive ourselves |
12794s | there all right moving on um oka |
12796s | shinsuke with the xl curse warlock um |
12801s | well this is this is this one really |
12802s | really interesting swallow i mean we see |
12805s | the demon seat in there it's it's just |
12807s | for the mirror match right like if |
12808s | you're putting this in your deck it's |
12809s | really just because you want to play |
12810s | them you want to be have an age in the |
12812s | mirror match um |
12813s | i think everything else is pretty much |
12816s | standard uh one of full blown evil i |
12818s | kind of like that card in this deck a |
12819s | lot |
12820s | yeah uh |
12822s | i i'm not i'm not so such a big fan of |
12825s | the xl curse warlock in general i kind |
12826s | of prefer the 30 card version because |
12829s | like like pascal brought it last week |
12830s | the 30 card version actually has a very |
12832s | consistent game plan of like killing the |
12834s | opponent with cursors the xl version has |
12836s | a bit of like too much random things |
12838s | going on so i'm not too sure if uh it's |
12842s | it's the right bring for for this week |
12845s | yeah uh i think i can agree with you |
12847s | there like |
12849s | curse well like it's weird because it |
12851s | feels like one of the decks that should |
12852s | be best in its xl version because you |
12854s | have a lot of redundancy with the |
12856s | removal the cards you're putting in are |
12858s | not that bad just because warlock has so |
12860s | many decent removal spells but by the |
12862s | same merit you're still diluting what |
12864s | the deck actually wants to do right |
12866s | which is you clear for a bit and then |
12867s | you pop off with the weapon reducing |
12869s | your curses and then you just do a bunch |
12871s | of burst damage to kill them off whilst |
12872s | healing for a million and so |
12875s | all that extra removal yes it can buy |
12877s | you time but the problem is that there's |
12878s | a lot of decks in the game right now for |
12880s | which removal is really hard to find the |
12882s | right shapes for like belinda is you |
12884s | know coming down as like a 10 10 or a 9 |
12886s | 10 wig priest makes these huge minions |
12889s | shaman can make these huge minions with |
12891s | uh the snowfall guardians or with |
12894s | bolner in some mutants and these kind of |
12896s | silly plays to the point where warlock |
12898s | can't really answer that |
12900s | and i think that for me is why warlock |
12902s | does struggle right now because their |
12904s | removal is plentiful but it's just a |
12907s | little bit too fair it's not got no |
12909s | really broken board clears yeah one more |
12911s | thing i wanna i wanna stress about uh |
12913s | warlock in general is that um i think i |
12915s | think i mentioned this once in practice |
12917s | or something like that but warlock is |
12918s | one of those decks that it like you said |
12920s | it has tons of removal and this one has |
12922s | 40 health but warlock cannot do what |
12924s | warrior used to do which is wario used |
12925s | to be very good because he could clear |
12927s | and gain health at the same time which |
12929s | is very important versus aggro decks |
12931s | because they can't effectively switch to |
12932s | the all-phase game plan versus warrior |
12934s | but for warlock the thing is most of |
12937s | their clears are like kind of expensive |
12938s | like you play six mana for like a |
12940s | abyssal wave and then um your your bread |
12943s | baker is four mana it's like not until |
12945s | like turn nine or ten where you can like |
12947s | heal and clear at the same time so if |
12949s | you push enough damage to the face early |
12951s | enough and |
12952s | you your board requires a clear |
12954s | sometimes the wallet just cannot clear |
12956s | and heal at the same time which is a big |
12957s | flaw i feel in warlock right now |
12961s | oh my god |
12964s | we |
12965s | skipped like the first turn of this game |
12967s | but it doesn't matter right is this not |
12969s | the second possessive double no yep okay |
12971s | it is right and one even instead of wait |
12974s | and it's like |
12975s | it's like perfect shape he put the cell |
12976s | phone on the right side this time as |
12977s | well so |
12979s | possibly showing artistry even as the |
12981s | world champion |
12982s | very nice um august shinsuke arguably |
12985s | drew potentially might be the worst card |
12986s | in the deck for this matchup um the |
12988s | curse |
12990s | the the quest doesn't really do anything |
12992s | um |
12993s | normally i would say you could play a |
12995s | three four here but the nose just like |
12997s | tempting to be discounted so i think you |
12998s | take a free pass here and just tap |
13001s | agree um yeah don't |
13004s | think you play the quest right that's |
13005s | what we were going for right well no i |
13006s | was gonna say i don't think you go drain |
13008s | soul touch right because that's the |
13009s | other oh special place you can actually |
13011s | clear one of the knolls |
13012s | which i mean like health is not your |
13014s | concern right now i think you're very |
13016s | happy to tank some extra damage it's |
13017s | more like mana efficiency that if you |
13020s | don't clear it right now you might not |
13022s | have mana to be able to clear on |
13023s | following turns but i think specifically |
13025s | because of the null in hand you do |
13027s | actually just have to tap here take the |
13029s | damage and then use that cheapened knoll |
13031s | to recoup some of that manner you lost |
13033s | later on yeah because the the nose the |
13035s | one card that gets worse the more cards |
13037s | you play and also we see that there's a |
13039s | tension in hand so i feel like i feel |
13041s | like if we really if we were really |
13042s | intending to offload any of these like |
13044s | cards in hand we could do it on turn |
13046s | five uh get some health back and still |
13048s | uh play the temps in on on six without |
13051s | over drawing and for like some clear |
13053s | so yeah but um ogre shinsuke decides |
13055s | that this is fine he's not intending to |
13057s | tap next turn he just wants to get some |
13059s | temple play a four mana no which is fine |
13062s | and uh probably just curve a bit like |
13065s | he can curve into the thames in still |
13067s | without tapping just by like like |
13069s | playing out his like removal cards so i |
13071s | think this is fine as well |
13073s | i really like the possession is going |
13075s | prep |
13076s | tooth here rather than coin cheap tooth |
13078s | uh that he discounted just because uh |
13080s | it's much much more important to get |
13082s | coin |
13083s | crabatoa |
13085s | uh as for the options presented here |
13087s | they're not amazing but |
13089s | i don't know ajar in gardens is |
13093s | i'm thinking i'm i'm thinking very far |
13095s | ahead here um |
13097s | i think silence is not it but i think |
13098s | against all odds is one way you don't |
13100s | lose to high roll off like the the riffs |
13102s | right because they are all three attack |
13104s | uh |
13106s | i'm just thinking i guess |
13108s | could be a pick which you might never |
13110s | play yes but it's not like the other |
13111s | options are great right like |
13114s | i i can see some argument for buffing |
13116s | some of your minions out of range of aoe |
13118s | so |
13118s | it's either the gardens or the odds i |
13120s | don't think the shard is it unless you |
13122s | trade it but yeah |
13123s | he goes for the gardens um |
13126s | to to like potentially get his okani a |
13128s | little bit bigger for like eventually |
13130s | when he needs it yeah but also there's a |
13133s | chance that you dredge it up later on |
13135s | right it's it's not impossible |
13140s | okay yeah the more i think about it i |
13141s | think the against odds is a bit too |
13142s | reactive yeah i think you're right i |
13143s | think the guard i think the guardians is |
13144s | yeah yeah this makes more sense so um |
13148s | okani best played on going into six i |
13151s | believe but going into six you kind of |
13153s | wanna you could potentially coin crab as |
13155s | well oh yeah i'm sure |
13158s | so |
13159s | i mean if we are not okaying this then |
13160s | we could go for a buff plus maestra |
13163s | but |
13165s | yeah actually that might make sense |
13166s | right you just go buff maestra um okani |
13169s | at seven health going into |
13172s | okay but but um jose decides that he |
13174s | might want to coincrap so cause minion |
13176s | um |
13178s | really not valuing his health using it |
13180s | as a resource i think that uh this is |
13182s | fine uh yeah i'll use the board pressure |
13185s | calling my minion here |
13188s | okay |
13189s | i think going for anything other than |
13190s | akane here is just kind of a little bit |
13192s | of fancy play syndrome like just play |
13194s | your cards on curve like yeah it's |
13196s | really good going into turn six but |
13199s | they might just not have the entitled |
13201s | customer going into turn six anyway |
13202s | right and they might not have a minion |
13204s | that they can proc it here they might |
13205s | have to lose a really good minion uh to |
13207s | proc it along the way here uh i think |
13209s | this is fine |
13210s | fair enough fair enough i'm just i'm |
13212s | just thinking like um |
13213s | what |
13214s | like how bad is it to just go like |
13216s | gardens plus uh four tree maestra |
13219s | alongside this no i think it's okay okay |
13222s | and then you can just give them the mind |
13224s | games on turn six |
13225s | you're going into turn six though yeah |
13227s | but but i guess i guess now now okay |
13229s | it's a huge dilemma because like tamsin |
13232s | plus drain sole looks really amazing but |
13234s | if not for the okani yeah not okay makes |
13236s | him so they can't really do anything |
13239s | um |
13240s | i guess you just test with the quest |
13245s | and oh it hurts so much but it's just |
13248s | it's always minion right it's just never |
13250s | swell |
13252s | and now you can't clear next unless you |
13254s | play tamzin as well |
13256s | yeah |
13259s | i mean he could go for the most obvious |
13262s | the most obvious um |
13264s | tempsin ever by using the drain so on |
13266s | the on the no but |
13267s | i guess i guess that's a bit too much |
13269s | like like you can combo with temps in |
13271s | for future like the |
13273s | tamsin legendary card |
13276s | the threes yeah yeah the tree drop yeah |
13278s | yeah tencent thames in rome yeah good |
13281s | correct |
13282s | for the future |
13284s | yeah card names men card names yeah tell |
13287s | me about it uh so with this play coming |
13289s | down it feels like a setup for dreadlich |
13292s | tamzin right on turn six or maybe |
13294s | abyssal wave uh as the most likely play |
13298s | uh in which case if either were to come |
13300s | down krabatoa is kind of fine right |
13303s | because the crab sticks around |
13306s | and you're then able to uh swing with |
13308s | four damage weapons as well so i think |
13310s | i'm still just all aboard the crab train |
13314s | yeah and then he knows that he's not |
13315s | really weak to entitle a customer |
13316s | because the okani is still alive exactly |
13323s | and again maybe they don't have any of |
13324s | that and you just get to kill them next |
13326s | turn |
13329s | goes for the line which i thought would |
13331s | have been done in the opposite order |
13333s | like i was i was thinking this is quite |
13335s | weak right going into this turn |
13336s | personally really weak yeah yeah like |
13339s | like like i'm fine with the okani on on |
13342s | four but if you are doing that i think |
13344s | coin crap is better than this |
13347s | now if you're gonna do this you probably |
13348s | did you should have done this in the |
13349s | reverse order like the one we stated |
13350s | previously |
13352s | yeah like okay understand instead and |
13354s | buff previous turn but |
13356s | oh well um |
13359s | see how it goes |
13360s | so now it's kind of meh because |
13364s | still no crap man |
13367s | there's just so much stats with not |
13369s | playing this game |
13371s | okay the thing is i feel like i feel |
13372s | like the crap doesn't really get to do |
13374s | its usual thing like that right thing |
13376s | with crap is like you you trade hit |
13378s | phase trade but this is not that kind of |
13380s | match up right how often you get to do |
13381s | that in like the warlock matchup so |
13384s | processing just kind of stuck with a |
13386s | bunch of |
13387s | tempo match up things but the opponent |
13390s | doesn't really |
13391s | do temple things so |
13394s | um |
13395s | now oka shinsuke has a mirror of options |
13399s | i would like to see somehow he fit an |
13403s | okani in here um |
13405s | oh yeah |
13406s | just to call minion because like like |
13408s | the only minions left in the deck are |
13410s | the impactful ones right like the crab |
13412s | trickster |
13414s | the test i mean test is not great right |
13415s | now but it's only the impactful ones |
13417s | left so |
13418s | i don't think we need to overvalue um |
13420s | thamsyn plus um |
13422s | the |
13423s | the the touch i think we can just go |
13424s | like |
13425s | we can touch tap and then just |
13427s | okani right |
13430s | and then we can |
13432s | set up for maybe a brand sakura |
13435s | something like that because we know |
13436s | pozasi's hand is largely dead at this |
13437s | point |
13440s | i don't know the fact that you can't fit |
13442s | in |
13443s | you're only playing the icarny on that |
13445s | turn kind of turns me off from that play |
13447s | but |
13448s | i guess there's not that much more that |
13450s | you can efficiently spend on like you're |
13451s | not going starfish brand you're not |
13453s | going bran tamson so |
13455s | when you get down to it i guess that |
13457s | does actually just make the most sense |
13459s | yeah he's got to go now though |
13461s | oh yeah yeah |
13462s | all right so minion pretty damn sure yep |
13465s | minion |
13467s | okay so |
13469s | he's just a bunch of just okay yeah he |
13471s | can he can do the tooth thing right yeah |
13474s | [Music] |
13476s | always infestation right i mean i mean |
13479s | it does get it into the pool |
13481s | oh my god |
13483s | six mana for a three six mana three |
13487s | three three one |
13489s | yeah i mean it gets into the pool for |
13491s | whenever it's needed okay so what is |
13493s | this options uh seaweed strike oh can |
13496s | you go face oh we can go faze oh these |
13498s | are terrible yeah it's kind of terrible |
13500s | but i mean the one time you play ashara |
13502s | you can like go face |
13505s | with this |
13507s | so |
13509s | i mean spring the trap is just as bad |
13510s | but i would just take the seam strike |
13512s | yeah like seaweed strike just says to a |
13514s | minion as well right it doesn't say |
13517s | damage to an enemy minion so it might |
13518s | just delete your own board when you play |
13520s | the yeah or contraband |
13524s | it's not like at least it's not like um |
13526s | like some like multi-sided aoe that's |
13528s | probably worse in this matchup |
13531s | all right so what do we do here i think |
13533s | we can start stacking up |
13536s | well okay there's a few ways of looking |
13538s | at this |
13541s | what i like to do here personally is i |
13543s | like to go like brand solar on the brand |
13545s | so you gotta double brand and have |
13546s | flexibility you can go like brand school |
13549s | teacher brands are cool for like future |
13551s | because i don't think you're dying |
13552s | anytime soon so i think i think brand |
13554s | school a brand zola is one of those |
13555s | lines that lets you load up on multiple |
13557s | brands for future situations be it 10 |
13560s | cards then they're right and you have no |
13561s | way to dump any lower yeah yeah just |
13564s | accept the overdraw okay i guess you |
13567s | could |
13567s | would you ever consider like a cool |
13570s | xyrella just to give yourself another |
13571s | zakul instead of another brand what do |
13573s | you mean it's a cool zola zola sorry |
13575s | yeah not zero it's a cool solo yeah i i |
13577s | can but i can i can live with that i'm |
13579s | just thinking because brand is like more |
13580s | flexible because the cool is a bit stiff |
13583s | yeah but uh he's gonna go for this i |
13584s | think it's okay it's okay |
13586s | it's not definitely fine i i just like |
13588s | the flexibility that brand gives the |
13590s | school teacher and like the burst |
13591s | healing with the the baker it's a lot in |
13593s | this deck |
13594s | i mean this just gets quite a bit more |
13595s | stats down as well which is i think |
13597s | worth a fair amount yeah at this point |
13598s | in the game like it's still a wrestle |
13600s | for board right now |
13601s | can i just say that possessing finally |
13603s | has a good crap |
13605s | it's like the best crap you'll ever get |
13607s | well outside of brand shenanigans but |
13609s | but this is one of the better ones |
13611s | already |
13613s | yeah okay so |
13615s | uh how would you be going about that |
13617s | like three one into the cool and then |
13619s | just trade away the claws while going |
13621s | face i guess yeah yeah i'm not face |
13623s | tanking anything else because it's it's |
13625s | not worth it at this point |
13626s | face tanking here is |
13628s | it's just like adding an additional |
13629s | curse to your hand for your opponent for |
13631s | yourself |
13632s | yeah |
13633s | i'm not gonna face tank anything here |
13635s | all right so this is the best crap of |
13636s | his life that's crap seven six crab |
13641s | yeah |
13642s | all right he i think he knows as well he |
13643s | can't face tank |
13644s | he has to trade |
13646s | but i'm just seeing how he wins from |
13647s | here because like now |
13649s | the warlocks in its zone right it's in |
13651s | the comfortable zone like oh yeah it has |
13654s | the mana it has all the healing in the |
13656s | world and it has damage potential so |
13660s | i think as long as oka shinsuke |
13663s | doesn't get too liberal with his health |
13666s | like doesn't tank too much random face |
13667s | damage he's he's gonna come off this |
13669s | like winning so |
13672s | i'm trying to think if |
13674s | okay honestly i think you can just just |
13676s | go temps in double double like um |
13679s | wave distance start clocking him for |
13682s | little very soon yeah like a lot of |
13684s | damage yeah because you have no shortage |
13686s | of aoe you have the customer which is |
13688s | enough you have full blown which kills |
13690s | stealth things so |
13692s | just just go for the damage and |
13695s | there's a wall that you could win in the |
13696s | next few turns as well |
13700s | yeah i agree like the last one did two |
13702s | right so this is then doing three and |
13704s | four plus |
13706s | two like that's nine damage in the next |
13707s | turn you do another two uh ticks as well |
13710s | yeah that's just always before it's just |
13712s | game right and the beauty of the curse |
13714s | warlock |
13715s | is that |
13717s | when you have to remove the cursors it |
13720s | actually costs mana and it's like mana |
13722s | efficiency |
13723s | that hurts it hurts opponents efficiency |
13726s | okay well this works as well um you |
13727s | never die right it's not like it's not |
13730s | like a boat road you never die from this |
13731s | spot and you heal to like |
13733s | you heal to like above above the average |
13735s | standard 30 health which is yeah so |
13738s | um they never die from here |
13740s | mana efficiency i mean if you dump two |
13743s | you have five mana left to |
13745s | to play your stash which recast the |
13747s | cursors which is not optimal |
13750s | it's just over uh i don't think that's |
13752s | anything yeah yeah it's it's done i'm |
13754s | just trying to find ways that possibly |
13755s | can like not lose yet but i think it's |
13758s | done |
13759s | pretty sure it's done right now |
13761s | go scabs to bounce cards back to your |
13764s | hand and then try and like keep your |
13766s | hand full |
13767s | um |
13769s | but it's just never a winning line right |
13771s | yeah i mean if you if you go scraps you |
13773s | still have to |
13774s | play only maximum you can only play one |
13776s | curse right so yeah the other one still |
13778s | clocks you for three |
13779s | and then oh yeah well if you go steps |
13781s | you're not dead wait are you three four |
13783s | five six yeah yeah yeah they did it yeah |
13785s | get it it's exactly fourteen three five |
13787s | and six on the following turn even if |
13789s | you go scraps |
13790s | yup it's three damage and then five and |
13792s | then six from the other two yeah abyssal |
13794s | wave and them sitting |
13796s | so like he's dead every scenario |
13798s | every time spot yeah good spot from okay |
13801s | and uh yeah my pick off against our odds |
13803s | wouldn't even have made a difference in |
13805s | in this scenario |
13807s | just be dead |
13808s | to the curses |
13812s | i wouldn't say unfavorable or favorable |
13814s | i think it's kind of even it really |
13816s | depends on how high roley the jackpot |
13818s | rope is right so |
13819s | yes i mean to possess his credit the |
13822s | options he got off both jackpot and the |
13824s | tooth were absolutely terrible yeah |
13827s | hiding that you know those those are the |
13829s | massive low roll on the spells options |
13832s | but i do still pretty heavily disagree |
13834s | with his mid-game plays right like |
13835s | holding off from krabatoa two turns in a |
13837s | row it was just way too slow like i |
13840s | don't know what he was waiting for and |
13841s | like why jack flop sorry jackpot plus |
13844s | hero power was better than like a six |
13846s | five or even a seven six at that point |
13848s | with two five ones like uh |
13851s | it was just so difficult for your |
13852s | opponent to clear especially because the |
13854s | carney was still in play i think that |
13856s | was just way too slow yeah i think that |
13858s | like uh if he was if he thought maybe he |
13860s | played a bit fast if he thought about it |
13862s | for me five seconds more i think he |
13863s | would have done a crap play because like |
13864s | the only thing i could think of him |
13866s | going for the jackpot plus the hero |
13867s | powers that he was thinking that i think |
13869s | he had coin in hand then he was thinking |
13870s | like he could find some five-course |
13871s | spell that was worth playing at a point |
13873s | in time |
13874s | um with the with the with the coins |
13876s | still in his hand but i couldn't think |
13877s | of anything that was better than a crab |
13878s | though so |
13880s | yeah i think i think crab was definitely |
13881s | better but all right jumping into the |
13883s | next game okay shinsuke on the big spell |
13885s | mage um correctly this time i think yeah |
13888s | uh the big filmage filmmaker |
13891s | it's it's it's like it's like the same |
13893s | list that we've seen again uh not a fan |
13895s | of more trash um one starfish one spammy |
13898s | i i kind of like doubling down on either |
13900s | the starfish and the spammy so um |
13902s | yeah not too much to say about this |
13904s | particular list we've seen it a few |
13905s | times already |
13907s | yep it's pretty much the standard list |
13908s | going up against the rest of possesses |
13911s | decks i think he's got himself |
13913s | uh a decent enough spread right it's |
13916s | probably the weaker deck i think for |
13918s | okachinsky but given that he has three |
13919s | chances to take a win with it should |
13921s | still be in a good spot because up |
13922s | against the the demon hunter as we've |
13924s | said a few times bit of a rough matchup |
13926s | right like you're taking too much damage |
13928s | any minions you played just get |
13929s | destroyed by the dread prison glaive |
13931s | priest generally i think you're a little |
13933s | bit too slow once belinda or the |
13935s | barbaric sorceress comes down to win the |
13937s | game and then rogue you know it's just |
13939s | rogue like the two decks are trying to |
13940s | scam the opponent whoever scams better |
13942s | wins the game yeah in my opinion i think |
13944s | that mage actually scams better than the |
13946s | rogue but it's kind of close um mage vs |
13949s | demon hunter definitely we do not want |
13951s | to |
13952s | i mean i mean i mean we really don't |
13953s | want to play that match but we don't |
13954s | really have a choice right now um so |
13955s | mage versus currently the ball priest um |
13958s | like you mentioned earlier i think i |
13960s | think barbaric sorceress is like super |
13961s | key like the super most clutch cut in |
13963s | this in this uh matchup you always get |
13966s | to discount uh |
13967s | like you always get to increase the cost |
13968s | of something and sometimes if you're |
13970s | lucky you get to hit the amulet which is |
13971s | like gg on the spot right |
13975s | yeah it's one of those matches where you |
13976s | do this of course have the insta win |
13978s | condition uh is there any amount of |
13981s | playing around that that you have access |
13982s | to as the boar priest |
13984s | i think i think um |
13986s | the the least the most you can really do |
13988s | is like not end with amulets in your |
13989s | hand you can trade it away okay there is |
13991s | obviously the disastrous scenario of |
13993s | trading an amulet into another amulet |
13995s | and then getting hit with the but i mean |
13998s | you get i'm trying to say it's really |
13999s | kind of niche at that point in time but |
14001s | but barbaric sorceress always gets a |
14002s | target in this matchup uh |
14004s | arguably even if you do hit any random |
14006s | one cost spell you could hit like um a |
14009s | gift which makes your opponent not able |
14011s | to do a zarella clear which is huge |
14014s | right it's really huge |
14015s | so i think i think it really boils down |
14018s | to whether okashinsuke can get his |
14020s | barbaric sorceress but on the flip side |
14022s | he gets everything right home |
14025s | you could even delete |
14027s | the vardhan from this hand and play with |
14029s | a three-card hand and it's still a good |
14030s | hand versus ball priest |
14032s | yeah because you have the watch post |
14035s | now you have the ramp yep you have the |
14036s | ramp |
14037s | into barbara or into possibly better |
14040s | than that it's just belinda like |
14042s | like like belinda's just better here and |
14045s | then you can even like |
14047s | i don't know swap over a five-course |
14050s | fail it's not even bad |
14052s | because yeah it's more expensive than |
14054s | everything in the deck |
14055s | for for ball priest so i think okay |
14058s | kind of drew like almost the turbo nuts |
14060s | i think arguably if i could swap one |
14063s | card i would swap the button for the for |
14065s | the elementor that freezes the face and |
14066s | it's about a second yeah yeah it's a |
14068s | giga perfect can |
14070s | um |
14074s | i mean if we go if we go watch post here |
14076s | we are going mailbox next time it's |
14077s | either it's just which one you want to |
14078s | go first right so |
14081s | being that's how yeah i think this is |
14083s | fine this is fine this gets more like |
14085s | this is into the switcheroo then it's |
14087s | quite perfect |
14088s | also four cost amulet very big deal |
14090s | that's huge |
14092s | very very big deal uh like the only out |
14094s | to this at this early point in the game |
14096s | is like what the smite |
14097s | yeah the holy smite one of holy |
14100s | all right so we |
14101s | we can play a three drop but that's no |
14103s | way it's better than playing a mailbox |
14105s | here right so i don't think so |
14107s | yeah we're gonna go mailbox straight up |
14109s | into the belinda |
14110s | uh not diamond but still always in the |
14112s | opening hand good enough yeah still good |
14115s | enough |
14117s | yeah so i i cannot see a wall where you |
14119s | do not play yeah okay sees it as well |
14125s | possessing is just getting |
14127s | right |
14128s | this series dumpstered so hard like like |
14132s | you've mentioned something about apex |
14133s | right i think it's really loading up the |
14134s | the loading screen for apex on its other |
14136s | screen |
14137s | right now |
14139s | all right all right so all right one |
14140s | course amulet |
14142s | no i think he picked the cleric there |
14143s | right right yup yup yup all right i saw |
14145s | it cleric was like one of the few things |
14148s | that could get him going here but |
14150s | lo and behold the snapcoin coin belinda |
14153s | couldn't have played it any faster and |
14155s | okay it's not even that fast of a player |
14157s | oh he's actually thinking |
14159s | there is no thinking to be done there is |
14161s | no thinking man i'm offended that he's |
14164s | thinking i'm offended i just said that |
14166s | he's not he wasn't gonna think and he |
14168s | think |
14169s | man i mean if we had blight on the panel |
14171s | right now i think he would have |
14172s | ragequitted |
14174s | yeah he would have raged quit that he |
14175s | was like what is this |
14178s | bless for me |
14180s | is a monster belinder onstar belinda |
14186s | all right but anyway um there's merit |
14188s | they're not swinging here i believe but |
14189s | uh i mean okay actually not really it |
14192s | doesn't give him any special |
14195s | break points right it's still tree |
14196s | health you don't get an extra draw from |
14198s | gift so i think you could just swing |
14199s | yeah yeah just stop killing them |
14201s | yeah |
14203s | all right |
14204s | um |
14206s | what you gonna do |
14210s | wait what |
14212s | that was quite fast um i think he's just |
14214s | setting up for a bigger um |
14216s | pyro turn right yeah he's waiting for |
14218s | devour i think yeah yeah because he |
14220s | needs to kill off the watch post before |
14222s | he can pop off all right okay so is it |
14224s | ever drag fired not attack i mean it |
14226s | really depends on what dragons you spawn |
14228s | right like |
14229s | oh it's strike fire right like it's yeah |
14232s | i do believe it's always drake fire but |
14233s | is it ever trick fire not attack oh |
14235s | sorry sorry uh |
14237s | it depends yeah um |
14241s | oh |
14242s | it's so tempting to attack though like |
14247s | let's merit to |
14248s | kazakus and the sleepy here um i'm |
14251s | leaning towards kazakhstan yeah yeah me |
14253s | too because if you don't attack then |
14255s | which is still valid you know i'm not |
14257s | decided one way or the other but if you |
14258s | pick the higher attack dragons not |
14260s | attacking becomes better right because |
14262s | you're more likely to set up a lethal |
14264s | yeah |
14265s | oh not it's not straightforward actually |
14269s | um i'm i'm just going to alex yeah i'm |
14272s | just going for alex here because |
14273s | there's not much benefit from the kelly |
14275s | at this point right yeah |
14278s | i guess if you can box for zero mana you |
14280s | can ping but |
14283s | yeah |
14285s | i like this |
14286s | okay he's gonna attack with just wow |
14289s | okay okay |
14290s | okay okay yeah yeah absolutely |
14293s | yeah yeah it's enough because even if |
14295s | there's like a gift at this point |
14298s | wait |
14300s | if that's if there's a gift it's still a |
14302s | zarella clear though because you would |
14303s | damage everything first oh no you would |
14305s | have to call it a pyro and then give |
14306s | dancer it's a bit off there's a bit too |
14308s | much |
14309s | it's like too many stuff to consider |
14311s | yeah like it had to be exactly devour |
14313s | that you were |
14315s | going into it it had to be a lot yeah i |
14317s | had to be a lot of things yeah i don't |
14318s | know man uh yeah i tend to be a lot of |
14321s | things going right |
14322s | so i think this is okay |
14325s | oh and insta pop off insta conceit uh |
14328s | didn't get anywhere to clear the board |
14330s | nice |
14331s | uh i i don't know i just want to comment |
14333s | about ogashinsuke's reaction to that win |
14335s | i think he knows he knows how important |
14337s | that win was you see he popped off i i |
14340s | think i've never seen him like so happy |
14343s | before in like previous seasons of gm |
14345s | and this is only like week two right but |
14346s | he knows the importance of each win each |
14348s | match up and getting out of the groups |
14350s | with the two points actually puts him in |
14351s | the middle of the leaderboard right now |
14353s | um before all the other matches are |
14354s | played so i'm very happy for him uh very |
14356s | very glad that he got out of the group |
14357s | so it wasn't actually easy matchups by |
14359s | the way um especially his first series |
14361s | yeah it wasn't easy at all so props to |
14363s | him congratulations uh what a way to end |
14365s | up quick three zero a congratulations |
14368s | okay |
14369s | yeah i mean we're starting pop off at |
14370s | the end we kind of saw him pop off at |
14371s | the start as well throughout the flex |
14374s | when he drew the uh what was it the |
14376s | belinda and the watch post as well and |
14378s | then getting the barbaric and the uh |
14381s | the mailbox dancer as well it was |
14382s | literally the perfect hand and while |
14384s | possessing i'm sure will be sad he's not |
14387s | out of the running for this week quite |
14388s | yet no one has been eliminated yet for |
14390s | the remaining uh sorry for the two |
14391s | subsequent matches of the day i believe |
14393s | we're gonna play the elimination and |
14394s | then decide a match from group a to find |
14397s | out who out of uh levick uh |
14400s | possessi and |
14402s | uh judgment is gonna be going through in |
14404s | that one remaining slot and of course |
14407s | for possessing there's always a little |
14409s | bit less of a sting right he's literally |
14410s | currently the world champion and already |
14412s | has a sport in the world championships |
14415s | next year as well and so while i think |
14416s | you know possess he does want to get the |
14418s | win start boosting up that prize money |
14420s | it's got to sting a little bit less when |
14421s | he takes that loss yeah he's probably |
14424s | he's probably also just playing to |
14425s | improve his overall statistics right i |
14426s | mean aloo timo's statistics is insane |
14429s | in like masterclass and everything so he |
14431s | probably wants more flex amongst his |
14433s | japanese compatriots as well |
14436s | so yeah |
14436s | um that was a pretty interesting series |
14438s | to cast it was fast but uh it was it |
14440s | wasn't an easy game for oka shinsuke at |
14442s | all right a lot of good decision making |
14444s | um impressive play um some definite high |
14448s | rolls i would say but um still overall |
14451s | still overall well done uh impressive |
14453s | and couldn't ask for better i would say |
14456s | i would like to see the dream still |
14457s | alive for okashinsuke through to the |
14459s | semi-final oh sorry through to the |
14460s | quarterfinals on sunday where he's just |
14463s | clawing up game after game to try and |
14465s | get some more points through that is us |
14468s | all done for lambie and myself but the |
14470s | group does carry on right after this |
14473s | break when we come back the rest of the |
14475s | day will continue so thank you lambie |
14477s | for joining me on the casting desk here |
14479s | for today we'll be back tomorrow with |
14481s | more apac oh sorry well with more uh |
14483s | grand masters last call action sorry i'm |
14485s | still in the uh the old mode here of |
14487s | apac but for now we're gonna carry on |
14489s | with the rest of the day's action with |
14491s | subtle and uh |
14493s | and raven right yeah it's the two of |
14495s | them we've got a language hacker is the |
14496s | other guest caster so we'll be right |
14498s | back with that after this |
14504s | [Music] |
14522s | [Music] |
14526s | [Applause] |
14527s | [Music] |
14530s | welcome to raven dress in the darkest of |
14533s | seasons where ruthless eyes gawk for |
14536s | horrific reasons |
14539s | for a hidden hand has struck me down |
14543s | with such ruthlessness |
14546s | so deep and profound |
14550s | then he comes with his mullockian scowl |
14557s | to uncover the truth |
14559s | of murder most foul |
14563s | the anima drifts across the floor |
14566s | highlighting the creatures who walked |
14568s | through my door |
14570s | the motives are as black as night |
14574s | avarice power revenge and blight |
14580s | we watch the hero |
14582s | uncover the clues |
14585s | that lead to the truth |
14588s | behind this dark bruise |
14592s | join us here with the grimm and in pious |
14596s | choose your power without heavenly bias |
14600s | for at the end |
14602s | they will burn in the fire |
14605s | when it is known who slayed |
14608s | tenacious |
14610s | [Music] |
14629s | [Music] |
14637s | [Music] |
14643s | [Music] |
14677s | so |
14680s | [Music] |
14700s | hello everyone and welcome back to grand |
14702s | masters we're in week two now this has |
14705s | just come off the back of three matches |
14706s | that have already been played uh it's |
14708s | gonna be me and suttle taking you |
14710s | through the next three so welcome uh |
14712s | we've got trio on the menu for today um |
14715s | how have you been feeling about it based |
14717s | on what we've seen so far |
14719s | yeah it's interesting this time around |
14722s | um looking through the buckets that were |
14724s | offered |
14725s | i predicted a couple of these lineups um |
14729s | like the aggro-ish lineup that judgement |
14731s | has for example mine rogue demon hunter |
14734s | wig priest that fits very nicely into |
14736s | that bucket that he's chosen that does |
14738s | kind of look like the aggro bucket that |
14740s | looks like the strategy that you go to |
14741s | but then you juxtapose that with some of |
14743s | the other stuff we're seeing |
14744s | uh for example on the other side of this |
14747s | matchup what is going on in levick's |
14749s | absolute pile of nonsense and this is |
14752s | something i absolutely wouldn't have |
14753s | predicted |
14754s | even picking up the warrior bucket in |
14758s | and of itself is kind of unusual to me |
14760s | because |
14762s | a lot of the way the buckets are |
14763s | sometimes designed in trio is it's like |
14765s | okay if you want this strong class you |
14767s | also have to have this weak class right |
14768s | and they kind of introduce that risk |
14770s | reward and because trio is a conquest |
14774s | derivative format you end up playing |
14776s | conquest style in the actual match up |
14778s | that doesn't usually make sense because |
14780s | often your lineup is defined by your |
14782s | weakest deck rather than your strong |
14784s | which is a little bit unusual to see so |
14786s | seeing a charge warrior come out like |
14789s | way after the fact here after the |
14791s | warrior nerfs after warrior has been |
14793s | pretty much deleted as a competitive |
14795s | class is very surprising to me on |
14797s | lubbock's side yeah i will say rightly |
14798s | or wrongly i do really like picking |
14801s | hunter because i think it's good it's |
14803s | unfortunate in the bucket that it's in |
14805s | of course but i think i prefer what habu |
14807s | has done with his lineup that we'll see |
14809s | you know i think tomorrow at this point |
14811s | i'm not 100 sure actually i think it's |
14812s | tomorrow so i'm excited to see how that |
14814s | one pays off but for now of course we |
14815s | are going into judgement vs levick two |
14819s | players who lost their initial matches |
14821s | which means this is going to be an |
14822s | elimination match between these two |
14824s | players uh but you are completely right |
14826s | when you talk about judgements line up |
14828s | and is his choice of that pre-stroke |
14831s | demon hunter |
14832s | it's uh not the most uh big brain choice |
14835s | in the world it's just |
14837s | three decent no kind of this this isn't |
14840s | a bad thing i'm saying but these are |
14841s | three at worst decent classes |
14845s | and you can make a very solid strategy |
14847s | out of all three which is i think where |
14850s | some of the other buckets fall down with |
14852s | what's been offered to them class wise |
14855s | you can't necessarily build something |
14857s | that feels like an actual cohesive |
14858s | strategy whereas this lineup from |
14861s | judgement i think at worst does just do |
14864s | one thing very very well so uh honestly |
14866s | i would if i was playing i'd definitely |
14868s | just pick the hunters i'd want to play |
14870s | the quest hunter which i think is very |
14871s | good but you know someone who's taking a |
14873s | bit more seriously i can definitely see |
14875s | why demon hunter priest rogue at least |
14877s | seems appealing and popular right now |
14880s | yeah definitely i mean so yeah here is |
14882s | the star of the show for sure i think |
14884s | um the 40 card quest hunter that we have |
14888s | seen coming out has been |
14890s | generally seen as a very very powerful |
14892s | deck recently uh both on ladder to the |
14894s | extent but especially i think in |
14896s | competitive play from what we've seen so |
14898s | far so |
14899s | this being in there is very attractive |
14902s | indeed it's just you need to make the |
14903s | argument of whether it's worth picking |
14906s | up warrior to go alongside this now |
14909s | obviously levick has a plan he's a very |
14911s | good very experienced player there's a |
14912s | good chance we get to follow him through |
14915s | two matches here if he's able to pick up |
14917s | a win which i know we will both enjoy |
14919s | because we have both enjoyed casting and |
14921s | watching his matches in the past |
14923s | um but the warrior does not seem to be |
14926s | doing anything |
14927s | particularly unusual right if you are |
14929s | going to put together a nerfed version |
14932s | um of the charge warrior based on what |
14934s | you can play now it would look fairly |
14936s | similar to what levick seems to be doing |
14938s | which is a little bit strange to me |
14939s | overall that he has gone with that |
14941s | strategy so far not working out for him |
14942s | but also also so far not working out for |
14944s | judgement who's the player that we both |
14946s | seem to agree has done something uh |
14948s | fairly standard and understandable so |
14950s | cannot really judge anything based on |
14952s | the results right now uh the two lineups |
14955s | are just gonna have to go head to head |
14956s | and i i would personally favor judgement |
14958s | a little bit here but we'll see how it |
14960s | goes |
14961s | yeah that's all we can really do at this |
14963s | point so let's see what happens here hey |
14965s | are kicking it off there is the |
14966s | dumbledore bunker for levick which is |
14969s | exactly the start you want i think |
14972s | what's important to know a lot of the |
14974s | time here with this hunter is you don't |
14976s | necessarily or or mostly need to like |
14979s | race out quest completion right uh what |
14982s | you generally have is time so the turn |
14985s | to dumbledore i i think is the the best |
14988s | drop to actually pick up ready to go on |
14990s | that turn two because it just it filters |
14993s | the the secrets out of your deck which |
14995s | can then buy you even more time and it |
14997s | is a deck that feels like the more time |
14998s | you have the more just winnable the game |
15001s | becomes right |
15005s | and also |
15006s | very useful against this priest |
15008s | yeah i think so i think more so the |
15011s | actual utility of the secrets against |
15013s | priest because |
15014s | it's very hard for or rather the threat |
15018s | of freezing trap forces priests to |
15020s | spread their buffs in such a strange way |
15023s | to prevent individual minions from being |
15026s | isolated you can't leave anything too |
15028s | small because they'll get mopped up by |
15029s | explosive trap but if you go all in on |
15031s | one big minion then that's going to get |
15032s | mopped up by freezing traps so you're |
15033s | kind of forced to do this very unusual |
15035s | little dance we play everything outside |
15038s | of the range of free of explosive trap |
15040s | but not too all in on any individual |
15042s | union and that can be |
15044s | quite hard to navigate through the mid |
15046s | game unless you have the perfect hand |
15049s | with you know radiant elemental sticking |
15051s | to the board multiple nagas and the wig |
15053s | very very early |
15057s | judgment just gonna take it slow get the |
15058s | scribe down of course does not have |
15061s | access to a wig yet i will say |
15064s | the kraken bane for levick from turn one |
15067s | he's huge right he got one uh one spell |
15070s | cast on one one spell cast on two one |
15072s | more spell which he has plenty of choice |
15074s | from here |
15076s | and then he has three mana deal five |
15078s | which again is huge against priests |
15080s | specifically right can actually very |
15082s | easily either help deal damage to |
15085s | something that's buffed or just kill a |
15087s | relatively high health minion whilst |
15089s | only committing a single card to it |
15098s | would you like this song actually uh |
15099s | going for this of big overkill uh and |
15102s | the reward for this is getting the 3-3 |
15104s | just on board right now i kind of think |
15106s | this is worth it |
15108s | i actually do respect this a lot as well |
15111s | as a player i was looking at this is |
15114s | a very |
15115s | polarized match up not in the sense that |
15117s | it's super one-sided one way or the |
15119s | other although people might have their |
15121s | arguments about that but just generally |
15123s | wig priest as a deck is super polarizing |
15126s | it can either keep board and it wins or |
15128s | it can't and it loses so if you have a |
15130s | swing card |
15132s | something like |
15134s | knolls for example you know either of |
15136s | the rushing knowledge sure come out uh |
15139s | or in this instance you know killer |
15140s | thing be a thing those are the kind of |
15142s | swing cards that really help you just |
15144s | take board in one go from the wig priest |
15146s | and now boom not only are you clearing |
15148s | the board but your clearing board while |
15150s | being a minion ahead as levick which is |
15152s | so much more beneficial to your game |
15155s | and this is what levick will want to do |
15157s | here progress towards quest completion |
15159s | of course |
15161s | but do so whilst keeping judgement off |
15163s | board and as you said with the selection |
15165s | of secrets whether it's ice or freezing |
15167s | trap both of those can actually help |
15169s | achieve that goal as well as just using |
15171s | cars like mark shot and the removal that |
15174s | can't necessarily go face along with |
15176s | that shell shot as well it's going to be |
15178s | huge because it's just going to push |
15179s | judgment off the next real question sol |
15182s | is does judgement at this point now |
15185s | definitely being behind in knowing that |
15187s | there's two secrets minimum in levick's |
15189s | hand does judgment try and go for the |
15192s | the sort of other way priests can play |
15194s | which is sort of wait a little bit and |
15196s | then fill up the board all in one go |
15198s | with some buffs |
15200s | yeah generally though when you fall |
15202s | behind like this your key card to being |
15205s | able to do that is devour |
15208s | right even though levic's board will be |
15210s | relatively narrow there's not going to |
15212s | be too many extra minions coming out |
15213s | alongside this maybe a multicaster or so |
15216s | but i think levick will be aware of the |
15218s | threat of playing additional minions |
15220s | building one individual minion from |
15222s | scratch that is massive enough to |
15224s | survive aboard while being behind |
15227s | is very very difficult without that card |
15228s | i would say so i do like this a little |
15230s | bit more for now for judgment just be |
15232s | able to fight for this board a little |
15234s | bit more honestly i think judgment will |
15236s | expect that this 2-6 can probably be |
15239s | killed |
15240s | at some point in the near future but |
15242s | with an explosive trap in play |
15244s | it might not necessarily always be |
15247s | giving back the 3-3 |
15251s | yeah not looking too bad for levick |
15253s | still has an option of doing the um |
15256s | the shell shot if he wants to sort of |
15258s | see what happens there |
15261s | try and at least kill off something |
15262s | because again i don't i don't think |
15264s | lerock's particularly bothered about |
15266s | getting the 3-3 back i think he'd prefer |
15268s | to just have the 3-3 die right if that's |
15271s | gonna if it's going to be one or the |
15272s | other because if he just gets everything |
15274s | killed off um or at least something it |
15277s | means that they're freezing trap again |
15278s | that continues to do work but he's just |
15280s | gonna go for the value there get that |
15281s | ice trap and then just draw more cards |
15285s | yeah no great surprise to me to be |
15287s | seeing the multicaster come down |
15290s | obviously this is the benefit this is |
15291s | one of the spots where quest hunter can |
15294s | break if you don't really get any of the |
15296s | secrets if you don't get the bunker or |
15298s | if you have to pay too much for the |
15299s | secrets it's very much the secrets that |
15302s | pay off that multicaster in general |
15304s | right that's usually the way you're |
15305s | getting those spell skulls juiced so if |
15307s | you do get the curve of the dumbledore |
15310s | into the secrets into the multicaster |
15312s | you can see just the absurd amount of |
15314s | resources more than levick will ever |
15316s | need to be able to pay off this quest |
15318s | over time |
15319s | now judgment will have a very good read |
15322s | on the fact that that is ice trap |
15324s | already done the attack explosive went |
15326s | off didn't get freezing back into the |
15328s | hand so he'll know what's up right about |
15331s | now but it can be a little bit of a |
15332s | problem with only bless and wig in hand |
15335s | i mean it's fine because he could still |
15338s | just play the the slyther spirit still |
15340s | go for wig knows it'll get bounced back |
15343s | but it just reduces down that power |
15345s | level of the turn overall |
15347s | yep for sure ice trap not one of the |
15349s | ones i was mentioning at the start but |
15351s | really you know serpent wig and bless so |
15354s | crucial to the wing condition of the |
15356s | deck in general |
15357s | and the really outside of that will say |
15359s | like one shard of the naaru that you can |
15361s | use to throw out there to proc it the |
15363s | shadowhead devours as well which as |
15365s | discussed previously are very very |
15367s | useful there's not many spells that you |
15370s | are super happy throwing away just to |
15373s | proc a nice trap in this deck so can be |
15375s | very very powerful as well judgement |
15377s | there navigating it as best he could |
15379s | just making sure he got the refresh back |
15381s | into the hand uh come hello hi water |
15384s | at levick still able to clean this up |
15386s | quite nicely and does in the end uh get |
15388s | his three three back as well yeah this |
15390s | should proc the zero manner right |
15393s | we should be able to hero power down the |
15394s | slither spear which i can imagine is |
15396s | gonna be the play here again just don't |
15399s | leave a minion alive if you don't have |
15401s | to simple as that and you can already |
15403s | see with just two more procs away from |
15405s | quest completion uh that levick is very |
15408s | comfortably getting to that completion |
15410s | uh sort of time will be able to drop |
15412s | down uh tavish no problem and then |
15414s | things start to accelerate massively |
15417s | with this deck |
15418s | yeah there have been a few instances |
15420s | over time with you know minions that |
15422s | allow you to target your hero power or |
15424s | other minions that sort of thing where |
15426s | people have flirted with the idea of |
15427s | control hunter which is never truly a |
15430s | thing even though a lot of the cards |
15432s | that say shot on them can very much be |
15434s | interpreted as control cards |
15437s | um but quest hunter i think is or this |
15439s | version of quest hunter is now the |
15441s | closest to being able to make that |
15443s | possible it's just in most matchups you |
15445s | are still better being played as a |
15447s | modified face hunter but in this |
15449s | situation when your opponent's board |
15451s | presence is so dangerous and when you |
15453s | have this many resources in hand you can |
15456s | absolutely afford to play control hunter |
15459s | for quite some time in this and just |
15460s | start uh starved judgment out of this |
15463s | game yeah 100 that's the current |
15465s | difference with this version is that |
15467s | yeah you would prefer to just hit them |
15468s | in the face and they die really quick |
15470s | but you the ability to go control is |
15473s | there and it's not bad right which is |
15475s | historically been the issue with hunter |
15477s | their words you said control cards but |
15479s | they weren't even close to good enough |
15481s | to realistically get you there so we'll |
15483s | see now as judgment makes another |
15485s | attempt on the board with the school |
15487s | teacher being buffed up to a reasonable |
15489s | amount of health but again |
15491s | yeah the naga just still being alive |
15493s | somehow from levick is actually still |
15495s | gonna help this clear so much if levick |
15499s | wants to kill it could isolate him go |
15502s | freezing trap if he really wanted |
15504s | it's weird just following on from that |
15506s | conversation because a lot of the |
15507s | original set kind of suggests that this |
15509s | was kind of the design intention of |
15511s | hunter in the first place because they |
15513s | had a ton of removal cards in their |
15515s | original base set |
15516s | and then like maybe the idea was just |
15518s | kill minions kill minions kill minions |
15519s | hero power eventually gets there if you |
15521s | just keep pressing it over and over and |
15523s | over while killing everything that your |
15524s | opponent can play and it's interesting |
15527s | that now we've got to this point and |
15528s | that is basically i have just described |
15530s | quest hunt essentially it just what it |
15533s | took to actually make that a reality is |
15535s | that your hero power just refreshed |
15537s | every time you played a spell |
15540s | yeah that's the power level we had to |
15542s | get to |
15543s | to make it work |
15547s | dutchman is again keeping the draw |
15549s | pretty decent keeping the hand size big |
15552s | and he's |
15554s | slowly moving towards a potential like |
15557s | go wide play with double radiant as well |
15560s | and that's definitely important along |
15561s | with that other school teacher means |
15563s | that at worst there's going to be a one |
15565s | mana naga to actually proc the wigs |
15567s | again so it's again judgment's still |
15570s | just holding on but levick's just been |
15573s | able to put his feet up this game right |
15575s | and again i think it's come all the way |
15577s | come down to the dumbbell door bunker |
15579s | and the nice play of the naga on three |
15581s | to just make the board awkward as |
15583s | possible for church yeah still hanging |
15585s | around still contesting boards still |
15587s | pushing damage to face like it's more |
15589s | than paid back the uh five damage that |
15592s | it would have been able to be used for |
15593s | in terms of face damage by being on the |
15595s | board for this long even though it's |
15597s | played half of the game for the other |
15598s | team at this point |
15600s | yeah you can't trust it but you can |
15602s | trust it'll do a good job one way or the |
15604s | other |
15606s | yeah tavis coming down now shell shot as |
15608s | well just making the perfect turn mana |
15611s | wise very cleanly |
15614s | making away the board from judgment once |
15616s | again and then naga gets to just push a |
15618s | casual three and this is where it's all |
15619s | going to start slipping away because as |
15621s | soon as tavis comes down levick still |
15624s | has this ice sorry freezing trapper |
15627s | and there's a barracodobane so any |
15629s | worries of not having the spells to |
15632s | quickly in the game are going to |
15633s | disappear very quickly with not only |
15635s | barrack but also the multicaster as well |
15637s | which i think really pushed this deck |
15639s | over the edge and if he did have any |
15641s | concerns about running out of damage |
15643s | because of the amount of spells that he |
15644s | has used for board control and aim shots |
15647s | and so on being used to kill minions |
15649s | well he's picked up face naga now so we |
15651s | uh we should be kind of chilling just in |
15653s | terms of damage as long as levick is |
15655s | able to navigate this final board state |
15657s | but this is very very well timed from |
15659s | judgement right if you look at the |
15661s | long-term game plan the judgements |
15662s | mapped out he had that nargling with the |
15664s | shadow word death uh so he was planning |
15667s | for the swing turn he knew if he just |
15670s | did the strongest thing he could do on |
15671s | any individual turn the quest hunter |
15673s | would pick it out so he's done |
15675s | underpowered turns for the last turn or |
15677s | two and now using that shadow word death |
15679s | as a swing turn he is going in as hard |
15682s | as he physically can this turn to try |
15685s | and disrupt levick trying to turn the |
15687s | corner and be aggressive himself i think |
15688s | this is really nicely timed from |
15690s | judgment are you still in this one |
15692s | completely agree it's exactly what he |
15694s | had to do and now levick the problem is |
15696s | we've we could see tons of card draw |
15698s | fantastic but he actually needs the |
15700s | spells for removal right now because |
15702s | goal number one |
15704s | will almost certainly be |
15706s | isolate that elemental because the |
15709s | freezing trap still live make judgment |
15711s | have to make a judgment call on whether |
15714s | he wants to attack or not |
15716s | but on that note look at the spread as i |
15718s | was describing in the very very early |
15720s | turns of the game it's not just all in |
15722s | on one minion six eleven one one three |
15725s | five three nine it's about as |
15727s | abstract a spread of stats as you could |
15730s | have possibly gotten at this point from |
15732s | judgement really just making it as |
15734s | awkward as possible for levick to be |
15736s | able to isolate anything either using |
15738s | multiple spells to kill off smaller |
15740s | minions or using explosive trap to clear |
15742s | up smaller minions as well |
15743s | really nicely done turn and nicely |
15746s | turned nicely done long-term game plan |
15748s | from judgment here as well |
15750s | there is a way to kill the three nine |
15752s | and i think |
15755s | okay okay he's doing a slightly |
15757s | different thing here i thought he was |
15759s | gonna kill the three nine but what he's |
15760s | doing is isolating the two big minions |
15763s | and then trying to do it that way can |
15764s | whipping a nice trap if he wants but |
15768s | goes for explosive instead |
15770s | definitely eyeing up the potential |
15772s | lethal next turn right if he doesn't die |
15774s | yeah i think explosive makes the most |
15776s | sense because i don't think limiting one |
15778s | wig |
15779s | for one turn is really going to be part |
15781s | of the win condition from this point the |
15782s | race is very much on here |
15785s | uh judgement knows the race is on so |
15787s | judgment will have to attack this turn |
15789s | and if judgment attacks this turn then |
15790s | that's two extra damage that you get |
15792s | from the explosive trap and then you |
15793s | just go in with uh face naga and all of |
15796s | these remaining spells that you have in |
15797s | your hand should be good as long as |
15800s | judgement cannot find the straight up |
15802s | lethal here |
15805s | how much is this actually yeah i am i'm |
15807s | trying to count it because there's the |
15809s | uh the priestess as well right |
15811s | there is the princess as well yeah |
15815s | it's |
15816s | huge for another reset |
15818s | 20 22 24 26 |
15821s | and from the bless i think it's short |
15823s | yeah |
15826s | he's locking this in pretty quick though |
15828s | i'm scared |
15830s | i mean there's nothing else he can do |
15831s | right he like there's |
15833s | like truly phenom memes aside there is |
15836s | no point in counting this this turn |
15838s | right like you just kind of have to make |
15839s | the play |
15845s | yeah i guess i was more thinking on |
15846s | whether the uh |
15849s | uh whether the buffs were ever going to |
15851s | be spread anywhere else right |
15855s | yeah judgment saying you know what i can |
15857s | deal |
15858s | 32 |
15861s | and my opponent has 34 |
15863s | brutal |
15866s | angelic already going for it |
15868s | is there not a way with the treasure |
15871s | guards to proc the freezing trap |
15874s | first |
15878s | and then you get wigs again you would of |
15881s | course that does of course proc an |
15882s | explosive trap which deals two damage to |
15884s | the minion that you're trying to deal |
15885s | with but you have a healing hero power |
15887s | as well |
15890s | uh |
15891s | huh |
15896s | i don't know |
15897s | is my answer to that one so but what i |
15899s | do know is this looks like lethal to me |
15901s | from levick's side very |
15903s | very close game well played from |
15905s | judgement and well played from levick as |
15907s | well and this one so it's a bit spicy |
15909s | wasn't it subtle i'm sure there will be |
15912s | people going to be working out exactly |
15913s | if that turn could have gone any other |
15915s | way whether the attack should have just |
15917s | gone in first because also |
15919s | if that oh i guess if the attack goes in |
15922s | first because you'd want to dodge the |
15924s | other radiant elemental die in then |
15926s | devour gets one less health as well |
15929s | that's if there's one less minion on the |
15930s | board so maybe |
15932s | you can't you can never quite get to 34 |
15935s | but very interesting because we saw how |
15937s | close it actually was but levitt gets a |
15940s | win with the hunter which |
15942s | he's great for levick of course but i do |
15944s | think he took the easiest first step on |
15947s | the road for this series because i think |
15950s | when we start to look at the other decks |
15951s | things should get much much more |
15953s | difficult for it |
15956s | yeah just looking at this final turn |
15958s | again obviously that the the turn was |
15960s | ended with five mana spare right even |
15962s | after the heal goes off in this position |
15965s | um and you only need the one radiant |
15966s | elemental for the discount on the wigs |
15969s | to get them down to zero so yeah pretty |
15971s | awkward spot i think in the end i said |
15974s | initially from judgement is the kind of |
15976s | position where there's no real point in |
15978s | counting because you just kind of do it |
15979s | and it's either lethal or it isn't |
15982s | but maybe there was a plan there that |
15983s | could have been formulated that dug out |
15985s | the lethal but certainly without it that |
15987s | was more than enough with the selection |
15990s | of spells the refreshing hero power face |
15992s | nagar on the other side as well from |
15993s | levick so levi goes up to a quick 1-0 in |
15996s | the end |
15997s | yeah and we're looking at this next |
15999s | match up i believe it's going to be the |
16000s | demon hunter from judgement going up |
16002s | against the shaman on levick's side and |
16005s | i'll be honest subtle uh the series with |
16008s | lubbock versus possessing uh and and the |
16011s | shaman versus priest game was an |
16013s | interesting one at best i think uh for a |
16015s | specific word choice there so i don't |
16018s | really have much faith in this shaman |
16020s | overall even though levick did win with |
16022s | it against the poor priest |
16026s | yeah |
16026s | for sure i mean the |
16029s | the the |
16030s | it's a tough match-up for sure |
16033s | um in general it's levick's lineup has a |
16036s | lot of questions about it just overall |
16039s | again we've talked about it extensively |
16040s | with the buckets that he's gone for um |
16043s | even outside of the |
16046s | warrior which we have questions about |
16047s | the shaman as well has some interesting |
16049s | decisions in there with the um |
16051s | life drinkers the lambie series was |
16053s | alluding to so there is definitely a lot |
16056s | of difficulties going throughout this |
16057s | series particularly the you know his |
16059s | control deck i suppose in warrior has |
16062s | had so many of his control tools damaged |
16064s | and it scan potential damage where it is |
16066s | still i would say fairly weak to this |
16068s | aggro strategy overall that judgment is |
16070s | going with so yeah i think it could be a |
16072s | tricky series here for levick in general |
16074s | yeah on the other side though this demon |
16076s | hunter again it's demon hunters maybe |
16078s | not the strongest deck at the moment |
16081s | especially because there are so many 40 |
16083s | card decks 40 health decks and knocking |
16085s | around that seem to be good demon hunter |
16087s | does just struggle a little bit but |
16089s | again i think for judgement it just |
16091s | makes sense because he clearly wanted to |
16093s | play priest rogue two strong classes in |
16095s | the game right now demon hunter isn't |
16098s | terrible it's just not great and if your |
16100s | worst deck is a kind of okay-ish style |
16103s | deck then you probably feel like you've |
16105s | made the right choice in general so |
16107s | we'll see how it does and this is |
16109s | levic's xl mid-range shaming so yeah |
16112s | live drinkers we spoke about uh just a |
16114s | little bit earlier there's a far sights |
16116s | in there again just to help with that |
16118s | card draw um but it does it it's one of |
16121s | those weird decks where it's a renauthol |
16123s | deck where i don't even |
16126s | really notice the extra 10 cards to what |
16129s | they bring to the table right because in |
16132s | other decks you can see that for example |
16133s | in cursed warlock you get to run more |
16135s | removal and more heal right and like |
16137s | you're like well that's what the deck |
16139s | needs so great but in this one it's like |
16141s | oh what do we really gain for this so |
16143s | we'll have to see if it can pay off for |
16145s | levick in this game judgment off to a |
16148s | not terrible start here oh okay better |
16150s | start here with sigil and slither spare |
16153s | as well as a weapon and multi strike |
16155s | it's in there it's not looking too but |
16157s | good now it's a buff sol not too bad at |
16159s | all |
16162s | yeah a reasonable opening hand for sure |
16165s | i think anything that has slither spear |
16166s | sigil in it you will feel like you are |
16168s | doing okay in most matchups as demon |
16170s | hunter |
16171s | stalling is not really the draw that you |
16174s | want to see on the other side though as |
16176s | the demon hunter player because |
16177s | otherwise you feel like you have a |
16179s | pretty good chance of sticking early |
16181s | minions to the board and you do have |
16184s | a couple of early minions that are |
16186s | fantastic to stick to that board uh with |
16188s | the slitherspear and the fossil fanatic |
16191s | in particular but whenever you see those |
16193s | piranhas come into the hand on term one |
16195s | you know that's gonna make your life |
16196s | just that little bit more difficult in |
16198s | terms of making anything happen so it |
16199s | might even now just be a sigil on one |
16203s | knowing that the minion presence is not |
16205s | going to have a huge impact |
16206s | oh that's still pretty interesting right |
16208s | i was wondering whether the slowest |
16209s | spare was going to be |
16210s | played anyway |
16212s | because |
16213s | at worst two piranhas come down to kill |
16215s | it so you've soaked up two piranhas for |
16218s | your one drop like it seems okay but |
16221s | yeah judgment i'd rather take the extra |
16227s | card i do think it's something that is |
16229s | missed with this demon hunter deck some |
16231s | of the time is that you don't just have |
16233s | to play it as a curve out get on board |
16236s | hit your opponent aggro deck you can |
16238s | play it as just card draw a mass |
16241s | resources combo your opponent down in |
16243s | one or two turns in the late game that's |
16245s | obviously slightly more difficult when |
16246s | your opponent has 40 health when your |
16248s | opponent has 40 health you do usually |
16250s | want to see your minions sticking an |
16252s | attacking face to help you out in |
16253s | getting to that number |
16255s | but i do think the way this is panned |
16257s | out so far |
16258s | with the minions being played out on |
16260s | board and judgment getting to react to |
16261s | them how he would like to |
16264s | this is probably slightly more |
16265s | beneficial for judgment i'm not saying |
16267s | it's good he's behind on board against a |
16270s | much slower deck than him |
16272s | however he does have now have options to |
16275s | be able to clean a lot of this stuff up |
16277s | with uh multi-strike fell barrage |
16279s | multiple options this time |
16281s | what demon hunters wouldn't give for |
16282s | immolation aura back |
16284s | i know |
16285s | [Music] |
16286s | it's clearly the real card that was |
16288s | carrying the the uh the class |
16290s | i mean |
16291s | genuinely |
16292s | yeah really freaking nutty card |
16298s | all right so essentially we've reset to |
16300s | zero on turn four here uh the problem is |
16303s | uh levick despite having 40 cards in his |
16306s | deck has curved out better than the |
16307s | aggro deck and now has the nuts draw on |
16310s | for i don't know why this happens every |
16312s | game in grand masters but i am getting |
16315s | tilted by it you might be able to hear |
16317s | it in my voice |
16322s | judgment is going to be able to at least |
16324s | kill off the first one and start to push |
16326s | some damage |
16328s | yup the majority of that damage is |
16330s | completely counted by the life drinker |
16335s | true villain of the story |
16337s | absolutely |
16340s | it's so bizarre |
16342s | watching shaman with a life drinker in |
16344s | hand and not having said the word |
16346s | shudderwock yeah yeah that that just |
16348s | doesn't make any sense to me |
16353s | richmond does get the old icebreaker |
16356s | with the curtis hero |
16358s | to drop out the minions and be able to |
16359s | trade some of this away and at least |
16361s | keep the board even for now |
16364s | yeah i mean crucially this ends up being |
16367s | the best possible scenario to the on |
16369s | curve wildport caverns this is generally |
16371s | what you want to have |
16373s | um is a way to kill the first one into |
16376s | curtris because then what that means the |
16377s | unfreeze on the hero genuinely doesn't |
16380s | do anything when you play this curve but |
16382s | it means you kill the first one with |
16383s | your weapon or chaos strike or fury or |
16385s | whatever it is you end up using then the |
16387s | second one is killed by your rush |
16389s | minions and then because you haven't |
16390s | been attacked by the second one you're |
16392s | then unfrozen to be able to deal with |
16394s | the third one in whatever way you see |
16397s | fit so this is in general the best |
16399s | answer that you can have |
16400s | to wild poor cabin on curve from shaman |
16403s | when playing demon hunter |
16407s | although i think levick |
16409s | i don't mean to tilt your morse subtle |
16411s | but levick's hand kind of ticks all the |
16413s | boxes right there's a selection of card |
16416s | well okay there's a card draw card but |
16419s | again school teacher can you know |
16421s | potentially help out with that there's |
16422s | spot removal there's damage there's |
16424s | control tools there's silence if needed |
16427s | and then there's mutinous if levick |
16429s | feels comfortable to just say you know |
16430s | what i'm not falling behind i'll just |
16433s | use this tone to just slam mutinous um |
16436s | so |
16437s | levick does seem to have all the answers |
16439s | for now but judgment needs to find a way |
16442s | to |
16443s | get out of this mess at least for this |
16444s | turn in some positive fashion |
16448s | a little bit awkward because now the |
16451s | hero power plus glaive makes numbers a |
16454s | little bit strange |
16455s | it does indeed yeah so just gonna use |
16458s | the chaos strike in order to push a |
16460s | little bit of damage for going the hero |
16462s | power and then gonna use the rest of |
16463s | viper to clean up you know it's kind of |
16466s | a one problem at a time kind of deal |
16468s | obviously the stag is a huge problem |
16470s | representing the freeze |
16472s | but the life steal as well on both |
16473s | fronts was a significant problem there |
16475s | and kind of both need to be dealt with |
16477s | does pick up zilag which is one of the |
16479s | ways that he can fight back from before |
16481s | board while being frozen |
16483s | uh but still these hits are absolutely |
16485s | going to keep on coming here for levick |
16487s | i think this is the turn i was talking |
16489s | about i think frostbite on the four one |
16491s | and just slammed newtonis looks very |
16493s | good honestly |
16498s | go for the freeze instead and just trade |
16500s | off the bat i suppose |
16505s | [Music] |
16507s | no reaction from levick but a |
16509s | significant one from judgment just |
16512s | another day at the office it seems |
16515s | for our shaman player |
16517s | the unfortunate thing here for judgment |
16519s | is because he is frozen at least for now |
16522s | like one legitimate fear of playing a |
16524s | mutantness that ends up like this is you |
16526s | could get hit for 20 in one turn right |
16529s | that is very scary indeed with the dread |
16531s | prison glaive but because of the freeze |
16533s | it at least gives levick a little bit of |
16535s | time to do something about that uh |
16538s | whether it's just saying well i can take |
16539s | 20 because if he does that i'll set up |
16541s | lethal next turn anyway |
16543s | or just try and do you know torn or play |
16546s | around it basically but |
16547s | you know still looking tough for |
16548s | judgment levick does have his school |
16550s | teacher choice here |
16553s | what you liking the look of here subtle |
16554s | i think the |
16557s | dl2 dredge looks quite good |
16560s | yeah scolding or overdraft i can see |
16562s | merits for either |
16566s | um |
16567s | dredge probably somewhat more useful |
16571s | there's not going to be a significant |
16572s | amount of uh overload coming in the near |
16575s | future no |
16576s | no depths coming out so i think the |
16578s | dredge does make the most sense here |
16582s | i see the line song |
16584s | is it life drinker mccoy |
16586s | no it's live drinker live drink kamakura |
16589s | ah that makes sense |
16591s | still frostbite as well i mean that is |
16593s | quickly adding up to lethal isn't it |
16595s | with double life drinker next turn |
16597s | mccord the turn after yep no it really |
16600s | is and honestly i think this is part of |
16602s | the plan like |
16604s | i obviously i don't necessarily agree |
16607s | that what levick has gone for here is a |
16609s | good overall strategy um but i do think |
16612s | it's at least coherent and logical |
16614s | because you know for example the |
16616s | addition of the life drinker into shaman |
16619s | does give you the opportunity to |
16621s | starting at 40 health go bowler life |
16625s | drinker small minions repeat life drink |
16627s | a whole bunch of times brand life |
16629s | drinker para all of these various things |
16631s | that you can do |
16632s | um so if you are expecting as i was |
16635s | coming into this tournament |
16637s | the uh priest rogue demon hunter bucket |
16639s | to be fairly popular and just people to |
16642s | play aggro |
16643s | then maybe this is exactly levick's plan |
16645s | coming to fruition right now right it's |
16647s | just all of this extra stability in |
16649s | these kind of control decks that he is |
16651s | running and just stopping decks like |
16652s | demon hunter from being able to pick up |
16654s | wins against him yeah and on the flip |
16656s | side of that and i think we agree in |
16658s | general right it's actually just reach |
16660s | for the shaymin which they don't really |
16663s | have in these forms and again i think |
16665s | the thing we do definitely agree on is |
16667s | it's just how consistent is this choice |
16670s | as opposed to does this choice make |
16672s | sense right |
16674s | i've seen a ton of damage get pushed out |
16675s | by judgment though and judgments just |
16677s | saying you know what |
16678s | i've had enough |
16680s | i mean you don't have perfect curve into |
16682s | caverns and have |
16684s | drinkers right like you can't it's not |
16686s | possible you have 40 cards in your deck |
16688s | yeah ridiculous |
16696s | all right the ocarina here right has the |
16697s | mana spare to do live drinker macau |
16700s | anyway next turn can't fit all three in |
16702s | so why bother and look at these trades |
16704s | from the mutinous to saying you know |
16706s | what you're getting nothing judgment you |
16708s | have very limited choices that's twice |
16711s | levick's giving up damage on mutinous |
16713s | but also again helps with that dread |
16715s | prison glove problem |
16721s | yeah i mean |
16722s | there's one big brain argument right if |
16724s | i trade all the health away on my own |
16727s | minions then it can't be turned into |
16728s | face down |
16731s | genius |
16739s | judgement especially with the ocarina |
16740s | now like oh |
16744s | i don't |
16746s | it would just have to be slither spear |
16748s | nation predation |
16750s | and then not die so the predation would |
16753s | have to go off and him not die in the |
16755s | end |
16756s | and he's already |
16758s | he's played the sigil already so he's |
16760s | already tested spell on the economy yeah |
16762s | i'm just saying like everything has to |
16764s | go well here to kill stuff off and not |
16767s | die andy would have to draw jace off the |
16769s | top right to have any realistic chance |
16771s | so it's a long shot |
16784s | [Music] |
16787s | worth drawing first on the naga |
16792s | trying to work out if there is a draw |
16794s | that ends the game i'm really not sure |
16796s | that there is in which case probably not |
16799s | it's better to just have a zero mana |
16800s | wind chill to be able to freeze a minion |
16802s | on the other side if you need to |
16804s | that's jace |
16809s | the plan has now come together for |
16811s | judgment |
16812s | live the spear to break the |
16816s | and ocarina is the mean that was needed |
16817s | only eight cards remaining in the deck |
16819s | at that point so very clearly this plow |
16821s | fairly likely at least this plan was |
16822s | gonna work out |
16826s | what are the chances part of the problem |
16831s | yeah there's only cow strikes that get |
16833s | recasted yeah that's interesting |
16838s | the big problem that judgement has had |
16840s | this game though that ladies thano way |
16842s | too deep in the deck to be uh mopping up |
16844s | these huge damage combos late in the |
16846s | game |
16847s | yeah and with no actual way to clear |
16850s | these minions guess what judgment's |
16852s | gonna be on one health and that's |
16855s | going to be game number two going to |
16858s | levick live doing really well again i |
16861s | think fairly to to an extent we have |
16863s | questions about the lineup of course |
16865s | this is an elimination match so both |
16867s | these players have already lost so far |
16869s | today just a little bit earlier on today |
16871s | uh but levitt seems to be doing all |
16873s | right so far great draw on the shaymin |
16875s | to just be able to curve out if you tell |
16877s | me that deck's going to do that often |
16879s | then yeah i'll start building it and |
16880s | playing it now uh but the third deck |
16882s | sold we're still in that danger zone |
16884s | because i think you probably have |
16886s | noticed in the in the time we've cast |
16888s | together but i have pretty much and have |
16891s | always had zero faith in charge warrior |
16894s | it's one of the decks i've complained |
16895s | the most about uh in this overall matter |
16898s | of while that decks existed and my lack |
16901s | of faith continues to this day |
16903s | yeah i mean |
16904s | derek kind of alluded to this earlier |
16906s | but i will do much more than allude to |
16908s | it and just state it outright |
16910s | charge warrant when charge warrior and |
16913s | quote incorrectly named misnomer control |
16916s | warrior were around |
16917s | the idea that one of those is a combo |
16919s | deck and the other was a control deck |
16921s | was both complete nonsense they were |
16923s | both dredge scam decks that's all they |
16926s | did that's why they won games it's just |
16928s | one of them had some charge minions in |
16930s | it and one of them had a few extra |
16931s | control cards in it but the way that you |
16933s | won your games was by scamming people |
16937s | with nelly and with dredge mechanics and |
16940s | discounted dredge mechanics |
16942s | without being able to do that it remains |
16944s | to be seen how this deck wins games of |
16947s | hearthstone on a consistent basis but |
16949s | one of the things it may still be able |
16951s | to do is outlast demon hunter for a |
16954s | significant amount of time i |
16957s | personally would still like to see it |
16959s | over a large sample um but if levick has |
16962s | a plan maybe he's just operating on an |
16965s | ethereal prayer a plane far above my |
16967s | head right yeah definitely possible and |
16970s | again it's something i would like to see |
16972s | because levick one of the players has |
16973s | definitely gone a different direction uh |
16975s | this week in trio for grand masters but |
16978s | we'll see how it pays off as we jump |
16980s | into game number two uh good to know as |
16982s | well levick one of the players who |
16985s | definitely could do with a better run |
16987s | than last week currently sitting on zero |
16989s | points so far |
16992s | yeah something that does need to be |
16993s | reiterated throughout uh it can feel a |
16997s | little strange sort of giving everyone |
16998s | the lay of the land because we don't get |
17000s | to do a pre-show which is kind of the |
17002s | the place where you talk about that kind |
17004s | of stuff but this is a real short format |
17006s | and players who did badly in the early |
17009s | weeks |
17010s | are going to need to pick up points very |
17012s | quickly we see that with oka shinsuke in |
17013s | this group as well on top of levick |
17016s | players that were were not finding |
17017s | themselves in the final four in week one |
17020s | need to start doing that now in week two |
17022s | or week three because this is such a |
17024s | short format you're going to see your |
17025s | chances melting away very very rapidly |
17028s | if you stumble for too long out of the |
17030s | blocks |
17031s | yeah just to cover the other side of |
17032s | that judgement obviously finished in a |
17034s | top four position last week so he's |
17036s | definitely do being a little bit more |
17037s | comfortable so far than levick but would |
17040s | still of course still want to bank some |
17042s | points uh this week to start to add on |
17044s | to that currently sitting on three but |
17046s | judgment at it again with the demon |
17048s | hunter and got a uh |
17050s | pretty aggressive start actually he's |
17052s | got this i know a little bit there now |
17054s | too early i would say with a lack of |
17056s | spells so far but the rest of the uh the |
17059s | hand looks okay to at least pile some |
17061s | pressure onto levick for now |
17066s | i really like this from levick as well |
17068s | this might seem like omega overkill here |
17070s | but i just like because because he has |
17073s | from the depths and he has |
17075s | card draw to an extent with the trader |
17077s | balls i just like it just don't die |
17079s | don't take unnecessary damage in the |
17081s | early game and then get the power |
17083s | players out |
17085s | and just point of clarification before |
17086s | we move on i think judgment's three |
17088s | points includes the one he's got for the |
17090s | one win he's already had today right or |
17093s | no he's currently on two because he's |
17096s | he didn't make top four last week the |
17097s | top four was bunny super fake possession |
17099s | pasqua right or am i am i losing him |
17105s | i don't trust the stats anymore |
17108s | i don't know it's you know maybe i'm |
17110s | wrong all right maybe i'm remembering |
17113s | either way judgment has got some points |
17115s | levick does not there we go that's |
17117s | definitely true i i can agree on that |
17123s | blood yeah for war |
17127s | now though judgment managed to build up |
17130s | a bit of a board |
17140s | oh |
17140s | yeah |
17142s | this |
17144s | is gonna quit okay he's gonna trade |
17154s | i always find it interesting and and the |
17156s | decision making we did this in testing a |
17157s | little bit yesterday where lambie was |
17159s | playing this deck actually um where |
17163s | decision making on when to pull the |
17165s | trigger on finley when you have like a |
17168s | couple of okay cards in your hand as |
17170s | warrior against demon hunter it's very |
17172s | tricky isn't it um because it's like |
17175s | well he did have the armor the heavy |
17177s | plate and aoe but that was it |
17180s | he could draw some way better if he does |
17182s | it and it looks to me at least like he |
17184s | did draw something a lot better and it's |
17186s | just very difficult to make that |
17188s | decision and actually go for it with |
17189s | finley |
17199s | yeah slight apologies just said |
17200s | confirmation judgments on two points not |
17202s | three my mistake |
17204s | yeah thank you thank you for production |
17206s | for confirming that you always trust me |
17208s | over our official stats purse that makes |
17211s | sense |
17212s | hey look i was trying to take the blind |
17214s | for that song |
17217s | no the person whose fault it is should |
17219s | take the blame |
17220s | that's how the universe works |
17223s | is it |
17224s | no actually absolutely not okay ideally |
17228s | that's how the universe should work |
17229s | there we go that's better |
17232s | big question now though subtle |
17234s | galvan |
17236s | is active |
17238s | asus manipulator is playable with |
17241s | galvanga |
17242s | yes does levick just jam these next turn |
17246s | is this uh if affordable as a tempo play |
17249s | or do you think he would still want to |
17251s | hold on for some kind of combo |
17254s | i would imagine just based on the level |
17256s | of board output that has come on the |
17258s | other side he'll be looking at the board |
17259s | clear instead but i think it was very |
17261s | flexible based on what was going to come |
17263s | out in this spot |
17267s | yeah he's actually |
17269s | can he still do both |
17272s | he can right |
17274s | oh with i wasn't even looking at the |
17275s | zero mana heavy yeah looking at frozen |
17281s | if you're telling me i can tempo out two |
17283s | gal angers on turns |
17284s | oh yeah i want to do that |
17289s | oh roll of the eyes from judgment and i |
17291s | get it like that was a huge dredge to |
17293s | hit both of them with the finley of |
17296s | course and now now he's just dead it's |
17298s | just a lethal setup and g-line can't |
17301s | do anything about that it's not going to |
17303s | kill them |
17304s | like nice sip of water to end this the |
17307s | series i imagine |
17310s | unless you see something i don't subtle |
17312s | for judgment |
17314s | though it would be steno lines right |
17317s | which is throwing away a lot of damage |
17319s | but it might be what you need to do you |
17321s | would get a zero mana production you |
17323s | would get the fel barrage thrown in |
17325s | there as well you'd have two mana left |
17326s | to play with so you could play |
17327s | multi-strike or spectral alongside that |
17331s | so you'd be getting six damage from |
17333s | steno into the lowest cost uh lowest |
17335s | health which you can set up initially |
17337s | with the predation yeah exactly like |
17339s | this |
17339s | he can live because now this fell |
17341s | barrage perfectly clears up the |
17342s | remainder he gets to make a couple of |
17344s | attacks into the other one but he has |
17347s | five health to play with for the rest of |
17349s | this game that's a problem oh |
17352s | gonna be slightly less than five |
17354s | potentially as well because levick |
17357s | even with slitheno up could choose to |
17360s | just outride her ex go face yep |
17363s | i think there's a point to two |
17365s | and again judgment's already played |
17367s | curtrice right so he knows there's no |
17369s | armor available |
17370s | oh is he gonna draw |
17374s | couldn't he just armor up and hold off |
17375s | for this turn |
17377s | i would have thought so personally yes |
17380s | oh well whatever this works too |
17386s | that was surprising you're at 37 okay i |
17389s | thought there was an indication of |
17390s | trading there for a second i was about |
17392s | to lose my mind oh we just saw levick |
17393s | trading mutinous okay twice yes |
17396s | indeed |
17398s | no but i think that was sensible i think |
17399s | that was a very well played game from |
17401s | levick i think trading in this instance |
17403s | is |
17404s | yeah i do agree i do agree but i'm just |
17406s | surprised he rolled the dice on the axe |
17408s | like you you made this attack like gal |
17411s | wenger dies so what what stops you just |
17413s | axing them a question next turn in the |
17416s | face like |
17419s | yeah and it's interesting as well |
17420s | because not playing the forged in flames |
17423s | allows you to play the frozen buckler |
17426s | which does give you in case you ever |
17428s | thought you needed insurance yes against |
17430s | because you are getting the refreshing |
17432s | hero power from the curtris every time |
17433s | the spell gets played for example so |
17436s | just in case you were scared of anything |
17437s | happening in this instance you did get |
17439s | that additional insurance of the extra |
17440s | armor but yeah i don't think it's a big |
17442s | deal overall no weapon option for |
17444s | ocarina |
17452s | that my friend is going to just be the |
17454s | game |
17455s | and not only the game but the series |
17457s | levick gets out knocks judgment out for |
17459s | this week and levick at least on air on |
17462s | the plan to get out of groups so far has |
17465s | managed to survive uh with this lineup |
17467s | and a pretty impressive series of games |
17470s | honestly again i think at least for me |
17472s | i'm expecting hunter to get a win |
17474s | somewhere along the line if it's played |
17475s | because i just think deck's really good |
17477s | but then when we look at the shaymin and |
17478s | the warrior i think levick regardless of |
17481s | what we think of the decks had the right |
17483s | in-game approach which honestly i expect |
17485s | from him because i've seen him play the |
17487s | game before yeah the shaman the shaman |
17489s | game i think was really nicely played |
17491s | obviously helped out by just drawing the |
17494s | perfect 12 cards that you need at the |
17495s | top of your 40 card deck like every 40 |
17497s | card deck player does in every single |
17499s | game |
17500s | um however the the warrior game i think |
17503s | we can go back to actually that last |
17504s | moment we're cut we're kind of leaving |
17506s | out the fact that he actually knew what |
17508s | the middle of his deck looked like at |
17511s | that point right because he'd already |
17512s | played finley he had like 14 16 14 cards |
17515s | remaining somewhere around that mark so |
17517s | the bottom five or six cards he knew so |
17519s | the middle of his deck he actually had a |
17521s | good idea of the cards he was going to |
17523s | draw from outriders acts so maybe that |
17525s | influenced his decision um to use the |
17527s | forged in flame just because he had a |
17528s | very high level of consistency of |
17530s | knowing what he was going to draw in |
17532s | that spot |
17533s | either way um very very crucial series |
17537s | for levick and certainly the outcome of |
17539s | this group so far is looking to make our |
17542s | overall standings very interesting |
17543s | because the two players we are talking |
17545s | about uh okay and levick who needed to |
17548s | pick big wins together having had |
17550s | miserable weak ones are both doing so |
17553s | now and this decider possessive versus |
17556s | levick that we did see in the opener if |
17557s | levitt can reverse the fortunes and pick |
17560s | up the win pick up the revenge in the |
17562s | double jeopardy match that will mean |
17564s | that the two players who picked up |
17566s | points in the first week would have had |
17568s | the early exit and the two players that |
17570s | really needed the points who did not |
17572s | pick them up in week one in group a |
17574s | would be the ones progressing through |
17576s | and out of the group so |
17578s | that's kind of the recipe for an |
17580s | incredibly tight league table as we go |
17583s | into group three so honestly kind of the |
17585s | scenario i'm rooting for going into this |
17587s | next match yeah we've seen it before in |
17589s | grand masters in previous seasons where |
17592s | you sort of blink and suddenly the last |
17594s | week for points it's like |
17595s | well whoever does well probably makes it |
17598s | through in this one week because a lot |
17600s | of the middle gets sort of crushed |
17601s | together so it can be potentially some |
17604s | really exciting stuff for next week but |
17606s | of course we've got plenty more |
17607s | hearthstone coming up not only today but |
17609s | all weekend we are going to go to a |
17610s | quick break while we set up the next |
17612s | match which is going to be possessi |
17614s | versus levick we'll be right back |
17620s | [Music] |
17631s | [Applause] |
17631s | [Music] |
17634s | welcome to raven dress in the darkest of |
17637s | seasons where ruthless eyes gawk for |
17641s | horrific reasons |
17643s | for a hidden hand has struck me down |
17648s | with such ruthlessness |
17650s | so deep and profound |
17654s | then he comes with his mullockian scowl |
17662s | to uncover the truth |
17664s | of murder most foul |
17668s | the anima drifts across the floor |
17671s | highlighting the creatures who walked |
17673s | through my door |
17675s | the motives are as black as night |
17679s | avarice power revenge and blight |
17685s | we watch the hero |
17687s | uncover the clues |
17689s | that lead to the truth |
17692s | behind this dark rooms |
17697s | join us here with the grimm and empires |
17701s | choose your power without heavenly bias |
17705s | for at the end |
17707s | they will burn in the fire |
17710s | when it is known who slayed |
17713s | tenacious |
17714s | [Music] |
17731s | [Music] |
17740s | [Music] |
17743s | [Applause] |
17745s | [Music] |
17770s | so |
17773s | [Music] |
17786s | so |
17790s | [Music] |
17804s | so |
17807s | [Music] |
17832s | do |
17842s | [Music] |
17848s | do |
17849s | [Music] |
17857s | [Music] |
17893s | foreign |
17897s | [Music] |
17998s | [Music] |
18000s | do |
18003s | [Music] |
18011s | [Music] |
18038s | [Music] |
18047s | oh |
18051s | [Music] |
18066s | [Music] |
18078s | [Music] |
18080s | so |
18086s | [Music] |
18105s | [Music] |
18112s | [Music] |
18122s | [Music] |
18130s | hmm |
18136s | [Music] |
18150s | so |
18152s | [Music] |
18167s | so |
18175s | [Music] |
18179s | so |
18182s | [Music] |
18193s | so |
18196s | [Music] |
18202s | [Music] |
18215s | [Music] |
18229s | [Music] |
18235s | welcome back everyone we are getting |
18236s | ready to get into our next match which |
18238s | is going to be the final match out of |
18240s | group a it is going to be of course |
18242s | levick versus possessing it's gonna be a |
18245s | rematch from earlier on uh possessing |
18247s | did take the victory over levick this |
18249s | morning uh but they're gonna go again |
18251s | and what's pretty interesting about this |
18253s | trio format subtle is there's no bands |
18256s | to talk about because the players get |
18258s | offered groups of three classes they |
18260s | pick one of the groups of those three |
18263s | classes and they're the ones they play |
18265s | it's those three decks and that's it so |
18267s | levick has a is in a weird spot where he |
18270s | lost against the possessi earlier but he |
18272s | doesn't really get the opportunity to |
18274s | say oh well maybe if i ban this instead |
18276s | maybe that helps my matchup after |
18278s | playing through it once uh so it is just |
18280s | purely going to be same again let's see |
18282s | what happens and we do see seoul that |
18285s | levicks actually cued his warrior |
18286s | first which was the deck that that he |
18288s | took the majority of the losses on and |
18290s | end up losing the series on so maybe |
18292s | he's just said you know what this is the |
18294s | weak link i've got to get this through |
18297s | yeah and i think that is fair um |
18300s | although this is the same bucket that's |
18302s | being dealt with on side for possession |
18305s | it is a different lineup primarily |
18307s | because of this deck that you see here |
18310s | the boar priest uh coming out on the |
18312s | other side from possessing which is |
18314s | really shaking things up quite |
18316s | significantly overall um |
18319s | showing that |
18320s | uh possessing i suppose showing that |
18322s | he's a ball priest enthusiast but at the |
18324s | same time i think perhaps letting team |
18328s | bore priests down in a couple of crucial |
18330s | spots um both last week and this week i |
18333s | believe overall very very solid but i |
18335s | think there's a couple of those like |
18338s | banner poster billboard boar priest |
18340s | moments that possess he has missed out |
18342s | on that maybe a pocket train would have |
18344s | found in a couple of situations so i'm |
18346s | hoping uh that possessi can put on a bit |
18349s | more of a clinic for us in this series |
18351s | with the boar priest yeah it's one of |
18353s | those decks that it becomes |
18355s | very clear when you are really strong |
18358s | with it or if you've got a few |
18359s | weaknesses or even if your attention's |
18361s | just lapsed a little bit right which can |
18362s | happen in a high-pressure game it |
18364s | happens to absolutely everyone but it's |
18366s | a deck that when played in like a |
18368s | clinical way uh it looks incredible |
18371s | right there are plays so many times it's |
18373s | happened where they go oh how they're |
18374s | going to get out of this oh wait they |
18376s | can get out of this and then these sort |
18378s | of big brain plays come out to play and |
18381s | when you can't do that you do lessen |
18383s | your win percentage quite dramatically i |
18385s | feel at least but levick on the other |
18387s | side of this is going to be on that |
18389s | charge warrior and my question for you |
18391s | subtle is does levick pretty much have |
18394s | to do the game he just did versus the |
18396s | demon hunter and get the gal wenger out |
18398s | super early and sort of cheese it out to |
18401s | actually beat this ball priest |
18403s | that is precisely what he needs to do |
18406s | yeah he needs two depths on four he |
18408s | needs to get down to the bottom of that |
18409s | deck by any means necessary and have |
18413s | particular crucial cards down there as |
18415s | well um to help him out |
18418s | however even then in this matchup that's |
18420s | a lot more fragile like the two nine |
18422s | nines with charge play the levick made |
18424s | that won the game straight up against |
18426s | demon hunter in the previous series if |
18428s | you do that against priest they might |
18430s | quite happily heal 10 of that damage |
18432s | straight back and blow up your two nine |
18433s | nines immediately in response you know |
18435s | they are very capable of doing that if |
18437s | they have the right hand on the other |
18438s | side so i do think this matchup is going |
18440s | to be a little bit trickier i think this |
18442s | is arguably the best matchup available |
18444s | in the overall series for possesses ball |
18447s | priest to have against the charge |
18448s | warrior so if levick finds a way to scam |
18452s | this match up with a deck that is |
18453s | significantly worse at scamming people |
18456s | than it used to be uh that could be |
18459s | series breaking implications but here is |
18462s | step one raven double from the depths |
18466s | available |
18467s | yeah slight unfortunate that galvanga |
18469s | and faceless are in the hand right now |
18473s | which is a bit of a shame here for |
18475s | levick he knows he won't be able to hit |
18477s | it |
18478s | and it's not like he can finley first |
18480s | because that'll just cause the similar |
18482s | issue from the depths being at the |
18483s | bottom |
18484s | those are |
18486s | not it |
18493s | i don't even know which one to pick here |
18495s | it's not brawl arguments can be made for |
18497s | the other two |
18500s | yeah thanks to our uh unique hearthstone |
18503s | esports website technology i was just |
18506s | checking out on the the deck list trying |
18508s | to see what the big hits on the bottom |
18509s | of the deck would be |
18511s | of course have to click on the shaman |
18512s | icon to take a look at levick's warrior |
18514s | deck as you would expect |
18516s | um but |
18518s | yeah with the galvan gar and the |
18520s | faceless in hand already |
18522s | it's ricara right like that's the big |
18524s | hit at the bottom of the deck like |
18525s | without the nelly scam it's just not the |
18528s | same animal anymore is it in terms of |
18530s | just being able to get out on board |
18533s | super quickly and win the game and even |
18535s | then |
18535s | that classically was not super powerful |
18538s | against priest in general uh because of |
18540s | the silence potential that they do have |
18542s | in the deck as well yeah |
18544s | love it just gonna take it slow equip |
18546s | the outrider x and just uh sit and see |
18548s | what happens possessi |
18550s | again it's the the benefit of matchup |
18552s | like this where you enjoy playing ball |
18555s | priest because you know every single |
18558s | turn you're more or less going to be |
18560s | just doing whatever you want and not |
18562s | really have to look at the other side of |
18563s | the board right you kind of just sit and |
18566s | very much laser focus on your own hand |
18568s | and say okay how do i progress this game |
18571s | plan and there's nothing really piling |
18573s | on the pressure |
18579s | tempo galvanga let's go |
18589s | one of those times kind of see on |
18591s | levick's face just looking at his hand |
18592s | like well |
18594s | this takes me like five more turns |
18596s | before i do anything relevant with any |
18598s | of these cards i'm super dead this game |
18604s | what now |
18607s | yeah because there's not even anything |
18609s | that's like |
18610s | no maybe generates him a colossal right |
18613s | and there's some kind of cheese there or |
18615s | anything like that right he's just well |
18617s | these are the cards i've got i've got to |
18619s | try and make them work |
18624s | what now |
18628s | honestly like |
18630s | okay that was ricara i think |
18632s | um |
18633s | i do wonder if levitt can get armor and |
18637s | genuinely the plan would be just play a |
18639s | galvanger out |
18641s | and if it lives then you get to play the |
18643s | faceless on it and you know just sort of |
18645s | drip feed stuff like that and then hope |
18648s | for that as again it's a long shot but |
18651s | it's something |
18659s | is the galvinger in hand right now |
18660s | actually active how much armor is just |
18663s | sure |
18667s | yeah i can see if you get it to the nine |
18669s | nine point i can see just slamming it |
18671s | one by one for sure because |
18674s | i think either your best chance is just |
18676s | to go aggro try and get a nine nine |
18678s | that's not able to be answered because |
18680s | the xyrella isn't there or whatever and |
18682s | then you get the faceless and you push |
18683s | 18 more |
18685s | go from there or the only other way i |
18687s | can realistically see this working is |
18690s | you wait for the key turn right where |
18693s | you get the read which is usually quite |
18695s | easy to do this is the turn where |
18697s | they're going to go for weapon |
18699s | and then on that turn specifically |
18702s | you play like 18 points of charge into |
18704s | your opponent's face because then they |
18706s | can't do it right because they won't |
18708s | clear two nine nines with their pyro |
18710s | ball combo unless they set up for |
18711s | something very specific to do so and |
18714s | then if they do try and go for it you'll |
18716s | be able to jam 18 more into their face |
18718s | on the following turn and theoretically |
18720s | end the game but yeah a little bit |
18723s | ambitious for sure |
18726s | the queen's trouble |
18731s | i'll have it going to accelerate his |
18732s | game plan a little bit go for the draw |
18734s | really looking for as early as possible |
18736s | to the front as you can possibly get |
18738s | let's have one ordean hand of course |
18740s | next up faceless but we'll want the |
18742s | second one because there's also |
18744s | a sort of other play where it's just |
18747s | well what if i do just get the combo |
18750s | like on curve |
18753s | and |
18754s | just hope that's faster than my opponent |
18757s | doing their combo right again it's not a |
18760s | great plan but it's a plan and i think |
18762s | levick very much just has to be flexible |
18764s | as you said whether it's playing to the |
18766s | weapon turn uh drop them out one by one |
18769s | if he feels it i think he just has to |
18772s | you know rule out plans when they go |
18773s | away like the from the depths issue we |
18775s | had earlier and then just at some point |
18778s | just say you know what okay if by the |
18780s | next two turns i don't have the full |
18783s | combo as an option i'm just gonna play |
18786s | one |
18787s | yeah playing matchups like this in |
18788s | tournament um where you're the slower |
18791s | combo deck |
18793s | is pretty exhausting because when you |
18795s | play a match up like this on ladder when |
18797s | you're a slower combo deck and you lose |
18799s | with a very high percentage you |
18800s | generally kind of tune out and if you |
18802s | don't concede it straight away you just |
18804s | sort of go through the motions until |
18805s | they show you whatever they need to show |
18806s | you and then you scoot right |
18808s | in tournament you feel like you are |
18810s | working so much harder than your |
18813s | opponent paying so much attention |
18815s | looking for any weird little window that |
18817s | might be able to get you out of trouble |
18819s | making sure all your timings and your |
18821s | checklist is all sorted out making sure |
18823s | if there's any slight gap that you feel |
18826s | like you might be able to exploit that |
18827s | you're jumping on it whereas your |
18828s | opponent is just happily merrily playing |
18831s | the same game of ball priest they've |
18833s | played 300 times already up until this |
18835s | point you know unless you oblige |
18837s | which he would have seen a pig and then |
18839s | gone no i'm out next game |
18841s | can't beat that my opponent's got pigs |
18842s | in their dick |
18844s | too rich for my blood yeah my boat |
18846s | played the 1-1 i'm done let's get it |
18859s | what does levick even do is gonna gain |
18862s | some armor |
18866s | again i think even if we talk about the |
18868s | potential silliness of out armoring this |
18872s | it doesn't really work does it |
18879s | it is rare that it happens once the |
18882s | zarella hero card was introduced into |
18884s | the deck for the guaranteed second |
18886s | weapon yes |
18887s | there were ways to go for a second |
18889s | weapon before zyrella came along but it |
18891s | involved sort of over completing your |
18893s | quest even i call it a quest it's not |
18895s | really a quest is it |
18896s | um but over completing so you actually |
18898s | got to keep one vanilla ball in your |
18900s | hand for the second weapon then people |
18902s | realize that just playing as xyrella was |
18904s | a lot easier than that so it became |
18905s | fairly standard |
18907s | yeah and of course like with the hero |
18909s | powers from zyrella as well sort of |
18911s | actually help out so much more in if you |
18913s | do get to that kind of weird fatigue uh |
18916s | point of the game |
18924s | he gets to push the three |
18926s | pigs getting in extra work pay those |
18929s | overtime |
18947s | now love it's got to decide right |
18949s | is this the turn |
18953s | he's walk |
18955s | one man off here i think |
18958s | i'm just having straight up lethal |
18960s | immediately |
18961s | he'd pay two for to the front |
18963s | and then it would be four three and |
18965s | three |
18966s | the 12 mana in total and he has a coin |
18968s | available |
18971s | he's only on nine men actually so he's |
18973s | actually two mana off this turn |
18978s | i think with five cards left in the deck |
18981s | you might just think possesses about to |
18982s | weapon |
18985s | yep like you were saying right if that's |
18987s | what you feel like and there's no |
18989s | clear goal in sight it probably is just |
18992s | committing but again the big problem |
18994s | here is |
18995s | five cards left in the deck when your |
18997s | opponent hasn't played zyrella yet |
18999s | exactly yeah problem |
19005s | i love it doing the best he can |
19011s | but it's enough pressure it's enough |
19013s | difficulty level that it can force |
19014s | possession to make a mistake which |
19017s | is an option and a vulnerability that |
19019s | possesses has shown himself to be weak |
19021s | to |
19022s | a little bit in this tournament when put |
19023s | in these tricky spots |
19026s | and with only one amulet currently in |
19028s | hand that increases the difficulty level |
19030s | significantly as well because |
19033s | the only card draw source in hand |
19035s | currently is the north shore cleric |
19037s | which means this also then has to be a |
19039s | cleric turn if possesses going to go for |
19041s | clear plus weapon this turn |
19045s | i think with all that in mind possessing |
19048s | just says no and he's gonna go |
19050s | straight up for the clear forget about |
19052s | the boars for now right |
19068s | had some time between now and his |
19070s | previous match but |
19071s | that sort of thing gets in your head a |
19073s | little bit as well doesn't it where it's |
19074s | like just don't mess up |
19076s | [Music] |
19079s | it's going to guarantee the clear though |
19083s | overdraw precisely |
19089s | he's one card remaining in the deck |
19090s | which is the other amulet at this point |
19095s | and that other amulet had better be |
19096s | juiced or else he's in a no-trade |
19098s | situation with no cards left in his deck |
19125s | i was thinking does love it just play |
19127s | out the minions |
19134s | forever help |
19148s | probably not i think with the spells you |
19151s | you basically you know the entire |
19152s | contents of your opponent's hand right |
19154s | now right |
19155s | so without the holy smite being used |
19157s | without the shadow word devour being |
19158s | used a five five never sticks to the |
19160s | ball |
19161s | anyway |
19166s | all right that's a two i really hope |
19168s | that other amulet is juiced normally |
19171s | normally i have check marks on my pad in |
19173s | front of me and i actually don't in this |
19174s | situation yeah |
19189s | go swing them one of the weapon |
19192s | and they're gonna shoot all the way down |
19193s | to one there for levick i mean the |
19195s | majority of his hand does cost |
19197s | a total of three right now |
19201s | one thing i i was very interested in |
19203s | subtle was the fact that levick does |
19206s | have a coin still in the deck |
19209s | yes oh um you know |
19212s | that ever made a difference i mean it |
19214s | doesn't because the viper's three not |
19216s | two |
19216s | but that we we could have spoken about |
19219s | at that point also if we want to talk |
19221s | about other things we can factor in that |
19223s | viper might cost zero for as far as |
19225s | possessing knows because he hasn't seen |
19227s | it yet as well right so he has to keep |
19229s | that in mind because that could end up |
19230s | being one of the depths discounted cards |
19232s | that's currently in lubbock's hand |
19239s | but yeah i do really like this two-turn |
19240s | set up here from levick right |
19242s | saying okay with the pyromancer the |
19244s | five-five always dies as soon as the |
19246s | pyromancer is played and the shadow word |
19247s | devour is not a factor anymore well then |
19250s | all of a sudden this 5-5 sticks because |
19253s | the only source of removal then is a |
19255s | holy smite and i get to start attacking |
19257s | every single term which is a really |
19259s | really big deal that's super nicely |
19261s | spaced out over the course of two turns |
19263s | from levick there to be able to maximize |
19265s | damage even though it gets silenced it |
19267s | is still a massive chunk of damage that |
19269s | has been thrown through now |
19271s | [Applause] |
19276s | now does possession equip cyril or not |
19292s | it's awkward isn't it because uh either |
19294s | way these minions don't die |
19296s | they do not |
19299s | you always do it though |
19302s | i was actually gonna hold on to it for |
19303s | another time okay fine |
19305s | i guess this makes sense right because |
19306s | this does play around a zero mana rust |
19309s | drop viper right and then you can just |
19310s | play it next turn get the weapon attack |
19312s | face is probably the right way to do it |
19314s | if there was a zero mana rust draw viper |
19316s | it's almost certainly in the hand at |
19319s | that point after the finley has come out |
19321s | and then you would have probably seen it |
19323s | played anyway arguably but that doesn't |
19326s | make it any less correct to play around |
19328s | something that doesn't hurt you by doing |
19330s | it the other way around which i think is |
19332s | what possess he did there so |
19333s | yeah that was kind of how that matchup |
19336s | goes |
19337s | early game kind of a formality not |
19339s | really a lot going on but then the late |
19341s | game interactions are super interesting |
19343s | right like i think levick did a couple |
19345s | of really smart things uh digging |
19347s | specifically for outs like zero mana |
19350s | viper his sequencing of his threats in |
19352s | the late game pushing this into a term |
19354s | which slowed possession down by one |
19356s | entire turn um because possessing kind |
19359s | of turned down the option if it was |
19361s | there to do the complicated play with uh |
19363s | drawing and boring and clearing at the |
19366s | same time but then the play i really |
19368s | liked was not playing the five five into |
19371s | the weapon term because it then got |
19372s | levick so close with essentially this |
19374s | immortal board right which then never |
19377s | dies on the following turn |
19378s | actually gave him some realistic outs |
19382s | maybe of being able to race possessi if |
19385s | the zero mana cards would have been |
19386s | slightly kinder to him perhaps and one |
19388s | thing as well right exactly uh one thing |
19390s | we did see was possessed possessing |
19392s | sorry levick was you know in a slightly |
19395s | alternate universe getting close with |
19397s | that combo right we said just a few more |
19399s | mana being available if something had |
19401s | been some piece had been hit by uh from |
19404s | the depths and maybe got hold of that in |
19406s | a sort of quick fashion and we |
19408s | definitely talked about him actually |
19410s | just lethaling him with the combo so got |
19413s | a lot closer than i thought he would uh |
19414s | possess he of course is going to be |
19416s | jumping over to the jackpot rogue and |
19418s | levick will be switching to the hunter |
19421s | taking a break from the old warrior |
19423s | yeah and why not i don't particularly |
19426s | blame him |
19427s | uh but yeah i'm talking before about how |
19429s | similar bucket different lineup |
19431s | obviously it's boar priest instead of |
19432s | the wig priest that we saw from |
19434s | judgement and it is jackpot rogue |
19436s | instead of the mine rogue that we saw |
19439s | from judgment i certainly looked at this |
19441s | bucket and saw something fairly similar |
19444s | to what judgment saw |
19445s | just looking as a punishing fast dex |
19449s | aggro lineup um because looking at a lot |
19451s | of the other buckets there's one class |
19454s | in there where you're just like |
19456s | that's clunky there's no way you can |
19458s | build that class that isn't really slow |
19460s | and awkward so i'm just going to be able |
19462s | to run over that with three quick decks |
19464s | i think that was a very realistic |
19466s | possibility with the way the buckets |
19467s | panned out |
19468s | if you are unfamiliar entirely with what |
19470s | we're talking about right now we are |
19472s | playing trio format this week which |
19474s | means |
19475s | basically buckets are created of three |
19477s | predetermined hearthstone classes every |
19480s | player in the tournament knows what all |
19482s | of those buckets are but no one knows |
19485s | which bucket anyone else has picked |
19487s | until they themselves have picked and so |
19490s | you're trying to kind of build build a |
19491s | lineup based on an existing amount of |
19493s | information that uh builds well against |
19496s | the field |
19497s | and i did look at this bucket again that |
19499s | possesses packing and expect it to be |
19501s | played a little more aggressively than |
19503s | possessing is going with here so i'm |
19504s | interested seeing how |
19507s | taking this bucket and essentially just |
19509s | playing it as the good decks bucket is |
19511s | actually going to work out for percy |
19513s | because he is just playing very close to |
19515s | what some people consider to be the good |
19517s | decks lineup last week aside from the |
19519s | fact that demon hunter is in there which |
19521s | i think got quite quickly exposed as not |
19525s | one of the good decks as we got into |
19527s | saturday and sunday of last week |
19529s | yep and we're going to jump into |
19531s | game number two there are two weaknesses |
19534s | i found whilst playing quest hunter this |
19536s | past week uh one watch posts they're |
19539s | really annoying and the other one is |
19542s | randomly jet one well yeah randomly |
19544s | generated big cards in the early game uh |
19547s | which can be difficult to deal with as |
19549s | well erlavic does have the freezing trap |
19552s | up so that's kind of half of a problem |
19554s | solved |
19556s | but still just got to be wary and that's |
19558s | the ever-present problem with this deck |
19559s | i find that the rogue really hard to |
19562s | judge because it relies so heavily on |
19564s | what you can generate it can either |
19567s | skyrocket the deck power or just |
19569s | dumpster it |
19580s | i wouldn't hate a tempo viper here you |
19581s | know |
19582s | yeah i was thinking about it |
19585s | it's a |
19586s | little bit of an awkward early curve |
19588s | because that multicaster is there and |
19590s | you are in that slightly awkward spot |
19592s | that you are in sometimes |
19595s | uh where filling out the spell skulls |
19597s | for that multicaster is not as easy as |
19599s | you would like it to be so maybe that |
19602s | incentivize going trading with the viper |
19605s | instead |
19606s | try and find some of those options okay |
19608s | there's some secure card draw for you in |
19610s | the future i think you're happy to see |
19611s | that |
19613s | yep not looking too bad that's the only |
19617s | worry where |
19618s | we were talking earlier about hunter |
19620s | being able to sort of control the early |
19622s | game |
19623s | yeah |
19623s | and again with this hand oh it looks |
19625s | great look at all those control tools |
19627s | right spring the trap shell shot there's |
19629s | the code obeying in the multicaster to |
19631s | refill but rogue can just accelerate |
19634s | past that if it just gets the right sort |
19636s | of collection of draws right and that's |
19638s | the fear we can see that that cut like |
19640s | your collection of draws isn't really |
19641s | there to possess you right now |
19644s | it very nearly is though yeah it's close |
19646s | this is the hand that is one single |
19648s | jackpot away from a fantastic time which |
19651s | honestly sounds like everyone's |
19653s | experience in vegas to be fair now that |
19655s | i say it but |
19656s | this hand in particular really would |
19658s | start popping off if it was just to find |
19660s | one super high value or high tempo spell |
19673s | also possessing has the bonus option now |
19675s | of having a good idea while knowing that |
19677s | that is our freezing track we can proc |
19679s | it for one mana let's muddy the waters |
19692s | back to the hand make sure the shark can |
19694s | go through |
19696s | oh will be fairly cheap yeah only back |
19698s | to three after the discounts are |
19700s | reapplied so that's very playable still |
19702s | in the near future |
19703s | nice patient turn from possession |
19705s | obviously taking advantage of the |
19707s | oft-forgotten fact that you can just uh |
19709s | blast face with the shark |
19712s | wait you can use that on minions |
19714s | [Laughter] |
19720s | although shell shot cleaning that up |
19722s | nicely does have another freezing trap |
19724s | active |
19727s | now and as in vegas raven the jackpot |
19730s | continues to prove to be elusive yeah |
19734s | at least for possessing and i do like |
19737s | this right just spend your mana on stuff |
19739s | then deal with some damage agreed it |
19741s | used and he still has the null so we can |
19743s | see it's second their freezing trap but |
19745s | the null still just gonna be cheap ish |
19749s | right spend three mana proc the freezing |
19751s | trap then move on with your day |
19758s | oh what is this hand |
19762s | we actually just talk about this |
19764s | possessing hand it's like the worst |
19766s | possible combination of cards |
19769s | only one car that way though it's all |
19772s | it is |
19780s | bob nets |
19783s | we picked up there does have crack and |
19785s | paint as well so |
19787s | levick suddenly starting to pick up a |
19789s | ton of damage to just actually go for |
19791s | that sort of face hunt to play right of |
19793s | just saying you know what there's not |
19795s | enough pressure on the board let's just |
19796s | spam damage to face and already with |
19798s | what at least eight damage just from |
19800s | hand at this point for leaving never |
19802s | mind hero powers |
19803s | there he is |
19804s | ah |
19806s | it's not a jackpot but it's something |
19809s | even better |
19811s | a crab |
19815s | we've uh we stopped gambling and we've |
19817s | headed straight to the buffet always a |
19819s | responsible decision i think |
19828s | now the question here |
19831s | is it worth using the kraken bane for |
19833s | example on the crab |
19837s | well you do have a wound prey right |
19839s | which clears up both of the claws and |
19843s | then the crab would be potentially |
19845s | isolated to the freezing trap instead i |
19847s | like this because of uh it gets |
19849s | explosive right as well okay here's the |
19851s | deck a little bit against an excessive |
19852s | ice trap i think that's just a nice |
19854s | combo especially with how slow possesses |
19857s | been going with the actual |
19858s | general game plan of doing jackpot |
19860s | things |
19861s | yep i'm on board |
19875s | oh |
19883s | oh |
19884s | oh yeah yeah i mean fair honestly yeah |
19887s | fair enough possess he has said quite |
19889s | honestly coming into this tournament |
19891s | he's the existing world champion he's |
19893s | already re-qualified he's just kind of |
19895s | vibing with this event you know like |
19897s | it's not like he's phoning it in but |
19899s | it's not as high stakes for him as it is |
19901s | for other people and honestly that hand |
19903s | is just not playable then like dodge the |
19906s | mental damage get out and play an |
19908s | entirely different game of hearthstone |
19910s | and i'm fully on board with that |
19911s | philosophy yeah that one thing you want |
19914s | your deck to do when it doesn't it hurts |
19917s | but again it's not even a big deal i |
19919s | would say overall for the series for |
19921s | possessing anyway because yet again |
19924s | levick one with hunter i'm shocked it's |
19926s | good but it's the other decks that are |
19929s | the the problem for levick so i think i |
19931s | think that the combination of the rogue |
19933s | bad draw with it being against hunter i |
19936s | think possesses probably like you know |
19938s | what you're right take it fine we'll |
19940s | we'll carry on and i'll still be feeling |
19942s | confident in this series and so he |
19944s | should as he's going to be going for the |
19946s | rogue once again but this time going up |
19949s | against the shame and subtle and my only |
19951s | question is |
19952s | is it going to be a god curve from |
19954s | levick once more |
19956s | i've never seen this shot like not just |
19958s | from levick like it seems to be this |
19960s | shaman in particular xl shaman |
19963s | of any variety whether or not you have |
19965s | life drinkers in it or not |
19967s | it just seems to hit still every game |
19971s | i'm just looking at people like why |
19972s | isn't your opening hand just you know |
19975s | bloodlust gorlok ravinger akane glug or |
19978s | something like why does that never |
19979s | happen to you like that seems like it |
19981s | should be able to happen |
19983s | um but i will say in the defense if you |
19985s | actually break down the curve as like a |
19987s | percentage of 40 |
19989s | a massive percentage of the curve is one |
19992s | to four right which means that your |
19994s | ability to curve out into a four |
19998s | is reasonable if you're on coin |
20001s | um then that can either be uh curving |
20004s | out into command of neptulon or curving |
20007s | out into wild poor cavern on for using |
20009s | the coin or not |
20011s | you can do that fairly consistently just |
20013s | because of the amount of redundancy that |
20014s | you have overall but it just seems |
20016s | specifically |
20018s | level of curve into wild poor cavern on |
20021s | four which is a two of in a 40 card deck |
20024s | just seems to be |
20026s | rather anomalous right here go somewhere |
20029s | you got your wish look at that hand from |
20031s | loving i didn't actually see it where we |
20032s | go i'll wait and see |
20034s | be a surprise |
20037s | okay yeah i mean this is this is some |
20039s | relatively not hot garbage but tepid |
20042s | garbage at the very least lukewarm |
20045s | indeed |
20051s | [Music] |
20056s | good good to go we're back in the game |
20060s | they can't keep getting away with this |
20069s | as he does have his null available very |
20072s | clean kill on the two three if he wants |
20074s | it |
20075s | used to just chill |
20077s | yeah takes the shroud |
20080s | uh possessing in this series in the |
20082s | opener when it was cast by derek and |
20084s | lambie was hitting double knoll in every |
20087s | single game with rogue i believe so |
20090s | no great surprise he continues to |
20092s | demonstrate the confidence of a world |
20094s | champion |
20095s | knowing that he's going to hit that |
20096s | double zero mana knoll like a world |
20098s | championship |
20099s | you get 12 months of good luck |
20103s | that's not how it works or i think so |
20105s | yeah i was kind of just back in what you |
20106s | were saying okay right |
20111s | which goes to show of course why every |
20113s | hearthstone world champion has such a |
20116s | fantastic follow-up year to becoming the |
20118s | world champion right every single one |
20130s | not having much else to do here so just |
20132s | gonna go for the far side and continues |
20135s | not have much else to do but the joy of |
20136s | the cavern |
20138s | is that it will keep just spawning those |
20139s | minions for you for the near future so |
20141s | at least he can stay competitive on |
20143s | board but now does possess he just press |
20145s | the button subtle |
20154s | you want to spin some triple sevens this |
20156s | turn |
20157s | yeah i think if possessee this is a |
20160s | really stupid thing to say but if he |
20161s | could have actually wicked stab and play |
20163s | oh kanye i would have liked that a lot |
20166s | but because he can't |
20168s | i can't play tess as well um |
20173s | some of the things that you consider |
20174s | worth saying |
20176s | it's phenomenal |
20178s | thank you |
20179s | yeah i mean |
20180s | if he could play ocarina and just play |
20182s | blood on the water face you know just on |
20184s | top of that as well that would be a |
20186s | better turn than what he's doing yeah |
20192s | got to be contraband right |
20197s | i would expect so then just as usual all |
20202s | in on this jackpot it's either good or |
20204s | it's not because your hand is contraband |
20206s | smashing tests |
20208s | i could see the argument for prep yeah |
20210s | okay interesting does take prep because |
20213s | prep would allow you to go off with a |
20215s | jackpot spell a |
20217s | little bit quicker |
20218s | which would then activate things like |
20220s | tests and future contraband stashes a |
20222s | little bit quicker otherwise you're a |
20224s | little bit stuck doing those kind of |
20225s | things also sort of gives him the option |
20227s | of jackpot assess the situation and |
20230s | still prep blizzard |
20233s | yeah |
20233s | as well |
20235s | i don't think uh blizzard being in the |
20238s | the pool is |
20239s | never bad right it's it's always |
20241s | absolutely okay whereas i made the |
20243s | mistake this morning when i played not |
20245s | long after waking up of getting really |
20247s | good cards generated and then for my |
20249s | last one deciding to play mass polymorph |
20252s | that sounds believe it or not didn't go |
20254s | well |
20255s | yep don't do that |
20268s | really sticking out here for levick he |
20270s | does have schooling if he wants to just |
20272s | throw that into the okani |
20276s | we could just play more minions wait and |
20279s | try and just kill the ocarina but it |
20281s | really looks too great right now |
20285s | yeah probably just a tempo turns |
20287s | throughout the clownfish you have the |
20288s | goal of ravager in hand it's really hard |
20291s | to turn down clownfish when you have uh |
20293s | when you have the gorlok in hand already |
20296s | jackpot time song |
20302s | yeah the jackpot prep blizzard line is |
20304s | interesting you could also just go raw |
20306s | blizzard now not worry about the jackpot |
20310s | uh tooth being found does open up some |
20314s | fairly interesting options though |
20317s | honestly just shark hidden away on the |
20319s | far left has now |
20321s | what you're saying is any of possesses |
20323s | cards are good this time |
20326s | if only you play them all |
20329s | he could play every play that i'd listed |
20332s | so far with his six mana that would be a |
20334s | really good hearthstone turn |
20338s | is that's exciting to take it slow |
20345s | yeah i was going to say i think like |
20346s | having assessed the hand in full the |
20348s | only card i don't really see being |
20350s | played this turn under any circumstances |
20352s | is maestra but i could see reasonable |
20354s | lines with jackpot and the prep i could |
20356s | see reasonable lines with the tooth |
20357s | definitely the shark play jumped out to |
20359s | me because it's just |
20361s | so much tempo and honestly |
20363s | this shaman even though it is kind of |
20366s | described as a very swiss army knife |
20368s | type of deck |
20369s | it is really only the snowfall guardian |
20374s | that responds to being behind on board |
20375s | particularly well right like outside of |
20378s | that there is not a lot the deck does to |
20380s | be able to respond to losing tempo |
20384s | and once again 40 card deck |
20387s | just a 12 snowfall guardian do you not |
20389s | see that twin fin fin twin that was a |
20392s | great response |
20396s | that just gets there |
20403s | while call is the best card to be |
20406s | universally just recast over and over |
20407s | again can't can't do anything wrong |
20409s | right just eats up a bit of board space |
20411s | makes you some tutus |
20413s | uh frostbite and bash obviously being |
20415s | omnidirectional could end up doing bad |
20418s | things to your own board if you end up |
20420s | putting them in your pool yep drawback |
20422s | is without playing the jackpot you don't |
20424s | know if you want your board full because |
20426s | of stuff balls right so i think |
20428s | personally i like the bash uh possessing |
20430s | deciding to go for frostbite |
20433s | just have an immediate target for that |
20435s | which actually will you know immediately |
20437s | impact levick's turn |
20439s | well |
20440s | those are cards twisting |
20443s | nether control rogue incoming |
20449s | and contraband stash and tess always |
20451s | play them in played order right |
20454s | i |
20455s | believe so |
20458s | i think test does i'm not so sure about |
20459s | contraband |
20461s | yeah it was |
20463s | aoe polymorphing might last every time |
20465s | and i did play it last so |
20467s | my experience with it this morning at |
20469s | least |
20477s | i was just thinking see if it holds |
20478s | order like this didn't ever |
20480s | doesn't seem |
20482s | a horrendous card if it goes early right |
20498s | can definitely get very very silly |
20500s | indeed |
20503s | yeah currently |
20505s | not a huge payoff you know your |
20507s | generated spells don't benefit massively |
20510s | from spell damage apart from that uh |
20512s | frostbite that you took and put into the |
20514s | pool |
20516s | there's still a wicked stab and a yes |
20519s | blood in the water in the deck which |
20520s | would help that is true yeah and |
20523s | arguably to an extent the blizzard is |
20525s | played right |
20526s | goes from less of a freezer more sure |
20529s | yeah |
20533s | how is it chomp time |
20549s | certainly looking that way with the way |
20551s | this turn is starting and possessing's |
20553s | about to get some very bad news because |
20555s | that test is going bye-bye and that is a |
20558s | large chunk |
20559s | of the potential long-term value that |
20561s | possessi has in hand |
20565s | but this is a huge |
20566s | huge level of commitment from levick on |
20569s | this turn as well |
20570s | there's that's a huge blizzard from |
20572s | possessing as well right we know |
20574s | especially in this matchup blizzard is |
20577s | just going to be useful it's not even a |
20580s | question |
20581s | let's find the trickster now again not |
20584s | the highest payoff spells to be |
20586s | beated out by a trickster because |
20588s | they're kind of all anti-tempo anyway |
20591s | late enough in the game now where |
20592s | obviously they can just be cast straight |
20594s | up if need be |
20596s | okay yep levick even sits up in his |
20598s | chair after seeing brakan that's |
20599s | definitely a card you want in this stage |
20601s | of the game right just try and |
20604s | help control the board push some damage |
20606s | as well you've got some heel available |
20608s | it's kind of just everything you do want |
20610s | to do to close out the late game looks |
20612s | like it's not going to play right now |
20614s | and he can't press the hero power button |
20616s | anyway so i think this is fine but just |
20618s | having access to it is going to be |
20620s | pretty big i think |
20621s | yeah but i think just responding to this |
20623s | board state yeah is pretty crucial and |
20627s | i mean the problem is khan doesn't |
20629s | really do that immediately anyway levick |
20631s | has been quite desperate to get some of |
20633s | these spells cast for quite some time |
20635s | but there's been the brukhan and the |
20637s | frostbite preventing him from doing so |
20639s | sorry not the brucan the um |
20641s | why is my brain gone blank on the name |
20643s | of the card |
20644s | okay |
20645s | thank you the okani and the frostbite i |
20648s | say thank you as if you helped me at all |
20650s | what i got right he didn't say anything |
20653s | did you said o'connie oh did you i |
20655s | didn't he |
20656s | i'll let you i'll believe you |
20661s | a jackpot number two available |
20665s | possessing looks like he's not gonna |
20666s | risk it |
20668s | and get the blizzard played again at |
20670s | worst |
20671s | yeah |
20679s | [Music] |
20696s | [Music] |
20699s | and we're able to deal two damage to the |
20701s | board in the face of course if he wants |
20702s | clear up the majority of their minions |
20704s | with that and then what do you think |
20707s | once or six damage to the face |
20711s | or heal i'm just gonna name them all |
20713s | yeah i was gonna say like even healing |
20715s | is the one that you didn't present is |
20716s | not necessarily out of the question here |
20721s | um without the |
20723s | bioluminescence combo really being a |
20725s | factor in the deck you would think that |
20727s | the six damage is kind of out |
20729s | immediately but remember this is the |
20731s | deck with all the life drinkers packed |
20733s | into it which might mean |
20735s | burst damage win condition |
20737s | is more back on the table kind of ends |
20739s | up with the best of both worlds with the |
20741s | healing being picked but then the hero |
20744s | power being the damage hero power being |
20746s | rolled |
20747s | um which is the way it works i believe |
20749s | you always get an option you always get |
20750s | an option off your first hero power that |
20752s | you did not pick from the initial battle |
20754s | prize and high chance of it working out |
20756s | that way i'm slightly disgusted that it |
20758s | wasn't pressed though um |
20761s | i would have given up the freeze under |
20762s | here |
20778s | i was gonna say previously on the turn |
20779s | possess he choosing to go with the |
20781s | contraband stash without putting the |
20783s | twisting nether into the pool kind of |
20785s | showed a commitment to wanting to be |
20787s | ahead on tempo using the cards and |
20788s | obviously blizzard is a much higher |
20790s | tempo tool than twisting nether is to |
20791s | have it thrown in there so creating the |
20793s | argument of like why am i bothered about |
20795s | clearing my opponent's board if i can |
20796s | just freeze it over and over again with |
20798s | these cards but i think having lost the |
20801s | test to the mutinous is such a huge |
20803s | drawback |
20804s | to that idea because tess in itself is |
20807s | generally a lot more higher tempo than |
20809s | playing contraband because you get the |
20811s | additional body in significant body of |
20813s | the test being thrown into that as well |
20816s | so if you can continue doing that while |
20817s | freezing board you might just be able to |
20819s | get there on raw tempo but without that |
20821s | test available with that |
20824s | okay |
20825s | those are the ones you would have liked |
20826s | first time around with this the way this |
20828s | plan has worked out i think |
20840s | there it is |
20843s | the plan live drink arrived |
20852s | there's neptulon available for levic or |
20854s | command of neptune should i say |
20856s | to just clear up these minions to forget |
20857s | about them anybody |
20862s | uh interestingly now is a |
20865s | bioluminescence presented |
20868s | i'm just wondering if it's weird i was |
20870s | looking at feral spirits |
20877s | i find it very hard to resist a |
20879s | bioluminescence being offered a |
20881s | finagling |
20882s | even if my deck does not support it in |
20884s | any way and literally no spells left and |
20886s | you think you know what it could still |
20888s | be |
20889s | good there's a chance |
20897s | i have to imagine possesses gonna go for |
20899s | the taunts |
20903s | even need to use the naga i don't think |
20905s | so the trickster |
20910s | i'm just trying to formulate a long-term |
20912s | game plan here for possession obviously |
20913s | first off there's not much long term |
20915s | left there is another contraband stash |
20917s | there is that wicked stab rank three so |
20920s | if the tempo plan has succeeded a bit |
20922s | more uh we could have seen that queen |
20925s | ashara into ring into wicked stab for |
20928s | six finisher that we have seen a few |
20930s | times i do think people |
20932s | tend to tunnel on the horn a little bit |
20934s | with this deck overall |
20936s | um and that wicked stab finisher can |
20938s | actually be very very useful but |
20940s | opponent at 34 right now that does not |
20943s | really seem like a plan that's going to |
20944s | work out realistically so i think |
20946s | possessing has to be hyper focused |
20949s | on playing these board development cards |
20951s | and then repeating them hopefully with |
20953s | the other contraband stash and trying to |
20954s | get somewhere |
20960s | especially with the threat the life |
20962s | drinker heals |
20970s | there is the boner |
20977s | is starting to really build up this last |
20979s | contraband stash though right got the |
20981s | statues in now does have the option of |
20984s | doing flipper friends |
20986s | or a colossal if you want to go that way |
20994s | oh could he actually go ring anyway but |
20996s | go ring contraband |
20998s | that's definitely a possibility yeah |
21000s | because with blizzard and suddenly |
21002s | actual board generation |
21004s | yes definitely talk |
21010s | problem is how much time he actually has |
21012s | to be able to do that |
21014s | the other contraband of course still in |
21016s | these four cards remaining might be a |
21017s | couple of turns until it's found this |
21019s | board needs to be answered on the other |
21020s | side |
21025s | it looks like it is going to be crap |
21027s | craps it's going to be crabs |
21029s | shadowcrafter crabs to buy some time |
21032s | here |
21039s | i'm gonna go for crash |
21041s | holding on to the uh the otters in case |
21043s | of emergency |
21045s | i don't want to give the cosmetics |
21047s | department any idea but come on |
21049s | shadowcraft the crab skin make it happen |
21052s | a red hoodie |
21071s | life drinker combo |
21075s | yeah it's kind of real right like i |
21077s | brought it up as a vague meme in the |
21079s | past in the last game but you know as i |
21081s | said it i'm thinking about it like if |
21083s | you just get schooling and hold the fish |
21085s | in your hand if you get school teacher |
21086s | hold the nargling in your hand whatever |
21088s | else like you can repeat a lot of life |
21091s | drinker battle cries like it it can |
21093s | happen |
21097s | and there is that wicked stab |
21099s | five life drinkers and you can play next |
21101s | turn |
21106s | right the crash |
21108s | golly |
21118s | uh |
21119s | well you can't play five right cause |
21121s | you'd have to spend one mana on the |
21123s | schooling to get the additional minions |
21126s | oh sorry |
21127s | yeah sorry sorry i was counting boners |
21129s | if it do it boner would proc like |
21132s | by itself which is incorrect sorry it's |
21134s | for you yes |
21138s | yeah i took into account the schooling |
21139s | cost but did just assume boner was just |
21142s | going to pop off with the life drinker |
21143s | ability himself anyway just going to |
21145s | join in the fun |
21148s | no schooling and now snowfall guardian |
21151s | potentially |
21152s | yep |
21153s | looks good |
21155s | it does look extremely strong yes |
21161s | also negates the crash factor as well |
21164s | right |
21175s | looks like you might be thinking about |
21177s | like okani snowfall guardian but to me |
21179s | that seems like it leaves him in exactly |
21180s | the same position |
21182s | next turn that he's in right now |
21185s | i would find a little bit strange |
21188s | or is at least getting the mana spent on |
21190s | the schooling seems to progress his win |
21192s | conditioning a little bit more |
21194s | also this way round makes the snowfall |
21197s | bigger |
21199s | but now he can't potentially punch |
21201s | through the taunt and put deal two with |
21203s | the okanagan |
21205s | predictable |
21209s | we have to block that |
21210s | we have plotted |
21224s | oh he's got the spell damage i |
21226s | completely forgot about the spell damage |
21228s | the ashara has the spell damage |
21231s | i was sat staring outside hank on the |
21233s | trickster got counted |
21235s | yeah that doesn't have it but i realized |
21237s | that ashara has it |
21239s | i was staring i was like just crash have |
21241s | it and i'm blind but no we're well |
21243s | played there that was good there from |
21244s | possessing i just did not even look at |
21246s | the ashara at the end yeah so i did |
21248s | exactly the same thing so i was keeping |
21250s | track of like every time the minion |
21251s | appeared i was like okay let's remember |
21253s | when it comes out but there's been two |
21255s | of them because it got replayed it got |
21257s | played and then replayed and that |
21258s | azshara was the initial recipient from |
21261s | the first aegwynn that ended up dying |
21263s | before the replayed one came out from |
21265s | contraband stash has been sitting there |
21266s | chilling with spell damage the entire |
21269s | time just hiding away in hand which |
21272s | means that double wicked stab combo that |
21274s | i've been talking about which uh when |
21276s | you get into these high level games does |
21278s | seem to finish games more often than not |
21280s | when you get to this level we've seen it |
21281s | a few times from bunny hopper already |
21283s | and now from possessing took us by |
21286s | surprise but still resulted in a very |
21288s | very exciting ending to the game and |
21290s | puts possessi on the hill of being able |
21292s | to make our groups for the second time |
21294s | in two weeks yeah looking really good |
21298s | overall i'm just uh winding time back |
21301s | and i did |
21303s | did levick have to heal that turn i |
21306s | wonder if that would have made any |
21308s | difference i guess knocks then there |
21309s | would have been double spell damage on |
21311s | there so it probably would have added up |
21314s | inc and don't quote me but i think it |
21316s | was taunts um but that's a very very |
21320s | vague recollection of what the turn was |
21322s | that is just guessing |
21325s | it's not like my brain did say no it's |
21327s | torns but if there's anything that's |
21330s | been taught by my memory as i get older |
21332s | and also don't sleep is do not trust any |
21335s | memory of anything that happened more |
21337s | than five seconds ago you're probably |
21339s | wrong i also didn't sleep much last |
21340s | night only had about seven hours i'm |
21342s | saying oh get out |
21344s | uh |
21345s | is going to i am being serious though |
21348s | that is not a lot |
21349s | um but uh possessing is going to be on |
21352s | demon hunter as potentially |
21354s | his last game of this series if we can |
21357s | get it through if levick wins possess he |
21358s | does get one more go at it with the dh |
21361s | of course but levick gonna be jumping |
21363s | back on the warrior hoping |
21366s | to get a win with it we did see so far |
21369s | today the only win with warrior that |
21372s | levick has had was off the back of that |
21375s | kind of super high speed generating the |
21377s | galvano and the faceless against the |
21378s | demon hunter so uh we'll see if he can |
21381s | replicate that success because outside |
21382s | of that he's won one game with warrior |
21386s | and lost three so far so not really the |
21389s | best results from today |
21393s | and really strong opening curve here |
21396s | from possessing especially when backed |
21398s | up with the refill of the need for greed |
21401s | if and when he will want it just minion |
21403s | minion minion all demanding early |
21406s | removal from levick which is very |
21408s | unlikely to be the case |
21410s | with this version of warrior now really |
21412s | up until a shield shatter combo is |
21415s | available or until outrider's axe can |
21417s | come down there's very little removal |
21420s | that actually interacts with the early |
21422s | game minions that you play against |
21423s | warrior yeah it can potentially be very |
21425s | nice as well with this curve if |
21427s | possessive goes for vanguard here he |
21429s | does have the uh chaos strike coin and |
21432s | then a murloc taunt right which can |
21435s | cause a bit of a problem with the |
21436s | outrider axon curve |
21439s | true yeah i could see that indeed |
21444s | just thrown out here with the hero power |
21446s | immediately makes sense and then yeah as |
21448s | mentioned chaos strike and metamorph in |
21449s | the following turn it's kind of this |
21451s | debate because you're deciding whether |
21454s | to play a round outrider act |
21455s | specifically or the shield chatter combo |
21458s | it's all made irrelevant by the fact |
21459s | that the shield shutter combo just comes |
21461s | out on curve anyway |
21463s | so now possess he has to rebuild |
21471s | i think that rebuild will |
21473s | take the form of a fossil fanatic here |
21476s | if i had to guess dumping the kale |
21479s | strike into the uh frozen buckler armor |
21482s | is a bit scary okay that's about now off |
21485s | the top actually |
21487s | i like that more because you're not |
21489s | playing directly into the outriders acts |
21492s | and i think your opponent will equip |
21493s | their outriders axe on for whether or |
21495s | not you play a minion so you kind of get |
21497s | the information as to whether this is |
21499s | going to be an axe game or not before |
21501s | you have to commit to it and also in |
21502s | this matchup it's not like possessing |
21504s | has to play a minion every turn to have |
21506s | a chance right like it he can easily |
21509s | just build up the board it looks like |
21510s | he's going metamorphing with that kale |
21512s | strike it still kind of does play around |
21515s | the outrider acts anyway but it does |
21517s | forgo a lot of card draw |
21525s | i thought that was going to be an equip |
21527s | then don't you try and play around my |
21529s | axe i've got a hammer that does the job |
21533s | yeah i like this though i think both |
21535s | players recognizing how much of a |
21537s | problem that card can be for outriders |
21539s | act specifically you called it out a |
21541s | couple of turns ago as well |
21543s | so possessee choosing to divert quite |
21545s | heavily from what was a ton of card draw |
21547s | being available to get that three-four |
21550s | torn in play block any potential |
21551s | outriders acts and then levick on the |
21553s | other side very rapidly going nope not |
21555s | having any of that thank you very much |
21560s | i imagine this is to be a spell choice |
21562s | here from possession not too much of a |
21565s | surprise not really any minions on curve |
21567s | that you're overly worried about |
21569s | hello |
21573s | get back in there |
21575s | have to be a double swing here from |
21577s | lavick over the course of two turns |
21580s | yeah it looks that way |
21593s | okay curt has found that's a big deal |
21595s | zolag found that's a big deal those are |
21597s | very much the cards that possess you |
21599s | will be looking for the game having |
21601s | reached this portion of proceedings |
21604s | those are the cards you absolutely want |
21605s | you can run over control warrior early |
21608s | just by them not drawing shield chatter |
21610s | combo in their first five cards and then |
21612s | you just run away with the board early |
21614s | deal 15-ish damage with that and push |
21616s | from there but once it resets to this |
21618s | point curtris in particular is the go-to |
21622s | card and that curtris sotheno combo can |
21625s | really come into play in the late game |
21627s | against warrior if you get there because |
21628s | of the raw amount of damage that can |
21630s | output with those refreshing hero powers |
21634s | yeah again it's not like you against |
21636s | endless waves of aoe against this |
21638s | warrior right there is just a couple |
21640s | available so now that one's already done |
21642s | with possess he can try and start the |
21645s | slightly slower game does have curtris |
21647s | to punch through this battlegrounds |
21648s | battlemaster i do like the play from |
21650s | levick though just try and land |
21652s | something so he has like some kind of |
21653s | edge to gain on board |
21656s | looks like possessing might be |
21657s | responding with the dread prison glaive |
21659s | here glay fury hero power |
21662s | will enable the damage push |
21665s | i like it sir a lot of additional damage |
21667s | instead take the turn off but still |
21669s | stacking the curtains hero power |
21676s | right now |
21686s | the problem right the |
21688s | levick's done a good job of clearing up |
21690s | problems so far but the deck just as you |
21694s | can see just doesn't consistently do it |
21697s | right |
21700s | i think possessee is taking it nice and |
21702s | slow to keep the pressure high |
21705s | that to the front is a very big deal |
21707s | though |
21708s | it does allow now at least some kind of |
21711s | counter aggro potential from levick |
21714s | we'd like to go for it you like the |
21716s | zhilang this turn |
21724s | just to draw out any more aoe |
21729s | yeah it's interesting right because |
21730s | curtrice kind of does the same thing |
21733s | there's kind of then just an argument of |
21734s | like which of those two cards is really |
21736s | setting up for your long-term game plan |
21738s | better like if i play one of these two |
21740s | cards and they don't have the aoe what |
21742s | happens if i play one of these two cards |
21743s | and they do have the aoe |
21745s | what happens |
21746s | um gillag obviously pushes the damage |
21749s | immediately a small amount of damage |
21750s | immediately but if they don't have |
21752s | clears for uh the kirchhoff's minions |
21754s | and they stick around that can certainly |
21756s | represent a huge chunk of damage next |
21758s | turn as well because you have played |
21760s | curtris and are then able to fully |
21762s | refresh the hero power with every minion |
21764s | that survives which is a really really |
21766s | big deal in terms of damage |
21768s | yeah i think i liked you like |
21770s | more because it's less ignorable by |
21773s | levick right like there's to an extent |
21775s | an argument where levitt could kill one |
21777s | of these four fours |
21779s | and then armor up |
21781s | and then you know just buy time whereas |
21784s | i feel like if she like got played it |
21786s | has to be cleared |
21789s | well if you kill one four four here |
21791s | you're still pushing what 12 minimum the |
21794s | next turn with the two minions being |
21796s | alive |
21797s | i guess like more susceptible to double |
21799s | shield slam you know like you're just |
21801s | like different ways to remove it as |
21803s | opposed to aoe |
21805s | yeah it was definitely close |
21808s | yeah |
21810s | he'd get the second shield chat and he |
21812s | is going to commit to it as you said |
21813s | still a relevant amount of damage even |
21815s | if just one of those minions lived and |
21817s | now here comes july and suddenly this |
21819s | lady slaughterno a predation still the |
21821s | need for greed in there if possessing |
21823s | needs it a lot of pressure coming out |
21825s | here |
21826s | and here's my argument for doing it this |
21827s | way around right at some point you have |
21830s | to invest the mana into |
21832s | the kurdra's hero to be able to just |
21835s | massively up the output from your hero |
21837s | power right if you do that first you |
21840s | threaten the massive hero power damage |
21842s | on the immediate turn afterwards right |
21843s | that has to be a board clear and then |
21845s | when you place your lug you also |
21847s | threaten the massive amount of hero |
21848s | power damage whereas if you did this |
21850s | first the next turn even if this board |
21852s | gets left alive you still have to spend |
21855s | six mana first on curtres before you can |
21858s | start pressing the refreshing hero |
21859s | powers so you're kind of threatening |
21862s | lethal consistently with every board you |
21865s | make by doing it this way i do kind of |
21867s | like it a lot more hey |
21870s | right |
21871s | you like to see it |
21874s | the shield slammed one of the stalks not |
21876s | quite enough armor to kill the g-lag |
21878s | itself |
21880s | oh don't go face oh that's not good |
21885s | ooh |
21887s | oh |
21888s | well slotheno now |
21890s | gets very interesting doesn't it because |
21892s | with the um |
21894s | with the fel branch that just instantly |
21895s | kills two stalks for one card then |
21898s | slateno attacks another one |
21900s | and then we can talk about predation |
21902s | clearing up the last one |
21911s | this is really close if it's not lethal |
21915s | like yes taking it down your line |
21918s | cleaning up the stalks one by one with |
21920s | uh satheno and the fel barrage you're |
21922s | also refreshing your hero powers every |
21924s | time you're able to do that you have the |
21926s | three attacks from the existing minions |
21928s | that you have on board right now that |
21929s | also refresh hero power |
21932s | you can still just play station face |
21933s | right not necessarily exactly yeah which |
21935s | is a zero mana throw in there as well i |
21937s | think if you fossil fanatic and draw |
21940s | exactly predation maybe you have it but |
21942s | every other draw is not lethal that is a |
21945s | very very rough count in this situation |
21947s | it's very hard to do |
21949s | because of all the tentacle damage |
21950s | coming in after the starks are doing |
21952s | three right |
21953s | yep |
21962s | hopefully this all got through there's a |
21964s | real scramble at the end for possessor |
21965s | who i think was doing an awful lot of |
21967s | similar counting to what i was doing |
21974s | yeah one damage from a stark i think was |
21976s | missed |
21977s | oh really i don't think oh i might be |
21979s | wrong but i don't think the stalk on the |
21980s | right attacked but i could be wrong like |
21983s | i'm not going to push it |
21989s | there's still that need for greed in |
21991s | possessing his hand as well so it's not |
21993s | like you know he's actually starving for |
21995s | resources he does have to commit a |
21997s | little bit of manner but still there's a |
21999s | lot going right for him right now and |
22001s | levick only just getting to the two from |
22004s | the depths |
22006s | ah looks like a bit of a dream |
22009s | they did both attack according to our to |
22011s | our match log by the way did they that's |
22013s | my bad thing yeah apologist damage |
22019s | that heavy play is such a big deal as |
22020s | well and levick says this time for sure |
22024s | oh |
22025s | no |
22030s | got to be lethal right |
22037s | yes |
22040s | six nine ten twelve showing purely from |
22043s | the refreshing attacks that you can see |
22045s | the chaos strike gets you another attack |
22047s | refresh |
22048s | yeah it has to be |
22051s | yeah |
22056s | all right i'll wait till it happens but |
22058s | at this moment in time looks good for |
22061s | possessing we have seen players make |
22063s | slight mistakes before that would cause |
22065s | him to lose certain situations but i'm |
22067s | convinced the possession is all over |
22069s | this it's so much damage output and |
22072s | generally i think as long as he's |
22074s | pressing hero power between every attack |
22076s | he's gonna be looking pretty good here |
22078s | yeah plenty of damage going to the face |
22081s | and possessing takes the victory over |
22084s | levick and moves on out of the group a |
22086s | huge win for him there because as we |
22088s | said just a little bit earlier |
22090s | possessing currently has points next to |
22092s | his name from week one and he's going to |
22094s | continue to gain points in week two |
22097s | which puts him in a very solid position |
22099s | even just at this point in time so |
22102s | even if he doesn't win it top two |
22104s | whatever he's just gaining points every |
22107s | week which i think from our experience |
22109s | has seen like the most consistent way to |
22111s | just put yourself in the mix right yes |
22113s | you can win one week but then you can |
22115s | struggle the next two and you're still |
22116s | in trouble so a really good performance |
22118s | there from possessive and levick |
22120s | unfortunately i think did get let down |
22123s | by the lineup he chose to bring i think |
22125s | after the games we've seen today um it |
22128s | never looked easy did it settle apart |
22130s | from the hunter |
22132s | no and it really was just a matter of |
22134s | this warrior more so than anything else |
22136s | you know it |
22137s | it it seems like we are just harping on |
22140s | it and just really being a dead horse at |
22142s | this point but you know when you come |
22144s | into looking at the deck list when you |
22146s | know you're practicing the decks when |
22148s | you open the broadcast you're like |
22151s | this warrior doesn't look very good and |
22152s | then it has a bad win rate over the |
22154s | course of the day you can't really do |
22156s | anything else but come back to that |
22158s | point um so yeah line up questions for |
22160s | sure you know i tried to illustrate that |
22163s | there was at least some logical thought |
22164s | process that i could see in the lineup |
22166s | building from levick um but i think the |
22168s | bigger picture right now is that yes |
22171s | possessing |
22172s | is having a great couple of weeks and is |
22174s | looking to be very high in the point |
22175s | standings does not mean a whole lot to |
22178s | possessi whereas this means quite |
22180s | literally the worlds to levitt he needs |
22183s | to make it out of |
22185s | not only groups next week he probably |
22188s | needs to go deep make it to the final |
22190s | possibly win the whole week um after and |
22193s | also i should say in the third week of |
22195s | qualifying play for hearthstone grand |
22197s | masters last call which is not next week |
22200s | nor the week after thanks to how |
22202s | wonderful |
22203s | wonderful scheduling um but yeah in our |
22206s | final week he's gonna need to do magical |
22208s | things because that's two disappointing |
22210s | early weeks for levick who honestly was |
22213s | a player i think we both had pretty high |
22214s | hopes for going into grand master last |
22216s | school |
22217s | 100 again i still think overall he |
22220s | played well i just think the lineup did |
22222s | just let him down a little bit when |
22224s | compared to what he was up against but |
22226s | uh for me sol we have one more match to |
22230s | bring you guys for the rest of the day |
22231s | and we'll be followed by the um team |
22233s | america's casters to round out the day |
22235s | but we've got the next group coming up |
22237s | it's going to be super fake versus pun |
22239s | but we are going to go to a quick break |
22241s | while we set that one up so we'll be |
22242s | right back |
22250s | [Music] |
22256s | so |
22259s | [Applause] |
22260s | [Music] |
22264s | in the darkest of seasons |
22267s | where ruthless eyes gawk for horrific |
22270s | reasons |
22272s | for a hidden hand has struck me |
22275s | down with such ruthlessness |
22279s | so deep and profound |
22283s | then he comes with his mullockian scowl |
22290s | to uncover the truth |
22292s | of murder most foul |
22296s | the anima drifts across the floor |
22299s | highlighting the creatures who walked |
22301s | through my door |
22303s | the motives are as black as night |
22307s | avarice power revenge and blight |
22313s | we watch the hero |
22315s | uncover the clues |
22318s | that lead to the truth |
22321s | behind this dark bruise |
22325s | join us here with the grimm and in pious |
22329s | choose your powers without heavenly bias |
22333s | for at the end |
22335s | they will burn in the fire |
22338s | when it is known whose slave |
22341s | tenathious |
22343s | the sire |
22344s | [Music] |
22360s | [Music] |
22367s | [Music] |
22374s | [Music] |
22401s | now |
22403s | [Music] |
22442s | welcome back everyone we are ready to |
22445s | kick off group b now for the first match |
22447s | which is going to be super fake versus |
22450s | pun and this is where subtle we enter |
22453s | the dreaded quest priest zone the ones i |
22456s | feel we've already had more than enough |
22458s | experience in after last week and we'll |
22460s | see if super fake and pun can uh have a |
22462s | bit of a smoother draw than what we saw |
22464s | for the majority like last weekend |
22467s | yeah i don't know who in the scheduling |
22469s | department we've specifically annoyed |
22471s | right now but |
22473s | whoever it is i apologize wholeheartedly |
22476s | i did not mean to cause whatever offense |
22479s | i have caused please stop giving us the |
22482s | quest priest series that is all |
22484s | yeah we do see though uh both players |
22486s | although they both have quest priests |
22489s | and they have gone for the slightly |
22491s | different uh bucket picks right like pun |
22493s | has the warlock with the curses and |
22496s | super fake has gone for the ever present |
22498s | demon hunter comp that we've already |
22500s | seen a lot of on stream so far today but |
22502s | again i think this was the the law of |
22504s | this comp for a lot of these players was |
22506s | that rogue and priest give you options |
22510s | right how do you want to build based on |
22512s | uh what lineups you're expecting people |
22514s | to bring |
22515s | whereas a lot of the other buckets feel |
22517s | like it's more well these three classes |
22519s | mean i play these three decks very |
22521s | generally speaking of course so i do |
22524s | think that's why we see a lot of this |
22525s | priest rogue choice from the players but |
22528s | we'll see which one's stronger the demon |
22530s | hunter going there for the more |
22531s | aggressive approach or the warlock to |
22534s | maybe uh sort of beat up on the players |
22536s | who have chosen the slower options out |
22538s | of the group |
22540s | yeah for sure i do think looking at this |
22542s | in particular was kind of interesting to |
22544s | see |
22545s | um |
22546s | priest rogue with two different kind of |
22548s | third classes thrown in with that it's |
22550s | like the okay here are two good classes |
22552s | that give you options and then you have |
22554s | to choose your jank right it's a choose |
22556s | your own adventure on janky third deck |
22558s | that you have to throw in there because |
22560s | demon hunter has kind of shown itself to |
22562s | be that even though it can have some |
22564s | success on ladder as you know generic |
22566s | strong curve aggro decks can do it has |
22568s | not had that level of success in grand |
22571s | masters so far |
22573s | and then certainly warlock yes there are |
22576s | things that it can do yes curse warlock |
22578s | has good matchups yes we have seen curse |
22581s | warlock both perform very well and very |
22582s | badly but it's not curse warlock is not |
22585s | a deck that i would put in just the |
22586s | generic good decks lineup right it's |
22589s | kind of a |
22590s | a tech lineup a target lineup kind of |
22593s | deck that would have to be fit into this |
22595s | as a final slot so i do find it very |
22597s | interesting that these two pairs of |
22599s | buckets were offered alongside each |
22601s | other with such glaring similarities but |
22603s | still |
22604s | even if both players pick the same |
22607s | lineups they both pick the same bucket |
22608s | as we saw with um judgement and |
22611s | possessive for example you can still go |
22613s | in two massively different directions |
22616s | with one of these rogue priest buckets |
22618s | which is very interesting to see |
22620s | yeah and just looking at this as well |
22622s | from pun he's actually playing a |
22624s | different rogue than the jackpot or the |
22627s | mine rogue he's actually still playing |
22628s | the boat rogue uh so a bit more sort of |
22630s | straightforward tempo style here from |
22633s | pun and that is going to be going up |
22635s | against the quest priest and |
22637s | where would you put this rogue |
22640s | in terms of power level of going against |
22642s | quest priests specifically subtle |
22644s | because we know jackpot it's a bit of a |
22646s | loose cannon right uh we we know mine |
22649s | rogue is a kind of aggro agar aggro but |
22652s | where does this deck slot in when going |
22654s | against the quest |
22657s | it's i |
22658s | personally feel like i would rather have |
22660s | the jackpot variation going into this |
22662s | matchup um mine rogue if you want to |
22665s | throw that in there is probably the one |
22668s | because that can just set up so quickly |
22670s | and blast the request pretty so quickly |
22673s | uh that even if it is that excel quest |
22675s | breeze with 40 health you can generally |
22676s | just get there before they do anything |
22678s | right if super fake had anything like |
22680s | one of his draws that we saw in the |
22683s | first series when he played the date |
22685s | multiple times without really ever |
22687s | completing quest step one let alone |
22690s | getting anywhere else then mine rogue |
22692s | would just absolutely delete them um |
22695s | however this straight-up aggro deck boat |
22697s | rogue does not have that same consistent |
22699s | level of damage output that quickly they |
22702s | kind of have to get to the point where |
22704s | they're interacting with the big mid |
22706s | game power plays which is super powerful |
22708s | the light shower and the five mana |
22710s | taunts that are available that can |
22711s | really disrupt you |
22712s | so it does feel like you run out of |
22715s | steam with the boat rogue quite often |
22718s | when you go up against this and that's |
22720s | where you know jackpot test contraband |
22723s | style stuff could |
22724s | just come in and be helpful to keep you |
22726s | in the game |
22727s | we are seeing already super fake has |
22729s | access to the tusk so he has the two |
22732s | drops sorted out gets to dredge in okay |
22735s | not gonna hit a three drop a little bit |
22737s | unfortunate for him there is again i |
22739s | think we talked about this last weekend |
22740s | right where uh a lot of the weight of |
22743s | the deck is around three and four uh |
22745s | generally speaking so uh we'll see if he |
22748s | can get hold of one in the near future |
22750s | but again i guess it's fair to say that |
22754s | it's not a match up where the quest is |
22756s | to be on end all for super fake right |
22758s | it's more useful for just drawing cards |
22761s | than anything else |
22762s | right |
22781s | fake deep what |
22784s | a lot of options this turned for him |
22785s | though it's either attack or don't |
22794s | and this is the awkward spot we've seen |
22796s | him in on multiple occasions with this |
22798s | deck and i do me now specifically just |
22801s | missing that key piece to the early |
22803s | curve of the step one of the quest line |
22806s | and when you do get stuck into this |
22807s | position in this case i believe just |
22809s | looking for a three drop from super fake |
22811s | the problem then comes is if you start |
22813s | drawing those five drops and six drops |
22815s | do you feel like you can play them |
22817s | because every one of those you play |
22819s | before you've completed quest step one |
22821s | is suddenly holding you back from quest |
22823s | step two |
22825s | yeah definitely tricky and there's a |
22828s | five drop as well so super fake |
22830s | uh missing here he can actually attack |
22833s | face and draw this turn right |
22837s | yes it's something he can do and |
22839s | honestly i think it's better than |
22841s | playing hexane |
22853s | i mean you're gonna need to either find |
22855s | a three drop to complete this stage one |
22858s | quest |
22859s | or |
22860s | some more solid anti-aggro cards than |
22862s | you currently have in your hand in order |
22864s | to last any significant extra amount of |
22867s | time in this match-up i've got plenty of |
22870s | mojo to pour out okay can i play the |
22873s | accent go for the steel on the three one |
22884s | it's not a bad pickup at all actually |
22888s | would cost pun a |
22891s | dagger though if he wants to make it |
22893s | clean |
22895s | yeah |
22896s | it has |
22898s | confused things a little bit |
22902s | up until now this did look like a fairly |
22904s | promising |
22907s | uh just straight up akani on the board |
22909s | potentially because it is going into |
22910s | that turn five turn five is one of the |
22913s | turns where big powerful minions can |
22914s | start to come down however i would argue |
22917s | that would be |
22918s | more tempting if your opponent had |
22920s | completed step one of the quest because |
22922s | they were far more likely just to be |
22924s | jamming big idiots on curve if they've |
22926s | done that because that's generally how |
22928s | they find their way through five six |
22929s | seven there's also a question about how |
22931s | pun's feeling of whether he can go edwin |
22934s | he has a prep available and then could |
22936s | always fall back onto shadow step if he |
22938s | really wanted to |
22946s | just prep two for three one okay you |
22948s | know what hexson you win this round it |
22950s | does mean the okani almost certainly |
22953s | survives this turn |
22964s | they're in a blood feather looking over |
22966s | at that juicy six health |
22968s | and i want some of that |
22970s | yeah superficial noise making counter |
22972s | though right it's never spell counter |
22974s | it is almost never spell counting |
22984s | so with both players not really getting |
22987s | much done |
22988s | i'm still leaning towards even though |
22991s | super fake's turns look rough that super |
22993s | fake still getting the better end of |
22995s | this stick |
22996s | right |
23001s | girlfriend get the news |
23003s | [Music] |
23006s | yep |
23007s | a little northern acknowledgement from |
23009s | super fake i don't think anything |
23010s | unexpected happened just then |
23013s | just sacrificing the serena considering |
23016s | it to be the use uh the least useful |
23018s | card in the hand |
23021s | well now there are options |
23028s | i like the look of boat purely because |
23030s | there is gun fishing available next turn |
23033s | so many options |
23036s | there's also the shadow step on the uh |
23038s | okani right if if pun really wants to |
23041s | give |
23042s | some headaches which is quite |
23044s | interesting for sure |
23046s | because you can always go obviously your |
23048s | downside by doing this is that you play |
23050s | two three threes a turn later |
23052s | um but you can always just go boat gone |
23054s | fishing on the same turn right on six |
23056s | that's a fairly common thing to see with |
23059s | the curve of this deck |
23061s | so then makes the argument like this |
23062s | turn do you want to be doing an edwin |
23064s | shadow step kind of thing not have much |
23066s | mana available is it worth shadow |
23068s | stepping akani for maybe more disruption |
23070s | on say |
23071s | a light shower elemental or undying |
23073s | disciple kind of turn |
23075s | but i think in the end |
23077s | uh you have five mana player five mana |
23079s | card is a hard argument to defeat |
23084s | and also there's a reasonable reason to |
23086s | just not get them all a weed so |
23092s | if coming out now super fake just |
23094s | digging for just anything |
23101s | i think super fake might actually sign |
23103s | the petition that we're handing around |
23105s | to have us stop casting quest |
23107s | based at this point because it feels |
23109s | like we're cursing his stage one quests |
23111s | at this point yeah super fake and pasco |
23114s | had the same |
23115s | that's fair |
23117s | yeah the drake's available now though |
23119s | seems reasonable to me |
23123s | i don't know if super fake wants to like |
23125s | d i don't think you assume like oh |
23126s | they're gonna go fishing next turn and |
23128s | then get three and then all four of them |
23131s | live and then drake's good it did decide |
23133s | to go for tailin instead but i |
23135s | definitely would have had a strong look |
23137s | at that near the drake |
23140s | phillip fighter now being a |
23142s | pretty sick pickup honestly |
23145s | in terms of dealing with the divine |
23147s | shield efficiently |
23149s | i wonder |
23152s | still staring at these shadow steps as |
23154s | well |
23157s | could look at a bit of a well a full |
23160s | clear with |
23161s | philip |
23162s | raider 3-3 |
23165s | double trade into the |
23167s | hexane and just step the obcarni and go |
23170s | fishing |
23171s | maybe not in that exact or dry outline |
23173s | then but you get the gist |
23175s | yeah i mean the step has to happen for |
23177s | sure just to activate the combo on the |
23178s | gone fishing is certainly the first |
23180s | thing that happens and since you're |
23182s | wanting to spend five this turn on the |
23185s | uh |
23187s | maybe edwin philip fighter this does |
23189s | make sense no okay he's going to go |
23191s | replay the okani just to play around the |
23192s | clear this this is fine yeah it just |
23194s | defends the board so well right he just |
23197s | does really he's even going to use the |
23199s | kidstab which i do like here killing off |
23202s | the tailing which means he gets to |
23203s | retain an additional 3-3 and honestly |
23205s | there aren't that many ways in which |
23208s | this board gets cleared with the okani |
23210s | active |
23215s | okay thrive now foul never minion here |
23218s | play the colossal go |
23222s | thrive is now found which is not a three |
23225s | mana spell but can at least go digging |
23227s | for uh what two copies of devouring |
23229s | plague which are still remaining in the |
23231s | deck the majority of the three cost |
23232s | cards in the deck are minions however |
23234s | and trap sorceress uh renethal itself |
23237s | and venomous scorpid of course |
23242s | but otherwise |
23244s | you're feeling like you're in trouble |
23246s | because you have two relatively decent |
23248s | feeling plays into this board state |
23251s | and you know that neither of them are |
23253s | going to work |
23256s | oh okay |
23258s | does hit the devouring plague at the |
23259s | very least |
23267s | popsicle |
23269s | yep makes sense |
23275s | play it right |
23279s | ever worth looking in the other cool |
23281s | first just before you spend the three |
23283s | mana yeah he's going to do so does not |
23285s | get anything that activates however |
23292s | no quest progression right yep |
23297s | okay |
23299s | is this a smart shadow step actually or |
23301s | is it edwin's step |
23303s | it could be an edwin step yeah |
23306s | i mean it could also be an edwin leave |
23308s | depending on what happens because |
23316s | let's count some damage you're pushing |
23319s | 12 this turn smite would be 18 so |
23321s | opponent goes down to 19 you then step |
23324s | it back to your hand |
23325s | and then let's say whirlpool happens |
23327s | right because that's the fear you're |
23329s | currently minion blocking so if |
23330s | whirlpool is in the hand there's very |
23332s | little that you can do to play around |
23334s | that |
23335s | you are then spending |
23337s | five mana on smite on the following turn |
23339s | it still doesn't get you very far does |
23341s | it alongside the uh the edwin what if |
23343s | there isn't whirlpool |
23345s | well then we're kind of winning anyway |
23347s | can we just turn our brains off and go |
23349s | face if that's the case |
23350s | exactly with smite |
23354s | oh nice shadow step on the oconee puns |
23357s | saying you know what i'm gonna continue |
23359s | making your life difficult |
23363s | interesting so this is now essentially a |
23365s | switch because that was an unprocessed |
23367s | minion thing on the oh no no no the |
23369s | popsicle was played right yeah yeah the |
23371s | popsicle was dealt with yeah yeah okay |
23373s | that's fine it's gone spell this time |
23374s | saw ready for the whirlpool yeah that's |
23377s | what i was about to say is if it feels |
23378s | like you're just swapping minion to |
23380s | spell at that point but forgetting that |
23381s | the popsicle had been played to proc the |
23383s | minion but yeah switching to spell this |
23385s | time to play around the whirlpool |
23387s | it is one of the punished one of the |
23389s | reasons why quest priest is just not a |
23391s | particularly good deck is the fact that |
23394s | well their quest literally tells them to |
23396s | play one card on curve for the entire |
23399s | game |
23400s | and since they are sometimes unable to |
23402s | do that because of counter play that you |
23403s | have available it can really limit their |
23405s | options on some occasions |
23419s | i think pun has to go fishing with edwin |
23422s | right this colossal is a bit of a |
23424s | problem |
23426s | it is |
23427s | and this is the fear right with the |
23430s | spell with the spell block instead of |
23432s | the minion block because |
23434s | you know a couple of times ago you |
23436s | killed a tail and four drink |
23438s | which either draws your opponent black |
23440s | water behemoth or mutinous one of those |
23442s | two is guaranteed you didn't really have |
23445s | a plan to deal with behemoth right based |
23448s | on what i can see because the plan to |
23450s | deal with it now is not particularly |
23452s | good |
23454s | uh and mutinous it has to be said like |
23456s | munching on your smite could have been |
23457s | potentially dangerous here as well |
23460s | so i'm not sure like obviously whirlpool |
23462s | is significantly more devastating than |
23464s | this is but you knew that there was a 50 |
23468s | percent chance that behemoth was in hand |
23470s | based on the taylor on the previous turn |
23472s | so questions to be asked here for sure i |
23474s | think like puns gonna kill the behemoth |
23476s | now |
23477s | just say you know what it healed you for |
23479s | eight obviously eight beforehand as well |
23482s | but |
23483s | if i kill you now with five minions it |
23485s | still heals you for eight total so get |
23487s | that dealt with get it gone refocus up |
23490s | because now there's still the vancleaf |
23492s | on board |
23496s | i'm now just praying for no whirlpool |
23498s | principally i would imagine there is a |
23501s | moa forge fiend that can put a slight |
23502s | wall in the way there's a light shower |
23504s | that can put a slight wall in the way |
23505s | there's still |
23506s | no proc on the three mana card |
23521s | oh yeah there's still no three brockers |
23530s | oh fiends coming down here about as much |
23532s | as super fake can do |
23534s | as the crab |
23539s | pun wants the option to play ocarina |
23542s | again in the future |
23544s | without the scaps |
23553s | realistically though |
23554s | 125 |
23557s | i think |
23557s | [Music] |
23558s | is not really close to enough because |
23560s | the forge fiend is going off |
23563s | rabbit tower still feels very clean |
23565s | though doesn't it it does yeah |
23569s | interesting question though would you |
23570s | actually double trade the claws or would |
23572s | you take the damage |
23576s | think i'm okay taking eight it seems |
23578s | fairly irrelevant honestly |
23583s | you know that there are um desperate |
23585s | prayers in your opponent's deck as well |
23588s | to mitigate |
23590s | he's bumbling a different way here's he |
23592s | going for a vessel instead |
23595s | double trades the threes and then puts |
23597s | okay in for a clean kill or the weapon i |
23600s | guess |
23601s | we have to make a space to get the two |
23603s | crowds in anyway right oh sure to make |
23605s | one trade happen or else you miss out on |
23607s | a floor |
23609s | there isn't really one way to do this |
23612s | exactly yeah i like this i mean still |
23614s | answering your question i think you |
23615s | still take the damage even though it's |
23617s | not really that clean make sure you |
23619s | maximize the weapon juice where you can |
23621s | as long as you have this edwin trucking |
23623s | along every turn |
23626s | you really don't have too much to worry |
23627s | about |
23629s | unlike super fake who has chosen to play |
23631s | quest priest yeah a bit of a big problem |
23634s | earlier as well uh the turn if you |
23636s | remember when super fake played both of |
23638s | the death rattle spells |
23640s | it meant that the nether drake's not |
23642s | active anymore and he's not gotten to |
23644s | another shadow spell which means these |
23646s | three threes have just sat there all |
23649s | game uh so maybe if you know the old |
23652s | rewind time trick uh holding on to one |
23655s | of those is the only shadow spell was |
23656s | actually worthwhile for super fake |
23659s | easy to say that at this point in the |
23661s | game obviously but it did kick him |
23663s | pretty quickly afterwards when he used |
23664s | them both |
23665s | right |
23668s | yeah that was very fair and something at |
23669s | the time i wasn't even considering like |
23672s | i shouted out like maybe it's worth |
23673s | playing the second quarter of the grave |
23675s | to try and fish for something |
23677s | uh when you had three mana as opposed to |
23678s | just playing out the popsy cooler but |
23680s | yes certainly turning off these nether |
23683s | drakes has been a big deal not that |
23684s | these nether drakes would have solved |
23685s | the edwin problem that he's of course |
23688s | right now but it would have been for |
23690s | example on any of these turns right the |
23692s | three threes go away and then you can |
23694s | and you can play it with something else |
23696s | for super fake to actually gain some |
23698s | level of board but yeah really really |
23700s | tough decisions here uh from super fake |
23702s | trying to hold on and being completely |
23704s | neutered in the uh in the quest |
23706s | department |
23711s | one has the option to just wicked stab |
23713s | this away because i think he has a very |
23715s | fair read that there's no good aoe here |
23717s | for super fake so why not keep the |
23719s | minions |
23720s | yeah no good aoe in hand he's seen one |
23723s | thrive get used and obviously not take a |
23725s | whirlpool because his minions still |
23727s | exist um and 20 24 cards still remaining |
23731s | in deck which makes it incredibly low |
23733s | odds to be drawing it out so yep i fully |
23735s | respect this get that mr smite down get |
23737s | that damage jammed in because you just |
23740s | have the uh straight up boat damage to |
23742s | be thrown in the following time |
23745s | it yeah i didn't even count |
23747s | when pun started queuing outside he's |
23749s | queuing this very quickly and very |
23751s | confidently is this lethal that i looked |
23753s | i was like oh yeah it is lethal we're |
23754s | idiots congratulations to pun winning |
23757s | game one there and honestly |
23759s | i think that yes of course super fake |
23762s | got a little bit unlucky couldn't get |
23764s | the three drop down so i couldn't really |
23766s | start ramping up the plan of the quest |
23768s | but i do like pun's use of okani and |
23771s | puns saying you know what this matchup |
23773s | could actually be very difficult so i'm |
23775s | going to do something a little bit |
23776s | different uh you know non-standard |
23779s | player i would say to like |
23780s | cause issues for super fake and that the |
23783s | problems pun presented him with along |
23786s | with super fake getting a bit unlucky |
23787s | with his draws in general just added up |
23790s | to a fairly smooth game from pun and i |
23792s | think it was a very well played indeed |
23795s | yeah i'm a big fan of the way that pun |
23797s | tried to play this game being as |
23799s | disruptive as humanly possible um |
23802s | obviously super fake had the bad start |
23804s | which meant he got stalled on that |
23805s | initial step of quest which is what |
23807s | always happens the only question i have |
23810s | is |
23810s | whether with however many cards would |
23813s | have been remaining at that point 28 |
23815s | something in the region of that |
23816s | um whether using the said the second |
23818s | shadow step to play around the whirlpool |
23820s | was worth but i think it probably was in |
23824s | that position um and then the debate is |
23826s | even if you're using the shadow step do |
23828s | you play around the whirlpool or do you |
23829s | play around the lifestyle minion that |
23832s | they know they have um i guess pun |
23834s | answers that question with flying colors |
23836s | however because in the world in which we |
23838s | currently exist |
23839s | the lifestyle minion came down and he |
23841s | beat it comfortably so kind of |
23843s | illustrating the point that didn't |
23844s | really matter that much in that scenario |
23847s | um so i think the whirlpool play on |
23849s | reflection is probably fair enough in |
23851s | that position and super fake now gonna |
23854s | take a brief vacation from quest priest |
23856s | at the very least yeah just to found no |
23858s | i just like it because it's very easy |
23860s | display right where he beat the colossal |
23864s | and retained board he wouldn't have done |
23866s | the same versus whirlpool because that's |
23868s | literally what it does is delete the |
23869s | board so yeah really cool game there uh |
23872s | from pun super fake as you said is |
23873s | jumping over to demon hunter but let's |
23876s | not be ridiculous over here in our |
23879s | pairing we love casting quest priests so |
23881s | guess what we're gonna do it again as |
23883s | that is gonna be uh from puns side this |
23885s | time so let's see if we can get a little |
23887s | bit more fortunate and make that quest |
23889s | progression just that little bit more |
23890s | smooth |
23892s | yeah and i'm realizing now of course |
23894s | we're supposed to be hard rooting for |
23896s | every game of quest priest in this |
23897s | series uh so that we can avoid the |
23900s | inevitable |
23901s | the looming sense of doom that is on the |
23904s | horizon the quest priest mirror that |
23908s | awaits us all |
23911s | i feel like that you've joked about it |
23913s | now it's actually going to happen i this |
23916s | is no bias i love super fake but oh i |
23918s | wish i hope pum wins this game |
23921s | just to get quest priests out of the way |
23922s | for one of the players at least but yes |
23925s | we'll see how it goes and again |
23927s | it's not even i think what's key here is |
23930s | the the quest progression isn't solely |
23933s | to win the game with the end point right |
23936s | it's actually to discover more cards and |
23939s | keep your hand size in a good position |
23941s | and keep your options open because when |
23943s | you have access to a lot of options in |
23946s | priest it's very difficult for you to |
23948s | lose because you normally do have our |
23950s | answers to any particular board state |
23952s | it's also like it's just a general |
23955s | indicator of how good your draw is right |
23958s | like |
23959s | the more steps of quest you complete in |
23961s | a deck that is built to play individual |
23964s | cards for the amount of mana they cost |
23965s | on that turn if you don't play a two on |
23968s | two or a three on three or a four on |
23970s | four or a five on five or whatever then |
23972s | you're drawing badly because that's what |
23974s | your deck is designed to do so it just |
23976s | like the the quest not being completed |
23979s | is an indicator that you are drawing |
23981s | badly to begin with and then because |
23983s | you're missing out on quest procs which |
23985s | let you draw more cards from your deck |
23987s | it then causes you to draw even worse |
23989s | compounding itself on top of that so |
23992s | it's kind of a disaster overall |
23999s | hey though super fake getting off to a |
24001s | pretty solid start still has that need |
24003s | for greed which may well get cycled away |
24005s | soon |
24006s | one though has his choice |
24008s | of two drops a uh |
24011s | oh |
24014s | coin |
24016s | oh no this is probably okay right |
24018s | condemn into devouring plague it looks |
24020s | fine |
24024s | don't play a condemn this time you could |
24025s | play far watch post and it kind of does |
24027s | two damage to the board anyway do you |
24030s | know if it doesn't simply have to trade |
24032s | chomped by a weapon right sure yeah |
24035s | that's the slight worry and then you |
24037s | certainly started taking a lot of damage |
24040s | but i do think condemn is a two damage |
24041s | aoe that you're not just throwing away |
24043s | right now or maybe saving for turn 5106 |
24046s | or something um could be useful later on |
24049s | against like a zillah |
24052s | you know whatever else can come out like |
24054s | very the token summony deck is a demon |
24057s | hunter which condemn can be quite useful |
24059s | against in general |
24068s | interesting choices i'm trying to think |
24070s | about how good deliverance is versus |
24073s | demon hunter right now i don't think |
24076s | it's that good |
24083s | just devour those options of death be if |
24086s | you're expecting you know the curtis |
24087s | turn to be able to just two mana and |
24089s | tell one of the bats to go away at least |
24093s | what is elune's will i think it's devour |
24096s | deliverance for me not entirely sure |
24099s | which one again deliverance |
24102s | probably the only super appealing target |
24105s | i can think of is the gelark |
24109s | again that might be a good enough |
24111s | argument |
24118s | low turn here for super fake the sigil |
24120s | two mana is quite the commitment he |
24123s | wants to get extra card next turn but |
24124s | also |
24126s | need for greed trade cuts into what |
24128s | you're even allowed to do this turn |
24130s | anyway |
24131s | very tricky |
24135s | actually facing down this scorpion on |
24137s | the other side right it only really dies |
24139s | to the metamorphing which isn't really |
24142s | the trade you want to make |
24144s | yeah sculpt it's so annoying |
24147s | you do have the hero power to weave in |
24148s | here if you're not going to trade the |
24150s | need for greed which i do agree with i |
24151s | think this hand is so gassed out already |
24154s | you probably do you just need to hard |
24155s | cast need for greed on the following |
24157s | turn |
24157s | uh so that means |
24162s | answer |
24164s | fake if you need some lessons on how to |
24166s | draw up until turn four with quest |
24168s | priests |
24169s | oh |
24170s | it's how you do it |
24173s | on just pick another nether drake here |
24175s | obviously didn't get off at the five |
24176s | drop which would have just been a |
24178s | priority |
24179s | let's go for the xyrella i was actually |
24181s | just staring at the other drake |
24184s | my instinct was the xyrella |
24187s | hard to explain why other than eight |
24190s | drops are very rare in the deck overall |
24193s | legendary i mean there is also that but |
24196s | you're still somewhere away like if |
24197s | you're staring at a hand that has a |
24199s | light shower elemental and an undying |
24201s | disciple in it |
24202s | then obviously you'd snap yeah because |
24204s | that feels like you're just running the |
24206s | game out at that point but there's no |
24208s | guarantee you're going to draw any of |
24209s | these cards from that point but still |
24210s | for some reason my instinct was to uh to |
24212s | pick up the xyrella it just feels like |
24214s | the security card you're going to need |
24218s | right now on a hand that is actually |
24221s | still under threat of getting out valued |
24223s | by demon hunter even though they have |
24224s | zero cards in their hands you know |
24227s | yeah |
24229s | how do you like condemn coin oh carney |
24232s | here |
24235s | my only counter argument to that would |
24238s | be |
24239s | curtrous on curve |
24241s | kind of the perfect play into that your |
24244s | opponent is very low on resources and is |
24246s | unlikely to have that play however |
24255s | i guess the question after that then is |
24257s | if |
24258s | pun is afraid of curtris |
24261s | yup what is the play right well because |
24264s | so i have a further question i'm |
24266s | actually fine with the condem okani play |
24270s | for the reason where if kurtris does |
24272s | then come through and trades into the |
24274s | blademaster |
24276s | you have uh deliverance or um whatever |
24280s | else uh devouring plague to be able to |
24282s | clean up the leftover of the bats quite |
24284s | efficiently with whatever trades and |
24286s | rushing of the new copy you need so you |
24288s | would be able to answer the best case |
24289s | scenario anyway uh so i certainly |
24291s | wouldn't rule it out |
24293s | but it is still a really really juicy |
24296s | trade for the opponent if you go with |
24297s | that route superfaint now |
24300s | it has some burn but the problem is burn |
24302s | just doesn't work when it's so little |
24305s | against this priest it's got access to |
24307s | tons of healing we can see the desperate |
24309s | prayer in puns hand |
24312s | just looking rough is this gonna be a |
24314s | deliverance just to kill it off |
24317s | i think so i think you want it dead |
24319s | right as a pun because you don't want |
24321s | them uh super fake to have more card |
24323s | draw |
24324s | agreed yeah i did just check by the way |
24326s | zero foul spells that i can see in the |
24328s | deck for uh for punch |
24334s | you know sometimes you just get a cheeky |
24335s | one snuck into the wrong class it |
24337s | wouldn't end up being an honorable kill |
24339s | anyway |
24340s | just in case you could manipulate that |
24342s | from happening i thought i'd take a look |
24344s | through |
24345s | well paul of course is nature is kind of |
24346s | the weird one that's uh sticking out but |
24348s | other than that fairly standard holy and |
24350s | shadow stuff |
24356s | tested the uh |
24358s | khani |
24362s | if it gets to clear it up but at what |
24365s | cost like |
24366s | what's even the draws at this point just |
24368s | just the big boys curtis you like like |
24371s | anything like that because right now i |
24373s | guess the other need for greed would be |
24375s | okay for super fake but |
24378s | hun even though pun isn't really hitting |
24380s | his five drops he's also not even |
24382s | remotely close to losing this game |
24391s | this is the only downside for pun right |
24393s | now is he has a hand that contains |
24396s | close to literally zero value |
24400s | but he will never die |
24410s | a strike not a bad pick up literally |
24412s | anything that can draw cards one man |
24414s | okay |
24415s | like the the abyss active for this turn |
24417s | so super fake's gonna have to wait |
24420s | it is at the very least something though |
24423s | not literally nothing |
24426s | and probably means you have to allocate |
24429s | clearing up this venomous scorpion with |
24431s | the predation this time |
24433s | uh other hero power ring |
24435s | oh sorry i've totally blanked in the |
24437s | fact you already had to attack yeah no |
24438s | this is absolutely fine |
24444s | a card |
24445s | a card |
24447s | realistically |
24449s | with light shower the heels the aoe the |
24452s | xyrella |
24453s | i don't like calling games early sort of |
24455s | but what does super fake possibly have |
24457s | to do to win this game |
24461s | raven flexing what we call in the |
24463s | business host privilege of never having |
24466s | to come up with the answers in |
24467s | situations like this just goes to say |
24469s | yeah okay you ask me you ask me okay |
24472s | okay okay so i don't like calling games |
24474s | over raven but from this position what |
24477s | does super fake possibly need to do to |
24479s | get back into this game the thing's |
24481s | probably lost |
24482s | yeah fair enough |
24484s | sorry i asked it was a dumb question you |
24486s | should never have asked it in the first |
24487s | place |
24490s | upon taking the victory with the priest |
24493s | our prayers have been answered a priest |
24496s | has won |
24498s | goes up to zero and again even though |
24500s | pun had the okay opening for the quest |
24503s | didn't get to progress either but just |
24505s | had enough to hold on and uh super fake |
24508s | once again just not getting what he |
24510s | needed right not keeping up the pressure |
24512s | not getting the high card draw count and |
24514s | not really putting their uh pun in any |
24517s | real danger and that's kind of what i |
24518s | was sort of alluding to in the way |
24520s | southside is laughing before is that um |
24523s | that there was so even though there |
24524s | wasn't quest progression or game ending |
24526s | potential from pun he had double |
24528s | condemned double desperate prayer he had |
24531s | the light shower on board obviously he |
24532s | just got the colossal at that point as |
24534s | you can see there but even before that |
24537s | with what um what super fake could have |
24539s | even drawn there was just nothing that |
24542s | was realistically gonna put pun in any |
24544s | real danger so he goes 2-0 up and now |
24547s | subtle it's down to the curse warlock |
24549s | with a a cheeky emulate in there |
24553s | a cheeky immolate indeed i do love this |
24556s | card whether it's good or not i love it |
24559s | yeah i remember when we were first |
24561s | messing with the expansion this was the |
24563s | first thing that you uh you threw out at |
24565s | me with the emulate coming out yeah |
24567s | uh big deal i think potentially for you |
24570s | know the slow grindy up that may or may |
24573s | not be presented uh with the quest |
24575s | priest coming up right which if super |
24578s | fake is going to win the series that's |
24579s | certainly a matchup that needs to happen |
24581s | um and honestly might be the match up |
24583s | that pun is looking towards with the |
24585s | curse warlock here overall because you |
24587s | know aggro demon hunter might just be |
24589s | operating a little bit too quickly |
24590s | although that is a pretty fantastic |
24592s | looking opening hand to be able to deal |
24594s | with uh with aggro demon hunter on the |
24596s | other side but certainly i can see emily |
24599s | doing some uh some real damage to some |
24601s | quest priest hands if they are able to |
24603s | find the right one even take that away |
24604s | right think about pun going into this |
24606s | week if he's expecting people to go |
24608s | rogue priest whatever |
24610s | and well it's pretty good versus ball |
24613s | priest as well right yes you know like |
24615s | there's a lot of good cards dating board |
24616s | priests and and and i think that just |
24619s | the inclusion of just a one-off yes 40 |
24621s | card deck one of zaha and all that but |
24624s | if you're gonna include extra cards i |
24626s | think there was a very good reason for |
24628s | that from pun so we'll see if it makes |
24630s | an impact at least in this series but |
24632s | now you are right super fake has a much |
24635s | better opening than what we've seen from |
24637s | him basically all series across all |
24639s | classes |
24640s | yeah i would say be careful with the |
24643s | assessment of immolate against boar |
24644s | priests because i have actually you know |
24646s | gone through that interaction a few |
24648s | times like if you hit balls they can |
24650s | just be played out on board most of the |
24651s | time that's fine if you hit amulets |
24654s | it's any still in hand yeah they're |
24656s | destroyed so you can just trade them |
24658s | back into the deck at key moments right |
24660s | before the the bomb goes off so there's |
24662s | very few like |
24663s | game ending snipes that you can really |
24666s | hit with the mla but it is a |
24668s | extra layer of complexity that you can |
24670s | heap upon the board priest and that's |
24672s | kind of how we've been seeing bull |
24674s | priests lose games right just disrupt |
24676s | them enough that they get confused and |
24678s | throw that generally seems to be like i |
24680s | mean those match-ups it would work |
24682s | against me but yeah even just like using |
24685s | up heels or maybe having to like deal |
24687s | with a pyromancer getting hit right like |
24689s | those are hurdles you don't where is the |
24691s | one deal with yeah that's ball priest so |
24694s | uh anyway we'll cross that bridge if we |
24695s | come to it for now |
24697s | uh pun is getting there taking some hits |
24699s | here but again with double baker drain |
24702s | soul torch |
24704s | all looking at least comfortable for now |
24706s | even demonic assault very solid uh if |
24709s | you sort of discount the glaive turns |
24712s | from demon hunter |
24715s | i just this draw is just gross it's just |
24718s | every anti-agro card in the deck so far |
24721s | like this is absolutely disgusting up |
24723s | until this point yeah like i said even |
24725s | demonic assault big deal uh apart from |
24728s | the glaive turns right so |
24730s | uh plenty of throwaway cards than once |
24734s | that's kind of it does the same job no |
24736s | matter what |
24737s | yeah exactly |
24739s | oh the one two still has taunts slight |
24742s | discrepancy |
24748s | well and there's not two four on the |
24750s | board i guess yeah i mean i guess that's |
24752s | true |
24754s | probably a more crucial detail now that |
24756s | you like |
24757s | interesting enough here though subtle |
24759s | when we look at puns potential next turn |
24762s | even though he's got all this anti-aggro |
24764s | got this heal do you feel he's safe |
24766s | enough |
24767s | play the rod |
24769s | i think super fake needs to do |
24771s | everything in his power to prevent that |
24773s | from happening which is what he's trying |
24775s | to do right now with this slitherspear |
24777s | but |
24778s | he has not been taken below starting |
24780s | health yet in this game so if you were |
24783s | to phrase the question as |
24785s | would you put would you put prince |
24787s | renethal in your deck if instead of |
24788s | putting 40 cards in your deck and giving |
24790s | you 10 extra health you just started the |
24792s | game with a rod equipped |
24794s | i probably take that yeah |
24797s | [Music] |
24802s | i think the only |
24804s | worry pun is having right now is |
24808s | if |
24809s | he plays rod and his follow-up is baker |
24813s | drain soul |
24814s | it weirdly might not be good enough |
24816s | right because it doesn't actually clear |
24818s | a board it kills a minion can kill the |
24820s | slither spear but super fake gets a |
24823s | whole potentially a curtrous worth of |
24825s | turn next turn |
24827s | i think curtrice is the big fear because |
24830s | there's no wave there's no tams in to be |
24832s | able to follow this up with wave would |
24835s | be great because you'd quite happily you |
24836s | could yeah |
24837s | customer as well if you could go rod |
24839s | into aoe |
24840s | and then from there re-establish and |
24842s | just start going like tap baker and then |
24844s | tap something drain soul based off the |
24847s | starting point of an empty board i think |
24849s | you have all the time in the world to be |
24850s | able to do that if you're able to go rod |
24852s | into tamzin or rod into customer and |
24854s | just be able to clear everything up |
24856s | straight away i think you have all the |
24857s | time in the world to do that |
24859s | play this get smacked for 10 or so plus |
24861s | an additional board still not have an |
24863s | aoe available that starts to get really |
24865s | scary so i think pun that's one of the |
24868s | longest turns we've seen him play so far |
24870s | this series and i think rightly so just |
24872s | based on the the difficulty of the |
24874s | position but i think he's reached the |
24876s | right assessment in the end |
24878s | and super |
24879s | fake dark contrast to the previous game |
24882s | actually has cards to play this turn yes |
24885s | always helpful |
24887s | in your card game |
24889s | of cards |
24891s | oh man she's outside |
24894s | he agrees though |
24896s | big fan of cards famous for it even |
24899s | stoked |
24900s | strike now |
24911s | any of the aoe tools would be clutch for |
24913s | pun now oh well there's one |
24917s | problem is we we're staring at you next |
24919s | turn which is a little bit frustrating |
24922s | yes |
24925s | okay |
24927s | are you gonna come if he doesn't play |
24930s | not that much damage so i looked at it i |
24933s | looked at it i don't think it's the most |
24935s | ridiculous question you've asked me |
24936s | today i look to just like tap respite |
24938s | today on the end didn't you |
24940s | emphasize the fact that i've already |
24942s | asked dumb stuff today there's no need |
24944s | for that soul you could have left that |
24945s | word off but it would have been okay |
24949s | wait this is a new twist for raven |
24951s | calling out the the subtle disses that |
24953s | are thrown into of random sentences |
24956s | successfully you just let them go and |
24958s | just cry yourself to sleep at night and |
24960s | just internalize how do you know you |
24962s | know |
24968s | not too bad at all again priority number |
24971s | one is killing the colossal itself |
24973s | i think the grimoire might be |
24977s | more of the portal call here though you |
24979s | can use it on the mystery guess with the |
24981s | mistress yeah yeah |
24982s | oh super fake cannot believe it |
24985s | yeah grandma sacrificed huge pick up |
24987s | there there's your luck could hang |
24988s | around that's no problem whatsoever just |
24990s | make sure you are dealing with those |
24991s | tentacles |
24993s | clean up that damage and now we're |
24994s | starting to get into bran bread baker |
24996s | territory as well which is gonna be |
24998s | absolutely massive yeah but what's also |
25001s | massive is bone clay if like that thing |
25003s | hits like a truck |
25011s | should i say |
25013s | super fake still got a lot of damage |
25015s | disgusting levels of damage actually |
25020s | feels like the closest game we've had |
25022s | all their match here |
25023s | so far |
25025s | both players actually allowed to play |
25043s | exclusively to a minion there i was just |
25046s | counting like the total damage from hand |
25048s | if you went all face opponent was at 18 |
25051s | you had another five damage plus two |
25053s | furys |
25054s | at rank two which is eleven you had |
25056s | predation which is 14 and then if you |
25058s | got the fel barrage to go face as well |
25061s | you'd be looking at the 18 that you need |
25062s | but in that world you haven't dealt with |
25065s | any of those pesky minions that's on the |
25067s | board at the time so it was a little bit |
25069s | awkward i actually really love brand |
25071s | spice right here |
25072s | i'm just gonna go away from that feeling |
25074s | a little bit more confident i'm just |
25076s | thinking if |
25077s | if pun goes bran spice bread |
25080s | he heals for a million |
25082s | there's also a bran on board that super |
25083s | fake simply has to kill |
25086s | yes doesn't that just give him like |
25087s | three more turns or something in the |
25090s | game at least |
25092s | that was definitely my plan at the start |
25094s | of the turn once the knoll was drawn |
25097s | though i think this line with tap null |
25100s | bread baker yes looks really really |
25102s | strong as well |
25103s | excellent value trade for the knoll you |
25105s | still get enough healing that you're you |
25107s | know close to 100 confident that you're |
25109s | alive for one turn and then you can just |
25111s | put them into that horrible brand |
25113s | position next time oh he's not even |
25115s | gonna go bread baker |
25117s | and go with the okani instead okay i |
25119s | respect it what's the call though gonna |
25122s | go spell okay |
25132s | can super fake afford to play a spell |
25134s | into this |
25137s | precious resource in super fake's hand |
25140s | right now are cheap spells |
25143s | but what he would like is every single |
25146s | point of damage from these spells |
25150s | preferably stacked up upon a lady's |
25152s | thano as well yeah |
25154s | i think super fake in this scenario |
25157s | starts with fel barrage right because |
25159s | it's the card that does the least damage |
25160s | to face |
25165s | however |
25166s | it is also the card that solves the |
25168s | problem of the five one which is quite |
25170s | annoying you do kind of want that thing |
25172s | dead right sooner rather than later |
25176s | in this scenario as demon hunter i lose |
25178s | all foot like attention span for the |
25180s | board and just go but how much damage |
25182s | can i deal to face sure you just uh you |
25185s | just break out the old face hunter |
25186s | blinder that you built six years ago and |
25189s | just pop it back over the screen yeah |
25198s | yeah i think that five one has to die |
25201s | okay pun |
25203s | push six he's going to lock an |
25204s | application so he's going to lock in the |
25206s | second one right if you play in the |
25207s | first one you play in the second one i |
25209s | guess use the mana while you've got it |
25210s | oh or not i thought you cued him |
25215s | because i'm guessing that was because of |
25217s | a j straw right |
25219s | yes i think so exactly jace it's |
25221s | pre-locked in can't play them both in |
25222s | the same turn because they're not zero |
25224s | mana and still |
25226s | exactly you can play fury hero power |
25228s | jace if you draw jace but you can't put |
25230s | any predations in so it's technically |
25232s | max damage if you're going down that |
25233s | route super fake did tweet after week |
25236s | one that you know he was happy with the |
25237s | lineup happy with the performance but he |
25239s | could not be making that level of dumb |
25241s | mistake that he did during his games |
25243s | which he did admittedly like no one is |
25245s | hiding from that he made some very very |
25247s | silly mistakes during his games so just |
25249s | kind of roping out in that position |
25252s | he'll be kicking himself for it |
25254s | jorly looking at gotta be tired |
25257s | please yeah don't keep us waiting it's |
25260s | just so strong because bran has to be |
25262s | answered because there could be a second |
25264s | spice bread that can be the curses that |
25266s | can be the um |
25267s | the legendary i always forget the name |
25270s | of uh zakil |
25274s | like there's so many problems that bran |
25276s | provides that it simply |
25278s | has to die |
25283s | super fake dread prison glaive |
25287s | doesn't get in there especially because |
25289s | now fury's rank three he can't clean |
25292s | kill anything with it |
25301s | you can lock in the predation this turn |
25302s | for jay's next turn |
25305s | awesome |
25308s | doesn't seem smart actually should |
25309s | probably spend our mana on predation |
25311s | while we have it in case we draw in draw |
25313s | yeah that's very smart raven yeah he's |
25315s | gonna push the one kill the brand he |
25317s | simply has to save the fury again same |
25319s | result as previous turn right if jace is |
25321s | drawn fiora is still double castable if |
25324s | you lock it first but |
25327s | hello |
25332s | you ever just tempo that this turn as a |
25334s | five-five |
25336s | i wouldn't hate it because a weird |
25339s | situation is that curses can prox athena |
25342s | right |
25346s | sure yeah okay i don't even want to just |
25348s | throw the odd random curse out |
25351s | i mean it probably doesn't oh well you |
25353s | might throw that odd random curtain well |
25355s | he might now we can change maybe not now |
25358s | but play the other one right just to |
25360s | beef up the curses |
25367s | pretty reasonable to just jam them both |
25369s | out in the same turn |
25371s | he'll for three be at 22. |
25375s | uh you if you are actually playing this |
25377s | game you have to be a lot less lazy than |
25379s | i am right now and count jace damage and |
25381s | consider what 22 actually looks like i |
25384s | like this a lot because this it's just |
25385s | good heel right just play safe just get |
25388s | loads of help again |
25389s | you still get the curse option next turn |
25392s | anyway |
25395s | straight into cythena with the curse |
25398s | terrible |
25400s | yeah curse but no curtris which you know |
25403s | you draws to thano you haven't found |
25405s | jace you haven't found curtris yeah you |
25407s | get to juice a couple of spells off this |
25409s | but it's just |
25412s | it's not really doing anything without |
25414s | the hero power juice from the curtris |
25416s | it's not getting you closer to your wing |
25418s | condition it's just taking a bit of |
25420s | damage off the board |
25423s | where people's in stunned silence |
25425s | thinking wait so then i didn't just win |
25427s | the game |
25428s | right what's going on |
25430s | oh |
25432s | big draw |
25434s | [Laughter] |
25436s | nice tech card dummy |
25442s | pond if you don't acknowledge that |
25444s | that's funny please can you acknowledge |
25446s | the fact that you've just drawn emily |
25447s | and that's very funny might in |
25449s | approximately 30 odd minutes |
25453s | okay maybe a bit longer actually |
25458s | one could definitely afford to play the |
25460s | mithril rod now not that it |
25463s | particularly gets him anywhere it just |
25465s | depends on how he wants to spend his |
25466s | mana he could go for an aggressive |
25468s | approach right and just go zakul and |
25470s | queen ashara |
25472s | just double trade into the city and just |
25474s | build a huge board does so potential em |
25477s | from uh |
25478s | uh |
25481s | case as well right for the fel barrages |
25483s | and predations so if you have those big |
25485s | minions on board |
25487s | yes and while we were busy laughing at |
25489s | the immolate draw i think pun was doing |
25492s | what should have perhaps been done the |
25495s | previous so what i was saying could have |
25496s | been done the previous turn making sure |
25498s | that jace maths was on point and so that |
25500s | there was no possible world he died to |
25503s | max damage jace this term which i think |
25505s | is why you are seeing the uh voice come |
25508s | out for the tournament in this scenario |
25511s | okay the signs of life |
25512s | the super fake as he gets exactly |
25514s | curtras into jace can kill off at least |
25517s | two uh three sorry of these minions gets |
25519s | the three damage to face as well there |
25521s | is still a game of hearthstone being |
25523s | played here song |
25536s | you're faking a value trade |
25539s | i mean he's considering it obviously but |
25543s | exactly uh sitting pretty on a lot of |
25545s | health right now |
25547s | no but the bran is gone and curses are |
25551s | only on one currently right so there is |
25553s | there'll be two now right yeah the next |
25556s | one will be on two exactly um but they |
25558s | still pretty minimal damage output |
25561s | overall has to be sent |
25564s | these renathel decks i went to click |
25566s | remaining cards so we can see what he's |
25568s | got left 17 cards 17. we need this |
25571s | illegal maneuver |
25573s | so many |
25574s | possibilities uh there's actually trade |
25577s | coil into mutinous or tap into mutinous |
25580s | dreadlich tamzin's still available of |
25582s | course for pun2 in the deck |
25585s | uh zola to get double zakul potentially |
25591s | much mistress of mixtures just shouting |
25593s | out cards that may be impactful exactly |
25595s | this turn |
25599s | because of the trade with the o'carney |
25602s | could just get that without having to |
25603s | spend mana still less targets for his |
25605s | own drain soul if he really feels like |
25607s | he needs it |
25613s | having just looked myself the guaranteed |
25617s | face attack damage off the jace is only |
25619s | 10 at the moment |
25621s | because two of those remaining five |
25623s | cards are the second chaos strike and |
25624s | the second fury which is obviously rank |
25626s | three and represents a phenomenal amount |
25628s | of damage if you pick that up here the |
25631s | rest of the damage is obviously rng with |
25632s | predations and fell barrages and so on |
25635s | and that's a minion draw which is the |
25637s | worst draw in the deck |
25640s | oh no at least he's got the manner to |
25642s | play the curse please |
25646s | [Music] |
25647s | see what happens is gonna lock in that |
25649s | hero power of course in one goes face |
25653s | there is no measure too much |
25655s | extra the chaos strike although kind of |
25657s | unimportant because it's hero power |
25659s | anyway |
25660s | big heels from the mistress of mixtures |
25662s | that dying is huge |
25663s | yeah |
25666s | i can't see it again there oh it stopped |
25668s | already oh that's it |
25671s | oh no |
25673s | um |
25684s | vicky the zuckerle's dead so the curse |
25686s | won't actually heal pun |
25689s | oh there is |
25690s | an element of shadow so at least press |
25692s | the hero power and play the slither |
25694s | speed maybe |
25699s | i think very suddenly super fakes on he |
25702s | wins next turn or he loses the series |
25711s | yeah i think this has to be the play at |
25713s | the end of it |
25714s | it's tough but that's just what's going |
25716s | to happen |
25717s | there is the 10 damage that was |
25719s | accounted for guaranteed |
25721s | the spells and the hero power |
25723s | and now we have to see if pardon can |
25726s | resist this situation i mean he has full |
25729s | blown right so he can get something |
25731s | like if he wants to that's definitely |
25733s | available |
25735s | yes and super fake with a normal sized |
25738s | deck |
25739s | can be engineered into seeing here so |
25741s | you can see now that the fury is |
25743s | remaining which will be four damage |
25745s | counter strike is six hero power is |
25747s | eight if you get the dread prison glaive |
25748s | on top of that as well that would be |
25750s | nine damage in total that is available |
25753s | in a single turn unfortunately fossil |
25755s | fanatic does nothing right because the |
25757s | only cards he has left are cards that |
25759s | require add on to an attack |
25761s | yes |
25772s | i believe if pun clears balls |
25777s | surely clean board's just correct right |
25783s | i think there's certainly step one |
25786s | yes then i'm gone of course obviously so |
25788s | there is very little downside to doing |
25789s | this this is the best way to clock your |
25791s | opponent in this position |
25792s | you proc two plus three |
25802s | yeah it's nine with fiore right off the |
25804s | chaos strike and that's it |
25806s | yep |
25807s | and the problem is again because they're |
25809s | all attack based |
25812s | x3 and then |
25814s | oh okay doesn't take three anymore |
25821s | it's prison now the drug prison globe |
25823s | does get to go face if super fake can |
25825s | find one more term without dying here |
25827s | that is a huge deal |
25831s | guards the curse as well |
25833s | which plays around basically anything |
25835s | being a removal card for the 3-4 |
25839s | and currently |
25842s | on his dying next turn |
25846s | wait wait |
25848s | what can pun get does pun ever go |
25850s | colossal ashara colossal into |
25853s | taunt or priest on mage |
25868s | and if there was some cheaper spells we |
25870s | could even talk about the weapon here |
25872s | right |
25876s | ashley's so tense how is this still a |
25878s | game oh |
25879s | oh |
25880s | no |
25882s | [Music] |
25884s | simply dead |
25890s | it couldn't have been a worse colossal |
25905s | gonna show him |
25913s | one unbelievable |
25916s | pun takes the last super fake still in |
25919s | the series and gets out of this |
25921s | with the demon hunter which let's be |
25923s | honest surely means subtle we're in for |
25925s | a priest game again soon |
25929s | but yeah congratulations to super fake |
25931s | there he held on just about and it paid |
25934s | off but oddly enough it felt like there |
25936s | were so many cards that just get um |
25940s | get pun out of that situation |
25942s | and they just weren't there right it was |
25944s | a definitely a tough one didn't quite |
25946s | have enough heal and again the curtis |
25949s | into jace as those exact back-to-back |
25951s | cards and really helped him pull himself |
25954s | back into that game because it looked |
25956s | like it was going to be a distant idea |
25959s | to be able to actually be in this series |
25961s | at this point yeah but i would say more |
25963s | than entitled to have those cards at |
25965s | that oh yeah yeah yeah he's so deep into |
25968s | the deck though honestly the reason why |
25970s | pun was able to hang in for so long was |
25973s | purely a factor of super fake just not |
25975s | really hitting any of the high value |
25976s | cards in the top 15. and even without |
25979s | that super fake was able to do probably |
25982s | somewhere in the region of 80 damage |
25985s | that game like something in that |
25987s | neighborhood right starting at 40 |
25990s | touches and drain cells were thrown out |
25991s | early and then there was bread baker |
25993s | bran bread baker played at some point |
25996s | during the game as well |
25997s | yeah mistress of mixtures coming out but |
25999s | still on top of that there was you know |
26001s | missed there was second drain sole left |
26003s | remaining in the deck there was tams in |
26005s | hero left remaining in the deck all of |
26007s | these |
26008s | options to potentially keep them alive |
26010s | as well as the lethal outs that could |
26011s | have come from curses and removal |
26013s | combinations various two-card |
26015s | combinations that would have offered |
26016s | lethal and then of course even when you |
26018s | have to go for the panic horn there's at |
26020s | least three examples that we thought of |
26023s | immediately that probably win the game |
26024s | immediately off the horn in that |
26026s | position ozimat being thrown into that |
26028s | horn pool i'm pretty sure has trolled |
26030s | everyone on all occasions um whether |
26033s | you're looking for you know a class card |
26035s | in jackpot rogue it's a disaster when |
26037s | you get the neutral option um and |
26039s | generally it just is a little bit slow |
26042s | overall even if you are paying one mana |
26045s | for it even if that sounds weird with |
26047s | all the rest of the investment that |
26048s | you've thrown in to get to that point so |
26050s | it's one of those games where both |
26052s | people could have a very compelling |
26054s | argument about how each of them got |
26056s | unlucky during that game right and you'd |
26058s | be compelled to listen to either of them |
26061s | make their case because the the good |
26064s | fortunes and the bad fortunes really |
26065s | swung back and forth quite aggressively |
26068s | throughout the game but it's one of |
26069s | those games we'd have to really go |
26070s | digging for those tiny little lines |
26073s | where maybe things could have been done |
26075s | differently one way or the other to |
26076s | affect the outcome |
26078s | well here we are and as i said and i |
26080s | called this before i even saw what the |
26082s | matchup was going to be but it is going |
26084s | to be priest here for super fake does |
26086s | have two three four locked in subtle so |
26088s | maybe just maybe we see the ever rare |
26091s | smooth pre-straw |
26097s | definitely though a match up where this |
26098s | uh rune metal rod can come into play |
26101s | right uh unlike the demon until when we |
26103s | saw it it's definitely more difficult |
26105s | for punt to feel safe |
26106s | yeah absolutely i would suspect this is |
26109s | this rod is being slammed on curve or |
26112s | before curve with the coin under almost |
26115s | any and all circumstances here |
26124s | we just dump a touch to prevent overdraw |
26127s | yeah this all makes sense |
26135s | and plays the fortitude for four of |
26137s | course being it's live cost for the |
26139s | quest priest so whatever cost you |
26140s | actually spend on the spell so you see |
26143s | super fake there crossing his fingers |
26145s | did not want to draw a spell on that |
26146s | term because he wanted to play the |
26147s | fortitude for exactly four to both make |
26150s | the huge minion uh and complete the |
26152s | quest on the same term |
26154s | well it's called fortitude so it makes |
26156s | sense |
26159s | thanks raven |
26160s | no problem i'm here all weekend |
26162s | literally |
26164s | going on to the roon myth apart from the |
26166s | times where we don't and the other |
26168s | people can't you know i'm still kind of |
26170s | around i see okay i've watched most of |
26172s | the shows so yeah i'm kind of here i |
26174s | suppose for the purpose like if you |
26176s | weren't casting but let's say derrick |
26179s | and lamby lambie series were like i |
26180s | really need to make a dumb joke right |
26182s | now like you'd be there you'd have their |
26184s | back oh yeah |
26185s | yeah yeah that makes sense |
26189s | let's see what side of the band i woke |
26192s | up on |
26194s | [Music] |
26205s | time song |
26209s | you want to emulate this hand oh yeah |
26218s | a little bit unfortunate can't come out |
26219s | with the null but is the knoll even that |
26221s | good this turn i guess null into the |
26223s | scorpion with coil |
26228s | okay bran is |
26231s | brand's a real key card to pick up |
26233s | though i would say for this matchup |
26235s | because you are gonna have to start |
26236s | getting some uh curses going sooner |
26239s | rather than later and bran is really the |
26241s | the best tool to be making that happen |
26243s | really important as well that it's going |
26244s | to get discounted by both of these rod |
26247s | procs now which oh yeah |
26255s | adding up numbers very well here one two |
26257s | three four five |
26263s | uh |
26264s | raven revealing like the the frustration |
26266s | with casting quest priest games right |
26268s | it's not just like that they're really |
26269s | long a lot of the time it's like what do |
26271s | you even talk about |
26274s | i'm talking about great important things |
26275s | of letting the audience know that super |
26277s | face |
26278s | counted to |
26281s | they drew the card with the right number |
26283s | on it they're going to play it or nope |
26285s | they did not do that they're going to |
26287s | lose all right nice |
26291s | i just want to see emily get |
26293s | played probably not going to then again |
26296s | a lot a lot of the options here |
26298s | in hand are good with bran |
26302s | does get played i can definitely see the |
26305s | demonic assault rocking the shield |
26312s | it does |
26313s | make super fakes draw better though |
26315s | right or faster at least |
26321s | oh |
26336s | fake doing the quick check for six |
26338s | oh yep it's there |
26341s | card says six on it better play that one |
26344s | we did it i'm the best |
26355s | zyrella pick up purely because super |
26357s | fake might end up burning whirlpool as |
26360s | well |
26361s | yeah and it's also like this is that |
26363s | exact situation right where you do |
26365s | actually have some death rattles already |
26367s | played in this game which just kind of |
26368s | makes xyrella nutty |
26372s | [Music] |
26384s | eight cards in hand here for super fake |
26387s | just if we're thinking about curse |
26389s | potential |
26391s | problem here is there's nothing too |
26393s | great to do i'm even wondering whether |
26396s | if pun |
26399s | work trying to look if you can actually |
26401s | just empty his hand a little bit because |
26402s | it's getting awfully full |
26405s | it is yeah and if a |
26408s | tamzin or similar comes off the top you |
26410s | are going to be want to be able to jam |
26412s | that as soon as possible |
26416s | let's just go with the gigafin in the |
26418s | end i was wondering whether it was just |
26419s | an abyssal wave just to get the curses |
26421s | juiced um |
26422s | using a non-battle cry |
26427s | you could just throw out there just to |
26428s | take it up to one immediately |
26430s | well paul of course yup being used here |
26433s | make sure you get to use it before the |
26434s | car burns |
26437s | side factory of emulate that i was |
26438s | thinking about by the way is |
26440s | so in a lot of matchups like for this |
26442s | kind of matchup exactly the very obvious |
26445s | counter play against warlock is to just |
26446s | keep your hand really full so that they |
26448s | can't actually die this is into your |
26450s | hand so the the side effect of himalay |
26453s | is that you either you know sell those |
26454s | cards on fire or you force them to use |
26456s | their cards more liberally by just |
26458s | throwing them out of hand so you create |
26460s | that hand space on these crucial turns |
26462s | where you can actually then start to |
26463s | fill up again which is yeah and that's |
26465s | not a bad idea |
26466s | ran one mana |
26468s | the cultist two mana zola one manner |
26472s | right |
26473s | we we might see some curses oh we |
26475s | haven't even started teaching schools |
26477s | yet raven |
26481s | there is a whole school teacher there |
26483s | that could have curses inside the |
26485s | nuggling as well this could get very |
26487s | messy very quickly |
26489s | now there's the turn gap |
26491s | my zyrella needs just that little |
26493s | time to get there |
26502s | all right it's go |
26510s | those do not say curse |
26514s | rock bottom just for the dredge |
26523s | [Music] |
26530s | that's not where this game is at because |
26532s | that is where this game is at and we all |
26534s | know yeah thank you with bran |
26538s | oh grimoire of sacrifice okay |
26543s | so do you zola the altar at this point |
26547s | are we that all in now we're talking |
26549s | obviously you're not doing it this turn |
26551s | right you're waiting for the thing to be |
26552s | shuffled in |
26557s | it would mean |
26558s | not do no you have to do the zodiac |
26561s | curses this turn right wait do you have |
26564s | zola the bran |
26566s | i don't think so |
26576s | i don't think this was the game-winning |
26578s | turn somehow |
26579s | i don't know if this was a turn |
26582s | it's fine because you the grandma goes |
26584s | off twice so you end up you do clear the |
26587s | uh the the orca at the very least which |
26590s | means |
26592s | this eight three lifesteal is just an |
26593s | eight three life steal |
26596s | but yeah it's not the extreme level of |
26599s | impact you would like your brand to have |
26601s | on the game at this point i think you |
26602s | can see from the reaction from pun |
26604s | not entirely happy with the way it |
26606s | panned out |
26607s | yeah definitely wanted to see dragged |
26609s | below on the nagalings right oh of |
26611s | course that that's definitely because it |
26612s | would have ticked every box that turn |
26615s | yep |
26625s | is the bran out here living oh wow |
26630s | well suddenly |
26632s | through bran once again all things are |
26635s | possible |
26637s | zola alter let's go |
26640s | how much is that 12 cards burnt |
26643s | me pick me uh well the zola goes off |
26645s | twice as well so you get two copies of |
26647s | the nagaland oh just burn the whole deck |
26654s | that's even right i don't know |
26656s | i don't know |
26661s | that's a card |
26662s | again just do i want to see if this wins |
26666s | super fake can't believe now you get two |
26668s | copies of this right |
26678s | this is what i signed up for |
26681s | what do you mean what if it's just in |
26683s | the very bottom i'm gonna lose my actual |
26685s | mind this is ridiculous |
26688s | this is not what i signed up for |
26693s | wait it has to be bottom card right |
26698s | oh |
26701s | five |
26703s | what do you mean |
26709s | i have no words saul i have no words |
26714s | got a top deck it's got i can feel it i |
26716s | can feel it this is how this day ends or |
26718s | game ends |
26721s | oh |
26722s | come on |
26736s | i don't know how we're supposed to keep |
26737s | talking about this game song together |
26741s | oh uh two cards remaining for fun |
26744s | we have a mistress of mixtures and a |
26746s | smothering starfish |
26748s | and now we're supposed to win the game |
26750s | with those two cards somehow that |
26752s | doesn't seem possible |
26754s | game five |
26756s | wrapped up |
26759s | at least priest has seemingly won subtle |
26762s | there's a small shining light at the end |
26764s | of this tunnel |
26766s | i'm trying to see if i can do this |
26770s | but for pun and i can't unfortunately |
26773s | which is really annoying |
26777s | wait can you do it the other way around |
26782s | well you can't highlight the card from |
26785s | yeah sure but it's not the look just |
26787s | bringing it up everywhere yeah that's |
26788s | all i want to see yeah yeah that's fine |
26791s | good enough |
26795s | we have a look at some remaining cards |
26797s | for super fake raven oh there they are |
26799s | there's the two cards remaining in the |
26800s | deck those seem useful no way is the |
26802s | other one whirlpool as well |
26804s | it is |
26808s | the shara is not even active |
26813s | oh yeah that's that's the mitigating |
26814s | factor here |
26816s | puns losing this game because this |
26817s | ashara's not even acting |
26820s | yeah there's the concede |
26825s | the worst part was as super fakes just |
26827s | dancing away |
26829s | is |
26830s | what pun did may have visibly looked |
26833s | very silly |
26835s | but it was a valid game plan right burn |
26838s | the shard and say you know what i have |
26839s | twisted nether i have a bissell wave i |
26841s | have aoe so then i kill all this stuff |
26845s | and that's it right the curses sort of |
26847s | make up the damage was the overall plan |
26849s | and maybe something good gets left in |
26851s | puns deck as well uh and he just missed |
26854s | i mean how many cards was that 18 |
26857s | more |
26858s | like he just missed it completely |
26862s | ridiculous there as super fake dances |
26864s | his way to victory somehow and we are |
26866s | gonna go to game number five |
26869s | yeah |
26870s | um |
26871s | obviously a very strange ending to the |
26873s | game i think it was correct once you get |
26876s | to that route the initial brand term |
26878s | wasn't what you wanted it to be |
26880s | it's a little weird because your |
26881s | expectation is that you don't actually |
26884s | get to do that with bran at that point |
26886s | right because you have to wait the one |
26888s | turn assuming it died zarella to come |
26890s | down you assume that the brand then dies |
26892s | or is silenced or some there's some |
26894s | solution to the problem that happens so |
26896s | to then be able to do with the brand |
26898s | you'd be like okay and you kind of look |
26899s | at your hand and like does this hand |
26901s | just be a random quest priest hand |
26905s | because you're blowing up your entire |
26906s | deck guaranteed at that point i think |
26908s | you were |
26909s | two to four cards deeper than super fake |
26911s | at that point so you were losing your |
26912s | entire deck and leaving four cards in |
26915s | super fake's deck if i remember it |
26916s | correctly so |
26917s | it's an out to go for but then you still |
26920s | have to be in the position where your |
26922s | hand wins which isn't necessarily a |
26924s | given because the hand wasn't really |
26926s | like stacked full of curse generation or |
26928s | anything like that so |
26930s | either way |
26931s | serious analysis aside i'm glad we saw |
26934s | it because it made that quest priest |
26936s | game infinitely more interesting than |
26938s | any of the other ones that we've seen so |
26940s | far |
26941s | yeah it's definitely an odd one uh but |
26944s | doesn't mean it's going to come down to |
26946s | the whole series to the warlock once |
26948s | again for pun and then the uh |
26950s | the jackpot rogue for super fake so |
26953s | still believe it or not plenty of time |
26956s | for shenanigans in this series before uh |
26958s | means i'll leave for the day |
26962s | [Music] |
26965s | jackpot |
26966s | contraband |
26968s | on fishing |
26969s | super fake |
26971s | already got hold of a fairly solid |
26973s | opening as usual though it will rely on |
26976s | what is being offered |
26980s | bit of a tricky choice is this fang |
26983s | bound |
26987s | i don't think grunt looks great and |
26989s | disciples surely will hurt super fake |
26992s | more than it will hurt pun |
26993s | yeah agreed |
26995s | not great options but that's probably |
26997s | the best of a bad bunch but okay |
27002s | crap being dredged suddenly makes it a |
27004s | lot more appealing |
27009s | was on the lookout for that rogue beast |
27011s | synergy best beast deck in the game |
27014s | sauce one beast broke |
27018s | sliver forth my brethren |
27025s | then not too crazy yeah but pun does |
27028s | have the null if he wants to get rid of |
27030s | the fang bound instantly uh |
27033s | could also just lean towards drain soul |
27036s | tap and also has the coin demonic |
27038s | assault which honestly i wouldn't hate |
27040s | just to get some stuff on the board it |
27042s | just utilized the coin a little bit |
27044s | early |
27045s | but there's no weapon in hand yet anyway |
27047s | and i think that's the key target for |
27049s | the coin |
27063s | you never expect this energy |
27065s | never mind burning 18 cards and missing |
27067s | the quest reward playing krabator on |
27070s | four that's the real hype moment of the |
27072s | day this is what we want to see |
27075s | is a clear the right fold |
27080s | full-blown coin drain soul does the job |
27082s | i believe |
27084s | so many possibilities |
27087s | and again as we've learned a long time |
27089s | ago now you respect the crab you |
27096s | treat it with dignity |
27098s | or it'll mess you up |
27104s | i |
27105s | wonder |
27108s | it looks like pun is going to go for it |
27112s | only leave super fake with a two attack |
27115s | weapon |
27122s | oh sorry weirdly enough just blanked on |
27124s | the jackpot rewards pretty bad |
27126s | yeah very bad |
27129s | not great |
27134s | fake have to just juice the ashara at |
27137s | this point and just get that out as |
27139s | quickly as possible |
27140s | because these two spells just aren't hit |
27145s | yeah i would think so unfortunately |
27147s | juicing the ashara is not exactly |
27149s | straightforward either that involves |
27151s | playing a contraband stash for what a |
27154s | fang bound druid solo |
27156s | wouldn't super fake just play trickster |
27158s | and |
27160s | a spell |
27161s | against daw yeah |
27163s | prep |
27164s | i think i mean that's that's a if you're |
27166s | doing it that way it's a waste of your |
27167s | trick so you just play against all odds |
27169s | on an empty board sure sure yeah i was |
27172s | looking at shield shatter or whatever |
27173s | but |
27174s | time's ticking |
27182s | but again i think against this warlock |
27183s | just throwing away contrabands probably |
27186s | isn't the way to go because resources |
27188s | will be a major issue right yep |
27192s | oh connie now available |
27197s | yeah connie block's spell probably feels |
27200s | pretty solid at this point |
27205s | because there's two mystery spells that |
27207s | haven't been played yet |
27209s | yes there's two jackpot spells that have |
27211s | come out and also you've seen the |
27212s | krabatoa right which is a big deal |
27214s | you're going into six so normally you |
27216s | would be looking at minion maybe to |
27218s | block the crab but you saw the crab on |
27219s | four |
27220s | gives you a lot more luxury to |
27222s | potentially go for a spell if you want |
27223s | to |
27228s | little does pun know that these spells |
27230s | are absolute garbage for super fake |
27233s | right now that one's not predictable |
27244s | you can't always trust what you see oh |
27247s | such a slow hand yeah |
27250s | and still |
27251s | really nothing to do right for uh for |
27254s | super fake |
27255s | nope |
27257s | very similar hands to one we saw earlier |
27260s | where it's just all the payoff cards but |
27262s | until you can find one or two really |
27264s | powerful things to drop inside those |
27266s | boxes it's no fun to open them |
27269s | even the fang bound right is very low |
27271s | power level even though it was a cute |
27273s | play with the colossus with their |
27274s | krabatoa and to just generate them out |
27277s | of contraband it's just not really good |
27279s | enough right |
27284s | yeah opening uh |
27286s | empty boxes just not nearly as fun |
27292s | friend of mine loves telling a story |
27294s | about how he was a sneak down in the |
27296s | night and take a peek inside the |
27298s | christmas presents under the tree kind |
27300s | of kids |
27301s | um so yeah one christmas parents just |
27304s | literally put a bunch of like balled up |
27306s | tissue paper and newspaper in all of the |
27308s | boxes and left them under there and then |
27310s | he |
27311s | woke them up crying in the middle of the |
27313s | night asking why he'd been so bad that |
27316s | he didn't deserve christmas presents |
27318s | i find that story hilarious i'm sure |
27321s | other people might have other reactions |
27325s | ah a good life lesson taught though i |
27328s | mean absolutely yeah |
27331s | a plus parenting as far as i'm concerned |
27338s | more |
27339s | bones done |
27348s | i'm just uh getting cards out of the |
27349s | hand more than anything else here i feel |
27351s | like uh just getting the hand a little |
27353s | bit more open give more options for |
27355s | those curses for those brands get hold |
27357s | of the aoe or any heel |
27359s | super fake though |
27360s | still even though his cards uh in |
27363s | isolation are good there's nothing that |
27367s | ties them together |
27368s | right |
27369s | keep your enemies close these are very |
27371s | good scabs though yeah |
27373s | throws the hand kills one minion |
27375s | overdraws the next card as well |
27377s | and |
27378s | pun is still looking at like needing a |
27380s | rod or a tams in something just uh to |
27384s | make this team pop off |
27386s | make this hand pop off because right now |
27387s | it's just a little bit slow and clunky |
27389s | itself obviously both players having |
27391s | slow clunky draws you would expect to |
27393s | favor pun a little bit |
27394s | um but still he has to find some kind of |
27397s | win condition plan in the near future or |
27399s | eventually super fake is going to find |
27401s | something to do with this hand |
27405s | right could be starting |
27407s | now |
27408s | if this is another aussie map no my god |
27412s | oh no |
27416s | ah never mind one one more krabatoa is |
27418s | better than like four more of any other |
27420s | class colossal yeah i was gonna say how |
27422s | dare you say no |
27424s | at crabatoast i'm sorry i i apologize to |
27428s | my crab overlords i'm sorry i've let you |
27430s | down |
27431s | you're not invited to the next rave i |
27433s | will repent oh no are you kidding me |
27436s | i've got my tickets already |
27438s | well you've been transferred to security |
27440s | instead of a guest |
27441s | glow sticks body paint everything got it |
27444s | all going |
27445s | little foam |
27446s | claws |
27447s | yep |
27449s | i'm practicing my sideways walking |
27465s | and now does have |
27468s | a lot of options here actually the extra |
27469s | drag below here from tamsin along with |
27471s | that coil is very nicely going to clean |
27473s | up this board looks like he's going to |
27475s | commit the drain sole instead uh just to |
27478s | get extra value out of the times in |
27479s | looks quite good to me |
27482s | and starting to actually stack those |
27484s | curses |
27485s | yep big deal |
27487s | one of the many things that has been |
27489s | missing we haven't really seen the big |
27490s | brand curse pop-ups even though we saw a |
27492s | heavily discounted hand in the previous |
27494s | game it kind of bricked when it got to |
27496s | the brown pop-off turn but if you don't |
27498s | get the brand and the big discounts |
27499s | tamzin is of course the other way that |
27501s | you can very heavily juice up those |
27503s | curses something that pun has been |
27505s | missing in the majority of the game so |
27507s | far it's even just dragged below itself |
27510s | is often the activator that gets you |
27513s | through the one and two damage curses |
27515s | right um and we've already seen that uh |
27518s | all series so far because it's the easy |
27520s | throwaway card because you can't brand |
27522s | it anyway uh it's removal in itself so |
27525s | that's normally the one that gets the |
27527s | ball rolling |
27529s | i've definitely done it in this game |
27530s | with the help of times and you are right |
27532s | there it's just brands are cool in the |
27534s | hand too that's really going to start |
27535s | hitting hard |
27540s | super fake have to spend two mana on |
27543s | getting these curses away |
27551s | stick to the shadows |
27563s | write home about |
27568s | let's throw the one |
27571s | and get rid of the two |
27573s | still the next curse at three with the |
27575s | brand that's three and four and will |
27577s | heal |
27580s | yeah aoe is somewhat more pressing issue |
27583s | right this moment though |
27585s | tap and twisting though |
27587s | yes sounds like a what 660s dense move |
27590s | or something but you know whether |
27594s | doesn't find better aoe here can just |
27597s | press that twist in nether |
27599s | a hard pass |
27603s | must know he's struggling right the |
27604s | super fake's struggling he knows the |
27605s | colossal was rogue so that isn't a |
27607s | problem yep he knows the spells were bad |
27610s | because he's seen one of them and hasn't |
27612s | seen the other one therefore they were |
27614s | bad |
27615s | yes |
27619s | right now all pun really has to do is |
27621s | not die |
27623s | is doing quite successfully at the |
27626s | moment |
27630s | with two spice bread bakers in hand as |
27632s | well does have the brand but i think on |
27634s | this occasion the brand will be used for |
27636s | offensive purposes rather than pure |
27639s | defense like it was against the demon |
27640s | hunter |
27641s | yeah i mean it's a bit of both to be |
27643s | fair with that zakul but yeah the |
27645s | biggest negative for pun is because |
27648s | super fake's hand is so bad he has the |
27650s | mana spare to get rid of the curses |
27653s | yeah true actually and that my friends |
27656s | was a 10 mana pass |
27659s | [Music] |
27662s | a little bit awkward without the weapon |
27665s | it is yeah i never really squeeze in |
27668s | double brand value unless you've started |
27669s | hitting some discounts |
27673s | just commit one way or the other right |
27675s | you play a curse this turn whether it's |
27677s | with bran and you follow up with a |
27678s | normal curse after a friend lives or |
27680s | without bran but again there's a there's |
27683s | an outcome for puns world where bran |
27685s | actually lives because super fate just |
27687s | passed his whole turn |
27690s | owning down to |
27693s | ten prep |
27695s | with the next curse dealing six |
27698s | hey yes he has to face tank and tooth |
27700s | right |
27706s | uh nodding yes please yes please pun ex |
27710s | completely playing around against all |
27712s | odds |
27716s | there you go prep tooth yeah i mean two |
27718s | men are saved as two men are saved it's |
27720s | never gonna get any better than this if |
27721s | you're committing to doing everything |
27723s | this turn |
27727s | it's a good card but it's not good |
27729s | enough is it |
27731s | yeah it does not heal unfortunately |
27734s | yeah let's buff it give him lifesteal |
27736s | super fake is dead |
27739s | and i think super fake knows it we've |
27740s | seen this happen a couple of times i |
27742s | think today right where the this uh |
27745s | version of rogue just if it doesn't hit |
27748s | you are left floundering to an extent |
27750s | also like no sharks really for super |
27752s | fake or anything like that to try and do |
27754s | something against just no pressure |
27756s | whatsoever |
27760s | get rid of these curses but even there |
27762s | with that |
27764s | plenty more where that came from and |
27765s | look at pun |
27767s | he is there very happy now after that |
27770s | one and fair play this was a series that |
27773s | could have been over a lot quicker but |
27776s | he's gonna be pretty happy with just |
27777s | taking control of this game now because |
27783s | even throughout the touch to get the |
27785s | perfect 40 back at the end like my hero |
27788s | finishes this game green okay that's the |
27791s | rules that's how this works |
27793s | and uh yeah game five turning out to be |
27796s | an absolute stomp after what has been a |
27800s | pretty incredible series after this |
27802s | point it |
27803s | i mean it it's very obvious we don't |
27805s | really need to hide this at this point |
27806s | but raven and myself come into a quest |
27808s | priests mirror series with a great deal |
27810s | of trepidation but actually this series |
27813s | has turned out to be an absolute banger |
27816s | from nearly start to finish uh was it |
27818s | game three in game four was the demon |
27820s | hunter game and then the the the well i |
27823s | mean like no one really played a class |
27825s | in the game after that |
27826s | yeah everyone yeah the ultra fire game |
27828s | exactly where everyone lost all of their |
27830s | decks so |
27831s | after that i think this one a little bit |
27833s | of an anti-climax because it was so |
27835s | one-sided with super fake not really |
27836s | putting anything together but oh my |
27839s | goodness what a series up until this |
27842s | point if you are just joining in now |
27845s | because you are just a massive lurinda |
27847s | stan don't worry i understand but please |
27850s | do go back you can put us on mute just |
27852s | watch the series because it was well |
27854s | worth it even watch it double time if |
27856s | you really want to when uh whenever the |
27858s | vod appears but yeah a great sounding |
27860s | chipmunk voice at that point as well i |
27861s | mean it's just value a lot of people |
27863s | think that's probably an improvement on |
27864s | my |
27865s | voice or accent we'll have to find out |
27867s | but pun does go through into that |
27869s | winner's portion of group b again that |
27871s | was the first initial match there we do |
27873s | have zloigruzin and pascoa |
27875s | following up with the next initial match |
27877s | and uh super fake gonna wait an |
27878s | elimination definitely a rough series i |
27881s | think super fake did get the rough end |
27882s | of the stick a couple of times there |
27884s | which is nothing much he could do um |
27886s | but i do think it's a pun again overall |
27889s | played very very well uh had to |
27892s | get creative in certain games there |
27895s | especially that warlock versus priest |
27897s | game and it definitely did not pay off |
27898s | for him but you can see there the |
27900s | struggle for both players throughout |
27902s | that series and the relief from pun that |
27904s | he actually did get the win so he's |
27906s | going to sit in winners and wait to see |
27908s | who he's going to face a little bit |
27909s | later on we do have zlo gruzin versus |
27912s | pascoa coming up next but it's not going |
27914s | to be me and seoul we're going to be |
27915s | done for the day and it's going to be a |
27917s | lorinda bringing you the action with |
27919s | special guest a friend of ours of course |
27921s | a language hacker he's going to be |
27923s | joining him on the broadcast so yeah |
27925s | language clapper if you know her those |
27928s | memes but make sure to stay tuned we're |
27930s | going to go to a break of course while |
27931s | those two and the other two casters get |
27933s | ready to go but there'll be plenty more |
27934s | grand masters for the rest of the day |
27936s | we'll be right back |
27942s | [Music] |
27947s | [Applause] |
27953s | [Music] |
27955s | welcome to raven dress in the darkest of |
27958s | seasons where ruthless eyes gawk for |
27962s | horrific reasons |
27964s | for a hidden hand has struck me down |
27969s | with such ruthlessness |
27971s | so deep and profound |
27975s | then he comes with his mullockian scowl |
27983s | to uncover the truth |
27985s | of murder most foul |
27989s | the anima drifts across the floor |
27992s | highlighting the creatures who walked |
27994s | through my door |
27996s | the motives are as black as night |
28000s | avarice |
28002s | revenge and blight |
28006s | we watch the hero |
28008s | uncover the clues |
28010s | that lead to the truth |
28013s | behind this dark bruise |
28018s | join us here with the grimm and in pious |
28022s | choose your power without heavenly bias |
28026s | for at the end |
28028s | they will burn in the fire |
28031s | when it is known who slayed |
28034s | daenerys |
28035s | [Music] |
28053s | [Music] |
28061s | [Music] |
28065s | [Applause] |
28067s | [Music] |
28084s | this |
28085s | [Music] |
28090s | so |
28095s | [Music] |
28113s | um |
28123s | [Music] |
28136s | [Music] |
28142s | welcome back everybody to continued |
28144s | coverage of the hearthstone grand |
28145s | masters and with me today we've got |
28148s | somebody who cast gm before i ever did |
28150s | he played gm before i ever did |
28152s | incredibly he played the world |
28153s | championships before i ever did as well |
28155s | it is of course language hacker who has |
28157s | had to listen to me be nasty to him week |
28159s | after week and now gets a chance to get |
28161s | his revenge how are you doing today |
28163s | i'm doing great lauren it's it's great |
28165s | to be back on the behind the desk and |
28167s | i'm excited for some hearthstone i've |
28168s | been watching all the matches so far |
28170s | today and i'm hoping that we have as |
28171s | much fun as the previous casters did |
28173s | with some of these wacky games we've |
28174s | seen |
28175s | yeah that first match we were ready to |
28176s | go about an hour ago it's like yeah |
28178s | that's that's just some rubbish it's |
28179s | gonna be 3-0 it's all over and then that |
28181s | happens and the chances are we will get |
28183s | some wacky stuff because we are going to |
28184s | cover the rest of this group so we're |
28186s | going to see both those two players |
28187s | again but first of all we have this one |
28190s | zoe cuisine versus pasqua |
28193s | they've got mirrored |
28194s | lineups in terms of the classes but they |
28196s | have got different decks i think |
28198s | language hacker |
28199s | yeah they do interestingly between the |
28201s | demon hunter and the priest they both |
28203s | decided on fel demon hunter and naga |
28205s | priest they are actually 29 cards |
28207s | identical for each of those decks so |
28208s | they disagreed slightly on the exact |
28210s | list to bring but they were still on |
28212s | board with the class now however or the |
28214s | archetype rather however on the rogue |
28216s | side pasco decided to bring um what |
28218s | appears to be boat rogue a rogue that's |
28221s | kind of proven itself for quite a long |
28223s | time at this point in the meta despite |
28224s | some changes and nerfs and buffs and |
28226s | whatnot however ms legrin decided to |
28228s | bring |
28229s | mine rogue which has been a bit more |
28231s | recent in terms of its um |
28235s | coming on the scene but it is quite as |
28237s | strong as boat rug as we can probably |
28239s | see from some of the games we've seen |
28241s | earlier and hopefully some games we'll |
28242s | see today |
28243s | yeah this makes me happy because thief |
28246s | rogue whenever i play it it just does |
28248s | what we saw happen to pun a minute ago |
28250s | it just draws garbage you sit there with |
28252s | a handful of five cost cards they don't |
28253s | do anything all your cards are class |
28255s | cards i don't draw my jackpots it makes |
28257s | me sad so |
28258s | i've been playing minevog i've been |
28259s | playing boat vogue and yeah thief rogue |
28262s | can do one as far as i'm concerned we |
28263s | will see it again later though |
28265s | but we are going to see a lot of this |
28266s | fell demon hunter in the rest of this |
28268s | group which |
28269s | is the necessary evil i would say if you |
28271s | took this bucket of cards |
28273s | yeah you could say that rogan priests |
28275s | are very powerful as classes right now |
28277s | in the meta for a couple of reasons one |
28279s | they just have multiple archetypes which |
28280s | you can play that have their own |
28281s | strengths but to you you also give |
28283s | yourself a few options based on whether |
28284s | you want to bring one one archetype or |
28286s | the other demon hunty on the other hand |
28288s | is pretty straightforward you can bring |
28290s | the fel demon hunter you can choose some |
28292s | tech cards here and there but otherwise |
28294s | it has to be that one archetype |
28297s | yeah and as you can see this mine vogue |
28299s | is going to go up first it's been |
28301s | adjusted in recent weeks to make sure |
28303s | that it can actually do 40 damage so |
28305s | those burning blade acolytes have been |
28307s | added into the deck to |
28309s | be able to beat especially 40 card mage |
28312s | i think was the big deal you just |
28313s | couldn't beat mage with this deck um |
28315s | very well after it went to 40 damage but |
28318s | yeah decks adjust and here we are with |
28320s | pretty much the standard lineup for mine |
28323s | rogue these days yeah absolutely the |
28325s | addition of smoke screens and tricksters |
28326s | has made the deck a bit more consistent |
28327s | in terms of drawing towards all the |
28329s | cards that they need snowfall graveyard |
28331s | mines etc and because of the extra draw |
28333s | package burning blade accolade has been |
28334s | included to add some tempo options that |
28336s | can help push damage early and also to |
28339s | benefit the fact that you want to drop |
28341s | off a smoke screen and that gives you |
28342s | another way to get a payoff right you |
28345s | get a |
28346s | you go trickster smoke screen draw five |
28348s | cards maybe do some bomb damage maybe |
28350s | spawn some five eight taunts and that's |
28351s | kind of how the deck operates right now |
28353s | very explosive um |
28355s | metaphorically but also quite literally |
28357s | with the damage that comes out yeah it |
28359s | has a reputation as we look at pascua's |
28361s | load of achievements there one the first |
28362s | time he played grandmasters |
28364s | convincingly as well i think he did |
28365s | pretty well every week he sort of faded |
28367s | to win it |
28368s | um but yeah the other thing with the the |
28370s | mine rogue is it's got a reputation for |
28373s | being easy to play i would say that's |
28374s | not true i say it's got a it's easy to |
28376s | win with it's easy to play well enough |
28378s | to do well with but at this level |
28380s | there's a lot of calculation involved in |
28382s | your top decks there's a lot of |
28383s | calculations involved in do i have one |
28386s | more turn to make sure i get my |
28387s | graveyard down before playing my smoke |
28389s | screen that sort of thing so |
28391s | i'm looking forward to see how it plays |
28392s | out and here's pascua on the boat rogue |
28394s | choosing not to go with a thief |
28396s | for me i don't know if you agree this is |
28398s | just a more consistent version of the |
28400s | folk |
28402s | yep i i think i would agree thiefer has |
28404s | some hyrule potential with jackpots and |
28407s | queen ashara but this boat rogue is kind |
28409s | of tried and true you do some stuff you |
28411s | hit your opponent in the head and you |
28412s | try to close the game out with some |
28413s | pirates with mr smite maybe |
28416s | instant decision here for gujan |
28419s | with the smoke screen the stats say |
28421s | it's one of the highest win rate cars to |
28423s | keep in the mulligan um but when you |
28425s | play the deck |
28427s | it's great obviously if you hit your |
28429s | trickster to go with it if you don't |
28431s | well then you're gonna need a prep and a |
28432s | coin or something and off the coin i'm |
28434s | curious to see if he does keep it or not |
28436s | yeah absolutely it's a very strong card |
28438s | when kep pesco also has some |
28440s | options here as well a lot of these |
28442s | aren't super great at developing early |
28444s | board um reconnaissance is perhaps the |
28446s | only one he can consider keeping if he |
28448s | wants to spend man on turn two but i |
28450s | think he'll probably be tossing |
28452s | everything uh in favor of finding |
28453s | cutlasses and oh sorry a sharon vessel i |
28456s | forgot that that's a good card |
28458s | that's looking for cut cutlasses wild |
28460s | panels and traffic concealments to get |
28462s | the the ball rolling on pressure region |
28465s | actually keeping the lieutenant here |
28466s | i'll say the american way all day just |
28468s | to keep everybody happy |
28470s | um |
28471s | which is an interesting key means he's |
28473s | looking to be able to trade into some |
28474s | early boards obviously you can just do |
28476s | that explosive damage with it but |
28479s | i think sometimes you're looking for |
28480s | other stuff personally early on so |
28482s | curious to see how this pans out for him |
28484s | this is actually a very interesting um |
28486s | information battle that grujin kind of |
28488s | thought about here he knows the passcode |
28490s | did not bring mage they are aware of |
28492s | each other's lineup lineups so there is |
28494s | the knowledge that mage doesn't exist |
28495s | which means that pesco must be playing |
28497s | rogue against rogue rogue doesn't have a |
28499s | lot of ease removal tools i know there's |
28501s | assassinate in the core set but it's not |
28503s | in this stack and there's no really |
28504s | great way to generate it so keeping uh |
28507s | the first second lieutenant in this case |
28509s | is giving region the option of drawing |
28510s | into the |
28512s | i know exactly what this five mana card |
28513s | is called i'm not looking it up right |
28515s | now it is called the burning accolade |
28517s | that's the one excellent that gives him |
28518s | some early tempo and some pressure as |
28520s | well this matchup is a little favor for |
28522s | the mine rogue and grujin could have |
28524s | kept something like a smokescreen but it |
28526s | is a high high variance sort of decision |
28528s | to keep that whereas the lieutenant is a |
28530s | little bit safer because you can still |
28531s | play for tempo even if you don't find |
28533s | the accolade |
28535s | pascal though with early boats always a |
28537s | very good spot to be in no no current |
28540s | way of dredging them up but that will |
28541s | turn up |
28542s | so |
28543s | the race is on to do this huge amount of |
28545s | damage and talk of huge amounts of |
28547s | damage is all set up if you can find the |
28549s | graveyard here which he does |
28551s | oh my god |
28552s | that's that's insane this is it this is |
28555s | one of the fastest ways that a mineral |
28557s | can actually pop off without having |
28559s | sketch information or smoke screen just |
28561s | having the lieutenants the mine and the |
28562s | snowflake graveyard this is already |
28564s | upwards of about 24 damage yeah and |
28566s | that's that's not even including the |
28567s | lieutenant attack so the lieutenants can |
28569s | attack face and then when you play the |
28570s | mine they transform into rush minions so |
28573s | you can still this is actually just |
28574s | lethal next turn it is a turn for lethal |
28576s | if pascoa |
28578s | importantly if pascoa um unstealths |
28580s | these pirates because the the first |
28581s | second lieutenants after they transform |
28583s | still need something to rush into and uh |
28585s | destroy themselves |
28587s | this is it's gonna be so wacky unstealth |
28589s | them at some point unless you can find a |
28591s | way to |
28592s | do damage to devouring plague |
28595s | and not attack and hope your opponent |
28597s | doesn't play that bomb |
28598s | perhaps yeah the thing is you're not |
28600s | supposed to play around this because you |
28603s | don't expect your opponent's hand to be |
28605s | exactly lieutenant lieutenant discounted |
28607s | mind from the uh the shadow and the |
28609s | graveyard that this is it's completely |
28611s | unreasonable to pray around because you |
28612s | actually have to progress your own game |
28613s | plan develop tempo and try to press your |
28615s | opponent so they don't have time to do |
28617s | what they just did now in in the course |
28619s | of four turns |
28620s | however you know with the um the shutter |
28622s | shambler being played on one next turn |
28624s | is dangerous for multiple reasons anyway |
28627s | so yeah he does |
28629s | get that part of the equation done now |
28631s | does he attack like you say |
28633s | he's dead to exactly graveyard mine but |
28635s | you've got to do damage at some point |
28637s | and yeah he's going to walk into it |
28639s | because in celebrates oh my god this is |
28642s | this is a quite obscene quite frankly |
28644s | from pasco's perspective with the hand |
28646s | like double shadow step you can't you |
28648s | have to try to pressure the mine rogue |
28649s | is favored in this matchup and given the |
28651s | time they will just win because rogue |
28652s | doesn't have healing and doesn't have |
28654s | waste interact with the combo that the |
28656s | mineral can do so |
28658s | it's exactly 22 perfect damage with |
28660s | everything |
28661s | because |
28663s | of it it's not like he didn't see that |
28664s | was a possibility he just went through |
28666s | the thought process you went through of |
28668s | well you know if he's got that then he |
28671s | wins on turn four well played and you |
28673s | know it's only going to get worse for |
28674s | you he did take some defensive measures |
28677s | in case there wasn't the full combo in |
28678s | hand there taking the plague for next |
28680s | turn and that was it really not a lot |
28682s | more to say other than it is 1-0 already |
28684s | i don't know what scotland raven went |
28685s | messing around at to be honest |
28687s | yeah absolutely not we got a timer going |
28689s | right |
28689s | yeah exactly |
28690s | [Music] |
28692s | the |
28692s | so the thing is even if uh pascal held |
28695s | his attacks and did not allow the |
28697s | forsaken lieutenants after being |
28698s | transformed to attack into something |
28700s | that doesn't fix the problem the |
28701s | lieutenants are still there and they |
28702s | will transform |
28704s | shortly after anyways within the course |
28706s | of two turns for the snowplow graveyard |
28707s | so the best choice of action the next |
28709s | course of action is to just play your |
28710s | cards and try to pressure them which is |
28712s | exactly what he did so despite you know |
28714s | that being a loss pesco did give it the |
28716s | best chart he had with the cards he had |
28717s | available |
28718s | and the aggro does not stop well half |
28722s | the time depending which half of your |
28723s | fell demon hunter deck you draw |
28726s | cushioned straight back in |
28728s | with more aggressive stuff with the |
28730s | demon hunter but this time |
28732s | anything can happen because somebody's |
28733s | just draw your spell sometimes you just |
28734s | curve out and kill your opponent |
28737s | yeah absolutely it's |
28738s | these matchups especially in aggro |
28740s | mirrors um i would characterize most of |
28742s | the decks that both of these players are |
28743s | bringing as aggressive between the wig |
28745s | priest the feldman hunter and the two |
28746s | types of rogues these decks get off the |
28748s | ground very quickly and get to the win |
28750s | conditions relatively fast demon hunter |
28751s | can be a bit slower with uh heavy |
28753s | hitters later on such as gillag kurtris |
28755s | and jace but there are absolutely hands |
28757s | where they come out the gates running |
28759s | and just try to close the game up very |
28760s | quickly so these matchups are very very |
28763s | explosive one way or the other and it |
28765s | all depends on how the uh the two |
28766s | players interact with their opening |
28767s | hands |
28769s | and pascal with a wealth of decisions to |
28771s | make here i wonder if he would keep the |
28772s | extortion here just as a actual removal |
28774s | spell not as a cycle of any sort |
28777s | um just to be able to get rid of any |
28779s | early accidents that might turn up |
28781s | yeah exactly generally you want to be |
28782s | keeping these extortions to trade to |
28784s | discount the nulls but against an |
28786s | aggressive deck where you need to fight |
28788s | progressively for board extortion does |
28790s | clear up exactly this minion |
28791s | slitherspear and preventing it from |
28793s | getting extra damage in however trading |
28795s | it does |
28796s | give pesco the chance to get a wild pawn |
28798s | knoll down faster which then means that |
28800s | the wapanol kills the slither spear and |
28802s | then remains as a body to further begin |
28805s | with |
28806s | what is happening for guzzin here look |
28808s | at this hand he's got going on |
28811s | a lot of tempo angrujian kept dread |
28813s | prison glaive which is very good at |
28815s | pushing damage it's a good early way to |
28817s | spend mana and it's particularly good at |
28819s | again demon dealing with the demon |
28821s | hunter mirror if that's what he believes |
28822s | it is or even with rogue if it does |
28824s | happen to be a rogue disguise |
28827s | yeah i think i think they know i think |
28828s | there's rules saying you have to say |
28830s | when you're playing rogue i may be |
28831s | incorrect there |
28832s | um there's a variety of rule changes but |
28835s | i think they they used to have to use |
28837s | the basic card back if playing rogue |
28840s | with um |
28842s | changing person in it but |
28844s | i think now they just have to tell their |
28845s | opponent they're playing vogue i think |
28847s | that's okay |
28848s | we see grudging going for the dread |
28849s | prison glade equip because there is a |
28851s | clear turn for blade master khan to try |
28853s | and block out either spell or mini next |
28854s | turn um and shortly after that a |
28856s | spectral sight gruzian has all of his |
28858s | man accounted for this turn next turn so |
28859s | he wants to make sure the glove is |
28860s | equipped so he has flexibility one two |
28863s | uh one to two turns from now |
28865s | meanwhile though pasqua is you know |
28868s | going to be ahead in the race if he |
28870s | wants to be he's a little bit clunky |
28872s | this turn |
28873s | but you know boat into boat into crab |
28876s | potential or just boat into crab with |
28878s | coin |
28879s | uh depends how he wants to go about it |
28881s | with this coin but |
28883s | loads of comeback mechanisms here that |
28885s | would put him a lot of damage on that |
28886s | board immediately after he |
28888s | his first one basically yeah there's |
28890s | sort of a question mark about this turn |
28892s | on next turn for pasco because uh the |
28894s | strongest player would be to go to coin |
28896s | the asharon vessel however the next turn |
28898s | his his turn is a little |
28900s | strugglish he can play reconnaissance |
28902s | and try to find the minion that cost for |
28903s | less and he can play shroud of concealed |
28904s | extreme as well |
28907s | but getting on the board now does allow |
28908s | him to contest something like a blade |
28909s | master connie which i i do like very |
28912s | much and even if there's not an economy |
28913s | there it helps them deal with either a |
28915s | furious metamorphic next turn or even |
28918s | just the slither spear that's already on |
28919s | board so i do like taking a proactive |
28921s | stance here and starting to get on board |
28923s | faster |
28924s | so eugene cannot believe his bad luck |
28927s | that his opponent played a card there |
28929s | it's the first time that really pascal's |
28930s | had a chance to play a card so he took |
28932s | it |
28934s | yeah i mean that's that's hearthstone |
28935s | you play cards sometimes they're good |
28936s | sometimes they interact well sometimes |
28938s | they don't |
28939s | uh |
28941s | we're just amused that no matter this is |
28942s | just how we all are me included like |
28945s | game one turn four win with minor game |
28948s | two your opponent dares to challenge |
28949s | your two six and you just can't kill |
28951s | them in two turns again |
28953s | we've all been there yeah absolutely |
28955s | uh the edwards interesting draw here it |
28957s | does allow pascoa development here and |
28959s | because of the vessel last turn he's |
28960s | able to clean the connie and actually |
28962s | get the m1 development now the edwin |
28963s | draws a card here and it kind of fills |
28965s | in the gap and it's much less risky than |
28967s | playing a shroud of reconnaissance |
28969s | shrouding to exactly the second all i |
28971s | believe is playable at one mana which |
28973s | would be excellent but if he misses on |
28974s | that this turns a little bit of a |
28976s | disaster so i really like just taking |
28977s | the the solid edwin playing it for board |
28979s | because your opponent had two cards in |
28982s | hand at the start of this turn or at the |
28983s | end of your turn i guess so there's just |
28985s | not that much pressure that can be |
28988s | redeveloped from glucan side and then |
28990s | pesco understands that |
28992s | yeah you see the result of that now all |
28994s | this damage that you know cuisine was |
28995s | expecting to be inserting into the face |
28997s | now on |
28998s | defensive duty |
29000s | um he knows the three ones have to trade |
29002s | so he does take that four to the face |
29003s | but |
29004s | um pasqua has really forced the demon |
29007s | hunter to slow down here and by slow |
29008s | down i mean he is still down to 17 but |
29011s | now he's getting control of the board |
29013s | and it looks like this board will stay |
29014s | around if he doesn't die |
29016s | absolutely it's impossible to stop all |
29018s | of the demon hunter damage damage is |
29019s | going to get through that's how the |
29021s | class kind of works but pascoa's |
29023s | aggressive fight for board has stopped |
29026s | the bleeding now because illusion is not |
29028s | pushing anymore meaning damage at this |
29029s | point it has to be all weapon or hero or |
29031s | like hero attack damage or some spells |
29033s | predation or fail barrage so the |
29035s | bleeding is not that now pascal can try |
29037s | to take the front foot start pushing |
29038s | into the crap turn and counter |
29040s | pressuring the demon hunter |
29043s | yeah |
29044s | just look at the difference in body |
29045s | language here obviously pascal already |
29047s | you know locked in well for |
29049s | the worlds anyway going forward so |
29052s | a little bit less pressure on him plus |
29053s | just a lot of experience right grujin |
29055s | has played well over several tournaments |
29058s | recently but those years of experience |
29060s | you'll know yourself they add up right |
29062s | they help you in these spots to just |
29064s | take it more casually yeah they do add |
29066s | up the first game of the day is still |
29067s | kind of stressful but after that you |
29069s | kind of ease into it and pesco has |
29070s | shrugged off the the turn for last game |
29072s | one straight into a turn to confidence |
29074s | sort of a stance here |
29077s | he's um very sort of numbers oriented |
29080s | sort of person he he does all the |
29082s | spreadsheets and stuff pocket training |
29083s | credited pascal with a lot of the help |
29085s | for the the lineup picks for the masters |
29086s | tour |
29087s | and i think that helps i think when you |
29089s | know that hey this was a 57 chance to |
29092s | happen or whatever you can just go okay |
29093s | well it doesn't matter how it happened |
29095s | it just happened so let's move on to the |
29096s | next one |
29098s | yeah now gruzian is kind of out of |
29100s | resources he does have into some damage |
29101s | here but because the bleeding snapped he |
29103s | does not quite have lethal with a |
29104s | multi-strike predation he can push i |
29106s | believe three six nine damage |
29108s | which is for those you know people who |
29110s | don't like math out there that's nine is |
29112s | less than 13 which is not legal so he |
29114s | has to find something else to do and i |
29115s | believe anything but gelag |
29118s | is just death so i think he has to play |
29120s | it and hope that it cleans up enough of |
29122s | the board which is not easy to do i |
29124s | believe it has to kill krabatoa |
29128s | which means all these odd numbers are |
29130s | unpleasant |
29131s | oh yeah and you don't want to face i |
29132s | mean you can swing at the krabatoa to |
29135s | make it more convenient but |
29136s | it at the same time inconveniently |
29138s | reduces your health total to |
29140s | very dangerous amounts |
29144s | all right well there it is |
29148s | neat |
29149s | now despite being in a crazy difficult |
29152s | situation |
29154s | has set himself up for the high roll |
29156s | right even when you're down and almost |
29158s | out you still have to find ways to win |
29160s | and he did set up the board um to to |
29162s | give himself that out to if the uh this |
29164s | is like cleared up both the crevator and |
29166s | the pirate he may have found a way to |
29167s | win um but yeah even up a piece one and |
29170s | one these games are going very quickly |
29171s | much faster than the |
29173s | quest priests and uh cursed warlocks |
29175s | we've seen earlier today |
29176s | and we will see them again later today |
29178s | don't you worry they're still lurking |
29180s | one in each side of the bracket so we |
29182s | have them in the next two matches |
29184s | um i know quest piece gets a bit of a |
29186s | raw deal uh i don't think it's necessary |
29188s | i think soto made the point it's not so |
29190s | much that it's slow it's not quick but |
29192s | it's not that slow it's that there's not |
29194s | lots to say about it it's like yeah |
29195s | numbers on curve great |
29198s | there there are some interesting |
29199s | decisions to make there and they won't |
29201s | show up in this match but when we when |
29203s | we get there i'll give you some insight |
29204s | more than just one two three four five |
29207s | six |
29208s | and then maybe |
29209s | yeah |
29210s | save eight for me i wanna sound clever |
29212s | yeah |
29212s | okay setting you up |
29214s | so zloe going for the wig priest now uh |
29219s | this is an interesting deck to play in |
29220s | some ways it's |
29222s | a single tempo mistake and you lose the |
29224s | ball and you've lost is how i see it yes |
29227s | uh there are a couple of ways to come |
29228s | back blademaster samurai notably and |
29229s | naja sometimes can swing the board back |
29231s | especially in aggressive mirrors because |
29234s | some control decks can you know remove |
29235s | your nash rock after you've stolen their |
29237s | minion but in in tempo matchups |
29239s | particularly against rogue as well you |
29240s | could steal something like a wild pawn |
29241s | oil and suddenly you have a huge board |
29243s | swing because it has rush as well but |
29245s | the deck does rely heavily on getting on |
29246s | the board early and and having those |
29248s | serpent wigs i want to point out that |
29250s | russian has two queens guard |
29252s | and one mark water scribe whereas uh |
29255s | pascoa decided to bring two mark water |
29257s | scribes and one queen's guard so |
29258s | gershwin really |
29259s | appreciates uh the queen's garden what |
29261s | the what they bring to this deck having |
29264s | uh multiple cheap spells well the |
29266s | serpent wigs being the multiple cheap |
29268s | spells you can get a very big queens |
29269s | guard without actually having to spend |
29271s | serpent wigs on that minion and buffing |
29273s | other minions which lets you develop |
29274s | more of a wider board that are the same |
29276s | size |
29278s | yeah and i'm glad you said that because |
29279s | i did the key cards i put the samurai on |
29281s | one and the nijak on the other as the |
29283s | third card so that makes me happy it's a |
29285s | good start to the day but pascal going |
29287s | to go with the demon hunter and this |
29291s | will just be a straight battle for well |
29293s | for the board or for the face depending |
29294s | exactly how it works out when you lose |
29296s | the board you start hitting face which |
29298s | you're the deck you've got |
29300s | yeah this is it's really interesting in |
29301s | our mirrors because because we call them |
29303s | aggressive decks however |
29304s | they're both very reliant on board |
29307s | control in their first few turns because |
29308s | whoever comes out a little bit ahead |
29310s | tends to win this match up now demonizer |
29312s | can have some um interesting dread |
29314s | person glaive sort of mid game turns |
29317s | that allow them to swing back even if |
29318s | the priest does stick aboard but it's |
29320s | really dependent on who gets an early |
29322s | board here because that dictates either |
29324s | the ship damage from the demon hunter or |
29326s | the uh the follow-up pressure from the |
29327s | priest |
29329s | cruz celebrating because he gets the |
29330s | early wig but he's going to need stuff |
29332s | to go with that and pasqua |
29334s | interesting decision this fel barrage |
29336s | could definitely be helpful as the keep |
29338s | alongside the other two yeah and he |
29339s | keeps it all |
29340s | oh my goodness |
29342s | the glaive very good in this matchup and |
29344s | because you have the glaive already |
29346s | pascal likes to keep or has opted to |
29348s | keep rather i don't know if he likes or |
29349s | not he has opted to keep the vanguard |
29351s | it's a very early board and if the |
29352s | priest does not have something like a |
29353s | shadow exactly shadow or devour that's |
29356s | how you can snowball a game as the demon |
29357s | hunter just start pushing a lot damage |
29359s | and the one ones you spawn from the |
29360s | vanguard lets you control the rest of |
29361s | the minions that uh the priest gets down |
29365s | pascal just shakes his head though this |
29366s | star |
29368s | like did everything he could and he is |
29369s | still able to get rid of it |
29371s | yeah and this is a nod to keeping fell |
29373s | barrage uh already having development |
29375s | pesco also decided to keep the fel |
29377s | barrage in case something like this |
29378s | happens and wouldn't you believe it |
29379s | something like this did happen |
29382s | yeah nice when that works out isn't it |
29384s | and obviously with the fury and the |
29386s | vanguard still in hand he is going to be |
29388s | able to |
29389s | remove minions obviously the advantage |
29391s | or the the equalization of the coin for |
29393s | gujan has gone |
29395s | so now the efficient cards of demon |
29397s | hunter for the time being at least |
29398s | should be able to keep this all under |
29400s | control yeah and we see we've talked |
29402s | about how good dread prison glaive is |
29404s | you can see exactly in this matchup how |
29406s | important it is at board control |
29407s | spending that one manner early to equip |
29409s | it has allowed pasco to deal with the |
29411s | turn to threat and now can he can also |
29413s | deal if he chooses uh with this |
29415s | follow-up threat with fury while |
29417s | developing his own board either with a |
29418s | fossil fanatic or the vanguard so he has |
29420s | to choose if he wants more resources |
29421s | here through drawing off of the fossil |
29423s | fanatic or if he wants to develop a |
29425s | board of the vanguard |
29427s | i like the choice of resources because |
29429s | he can still remove this |
29431s | he should be able to remove the next |
29432s | thing and |
29434s | yeah the priest is going to play |
29435s | relentlessly five six health minions so |
29439s | just having those cards having those |
29441s | spells to help him move i think is the |
29442s | better choice it's a very close call i |
29444s | understand why he thought so long but |
29445s | yeah this makes sense to me |
29447s | absolutely the vanguard has a risk |
29449s | associated with it whereas the false |
29450s | fanatic will just draw the cards and |
29452s | can't be removed by a shadow or devourer |
29455s | a treasure guard just comes down from |
29456s | grujen three mana needs to develop |
29458s | something on board to set up for the |
29459s | wigs there's a hand made in hand as well |
29461s | and there haven't been i believe three |
29463s | spells played just yet so that might not |
29465s | be playable next turn if version does |
29467s | miss on one extra card next turn that |
29469s | prevents them from playing a wig and by |
29471s | that i mean some sort of cheap naga |
29473s | he might be in trouble pascoa having |
29476s | chosen to go for the cardinal last turn |
29478s | is rewarded with the multi-strike that |
29480s | he drew allowing him to clean up this |
29481s | board he's debating now if he wants to |
29483s | double swing into the treasure guard |
29484s | um or if he wants to keep uh the false |
29487s | fanatic uh at one health and i believe |
29490s | reducing it to one health is really |
29492s | going all in and then could spell death |
29495s | if he does |
29496s | choose not to play around shadow or |
29497s | devour |
29499s | yeah this is why i enjoy watching pascal |
29501s | he has um |
29504s | very long thinks about things that first |
29507s | glance don't make that much difference |
29508s | or are obvious but you know he tears |
29510s | himself apart trying to get the exact |
29512s | right line as do all of you of course |
29513s | the top level but even so |
29516s | it's good to see |
29518s | every player's consequences whether or |
29520s | not we see them you know there's a |
29522s | different story but yeah |
29524s | okay crush club off the top allows |
29526s | grujian to save the handmaiden for card |
29527s | draw and the shadow devour while is |
29529s | while very punishing |
29531s | does still allow pascoa to keep the |
29533s | fanatic alive and and draw off of it a |
29535s | bit more and it is very difficult to |
29537s | come back against the 10 health minion |
29539s | but if there's a class that can do it |
29540s | while also developing board it's it's |
29542s | demon hunter |
29544s | i'm just trying to add up now does he |
29546s | have the remove with the barrage the |
29548s | fury and the multi-strike |
29551s | it is there it's a lot of resources |
29553s | now it is worth noting that because of |
29554s | the multi-strike if pasco swings twice |
29557s | fury plus multi-strike brings the demon |
29559s | hunter up to five attack and swinging |
29562s | twice five times two is ten spoiler the |
29564s | crash call dies pasco draws two more |
29566s | cards and he can also develop the |
29568s | vicious slither spear if he wants to it |
29570s | before playing the two spells |
29571s | or he can hope to draw chaos strike as |
29574s | an example off of the fossil fanatic |
29576s | which lets him spend more mana drawing |
29578s | instead of developing but i would like |
29579s | to see this leather spear played before |
29581s | the two spells it can still be played |
29583s | after priest doesn't really have rush |
29584s | minions except for samurai which |
29586s | wouldn't be that powerful into this |
29587s | board |
29592s | yeah you know what pesco is actually |
29593s | probably right here the attack on the |
29595s | dispute doesn't matter so he can gain |
29596s | information draw twice first and then |
29598s | decide if this little sphere is going to |
29600s | be the best way to spend mana |
29605s | okay and he has drawn enough stuff to be |
29607s | able to do it all again next turn |
29611s | absolutely and we can see how important |
29613s | the decision that pasco made on turn on |
29615s | turn two of which two mana card to play |
29618s | the fossil fanatic or the the vanguard |
29620s | has paid off in |
29622s | in |
29623s | droves i'd say |
29625s | yep yeah i mean it's just kept him in |
29628s | this game he would have lost if he'd |
29629s | done it the other way round i think from |
29630s | how this has gone he'd be a card or two |
29632s | down probably would have had less cards |
29634s | than that because he wouldn't have had |
29635s | the multi strike to draw the two cards |
29637s | et cetera et cetera so |
29639s | that spiraled out of control |
29640s | in his favor not over yet but just |
29642s | looking now like he is going to get |
29644s | control of this one |
29645s | yeah grujian's despite having a really |
29648s | good early hand with multiple wigs and |
29649s | the vicious slither spear has not drawn |
29651s | enough to |
29652s | nagas to be able to get the wigs off |
29655s | efficiently the serpent wigs and he is |
29657s | still valuing the handmaiden highly |
29658s | playing the zola for tempo instead to |
29660s | have something to keep playing wigs on |
29662s | to set up for the handmaiden but it is |
29663s | not the most efficient way to spend mana |
29665s | or the most efficient way to develop |
29667s | research i mean based on his hand that's |
29669s | what he has to do but it's definitely |
29671s | not what he wants to do we saw him a |
29672s | little |
29673s | exasperated that he's drawing something |
29675s | cheaper that allows him to weave in the |
29677s | wigs and the handmaiden at the same time |
29680s | yeah we can see that akane for minion |
29682s | could be absolutely killer here it's a |
29684s | bit hard to play because it would cost |
29685s | you |
29686s | one of your board minions if you went |
29687s | that way |
29689s | absolutely it might be worth it however |
29691s | pasco does have a read that the minions |
29694s | in grueson's hand if he has any are not |
29696s | very useful because rujin's been playing |
29697s | stuff like crush claw without being it |
29699s | without it being active zola without |
29701s | getting value off of it so i think |
29702s | there's a pretty big read that there |
29703s | aren't enough good meetings in hand |
29705s | however the benefit of keeping both of |
29707s | these minions up means that pesco has |
29709s | put it pushing so much damage and this |
29711s | into a zillag he decides is a bit |
29713s | stronger than sitting at the economy |
29715s | this term |
29717s | yeah causing gonna have to |
29719s | hope this sticks now does have an extra |
29721s | choice now with the slitherspear so |
29723s | maybe wants to spread it around but |
29725s | radiant was really big here grujin |
29728s | really needed a way to pop off and this |
29730s | does allow him to do that he starts |
29731s | setting his big board up now pesco on |
29734s | the demon hunter doesn't run a |
29735s | smothering starfish because that's just |
29737s | kind of not what the list runs you don't |
29738s | really have space protect cards like |
29740s | that so because of that gujin going on |
29741s | the straight elemental could close out |
29743s | the game despite pasco clearing the |
29745s | board every turn he has also been taking |
29747s | face damage by clearing those minions |
29749s | because he's been swinging with his face |
29750s | so it doesn't take much for the wig |
29752s | priest to counter back and kill the |
29754s | demon hunter |
29756s | yeah incredible |
29759s | okay |
29761s | pascoa basically needs lethal this turn |
29763s | or to reduce the radiant elemental |
29766s | health's the radiant elemental's health |
29768s | low enough that a blessed does not kill |
29769s | him or he could decide that bless isn't |
29771s | worth playing around there's one card in |
29772s | hand that gruesome has that is not a wig |
29774s | um and if pasco has been hand reading |
29776s | that's been there for a few turns it |
29778s | could still be something a bit more |
29779s | expensive maybe like a najak or a |
29781s | samurai um |
29782s | but |
29783s | he's got to be thinking maybe that's a |
29785s | bless it feels like a blessed i know we |
29787s | can see it's blessed so that helps but |
29788s | yeah it's sat there grazing's been |
29790s | playing |
29791s | fairly dodgy minions playing off the top |
29795s | um he knows the double wigs there so |
29798s | he may come to the conclusion that he |
29799s | can't beat a blessing just have to play |
29801s | other things anyway of course that's |
29803s | true i mean this rain elemental is |
29805s | i don't even quite see a way to |
29807s | efficiently bring it low enough |
29808s | health-wise that it does not represent |
29809s | lethal the bless so the best play might |
29812s | just be to hope that |
29813s | you know they don't have the bless which |
29815s | could just be the correct play if |
29816s | there's no way to set yourself up to win |
29818s | against a specific card you have to |
29820s | throw out the window and say i'm not |
29821s | going to beat that card and i have to |
29822s | accept that so i have to set myself up |
29824s | in a way where i beat basically |
29826s | everything else and pascoa is trying to |
29828s | make that decision right now he's going |
29829s | to trade off the slitherspear and he |
29831s | says bless can't be beat right now so |
29833s | let's go for the zitlag which is exactly |
29835s | what he does persian |
29836s | pops off a little bit um the stocks |
29839s | don't do enough damage to the elemental |
29840s | and the bless will take game three in |
29842s | gersian's favor |
29844s | yeah absolutely no surprise on pascal's |
29845s | face there exactly what you said is that |
29848s | you know the glass is there i think it's |
29850s | there i'm smart i worked out it's there |
29852s | can't beat it anyway so it doesn't |
29854s | matter so let's let's |
29855s | hope i'm wrong with my read and beat it |
29857s | another time but it doesn't and guzzin |
29860s | 2-1 ahead in double quick time and down |
29863s | to just his own demon hunter now |
29866s | yeah absolutely the games despite being |
29868s | over so quickly have been very very |
29870s | close and i think decisions on both |
29871s | sides have mattered quite a bit the |
29873s | decision of gurujin to hold on to that |
29875s | handmaiden despite |
29876s | it not being active for so long allowed |
29878s | him to get to the point where he drew |
29880s | exactly into radiant and gave himself |
29882s | that pop off one turn before pasco would |
29884s | likely have closed out the game with the |
29885s | development zelec and pascoe's decisions |
29887s | to fight so aggressively early for the |
29890s | board and prioritize resource generation |
29892s | and card draw help them stay in the game |
29894s | long enough to defeat or to try to |
29896s | defeat what gruzian's early um serpent |
29898s | wing and slither spear gave him in terms |
29900s | of board advantage so very close game |
29902s | but gruzian is ahead two to one right |
29904s | now you'd have the choice to play that |
29905s | akani which would have eaten up a lot of |
29907s | mana amongst other things so |
29909s | yeah that's the point i was saying the |
29910s | play was right or was wrong i'm just |
29911s | pointing out the alternate route where |
29913s | if the okani's played for minion |
29915s | um pasco i may have been able to get |
29917s | over the finishing line there with the |
29918s | extra damage |
29919s | yep that was definitely a pivot point in |
29921s | the match and i'm sure pasco will go |
29922s | back and review that after the set looks |
29924s | like pasco is going to queue up the wig |
29926s | priest next and like you mentioned |
29927s | groudon only has demon hunter left so |
29928s | pasco hoping to do the exact same thing |
29931s | that gruzian just did to him uh in this |
29933s | game four |
29935s | again noting that the merk water scribe |
29937s | is a two up here in pascoe's list uh and |
29939s | only one queens guard for pescoam so |
29941s | what would you prefer um two scribes or |
29943s | two queens guards |
29945s | i've played quite a bit of this deck |
29947s | with both and uh |
29949s | embarrassingly i actually forgot to |
29951s | include another card but i i think i |
29952s | like the scribes a bit better because |
29954s | it's just better on curve with the wig |
29956s | you can play it on turn two and |
29957s | immediately make it a four four with the |
29958s | serpent wig where the queens guard is |
29960s | better on coin |
29962s | but |
29963s | without the wig you know you're kind of |
29965s | in trouble either way so |
29966s | i think i prefer the scribe |
29971s | let's go ahead tossing everything back |
29972s | not happy with those cards looking for a |
29974s | wig looking for a slither spear on turn |
29976s | one on the play |
29978s | and grazing with decisions because these |
29981s | are all good cards but |
29983s | not hasn't got the one drop that pascal |
29985s | had the advantage of having last time so |
29987s | a lot more risky to keep it this way |
29989s | around a lot less board is going to |
29991s | happen |
29992s | uh 40 picks up some damage yeah it was a |
29994s | four key which i'm surprised by |
29996s | personally |
29997s | yeah i think okay |
30000s | having the |
30002s | flexibility of choosing vanguard or |
30004s | fnatic is nice but i think keeping both |
30006s | of them limits your options to find |
30008s | other cards that you want namely dread |
30009s | person glaive now we also saw gerund |
30011s | here keep fell barrage like pesco at the |
30013s | last game which is probably very good at |
30014s | dealing with an early minion that the |
30016s | priest develops |
30020s | however it can also be used to get a 3-4 |
30024s | so this allows version to get on the |
30025s | board which contests uh either treasure |
30028s | guard or crush claw which is the |
30029s | expected turn three play from pasco on |
30031s | the priest |
30033s | against crush claw hero power with the |
30036s | uh metamorphic will clean that up nicely |
30038s | but against the treasure guard there's |
30039s | not quite enough damage to get through |
30040s | it pasco does opt for the treasure guard |
30042s | for that exact reason |
30046s | okay so crucial now we're in the similar |
30048s | position that he was facing last game |
30051s | with a massive difference though that |
30053s | this time he's gonna have to spend one |
30055s | mana every single turn because there's |
30057s | no glaive in place so that's gonna |
30059s | limit how much he can get done each and |
30060s | every time for now |
30062s | yeah and he does opt here they're with |
30064s | the dread prison glaive at the draw at |
30065s | the start of the turn he was able to |
30067s | clear up this treasure card but decided |
30068s | that it's better to get the fanatic on |
30069s | the board and start drawing cards off of |
30071s | that it's very hard to get through the |
30072s | fanatic um from the priest side pasco |
30075s | will have difficulty killing at this |
30076s | turn without something like um a shot of |
30078s | the naaru to neutralize it but there's |
30080s | only one of those in the deck and it's |
30081s | not a card that the priest is looking |
30082s | for in the early game so despite leaving |
30085s | a minion up i do like the fact that this |
30087s | location is uh prioritizing cardron |
30089s | generation just like pascoa did in the |
30091s | previous game when the roles were |
30093s | reversed |
30094s | yeah we saw how important it was for |
30095s | pasco i know he lost the game so |
30097s | somebody out there is going but he lost |
30099s | the game yes he did because he had to |
30100s | waste a lot of resources killing off a |
30102s | 310 |
30103s | um but this time around |
30106s | yeah it's the same thing you've got to |
30107s | keep yourself alive any way you can keep |
30109s | that damage coming and lawyers doing |
30111s | exactly the same thing |
30113s | yeah school teacher being the player for |
30115s | and noah's serpent went just yet so he |
30116s | does have he has to find a way to spend |
30118s | mana until that wig gets picked up and |
30120s | it looks like he did go over the holy |
30121s | smite something that the priest deck |
30123s | doesn't have a lot of is a single target |
30125s | removal and that's might will help esco |
30128s | ideally clean up something like the |
30129s | fanatic if that's still left up at the |
30131s | end of uh persian's turn here |
30134s | who's in taking that opportunity to get |
30136s | the glaive equipped now |
30138s | and |
30140s | we've seen this before somewhere |
30141s | uh the priest out of stuff can it turn |
30144s | it around well |
30145s | not a lot of things to do that with |
30147s | right now hasn't got that key bless for |
30149s | the strike back |
30151s | um but now has picked up the radiant |
30152s | elemental which gives him options yeah |
30154s | you see him sit upright and start |
30155s | thinking what's going on here now so |
30157s | that's very big raiding elemental lets |
30159s | uh priest cheat out a lot of mana with |
30161s | the wigs you can play nagas and then not |
30162s | have to worry about how much men you're |
30164s | spending on the wigs especially with |
30165s | something like a priestess vollish in |
30167s | hand a lot of mana can be cheated and |
30169s | then brought back again |
30171s | regenerated with avalash allowing you to |
30173s | continue playing stuff however there |
30175s | might not be just enough mana this turn |
30177s | so pascal is doing some math on whether |
30178s | or not there are enough cheap nagas with |
30180s | the volish um getting mana back to allow |
30183s | him to clean up this board and develop a |
30184s | big one but he does decide that there is |
30186s | enough here and this is where something |
30188s | like a queens guard can can really |
30190s | uh highlight its strength because of how |
30192s | many wigs are going to be played this |
30193s | turn and then pasco can end the turn on |
30195s | a big queens guard |
30196s | you saw how quickly he suddenly started |
30198s | playing here that 30 40 second think and |
30201s | then suddenly he'd made the decision and |
30202s | all the cards started flying all over |
30204s | the board because he made the choice |
30205s | this does take a bit of time so |
30208s | yeah |
30209s | made the choice we are going to see that |
30210s | queen's guard oh we're not going to see |
30211s | it we're actually going to see |
30213s | the handmaiden okay |
30215s | okay i like this as well actually there |
30217s | there's enough pressure on board |
30218s | actually from pasco's side but he will |
30220s | need to find a way back he did see that |
30222s | grousing kept four cards so he should be |
30223s | expecting uh within the next you know a |
30226s | couple turns a coaches coming down and |
30228s | despite having a big board already a |
30230s | kurtris |
30231s | plus the battlecry that spawns the two |
30233s | of bats will clean up a lot of this |
30235s | board so pasco realizes that this game |
30236s | is not going in the next one or two |
30238s | turns but he'll need more resources to |
30240s | be able to overwhelm the demon hunter |
30243s | yeah and one thing that modern demon |
30245s | hunters don't do in their current form |
30247s | is kill wide boards particularly easily |
30249s | they have to sort of mess around whereas |
30251s | obviously before they used to just kill |
30252s | them all very easily with spell damage |
30256s | yeah that's true uh losing access to |
30258s | inflation aura did hurt uh the demon |
30260s | hunters arsenal |
30262s | which is why we've seen feldman hunter |
30264s | switch to a more of a |
30266s | get you a game plan where they try to |
30267s | kill you instead of your minions |
30270s | in some cases both actually like this |
30272s | case example exactly in this case the uh |
30275s | god the strength of multi-strike is just |
30277s | so powerful being able to clean such a |
30279s | large minion at the same time push 16 |
30281s | damage |
30282s | it it's crazy now brujin |
30285s | is |
30286s | oh no he's not taking a risk i believe |
30287s | he's going to clean up this little |
30288s | spirit at the end of this turn as well |
30289s | because of the second multi-strike |
30292s | oh no the multistroke was played after i |
30293s | see to be able to swing face okay |
30297s | yeah okay it's not actually quite over |
30301s | incredibly five six seven eight nine ten |
30306s | eleven twelve thirteen fourteen it's |
30308s | always scary leaving a slither spear up |
30310s | because then the wigs uh power kind of |
30312s | gets doubled because each wig adds one |
30315s | attack but it also buffs the slither |
30316s | spirit because it's a spell |
30318s | which is why grujin i think was a little |
30321s | concerned near the end of his turn that |
30322s | he's leaving the slyther spear up but |
30323s | with run radian elemental already gone |
30325s | even with the knowledge that there are |
30327s | that there is a serpent wig in hand |
30329s | it's not very likely that there will be |
30331s | lethal damage coming out from pasco at |
30333s | this turn because of that sending him to |
30334s | two is very very important because this |
30337s | priest deck uh doesn't have healing |
30340s | there's a hero power but it's not an |
30341s | efficient use of mana |
30343s | and this just sets the priest up |
30345s | to die quite frankly well there is the |
30347s | treasure guard so |
30349s | that will eat up one of the minions at |
30351s | least so if you can set up a two turn |
30352s | lethal here somehow |
30356s | it is possible even with the curtrics |
30358s | that the bats don't have charge they |
30360s | have rush so if enough damage can be |
30362s | pushed or enough of a board developed |
30364s | pasco might be able to set up two turn |
30366s | lethal here just like you said |
30368s | use this little spear for the extra plus |
30370s | one to make sure that he's still got |
30371s | stuff on the board for next turn he |
30373s | knows that |
30374s | the curtains is very likely next turn |
30376s | because it was the kept card including |
30378s | his hand that hasn't been played |
30382s | the cartridges is coming down |
30384s | no argument here vanguard and predation |
30387s | aren't quite gonna get the job done this |
30388s | gets rid of the taunt and can also kill |
30390s | the slither spear now there's a little |
30392s | bit of damage missing if pascal does |
30394s | clean up the two foul bats grujin has |
30396s | two damage from the hero power plus |
30397s | predation which is five and if pascal |
30398s | does heal up to six that is a break |
30400s | point so we'll see what pescoa does |
30402s | uh i don't think lethal is an option |
30404s | here unless a raiden elemental |
30406s | presents itself but even then i don't |
30408s | think there's enough nagas uh to proc |
30410s | enough wigs |
30411s | fresco has to find a defensive play here |
30413s | while making sure he cleans up the fall |
30414s | bats |
30415s | while also setting up lethal probably |
30418s | yeah and trying not to die yeah |
30421s | it's simple it really |
30422s | sounds very easy yeah absolutely look at |
30425s | elementary |
30428s | is there any play where he can win with |
30430s | a bless from a thrive i don't think so |
30432s | just checking |
30434s | without the second radiant no and |
30436s | there's currently no way to draw radial |
30437s | mental um both treasure girls are gone |
30440s | so a taunt can't be put in the way |
30442s | anymore |
30442s | we can see that at the moment which i |
30445s | don't expect him to do akane for spell |
30447s | would actually keep him alive |
30450s | it also comes down to whether or not he |
30451s | chooses to heal his face this term |
30454s | because healing space does take him |
30455s | outside of uh quite a few |
30457s | uh damage ranges actually |
30460s | well predation being the big one but a |
30462s | lot a lot of damage i think both |
30464s | barrages have been played too so barrage |
30466s | isn't an out either |
30468s | i do like setting up the slither screw |
30469s | this turn for the reason we talked about |
30470s | earlier it double dips in damage when |
30472s | you when you are playing wigs i think he |
30474s | chose minion if i read it correctly |
30477s | if that's the case |
30490s | can't believe that that spell wasn't |
30492s | picked here now |
30494s | it's possible that pesco had to read on |
30495s | something like maybe a lady satheno in |
30497s | hand because i believe that fourth car |
30499s | the vanguard was also kept in grueson's |
30501s | opening hand um and pasco did have the |
30503s | read correct that that was a minion but |
30506s | that didn't account for spells that |
30507s | would have been lethal yeah to be fair |
30509s | there weren't too many spells left that |
30511s | were lethal in the deck it basically had |
30512s | to be predation |
30514s | or this or a fury and that wasn't |
30517s | extremely likely with how many cards |
30518s | were left uh in grueson's deck but |
30521s | groudin does take the series three to |
30523s | one there |
30525s | yeah zhilag would have been a lethal the |
30527s | other way so it's just one of those |
30528s | where you take your choice and hope it |
30530s | works it's easy for us we can see it but |
30531s | yeah very rapid win |
30534s | seemed pretty tight as well um took his |
30536s | chance in the comeback game in game |
30538s | three that would seem to be the turning |
30540s | point of the match |
30541s | and yeah goes through to that winners |
30543s | bracket and leaving pascua a little bit |
30546s | stunned there i think that went very |
30547s | very fast |
30549s | yeah it was quite quick a lot of fast |
30550s | decisions and i think the main pivoting |
30553s | factor for this game maybe compared to |
30555s | the last one is both demon hunters had a |
30557s | lot of resources but i think the curtris |
30559s | pushed uh grujin's demon hunter over the |
30561s | edge there because he was able to |
30562s | actually clean up a board and develop |
30564s | that hero power line to push a bit of |
30566s | extra damage uh for the lethal at the |
30567s | end |
30569s | pascal already you're in thinking mode |
30570s | it's like well should i have picked some |
30571s | spell or did i do the right thing very |
30573s | hard to judge until you get back to your |
30575s | play test group later and have a chat |
30577s | with them but there we see it um |
30579s | picking up another point he got two |
30581s | points last week so that's um a fairly |
30583s | tidy total you've played in these you |
30586s | know you know every single one of these |
30588s | points especially in these three weeks |
30589s | is monstrous and so yeah job almost done |
30592s | for the week for those two players |
30594s | yeah absolutely and we're winners i |
30596s | think coming up after this and uh we'll |
30598s | see if grudging can keep that momentum |
30600s | going like you said every point matters |
30602s | and getting yourself farther ahead in |
30604s | the first couple weeks means you have a |
30605s | bit more breathing room in the final |
30607s | week uh in terms of you know your mental |
30609s | state |
30611s | well that was a lot quicker than |
30613s | whatever it was that permanent super |
30615s | fake battled out in the |
30617s | early part of the group but let's see if |
30618s | it carries on straight after this break |
30626s | [Music] |
30636s | [Applause] |
30636s | [Music] |
30641s | in the darkest of seasons |
30643s | where ruthless eyes gawk for horrific |
30647s | reasons for a hidden hand has struck me |
30651s | down |
30652s | with such ruthlessness |
30655s | so deep and profound |
30659s | then he comes with his mullockian scowl |
30667s | to uncover the truth |
30669s | of murder most foul |
30672s | the anima drifts across the floor |
30675s | highlighting the creatures who walked |
30678s | through my door |
30680s | the motives are as black as night |
30683s | avarice power revenge |
30687s | and blight |
30689s | we watch the hero |
30692s | uncover the clues |
30694s | that lead to the truth |
30697s | behind this dark blues |
30701s | join us here with the grim and in pious |
30706s | choose your power without heavenly bias |
30710s | for at the end |
30711s | they will burn in the fire |
30715s | when it is known whose slave |
30718s | danathrius |
30719s | the sire |
30721s | [Music] |
30750s | [Music] |
30755s | [Music] |
30763s | [Music] |
30764s | so |
30790s | [Music] |
30803s | [Music] |
30818s | [Music] |
30830s | [Music] |
30838s | [Music] |
30854s | so |
30856s | [Music] |
30864s | [Music] |
30874s | [Music] |
30888s | [Music] |
30900s | foreign |
30904s | [Music] |
30919s | so |
30927s | [Music] |
30935s | so |
30945s | [Music] |
30948s | so |
30954s | [Music] |
30967s | [Music] |
30980s | [Music] |
30983s | [Applause] |
30987s | so |
30992s | [Music] |
31012s | foreign |
31013s | [Music] |
31082s | [Music] |
31097s | [Music] |
31142s | so |
31143s | [Music] |
31185s | so |
31189s | [Music] |
31233s | [Music] |
31239s | welcome back to hearthstone grand |
31241s | masters and we're about halfway through |
31243s | group number b right now and we've seen |
31246s | the slow match and the fast match and |
31248s | now the world's going to collide |
31250s | we're going to find out whether the |
31252s | aggro or the sort of more controlling |
31254s | lineups are going to get through this |
31255s | group what do you reckon language hacker |
31257s | how's it going to go |
31258s | uh it's kind of hard to say um |
31261s | depending on which aggressive matchups |
31263s | you're talking about so mine rogue that |
31265s | uh brought which we'll be seeing next is |
31268s | actually quite a bit better against some |
31269s | of these slow decks i believe than some |
31271s | of the rogue decks that other people are |
31273s | bringing the either the jackpot variant |
31275s | or the boat rogue variant but against |
31276s | particularly warlock and priests |
31278s | minoring has |
31280s | a bit of an advantage um even though |
31282s | these classes do have 40 health the |
31284s | inclusion of stuff like burning blood |
31285s | acolyte and the smoke screens have |
31287s | helped it match up quite a bit |
31288s | and in the hands of an expert the deck |
31290s | is very dangerous so i'm leaning a bit |
31292s | towards the aggressive uh matchups but |
31295s | we'll see |
31296s | yeah i found the mine rogue to be very |
31298s | good against warlock in my own testing |
31300s | but not so much against the priest |
31302s | because the priest has just start |
31303s | i know it can make it so you have to win |
31305s | with a 5 8 you can put things in the way |
31307s | of the 5 8 it can slow you down and it |
31309s | can actually just run you out of |
31310s | resources |
31312s | you tend not to even have to get to the |
31313s | point where they they quest you to death |
31315s | they just |
31316s | you just have nothing left as the rogue |
31317s | it's almost a fatigue battle against the |
31319s | warlock it's kind of the opposite |
31321s | problem they're hurting themselves even |
31322s | if they're starting from 40 and you're |
31324s | just constantly hitting them with damage |
31326s | so very interesting to see |
31328s | why i'm wrong about the priest match-up |
31330s | but |
31331s | the warlock one in particular i do |
31333s | definitely agree with you that one that |
31335s | one is quite a bit closer and we see uh |
31336s | punts quest priest on screen here there |
31338s | are a couple of interesting things to |
31339s | note spammy arcanist is included which |
31341s | isn't always in the deck |
31342s | but it is good if you're expecting more |
31344s | aggressive field and based on some of |
31346s | the groupings we've seen because this |
31347s | week is uh because of the trio format um |
31350s | there was probably a nod that aggressive |
31352s | decks will be brought and as a result |
31353s | bringing spammy arcanist is actually |
31355s | pretty good we've also seen that meda |
31357s | the sixth man a legendary for priest is |
31359s | not included in the quest priest for |
31361s | similar purposes it's a nice greedy card |
31363s | but it's not particularly good against |
31364s | aggressive decks |
31366s | we are however going to see the wig |
31368s | priest on the side of grujin and |
31371s | i don't know what more we can say about |
31373s | this you get stuff on the board you try |
31375s | and keep stuff on the board if you don't |
31376s | have stuff on the board play a lot of |
31378s | stuff and hope it sticks and if that |
31379s | doesn't stick you've lost the game |
31381s | yeah um this is an interesting match-up |
31383s | generally when you're playing wig priest |
31385s | against another priest that's either the |
31386s | mirror or its boar priest |
31388s | which is a 50 50 match up or against |
31389s | four priests you're favored against |
31391s | quest priests it can be a little weird |
31394s | uh the quest priest is running one shot |
31395s | of the naaru and in this case uh you |
31397s | also have najak hexane which is a good |
31398s | way to steal the wig priest's stuff um |
31401s | but other than that it's not that easy |
31403s | to deal with a big all-in minion so |
31405s | we'll see if version does come into that |
31407s | at some point during the game and try to |
31409s | set up lethal |
31410s | on board or try to keep it in hand and |
31413s | use it as more of a combo as soon as the |
31414s | minion sticks there's a couple ways you |
31415s | can play this yeah i was going to ask |
31417s | you which one would he like to go with |
31418s | if it's wait and see then we'll wait and |
31420s | see |
31421s | um yeah i guess it's all about whether |
31423s | you can read your opponent and exactly |
31425s | which situations come up how strong your |
31427s | hand is so |
31429s | see how it works out for him |
31431s | yeah i mean one of the things about |
31432s | these 48 card decks is that on average |
31435s | they're slightly less consistent right |
31437s | you have more cards in your deck you're |
31438s | less likely to have any one given card |
31440s | especially when that card has a one of |
31442s | for example shorter than aru or exactly |
31444s | nashok and you don't have to worry about |
31445s | those cards you just make them have it |
31447s | most of the time they won't and a lot of |
31449s | the time you're going to kill them as a |
31450s | result |
31451s | good result yeah grizzly i thought |
31453s | that's why he did this and he got the |
31454s | result he wanted he saw the keep didn't |
31456s | like it |
31457s | and instantly |
31459s | just gets going here with the chance to |
31463s | take this out take down the watch post |
31464s | and get the board set up |
31466s | importantly it's worth noting the |
31467s | inclusion also is running two queens |
31469s | guards instead of mark water scrabs we |
31470s | brought attention to that and this is |
31472s | one of the |
31473s | spots where it does shine coining out of |
31474s | queens garden turn two is a three four |
31476s | and it can test a lot of two mana plays |
31478s | that most if not all decks have access |
31479s | to that early |
31483s | no three mana plays from pun |
31485s | so he's trying to set up for something |
31487s | build on his future turns uh he's |
31489s | keeping the amulet here which is uh |
31491s | actually it's not that interesting |
31492s | there's a light on another drake in hand |
31494s | and that requires both a whole unit and |
31496s | a shadow spell and lo and behold emily |
31498s | 11 dying is a shadow spell which means |
31499s | that pun is |
31501s | gearing up for a turn forward another |
31502s | drake even if it doesn't clear the board |
31504s | does some damage progresses quest and uh |
31508s | at least damages the the bigger minions |
31510s | if it doesn't actually clear them |
31512s | and he's not messing around you you pose |
31514s | the question or the the situation that |
31516s | you know we're not quite sure he's going |
31517s | to do he is just going at it from the |
31519s | start here |
31521s | even you know using the presets just to |
31523s | get that extra |
31524s | wig on early |
31526s | absolutely nothing but a knock rock |
31528s | answer this board kind actually a short |
31530s | of an hour answers this board najak |
31531s | steals it for a turn but grousing has |
31533s | resources on board already that could |
31535s | deal with the nausea so going in this |
31536s | really just |
31537s | has |
31538s | a good payout for ferguson because |
31540s | there's no way to deal with it except |
31542s | for shard and if your opponent displays |
31543s | shard you're just going to put on some |
31545s | more wigs the following turn so it |
31547s | this early with wigs and multiple |
31549s | minions |
31550s | the pre the quest priest can definitely |
31552s | get pressured out of the game |
31554s | yeah nothing doing here for punt |
31558s | again he can soften up the queen's guard |
31560s | trade off another drake play the second |
31562s | one doesn't progress the quest but the |
31563s | quest in this matchup is slightly less |
31565s | important than not dying |
31567s | it's very important to stay alive when |
31568s | you play the purified shard later on |
31572s | staying alive seems really important |
31576s | okay no lack of minions here ferguson |
31578s | keeps playing |
31580s | nagas so that he can play more wigs so |
31582s | that he can play more nagas which then |
31584s | followed up by some more wigs there's a |
31586s | pattern forming i can't quite put my |
31587s | finger on it |
31589s | pattern recognition uh has been very |
31591s | good today |
31592s | it has indeed |
31595s | amazing okay two another drinks out of |
31597s | the way there's not a lot of ways the |
31599s | quest breeze can deal |
31601s | small tidbits of damage condemn is |
31602s | exactly one of the ways that can do |
31605s | can |
31606s | make up for the damage that you need and |
31608s | pun does have that condemn |
31610s | so gerudian probably will lose the |
31611s | queens guard this turn and will finally |
31613s | start losing the the grasp that he's had |
31616s | on this game so far but he's pushed a |
31618s | lot of damage and at this point you |
31619s | don't need uh from guzman's perspective |
31621s | that much damage to push through one |
31623s | raiden elemental |
31624s | and any minion sticking can spell lethal |
31627s | if a bus is found and if a radiant |
31629s | elemental is found |
31630s | we're getting to the point now that |
31631s | where pun is going to be able to start |
31632s | playing these big things turn after turn |
31635s | obviously |
31636s | it's a case of whether they're big |
31637s | enough especially with samovo are |
31639s | lurking in the handful |
31641s | but pun can clear here if he wants to |
31644s | spend that smite so even though it's not |
31646s | a particularly |
31648s | good value to do it for one damage and |
31649s | he's gonna have to drop some six drops |
31651s | so next turn from gujjin really needs to |
31653s | be |
31654s | fairly powerful |
31655s | yeah after turns seven and basically |
31658s | what i'm saying is tornado onwards |
31660s | whirlpool is available to the quest |
31661s | price and suddenly any board that is |
31663s | developed no longer looks scary so |
31665s | persian has been trying to push very |
31667s | aggressively this early to get in under |
31669s | that whirlpool after pun you know cleans |
31671s | a few boards and gets to turn eight the |
31673s | match-up is a little more dancing |
31675s | because at that point grisham doesn't |
31676s | want to all in on a minion he wants to |
31678s | stick a small minion and then surprise |
31680s | lethal from hand uh so that the matchup |
31682s | becomes like a game of chicken after |
31684s | turn eight but before that |
31686s | you know getting as much damage and |
31688s | lethal if you can from uh |
31690s | from the wig priest side and that's |
31692s | exactly what grisham tried to do |
31694s | yeah was forced to slow down here then |
31696s | spend two mana on the thrive which is a |
31697s | great card but on turn six when your |
31699s | opponent's gonna start making big things |
31702s | a little clunky he he won't be happy |
31705s | with how to be but still has plenty of |
31707s | resources left so it's definitely not |
31708s | over yet by a long way |
31710s | yeah |
31711s | one of the things about this matchup as |
31712s | well is after the quest priest kind of |
31714s | stabilizes which is exactly what pun did |
31716s | uh because of his |
31717s | early decisions off of the thrive of |
31720s | shadows and keeping the amyloid undying |
31722s | to set up for the nether drakes he's |
31723s | able to stabilize |
31725s | but now he's reached a point where he |
31727s | basically has to play a big idiot and |
31729s | big idiots are very bad if your opponent |
31731s | steals them with no rock and when we can |
31732s | see that version does not have najak um |
31735s | and even if he did or doesn't it it |
31736s | doesn't really affect the situation pun |
31738s | has to play this card passing is not |
31739s | acceptable um |
31741s | which opens him up to |
31743s | najrak stealing this and potentially |
31744s | losing the game |
31747s | yeah |
31749s | he'll be relieved that he there is no |
31750s | nurse there's going to be quite a lot of |
31752s | stuff |
31753s | arrived but nothing's scary nothing the |
31755s | pun really will be too terrified of yet |
31760s | yeah gordon doesn't have quite a way to |
31761s | get through this undying disciple |
31763s | um without committing a bless which i |
31765s | don't think he wants to do at this point |
31767s | when he's this close to just having |
31768s | enough damage with a radial mental he |
31770s | wants to just focus on cleaning up the |
31771s | minion on board even if it doesn't |
31773s | happen this turn could be next string |
31774s | could be the turn after his job right |
31776s | now is not to full clear every turn |
31778s | because if if board is lost from this |
31780s | point samuel can come back and clean it |
31782s | up you can find a najak and also you're |
31784s | not dying quest priest is not known for |
31786s | their uh non-ending pressure so if you |
31789s | do lose the board at this point play it |
31791s | slow gather some resources and that's |
31792s | exactly what gershwin's doing trying to |
31794s | set up for |
31795s | a kill maybe three turns from now |
31798s | pun doesn't have a five how important is |
31799s | that |
31800s | not particularly important right he's |
31803s | it's amusing but it's not it doesn't |
31804s | seem that relevant so in terms of quest |
31806s | progression yes it's quite unfortunate |
31809s | that there's no five here um but |
31811s | that actually the more important thing |
31813s | of not having a five is not to get the |
31815s | purified shard but to discover card from |
31816s | your deck because this is a resource |
31818s | battle grudging's trying to amass |
31820s | resources and develop a board turn after |
31822s | turn and pun doesn't necessarily have to |
31824s | clean up every single board but when |
31827s | minions are left up there is the risk |
31829s | upon dying so he does have to |
31831s | squeeze out value |
31833s | from the resources that he does have |
31834s | available until |
31836s | you know the quest gets rolling he |
31838s | discovers some more cards and he and |
31839s | he's much happier about committing a |
31840s | whirlpool right now for example if he |
31842s | commits a whirlpool which he wouldn't |
31843s | want to do on the sport when he's ahead |
31846s | suddenly he's open to any board kind of |
31848s | closing the game out |
31850s | yeah and |
31851s | that's going to be |
31853s | the next few turns right is trying to |
31856s | like you say looking after his resources |
31858s | to make sure he doesn't have to use that |
31860s | whirlpool because when it's gone yes |
31861s | there is another one but |
31864s | how many cards he's going to have to |
31865s | remove he wants to get a three or four |
31867s | for one he wants a force though he'd |
31868s | have to go all in before he has to |
31869s | commit that |
31870s | at the moment |
31872s | brazilian has got just relentless |
31874s | pressure keeping those out of range as |
31876s | well |
31878s | and once again i i've talked about this |
31879s | queen's garden a few times and it's |
31881s | shown up a few a few times here earlier |
31883s | on i was able to contest an early minion |
31884s | and here without |
31886s | you know having to put wigs on it it's a |
31888s | third big mini biggish minion that |
31890s | gerund has presented and only one needs |
31892s | to stick for you know a blast to punch |
31894s | through and actually be lethal so being |
31896s | able to develop multiple threats like |
31897s | this while saving mana i.e not having to |
31899s | commit more serpent wigs |
31902s | can be very good |
31904s | as composed to a second work water |
31905s | scribe |
31907s | okay feels like this is a time that's |
31909s | louie's got to do at least some of the |
31911s | stuff going on here trying to save some |
31913s | resources we talked about but i believe |
31915s | this is lethal |
31916s | yeah so with both wigs in hand shard is |
31918s | guaranteed to be in the deck so the |
31920s | thrive in the shadows for two mana does |
31921s | get him the shard shark can come down |
31923s | sons these two minions with a slither |
31924s | spear on the board and the queen's guard |
31926s | uh the queen's gets buffed by a bunch of |
31928s | serpent wigs which |
31929s | in time also adds damage to this leather |
31932s | spear because it's an extra spell |
31934s | and after these wig has been played a |
31936s | many-headed queens guard with a slither |
31938s | spear as its best friend is going to |
31939s | push through these taunts instead of |
31940s | lethal |
31942s | 24 damage |
31944s | with the guaranteed silence there nicely |
31946s | done |
31948s | good spot as well for my co-caster |
31951s | yeah and after you you could ask |
31953s | yourself well you know why didn't uh |
31956s | when pun decided to play the whirlpool |
31957s | there would have fallen the board and |
31958s | then there wouldn't have been a way to |
31959s | punch through that turn |
31961s | and the key thing is that that's what |
31962s | would have happened that turn the |
31963s | following turn grousing would have |
31964s | developed a couple more minions and put |
31966s | put himself in the same spot where all |
31968s | he needs is one opportunity to get |
31969s | through which is why this matchup gets a |
31971s | little dancy at times you can't really |
31973s | remove every single thing from the quest |
31975s | priesthood so you have to try to not |
31977s | take a bunch of damage early |
31978s | because when you do take a bunch of chip |
31980s | damage uh whether you can allow it or |
31982s | not it just |
31983s | leads to games like this where |
31985s | even though this looked like |
31986s | overwhelming lethal it was kind of close |
31988s | there wasn't a raiding elemental so a |
31989s | bit of damage was lacked but grug piling |
31991s | that excellently keeping a constant |
31994s | stream of threats while not over |
31995s | committing to something like a whirlpool |
31998s | yeah and as a result of which takes that |
32000s | 1-0 lead and buys himself some extra |
32002s | chances with the other two decks and |
32005s | we've talked about those extensively it |
32006s | is going to be this mine rogue |
32008s | and |
32010s | i'd like to see this go against the |
32011s | priest just so we can see a master class |
32013s | in |
32014s | a more sensible mine road game we didn't |
32016s | learn much from the one in the previous |
32018s | match because he won on turn four well |
32020s | we did we learned it can win on turn |
32021s | four yeah exactly we learned and we |
32023s | learned how to do that so if people want |
32025s | to play this on ladder keep an eye out |
32027s | we'll see if we can get another one um |
32029s | yeah mine rose is a solid deck into some |
32030s | of these slower matchups and like you |
32032s | mentioned quest priest isn't quite a |
32034s | free matchup for mine rogue as uh some |
32036s | people might think the curse warlock is |
32038s | um |
32038s | but the mineral can play it a bit slower |
32041s | and it looks like we are going to be |
32042s | seeing that matchup right here so we can |
32043s | talk about this quite a bit |
32046s | first decision do you want to keep the |
32047s | acolyte here you've got the graveyard |
32049s | already you've got lieutenant acolyte |
32051s | you can get some five eights early on |
32055s | it's a little more complicated than just |
32057s | keeping that one card so keeping a card |
32059s | like that is a bit of a slower game plan |
32061s | which you do want to do as the mine |
32063s | rogue in this in this matchup because |
32065s | against other decks you can just start |
32067s | pushing damage over and over but priests |
32069s | can heal and priests can remove some |
32070s | stuff so the mine rogue grunge has to |
32073s | decide if he wants to go for an actual |
32075s | otk game plan where he tries to do 40 |
32078s | from hand or if he wants to spread out |
32080s | threats over a few turns generate some |
32082s | acolytes uh kill them off summon some 5 |
32085s | 8 apply a bit of pressure and then and |
32087s | then do something like a half combo |
32088s | where he only deals 20 damage from hand |
32091s | and if he wants to go for that super |
32093s | slow otk game plan i don't think he's |
32095s | going to be keeping the acolyte he's |
32096s | going to be looking for a smoke screen |
32097s | to try and draw extra cards |
32100s | and it looks like that's what he's going |
32101s | to do just keep the graveyard and look |
32102s | for the cards that give him more |
32103s | resources because this is a matchup |
32105s | that's not going to end on turn four or |
32107s | five six like we saw in the in the |
32108s | previous set |
32111s | one mistake i always make in this |
32112s | matchup is i always draw my mind before |
32114s | my sketches that's definitely not good |
32115s | play in this match |
32117s | true |
32119s | there and that can benefit to the ot |
32120s | game plan if you have enough mana you |
32122s | can |
32123s | do something like a prep sketch |
32124s | information when you already have a |
32126s | snowball graveyard up which draws the |
32127s | mind procs it and then you can play it |
32129s | and get an extra bit of eight damage |
32130s | from there |
32132s | so having this the bombs in the deck the |
32134s | mines rather in the deck |
32135s | can be useful |
32139s | made a mistake many times here not too |
32142s | many times of playing the lieutenant |
32143s | early against the priest and getting it |
32145s | silenced that's not a thing you want to |
32147s | have in a game playing for that |
32148s | potential otk option |
32150s | or a chance to get some five eights |
32151s | later on depending how it all goes |
32154s | yeah now one of the ways that this sort |
32156s | of otk game plan can be disrupted |
32158s | is mute and that's very very slow and |
32160s | that very really happens because it's |
32162s | only in the cases where the minor wants |
32164s | to take it incredibly painstakingly slow |
32167s | uh grujin with the burning blood acolyte |
32169s | might decide that he can switch gears |
32171s | and try to be a bit more aggressive he |
32173s | has a graveyard in hand and playing that |
32175s | this turn can lead him to a burning |
32177s | blade accolade on turn four which will |
32178s | die because of the uh shatter shambler |
32181s | spawning two five eights so he does have |
32182s | the option to try and speed things up a |
32184s | bit however if that game plan doesn't |
32185s | work he will be down a snowfall |
32186s | graveyard and uh he currently doesn't |
32189s | have mines to proc so it |
32191s | it will lose some damage or at least |
32193s | slow him down until he finds a second |
32194s | graveyard |
32195s | in the case that uh the acolytes don't |
32197s | get through so we'll see what he goes |
32199s | for |
32200s | going there looking for the smoke screen |
32201s | right so then he could play the easy |
32202s | game or just play the graveyard play |
32204s | your smoke screen see what happens off |
32205s | you go but |
32207s | yeah um excellent ordering here in case |
32209s | something else needed to |
32211s | needed to happen |
32214s | the queen's |
32217s | now there's not a lot of wiggle room you |
32218s | have in quest crease but pun is finding |
32220s | one of the ways where you can get some |
32221s | glue room and even though this extra |
32223s | three-mounted card doesn't progress the |
32224s | quest it can slow down something like |
32227s | exactly this or burning blood acolytes |
32228s | now a five isn't going to kill a five |
32230s | eight but at least slows it down a |
32232s | little bit until you can find taunts uh |
32234s | light show elemental spirit guide uh |
32236s | blackwater behemoth later on as well can |
32238s | help deal with this so slowing the game |
32239s | down |
32240s | is kind of what gerund wants to do |
32242s | generally but in this spot he's trying |
32244s | to be making it make a bit of a push and |
32245s | pundits recognize that and because of |
32247s | that uses a big resource like a call the |
32249s | grave just to throw something in the way |
32250s | slow the game down because now resources |
32252s | have been expended from grueson's side |
32255s | yeah and this is the um |
32257s | sort of the gamble you were talking |
32258s | about a moment ago with the the |
32260s | graveyard yeah he's got the two five |
32262s | eights but now |
32263s | because the follow-up didn't arrive it's |
32265s | a little bit messy um in terms of value |
32270s | yeah and importantly getting the |
32272s | acolytes |
32274s | uh the acolyte down early and procking |
32276s | it does get you on board |
32278s | however in the scenario where this |
32279s | damage doesn't ship through now the the |
32282s | average counterfeit blade is gonna be |
32283s | worse as well because it can uh gain the |
32285s | death rattle of the acolyte instead of |
32286s | the mine which might not be good if |
32288s | you're trying to just kill your pawn |
32289s | instead of developing board |
32292s | and there goes the graveyard obviously |
32295s | we know the other one's not in the |
32296s | bottom two but apart from that we don't |
32297s | know where it is so could be a long long |
32300s | wait for guzy in here |
32302s | and the priest does just kind of tick |
32303s | along while you're looking for your |
32305s | stuff as the rogue you don't have |
32306s | infinite time it is doing the two three |
32308s | four five six seven eight things slowly |
32310s | but surely |
32311s | yeah |
32312s | and and to be fair some chip damage is |
32314s | getting through that sketch information |
32315s | when the graveyard has been active to |
32317s | draw the mind still push some damage and |
32319s | board isn't quite clear yet actually no |
32321s | it is |
32323s | we blinked and the blood feathered |
32324s | serene blood feather together with the |
32325s | light mount another drake was able to |
32327s | clean this up |
32328s | and the treasure guard earlier on made |
32329s | sure that that 5 8 does not did not |
32331s | connect face so upon doing an excellent |
32333s | job of at least staying the uh the early |
32336s | pressure uh from grusian |
32338s | [Music] |
32340s | doesn't take the spammy obviously um |
32342s | yeah lovely it's a five but bigger |
32344s | things to worry about like winning the |
32346s | hearthstone game because you can just |
32347s | run the if you don't die the rogue only |
32349s | has limited damage |
32350s | if you can deal with that limited damage |
32352s | and it's a lot of limited damage then no |
32354s | hurry to complete your quest |
32357s | and grazing is playing the waiting game |
32358s | here |
32360s | interestingly here |
32362s | okay so this was a decision point pun |
32364s | could have gone blackwater behemoth to |
32365s | start lifestealing immediately or he |
32367s | could have developed this lecture |
32368s | elemental and he decided to play the |
32370s | light or he decided to go towards the |
32371s | light shower uh for two reasons i think |
32373s | one it gives him the opportunity to play |
32375s | call the grave which can give him an |
32377s | extra death rattle for example exactly |
32378s | another light share elemental |
32380s | but it could also apply some pressure on |
32382s | board while developing light shower and |
32384s | then actually pressuring the road |
32385s | because clearly gruzian passed |
32387s | effectively on six mana which means that |
32389s | persian has a hand that doesn't do |
32391s | anything yet he needs to wait to find |
32392s | smoke screen get more car draw and get |
32394s | those resources let them do damage and |
32396s | pun recognizing that is trying to |
32397s | pressure a bit instead of going for the |
32399s | blackwater behemoth to lifesteal up he |
32401s | realizes the game's gonna go on a bit |
32402s | longer than one or two turns and this is |
32404s | a good opportunity to actually apply |
32405s | some pressure which quest priest rarely |
32407s | does |
32409s | yeah and a stab used there as well to |
32410s | clean up the six six that's another |
32413s | piece of damage later in the game that |
32414s | no longer belongs to gurujin so |
32417s | another little victory there for the pun |
32421s | i'm okay aiming on dying even being used |
32423s | to bring one minion back it's good for |
32425s | pressure three mana six six why not |
32428s | akani coming down as well regina is |
32430s | slowly getting locked into this game um |
32433s | even if a smoke screen is drawn at this |
32434s | point it might be a little bit too slow |
32436s | to get everything he needs |
32441s | yeah |
32442s | he's really hard to deal with as the |
32444s | mind move as well you do have to |
32445s | sacrifice something important every time |
32448s | you can see gujjin is just setting up |
32449s | for the lieutenant lieutenant mine |
32452s | graveyard |
32453s | win i would need a sketchy in there and |
32456s | a weapon to make that a full 40. i think |
32458s | with that mind being eaten |
32460s | an otk is no longer possible i agree i |
32463s | believe the two lieutenants |
32466s | a theoretical mine off of sketchy with a |
32468s | graveyard |
32469s | is not going to be 40 damage and because |
32471s | of that gruesome says you know i can't |
32472s | kill your 40. i'm gonna die in two turns |
32474s | um and that that's kind of how the |
32476s | matchup |
32477s | goes without a smoke screen and to be |
32480s | fair grujin did give it a good attempt |
32482s | he realized that his hand wasn't going |
32483s | to be a super long term game plan hand |
32485s | and because that he went in for the |
32487s | early burning light acolytes but pun was |
32489s | able to deal with that effectively |
32490s | staving off some of that damage with a |
32492s | treasure guard and developing a temple |
32493s | game plan that pressured grousing out of |
32495s | the game ultimately |
32496s | yep just cut down the time again the |
32499s | akani is just really hard to get around |
32502s | anyway |
32503s | and |
32504s | made sure that kuzin couldn't just do |
32505s | the thing and wait and even then even if |
32508s | he waits and even if he gets away with |
32509s | it um |
32511s | he's still got to hit the things in the |
32512s | right order he really wants to get the |
32513s | sketchy before the mine |
32515s | otherwise things get a little bit |
32516s | awkward as well so it was going to be |
32518s | difficult after this board got |
32519s | established and like you said the second |
32521s | the mine was eaten that was it that was |
32523s | ggg |
32524s | yeah and it made me |
32526s | it may not have looked like the mine |
32528s | rogue |
32529s | performed that well in that game but if |
32530s | you have to consider against another |
32532s | deck that didn't have 40 health there |
32534s | the two uh burning blade acolyte spawns |
32536s | into double lieutenant mine even without |
32539s | a second graveyard would have won that |
32540s | game but because it's against a slower |
32542s | matchup because it's against the 40 |
32543s | health deck |
32544s | the the mine road needs a bit more oomph |
32546s | and smoke springs are exactly in there |
32549s | for that purpose to try and make the |
32550s | games a bit more explosive against 40 |
32552s | health decks |
32554s | yep again double five eight um against |
32556s | demon hunter for instance that's almost |
32558s | the game over if you just get two five |
32560s | eight steven hunter uses a load of |
32561s | resources |
32563s | um you continue the pressure the demon |
32565s | hunters actually take face damage to |
32566s | deal with those a lot of the time and it |
32568s | all comes to an end okay pun boats rogue |
32572s | uh we saw boat rogue struggle a little |
32574s | bit |
32575s | earlier but that's because he got killed |
32576s | on turn four in one of the games which |
32580s | what do you do |
32581s | but i like this deck i think it's just |
32583s | an incredibly straightforward solid deck |
32586s | that |
32587s | rarely misses is it just everything sort |
32589s | of works towards one cause which is do |
32591s | damage in a fairly good manner yeah i |
32594s | like it it's very consistent it the |
32596s | spread against a lot of the meta decks |
32597s | are |
32598s | relatively similar it's favorite against |
32600s | some it's not really unfavored against |
32601s | too many it just kind of does the same |
32603s | thing every game |
32605s | so a little more consistent something |
32606s | like a mine rogue but at the same time |
32608s | it won't be winning games on turn four |
32609s | very often |
32613s | not just punching the air i think he |
32615s | likes what he's drawn we haven't seen it |
32616s | yet but i think this lawyer might have |
32618s | yeah it looks like we are having a rogue |
32620s | versus rogue match here and mine rogue |
32622s | is favored in this matchup a little bit |
32624s | the boat rogues and jackpot rogues can |
32626s | get some pressure down but not enough |
32628s | pressure to the point where the mineral |
32630s | dies on turn four or five probably even |
32632s | six |
32633s | um and because of that the mineral tends |
32635s | to have a bit of time to get stuff going |
32637s | not a lot of time like the quest priest |
32638s | game but generally enough time to get 30 |
32640s | damage through |
32642s | yeah what i find as well with the mine |
32643s | rogue or what i've seen um |
32645s | is both of your cards are pulling |
32647s | towards you either kill them early not |
32649s | necessarily turn four early but early |
32651s | with mines but the five eights just get |
32653s | in the way for so long as well and |
32655s | they're often just winning the game on |
32657s | their own |
32658s | oh yeah but neither of those things |
32659s | currently set up but double graveyard is |
32661s | a decent spot to be |
32664s | okay i believe pawn kept the preparation |
32666s | this game |
32667s | generally keeping a card like that isn't |
32669s | super convenient however uh |
32673s | knowing that he is in |
32675s | a warlock disguise as the thief rogue or |
32678s | rather the boat rogue story |
32680s | it's okay to keep a temple card like |
32681s | that because you can tap on turn two get |
32683s | more resources and get yourself to a |
32684s | point where that preparation does |
32685s | something so i don't mind that it can |
32687s | also get you on the board a lot faster |
32688s | if you draw something like a recon or a |
32690s | shroud of concealment and i should |
32692s | correct myself as well it was pointed |
32693s | out to me by a grand master that um you |
32697s | don't have to declare your rogue deck |
32701s | though |
32701s | puns are the deck looks quite amusing |
32704s | and you if you want to hey i'm a rogue |
32707s | i mean you could try it right hey i'm a |
32709s | vogue just play your warlock but yeah |
32711s | you don't have to anymore that that rule |
32712s | is long since gone so |
32716s | yeah interesting that pun has rolled |
32718s | warlock on this |
32719s | yeah it's some mind games can happen |
32721s | it's definitely in the uh the flavor of |
32723s | mice for the |
32725s | the masquerade um to have some sort of |
32729s | weird interactions like this |
32734s | to get on the board there's nakani next |
32736s | turn so a bit of pressure now can set up |
32738s | to |
32739s | akane disrupting while also pushing |
32741s | damage |
32744s | i'm fishing looking for that smoke |
32746s | screen which just about win the game on |
32747s | the spot if you hit it weirdly with the |
32749s | trickster and the graveyard in play but |
32751s | it doesn't hit it |
32753s | one fishing a card i've had a lot of |
32754s | conversations about actually because |
32758s | it feels that with one half of the |
32760s | tricks to smoke screen combo that gone |
32762s | fishing in your opening hand would be |
32764s | really good but it's actually one of the |
32765s | lowest kept mulligan cards the the plan |
32767s | is to draw it like on turn three or four |
32770s | and then cast it |
32771s | um because you don't tend to want to use |
32774s | it until you know what you're looking |
32775s | for yeah that's true |
32777s | now this economy is going to cause some |
32778s | problems here version does test with |
32780s | coin first just in case both could be |
32782s | equally disruptive right blocking a |
32784s | minion is obvious because hey they're |
32786s | going to play one minion to interact |
32788s | with something but at the same time if |
32790s | you expect your opponent to expect you |
32792s | to play minion you could take the spell |
32793s | and then cause some havoc that way |
32795s | good lesson there from christian you've |
32797s | got a weapon that does four damage you |
32799s | don't have to have the death metal |
32801s | attached just just play it sometimes if |
32803s | you lose the board if you're losing the |
32804s | game because of it yeah you've got a |
32806s | powerful deck in front of you don't |
32807s | don't just um hold on to that infinitely |
32809s | for the death battle to go off that's a |
32812s | very easy mistake to make when you first |
32813s | pick up this deck |
32816s | absolutely use your resources even if |
32818s | they're not optimized you do what you |
32821s | have to do to clean stuff up and get |
32823s | yourself |
32824s | to a point where you cannot die |
32827s | in which though he's taking a chunky |
32829s | amount of damage now could really do |
32831s | with picking up a shatter shambler very |
32833s | quickly |
32834s | to activate this acolyte but no such |
32837s | draw there for him |
32842s | yeah the acolyte's so close to being |
32845s | good here even with something like a |
32846s | backstab |
32848s | it could present enough of a board that |
32849s | slows down pun and this isn't normally |
32852s | how the matchup goes but pun did you |
32854s | know a pretty good job of developing |
32855s | when he needed to to start pressuring |
32857s | the the mine rogue before grueson could |
32859s | get his his game plan online and we're |
32862s | seeing the fruits of of his labor here |
32864s | it's not quite over yet but a lot of |
32865s | damage is being pushed and he's really |
32867s | pressing version off of this um off of |
32870s | the snowfall graveyard i don't believe |
32871s | this graveyard did anything right zero |
32873s | absolutely nothing and now next turn |
32876s | you know grazing had the opportunity to |
32877s | backstab his own acolyte but because the |
32879s | graveyard was going there was no need to |
32881s | concentrate on clearing the board |
32883s | instead and now |
32884s | is everybody's favorite card it's the |
32886s | crab and now he draws the smoke screen |
32888s | now the graveyard is expired ouch |
32891s | yeah he he still had the option to play |
32893s | an acolyte here if he so |
32896s | chose to |
32897s | um but i think he needs something a bit |
32899s | bigger than just playing the acolyte i |
32900s | think he needs to hit uh the burning |
32901s | blade outline off of the smoke screen to |
32903s | actually get enough momentum going i |
32905s | don't think he can play five-man at this |
32907s | turn float amana and the next string |
32909s | over the smoke screen so i do like that |
32910s | he went for this |
32912s | yeah guzzin |
32913s | can not be dead on board um |
32918s | but yeah |
32922s | there's a lot of damage staring him down |
32924s | here you can clean up some of it with |
32925s | the extortion and the forsaken |
32926s | lieutenant but again resources that need |
32929s | to be kind of used to develop minions or |
32931s | damage |
32932s | are being used |
32933s | solely to remove things and keep him |
32935s | alive so he's |
32936s | kind of running out of stuff he's not |
32938s | dead yet but |
32940s | he's heading that direction with a mr |
32942s | smite in hand for pun a tooth some |
32944s | shadow steps |
32947s | yeah |
32948s | and cuzin's looking for a way to trigger |
32950s | this acolyte or lieutenant next turn |
32951s | otherwise it's probably over no chance |
32953s | of doing |
32954s | the crazy amounts of damage he saw last |
32956s | game i don't think actually double |
32958s | sketchy |
32959s | 2016. |
32961s | and |
32962s | oh the shadow step on the claw it can be |
32964s | replayed because it costs two mana hits |
32966s | the trickster and the final two damage |
32968s | from pawn good spot i forgot that you |
32969s | could step the uh the crab claws usually |
32971s | they just kind of die |
32974s | yeah it's quite nice little lethal there |
32977s | i don't think it's gonna matter but nice |
32978s | to see pun at the top of his game |
32980s | and yeah two one but and it's a big but |
32984s | this warlock deck is remaining the the |
32987s | reason to swerve this bucket for |
32990s | half of over half of the field i think |
32992s | is this warlock |
32995s | yeah we we've seen struggle in some of |
32997s | the earlier matches as well i believe |
32999s | pun was up 2-0 |
33001s | in his first set of the day and managed |
33002s | to uh |
33004s | pull it through finally in game five but |
33005s | it took him three tries to get the |
33006s | warlock through |
33008s | he does not have three tries in this |
33009s | match to get it through but hopefully uh |
33012s | he'll only need one or two and groujin's |
33013s | looking just |
33015s | stop that at any means possible and to |
33018s | be fair mine rogue is a very good |
33019s | match-up uh against that warlock and |
33022s | hopefully he can also get his third deck |
33024s | through after that |
33026s | yep it's gonna be in it like i'd imagine |
33028s | he'll drew that do the mind rogue thing |
33030s | now it's a fantastic match up all the |
33032s | removal just triggers your minds if you |
33033s | set them up with graveyards you're in a |
33035s | great spot and then we will come down to |
33038s | that |
33039s | um rogue match which will be quite tight |
33041s | i think yeah we see the warlock uh deck |
33044s | on the uh up on the on the screen here |
33046s | there is a starfish in the in the deck |
33048s | which can help the warlock deal with |
33050s | something like an early forsaken |
33051s | lieutenant sometimes the rogues do play |
33053s | it out early um if they need to because |
33055s | their hand is kind of dry and they want |
33056s | to close up the game quickly there are a |
33058s | couple of ways to block that as well |
33060s | demonic assault spawns one three void |
33061s | walkers which |
33063s | doesn't deal with lieutenants but it |
33065s | prevents them from dying after they |
33066s | transform |
33068s | importantly you can |
33070s | disrupt them by not playing things |
33072s | because then it prevents them from |
33073s | actually killing off the transformed |
33074s | minions so there are ways to be sneaky |
33077s | and kind of delay it a little bit |
33079s | but it's definitely a difficult matchup |
33080s | for the warlock |
33083s | yes i see you've brought again eugene |
33086s | does not pick up the |
33087s | graveyard in the opener |
33090s | yes he does there it is i can't see so |
33092s | he's in a good spot |
33094s | okay i think he drew it this turn and |
33096s | then trade off the cutlass so you were |
33098s | correct it wasn't in the mulligan but he |
33099s | didn't turn off |
33101s | that is okay this is a lot of damage |
33104s | very quickly it's not enough to just |
33106s | close out the game but importantly |
33108s | because this isn't something like a |
33109s | quest priest he goes for the counterfeit |
33110s | blade here he can do damage |
33112s | whenever he wants to and expect that |
33114s | it's not all going to get healed back up |
33116s | with desperate pairs against the narrows |
33117s | now warlocks do have healing as well but |
33119s | it's |
33120s | i would say a bit harder there's a |
33122s | conditional applied to it you have to |
33123s | use your drain souls and touch of the |
33125s | nazims on something and uh that's not |
33128s | always there so the the damage is not |
33130s | quite permanent but more permanent than |
33132s | some other matchups |
33134s | version not getting greedy with that |
33136s | sketchy there making sure he draws the |
33137s | second mine off it and gets the damage |
33140s | in rather than trying to be greedy with |
33141s | maybe a graveyard into the mine because |
33143s | when you draw that mine and just your |
33145s | sketch it becomes a dead card that is |
33146s | when things can go pretty horribly for |
33148s | you sometimes yeah pun recognizing the |
33151s | matchup playing for tempo trying to |
33153s | pressure the rogue as much as possible |
33154s | which isn't easy to do as curse warlock |
33156s | generally chris warlock's game plan is |
33157s | much slower but he is pushing some |
33160s | damage getting some curses in which can |
33161s | help if something like as a cool is |
33163s | drawn later gershwin going for a turn |
33164s | for comfort blade waiting on the |
33166s | graveyard setting up the weapon first |
33168s | and then going in next turn perhaps for |
33170s | a graveyard one of the mine the one of |
33172s | the mines the mine dies off second one |
33174s | with an extortion deals a crazy amount |
33176s | of damage next turn |
33177s | 28 damage next turn from the three mine |
33180s | triggers um if he wants to extortion his |
33182s | own |
33182s | plus the fall from the weapon |
33186s | so that's |
33187s | is that 28 including the weapon |
33189s | including the wbs 3 3 8 24 and then four |
33191s | more for the weapon i think okay so what |
33193s | you're telling me but he's got the stab |
33194s | as well in hand ready for the turn after |
33197s | so you're telling me if pun taps here |
33200s | he dies yep |
33202s | huh |
33203s | and |
33204s | if he doesn't sort something else out he |
33207s | dies to the stab to turn after anyway |
33210s | not a great spot to be in and then this |
33212s | is where mind wrote we've talked about |
33213s | this a little bit minor can be a little |
33215s | more |
33216s | variance heavy you sometimes have games |
33218s | where you don't draw what you need and |
33219s | the game looks kind of weird |
33220s | but there are games like this where you |
33222s | optimize your card draw you optimize |
33224s | your mulligans and you have these crazy |
33226s | explosive turns where you're opponent |
33227s | even though they're not dead pun isn't |
33229s | dead just yet but grudging's dealt so |
33231s | much wait |
33232s | yeah he's not dead yet but gruesome |
33234s | dealt so much damage that is relatively |
33237s | permanent pun has to kind of hit the the |
33239s | red button here and just say okay how do |
33241s | i heal as much as possible i just don't |
33243s | want to die |
33244s | so the touch on the mistress |
33247s | is healing |
33250s | gets him back up to 13 which is |
33252s | conveniently outside of one mine range |
33255s | by |
33256s | five |
33257s | yep the sketchy won't go off just a |
33259s | reminder there's no thing that will do |
33263s | this yeah so |
33265s | the the burning blood acolyte is not |
33268s | four or less mana so it will not be |
33269s | drawn off sketchy both minds have been |
33271s | drawn now grousing does have lethal outs |
33273s | if pun does go for the touch of the |
33275s | naphthism and believe pun will do that i |
33276s | don't think |
33277s | um |
33279s | staying within one mine range is is |
33281s | exactly what he wants to do now he does |
33283s | want to pressure grousing as well and |
33284s | and killing off the mistress does heal |
33286s | gurjen but i think with how many cards |
33288s | russian has left in hand i i think pun's |
33290s | happy just to say okay you're not going |
33291s | to kill me most of the time so i'm just |
33293s | going to heal back up and these two |
33294s | cultists will close up the game over the |
33295s | next two or three turns agreement does |
33297s | have some lethal outs |
33300s | but that is not one of them the second |
33301s | graveyard is a little redundant um |
33303s | exactly forsaken lieutenant number two |
33305s | or number one i think would have been |
33306s | lethal here yeah either of them |
33310s | not like one |
33311s | or the stab as well maybe no that would |
33313s | have been one off so stab would have |
33314s | been one off yeah i do also one man off |
33320s | the the thing is if the extortion is |
33323s | traded the mind can't be killed off |
33325s | but |
33327s | okay yes it still can but still not |
33329s | exactly what griezmann wants to see |
33331s | okay dagger up don't play the sketchy |
33333s | don't give a pun any |
33335s | information um with the second snowfall |
33338s | graveyard in hand forsaken lieutenant is |
33339s | still lethal extern there's enough mana |
33341s | to go graveyard mine lieutenant and stab |
33344s | so grushan still set himself up for |
33346s | lethal outs and pun has to figure out if |
33348s | that's disruptable or not |
33350s | the drain sole applies a bit of healing |
33352s | but does not play around the 16 damage |
33354s | break point |
33355s | right yeah |
33358s | so planets to decide is it just |
33360s | drain soul and and hang out because the |
33362s | two cultists still are showing lethal on |
33365s | board |
33367s | there's a change you're scared right you |
33369s | are scared because that weird stab to |
33371s | the face that grujin did on turn three |
33373s | or four turn four |
33375s | was a very strange play you know that |
33377s | there's more damage in hand you just |
33378s | don't know how much |
33380s | yeah the drain soul does play around a |
33382s | break point so exactly |
33384s | um |
33386s | naval mine forsaken lieutenant |
33389s | there's still a graveyard up actually |
33390s | hold on |
33391s | so with a graveyard up |
33394s | mine a way to kill off the mine and a |
33396s | stat the second stab would be lethal |
33398s | here so pun does go for the drain sole |
33400s | it does change a break point and he |
33402s | decides that healing and playing around |
33404s | the break point is more important than |
33405s | developing a null and i'm inclined to |
33406s | agree |
33408s | i can't see a way out now |
33413s | i see yeah your way out is your opponent |
33415s | consonants |
33416s | yes |
33418s | na'vi style |
33419s | lady outs |
33421s | yeah no concede |
33423s | dancing around break points has managed |
33425s | to put the warlock through this is a |
33426s | difficult matchup and there was a chance |
33429s | there that the warlock would have just |
33431s | been dead on turn five or six |
33433s | um but pun played excellently there |
33435s | keeping himself alive and grueson did |
33436s | play those outs every turn try to set up |
33438s | lethal in as many ways as possible but |
33440s | unfortunately the uh smokescreen didn't |
33442s | show up the second the lieutenants |
33444s | hadn't shown up either and the explosive |
33445s | start did taper out giving pun the win |
33448s | there and just like that pun is out of |
33450s | the group |
33451s | and into sunday's top eight |
33454s | uh just sort of happened |
33456s | really quickly this time it nearly |
33458s | happened really quickly earlier on but |
33460s | it took him a long time in the end but |
33461s | yeah it took him a moment to react there |
33463s | as if he sort of wasn't actually sure |
33464s | what was happening and then yeah through |
33466s | i put her feet up for two days and that |
33468s | must be a great feeling when you get |
33469s | through that quickly |
33470s | oh absolutely getting these points is |
33472s | exactly what you want and |
33474s | having interesting deck choices like |
33476s | this compared to people who brought uh |
33478s | substantially different things i don't |
33479s | think too many people brought curse |
33480s | warlock or warlock in general but |
33483s | it probably makes him feel pretty good |
33484s | that the decisions he made in terms of |
33486s | lineup |
33487s | lineup uh building brought him to this |
33489s | point |
33491s | so zoyujin not out yet as you can see he |
33494s | drops down into that decider match we'll |
33495s | get one more chance at it and he will |
33498s | have to play the winner of a super fake |
33500s | and pascal so |
33502s | um super fake with the other quest |
33505s | priest in the group and pascal with the |
33508s | i know there's a standard lineup fell |
33510s | demon hunter naga priest boat rogue for |
33512s | this week week basically just fairly |
33514s | aggressive |
33516s | lineup from what is it bucket two |
33519s | correct the super fake is his own demon |
33521s | hunter and uh |
33523s | a jackpot rogue so it's not quite the |
33525s | same on those two archetypes but still |
33527s | pretty similar the main uh difference is |
33529s | the quest piece like you mentioned so |
33530s | i'm curious to see if the quest priest |
33531s | over the wig priest will lend itself |
33534s | well to super fake um or if pesco will |
33536s | take it with the wig priest and the uh |
33539s | the boat rogue |
33540s | well both those players have had a rest |
33542s | while this match was taking place so we |
33544s | will have just a very short break a |
33546s | three minute break to set them up and |
33547s | then we'll be straight in to find out |
33549s | who goes through to that decider match |
33556s | [Music] |
33566s | [Applause] |
33566s | [Music] |
33571s | in the darkest of seasons where ruthless |
33574s | eyes gawk for horrific reasons |
33578s | for a hidden hand has struck me down |
33583s | with such ruthlessness |
33585s | so deep and profound |
33589s | then he comes with his mullockian scowl |
33597s | to uncover the truth |
33599s | of murder most foul |
33603s | the anima drifts across the floor |
33606s | highlighting the creatures who walked |
33608s | through my door |
33610s | the motives are as black as night |
33614s | avarice power |
33617s | [Music] |
33624s | that lead to the truth |
33627s | behind this |
33629s | dark bruise |
33632s | join us here with the grimm and in pious |
33636s | choose your power without heavenly bias |
33640s | for at the end |
33642s | they will burn in the fire |
33645s | when it is known who slayed |
33648s | danathrius |
33649s | the sire |
33651s | [Music] |
33666s | [Music] |
33674s | [Music] |
33680s | [Music] |
33749s | well we had a slow start to this group |
33751s | but it has sped up a lot in the last two |
33754s | matches so it's time to start kicking |
33756s | some players out of the group super fake |
33758s | and pasco are going to fight for the |
33760s | right to be still in the group at the |
33762s | end of this match and once again we've |
33764s | seen the lineups now it is going to be |
33766s | um pretty much mirrors except with the |
33768s | quest piece on one side and the naga |
33770s | priest on the other and some variations |
33772s | in the rogue too |
33774s | yeah i'm kind of interested to see how |
33776s | these uh |
33777s | choices on line of building affect the |
33779s | outcomes of this match |
33780s | a lot of players have decided that demon |
33782s | hunter pre-stroke is kind of the go-to |
33784s | or the the standard pick this week so |
33786s | some variations between the actual |
33788s | archetypes are very much welcomed in |
33790s | terms of from an analysis breakpoint |
33793s | standpoint because we actually get to |
33794s | see how these different choices and even |
33797s | within the archetypes you choose there |
33798s | are tech cards we see that aren't |
33799s | normally in the decks that might help in |
33801s | this exact scenario |
33803s | are you surprised at the buckets like |
33804s | that eight people brought this demon |
33806s | hunter lineup or is this how you'd have |
33809s | ended up do you think i know it's very |
33810s | hard it's very much trying to guess what |
33812s | other levels are going to happen but |
33813s | curious what you think |
33815s | um it varies i think this matters a lot |
33818s | on personality i know some players |
33819s | really like playing |
33821s | the good decks that they think are just |
33822s | good and try to play them better than |
33824s | their opponents and i know some people |
33825s | like going for line up advantages where |
33827s | they try to not necessarily bring the |
33829s | most standard decks but they bring decks |
33830s | that thing can be good and to what other |
33832s | people |
33833s | are bringing so i'm not super surprised |
33835s | i think people generally like to play |
33837s | good decks well and because of that we |
33839s | do see a lot of demon hunter priest |
33840s | rogue looks like super fake with the |
33842s | thief rogue the jackpot rug is gonna be |
33844s | uh his first cue |
33846s | does indeed we've seen quite a lot of |
33848s | this um |
33849s | again not my favorite road but yeah |
33851s | hopefully super fake can show me why i |
33853s | am wrong and back to that point you were |
33855s | making about the personalities um |
33857s | abu gabu tomorrow is the player bringing |
33861s | um hunter and sharman and the punishment |
33863s | for that is you have to bring warrior so |
33865s | he just put together 40 card quest |
33868s | warrior and said well |
33869s | this will beat somebody somehow and then |
33871s | i get to play the two best decks so |
33873s | looking forward to seeing how that pans |
33874s | out for him tomorrow |
33876s | i'll have some words on that when we get |
33878s | there we will be there we are on the um |
33880s | that group tomorrow so yeah excellent |
33882s | i'm happy to i'm happy to hear that it |
33883s | looks like pascal also queuing up rogue |
33886s | uh thief frog versus boat rogue it's |
33888s | kind of a close match up it can rely |
33891s | pretty heavily on what you get out of |
33893s | jackpot which is i imagine why you don't |
33895s | dis why you don't like thief rogue over |
33898s | boat road because of the fact that it's |
33899s | it's kind of hinged on what |
33902s | five plus mana spells you get from the |
33903s | jackpot i don't mind the part like this |
33906s | is my personal thing which doesn't |
33907s | really matter when i'm talking about gun |
33908s | masters but i'm going to anyway because |
33910s | we've got a few moments of field before |
33911s | the game starts um |
33913s | i don't mind the the rng of what comes |
33916s | out of a jackpot it's more about if you |
33917s | don't draw the jackpot at all i find |
33920s | it's really frustrating |
33922s | if you get the jackpot and you get two |
33924s | bad cards sure you can usually make them |
33925s | work that's what good players are |
33926s | supposed to do right fiddle around make |
33928s | it work but if you don't actually get |
33929s | the jackpot i mean super fake's a good |
33931s | player so he does |
33932s | um |
33933s | that's when i find the decks are very |
33934s | hard to play and almost folds in on |
33936s | itself i think |
33938s | fair enough i know some players have |
33940s | opted to put in blood in the water as an |
33941s | extra expensive card so when you don't |
33943s | draw the jackpot you still have a bit of |
33945s | staying power and your tricksters aren't |
33946s | completely useless but super fake is not |
33948s | running blood in the waters from what we |
33949s | can see um he is running asharon vessels |
33952s | instead opting for the the three through |
33953s | pirates so there's still some way to use |
33955s | the trickster but playing a format |
33956s | trickster for a five minute spell isn't |
33958s | quite as useful as you might think with |
33960s | a jackpot card something like a garden's |
33963s | grace or an immortalizing stone |
33965s | so i totally i will admit this hand is |
33968s | super super fake here brightest glitches |
33970s | oh yeah |
33972s | trade cutlass on one there's a jackpot |
33974s | on two a very discounted null is gonna |
33976s | happen a bit of tempo and the |
33978s | reconnaissance draw as well |
33980s | there are options now too getting uh |
33982s | getting an early medium-sized death |
33984s | rattle into contraband stash can just |
33986s | blow people out of the water |
33988s | um not to make a joke about the blood in |
33990s | the water but |
33991s | there's one there |
33992s | yeah you should have just taken a second |
33995s | for that one and you know worked it out |
33996s | i think tj would be disappointed that |
33998s | that joke didn't land |
34001s | that's okay that was the point i can see |
34002s | tj yelling at the screenwriter no you |
34004s | have to make the joke |
34006s | take the time make it good |
34007s | anything to torment tj while he's |
34009s | watching from home rather than casting |
34012s | now pascal's like a not got a bad hat |
34014s | himself bad hand himself my my goodness |
34017s | words are hard um while upon noel |
34020s | very discounted but opts to hold on to |
34022s | it and use it as a reactionary tool |
34024s | instead of a uh a proactive tool this |
34026s | also means that next turn shroud can be |
34028s | the play for best koa hopefully drawing |
34030s | a second all and making them both one |
34031s | mana oh sorry zero man or rather |
34034s | but the cards he gets a turn three |
34037s | oh it's all just getting nutty |
34040s | turn through super yeah super fake has a |
34042s | plethora of options here the prep draw |
34045s | makes it so that he can play a null for |
34047s | zero man in this turn which could have |
34048s | done anyways with the jackpot but he has |
34050s | the option now to go for multiple |
34051s | reconnaissances instead or even just one |
34053s | if he wants to |
34054s | and these are also very good options for |
34056s | the matchup a rat king being able to |
34058s | deal with wild pawn knolls as a |
34059s | reactionary tool or mountain bear was |
34061s | the other option to be able to |
34063s | put taunts in the way of the |
34064s | boats |
34067s | yeah just look at this |
34070s | normally taking something like a |
34071s | squirrel isn't very good but with this |
34074s | much pressure coming out from super fake |
34075s | racking extra into coin contraband stash |
34078s | the squirrel is actually very powerful |
34080s | because it it applies some pressure now |
34081s | into the board which is not that easy |
34083s | for ropes to deal with occasionally and |
34085s | i know you can dagger it but daggers |
34086s | aren't that efficient um |
34089s | from the rogue side right you want to be |
34090s | spending man on prep vessel you want to |
34092s | be spending man on shroud so the |
34093s | squirrel can actually push damage and |
34095s | it's it doubles up because of the fact |
34097s | that there's a contraband stash so super |
34098s | fake going for a very tempo heavy game |
34100s | plan which is what you want to do in a |
34102s | rogue mirror |
34104s | yeah he's going to have a lot of ways to |
34107s | to just keep the board the rat king will |
34108s | probably come back at some point as well |
34110s | when the the squirrels in the deck start |
34112s | getting drawn as well obviously he'll |
34114s | make another one with a stash that |
34115s | you've just described |
34117s | and the only decision he really has to |
34119s | make going forward is |
34121s | like do you want to jackpot before you |
34122s | stash that will depend on what he draws |
34124s | i should imagine or do you just want to |
34126s | stash and just get some more stuff going |
34128s | on |
34130s | it'll depend pesco's got a difficult |
34132s | turn too he's behind on board right now |
34134s | he doesn't know about the rat king or |
34135s | the contraband stash so he still has to |
34137s | make some good tempo decisions make sure |
34138s | he doesn't fall behind on board because |
34140s | he wants to be the aggression of the |
34141s | aggressor in this matchup |
34146s | yeah doesn't have great ways to use his |
34148s | mana here |
34149s | not i mean they're good but as rogue |
34152s | goes they're not great |
34154s | okay use the shadow step here trip step |
34156s | can be a harder card to use when you |
34157s | don't have knowledge but with a knoll it |
34159s | can be used as a |
34160s | heel and and a redevelopment which is |
34163s | good in this case gets him on the board |
34164s | uh it's manification as well uh it does |
34166s | not give him the shroud draw but that's |
34168s | fine he doesn't need a play next trend |
34169s | he doesn't and the important thing is |
34171s | that the wah pandol in his deck is still |
34172s | zero mana so he can still shroud an |
34174s | extreme for that |
34177s | this test looks good |
34178s | just yes it does it all looks good |
34182s | a little bit slower but |
34184s | still pretty good |
34186s | okay |
34187s | now there's some options here |
34189s | so shroud hitting a wild panel isn't |
34191s | exactly that crispy now because the |
34194s | weapon oil going to the racking is kind |
34195s | of sad so i think pesco is going to go |
34196s | for a prep reconnaissance here and try |
34198s | to find something a bit more impactful |
34200s | these |
34201s | are impactful okay the shattered spirit |
34203s | not so much but media is playable this |
34205s | turn divine shields are very annoying to |
34207s | get through and this means that because |
34208s | this can offset some of the pressure |
34210s | because of the healing but pasco decides |
34212s | to go for the tyrion forge ring here |
34214s | i'm a little surprised by this |
34217s | i think i would have liked mita |
34219s | with shroud and gone fishing there's a |
34221s | pretty decent chance that mita can |
34223s | probably pop up in the future in the |
34224s | next couple turns and this matchup is |
34227s | tempo heavy but it can also be resource |
34229s | management um and you get ahead by |
34231s | having a bit more resources and while |
34233s | tyrion is useful |
34235s | going for the shroud of this turn which |
34236s | is not super likely to get into krabatoa |
34238s | but |
34239s | it has some anti-synergy with krabato as |
34241s | well |
34242s | and it looks a little results-oriented |
34244s | because that's what was drawn but yeah |
34245s | i'm kind of surprised to see the turning |
34247s | here i think this might be a little too |
34248s | slow for the matchup |
34249s | i have had that exact combo a couple of |
34251s | times myself and it's like yeah it's one |
34253s | that you probably watch out for without |
34256s | necessarily having to to be results or |
34258s | into that i think is something that you |
34259s | know you're aware happens |
34262s | super fade going for the vessel here |
34263s | instead of the coin contraband slash the |
34265s | stash has a vibrant squirrel and a |
34267s | racking inside which is similar tempo |
34270s | this is slightly less power but it |
34272s | doesn't die to something like a dagger |
34274s | and this is also |
34276s | uninteractable against the krabatoa |
34278s | which he thinks pascal might have after |
34280s | the shroud |
34281s | or it's something to consider at least |
34282s | whether or not he it is there it's |
34284s | something to consider because the |
34285s | information is that it is there that |
34287s | that is a minion that was drawn |
34289s | okay well probably gonna stash but it is |
34291s | decision time he's made the decision |
34293s | already |
34294s | off we go |
34296s | mm-hmm |
34297s | rankin can clean up the spirit guide |
34298s | very nicely and even though this valet |
34301s | fighter contests the pirates |
34303s | i think super fake's still happy pushing |
34305s | damage face he is considering whether or |
34306s | not he wants to trade um but with the |
34309s | pressure he has |
34310s | and a wicked stab in hand i really want |
34312s | to see this go face excellent he |
34314s | probably just checked some break points |
34315s | in his head for various scenarios there |
34317s | but yeah |
34318s | yeah |
34319s | while upon an important drive for pascoa |
34322s | crevator is the strongest thing you can |
34323s | do this turn and while panel |
34325s | goes with that very nicely it turns out |
34326s | a zero mana three five with rush and |
34328s | energizes well with a lot of stuff |
34332s | yep um |
34334s | especially on this board as well the |
34335s | shape of the board that he's facing |
34337s | three five is just tidy but doesn't even |
34339s | need it i don't think he's gonna be able |
34340s | to hang on to it if he wants to yeah |
34342s | importantly the the first racking that |
34343s | was played also does not spawn uh after |
34346s | the squirrel dies and the two pirates |
34348s | die i believe it would be a four out of |
34349s | five so this is a very important swing |
34351s | turn from pascoa and kind of why i |
34353s | didn't want him to take the tyrion |
34355s | because i feel like this is generally a |
34357s | better play and if you're playing |
34358s | towards this then the tyrion becomes a |
34360s | little redundant however now that he's |
34362s | stabilized next turn tyrion can come |
34363s | down and protect him a little bit |
34364s | against the rat kings so we'll see if it |
34366s | works out |
34367s | these rat kings are just about ready to |
34369s | go see if they can find any way to |
34372s | activate them here |
34375s | hmm should be alive to activate them |
34377s | though yeah here's the choice here you |
34379s | can use jackpot to activate the gun |
34380s | fishing but jackpot |
34381s | will not allow him to play the jackpot |
34383s | of cars his turn so i like the wicked |
34384s | stab instead here actually removing |
34386s | stuff it commits a stab but i think this |
34388s | was the correct play |
34392s | there's a hit this knoll is huge now |
34394s | because that gets a rat back in the game |
34397s | it does |
34399s | if he wants to kill it off because if he |
34401s | is going to run to the crevator the null |
34403s | dies and the rat king dies as well |
34406s | which is |
34407s | overkill but it stops a lot of damage |
34410s | which is important again when resource |
34412s | generation is a concern and importantly |
34414s | the second racking is only one take |
34415s | behind which means that this is a full |
34417s | clear so even though this was a little |
34418s | awkward damage-wise it's a full clear |
34421s | and i think super fake's very happy to |
34422s | see that yeah now he's a position where |
34424s | he can play towards the test in |
34426s | whichever way he wants to do it |
34429s | yep |
34431s | it's tyrion he's pretty hefty here |
34434s | pesco has to decide if he wants to take |
34436s | five on the noggin to clean up the |
34437s | racking and i think that's fine scabs |
34439s | isn't coming down soon anyway so this |
34440s | turn is going to stick at least for a |
34442s | turn um you know barring some some tooth |
34445s | interference shenanigans but even with |
34446s | the tooth in the fair and i don't think |
34447s | there's any way to actually get discover |
34449s | off of it |
34455s | making lots of things ready to |
34458s | reactivate your rats does seem very |
34459s | tempting yeah this is true so the one |
34462s | downside to playing tests is that |
34463s | something like a a scabs could come out |
34465s | from pascal which would be a little |
34466s | awkward and there's not a lot of |
34469s | reads that fake super fake has on |
34470s | pesco's hand because these cards are |
34472s | drawn over the last couple turns |
34475s | okay |
34479s | interesting |
34481s | very interesting now |
34485s | so |
34486s | uh scabs does put pesco in a good spot |
34488s | but it's a bad spot if he plays scabs |
34491s | into super fakes |
34493s | uh shadowcrafters cabs because then |
34494s | super fake gets to bounce back the |
34496s | shadows so there is a chance your pesco |
34498s | does |
34499s | forego shadowcraft or scabs and just |
34502s | says you know what i'm on board with the |
34503s | tyrion |
34504s | they're not going to kill me that often |
34505s | uh we've seen a stab already from super |
34508s | fake so |
34509s | superface lethality right now not super |
34511s | high |
34512s | yeah this this tyrion seem to be causing |
34513s | a problem so |
34515s | don't |
34516s | don't remove it let your opponent remove |
34517s | it |
34519s | excellent people might be |
34521s | baited into playing a scab is there |
34522s | because oh it's eight man it would just |
34523s | true it looks amazing but it actually |
34525s | doesn't put you that far ahead on board |
34527s | than you already are so i like doing |
34529s | different things here and saving scabs |
34530s | as a comeback mechanic if things start |
34532s | going south i do like playing this |
34534s | cutlass though i might be completely |
34535s | crazy we're just killing off one of |
34536s | these two take your tyrion |
34538s | yeah |
34539s | could even go face |
34541s | but i yeah i think killing the tutu is |
34543s | probably the better |
34544s | it's kind of close though |
34546s | it sets up lethal both |
34548s | ways yeah |
34552s | oh my goodness |
34556s | okay |
34557s | well |
34559s | i don't even |
34560s | huh |
34564s | they're on zero right well one's on one |
34566s | and one's on zero the vat kings |
34568s | yeah |
34570s | so trading off these trains is not going |
34572s | to proc either of them |
34575s | can go for like an infestation but that |
34577s | doesn't actually clean up the edwin |
34579s | which causes some problems i think super |
34582s | fake is going to go for the scabs but |
34583s | he's opting to trade off the trance or |
34585s | at least one treatment |
34586s | i think two because then that that's |
34588s | that's the timer at the time of the the |
34589s | ticker for the rat kings i think he does |
34591s | have the scabs here uh because he can't |
34593s | accept the stealth damage from edwin |
34595s | considering how low he is |
34598s | but he's opting to kill these off um |
34601s | and this is actually |
34602s | this exact scenario is what pesco is |
34604s | playing around |
34606s | and we we talked about the last turn |
34607s | he's ahead on tempo it doesn't make too |
34609s | much sense to scabs it's much better to |
34610s | use scabs as a reactionary tool |
34612s | and because pascoe held that scabs super |
34614s | fake is forced into using his own scabs |
34616s | here which is pascoa |
34619s | the swing turn that he wanted from his |
34621s | own scabs |
34622s | but super fake next turn can activate |
34624s | both rats and player tests to get |
34626s | another there's a lot going on there in |
34628s | terms of clearing up her material |
34632s | and getting through |
34633s | true |
34635s | true |
34636s | um interestingly as well infestation |
34639s | spawns minions that will act so if scabs |
34641s | comes down here from pascoa super fake |
34643s | won't have any minions on board but the |
34644s | infestation spawns imps that run into |
34646s | the shadows that pascal will have |
34647s | developed from the shadowcrafters cabs |
34649s | activating the rat kings which will let |
34650s | him clean up anything else that's pesco |
34652s | develops with the scabs if if that |
34655s | is indeed pasco as play and i think it |
34656s | is probably the best play |
34661s | trades of cutlass first |
34663s | just in case something is drawn that |
34665s | changes his mind |
34667s | i don't think there's any lethal outs or |
34669s | anything so i think the clear play is to |
34671s | heal back up gain some armor spawn some |
34673s | fortunes |
34674s | get rid of super fake sport yep |
34681s | i really like the way pasco navigated |
34683s | this game so far i think i like the way |
34685s | super played as well though with the |
34688s | the way that the imps has been kept back |
34689s | for this |
34690s | that's true as well yeah he could have |
34692s | developed a test or something but taking |
34694s | a bit slower in case that there was a |
34696s | scabs and ultimately having plays on |
34698s | scabs because of the tyrion |
34701s | also means the rat kings are going to be |
34703s | online and representing not lethal but |
34706s | it will actually represent lethal with |
34707s | the stab in hand yeah at that point |
34709s | it'll be up to uh to six damage there's |
34711s | a tooth as well |
34717s | oh it's so close but this is huge this |
34720s | is just this is this has been so close |
34723s | now |
34724s | pasco is not out of the game just yet |
34726s | there is a six damage stab in hand |
34728s | there's two tooth of nefarians that's |
34730s | already 12 damage and super fake's on |
34732s | 15. |
34735s | so he's not far off i don't believe he's |
34737s | played his first wicked stab |
34740s | which means that there are lethal draws |
34742s | here |
34745s | like that |
34748s | yeah pascal gives a nod six plus six |
34750s | plus three is indeed 15. |
34752s | and |
34753s | this game has been so incredibly close |
34755s | between the two archetypes and this just |
34757s | goes to show even though they're doing |
34758s | slightly different things the game plan |
34760s | is ultimately tempo and |
34762s | back and forth the tempo has been very |
34764s | very close for pascoa sets himself up to |
34766s | win with a wicked stab number two which |
34768s | he does indeed draw and he pulls ahead |
34769s | in the first game of the set |
34771s | yeah that feels important as well um |
34774s | effectively a mirror in this lineup |
34777s | um with the deck that you know it's a |
34778s | good deck it's good on both sides but |
34781s | getting it out of the way winning that |
34782s | mirror not all conquest games are |
34784s | created equally and that's that seems |
34786s | like a big win for pascua to me |
34788s | yeah definitely not only in terms of |
34790s | like what deck was actually just used to |
34792s | get there winning the mirror but it also |
34793s | sets a nice little momentum um and i |
34795s | don't think pesco is much of an |
34796s | emotional player at this point like he |
34798s | said he's very calm cool collected |
34801s | calculated but still a win is a win and |
34803s | that's got to feel good starting the set |
34807s | right so again i feel like we're going |
34810s | to say this a lot in the next or we have |
34812s | said this a lot already but the decks |
34813s | are remaining for pascua |
34815s | ah obviously the |
34817s | priest and the demon hunter just like |
34819s | they have been for basically everybody |
34821s | in this group it is the naga priest and |
34824s | the fel demon hunter |
34826s | the only demon hunter the demon hunter |
34828s | that exists |
34830s | the the demon hunter yeah we don't even |
34832s | have to specify it um we can talk about |
34834s | deck choice uh sorry tech choices uh the |
34837s | notable difference between pasco sdh and |
34839s | super fake th is that super fake opted |
34841s | for one bone glaive whereas pesco has a |
34843s | need for great it's a bit more card draw |
34846s | it's interesting actually that's um |
34848s | something that has been going on for a |
34850s | long time as well |
34852s | and i think he tends to fall down the |
34854s | side of need for greed these days |
34856s | yeah the 30th card has been a bit of a |
34859s | mystery and people haven't really |
34860s | decided on what is optimal or at least |
34862s | agreed to decide |
34864s | um regardless super fake is going to |
34866s | keep the |
34867s | the quest priest here didn't quite get |
34868s | the rogue through but uh deciding that |
34870s | priest is exactly what he wants us to |
34872s | cast and that's exactly what we're gonna |
34873s | do thanks super fake appreciate you |
34878s | watching this i'm excited |
34880s | i'm excited to watch this the the |
34881s | matchups we talked about this one two |
34883s | three four five but there are |
34885s | interesting decisions you have to make |
34887s | even though you're only playing one or |
34888s | two cards a turn often one card if it's |
34890s | a minion but deciding whether you want |
34893s | to go for quest completion or uh more of |
34895s | a tempo game plan is very important |
34897s | against something like a rogue which is |
34898s | not what pasco is queueing up but it has |
34900s | a similar effect here on wig priest as |
34901s | well the the the purified shard while it |
34904s | does redestroy the enemy hero can't be |
34906s | played if you yourself are dead so a lot |
34908s | of the time quest progression is for |
34909s | gone to try and |
34911s | fight for board keep your opponent off |
34913s | the board and just try to win with |
34914s | taunts and stuff yeah we saw this in the |
34916s | previous match this matchup where |
34918s | zloijkujin |
34919s | just made a point of not putting too |
34921s | much down there did some early damage |
34924s | chipped away set it up kept card |
34926s | advantage in hand |
34927s | and prayed on the quest priests issue of |
34930s | having to sort of only play one card a |
34932s | turn not even to do with the quest just |
34933s | kind of that's your curve right you've |
34936s | kind of got one card a turn a lot of the |
34938s | time |
34939s | yeah |
34940s | pasco i'm sure is also familiar with |
34942s | this matchup so we'll see if a similar |
34944s | game plan presents itself a serpent wig |
34947s | is in the opening hand for pescoa and |
34949s | would you believe it super fake also has |
34950s | his one minute card |
34955s | yeah that also feels like a quest when |
34957s | you play against this deck |
34958s | yeah open wig quest |
34961s | opening hand first |
34963s | they've always got it |
34965s | yeah the payoff's a little bit different |
34967s | but ultimately it's the same thing |
34968s | destroy the enemy hero |
34970s | yeah indeed |
34971s | interesting to see though what he does |
34973s | with the rest of the cards here because |
34975s | he does have those high health minions |
34977s | in samurai and the enforcer |
34980s | um |
34981s | obviously a little bit slow but they're |
34983s | chunky enough you might want to keep |
34984s | them just keeps the one |
34986s | i do like the crush clock keep not so |
34987s | much the other two um |
34989s | as the as a wig priest if you start off |
34991s | with a vicious leather spear great you |
34993s | have it but |
34994s | it's not a consistent game plan to try |
34996s | and get every single game and on the |
34998s | coin already with a serpent wig it's |
35000s | probably okay to go past on turn one and |
35001s | then coin a crush claw it gives you more |
35003s | resources gets the body on the board it |
35005s | just seems pretty good |
35006s | so i like that mulligan keeping the |
35008s | crush claw and then tossing the rest to |
35009s | look for something but better |
35011s | just end up picking up the treasure |
35013s | guard as well which is probably quite |
35015s | nice for him it's gonna allow him to get |
35016s | this handmade and activated the whole |
35018s | hand is coming together for |
35020s | not anything turbo not anything massive |
35022s | but he's not gonna have a bad game of |
35024s | hearthstone here most likely yeah stuff |
35026s | to do |
35027s | to perfect one for a thrive in the |
35028s | shadows try to find something else to do |
35030s | but instead found another threat in the |
35032s | shadows to find something else to do |
35033s | later |
35035s | guy picked off the top makes pascal's |
35037s | life a lot easier he was going to start |
35038s | messing around with coin into three into |
35041s | well now i've got do i wig or do i play |
35043s | another three but this is tidying |
35045s | everything up very nicely for him gets |
35046s | to hold on to his coin and gets to exert |
35049s | some pressure |
35050s | yeah |
35051s | very very nice superfight has to make |
35052s | some decisions here there is only one |
35055s | shot of the naru that quest priest |
35057s | generally runs and that is not that is |
35059s | not an exception here in super fake |
35060s | stack so this shorter than our well it |
35062s | is a trade a balloon can give him other |
35064s | plays |
35065s | he might consider just keeping it |
35066s | because it's a one-off he's probably not |
35068s | going to find it most of the time if he |
35070s | shuffles it back in his deck and it's |
35071s | important if pascoed does decide to go |
35073s | for an early all-in |
35075s | because it can at least limit how much |
35077s | damage is on board i can remove a bunch |
35078s | of hats |
35080s | or wigs and |
35081s | reduce the impact of what pasco develops |
35084s | and so i do like that he's keeping it |
35085s | even though he does need to find other |
35087s | stuff to do i believe the chart is an |
35088s | important tool that he's holding on to |
35090s | i like the idea of a serpent hat |
35093s | maybe try and talk people putting that |
35095s | in the store for us that'd be great |
35097s | yeah i'd wear |
35099s | one okay this is where we start having |
35102s | options uh if you play wig priest so |
35104s | pesco has a few different plays here |
35107s | uh just the standard crush claw |
35108s | enforcers enforcer is fine the queens |
35110s | guard gives him a way to go queensguard |
35112s | serpent wig |
35113s | if he wants to be a bit more aggressive |
35115s | and again priest isn't running stuff |
35117s | like shadow or death there's one shard |
35118s | of the naru which also doesn't clear |
35120s | board so there is merit to just pushing |
35122s | a bit more damage with the wigs but |
35124s | there is also merit in using resources |
35126s | efficiently and getting more stuff onto |
35128s | the board so even though a coin is used |
35129s | here i do like this play a bit more than |
35131s | queens guard it sets up for handmaiden |
35133s | next turn into a |
35135s | a third wig i don't think we need to |
35137s | keep track of that but yeah that is the |
35139s | third wig um so two wigs and a coin |
35141s | means the handmaiden is active so he has |
35143s | a clear plane next turn oh |
35146s | okay |
35149s | that's a good one as uh yeah i might say |
35152s | that poisonous is a poisonous it's just |
35154s | good call the grave being used to find a |
35156s | three-man play i like it you need to |
35157s | play for early tempo you can't just rely |
35159s | on a whirlpool four turns out that you |
35161s | don't even have in your hand yet so i do |
35162s | like super fake playing the call the |
35164s | grave does find an ectoplasm and |
35166s | conveniently the death roll off of that |
35168s | summons a an adventurer and these can |
35170s | have a variety of effects but one of the |
35172s | best ones in a matchup like this is |
35174s | poisonous because wouldn't you believe |
35176s | it poisonous is poisonous to minions and |
35178s | it will kill anything it hits |
35180s | that has to be left up this turn |
35183s | weirdly yeah |
35185s | three two obviously not the poison |
35186s | because that's bad yes |
35189s | uh one will probably be removed |
35192s | and that gives pascal a lot of |
35193s | difficulties and obviously he wants to |
35196s | just get his hand made and played and |
35197s | get the cards but |
35199s | does have other choices because of the |
35202s | khan you have to just slow things down |
35203s | for super fake i think he'll play like |
35206s | going into six but he might play going |
35207s | to five |
35210s | one of the best ways for quest priests |
35212s | to |
35213s | get the ball rolling on resources is |
35215s | playing spirit guide in turn five so |
35217s | blademaster connie and this turn i |
35218s | actually would really like being a quest |
35220s | priest uh enthusiast because i know that |
35222s | i'm gonna be very frustrated there's not |
35224s | a lot of ways to deal with anchony other |
35225s | than just playing a minion and accepting |
35227s | that it gets countered so i don't like |
35229s | the passcode didn't akani here |
35231s | but the treasure guard is pretty good as |
35233s | well because it protects the uh the |
35235s | merkwater scribe and like you said i i |
35237s | think it's okay to forgo the handmade in |
35239s | this turn to go either kanye treasure |
35240s | guard and pasco did decide on the |
35242s | treasure garden |
35245s | how he proceeds this turn now he's in |
35249s | that spot |
35250s | and you can see the problem that you |
35252s | know you were talking about that this |
35254s | just isn't a nice spot |
35256s | yeah five five taunt for five isn't that |
35258s | crazy but the fact that it draws a |
35260s | holiness shadow spell is very important |
35262s | because it just gets the card draw going |
35264s | it allows the quest piece to have a bit |
35265s | more flexibility um as well if there's |
35268s | something like a zyrell in hand you're |
35269s | guaranteed to draw a holy spell which a |
35271s | lot of the time is a desperate prayer or |
35272s | a gift of the narrow which does activate |
35274s | it one of the ways to actually wipe um |
35277s | a wig priest board as quest priest would |
35279s | would be if super fake had a zyrillo |
35281s | which he doesn't currently have but |
35283s | something that pasco needs to consider |
35284s | how much he wants to play into or |
35287s | not into |
35288s | and he's constantly um making sure you |
35291s | know he's got enough this is exactly how |
35292s | we saw it played previously as well so |
35294s | it goes in |
35296s | um a head on board |
35298s | keeping enough in hand that you've got a |
35299s | reload obviously with that handmade and |
35300s | this hand is bigger than it looks as |
35302s | well right now |
35304s | um doing the little things protecting |
35305s | that treasure guard from the three one |
35307s | for instance just to make it a little |
35308s | bit annoying for super fake over and |
35310s | over again because the priest doesn't |
35312s | have that much wiggle room right it |
35313s | doesn't have the manner to oh look i've |
35315s | got to find an extra damage it just |
35316s | doesn't really have that ability |
35319s | yeah it can't wig all around as much as |
35322s | the |
35326s | [Laughter] |
35327s | um notably i also want to point out |
35329s | pascoa valuing the merc water scrubber |
35332s | the treasure guard giving the merkwater |
35333s | scrub the final wig to play around |
35335s | something like a |
35337s | a light mod nether drake which is |
35339s | something that would be active now |
35340s | because the spirit guide drew super fake |
35342s | both the holiness shadow spell so |
35344s | keeping the merc water scrub on the left |
35345s | protected and able to keep fighting is |
35347s | very good recognition from pascoa based |
35350s | on what he needs to play around |
35352s | mothership often a very good pick up |
35354s | here for the priest um allows so much |
35357s | extra resources |
35359s | a little bit of tempo game the priest is |
35361s | sometimes lacking as well with the the |
35363s | instant rush |
35364s | yeah so perfect has to decide if he |
35366s | wants to use this rod here it does not |
35368s | clear the board but it removes a lot of |
35370s | annoying stuff and i do like using it |
35372s | here it is your panic button until you |
35375s | have whirlpool or something later on um |
35377s | but i think this was a good time to to |
35379s | do that because it reduces a lot of the |
35381s | damage from the mercado scribe and it |
35383s | just gets rid of a the taunt so you can |
35385s | kill something else with the ectoplasm |
35386s | you head on board and b it also denies a |
35388s | bit of card draw which is relevant |
35391s | talking of card draw |
35400s | okay the tools are coming together |
35402s | a radiant elemental will uh |
35405s | get things moving very quickly now |
35407s | importantly compare this sort of uh |
35410s | matchup |
35411s | this board state to the previous board |
35413s | state we had in our previous match uh |
35415s | where grujin was also piloting wig |
35418s | priest against quest priest but the |
35419s | quest priest was 15 or so health lower |
35422s | and because of that there was much less |
35424s | of a pop-off that was needed |
35426s | to get him over the uh the finish line |
35428s | pasco has a bit more to work with here |
35429s | and neither of them had a rating |
35431s | elemental um at this point in the game |
35434s | and you can kind of see how important |
35435s | that ship damage is |
35437s | absolutely it allowed super fake to make |
35439s | the play he just made which was you know |
35441s | i don't know waste his shard if you like |
35444s | but he didn't waste it obviously he did |
35445s | a lot of good work with it but because |
35446s | he wasn't in imminent danger of just |
35448s | dying on the v-swing he was able to make |
35450s | that play which was never an option for |
35452s | pun in the other match |
35456s | and pascoa drawing through his deck once |
35458s | again recognizing that i'm not going to |
35460s | kill |
35460s | uh |
35461s | my opponent here just by hitting him in |
35463s | the face two or three times in a row |
35464s | it's not like demon hunter where the |
35465s | damage |
35466s | can kind of just add up and you don't |
35467s | have to worry about ford pesco is |
35469s | setting up for a longer term game plan |
35470s | get to that rating on until get some |
35472s | extra cardroll going keep developing |
35473s | threats and eventually go for that big |
35476s | elemental wig wig wig |
35481s | you see those the |
35482s | the hand size for super fake is starting |
35485s | to get whittled away but on the other |
35486s | side of that |
35488s | uh this mother ship is is hanging around |
35491s | you've only got the one charge you can't |
35493s | just shard a mothership away |
35495s | i think he's wrestling with that but he |
35497s | can't i don't think |
35499s | i don't think so either i think he |
35501s | i think pasco does know that one of the |
35502s | cards left in super fake's hand is a |
35503s | holy spell because i believe there's one |
35505s | left off of the spirit unless the |
35507s | condemn was that card |
35509s | um |
35510s | man this is a lot easier with deck |
35511s | tracker |
35514s | i believe there's one holy spell left |
35515s | from the uh the spirit guide so he does |
35518s | know that at least four of those cards |
35520s | could or could not be minions um but i |
35522s | think the shot's important to use it on |
35523s | another ship here uh the thing is having |
35525s | opponent minions on the board isn't |
35527s | necessarily a bad thing with cards like |
35528s | shadow or devour you can actually take |
35530s | advantage of that and gain more health |
35531s | on the minion that you're blessing um if |
35533s | your opponent has more minions left on |
35534s | the board so i don't think it's super |
35536s | imperative to get rid of this mother |
35537s | ship |
35538s | he could consider trading the shard to |
35540s | find something else but honestly i don't |
35541s | mind holding on to it at this point um |
35544s | if pasco does drive raiding elemental |
35545s | having that short already ready to go is |
35548s | going to probably be lethal based off of |
35550s | uh |
35560s | okay |
35562s | i mean we're in whirlpool territory but |
35563s | i don't think super fake wants to commit |
35564s | that here |
35568s | oh |
35571s | these are all very |
35573s | awkward |
35575s | yeah the mount looks good until you |
35576s | realize that it doesn't really do much |
35579s | against the shard right so |
35581s | that's true better than the other |
35583s | options it's also a settlement i guess |
35585s | light bulb |
35587s | the other two are also kind of weird |
35588s | they're removable and superfic wants |
35590s | removal but if there's a minion that you |
35591s | can shadow or death |
35593s | it's a menu that's probably already |
35594s | gonna be hitting you in the head at that |
35596s | point it probably has already hit you |
35597s | for that much damage yes and light bomb |
35599s | is kind of nice as well but a lot of the |
35601s | nagas are defensively static so it won't |
35603s | actually clean up a board by itself and |
35605s | because that i think i do like the |
35606s | shadow or death over the other two |
35609s | but |
35610s | it's still slightly awkward |
35612s | which is that difference in health total |
35614s | as well this time around where |
35616s | if you get hit by one massive thing you |
35618s | might still be alive whereas last time |
35620s | you wouldn't have been with 16 health in |
35621s | the pun game |
35626s | [Music] |
35628s | not a radiant |
35630s | how do you like najak into how do we |
35632s | trigger this october |
35634s | oh my goodness |
35636s | i don't think there's a way to do i |
35638s | think there is either |
35640s | oh that would be so |
35642s | maybe i mean you can't do it now but if |
35644s | you if there was a school teacher for |
35645s | pascoa he could find something like a |
35646s | smite to activate it unfortunately |
35649s | that's not the case right now |
35653s | now one of the issues for pasco is here |
35655s | is that he doesn't have that many nagas |
35657s | left to uh to chain serpent wigs off of |
35659s | so each minion that he has right now is |
35662s | actually kind of important because |
35664s | the serpent wigs aren't infinite |
35666s | eventually you won't have any more nagas |
35668s | left to make them so he does need to be |
35670s | aware of how many wigs he has at his |
35671s | disposal for when he does draw the |
35673s | braiding element on |
35676s | yeah that's why he's deep in the tank |
35678s | um |
35679s | there's there's |
35681s | a lot going on here and his opponent is |
35683s | still on 32. he's gonna obviously have a |
35685s | massive turn at some point but time |
35687s | isn't ticking |
35689s | i like this getting rid of the poisonous |
35691s | with the najak still keeping himself on |
35693s | the board |
35694s | making sure the octobot doesn't get a |
35695s | draw sorry a discount and a treasure |
35697s | guard |
35698s | this wasn't a super fancy play but i |
35700s | think this was just the correct play |
35702s | hold on to the important resources make |
35703s | sure you're still a little bit ahead on |
35705s | board to give himself the uh the radial |
35708s | mental draw |
35715s | we've talked about pascal is playing |
35716s | quite a lot here how does super fake |
35718s | actually win this it just feels at the |
35719s | moment like everything he's doing is |
35721s | don't lose and |
35723s | progression is so slow is it literally |
35725s | run pascal out of the |
35727s | ways to win millions yeah it's it's |
35731s | survived long enough that the minions uh |
35733s | no longer |
35734s | are no longer there |
35735s | like like i talked about last turn |
35737s | eventually |
35738s | there are not infinite wigs so if enough |
35740s | boards can be removed super fake can |
35742s | um maybe not run pesco a completely out |
35744s | of resources but bring pasco down to the |
35748s | point where the wigs available are not |
35750s | lethal because eventually pasco still |
35752s | has to commit even if it's not lethal he |
35753s | will have to eventually try to push |
35755s | damage and at that point something like |
35756s | a shadow or death can just remove the |
35758s | threat and make sure that |
35759s | no damage gets pushed anymore after that |
35762s | this is really super fake is really torn |
35764s | here on this whirlpool but i think if |
35765s | this board gets left up he dies very |
35766s | often |
35768s | and i was kind of sad because the |
35769s | treasure guard is going to draw a card |
35770s | there there's going to be redevelopments |
35777s | he does go for the spirit guide instead |
35778s | uh the gift of the narrow drew him |
35780s | towards that there is a chance he's not |
35781s | dead here that there are awkward things |
35784s | that you know are vibing from pasco's |
35786s | hand and he he has that read and there |
35787s | still is not a radial mental so |
35790s | if he wasn't dead last turn maybe he's |
35792s | not dead this turn yeah and the radiant |
35794s | not drawn so |
35796s | he gets to hang on one more turn |
35801s | i think this might be one of the last |
35803s | turns that super fake can actually |
35805s | be greedy with the whirlpool i think |
35806s | after this turn it it'll have to be |
35808s | committed |
35809s | um |
35811s | and this game is |
35819s | and this is one of the downsides of uh |
35821s | quest priest against a matchup like this |
35823s | that has constant board pressure and |
35825s | redevelopment uh when you're running 40 |
35826s | cards you're not gonna have everything |
35828s | you need at every single time that you |
35830s | need them |
35832s | which is why this matchup i think is a |
35834s | slightly wig priest favored it might |
35836s | even be more than slightly actually |
35839s | it feels it feels very weak please with |
35841s | just from the two games we've seen so |
35842s | far plus obviously bits and pieces i've |
35844s | played before but |
35846s | it doesn't mean that it is my level |
35849s | very skewed meta reads indeed |
35853s | if he kind of comes down |
35857s | with it with two blouses in hand pesco i |
35858s | can go for one bless this turn up apply |
35860s | a bit of pressure and force super fake |
35862s | to use something like a whirlpool |
35864s | and then still have the second bless |
35866s | leftover oh sorry did he not bless |
35868s | actually this is fine as well i guess |
35869s | you don't have to commit the bus |
35871s | yeah he didn't feel the need to get his |
35872s | minions into death range which is |
35874s | interesting |
35879s | interesting indeed |
35882s | now i think |
35884s | the thing is if super fake actually does |
35885s | clear this board here pascoa might not |
35887s | have enough stuff left over |
35889s | in terms of minions to develop together |
35891s | i actually kind of wanted to see a |
35892s | whirlpool here |
35895s | i think not going for whirlpool here is |
35896s | a little bit greedy with with 10 cards |
35899s | left in deck for pascoa |
35901s | there's not that many nagas and and |
35903s | super fake knows this |
35905s | i believe they're both going to be using |
35906s | something like a deck tracker so |
35908s | super fake is |
35909s | extremely aware of how many minions are |
35910s | left |
35915s | yeah not many at all |
35918s | school teacher would be pretty good |
35919s | refill but i think pascal would have |
35920s | played a school teacher by now the path |
35922s | is clear |
35925s | believe this is lethal the raiding |
35926s | element it might be lethal without a |
35928s | radiant lentil oh the second shadow will |
35929s | devour as well those wigs aren't active |
35933s | so at most pasco can go queens guard wig |
35936s | wig wig wig that's four wigs there's a |
35938s | sound that has to be committed as well i |
35940s | believe this is lethal |
35944s | okay i'm going to trust you |
35947s | it looks unlocked that's right there's a |
35948s | slither spirit yeah this looks good |
35951s | but double shadow or devour is also |
35953s | locked each one of these adds about six |
35955s | damage |
35957s | it's a one minute fireball in this case |
35965s | so he adds two four six eight health |
35967s | that goes with the 26 this is indeed |
35968s | lethal |
35970s | one two three four yep the four wigs on |
35971s | the bus is lethal i think pascal might |
35973s | have |
35974s | thought that he made a slight |
35976s | misordering but no he got it he got it |
35978s | i think he might have been considering |
35979s | playing a queens guard to get two extra |
35981s | damage from the shadow of the power but |
35982s | he doesn't need the extra health from |
35984s | that |
35984s | this is perfect mana |
35986s | um |
35987s | and not |
35988s | it's not an honorable kill but hey you |
35990s | don't you don't have to kill with this |
35991s | deck you just kind of |
35993s | do 30 40 whatever yeah |
35996s | it's over the finish line yeah |
35998s | takes a 2-0 lead did that |
36002s | again remarkably easily considering that |
36005s | he hadn't picked up the radiant for the |
36006s | whole game um |
36008s | just held on to resources we saw it |
36010s | again take your time don't panic force |
36012s | super fake to have to start playing this |
36014s | stuff |
36015s | and slowly but surely you saw the hand |
36017s | size discrepancy like once that one's |
36019s | getting bigger and one's getting smaller |
36020s | and that's always a sign that the |
36021s | control deck is starting to struggle |
36023s | yeah we are seeing the decision to bring |
36025s | quest priests |
36026s | be not exactly perfect for super fake |
36028s | here i believe quest priest is an |
36030s | acceptable deck to bring against some of |
36032s | the other aggressive decks that you're |
36033s | expecting something like a demon hunter |
36034s | or specifically a jackpot rogue it can |
36036s | still struggle against boat rogue and |
36038s | even against jackpot rogue it can be a |
36039s | bit difficult to uh to stabilize against |
36041s | some of the outcomes but specifically |
36043s | against wig priests it looks like it's |
36044s | not a matchup that you want to be seeing |
36046s | so if if super fake expected some wig |
36048s | priest quest priest might not have been |
36049s | the deck he wanted to bring this week |
36051s | well the deck that everybody seems to |
36053s | want to bring this week i'm sure it's |
36055s | because they wanted to bring the bucket |
36056s | not the deck |
36057s | is this fell a demon hunter |
36059s | um very |
36061s | little to say again we talked about or |
36063s | you talked about the uh the need for |
36065s | greed being picked over the glaive uh |
36067s | the bone glaive |
36069s | um and it's just one of those things |
36071s | that it's almost a feel decision right |
36073s | you play a thousand games of this and |
36074s | you think i prefer that one |
36076s | yeah i think that's fair that's why it's |
36078s | the 30th card people have trouble |
36079s | deciding on them because they're very |
36081s | similar in win rates or they feel |
36082s | similar in terms of what they bring to |
36084s | the table um even though need for greed |
36086s | draws cards and one glaive deals damage |
36088s | one little thing to push over the edge |
36090s | one or the other |
36092s | is kind of preference based at this |
36093s | point i think it's it's hard to say just |
36095s | from stats like you mentioned after a |
36097s | thousand games |
36098s | as the player you can kind of decide |
36100s | yeah i think i like this one a bit more |
36102s | the three cards is damage englave is |
36104s | damaged yeah when do when do you want |
36106s | the damage how quickly do you want the |
36107s | damage how do you feel it plays out for |
36109s | you |
36110s | and i know that |
36112s | yeah the argument has about is there a |
36113s | best play or his play style of thing |
36115s | that exists play style is the thing that |
36117s | exists whether it's the best play or not |
36118s | it definitely exists some people will |
36120s | play slightly more aggressively some |
36121s | will play slightly more defensively it |
36123s | may well be that the right card is |
36125s | different for different people based on |
36127s | how they interpret match-ups |
36129s | yeah and pascal's got demon hunter left |
36132s | over super fake needs to go 3-0 if he |
36134s | wants to reverse sweep and not get |
36136s | eliminated this week and it's doable i |
36140s | think rogue and quest priest against |
36141s | demon hunter are okay match-ups and it |
36144s | might ultimately come down to a mirror |
36146s | if we get that far uh and pasco just |
36148s | needs to get the demon hunter over the |
36150s | over the finish line which is not that |
36151s | hard to do demon hunter generally wins |
36154s | at least one in three games |
36156s | yeah i think this is the |
36159s | how people eventually came to this |
36160s | conclusion this week is the demon hunter |
36163s | is not a good deck right now it's not a |
36164s | thing you would really want to play on |
36166s | ladder right now but |
36168s | it's not a terrible deck against |
36170s | anything it's sort of always over 40 |
36172s | percent at least so if you get into this |
36174s | spot where you're 2-0 up |
36176s | well you should get the third one |
36177s | somewhere you just don't know where it's |
36178s | coming from |
36179s | yeah makes sense looks like squirt fakes |
36181s | starting up with a rogue first and you |
36183s | just have a pretty solid hand why pal |
36185s | noah you're always happy to see as the |
36187s | rogue in the starting hand especially |
36189s | against the deck where you want to kill |
36190s | the early minions tosses the rest though |
36192s | pasco has a bit of a decision glaive can |
36195s | be good |
36196s | um but you don't always have uh enough |
36199s | minions to remove but regardless it |
36200s | synergizes well with all of your two |
36202s | mana plays and it's it's a pretty good |
36204s | card so i like him keeping that and i |
36205s | also like the sigil keep |
36207s | yep especially we're going to hit this |
36208s | little spear because that really helps |
36211s | absolutely why talk us through the sig |
36212s | you'll keep though that that feels |
36214s | slightly more alien to me |
36216s | um so |
36217s | it just draws your deck it's one mana |
36220s | draw card which pays itself back as well |
36222s | and can be useful at hitting your |
36224s | expensive tools but it just |
36226s | it's basically the amount of draw card |
36228s | sure that makes sense and you're not in |
36229s | a particular hurry because you don't get |
36232s | there in a particular hurry so that |
36234s | makes sense exactly it might not be the |
36235s | best card to keep but when you already |
36237s | have drippers and glaive |
36238s | i think pasco is okay keeping a bit of |
36240s | card draw as well |
36244s | slither spray on one over trade person |
36246s | glaive and sigil because it develops a |
36248s | minion which can pressure face |
36250s | it sets up |
36251s | nicely to develop into something like a |
36254s | sigil or a glaive follow-up but getting |
36256s | the minion down first is generally |
36257s | better because tempo good |
36260s | tempo is indeed good probably at the |
36262s | moment more than it has been and it's |
36265s | always been good but more than any time |
36266s | in hearthstone for a long long time |
36269s | i really like this from pasco super fake |
36271s | believe it or not believe it or not is |
36272s | not actually playing paladin pasco is |
36274s | astutely aware of that so trying to |
36276s | block something like a wild panel which |
36278s | most of the time can come down this turn |
36280s | anyways but this is just an obscene |
36282s | amount of pressure coming out very |
36284s | quickly from pescoa and he's a little |
36287s | all in but honestly demon hunter loves |
36289s | being all in if you kill your point on |
36291s | turn five it doesn't matter if you have |
36292s | one or two or zero cards in hand the |
36294s | point is their hero blew up so i like |
36296s | getting this online protects the slither |
36298s | spear and he still has sigil drippers |
36299s | and glade good ways to spend mountain |
36300s | extern so the fury wasn't used optimally |
36303s | in terms of damage output but it allowed |
36304s | the metamorphin to uh to come down and |
36307s | and just apply more pressure yeah it |
36309s | also plays well off the top right like |
36310s | those last few points of damage just you |
36312s | can get the first 20 in the rest just |
36314s | sort of turns up somewhere along the way |
36316s | we saw that in that incredible game |
36318s | earlier against the warlock where |
36319s | somehow it just found enough damage to |
36321s | get over the finishing line |
36324s | okay kurtros is a bit slow here but |
36326s | still not the worst card for pescoa he's |
36329s | not exactly happy to see that |
36331s | but you know with enough chip damage |
36334s | pesco can transition to a more mid to |
36336s | late game sort of scenario |
36338s | um another important thing about getting |
36340s | online fast as the demon hunter is that |
36342s | you force the rogue out of the disguise |
36344s | because |
36345s | if super fake isn't uh under pressure he |
36347s | can trade some cards he can wait and |
36348s | discount knolls a bit more but suddenly |
36350s | when he's facing five damage return |
36352s | every turn he he has to get the ball |
36354s | rolling he has to spend mana find cards |
36355s | which ultimately takes some other skies |
36357s | and makes his wap on rolls more |
36358s | expensive and harder to use as removal |
36362s | yeah and this damage is accumulating |
36364s | like |
36366s | you're going down to 20 |
36369s | um obviously he's going to be able to |
36371s | probably set this up with the curtis for |
36373s | lethal the way things are going but yeah |
36374s | he's forcing super fake now to |
36378s | do anything it's just |
36380s | looking a bit slow krabato is three |
36382s | turns away here |
36386s | i mean it's it's it's looking very rough |
36388s | and pascal held the the dread person |
36390s | wave understanding that this game could |
36391s | end very quickly but at the same time |
36393s | i think he values having at least a |
36395s | mid-game game plan because his last card |
36397s | right now is kurtris so i do like |
36398s | holding the weapon even if you could say |
36400s | oh well you know he pushed one less |
36401s | damage um oh wait he actually no no he |
36404s | didn't push one less damage he's still |
36405s | here powered and then equipped the |
36406s | glaive yeah so he's still optimal in |
36408s | terms of attacks but |
36409s | lets his dread person glave kind of stay |
36410s | alive a bit longer which i think is |
36412s | relevant because the only way super fake |
36414s | comes back right now is some crazy |
36416s | double knoll play which is not very easy |
36418s | to do when the knolls don't cause zero |
36420s | mana |
36421s | times ticking yeah it's come down to |
36423s | this |
36424s | this turn one player |
36426s | how he did it is just getting the |
36428s | murloc down because this 3-4 is just |
36430s | really irritating like you said at the |
36432s | time and it's been played out in front |
36433s | of us ever since |
36435s | absolutely what's that image already |
36437s | yeah a welcome addition to this deck it |
36439s | wasn't initially run when philadelphia |
36441s | started getting a bit more popular |
36443s | this expansion but people realize that |
36445s | hey one man of three fours is pretty |
36446s | good and it does taunt it protects the |
36448s | other goods cards |
36450s | oh my goodness there's two great pickups |
36452s | for pasqua |
36453s | more board development and car draw and |
36456s | the cardra also buffs his vicious |
36458s | leather spear |
36463s | barrage is an option |
36467s | i don't think i like it more than |
36468s | vanguard and hero power |
36470s | because |
36472s | rogues don't really deal with laurens |
36473s | very well there's no shadow or devour |
36475s | yeah |
36476s | and the ones that mattering right the |
36478s | the it feels like pascal's just going to |
36480s | have an overwhelming board if he does |
36482s | the vanguard to me |
36484s | yeah i think i agree it leaves them open |
36486s | to something like a tooth of deferring |
36487s | into some aoe but i mean you're kind of |
36490s | okay with that because at that point |
36491s | pesco's already pushed what five six |
36493s | seven damage |
36495s | super fake would be at 13. there's a |
36497s | curtris coming up soon there's a need |
36498s | for greed if you really need card draw |
36500s | and felt barrage can still help clean up |
36502s | anything that super fake develops and |
36503s | let's not forget super fake doesn't have |
36504s | great development at this point either |
36506s | there is a swift scale trickster in his |
36507s | hand but jackpot has not been played |
36509s | swift scale trickster into vessel does |
36511s | not |
36512s | it generates tempo but it's not a |
36514s | reactionary card it's a proactive card |
36516s | i mean it's turned four |
36519s | yeah you know this |
36520s | you're giving out some situations that |
36522s | you know definitely supervise could get |
36524s | back into but it's turn four |
36526s | a lot of those |
36527s | need absolutely pinpoint like hits from |
36530s | the tooth or whatever and |
36532s | it's just too much stuff |
36535s | also your one ones can help your fell |
36536s | barrage hit the right things if you |
36538s | really do need to defend this pascal |
36540s | here |
36543s | i mean there's |
36544s | there's no death rattles that really |
36547s | so there is undying disciple but the |
36549s | problem is that cost six mana and |
36550s | superfic does not have six man available |
36552s | with a preparation maybe |
36554s | but there isn't a preparation here super |
36556s | fake has to figure out how not to die |
36558s | and honestly the way not to die here |
36559s | might be something convoluted like |
36561s | trading cutlass hoping it discounts the |
36563s | reconnaissance hitting prep and then |
36565s | going preparation reconnaissance giving |
36567s | himself an extra two mana to actually |
36569s | play something like an undying disciple |
36570s | actually that wouldn't even work because |
36572s | you only save one mana there all right |
36574s | never mind i'm grasping at stuff that |
36576s | doesn't exist i'm starting to count |
36578s | lethals here another fel barrage is a |
36579s | lethal or existing |
36581s | okay that's good two turns from now |
36583s | after super fake dies the the gigafin |
36587s | saber |
36588s | it does stop some damage but |
36591s | there's just still so much |
36593s | facing him down |
36594s | this is a rough rough opening for super |
36596s | fake not having a tradable early on |
36598s | really made the wild bundles a bit too |
36600s | expensive but also pesco recognizing the |
36601s | the metamorphic being that annoying |
36605s | um and playing it |
36606s | put him in this position where he's just |
36608s | super far ahead the chaos strike off the |
36609s | top |
36610s | car draw damage |
36614s | two four six |
36616s | nine plus not lethal five |
36618s | uh he's working out whether it's a |
36619s | barrage now because one damage off |
36622s | lethal if he doesn't barrage now when |
36623s | does he do it |
36625s | um what i mean by that is his next |
36626s | couple of turns in the world where this |
36629s | game is still continuing |
36631s | the next couple of turns are filled with |
36632s | quite big things to do |
36636s | true |
36639s | if he's barraging he can also consider |
36641s | hero power and here powering sets super |
36642s | fake down to one health |
36644s | but alternatively he could trade the |
36645s | need for greed and |
36647s | find exactly fury which still doesn't |
36650s | set up lethal i mean it does set up |
36651s | lethal uh with the fel barrage but |
36654s | strike no because there's nothing to |
36656s | multi on not quite not quite |
36658s | excitable so close |
36661s | i think he's deciding that the setting |
36663s | super fake to one versus two is |
36664s | basically the same here so he decided to |
36666s | trade the new for great instead of hero |
36668s | powering which i think is fine and it's |
36670s | kind of important because if |
36671s | somehow pasco doesn't have lethal next |
36673s | turn kurchus is the play and he wants to |
36675s | make sure he has an optimal card for |
36676s | either turn six or seven if he needs it |
36678s | so training here is fine |
36680s | that |
36681s | quick game i mean we talked about games |
36683s | taking a bit longer because of decks |
36684s | like quest priests but |
36686s | these aggressive decks are really |
36688s | showcasing their strength right now and |
36689s | quest priest seems a little too slow to |
36692s | be able to keep up |
36694s | that game from pascual was a real |
36697s | example of how to play hearthstone i |
36699s | think that there'll be a lot of people |
36700s | watching say i could have done that that |
36702s | was easy that wasn't easy right from |
36704s | turn one you had to make decisions that |
36707s | a lot of players would not have made |
36710s | in terms of how you want to do this like |
36711s | just burn a fury to to get the murloc |
36714s | out on turn one etc etc like |
36716s | that was well planned everything was |
36718s | everything had a place everything did |
36719s | what it was meant to do |
36721s | and it resulted in this very easy |
36723s | looking turn five victory but a lot of |
36724s | people could actually lose that game i |
36726s | think |
36727s | i definitely absolutely i'm one of them |
36729s | i agree my my instinct at the start of |
36732s | the game after this little spirit was to |
36733s | go for either hero power sigil or weapon |
36736s | sigil but being able to see these |
36738s | alternate lines |
36739s | with the flexibility of all these cheap |
36741s | cards as well you do have multiple |
36742s | options on a turn even if it looks like |
36743s | you don't and pasco did find the optimal |
36745s | lines to push as much damage as possible |
36747s | but not only develop as much disrupt his |
36749s | opponent too |
36751s | yeah and he he still won the game in the |
36753s | world where he he wasn't let's say it |
36756s | wasn't such a breeze and |
36758s | somehow super fake cleared up the board |
36760s | he's still got courteous left the next |
36762s | turn he still got the |
36764s | multi-strike for the turn after that for |
36766s | a lot of damage as well |
36768s | so he he meeted his resources out for |
36770s | that turn five lethal but also managed |
36772s | to do it in a way that left himself open |
36774s | in case something went wrong so very |
36776s | nice game of hearthstone very nice |
36778s | series passport picks up another point |
36780s | and a chance to get into sunday |
36783s | yeah it's just looking very strong |
36786s | i guess we'll um let's put his feet up |
36788s | for a few minutes and get into that |
36790s | deciding match in just a few minutes |
36791s | obviously let him take a breather he's |
36793s | been playing a lot of hearthstone and |
36794s | we'll find out who's joining |
36797s | pun on sunday in just a moment |
36803s | [Music] |
36809s | [Applause] |
36814s | [Music] |
36819s | in the darkest of seasons where ruthless |
36822s | eyes gawk for horrific reasons |
36826s | for a hidden hand has struck me down |
36830s | with such ruthlessness |
36833s | so deep and profound |
36837s | then he comes with his mullockian scowl |
36845s | to uncover the truth |
36847s | of murder most |
36849s | foul |
36850s | the anima drifts across the floor |
36854s | highlighting the creatures who walked |
36856s | through my door |
36858s | the motives are as black as night |
36862s | avarice power revenge |
36865s | and blight |
36867s | we watch the hero |
36870s | uncover the clues |
36872s | that lead to the truth |
36875s | behind this dark rooms |
36879s | join us here with the grimm and in pious |
36884s | choose your power without heavenly bias |
36888s | for at the end |
36890s | they will burn in the fire |
36893s | when it is known who slayed |
36896s | daenerys |
36897s | [Music] |
36928s | [Music] |
36933s | [Music] |
36941s | [Music] |
36952s | so |
36968s | [Music] |
36981s | [Music] |
36996s | [Music] |
37008s | [Music] |
37023s | [Music] |
37034s | [Music] |
37042s | [Music] |
37052s | [Music] |
37059s | [Music] |
37066s | [Music] |
37081s | do |
37082s | [Music] |
37094s | so |
37097s | [Music] |
37105s | [Music] |
37112s | [Music] |
37119s | so |
37123s | [Music] |
37131s | so |
37145s | [Music] |
37157s | [Music] |
37163s | [Music] |
37234s | do |
37235s | [Music] |
37279s | so |
37281s | [Music] |
37373s | so |
37374s | [Music] |
37387s | so |
37388s | [Music] |
37392s | [Applause] |
37394s | [Music] |
37418s | we are rattling through group b here at |
37421s | hearthstone grand masters with just one |
37423s | match left for the day but it's a big |
37425s | one it's going to decide the fourth |
37426s | competitor to go through to the |
37428s | quarterfinals on sunday and it's going |
37430s | to be either pascoa or zloisin |
37433s | lloyd won the first one at 3-1 but do |
37436s | you think i was representative language |
37437s | hacker or is that just some games of |
37439s | hearthstone that happened |
37441s | it's hard to say um like we've talked |
37443s | about in the previous match they've both |
37444s | brought the rogue demon hunter priest |
37446s | grouping |
37447s | and they both agreed that fell demon |
37449s | hunter and wig priest is the way to go |
37451s | but they've differed slightly on their |
37453s | rogues i think |
37455s | zlatan is going to be slightly favored |
37456s | with a mine rogue but that's |
37458s | could be biased because mine rogue's |
37460s | kind of cool and fun and fresh and boat |
37462s | rogue is |
37463s | uh you know it's boat rogue it's been |
37465s | there you know been there done that |
37466s | well last time around zlatan killed |
37468s | pascal in the rogue mirror on turn four |
37471s | i think that's unlikely to happen again |
37473s | we probably actually have a game of |
37474s | hearthstone this time around if he does |
37476s | it again i don't know what i'll do i'm |
37477s | not going to say anything on air that i |
37479s | will do blah blah blah i've seen you end |
37481s | up in cat costumes and all sorts of |
37482s | things for making that mistake so oh um |
37485s | i told you the confidence deal |
37488s | i told you that in confidence i'm so |
37490s | sorry i shouldn't pull that up |
37492s | i'm expecting a turn five mine rogue |
37495s | lethal i'll be a little spicy wow turn |
37498s | five mine vote i'm definitely doing mine |
37500s | vogue wrong i don't kill people until at |
37501s | least turn that's six okay |
37504s | so here is the aforementioned mine rogue |
37506s | and again that trickster smokescreen |
37510s | combo do you keep the trickster on its |
37512s | own let's say in a vacuum like not |
37514s | against any particular matchup because |
37515s | that makes it too complicated |
37517s | i think it's easier to support keeping |
37519s | it if you're on the coin as the mine rug |
37521s | because you have a few more cards to see |
37523s | you're more likely to get that smoke |
37524s | screen and if you don't need the smoke |
37525s | stream you have more cards that still do |
37526s | stuff on the play it's kind of scary to |
37530s | keep and i probably wouldn't keep it |
37532s | over some other stuff |
37533s | but you know it all depends on how you |
37536s | feel about the specific match-up if it's |
37538s | a match if you don't feel favored in you |
37539s | might be inclined to keep and say you |
37540s | know what i i really need a trickster |
37543s | smoke screen to get me through this |
37544s | matchup so that's what i'm going to play |
37545s | towards and then keep it but if it's a |
37546s | matchup that's a bit more |
37549s | standard you kind of know how it plays |
37550s | out you think you're favored uh you |
37552s | might not keep these highly cards and go |
37553s | for a more consistent game plan which |
37555s | did in fact lead to grujin's turn four |
37557s | lethal in our last match |
37560s | and he's going to be up against the wig |
37562s | priest so it is basically a race |
37564s | obviously there are some interactions |
37566s | because you have five eight minions that |
37567s | can get in the way but the short version |
37569s | is it's a race um be interesting to see |
37571s | how the rogue uses their limited amounts |
37574s | of removal |
37575s | in this rather than going face with |
37576s | their stabs but that's about the only |
37578s | interaction really backstab can be |
37579s | interesting too i guess |
37581s | yeah because this is a very aggressive |
37583s | race and rogue can't deal with something |
37585s | like an early blessed minion without |
37586s | having um |
37588s | the |
37590s | burning blade |
37591s | acolytes it is worth noting that |
37593s | sometimes the mineral has to play the |
37595s | forsaken lieutenants for tempo the two |
37596s | minute two two stealth and as a result |
37599s | of that the priest can occasionally |
37601s | sneak in short of the nerve and silence |
37602s | them before they can get the death |
37603s | throttle off so if the mine run feels |
37605s | pressured and the priest does have a |
37606s | shard in hand they could try to |
37608s | you know bait the forsaken lieutenant |
37610s | out and force them to go in by playing |
37612s | let's say an early blast when it's not |
37613s | lethal for example and just getting some |
37615s | pressure on |
37616s | we are getting right into it pascua |
37619s | played pretty quickly today by his |
37620s | standards lawyer seems to always play |
37622s | quickly it's something i've noticed |
37623s | about aggro players over the years |
37625s | there's no necessarily |
37627s | reason behind it but people who play |
37629s | aggressive decks tend to play faster and |
37630s | that's not |
37633s | just because of the deck but if you see |
37634s | a slow player forced to play an |
37636s | aggressive deck like y'all or someone |
37637s | they still take a long time |
37639s | um but there seems to be a choice of |
37640s | people who play quickly tend to prefer |
37641s | aggro i've noticed |
37643s | it's interesting uh correlation we do |
37646s | see grudging keeping trickster on the |
37648s | coin we talked about that a little bit |
37649s | this isn't a free matchup by any means |
37652s | the the rogue can absolutely get |
37653s | pressured so i like keeping the |
37654s | trickster here giving grudging a way to |
37656s | get ahead early |
37658s | well early turn three is maybe mid game |
37660s | for some of these matchups |
37663s | and pascua |
37664s | three nice cards but i don't think you |
37666s | can keep them all looking for something |
37669s | a little bit more i think yeah |
37672s | oh interesting opting for so treasure |
37674s | guard is interesting for a couple |
37675s | reasons one it can stop the weapon from |
37677s | pushing through and second of all it can |
37680s | stop the uh for second lieutenants after |
37682s | they transform to death rattle i've |
37684s | talked about this a little bit in |
37685s | previous matches |
37686s | they are tutus and if a tutu rushes into |
37689s | one five it doesn't die and that means |
37691s | the priest can kind of figure out how to |
37692s | deal with it if they want to so it does |
37694s | inhibit a little bit of what grujin can |
37696s | do if there's a treasure guard and with |
37698s | a thrive to get the strip and wig pascoa |
37700s | looks like he's happy going for a turn |
37702s | two thrive then a treasure guard and a |
37704s | wig which is the thought process behind |
37706s | his mulligan |
37707s | say he looks happy that's not how i look |
37709s | when i'm happy |
37710s | he's jamming the heel of his hand into |
37712s | his eyeballs so now he's in a difficult |
37715s | situation because of the radial mental |
37717s | he can opt for a tempo line instead |
37719s | which completely throws the treasure |
37720s | guard thing out of the window he might |
37721s | go for like a radial mental into a |
37723s | thrive if he finds another two mana naga |
37725s | uh from his next play or you can decide |
37727s | to not do that |
37728s | go radio elemental treasure guard and |
37730s | say you know what i'm not even gonna go |
37731s | for wigs we're just gonna try to get |
37733s | some minions going |
37737s | arena you know play some yeah i mean |
37739s | it's very tempting |
37742s | i think the wig is a little too |
37743s | important i don't think |
37745s | pascal with this particular hand anyways |
37747s | can |
37747s | get under what cruising can do with his |
37749s | deck so i believe it's better for pasco |
37751s | to go for the wig and he does come to |
37752s | the same conclusion um |
37754s | if there if his hand was a little bit |
37756s | different maybe there's already a bless |
37758s | in hand pesco could consider doing that |
37760s | or maybe a second radiant to go for the |
37762s | second thrive for free but i think his |
37764s | hand speaks a little bit slower than |
37768s | what a a more aggressive hand could do |
37770s | yeah |
37772s | now jack hexson obviously a nice card in |
37773s | this matchup if your opponent doesn't |
37775s | get the graveyard ends up making one |
37776s | five eight just to stem the tide a bit |
37778s | can do a lot of work |
37781s | conversion here we go |
37783s | hits the smoke screen |
37786s | he pumps his fist into the air which |
37787s | means that something happened |
37789s | and that something is a turn three |
37792s | five eight |
37793s | now his hands full he's gonna dump a |
37794s | backstab |
37796s | this is what the deck does now this |
37798s | doesn't mean the game's over not by any |
37799s | means especially with pasco having an uh |
37801s | a najak |
37804s | it's a nice five-eighth i think i will |
37806s | take it i believe in the words of |
37807s | archville and farm |
37809s | yeah and it can't be stabbed next turn |
37811s | either to get rid of the the one four |
37814s | so that's definitely very tempting |
37817s | indeed |
37819s | backstab's been used already |
37821s | dead right |
37822s | that's true |
37826s | some interesting thing pesco can do here |
37828s | as well he can go regular radiant |
37829s | elemental wig devour |
37832s | priestess volish |
37834s | then najak and then wig the najak and |
37836s | that way the the naji is a little |
37838s | stronger |
37839s | and it doesn't die to a a backstab |
37842s | wicked stab yeah and i think that's |
37843s | exactly what he's going to be going for |
37844s | because the nash truck by himself |
37846s | awesome cool |
37847s | pascal gets the 5 8 but it can die to |
37850s | some stuff |
37851s | and this way it it kind of doesn't die |
37853s | to that stuff yeah he just dies to a |
37855s | stab usually okay there might be a |
37856s | backstab another backstab there might be |
37860s | um |
37861s | another extortion but really you're |
37862s | worried about that |
37864s | i really really like this this this was |
37866s | an excellent spot by pascoa taking his |
37868s | time finding the option to do it instead |
37870s | of just saying |
37871s | that you know i'm gonna take the five |
37873s | eight i like this this is a very sturdy |
37875s | board it's it's |
37876s | first of all the entire board is |
37877s | unkillable because mineral does not have |
37879s | board clears but on top of that the nash |
37881s | rock is is just sturdy enough at this |
37884s | point on turn four that it's not gonna |
37885s | fall over unless |
37888s | extortion prep stab stab |
37891s | which is not what myron wants to be |
37892s | doing on turn four yeah you lose the |
37894s | game if you do that anyway i think right |
37896s | so |
37899s | all right how is uh slogan gonna take |
37901s | himself out of this one at this point |
37903s | and this is what i was talking about a |
37904s | little bit this wasn't exactly the |
37905s | pressure i had in mind but the mineral |
37907s | can go in for a double forsaken |
37908s | lieutenant now and set up for a |
37910s | potential uh |
37912s | mine pop off next turn with something |
37914s | like a snowfall graveyard being drawn |
37916s | prep graveyard play a mine |
37919s | double for second trade off that's 16 |
37921s | damage you can backstab your own mind |
37923s | that you're playing as well which is 24 |
37925s | and suddenly you know that's a bit |
37927s | closer to lethal than |
37929s | what gershon currently has |
37930s | yeah when it also says well to tidy up |
37932s | the 570 exactly |
37934s | and if the damage doesn't line up |
37936s | gruzian can also switch to a burning |
37937s | blade accolade game plan just get a |
37939s | bunch of taunts next turn and hope that |
37940s | that saves off the pressure |
37946s | so it gets harder for pascal now the |
37947s | stab to go to four damage next turn |
37949s | which puts a lot more things in play on |
37950s | the nurjack so i think we're going to |
37952s | see him |
37953s | defend that a little bit more and that's |
37955s | what we are going to see take it over |
37956s | seven |
37958s | make sure it is difficult again |
37961s | he could even consider just putting the |
37964s | final wig here without it being |
37965s | activated and just saying you know what |
37968s | this game will end in two turns i don't |
37969s | need this wig i need all all i need to |
37972s | do pesco is going to say to himself is |
37974s | perhaps keep this logic alive |
37977s | or he might not |
37980s | yeah and the other thing to consider is |
37981s | where to put the heel decides that 26 is |
37984s | not a break point so off you go |
37987s | correct i like all of this and looks |
37988s | like he is going to hold onto the wig i |
37990s | think this is fine the the likely |
37991s | outcome after that oh i mean he |
37993s | excuse me he is completely aware of the |
37995s | fact that there's a burning blade |
37996s | acolyte in grisham's hand because it was |
37997s | drawn off of the smoke screen i forgot |
37998s | the 5 8 just appeared out of thin air it |
38001s | didn't get played because of the the |
38003s | initial one so he does know that he |
38004s | needs to fight for board and because of |
38005s | that i think it's worth holding on to |
38006s | the serpent wig for a slightly longer |
38008s | game plan if um |
38011s | and when he has to deal with three five |
38013s | eights or two five eights at least which |
38015s | is now |
38017s | pretty much going to empty the hand here |
38018s | as lawyer is going to go for the |
38020s | um |
38021s | prep stab but he has he's having to on |
38023s | the five seven oh he's got the side |
38040s | actually i'm not even sure that would be |
38041s | yeah it would be lethal actually |
38042s | technically |
38044s | yeah however version can consider prep |
38046s | stabbing here |
38048s | i don't think regina's gonna win with |
38049s | just a mind game plan at this point i |
38051s | mean the mines might get in there for |
38052s | some final damage but i think he has to |
38054s | just fight for board and win which isn't |
38056s | something mine rogue often does but |
38058s | sometimes can do with the addition of |
38059s | burning blade accolade to the decklist |
38061s | so i really like russian setting up for |
38062s | this turn five |
38063s | board swing that allows him to actually |
38065s | get back into the game |
38069s | again we talked earlier but something |
38070s | like to ram home to to people who are a |
38072s | bit newer to the game like he did have |
38074s | the option to save for prep smoke screen |
38076s | there like |
38078s | it was a thing you could do for all look |
38079s | at all these cars i can draw next turn |
38081s | no you're going to be dead next turn you |
38082s | have to set up now |
38084s | you worry about how to play the smoke |
38085s | screen when that comes around but for |
38086s | now you've got to use your resources or |
38088s | you're going to be dead with a handful |
38089s | of cards |
38092s | schoolteacher comes out from pascoa |
38094s | none of these are incredibly useful the |
38097s | serpent wig on the left does not |
38098s | actually add another serpentine look to |
38100s | hands so it doesn't look as quite as |
38101s | good as you might think collar grave |
38104s | could be interesting |
38106s | but probably not this turn it might be |
38107s | used later to find a nash rock |
38110s | actually no you don't need to you can |
38111s | still discover najrak and play nagalang |
38113s | this term and then pesco is probably |
38115s | gonna do that because it adds an extra |
38116s | wig |
38117s | uh oh but it's whispers the deep |
38119s | actually like this this deals quite a |
38120s | bit of damage from the school teacher |
38121s | and the school teacher doesn't care if |
38122s | it's silenced |
38125s | yep |
38126s | almost certain allows him to safely kick |
38129s | off one of these enemy minions which is |
38130s | a big deal |
38133s | because |
38135s | his legend should be running out of |
38137s | stuff about now |
38139s | uh-huh |
38140s | only uh bringing blood acolytes have |
38142s | died so this weapon is guaranteed to get |
38144s | a death rattle and zlatan can override |
38147s | the weapon with his dagger the hero |
38149s | power which immediately procs death |
38151s | rattle which i think he might do he |
38153s | doesn't want to you know take an extra 4 |
38155s | damage but |
38156s | or deal an extra 4 damage with a weapon |
38158s | but i think it's more important to have |
38159s | a 58 on board |
38161s | as soon as possible because |
38163s | given enough time the |
38165s | the priest will be able to find the |
38167s | silence or punch through this with |
38169s | enough serpent wigs so i think getting |
38171s | on the board as fast as possible gives |
38172s | him the option to just |
38174s | limit the amount of time that pesco has |
38175s | to find what he needs but it looks like |
38177s | he might not do |
38179s | that |
38181s | because there's there's only 14 cars |
38182s | left in deck two of them are graveyards |
38186s | i've just been talking about how you |
38187s | shouldn't be greedy necessarily as a |
38189s | newer player blah blah blah but this |
38191s | time i think maybe you need to be a bit |
38193s | greedy to get that extra one |
38196s | actually you know what that's fair with |
38197s | the knowledge that there's |
38199s | wigs in hand |
38200s | the board itself will trade off even if |
38203s | you do take us even if you do |
38205s | spawn an extra 5 8 here |
38207s | for five especially with two radians on |
38208s | the board so you know what actually i |
38209s | like this played it more than i'm |
38210s | thinking about it |
38212s | i just topped a graveyard good luck go |
38217s | that |
38218s | hopefully or a trickster can also |
38220s | accomplish that trickster smokescreen |
38222s | into a graveyard there's still enough |
38223s | mana left to do that |
38226s | this is another important turn for |
38228s | pascoa deciding how much to commit onto |
38230s | the wigs i don't believe this is lethal |
38235s | was not |
38238s | just however lethal necks turned through |
38240s | a lot of stuff |
38242s | once again saving the wigs because he |
38243s | knows that the weight for gerson to come |
38245s | back right now is a um |
38249s | a graveyard and getting multiple taunts |
38251s | back and in that scenario pesco wants |
38253s | more wigs to be able to fight through |
38254s | them |
38256s | a graveyard there nothing good there at |
38258s | all in fact |
38259s | no |
38262s | sketchy i think pulls a second mind but |
38263s | burning blood act like on board now |
38266s | can help survive an extra i don't think |
38268s | that's the case though i think regime's |
38270s | just dead there's a 5 8 that could spawn |
38272s | from this uh counterfeit blade |
38275s | but it's not enough especially the |
38277s | knowledge that there are two wigs and |
38278s | this leather spray on the board i |
38279s | believe that's gonna be lethal for |
38280s | pescoa yeah it is just the middle two |
38282s | minions is eight if you count the two |
38284s | wigs and then the outside all the |
38285s | outside minions is six seven all right |
38287s | see that's eight |
38288s | do i miss the damage somewhere |
38290s | oh there's queens going to play |
38292s | he's fine |
38294s | absolutely |
38296s | [Music] |
38300s | now you just realize shaking his head |
38302s | yeah maybe we should play the queens |
38303s | guard first it's it's plenty of damage |
38306s | anyways i think even without the queen's |
38307s | guard it was lethal |
38308s | i had that cast a moment that you go |
38310s | yeah there's a queen's guard he's fine |
38311s | then you go why hasn't this master |
38313s | played it is it this is a naga right it |
38315s | is yeah right like just does that moment |
38318s | where your brain is terrified into |
38320s | oblivion you just said something really |
38322s | even more stupid than i normally say but |
38323s | yeah it is and it was and haskell takes |
38326s | that one zero lead and the mine rogue |
38329s | has lost four in a row for grazian now |
38332s | it's true it's not looking as crispy as |
38334s | it was when uh it won the imagine 4. i |
38337s | want to point out how |
38338s | impactful that turn four play from pasco |
38340s | was spotting the fact that he could not |
38342s | and buff the nausea outside of any |
38344s | damage ranges to keep that 583 stall |
38347s | on board and that i think ultimately led |
38349s | him to win the game um there was some |
38351s | back and forth of course the main road |
38353s | still fought hard and gushing had |
38355s | a lot of outs to kind of stay back in |
38357s | the game like you mentioned the snowfall |
38359s | graveyard perhaps the second trickster |
38360s | could have kept him in there but that |
38362s | impactful turn four i think was the |
38363s | decider of the game |
38366s | pascal now down to this fell demon |
38368s | hunter and his own rogue we've seen a |
38371s | lot of this deck today we're going to |
38373s | see a lot of it in the rest of the |
38374s | tournament because there's eight of them |
38375s | in the 16 players |
38377s | players again choosing |
38378s | the bucket with the rogue the priest and |
38381s | the demon hunter thinking that |
38383s | as its conquest none of these decks get |
38386s | obliterated so that feels like the safe |
38388s | choice i feel is how it's come about i'm |
38389s | sure there's a lot more than that went |
38391s | into it especially pascal with the |
38393s | spreadsheets out would probably have |
38394s | worked out some things but |
38397s | in general |
38398s | i think the the short version is in |
38399s | conquest you don't want any deck that |
38401s | can be played on very |
38403s | easily that's true |
38406s | keeping um so interestingly grisham had |
38409s | the option to keep for second lieutenant |
38411s | and burning blade acolyte which against |
38412s | something like a demon hunter could be |
38414s | pretty good but it's still kind of slow |
38416s | and i think keeping cutlass trickster |
38418s | might be a bit better i think the miner |
38419s | needs to be a bit more explosive and |
38421s | that's exactly what he's been looking |
38422s | for getting a big advantage not a small |
38424s | one |
38428s | in theory with that smokestream that's |
38430s | going to show up soon |
38436s | sorry about that um |
38439s | fighting for this board not as easy as |
38442s | he's had it in some of the other |
38445s | games i mean vanguard looks great on |
38448s | turn two until pascoa sees the dagger so |
38451s | that's not an option it goes for a chaos |
38453s | wreck instead |
38454s | cycle samantha deals some damage fell |
38455s | barrage was more damage efficient here |
38457s | but vasco wants to find some other stuff |
38459s | to do and because of that chaos break is |
38460s | just better |
38465s | hey |
38466s | this is one of those minor hands hands |
38468s | that does happen that is really annoying |
38470s | where you've got a bit of everything and |
38472s | no paired cards this is where you really |
38473s | need a fishing to sort of tidy up your |
38475s | hand because it will pair with something |
38477s | in your hand one way or the other you |
38479s | either get a graveyard or you get a |
38480s | smoke screen or something but for now |
38483s | grazing's hand is really really um |
38487s | all over the place |
38489s | it's a little awkward now importantly he |
38491s | does have a bit of time pascal didn't |
38493s | have quite as an aggressive start as he |
38494s | did in the previous set |
38496s | right now and you know while his |
38498s | vanguard is on board it is also already |
38500s | dying on board to the shutter chamber |
38504s | so grisham does have a bit of time here |
38505s | cycles the cutlass goes for a dagger |
38507s | here instead of sketch information the |
38509s | sketching first information he knows |
38511s | will draw a mind that i believe was at |
38512s | the bottom of his deck and we sell it |
38513s | from the gone fishing so he's not in a |
38514s | rush to play it he can dagger fight for |
38516s | board a bit and wait until a snowfall |
38518s | graveyard pops up and that way doubling |
38520s | the damage from the sketchy information |
38522s | what do we do here need for greed not |
38524s | much else to do do you just rip it |
38528s | i want to rip it |
38529s | i think pesco might have to akani |
38533s | doesn't actually stop that much here so |
38535s | pasco going for uh let's see a minion |
38537s | counter here spell counter is not that |
38539s | great there's a coin and pesco also |
38541s | knows that there's no trickster |
38542s | smokescreen in hand because that would |
38544s | have happened on this turn on turn three |
38545s | because there was a coin available so |
38547s | the economy here could disrupt a little |
38549s | bit but it also doesn't develop much |
38551s | akane is good in two scenarios one where |
38554s | you completely disrupt your opponent or |
38556s | two when you disrupt your opponent to to |
38558s | protect your existing board so it's it |
38561s | even though it looks |
38562s | nice here because it's for mana it's not |
38564s | as impactful as it could have been if |
38566s | pascal did have earlier minions or if we |
38568s | were to wait a bit longer and then try |
38570s | to disrupt a further turn now that being |
38571s | said need for greed also isn't getting |
38574s | much done this turn so i i think playing |
38577s | gets fine i i think it's kind of close |
38579s | between the two |
38582s | um but yeah this is um still getting the |
38585s | tempo he has been very good at finding |
38587s | tempo of the demon hunter and obviously |
38589s | we've we've talked about the akani |
38591s | how strong it can be |
38594s | okay opting to throw in the trickster |
38598s | i don't think two smokescreens will be |
38599s | played this game so he throws away the |
38601s | minion that is redundant not the minion |
38602s | that is the cheapest because the cheaper |
38603s | minions are kind of important |
38610s | choosing not to get the plus on the |
38612s | slithersphere instead choosing to see |
38613s | what he |
38615s | was going to |
38617s | draw first absolutely fine no real |
38619s | difference in |
38620s | what's going to happen for the slither |
38622s | spear this turn it's not like |
38623s | something's going to trade into it very |
38624s | often and actually keeping it small |
38626s | stops any lieutenant nonsense that might |
38628s | go on |
38629s | that's true |
38631s | with the counterfeit blade drawn |
38633s | and no graveyard in sight i think |
38635s | grousing has to start |
38636s | putting his foot on the gas which means |
38638s | sketchy to draw the mine which activates |
38640s | the death rattle which means that the |
38641s | counterfeit blade will gain that mind |
38643s | death rattle and even without a snowfall |
38644s | graveyard is going to try to close out |
38646s | the game here because the demon hunter |
38648s | was a bit slower um |
38650s | in pasco was opening christian has the |
38652s | option to kind of just |
38653s | win without a snowfall graveyard which |
38655s | happens slightly less often now than it |
38657s | used to because of diluting the deck |
38658s | with acolytes and |
38660s | uh |
38661s | you know people having 40 health in in |
38663s | some other matchups but in this matchup |
38665s | with 30 health and no healing |
38667s | who needs a graveyard |
38669s | yeah pascal knows that he's got at most |
38671s | one more turn here |
38674s | um if he has got one more turn so |
38677s | nice setup so this your lag next turn |
38679s | can win the game |
38682s | right so right now because if you play |
38684s | spells you buff your slither spear and |
38686s | give the mind can trade with the two |
38687s | sticks anyways you're fine play spells |
38689s | go for it knock yourself out |
38691s | excellent i'm glad you corrected |
38692s | yourself so i didn't have to |
38695s | i've been waiting for the correction all |
38696s | day and so far i've dodged it but |
38698s | there's still two more days i'm sure |
38700s | you'll get plenty of chance i'm |
38702s | spreading them out over the three days |
38703s | don't worry thank you appreciate that |
38705s | too just as the steady slow torture |
38708s | rather than the sharp shot it's nice |
38711s | yeah so pasco needs to do math and |
38713s | decide if uh lethal setup is possible |
38715s | for two if he dumps all these spells |
38717s | sends everything face and there's a lag |
38718s | a next turn |
38720s | and |
38723s | it would have been close |
38725s | but he opted for the car draw here the |
38727s | metamorphic stops a bit of damage as |
38728s | well from the counterfeit blade which |
38729s | isn't bad unless exactly two forsaken |
38731s | lieutenants pop up the smoke screen off |
38734s | the top however ferguson gives him a |
38735s | slight deviation here it might be a bit |
38739s | too slow but he doesn't have lethal |
38740s | anyways so this is probably the option |
38741s | trying to hit a burning blade acolyte |
38743s | which he doesn't quite hit |
38746s | yeah you always feel like you're |
38747s | entitled to hit some of the |
38749s | death rattles from that but i'd see five |
38751s | cards when you've only got the four |
38752s | death battles in the deck two in your |
38754s | hand |
38755s | you're not massively favored to hit them |
38757s | every time you know you you feel a bit |
38759s | aggrieved but you're you're certainly |
38760s | not going to hit them all the time yeah |
38762s | okay so |
38763s | the smokescreen draws enough cards to |
38765s | leg and clean up the scary stuff and |
38767s | leaving up a blademaster connie so 10 |
38769s | damage has to be done from pasco side |
38770s | which actually is not that easy because |
38772s | the leg at most is eight which is just |
38774s | not lethal but lady satheno |
38777s | most definitely |
38780s | uh |
38781s | it has to be two five six seven eight |
38786s | do you have to multi-strike at the right |
38787s | time to make sure that sterno goes face |
38790s | does that work |
38791s | well to multi-strike first you lose two |
38793s | damage yeah it doesn't matter this i |
38795s | think is actually one damage off lethal |
38804s | uh three four five six it's uh it's one |
38806s | man or one damage off lethal |
38809s | oh no 50 50 there is not there is not |
38814s | oh my goodness |
38817s | it's so close |
38821s | so is there a way to |
38822s | not die next turn |
38825s | i mean pascal |
38830s | we can see that pascal might not know |
38832s | though so is there a way that he could |
38833s | the most he can do is just take the two |
38835s | damage off the board which i think is |
38836s | going to be the play you can see you can |
38839s | still set |
38841s | find something different no |
38843s | you can go dread person glaive hero |
38844s | power hit the minion then place the |
38847s | thunder multi strike but then you lose |
38848s | one mana left over for the uh fury i |
38850s | believe so it's one then off or one |
38852s | damage off i believe |
38858s | it's very close but it's not quite it |
38860s | does have loads of damage coming back |
38862s | the other way of course with the |
38864s | lieutenant the mines |
38866s | stops |
38868s | this game came down to the wire |
38871s | for second lieutenants the shadow |
38872s | shambler activates the mine |
38874s | so the mine dies the forsaken lieutenant |
38876s | transforms |
38877s | it's four eight and then the second |
38880s | chandler into the second mine |
38883s | is one over lethal plus a dagger |
38888s | version takes game two one |
38890s | yeah |
38890s | one one |
38892s | mine rogue got through didn't have to uh |
38895s | see another loss there and that was |
38896s | quite a close game a lot different what |
38898s | i really like about this deck is |
38900s | the variety and kind of how the games |
38903s | play out obviously there's games where |
38904s | you you know you blow up your put on |
38906s | turn four or five or six but there is a |
38908s | bit more flexibility to that playing to |
38910s | car draw out setting up smoke screens |
38912s | and trying to win on board giving up |
38913s | damage to be able to get extra uh board |
38916s | chip damage it's really interesting |
38917s | seeing those games play out differently |
38920s | yeah i think the deck gets um i mean any |
38922s | deck that i play i always say this about |
38924s | but i do feel that it gets a bit of a |
38925s | bad reputation for how easy it is to |
38927s | play because we've seen cuisine now play |
38931s | five games of it and they've all panned |
38933s | out completely differently |
38935s | the ending is the same but how you get |
38937s | to that ending has been very different |
38938s | each time |
38940s | absolutely i'm sure people like |
38942s | complaining about those games where |
38944s | you know you do die on turn 405 and |
38945s | there's not a lot of i mean turn forward |
38947s | let's let's let's be clear turn 4 lethal |
38949s | does not happen very often with that |
38950s | tech but turn five six happens |
38952s | relatively often |
38953s | yeah those are frustrating and they're |
38954s | fairly easy to play for the large part |
38956s | too i will i will concede that but like |
38958s | you say the the interplay you get when |
38960s | you start making five eights and |
38962s | you don't hit your graveyard or you have |
38963s | to find a different way to do damage or |
38965s | you have to survive where do you put |
38966s | your wicked stab do you kill a minion |
38968s | it's not genius level stuff a lot of the |
38970s | time but it's quite intricate and a lot |
38972s | of the time involves counting your outs |
38974s | very carefully |
38976s | and that's where the fun for that deck |
38977s | comes in for me but it's gone we're not |
38979s | gonna see it again now until at least |
38981s | tomorrow so |
38982s | on to the next one and metamorphin |
38984s | multi-strike |
38986s | person glaive in hand |
38987s | pascua as luinda just reads out the |
38990s | names of the cards it's that time of day |
38993s | nice looking opener |
38995s | regine going for a full mulligan |
38997s | we don't see what he mulligan into just |
38999s | yet but pascal has an interesting hand |
39001s | glaive is pretty good in the mirror you |
39003s | can clean up the minions that your |
39005s | opponents develop because they have |
39006s | generally low health and you have ways |
39007s | to buff your attack and the metamorphism |
39009s | is also kind of interesting it might be |
39011s | slightly less useful in a matchup like |
39013s | this because it will come down as a 3 4 |
39015s | but your opponent will generally be able |
39017s | to deal with it so i think jessica is |
39019s | considering whether or not he wants to |
39020s | keep that with a multi-strike um |
39022s | because i think you would keep them as a |
39023s | pair i don't think you're gonna keep one |
39025s | or the other pasco tells me i'm |
39027s | absolutely wrong which that's fair i |
39029s | haven't played a lot of felt human |
39030s | hunter |
39032s | strange that |
39034s | the only people who played fell demon |
39036s | hunter the people playing this exact |
39037s | tournament on this exact week |
39039s | because they have to if they want to |
39041s | play the good decks |
39044s | unless you make sense in the mirror i i |
39046s | can i can see the reasons for keeping it |
39048s | it's even if you're not keeping with a |
39049s | multi-strike multi-strike needs a bit |
39051s | more to be useful because it actually |
39053s | you actually have to set up exact break |
39054s | points which might not be easy that |
39055s | early for two mana maybe when it was one |
39057s | man it would have been to keep there but |
39059s | for two men i can see tossing it in |
39060s | favor of something a bit cheaper or more |
39062s | flexible |
39064s | just getting the value while he can from |
39066s | the fossils |
39069s | yeah without a multi-strike in hand it's |
39071s | kind of optimistic to think uh |
39074s | holding the fanatics good it's good to |
39076s | have resource generation in this matchup |
39078s | but |
39079s | you you also have to spend mana so i |
39080s | like pasco just playing it there for uh |
39082s | for tempo |
39085s | it also might just stick sometimes |
39088s | not a pleasant decision now um |
39091s | picking up the glade means he can do the |
39093s | mesomorphin thing but |
39096s | it's getting rid of a charge and a fury |
39099s | which could definitely be used to remove |
39101s | something important |
39103s | and it's a level one fury which is |
39105s | horrible to use as well |
39108s | it's kind of tough |
39110s | because of how aggressive uh feldman |
39112s | drunk can be this matchup could be over |
39115s | on turn seven for example with pasco |
39117s | finishing the game with the zero lag so |
39118s | he has to consider if over the next four |
39120s | turns he can push enough damage through |
39122s | with these extra swings to get to zlatan |
39124s | lethal and if that's the case then he |
39126s | very well might want to just go fury |
39128s | metamorph and hero power this turn next |
39129s | turn he can re-equip the second drip |
39131s | prison glaive and set up for potentially |
39132s | turn seven lethal but if he thinks the |
39134s | game's gonna go on a bit longer he might |
39136s | want to hold the furys i i think the |
39138s | game will be over |
39139s | sooner rather than later because of how |
39141s | aggressive these two decks are i mean |
39143s | it's the same deck but yeah i i do like |
39146s | this he's trusting as well that most of |
39148s | the stuff left in his deck is actually |
39149s | pretty cheap there is a jace of course |
39151s | there is um the curtis of course |
39154s | and i think he has the bone glaive in |
39155s | here no he doesn't so most of the stuff |
39157s | in his deck is playable next turn some |
39159s | of it not particularly great but you |
39161s | know |
39162s | okay |
39164s | not the best ladies of thanos here but |
39166s | it's still pretty good cleans up the |
39168s | board |
39169s | gruzian just saw fury fewer resources in |
39171s | hand slightly less likely this gets |
39172s | dealt with and more importantly it |
39175s | kills the |
39176s | it kills the falcon |
39180s | not much trouble i think for pascua |
39184s | yep |
39185s | i mean you could consider leaving up the |
39188s | ladies athena but i think pesco is |
39191s | to agree that that is not the play |
39193s | yeah when i'm laughing at you know i |
39195s | like to consider everything badly but i |
39197s | like to consider everything |
39199s | and if i'm laughing when you say you |
39200s | could consider leaving |
39209s | and this is actually very interesting |
39210s | because pascal's list is not running the |
39212s | uh the five-minute weapon the uh |
39215s | the other glitch the bone glave |
39216s | so holding this doesn't give him a |
39218s | bungle option but he can play basically |
39220s | every single card in his deck next turn |
39222s | so holding this conceals some |
39223s | information which i think i like it also |
39225s | means that if he has a slower hand he |
39228s | can hear power next turn without |
39229s | equipping the glaive and wasting a |
39230s | charge if he needs it for like a if his |
39233s | next draw is multi-trick for example he |
39234s | might be more inclined to keep the |
39236s | glaive if he doesn't have to use the |
39237s | multi-strike next turn yeah |
39239s | which |
39240s | might be the situation if he rips it now |
39243s | it's good recognition even though there |
39245s | is manage to spend it it's not |
39246s | necessarily correct too |
39250s | that's not exactly what pasco wants to |
39253s | see this opens up the window to top deck |
39257s | need for greed into double predation |
39259s | which is a silver lining but otherwise |
39261s | this turn looks very scary |
39263s | there's not a lot pasco can do |
39267s | can't just jam that on the board it just |
39269s | gets eaten right like it didn't look |
39271s | right when cuisine did it a minute ago |
39273s | and |
39274s | it's not going to look right when pascal |
39276s | has to do it here |
39278s | just any spell next turn has got to be |
39280s | worth holding this back yeah also |
39282s | spectral sights are our consideration as |
39284s | well i i think pesco's best chance of |
39286s | coming back into this is drawing exactly |
39288s | churches and in that case he needs to |
39290s | spend man on cetheno now so that he can |
39292s | spend seven man on zlatan uh on zylag on |
39295s | turn seven |
39296s | so i think he realizes in how bad of a |
39298s | spot he is right now and the way out of |
39300s | it is drawing curtris so he's setting |
39302s | himself up to win in that scenario in |
39305s | most of the scenarios he's just that so |
39306s | this is good recognition |
39308s | did he play the glaive this turn given |
39310s | that's the situation he's in |
39313s | fair point |
39318s | last time i understood the logic |
39319s | entirely this term looked a little bit |
39320s | more weird because a lot of the time you |
39321s | want to spend all of your money here |
39323s | yeah i would have i would |
39324s | by playing latest athena i would have |
39326s | liked to see him play this even without |
39327s | the ladies athena i think i would have |
39329s | liked to see him play this i don't think |
39330s | they're running uh |
39332s | no there is no restaurant viper |
39334s | inclusions list so i don't think there's |
39336s | stuff to play around |
39341s | i grew grow just at the time is so short |
39343s | as well right |
39344s | yeah i'm trying |
39346s | and grisham's wasting no time on the |
39347s | back swing uh recognizing that pasco's |
39350s | hand is |
39351s | a whole lot of nothing he's developing |
39353s | everything and pressuring pasco out of |
39355s | the game so that he doesn't have time to |
39356s | draw ways to come back into the game |
39361s | there's time |
39362s | yeah there's times to be greedy and |
39364s | there's times to be aggressive and is |
39366s | correctly identifying that |
39367s | face is the place and that's exactly |
39369s | where he's going |
39373s | all right |
39374s | okay |
39377s | maybe like just obliges and hits all the |
39379s | right things somehow i don't know what |
39380s | the right things are here to save the |
39381s | game |
39382s | i think every single outcome here is |
39384s | useful for this location |
39388s | [Music] |
39389s | 2-1 soyuz in one |
39392s | game away from making it through to |
39394s | sunday |
39395s | and he's gone through a lot of emotions |
39397s | today incredibly quick start then |
39399s | destroyed in the second match and now |
39401s | here he is 2-1 |
39402s | up against looking for double 3-1 |
39404s | victories over pascoa and does have this |
39407s | pretty good nagama laga piece left it's |
39410s | been looking tasty all day so far |
39412s | that's true that being said pascoa has |
39415s | rogue left and i believe demon hunter |
39418s | and those |
39419s | aren't exactly free matchups one's a |
39421s | mirror and uh the other one rogue can |
39424s | actually put up a really good fight |
39425s | against 700 it's one of the only uh |
39427s | classes that used to be able to now a |
39429s | lot more can actually deal with it but |
39431s | the fact that there's very cheap wild |
39432s | bundles available makes the matchup |
39434s | really nice especially with tooth |
39435s | nefarians wicked stabs there's a lot of |
39436s | ways to deal with early minions because |
39438s | of that |
39439s | even though as lord brujin only has to |
39442s | win one game |
39443s | i think you know he's still gonna have |
39445s | to put in a good effort to get through |
39446s | the uh the next two decks or to get |
39448s | through both uh one of the next two |
39450s | decks the only one once so it's gonna |
39452s | have to do it we've seen it a lot today |
39453s | which this group has been |
39457s | everyone came to the same conclusions |
39459s | brought the same stuff pretty much |
39461s | um variations on our theme obviously but |
39464s | here we are again |
39466s | it's still anybody's game |
39468s | all you need is one mulligan where |
39470s | there's no stripping wig |
39472s | in the top 20 cards and |
39474s | suddenly easy games look a lot harder |
39478s | one thing that hasn't been played |
39480s | in any of the games we've seen is the |
39481s | summer it just hasn't come into play at |
39483s | all which is weird because you know i |
39485s | thought enough of it i think you |
39486s | mentioned it earlier to put it in the |
39488s | the key cards as one of the hey this is |
39490s | clears boards especially it's boat |
39491s | rogues but |
39493s | one of the only ways to come back yeah |
39494s | it hasn't been relevant the way that the |
39496s | priests have cued into the other priests |
39498s | a lot of the time |
39500s | yeah |
39501s | it's |
39502s | i mean it's in there for that specific |
39503s | purpose a lot of the games we've seen so |
39505s | far actually haven't been games where |
39507s | priest needs that we've seen it against |
39509s | quest priest a bit we've seen it against |
39510s | um |
39511s | i believe it came out against |
39514s | mine that's what it is and |
39516s | if you have to samurai bless against the |
39518s | mind rogue you're in trouble |
39520s | but it might come into play here because |
39522s | we are up against the boat rogue which |
39525s | has got lots and lots of stealthy 3-3 |
39528s | things hanging about which is exactly |
39530s | the sort of thing that samurai wants to |
39531s | destroy |
39532s | yeah absolutely i wouldn't be surprised |
39534s | if this |
39536s | you know samurai shows up to win the |
39538s | game at some point it's a matchup where |
39539s | it's kind of back and forth the rogue |
39541s | doesn't just fall over and die um there |
39543s | are tools that the rogue can use to |
39544s | fight back and the priest does have |
39546s | consistent development if there are um |
39548s | if there is an early stripping wig to be |
39549s | able to keep training off of nagas so |
39551s | the matchup can be a bit back and forth |
39553s | until one person pulls the head with a |
39555s | swing turn |
39556s | can it now i'm sorry just look at his um |
39558s | slowly's hand here oh my god |
39562s | well with the hand like this maybe not |
39563s | but |
39565s | so interestingly the the shard being |
39567s | drawn there means that uh thriving the |
39568s | shadows is guaranteed to give version uh |
39571s | a wig which means that |
39573s | we're going to see some wigs of this |
39574s | game |
39575s | shocker i know the deck's called lug |
39577s | priest but |
39579s | stay with me here we're going to see |
39581s | some wigs the logic is going well i like |
39583s | it i thought he pointed at his own face |
39585s | there for a minute oh my goodness that'd |
39586s | be funny |
39588s | he was considering it but decided that |
39589s | ultimately was probably better to trade |
39590s | i like trying the extortion here instead |
39592s | of the cutlass uh you don't really want |
39594s | to get the cutlass discount on the |
39595s | extortion um and it's possible that he |
39597s | might just tap next turn as well |
39599s | depending on what happens but this is a |
39601s | matchup where the rogue can consider not |
39604s | being greedy and just playing minions |
39605s | for tempo and trying to just immediately |
39609s | contest the minions that the wheat |
39611s | priests are going to |
39612s | develop |
39614s | cuisine taking it slightly slower than |
39616s | you might expect as well just one |
39618s | slither spears plenty thanks i'll have |
39619s | that |
39621s | so the reason normally you wouldn't |
39622s | consider |
39624s | what you know why is coin thriving in |
39625s | the shadows of the play don't we want to |
39626s | play a slither spear well the thing is |
39629s | it's possible for rogues |
39631s | to play uh well panels on turn two and |
39634s | in that case the slither spear dies but |
39636s | ordering it this way means that grujin's |
39638s | slither spirit does not die to a a |
39640s | weapon so this is this makes a sturdier |
39643s | minion and gets more value out of the |
39644s | minion um foregoing the risk of it dying |
39646s | to a wild pandola rush which is a way |
39648s | that bro wins these games early while |
39651s | panels cleaning up minions without them |
39652s | getting value |
39654s | and pascal shakes the head because this |
39656s | 3-5 is he knows he's going to get out of |
39658s | sight here as well |
39660s | yes he needed that shroud to hit uh |
39662s | well two nulls would have been the ideal |
39664s | scenario but i believe there are zero |
39665s | man at this point with the tap and and |
39667s | trade um |
39669s | including the shroud consumer drawing |
39670s | two cards while still in the disguise uh |
39672s | well panels are zero man right now but |
39674s | they're not in hand |
39678s | trades the shard away |
39681s | spare mana why not |
39683s | yeah |
39684s | can consider developing the second |
39685s | slither spear here or can opt for thrive |
39687s | in the shadows second |
39689s | looks interesting |
39691s | i think this is a bit better |
39693s | oh because of the |
39695s | uh |
39696s | because of the fact that there's a |
39698s | second wig on the deck and a rating |
39699s | elemental i think region wanted to go |
39700s | for the second wig here and set up for a |
39702s | turn where he can go radiant wig wig so |
39704s | the spear wig wig and so on and so forth |
39707s | so this develops slightly less but sets |
39710s | himself up for a bigger pop off from the |
39711s | raiding elemental because rogues don't |
39713s | run silence |
39714s | yeah that's what was getting me excited |
39715s | the prospect this this huge crazy turn |
39718s | with the radiance but bless kind of |
39720s | second prize at least |
39722s | yep |
39722s | a blessed is still useful to close out |
39724s | the game uh the benefit of this little |
39725s | spirit we've talked about a few times |
39727s | any spells that could cast also buffs |
39729s | attack so you're double dipping with a |
39731s | serpent wig but and there's nothing like |
39732s | a blast to just add an extra 10 damage |
39736s | on top |
39737s | yep |
39739s | still two turns until the crab turns up |
39741s | that just seems too far away |
39744s | especially given that by that time |
39746s | pascal's not gonna want to put his face |
39747s | into whatever's on the board because |
39748s | it's going to be giant |
39752s | this is true |
39753s | i'm |
39754s | i want to |
39756s | so there was an option here for pasco to |
39757s | go cutlass wicked stab filet fighter |
39759s | here which cleans up this leather spear |
39762s | but instead he opted for trades here i'm |
39764s | trying to think of it would have been |
39765s | better to develop onto the board and |
39767s | keep that cutlass equipped |
39769s | and try to delay the game until that |
39771s | crap can come down |
39772s | this play saves mana by trending cutlass |
39775s | and make spells cheaper which means that |
39777s | the wicked stab next churn gets upgraded |
39778s | before damage but i don't like that it |
39781s | sets up for recruiting to just keep |
39782s | developing onto the board |
39788s | interesting multiple options here for |
39791s | pascoa so wicked stab wicket stab fillet |
39793s | fighter conveniently clears the board |
39796s | another option is vessel into the zero |
39797s | mana gun fishing and just getting the |
39799s | six of the the the four three threes on |
39801s | board immediately |
39804s | got to have the feeling that cuisine is |
39807s | ready to |
39808s | really have a big turn here yeah going |
39811s | too slowly there's a thrive that hasn't |
39813s | resulted in anything being played you |
39815s | know there's a wig in hand what is going |
39817s | on a vessel looks tempting to sort of |
39820s | hey i'm going to put in a fight but |
39821s | there must be that dow to the back of |
39823s | his mind that if he does that something |
39824s | very nasty might happen |
39827s | i think the vessel is better if pesco |
39829s | does not expect to die here |
39831s | and a lot of the time i don't think you |
39834s | do expect to die here two slither spears |
39836s | is a bit scarier than one because now |
39838s | each wig adds three damage to the board |
39841s | and he's one turn away from krabatoa so |
39843s | he could consider just cleaning it up |
39845s | but this is this sets up a better swing |
39847s | turn because |
39848s | this develops more than the |
39850s | wicked stabs removed technically |
39853s | so i think over time if he doesn't die |
39854s | this is a slightly better play |
39857s | yeah he's been |
39858s | not getting the right end of these plays |
39860s | today and this time i think he is going |
39861s | to get the right end of it where yeah he |
39863s | makes oh my goodness he makes the |
39865s | judgment call and |
39867s | you know knowing that's the logical call |
39869s | and to be able to keep doing that after |
39870s | a couple of them have gone against you |
39872s | is |
39873s | a very good skill to have in your |
39875s | hearthstone uh |
39877s | that is so close to lethal but it's not |
39880s | i think one more mana here and and green |
39882s | would have lethal |
39883s | there is a chance it's still |
39886s | no i don't think it is with a shadow |
39887s | devour so grisham has access to either |
39890s | radian elemental |
39891s | wig wig zola wig wig which is not lethal |
39893s | that's 12 damage plus 4 on board that's |
39895s | 16 close but not enough the alternative |
39898s | is |
39899s | elemental |
39901s | wig wig devour bless which i think is 4 |
39906s | plus |
39908s | 6 10 plus |
39911s | it's still not enough but it's close |
39914s | the bless is a bit closer than the uh |
39916s | the double the double wig play he's one |
39918s | man off lethal here |
39921s | i think he still has to go in though |
39922s | because his board will evaporate very |
39924s | soon if he doesn't make it bigger |
39929s | oh we're gonna find out how much it is |
39932s | i believe this is like three off or |
39933s | something |
39941s | one off |
39942s | one off yeah |
39944s | one three yeah it's fine |
39946s | [Music] |
39948s | but not for pasco that that was |
39950s | very dangerous is there enough to remove |
39953s | this actually with a prep pickup maybe |
39955s | prep stab krabatoa the thing is he can't |
39958s | actually use the krabatoa |
39960s | uh claws as damage because he's at one |
39961s | health |
39962s | pepstab is four krabatoa is just eight |
39966s | so many that's 12 15 18. |
39970s | he's up a two two the way i'm doing it |
39971s | which means there must be a better way |
39974s | so there's more damage available than if |
39976s | you go wicked stab wicket stab |
39980s | oh no it might not be actually it's very |
39983s | close though i think he has to go for |
39984s | prep shroud to find the wild panels that |
39987s | are in his deck because there's just not |
39988s | enough damage right now there is one |
39989s | noel and the second roll i think he can |
39991s | clear now |
39994s | so that's six |
39996s | plus uh an extra 12 on board 18 let's |
39999s | him full clear that and then stab double |
40000s | fillet fighter |
40002s | actually he doesn't even double flav he |
40003s | can make the damage a bit more optimal |
40005s | this way yes and this way he keeps bored |
40007s | so at one health |
40008s | pascoa does stop this and importantly |
40011s | being at one health is almost equal to |
40014s | being at like 20 or 30 because gerusia |
40016s | now has to stick a minion which is not |
40019s | easy to do once the rogue's taking the |
40021s | board and the wigs are gone |
40023s | yeah it's just samurai bless right |
40025s | that's kind of it |
40029s | and there's only one copy of blessed |
40030s | left in the deck |
40032s | now samurai still cleans up a lot here |
40034s | and |
40035s | again it's important to note that once |
40036s | again pasco that one held so any minion |
40038s | sticking is lethal here wig or no wig |
40040s | so greg's gonna fight for about as much |
40042s | as he can but i don't think pascal is |
40043s | going to let anything stick at this |
40044s | point crab a toe will clean up nicely |
40046s | the counter pressure is there |
40048s | is there some way to find damage off of |
40050s | school teacher maybe |
40053s | this is notoriously bad acid |
40056s | school teacher and to call the grave |
40057s | into navel mine that's lethal are you |
40059s | good |
40061s | an exact manner for it too because you |
40063s | need |
40064s | five mana to play the school teacher in |
40066s | the thing and two men left for the mind |
40067s | to be active |
40070s | wins this with a naval mine as priests |
40073s | after struggling with a mine rogue all |
40075s | day |
40076s | that'll be a thing it would be kind of |
40077s | silly |
40079s | but he only has one turn because pasco |
40081s | is going to set up lethal's turn |
40084s | 13 on board both stabs are gone |
40087s | for minion with your connie and that's |
40089s | the end right |
40091s | indeed that's gonna |
40093s | oh yeah this actually just they |
40095s | completely close up the game and pascal |
40096s | knows that the only way to come back |
40097s | into this is some weird school teacher |
40099s | shenanigans so this absolutely locks |
40100s | person out of the game and |
40104s | put pascoa up to 2-2 any spell like it's |
40107s | drawn here doesn't actually do anything |
40111s | oh this is this was trek made from |
40112s | pascoa |
40114s | what a game now grusian was correct to |
40116s | go out all in there i think because if |
40117s | he doesn't go on at that point |
40119s | [Music] |
40120s | he might never have a chance to get that |
40121s | damage through |
40123s | it's possible he could play a bit more |
40124s | reactively and say you know what uh i |
40126s | have a samurai in hand i'll let him |
40127s | develop and then i'll try to clear after |
40130s | that but i think setting him to one |
40131s | there is a pretty tall ask at fesco to |
40133s | clear that there there has to be so much |
40135s | damage from here at that point it |
40136s | literally has to be double null double |
40138s | stab and the knowledge was there that |
40140s | there were no wild panels so i think the |
40142s | play to set them to one was a scary one |
40145s | but i think it was a good one |
40147s | yep looked like a win really and then |
40148s | you know oscar found the line which is |
40150s | something that he's been very good at |
40152s | you know you say oh he's lucky to find |
40154s | the exact cards but it's something he |
40156s | seems to do a lot he's put himself in |
40158s | position where he can find the cards he |
40160s | finds the play that can get lucky so |
40161s | sometimes you just get lucky |
40163s | oh absolutely i mean |
40165s | especially we talked about the uh the |
40167s | ascharon vessel to gone fishing it was a |
40169s | riskier play but it let him come back |
40171s | against exactly something like that and |
40173s | if he had done that i think he would |
40174s | have lost to that |
40175s | [Music] |
40177s | very nicely done two apiece just the |
40179s | demon hunter left against this priest |
40182s | and |
40183s | again we talked about it earlier it's |
40184s | almost a straight base uh to get control |
40187s | of the board not to do the damage when |
40188s | you get control the board you're going |
40189s | to do the damage quickly enough to win |
40191s | that game so see how this one goes |
40194s | yeah it's it's very interesting i i |
40196s | wouldn't quite call it a mirror but it's |
40198s | it's pretty close to a mirror for you |
40200s | know it not being a mirror um because of |
40202s | the fact that it is raced back and forth |
40204s | and it's an interesting one at that |
40205s | because the priest has a bit of leeway |
40207s | in terms of determining |
40209s | how much health to leave on its minions |
40211s | in terms of uh dread personal aid break |
40214s | points because sometimes you don't want |
40215s | to give your minion you know let's say |
40216s | 10 health because suddenly you're taking |
40218s | 20 from a dread prison glade multi |
40220s | strike so this is a very interesting |
40222s | match up in terms of health break points |
40224s | and fighting for board |
40226s | i remember what happened earlier today |
40229s | cuisine won this match with the devour |
40231s | effectively he's got it again he's got a |
40233s | full keep of little things this is |
40235s | looking really nice for |
40237s | him oh yeah he doesn't have the wig yet |
40240s | but he does have a thrive which will get |
40241s | him the wig |
40243s | uh not it's actually not guaranteed |
40245s | because i believe there's still a |
40246s | devourer a bless |
40249s | or two blesses he does get it here there |
40251s | are four spells of the stick runs |
40257s | very different to the earlier game it's |
40259s | going to be um a can i steno you for a |
40261s | million at some point game |
40263s | first of all you've got to get this |
40264s | thing off the board |
40268s | you know there's not many ways to clear |
40269s | it |
40270s | at this point it has to basically be a |
40272s | fel barrage or something like a lady's |
40273s | athena predation |
40276s | and currently that's not available so |
40278s | basco has some options here need for |
40280s | greed find cards maybe try to juice up |
40283s | with ladies to fennel he could |
40284s | preemptively equip the dread person |
40286s | glaive he could even preemptively hit |
40287s | the slither spear without killing it |
40289s | um |
40290s | but i think i like this i think he does |
40292s | need something like a predation to be |
40294s | able to neutralize this effectively |
40296s | uh and he also has a bit of time i don't |
40298s | think he's expecting to get blessed very |
40300s | very very quickly he knows that there's |
40301s | a wig in hand and that's going to grow a |
40302s | little bit but i think he needs some |
40303s | resources because his hand's a little |
40305s | too clunky at this point however while |
40307s | you are analyzing the second wig was |
40309s | picked up |
40311s | and that has made this thing a lot more |
40313s | terrifying |
40316s | this slow disappear is is quite nice at |
40319s | pushing damage at this point so much |
40320s | health it keeps getting uh attack every |
40322s | turn as well with the serpent wig |
40325s | again there's no sounds in the demon |
40326s | hunter so this |
40328s | has to be just punched through and it's |
40330s | currently not punch through-able i grow |
40334s | it's a little too healthy |
40337s | esco with a multi-strike pickup i |
40339s | actually so multi-strike plus the fury |
40342s | plus the glaive |
40343s | gives his hero five attack and with the |
40346s | multi-strike effect can hit the slither |
40348s | spear twice but it's not an honorable |
40350s | kill actually it can be an honorable |
40352s | kill he can go multi-strike fury hit and |
40355s | then dread person glaive hit for five so |
40357s | four and then five |
40360s | the scribe's really annoying as well |
40362s | because it eats up one of the felbarage |
40364s | plops |
40367s | yeah i don't think there's any deviation |
40370s | i think with a multi-strike that has to |
40371s | be used here to clean up the slither |
40372s | spear |
40373s | and then it has to be used and something |
40376s | else will have to happen next turn after |
40377s | the merck water scrub gets buffed for |
40378s | the wigs as well but step one is getting |
40380s | that slow the spray off the board |
40381s | yeah don't lose now and work out |
40383s | later okay |
40387s | oh you know what actually this is kind |
40389s | of okay too |
40390s | setting up a taunt i mean the silence |
40392s | isn't likely to be in hand and also this |
40394s | adds damage and sets up for next turn |
40396s | for better multi-strike in terms of |
40398s | hitting maybe two minions the downside |
40400s | is nigerk but |
40402s | pasco is in a bit of trouble and i don't |
40403s | think it's worth playing around with |
40404s | something like najic at this point he |
40406s | needs to |
40407s | set up some efficient way to deal with |
40409s | things and the niger makes things a bit |
40411s | more awkward |
40415s | okay now he can do some stuff though |
40420s | he can |
40426s | a way of doing this really well |
40429s | i think he just has to go with something |
40431s | fairly basic with the multi-strike |
40432s | because the other options like involving |
40436s | actually getting a card on the board for |
40438s | instance seem quite |
40440s | difficult |
40441s | it's still a little too expensive to |
40443s | play the latest athena even with two |
40444s | furys so i think the play is fury kill |
40447s | off the felf |
40449s | the felmer lock |
40451s | and then multi-strike your power to |
40452s | clean up this little spear and it's |
40454s | still a lot of damage and there's still |
40456s | a healthy minion progression to put |
40458s | serpent wigs on but |
40461s | hopefully ladies atheno can deal with |
40463s | that next turn yeah he also had |
40465s | available the 50 50 on this thinner |
40468s | that's true |
40470s | fury fury |
40471s | uh it's pretty binary flip for the game |
40473s | though if it works you might still not |
40475s | win but if it doesn't work you |
40477s | definitely do not win |
40479s | i think he wanted to go for a more uh |
40480s | risk-averse line |
40487s | yeah i felt if it worked he won a lot of |
40489s | the time there but yeah he'll obviously |
40490s | fancy he's better than 50 50 for the |
40492s | game or he wouldn't do it this way |
40497s | break points here are very awkward for |
40498s | cetheno |
40502s | there's still no predation |
40505s | oh this looks lucky |
40509s | so if you're in a chaos strike pascoa |
40512s | and the ladies athena can clean up uh |
40514s | one of the two threes and then honorably |
40516s | kill the najak but there's the issue of |
40518s | the fact there's a minion still left up |
40520s | it might still be the play though |
40521s | because it removes the most |
40524s | uh alternatively he can chaos strike |
40527s | first and try to hit predation |
40529s | but then if he misses he leaves more on |
40531s | board which is a little |
40532s | not good |
40534s | so i think he is going to go for just |
40535s | the uh the straight kill two minions |
40538s | game plan |
40540s | [Music] |
40542s | it's the cow strike |
40544s | and the fury okay |
40548s | takes two |
40549s | goes down to nine without a blast |
40552s | he's still alive |
40558s | that is lethal |
40560s | with the radial mental discounts and two |
40561s | active wigs this is guaranteed to give |
40563s | grujin the bless and pasco with the |
40565s | awkward hand was not able to pull |
40567s | through the aggressive start that |
40568s | gruzian had here |
40571s | just never quite got that turned cuisine |
40574s | celebrates he is delighted to get to |
40576s | that top eight an extra point for him |
40578s | look at that emotion it's great to see |
40580s | it obviously pascal already locked in |
40582s | for world so disappointed though he'll |
40584s | be because he loves to show how good he |
40586s | is at this game it means a lot more to |
40588s | cuisine on this occasion and he is |
40590s | pumped he's had a long day |
40593s | or at least a stressful one um oh yeah |
40595s | easy start and then it all went wrong |
40597s | then yeah this was a tough tough match |
40599s | good for him and we'll see him again on |
40601s | sunday |
40603s | yeah i mean these games were honestly |
40605s | quite a treat to see there wasn't |
40606s | outside of that one mineral game we saw |
40608s | earlier today that you don't want to |
40609s | turn four there were a lot of back and |
40611s | forth games here we got to see these |
40612s | players make a lot of decisions and |
40614s | impact the outcome of the game we saw |
40615s | good plays on both sides and ultimately |
40617s | gruzian is going to |
40619s | take his position later on this weekend |
40621s | for more gameplay |
40624s | that's um our day almost done how's it |
40627s | going for you you enjoyed yourself |
40628s | yeah absolutely as always i'm kind of |
40630s | nervous getting back on camera |
40632s | officially when i uh can't joke around |
40634s | but |
40635s | you know i'm i'm easing into it nicely |
40638s | have you heard me in tj |
40640s | i have |
40642s | and |
40642s | you thought i'll do anything but that |
40645s | yeah absolutely absolutely |
40648s | don't blame you one bit no thank you so |
40650s | much for for today's work so far |
40652s | absolutely joy to listen to the analysis |
40655s | as it's a joy to watch cuisine popping |
40657s | off like that and goes through with pun |
40659s | who is similarly excited to get through |
40662s | all these points worth so much |
40664s | and also group and if we get to see |
40666s | group a or not i'm not sure because i |
40668s | haven't done my homework but uh |
40670s | possessing and okay got through there |
40672s | earlier today |
40673s | so so far |
40676s | one european |
40679s | just the one |
40680s | yeah there's a lot of jokes that can be |
40682s | made there and i'm sure europeans would |
40684s | love to take a crack at the |
40686s | non-europeans for that but i'll let it |
40688s | slide |
40689s | i'm american i am american when it comes |
40690s | to this broadcast |
40692s | i am a fellow north american commentator |
40696s | um absolutely |
40698s | dear and derek our fellow aipac people |
40701s | will be very delighted that group a |
40702s | result and then subtle and raven will be |
40704s | scratching their heads wondering what |
40705s | went wrong |
40706s | where are those cocky europeans on day |
40709s | one |
40710s | just cruising nobody else |
40713s | we enjoy it while we can because it'll |
40715s | all be back to normal tomorrow |
40718s | fair enough and we'll be back with more |
40719s | hearthstone too i'm excited to see a lot |
40721s | of the other uh decks that we've seen as |
40722s | well you mentioned that we're going to |
40724s | be seeing i believe a 40 card quest |
40727s | warrior tomorrow something to look found |
40728s | out for hopefully yep that's habu |
40730s | gabba's um |
40731s | excuse to play the bucket with quest |
40734s | hunter and control murloc is his reward |
40736s | for doing that so |
40738s | interesting to see how that goes he's |
40739s | been baiting on twitter saying how high |
40741s | he's climbed but you never know if he |
40743s | just played one game but i think he's |
40744s | doing all right with that day i think |
40746s | it's not terrible |
40748s | i can't wait to see that |
40750s | curious to see how that pans out i've |
40752s | seen some mixed results from other |
40753s | people playing it and then sharing their |
40755s | results on ladder kind of scratching |
40757s | their heads but |
40758s | it only has to work here you know |
40760s | and then there's a group c which we |
40762s | thankfully don't have to cast good luck |
40764s | everybody else um with double holy |
40767s | paladin in it |
40768s | can't wait for that mirror |
40770s | that'll be interesting those games tend |
40772s | to go longer |
40773s | they really do but thank you very much |
40775s | for your coming to today look forward to |
40776s | casting with you again tomorrow that is |
40778s | us done for today back again though the |
40781s | same time tomorrow with groups c and d |
40783s | with derek and lambie series opening the |
40785s | show so can't wait for that see you in a |
40787s | few hours |
40790s | [Music] |
40793s | [Applause] |
40804s | you have been |
40806s | [Music] |
40813s | what's up |
40823s | [Music] |
40829s | [Music] |
40838s | oh |
40845s | [Music] |
40857s | so |
40859s | [Music] |
40886s | [Music] |
40895s | follow |
40904s | [Music] |
40906s | dangerous |
40916s | [Music] |
40921s | uh |
40924s | [Music] |
40945s | [Music] |
40954s | [Music] |
40961s | back |
40963s | [Music] |
40971s | so |
40981s | [Music] |
40986s | it's a bless off the top pescoa 2-0 up |
40990s | in the finals |
40992s | it looks rough for him for a moment the |
40994s | shard of the naaru was so clutch |
40998s | [Music] |
41001s | who says he tried so hard he set up a |
41003s | lethal himself with the voy chard and |
41006s | shadow form on the next string even if |
41007s | his ethic got cleared it was as good a |
41010s | plan as any |
41012s | [Music] |
41018s | there it |
41021s | top is yala |
41025s | [Music] |
41034s | [Music] |
41040s | so |
41046s | [Music] |
41046s | [Applause] |
41048s | [Music] |
41070s | you |