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0s | [Music] |
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299s | for |
308s | [Music] |
545s | hello everyone and welcome to the fall |
548s | Masters Tour I am Raven and joining me |
550s | is sttle and we're going to be kicking |
551s | off day one for you guys as we get ready |
554s | to Crown our final champion and uh one |
557s | of the final qualifiers to the world |
559s | championship so I'll welcome uh long |
561s | time no see but not really uh different |
564s | mode same game H how's it going at least |
566s | you get to unpin that Tweet now hey um |
568s | yeah it's it's been going oh yeah hang |
571s | on give me a sec uh yeah I'm looking |
573s | forward to it uh you know constructed of |
575s | course it's always we've been doing |
576s | Lobby Legends we've done some |
577s | Battlegrounds recently it's always nice |
578s | to be back in constructed I think this |
580s | is uh you know this is home for both of |
582s | us I suppose and uh we are going to get |
585s | one final step closer or one step closer |
587s | to getting the final lineup for the |
589s | World Championship of course there will |
590s | be still be some places on the line |
592s | after this but terms of the direct |
594s | qualification from the three tournaments |
596s | this is the third of those three so tons |
599s | on the the line lots lots of drama |
601s | expected and uh a very recent balance |
604s | patch That Shook everything up for all |
605s | of these players at the last minute as |
607s | well yeah we'll get to the matter a |
609s | little bit later on but as we mentioned |
611s | this is the third and final Master's |
612s | tour of the year which means we've had a |
615s | couple more beforehand in a couple of |
616s | very intense tournaments as well as |
619s | finals H and champions as well so we can |
621s | take a look at some of those players as |
623s | well a one player especially and you'll |
625s | know this all but levik with the first |
628s | one of the Year taking the victory |
630s | was so good and again I just I was so |
632s | happy to see this happen just because I |
634s | saw levik's potential straight away and |
637s | these are the moments right like you see |
639s | that buildup of tension and now you see |
641s | the release like this is why we do this |
643s | for these little moments of tension the |
646s | the the glory of Victory the despair of |
648s | defeat you're seeing both of those |
650s | things on the screen right now for |
652s | pocket training you pocket train of |
654s | course is back again he is still one of |
656s | the Front Runners to be at the world |
657s | championship by hook or by crook whether |
659s | he wins WIS this tournament or not um |
661s | but you can see just how much it means |
663s | to each and every one of those players |
665s | cuz it is so much work this year to get |
668s | to this point they really have invested |
670s | a full year of their lives into getting |
672s | this done yeah the dedication required |
675s | is kind of ridiculous to be completely |
677s | honest and it's why we are excuse me |
679s | sorry we are seeing a lot of the same |
681s | names get here every time as you |
683s | mentioned pocket train going to be |
684s | looking to make a you know finish what |
686s | he started in the previous one so |
688s | hopefully he can get that work but |
690s | there's a lot of competition going up |
692s | against him as we can see what the |
694s | players are competing for not only |
696s | trying to become Champion um of a |
698s | seasonal Championship but that |
700s | qualifying guaranteed spot to the world |
703s | championship with everything on the |
706s | line yeah and the headline there yes yes |
708s | there is a nice prize pull here yes that |
710s | is a significant amount of money that |
712s | you know can give you a decent Wade for |
714s | your Year's work if you if you take home |
716s | all of it but it's that spot at the |
717s | world championship that's what people |
719s | really really fting and again nice nice |
722s | priz $350,000 on the line in total at |
725s | the world chionship but that's like you |
727s | don't grind out this entire year in the |
729s | way people have done to make money |
731s | that's not a good decision that's not |
733s | why they've done it they do it because |
735s | they love the game they love competition |
737s | they want to win and they want to join |
739s | that Pantheon of hearthstone world |
741s | champions uh most recently occupied by |
743s | bunny Hopper that's why they do it |
745s | that's what's on the line yeah and and |
747s | honestly the the way the formats this |
749s | year every single Master's tour we have |
752s | truly seen just the best players in the |
755s | world and I think that's been shown |
757s | every single time every single group and |
760s | every single match that we've seen we'll |
761s | be able to get to the groups in just a |
763s | second but as you said um the Met has |
765s | been shaken up with the recent patch I |
767s | think W with these players having to |
769s | submit a lineup with a very short amount |
771s | of time very exciting for us very filled |
773s | with pressure for them and it's been |
775s | very interesting to see what the players |
776s | have jumped to because a lot of them |
778s | have had um pretty similar reactions as |
781s | we'll get to shortly but let's take a |
782s | look at who are in those groups who are |
784s | making up the tournament this weekend |
786s | and so let me know if you have any |
787s | favorites to keep an eye on as we take a |
789s | look at group a oh tons I mean just be |
793s | like just to lead on from what you were |
794s | talking about right the fact that it's a |
796s | new meta and it's weird to say that |
798s | because it is just a balance patch right |
799s | and a balance patch you can't always |
801s | describe as a new meta but I think where |
804s | we were with the meta beforehand with |
806s | Druid being as incredibly dominant as it |
808s | was and then Druid kind of having the |
810s | soul stripped out of it in the balance |
812s | patch it is a new meta right everything |
814s | suddenly becomes possible and I think |
816s | Casey is perhaps the best player in the |
819s | world identifying things that are strong |
822s | in new and evolving metas quicker than |
823s | anyone else he has a lineup in this |
826s | tournament which is markedly different |
828s | from everyone else's as well which is |
830s | kind of what I would expect coming in so |
831s | it's going to be very much sink or swim |
833s | for Casey he's backed himself to know |
835s | what the good decks are which is what |
836s | he's been doing his whole career um so |
838s | Casey real want to watch in this I think |
841s | yeah and as we know you said we've been |
842s | doing this a long time we've seen this |
844s | strategy pay off before and we've seen |
846s | it crash and burn so casy definitely a |
849s | player you want to be keeping your eye |
850s | on across the weekend here as we take a |
852s | look at Group C we are going to see that |
853s | pocket train as well H going to be back |
856s | with a vengeance in this one and then of |
858s | course Group D uh with Rec firm gamer |
860s | rvg just a lot of players we've seen |
862s | time and time again but I will say for |
864s | me sutle that it the the power feels |
868s | like it's shifted towards group A and B |
871s | if we're going to start discussing the |
873s | groups of death let's |
875s | say yeah certainly when you know I |
878s | focused on Casey for those first two |
880s | groups and then sat right next to Casey |
882s | on that graphic was Gabby who I didn't |
884s | mention right like we're already in |
886s | business in terms of an incredibly |
887s | powerful group at that point so I can |
889s | get behind it but again I just have to |
891s | Echo the sentiment and you know |
892s | sometimes this is lip service sometimes |
894s | this is just commentators saying what |
895s | they're supposed to say to get to this |
898s | point you're an absurd Hearthstone |
900s | player like there's so much work to even |
902s | get to this point that you absolutely |
904s | cannot dismiss anyone and I don't say |
906s | that kind of stuff sometimes you get to |
908s | a field in a tournament I'll happily say |
909s | you that person has no chance of winning |
911s | this tournament that is absolutely not |
913s | the case in this I was just getting |
914s | worried because apparently there's stuff |
915s | we should say I kind of just make things |
917s | up as I go along so don't worry it shows |
920s | Raven it's fine everyone knew that |
922s | already still here though |
924s | soy who's really winning if you think |
926s | about let's take a look at what our |
928s | first featured match is going to be |
929s | though and it is going to be pocket |
931s | train versus tonsoku and we spoke a lot |
933s | about pocket train sttle but tonsoku |
936s | again speaking of how long we've been |
938s | doing this I feel like tonsoku is one of |
940s | the very early names in our careers at |
942s | least absolutely yeah I think um you |
945s | know we've been doing this for a very |
946s | very long time and pocket train is the |
948s | newer of these two names uh even though |
951s | he's probably currently burning brighter |
954s | um he hasn't been doing it necessarily |
955s | as long as tansu has um and I think he's |
959s | setting it up for us perfectly there |
961s | with that quote fumbled the last Masters |
962s | Tour final yeah there was uh he's called |
965s | out two particular plays that he wasn't |
967s | happy with in that final one of which uh |
969s | I was also calling out in the Discord at |
972s | the time one of which I didn't catch at |
974s | the time but he takes these situations |
977s | very very seriously he'll be looking to |
979s | put what he considers to be a better |
981s | performance in this time um but he does |
984s | have a very very very good position in |
987s | the race to Worlds because he's been |
990s | consistently such a high point earner in |
991s | terms of his finishes he kind of has |
993s | that double buffer right where even if |
995s | he doesn't get one of the automatic |
997s | spots of winning the tournament he may |
998s | well still get there so pocket train is |
1001s | someone to keep an eye on for the long |
1002s | term still as we come to the end of this |
1004s | competitive and now we're going to |
1006s | finally dive into some decks one of the |
1007s | key decks here for pocket train and for |
1009s | you know a good chunk of players across |
1011s | this weekend is going to be that Mech |
1014s | Rogue is this a deck you fora being one |
1017s | of the most popular H going in after the |
1019s | Nerf to Druid it was actually um when |
1022s | not that you mentioned it yeah when when |
1024s | when we were discussing I think it was |
1025s | actually in Linda's stream we were |
1028s | talking about stuff and I said uh I was |
1030s | just kind of looking through decks and |
1032s | trying to imagine what was good cuz |
1033s | obviously we as much as the players we |
1035s | were trying to scramble and figuring out |
1036s | what was what was worth practicing what |
1038s | are we going to get our heads around uh |
1040s | Mech Rogue was one of the things that I |
1041s | did think was a distinct possibility |
1043s | that we might be seeing in this |
1044s | tournament I believe there are uh six or |
1047s | seven in total in this in this lineup so |
1049s | a fair few players have decided to go |
1051s | with the Mech Rogue it does make yeah I |
1052s | think it's rough a more or less even |
1054s | split between Mech Rogues and secrets as |
1057s | well so it be really interested to see |
1058s | sort of which Rogue Reigns Supreme uh by |
1062s | by the end of the weekend or maybe even |
1063s | by the end of today who knows but his |
1065s | opponent is going to be tonsoku and a |
1068s | character that's always done his own |
1070s | thing and always been very sort of aggro |
1073s | based very successful over so many years |
1076s | of past it does actually worry me to |
1078s | think back at how long you know hone |
1080s | Esports has been going around and we've |
1082s | been casting and we've been casting |
1083s | tonsoku specifically so what do you make |
1086s | of this lineup which feels very |
1088s | different with that very noticeable lack |
1090s | of Mage it does yeah I think tansu and |
1095s | Casey probably have the most different |
1098s | lineups from the rest of the field uh |
1099s | Casey bringing two decks where he's a |
1101s | unique player with those two decks uh |
1104s | tan soku as well uh with this spell |
1106s | Demon Hunter and I know it's something |
1108s | that he's kind of faced a little bit of |
1110s | criticism from the other players for as |
1112s | well pocket trains called it out |
1114s | specifically that he doesn't think this |
1115s | lineup from tansu is very good um so now |
1118s | here you go has to put his money where |
1119s | his mouth is guess what you're on stream |
1121s | first having said that so good luck |
1124s | buddy um so yeah you know it would be |
1127s | remiss of me to say hey Casey's got |
1129s | these weird Decks that no one else is |
1130s | bringing cuz he's a genius and he's |
1132s | going to win Tans soku's got these weird |
1134s | Decks that no one else is playing |
1135s | because he's an idiot and he's going to |
1136s | lose like no that's not the situation |
1139s | right um various players will have |
1141s | decided to just try and do something |
1144s | other than just wind the clock back to |
1146s | the old decks right which is what some |
1148s | people have done Odin Warrior rainbow |
1150s | Mage Etc secret Rogue things that we've |
1152s | been seeing for a while tansu is pushing |
1154s | the boat out he's been doing something |
1155s | different I think the main understanding |
1158s | coming into this tournament was that we |
1159s | would have Decks that played for board |
1161s | because uh Y and prism breaker got |
1163s | nerfed two of the most anti- board cards |
1166s | that existed in the meta overall and |
1169s | then conversely Decks that were still |
1171s | good at controlling boards without |
1174s | having yog or um or prison breaker in |
1176s | there so Odin Warrior control priest are |
1179s | the first two to come to mind right they |
1180s | still have enough removal tools without |
1183s | access to those cards and that is kind |
1185s | of what we're seeing it's just the exact |
1188s | definition of people as to okay exactly |
1191s | which minions do I want to put in the |
1193s | middle right like is it is it an outcast |
1195s | DH is it a spell DH is it Miracle Rogue |
1197s | is it secret Rogue is it rainbow Mage |
1199s | like what am I doing to get these |
1201s | minions in the middle of the board well |
1203s | that's it isn't it cuz I was going to |
1204s | bring up as well we've seen H I think |
1206s | every single players brought Warrior |
1207s | whether that's in Rage or Odin uh |
1209s | there's 15 Mages there's 14 Rogues but |
1213s | then suddenly as is often the case the |
1215s | fourth deck question uh very similar to |
1218s | the three body problem but that's a very |
1220s | different thing um there's like Shaman |
1222s | for seven and then uh Demon Hunter |
1224s | Hunter priest Druid warlock um or sorry |
1228s | yeah sorry Druid warlock all have like 3 |
1230s | 3 3 2 1 so again not only are we seeing |
1233s | certain players go a little bit |
1235s | different in terms of lineup overall but |
1238s | also within that just exactly what |
1240s | fourth deck's going to be good are any |
1242s | of these going to be prayed upon are we |
1244s | going to see any glaring weaknesses |
1245s | because time and time again we've seen |
1248s | players either win the whole thing |
1249s | because of these choices or get |
1251s | absolutely obliterated because of them |
1254s | but without further Ado let's get on |
1256s | with the first match of the day we've |
1258s | got pocket train versus tonsoku Rogue |
1260s | versus |
1267s | Shaman decent looking Mulligan options |
1269s | for both players copel Snoop of course a |
1273s | fantastic snowball card uh got a little |
1275s | bit of a nudging with the the nerfbat a |
1278s | couple of patches ago just reducing some |
1280s | of that overall power but the effect of |
1282s | the card of if this sticks once you get |
1285s | more Mana so you can cheat more and make |
1288s | it make other plays that make it stick |
1291s | again and then all of a sudden maybe it |
1292s | gets wind Fury and blah blah blah blah |
1293s | blah still very very powerful but I |
1296s | think pocket just focusing here on |
1298s | actual cards that have effect on the |
1300s | board in order to get things as quickly |
1303s | and powerfully down as possible yeah |
1305s | because going up against Shaman |
1306s | especially this is going to be quite the |
1309s | scrap I imagine on board both players |
1311s | have access to um a lot of that board |
1314s | Focus as you mentioned but Shaman has |
1317s | the ability to uh play for board as well |
1320s | as you know having spells or or just |
1322s | removal tools in general that will |
1324s | really really help H so a lot of this |
1326s | will be pocket train trying to open up a |
1328s | gap here and really push through it |
1330s | whereas tonsoku even though will be |
1333s | battling for that board and is a board |
1334s | focused deck will probably become the |
1337s | the sort of defender in that sort of |
1339s | style at least for the first few |
1342s | turns and already this is terrifying |
1344s | when I play against Rogue and they open |
1346s | like this I'm like I have probably lost |
1348s | you know that and that may not be true |
1350s | but it's kind of how you feel right |
1353s | mhm and honestly like this isn't one of |
1356s | the most broken openings that can come |
1358s | up with like this is kind of the deck I |
1360s | I think it's overstated a little bit |
1362s | this idea of like okay you play your |
1364s | first four turns and if your opponent |
1365s | isn't dead by that point you're probably |
1367s | having a bad time but certainly it's one |
1370s | of the decks where the first three turns |
1372s | are probably the most important in in |
1375s | the game right now of you know how how |
1377s | fast to start can Metro get and how good |
1379s | are the opponent's options to be able to |
1381s | deal with it speaking of good options |
1383s | schooling is never bad as the shaman |
1385s | when you want to play and try and defend |
1387s | some kind of board-based attack here so |
1389s | tonsoku getting away with this only gets |
1391s | to remove one minion with this play but |
1393s | gets rid of the Divine Shield I think |
1395s | most importantly because that's another |
1397s | problem that can occur when not only are |
1399s | these magnetic sort of stacking stats |
1401s | but when they're shielded it just adds |
1402s | that extra layer of frustration but uh |
1404s | sule's little Yelp of I don't know Joy |
1407s | surprise fa seeing this minion drawn um |
1410s | this is going to open up pocket train to |
1411s | just have a truly terrifying minion on |
1413s | board with that 57 now yeah right choice |
1416s | here I think in the end it's one of |
1418s | those it's one of those meme curves |
1420s | right where when you're a really bad |
1422s | player you always do it in this order |
1423s | right when you're a new player you're |
1424s | like okay more damage attach the stealth |
1426s | first damage good go yeah then when |
1428s | you're an intermediate player you're |
1429s | like okay but it's like I can guarantee |
1432s | basically having a minion on board next |
1433s | turn for magnetic um so I think you know |
1435s | intermediate players tend to lean |
1437s | towards attack first and then stealth |
1438s | after and then at the top level you |
1440s | start to understand well hang on |
1442s | sometimes they just can't kill a 5 S |
1445s | anyway so this is just three damage at |
1447s | this point and just after seeing two of |
1450s | the three uh piranhas right that's one |
1453s | thing removed uh that's possible like |
1455s | pocket will know there's that that one |
1456s | damage available from hand for one Mana |
1459s | but there's not really anything that |
1461s | deals with this 5 S realistically and |
1464s | pocket will know because you know this |
1466s | deck that tanok is playing is is |
1469s | remarkably similar to the deck that |
1471s | pocket train was arguably the best |
1472s | player in the world with the deck |
1474s | unsurprisingly though that he claims to |
1476s | have thrown the previous tournament with |
1478s | which was uh nature Sharman this is a |
1480s | very very similar deck its options you |
1482s | know through the early game are |
1483s | basically the same as they always have |
1485s | been so pocket will have a very clear |
1487s | understanding of what those removal |
1489s | tools are and tonsoku just saying you |
1491s | know what this needs to die and it needs |
1494s | to die now so going to put the minion in |
1496s | get that down to a 54 and now there's |
1498s | options of Zap lightning boltt well not |
1500s | anymore H but that was the plan um to go |
1503s | for you know zap lightning bolt just |
1504s | something to stop the damage because |
1506s | right now tonsoku is sitting on 12 |
1508s | health and with that debuff it's uh it's |
1511s | not looking great even the feral |
1512s | spirit's not available |
1517s | anymore this is easy just roll Taun to |
1520s | don't know oh yeah that that's the |
1522s | winning play that solves all of our |
1525s | problems what what's the issue well they |
1529s | are numerous and |
1533s | severe so I think he's probably going |
1536s | through this this discussion but with |
1538s | himself should I press the totem button |
1541s | or should I uh I'm probably this is not |
1543s | looking great marginally less jovial yes |
1547s | just maybe just a |
1554s | tad so I don't know if equipping a |
1556s | weapon and hitting your opponent in the |
1557s | face necessarily solves any of those |
1559s | problems either it does make you feel a |
1561s | bit better though and that's important |
1563s | it makes you think maybe next turn yeah |
1566s | maybe next turn things will improve oh |
1569s | or |
1570s | not and that very quickly looks like |
1573s | it's going to be game number one going |
1575s | to pocket train mechro doing what it |
1576s | wants to do and tonsoku uh not really |
1580s | having much involvement in the game |
1582s | chucked a few piranhas down but it was |
1584s | too little too late by the time it |
1586s | really came to uh came to the end there |
1588s | pocket train getting enough to a great |
1589s | start in game one so yeah so I think um |
1592s | you look at pocket's Mulligan I think |
1594s | that's the kind of thing he was going |
1595s | for right like multiple One Drops um so |
1598s | he could create situations where he |
1600s | didn't necessarily just get countered by |
1601s | piranhas because um say he just gone one |
1604s | drop into magnetizing the Snoop um and |
1607s | then Tatu had top deck that uh schooling |
1609s | that he did on that turn just one minion |
1611s | wouldn't have had stealth then suddenly |
1613s | the fish would come down board is clear |
1614s | you don't have a platform that's what |
1616s | Mech Rogue is all about you always want |
1617s | to have that platform that you can build |
1619s | on quite literally with the the magnetic |
1621s | minions um so pocket trains Mulligan |
1624s | might look like a a little thing but you |
1626s | know copil Snoop is one of the best |
1628s | cards in the deck still really with |
1630s | after the Nerf so throwing that away to |
1631s | look for a a faster smoother curve in |
1633s | the early game and then you just saw the |
1636s | threat of wind Fury which sometimes |
1638s | isn't even real and wasn't particularly |
1640s | real in that situation for pocket okay |
1642s | he top deck the spider which would have |
1644s | made it real but tanoko had to spend |
1646s | three mana on both his fish just |
1648s | throwing stuff into the 2 two Divine |
1650s | Shield minion because it had wind Fury |
1652s | and that was so much less efficient than |
1654s | other things he could do just because of |
1656s | that fear of magnetic coming down and |
1658s | ending the game yeah and that's the |
1660s | problem like with that even just with |
1661s | the Divine Shield itself you're suddenly |
1663s | going to fall behind further because of |
1664s | those potential future value trades uh |
1667s | coming on so really really difficult |
1669s | overall pocket's going to get that win |
1670s | with the Mech Rogue which means he has |
1672s | his own Shaman left and his rainbow Mage |
1674s | to choose from as you might have just |
1676s | saw there Warrior is banded out for both |
1678s | players and correct me if our opinions |
1681s | differ here but I can foresee at least |
1683s | the Odin Warrior being banned pretty |
1686s | regularly this |
1687s | weekend I think so yeah I think um |
1691s | largely that is again when you're |
1693s | building Conquest lineups you kind of |
1694s | have to go through these various stages |
1696s | of like okay let's start by working out |
1698s | what I think are the best and most |
1700s | common decks in the game at a high level |
1702s | and then put those down on a piece of |
1703s | paper and work out whether I want to |
1705s | play those or whether I want to beat |
1707s | those right like that's generally your |
1708s | first choice um and I think Odin Warrior |
1711s | is absolutely one of the first Decks |
1713s | that make that list and then when you |
1715s | get to the question of like do I want to |
1717s | try and beat that four |
1719s | times no probably not I think people oh |
1723s | they played olding whoops it's like yeah |
1726s | I I think there are potential ways to do |
1728s | that but I think they build a generally |
1731s | miserable lineup against a lot of the |
1733s | rest of the field that you you kind of |
1735s | lose big percentage points elsewhere um |
1737s | so yeah I think we'll see a large number |
1739s | of warrior bands throughout the |
1740s | tournament for sure and we're seeing |
1742s | double warrior in our opener so we're |
1743s | already off to a good start and on the |
1745s | other side of that with Odin Warrior |
1747s | feeling so powerful because tonsoku U |
1751s | you know typically is bringing in Rage |
1753s | Warrior that's been banned um do do you |
1756s | think like players who brought in Rage |
1758s | Warrior have just even in a more |
1760s | aggressive lineup sort of Simply brought |
1762s | a worst deck like is Odin Warrior good |
1764s | enough to say well no even if you're |
1766s | playing say four aggro decks you just |
1768s | play the Odin Warrior anyway because it |
1771s | it feels like AG GR in the late game |
1772s | let's say I think Odin Warrior is a |
1775s | fairly generically better deck to play |
1777s | on ladder I think for this tournament |
1780s | the enrage Warrior STP does make some |
1782s | sense I think you will face lineups in |
1785s | this tournament where in Rage Warrior |
1788s | has neutral or favored matchups against |
1790s | all of them um that's good that's not |
1793s | necessarily Tournament winning that can |
1794s | be Tournament winning if you're playing |
1796s | Last Hero standing if you find that deck |
1798s | that has positive win rates against |
1799s | everything um but you can then use that |
1802s | as a building block to create a rest of |
1804s | a lineup around that right which can put |
1805s | you in a favorite position um yeah in |
1808s | terms of like the decks in Tans soku's |
1809s | lineup let's put it this way enrage |
1811s | Warrior is not the one I have the |
1813s | biggest question marks over and will no |
1816s | doubt or maybe get to the one that you |
1817s | do cuz I think we both agree but we are |
1820s | jumping into the next game pocket train |
1822s | currently up 1 z h jumping over to that |
1825s | rainbow Mage and tonsoku still sticking |
1828s | on the shaman rainbow Mage one of I |
1831s | would say the most popular decks to run |
1833s | into on ladder at the moment not |
1835s | massively unchanged in recent history |
1837s | apart from it maybe a couple of |
1838s | additions here and there H but |
1840s | definitely a very very powerful deck |
1843s | that can sort of just I don't want to |
1845s | say steal wins like the deck shouldn't |
1847s | win but more more goes for some surprise |
1850s | wins right because some of the damage |
1852s | burst that's available can can really |
1855s | throw you off if you're not really |
1856s | keeping a sort of thought on where cth |
1858s | is up to has there been forged cards in |
1861s | hand and so on right because if you're |
1862s | not keeping like handle on that you can |
1864s | just die and actually think you were |
1866s | very safe and also some of the not only |
1869s | just the random burn but the random |
1871s | answers that you can find as well right |
1873s | like just if like if an infinitize gets |
1875s | cast for example that might mean they |
1877s | have another zero Mana Arcane bolt in |
1879s | hand that you just fail to account for |
1881s | because you culate the break points with |
1883s | the with the Mana they can spend U with |
1885s | the deck being so discover based over |
1887s | all um you know depending on where you |
1889s | land on the Discover debate and you know |
1891s | how how good how positive it is for the |
1894s | game you can have some real strong |
1896s | feelings about this deck one way or the |
1898s | other because a lot of the cards that do |
1900s | get played do come out of boxes there |
1902s | are a lot of boxes that get opened over |
1907s | the it's not like oh my opponent's |
1910s | discovered one or two cards and I've got |
1911s | to just try and think what what are the |
1913s | worst case scenarios right like no my |
1915s | opponent's discovered like 12 cards over |
1917s | the course of this game like what do I |
1920s | even think about and I think there's |
1921s | almost a point to revert back to I won't |
1924s | specifically play around anything and |
1926s | just try and enact your own game plan |
1928s | which is what I think tonsoku will not |
1930s | we we'll be trying to focus on at least |
1932s | in the immediate |
1935s | future CU that has a lot of cards in |
1937s | hand for tonsoku and um when Shaman gets |
1940s | this point and maybe a little bit more |
1941s | Mana down the line they can uh perform |
1943s | some Miracles themselves yeah this hand |
1946s | is uh is making me feel things back in |
1948s | the three Mana bioluminescence days oh |
1950s | this this was over look atth I mean it |
1953s | kind of is if it cost through yeah yeah |
1956s | um so yeah just I guess to do the uh the |
1960s | the housework with this deck um if you |
1962s | tuned into to the previous Master's tour |
1964s | if you've been playing uh Hearthstone at |
1966s | a decent level for quite some time you |
1967s | would have been familiar with the old |
1968s | nature Sharman uh Biol luminescence did |
1971s | get a little slap on the wrist going |
1972s | from three Mana to four and that made |
1975s | the speed and the viability of the |
1977s | combos of getting three or three four |
1979s | five minions spread across board and |
1980s | bioluminesence landing on them a little |
1983s | bit prohibitive for the deck so really |
1986s | or the only thing that's changed is that |
1988s | they've added Jazz base into the deck to |
1990s | be able to cheat that extra little bit |
1992s | of Mana that you need uh to compensate |
1994s | for the the Nerf to BU |
1997s | luminescence yeah this might be |
1998s | something we're going to have to get |
1999s | used to at least for this match of oh |
2001s | Ina going burnt to Oblivion there but |
2004s | both players having 100 cards in hand |
2007s | and and trying to decipher exactly how |
2009s | to utilize them cuz I think that's |
2011s | something that can be really difficult |
2013s | as well uh difficult for a player like |
2015s | me not so much pocket training tonsoku |
2017s | but hand management with these decks can |
2020s | get quite tricky especially when you |
2022s | know your opponent's also having to |
2023s | manage it at a high level as well |
2025s | because all these discovers all the |
2027s | timing for tonsoku for example like when |
2029s | to pop off with some of these activators |
2032s | can get really really hard because you |
2033s | can't just sit there with a full hand |
2035s | and wait because as we just saw you can |
2037s | burn some pretty impactful |
2041s | cards oh thank you just received a |
2043s | production note based on our earlier |
2045s | conversation 11 of the first 16 bands of |
2048s | the tournament in the opening round |
2049s | matches were Warrior so yeah there you |
2055s | go this is tricky though what does |
2057s | tonsoku s of it sounds stupid but get |
2059s | rid of here because this is what it |
2061s | feels like the decision he has to make |
2063s | right it's not it's not what's good to |
2065s | play it's what can he afford to just |
2066s | sort of throw away make space with yeah |
2069s | so this is what I wanted to bring up I |
2070s | think last turn it may have just been |
2074s | worth playing the flash of lightning |
2075s | instead of the ancestral knowledge tansu |
2077s | went ancestral knowledge which leaves |
2079s | him with less Mana this turn and burned |
2080s | him aard he had the option to just play |
2083s | flash of lightning instead and then go |
2085s | with like a lightning reflexes turn this |
2087s | turn just to try and grab some tempo |
2090s | right and like give himself a little |
2091s | buffer get some cards out of the hand |
2093s | tansu has gone the other way which is |
2095s | valid and said this hand does do kill |
2097s | people pretty quickly if I can hold on |
2099s | to the majority of these cards that I |
2101s | have in my hand it's just that hand size |
2104s | option has become real real serious real |
2107s | quick yeah and just just look at all the |
2110s | burn there was just void scripture into |
2112s | um molten Rune then and then obviously |
2115s | now that knows there's a molten Rune in |
2117s | hand and it all starts to stack up and |
2120s | one of the problems is this could easily |
2123s | get to the point where this won't be |
2125s | some kind of Sith crazy burn this just |
2127s | pocket train getting |
2128s | him he's already down to |
2131s | 18 oh that b draw is so huge yeah okay |
2134s | so now you open the reflexes for sure if |
2136s | this finds damage you're in business it |
2138s | did not find damage the three Mana cards |
2140s | cost one so we are under double flash |
2143s | right now so he can go novice novice |
2145s | feral and one bio so I still think he's |
2148s | going to be a little bit short yeah he |
2151s | was going to need bolt I think off the |
2153s | first lightning reflexes to be able to |
2155s | make anything happen especially at 42 |
2158s | for pocket train it's the recognition as |
2160s | well pocket train with the shrug is like |
2162s | am I dead you know because that's just |
2165s | how both both of these ts are kind of |
2166s | going to work especially with the setup |
2168s | from tonsoku |
2169s | y |
2173s | it oh |
2178s | okay oh there's so much he can do still |
2182s | do but is this does tonoka just like I |
2187s | mean this is what it looks to be doing |
2188s | but just commit a good chunk here and |
2190s | just say look here's what I've got if I |
2193s | wait any longer I'm just going to lose |
2195s | so play everything out see what pocket |
2197s | train can do about it even if you have |
2199s | to use burn to clear up some of this |
2200s | board then fine yeah I mean the the |
2202s | great thing about the the combo turns |
2204s | with Sharman is that by nature of the |
2207s | way the combo works you build a board |
2209s | yeah exactly like so you know you you've |
2211s | just dealt whatever that was 24 plus a |
2213s | bit to your opponent and you've you're |
2215s | leaving a board behind that they have to |
2217s | deal with you've absolutely swung Tempo |
2220s | back the other way the only major issue |
2222s | that you have is the infinity overload |
2224s | you gave yourself yeah I was going to |
2226s | say Tod is not doing too much unleash |
2228s | fell going to definitely help out here |
2229s | from pocket not only doing a little bit |
2231s | of damage but mainly healing some as |
2233s | well give some kind of safety does have |
2235s | the lunar eclipse as well and this is |
2237s | what we were talking about at the start |
2238s | right like Mage has the ability to just |
2241s | whack out crazy answers at any given |
2243s | time that you can't really plan for |
2247s | and honestly like tansu I think would |
2249s | have been looking at this situation |
2251s | going okay if my opponent doesn't have |
2252s | inquisitive creation maybe I'm in a game |
2255s | winning situation here even though I'm |
2256s | essentially passing a turn next turn uh |
2259s | pocket train did not have inquisitive |
2260s | creation and uh yeah just had four |
2263s | removal spells that he could throw at |
2265s | the board instead absolutely disgusting |
2268s | outcome |
2273s | oh rare by the way and I will call it |
2275s | out because I am a journalist of great |
2277s | repute I hate sunwell I am on the record |
2281s | of saying that that like it is never the |
2283s | correct pick to take sunwell from |
2285s | anything uh that was a very good sunwell |
2288s | outcome from pocket train picked it |
2289s | early played it early and it's h going |
2291s | to end up I think largely winning him |
2293s | the game and I think that's the big |
2294s | difference as well for me is pocket |
2296s | picked some well and got rid of it you |
2299s | know just just got it done you know and |
2301s | use it CU I think what so many times |
2303s | lesser players would pick some well I'm |
2305s | definitely including myself here just |
2307s | not really use it and then it it just |
2310s | keeps getting worse and then you start |
2312s | asking yourself why you made this choice |
2313s | in the first place so yeah I definitely |
2315s | like the way pocket approach |
2320s | this still they'll been able to put on a |
2323s | ton of |
2328s | pressure and tonsoku now has to uh s of |
2332s | rebuild a plan right cuz he used so much |
2334s | of the power does have bioluminesence |
2336s | number two does do have a zapper but |
2338s | other than that still needs to acquire a |
2340s | lot more damage |
2342s | tools oh I mean that is that is a |
2344s | miserable amount of damage Left Behind |
2346s | after the devolve to be fair two one fs |
2348s | and a 08 essentially yeah oh two F let's |
2353s | go oh yeah I suppose they yeah yeah yeah |
2354s | Fair Point Fair |
2362s | Point no g into the cost one yen no true |
2365s | surprise there pockets saying let's go |
2368s | your whole turn is going to be a lot |
2369s | harder now and uh really is tonsoku com |
2372s | to pull something out of the |
2375s | bag very similar to game one SLE where |
2378s | an increased cost turn did not help |
2380s | tonsoku in any way and yeah just like |
2383s | game one pocket's going to take game |
2385s | two and suddenly what a start for pocket |
2389s | train again talked about how he lost in |
2391s | the previous Master's tour got back to |
2393s | this one and uh at least so far this is |
2396s | how you want to start your first match |
2398s | right you've been featured on stream and |
2400s | these are two games that have gone very |
2403s | very well taking nothing away from |
2404s | tonsoku not saying he's playing bad but |
2406s | pocket just getting it done just bang |
2408s | bang two games let's |
2410s | go and there is a lot of history |
2412s | actually in this match up between the |
2414s | two players as well I was I was looking |
2416s | I was saving this little nugget of |
2418s | information for the right moment but |
2419s | considering this might be a 30-0 30 |
2421s | minute series i' got to get it out there |
2423s | before we miss the option um they've |
2425s | actually played against each other a lot |
2427s | many of these players have right because |
2428s | they're repeat performers in master tour |
2430s | in the previous system of course we're |
2432s | seeing a lot of the same players |
2433s | repeatedly this year as well and they're |
2435s | actually responsible for knocking each |
2437s | other out on a couple of occasions I |
2439s | think uh full championships last year uh |
2441s | tansu knocked pocket train out and then |
2444s | spring this year the reverse happened |
2446s | pocket knocked out tansu so you can kind |
2448s | of in a weird way view this as a rubber |
2451s | match between the two of them even |
2452s | though it isn't a straight up |
2453s | elimination in this situation um and |
2455s | with pocket train as well well just kind |
2457s | of uh calling out a little bit how how |
2459s | weak he felt some of the decks Tans soku |
2461s | had brought were um he kind of put a lot |
2464s | of pressure on himself to perform and so |
2466s | far he's he's doing a very good job of |
2467s | it yeah and pocket now as you can see |
2470s | only having his Shaman left over and you |
2472s | mentioned earlier that pocket train has |
2474s | uh played this style of deck more or |
2476s | less uh quite often beforehand H do you |
2479s | think that is going to just put him at |
2481s | such a huge Advantage you know whatever |
2483s | tonsoku picks just because he's now in |
2486s | that sort of high weirdly pressured |
2487s | scenario where you two up and even |
2489s | though you're feeling good there's |
2490s | always that thought of like just win the |
2493s | next one and it's done H but you know |
2495s | playing with a deck that's so |
2496s | comfortable to him then so Sharman |
2499s | scares me in this tournament I think we |
2502s | we learned this last time around where |
2505s | Shaman had a lot of hype coming in you |
2507s | know I was one of the chief proponents |
2508s | of that hype um I had a lot of very |
2511s | strong things to say about exactly I |
2513s | mean I I built the deck after you know |
2515s | taking pocket trains deck and changing |
2517s | one card and making it better which made |
2519s | it mine I made this I did I made the |
2523s | list that everyone in that tournament |
2524s | was playing that's a fact um yeah it's |
2528s | it it underperformed in that tournament |
2530s | right and now the deck is weaker |
2532s | objectively um you can argue that the |
2534s | field is weaker as well right in terms |
2536s | of relative power of what the other |
2538s | decks are doing arguably um but terms of |
2541s | what I was saying before right it feels |
2543s | like a lot of people are going to Tunnel |
2545s | very hard on aggressive board based |
2547s | strategies and sometimes if you can keep |
2549s | putting wave after wave after wave of |
2551s | threats down against Sharman they don't |
2554s | have the recurring resources to be able |
2557s | to clear those boards over and over and |
2558s | over again they can potentially only do |
2560s | it once or twice um so I'm a little |
2563s | fearful of Sharman in this tournament um |
2565s | I know pocket tweeted and saying he |
2567s | wasn't 100% sold on his lineup but it |
2569s | felt like this is the lineup that played |
2571s | the least bad decks and I think that is |
2574s | a mentality of a lot of these players |
2576s | that have come into this tournament they |
2577s | like okay well the one good deck in The |
2580s | Meta got obliterated so we can't play |
2582s | that anymore so now we are stuck playing |
2584s | all of these things that we've mentally |
2587s | categorized as bad decks for the last |
2589s | two or three weeks um which makes it a |
2591s | little bit difficult to readjust in some |
2593s | places um so I think if there is a deck |
2595s | that could potentially be swept In |
2597s | Pockets lineup it may just be this |
2601s | one yeah well he going to be the Demon |
2604s | Hunter at last for tonsoku |
2606s | so we're going to be able to see what |
2607s | this deck's got to offer again H bit of |
2609s | an out there choice not one I expected |
2611s | people to play coming into this |
2613s | tournament but ton so is saying right |
2615s | I'm going to take my foot off the uh off |
2617s | the shaman pick for now jump over to |
2618s | teamon un and see if you can get this |
2621s | going yes the uh the out there Choice as |
2624s | opposed to the outcast choice right very |
2626s | subtle difference when it comes to to |
2628s | Demon Hunter yeah the same but |
2632s | different and a good amount of pressure |
2634s | nice and early though not the best hand |
2636s | of overall for tonsoku with double Mark |
2638s | of scone |
2641s | but still it's that situation right |
2644s | where suddenly like there's six Minions |
2646s | on board and pocket train has to do deal |
2649s | with this and it's less about the size |
2651s | of the minions and more about the |
2652s | volume y does have the three Mana card |
2656s | on three into three Mana card on four |
2658s | curve though which is pretty much the |
2659s | dream that's what you want to have with |
2660s | this deck a lot of the time uh then you |
2663s | want to relax on five and then play |
2665s | powerful things on six which is what |
2667s | pocket really has access to right you |
2669s | can see the game plan working out in the |
2671s | hand already Survive by all costs until |
2674s | that turn six and hope that that can uh |
2677s | create a big enough board swing that it |
2678s | stabilizes uh and allows pocket to take |
2681s | control of the match up a little bit |
2682s | Yeah I think Silver Moon archinist |
2684s | speaker stomper and Yen the Eternal are |
2687s | the cards that are uh so |
2695s | B |
2704s | see decent decent turn the tides like |
2706s | pocket train is is paying with his |
2708s | currency right now which is his health |
2709s | this uh six power in play in the early |
2712s | game from Tans soku has done a massive |
2714s | amount of damage |
2717s | already but pocket train has just about |
2719s | turned the corner like tansu is going to |
2721s | have to find some way of generating |
2723s | another board this turn and can't really |
2726s | do that right it does seem some distance |
2728s | away I would say of just being able to |
2730s | throw everything at face from here but |
2733s | tansu doesn't really have another option |
2736s | yeah the opening hand just wasn't |
2739s | magnificent was it wasn't that sort of |
2740s | board focused card draw heavy hand that |
2743s | you kind of want H with this deck so |
2746s | he's going to have to pull something out |
2747s | the back here and I'm kind of with you |
2750s | where like meta just seems like it's |
2752s | going to have to be enough and then |
2753s | build up for something a little bit |
2755s | later on because any other choice |
2757s | doesn't do the job either right so he |
2759s | may as well just SP you know do the |
2761s | expensive thing now but if I'm in this |
2764s | position as the shaman player 20 Health |
2767s | my opponent just kind of passed |
2769s | essentially and I have the goth in hand |
2772s | I'm fairly okay with how this game is |
2774s | going so far yeah none of the I would |
2778s | say like none of the dangerous cards |
2780s | have come out for tonsoku right like |
2782s | you've as pocket train you've not seen |
2784s | any of the danger openings yet and as |
2786s | you said with that kind of past turn |
2788s | he's got at least a little bit of wiggle |
2790s | room he's got card draw he's got |
2791s | underand removal in hand and of course |
2794s | as you mentioned he's got a Titan so |
2796s | it's h not looking too bad at all but |
2798s | tonsoku still has some juice it's not |
2801s | like he's completely out or anything he |
2803s | just didn't quite get the aggressive |
2804s | opening he |
2813s | [Music] |
2815s | wanted |
2819s | the one thing I will say is that the |
2821s | sorry the the bound Soul speaker stomper |
2824s | can still have a massive impact on this |
2826s | game if tansu can get it down at the |
2828s | right time this doesn't feel like the |
2830s | right time and it's why that it's why |
2833s | the previous turn was so frustrating |
2834s | right like if tanoko was able to build |
2836s | another board on the previous turn and |
2839s | then this turn was able to go bound Soul |
2840s | speaker stomper that was probably lights |
2842s | out for pocket tra from that point but |
2845s | because he has has really done anything |
2847s | on the previous turn he doesn't want to |
2849s | allocate five Mana this turn to doing |
2851s | that play either which means he's like a |
2852s | full turn behind um setting up big |
2860s | lethals go just chill on board empty |
2864s | nice looking pretty good there for next |
2865s | turn as well going to be a relevant |
2867s | threat that tonsoku has to at least |
2870s | [Music] |
2875s | consider |
2879s | there's just so many pocket behave |
2881s | yourself yeah you can like the whole |
2883s | time I sat there like I really want to |
2885s | press the draw three B yeah no shot |
2888s | right like it was one of those things |
2890s | where you try and convince yourself you |
2892s | can get away with it but these players |
2894s | aren't bad right they |
2895s | know still the pocket even though it's |
2898s | not like the hands full it's got a lot |
2900s | of flexible options going forward like |
2902s | tools that can be used to not only |
2904s | defend but also in the game in his favor |
2906s | as well yeah and you unleash fail like |
2910s | tonsu is just just not got much going |
2913s | right now yeah I mean suddenly that |
2915s | unleash fa is actually a significant |
2916s | amount of damage if you want to go that |
2918s | way with the boun soul instead right |
2920s | instead of going with the the speaker |
2922s | stomper like that is one of the upsides |
2924s | of holding on to it for this long as you |
2925s | do get that that additional |
2931s | flexibility yeah definitely just odd |
2933s | seeing the in this situation the way the |
2935s | game is panned out is that tonsoku is |
2937s | like kind of on the defensive cuz he |
2939s | needs to just piece together some kind |
2941s | of like two turn push really right um |
2944s | there's nothing in one turn that's |
2946s | really going to win the game he needs to |
2947s | just secure board at least for one turn |
2950s | to threaten some kind of |
2953s | lethal these are not the |
2958s | draws no natural copy of altered cord in |
2962s | pocket trains deck so he has to go |
2963s | fishing for those uh lightning reflex in |
2966s | order to find additional healing from |
2968s | here |
2969s | really and now how much is this on tansu |
2972s | side so you'd have to spend four Mana to |
2974s | get the plus two spell damage from the |
2976s | bound |
2978s | soul and then uh three and six with the |
2981s | two Unleashed Felts have one Mana |
2984s | remaining so yeah still short yeah but |
2987s | did pick up security so that's something |
2989s | right like something to try and work on |
2991s | the board |
2993s | with the problem here as well is |
2996s | is are the Unleashed FS going to be used |
2999s | to burst or are they going to be used to |
3001s | sort of win board right and that's a |
3003s | tough decision as well especially after |
3005s | seeing the um uh the fish go into pocket |
3008s | Train's hand he knows that it'll be |
3010s | difficult to secure board again but |
3011s | that's momentum not |
3020s | bad I'm a big fan of just cashing this |
3023s | out yeah I think so |
3031s | oh predation as well all going to help |
3033s | with the reach yeah a lot of damage |
3039s | [Music] |
3042s | now this an awkward situation where |
3045s | pocket trains got a lot of stuff but not |
3048s | a lot to do weirdly |
3054s | enough |
3056s | can of course clear this board no |
3058s | problem but I think tonsoku is just |
3060s | hoping that there's just no heal come |
3062s | out right just no way to get hold of any |
3064s | heal or any um anything that's going to |
3066s | stop him really pushing next turn yeah |
3069s | the first thing that had to be done this |
3070s | turn and the reason I was quiet is you |
3072s | actually have to check for lethal here |
3073s | weirdly enough because of how much Mana |
3076s | that jazz base was able to cheat right |
3078s | if you can get a zero Mana |
3079s | bioluminescence from your Jazz base you |
3081s | can get some really surprising lethals |
3083s | out of absolutely nowhere yeah because |
3085s | tonsoku does have the setup right he has |
3088s | just lethal setup next |
3091s | turn as long as there's just no |
3102s | heal and that should be good enough |
3104s | unless I have miscounted somewhere along |
3106s | the line we should be able to get the |
3109s | archinist right go double foul predation |
3112s | well predation can't go face with the |
3114s | spell damage oh sorry yeah yeah yeah |
3116s | you're right you're |
3117s | [Music] |
3122s | right so you're sure you would need the |
3125s | spell damage to be lethal right yeah so |
3127s | it's not still got to be worth the play |
3129s | halfway at least right get those |
3130s | Unleashed SPS used clear the board |
3144s | yes oh okay |
3146s | down going go stum instead it's going to |
3152s | be and then just Chuck the predation |
3154s | instead presumably okay okay this set |
3158s | up this doesn't Now set up lethal for |
3161s | the following turn though |
3162s | right |
3170s | uh uh not that I can see I don't know if |
3173s | I'm missing I'm looking at the alrai and |
3175s | the um |
3176s | and they're going down and see I think |
3178s | okay well the rap CID ended up helping |
3180s | him out I think in the end |
3183s | so there's alter cord |
3188s | okay and discovers the second one not |
3191s | going to be playable this turn but |
3199s | still chaos strike's definitely going to |
3204s | help yeah so the raps did change at the |
3206s | end of that turn to the five |
3217s | attack good decision as well to keep the |
3219s | board clear now that you saw the |
3220s | lightning reflexes get open just uh if |
3222s | you want to heal you're going to have to |
3223s | play the minions yourself to do it does |
3226s | have the Piranhas though he has the |
3228s | Piranhas he also has a jazz base |
3230s | equipped which I'm not sure what the |
3232s | level of discount is and he drew a shot |
3236s | as well which gets him a big discount |
3238s | across those multiple nature |
3241s | spells yeah I think now for pocket |
3243s | seeing how many cards are left at |
3245s | tonsoku it's just survive survive |
3247s | survive |
3249s | right well the question I'm asking is is |
3252s | it lethal because there's oh |
3254s | I okay I didn't think so but again I'm |
3258s | again I'm with you I'm not sure what the |
3259s | weapons looking |
3260s | like so it was only two on the Jazz base |
3263s | which gives you yeah you can still play |
3266s | double right yeah cuz the first B makes |
3269s | the first crash cost one and then the |
3271s | first crash makes the second crash cost |
3273s | zero you can get double bio yeah |
3275s | beautifully calculated from pocket train |
3277s | yeah really well done with the first |
3279s | point we can see the final crash of |
3281s | Thunder is going to end this first match |
3283s | on streen of the Masters Tour pocket |
3285s | trains going to take the victory |
3287s | 3 extremely well played and that went |
3290s | down to the wire and just shows |
3292s | sometimes you just need the mind to be |
3294s | open for those kinds of lethals but I |
3296s | had no doubt that pocket dra could find |
3298s | it really really well played there I |
3300s | feel a little bit for tonsoku because he |
3303s | did not have the best opener there with |
3304s | the Demon Hunter and he still you know |
3307s | basically set up lethals multiple turns |
3309s | in a row but just couldn't quite get |
3311s | there but what a start for pocket train |
3315s | and for once like this isn't designed to |
3317s | be shade at you specifically Raven but |
3319s | like it's fair to say you would have |
3321s | missed that lethal but I think it's a |
3323s | it's a point that's worth pointing out |
3325s | because Not only was that a difficult |
3326s | lethal to spot right like I didn't know |
3327s | exactly how much the Jazz base was |
3329s | discounting but as I was eyeballing it I |
3331s | thought the Jazz base had to Discount by |
3333s | three to make it happen I think it was |
3335s | actually only two that needed in the end |
3337s | to make it happen which pocket train saw |
3338s | and calculated and had it all mapped out |
3340s | and hid it but I think the more |
3342s | important point there is it's a |
3344s | mentality check as well right because |
3346s | you immediately like oh survive we |
3347s | discovered an altered cord last turn |
3349s | right like shoot that at your own Minion |
3350s | gain more Health you can survive if you |
3352s | don't pass that mentality check in the |
3354s | first place to say well no hang on like |
3356s | let me check if I can kill my opponent |
3358s | first then you know you miss 100% of the |
3360s | shots you don't take Wayne Gretzky |
3362s | Michael Scott right like you AB you have |
3364s | to be in there in the first place to be |
3366s | able to make that happen |
3368s | so I would have at most roped the whole |
3371s | turn trying to count and probably failed |
3374s | and gone just heal right that's like you |
3377s | have no time to readjust out of that |
3379s | position right like if you come into |
3380s | that term with the preconception of okay |
3382s | I'm going to heal more with this second |
3383s | aled cord by the time you've gone 20 |
3386s | seconds into the turn and gone oh do I |
3388s | actually have lethal then suddenly |
3390s | you'll probably rope out counting it |
3392s | because it's so close so tight so many |
3394s | different Mana discounts and things |
3395s | going on so you have to be in that right |
3397s | mentality from the start pocket train |
3399s | absolutely was and like I said he put a |
3401s | lot of pressure on himself in this |
3403s | tournament as a whole and to kind of |
3406s | expose that lineup I guess as as in |
3408s | terms of how he's rating it and great |
3410s | job yep uh really good overall H we are |
3412s | just going to go to a quick break while |
3413s | we set up the next match so don't anyway |
3416s | we we'll be right |
3425s | [Music] |
3435s | [Music] |
3444s | back |
3446s | [Music] |
3528s | [Music] |
3534s | he |
3536s | [Applause] |
3539s | [Music] |
3551s | [Music] |
3564s | Hall |
3574s | [Music] |
3586s | [Music] |
3594s | hey |
3601s | [Music] |
3609s | [Music] |
3624s | h |
3630s | [Music] |
3636s | [Music] |
3652s | welcome back everybody to the master |
3654s | tour for World Championships it is still |
3656s | day one it is still round one and it is |
3658s | still the first games um also welcome |
3660s | back to adal Vice I'm rushing this a |
3662s | little bit cuz we have got some more |
3663s | action for you but ad of ice how's it |
3665s | going it's going great lenda good good |
3667s | to be back behind the desk with you and |
3670s | uh great to see some some fabulous games |
3672s | coming up I'm excited we've got Gabby we |
3675s | have got Gabby who is up against Hemlock |
3677s | at the moment we are going to jump into |
3679s | that shortly and fairly soon indeed I |
3681s | suspect yeah that's very soon indeed |
3683s | it's 212 Gab I believe according to the |
3687s | screen um we'll take it as it comes |
3689s | again this is like bonus content we're |
3691s | not quite sure we're going but it is |
3692s | hemlock on the Rogue Gabby on the hunter |
3694s | by the look of |
3696s | things yeah and still round one for now |
3700s | but we've seen in a lot of the deck |
3703s | choices people have been kind of |
3704s | sticking with old standbys you know the |
3707s | recent balance |
3709s | patch definitely shook things up in |
3711s | terms of eliminating Druid for the most |
3713s | part but a lot of people are kind of |
3715s | having a return to form here and so that |
3718s | means I have a sorry to cut you off I |
3720s | have a strong suspicion the players the |
3721s | wrong way around cuz I think Gabby's the |
3722s | one who's got beat box in the deck and I |
3724s | don't think Hemlock |
3726s | does ah |
3729s | okay sorry to cut you off there uh just |
3731s | checking the deck lists while we get |
3732s | this |
3737s | sorted yeah H does not have a beat box |
3739s | so the player name is the wrong way |
3740s | around which means I think Hemlock is |
3741s | actually leading 21 and Gabby is on the |
3743s | Rogue uh we'll get back to you on that |
3745s | but here's some action |
3747s | anyway definitely would never count |
3749s | Gabby out even even with a being two |
3752s | down to one but I'm a little surprised |
3755s | at the prevalence of some of these |
3757s | secret rows you know it's something that |
3759s | really picked up as a response to Druids |
3763s | because having access to Gastly |
3765s | Gravedigger to get rid of some key cards |
3767s | you know when the Druid is ramping |
3769s | they're kind of reducing the size of |
3771s | their hand pretty considerably and so |
3773s | you can eliminate El minate uh a nourish |
3777s | eliminate you know big big draw whatever |
3781s | they were going to try and use to swing |
3782s | things around and Gast graer is great |
3786s | for taking advantage of that but we see |
3788s | quite a few people have brought these |
3790s | secret Rogues even still maybe just CU |
3793s | it's what they've been playing for a |
3794s | while yeah I think Gabby's actually on |
3797s | the tempo Rogue or the whatever you want |
3799s | to call it Miracle am I wrong I'm wrong |
3801s | it is secret no you're right uh with a |
3803s | blingtron tech with a boxer that's the |
3805s | big the big deal here for the extra |
3807s | damage from the beat boxer um again I |
3810s | don't know how much Gabby had time to |
3811s | test any of |
3812s | this um like everybody had one day's |
3815s | preparation time obviously you could |
3817s | test some things before the Nerfs I |
3819s | think the players got a slight advanced |
3821s | notice of the |
3822s | Nerfs um but yeah no time for the blinkr |
3825s | on just building up a board against the |
3827s | hunter to try to defend against those |
3829s | annoying boards that Hunter can make and |
3831s | Hunter outside of star power does |
3833s | struggle to deal with these wide board |
3835s | to yeah a little bit of unlucky hits |
3837s | there I think the Hope was for this beat |
3839s | boxer to get rid of that Panther but |
3841s | leaving it at one Health means it's |
3843s | still available for trades or you know |
3846s | going face uh this could just end up |
3849s | being a a star power hope for the clear |
3852s | and get to push a little more damage as |
3853s | the Hunter and really star power is just |
3856s | there so that you don't have to worry |
3857s | about making pesky trades with your |
3860s | minions yeah it's a really weird card in |
3863s | the deck until you play against it |
3865s | enough times and you realize it just |
3866s | just happens to clear often enough in |
3868s | these situations with six quite often |
3869s | you get to drop a a 4-1 worm behind it |
3872s | as well and just get that board back |
3875s | it's just cheap enough that it can swing |
3876s | the game back in your favor and yeah |
3878s | look at the damage it's causing here and |
3880s | the the Mayhem that it's causing |
3883s | basically krabat in instant play very |
3887s | good pick up there able to clear this |
3889s | off and and keep keep on the counter |
3892s | pressure but 12 as a rogue not really a |
3894s | stable life total and still two turns |
3897s | away from the aelor fives providing any |
3899s | healing yeah that also provided the |
3901s | proof we needed that the players the |
3903s | wrong way around cuz Hemlock didn't go |
3904s | oh no I've just drawn crab a TOA in that |
3906s | [Laughter] |
3911s | situation quite a bit of damage in hand |
3914s | here though for uh Hemlock with the |
3917s | celestial shot plus Arcane shot it looks |
3920s | like everything has been buffed by one |
3922s | spell damage so far so that means we've |
3925s | got four damage on the celestial and |
3928s | three on the Arcane Celestial of course |
3930s | also Buffs the next spell so I think |
3933s | it's just shy this turn in terms of |
3935s | burst |
3937s | damage yeah which then beg is the |
3939s | question do you feel lucky that the |
3941s | Rogue can't do two from hand with a |
3943s | concoction in hand at least one it's a |
3945s | mix so at least two unknown concoction |
3947s | in hand you've got to clear up haven't |
3953s | you explosive is a little bit of extra |
3963s | damage and then what do you |
3966s | do yeah |
3969s | yep so this with the explosive means |
3972s | these minions are not going to touch the |
3974s | Hunter's face and uh the buff carries |
3978s | over to the following turn so it's not |
3980s | as though that bit of damage is wasted |
3983s | the only thing it it means is that |
3985s | you're not able to send that four from |
3987s | the celestial shot |
3989s | face |
3993s | y well I couldn't die last turn and |
3996s | they've just used some damage so I can't |
3998s | die this turn right |
4000s | right that's how it |
4004s | works I've used that argument so many |
4006s | times and just died immediately it's |
4008s | it's |
4013s | embarrassing I almost almost wonder if |
4015s | you go for that mixed concoction there |
4018s | to hope that you get a random source of |
4021s | healing yeah that makes some sense to |
4024s | me you're only dying to some horrible |
4026s | top |
4031s | deck so no burn for the hunter means |
4034s | that this ever song portal has to be |
4036s | used to clear it looks like it hadn't |
4038s | received the previous spell damage buff |
4041s | on the Arcane shot didn't have a buff |
4043s | either so yeah at this point Hunter is |
4045s | just all in on the board which is not |
4048s | where you want to be in terms of end |
4050s | game as a |
4051s | hunter no it is not |
4060s | um mind you that's a lot of |
4070s | damage oh just clearing as much as |
4073s | possible hope hoping that these take out |
4075s | the four ones and that the five armor is |
4079s | enough oh |
4082s | no wow well that is going to do it h |
4087s | Gabby picks up the |
4090s | victory I think it's 22 I think |
4093s | everything was |
4095s | [Laughter] |
4096s | wrong we they both sat there as if they |
4099s | haven't won a half Zone match yet and |
4100s | there's another game to come that's |
4101s | that's my read and I'm notoriously |
4103s | terrible at reading anything |
4104s | Gabby has |
4106s | one yep |
4109s | okay I'm sorry for the the lack of um |
4112s | exactness about this there we go these |
4115s | are you know the little bit of hiccups |
4117s | we encounter when we're jumping to a |
4119s | match right in the middle right trying |
4120s | to pick up on little little things that |
4124s | are going on but uh that is going to put |
4126s | it to 2 two so there is one game |
4128s | remaining uh the decider game for this |
4131s | best of five and uh see who can pick up |
4134s | that uh one match lead start off the |
4137s | tournament |
4138s | strong yeah um obviously it's it's cool |
4141s | to see Gabby back uh do you think anyone |
4144s | was ever better than Gabby at his best |
4147s | oh gosh I I would say no I mean I |
4151s | remember watching those broadcasts |
4153s | seeing Gabby play it was just this |
4156s | unbelievable you know young player just |
4159s | coming in and and crushing everyone it |
4162s | was like he was Unstoppable now I think |
4165s | sometimes that kind of |
4167s | confidence it can backfire but sometimes |
4170s | it really helps you out where you're |
4171s | just like there's no hesitation you |
4173s | believe in your plays you just go for |
4181s | it okay so I think Gabby first reached |
4185s | Legend when he was 10 oh Gabby won 31 I |
4188s | think we're hearing now so there we go |
4191s | Gabby Gabby is through uh my answer my |
4193s | my back I guess would be Hunter race at |
4195s | his best but uh it does look like we |
4198s | threw the round so we'll never get to |
4200s | see that one |
4204s | sadly it's I mean both of them are are |
4208s | players that we we saw come up very |
4210s | young I it feels like we've had these |
4213s | these eras of of you know strong players |
4216s | kind of the first wave was oh God |
4220s | amnesiac yeah yeah um you know Then |
4223s | followed Hunter as Gabby is sort of the |
4226s | the next iteration I kind of wonder if |
4228s | we'll see another you know young |
4231s | Uprising uh player to to follow but I |
4234s | mean Gabby is still quite young as it is |
4236s | you know when you when you start young |
4238s | you you're still staying young yeah |
4240s | that's what happens in this industry |
4241s | like Gabby is just 12 forever now like |
4244s | it doesn't matter that he's actually 17 |
4245s | or 18 now he's 12 he's always going to |
4247s | be 12 and NC's only 15 he's at College |
4250s | might have even come out of college now |
4251s | still 15 doesn't matter um but yeah it |
4254s | be interesting to see who does come |
4256s | through presumably in the future um we |
4258s | may never see the like |
4263s | again I believe we're going to be |
4266s | following Gabby into the next |
4273s | match oh we got to go okay find out who |
4276s | he's playing again that's |
4278s | good just sit here |
4281s | um okay we're going to have some more |
4284s | Gabby action but first we are going to |
4285s | take that break that it looked like we |
4287s | were going to take so we'll see you in |
4288s | about 3 minutes don't go anywhere we |
4290s | have some more Gabby action with |
4291s | everything fix see you in a |
4301s | [Music] |
4313s | sec |
4342s | I |
4373s | sh |
4374s | [Applause] |
4374s | [Music] |
4402s | yeah |
4427s | [Music] |
4432s | he |
4440s | [Music] |
4454s | [Music] |
4466s | [Music] |
4484s | [Music] |
4492s | w |
4495s | [Music] |
4511s | [Music] |
4528s | [Music] |
4537s | [Music] |
4544s | [Music] |
4552s | you |
4555s | [Music] |
4564s | [Music] |
4582s | yeah |
4590s | [Music] |
4596s | [Music] |
4612s | d |
4630s | [Music] |
4637s | [Music] |
4642s | he |
4644s | [Music] |
4672s | no |
4673s | [Music] |
4686s | [Music] |
4691s | welcome back everybody and we promised |
4694s | you some Gabby and we're not going to |
4695s | show you Gabby we're going to show you |
4696s | CJ Kaka and mey because Gabby is still |
4698s | waiting for an opponent we will show you |
4699s | Gabby at some point today we promise um |
4701s | CJ Kaka and mey |
4703s | uh to a piece and AD ice we don't know |
4706s | what the game is going to be but CJ Kaka |
4708s | is very famous for one particular |
4710s | deck I really hope that it is that one |
4713s | particular deck that deck is Naga Mage |
4715s | which you may ask I thought they killed |
4718s | that they did for most players not for |
4720s | CJ CJ has thrown in tail and fordring |
4723s | and just made on his merry way so I |
4726s | really hope we'll get to see some nag |
4728s | Mage but maybe he's already won with it |
4729s | you never know we will find out yeah he |
4732s | tweeted two two iterations of Nerfs AG |
4735s | go at least and it might be three I |
4737s | don't care what they do I'm bringing n |
4740s | Mage to the Masters Tour everyone went |
4741s | yeah even CJ KHAK is not going to be |
4742s | stupid enough to bring nagam to the |
4744s | master tour here it is the deck that he |
4746s | has been rank one Legend with multiple |
4749s | times and again I'm just hoping we we |
4751s | we've got As in much as information as |
4752s | you which is quite helpful but we know |
4754s | we do what we can um it might be that |
4756s | deck otherwise we're going to get to see |
4758s | control Warrior hunter or Druid from him |
4761s | and mey has got the control Warrior |
4763s | the outcast DH the Mage Mage and the |
4768s | mech Rogue Mech Rogue so pretty |
4771s | aggressive lineups and a pretty |
4772s | aggressive looking tournament in general |
4774s | I think Al of us yeah absolutely I |
4777s | believe half of the Rogues are Mech |
4779s | Rogue with then six secret Rogues and |
4782s | Casey being the sole Miracle Rogue |
4784s | player because it's Casey you know got a |
4786s | few of these players with their their |
4787s | pet decks but uh largely people have |
4791s | gone pretty uh loaded to the ground for |
4794s | for these players with the exceptions of |
4798s | our you know Odin Warriors and CF Mages |
4803s | and it's kind of a a mix of combo and |
4806s | aggro decks here things that kill you |
4808s | all at once or kill you quickly yeah did |
4811s | you play in that famous tournament where |
4813s | basically the women had like three |
4814s | seconds to prepare a deck I did they |
4816s | literally dropped a whole balance patch |
4818s | the night |
4819s | before yeah yeah rayi actually helped me |
4822s | prepare for that event that was WS2 are |
4824s | stillone Showdown and was weird format |
4827s | Comfort |
4828s | PS oh I mean most of us Druid got |
4831s | obliterated in that patch and so we just |
4834s | brought |
4835s | uh it's not really aggro Druid but it |
4839s | was |
4840s | the there was that six Mana card that |
4844s | for your highest cost spells summoned a |
4846s | minion right spite spiteful spiteful |
4849s | Summoner or something like that that |
4851s | sounds familiar yeah I'll go with that |
4853s | terrible at the names but yeah I think |
4854s | that sounds great so it's Dre a deck |
4855s | with like no spells except for you know |
4859s | altimate infestation or something and uh |
4862s | you would play this six drop that |
4864s | summons a 10 drop and that that was like |
4866s | the game plan also had |
4868s | Kell did you go for like you're talking |
4870s | about the players have brought Comfort |
4871s | picks did you go for Comfort picks in |
4872s | that one where you've got no time you |
4873s | just got to bring some decks yeah I mean |
4876s | that |
4877s | was quite a few of them because you had |
4880s | to bring a deck for every class so oh |
4883s | yeah that's right in addition to this |
4885s | massive balance patch just obliterating |
4888s | Druid there was everyone had to bring a |
4890s | deck for every class and not all the |
4892s | classes felt particularly playable so |
4895s | you had a lot of people night de go stop |
4898s | play and the other half of it was that |
4901s | people had been practicing a whole bunch |
4903s | of shutterwalk Shaman and that got |
4905s | killed |
4906s | too that's right I remember now yeah |
4910s | just all your practice wiped out it's |
4911s | not funny it's definitely not funny at |
4913s | the time but in hindsight the things |
4915s | that happen |
4917s | yeah nowadays of course the joke is that |
4920s | oh uh Masters Tour is coming up that |
4921s | means there's a balance patch coming up |
4923s | because it always seems like M TCAP goes |
4927s | sorry again I think that's semi- |
4929s | deliberate right it's um you know get to |
4931s | show off all the new cards of the patch |
4933s | I don't think the two-day thing is |
4934s | deliberate but I think in general |
4936s | balance patch something happens Master's |
4938s | tour is a way of testing the best |
4940s | players with the new patch this one's |
4942s | just a little bit super |
4944s | sometimes yeah you know you want to be |
4946s | able to highlight the new cards I |
4949s | imagine worlds will very much be a |
4951s | showing of the most recent expansion |
4954s | once that's out you know it's not like a |
4957s | strict try and line it up but certainly |
4960s | I think they want these events to to |
4963s | highlight new cards New Balance patches |
4967s | Etc yeah and it it seems to have worked |
4969s | this time around to be fair um the only |
4972s | Druids are the drum circle the aggro the |
4974s | Triant Druid what you want to call it |
4977s | and you we we we got rid of Druid surely |
4980s | that's great surely if you're Druid M |
4983s | out there in chat I'm sorry |
4985s | but |
4988s | no yeah there are only two players who |
4991s | have decided to bring Druid CJ actually |
4994s | being one of |
4998s | them okay and |
5000s | CJ apparently had has one so that was |
5005s | great hope you enjoyed the |
5008s | action um so that's 32 to CJ Kaka |
5011s | apparently again waiting for more |
5013s | updates on that sorry we didn't get to |
5014s | bring you that |
5015s | game um but |
5021s | [Music] |
5024s | we okay so we are learning now that we |
5027s | are going to get some Gabby we're going |
5028s | to get weu versus Gabby weu the huge |
5031s | surprise you talking about who's the up |
5033s | and coming player like to come weu is |
5035s | one that not many of you would have |
5036s | heard of unless You' watched every |
5037s | Master's tour um just impossible to stop |
5041s | on ladder just regular rank ones in line |
5043s | for a world spot already and I think he |
5046s | was playing against bface in the first |
5048s | game so if he's beating MC bface again U |
5051s | MC bface will be cheering weu on because |
5053s | weu is a Chinese player who is living in |
5056s | Canada so qualifies for North Americas |
5059s | and at bface is sort of the second |
5060s | highest North Americas player uh |
5062s | obviously winning this master tour is |
5064s | your ticket to Worlds but for wieku for |
5067s | bface if weu gets then he will be the |
5069s | highest ranked America's player likely |
5071s | going into Worlds which would qualify |
5074s | him uh looking at the bracket though it |
5078s | would appear that so this is the losers |
5082s | match one for group a of wiq versus |
5084s | Gabby which means that wiu lost 23 to |
5087s | Casey and Gabby lost 31 to Hemlock so uh |
5092s | one of these two players is going to be |
5095s | eliminated between WQ and Gabby uh |
5100s | so little biased but I'm kind of hoping |
5103s | that we get to see more Gabby action cuz |
5106s | Gabby was not in I think the first uh |
5110s | Masters Tour of this year I think he had |
5112s | kind of taken a step back for a while |
5116s | and so I'm just excited that we finally |
5119s | get uh get more more Gabby |
5121s | Jam |
5123s | yeah absolutely I'm just also checking |
5125s | the results cuz I appear to have got the |
5127s | wrong thing once again which is going |
5132s | well in terms of deck list |
5138s | though let's have a look at wi let's |
5141s | let's let's get somebody on the screen |
5142s | that isn't us there we go oh we tried |
5145s | there's wiq he's bringing |
5147s | um the the the lineup the Rogue Mage |
5151s | Warrior and Sharman we're going to see a |
5152s | lot of that that over the last next few |
5153s | days y um this is his third Master's |
5156s | tour |
5157s | appearance um he played in both the |
5159s | other two I believe at least he's |
5161s | currently highest point Turner out there |
5162s | with pocket train as I already said um |
5165s | doing well on the America serve in |
5166s | particular but also has been number one |
5168s | on Europe as well and yeah claims to |
5171s | play Hearthstone without a mouse I mean |
5174s | that could just be playing on a tablet |
5175s | right yeah it definitely could or a |
5179s | touchpad or whatever but I think he does |
5181s | play on |
5184s | in general I think he does play on |
5186s | mobile um so let's have a look at the |
5189s | the mech Rogue we can that would be |
5196s | great a lot |
5198s | of a lot of these players have uh |
5200s | brought Mech Rogue I believe half of the |
5203s | Rogues are Mech |
5207s | Rogue and then similarly you know in in |
5210s | Warrior we've got half of them are this |
5212s | oh and the other half are in Rage uh |
5215s | there are 14 Mages in the event I |
5219s | believe all of them being rainbow Mage |
5223s | but uh yeah |
5225s | Rogue has been kind of the the fourth |
5228s | deck for for some people uh |
5232s | and Shaman some extent as well pocket |
5236s | train was saying that Rogue was the |
5238s | first deck on his list in in Saints chat |
5240s | last night but I think he was being |
5242s | sarcastic really hard to tell with Pocky |
5243s | train he's got the same level of sarcasm |
5245s | that I have where if he says something |
5247s | it's either very true or very not true |
5250s | so it was difficult to |
5252s | tell |
5254s | and here is the mech |
5256s | [Music] |
5259s | Rogue nothing really much has changed |
5261s | some Nerfs have happened but that's |
5263s | about it yeah there had been some people |
5267s | messing around with a package of the the |
5270s | new card the Thunder Brer I |
5273s | believe |
5275s | replacing the kind of death rattle |
5278s | package that had been there with the |
5280s | Mother Ship right basically they kept |
5282s | the the for drop that draws death rattle |
5284s | out of your deck instead of Mother |
5286s | Mother Ship they had |
5288s | thunderbrand uh no one has opted to |
5290s | bring that I think people just stuck |
5292s | with what's safe and they've added the |
5293s | tech of speaker |
5295s | Stompers um for decks like this this |
5298s | nature Shaman which I'm a little |
5301s | surprised to see uh people have gone |
5303s | with this build more than the ones that |
5307s | uh targeted draw their Minions that cost |
5309s | five or more so uh these builds have you |
5313s | know few smaller minions like the flow |
5315s | Riders like Radiance of bajara thorm |
5319s | storm Lord and then the the big change |
5322s | since they did Nerf some nature Shaman |
5324s | has been people that use Jazz Bas to |
5327s | reduce their their |
5329s | bioluminescence yeah I'm actually |
5330s | surprised to see this deck being so |
5332s | popular at all um it just wasn't being |
5336s | played much at all and then suddenly |
5338s | Druid gets nerfed and you got it BR four |
5339s | decks and half the field bring this uh |
5341s | still a very powerful deck of course it |
5343s | wasn't particularly hurting the Nerfs |
5345s | originally with the bioluminesence it's |
5346s | a big Nerf it slowed it down a turn but |
5349s | now that turn's gone we we seem to have |
5351s | this deck back around let's have a look |
5353s | at Gabby though let's have a look what |
5356s | he can bring there he is Gabby |
5360s | himself um second tour appearance Two |
5364s | Master's tour wins they were the open |
5366s | tournaments back in the day as well they |
5368s | were big big fields 3 400 players top |
5371s | four finish at 2021 world I mean if you |
5375s | sort of watched Gabby and then you |
5376s | didn't watch the world he he was the |
5378s | champion that year right he won and Ken |
5380s | 110 kg he has also gone into you know |
5383s | streaming Fitness and stuff now as well |
5385s | so Gabby he's growing up in front of our |
5388s | eyes |
5390s | literally yeah and this being being his |
5393s | main differentiator for this tournament |
5395s | one of two players to bring Druid it is |
5397s | this drum Druid uh that's a little bit |
5400s | faster you know you have of course the |
5403s | big plays of you know disciple of anr |
5406s | into a reduced drum circle on you know |
5409s | five or six and you get this instant |
5411s | Board of big minions but sometimes you |
5415s | don't even need that you know with |
5416s | Forest seedlings Witchwood Apple some of |
5419s | these other things that make early tree |
5421s | and sometimes you just Snowball the |
5423s | board pretty early on but definitely |
5427s | Senter it around that drum circle for |
5429s | for the big finish and every once in a |
5431s | while you know if you've had to refill a |
5432s | bunch you get a solar into cultivation |
5435s | and just you know get this plus four to |
5437s | plus plus4 to everything on the board |
5439s | yeah I was going to ask about that but |
5440s | you filled in most of it like how |
5442s | consistent is this deck when it does its |
5444s | thing and it just goes 1 2 3 4 five six |
5446s | on the drum circle you don't beat it |
5449s | with almost anything in the game there |
5450s | there's ways that Warrior can clear the |
5452s | ball obviously there's ways that priest |
5453s | can sometimes get rid of it but in you |
5455s | don't beat it how consistent is it when |
5457s | it doesn't do that oh my goodness the |
5460s | world champion Gabby look at |
5463s | him I think it it can definitely go the |
5465s | distance in terms of refill especially |
5467s | these builds that people have with topor |
5469s | you're still able to make some some big |
5471s | boards in the later game I think it's |
5474s | got a much better match up against the |
5476s | enrage Warriors than against the Odin |
5478s | Warriors but even against Odin Warrior |
5480s | if you make that big board and they |
5482s | don't have the clear I mean that's just |
5483s | it right that's kind of the advantage to |
5486s | a deck like that is you make them have |
5488s | the answer and and they have this you |
5491s | know one turn window to to try and clear |
5493s | it and if not that's game all right |
5498s | followup question as the best um |
5500s | signature card in the game is drawn |
5502s | there has Mage ever not had this opening |
5504s | hand in the history of he Stone ever I I |
5507s | don't think it's allowed I think if |
5509s | you're playing this deck you know you |
5510s | have to have the key board into coin |
5512s | Cold Case maybe coin volume |
5515s | up yeah it's usually cool I mean he'll |
5518s | draw the volume up on four and then play |
5520s | it right that's what you do yeah of |
5522s | course I'm very cynical about this deck |
5523s | you may have worked |
5526s | out not a whole lot different in the |
5529s | Mage in terms of highlight cards I would |
5531s | say the only new card is void |
5534s | scripture out of the mini set which is |
5538s | two Mana Shadow spell which you know |
5540s | gives you another thing besides |
5541s | reverberations to increase your number |
5543s | of spell schools for |
5545s | CF and you discover a spell if you have |
5549s | the Mana to cast it then you cast a copy |
5553s | of it that turn so it just adds a little |
5555s | bit more redundancy to the |
5559s | deck it's incredibly powerful card as |
5561s | well like you get to do so much with it |
5564s | especially when you like a late game um |
5567s | it's death born or grborn but the one |
5568s | that does two damage to everything you |
5569s | get that and then play it on the same |
5571s | turn oh my goodness it's just Game |
5572s | ending when you do things like that it's |
5574s | so |
5576s | disgusting as as opposed to this which |
5578s | isn't disgusting at all look at it turn |
5579s | three look at this |
5581s | board well this is oh 38 by accident as |
5584s | well this is what can be so powerful |
5587s | about this Mage is like yes it's |
5589s | technically a combo deck in the sense |
5591s | that you are building up the spell |
5593s | damage on cth to to kill in one turn but |
5597s | it doesn't have to be that way you can |
5599s | get these high early Tempo turns |
5602s | where you're just using Cosmic keyboard |
5605s | to to build a massive Board of course |
5608s | yeah not as though Warrior doesn't have |
5610s | its own tricks up its sleeve uh why does |
5612s | that card deal |
5614s | 10 why does that card deal 10 that's |
5616s | sut's favorite question the world and |
5618s | I'm with him why does that card deal 10 |
5621s | it's ridiculous uh Gabby has gone for |
5624s | the elemental inspiration one of instead |
5626s | of the Titan in this build by the way uh |
5628s | which is the build I prefer to play when |
5630s | I I mean I don't prefer to play Mage but |
5632s | when I do play Mage I think it's |
5634s | following on for your Tempo discussion |
5636s | there sometimes they just deal with all |
5638s | your early stuff then you just drop a |
5639s | bunch of four FES on them and say okay |
5640s | now deal with this and that tends to get |
5642s | there as |
5646s | well yeah and Gabby unfortunately did |
5649s | not pick up that volume up so a little |
5651s | bit out of steam in terms of the refill |
5654s | here with the keyboard you don't exactly |
5655s | want to be playing these smaller spells |
5658s | well you've got it up the the coil would |
5660s | actually be okay because if stuff Z it |
5662s | just doesn't trigger the keyboard at all |
5665s | instead of giving you a0 that dies |
5671s | immediately |
5674s | whoops a little bit of Miss sequence |
5676s | there in terms of wanting to get the |
5679s | attack in |
5681s | first no he he I think he got the |
5683s | numbers I think he thought that the |
5684s | thing was doing three damage or |
5686s | something a two damage yeah yeah |
5689s | whatever I think he thought he was doing |
5690s | one more cuz he tried to then attack |
5691s | face with the minion and there's a taunt |
5693s | in the |
5695s | way right yeah I think he was |
5699s | expecting playing the Frozen touch to |
5701s | have been another spell school but of |
5702s | course Cold Cold Case is also Frost so |
5705s | it didn't increase the amount from the |
5708s | inquisitive creation enough and that's a |
5710s | really punishing mistake some mistakes |
5712s | in Hearthstone just don't matter but |
5714s | losing a minion and a card yeah that's |
5716s | that's a biggie against the control |
5719s | deck so it's going to come down to what |
5723s | this discovery of magic pulls for Gabby |
5725s | in terms of if he's able to to refill |
5728s | because one thing that can happen as the |
5730s | Mage is you're you're sitting on you |
5732s | know another keyboard and cth who is not |
5736s | really relevant until she wins the game |
5738s | so you really need to find some |
5741s | additional gas here to keep things |
5744s | rolling yeah I've attempted to this deck |
5746s | multiple times in the first several |
5748s | times I worried about the sift too much |
5750s | and I just started playing as if CFT |
5751s | didn't exist and I just beat everybody |
5753s | and hardly ever played cth like the like |
5756s | you said it's combo told you volume up |
5758s | there you go |
5763s | yep |
5765s | interesting so just refreshing the |
5767s | keyboard to not have to play it again |
5770s | later figuring and to get the finale yep |
5773s | better than just ping and yeah then |
5775s | getting to get some extra copies here |
5778s | void scriptures from more fuel and that |
5781s | volume up top deck really came right |
5786s | when it was needed uh allowing yeah |
5788s | Gabby to keep on the pressure with the |
5791s | keyboard because what you really don't |
5793s | want to do as the Mage is just let the |
5795s | opponent play Odin on |
5798s | eight yeah absolutely just an indicat of |
5801s | how things can snowball there as well if |
5803s | he had um still got that extra card it |
5805s | would have been the the molten Rune and |
5808s | then he'd have had the choice to be able |
5809s | to forge that without having to replay |
5811s | the weapon if he he wanted to do that |
5812s | like you said he might have wanted the |
5814s | weapon out there now anyway just to save |
5815s | having to play it again but he had the |
5817s | option to spend that two Mana in a |
5820s | more aggressive fashion if he wanted to |
5823s | use the forge instead so yeah that that |
5827s | little mistake with the Mortal coil has |
5828s | really snowball into him now having to |
5831s | lose a charge on his weapon that's |
5832s | multiplied a lot through already and |
5834s | missing like two damage as well cuz that |
5835s | one3 would have actually gone fac a |
5837s | couple of |
5840s | times terms of weak use plays here |
5843s | though that weapon pick up pretty nice |
5845s | in terms of getting two defensive |
5847s | options life steel and armor uh should |
5850s | the Odin come down then that armor uh |
5854s | can also translate into attack although |
5856s | actually I'm not |
5857s | sure when the triggers |
5861s | happen so yeah this weapon is whenever |
5864s | you attack so it gets the this is is |
5867s | this the weapon the the regular weapon |
5869s | or is this the created weapon this is |
5871s | the IGN weapon so the IGN weapon is |
5873s | after you attack right so you need wi |
5876s | Fury to benefit yes yeah yeah they are |
5879s | different which catches me out every |
5881s | time which is how I finally think I've |
5883s | got it right actually on |
5885s | broadcast all those hours and hours and |
5887s | hours of swearing into my computer |
5890s | finally paying off and now with the |
5892s | weapon gone feels totally fine to play |
5895s | discovery of magic you picking up a |
5898s | spell school that Gabby has not played |
5900s | here yet uh pretty ation just |
5907s | fine that's an 111 Odin because it was |
5910s | drawn off |
5912s | of a riff yeah wi is just saying hey I |
5917s | need to be able to counter pressure |
5919s | you've you've got nine showing but |
5920s | that's |
5922s | okay that's okay or rather it's going to |
5926s | be even less okay the longer I wait so |
5928s | I've got to do it now and this is what |
5929s | you were saying pressure the board and |
5930s | force this to happen happen and it's |
5932s | absolutely transpired yes weu good |
5935s | enough to still just play the Odin |
5936s | anyway but there's worlds here where |
5938s | Gabby just |
5939s | wins yeah I mean one thing that you can |
5942s | think about is that CFT costs six mana |
5944s | and there's nothing that's been played |
5946s | yet to put |
5949s | reduced spells in hand so it's pretty |
5952s | unlikely that Gabby would be able to |
5955s | just do a Sif kill right now and when |
5960s | players Forge you could to see that |
5962s | they've forged so ekq also knows that |
5964s | it's not like there's a bunch of forged |
5965s | molten runes that are just going to |
5966s | Fireball him to death so you can feel |
5970s | you know maybe not great but a little |
5972s | more safe in in just playing this Odin |
5976s | and being able to go for the counter |
5978s | pressure because sanitize does gain him |
5980s | armor in addition to clearing the board |
5983s | so if he can sanitize and be using that |
5986s | armor for attack to to go face that's a |
5989s | much better position than just clearing |
5991s | the board |
5992s | yeah and Gabby just going with I'm going |
5994s | to kill you next turn then um or at |
5996s | least threaten |
6000s | to yep there's the |
6005s | forge so this will be that sanitized |
6009s | turn probably gaining some additional |
6011s | armor |
6018s | first Gabby's counting how much damage |
6020s | he's got with the the forged runee and |
6023s | the |
6025s | bolt it's a lot I know that |
6033s | much and I think the debate here is |
6036s | basically whether wiq wants to play the |
6039s | heavy plate which looks like is going to |
6041s | be response here or to just you know |
6043s | hero power plus sanitize but think you |
6047s | know once you've got the armor adding |
6049s | into your attack no reason to really |
6051s | weight on |
6053s | it yeah 14 and uh very important as well |
6058s | going with that life steal so now |
6060s | massive life swing there clearing the |
6062s | board going up to a full |
6066s | 45 yeah he thought long and hard about |
6069s | that there's wind Fury in there with the |
6070s | life steal several turns ago all the way |
6073s | back on I think turn four possibly and |
6077s | yeah I was thinking well it's wind Fury |
6078s | you always take wind Fury idiot and yeah |
6081s | he being slightly better at Hearthstone |
6083s | than me decided no actually this is why |
6085s | you take the life steal look at what I'm |
6087s | doing |
6088s | now and now we see exactly why Gabby |
6091s | picked the predation here there is a |
6094s | naga in lady Nazar to be able to reduce |
6098s | predation to zero so that makes the |
6100s | damage potential with C uh potentially |
6103s | higher like yes you could play the foul |
6105s | spell for that extra spell damage or you |
6108s | have a zero Mana spell that gets to to |
6112s | utilize it even |
6116s | better and now we're in the bit of the |
6118s | game where okay I'm now definitely a |
6120s | combo deck all that stuff that Linda |
6122s | said about Tempo we can we can forget |
6124s | that we're we're a combo deck again now |
6126s | everybody as you were and that lady Nez |
6128s | is going to be important right to try |
6129s | and get the damage all in in one go but |
6131s | Gabby has bigger problems which is not |
6134s | dying right |
6136s | now and it's going to be tough to do all |
6139s | in one turn so we'll I imagine be seeing |
6142s | some of these things come down earlier |
6144s | The Alibi just to feel you know a little |
6147s | bit safer as we're still doing some of |
6149s | that prep work forging the molten runes |
6151s | that kind of |
6153s | stuff but having two forged molten runes |
6157s | and a zero Mana predation for the sift |
6160s | turn uh put some really high damage |
6164s | potential out |
6167s | there again reverberation is great if |
6169s | you have the time for for um nzar SI |
6173s | mess around reduce things but gab's out |
6176s | of time he's onto solid Alibis and |
6179s | probably hoping that he can roll some |
6181s | four or five taunts or something as |
6184s | well yeah cuz you know even though WQ |
6188s | doesn't have many cards Gabby's looking |
6190s | at that hand and if they're still a |
6191s | bunch of things that gain armor you know |
6193s | like Shield block that's that's a clock |
6195s | as well as making it harder for for him |
6198s | to to get over the Finish Line that's |
6199s | kind of the strength of this |
6202s | Odin deck is once Odin hits the field |
6204s | your your defense is your |
6208s | offense we you they're choosing to get |
6210s | the armor this turn even though there's |
6211s | an alibi up just to get the extra |
6216s | cards terms of counting damage though uh |
6220s | we've got CIF at plus six spell damage |
6223s | which means each of these molten runes |
6226s | is going to be |
6228s | 18 uh since they are three twice plus |
6231s | the six spell damage they get to take |
6234s | advantage of that spell damage twice as |
6237s | well so that's 36 off the runes and then |
6240s | another eight off of the |
6244s | predation so it's it's going to be just |
6247s | shy for |
6249s | now another big draw for Gabby though |
6251s | bit more |
6252s | armor I'm still giggling about last turn |
6255s | we did five damage to a one two and nine |
6257s | damage to a face that's got a solid |
6260s | alibi |
6262s | those don't have taor it was just about |
6265s | drawing |
6266s | there oh now Wii is in in this awkward |
6271s | spot where you know maybe you go for the |
6274s | Finley to dig maybe you prison of yron |
6278s | and |
6279s | prey can start with the |
6284s | trade oh we're just gaining the armor |
6287s | we's going to hope he can hit lethal |
6290s | here is that even |
6291s | possible uh he'll know what's there |
6294s | right so whatever's there is what he |
6297s | needs ah here it is so the |
6305s | sanitize 36 damage to |
6308s | everything like you |
6314s | do oh two Craftsman's Hammer is not |
6317s | really what you want to see but it is |
6321s | extra |
6324s | damage taunt me this time okay okay the |
6328s | taunt is a very big |
6332s | deal and gab is just throwing every bit |
6334s | of burn that he can out |
6337s | there uh knowing that he's he's got his |
6339s | combo turn spoken for in terms of the |
6341s | two molten runes in the |
6343s | predation yeah and also depending on |
6345s | what is exactly left in the deck there's |
6347s | fatigue in play here as well like Gabby |
6349s | has got to get that damage in there cuz |
6352s | fatigue might be on his side too if he |
6354s | can keep getting some taunts and |
6362s | defense okay that's a lot of damage left |
6364s | on board though |
6366s | now I think with that |
6369s | 16 uh regardless this is sort of that |
6372s | point where you know if if you don't |
6375s | have it I mean what your other option is |
6377s | to try and infinitize for something but |
6384s | yeah at this point the number of spell |
6386s | scores is increased as well so each of |
6389s | these molten runes dealing |
6392s | 20 and see this often pation going face |
6396s | with spell |
6397s | [Laughter] |
6399s | damage I programmed myself that that's |
6401s | not allowed as Gabby takes the one zero |
6403s | or goes with one pation spell damage |
6406s | isn't the thing you're allowed to do is |
6407s | it it is one |
6409s | zer |
6411s | you you mean because usually that spell |
6413s | damage comes from Silver Moon archinist |
6415s | correct yeah it's always Silver Moon |
6417s | archinist right so in my cast of brain |
6420s | you can't do that I knew he could but |
6422s | yeah uh nicely worked by The Gabby there |
6424s | and nicely worked well by Wu that game |
6426s | if that was me playing I would have lost |
6428s | on like turn nine because I wouldn't |
6429s | have had the life steal weapon to go all |
6431s | the way back up to 40 to make that game |
6433s | last as long as it did and if I was on |
6436s | Gabby's side I wouldn't have drawn solid |
6437s | Alibi into taunt minions so yeah I'd |
6439s | have lost both ways |
6442s | yeah it's a tough call because you know |
6444s | if you can find other ways to survive |
6446s | there without the life steal then maybe |
6449s | you just win faster because you have the |
6451s | wind Fury but it's impossible to know if |
6454s | if you make it that far without it |
6456s | so yeah he made two Swings with it into |
6460s | Minions that set him up for things as |
6462s | well earlier so he had' already gained |
6464s | six more as well so like you say it's |
6466s | it's a tough call and he did rope and |
6468s | he's not a particularly slow player week |
6469s | you obviously um he hangs out a lot of |
6472s | chats these days he's regularly ranked |
6474s | one he knows what he's doing and he |
6475s | plays pretty rapidly so him roping out |
6478s | that turn was a real difficult turn but |
6481s | in the end Gabby did manage to save up |
6483s | the damage to get it done with that zero |
6484s | Mana predation so nice and one Z to |
6489s | Gabby in this losers match so one of |
6490s | these people going home early and it |
6493s | amazes me every time I still haven't got |
6495s | used to the system in a way where we |
6497s | just lose great player after great |
6498s | player in the first few hours of the |
6500s | broadcast |
6501s | yeah well when it is just 16 players |
6505s | like this uh you know we haven't seen a |
6507s | whole Swiss before now right to follow |
6510s | along with everyone it's yeah it's just |
6514s | go for the throat right from the |
6515s | beginning and you know wiq does have the |
6517s | advantage of of all these points so |
6520s | could maybe still be in the running even |
6522s | if he's he's cut from this particular |
6525s | event here but I you know every player |
6527s | here wants to just have that that win |
6529s | and in and make sure that that they're |
6531s | they're in for worlds yes it's a little |
6533s | bit less now than it was like the first |
6535s | thing levic winning that first just |
6537s | sitting back hanging around in chat oh |
6539s | you guys are still playing just having a |
6541s | bit of a rest playing a bit of casual |
6542s | Hearthstone as someone like me is just |
6544s | sitting there playing 9,000 games a |
6547s | month like crying and wishing it was |
6550s | over because he's so close to the World |
6552s | Championships he he's he's involved now |
6555s | he's got to carry on and it's not sunk |
6557s | cost fallacy it's genuine sunk cost |
6559s | you've got to keep going because there's |
6560s | so much on the |
6561s | line yeah well and pocket train |
6564s | definitely the the story to watch after |
6567s | you know his finals last time that that |
6570s | he was feeling you know not so great |
6571s | about I think it would be quite quite |
6573s | the story arc if he's able to pull it |
6576s | through on this one I must protect the |
6579s | wild right I have faced this multiple |
6582s | times the Druid Deck and I know how it |
6583s | works but I'm slightly dubious how good |
6586s | it actually is in terms of consistency |
6588s | you gave a lot of reasons why it can do |
6590s | things other than just curving a six at |
6593s | the start but I I want to see it in |
6594s | action I want to see how it does things |
6597s | when it misses but flower child in hand |
6599s | you know already a good |
6601s | start yeah summer flower child there's |
6603s | not too many things for it to draw it's |
6606s | basically your cultivations your drum |
6608s | circles and topor now topor in |
6612s | particular could be quite powerful in |
6614s | this match up against Warrior because it |
6616s | does give you some of that staying power |
6618s | to keep making board after board that |
6620s | the warrior is forced to deal |
6624s | with yeah and it is remarkably good at |
6627s | creating extra boards just when you |
6629s | think it's |
6634s | gone nothing doing there for the rest of |
6636s | Gabby's hand |
6638s | though you're almost unhappy to see drum |
6641s | circle picked up early like that because |
6643s | you do want to get it |
6649s | reduced |
6651s | of course this Forest seedling even |
6652s | though it's a one Mana card you got to |
6654s | wait a couple of turns for it to reach |
6656s | its full potential and summon the Triant |
6659s | it's important to summon Triant instead |
6661s | of seedlings because they reduce the |
6662s | cost of your cultivation which is that |
6665s | big board wide buff that uh gives |
6668s | everything plus two plus two normally |
6670s | costs eight but gets reduced for every |
6672s | treant you've summon this |
6674s | game tough turn like this these are the |
6676s | tough turns for Druid for me it's not |
6678s | the the pop off turns it's not turns one |
6679s | and two it's these turns where you're |
6681s | planning your Mana what do you do with |
6684s | innovate coin do you want more do you |
6686s | want to take your time yeah and Gabby's |
6687s | choosing to take his time yeah the rule |
6690s | is basically like if you ramp what do |
6692s | you do the following turn so if you go |
6694s | coin inate Widow BL him there then |
6698s | you've got another four Mana turn which |
6701s | is enough for the summer child and |
6703s | you're just going to play the you know |
6706s | Forest Blossom then |
6708s | perhaps uh not a whole lot going on |
6712s | there so I I respect just kind of saving |
6715s | the inate there just figuring it could |
6718s | have more use later |
6722s | on Gabby agreeing with you I think I |
6724s | agree with you too maybe because I saw |
6726s | Gabby do it and you say it but no I I |
6728s | tend to do it that way but it's always |
6730s | interesting you what you think you can |
6732s | draw off the top how you think you might |
6733s | utilize that Mana next turn and weaky |
6736s | with the the Riff start putting pressure |
6738s | on the Druid and this particular druid's |
6741s | line of defense is I play drum circle |
6745s | right or I guess I play topor and yeah |
6749s | if you think you |
6752s | can I mean so that's an argument as well |
6755s | for having saved this inate and it's |
6757s | important that it be the innervate and |
6759s | not the coin because the coin is not a |
6761s | nature spell Gabby now is in a position |
6764s | where yes he's fallen behind because of |
6767s | this this big riff swing but next turn |
6770s | you've got topor into inate |
6774s | Forest blossoms and that's going to be a |
6777s | couple of three3 |
6780s | rushes yeah he's going to need them as |
6782s | well this is a lot of damage if Wei just |
6785s | decid to come |
6788s | in oh the bellowing Flames is is rough |
6793s | there cuz it would have taken two two |
6795s | minions to clear otherwise and now as |
6798s | you say a lot of damage getting to push |
6799s | all of that |
6802s | is that represents lethal on board um |
6807s | so or just lethal on board but also |
6810s | potential weapon hand and also Wei might |
6812s | choose to rip the |
6818s | yog prison of yog uh the other yog is no |
6822s | longer a thing but yeah that card is no |
6824s | longer exists unless I'm playing against |
6826s | like priest or Tic Tacs playing or |
6828s | something is there anything to be done |
6829s | yeah with funnel cake out Gabby just a |
6833s | cool customer here you know looking at a |
6836s | not great situation and I might manage |
6841s | to pull off some kind of clear here he's |
6845s | going to get a lot of shrag gazor or |
6847s | whatever they're |
6851s | called welper gazor I think they |
6853s | actually are from men you know it's it's |
6856s | tough not |
6858s | having just you know something to buff |
6861s | the board by one there so just going to |
6864s | use the hero power uh clear as much as |
6867s | possible still a lot of damage in play |
6870s | and I think it might in fact be that |
6872s | prison of yron just like hoped for a |
6875s | lethal there for weq you're qualified |
6878s | for worlds anyway probably just just rip |
6880s | it oh got to make the next big |
6884s | board this is correct |
6887s | obviously but there's one person the |
6889s | tournament I thought might rip it it is |
6900s | weaky |
6906s | O this is the downside of the big board |
6909s | week you had last turn obviously Gabby |
6910s | had to use so many resources just to |
6913s | survive that suddenly doesn't have any |
6915s | Mana generation left and everything's |
6916s | going a little bit slow well and |
6919s | crucially while these welps are great in |
6922s | terms of rush for |
6924s | clearing they are not Triant and so the |
6927s | cultivation has not been reduced at all |
6930s | uh it's not as though Gabby can make a |
6933s | big board and then go for that solar |
6934s | cultivation which is typically how you |
6936s | want to use solar eclipse in this deck |
6938s | still just forced to go in with the |
6940s | welps and now doing Flames |
6945s | yeah is it I mean that could go wrong |
6948s | can it go wrong it can go wrong okay |
6952s | yes you |
6954s | almost no armor right for sanitize on |
6962s | three any |
6965s | weapons any |
6968s | that uh still doesn't quite do it |
6972s | because you you eliminate one of these |
6977s | wolves bellowing Flames only takes out |
6979s | one of the others because the damage is |
6981s | five and then five randomly you can |
6984s | never kill three wolves with it so it is |
6986s | just the |
6988s | prison he's pointing at face in Hope |
6991s | before the animations are |
6992s | resolved at least he can point somewhere |
6995s | so it's probably still |
6996s | alive oh the Shadows well that's going |
7000s | to be |
7001s | it there's yeah Shadow suffusion means |
7005s | this death rattle just kills Gabby uh |
7008s | not a card people are necessarily |
7010s | familiar with it is three Mana Shadow |
7011s | spell for Shaman that gives your minions |
7014s | the death rattle of deal three damage to |
7017s | a random enemy so I suppose it's |
7019s | possible that it would have just hit one |
7020s | of the other wolves uh rather than |
7022s | hitting face but between uh those death |
7025s | rattles and then the six damage off of |
7028s | that |
7028s | Symphony was uh understandable for Gabby |
7031s | to just go ahead and concede |
7035s | there okay and it is one game |
7038s | all |
7041s | [Music] |
7043s | yeah I think the Druid is mostly there |
7046s | for the enraged Warriors you know like I |
7049s | said you can beat the control Warriors |
7052s | but it's not as good of a matchup it is |
7055s | a very strong matchup into enrage |
7057s | Warrior |
7059s | because those times where you just build |
7063s | a big board your minions are suddenly so |
7065s | large that even if the enrage Warrior |
7067s | has been snowballing a lot of times they |
7069s | have to make unfortunate trades into |
7074s | [Music] |
7078s | minions right so just a look through it |
7080s | again yeah |
7081s | Gabby Drew too much of the heavy stuff |
7084s | early on wasn't able to get on the board |
7087s | um and this is what I fear for the deck |
7089s | when it goes wrong but yeah again we'll |
7091s | see a lot more of it most likely as he |
7093s | does have to win a game with it at some |
7095s | point um would' be nice to see him |
7097s | actually get an early board but you |
7099s | don't have much time to make that early |
7101s | board cuz you're ramping or you have |
7103s | plenty of early board cuz you haven't |
7104s | got your ramp but he sort of got that |
7105s | middle range where he was forc into |
7108s | ramping he had to face down double riff |
7110s | just was unable to recover and even then |
7113s | like one fewer ridiculous cards from the |
7115s | warrior and Gabby still has drum circle |
7117s | coming up very soon there it was still |
7119s | reasonably |
7120s | [Music] |
7121s | close yeah it's not exactly a typical |
7125s | hand from the Odin Warrior that they get |
7127s | the the double aggressive riff there and |
7132s | uh facing down that many minions that |
7134s | early as a a drum Druid not what you |
7137s | want to see let's have a look at what |
7139s | else has been going on because it's a |
7140s | bit of a confusing start to the day but |
7141s | here we go this is what happened |
7143s | elsewhere in group a uh Casey and |
7145s | Hemlock advancing obviously we saw |
7147s | Hemlock beat Gabby uh Casey beat Wu |
7151s | which is why they're playing in this |
7151s | elimination match let's have a look at |
7153s | Group B mcace CJ Kaka M bface getting |
7158s | through that first game against |
7160s | who has just qualified by accident this |
7162s | time around and so me and leik will have |
7164s | an exciting match in that elimination |
7166s | later on Group C pocket train again |
7169s | advancing through the first portion |
7173s | balent to haven't seen that much of |
7175s | though leaving tanoko with that weird |
7178s | spell DH and me smile to battle it out |
7180s | in the elimination and in Group |
7183s | B There we go inor and Co whose name |
7187s | I'll learn to pronounce by the end of |
7188s | this broadcast getting through gamer rvg |
7191s | and Rec famam in the elimination adal |
7194s | Vice there's some elimination matches |
7195s | already that look really tasty coming |
7199s | up yeah and uh we want to be sure to |
7202s | cover all the elimination matches so |
7203s | that everyone gets a chance to be on |
7204s | broadcast you know that's the big big |
7207s | draw of qualifying as you get your your |
7209s | moment in the Sun |
7211s | but uh we have our our first |
7213s | Heartbreaker of elimination with with |
7216s | Gabby and Wu here |
7218s | and uh |
7220s | yeah it's going to be that secret Rogue |
7223s | not with the greatest of secret Rogue |
7226s | hands but |
7228s | the Gastly grave Dinger assumer assuming |
7230s | the secret doesn't get |
7232s | proed could wreak some serious havoc on |
7235s | this Shaman hand I think that's always |
7238s | question like do you proc the secret or |
7241s | just risk the |
7244s | gravedigger yeah you like it's not |
7247s | always double cross anywhere way is part |
7250s | of the problem so I think you tend to |
7251s | risk it depends what you're playing I've |
7253s | definitely played against Rogue with |
7255s | decks where you just never proc the |
7258s | double cross depending on their hand |
7259s | just you just they just never beat you |
7261s | but yeah you haven't forced any cars out |
7263s | they haven't done early concoction |
7265s | Shenanigans they're likely going to have |
7267s | big followup and he has got big followup |
7269s | so proing it was very |
7275s | correct but there's no sstone graveyards |
7278s | in in secret deck so while there can be |
7281s | some of these big turns in terms of |
7284s | playing a whole bunch of stuff with |
7286s | serrated bone Spike with you know the |
7289s | ghoul and concoctions it's not like |
7292s | there's this big payoff apart from you |
7295s | got to do a lot of stuff for |
7300s | free okay here we go though goes from |
7304s | not looking like he's going to do a lot |
7306s | like you say |
7307s | suddenly still get to do a lot for for |
7309s | free |
7310s | here oh |
7314s | my that's a silly one uh goes very well |
7317s | with the Rogue hero power but I believe |
7320s | it is a symmetrical effect so that means |
7324s | schooling fish are going to be able to |
7327s | know kill things for for dealing one |
7329s | damage I believe it is yeah cuz it I |
7331s | think it's it has the word all written |
7333s | on it because it itself dies to it as |
7337s | well right so if you go piranha into the |
7341s | 32 here it'll die and then you can |
7345s | piranha into the 34 and I believe will |
7348s | also trade we probably using absolutely |
7351s | not his Mouse right now to hover over |
7355s | things uh this is a discover from the |
7358s | deck |
7360s | so question is do you go for the flash |
7362s | of lightning now uh even though there's |
7364s | not a whole lot to go with it it's still |
7367s | just nice to have |
7378s | bam yeah WQ says I think I can make |
7381s | better use out of that 3 four than you |
7383s | can so |
7388s | mhm yeah and Gabby actually can't get |
7391s | rid of it it's |
7398s | glorious still uh a lot of hand theft to |
7403s | be done here uh in terms of Y you can |
7406s | get rid of the inza which was |
7408s | potentially about to come down Shadow |
7410s | step and go for for that ganth I'm sure |
7414s | he wants to get rid of that card draw as |
7419s | well misses on the Gogan there are two |
7422s | piranhas so that does make it a little |
7424s | more awkward when trying to get rid of |
7428s | cards if you got to leave your opponent |
7430s | with not much take the flash and just |
7431s | get rid of all their card |
7434s | draw |
7438s | and why get rid of one of their cards |
7440s | when you get rid of all of their cards |
7442s | okay you get rid of all of your own |
7443s | cards as well and they die to piranas |
7445s | which is you hold we don't talk about |
7447s | that that's it's all about the getting |
7449s | rid of their |
7453s | cards obviously knowing the gravedigger |
7455s | is going to die to those uh two piranhas |
7457s | because week did set it up really nicely |
7458s | that this thing is actually a nuisance |
7460s | for |
7462s | Gabby but playing those piranhas does |
7467s | mean that you're you're getting rid of |
7470s | some of the cards that Gabby doesn't |
7472s | want to see in in the gravedigger that |
7474s | you know is there so it's this awkward |
7476s | balance of well the more cards that wiq |
7479s | plays the better options Gabby will see |
7482s | the higher chance that Gabby gets rid of |
7484s | that ganth which is the big refill for |
7487s | WQ going into next turn |
7492s | it's just going to be this weird matchup |
7494s | of no one has any |
7495s | resources so overloading into thorm was |
7499s | the decision here right I think so I |
7501s | mean there's not a whole lot to be done |
7504s | like either you get very lucky and ganth |
7507s | is not seen in the |
7510s | Discover or you say well okay ganth gets |
7514s | taken but at least I can play thorum for |
7515s | one draw |
7518s | yeah |
7519s | except they're both going to go |
7527s | away and these are the games against |
7530s | secret Rogue where you're just like why |
7532s | are we doing this no one has any cards |
7537s | uh at this point Wu doesn't even have |
7539s | enough cards to Croc the double cross |
7542s | even if he wanted |
7544s | to how much do you have to listen about |
7547s | Rogue being a nightmare in your you're |
7549s | podcasting and stuff at this point we |
7552s | don't even really talk about it we just |
7554s | say oh yeah done if if the answer to |
7558s | rampid Druid was secret Rogue with Grave |
7561s | Digger then we're just we're just not |
7563s | going to do that we're gonna op out we |
7565s | we've been playing |
7566s | [Laughter] |
7570s | twist oh great I love it I don't have |
7573s | this deep secret hatred for secret Rogue |
7576s | that you do that wicked good does in |
7578s | particular but um yeah Wicked more than |
7580s | I I I I associate Wicked with the the |
7584s | dis you the hatred for it but yeah I |
7586s | Gravedigger is an incredibly frustrating |
7588s | card to play against for sure I think |
7590s | that that is something people can |
7592s | universally agree on even if they do |
7594s | enjoy playing with it themselves the |
7596s | feeling of having all your cards stolen |
7598s | away from you is is not a good |
7600s | one o this is we were yeah this is an |
7605s | alternate turn here getting to go |
7607s | private eye into |
7609s | eat |
7614s | boxer and I suppose this is kind of what |
7617s | you rely on as the Rogue is that you |
7619s | hope that your top decks after you've |
7621s | both reduced your hands to nothing that |
7622s | your top decks are more likely to be |
7624s | better than |
7625s | theirs yeah and you do have more cycle |
7628s | and you double cross and your secrets |
7630s | are reasonably annoying so yeah the the |
7633s | downside being obviously that you can |
7635s | just draw one twos that don't do |
7638s | much |
7639s | yeah and it is a rogue deck with not a |
7641s | lot of burst damage you know the beat |
7643s | boxers |
7644s | plus plus the blingtron add a little bit |
7648s | of a sort of burst but I think prison of |
7651s | yron is also present for that reason |
7654s | because it is something where you can |
7656s | just Target it at the opponent's face |
7658s | and say well if there's any |
7660s | damage it's going at their face and if |
7663s | not hopefully I get some card |
7668s | draw |
7675s | well is Big it really is but also |
7681s | yeah what are you doing |
7689s | here can't even play the base because it |
7693s | will activate the double |
7694s | cross |
7696s | yeah you're in this very weird state now |
7699s | where you definitely don't want to |
7700s | activate it you're kind of ahead despite |
7702s | the fact you've got nothing and they've |
7703s | got |
7709s | nothing fish yeah yeah objection is |
7713s | usually the best thing but knowing |
7714s | there's a fish is not great so motion |
7717s | denied a hunter secret that will stick |
7720s | around for a while because it takes some |
7721s | time to figure out what it |
7724s | is and the six might end up being |
7726s | relevant it's |
7729s | interesting targeting |
7733s | 61 okay see you oh my goodness gab |
7738s | behave |
7739s | [Laughter] |
7743s | yourself oh good job those went in that |
7746s | order otherwise these things be |
7750s | huge all |
7752s | right this motion denied suddenly |
7754s | incredibly |
7757s | large |
7760s | and yeah this |
7761s | is the thing about this secret Rogue |
7764s | into certain decks like the nature |
7767s | Shaman that that just can have such |
7768s | delicate hands uh well I shouldn't |
7771s | necessarily say that delicate it took |
7773s | four grave diggers to reduce it to this |
7776s | state but you know taking taking care of |
7779s | Ena taking care of the ganth and the |
7783s | thorm right just all of the card draw |
7785s | taken away from the shaman uh such that |
7788s | it's in this awkward top deck mode when |
7792s | you really need a lot of cards together |
7795s | to do what the shaman needs to do it's |
7798s | really hard to miss on this potion belt |
7801s | yeah like everything that it can do |
7803s | Gabby currently |
7805s | needs uh two four n sure trying to work |
7809s | out if this could potential lethal yep |
7812s | it's not but with a motion Deni setup as |
7814s | well it's |
7815s | interesting yeah sure draw four cards |
7819s | for three Mana seems okay uh we only we |
7822s | had six Mana knocking about anyway it's |
7827s | okay and you could prep Bel double |
7830s | double three I mean that's still not |
7832s | lethal but it no there's motion denied |
7835s | up oh yeah then how does the shaman ever |
7837s | kill you take the three take the other |
7839s | three hit him in the face that's |
7841s | it beat that oh not even going to do it |
7844s | now but yeah me you can wait for the |
7846s | motion to deny get to get proed but yeah |
7848s | even if crash clears this board in a big |
7852s | play like you're saying if the motion |
7855s | motion denied gets proed oh there's B |
7858s | have done it immediately just in case |
7859s | there's some way that Wu can scramble a |
7862s | win I don't think there's one Gabby |
7863s | knows better than me in that situation |
7864s | that's probably why but |
7870s | yeah beat me playing two cards a turn |
7872s | but there is plenty of healing in the |
7874s | Discover pool |
7875s | so fair |
7877s | enough |
7880s | [Music] |
7889s | and that |
7890s | is definitely not going to do it so |
7894s | Gabby is going to pick up this game with |
7896s | the secret |
7898s | Rogue y takes the two on lead doesn't |
7900s | even need to show the |
7906s | concoction and the Sharman today so far |
7909s | has felt to me a little bit sketchy on |
7912s | both you know matches that we've |
7915s | seen yeah it's a deck that really can't |
7918s | afford for too much to go wrong uh I |
7922s | think you know the best players can |
7926s | pilot do some some quick wins uh with |
7929s | with the right hands |
7931s | but yeah when you lose half your hand |
7933s | like that there's not a whole lot you |
7935s | can do but just pray your top dechs are |
7937s | good enough and they most certainly were |
7939s | not that game for wiq so it's down to |
7942s | talking of a bit sketchy this Druid um |
7945s | definitely not the first deck on the |
7946s | lineup is it it's yeah you You' |
7948s | explained why it can be powerful you |
7949s | explained the good things about it but I |
7950s | don't I don't think you you woke up on |
7951s | the morning of Dex suiss you went can't |
7953s | wait to put this Druid Deck in my list |
7954s | it's going to be |
7956s | great yeah no I think it it must have |
7961s | been in in my mind it must have been a |
7964s | well people are going to bring a lot of |
7965s | enrage Warrior this is pretty good into |
7966s | enrage Warrior and |
7969s | sometimes it just gets people right |
7972s | sometimes you do just make that early |
7974s | board and and they don't have the answer |
7976s | and that's the end of it yeah when it |
7979s | does the whatever the Druid equivalent |
7980s | to 1 2 3 4 5 six is it's something like |
7983s | 1 94 but yeah whatever the d equivalent |
7986s | of that is when it does it you don't |
7987s | beat it without very specific cards in |
7989s | your hand and again when you're |
7992s | submitting with 24 hours notice that's |
7995s | probably an okay sure I'll throw in my |
7997s | lineup bring and Gabby went with that I |
8000s | don't think he thinks like that I think |
8001s | he just he he was in someone's chat the |
8003s | other day they're saying like why did |
8004s | you bring your line up and he just says |
8005s | I don't want to mess around with all |
8006s | this stuff I just want to play good |
8007s | decks prot want to play good decks then |
8009s | I can win if I've got a good deck in my |
8011s | hands I'm Gabby I'll beat |
8016s | you and you know to his credit it it |
8021s | lines up in in terms of some of the |
8023s | clears available to these decks right |
8025s | like Mage is not always able to get |
8027s | their inquisitive creation to a high |
8029s | enough damage to clear uh that board |
8032s | when the Druid is able to make it the |
8034s | shamans aren't always able to to get |
8036s | like a double crash going or whatever |
8038s | they need to to clear the Druid board |
8041s | but you do have to get that drum circle |
8044s | down pretty early and as we saw against |
8048s | the warrior it's hard to do that when |
8049s | you're having to combat counter pressure |
8053s | and Shaman isn't always able to do the |
8056s | the the pressure game early on as well |
8059s | but Mage certainly can so if you're |
8062s | Gabby you're hoping to take it down |
8064s | against the shaman here yeah I think so |
8066s | too uh Shaman does have very good |
8069s | discovers it can get to to get itself |
8072s | into it but if Gabby just establishes |
8075s | early pressure here it's all coming |
8077s | together the disciple off the top there |
8079s | if he just get some stuff |
8081s | down battle off the fish and then both |
8084s | players miss a couple of turns and you |
8085s | play drum circle easy right |
8088s | you have to have it but hey he'll have |
8092s | it I |
8094s | wonder yeah I'm brace of nature here one |
8097s | of the cards that got nerfed for Druid |
8100s | previously one mana and I think a big |
8102s | question is whether you are coining out |
8104s | the forge to be able to play it next |
8110s | turn |
8112s | yep oddly enough yeah it's actually a |
8116s | tough choice but yeah there we go |
8128s | you see actually he's still thinking |
8129s | about it now to some degree yep well I |
8132s | think knowing that okay the shaman is |
8135s | going to just play these fish because |
8136s | they want a pressure which means I want |
8139s | to use my my removal spell on the |
8141s | highest attack |
8143s | fish you just want to try and fit |
8145s | everything in while still being able to |
8147s | defend yourself |
8150s | I win so many games of Shaman by just |
8152s | playing double sets of fish and my |
8154s | opponent whatever they're playing dies |
8155s | whether it's priest whether it's warrior |
8157s | with a bad draw some you just fish them |
8158s | and they just don't deal with it it adds |
8161s | up so quickly I it this is one of those |
8163s | times but yeah it does mean that Gabby |
8166s | has this tax of he has to kill a fish |
8168s | every turn has to kill the highest |
8169s | attack fish because otherwise they just |
8171s | get so big so quickly in these early |
8174s | [Music] |
8177s | turns okay he's going to pay the fish |
8180s | tax yep I mean this is this is going to |
8186s | hurt not not killing that it's doing an |
8189s | additional two damage here and I think |
8192s | the hope is that getting the drum circle |
8195s | down earlier will just |
8197s | mean that uh oh or we're just playing |
8201s | the the Gamble and he seems to have won |
8203s | out on the gamble |
8206s | there I mean |
8208s | behave yourself Gabby you're on |
8210s | broadcast |
8213s | mate I thought this was going for some |
8215s | Mana reduction go for the the drum |
8217s | circle next turn create a big wall nope |
8220s | just roll in the two nature spells hope |
8222s | it gets |
8223s | there shakes his head I scorn your |
8225s | little fish what do you think you're |
8227s | trying to do |
8237s | go |
8240s | you take the reflexes and then next you |
8243s | can Flash with the one in your hand and |
8245s | then you can go for double reflex his |
8246s | next turn TR and have a crazy |
8248s | turn ah yeah take the flash C you want |
8252s | to be able to crash of thunder right |
8256s | if I suppose the reflexes can give you |
8260s | odds of finding like morial wave so I |
8264s | think what he's doing is he's flashing |
8267s | next turn so he's flashing into a more |
8269s | likely drum circle turn right oh and |
8272s | then he's going to go double reflexes |
8273s | and try and get double |
8275s | crash the double Primal wave no I think |
8279s | you're right yeah it's it's flash on |
8281s | this next turn you've got those reflexes |
8283s | reduced to zero and you just find |
8286s | whatever to clear the big board yeah you |
8288s | figure it's very unlikely that the |
8290s | circle was coming down this turn but you |
8293s | know it's going to come down the next |
8294s | turn turn six is pretty common for the |
8296s | drum circle turn and so |
8299s | then uh yeah this is just setting up to |
8302s | Gabby knows yeah he just like no flash |
8305s | is there it's not |
8308s | happening a little surprised at these |
8310s | very early concedes from Gabby you know |
8313s | we saw in the fil match earlier and now |
8316s | a lot of times people you know with |
8317s | these high stakes are are willing to at |
8319s | least let it play out and see how |
8322s | how how the cards fall but yeah I mean I |
8326s | I play every game to the death just in |
8328s | in case my opponent gets a bone Lord |
8329s | that dies and then I can kill them or |
8331s | something but yeah um Gabby I think for |
8335s | him what we've seen him here over the |
8337s | years if he can get out of games he's |
8339s | not enjoying that he's almost certainly |
8341s | going to lose I think that's probably a |
8342s | wise move for Gabby personally again you |
8344s | know he's a year older than when we last |
8346s | saw him but I I do feel that it suits |
8350s | his mentality to just get out of games |
8352s | where he's miles |
8355s | behind yeah and you know if that's going |
8358s | to keep your your mental state in better |
8361s | shape for a fresh game then you know all |
8364s | all power to him and uh it is going to |
8367s | be up against the Mage though for this |
8370s | final uh of the best of five and |
8375s | Mage sometimes has that early pressure |
8377s | sometimes doesn't it really comes down |
8379s | to whether the Mage is able to pick up |
8380s | that Cosmic |
8383s | keyboard |
8386s | yeah you say that like they're going to |
8389s | [Laughter] |
8391s | miss uh but yeah the the mage deck to me |
8394s | is so different when it has keyboard to |
8396s | when it doesn't have keyboard it's |
8397s | actually ridiculous um cuz there's so |
8400s | many fours if they want coin especially |
8402s | keyboard coin four they they always have |
8404s | it if they have the keyboard always you |
8406s | know but they they can make a two to at |
8408s | worst and when they don't have it |
8409s | they're scrambling around they can't |
8411s | even draw cards or do anything of any |
8413s | use apart from ping and mess around and |
8416s | make a one three and it's like like it's |
8418s | such a massive difference between |
8419s | drawing it and not that's why I can't |
8421s | help but giggle when you said they need |
8423s | the keyboard it's like it's it's so |
8424s | nutty youve highlighted it in a nutshell |
8428s | that and it it at face value looks like |
8431s | a kind of odd card in a deck with all |
8434s | these one Mana spells right you've got |
8437s | the flame geysers and the discovery of |
8440s | magic all these things that you really |
8441s | don't want to play while you have the |
8443s | keyboard out but it's still just worth |
8446s | it because while sometimes times you're |
8448s | forced to put out a 1 one or a 2 two or |
8449s | something so many times when you can get |
8452s | those four fours uh or even the three |
8454s | threes from playing a molten Rune it |
8457s | just gives you this early pressure that |
8460s | makes it so you don't have to be as |
8462s | worried about clearing the board because |
8464s | or or building up as much spell damage |
8466s | because your early pressure does the |
8468s | work for you it also makes a card I mean |
8470s | it w matter against the Druid so much |
8472s | but so good late game against control |
8474s | you play your keyboard your second |
8476s | keyboard um which of course you've got |
8478s | and then you discover like a five drop |
8480s | or a six drop or something suddenly |
8482s | you've got a six six plus a powerful |
8483s | effect for six mana and a board from |
8485s | nowhere as well um so if you do miss it |
8489s | early in a lot of matchups it's still |
8492s | fine when you get it later on whereas a |
8494s | lot of two drops like you don't want |
8497s | from a lot of decks you don't want your |
8498s | tant on turn 19 as Druid or something |
8500s | but as Mage a lot of these cards the the |
8503s | one three drawing |
8505s | cards they they're not just good on |
8507s | curve they're good throughout the game |
8509s | if you use your Arcane worm on turn |
8510s | seven to get a bulk to kill them on turn |
8512s | eight with cth it's still a good card |
8515s | whereas any other normal Tempo agroy |
8518s | deck if you miss on curve suddenly your |
8519s | three drop Hunter is a good example you |
8522s | play your 4-1 worm on turn nine nobody |
8525s | cares doesn't do anything but on in Mage |
8529s | nearly every card in your deck does |
8530s | something no matter which turn you play |
8531s | it on which means you're always getting |
8533s | value for your Mana even if it doesn't |
8535s | look like a great card at the time yeah |
8537s | absolutely abolutely and and it's just |
8539s | that incredible versatility I've had |
8542s | games where wisdom of norgon which is |
8545s | the five Mana card draw spell that |
8547s | reduces by one Mana for each spell |
8549s | School you've played this game that can |
8552s | sometimes turn an otherwise you know |
8554s | mediocre hand where you didn't have a |
8557s | big spell to go with the keyboard but |
8559s | because you've only reduced it by one it |
8562s | it's a four Mana spell that draws you |
8564s | two cards and makes a four four so you |
8565s | feel a little less bad about playing it |
8568s | for a higher Mana cost because you still |
8570s | get something out of it I I don't see |
8572s | the word keyboard on any of those do we |
8574s | keep the elemental we don't oh it's a |
8575s | one three that do we we keep it's not |
8579s | pressure right doesn't say |
8582s | keyboard there's a temptation to keep |
8584s | the elemental but I feel like it's got |
8586s | to be keyboard keyboard or on on the |
8589s | flip side of the game plan you know |
8591s | inquisitive creation right cuz that is |
8594s | your big potential |
8595s | clear yeah even worse if you do draw |
8598s | your keyboard after throw away the other |
8599s | two you're not even playing your |
8600s | Elemental on two it just sits in your |
8601s | hand until turn three then you wait yeah |
8603s | throw it away get rid of it don't want |
8604s | it I agree with |
8606s | [Music] |
8609s | you oh gave no |
8612s | okay ah okay just draw one two get a |
8615s | three from it you're all right I mean |
8617s | it's not as much pressure but it is |
8620s | earlier right and the advantage to the |
8623s | the artificer pick up artificer I think |
8626s | would definitely always be a key is is |
8628s | uh you know you could start playing |
8629s | infinitize the Maude right and just |
8631s | gaining that Armor gets you all that |
8633s | extra buffer to get things rolling well |
8636s | also now you've drawn a one drop to go |
8638s | with your Prismatic the Prismatic |
8639s | doesn't look so lonely and useless |
8641s | anymore actually now you're representing |
8643s | some actual trade I going say damage but |
8645s | you're going to trade with it most |
8647s | likely yeah but now you're representing |
8648s | some actual achievements take some |
8650s | silence that's going to be so use in |
8652s | some situations later zero Mana silence |
8654s | all and it's a holy spell so kind of |
8657s | great for everything that the Mage wants |
8659s | to be |
8660s | doing meanwhile just look at Gabby's |
8662s | hand he's got like five trillion mana on |
8664s | turn four to start making shrub of gazor |
8666s | and things probably won't do it for a |
8667s | turn or two after but you know it's it's |
8669s | already looking ludicrously uh powerful |
8672s | if he wants it to be and this is I think |
8674s | the third time we've seen Gabby just |
8677s | play that for the two extra nature |
8678s | spells I mean in this case his hand was |
8681s | not really going to benefit from Mana |
8684s | reduction but uh he places a lot of |
8687s | value in in the the two random nature |
8700s | spells I think that is not actually a |
8704s | fell |
8706s | spell shell shot going to clear these up |
8710s | no more armor for |
8712s | weq but it is called case |
8714s | time yeah forgot the step of having um a |
8718s | keyboard but still a very powerful |
8722s | card and that's the thing with Mage um I |
8724s | I whine about it a lot but every card |
8726s | individually |
8728s | powerful he's just doing it I thought he |
8730s | might wait a turn so he get some value |
8731s | out of the innovates but no he's just |
8732s | going to shub a gazor his opponent |
8739s | yep and it does pretty much the entire |
8742s | rest of his deck way more powerful his |
8745s | whole deck is keyboards now who's the |
8747s | keyboard |
8752s | now who needs keyboard when you got |
8754s | shubber gazor on turn four |
8757s | reality these are be some weird bitty |
8760s | games haven't they |
8761s | today yeah one this one you know neither |
8764s | player has really had their their best |
8768s | foot forward in terms of game plan with |
8771s | the ests but they're they're cobbling |
8773s | together some interesting |
8776s | stuff |
8779s | I think it's a choice between snap |
8780s | freeze and sunwell |
8782s | here oh no one to say sunwell sole's |
8786s | somewhere |
8787s | lurking he will protest it but I would |
8791s | take it here and I don't take it very |
8792s | often either mainly because I get |
8793s | relentlessly bullied by SLE if I |
8797s | do yeah going to go s that's |
8803s | fine what's his plan here like just push |
8805s | every ounce of damage face and hope it |
8807s | gets there cuz I'm he's dead in three or |
8808s | four turns cuz you're never going to |
8809s | find enough clears for this lot I mean I |
8812s | think it's it's push enough damage so |
8814s | that you can then clear the boards to |
8818s | buy time for a top deck sift to like |
8821s | maybe just get there but okay uh I mean |
8824s | there's there's a lot of answers here in |
8828s | terms of you know Shard of the Naru if |
8831s | Gabby ever uh goes for that that drum |
8834s | circle buffed board the raps City can |
8838s | clear some unbuffed 33s |
8842s | right inquisitive creation as well |
8845s | another clear so there's a few clears |
8847s | there it's just a matter |
8849s | of how many boards Gabby is going to end |
8852s | up |
8853s | making yeah and he is I mean he's got |
8855s | some time to go yet but he's slowly |
8858s | running out of cards as well |
8860s | like by by Druid standards he's running |
8863s | out of |
8865s | cards well and there are are no |
8867s | nourishes in this Druid so it is a |
8870s | little bit more susceptible |
8873s | to yeah running out of cards your your |
8875s | hope is to to make two boards and kill |
8877s | them with one of them |
8880s | and after that point there's not a whole |
8883s | lot left in terms of your top Texs |
8885s | there's no spread the words the only |
8887s | real card draw are Widow Bloom seedsmen |
8891s | and the flower child which specifically |
8894s | draws your top end |
8896s | cards Gabby is of course going to be |
8897s | able to make I mean you saying it's hope |
8899s | to make two Gabby's in a lovely position |
8900s | here where he's going to be able to make |
8901s | three because oh and that's a pretty |
8904s | good random effect there the draw three |
8908s | for |
8909s | weq okay the Si's in hand which is |
8911s | probably going to be a card like is |
8913s | helpful again we talked about siing too |
8916s | early ooh these are all great options I |
8921s | I well flash of lightning less so |
8922s | there's not a ton of nature spells but |
8925s | he SE to innovates but yeah so the pop |
8927s | might not go off until 8 that's fine |
8931s | right so yeah the pop goes to three next |
8933s | turn and then goes to six the turn after |
8935s | is that right no it's the other way |
8936s | around so it isn't going to tie nicely |
8938s | with a drum circle board but it will |
8939s | still clear a |
8941s | board yeah |
8943s | it's going to deal deal six make a three |
8946s | three on this next turn |
8950s | yeah but also it's it's a holy spell |
8953s | played which makes the inquisitive |
8956s | Creations better we can tell from the |
8958s | wisdom of organon that only three spell |
8961s | schools have been |
8975s | played it's |
8986s | ridiculous |
8990s | so yeah I think his mind's where mine |
8991s | was at but he's he's got the silence |
8993s | anyway but yeah would have like the pop |
8995s | to tie him better with drum circle turn |
8997s | but it's such a lovely clear now |
9004s | anyway yeah I mean with The Shard yeah |
9007s | it kind of doesn't matter but you |
9011s | maybe would have liked to get the |
9015s | 66 |
9025s | I think cabbie is looking a little |
9027s | defeated |
9029s | here as we're scraping the bottom of the |
9031s | barrel and this is kind of the thing |
9032s | that can happen with the Mage is it just |
9034s | keeps discovering clear after clear now |
9037s | Gabby's got to go in with this |
9039s | cultivation |
9041s | um cuz they're |
9043s | just not very big minions without it but |
9046s | this is sort of the last last |
9049s | gasp |
9051s | yeah Mage |
9053s | silencing the Druid and just killing |
9057s | them actually yeah like you said yeah |
9058s | you know that that early damage right |
9061s | that you don't need as much out of the |
9063s | the burst turn so it's just going to |
9066s | be see you Gabby sorry well done weq |
9070s | this Gabby waves |
9072s | goodbye we talked about next iteration |
9076s | of players and and that's what we're |
9078s | getting to see I mean he's the rank one |
9081s | player in the whole race at the moment |
9084s | um and that's a great result from mcface |
9086s | who is effectively three wins no losses |
9089s | today because he's won his match and |
9091s | Wu's won two matches as well so he he's |
9094s | got two horses in this race um with the |
9096s | America's region literally being weu at |
9098s | the top bace next and then there's some |
9101s | other America's players somewhere we |
9103s | think we're looking for |
9105s | them |
9109s | yeah ah it's it's so good to to see all |
9114s | all of these players competing at their |
9116s | their best again but always sad to have |
9119s | to say goodbye to one of them so I'm |
9120s | sure we'll see more of Gabby in the |
9123s | future I'm sure he will yeah he he's |
9126s | sort of mixing his life around a bit but |
9128s | he's one of those players that can just |
9129s | come back to Hearthstone play for three |
9132s | months qualify for one tournament to win |
9133s | it and then not play for nine months |
9134s | again then come back to Worlds and win |
9136s | that not this year but you know |
9138s | presumably next year that's the sort of |
9139s | thing he would look to do uh we'll find |
9142s | out at some point what that will be but |
9143s | yeah we are going to go to a break and |
9146s | get back into another match for you |
9147s | shortly as we're progressing through the |
9149s | winners bracket now on day one master |
9153s | tour full |
9165s | championships |
9178s | [Music] |
9183s | [Music] |
9195s | put |
9198s | [Music] |
9226s | [Music] |
9285s | h |
9306s | [Applause] |
9307s | [Music] |
9314s | [Music] |
9345s | the |
9360s | [Music] |
9387s | [Music] |
9417s | [Music] |
9422s | [Music] |
9435s | n |
9438s | [Music] |
9443s | [Music] |
9461s | [Music] |
9465s | you |
9469s | [Music] |
9476s | [Music] |
9485s | [Music] |
9495s | yeah |
9496s | [Music] |
9522s | [Music] |
9525s | w |
9528s | [Music] |
9536s | [Music] |
9542s | [Music] |
9552s | hello everybody and welcome back to the |
9554s | Masters Tour fall championship my name |
9556s | is TJ and I'm joined by the one the only |
9558s | Neil Linda Bond Neil I've been waiting |
9560s | here for like 3 and 1 half hours to cast |
9563s | some Hearthstone but you're hugging all |
9564s | the spotlight I love it TJ I'm I'm after |
9568s | the attention I've got the flamingo um |
9570s | bit deflated cuz it's tanu fan but I |
9575s | tried what's on its head um it's beak |
9581s | there ah the beak it's just deflated |
9583s | okay it was looking at it's deflated cuz |
9584s | it's it's a tensoku fan so you know you |
9586s | T you're probably pretty deflated after |
9588s | that first match earlier today I can |
9590s | attest that I can definitely but I have |
9592s | to fit in with flamingo Friday with |
9593s | everybody else that's right flamingo |
9595s | Friday otherwise known as Flamingo |
9599s | Saturday uh details details yeah |
9603s | details details but taking a look at the |
9606s | bracket so far um we're actually uh all |
9609s | the way nearly done with some of these |
9611s | winner winners matches uh Hemlock the |
9614s | first player to advance from group a and |
9617s | then uh uh Casey down at the bottom |
9620s | there and uh we just saw |
9623s | weu uh take the victory there so we'll |
9626s | get up in a second then we have MC |
9627s | banter face |
9630s | amcas uh us fellow Americans me and me |
9633s | and Neil uh definitely rooting for the |
9635s | uh America's players to finally have |
9637s | their time in the spotlight then we have |
9639s | CJ Kaka and levic down there in the |
9641s | decider match waiting to see who's going |
9643s | to be the next player to move |
9645s | on |
9648s | oops pocket train and balance um they |
9651s | haven't advanced yet we're actually |
9652s | going to show you this match uh or some |
9654s | of it at least to see how advances here |
9657s | and then tanoka mile also not finished |
9660s | yet I don't think so Group C is where |
9662s | we'd likely to be concentrating right |
9663s | now that's right yeah we uh like Neil |
9666s | said we are going to be hopping into |
9667s | that match in progress of pocket train |
9669s | versus balance here shortly once we wrap |
9671s | up these bra brackets but Co moving on |
9673s | from Group D and then we have gamer rvg |
9676s | and wck from down there in the |
9677s | elimination match uh waiting for anuro |
9680s | uh to see who's going to move on from |
9682s | Group D so a little bit all over the |
9684s | place but that's the nature of these |
9686s | double elimination groups uh all the |
9688s | game plays confined to these groups so |
9690s | some of these brackets are way more |
9691s | filled out uh than others and it's time |
9693s | to fill out just a little bit more Neil |
9696s | going to be hopping into pocket train |
9697s | versus balance it scores 20 in favor of |
9700s | pocket train but it looks like the deck |
9702s | remaining for pocket train is that |
9704s | Shaman and regardless of how many times |
9706s | we see the shaman win I'm I'm not going |
9709s | to gain any faith in it I'm not I I |
9711s | don't I think it's a reasonable deck I |
9715s | don't know if it's like consistent |
9717s | enough to get to through these |
9720s | tournament lineups but a good amount of |
9721s | players brought it pocket Tran on the |
9723s | verge of a victory here but I think it's |
9725s | the rest of his lineup carrying him Neil |
9727s | nobody could convince me otherwise I'm |
9729s | with you TJ um so I've been doing a lot |
9732s | of play testing on stream and Shaman was |
9734s | really not on my radar at all at least |
9736s | not this one um and then know seven |
9739s | players I think it was brought it I'm |
9741s | like okay I was wrong Shaman's Obviously |
9742s | good blah blah blah but we've seen |
9744s | Sharman today look worse than garbage it |
9748s | seems to hold on and then fold and |
9749s | doesn't do its thing now I'm sure we're |
9751s | going to see it win some spectacular |
9752s | games it can definitely do some really |
9754s | nice stuff but so far from the massive |
9757s | sample size of some matches that we've |
9759s | shown um it hasn't look very good at all |
9761s | against the top decks in the format at |
9763s | all yeah uh I mean we'll see like the |
9766s | one thing pocket Train's got going for |
9768s | him is that he's giving himself head |
9769s | starts in these matchups right saving |
9771s | Shaman for a last winning with the other |
9773s | two decks if you can continue to do that |
9776s | give your Shaman three chances to win |
9777s | yeah of course and then other side we |
9779s | got balance uh favorite class Rogue |
9781s | favorite deck G Rogue I think a lot of |
9783s | uh top level players would say grot |
9786s | Rogue was is one of their favorites uh |
9788s | back in that metag game very fun deck |
9790s | lots of skill expression uh which you |
9793s | know uh low win rate at low ranks high |
9796s | wind rated High ranks that that's a Pros |
9799s | bread and butter uh kind of favorite |
9801s | deck right there oh no now on to |
9804s | everybody's favorite deck |
9806s | TJ that's right the control priest uh |
9810s | was watching a little bit of our buddy |
9813s | here Neil stream the other day uh |
9816s | playing some some control priest and |
9819s | what were you averaging like I 19 and 10 |
9824s | no in sorry in terms of game length I |
9827s | think he went 9 and 10 over the course |
9829s | of like 12 hours it was like a 19 minute |
9831s | game L 19 games of hearthstone and yeah |
9834s | there were two games over 30 minutes I |
9836s | think half of the games were over 13 |
9838s | minutes and the ones that weren't over |
9840s | 13 minutes were like |
9842s | 12 yeah it's slow cuz it hasn't got a |
9845s | way to win the Hearthstone game it's got |
9847s | many ways not to lose it and it it |
9848s | doesn't lose really well until it loses |
9852s | like it's really good at really coming |
9854s | close to not losing and then losing it's |
9857s | it does it fantastically cast's dream TJ |
9860s | cast's dream because we can talk about |
9861s | boats we can talk about Christmas we can |
9863s | talk about anything but priest in fact |
9867s | great awesome well this is not one of |
9870s | those matchups where you want to try not |
9872s | to lose right trying not to lose against |
9874s | Shaman is uh is this this nature Shaman |
9879s | is a recipe for disaster a recipe for a |
9883s | loss you got to try and win the |
9884s | hearstone game and there are ways to do |
9886s | it there's more big stuff in Priest than |
9889s | there once was uh but it can get a |
9892s | little bit difficult because uh pocket |
9894s | Tran on the shaman will be able to do |
9897s | effectively what he wants uh uh against |
9900s | the the priest from balance so uh I'm |
9902s | curious to see how this one's going to |
9904s | go but um balance has got to beat this |
9907s | Shaman three times in a row and going to |
9911s | start things off with the priest yeah we |
9914s | have seen some um try to lose that many |
9916s | games in a row so it's possible but |
9918s | there's not a player in the world I |
9921s | think past or present that I would want |
9925s | to give the chance of just comboing |
9929s | somebody to death less than than pocket |
9931s | train he he's just the master at oh I |
9933s | have to do this in this many turns I'll |
9935s | I'll do that then and just killing you |
9937s | there's more to it obviously there'll be |
9938s | board fights at the start in particular |
9940s | as we see the Rogue come out for |
9942s | balance so that's good um yeah forget it |
9946s | all are you sure it's a rogue it's a |
9950s | rogue all right going with the Rogue |
9951s | first then uh gotcha um but got to win |
9956s | with all three does it really matter |
9957s | what you pick first no we we discussed |
9959s | the priest just because we know that |
9960s | people like priest and the one that they |
9961s | always want to talk about priest people |
9962s | talk about priest a lot I've noticed so |
9964s | you |
9966s | know yeah all right going with the uh |
9969s | the secret Rogue here uh for balance and |
9972s | a dick that I've enjoyed uh playing |
9975s | quite a bit |
9977s | um I uh it's one of those Hit or Miss |
9982s | decks right that sometimes the Stars can |
9984s | align but the one thing that I I like |
9986s | about the Rogue um this is more so pre |
9989s | yog change is that it feels like you're |
9992s | never out right there's always something |
9994s | that can happen that you can claw your |
9996s | way back in uh to a game and then |
9998s | there's some games where you can just |
10000s | have incredible starts and just blow |
10001s | your opponent out of the water uh it's |
10003s | got Tempo it's got disruption it's it's |
10005s | got value it's got random |
10008s | Generation Um just about everything you |
10010s | could ask for in a deck in a hearthstone |
10012s | deck and that's one of the things that I |
10014s | love about it yeah we saw this match up |
10016s | a minute ago uh where Gabby just played |
10018s | three gravediggers on this turn or turn |
10021s | four and just removed the entire card |
10024s | draw from the shaman and then proceeded |
10026s | to win with just |
10028s | bits like you do yep mhm yep tends to be |
10031s | quite |
10034s | good |
10036s | s a bit |
10037s | different totally different order with |
10039s | the the double sticker situation just |
10042s | making a |
10045s | [Music] |
10047s | board zero am of spell seems |
10054s | good yeah setting up for a big turn next |
10056s | turn right the gravedigger with the the |
10058s | secret likely up well guaranteed to be |
10060s | up Concor with zero cost concoction in |
10064s | there yeah probably hoping for like a |
10067s | potion Bel off the top though maybe |
10068s | another concoct her Shadow step |
10070s | something of those likes unless he hits |
10073s | exactly draw from this concoct then it's |
10076s | quite all right uh but decent Tempo |
10078s | start here and uh pocket Train's taking |
10080s | some damage so going to have to go with |
10082s | the lightning reflexes just to try and |
10084s | move things along zap is a nice way to |
10087s | buff up this Jazz base while |
10090s | also progressing this lightning |
10092s | reflexes um I'm wouldn't even hate a |
10096s | flash of lightning right here and just |
10097s | rip |
10098s | it uh so next turn you would have okay |
10103s | sure uh maybe not rip |
10106s | it because then you kind of want to play |
10109s | into the overload next turn but you |
10111s | don't want to Overlay next turn because |
10112s | you want to play to the Titan do you |
10115s | want to play the Titan on six here |
10117s | against a three four I mean you can get |
10118s | rid of it obviously I mean it's two it's |
10120s | 2 turn from now I I don't know I don't |
10123s | even know what I'm eating for dinner |
10124s | today what do I think what do you think |
10125s | I'm going to know what to do in two |
10127s | turns pocket train |
10131s | knows we're going to find out he's going |
10133s | to tell us the answer yeah so he's going |
10134s | to not overload in two turns time he's |
10137s | going to play the Titan and |
10140s | yeah I like overloading this turn to be |
10143s | honest with you you think he's going to |
10144s | play the Titan in two turns time TJ |
10146s | because I |
10147s | don't because he's not going to have |
10151s | one we'll see about that okay it's a you |
10155s | take 40% and run with it |
10157s | 7 oh no it's it's 75 25 isn't it cuz the |
10161s | BIOS can only show Once yeah yep yep yep |
10164s | yep |
10175s | yep uh |
10178s | objection yeah that's what you do you |
10180s | think for ages then you take the Mage |
10181s | spell that's how you play this this deck |
10184s | yeah |
10188s | unless you like it's objection and |
10191s | you're at like no health and your |
10193s | opponent has what like lethal |
10196s | showing you can you can think about |
10198s | sometimes you pick like wandering |
10200s | monster can sometimes save your life |
10202s | like that kind of thing big giant minion |
10204s | you know in play uhhuh um but yeah think |
10207s | for a while big there you go nice o |
10210s | prison of yron that's what we're talking |
10212s | about I was going to say Hopey threw |
10214s | that see um yeah it's off it's gone he's |
10216s | got a top deck it he has played this |
10218s | turn slowly enough in the Discover phase |
10221s | that he's now got to um if he gets draw |
10223s | to here or hazy yeah |
10228s | he's I think you'd probably hold on to |
10230s | it anyway just in case you get like |
10231s | private iron next turn or something like |
10233s | that easy |
10237s | combo he did the right thing not panic |
10239s | ripping it though he just played it you |
10242s | might oh oh okay |
10246s | relax warm you out |
10249s | oh um you can zap you can't zap cuz you |
10253s | want to play prison next |
10254s | turn just |
10257s | ju you can't play feral cuz you want to |
10260s | play uh prison next |
10265s | turn o laging reflex wait a second what |
10268s | is the nature spell is there like one is |
10270s | there V nature spell yeah there's got to |
10274s | be |
10277s | how |
10283s | there it's got to be you're right |
10285s | there's always |
10289s | one I I actually don't know I'm pretty |
10293s | sure I ripped this before there's been |
10294s | one but I might be wrong might have been |
10296s | something else might have been priest or |
10297s | something who got one there it is deadly |
10301s | poison just get another one |
10305s | oh good point super |
10314s | weapon okay coming up on the prison turn |
10317s | which is basically all he's got just |
10320s | point point that at the |
10323s | face and |
10325s | help Pocket Change still just trying to |
10327s | cycle through the deck finds the Titan |
10329s | once |
10330s | again |
10333s | um still like a way off of like killing |
10336s | but uh it's going to make it a little |
10338s | bit easier balance really needs |
10341s | to he only needs to do six with the yog |
10344s | just do it five all to the face game do |
10348s | do you seven seven is the same as six no |
10350s | is six yeah you just rip it and kill |
10352s | them and they |
10354s | die a big question I was like maybe like |
10357s | a break dance and then draw another |
10359s | spell I don't |
10361s | know just five all them in the |
10363s | head |
10370s | oh |
10373s | okay |
10374s | oh missed one damage |
10379s | oh so |
10382s | close |
10390s | ah that Divine Shield is actually really |
10393s | annoying so is the armor to be honest oh |
10396s | dear just messes with the break point so |
10399s | much oh I forgot there was an objection |
10400s | in play yeah I know |
10404s | yeah just pack it up |
10409s | yeah |
10415s | brutal he's got the Mana to wave this |
10417s | into a something |
10421s | smaller all right he's just going to |
10423s | concede there yeah it's tough you got to |
10425s | basically kill in two turns just the |
10426s | dagger |
10427s | alone uh would uh kill over two turns |
10430s | actually had no way to deal with the |
10431s | four4 because it had the anti-magic |
10433s | shell on it so that would have killed |
10435s | him but |
10436s | balance uh gets closer in this series |
10440s | one down against the shaman two to go in |
10443s | order to take this one uh and move on uh |
10447s | this is a Winner's match losers not out |
10449s | they just have to move to a different |
10452s | part of the bracket a different area of |
10454s | the screen |
10455s | if you would different area of the |
10457s | screen is that where we put people these |
10460s | days yeah Live Events did you put the |
10462s | the losers bracket into like a different |
10464s | half of the room and say you're the |
10465s | losers half of the room yeah they the |
10469s | visual representation of the of the |
10472s | bracket that's how they shuffled the |
10474s | players around the room all right you're |
10475s | going to stand right over here because |
10477s | this is |
10478s | where in the lower part of the room nope |
10481s | not a loser's part of the room the lower |
10483s | part nobody's a loser loser everybody's |
10485s | just a lower yeah hop in losers we're |
10489s | going he Stone in |
10494s | yeah but yeah I mean balance got there |
10497s | with uh not much the gravedigger like |
10501s | that's pushed a bunch of |
10504s | damage and yeah that's it and a prison |
10508s | that's that was the game effectively |
10510s | couple Secrets prison yon couple of |
10514s | deadly poison |
10515s | boom got yourself a |
10518s | win but he needs two more of those wins |
10521s | he doesn't have Shaman versus Shaman so |
10523s | it will end today at some point cuz I |
10524s | imagine if Shaman plays Shaman nobody |
10526s | wins way that today's Panic up sit |
10530s | there yeah just nothing nothing happens |
10533s | yeah you just sit there pressing end |
10535s | turn until nothing happens just |
10539s | unlucky but I imagine it'll be the |
10543s | mage tell us something about Mage TJ to |
10546s | stop my sarcasm before it gets into |
10548s | massive full effect tell me something |
10550s | interesting about |
10552s | Mage |
10557s | um |
10561s | uh I got |
10564s | nothing have I said everything already |
10566s | that Mak really good you know so I have |
10568s | to recap Mage for everybody then because |
10570s | TJ can't add to my wonderful analysis so |
10572s | far get keyboard game get keyboard wien |
10576s | game yep it's uh can Mage can do just |
10580s | about everything right the thing they do |
10582s | best is damage but they can also gain a |
10585s | lot of armor with artificer with Cold |
10588s | Case um if you're not temping them out |
10591s | early early on in the game is they they |
10594s | can get their health uh pretty far up |
10596s | there they also have a ton of value |
10599s | probably the most in the game um |
10601s | especially with that card right there |
10602s | infinitize the maxit |
10605s | ude not the not the Minit Neil not the |
10610s | Minit the |
10612s | maxud okay and you infinitize it's not |
10615s | just a small Infinity it's one of those |
10616s | big Infinities you only getting math |
10618s | exams yeah |
10620s | exactly they can gain armor with all |
10622s | sorts of things like I's say heavy plate |
10624s | they can gain armor with that they can |
10625s | gain armor with any card in Hearthstone |
10626s | basically if it says gain armor on it |
10628s | they'll do |
10629s | it they |
10632s | will choosing to go with the Tian |
10634s | variant um and not the elemental |
10638s | inspiration variant that's something I'm |
10640s | keeping an eye on |
10642s | today I feel like the Titan never does |
10646s | anything I kind of like the variance |
10647s | that taking it out honestly ah no I love |
10650s | the Titan reverbing norgan on is just |
10655s | Mah he's playing inspiration as well |
10657s | actually yeah it it looks great it feels |
10660s | great but I always feel like it's |
10662s | Surplus to requirements when you're |
10664s | messing with it you could just be a good |
10665s | another another good card that you're |
10666s | playing don't beong powerful but people |
10669s | are cutting it and I I agree with those |
10671s | people |
10673s | okay I agree to |
10675s | disagree you're not allowed to this is |
10678s | this is my disagreement time yeah every |
10681s | deck has to have a Titan and every deck |
10683s | prior to the patch on |
10685s | Thursday has to have y it's just it's |
10688s | the |
10689s | rules that's how they should have nerfed |
10691s | y they should made nine mana and you |
10694s | have to have it in your deck I mean I |
10697s | don't know what the anomaly is called |
10699s | but you get a different one have we had |
10701s | an anomaly have they been |
10704s | cut we haven't had one |
10707s | I that was a question I has that wasn't |
10710s | sure it could just be an anomaly that we |
10712s | haven't had an anomaly yeah they won't |
10715s | get an anomaly to the final we be |
10717s | convinced that they're not playing with |
10718s | anomalies on the the server and then |
10720s | we'll get like one of the terrible ones |
10723s | yeah |
10725s | like it' be a control match up versus an |
10727s | aggro it be like both players start with |
10729s | five extra Health oh |
10731s | no |
10735s | unfortunate meanwhile balance chipping |
10738s | away that Health |
10745s | total chipping |
10753s | away |
10761s | same decision as last turn this is |
10762s | something that in Shaman is is a little |
10764s | bit awkward is not overloading going |
10766s | into your turn where you really want to |
10768s | play your six but you really want to |
10770s | play your overloads it tends to feel |
10771s | like on five that's when you've run out |
10773s | of the things you are setting up and now |
10776s | you want to start playing your feral |
10777s | spirits and your zaps and your three |
10779s | twos and that's the turn where you can't |
10781s | because you overload yeah Nuance but |
10783s | then you get get it all back and more on |
10785s | turn |
10790s | seven yeah that's a a nothing of a turn |
10793s | because next turn's so good and that |
10795s | probably tips balance off as well it it |
10798s | tips balance they don't overload they |
10800s | Flo of Mana they don't really do |
10802s | anything on turn five huh yeah wonder |
10804s | what happens here wonder what's coming |
10806s | next ah slam it Reverb in hand mhm cards |
10812s | cost one |
10813s | more it's taking 20 yeah it's not taking |
10822s | 20 just |
10824s | dead you can do that with near fight for |
10826s | so much less except it does not cares it |
10828s | spells it doesn't work you're right and |
10829s | this does you you C and you casted one |
10832s | of these abilities already just Reverb |
10834s | it just |
10835s | dead see ultimate setup what are you |
10838s | going to |
10839s | do yeah okay it was it was almost as if |
10843s | this was scripted |
10845s | for me to be |
10849s | correct but I think pocket train is the |
10851s | script writer he he claims to be the |
10853s | script writer sometimes so he's winning |
10855s | this somehow this |
10858s | year I know where he got this idea |
10866s | [Music] |
10867s | for this storm is in |
10873s | me |
10880s | uh-huh I mean it has to do it right it's |
10882s | a huge expenditure but just he literally |
10887s | dead he doesn't |
10890s | so he's done in a way it's giving him a |
10893s | board too yeah and there's not much to |
10897s | do here for balance which |
10900s | means fin time flippity flop spin ity |
10905s | spin I couldn't match your |
10916s | alliteration about of creation here |
10918s | that'd be quite nice oh look at this |
10919s | opening hand where's the coin there it |
10922s | is there it |
10926s | is could even set up a |
10930s | keyboard alongside this uh Inquisitor |
10934s | creation what to do what to do not too |
10942s | shabby |
10946s | um yeah thinking maybe to draw with |
10952s | wisdom of |
10954s | norgan |
10956s | instead ju if he felt like he was |
10959s | looking for something |
10961s | specific for next turn but I don't think |
10963s | so |
10965s | yeah there's probably ways to sort of |
10967s | just count how how many lethals do I |
10969s | have you know that pocket train is |
10970s | gaining six |
10972s | here yeah realize there isn't any in |
10975s | that situation so off you go as you were |
10977s | make some four |
10979s | FS yeah oh uh you you leave the Titan up |
10987s | but is that really that big of a |
10991s | deal pocket draws three yeah it's a big |
10994s | deal actually you can just yeah but then |
10997s | you have this giant board this Elemental |
11000s | inspiration board plus the 77 from the |
11002s | keyboard like that's the argument yeah |
11005s | sure they draw three cards but are they |
11007s | killing you with those three cards this |
11008s | turn cuz if not |
11011s | then you know there's a lot of overload |
11013s | I mean there actually isn't but it feels |
11014s | like there's a lot of overload in |
11015s | pocket's hand as well I guess you know |
11016s | about the fish yeah he knows knows three |
11019s | of the cards uh and the other two the |
11021s | other schooling and the Jazz Bas have |
11023s | been there for quite a while W but it's |
11024s | sham that literally tells you nothing |
11026s | could be any piece of the combo what a |
11030s | absolute garbage |
11039s | selection |
11044s | o does this bring it up to five got to |
11048s | go the flame guys |
11050s | are yep actually got it okay nice so did |
11054s | feel incredibly threatened the Si's |
11057s | going to be on five right so six so |
11061s | 12 no bolts |
11064s | left well they they're in the bottom of |
11066s | the deck are working as to how I math |
11070s | they're live on |
11075s | air see burn in hand it's uh carry the |
11080s | two six spell damage zero |
11084s | yeah just no burn no burn times six plus |
11089s | plus six take away six yeah that's |
11091s | nothing whole bunch of |
11094s | it we have some four FES now thanks and |
11097s | a 7 seven while we're at it cuz why not |
11100s | hoping for some Rush |
11103s | here oh you you never ever tell these |
11106s | things what you want them to be TJ ever |
11108s | ta not behave taunt will |
11111s | do ah you trapped them |
11114s | yeah and the taunt fine as well |
11121s | unlucky four green fish TJ that must |
11124s | mean something that's |
11128s | actually it's a pattern what does it |
11131s | mean I don't know but it's got to mean |
11136s | something so you want to put the five |
11138s | one into the four five right into the |
11140s | into the four five into |
11142s | the |
11144s | it doesn't really matter does it there's |
11145s | no life steal who cares he's on 30 no |
11149s | one cares just just hit them with |
11152s | fish yeah got to do something yeah he |
11156s | going to |
11157s | play Push face at least a little bit |
11159s | realizing that if I just clear this it's |
11161s | not going to do |
11162s | anything um all right so we're missing |
11166s | eight points of damage so literally any |
11169s | piece of burn he did know the bols on |
11171s | the bottom in the same way that you did |
11174s | cuz he put them there yeah and you know |
11177s | they've got the bolts cuz they come out |
11178s | of the Arcane guys so you |
11183s | know he's seen at least one flame |
11188s | geyser so this might not be as crazy as |
11191s | it first appears in terms of taking a |
11202s | chance |
11206s | trying to come up with the best odds |
11209s | yeah what if you just there must be one |
11212s | there's always |
11217s | one there's not oh there's not how the |
11220s | tides have |
11223s | turned oh my God he's still got like 4 |
11226s | million Mana to spend in two |
11232s | seconds feel like this has been a |
11234s | suboptimal turn this is like watching |
11239s | me going to rip the just for the a |
11241s | little bit of extra |
11244s | Health |
11252s | yeah just a panic there at least he had |
11255s | the Savvy to realize that he had sort of |
11258s | overdone his time and just spend Mana it |
11260s | doesn't matter that it's not optimal by |
11261s | the end just just get it spent it's |
11263s | better than not getting spent gain four |
11265s | armor and a two two skeleton sure there |
11266s | probably should be another skeleton |
11267s | somewhere that sort of thing just just |
11269s | get it done |
11273s | yeah I |
11276s | mean has the Jazz base swing so can do |
11279s | all of |
11282s | this it's going to live right that'll be |
11286s | fine |
11288s | yeah nothing bad ever happens to these |
11292s | minions |
11294s | oh |
11301s | TJ down to |
11305s | nine oh |
11310s | no ever so slightly |
11317s | off yeah just going to gain the armor |
11320s | ping it's one card draw plus one spell |
11322s | damage on board should be |
11325s | good and then just set up for the uh |
11329s | guaranteed lethal next turn with the |
11331s | Sith plus the forged molten Rune ah |
11334s | thorm no overload unfortunate there we |
11338s | go ah the Titan coming in clutch nor |
11342s | norgon nor Ganan yeah either of those I |
11345s | just call them Titan because there's |
11347s | only one Titan in every deck so just |
11349s | call it Titan everyone knows what you |
11350s | mean you'd have to learn 10 names |
11354s | yeah yeah tricks of the trade TJ tricks |
11358s | of the |
11359s | trade |
11360s | yeah all right well we we got to a game |
11363s | five could be professional just learn |
11364s | what they're called but Titan well I |
11367s | know what they're called I don't know |
11368s | how to pronounce them that's |
11370s | problem no |
11374s | Ganon don't know anyway as the start the |
11377s | broadcast TJ and I were rudely |
11379s | interrupted by two games of hearthstone |
11380s | this is what we were talking about |
11381s | priest versus the Sham |
11384s | yeah I know finally we can get back to |
11387s | our regularly scheduled |
11392s | programming here we are the priest ah so |
11395s | I mean this is kind of what I |
11398s | predicted uh well I mean this is kind of |
11401s | what foreshadowed I think TJ for yeah |
11404s | foreshadowed uh most players would |
11408s | have agreed with this sentiment also is |
11411s | that Shaman probably the weakest deck in |
11414s | the lineup I think even some of the |
11416s | players coming into this one it is |
11417s | definitely that kind of fourth deck |
11419s | where uh they couldn't find anything |
11422s | else that they thought was better in the |
11423s | amount of time that they had to prep um |
11426s | which was two days after the balance |
11428s | patch right it wasn't that many changes |
11430s | but it warped things pretty considerably |
11434s | you know the uh an outlier deck brought |
11437s | down change changes the metag game um |
11440s | trickle down economics you know uh but |
11443s | with |
11444s | and Bots um as well as the Y change |
11448s | right that changed the game plan of of |
11451s | some of these decks as well so uh you |
11455s | know it it's tough to find the right |
11457s | decks and I don't know if Shaman was it |
11461s | but there's players that have a ton of |
11463s | practice with this Shaman the game plan |
11465s | of the deck has not really changed right |
11468s | there's some increase in cost that's why |
11470s | Jazz bases come in to just try and uh |
11473s | let you smooth things out a bit when |
11475s | you're going for combo turns let you do |
11476s | them a lot lot easier the deck hasn't |
11479s | changed so if you put a lot of hours |
11480s | into this deck it's still a reasonable |
11482s | deck in the metag game still can pray on |
11483s | decks that don't pressure you at all |
11486s | because you can just you know find the |
11488s | time to get your combo and get that |
11490s | guaranteed amount of |
11492s | damage uh but it's just getting beat up |
11495s | by everything oh it |
11497s | is I didn't even look at what it was |
11499s | both Heroes Have plus one attack which |
11501s | is lovely for the PRI cuz it can take |
11503s | down the fish that's what I think |
11507s | nice I saw anomaly and I immediately |
11510s | like went crazy I didn't even see what |
11512s | it was before first thing I'm going to |
11514s | do there's anomaly on the screen Look |
11515s | Away now stop looking I don't know no |
11518s | that's basically what I did it's exactly |
11520s | what I |
11522s | did um this is probably this is not one |
11526s | of the crazy fun ones but it is do added |
11529s | an extra layer to things suppose I I |
11533s | think this one in general and it is a |
11534s | very much in general cuz obviously the |
11537s | the attacking deck is doing one more |
11538s | damage per turn but in general this |
11539s | favors the control decks because it's |
11541s | such a good removal anomaly like 41 |
11544s | worms no dead |
11554s | unlucky looking to see how he goes about |
11557s | getting things on |
11562s | board |
11569s | boom get |
11571s | him 30 turns to go yeah but it's 34 |
11575s | turns for pocket train to go so you |
11578s | know who's laughing now |
11582s | TJ Cathedral start drawing those cards |
11586s | um interesting that he did wait with the |
11587s | clergy so he can get more more cards |
11589s | later on as |
11591s | well basically he's he's he's into the |
11593s | business of drawing more |
11594s | [Music] |
11598s | cards is what I've deduced from |
11603s | that now imagine if you had a zero man a |
11605s | holy Nova and a random face attack that |
11608s | did one here would you use it cuz you |
11611s | can draw a card as |
11613s | well yeah that sounds pretty |
11617s | [Music] |
11622s | good |
11623s | but pretty good I mean very |
11626s | good |
11633s | yeah deciding where this hero power's |
11637s | going yeah I'm curious that he didn't |
11639s | attack first but I guess he can do it |
11641s | this way the the health doesn't matter |
11642s | that |
11643s | much he'll get it back somehow yeah just |
11646s | wants the |
11651s | card |
11656s | but in a sense this is kind of all just |
11658s | a |
11659s | distraction |
11664s | yes sometimes you can just dump all this |
11666s | stuff and win the game for free |
11668s | but yeah we're really waiting to see |
11670s | those um those legendaries that come |
11672s | from legendary creating Titan man which |
11675s | is the the official |
11679s | name I was always wondering what the |
11681s | official name was I'm glad I you finally |
11683s | gave me |
11684s | confirmation I know you struggle with |
11685s | the pronunciations a little bit TJ so I |
11687s | thought I'd let you you know let you |
11688s | know how to say it yeah no I appreciate |
11698s | that well this is one way you can get |
11700s | priest this is definitely a way you can |
11702s | just win |
11703s | sometimes you just hit them with fish we |
11706s | talked about this a minute ago there's |
11707s | not so many green fish letting the side |
11708s | down this time either so he's in a |
11710s | better |
11711s | spot |
11715s | I mean that's actually just an absurd |
11718s | amount of damage and there is nothing |
11720s | balance can |
11722s | do and it's his patch TJ why why isn't |
11726s | even winning I |
11729s | know you said it was balan's patch a few |
11731s | minutes ago |
11733s | and surely he'll win the tournament |
11736s | unless something's pick picked up from |
11738s | this uh uh card draw here it's just |
11741s | going to have to be what a cannibalize |
11746s | y gain one oh my |
11751s | god oh |
11757s | no can you close your eyes and hope they |
11759s | can't T you you can't can you you've got |
11761s | to kill it oh the pain it hurts would |
11765s | have been worth it to to draw from the |
11768s | fish |
11769s | first then cuz then if you have to |
11771s | cannibalize then you gain one more okay |
11775s | yeah that's actually that and you also |
11776s | have one extra one extra Mana to work |
11779s | with yeah I don't |
11782s | know like it's easy when you see what |
11784s | happens but yeah it's yeah it's |
11790s | interesting PR decisions are interesting |
11792s | but they're really fiddly things like |
11794s | that oh do I do this thing that looks a |
11796s | bit dumb to save one Mana yeah |
11800s | fiddly it is quite fiddly |
11806s | H so the pop will be on six right so he |
11809s | can't get the the trade in but he can |
11812s | hit it with his face take five more that |
11814s | doesn't sound |
11816s | fun yeah he's just |
11823s | dead |
11831s | um |
11834s | Le what what's your |
11839s | plan yeah you got to do it it's the only |
11843s | way yeah you got to and then just close |
11845s | your eyes and hope that the Shaman deck |
11846s | that's full of burn spells doesn't burn |
11848s | you out |
11850s | yeah sounds like a great plan but yeah |
11852s | got to do |
11861s | it if everyone get |
11866s | counting remember the plus |
11870s | [Music] |
11873s | one go with |
11879s | the this storm is in |
11882s | me |
11884s | okay oh yeah because this is going to |
11887s | unlock the turn the tides yep |
11891s | yeah |
11894s | he's there pocket train through to day |
11896s | two |
11898s | again after a very very |
11901s | um easy looking final game against the |
11904s | priest there we've seen the shaman win a |
11905s | game TJ we can we can rest |
11908s | now and it it seemed I don't want to say |
11912s | easy but with the help of some fish was |
11917s | able to just win the game without any |
11919s | type of combo at all it was so much |
11922s | damage just out from the minions that's |
11925s | stuck on the board uh so well done and |
11928s | just goes to show you know especially |
11930s | when you're playing uh those those 40 |
11932s | card decks it's tough to find the right |
11934s | things and it's tough to uh have enough |
11937s | AOE to be able to deal with that big of |
11941s | an |
11941s | onslaught of tiny |
11945s | piranhas sham does win enough games with |
11948s | like garbage like that with just a bit |
11950s | of burn some fish you know draw some |
11952s | cards do and if you just play jazzy Bas |
11954s | and some fish and some burn spells and |
11956s | just jam it together and try and forget |
11958s | about all this ooh look at me I've got |
11960s | bioluminescent stuff just just |
11963s | hit maybe that would work maybe that |
11966s | would |
11968s | work um but we are not going to get to |
11971s | see much of |
11973s | priest maybe a little bit of priest |
11977s | later on when we see balance play in the |
11979s | de cider match cuz balance is not out |
11981s | yet uh um so and we also have a shadow |
11985s | PRI I don't know if it's eliminated yet |
11988s | but so it might be |
11992s | yeah uh yeah yeah was expecting a little |
11996s | bit more of the priest I was expecting |
11998s | to take that fourth spot more so than |
12000s | Shaman as much as I hate to say that uh |
12003s | in these lineups but the shaman does |
12005s | make sense um but it looks like uh at |
12008s | least for now the winners matches are |
12010s | done we'll see I think we're going to |
12012s | start and uh start moving towards uh |
12015s | some of these lower bracket decider |
12017s | matches uh to see who else is going to |
12019s | be moving off from D after this but in |
12021s | the meantime we are going to have to go |
12022s | to a a quick break uh but don't worry do |
12025s | not go anywhere because we have plenty |
12027s | more harstone action on the day to come |
12029s | right after |
12030s | [Music] |
12041s | this |
12044s | the storm is in |
12071s | me |
12072s | [Music] |
12112s | [Music] |
12134s | [Music] |
12140s | [Music] |
12151s | [Music] |
12156s | [Music] |
12161s | f |
12187s | [Music] |
12192s | [Music] |
12203s | [Music] |
12209s | [Music] |
12221s | he |
12245s | [Music] |
12251s | hello everyone welcome back we are ready |
12253s | to get into to our next match and it is |
12255s | going to be a losers decider match so |
12257s | unfortunately the loser is going to be |
12259s | done for the weekend but the winner does |
12262s | get to move on idol Vice um how's it |
12264s | been going so far I've not had a real |
12266s | chance to speak to on broadcast with our |
12267s | first cast of course being now but uh |
12270s | how's it been going for you so far it's |
12272s | been going well we did unfortunately |
12273s | have to say goodbye to Gabby earlier but |
12276s | it's it's been great getting a chance to |
12278s | you know watch all these players once |
12279s | again I'm excited to see Casey because |
12282s | case he is our sole Miracle Rogue player |
12284s | and so I'm curious to see how that pans |
12286s | out for him he's got the the list with |
12288s | double neoy double speaker Stoppers so |
12291s | very much out to get these spell-based |
12293s | decks yeah we are going to be going to |
12295s | see Casey versus Wu but we can check out |
12297s | what the bracket looks like and how |
12299s | everything has progressed because as |
12300s | usual unfortunately we do not have the |
12302s | time to like flick through every single |
12303s | match possible but yeah here you go here |
12305s | group a Hemlock making out of the group |
12307s | of course and then Casey versus weu in |
12310s | that decider so really decited to see |
12312s | this one obviously Casey has been a a |
12315s | staple of hearthstone Esports for you |
12318s | know many many many years at this point |
12320s | so it' be great to see if he can go a |
12322s | can make it through but of course Wu has |
12324s | not been disappointing either managed to |
12326s | take that victory over Gabby let's take |
12327s | a look at the rest of the groups as well |
12329s | to see what's coming up we've got Group |
12331s | B where CJ Kaka is going to be facing |
12333s | off against levik who's going to be |
12334s | joining MC banter face coming out of |
12336s | group |
12337s | b yeah finally we get some America's |
12340s | representation coming out of |
12342s | finally an America's player can make |
12346s | it and here in group C H we have of |
12349s | course pocket train making out and then |
12350s | we've got uh tonsoku and be smile in |
12353s | that elimination match to face off |
12355s | against balance a little bit later on so |
12358s | any big surprises for you uh so |
12361s | far uh I think the surprise for me has |
12364s | really just been pocket you know |
12367s | clearing that 3 0 in the first round I |
12370s | guess he he had reason to be confident |
12372s | going into that matchup but uh yeah |
12376s | otherwise really just you know Rec fem |
12381s | taking uh early loss and thing he's |
12383s | definitely a player I have my eye on uh |
12386s | I like to like to see more of uh |
12388s | hopefully we'll make it out of that |
12391s | cider we'll have to see but all these |
12394s | players are just so strong it's tough to |
12396s | say like what is predictable or |
12398s | unpredictable it's and many of the |
12400s | lineups are quite similar as well this |
12401s | time |
12402s | yeah it's always difficult isn't it I |
12403s | think um we especially because we you |
12405s | know we've seen so much of these players |
12407s | over the years we get sort of pulled |
12409s | into oh you know the likes of Gabby |
12411s | Casey Pockets or like should make it |
12414s | through but of course like the players |
12416s | who have made it even some of the |
12417s | players that are lesser known uh still |
12420s | you know made it here right in the exact |
12422s | same way and no doubt they're going to |
12424s | be dangerous opponents so yeah next |
12426s | match up coming up is going to be K2 |
12427s | versus weu it looks like we are going to |
12429s | see that Demon Hunter going up against |
12432s | the Mage and uh what do you think here |
12434s | of Casey bringing this Demon Hunter not |
12437s | only Casey but what do you think of the |
12438s | deck in itself so it's the only Relic DH |
12442s | in the event and I think one of the |
12445s | biggest interesting decisions he's made |
12446s | is he doesn't have yoten in here that's |
12448s | the card that makes all your spells your |
12450s | cast wind drawn if they're the first |
12453s | first one you drew that turn and R DH I |
12456s | think is just kind of a sneaky second |
12460s | Comfort pick for Casey behind behind |
12462s | Miracle Rogue like everyone knows the |
12463s | miracle Rogue but but he's also just |
12465s | pretty routinely been bringing Relic D |
12467s | to things as well so while I don't |
12470s | necessarily think much of the the deck |
12473s | itself I do feel like Casey has a pretty |
12475s | strong handle on it and it can do some |
12477s | pretty disgusting things when you get |
12478s | those hugely discounted hands off relic |
12480s | of |
12482s | Dimensions yeah it's um it's pretty |
12485s | scary overall we are going to take a |
12486s | look at the miracle Rogue as well from |
12488s | Casey uh Casey been uh impressive on |
12491s | Rogue for many a year now no doubt going |
12494s | to be pretty comfortable on this just |
12495s | want to mention as well um I believe |
12497s | both players uh shock horror having |
12500s | Warrior banned out so we're not going to |
12502s | see much of the uh the Odin Warrior |
12504s | across the board which again I think the |
12505s | more this tournament goes on and the |
12507s | more we see sort of the the matchups |
12509s | develop you can 100% understand why but |
12512s | now we can take a look at Wu and their |
12514s | lineup uh with the I guess like this |
12517s | feels like probably the the go-to |
12519s | overall lineup with that mecro |
12522s | do you like Mech Rogue over the |
12523s | concoction |
12525s | Rogue well personally it's a little |
12527s | easier for for me to play I often don't |
12529s | have the kind of APM to keep up with |
12532s | with the likes of Casey in terms of |
12533s | Miracle Rogue Mech Rogue it's you know |
12536s | straightforward you're you're trying to |
12538s | build this Voltron minion just overpower |
12542s | the opponent ideally with a big wind |
12544s | Fury finish um people have gone for the |
12547s | tech Slots of like speaker stomper just |
12550s | to go up against spell decks like these |
12552s | nature Shaman that a lot of folks have |
12554s | brought I it's a solid deck it's like |
12558s | not my favorite to play but I think if |
12560s | you are on short notice after balance |
12562s | changes just trying to come up with a |
12563s | lineup I think Mech Rogue is a pretty |
12565s | solid pick and we are going to take a |
12567s | look another deck that's been featured |
12569s | pretty heavily across uh today so far is |
12571s | going to be this this Shaman list that |
12572s | we've seen um for many of the players |
12575s | it's another deck that although you know |
12577s | might look pretty straightforward can be |
12579s | pretty punishing if you make the the |
12581s | wrong decision maybe think or or don't |
12583s | think far enough ahead it's something I |
12585s | always struggled with with a list like |
12587s | this is well I could just play this now |
12589s | you know start cycling through or trying |
12591s | to set up for it but I think when you |
12593s | see the really great players uh play |
12595s | shamman at the moment they they're like |
12597s | that one two three steps ahead right so |
12599s | even if it looks like they've either |
12601s | used Too Many resources to defend or not |
12603s | enough a lot of the time you start to |
12605s | see the plan form just a little bit too |
12607s | late sometimes so yeah be excited to see |
12610s | how that one goes again double Warrior |
12611s | ban we are getting ready to go into the |
12613s | match but if if you were going to call |
12615s | it one way or the other i' advise who |
12617s | would you pick here do you think anyone |
12618s | has a particular Advantage lineup wise |
12620s | or anything |
12622s | else well much as I you know I've said |
12625s | how much I like Casey I feel like weq |
12628s | kind of has the the momentum you know is |
12630s | this top points earner is coming off of |
12632s | a a win just now and probably you know |
12636s | pretty pretty thirsty for for taking out |
12638s | that win I think if you feel like |
12642s | yeah I'm I'm I'm the number one on |
12643s | points but but also you know I really |
12645s | want to have my my victory in the |
12647s | tournament setting because it is very |
12648s | different to play on ladder Oris to play |
12650s | in a tournament uh but sometimes the |
12653s | momentum is just what it takes well |
12656s | let's see if it's going to be good |
12657s | enough we've got Casey on the top on |
12658s | this Relic Demon Hunter and Wu on the |
12661s | Mage along the bottom and again the Mage |
12663s | one of the most popular decks knocking |
12665s | around right now especially after those |
12667s | Nerfs but Casey going to have to see if |
12669s | this Relic DH can get something done oh |
12672s | not a bad opening there for Wu having a |
12675s | couple of keyboards to choose |
12677s | from yeah the second one uh not quite as |
12680s | good but you do you know have it there |
12683s | in reserve it's it's really a matter of |
12685s | after you keyboard and coin Cold Case |
12688s | what do you do from there and until some |
12691s | card draw is picked up there's not a |
12692s | whole lot going on yeah I always assume |
12695s | with this Mage de honestly that you'll |
12696s | just you'll find something right like |
12699s | you know there's so much oh sorry Bagels |
12701s | in the |
12702s | background contributing if you can hear |
12704s | to to the cast apologies um but with |
12706s | this mage deck I always feel like you |
12708s | you there's so much value packed in it |
12711s | as we can see now with these first two |
12713s | draws from wiq that you'll always find |
12716s | something to you know generate some |
12717s | spells generate something to either card |
12720s | draw or just put some more pressure on |
12721s | in case he giv the the nod and the shake |
12723s | of the head this is one heck of an |
12725s | opening here from wiq yeah and we'll see |
12727s | if there's another Shake of the head |
12729s | when the volume up comes down next turn |
12730s | is that sort of the ideal sequence and |
12734s | no small thing this anomaly here has |
12736s | been buffing the health of the uh little |
12740s | 13 Elemental there now up to A5 uh just |
12743s | going to continue gaining armor |
12746s | weq speaker stomp for throwing a little |
12749s | bit of uh wrench into the plan yeah one |
12751s | of the benefits at least for Casey um |
12755s | with the artific is still up and sort of |
12756s | gaining armor for weq is because it's |
12759s | Relic Demon Hunter you aren't Reliant |
12762s | particularly on like aggro aggro aggro |
12764s | right you can end up putting down some |
12765s | really uh a lot a lot of pressure |
12768s | throughout the game so it's not like |
12770s | you're all in on on just uh you know |
12772s | going face uh more like we saw from the |
12774s | uh the outcast Demon Hunter earlier |
12778s | today the we is just going to keep on |
12780s | going yeah the the mounting pressure I |
12784s | think it's a matter of whether you just |
12786s | go for for |
12788s | maximum Mana value here ah |
12791s | yeah nothing to |
12794s | r one more Mana in the Cold Case feels |
12796s | amazing but oh yeah I think it might |
12799s | still just be cold case it just looks |
12800s | like the better card |
12803s | right yeah cuz you already have a Reverb |
12806s | so if you do want to play it for for |
12808s | that three Mana just for more press draw |
12812s | a |
12814s | card sure again it's one of those things |
12816s | right where I guess Cold Case for me is |
12819s | the best overall card but just keep |
12822s | drawing into more value right I think |
12824s | like as long as you you've got cards in |
12826s | hand as as as the Mage right now then |
12828s | you're going to be able to do |
12831s | something and |
12833s | these yeah was I guess you just take the |
12836s | good removal just in case right I mean |
12838s | already case is down to 12 Health this |
12840s | game might not be going on much longer |
12842s | yeah and it is a nature spell so it does |
12843s | help in terms of those spell schools for |
12846s | things down the line uh Casey is gonna |
12849s | have to get a little bit lucky on is |
12851s | discounted |
12852s | cards and that's a good pick up with the |
12858s | Vault yeah it's |
12861s | something still dangerous though because |
12863s | Casey knows it's not like this deck um |
12866s | you know runs out of burn right so this |
12868s | this could just be the uh the minion |
12870s | Damage Done Now for wiq and then the |
12872s | focus on just getting some burn damage |
12874s | out as well so still pretty scary case |
12876s | is going to have to pull something big |
12877s | out the bag but it's going to be a tall |
12879s | order at this point |
12882s | especially having to use both the |
12884s | locations there it does mean that the uh |
12887s | the dimensions isn't going to be able to |
12889s | be sort of you know proed again next |
12892s | turn yeah there's going to be an in |
12895s | between turn here for Casey I don't |
12897s | recall what exactly is in this fizzle I |
12900s | think it might be a couple more |
12904s | [Music] |
12906s | Dimensions weq I think is |
12909s | deciding where whether or not to finale |
12913s | this volume |
12915s | up yeah it's a bit of an off turn as |
12917s | well for weq right nothing too crazy |
12919s | going on one turn away from Elemental |
12923s | inspiration but just going to fill the |
12925s | hand wow really fill the |
12927s | hand and set up for future |
12931s | turns and it could just be Elemental |
12934s | inspiration next turn it's not that many |
12936s | but you do get the seven seven as |
12940s | well |
12942s | yeah there is the Unleashed F now for |
12944s | Casey does he have that is that going to |
12945s | be double spell damage yeah this is a |
12947s | nice turn had the arist in the uh in the |
12950s | shot so unleash felt going to be able to |
12953s | do a lot of work here and basically push |
12955s | Casey almost back up to full health but |
12958s | very very |
12960s | significant and then those have to be |
12962s | dealt with as well so means weq can't |
12965s | just Jam the elemental inspiration has |
12966s | to do something like light storm or |
12968s | inquisitive creation uh other stuff |
12971s | that's going to end up using these |
12972s | keyboard charges so really I mean I |
12976s | would say well timed but Casey had to do |
12978s | it to not die as well yeah well timed in |
12980s | the fact that if he didn't do it he'd be |
12984s | dead probably doesn't need the card draw |
12987s | so Sigil of time probably not as |
12993s | relevant maybe |
12995s | emulate I think emulate is the best |
12997s | choice because again with I after seeing |
13001s | this um the snapshot from Casey like you |
13004s | would probably assume there's some high |
13006s | costed card like the deck in itself runs |
13008s | a significant amount of high cost cards |
13010s | it's not like it's overly likely Casey |
13013s | can just dump the hand I know it's three |
13016s | turns and maybe that's the downside |
13017s | maybe you just take the deal four to a |
13019s | minion but yeah bit of a tricky one |
13022s | honestly when at worst it's a 4 four |
13025s | even if the effect doesn't actually do |
13026s | anything it's a 44 and a fire |
13029s | spell and even if it makes your opponent |
13031s | play a little bit let's say uh not |
13035s | correct just to try and get stuff out of |
13037s | the hand that is is vital then like |
13039s | that's some kind of bonus here because |
13041s | the choices were just not good for weu |
13047s | yeah prop The |
13054s | Vault and at this point these are pretty |
13057s | much all going to be free all the time |
13059s | off of the |
13062s | Dimensions not looking too bad bit more |
13065s | heal as well with the I beam with the |
13066s | blood St no so that's going to push him |
13068s | all the way back up to full and |
13069s | considering Casey was one turn away from |
13071s | a bad time uh he's done well to recover |
13074s | and not only just recover but also just |
13076s | set up valid Wing conditions now like |
13079s | taking control of the board does have |
13081s | the two ay lags does have artificer as |
13083s | well does have just a lot of options |
13085s | going forward for the next few turns |
13088s | yeah normally this melanic you know |
13090s | something you like to get down when you |
13091s | have a big board so that you're making |
13093s | it unlikely your opponent will be able |
13095s | to clear but sometimes just like this |
13098s | it's invalidating this turn out of wiq |
13101s | like what what does he do I guess you |
13102s | can Reverb plus inquisitive creation |
13104s | it's not even a board that really merits |
13107s | clearing but the the best play that Wei |
13109s | would want to make is unavailable to |
13112s | him yeah this is actually it's not the |
13116s | best |
13119s | um this like going to be thos here yeah |
13123s | okay that makes sense does have some |
13126s | spell damage at least for this |
13129s | flame that is one of the most |
13131s | restrictive turns I've seen for a long |
13134s | time with that card on because a lot of |
13135s | the time it just doesn't do that much |
13137s | right or at least I feel like it doesn't |
13139s | whereas this is just really put a |
13141s | stopper on Wu's |
13142s | turn yeah sometimes it's like you're |
13145s | trying to stop the board clear but it's |
13146s | in the right spot of their hand anyway |
13148s | very frequently it doesn't do this much |
13151s | but that was seriously almost a turn |
13156s | Skip and like I said from what feels |
13159s | like a few minutes ago Casey was about |
13161s | to die or at least that's what he he |
13163s | probably thought he's recovered so well |
13165s | and weu now has to piece something |
13167s | together cuz there's this card draw |
13169s | there's the elemental inspiration of |
13170s | course but I feel like when you're not |
13174s | ahead inspiration just significantly |
13176s | worse and spending turns on drawing |
13179s | cards is going to be tough if you don't |
13180s | have the ju to deal with this cuz look |
13182s | how big this board is this is looking |
13184s | scary yeah and I think case's just at |
13188s | this point doesn't need the fully |
13189s | charged zyx just making the the big old |
13192s | seven sevens I think we're going to end |
13194s | up letting the gags burn and next turn |
13197s | will be another location |
13200s | Dimensions yeah I think a lot of it will |
13202s | just depend |
13203s | on where what the board looks like right |
13206s | if wiq clears this board with only 10 |
13209s | cards left I can kind of see maybe uh as |
13212s | you like getting played uh just to you |
13214s | know push some damage and to sort of |
13215s | rebuild a board but a lot of it will |
13217s | depend there's going to be equality |
13219s | picked up there for |
13222s | weu yeah oh it does have the um the |
13225s | inquisitive right yeah yep so if |
13228s | inquisitive isn't big enough oh or this |
13230s | remorseless winter good combination |
13233s | there convoke convoke convoke no don't |
13237s | do it it always wins boom lightning bolt |
13241s | the much more sensible option so yeah |
13244s | that was an interesting choice there |
13245s | because this Demon Hunter there is the |
13248s | possibility particularly having already |
13251s | seen the uh snapshot come out there's a |
13255s | possibility of being able to just clear |
13257s | every single board that the Demon Hunter |
13259s | is able to present and they don't have |
13262s | burst damage really to to kill you in in |
13265s | way that they sometimes used to so you |
13267s | could have uh in one world taken the |
13271s | remorseless winter there to combo with |
13273s | the equality figured that inquisitive |
13275s | creation can clear something on its |
13277s | own I guess the B might have been to |
13281s | just have the burn available or maybe |
13283s | even the lightning bolt with as spot |
13285s | removal available and just say well what |
13288s | if I clear this board and the second |
13290s | that Wu can land a you know fairly safe |
13293s | Elemental inspiration then he's probably |
13296s | going to be feel pretty confident going |
13298s | into this well and any zero mana burn |
13302s | spell with CF just is yeah is could just |
13305s | be lethal right one extra cheap burn |
13308s | spell it it could well be that |
13310s | especially at this point in the game I |
13311s | think Casey might even be surprised he's |
13313s | not been killed yet |
13318s | honestly void |
13321s | okay it's got to be starting off with |
13323s | that |
13325s | right maybe we thinking whether to play |
13328s | the artificer first like commit it |
13331s | now going to be void and you could |
13334s | artificer and start drawing to to see if |
13337s | you can you know get there with the a SI |
13340s | or something uh |
13342s | or I don't know |
13345s | if there's still potential Alibi okay |
13349s | this was this was bad timing because |
13351s | it's mid card draw but that's roughly |
13353s | what's left in the deck I think that's |
13355s | accurate |
13356s | actually the Cold Case no gan's going to |
13359s | be burnt very surprised to see I I mean |
13362s | I guess the thinking with these draws is |
13365s | uh maybe had lethal if he got SI but if |
13369s | the Mana if the Mana is |
13374s | spent and that by two |
13377s | turns oh it's it's with inspiration as |
13381s | well yeah and just the fact that let's |
13383s | be honest it's so likely weu is going to |
13385s | draw Sith and there's what lightning |
13388s | bolt there's going to be an Arcane |
13391s | there's that I mean there's a lot going |
13392s | on especially with the time to maybe you |
13395s | know Forge and then blizzard and go |
13398s | again sort of thing like absolutely huge |
13401s | uh discover there from wiq could be |
13403s | game-winning and when |
13406s | these minions here have you know reborn |
13409s | they five Health most of the big stuff |
13410s | is gone out of Casey's deck maybe all |
13412s | the big stuff so uh even the topple |
13415s | doesn't |
13417s | clear to those who who were maybe |
13419s | confused by the the CW with still there |
13423s | I think the the big reason to just draw |
13427s | and and let burn is because if the one |
13429s | Mana is spent on the |
13433s | artificer then WQ never has lethal that |
13436s | turn but if he does draw cth with the |
13440s | available Mana remaining he would have |
13442s | lethal with |
13444s | reverberations plus the zero meta |
13446s | lightning bolt and the flame geyser |
13449s | right |
13454s | here has to just respond he's going to |
13456s | gain a little bit of armor from the |
13457s | asore does get to kill you know a good |
13459s | chunk of these Elementals off because of |
13461s | the rush |
13462s | but still got to be scary for Casey cuz |
13465s | 35 is not overly safe when you know your |
13468s | Mage opponent is basically going to have |
13470s | the deck |
13472s | drawn yeah but you know with that second |
13477s | copy of Blizzard I mean it's just extra |
13479s | time the |
13482s | yeah can forge the molten Rune or play |
13486s | The Cold |
13498s | Case yeah I think uh Wu's here just is |
13501s | being as safe as possible but I do think |
13504s | pretty much does need to draw something |
13506s | big next turn right time to out of cuz |
13509s | this is this isn't over you know if this |
13511s | board doesn't get cleared or if there's |
13513s | still something big up it's still a |
13514s | little bit scary but Casey does have to |
13516s | make the push now does have the aelor |
13518s | still in hand maybe for next turn for |
13519s | that extra little bit of |
13523s | burst oh and the speaker stoer |
13530s | yeah so that's going to make it so weq |
13534s | cannot go for the otk just yet is going |
13537s | to have |
13538s | to you know find some some way to clear |
13540s | which these having been softened up by |
13543s | the blizzard is is definitely |
13547s | possible yeah the fact that C is in |
13550s | bottom three is is almost a crime at |
13552s | this point because this game would have |
13554s | looked very very different if WQ could |
13556s | have gotten hold of that Sith looks like |
13558s | K's going to be able to bounce back the |
13560s | stomper as well yeah really nice you |
13563s | know he almost bounced that reborn |
13565s | minion and then I was like wait a minute |
13567s | this can Target myff completely decimate |
13570s | my opponent's |
13574s | plan oh it can't even Elemental |
13576s | inspiration ping right which would like |
13580s | be something I guess are there useful |
13584s | pickups off of Reverb here like do those |
13588s | abilities do anything for weq we're |
13591s | about to find |
13596s | out there's the Discover a death rattle |
13598s | and it's cheaper or what reduce cost of |
13601s | minions in your hand by |
13603s | [Music] |
13604s | two well the good thing here is um oh no |
13607s | the summon hadn't been used yeah yeah |
13609s | yeah |
13611s | right the good thing here as well is |
13614s | just the fact that a ping removes 10 |
13616s | damage off the board right is is massive |
13619s | it's just huge so even I mean this is a |
13622s | very strong turn in itself but even just |
13624s | the fact that 10 damage could be removed |
13626s | with two Mana guaranteed really made it |
13629s | likely that Wu was going to be able to |
13631s | battle back enough to just not |
13633s | immediately die without drawing Sith so |
13636s | yeah again Wu put himself in a good spot |
13637s | let's see if Casey got something to |
13639s | break out he does still have aelor to |
13641s | clear up this |
13642s | board yeah of course that Argus dies to |
13645s | a single point of damage so it's not |
13646s | going to be sticking around but it has |
13648s | done its job yeah Casey's I kind of |
13651s | always forget because of the The Relic |
13653s | Vault but Casey still just has a |
13656s | fantasms in hand right like those are |
13658s | not small minions at this point so I |
13660s | kind of forgot he still just had one |
13662s | available so this is going to be like |
13663s | push number 20 from Casey at this point |
13666s | Y 12 12 not bad I guess not |
13671s | bad there she is that is almost |
13675s | certainly game right what is there two |
13677s | blast lightning ball and the guys yeah |
13679s | plenty and that that was good because I |
13681s | think Wu did well there to hold on to |
13684s | reverb in case there was that out and |
13686s | then as soon as it didn't look likely |
13688s | it's okay I'll Reverb this way |
13690s | get the benefit very well played held |
13693s | off to the very well second to last card |
13695s | draw of the game and Wu takes game one |
13697s | with the Mage that was a really really |
13699s | close game yeah absolutely and I think |
13704s | you know Casey wanted to fit the speaker |
13706s | stomper in there somehow but just having |
13708s | to clear up those those minions off The |
13710s | Argus complicated things a little bit |
13713s | extra and even buying more time had he |
13717s | played it probably wouldn't have had |
13718s | enough pressure then |
13720s | right and I think that was the the story |
13723s | of especially the second half of that |
13724s | game was very much back and forth of |
13727s | each player on their turn putting |
13730s | forward enough pressure and dealing with |
13732s | their opponent's board enough to not let |
13734s | the other player actually really respond |
13736s | so really really close game one you know |
13738s | hopefully the rest of the series is like |
13739s | that I am very down for a match up like |
13742s | this H but Relic Demon Hunter has fallen |
13745s | in game number one so far so we'll see |
13747s | if Casey manages to uh or decides to |
13749s | hold on into that again and go for game |
13751s | two or not but Wu on the other hand has |
13754s | the mech Rogue and the shaman left and |
13757s | uh this is a tricky one I do feel like |
13759s | the mech Rogue at least to me feels more |
13764s | comfortable to get a win with but again |
13766s | the shaman isn't bad but I do feel like |
13768s | the Shaman's got more holes in it what |
13769s | what do you think yeah we've seen just |
13772s | how it can fall to a single Gastly |
13775s | Gravedigger hitting ganth or something |
13777s | like the the shaman is is pretty |
13780s | vulnerable to just certain Small Things |
13784s | messing up its game plan whereas the |
13786s | Rogue is like built to do one thing and |
13790s | do that one thing very very well well |
13793s | let's jump into game two the players not |
13795s | messing around here Casey is going to be |
13797s | jumping over to the Mage and Wu going to |
13800s | be on that Shaman we were speaking about |
13802s | so we'll have to see now again both |
13804s | decks good just overall value but um |
13807s | we'll just be I think the hus will be on |
13810s | wiq here to just get control of the game |
13812s | early and don't give Casey time because |
13815s | as we saw I feel like if you give this |
13816s | Mage any form of time it will just win |
13820s | right because it's just got so much |
13821s | value so much burn it will just get |
13824s | there so weirdly enough just feel like |
13826s | Wu is going to be putting the pressure |
13827s | on this |
13829s | game yeah I mean between all the |
13831s | discovers the inevitability of cth you |
13834s | know it's it's the kind of deck that you |
13837s | know even if you do something like dirty |
13838s | rat there cth you you don't really count |
13841s | them out because there's so much other |
13843s | stuff that can end up could just be many |
13845s | Fireballs in the hand for all you know |
13848s | right it's it's pretty |
13850s | scary and keyboard snap play onto there |
13854s | yeah Casey getting enough to a really |
13856s | solid start here just one-onone two on |
13857s | two and then just having all the options |
13860s | right does have a well potential AOE |
13863s | clear um with the creation in hand but |
13866s | other than that just has discover after |
13869s | discover to really Flex on whatever |
13870s | needs to be done in the next couple of |
13872s | turns but wiq has options |
13878s | themselves and we could be seeing you |
13880s | know just some feral Spirits coming down |
13882s | uh it's one of those cards where you |
13885s | know it it's nice on curve where you can |
13888s | start maybe getting some pressure also |
13890s | just great uh later on as a nature spell |
13893s | does get reduced from flash of lightning |
13895s | and so it's often two Mana for two |
13897s | bodies for bioluminescence |
13901s | yep snap Cold Case coming out from Casey |
13904s | again just building up the board this is |
13905s | kind of the ABCs of this Mage dech right |
13908s | get the keyboard down and then start |
13910s | casting spells to able to pile on that |
13912s | pressure because any early damage just |
13915s | even if it's just one's twoos damage |
13917s | here and there suddenly puts your |
13919s | opponent in that really dangerous spot |
13921s | and even though Shaman does have you |
13923s | know a certain level of access to |
13925s | potential heals it's really not that |
13928s | safe and not that guaranteed so we'll |
13930s | have to see how weu deals with this |
13932s | whether it's another feral Spirit or |
13934s | whether it's going to start using some |
13935s | other options here to tidy up this |
13938s | board and lendo was poking fun but it |
13941s | really does seem like most games you |
13943s | know Mage has had this Cosmic keyboard |
13946s | into Cold Case into volume up it's just |
13949s | like such a given it is just like a I |
13952s | mean I feel like this has been a fair |
13953s | few of the Decks that we've seen so far |
13955s | but it does just feel like oh these |
13958s | decks are going to do do what they want |
13960s | to do who's going to win right it's like |
13962s | we just saw in the previous game because |
13964s | Casey was had a double Relic Vault out |
13967s | going crazy with the relics so it's like |
13969s | you know all of this is definitely |
13971s | definitely powerful games going on here |
13973s | does manage to clear the board and weu |
13975s | is now going to get the weapon equipped |
13978s | but already in a bit of a tough spot |
13981s | this is where the shaman you know always |
13983s | feels like it falls apart is that they |
13985s | have |
13986s | overload and their opponents do not and |
13989s | so |
13990s | even though Ina can kind of give you |
13991s | some benefit from reducing that was just |
13994s | a really awkward turn for wiq there |
13996s | being overloaded one not able to play |
13998s | inza just throwing out this Jazz base |
14001s | can't even clear anything because the |
14002s | four health and now how do you deal with |
14004s | this board that's it isn't it and this |
14007s | is the situation where yes you know |
14009s | Gogan can come down and help out |
14011s | massively but it feels like you make one |
14013s | wrong step now and you've lost right |
14016s | because that's the kind of uh power |
14018s | level that this Mage is pushing on on |
14019s | Casey here cuz look at this there's the |
14021s | AOE in the heel but there's still a lot |
14024s | of danger going around what's that 89 11 |
14027s | damage just left on board I mean that's |
14030s | just a a forged molten rune for the win |
14033s | right |
14034s | yeah yeah that that just looks like |
14035s | there's all the damage in the world |
14037s | available here and just in a blink of an |
14039s | eye just like that case's evened it up |
14041s | and Mage looking very strong at least in |
14044s | this series so far I mean you certainly |
14047s | see why it has |
14049s | been the number to pick right there's 14 |
14052s | Mages in the event and they're all |
14055s | rainbow R Mage except for the the one |
14057s | Naga |
14060s | Mage yeah it's it's pretty shocking |
14063s | actually yeah there's there's 15 total |
14065s | right there's only uh tonsoku that |
14067s | hasn't brought Mage but uh yeah 14 of |
14070s | them are rainbow and I think it just |
14071s | shows that you can see these players |
14073s | that when you really got a handle on the |
14075s | game and you really got a handle on what |
14077s | those discovers are and when to pick up |
14079s | certain ones and just know your limits |
14081s | with the deck I think you just see how |
14083s | powerful it is and it's kind of been the |
14085s | story a lot of the time is when you see |
14086s | these Decks that are very flexible and |
14088s | have like many different paths to go |
14090s | down in the form of all these discovers |
14093s | when you see a good player really good |
14095s | player pilot something like this and |
14097s | sort of pick options you wouldn't pick |
14099s | for example and by you I I don't mean |
14100s | you I mean like |
14103s | me that then you really appreciate how |
14105s | good they are right because some of |
14107s | these choices do not seem super |
14108s | intuitive a lot of the time but when you |
14110s | see the player execute them you're like |
14112s | oh okay that makes way more sense and |
14115s | yes job done sort of thing so uh really |
14117s | good win there for Casey evening it up |
14119s | but now the Mages are gone there Demon |
14121s | Hunter Rogue versus Rogue Shaman and all |
14124s | these lists are different because even |
14125s | the Rogues on the |
14127s | same yeah finally getting to see some uh |
14131s | differentiation you know I mean I guess |
14133s | the Demon Hunter is a big X Factor for |
14135s | for Casey but uh yeah Mage it sort of |
14138s | feels like as that number two deck in |
14139s | the event is kind of like oh we can |
14141s | expect that both players are going to |
14142s | win with Mage and and then now we kind |
14144s | of get on to the real match yeah it's |
14147s | it's like Warrior gets banned Mage wins |
14150s | right okay like let's play the game |
14152s | going forward H but it's going to be |
14154s | interesting again I I do I I do think |
14157s | the the mech Rogue is the one up for wiq |
14161s | but I do worry about this Shaman and |
14162s | we've sort of seen this story before |
14164s | where Shaman is good on average but it |
14167s | does seem to have its weak nesses put on |
14170s | display in these sort of high level |
14171s | matches so we'll have to see how that |
14173s | one pans out as the players get ready |
14175s | for the next game H just remember as |
14177s | well the loser of this is done they're |
14179s | out this is the stage where already in |
14182s | the tournament H the winner does move on |
14184s | to tomorrow but the losers in like |
14186s | massive massive trouble and you know the |
14188s | last Mt of the year which means the last |
14189s | chance of the year for a lot of these |
14191s | players if they don't have those top |
14192s | points uh sort of goals uh in in their |
14195s | sight so pretty pretty tough match up |
14197s | overall a lot of pressure on these |
14199s | players so I'm excited to see who can |
14201s | make out and also just to see who who's |
14203s | picking what because it always interests |
14205s | me when for example Casey lost and then |
14207s | switched it up Wu lost with Shaman and |
14210s | they're going to stick and they're going |
14211s | to go again |
14213s | o changing and it's going to be a robe |
14216s | kind of |
14217s | mirror well this is one match where |
14220s | Casey's anti- spell tech is not going to |
14223s | be terribly useful you know going into |
14224s | the shaman it can feel nice having the |
14226s | cult neop fites or the speaker Stompers |
14228s | but but this Rogue has some spells but |
14232s | it's not terribly reliant on |
14234s | them yeah I think a lot of the time the |
14237s | the Spells are there as small |
14239s | enhancements right whereas the real uh |
14241s | you know meat of the deck is just |
14243s | getting these Mex down fast and that |
14246s | furiously what are the key cards you |
14249s | think um Wu is going to Mulligan for |
14251s | because we've seen uh I think my first |
14253s | match today I cast we saw like to me |
14256s | what looked like an okay Rogue hand but |
14258s | really really you know I think a pocket |
14260s | train threw like two or three three of |
14262s | the cards away or something uh just to |
14264s | get that like you know hyper aggressive |
14266s | early game well I mean this is pretty |
14270s | hyper aggressive in terms of you got the |
14271s | Mana discount from frequency oscillator |
14273s | you've got drone deconstructor to give |
14275s | you uh you know some spark bot uh from |
14278s | the scrap peap you know you're always |
14280s | hoping that you find Wind Fury and it's |
14282s | really just about find Stealth find Wind |
14285s | Fury uh the Divine Shield's not bad |
14287s | either with a lot of Rog removal being |
14290s | damage based being able to just make it |
14292s | that much harder to remove always |
14297s | welcome nice pick up of ghostly strike |
14299s | there for Casey means he can just get |
14301s | rid of that he's going to hold onto the |
14303s | coin I was very interested if that just |
14305s | wasn't ghostly strike I was really sad |
14307s | thinking this going to be like coin or |
14310s | something and shield going to be coming |
14312s | down |
14316s | now Casey already looking at |
14319s | disheartened after seeing this opening |
14321s | from Wu yeah I mean there's there's no |
14324s | potion belt right if you're Miracle |
14326s | Rogue you want potion belt and and |
14328s | that's really your Ace in the Hole |
14330s | whether it's for a couple of destroy |
14333s | random enemy minion effects that could |
14335s | be a big deal in this matchup uh or you |
14338s | know just for the card draw to find you |
14339s | more tools to work with but mecro |
14343s | capitalizes on giving the opponent as |
14345s | little time as possible to to find their |
14348s | ANW |
14356s | we could does get hold of the spark bots |
14358s | of course but I always find turns like |
14360s | this super interesting where I think a |
14362s | lot of people be like oh you know aggro |
14364s | haha just first five turns of the game |
14366s | go face whatever but I think these |
14368s | decisions really interesting to watch |
14370s | cuz you see even different High Lev |
14372s | players making different choices here |
14374s | and and these early turns are so |
14377s | impactful for me Rogue |
14379s | well in hyper aggressive decks they |
14382s | really just compress the decision making |
14384s | so instead of making a ton of decisions |
14387s | over the the length of the game you you |
14390s | can press all the decision- making into |
14392s | the first you know five or six turns |
14394s | sure um and and it can be very very |
14398s | impactful what you decide in those |
14401s | couple of turns you know in terms of |
14403s | whether you lose or not whether they |
14405s | they get the clear or not |
14407s | oh speaking of potion belt yeah I was |
14411s | going to say for Casey destroy two |
14413s | minions and there are two Minions on the |
14415s | board so weq went for like the pure |
14417s | value right to using the Divine shield |
14419s | first to trade putting Divine Shields |
14421s | back on and saying right this will be |
14423s | enough unless it's exactly potion B to |
14425s | destroy so Casey's gained a bit of a |
14427s | breather here but obviously wiq not |
14429s | going to let him just uh chill he going |
14431s | to keep pound on that pressure even more |
14433s | now and the decision to go in last turn |
14436s | from from wiu I mean I think was valid |
14438s | most of the roval is damage based |
14440s | barring the potion belt and you can |
14442s | expect that the potion belt might have |
14444s | been played already by that point but uh |
14447s | that does mean now there's nothing |
14449s | really to go with this invento mtic |
14451s | those spark Bots are really your best |
14454s | right thing to pair so now off that |
14457s | discover uh just taking the cheapest |
14459s | cheapest thing to to play and protect |
14461s | itself with the Divine Shield so that |
14463s | you can you know maybe go in for this |
14465s | gear shift and now Casey's kind kind of |
14469s | in control right being able to get the |
14471s | asara down winning on board arguably |
14474s | whether we want to discuss the value of |
14476s | a Divine Shield or not um but yeah keep |
14478s | keeping up on board a healthy amount on |
14481s | that 25 as well case he needs like a |
14483s | good Colossus or something to just to |
14485s | come off here and things can get very |
14487s | interesting very very quickly because as |
14489s | soon as Casey stabilizes I feel like |
14491s | Wu's just gets pushed out and it's just |
14493s | going to be a sort of slow ponderous uh |
14496s | walk to zero Health yeah I mean that |
14499s | destroyed two really just cracked the |
14502s | game open for Casey uh and now depending |
14505s | on the Colossal you know could could |
14507s | really break the back yeah but again |
14509s | from Wu right it I think the setup was |
14512s | right because it was that was the only |
14514s | thing that stopped him right sto the two |
14516s | Divine Shields so it's just like just a |
14518s | little bit tough but that's the way it |
14519s | went does get stealth down onto uh one |
14522s | of the mech here so that's going to help |
14524s | to an extent at least try and Bank some |
14526s | damage there still the gear shift in |
14527s | hand as well and I I kind of almost want |
14530s | to play the gear shift now yeah it's not |
14532s | maximum value but the invent Matic has |
14534s | just been sitting there not able to do |
14536s | anything and you sort of need other |
14538s | stuff yeah I think Wu just needs options |
14541s | right we're going to see the horn come |
14542s | down now and okay for sure honestly I |
14547s | think anything could have been created |
14549s | from the horn there and it's like it's |
14550s | fine it's a minion right like it's |
14552s | something to play cheap that's normally |
14554s | quite big so yeah probably not the best |
14558s | you know most Earth shattering colossal |
14560s | to pick up but it's still a big more |
14563s | stats than your opponent right |
14568s | yeah that is a rough top tech for |
14574s | weq I'm |
14577s | even it's a really difficult uh hand to |
14581s | to work out any kind of winning line |
14583s | from here right snoop's a good card but |
14586s | I don't think it's that |
14587s | good I mean I |
14590s | mean oh God it's a mess you could just |
14593s | magnetize both of these and chill like |
14597s | just not do anything and and basically |
14599s | hope that your top deck is uh from the |
14602s | scrap peap into wind |
14606s | Fury yeah that's it because if it's |
14609s | basically the pass tactic coming out |
14611s | from wiq there's already to turn lethal |
14614s | just on board right like even if Casey |
14617s | played nothing at this point and you |
14619s | know just pushed with the minions |
14621s | so something dramatic would have to |
14623s | happen next turn for week |
14625s | here I mean you could go half in right |
14627s | you could magnetize one and use the |
14629s | dagger to kill the two one sure like |
14633s | play just play the gatekeeper or |
14634s | something as a thing not going to but I |
14637s | mean I think just just magnetizing right |
14640s | uh you definitely want to magnetize cuz |
14642s | this is your your wind con here this |
14645s | minion but uh yeah Casey of course GNA |
14647s | look for destroy again will |
14652s | be and finds it and that's I mean that's |
14655s | just wrap it up yeah get out I |
14658s | think and there is nothing that's really |
14661s | going to save wiq now there's just too |
14663s | much pressure there's the Neil fight |
14664s | going down just for good measure |
14667s | anyway and this is why Casey likes these |
14669s | decks I think you know this miracle |
14671s | Rogue the The Relic DH is just the |
14673s | possibility of you know coming going |
14676s | from nothing to suddenly oh look I have |
14679s | all this stuff yeah I think it's just |
14681s | the the ability to make something happen |
14684s | which sounds like a very broad comment |
14686s | but you know what I mean right it's h a |
14689s | lot of decks play more honestly if that |
14691s | makes sense whereas decks like you know |
14694s | these styles of Rogue and and some other |
14696s | decks as well you know even the Mage can |
14698s | fall into this but even in tough spots |
14701s | you the deck has the ability to get you |
14703s | out of them whereas some decks like |
14705s | mechro to example or say like for |
14707s | example Paladin |
14708s | there's not a lot of cards that get you |
14710s | out of situations right the idea with |
14712s | those decks is you cause the problems |
14714s | for your opponent um but yeah that was a |
14716s | really big win there for Casey and one I |
14719s | think after seeing the opening and after |
14720s | seeing uh you know the earlier game |
14722s | there Casey probably needed to be able |
14725s | to just keep the focus here but he is |
14727s | going to go up to a 21 lead and that |
14729s | means only one game away but iwise it's |
14733s | the Demon Hunter that's the last deck |
14735s | right that that's that's the worry right |
14738s | now |
14740s | yeah I mean you know is the Rogue going |
14742s | to be able to build a minion too big for |
14744s | Demon Hunter to to clear quickly uh |
14747s | possibly uh but Shaman also over here |
14751s | for weq so you know we may end up |
14753s | finding ourselves in the Demon Hunter |
14755s | versus Shaman for that game five and uh |
14760s | yeah neither of those have so far today |
14762s | looked particularly strong yeah it's the |
14765s | everpresent problem of uh or problem |
14768s | play have in Conquest is sometimes if |
14770s | the match Up's fairly even they get down |
14773s | to the who's got the slightly better |
14777s | fourth deck right so we might well get |
14780s | to that we are going to go into game |
14782s | number four now weu going to be on the |
14783s | mech Rogue Casey on that Demon Hunter |
14787s | and as you may have just seen just in |
14788s | case you not remind you the anomaly is |
14790s | plus five health for the players I think |
14793s | that's one that definitely is going to |
14794s | benefit Casey much more than weq as he |
14798s | was playing the aggressor that is just |
14800s | five extra Health that he has to to deal |
14802s | with whereas Casey just has to get rid |
14804s | of the boards yeah although obviously |
14807s | not great for wiq I do think that um |
14811s | Mech Rogue has the ability to hit so |
14814s | hard that five more Health doesn't |
14816s | matter but you would rather if you Casey |
14818s | you'd rather have the five Health than |
14820s | not right so it's some kind of benefit |
14822s | on his end so yeah we'll have to see if |
14824s | weq can go against the odds here and |
14828s | tough hand for wiq I mean I don't know |
14830s | if you trade or just straight up gear |
14832s | shift as sort of a second Mulligan here |
14836s | yeah gear shift and just say GH can't |
14838s | get any worse clocker is going to get |
14840s | picked up so that's something but yeah |
14843s | if you're not playing at least one uh |
14846s | one Mech on one then you're not having a |
14848s | good |
14855s | day |
14857s | o yeah that's not dagger I I was |
14862s | thinking about it yeah you dagger I I |
14864s | don't think you want to lose out on the |
14866s | click clocker right cuz the one one all |
14868s | the hero power goes in which you know |
14870s | you can't really avoid but this could be |
14871s | more value later on weirdly enough right |
14874s | I mean if you can on four Play Click |
14876s | Cocker and magnetize onto it you get |
14878s | more value out of that Divine Shield |
14881s | 100% but I think now Casey must must be |
14884s | feeling a little bit of excitement here |
14888s | because you're against Mech Rogue you |
14890s | have five extra health and this is the |
14893s | first threat they play on board you're |
14895s | probably feeling pretty good about life |
14897s | right |
14900s | now yeah again against Rogue if you just |
14903s | uh just chucking A Relic out |
14907s | on just this one minion you're probably |
14909s | feeling pretty good no uh no Relic Vault |
14913s | though so no location for Casey I think |
14915s | that'll for him would be the final sort |
14917s | of push to feel really confident in this |
14920s | match up and this is where we start |
14924s | building our Voltron minion |
14928s | here and with with eenie coming up as |
14931s | well that's a that's a big deal oh |
14933s | there's look what was I saying |
14936s | yeah and I mean it may just be Casey is |
14939s | going to look at next turn and say I'm |
14941s | not dead well we've got to go for the |
14944s | the coin Relic |
14947s | then |
14951s | yeah this looks like it's going to be |
14952s | what hit and stealth |
14955s | again likely at least obviously depends |
14957s | what what gets |
14959s | discovered yeah potentially or you go |
14962s | for the the Snoop I mean at a certain |
14965s | point it's it's out of range of what |
14969s | Demon Hunter has to offer in terms of |
14972s | removal yeah I think so we just like we |
14975s | could just saw an extension used and of |
14977s | course there is The Relic Vault here now |
14979s | so it could be a little bit spicier but |
14981s | it is extremely unlikely that this gets |
14983s | cleaned up in any nice |
14986s | way you could potentially coin out the |
14988s | click clocker just to complicate the |
14990s | second copy of the |
14993s | extinctions yeah true and also it's just |
14996s | if it lives then it's another activat |
14999s | cuz Casey will want to kill the 98 right |
15001s | yeah so if then that means this other |
15004s | click clocker gets left it's another |
15005s | Target for like active magnetizer |
15009s | right yeah but at this |
15012s | point H not really having the luxury of |
15016s | going for |
15019s | the uh relic of Dimensions well I think |
15022s | if anything like coin Titan looks more |
15026s | possible right I think that's what it |
15028s | could be saving the coin for and not |
15029s | what what's the point trying more cards |
15031s | if you dead yeah exactly so so you make |
15033s | a board you play the Titan in such a way |
15036s | that you give all of these life steal to |
15038s | to make trades right and then you use |
15041s | the Ability that makes |
15052s | tutos yeah even in the sort of alternate |
15054s | universe there's there is double unleash |
15057s | fell and |
15059s | um |
15060s | uh what's the word I'm looking for |
15063s | imulation Aura imulation Ora there we go |
15065s | don't know why I forgot that that's |
15066s | weird one um but yeah there is a lot of |
15069s | AOE as well for Casey so he's only um |
15072s | like an archinist away from from having |
15074s | a large impact with that side of his |
15076s | hand as |
15079s | well yeah but I think so much value I |
15082s | mean yeah specifically in here being |
15084s | able to get the two coins and then you |
15086s | know coin out stealth onto the wind Fury |
15092s | minion it's it's going to take a silver |
15094s | moon Arcanist to be able to to do |
15097s | anything about this and even then I |
15098s | don't think there's a way of clearing |
15100s | the yeah the Ste the 13 wind Fury |
15106s | there so is shift at the very end y yep |
15110s | it is going to come down to the shaman |
15113s | versus Demon |
15115s | Hunter unless I'm completely missing |
15118s | something well |
15121s | stos the second one will yeah this |
15125s | should clear everything but the wind |
15126s | Fury |
15128s | that's only |
15129s | 26 oh only |
15131s | 26 yes it's only 26 it's ma there we go |
15135s | from the scrap peep oh |
15138s | okay so each of these adds one and then |
15142s | the Drone deconstructor can add another |
15144s | one it's already got wind Fury so that's |
15146s | not even a particularly big high |
15150s | roll uh I guess g giving it four goes up |
15154s | to 17 yeah that's just enough yeah it |
15156s | should be enough |
15158s | I think uh weq just wanted to 100% make |
15163s | sure this was you know added up exactly |
15165s | not to miss anything to make sure you |
15167s | didn't have to gear shift into something |
15168s | else but wow mecro get getting it done |
15173s | and and in a pretty unlikely fashion i' |
15175s | would say Obviously the in had a |
15176s | absolutely huge impact there but I think |
15179s | those early turns I think Casey really |
15181s | would have thought he was ahead of the |
15182s | game there and he was basically like |
15184s | that is the opening you would want if |
15186s | you're facing down met Rogue but you can |
15188s | see just the stealth combined with any |
15190s | and then obviously as you mentioned the |
15192s | wind Fury effect just starts to really |
15195s | snowball out of control and just not |
15197s | being able to get say you know the Titan |
15199s | down to be able to get some taunts or |
15200s | just just just get anything to to be in |
15202s | the way H because Rogue uh the mech |
15205s | Rogue anyway is very onedimensional |
15206s | right so like you know what it's going |
15208s | to do you know what you want it to what |
15210s | it wants to do so yeah really crazy and |
15212s | looks like these players wasted about |
15215s | zero seconds queuing up what he's there |
15217s | guaranteed the last game of this series |
15219s | and for one of the players the last game |
15221s | of the |
15222s | tournament yeah and with the you know |
15225s | speaker Stompers in this deck for Casey |
15229s | you know those can be very effective up |
15231s | against this Shaman uh I kind of when it |
15234s | comes down to this last game would maybe |
15236s | put my money on KC but both decks have |
15240s | the potential to just kind of whiff on |
15244s | draws yeah I think it's really difficult |
15247s | honestly because because |
15248s | the we saw a lot of healing go down from |
15251s | Casey in the previous game uh but like |
15255s | that is I feel like kind of harder to |
15257s | time when you're against the shaman list |
15260s | right because the shaman can just like |
15261s | hard burst you from kind of nowhere so |
15264s | it's um it's going to be a tricky one |
15267s | for |
15270s | sure we could just going for the uh M |
15274s | there I think Casey just kept The Relic |
15276s | yep I mean you you really want to look |
15279s | for Vault yeah vault is just the number |
15282s | one card for escalating your game |
15297s | plan H not a bad start with the Piranhas |
15301s | available for wiq so can start at least |
15303s | having options to either answer some |
15305s | minions some early fantasms or not or |
15308s | just be able to start building that |
15309s | board do want to walk into a a unleash |
15312s | fell but I doubt those are coming down |
15314s | too early right yeah much safer to just |
15317s | you know totem any minion when you get |
15320s | to a certain point in the game like you |
15322s | can't afford to leave it around when |
15324s | Biol luminescence is a threat so totem |
15327s | get out these wolves now you can use |
15329s | your fish to clear up this uh basically |
15332s | just Relic upgrade play from |
15336s | Casey |
15339s | it be interesting the where weu goes |
15341s | with this because going to go for the |
15343s | the ancestral knowledge and then maybe |
15345s | even okay just dropping a fish keeping |
15348s | it |
15350s | simple yeah I think you didn't have to |
15352s | overly worry about this board I think |
15353s | this was plenty especially with the |
15355s | healing totem y a healing totem makes |
15357s | those trades look a lot |
15361s | better oh okay multi strike coming off |
15364s | going to help a lot here just dealing |
15366s | with the Wolves not too bad at all |
15375s | and Casey once again you know able to |
15378s | line up the |
15380s | coin Relic Vault into relic of |
15383s | Dimensions they're going to discount at |
15386s | three and |
15390s | four yeah it's huge right it's just what |
15392s | you want to do with the list and still |
15393s | has the um the stomper as a backup if if |
15396s | you know the board does build up in some |
15398s | respect over the next couple of turns |
15400s | because that card you know as you |
15402s | mentioned before you sort of saying in |
15403s | the opposite way for the Metro but |
15405s | against this Shaman you can you kind of |
15408s | just say they're not really having a |
15409s | turn a lot of the time right like there |
15411s | just it's just like yeah you kind of |
15413s | have to skip a turn or at least mostly |
15415s | skip a turn if that comes down so |
15417s | something Casey will be definitely |
15418s | looking to time very well yeah and you |
15421s | know he could have traded it away on |
15424s | that turn one just because it there |
15426s | wasn't much going on after the The Relic |
15428s | into fantasms he knows he has to look |
15431s | for relic of Dimensions but I think it's |
15433s | just so powerful in this matchup that |
15435s | he's willing to say you know I still |
15436s | have time to naturally draw relic of |
15438s | Dimensions without trading and I |
15440s | definitely want to have this speaker |
15441s | stopper |
15445s | available yeah so had the little bit of |
15447s | back and forth in the early few turns of |
15449s | the game but now is when things are |
15450s | going to accelerate KY having access to |
15453s | that Relic Vault going to proc it into |
15454s | the dimensions and then we'll see where |
15456s | we land there |
15462s | okay here can SP the free school teacher |
15465s | coming down as well wow those were some |
15468s | big hits in terms of just actual just |
15470s | hitting highly costed cards three three |
15473s | Mana gag and and five Mana artificial |
15476s | zyo pretty solid particularly together |
15479s | because the gag will Infuse the |
15486s | zyo |
15489s | looking like just an Ena turn |
15492s | here you know both players are kind of |
15494s | in the building up to their their big |
15497s | turn kind of |
15499s | stage yeah this is one of those cards |
15501s | where you just get it down whenever you |
15503s | can because the earlier the better gives |
15505s | you way more options going forward but |
15508s | this is going to start sparing out of |
15509s | control here cuz I think Casey just has |
15511s | oh okay just has access to so much stuff |
15515s | which is often the case after oh there |
15517s | relic of fantasms as well was chosen |
15519s | from the nagling I didn't even see that |
15521s | so yeah just has so much access to stuff |
15523s | and and high value cards that weq is |
15526s | going to have to really pull something |
15528s | out the back to to sort of fend this off |
15530s | because the more time that WQ takes sort |
15533s | of clearing this board the less time |
15535s | he's got to actually set up some kind of |
15537s | counter pressure |
15538s | himself yeah and I think this is one |
15540s | match where you know the typical setup |
15543s | card that Shaman uses the flash of |
15546s | lightning |
15547s | you almost don't want to have to use it |
15550s | because it's such a telegraph for your |
15552s | opponent to then speaker stoper you |
15554s | right that or it's the other way right |
15557s | you use it on a turn where you don't |
15558s | plan on doing anything just to try and |
15560s | bait it out even but it's still like a |
15562s | one for one at the end of the day isn't |
15564s | it yeah but we is kind of forced to to |
15567s | go in to some extent here um the |
15571s | radiance of aara reducing nature spells |
15573s | by one using that to couple with the |
15575s | lightning reflexes |
15578s | no bioluminescence is is the big kind of |
15581s | you know unfortunate thing here for for |
15584s | weq is I think hoping to reduce as much |
15588s | as possible without casting spells so |
15592s | that if I guess Biol linisin wouldn't be |
15596s | reduced anyway yeah it's just all about |
15598s | the big big board and clear it's quite a |
15600s | bit it's not lethal though is it was it |
15603s | like 20 cuz it's 555 and then oh maybe |
15606s | it's just enough with the overdraft |
15607s | actually yeah I was trying to work out |
15609s | what the overdraft was going to end up |
15610s | being he was taking some time so I |
15612s | assumed it wasn't enough it it is right |
15615s | it might be exact with the it is it's |
15618s | over yeah I thought so as I started |
15619s | looking him locking in and wow just like |
15622s | that and this is what I was talking |
15623s | about you just sometimes you just can't |
15626s | work out when the shame is going to be |
15627s | able to pop off and you know weu really |
15629s | piece that together and yet again with |
15633s | this Demon Hunter looked like it was in |
15635s | control Casey had value to Las him |
15638s | probably through to the next series if |
15640s | he had to keep playing that deck but it |
15642s | just didn't matter if the game just ends |
15644s | too early so a huge win and again Shaman |
15647s | just continues to just have that |
15649s | surprise factor of oh yeah he's probably |
15651s | not going to have enough oh wait never |
15653s | mind I'm dead so yeah what a win for Wu |
15656s | and and and what a what a surprising way |
15658s | to end that series I think we were both |
15659s | taken back with how suddenly that one |
15661s | ended yeah well Eno really opens up the |
15665s | way there with those reductions on you |
15667s | know if you didn't have the second one |
15668s | of those zappers that's not enough spell |
15670s | damage uh Radiance of bajara is only |
15673s | spell damage for your fire spells you're |
15675s | you're focusing on nature so uh yeah you |
15679s | kind of have to have the surprise Factor |
15681s | there because of speaker Stoppers |
15684s | potentially coming |
15685s | out and I think this is why some people |
15687s | have brought it that's just yeah really |
15690s | tough one for Casey there it's a it's a |
15692s | rough rough way to go out of course when |
15694s | you just get burst out of nowhere but |
15696s | that is the deck and uh that's just the |
15697s | way it works sometimes so huge |
15699s | congratulations to wiu we're going to go |
15701s | to a break while we set the next match |
15703s | we'll be back with some more Hearthstone |
15704s | right after |
15710s | [Music] |
15720s | [Applause] |
15725s | this |
15755s | oh |
15761s | [Music] |
15785s | oh |
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15815s | oh |
15821s | [Music] |
15833s | [Music] |
15852s | [Music] |
15862s | [Music] |
15867s | [Music] |
15887s | [Music] |
15905s | w |
15919s | [Music] |
15925s | [Music] |
15935s | n |
15940s | [Music] |
15960s | [Music] |
15965s | e |
15967s | [Music] |
15982s | [Music] |
15996s | well welcome back everyone we are ready |
15997s | to dive into our next decider match |
16000s | which is going to be levic versus CJ |
16002s | Kaka I'm staying here of course from the |
16004s | previous one but I'm being joined by |
16006s | sttle sole it must have hurt watching |
16009s | Casey in that last match there a bit of |
16011s | a tough one for you no doubt as a |
16012s | longtime friend yeah uh tough one for |
16016s | Casey tough one for fans and Friends of |
16018s | Casey tough one for uh Relic Demon |
16020s | Hunter enjoyers which I'm a member a |
16022s | card carrying member of that club as |
16024s | well and uh rough way to go out out as |
16026s | well because I know there's a little bit |
16028s | of a scramble over the lethal at the end |
16029s | but I believe that had to be damaged |
16032s | twice from lightning reflexes in order |
16033s | to make that lethal happen and it was |
16035s | found uh in the end so yeah uh rough way |
16039s | to go out for sure but of course great |
16041s | news for the victors yes of course let's |
16043s | take a look at group a it's going to be |
16045s | Hemlock and Wu that move on to tomorrow |
16048s | and still have that shot being Crown |
16051s | Champion so uh really and I'll be honest |
16053s | so all um obviously there's a sort of EU |
16057s | region bias but I wouldn't have guessed |
16059s | that both Casey and Gabby wouldn't have |
16062s | made out of this group but it just shows |
16064s | how competitive this last Master's tour |
16066s | of the year is and uh this is now the |
16068s | match we're going to be looking at who's |
16069s | going to be joining MCB face the uh The |
16072s | Last Hope of the Americas coming out |
16075s | with CJ Kaka versus levic to see who's |
16078s | going to make out with Banner face there |
16081s | so we're going to be looking at those |
16083s | two players and for me looking at these |
16085s | two lineups as well because CJ Kaka is |
16088s | not messing around Trent Druid secret |
16090s | Hunter enrage Warrior and Naga Mage so |
16093s | definitely an S of off-the-wall lineup |
16096s | here yeah I think CJ Kaka is you see |
16100s | right there favorite d n Mage like CJ is |
16102s | just kind of known as the Naga Mage |
16104s | player like it's very much like pocket |
16106s | train and bore priest right like just |
16109s | because CJ ker is winning with nagam |
16110s | Mage does not mean nagam Mage is a deck |
16112s | that you should play it was like just |
16114s | because pocket was winning with B priest |
16115s | did not mean B priest was a deck that |
16117s | you should play you have to wait for the |
16119s | metas where other people are being |
16121s | successful with those decks and then |
16122s | that actually establishes that things |
16124s | can happen and yes right on Q even with |
16127s | five Mana spikelash siren Raven here it |
16131s | is Naga Mage is making its way into the |
16133s | Masters Tour yes it's really really |
16136s | surprising just seeing how much uh sort |
16138s | of how brutal that deck was in the very |
16141s | uh you know not too long ago past um but |
16144s | and even now there are players that are |
16145s | going to bring it h so I'm very excited |
16148s | to see how this does uh with that |
16149s | obviously five cost siren and see what |
16151s | CJ Kaka can do I do enjoy seeing |
16154s | specialist play the lists uh in High |
16156s | Press tournaments and now we're going to |
16158s | check out levic and uh bringing in much |
16160s | more I would say standard lineup here |
16163s | although is going to be having that |
16165s | enrage Warrior but I believe to no one's |
16168s | surprise both Warriors are band on okay |
16172s | yeah I was going to wonder I think we |
16173s | got an update on the stats just a little |
16175s | while ago so uh 70% ban rate roughly 25 |
16179s | out of 36 band up until this point have |
16181s | been Warrior so that does seem to be the |
16182s | deck we uh that the players have been |
16184s | targeting largely and we're going to |
16186s | take a look at the nature Sharman here |
16188s | from leig because I think this has been |
16189s | a big talking point of the tournament we |
16191s | just saw it uh just kind of stumbling |
16193s | over the line in the end or crashing |
16194s | over the line I guess in the end in the |
16196s | previous game from from weu um but it's |
16199s | had a very impressive performance and |
16201s | it's weird because I feel like we' we've |
16203s | had this perfect cycle of two masters to |
16206s | where the last Masters Tour everyone was |
16209s | going on about how nature Shaman was |
16210s | wildly overtuned and needed to be nerfed |
16212s | and was massively overpowered every time |
16214s | I play against it I die on turn five no |
16216s | you don't shut up um but the but it it |
16219s | underperformed in that tournament like |
16221s | it really bombed it had I think it had |
16222s | sub 50% uh win rate in the end and now |
16225s | we come into this tournament with Nate |
16226s | Shaman kind of a semi sleeper like |
16229s | certainly not a deck everyone is talking |
16230s | about um and even though it's |
16232s | objectively slower and weaker because of |
16234s | the Nerfs to to biolumin Ence it just |
16237s | seems to be having a a good performance |
16239s | this time around like those Jazz bases |
16240s | are sneaking in a couple of lethals uh |
16242s | where you wouldn't expect it players I |
16244s | think with the extra couple of months of |
16246s | experience of handling a very difficult |
16249s | archetype have got better at navigating |
16251s | their way through those early turns as |
16253s | well and it's it's really putting in a |
16254s | stint in this tournament yeah and I |
16256s | think we see a lot of the you know I |
16258s | know that you know that I know sort of |
16260s | scenario of playing around like when |
16263s | burst should and shouldn't happen and |
16265s | you know when to it expect it as we saw |
16267s | in the previous match we saw earlier |
16268s | today that it's very hard with a lot of |
16270s | the decks in The Meta to it sounds |
16272s | stupid but to try and work out when you |
16274s | should die right because sometimes like |
16277s | these decks have the ability to just |
16278s | pull things out of the bag and we're |
16280s | already jumping in to game number one |
16282s | we're going to see Hunter on the top |
16284s | which you know makes me an instant fan |
16286s | and levic on the Rogue on the bottom so |
16288s | even though we've already dove into this |
16290s | all what have you made of this Rogue |
16292s | because again one of the list where |
16294s | there's kind of like two archetypes for |
16295s | one class right now and we did just see |
16297s | Casey do very well with this |
16302s | deck yeah it's I think Rogue in general |
16304s | has been a little bit awkward this is a |
16307s | slightly different build right Casey is |
16308s | actually playing like a pure a more |
16310s | all-in location Miracle style Rogue |
16313s | whether this is the secret package with |
16314s | the disruption with the Gastly |
16316s | Gravedigger with the private eye we've |
16317s | seen Gastly Gravedigger solo a game or |
16319s | two already today um just a slightly |
16322s | more disruptive irritating style deck as |
16325s | opposed to Miracle Rogue which is you |
16327s | know just kind of drop bombs I just see |
16329s | potion belt and think me it's Rogue yeah |
16331s | like you know if if you want to call |
16332s | both of these decks concoction Rogue I'm |
16334s | not going to argue with you that hard |
16336s | yeah there are differences though one of |
16338s | them has a location and combo cards |
16339s | thrown around it the other one has |
16341s | Secrets thr and disruption thrown around |
16342s | it you know like they are they can still |
16344s | play out fairly similarly in a lot of |
16346s | regards and certainly looking at this |
16348s | hand Queen asara prep ghoulish Alchemist |
16350s | concoction you would be forgiven for |
16352s | thinking this was location |
16354s | Rook the other on the other side sorry |
16358s | uh CJ getting a decent opening here just |
16361s | getting some of the key tools down |
16362s | getting some of that board presence and |
16363s | also having that star power available to |
16366s | just say nope to a board from levic |
16368s | basically because that's what the card |
16370s | kind of description should say just just |
16372s | nope your opponent's board most of the |
16374s | time it's so annoying like even at B |
16377s | even at base power it's annoying yes it |
16379s | just kills it just kills everything for |
16381s | some reason get the plus one like forget |
16383s | about it your board doesn't exist and |
16385s | like it shouldn't work like I'm I'm |
16388s | going to explain a thing like I'm going |
16390s | to explain it in a way that I like |
16391s | almost wholeheartedly disagree with in |
16393s | terms of deck building but it is clearly |
16395s | a good card in what is a very aggressive |
16397s | deck in general but you get in these |
16399s | situations against against Hunter where |
16401s | like turn one they're in front turn two |
16403s | they're in front turn three they're in |
16404s | front turn four they're in front right |
16405s | cuz they're just a faster deck than you |
16407s | and then somewhere around turn five turn |
16409s | six you make your swing turn happen |
16411s | right and you're like sweet I'm ahead of |
16413s | the aggro deck I'm on board I should be |
16415s | winning now and then they have star |
16417s | power and you have to start the game |
16418s | from scratch again and it's incredibly |
16419s | annoying apart from you're on like 16 |
16421s | Health yeah yeah yeah but like it |
16424s | shouldn't work it should just be a bad |
16427s | dead card in their hand more often than |
16429s | it actually ends up being I I really |
16432s | haven't quite got a grip on this card |
16433s | see it fits perfectly cuz it fits my |
16436s | kind of logic where it's like H I'm an |
16438s | aggro deck what don't I want my opponent |
16440s | to do trade with my minions so for the |
16444s | cost of one hard space I can play star |
16448s | power in my deck and and it |
16451s | works works perfectly uh links going to |
16454s | be coming down now and nice triple links |
16457s | going to help out keep on the keep the |
16459s | pressure on board |
16462s | here although the hand even with you |
16465s | know we're talking about star power a |
16466s | lot but the uh the hand itself does not |
16468s | scream finish your opponent off for uh |
16471s | CJ at the moment so is is going to have |
16473s | to just focus and keep focusing on that |
16476s | board presence for |
16478s | now almost the perfect krabat TOA board |
16482s | as well right being able to swing into |
16483s | the two four and and they used the the |
16486s | two claws to kill the four four attacks |
16489s | yeah the fact it was three four Health |
16491s | minions and one of them had low attack |
16493s | so you could use your face on it yeah it |
16494s | was a very satisfying board to |
16497s | crab oh is |
16499s | this okay yeah the trade happens right I |
16502s | was even honestly for just a second I |
16504s | was like oh wow if this crab a TOA |
16506s | doesn't get dealt with shadowstep crab a |
16508s | TOA is actually horrendous you still end |
16511s | up paying more for the second crab than |
16512s | you did for the first in that situation |
16514s | but oh well still very powerful |
16523s | yeah objection obviously pretty enticing |
16527s | because you are uh beginning to get into |
16529s | Titan territory for the opponent |
16532s | now It's Tricky isn't it because on one |
16534s | hand you think well what if they just |
16536s | have like you know weapons and spell |
16538s | burst mhm but on the other hand if they |
16540s | do have agar then you're like oh I I |
16543s | should have stopped this |
16548s | yeah not looking too bad at all now |
16551s | there a lot of board pressure here from |
16552s | lavic but this is that exact spot right |
16554s | you're like okay sweet I've done it |
16556s | decent amount of Health ice barrier up |
16558s | I'm aead on board nice we got there no |
16561s | you haven't cuz star power |
16563s | exists it' be interesting to see what |
16566s | the followup is probably just a |
16571s | 41 oh CJ Kaka hopefully that's just a |
16575s | minor hiccup uh so CJ's testing face |
16577s | first to see if he can get some idea on |
16578s | what the new secret is there that's the |
16580s | one he's really interested in the one |
16582s | that came out last turn he learns that |
16583s | the old secret was Ice barrier so |
16586s | because of that he actually still has to |
16587s | test counter spell on the new secret the |
16590s | one that he'd already tested uh as as |
16593s | gone being ice barrier so he had to do |
16594s | it this way around |
16596s | works out pretty perfectly in the end I |
16599s | was just going to say if you if you're |
16600s | going to get something objected then |
16602s | seven six call the police that star |
16605s | power was on seven seems a reasonable |
16607s | Hunter card to me |
16613s | so and there's more where that came from |
16615s | the only problem here is again there's |
16617s | just none of that big pressure right |
16620s | there's not really been any of the card |
16622s | draw there's not been Titan Forge traps |
16625s | yeah |
16626s | that that's the tricky of no trinket |
16627s | trackers it's just those cards that you |
16631s | like both put something on board whilst |
16634s | sort of loading up that end game |
16641s | pressure some kind of weird |
16643s | Battlegrounds game now with the quality |
16644s | of levik's |
16647s | hand but what stops just a load of |
16651s | 41 uh the the hunter Experience One |
16655s | eight Mana asore is that the answer to |
16657s | your question they might look they might |
16659s | all go |
16660s | face do you ever take the trade first |
16662s | yeah okay he's going yeah I |
16665s | think it's not like that five damage to |
16668s | face was ever really achieving anything |
16670s | anyway right no your plan's just 14 into |
16673s | 14 from here right so doesn't really |
16675s | make too much of a difference by the way |
16678s | I haven't really commented on it yet the |
16680s | pace this game is being played at is |
16681s | kind of ridiculous right |
16684s | now |
16689s | and this is the part where unfortunately |
16691s | I think CJ is going to sliit but again |
16694s | just missed so started off with Halon |
16696s | which is exactly how you want to start |
16698s | but no agramar um no traps which |
16701s | normally help sort of like one Titan |
16703s | Forge traps normally feels like you've |
16705s | played two cards a lot of the time |
16706s | obviously because you forge it h and |
16708s | just nothing to really get some of that |
16710s | card draw going so I I think that |
16712s | levik's going to be feeling pretty okay |
16714s | about this |
16716s | yeah obviously because the damage is |
16717s | coming from an asore you can play around |
16720s | it just by getting minions in Play to an |
16722s | extent so there were worlds where you |
16725s | could clear this up with Ricochet shot |
16726s | and get minions in play to soak up some |
16728s | of the missiles but it's still a long |
16731s | way away from stabilizing I think here |
16733s | from uh CJ yeah and and slightly off I I |
16736s | would have even looked at you know like |
16738s | maybe go Kraken Bane bow from CJ's point |
16742s | right and just thinking oh maybe that |
16743s | could get there but it's just not going |
16744s | to right cuz the other asor |
16754s | so it's only doing three yeah with the |
16758s | double |
16763s | buff yeah cuz it's that thing isn't it |
16765s | where like the three that you've put |
16767s | down is actually zero cuz the three one |
16769s | can just go into it anyway |
16772s | right yeah I had to get more than three |
16774s | Health in play total because of that |
16776s | right which did so so levik did need |
16779s | extra damage from somewhere but not a |
16781s | big deal going to be plenty and levic |
16783s | takes game number one CJ I think got off |
16786s | to a decent start but couldn't keep hold |
16788s | of it but levic with the uh I don't know |
16790s | cloned asals infinite aalor um managed |
16794s | to get the job done and off to a really |
16796s | really good start with that Rogue win |
16799s | meaning that he just got his own nature |
16800s | Shaman and rainbow Mage left over which |
16803s | uh at least for the rainbow Mage all |
16805s | would say is one deck you are very |
16806s | comfortable having a left over to win |
16810s | with yeah it's certainly been a deck |
16813s | that's been performing well so far today |
16816s | um we've I think you said it earlier in |
16817s | the previous series it's been like oh |
16819s | hey buddy it's been um it's been a bam |
16823s | Warrior and with Mage situation um hey |
16827s | hello good boy um yeah so I think |
16831s | rainbow Mage was no real doubt for the |
16833s | players coming into this one right it |
16834s | was always going to be in most people's |
16837s | lineup of course we're seeing from CJ |
16839s | kako is the nag Mage on the other side |
16841s | but you kind of line that up as the same |
16844s | kind of deal right like if CJ kaga on |
16846s | nagam Mage if he's brought it I'm sure |
16848s | he's confident with it um there are very |
16850s | few players that transcend to the point |
16852s | with a particular deck where I don't |
16855s | really offer any analysis or criticism |
16857s | of the way they play it because they're |
16860s | probably just right and I'm wrong you |
16862s | know like my ego doesn't quite get |
16864s | defeated that easily but certainly CJ |
16866s | Kaka on Naga Mage will will qualify to |
16868s | that level so you'd expect the Mages to |
16871s | do well in this series overall I would |
16873s | imagine uh so levik having now picked up |
16876s | a win with a non-mage deck I think puts |
16878s | him in a strong driver's seat position |
16881s | in the series yeah there is still that X |
16883s | Factor though from CJ right where there |
16885s | is one of the sort of players that is |
16887s | bringing the sort of lesser bra or |
16888s | lesser seen Hunter right now there is |
16891s | the Naga Mage which I'm just going to |
16892s | write off as like I'm sure they'll be WI |
16895s | potential just because it's CJ play Naga |
16897s | Mage but also this Trent Druid can |
16900s | really throw uh the the series off |
16903s | balance right because it's just not a |
16905s | deck I think that many players were |
16907s | expecting to see there's not like tons |
16909s | of nods to Trent Dr it going on H in the |
16912s | lineups for these players so I think |
16914s | it's what we were talking about this |
16916s | morning right this morning not this |
16918s | morning for us at the start of the show |
16920s | um when we were saying we've seen a lot |
16922s | of lineups that are very similar but for |
16924s | those players who are ining these |
16925s | offshoots and this different approach |
16927s | yes you might crash and burn but it also |
16929s | might just be that X Factor you need to |
16931s | to Really Propel yourself towards that |
16933s | sort of uh you know top eight top four |
16935s | finals whatever you need to get to so |
16937s | it's um it's going to be really |
16939s | interesting to see how this plays out it |
16941s | looks like CJ is going to be sticking on |
16943s | the hunter as levic jumps over to the |
16947s | Mage yeah this line up from CJ kako is |
16950s | kind of almost what I was alluding to uh |
16954s | a very very long time time ago at this |
16955s | point during our our first cast when I |
16957s | was saying there's um there's some |
16959s | lineup that you can build with en rage |
16961s | Warrior that just kind of aims to get |
16963s | under what everyone else is doing right |
16965s | which is basically what CJ ker has ended |
16967s | up with here you know I personally |
16969s | wouldn't have had naram Mage in that |
16971s | lineup but I don't have the luxury of |
16972s | having nagam Mage in that lineup because |
16974s | I'm not CJ ker um so it does seem to be |
16978s | that kind of lineup that's just trying |
16980s | to to scoot under what everyone else is |
16983s | doing in the meta that little bit just |
16985s | go that little bit faster hopefully find |
16987s | that one deck that you can Target just |
16989s | by being too quick |
16991s | overall and this is huge actually for CJ |
16994s | cuz Adis and myself were talking earlier |
16996s | about a lot of the Mages seem to be able |
16998s | to go keyboard into coin Cold Case every |
17001s | game uh but this opening you |
17005s | know even |
17009s | better get in the pin oh my I I actually |
17013s | looked away from the screen then |
17015s | as a as a hunter player myself that one |
17017s | hurt to watch I was just about to |
17019s | say for CJ that was looking great |
17022s | because if your opponent's going to do |
17024s | the opening then look at the pressure he |
17027s | put on right like that was fantastic but |
17029s | the creation |
17031s | oh horrendous yeah I I saw the emote |
17034s | from levic and I was like I get it like |
17036s | weapon into to coin Cold Case is the |
17039s | dream but your opponent's played around |
17041s | it and like you're in trouble if you |
17043s | coin Cold Case here like you're taking |
17045s | 16 or how much damage it was I thought |
17046s | the emote was because of the Yong right |
17049s | I thought it was like oh look at that |
17051s | opening but it's just like a little bit |
17053s | of our you know desync on the The |
17055s | Spectator view of just oh the creation |
17057s | just came a little bit later for us than |
17058s | it did for the players and then yeah we |
17060s | knew what was so so the mental Warfare |
17064s | coming down with the emote just in |
17066s | general right just say emote creation |
17068s | unlucky and now this is just the Frozen |
17072s | skeleton march to Victory it feels like |
17075s | because CJ does have agramar does have |
17077s | the bow equipped but levik has all sorts |
17080s | of shenanigans and has no Ganon just |
17082s | locked and loaded if he wants to just |
17083s | keep the next turn simple and has Reverb |
17086s | and a weapon equipped that won't work it |
17088s | won't work unfortunately cuz uh the |
17089s | Reverb will use up the last charge of |
17091s | the |
17093s | weapon either way I mean it's still just |
17099s | good also really tricky turn as well to |
17102s | like well I have agar but but I also |
17106s | have a massive bow charge so what do you |
17108s | do so I think this is kind of a tricky |
17110s | Choice here he's going to lock it |
17113s | in take the card draw of course the |
17116s | amount of players I saw when this card |
17118s | first came out just go for the plus two |
17120s | like h i kind of respected it but also |
17122s | was like but card draw like in Hunter |
17126s | pick it and kill |
17128s | him speaking of killing them |
17131s | though knowledge will be your |
17136s | if you just doome yeah I love I love |
17138s | this so much just do yeah forget about |
17144s | it you just have molten Rune in your |
17146s | hand right like this just makes sense |
17148s | you're just setting up lethal from hand |
17150s | pretty much at this point I mean well |
17152s | well what has to happen for these |
17154s | skeletons to not cause Havoc I actually |
17156s | just don't know yeah it's just it's kind |
17158s | of just already done isn't it so the |
17161s | immune going to come down here to help |
17163s | deal with this but star power's a great |
17167s | card we said it it's going to work |
17168s | miracles but the |
17171s | problem well that that's the answer okay |
17174s | wow they literally all need to hit the |
17176s | Titan which they so far have one more |
17179s | double Arcane shot |
17181s | go is the Ricochet shot buffed I don't |
17184s | think it is right I do not believe it is |
17190s | no I mean there's no way you don't |
17192s | double Arcane right |
17202s | quickly |
17206s | okay sure yeah fair |
17211s | enough and uh yeah if that wasn't enough |
17214s | more where that came from yeah and I |
17216s | think that's the thing right like you |
17218s | can play around Bolton Rune by taking |
17220s | two more damage off the board and |
17221s | winning a |
17222s | 50/50 you're not winning that game if |
17224s | they have mol R in their hand though |
17226s | right like they they have to draw any |
17228s | other damage spell at any point in the |
17230s | game or live two turns yeah EXA like who |
17234s | who cares you're probably going to die |
17236s | so I think CJ kaker makes the right |
17238s | decision there to just say I'm not going |
17239s | to play around the lethal I have to set |
17240s | up some kind of win condition for myself |
17242s | instead and drawing some cards might |
17244s | just get there and what a difference one |
17248s | AOE makes right because I genuinely |
17252s | believe levik was in trouble because it |
17254s | it was so much damage set up in response |
17257s | to the potential uh keyboard Cold Case |
17260s | right like if that happens you just push |
17262s | like look at this you just push like a |
17263s | million face right but look at this |
17266s | locked in emote coin clear and then |
17269s | suddenly the game slows down and Cold |
17272s | Case into Cold Case keeping all the |
17275s | pressure on with the keyboard supporting |
17277s | simply too much and I think the |
17279s | Highlight honestly for this was the n on |
17282s | and face damage because it was just you |
17284s | know what let's just end the game five |
17286s | five to face |
17288s | go yeah it's just good recognition right |
17291s | you said who's the hunter now that is |
17292s | Hunter thinking right it's old school |
17294s | Face Hunter thinking of how do I get |
17297s | situational damage through now so the |
17299s | next turn I have guaranteed lethal right |
17301s | and that's kind of the setup that he was |
17302s | going for there gets the big expensive |
17305s | card out of the hand does some |
17306s | guaranteed damage with it on that turn |
17308s | just says all right like worst case |
17310s | scenario you clear my entire board and |
17313s | none of these skeletons hit you in the |
17315s | face which literally happened the worst |
17318s | case scenario occurred and he still wins |
17320s | the game comfortably so yeah great |
17322s | recognition from levic in that Spa I |
17324s | think especially when you if you |
17325s | actually sit and look at it I think you |
17327s | get so used to playing Titans in certain |
17329s | ways like oh this is almost always the |
17332s | first one I click and then if it lives I |
17334s | click this one and then so on so on I |
17336s | think there what would plus one cost do |
17339s | what would a secret really achieve |
17341s | nothing I think it would be tempting to |
17342s | say oh well if it costs more then I'm G |
17344s | to be a turn ahead later and you know it |
17346s | will delay them it's like yeah five |
17348s | damage also delays them being alive so |
17350s | you know it's G to look pretty good so |
17352s | yeah really well played there from levik |
17354s | and suddenly sing what feels like a |
17356s | blink of an eye there's just Shaman left |
17358s | for levik to take a victory with I do |
17360s | think though this is probably the the |
17363s | tougher deck at least for me maybe I'm |
17365s | being a bit too hard on Shaman but |
17366s | looking at CJ's lineup I feel like this |
17368s | is the one that could fall over at least |
17370s | a couple of |
17372s | times uh yeah yeah yeah I I think so too |
17376s | I think against um minion heavy decks it |
17379s | is um I'm not necessarily say worse |
17382s | matchups necessarily harder matchups for |
17385s | sure though by which I mean like players |
17387s | can quite easily make one mistake in |
17389s | that kind of match up with Shaman and |
17391s | then you just die like immediately |
17392s | there's no wiggle room there's no second |
17394s | chance you just die if you if you don't |
17398s | uh set up a two- turn lethal if you fail |
17401s | to find an out to clear a board that |
17402s | ends up hitting you in the face for 13 |
17404s | damage like you are always going to die |
17406s | in those situations so I think that |
17409s | assessment is correct I think the shaman |
17410s | is probably going to be the most awkward |
17411s | climb for leic from him yeah I think |
17413s | that's the biggest thing I've seen most |
17415s | of the time on the other side against |
17417s | the shaman is their clears have to be |
17420s | very deliberate and very well timed and |
17422s | and sort of estimated right because the |
17425s | second they overcommit and clear and and |
17427s | use too much to clear a board and you |
17429s | just remake it and then they're like |
17431s | I've got nothing else now it runs out |
17433s | they they just get swept but then if |
17435s | they don't clear enough then suddenly |
17437s | especially you look at Hunter uh as |
17439s | probably the main one in this is that if |
17442s | you let the minions hit you a bit too |
17444s | hard and they they did get hold of some |
17447s | card draw suddenly there's a ton of just |
17449s | burst damage you look at the bow whether |
17451s | it's Starr bow or even agamar um and you |
17454s | look at some of that burst damage |
17455s | available like you can just fall over if |
17457s | you just sort of try to be a bit too |
17459s | greedy with the removal and let you know |
17461s | maybe a couple of Yas a couple of you |
17463s | know summons trap minions actually hit |
17465s | you in the face sometimes like just |
17467s | Kraken Bane plus a couple of spells and |
17469s | you could just be dead so it is that |
17472s | sort of tricky step for the shaman where |
17474s | they have all of the tools but it feels |
17476s | like they've got one of every tool and |
17478s | you can only use the tool once right so |
17480s | you've got to make sure they use it at |
17481s | the right time to be able to clear it up |
17484s | yeah and it's where flash of lightning |
17485s | lightning reflexes really comes into |
17487s | play against aggro decks because I think |
17489s | something a lot of people don't do |
17490s | enough against very fast decks on the |
17492s | other side is like even turn two flash |
17495s | if you have a lightning reflexes in hand |
17497s | because I don't think people appreciate |
17499s | like yeah you're not going to kill your |
17501s | opponent with three Mana but you can do |
17503s | a lot of stuff potentially with a |
17505s | lightning reflexes in your hand and a |
17507s | one Mana discount on nature spells uh |
17510s | with certain hands right like you can |
17512s | quite easily clear your your opponent's |
17514s | entire Board of worms and get a feral |
17516s | Spirit down and potentially heal for six |
17518s | with an alter cord thrown in there right |
17520s | like you can make all of that happen um |
17523s | someone if you take two two turns |
17524s | instead of your opponent's one that's |
17527s | good no matter what turn it's on right |
17529s | cuz that's what it feels like you get to |
17530s | do twice as much stuff so anyway without |
17532s | further Ado we're getting into game |
17534s | three is this going to be the last game |
17535s | of this series personally I hope not I |
17538s | want to see more of CJ's lineup but |
17540s | levic has proven himself more than |
17543s | enough at this point to be more than |
17544s | capable to take this series 30 |
17547s | 0 okay very strong minion heavy hand |
17552s | going first which is actually quite nice |
17554s | in the match up gets to go novice Zapp |
17556s | into Flow Rider on curve on the play |
17558s | very very nice opener yeah and there's |
17560s | something just inherently wrong with a |
17562s | hunter having access to a one drop and |
17565s | not playing it on one or even if you do |
17568s | play it it not being competitive on |
17571s | board |
17573s | the just looking for a Tempo three |
17575s | doesn't find a Tempo three uh feral |
17578s | Spirits or turn the tides I think would |
17580s | have been the dream pickups there for |
17583s | Lev it's going to take ancestral |
17585s | knowledge I was looking at just a crash |
17586s | just as you know like an insurance |
17588s | policy but I guess with the uh with the |
17590s | Titan maybe that's just going to be good |
17593s | enough yeah I think this makes sense I |
17595s | mean so the reason the three Mana cards |
17597s | are so good is like firstly this deck |
17598s | always wants to play one of the three |
17599s | Mana cards on turn three but then |
17601s | secondly it sorts you out your perfect |
17603s | curve of just playing that into thorum |
17605s | the turn after this kind of does that |
17607s | like the this ancestral knowledge draws |
17609s | three cards essentially right CU you |
17611s | then also get the overload into the |
17613s | thorum on the following turn as it |
17615s | happens picking up second Flow Rider |
17616s | meaning it's actually drawn an |
17618s | additional card on top of that as well |
17620s | because of the overload very |
17625s | nice and now the feral Spirits even |
17627s | meaning you can go feral into thorm on |
17629s | five potentially to unlock the overloads |
17632s | to uh go into Gogan on six this is a |
17635s | really strong uh Hunter match up hand |
17637s | for levic so far yeah I actually It's |
17640s | Tricky with agramar but I actually quite |
17642s | like just coin um howder |
17645s | on here for CJ just get something |
17648s | reasonable on board and just just look |
17651s | at the hand right you just set up the |
17653s | rest of your hand it's a shame not to |
17655s | get agat out earlier but I think this is |
17658s | way too good to |
17661s | avoid yeah I think so too I think like |
17663s | big links boards are going to be your |
17665s | your best route to Victory here right |
17667s | you actually want to make big boards |
17668s | that repeat damage because yeah weapons |
17671s | and stuff going face and and throwing |
17672s | burn spells is nice but |
17674s | all it takes is one discovered altered |
17676s | cord and suddenly you're that turn |
17677s | behind in the race that you weren't |
17679s | necessarily expecting to happen so |
17681s | having the recursive damage from boards |
17682s | I think is a lot more important yeah |
17685s | just you want to force the shaman off |
17686s | board you you want to make them have to |
17689s | build the board and do something in the |
17691s | same turn right because that's just that |
17693s | much harder to deal with well I think |
17696s | first and foremost you want them to like |
17698s | waste crashes of Thunder to clear your |
17700s | board and not die right like that is |
17702s | that's the dream cuz then it gets so |
17705s | hard for them to lethal you in the end |
17711s | anyway and this now the uh the |
17714s | everpresent problem I feel like which is |
17716s | you don't want to overload going to turn |
17719s | six but so many of your spells are |
17721s | needed at this point not to take a |
17725s | million there is the overdraft |
17728s | though it's like lightning ball |
17730s | overdraft kills two of them right |
17733s | there's also the Thor to do the same |
17735s | thing and draw cards right just go bolt |
17737s | Thor draw honestly I'm I just didn't |
17740s | even look at that card because it was |
17742s | the full art and I was like oh yeah |
17743s | what's that yeah it's a good card it's a |
17746s | good card I've only been talking about |
17748s | it like every turn since turn three |
17749s | Raven it's nice to know that you don't |
17751s | listen to me these days |
17757s | huh still though CJ doing a great job |
17760s | here of just being able to uh hold on to |
17762s | some of that reoccurring damage but this |
17765s | is this is the the negative section of |
17768s | of using the coin obviously the payoff |
17770s | is fantastic but now it's just like ah |
17772s | this turn doesn't look so good you can |
17773s | get a couple of four ones down of course |
17776s | but you're just looking at that agamar |
17778s | thinking oh it could have come down this |
17779s | turn the living drop all kinds of |
17788s | things oh |
17792s | really |
17798s | okay going to use the ricochets and the |
17799s | hero power not even locking in the cat |
17803s | trick uh yeah I think this is smart |
17805s | right I think I think this is just a |
17807s | straight hand read from CJ Kaka that |
17809s | says okay my opponent went through Great |
17811s | Lengths to not be overloaded on this |
17814s | turn what does that mean should I play |
17816s | three minions all with less than three |
17818s | Health on this board no probably not uh |
17821s | what I should do is protect this four |
17823s | Health minion |
17824s | with every last fiber of my being and |
17826s | just push a bunch of damage no point |
17828s | playing a catrick they're not going to |
17830s | play spells next turn they're going to |
17831s | jam the Titan so I think this is really |
17833s | really good recognition from uh from CJ |
17835s | kak of what's going on in the |
17842s | matchup now I could see this being a uh |
17845s | lock uh plus a damage in on the weapon |
17848s | just just go but uh especially with the |
17852s | uh the Kraken Bane pickup |
17855s | yes it's another reason with this deck |
17857s | um to weave hero powers in over casting |
17859s | spells right is just to uh stall for |
17862s | time a little bit until that cracken |
17864s | Bane appears M I think it's a is this |
17867s | only I think I want say this is a one of |
17869s | in the list yeah it is yeah correct I |
17872s | think I remember I think it was like was |
17874s | it last Mt when Casey brought it and I |
17877s | was a bit worried cuz there was two cuz |
17879s | I'm personally not a huge fan of Kraken |
17881s | ban um I feel like it could be a bit |
17883s | Mony sometimes but you also then can't |
17887s | refute the oh three Mana deal five to |
17890s | face as a very good card in Hunter so |
17893s | it's always one that sort of goes in and |
17894s | out of my expectations it's a very easy |
17897s | card to overhype if you only play |
17900s | against Hunter because you only see the |
17903s | times where they shoot it from hand and |
17905s | deal five against you and you're like |
17906s | that is so efficient for damage to Mana |
17910s | how is that allowed to exist you |
17912s | absolutely don't see all the games where |
17914s | they fall over cuz they've got a vanilla |
17915s | 3 Mana 33 in their hand that's not doing |
17919s | anything CJ's face some sums up this uh |
17922s | not only this game but also this series |
17924s | which is like oh just you know so close |
17927s | but everything could go wrong GIC has |
17929s | one billion cards in hand has all the |
17932s | options in the world just picked up Al |
17933s | to cord as |
17935s | well and this is where I mean you tell |
17938s | me S is it lethal it feels like it could |
17942s | be |
17944s | and the feeling being Shaman has a lot |
17946s | of cards in |
17948s | hand yeah no I was trying to evaluate |
17951s | those an out off this ReDiscover to hit |
17953s | it but I not even sure there was then |
17956s | yeah I guess like you look at no crash |
17958s | one line in Bolt no other Burn |
17962s | Right still though very good turn |
17965s | overall good setup board presence Now |
17967s | spell damage available threatening |
17969s | biolumin Ence on top of this Hunter |
17971s | especially after playing double ricochet |
17974s | not exactly reliable dealing with this |
17976s | board unless the star power comes out of |
17978s | nowhere yeah heal for seven deal six to |
17981s | face leave a Titan on board that's |
17982s | cheating you a bunch of Mana next turn |
17984s | as well yeah so many good sounds like |
17987s | aent |
17990s | yeah I had a realization at one point of |
17992s | why I vied with this deck so hard when |
17994s | it came out and it's because I the list |
17996s | of thing I love doing that I love |
17998s | getting to an end of turn and just |
18000s | recapping all of the things I did in |
18002s | that one turn and this deck gives you |
18004s | the Vibes of like old school Patron |
18006s | Warrior where you'd be like y so I I |
18008s | gained 14 armor I cleared my opponent's |
18010s | entire board and I drew six cards like |
18013s | that's my turn now it is your turn where |
18016s | like my average turn is like ANL eight |
18018s | to face yeah yeah full stop and I'm |
18022s | still |
18027s | happy explosive the the problem is |
18031s | I I don't even think CJ is overly |
18034s | concerned about dying to being attacked |
18036s | by minions with this Bard worried about |
18039s | just dying to to |
18042s | burn Arcane shot plus a weapon swing |
18045s | going into to clear some of this to try |
18047s | and reduce down some of the threat going |
18048s | to knock another hero power in just to |
18050s | push what he |
18054s | can but this must be terrifying |
18056s | tournament life on the line for these |
18060s | players levic what feels like M moment |
18063s | away from a victory here but CJ going to |
18065s | do everything they can do to try and |
18067s | hang on it should be moments yeah and |
18070s | okay I I felt like turn the tides first |
18072s | was the correct Choice and then you can |
18075s | play the schooling get the minions go |
18077s | from |
18078s | there I guess with no additional |
18080s | discounts like no uh no Radiance no in |
18083s | are played no flash of lightning played |
18085s | either um in my head I was thinking like |
18088s | oh you can draw you can get more like |
18089s | zero Mana overload cards to cheat you |
18091s | more Mana off the Jazz base but that was |
18093s | never going to happen because the other |
18094s | discounts aren't play yet wondering |
18098s | based on what levik's seen How likely he |
18101s | thinks is to actually die this turn |
18103s | because double Ricochet no spell damage |
18106s | uh none of the extra spell damage cards |
18109s | you know like Celestial shot have been |
18110s | played stuff like that um and Silver |
18113s | Moon fast rider and these cards have |
18116s | been in hand for a while and Arcane |
18118s | shots and Ricochet shots have been used |
18120s | and so how much damage is it expecting |
18122s | to take obviously there's a flat seven |
18124s | on offer here with just the weapon swing |
18126s | and the hero power but is there another |
18130s | seven it's always worrying you can see I |
18132s | think from levik's response that he's |
18133s | worried that that swing went straight to |
18135s | face |
18136s | but it's just |
18139s | [Laughter] |
18140s | there I think the Kraken ban gets |
18142s | activated with a spell I think |
18148s | yeah it might be two actually cuz the |
18150s | tremas and the catrick were already both |
18152s | in hand when the no is one left |
18156s | okay that's just my natural Hunter |
18159s | instincts kicking in of not actively |
18161s | counting and keeping mind but just |
18163s | having a feel of what's been |
18167s | played it's so close but again I think |
18171s | both players as is feels often the case |
18173s | in this matter of both players sat there |
18175s | thinking I'm probably Dead next turn and |
18177s | then they're not and then the other |
18178s | players sat there thinking ah cuz I |
18180s | could kill him I'm probably dead this |
18182s | turn |
18183s | yeah there's five but there's Tremors |
18186s | and I think seeing that levik has a very |
18188s | clear goal of what needs to be done now |
18203s | win catrick play altered cord because |
18206s | you want to play around emergency |
18208s | Maneuvers before you play too many cards |
18211s | yeah CJ Kaka with the shake of the head |
18214s | he knows exactly what that means you got |
18216s | to get out of bed a lot earlier in the |
18218s | morning before you're going to trick |
18219s | levic yeah and you meant motion right |
18223s | what did I say I said emergency |
18224s | Maneuvers yeah yeah yeah motion denied |
18226s | also of course the healing allows you to |
18227s | get through the attack through the |
18228s | explosive trap which makes this |
18230s | absolutely trivial there you go all |
18234s | nicely picked apart from levik now the |
18236s | simple matter of just playing all the |
18238s | rest of your Hearthstone cards yeah all |
18241s | those nice one and zero cost available |
18244s | and I think with that crash as usual if |
18247s | a lightning Bol goes to face and there |
18248s | crash in hand it's almost certainly |
18250s | lethal and it is in this case as levic |
18252s | beats CJ 3 0 and so close for CJ to |
18259s | nearly get that game and nearly be able |
18260s | to fight back in this series but I think |
18263s | yet again subtle clean controlled play |
18268s | from levic Super impressive dissected |
18271s | the possibilities of that last turn and |
18274s | executed it to ensure he had one Health |
18277s | left to continue and win the game Super |
18279s | impressive and I'm not even surprised |
18281s | coming from levic yeah really sick I |
18284s | will say the Shan you know did need a |
18286s | couple of favors there you know I spent |
18287s | the first three turns talking about what |
18289s | a strong anti- Hunter hand that was um |
18292s | and then CJ Kaka was still able to |
18294s | navigate into a position where with the |
18296s | explosive and the uh denied again I was |
18302s | I was going say emergency Maneuvers |
18304s | again uh with them both up he kind of |
18306s | had levic up against a wall but then a |
18309s | immediate first card Discover altered |
18311s | cord that made the whole thing trivial |
18313s | right even if the aled cord was in the |
18315s | second instance of the lightning |
18317s | reflexes how on Earth are you going to |
18320s | get there and cast the altered cord |
18322s | quickly enough without attacking without |
18324s | proing the other secret and dying it |
18326s | would have been a lot lot trickier but |
18328s | because it was just right there off the |
18329s | first card the turn became pretty |
18331s | trivial from from levic to navigate |
18333s | through the rest of it but still very |
18335s | very well played series from a player |
18337s | who is already locked and loaded and |
18338s | ready to go to Worlds and that is going |
18340s | to be a heart Breer for CJ Kaka who now |
18343s | sees his hope hopes dashed for a little |
18345s | while at least like levic is just out |
18348s | here in this tournament just gatekeeping |
18350s | people as hard as humanly possible and |
18353s | yeah good on him for it I'm absolutely |
18355s | here for it y really great win for levic |
18357s | he's going to make it out of the group |
18359s | but we still got plenty more Hearthstone |
18360s | coming up for you tonight so don't go |
18363s | anywhere we on to a quick break we'll be |
18364s | back with some more |
18382s | [Music] |
18391s | matches |
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18631s | he |
18644s | hello everybody and welcome back to the |
18645s | Hearthstone Masters Tour fall |
18647s | Championship my name is TJ I'm joined by |
18649s | the one the only sdle here on Singo |
18650s | Saturday sdle how you |
18652s | doing I'm doing great it's been a pretty |
18655s | awesome day so far I think we've seen a |
18658s | good mix of decks a good mix of um you |
18660s | know sick matchups High Lev and also a |
18663s | couple of mistakes here and there which |
18664s | are always at least fun to see in terms |
18667s | of things deciding matchups that way and |
18668s | I think uh we've got some great players |
18671s | going through to tomorrow as well I |
18673s | think um banter has really grown into |
18677s | his role as one of the absolute premium |
18679s | Hearthstone players on the planet these |
18681s | days um I I don't know if you remember |
18683s | TJ when we did the episode of hot takes |
18685s | where uh the hot take was the league |
18688s | positions of all players accurately |
18690s | represent their skill and like B face |
18692s | was like fourth in Americas and I said |
18694s | banter face fourth best player in the |
18696s | Americas nah not having it and uh banter |
18699s | still has not let me forget that he |
18701s | brings it up to me every single time I |
18703s | talk to him he's not bitter about it at |
18704s | all um but no I absolutely take the L on |
18707s | that one banter is a phenomenal player |
18709s | as his pocket train that we see |
18710s | qualifying here out of group C so I |
18712s | think we've got a Prett stacked lineup |
18713s | going through to tomorrow we have one |
18715s | more spot um to be decided between me |
18718s | and TJ and then one more to follow after |
18720s | that with a player that you're a very |
18722s | big fan of |
18724s | TJ yeah balance really impressed me mhm |
18728s | no I'm talking about tonsoku I a big fan |
18730s | of him I'm a big fan of balance as well |
18732s | U brought a little bit of a I'll call it |
18735s | an interesting lineup but really it's |
18737s | just he threw a priest in right through |
18738s | a PRI as the fourth deck um that's |
18741s | that's about it uh but you know these |
18744s | days what can you do right that's that's |
18747s | how you make your mark you you just |
18748s | bring a fourth deck that not many other |
18750s | players are bringing um but yeah uh |
18754s | tonsoku on the other side been a big fan |
18757s | of tonsoku since the days where we had a |
18759s | giant chalkboard that I would stand next |
18761s | to for hours on end and write things on |
18763s | it and the things I would write would be |
18765s | player names and I ended up writing |
18768s | tonsoku name next to my name a lot which |
18771s | meant that I was predicting him which |
18773s | meant that I was a big fan of him that |
18774s | dates all the way back to like what 2015 |
18777s | s yep we're coming up on a decade holy |
18781s | moly that is |
18786s | crazy I was uh going back and like |
18789s | looking at some of the uh the earlier |
18791s | cast and like even talking about it with |
18792s | like the the head shot that gets used in |
18795s | the talent promotions for this thing and |
18796s | like my goodness that was surprisingly |
18799s | long amount of time ago and I look so |
18801s | much younger in that picture where's |
18803s | that guy can we have that guy back I was |
18805s | a big fan of him uh but yeah Tans soku |
18808s | someone who's been around doing this |
18810s | just as long as we have you can see |
18812s | Global games 2017 that's on his fact |
18814s | sheet there um he's dates back way |
18817s | before that as well like TJ was saying |
18819s | he was very protective of that |
18821s | chalkboard was TJ and tans soku's name |
18824s | was a a very common site to be out there |
18827s | among cast of |
18828s | predictions yeah and now he's putting it |
18833s | all on spelled even on what can you do |
18836s | you know uh sometimes they fall your way |
18838s | sometimes they |
18839s | don't who can who can control what you |
18842s | submit I I mean the idea for the deck is |
18844s | there right obviously players have had |
18846s | success with this in the past it's just |
18849s | is it worthy of being the quotequote |
18851s | fourth deck in the tournament lineup Dre |
18853s | still out right I think whether or not |
18855s | tonsoku is able to uh showcase a good |
18858s | game with it in this series could sway |
18860s | my opinion on the deck a little bit it |
18863s | just feels like it's like a turn behind |
18865s | right of where you need to be in in this |
18867s | metag game uh to be able to be |
18869s | competitive but we we'll see obviously a |
18871s | lot of |
18872s | um I'm sure there's a lot of practice uh |
18875s | it's big Stakes event so uh I mean both |
18879s | the they the Decks that we highlighted |
18880s | from both players right the control PRI |
18882s | on balance's side and the spell Dem on |
18883s | tonsoku side who who comes out on top of |
18887s | that one no idea I don't know what this |
18888s | motion was but this is control priest |
18891s | that's even camera not on me anymore |
18893s | that's balance that's not me the whole |
18896s | thing went perfectly TJ zero notes um |
18899s | yeah I actually expected to see a little |
18902s | bit more control priest than we ended up |
18905s | with um my planning for this tournament |
18907s | really kind of felt like a lot of decks |
18909s | were going to be trying to play for |
18911s | board quite aggressively because I think |
18914s | the number one thing that was stopping |
18915s | board-based strategies being effective |
18917s | well the number one and two things that |
18918s | were stopping board base strategies |
18920s | being effective were yog just coming |
18922s | down for zero mana and removing your |
18924s | entire board and leaving a 75 sitting |
18926s | behind and uh prison breaker which |
18929s | basically was a a neutral inquisitive |
18931s | creation for every single class in the |
18933s | game to be able to do what we saw levic |
18935s | do in the previous series and without |
18937s | those two cards being available it felt |
18939s | like more enrage warrior style decks |
18942s | would become more popular of actually |
18944s | trying to build those boards through the |
18945s | early game and maybe control priest just |
18947s | gets to Nuke those boards really really |
18949s | easily without access to those cards but |
18951s | that has not really been the case with |
18953s | uh not many people putting their faith |
18954s | in the light for this |
18957s | tournament isn't |
18960s | it yeah yeah you're role playing a |
18963s | little bit there that's what I get for |
18965s | trying to make a World of Warcraft |
18966s | reference yeah I made a successful one |
18969s | earlier with Raven but only because it |
18971s | was in South Park |
18973s | so well I mean very accurate depiction |
18977s | of uh World of Warcraft and its player |
18979s | base yeah not come on sdle all right |
18984s | let's get into it um and rage Warrior uh |
18988s | have you noticed this I I don't want to |
18990s | call it an anomaly because does I don't |
18992s | think it is I think this is just uh |
18995s | personal bias and well there's no icon |
18998s | on the screen so it's certainly not an |
19000s | anomaly definitely not an anomaly um |
19003s | it's how long has it been months and |
19005s | months and months that enrage Warrior |
19007s | has been like at the top of win rates |
19010s | like at almost every rank uh on ladder |
19013s | yeah and one you just rarely see it and |
19017s | two when you try you're just going to |
19020s | roast me you're going to be like but I |
19021s | have a 70% win rate and two when I play |
19023s | it I don't win with it I I well like I |
19025s | have like a like 50% win rate I don't |
19027s | climb I just |
19029s | stay um it doesn't feel like it's it's |
19034s | it's Justified with that win rate |
19036s | especially when you look at the win rate |
19037s | of the very obvious very strong classes |
19040s | that almost everybody has in their in |
19041s | their lineup here with like Mage and |
19044s | row can I can I shock you TJ sure yeah |
19048s | go ahead I uh actually agree with every |
19050s | single word you said that is holy moly |
19053s | yeah that is largely my experience with |
19055s | it as well of just every now and again |
19058s | just you know bring up the the Data |
19059s | Tracking sites have a look at what's |
19061s | going on I do think as a general Point |
19064s | um Data Tracking as a tool for |
19068s | evaluating competitive Hearthstone is as |
19071s | bad right now as it has ever been in the |
19073s | history of hearthstone um combination of |
19075s | it being split between multiple |
19078s | competitors doing the same thing um and |
19080s | large portions of |
19082s | leaveing Legend ladder not really being |
19085s | involved in the competitive scene right |
19086s | like top 100 Legend those are the only |
19089s | players that actually are involved in |
19090s | comp in in competitive right now and you |
19094s | can't filter down that small because you |
19095s | end up with tiny sample sizes so I think |
19097s | in general the stats are kind of |
19099s | misreporting quite a few things in terms |
19101s | of what the absolute top level of |
19102s | hearthstone looks like but I certainly |
19104s | have had that experience as well of like |
19106s | oh look at this shiny en rage Warrior |
19108s | win rate let's try this out and it's |
19110s | just fine like it it wins some wins some |
19114s | games it loses some games like it just |
19116s | never quite feels like a tier one deck |
19118s | to |
19121s | me I'm actually very |
19123s | [Laughter] |
19125s | relieved just throwing that out there um |
19128s | but obviously the reason why that |
19130s | subject came up is because tonu is |
19132s | playing it right this second yes in this |
19134s | match to qualifi for the |
19137s | quarterfinals of the Fall mat it's the |
19139s | casting with sutle experience |
19142s | I'm going to throw out an opinion I hope |
19144s | he doesn't kill me for it yeah I mean |
19148s | even when you throw out facts you're |
19149s | like oh man is this like a 90% fact or |
19152s | is this 100% fact cuz if it's not 100% |
19155s | fact I'm in TR TR hold on let me bring |
19158s | up the notepad where I've got all my |
19159s | sources reference just in case he calls |
19161s | me on |
19163s | anything uh look at the footnote sdle |
19167s | please before you |
19170s | speak all right balance fighting |
19172s | aggressively for board you kind of have |
19174s | to do that when you're playing against |
19176s | enrage |
19177s | Warrior um cuz any board that they have |
19181s | they can turn into a better board great |
19185s | analysis um |
19187s | with all the Buffs SE deps that kind of |
19191s | thing uh so just making sure that he |
19194s | keeps the board clean and wait for a |
19196s | weak turn in order to start progressing |
19199s | his own game plan yeah right so |
19203s | pretty pretty uh |
19206s | non I don't want to say entertaining |
19208s | because it is entertaining what's the |
19209s | word I'm looking |
19211s | for so I just think you should go with |
19214s | that honestly like yeah this is actually |
19216s | not very entertaining you should |
19217s | probably just leave and do anything else |
19219s | right now that's that's you should be |
19221s | doing uneventful okay that's a good word |
19227s | yeah thanks |
19229s | H saved me on that one woo |
19233s | mhm definitely a STK contrast in the |
19236s | pace of the matchup to uh the levic |
19239s | series that Raven and I just cast |
19240s | previously uh Tans soku taking a large |
19244s | portion of his available turn in order |
19246s | to Play Thor bori on four which was |
19249s | almost mandatory in that situation I |
19251s | would |
19257s | argue every time you say it Thor bori oh |
19261s | I don't know like like credit to Neil on |
19264s | this one he's the first person I heard |
19266s | start saying it like that and I'm like |
19268s | well if if they didn't want people to |
19270s | say it that way don't spell it like that |
19273s | because come on it's clearly even if |
19275s | that's wrong saying it like that is more |
19277s | fun than whatever the right name is and |
19279s | it's a totally valid interpretation of |
19281s | it so I'm sticking with it yeah it |
19284s | sounds like you know an artisan Sweet |
19287s | Shop like the name of a gourmet |
19290s | chocolate he I seem to have lost the |
19294s | surface with coconut with coconut That's |
19299s | essential try our thori |
19303s | bori sea salt coconut |
19306s | and a rose mist |
19313s | spray |
19315s | well uh |
19318s | that's going to make things pretty |
19320s | interesting from here the things that |
19322s | you can make happen with this mage deck |
19324s | are just kind of gross sometimes like |
19326s | from the depths Finley like the old |
19328s | Warrior trick of you of t g and now |
19332s | balance just has a uh a bunch of |
19334s | incredibly cheap cards in hand has like |
19336s | zero Mana keyboard with uh with |
19338s | Elementals in hand as well kind of gross |
19341s | and uh still get the full value from the |
19344s | keyboarded elemental inspiration too yep |
19348s | got the discounts on the right things |
19351s | what's |
19352s | no yeah I think Max itude is a bit |
19355s | whatever right in terms of hitting it on |
19357s | a discount because uh I see I'm pretty |
19360s | sure it returns to hand at full cost |
19362s | right I was realizing I about say out |
19363s | loud I'm not 100% confident yeah |
19371s | yeah I must |
19374s | choose one thing though you do have to |
19377s | worry about actually killing the warrior |
19380s | at some point |
19381s | um which won't be tooo hard like you |
19383s | said the keyboard plus Elemental |
19384s | inspiration to make a big board um but |
19388s | if you just sit here and let tonsoku |
19389s | kind of build things up |
19392s | and acquire resources in hand a Kill |
19395s | from hand is certainly possible as we |
19397s | get further into this game tsoka though |
19399s | just going for the a little bit of a |
19401s | Tempo play |
19402s | here uh copying the thori balori but the |
19406s | hand is lackluster obviously anime |
19409s | extractor on board which could you know |
19411s | know buff the crazy wretched or one of |
19412s | these sunfury |
19413s | Champions um but not really much going |
19416s | for it these sunfury Champions don't |
19417s | really have much juice to do anything I |
19421s | mean let's say you could get there could |
19423s | be a world where anima extractor Buffs |
19426s | these Sun Champions up a lot and then he |
19428s | just draws fire spell after fire spell |
19430s | after fire spell and then you can play |
19431s | them on the board and they have enough |
19433s | Health to where you can like clear a |
19434s | board of Elemental Inspirations with |
19436s | just those but very Fringe scenario |
19443s | that's what I'm here |
19444s | for wow that's five I did not realize |
19448s | that was going to be five after the f I |
19450s | thought the fou spell made it four so |
19452s | the egg wasn't going to get fully dealt |
19454s | with but even then like it's not a great |
19456s | deal of difference the key factor there |
19458s | was one shot the anime extractor right |
19460s | make sure that it doesn't live through |
19461s | and give a bunch of Buffs to everything |
19463s | else at that point so yeah still got the |
19466s | Buffs but |
19469s | obviously much less than it had the |
19471s | potential too with that |
19473s | board and I think a lot went on the C |
19476s | rch actually I think there were four and |
19477s | like three went on the C rch it's it's |
19480s | quite large but this hand |
19487s | is SN real juice right now um ramonia |
19491s | living blade is the choice at the top |
19492s | end there is uh one player in this |
19494s | tournament that is playing Grom instead |
19496s | of the ramonia I believe it's levic I |
19500s | wonder |
19512s | but no ramonia no olra like nothing |
19515s | super premium to be landing these Buffs |
19517s | on like yeah crazy wretch is fine but |
19520s | it's a long way to go to be uh getting |
19523s | through the full health total of a mage |
19525s | who's been dominating you on board the |
19526s | entire game |
19530s | yeah |
19532s | just hit and uh and uh do a little bit |
19536s | of praying it's probably the |
19539s | uh game plan here armor up yep it ain't |
19553s | pretty I have to open up some board |
19555s | space here want Elemental |
19558s | inspiration can't get the keyboard value |
19561s | either that's |
19564s | uh you do want to start pushing though |
19567s | try and make things awkward for tanuku |
19568s | not give him time with a incredibly dead |
19571s | turn uh like the last |
19590s | one |
19594s | yeah it's just too clean right you make |
19595s | exactly four board spaces and replace |
19597s | them with exactly four four FS just |
19601s | double wind Fury it is double wind Fury |
19604s | yeah I think the only other thing worth |
19606s | thinking about and honestly I think it's |
19608s | pretty close is just playing the N |
19611s | instead for like cards plus one since |
19614s | you have the Reverb in hand right you |
19615s | you can turn that into massive burst |
19617s | with the old Reverb trick uh for the 20 |
19620s | on the following turn and your opponent |
19621s | is not really showing any great sign of |
19623s | being able to clear your n from hand but |
19625s | all it would take was would be like one |
19628s | fire spell off the top right and then |
19630s | the uh the Thor bories would do the job |
19632s | so I think I like this |
19635s | more I |
19637s | mean looks like tonsoku is |
19639s | dead |
19650s | yep |
19651s | I mean you could craze wret and trade |
19653s | into one of these wind Furies but you're |
19656s | still dead on board showing so yeah |
19659s | tonsoku going to bow out give up the win |
19663s | to the Mage and I like the way that |
19665s | balance played the early game just |
19666s | keeping the board and check uh if he had |
19670s | wasn't able to do that then the animal |
19672s | extractor that came in later from |
19674s | tonsoku could have been uh a lot bigger |
19676s | of a |
19677s | deal um and then tonsoku it's happens |
19681s | with the rage Warrior right you have a |
19682s | lot of these separate pieces of Combos |
19686s | and Tempo tools and if you don't draw |
19688s | them in the right order then they look |
19690s | silly Right double Sun figure champion |
19692s | in the hand at the end of that game |
19693s | without a fire spell to be seen double |
19695s | the thory copied yeah I'm saying it now |
19698s | too and no fire spell picked up for |
19700s | multiple turns just not able to get |
19703s | there so um just the warrior and the |
19705s | Rogue left uh for |
19708s | balance and tonsoku got to go back to |
19710s | square one with this R work yeah and I |
19713s | think there are three basic ways to win |
19716s | with Mage right the the first one is |
19719s | like keyboard into Cold Case into |
19722s | Elemental inspiration and you just curve |
19724s | out you win on board you're ahead the |
19725s | whole game you beat your opponent up the |
19727s | second one is just spell schools couple |
19730s | of pack Creations to clear the board and |
19731s | then you have CF and combo and you win |
19733s | the game that way the third one which is |
19735s | what we saw there from balance is |
19737s | neither of those things are really |
19739s | happening super smoothly so just find |
19741s | something degenerate to do with your |
19743s | discover pools right and then try and |
19745s | win the game that way and that's kind of |
19746s | what ended up happening with the uh from |
19748s | the depth spin Le combo in the end |
19752s | yeah and uh I mean even then it wasn't |
19754s | like like mind blowingly awesome got a |
19757s | couple discounts which led to a little |
19759s | bit more temp but element inspiration |
19760s | was still played for full cost right |
19763s | that was the entire turn and T said |
19765s | nothing to combat it so um but yeah if |
19771s | is one of those Decks that can |
19772s | capitalize on on |
19774s | weakness it's like it's like The |
19777s | Benchmark um so uh they can do a lot of |
19781s | things they have the space and if they |
19784s | have space and room to get creative with |
19785s | their plays they will and they'll beat |
19787s | you up for it so um that's exactly what |
19790s | happened uh with |
19791s | balance but don't count onsoku out yet |
19795s | this is where he likes to be he likes to |
19796s | be a one down cuz that's when the nerves |
19798s | go away nothing to lose back into a |
19802s | corner like a caged Beast ready to be |
19809s | Unleashed wow I was prepared for that |
19811s | level of of passion I know you've always |
19814s | you know been a tansu supporter I didn't |
19816s | know you'd Gone full stand over |
19818s | herez if you're not ready for that level |
19821s | of passion then you're not ready to |
19822s | watch tonsoku |
19825s | apparently |
19827s | not look at him death ooz oozing passion |
19832s | with every facial |
19835s | expression do you know I'm suddenly |
19837s | reminded of do you remember the early |
19838s | days of Derk Brown TJ and this is a very |
19840s | random Nostalgia trip remember when you |
19843s | used to randomly go up to Derk just in |
19845s | the green room or backstage or like on |
19847s | the stage 20 minutes before we about to |
19849s | go live and you tell him you'd never |
19851s | heard him exclaim and try and make him |
19853s | shout random |
19854s | things yes |
19857s | yeah I do remember and it was very funny |
19861s | because Derrick is very uncomfortable |
19863s | when he's put on the spot he's also just |
19866s | a naturally awkward human being you |
19868s | could have ended that sentence a lot |
19869s | earlier yeah Derk is very uncomfortable |
19871s | the end end |
19873s | sentence the end yes so whenever you say |
19877s | Derek why don't you like yell I never |
19879s | heard youa why don't you yell more he |
19881s | then he'll literally |
19883s | refuse if you let it come naturally it |
19886s | it he would have done it but if you put |
19888s | him on the spot now every time he he's |
19890s | going to go to yell for the rest of his |
19892s | life he's going to be like what if I |
19893s | look like an idiot |
19896s | nope and that my |
19900s | friends is why Derek Brown has not |
19903s | yelled in seven |
19905s | years I feel like when you describe it |
19907s | like that what you're actually doing is |
19909s | bullying that's what you're |
19912s | describing so I didn't realize this |
19914s | until like you know after Derrick Brown |
19917s | had stopped casting like a year ago when |
19919s | I was doing it I was legitimately |
19921s | like does he does he just not yell like |
19924s | can he not does like does he just not |
19927s | have the ability to go to a higher |
19929s | volume it was more out of curiosity than |
19931s | anything |
19932s | else okay maybe for the last couple |
19934s | months it was bullying but yeah he |
19937s | bullied me too that's |
19939s | true he bullied my |
19941s | country |
19947s | wow so his American accent is fantastic |
19950s | though all right moving |
19951s | on balance taking his turn on the |
19955s | warrior did find location which um I |
19958s | think is going to be absolutely premium |
19959s | in this matchup you can already see how |
19961s | it's started to do some work against |
19963s | these board States from tan soku he two |
19965s | ones coming down any threat of security |
19968s | as well but it was something that was |
19969s | missing from Tans soku's |
19973s | draw and this is the other half of the |
19975s | hand like this has some nice minions to |
19978s | buff in it but no anime ractor or handu |
19981s | tools specifically to go with |
19986s | them it's kind of what TJ was alluding |
19988s | to earlier like you kind of have these |
19989s | pieces that need to line up at the right |
19991s | time with this deck uh build of the deck |
19994s | has changed over time as well it used to |
19996s | be fairly common to see enrage warrior |
20000s | with the Riff package thrown in there as |
20002s | well so you could like play corus Rift |
20005s | to initially buff some of the key |
20007s | minions in the deck and dig them out |
20008s | that way and actually guarantee them |
20010s | your hand for the Animo extractors but |
20013s | uh not a popular build of the deck these |
20015s | days when you're trying to make room |
20016s | with for things uh like battle warn |
20019s | faceless and trial by fire the uh sort |
20021s | of super premium cards to to make their |
20023s | way into the deck |
20030s | now I like the tri by fire addition to |
20032s | the |
20033s | deck Tri by fire is just a card like |
20036s | it's it's just good remember scale of |
20039s | anix it's just that |
20042s | again yeah except better |
20046s | because if you do it twice in a row and |
20049s | the other ones |
20050s | stick you can just win games yeah but |
20053s | worse because Warrior doesn't play it on |
20055s | turn |
20057s | four true |
20066s | yeah I mean sometimes they do if they |
20069s | played from the depths in a different |
20071s | version of the deck |
20073s | yeah not this |
20075s | version Li did you know that the feeling |
20078s | of oh my God I'm about to say something |
20079s | is soil going to crucify me for it |
20081s | actually extends to me as well I'll |
20083s | actually correct myself for saying |
20084s | things that are |
20089s | done you've ascended |
20095s | yep all |
20099s | right so I know you were saying you |
20101s | didn't necessarily mind this deck this |
20103s | deck being spell DH like I am not on |
20106s | board with this as a pick to me from |
20108s | what little I've seen of this in this |
20110s | meta obviously I've seen a ton of this |
20111s | deck in general but it's kind of just |
20114s | gives me that Meme of like the like the |
20116s | poking the dead animal with a stick meme |
20118s | you know like the come on when are you |
20119s | going to do something Vibe like that's |
20121s | what I get with this deck it just seems |
20122s | to spend an awful lot of time drawing |
20125s | and powering up through its anime Arc |
20128s | and it never actually unleashes the SP |
20130s | Spirit Bomb like that's been my |
20131s | experience of watching this deck try and |
20133s | compete with with the like Heavy Hitters |
20135s | in The Meta right |
20137s | now I think that's a na description um I |
20141s | mean the deck can do like a lot of Chip |
20145s | damage like very early on especially |
20148s | against Decks that like aren't playing |
20151s | minions really yeah you can get like |
20153s | marker scorn scorn damage basically what |
20156s | we saw last turn if all that had just |
20157s | been shipped face yeah that's like just |
20160s | 10 damage that you can do on turn four |
20163s | and if you keep kind of weaving that |
20165s | level of damage in then sure you |
20169s | know like the Ultimate Death By A |
20171s | Thousand Cuts that just happens pretty |
20173s | quickly but you're right it doesn't have |
20175s | it can have explosive turns but |
20177s | everything has to just |
20178s | align um but they can sneak winds out of |
20181s | nowhere uh especially you know dispose |
20185s | of evidence like just sneaky little bits |
20188s | of damage here and there uh can add up |
20193s | quickly it's got a choice of weapons |
20196s | here um the double sanguin depths on the |
20199s | other side it's a little bit |
20201s | scary but I think I want to go for ra |
20203s | damage and go for the Scythe instead of |
20204s | the alrai war |
20207s | blades yeah I |
20217s | agree roaring Applause |
20220s | let the pain speak to |
20236s | me I still uh I don't recognize the raps |
20240s | cities |
20241s | well that one is draw three cards okay |
20247s | thank you s you are welcome |
20253s | just a blur of |
20255s | color I mean speaking of Chip damage |
20258s | still a |
20264s | lot coming in from balances side as well |
20268s | ooh Taste of |
20270s | chaos security nice pick up as well but |
20273s | yeah probably worth going for the taste |
20275s | just to try and cash out into some more |
20276s | direct |
20277s | damage uh met |
20280s | is that but feels a little bit |
20285s | expensive |
20287s | yeah you already have an emulation or I |
20289s | guess like double emo can clear boards |
20291s | and then but I beam I beam you're not |
20294s | playing it this turn it could get tucked |
20296s | away in a place where you won't want |
20300s | it yeah maybe it is still just meta cuz |
20304s | yeah double emo could clear boards |
20306s | unless that board has Animo extractor on |
20308s | it and then you're probably just giving |
20310s | your opponent lethal the turn after that |
20312s | anyway right if you end up casting |
20313s | double imulation or on that board okay |
20316s | does go for it |
20325s | sure but I think balance will be fairly |
20327s | appreciative of the fact he is running |
20329s | out of time |
20337s | here and this is just the exact opposite |
20340s | of what we saw in the previous game |
20342s | right like we saw Tans soku just having |
20344s | a bunch of Buffs and having getting the |
20346s | arrage effects taken over but just no |
20348s | premium minion to land them on like |
20350s | balance has drawn the alra drawn a bunch |
20352s | of card draw to look for other stuff but |
20354s | just hasn't really been able to get a |
20356s | great deal of the enrage Synergy going |
20361s | yeah strengthes |
20365s | thees burn away |
20368s | the |
20371s | this is huge |
20372s | though yep and uh even I guess double |
20378s | imemo security oh oh never |
20381s | mind never |
20384s | mind yeah and I'd imagine the the guards |
20387s | were exactly what tanoko had in mind |
20389s | with the double imulation Aura pickup or |
20391s | with the second imulation Aura pickup I |
20392s | think that is very good recognition now |
20395s | as I look back on it these feral Spirit |
20398s | style cards are so in The Meta right now |
20401s | we've seen it from Shan so many times |
20402s | already in the tournament we've seen it |
20404s | from Warrior several times in the |
20405s | tournament there are a lot of decks that |
20407s | really like direct access to your face |
20409s | from hero to |
20411s | Hero um and just being able to stack up |
20413s | multiple taunts with single cards is a a |
20415s | very powerful tool to have in the game |
20417s | right |
20425s | now we go Mana efficiency here and just |
20428s | ah never mind you got to go double |
20431s | Lio I was going to say go for the war |
20433s | ban |
20435s | but you still leave two minions up |
20437s | that's a lot of damage to leave up |
20439s | leaving seven power on |
20441s | board trying to like count damage and |
20444s | see if it's even |
20448s | worthwhile is not is not it |
20458s | wasn't |
20463s | just Jam the ogre |
20465s | and just APM the sangin dep |
20474s | under makes her first attack |
20479s | [Music] |
20482s | yeah tough to pull off but when you can |
20485s | it's just |
20486s | incredible unbeatable some i' say |
20492s | well more taunts is |
20494s | good especially after seeing that much |
20497s | AOE |
20502s | yeah has a jam session as |
20506s | well yeah we're also like starting to |
20508s | get to the point where |
20510s | like I guess the Crazy R is not buffed I |
20513s | still haven't seen the anima extractor |
20515s | but any any type of board sticks then |
20518s | we're looking at crazy rat |
20520s | jam session |
20522s | and a swing with the uax and and we're |
20532s | cooking okay takes the armor in the end |
20535s | uh over any card drawer or even the jam |
20542s | session really just trying to stretch |
20545s | out this hell total as far as he |
20548s | can |
20549s | [Music] |
20553s | I grow |
20558s | impatient is there a way you can fit in |
20560s | the sigil and still clear up enough |
20562s | stuff to be |
20566s | safe I think you're fairly safe overall |
20569s | right like you're not feeling good |
20571s | because it's a big board but I don't |
20572s | think you're too scared of dying this |
20575s | turn because you haven't really seen any |
20577s | of those buff effects go off right so |
20579s | the the reach hand is relatively |
20588s | small so I think you can squeeze it down |
20590s | this |
20601s | turn yep |
20603s | okay cute little decision from tansu |
20606s | using the uh the two summon from the |
20609s | security as opposed to the three summon |
20610s | from the security just as to not leave a |
20612s | one on board which kind of helps balance |
20616s | with what he wants his cards to do in |
20617s | terms of one damage on either of those |
20620s | minions of his choosing at that |
20631s | point how much damage we looking |
20635s | at crazy wet jam session |
20640s | plus a |
20644s | [Music] |
20650s | swing so is the craze WR still vanilla |
20653s | stats I think it it's vanilla stats I |
20655s | don't think any animal tractor has been |
20656s | played at all |
20660s | right you have 7 10 |
20665s | 12 16 19 is |
20670s | uh I thought 21 because you'd also get |
20672s | the imbu ax on every minion because the |
20674s | jam session would mhm oh no wouldn't be |
20677s | year 19 because the Crazy R itself or |
20681s | whatever minion you play the jam session |
20682s | on itself wouldn't be |
20686s | damaged very close |
20693s | regardless need see some big draws here |
20696s | tonsoku |
20699s | yeah momentum Chief among them you would |
20711s | imagine |
20715s | ah he's kind of |
20718s | De yeah the bounce Soul options uh since |
20722s | we haven't gone through them Silver Moon |
20723s | archinist uh joton and uh speaker |
20727s | stomper yeah none of which |
20730s | help at all in this |
20735s | situation and yeah like I said no no |
20738s | momentum to just juice up the war blades |
20740s | as much as humanly |
20749s | possible yeah I don't think you can heal |
20751s | enough at all I mean you could heal and |
20753s | remove some stuff off the board throw |
20755s | out the like dispos of evidence and the |
20758s | security to clean up a little bit more |
20759s | stuff |
20763s | but balance has a lot of well a good |
20766s | amount of damage from hand I should say |
20769s | yeah it's actually a big clear though |
20771s | since you uh unlock the security on the |
20774s | left hand side as |
20780s | well that was such a weird sequence to |
20783s | attack those minions in |
20784s | like surely while you're roping you |
20787s | focus on killing the thing that's dying |
20789s | first before you queue up the other |
20791s | attacks |
20802s | okay all right now balance can start |
20805s | trying to land some Buffs if he needs |
20807s | to did he just has he just picked up a |
20810s | pen I think he's |
20813s | counting he's literally on pen and paper |
20816s | pick trying to count lethal all right |
20819s | that's uh I haven't seen that since the |
20820s | dream hack |
20825s | days I mean it's got to be it within bux |
20829s | it's a million damage isn't |
20836s | it give or take doesn't even need the |
20838s | sanguin depths I'm pretty |
20842s | sure y h yeah I mean yeah qualifies as a |
20846s | million still didn't use location yeah |
20848s | yeah you're right it's way way |
20850s | over yeah it's not pen and paper worthy |
20853s | it's not that's that that's like one of |
20855s | those you get 20 games of a rage Warrior |
20857s | under boat you're like yeah that's it |
20859s | that's |
20861s | enough and yeah Demon Hunter give the |
20863s | eyeball test demon hun is just not |
20865s | really performing still to to this point |
20868s | I don't think we've really seen it have |
20870s | a a good showing so far looking at the |
20872s | stats of the deck overall 35% all demon |
20875s | hunters in this tournament so um the |
20878s | demon Hunters are quite thinly spread |
20880s | there's like Casey is one Relic Demon |
20883s | Hunter in the tournament there's I think |
20885s | there's one spell and one Outcast Demon |
20887s | Hunter um so it's very very thinly |
20889s | spread but Demon Hunter as a class is |
20892s | performing very very poorly at 35% win |
20894s | rate at the moment so it just doesn't |
20897s | feel like Demon Hunter was the bring at |
20900s | all uh the players who have chosen to go |
20903s | with to go with that have not been |
20904s | rewarded to this point and we're just |
20906s | seeing another kind of struggle game |
20908s | here from tans |
20911s | yeah now we're in a Down 2 situation |
20916s | and Demon Hunter needs to get a win |
20919s | across the |
20920s | board and I don't know if it's going to |
20922s | be able to do it now Rogue is a deck |
20924s | that I feel can beat anything and can be |
20927s | beat by anything um but that also like |
20932s | it goes both |
20933s | ways um |
20935s | and having three tries to win a game |
20938s | with Rogue there's not that many decks |
20941s | that i' put my faith in more uh because |
20943s | it's got sort of this Baseline |
20945s | consistency with some pretty intense Hy |
20948s | roll |
20948s | potential um so we'll see but not |
20952s | looking good for old buddy tonsoku here |
20956s | and you can see the passion is starting |
20957s | to uh to wne a little bit in his |
20963s | eyes I love this uh this new arc that |
20966s | you are so deeply in tuned with tanu's |
20969s | emotion that you can you can sense how |
20972s | he's feeling through a mere webcam |
20975s | always have |
20977s | been there was a lot of talk around like |
20980s | straight after the Nerfs or when the |
20982s | Nerfs were announced even cuz um |
20985s | obviously these these players had to |
20986s | start planning basically as soon as they |
20988s | knew what the Nerfs were because they |
20990s | had you so little time between the |
20992s | actual uh patch hitting and the the the |
20995s | deck submission there was a lot of talk |
20997s | early on that secret Rogue was just a |
21000s | deck you weren't going to see in the |
21002s | tournament uh because of the the neutral |
21005s | cards that did take a hit in it with the |
21006s | prison breaker and yog and Etc like |
21009s | Rogue in general being one of the yog |
21011s | classes Rog and Druid being the big two |
21014s | in that regard but it's just such a |
21016s | robust deck overall and it's such a |
21019s | disruptive deck overall um with just the |
21022s | amount of secrets that do stay in play |
21023s | and just the ability to just delete |
21025s | cards from your opponent's hand at will |
21028s | with Gastly graved figger and that I |
21030s | think players have come back around to |
21031s | it quite quickly and just gone you know |
21033s | what we can still squeeze a yog effect |
21036s | into this deck by uh by going back to |
21038s | prison instead and just hoping that that |
21040s | bails us out in the situations where we |
21042s | were leaning on yog |
21044s | before yeah and I feel like that's yog |
21047s | was kind of just like a bailout option |
21050s | right y but I mean yog is was pretty |
21053s | much bail option for every day that ran |
21055s | it but more so in Rogue and the amount |
21059s | of things that they could do with it so |
21060s | prison does kind of I feel obviously |
21063s | doesn't fill the whole Gap but fills it |
21065s | enough to where de still has its |
21070s | strength this one could be a struggle |
21072s | one though just |
21075s | because if you can't build up enough |
21077s | Tempo against the hunter earlier you |
21079s | don't really have the the as explosive |
21081s | of turns especially as like say Miracle |
21084s | Rogue um you do need time to sort of |
21087s | build up |
21089s | to those power turns and that's time |
21091s | that the Hunter's just smacking you in |
21093s | the face yeah he did start prep bone |
21096s | Spike private eye into Gravedigger |
21098s | though |
21100s | so things are looking fairly rosy as it |
21103s | stands |
21106s | yes can actually even |
21112s | uh but that's it |
21115s | right but that's it that that's all the |
21118s | cards |
21120s | it's all his cards he has no more |
21123s | cards it's got to be brightwing well |
21127s | actually contadero you're like well if |
21128s | I'm spending all this time and energy |
21131s | getting rid of cards I don't want him |
21133s | just refill but that's still two turns |
21134s | away so so relax it's okay S I know what |
21137s | you're thinking but just |
21139s | chill it's so hard to chill though when |
21142s | the stakes are this High |
21146s | TJ I know |
21150s | I know living |
21164s | all |
21168s | weaving |
21177s | weave |
21184s | yeah you you need to look for |
21189s | drop syptoms will be |
21195s | y all right it's kind of cod it's the |
21197s | next best |
21198s | thing it's not going to be yellow it's |
21201s | going to be |
21204s | blue I think it's going to be |
21207s | green it's going to rip |
21210s | it yeah defile oh no see I told you |
21215s | that's |
21216s | it yeah still three secrets in play |
21218s | though like tanoko is sitting around |
21220s | like very irritatingly floating mana and |
21223s | really not doing much on his turns cuz |
21224s | he's trying to maintain this uh resource |
21227s | Advantage which is kind of the only |
21228s | thing he has going for himself right |
21230s | now and in the the course of doing that |
21233s | he is just kind of slowly Bleeding |
21237s | Out |
21247s | I think you got to dump a conjured Arrow |
21248s | here huh you conjured Arrow then Ric |
21251s | Ricochet |
21260s | shot no |
21262s | okay do you really need two cont |
21267s | arrows |
21277s | apparently yes you |
21278s | do |
21281s | yeah oohm no thank |
21286s | you no no no I'll I'll pass can we uh |
21291s | try again |
21292s | please would like to M these |
21295s | choices it's it's usually |
21299s | well I don't |
21303s | know yeah I was going to say just go for |
21306s | the Mage secret try and Bluff something |
21309s | that's better than vengeful |
21311s | V |
21313s | yellow ah yes Green Oh that green is |
21316s | actually nuts in this situation second |
21319s | best to Yellow Actually I don't even |
21320s | think so I think it's just |
21324s | best I can get behind that |
21327s | sure |
21330s | if you get a roll a three four off it |
21331s | then yeah sign me |
21334s | up yeah the Ben for vicious vengful |
21338s | vicious |
21339s | VI Actually I don't even know if the |
21341s | Titan would have been the right call in |
21342s | that situation but tonsoku does not want |
21346s | to play to objection spend his whole |
21348s | turn and then take a bunch of damage so |
21350s | yeah and you sort of alluded to it but |
21352s | it's why you know we were just kind of |
21354s | dunking on the on the secrets themselves |
21356s | like the actual choices for player that |
21358s | can see them were not good uh but in |
21362s | that situation pick the Mage one because |
21365s | having a mage Secret in play makes your |
21367s | opponent play around the best possible |
21370s | cards for you right they have to play |
21372s | around counter spell they have to play |
21373s | around objection they have to play |
21374s | around explosive runes that is massively |
21377s | disruptive to their turns especially |
21379s | when their best turn involves just |
21381s | playing a single six drop minion on |
21387s | curve |
21389s | what even is this |
21394s | card the three4 no I |
21396s | did okay it's like can you Shadow step |
21399s | this |
21400s | thing whatever it may whatever it may |
21411s | be just going to continue to try and |
21414s | Whittle down tonsoku this is like the |
21417s | opposite of what this matchup is usually |
21420s | like this is usually what the rogue's |
21422s | hand looks like and they're trying to |
21424s | scrap to take as little damage as |
21429s | possible uh balance has |
21434s | nothing uh it does |
21436s | dredge blood sent Vin battlecry dredge |
21439s | if it's a murloc change its cost to |
21441s | health instead of |
21445s | Mana |
21447s | oh oh no |
21451s | no should have Shadow stepped it be gone |
21454s | foul witch yeah why didn't you dredge so |
21456s | he could have drawn any other card that |
21458s | wasn't this |
21473s | oneu though just doesn't have |
21477s | damage |
21479s | [Music] |
21481s | well does but three of those damage |
21484s | things are the same |
21488s | yes you can't do them all and outside of |
21491s | that it's just one damage |
21495s | card going for |
21507s | taunt |
21510s | yo |
21512s | really that is |
21516s | bold the only knowledge you have of your |
21519s | opponent's hand is that they have a card |
21521s | a randomly generated card that costs |
21523s | less than it should that has been |
21524s | completely unplayable up until this |
21527s | point like the Hearthstone historian in |
21530s | you just thinks you're about to get |
21531s | pyrro blasted doesn't |
21536s | it yeah |
21540s | could be looking out a lethal right |
21542s | now yep you got to go for it right yep |
21547s | damage damage damage game series oh |
21552s | let's |
21553s | go oh my gosh just from nowhere and |
21558s | that's the punish for swinging no no no |
21561s | it was 12 to 10 it was 12 to 10 it's the |
21563s | same thing okay |
21567s | yeah |
21569s | to be fair you're |
21571s | correct |
21574s | regardless balance just pulling that one |
21576s | out of nowhere all the chip |
21578s | damage all led up to that moment yeah |
21582s | tonoko I felt like just spent the whole |
21584s | game doing nothing but that's the tempo |
21586s | start from the Rogue yep and uh it had |
21589s | to be because it was doubled it had to |
21591s | be double spell damage into double spell |
21594s | damage could have had a mixture right |
21595s | could have done like d uh damage into |
21599s | draw and then uh drawn into something |
21602s | else that may have helped clear up the |
21603s | board a little bit but it was a lot of |
21605s | damage staring at him from the other |
21607s | side it was so much yeah and H like that |
21610s | game from the Rogue like I'll recap that |
21612s | entire game for you from the Rogue okay |
21614s | it was prep bone Spike private eye |
21617s | nothing nothing nothing nothing nothing |
21620s | nothing nothing lethal that that was the |
21623s | game like that was literally all the |
21625s | Rogue did the entire game was prep bone |
21627s | Spike private eye and then follow up |
21628s | with the I guess the Gastly Grave Digger |
21629s | afterwards after that nothing happened |
21633s | um and it was just that little piece of |
21634s | Chip damage here in there and like I |
21637s | said just annoyingly having to play |
21639s | around those secrets and just make sure |
21641s | that you pick them apart appropriately |
21643s | just meant that tansu just slowly bled |
21646s | out to like a 4-3 and a 34 over the |
21648s | course of the game and then yeah balance |
21650s | had to get lucky at the end and balance |
21652s | did get lucky at the end but that is the |
21654s | third series I have cast today TJ and it |
21656s | is the third 30 if you want if you want |
21658s | quick games get me on stream that seems |
21660s | to be the rule |
21661s | today yeah not going to happen not going |
21664s | to happen cuz you're done for the day so |
21667s | it's that's the end of the three three |
21670s | O's um but we actually only do have one |
21673s | more match left to go uh on the day uh |
21677s | which means we only have one more spot |
21678s | left in the quarterfinals tomorrow to go |
21681s | I'm a little bit sad for tonsoku happy |
21683s | for balance don't get me wrong but sad |
21685s | for tonsoku um tonsoku been in the |
21688s | situation many many many many many times |
21690s | qualifies to a big tournament and then |
21693s | uh doesn't quite Go the Distance has had |
21695s | some big tournament wins but great |
21697s | player playing for this long it's bound |
21699s | to happen but I feel like this happens |
21701s | more often than than the other thing |
21703s | happens and uh probably not going to be |
21706s | playing Demon Hunter for a while should |
21708s | put it that way should put it that way |
21710s | but sole thanks for joining me on this |
21713s | cast on Flamingo Saturday it's been |
21715s | fantastic but we're going to have to go |
21717s | to a break |
21718s | before we jump into our last match of |
21719s | the day so don't go anywhere more action |
21721s | here from the Hearthstone Master tour |
21723s | fall Championship right after |
21737s | [Music] |
21746s | this |
21749s | [Music] |
21756s | [Music] |
21764s | [Music] |
21842s | [Music] |
21952s | [Music] |
21956s | hey |
21959s | [Applause] |
21963s | [Music] |
21986s | hallelu |
21997s | [Music] |
22010s | [Music] |
22015s | Hello everybody welcome back to the |
22017s | heart Stone Master tour fall |
22018s | Championship my name is TJ I'm joined by |
22020s | Neil lenda Bond it's time for the last |
22022s | game of the day late night Hearthstone |
22024s | with Neil and TJ that's what we call it |
22025s | here that's what we always called it it |
22027s | was always late night Hearthstone with |
22028s | Neil and TJ and it still is and it's |
22031s | going to be some good Hearthstone we |
22033s | think should be because it's going to be |
22035s | re V and inor recam bringing that shadow |
22038s | priest which I believe is banned which |
22041s | like makes it was correct to bring |
22044s | it uh you could think that way sure |
22048s | or nobody expected it uh so then it |
22050s | draws a ban um but I think it gets some |
22054s | unnecessary heat it's kind of an All or |
22057s | Nothing deck but whatever uh going to |
22058s | the brackets here we saw from group a |
22060s | Hemlock and weq making it through uh the |
22063s | two players that'll make it into uh the |
22065s | quarterfinals tomorrow pretty stacked |
22066s | group I think most people would have |
22068s | said oh Casey and Gabby are making out |
22070s | of that one but nope it's not what |
22071s | happen this group may be slightly easier |
22074s | to predict May Banner face and levic the |
22077s | two players uh moving on levik just uh |
22079s | you know just playing some Horst for |
22081s | funsies you know just chilling kicking |
22084s | back slugged some cards levik style I I |
22088s | think he's secretly become one of the |
22089s | very best players in the world over the |
22091s | last two or three years just just crept |
22092s | up there pocket train and balance |
22094s | secretly okay well Raven spotted him so |
22097s | we we pretend we never noticed him Raven |
22099s | was the first person go this leit guy |
22100s | looks kind of good you know these days |
22103s | so we don't talk about we never talk |
22104s | about getting anything right |
22108s | gotcha gotcha rocket train there getting |
22109s | through balance also coming |
22112s | through and this group still to be |
22117s | decided yeah last spot right there that |
22120s | Crown bottom right last spot in the |
22122s | quarterfinals will it be inur will it be |
22126s | ream find pocket train and MC banter |
22129s | face um still in the tournament in this |
22131s | final nine and I mentioned those I mean |
22134s | mey was also in the event as well um |
22137s | those people with their streams have |
22139s | really carried this system on their back |
22141s | this season they've given us an insight |
22143s | for 10 months now until how they're |
22145s | qualifying they've streamed pretty much |
22147s | every inch of the way you know pocket |
22148s | train took a month or two off but we've |
22150s | seen a lot of the tournament via those |
22152s | players on ladder but quick look at |
22154s | inkuru um first Master's tour appearance |
22157s | of this year uh but has been playing for |
22159s | nine years that's a long time favorite |
22162s | class of Rogue favorite card coin of |
22165s | course it is if your favorite class is |
22166s | Rogue of course of course your favorite |
22167s | card is the coin it's the one you show |
22169s | your opponents when you die on turn |
22172s | six |
22173s | yep but here it is TJ the the secret |
22176s | Rogue what do you make of this TJ it's |
22179s | it's a fun deck I guess a lot of people |
22182s | would say um outside of the gravedigger |
22184s | which might not be so much fun unless |
22185s | it's you're the one doing the the grav |
22187s | digging I mean it is so fun to play so |
22190s | fun to play um I'm a pretty big fan of |
22195s | uh break dance and um there not one in |
22199s | here so that makes a little |
22202s | sad that's interesting they usually |
22205s | is yeah I think uh like one I don't know |
22209s | there's not really a standard for this |
22211s | list it kind of player by player right |
22215s | especially after the changes mhm um I |
22217s | think break dance was better with when |
22220s | uh the yron was how it was two days ago |
22224s | yep um because you were playing so many |
22227s | spells Y strong come out for super cheap |
22229s | you could break dance it immediately |
22231s | have access to another yog also get a |
22232s | pretty big Min with with Rush um so but |
22236s | I still like the card I think it has a |
22238s | lot of uses as like a secondary Shadow |
22240s | step uh but it can make for some extra |
22244s | uh dead hands um at times if you you're |
22247s | tripling up on spells uh but at the same |
22250s | time it also makes it so you're you feel |
22253s | better to use Shadow steps and break |
22255s | dance earlier cuz you know you have a |
22256s | lot of them uh left in the deck right |
22258s | you can play it for Tempo um you can |
22262s | feel more confident in doing Gravedigger |
22265s | Shadow step right for ultimate |
22267s | disruption but I'm going on and on about |
22269s | a card that doesn't even exist in this |
22271s | deck so I'll stop now and we can uh take |
22273s | a look at ream and ream known for being |
22276s | top 100 in Americas of course some time |
22278s | ago that was very good but you know |
22280s | regularly doing better than that now I |
22281s | guess um catbat computer during |
22284s | Hearthstone game who hasn't had that |
22285s | happen seriously |
22288s | uh my cats have never broken my |
22291s | computer I have two of them they you |
22293s | will learn TJ you will they're very |
22296s | doglike cats um they were effectively |
22300s | raised by dogs of them when they were |
22303s | still like being bottle fed they were |
22304s | like 2 weeks old then their mom |
22307s | abandoned them and so and we just raised |
22310s | them in the rooms with all the dogs |
22312s | around okay so they kind of roam around |
22314s | in the pack they like go outside with |
22316s | the dogs they come in with the dogs they |
22318s | play with the |
22319s | dogs so to be fair they're not really |
22322s | they're not really cats they're just |
22323s | dogs that look different okay I think I |
22326s | understand but this Warrior deck we've |
22328s | put it on the screen because everybody's |
22329s | been Banning it it's been banned a huge |
22331s | percentage of the time in this |
22333s | tournament 85 oh sorry 69% ban |
22337s | rate so far um yeah but it's just a nice |
22342s | deck right people love to hit people in |
22345s | the face for a million on turn |
22348s | okay yeah it does |
22353s | have I want to say some weaknesses but |
22355s | they they're they're pretty small I feel |
22357s | like this is powerful decks uh in the |
22359s | metag game right now obviously with the |
22360s | band rate um sometimes in tournaments |
22363s | the Decks that are banned are maybe not |
22365s | necessarily the strongest decks but the |
22367s | Decks that just match up the best |
22369s | against the three particular Decks that |
22370s | are left open for you but I really do |
22373s | think that this one is uh is very good a |
22375s | couple weaknesses being like |
22378s | um the like board wide clears uh can be |
22382s | lacking at times uh sanitize if you're |
22385s | unable to get it forged and you don't |
22386s | have armor because you're taking a good |
22388s | amount of damage that can sometimes be |
22390s | difficult to use and Bladestorm has |
22392s | always kind of been sort of this awkward |
22394s | removal where um not every board you can |
22398s | just blade storm away uh the other |
22400s | weakness is doesn't have a way to win |
22401s | the game if it can't draw Odin two it |
22404s | doesn't have a way to win the game if it |
22406s | you're under too much pressure to play |
22408s | Odin uh which is another one that if you |
22411s | like deck that pressure like right |
22412s | around that point where you want to play |
22413s | it that turn you always have to think |
22416s | can I play Odin here can I get away with |
22417s | playing Odin here and if not like when |
22421s | able to play but we still that if not |
22423s | you play it anyway and try to get |
22425s | there pretty much dead on board like by |
22429s | the time depending exactly what you're |
22431s | up against but in general your |
22432s | opponent's probably just going to make |
22433s | another board if you clear this one and |
22435s | you're still not going to play Odin so a |
22437s | lot of the time you look at it and go am |
22439s | I actually dead and if you're not dead |
22441s | in the realistic world you just play |
22443s | Odin and hope it all goes away cuz you |
22444s | come back so quickly the next |
22447s | turn |
22448s | yeah |
22451s | yep there's reck |
22454s | them there's |
22458s | anuro that's preserving their energy |
22461s | TJ yeah for the um the battle that is |
22465s | about to begin |
22468s | yeah what would it be like to be raised |
22470s | by |
22471s | dogs like you or are you talking yeah |
22475s | anybody anybody how would you end |
22479s | up I don't know sometimes I I have so |
22481s | many dogs sometimes I feel like I'm |
22482s | raised by dogs and how did you oh dear |
22485s | yeah okay that's um I have six them |
22488s | forunate six dogs mhm and they're all |
22492s | older than you no no so they didn't ra |
22498s | if you factor in dog gears what is dog |
22500s | gears is it seven seven |
22504s | [Music] |
22507s | yeah a average right yeah so your your |
22510s | brothers with |
22512s | dogs yeah like my my oldest two dogs |
22516s | would be older than me if you're taking |
22518s | in the rule of dog |
22520s | ears and how was that being raised by |
22522s | dogs did you great yeah it was |
22525s | great |
22528s | okay got the keyboard but we haven't got |
22531s | the cold case on the bottom here for re |
22533s | that's definitely um unusual still some |
22536s | time don't worry he'll top deck it yeah |
22537s | he's fine yeah still some |
22541s | time regam is due a little bit of luck |
22544s | in one of these as well he he seems to |
22547s | attract the the really horrible bad |
22549s | beats as well |
22555s | so |
22559s | it's got I feel like it's got to be |
22562s | knowledge |
22564s | here right |
22567s | yeah uh scoring's okay but then your |
22570s | hand fills up a bit |
22574s | rapidly yeah the knowledge is |
22578s | better oh my |
22585s | goodness yeah we both and then Infiniti |
22588s | just to get some stuff on the board and |
22589s | just to try and fix our hand |
22593s | so |
22596s | wowow it's still to to a one onome card |
22598s | draw and a repeated card it's not |
22600s | exactly a disaster it's just not a |
22605s | 44 uh instincts go to Frozen touch just |
22608s | because it has the frost tag um also |
22612s | just probably one of the best in there |
22614s | just to get these Wis wisdoms |
22617s | a little bit |
22623s | down |
22625s | and just jam and get his cards reduced |
22628s | next |
22630s | turn |
22632s | true which looks decent right I mean I |
22636s | would take it just with the 5 five like |
22638s | come on |
22643s | yeah you do have to consider you are |
22645s | giving up um |
22647s | a weapon charge not because the coin |
22648s | triggers it but because your your your |
22650s | spells are going to cost so |
22654s | little yes and the wisdoms are going to |
22657s | go down at Cost |
22663s | regardless I might just rip a wisdom now |
22667s | get a four four off you go oh okay well |
22670s | I can still do wisdom after this because |
22672s | this is Shadow so wisdom go down to |
22674s | three uh sure |
22681s | H okay it's going to make things |
22687s | tough oh okay never mind going |
22690s | infinitize nope wisdom all right |
22692s | literally everything did everything |
22694s | differently than I said or would have |
22697s | done yeah exactly the same as me I would |
22699s | have also done everything differently I |
22701s | the TJ way uh maybe wanted to end on our |
22708s | Kane uhhuh I don't |
22713s | know he's going to have a handful of |
22716s | very powerful cards but slightly |
22720s | slow |
22722s | yeah cuz if you infinitize you end on |
22725s | Frost |
22732s | right yeah cuz he played the Frozen |
22734s | touch immediately before that yeah |
22739s | yeah you definitely want Arcane |
22740s | especially with this hand which is |
22741s | slightly clunky if powerful yeah so now |
22744s | I can play the lady and then have an |
22748s | elemental inspiration next turn which is |
22751s | actually quite juice been Arcane |
22754s | shadow um Frost |
22757s | Frost that do oh the what was the secret |
22760s | is a secret fire ah explosive runes yeah |
22763s | it's in |
22764s | hand well |
22766s | on the bottom I know it's got F image |
22768s | but sometimes they don't match the |
22772s | image and curl's actually doing some |
22774s | good stuff over here though this is a |
22776s | lot of demage got a flash lined |
22781s | up it's going to have the the double |
22783s | nature reduction next |
22786s | turn with zapper double bolt double |
22792s | crash oh style points as |
22795s | well |
22798s | slow it all down yeah yeah or speed it |
22800s | up you look at |
22803s | it this is speeding it up this might |
22806s | this is a lot ton of damage too because |
22808s | his norgon just |
22810s | represents effectively lethal thinking |
22812s | about whether or not to kill the totem |
22814s | thinking about break points here yes |
22817s | this is very much do I win next turn do |
22818s | I lose next turn |
22825s | yeah so he doesn't win next turn so |
22827s | might as well kill the totem is I think |
22829s | what the conclusion he came to and he |
22830s | always wins in two turns that was what |
22833s | that |
22835s | was yeah in the world where things don't |
22837s | go wrong that's what I mean if if the |
22838s | damage keeps coming you don't need that |
22842s | too yeah and it's not doable here I |
22845s | don't think is it I don't think so he's |
22849s | going to have a go for |
22851s | it okay find the saved yeah |
22858s | oh and hits the flash off the second oh |
22861s | that's sick so now ream needs to go cuz |
22865s | he's in his mind he he can die next |
22869s | turn yeah without the radiance |
22871s | [Music] |
22875s | though is it |
22878s | enough no right now but it changes |
22885s | fast |
22887s | okay it's just going to completely clear |
22889s | off the board here yeah with the |
22892s | crash so kind of respecting the uh the |
22896s | push trying to not die to just like |
22898s | single Forge molten |
22900s | Rune uh also trying to let this Radiance |
22903s | live right that's a big deal um CU then |
22906s | we'll have double reduction next turn |
22907s | which actually could end up being enough |
22909s | damage it's just the crash right now in |
22911s | terms of burn but they would be double |
22913s | reduced by luminescence the Flow Rider |
22915s | as well to be able to |
22918s | uh pick up another spell from the deck |
22922s | another lightning reflexes |
22925s | potentially just to note recr has |
22927s | playing all three seven drops like |
22929s | double Elemental inspiration and norgon |
22931s | which I think it's reasonably rare you |
22933s | only play one of those three cards they |
22935s | alone all |
22936s | three it's Mage you can do whatever you |
22938s | want I mean you can all the cards are so |
22942s | powerful Arcane bolt very good pickup |
22945s | just pie ping together damage damage |
22948s | after |
22950s | damage only playing the one volume up I |
22952s | can get behind that |
22955s | actually it does sometimes get a bit |
22957s | cluttery |
22959s | Yeah so Kur knows this is explosive |
22964s | runes so kind of has to play inza in |
22967s | this situation uh just to stop taking |
22970s | some |
22971s | damage I find with in though I mean |
22973s | you're saying you have to play and |
22974s | you're right but you're looking for an |
22976s | excuse to play in so you don't have you |
22978s | know anytime you get an excuse to play |
22980s | it yeah on it and that's game |
22985s | regardless Forge M Rune the radiance |
22989s | actually has the plus fire spell damage |
22990s | as |
22991s | well it's it's never used for |
22995s | that literally never except in this |
22998s | instance um cuz we're so used to seeing |
23001s | it in Shaman that we don't ever think |
23003s | about the nature |
23004s | discount um it does something for frost |
23007s | too doesn't it I don't even |
23011s | know yeah we saw Gabby predation face |
23014s | earlier with a siing play like you can't |
23015s | spell damage predation that's against |
23017s | the rules but that's cuz we always see |
23020s | it in Demon Hunter where you're not |
23021s | allowed to because of the |
23024s | arist but that was a quick one for recam |
23026s | and should settle him down he's again |
23028s | not had a terrific record on stream |
23030s | which is just coincidence we've seen |
23032s | some of the incredible ways they found |
23034s | to beat him over the last year or two |
23039s | yeah oh Radiance for sure when we cast |
23041s | Frost but plus three |
23044s | armor there you |
23048s | go okay the replay is regram just |
23054s | one it's the whole |
23057s | game that's it it looked good here not |
23060s | good but it looked like Inu from his |
23062s | side might have had a chance there with |
23063s | that clear but yeah re had everything |
23067s | in didn't need all the four FS who needs |
23070s | four Fs in Hearthstone when you can just |
23071s | throw things at their |
23074s | face yeah I think that would have been |
23077s | without the norgan on that would have |
23079s | been uh enough from in curl too with the |
23081s | radiance so big deal um all right I want |
23085s | to see some Warrior I'm waiting all |
23090s | day yeah I win all |
23094s | day |
23097s | what's up te I win all |
23101s | day I know as a collective we've seen it |
23104s | but I've been waiting all day to cast oh |
23106s | I |
23107s | see I |
23109s | see well let's hope you get to see |
23113s | it it's one of those decks that's |
23115s | actually quite good fun to watch a bit |
23117s | and you don't want to watch it a |
23119s | lot fine |
23122s | hey apt a bit of spice for the for the |
23126s | broadcast it's nice it's it's good it's |
23128s | cool but you know if you if you if you |
23129s | put all the Warriors in playing each |
23132s | other all day which we haven't |
23134s | had it becomes a little bit bit |
23137s | overspiced two more draw cards loads of |
23141s | cards who does that favor here they both |
23143s | want |
23148s | cards tend to find it favors aggressive |
23150s | decks right because the yeah it's got to |
23152s | be the Rogue because Shaman's going to |
23154s | draw cards regardless |
23157s | sometimes they draw too many cards yeah |
23159s | they're going to have enough cards don't |
23160s | worry don't worry and this this gear |
23163s | shift is actually a pretty good spot as |
23166s | well |
23168s | yeah but what do you want to keep you're |
23171s | going to get a handful of cards so do |
23172s | you ever need the gear shift probably |
23179s | not this sort of situation is what the |
23181s | anomalies were made for where recam is |
23183s | now having to seriously sort of consider |
23184s | how that impacts the this |
23187s | Mulligan realizing that you getting two |
23190s | cards extra anyway so you can just dump |
23192s | yeah dump and find five good |
23195s | ones yep that's what he's done that's |
23197s | pretty good that's pretty good oh yeah |
23201s | that's the good stuff right |
23204s | there and curl's got a pretty decent |
23206s | start too with the uh zapper on the play |
23209s | into Flow |
23212s | Rider there it is gift of |
23214s | gluttony |
23218s | how many anomalies have we seen today |
23219s | four about that yeah sounds |
23226s | right yeah look at this start and now |
23228s | we're snooping all the |
23231s | way double |
23233s | Snoop |
23235s | yeah he's going to Snoop |
23238s | him Snoop him real |
23244s | good |
23250s | mecro with two extra cards is just |
23253s | broken oh jeez so silly he's got so many |
23258s | options like coin Snoop is just what I |
23259s | do here because that's what I do but |
23262s | there's so much going on |
23265s | here yeah you have seven |
23269s | cards I might even just be like click |
23271s | locker plus drone it is tempting isn't |
23274s | it your board's looking a bit sketchy |
23277s | against these um 3 ones two ones it's |
23279s | just not a pleasant situation like you |
23281s | say just just add some more stuff and |
23282s | start snooping next turn get the cards |
23284s | out your hands do a bit of a a gear aoo |
23287s | to get some more cards to dump when you |
23288s | start getting coins every turn and off |
23290s | you |
23292s | go just get that gear shift shifted but |
23295s | he he he goes with the Sens option |
23299s | snooping he going to Snoop |
23303s | yeah and then replay |
23306s | play the |
23309s | clock we got to get everything down to |
23312s | one |
23313s | syllable Snoop clock shift pit drone |
23317s | base |
23320s | base |
23322s | zap |
23323s | gilg are you |
23325s | okay Gil is Titan that's that's two Sy |
23330s | yeah got to Gil it just gilg them up are |
23334s | much more fun |
23337s | oh my maybe we got a Thor |
23343s | here actually to be fair Snoop shouldn't |
23346s | be Snoop it should just be squirrel |
23347s | squirrel |
23349s | yeah we both got to squirrel exactly how |
23352s | did you start talking about one syllable |
23353s | without saying squirrel first all we |
23356s | ever talk about oh we got a ping and a |
23359s | tote |
23362s | totes play the Heat coule |
23369s | Bots that the wave really made a mess of |
23373s | this board didn't it that's a stealth |
23375s | born bot right |
23382s | there all |
23384s | right |
23386s | in plenty of nothing going on which is |
23388s | what this deck does to start with before |
23390s | it suddenly leaps into |
23392s | life |
23394s | yeah |
23397s | always going yeah some sometimes you can |
23399s | just load up the Jazzy and then play |
23401s | your other |
23402s | Jazzy and just the Mana carries |
23406s | over he just wants more cards cuz why |
23408s | wouldn't you look at all these |
23413s | cards yeah I needed to |
23418s | uh set up the Titan for next turn we |
23422s | don't want stom right do we ever want to |
23424s | stomper really I mean I want a stomper |
23427s | not right now but I want one so many |
23431s | options don't you want your good stuff |
23433s | for next |
23437s | turn we could do some things we can |
23439s | serated it into the things that we get |
23442s | yeah the penguin |
23445s | attack yeah I kind of want to just play |
23447s | everything else this turn and then next |
23449s | turn stomp stomper into gear shift sure |
23452s | I can do that I can buy into |
23454s | that |
23456s | so you bone Spike Pit |
23460s | Stop |
23462s | evaluate all right whatever do it this |
23465s | way too fine yeah see if I |
23471s | care just going to ignore the Min |
23475s | completely keep this |
23479s | stealth set up for the Dage next |
23482s | turn yeah |
23485s | so what do we add on this |
23489s | base um at least two |
23493s | yeah I at least two |
23497s | more maybe like can we go for like a |
23501s | clear on the spot at least for the big |
23503s | part of it like just pop off this turn |
23506s | like build like big board clear you |
23509s | know EO |
23512s | Radiance you don't know what V's hand is |
23514s | but you know two of those cards are Bots |
23516s | and you know get through the big things |
23518s | you've got rid of both snoops yeah you |
23521s | don't have enough damage I don't think |
23522s | cuz if you go Radiance plus zapper yeah |
23525s | there's no other Airway besides the |
23527s | crash and you can't get the crash to be |
23528s | at |
23532s | eight so if you can't |
23534s | clear make a load of |
23537s | stuff yeah I think I think you and would |
23539s | talk about how good taunt is in his |
23540s | current |
23542s | mattera it's very good |
23545s | sneaky good yeah and holding back on the |
23549s | bone |
23550s | Spike be a pretty big deal here looks |
23553s | like we're just going to start with the |
23554s | gear |
23556s | shift yeah look for the the old Spike |
23558s | spike world right it's a thing that you |
23560s | can do yeah yep kind of needs it at this |
23574s | point |
23577s | oh |
23581s | inie it's usually so |
23593s | good oh the came out right at the same |
23596s | time as me |
23600s | Jinx yeah must Sho soon |
23604s | jinx TJ you are speaking |
23607s | words want you to know |
23615s | that yeah this is pretty good go |
23620s | the |
23622s | yeah it's all right I mean it clears off |
23626s | the Titan which is important but does |
23628s | nothing for re's game plan seemed like |
23631s | it's such a great start but inurl just |
23632s | kind of dealt with the board in chunk |
23635s | and then the taunts just really super |
23638s | awkward that had a lot of damage loaded |
23641s | up if you get the in on there then |
23643s | everything would be pretty nutty but he |
23645s | just couldn't quite find a way to get |
23646s | there yeah it was very |
23649s | awkward yeah and now we're starting to |
23651s | get into all right every turn I could |
23654s | die |
23656s | territory |
23658s | um I mean is it worth kind of popping |
23663s | off a little bit here |
23665s | like getting rid of the one Mech that's |
23667s | left on the board nah just going to be |
23669s | an inza it's just always inza unless you |
23672s | kill them yeah |
23675s | crab h i mean it's clean right like it's |
23679s | clean you can clear the board and leave |
23682s | behind the Krab TOA plus a another |
23684s | weapon and push |
23686s | four |
23689s | yeah is that ideal it doesn't sound |
23691s | ideal I mean it doesn't feel like enough |
23696s | is there an any play there's an any play |
23698s | next turn if you keep your minion |
23700s | alive uh yeah ream shakes his head he's |
23704s | sort of going through the same thought |
23705s | process as we are but probably 10 times |
23707s | faster |
23709s | like there's plenty of plays that if you |
23712s | didn't know your opponent had eight |
23713s | cards in their hand and was playing a |
23714s | deck that kill you with like five you |
23717s | wouldn't mind |
23723s | yeah you can't take the eight damage I |
23725s | don't think so the crab looks more and |
23727s | more |
23731s | friendly can you do anything with any no |
23734s | you kind of want eight Mana for every |
23736s | good play in this |
23739s | hand yeah spent the whole turn looking |
23742s | for an alternative couldn't find |
23744s | one got to be the |
23749s | crab cratis me |
23752s | Captain yeah |
23760s | all right incur it's turn eight you've |
23761s | got nine cards start start doing it's |
23764s | got it's got to be enough just got got |
23766s | to be |
23768s | enough Radiance |
23772s | zapper Radiance zapper turn the |
23776s | tide smack |
23780s | bio lightning bolt overdraft at that |
23783s | point crash will cost |
23786s | not much one zero two two you've got a |
23789s | million Mana because there's there's all |
23792s | over this is Jazzy as well it's it's so |
23794s | much damage there's not there's no |
23797s | infinite I got to like 15 when you were |
23800s | just counting through it then and I'm |
23801s | sure that this is even more than |
23804s | 15 yeah you may not even need the the |
23808s | Jazz you don't do it if you can't count |
23812s | it just just have all your cards cost |
23813s | zero OB cost like one but you |
23816s | know yeah he just played a Million cards |
23819s | and hoped that re exploded I think he |
23821s | knows it's probably lethal doesn't even |
23823s | need the crash I don't |
23825s | think villion it's even more than a |
23830s | million yeah he's already dead there's |
23833s | still a crash well done |
23837s | yeah just a million damage all right |
23840s | tied up the series we'll play game I |
23843s | thought the uh anomaly I mean we both |
23845s | talked about it thought that it would |
23847s | favor the Rogue a lot and the opening |
23848s | looked fantastic yeah uh but I think we |
23852s | needed the uh uh spoter earlier like if |
23855s | one of those snoops was a |
23857s | spoter uh to try and protect it in the |
23859s | early game I think ream could have run |
23862s | away with it having the double Snoop |
23864s | while flashy uh just didn't get enough |
23867s | Health didn't have enough protection on |
23869s | the minions to really allow them to |
23870s | crash enough yeah the sh hit a wave |
23873s | which you know |
23875s | does things yeah yep that does things as |
23879s | well that's one of way just auto wins I |
23881s | feel in this is this match up |
23885s | yeah but at the same |
23887s | time n never |
23892s | mind yeah if you have a spoter maybe you |
23895s | can go all in with a snoop try and ba a |
23898s | wave and then |
23902s | spoter poost inko having the extra cards |
23905s | meant he was able to play a couple of |
23907s | minions very early which just challenged |
23908s | a couple of things on the other side |
23910s | which made the magnetizing awward which |
23911s | made the Snoop award like you say spoo |
23913s | none of that happens it just sits there |
23916s | spoing yeah that's what they do spoo all |
23921s | day yeah um but we got an even Series so |
23924s | we got Rogue on both sides and then Muro |
23927s | has Mage ream has |
23929s | Warrior |
23931s | so I'd say we got a pretty uh close |
23933s | series I think the |
23935s | uh do |
23936s | differ |
23938s | um yeah I think um inko is |
23943s | playing the secret Rue let me just |
23945s | double check that cuz I've got it wrong |
23947s | every time today yes he is playing no it |
23948s | is it's the it's the blink |
23950s | Tron Tron secret Road y m see BL Tron so |
23956s | sometimes I can struggle against the |
23958s | mech road if you if you don't get |
23963s | your like temp bow tools early on the |
23965s | game if you get like your value |
23967s | generation then you can struggle for |
23970s | sure I want's |
23973s | um bandwagon here because I feel like |
23977s | he's won in the band phase by getting to |
23979s | play Warrior like inur is playing the |
23982s | lineup is the four classes that many |
23985s | people have brought or a very big |
23986s | combination of those four classes and |
23989s | he's had to leave the warrior up there's |
23990s | a reason everybody's Banning Warrior is |
23992s | it's good against his lineup so |
23994s | especially the shaman gone I I kind of |
23996s | fancy re's Warrior to be the outstanding |
23999s | of the the four remaining |
24001s | decks it's not a free win or anything |
24004s | but I think he's in the better spot him |
24007s | yeah it can certainly falter but very |
24010s | powerful deck uh in the Keda game as uh |
24015s | shown by the bands across the day we'll |
24019s | see if that's going to be the pick for |
24021s | reim going into game three here or |
24024s | he's going to decide to try and get a |
24026s | win across with the uh mecro |
24030s | prior this are really matter at the end |
24033s | of the day it does take one with all |
24035s | them but you know might depend how he |
24037s | feels maybe he's got a read |
24041s | TJ ah |
24043s | yes go down that path NE huh yeah I've |
24046s | haven't been down that path for |
24048s | years let go down the the re path yeah |
24052s | re path of destruction let's go down the |
24055s | conquest piw path it's one of my |
24057s | favorite |
24058s | paths it's a little bit overgrown |
24061s | nowadays used to be one of the uh the |
24064s | hottest the hottest paths in town the |
24066s | hottest Trail walked by hundreds daily |
24072s | now only the the true hiking specialist |
24075s | can take on The Conquest pick order |
24077s | Trail it's those people who have to walk |
24079s | down it like in the UK we have public |
24081s | foot paths and if they're not walked in |
24083s | X years they the person who owns all the |
24085s | land around it gets to sort of steal |
24087s | that bit of land so what happens is |
24089s | people there's a list of all these foot |
24091s | paths that people haven't walked on for |
24093s | like 20 years and somebody will go oh |
24095s | there's the list I'll go down that and I |
24097s | it keeps the foot path open it's a |
24098s | public foot path that's like a |
24101s | legitimate law yeah I I may I may have |
24104s | like got it slightly wrong but |
24106s | oversimplified it a little bit basically |
24109s | the foot paths are just a way through |
24111s | somebody else's territory that is right |
24112s | of way for the public if they're not |
24114s | walked in X years then they vanish but |
24118s | there's there's people out there who who |
24119s | walk them to make sure that they don't |
24122s | get closed there's a list of ones that |
24123s | might get closed and people just walk on |
24125s | them to stop them from being closed and |
24126s | it last another million years or |
24128s | whatever it is cuz I could see like a |
24130s | world where like a legitimate business |
24132s | strategy where you buy land that's next |
24134s | to public foot |
24136s | paths and then you like scare people on |
24139s | the paths they don't want toore I mean |
24142s | yeah and then you get then you absorb |
24145s | that land yeah sell it at a premium you |
24149s | have to maintain it for a foot path I |
24150s | think that's how it works but yeah some |
24152s | of these foot paths are incredibly |
24154s | difficult to walk down where people are |
24156s | a bit naughty with their um cutting back |
24159s | all their Hedges and stuff you trapes |
24161s | around not I've done any of this of |
24164s | course it's cuz somebody's probably |
24166s | already caught on to the |
24167s | strategy but the the amount of years is |
24169s | some large number like it might be 20 it |
24171s | might be 50 it's it's one of those |
24173s | numbers |
24175s | it's like 2 years or something |
24178s | so long-term completely ruined my |
24181s | business plan all right cool all right |
24183s | we can move on now you can said it was a |
24185s | family business like the foot path steal |
24187s | is in or something yeah this takes too |
24190s | long to pay off way too long to pay |
24193s | off you my yeah all right get the |
24198s | Warrior in action here good start for |
24200s | anuro though private eye concoct into |
24203s | private eye got a stomper waiting in the |
24206s | wings ready to go yeah but Ream's got |
24209s | Odin in his |
24210s | hand yeah but you got to get |
24213s | there |
24215s | uhhuh true okay he's got bridge and |
24218s | trial by Valkyries in his |
24228s | hand get you there doesn't |
24230s | it it |
24232s | should yeah I mean if infinite |
24235s | objections and counter spells come out |
24236s | that are the correct thing that that can |
24238s | be a |
24251s | thing this is what you say about blad |
24253s | storm earlier sometimes it can just be |
24255s | little bit |
24261s | undesirable it be a tough removal spell |
24263s | to use just really going aggressive with |
24266s | the getting these secrets out of the |
24269s | deck um yeah so that's got to be sticky |
24274s | situation |
24276s | us and the one that I always forget the |
24279s | name of is double cross sticky situation |
24281s | cross there you go double yeah double |
24283s | cross cuz both perjuries have been used |
24284s | at that point one of the secrets sets up |
24285s | is the second perjury secret the first |
24287s | one was |
24288s | objection there's the Grave Digger ready |
24290s | to steal |
24292s | Odin |
24295s | doesn't steal it it sort of does it |
24298s | borrows it or borrows |
24306s | it you value trading |
24309s | TJ no just removing ah actually there's |
24314s | no secrets |
24317s | left it's just to takeing more power off |
24320s | the board though right mhm and it's not |
24323s | like getting rid of the removes the |
24324s | ability to Shadow step asor cuz you can |
24326s | Shadow step any piece of it along the |
24328s | way yeah for the same |
24332s | effect ah well it was freezing trap |
24334s | anyway so so it didn't matter disregard |
24339s | why couldn't it C just have told him it |
24340s | was freezing tra and saved us all 20 |
24342s | seconds |
24346s | hey that's a very very valid freezing to |
24349s | look at this damage that's coming |
24352s | in |
24358s | actually is pretty powerful |
24369s | um |
24371s | that's so annoying I |
24376s | know and you see all those fours and you |
24378s | think blad storm right you got to try |
24380s | and set that up but you can't so you |
24382s | don't think that |
24384s | oh |
24390s | no is it is it yog next turn must be a |
24393s | better way there there's valkyrie's next |
24395s | turn we're okay valkyrie's next |
24398s | turn you |
24401s | think I mean blingtron actually is just |
24404s | sick here to be quite honest with you |
24406s | this just so much damage holy moly |
24412s | ouch it's just a 55 battlecry deal five |
24416s | effectively you know when I said that |
24418s | ream seems to get these draws in |
24420s | tournaments it's just not fair like this |
24421s | is one well I mean this draw wasn't |
24425s | terrible for reim it was just the draw |
24428s | from Muro was nuts I mean all the |
24429s | secrets came out of the deck by turn |
24433s | five and just had like a a great Tempo |
24437s | start followed up into MC |
24442s | blingtron so you got to work out if the |
24445s | Valkyries is |
24447s | enough then you've got to work out am I |
24449s | jamming a |
24451s | yog just the old |
24456s | prison Valkyries is not quite |
24459s | enough um you can go one into a 3 four |
24463s | then the two into the oscill three into |
24465s | the one bump from the |
24467s | 34 but then you leave five damage on the |
24469s | board because your last your 44 doesn't |
24472s | die |
24477s | okay that's that down two more spells to |
24480s | go oh no uh this went badly we'll never |
24485s | know what the third one was but NOP oh |
24489s | dear two1 to Inc nods |
24493s | sagely yeah that was just uh a nice |
24496s | display of the tempo side of the rogue |
24500s | deck in action get in the private eye |
24504s | um and showing why blink Tron is strong |
24506s | too that was just an extra five damage |
24507s | that was pushed for a five5 it's one |
24510s | thing that Rogue can struggle with is |
24511s | they have too much value but not enough |
24513s | way to just straight up close out a |
24515s | game um blinkon helps with that also |
24519s | Cana as a weapon destruction is the |
24522s | second part of that benefit uhhuh um but |
24528s | yeah ream now down 21 Warrior did not |
24531s | look super fantastic there but I don't |
24534s | think it was a terrible draw I just |
24536s | think that the RO just got the better of |
24537s | it like had OB objection and then |
24540s | freezing trap just completely blocked |
24543s | what he was trying no 10 Mana spell 10 |
24545s | damage spell for the war that's always |
24547s | makes it a bit tougher you're supposed |
24549s | to draw that one which one talking about |
24552s | sanitize um no the don't make me know |
24555s | what it's actually called bellowing |
24557s | Flames there you go oh yeah that would |
24560s | have been great but like in terms of |
24562s | just things to do |
24564s | right not not a terrible opening it was |
24568s | fine um had had things to do just the |
24570s | things that he wanted to do were getting |
24572s | blocked by like the perjury |
24576s | Secrets uh from the side of anuro so now |
24580s | we're going into potentially the last |
24581s | game of series potentially the last game |
24583s | of the day uh if inurl can take a win it |
24588s | is going to be the warrior versus the |
24589s | Mage two shots on Mage against anything |
24593s | right now is you know probably where you |
24596s | want to be you take this wouldn't you |
24597s | you get two shots of Mage at the end of |
24598s | the day to get to day |
24600s | two it's pretty good pretty good |
24603s | situation for |
24607s | anuro there you go there's Odin |
24611s | mhm so just do nothing six turns coin |
24613s | out Odin then play Heavy plate bash and |
24615s | you've won right easy essentially |
24620s | yeah and your opponent hasn't drawn |
24622s | their weapon |
24624s | which is a gross oversight as a mage and |
24627s | makes it a lot |
24630s | harder excuse |
24635s | me in my |
24639s | radi |
24641s | oo holy spell lack luster selection but |
24645s | again it's still um yeah just another a |
24648s | holy spell that deals damage sign me up |
24652s | yep you be please play before you know |
24654s | it |
24664s | TJ |
24666s | wonder I mean it kind of feels bad to |
24669s | get rid of this hand after you forge the |
24672s | sanitize and have |
24674s | Odin yeah but it really does Finley |
24679s | looks a little bit |
24682s | appealing probably wonder where his hand |
24684s | was last |
24686s | game this would have been a good hand |
24688s | last game kill your thing kill your |
24690s | thing clear your board in that order |
24692s | like yeah |
24696s | yeah yeah he's going to do it yeah you |
24699s | can always get the Odin back with the |
24701s | the chorus Rifts it's not the biggest |
24703s | deal in the world draw into it it's |
24706s | third bottom as well so it's in dredge |
24709s | range cu the right hand car goes on the |
24712s | bottom |
24719s | as I understand it I know who to blame |
24722s | if that's incorrect sounds right but |
24725s | just the tempo start here from uro is |
24736s | brutal H this this just okay |
24742s | though |
24745s | cuz the tempo starts to run out now for |
24746s | a turn or two for the Mage they still do |
24749s | very powerful things while they're |
24750s | waiting |
24757s | but the damage has definitely been |
24761s | chalked up won't be |
24765s | impressed another cold |
24768s | Cas yeah just keep it up you've got this |
24772s | little momentum just yeah just |
24776s | go |
24779s | now there's a bellowing Flames clear |
24781s | here with a swing and a |
24784s | bump swing and a |
24787s | bump and then a ton of armor to be |
24791s | gained |
24793s | post but will it be enough is the |
24796s | question because going to need |
24799s | yeah all the skeletons are still going |
24801s | to deal four and going to have been a |
24803s | lot of spell schools played by the time |
24805s | we get |
24806s | there H still needs a considerable |
24808s | amount of setup time but oh oh keyboard |
24812s | volume up oh my God that's |
24817s | disgusting |
24818s | oh make it |
24829s | stop all right can go Bridge Rift verse |
24834s | riff play that popped out to |
24837s | me first |
24841s | yeah like what else are you trying to |
24843s | achieve what are you trying to achieve |
24844s | stop this maybe you do |
24848s | opposite yes I could buy into that if |
24851s | you just give up on winning the board |
24853s | now and try and win with |
24854s | Odin |
24857s | yeah I just stay alive because you are |
24860s | dying pretty rapidly and you expect to |
24863s | board clears to be there from the side |
24865s | of |
24867s | enur um yeah I'm not sure this is tough |
24871s | I think you to me into it which is but |
24874s | then forcing them to spend mana on board |
24876s | clears is also like reasonable it is and |
24880s | then there's also just not playing Rifts |
24882s | at all and just going like Shield Block |
24885s | Stone skin yeah just trying to draw |
24887s | through the deck find something a little |
24889s | bit |
24892s | better |
24893s | I know I don't think even ream knows |
24895s | what he wants to do right now he's |
24896s | running out of |
24904s | time it's going to go all the way |
24906s | through the deck or attemp |
24911s | to try by fire gives him something to |
24916s | do yeah it feels like he's way too far |
24919s | behind that's three wisdoms that are |
24920s | free oh my gosh |
24925s | it's just |
24928s | horrible now he's just showing off |
24934s | TJ gods are just flying |
24936s | around oh |
24940s | no oh this is going to be so |
24944s | disgusting is that like every spell |
24947s | School believe so after the the |
24950s | nature I'm not actually certain now you |
24952s | say that |
24955s | [Music] |
24966s | checking yep spells in your |
24968s | hand just just reducible I thought it |
24971s | did I thought I'd done |
24975s | that and then draw SI and win the win |
24978s | the |
24978s | Hearthstone |
24981s | yeah |
24987s | he's just checking to see if he can draw |
24989s | any more spells before reducing 83 |
24991s | maners worth of stuff doesn't |
24996s | matter also has the option to just play |
24999s | the um armor G and just put a bunch of |
25002s | for fighs on the |
25008s | board you want to do something |
25010s | terrifying going into the Odin turns |
25012s | that's an option |
25015s | right yeah but I mean you |
25019s | I true yeah we know that Odin couldn't |
25022s | have been drawn at this point but incur |
25024s | does not |
25027s | so I mean I don't think you even really |
25029s | need the element Elemental inspiration |
25031s | at this point just draw more cards at |
25033s | this point just emptying out a card in |
25034s | hand so you can draw more with wisdom |
25036s | and then get there |
25039s | you you cannot play into this so that's |
25042s | a great point it is however the cleanest |
25044s | blad storm I've ever seen okay another |
25048s | reason to have played the artificier |
25050s | maybe just the juiciest just the |
25053s | Bladestorm to end all blad storms but it |
25055s | it accomplished its goal of not allowing |
25058s | ream to play |
25059s | Odin if he had had it and at this point |
25061s | Ram's just kind of got to start hitting |
25064s | the armor button like just getting as |
25066s | much as |
25067s | possible cuz the longer you go without |
25069s | them playing Odin the longer you go |
25070s | without playing your Alibi with which is |
25073s | the longer you get towards your Sith |
25075s | with nine cards left in your deck |
25080s | yeah also just got a count you haven't |
25083s | got 27 at some point here as well I mean |
25085s | you haven't but you've got a |
25091s | lot oh your keyboard's not so good now |
25093s | you reduced all the cards in your hand |
25094s | is |
25095s | it I don't know clutching at anything |
25100s | from re's |
25101s | side |
25103s | my goodness how much is |
25112s | this 13 or |
25118s | something it's more than that it's a lot |
25120s | more than that I mean it's not enough |
25123s | and he can't really do anything so |
25131s | yeah |
25133s | right there it is third |
25141s | bottom good |
25143s | luck I want to see a game five oh he has |
25148s | Mana oh okay funnel cake ice barrier n |
25151s | it doesn't matter pack the house that |
25154s | might matter |
25156s | can that was sick that was |
25161s | amazing you're |
25165s | Go's only's AE on health look at this |
25169s | yeah but are you really evere as soon as |
25172s | a SI draw the game ends yeah I |
25174s | understand that's not a |
25177s | Sith not |
25186s | yet is it plus seven spell |
25190s | damage it's so many |
25193s | I'm I'm bad sift |
25195s | tracker yeah cuz |
25198s | the there was eight damage so yes it's |
25201s | plus |
25201s | seven so the Minions that weren't so |
25204s | Ream's got to get to |
25206s | 60 59 damage I |
25217s | believe or he could just kill his |
25221s | opponent |
25229s | yeah that's not 60 but it's four |
25238s | closer but he set up lethal somehow 44 |
25244s | okay |
25246s | uh still a one and eight for Sith |
25249s | there's got to be more dra Plus card |
25250s | draw like there must be so much draws |
25253s | double solid |
25254s | Alibi yeah which is basically actually |
25257s | solid Alibi is not that great here I |
25259s | mean it's good for one turn |
25261s | but or two turns he's got two no but |
25265s | like they're coming in for seven if you |
25267s | count a weapon that he hasn't got yet |
25270s | there's a lot of stuff coming in plus a |
25272s | yog like that that could just die with |
25274s | random missile stuff or |
25279s | whatever but only because there's so |
25281s | many minions right you see do you still |
25283s | take |
25284s | damage but the yeah I'm talking more |
25286s | about the second one but hey maybe y |
25288s | just gets |
25291s | there four spell d four four py bars a |
25295s | face for four one |
25299s | short got I find something |
25304s | TJ uh well you could do the uh Moonfire |
25307s | it's not Moonfire what's it called moon |
25308s | beam four Moon beams is actually lethal |
25312s | to |
25315s | face deal one damage twice |
25318s | oh Jo join zero Mana bash do you have |
25323s | this in a bigger |
25324s | size it's it's still not enough trying |
25329s | so hard F Flames to Face by |
25335s | mistake okay he's clearing up the stuff |
25338s | SI is still enough I'm pretty sure 48 |
25342s | here D do you yor I don't know what to |
25344s | do no cuz you don't know this second |
25347s | Albi |
25351s | uh oh is it just dead oh needs one |
25355s | instance of damage to get through the |
25357s | solid Alibi so IO actually has to spend |
25360s | how much of this stuff can he spend on |
25361s | clearing |
25364s | minions uh none at this point course's |
25368s | High Health total reality |
25370s | yeah but he gain a million aror and then |
25372s | play it okay of his |
25375s | own uh to make The Alibi |
25380s | work okay that's tutor |
25388s | SI The Alibi but now we're down to oh I |
25392s | missed didn't dra sift |
25395s | what it |
25401s | missed |
25403s | oh |
25405s | no in surely is not going to miss onon |
25409s | times any armor gain here with the five |
25412s | drop he what when Fury armor light |
25417s | of infu armor yeah I got |
25424s | it so now we're at |
25427s | 50 yes and a m Run's gone uh-huh |
25433s | he's |
25437s | alive oh what a game of |
25441s | hearthstone cuz that's 40 in hand and |
25444s | now he thinks 39 40 with a ping oh my |
25448s | goodness do you press the |
25452s | button cuz a little bit of healing will |
25454s | go a long way here but blowing up your |
25456s | own board will also go a long way you've |
25458s | got the |
25460s | weapon what do you do TJ I think you |
25462s | have to press it but you're going to |
25463s | feel so |
25471s | horrible he's done |
25474s | it good luck |
25488s | everybody |
25489s | okay okay what's the other one I can |
25492s | only tell what the is plagiar eyes it's |
25495s | just plagiar eyes okay there's Sith but |
25498s | I'm pretty sure it's 40 |
25503s | damage right CU it' be plus seven |
25507s | yep H spell damage uh plus seven nature |
25510s | Arcane yeah I think it's |
25521s | seven don't |
25523s | think open oh my is is there one more |
25528s | um mol Rune |
25531s | left let me look um I mean you're asking |
25534s | me to look so I |
25535s | will inor Mage molon Rune one |
25541s | times yeah |
25545s | no so you lady nashar then Flames lady |
25551s | nashar Belling flam double smack armor |
25555s | up yeah you gain |
25564s | 16 oh no he's leaving a minion up |
25566s | because it's more armor if it attacks |
25569s | face oh my God he's had so much oh jeez |
25572s | even if the mol room was there wouldn't |
25574s | it be enough damage this is insane this |
25577s | is like the most arm I've ever |
25579s | seen oh 74 |
25590s | even oh it's still not enough he's had |
25593s | 74 oh my |
25596s | gosh he's gone through the everything |
25599s | how has he done |
25605s | this 71 will your um yeah |
25613s | cool oh no Inu is just out of |
25622s | plan just tal |
25625s | five oh just get a random secret and |
25627s | hope it's bugged gives you five secrets |
25630s | and 20 Health Runs |
25635s | Out is this a |
25641s | concede |
25648s | you are unable to comprehend |
25652s | okay what I don't |
25656s | know what was |
25658s | that |
25662s | unclear just happened I don't |
25666s | know he's got a plan and I can't work |
25668s | out what it is he has a card in mind |
25671s | where that was good what |
25676s | now cuz otherwise you can seeed it if |
25678s | you're just straight up tilted there |
25679s | there's a reason for that and I can't |
25680s | see |
25682s | it oh making I was going to say making |
25685s | space in hand for tentacles but we don't |
25686s | play yog anymore does he play yog no |
25688s | okay just thought got |
25690s | check uh what |
25696s | now there's another Elemental |
25698s | inspiration left right oh sure but why |
25702s | would that matter it why would you |
25708s | yeah |
25711s | um maybe he's got an achievement to |
25720s | do like he hasn't conceded so he has an |
25722s | idea why that was what he wanted to |
25729s | do we'll see in a minute he has |
25731s | something in mind that will fill his |
25733s | hand full of spells or |
25743s | something well sanitized does 49 to |
25751s | everything Jam say he clears off the |
25753s | Divine |
25755s | Shields what about doing it |
25760s | twice |
25763s | is there a lethal |
25765s | here I mean that's |
25768s | Y is there a real lethal here |
25773s | no what's in the Riff |
25776s | wait there's a bridge in the rift that |
25778s | doesn't go face no um I want to find a |
25783s | lethal TJ s it is a |
25786s | verse isn't |
25788s | it cuz he bridged and then ended with a |
25791s | verse last |
25795s | turn |
25798s | Okay so |
25802s | yeah |
25805s | yeah |
25813s | sanitize what was all spell oh |
25817s | Reverb is it |
25820s | 73 |
25824s | so that's why he did them last turn cuz |
25825s | he knew about the Reverb and this is how |
25826s | much the Mana works |
25828s | out but it's not enough and it's not |
25833s | enough that explains the play and that |
25835s | makes me happy |
25839s | [Music] |
25841s | okay wow wouldn't that have been better |
25845s | to just wait for the Reverb for the |
25850s | noron uh |
25852s | like unloaded the Sip with all the burn |
25854s | spells and then nor Ganon reeverb for |
25856s | the extra |
25858s | damage I don't know no the Si's doubling |
25861s | nines the Si's doubling lots of |
25865s | nines whatever they |
25868s | were yeah but like for in terms of like |
25872s | Max damage over two turns so you get a |
25876s | lot of chunky damage |
25878s | twice yeah cuz that was no it would have |
25881s | been a brown the same right he's also |
25884s | dying cuz with all the burn spells in |
25886s | hand like every single one it was the |
25889s | ones that he dumped the previous turn it |
25891s | was like |
25893s | 49 |
25895s | um so if you do it this way it ends up |
25899s | being 60 plus the extra three that he |
25901s | did but you don't get the norgan norgan |
25903s | on it works out to be not enough in both |
25907s | cases but I think this this way is |
25908s | correct yeah the way he did it also |
25910s | shows that he was better than us which |
25912s | is good cuz he knew how to spend the man |
25915s | well he also knows what cards are left |
25917s | he does know what's in his deck as well |
25918s | which is a big help us |
25922s | yeah knew the elemental inspiration was |
25925s | there |
25926s | yeah it was going to be tough regardless |
25929s | uh I mean that was still a ton of damage |
25932s | that was what 38 plus uh |
25937s | 18 |
25939s | 56 yeah |
25942s | yeah that was 56 |
25944s | damage |
25946s | and re was able to get out of it |
25949s | but uh I mean if C had come even just |
25952s | slightly earlier in that game for in |
25954s | curl ream had no chance |
25957s | so both decks showing off there what |
25959s | they could do without Odin without cth I |
25961s | know C was used at the end there but the |
25964s | it got really close without the SI early |
25967s | on and re managed to survive and do |
25969s | things without the oak oh here we go yon |
25974s | for all the oh |
25976s | jeez it's mechro we're not getting to |
25978s | that |
25979s | point |
25982s | uh it's funny that it's the last game of |
25985s | the day yeah in horon just like here |
25988s | have AR we were joking about what's the |
25990s | worst anomaly you could get for the |
25992s | final and you know just seeing what |
25995s | silly situation yon came up in that |
25997s | except obviously not in this match up |
25999s | where it just won't matter yeah |
26004s | but here we |
26006s | go nothing for inkuru at all or was |
26010s | there a Reverb actually cuz that's not a |
26011s | disaster if there is no it's |
26014s | Alibi ah |
26017s | keyboard yeah keyboard picked |
26021s | up keyboard is |
26024s | something re's got |
26027s | spers so the play here is to work out |
26031s | how to not get reverbed and how to use |
26034s | these Spas so that doesn't happen I mean |
26036s | coin Spa into Spa is a thing you can do |
26039s | just see what |
26047s | happens yeah and for spoter definitely |
26052s | attack three Mana you get through you |
26054s | ain't getting through six heal yeah and |
26056s | then the next one you have to consider |
26057s | but you probably attack |
26060s | again probably oh polymorph |
26065s | jellyfish yep you never expect the uh |
26069s | the Whirlwind Slamm polymorph |
26078s | jellyfish I think you also see what you |
26080s | get here too right of course |
26083s | yeah |
26084s | oh ooh |
26090s | okay |
26091s | if you hit for four and then stealth |
26094s | it's not a two turn is |
26096s | it uh 22 plus 8 |
26100s | 16 18 is |
26103s | it not |
26108s | quite four 5 |
26111s | 6 7 8 9 |
26114s | 10 is it |
26117s | not it is it's exactly 22 over |
26124s | there ah but he's going to split the |
26126s | difference yeah I think the other way |
26128s | was |
26129s | was exacts but still there cuz there's |
26132s | two fours now that's fine yeah if there |
26136s | was a cold case that had come out then |
26138s | you would have kind of gone all in to |
26139s | one |
26140s | minion and not had lethal right this way |
26145s | it kind of splits it |
26150s | up |
26153s | so now if you go attack and then |
26156s | spoo even if a Cold Case comes out |
26159s | you're still good |
26162s | yep however it's a solid Alibi in |
26166s | hand I wonder if inur would make the |
26169s | read in that |
26172s | scenario oh it's so awkward is the Rogue |
26175s | rogue's really I mean people are going |
26177s | to dislike me intensely for saying this |
26179s | I think rogue's really interesting for |
26180s | the six turns of the game where you do |
26182s | this |
26187s | stuff just going to look what's in the |
26191s | box toys are much more fun |
26196s | to oh no wait it wasn't wind |
26199s | Fury so it wouldn't have been I thought |
26201s | I also thought it the blue one was wind |
26204s | Fury did it used to be wind |
26207s | fury it's a different color it's like |
26210s | darker |
26211s | got |
26213s | it it's very confusing no my bad so it |
26216s | makes a lot more sense now okay yep |
26218s | makes ton of |
26221s | sense it was reborn it took me forever |
26224s | to notice it cuz the green ones and the |
26226s | blue ones just kind of meld together for |
26230s | me and there's the coal case off the top |
26233s | so |
26239s | o so can in Kuru I mean ream hasn't |
26243s | played many spells and doesn't play many |
26245s | spells |
26246s | anyway hardly any in fact |
26249s | right so the yog's not particularly |
26251s | great just wondering if if he can |
26253s | actually assuming that ream doesn't get |
26255s | there with all this stuff we're looking |
26256s | at now which seems unlikely that he |
26266s | would that being said there is no Reverb |
26269s | in hand at the moment |
26272s | stealth |
26274s | anyway so Alibi number one oh Alibi |
26277s | number two in hand now as |
26300s | well |
26303s | I the going to go for the armor first |
26315s | though |
26316s | oh this time oh jeez oh jeez there oh |
26322s | there it is it's just a slightly darker |
26324s | blue same color don't care what that'll |
26327s | do it that'll do |
26329s | it enough damage and W from I was scared |
26333s | honestly for a second there uh very |
26337s | scared just because felt like it was |
26339s | slipping out of his hands you you see |
26342s | the look his face that that's a look of |
26343s | oh my goodness finally not yeah he |
26346s | didn't dare believe that he' actually |
26348s | got to day |
26349s | two here he is finy to get a little bit |
26352s | of luck along the way yeah honestly and |
26356s | those last two games it was a good |
26357s | amount right having Sith be like bottom |
26360s | four in the previous game he was dead |
26363s | like two three four turns in a row and |
26367s | then finally just hit the nuts armor |
26369s | gain the plagiarized lady nashar to gain |
26373s | eight Armor Plus the wind Fury into |
26375s | armor gain axe over the course of two |
26378s | turns he ended up gaining like 20 plus |
26381s | armor to get out of range of every combo |
26383s | that anuro could do because the zp was |
26385s | so deep into the deck and then in this |
26387s | game looking like it was slipping away |
26390s | and Kuro get slightly greedy there but I |
26392s | think it was the right choice I think so |
26393s | too um with the lady n at the time you |
26397s | make the plan exactly or you would have |
26399s | been dead previously you know the win is |
26401s | not there it has to come off the top um |
26404s | and there's no way to magnetize that |
26406s | much I don't think you know with the two |
26408s | bots in hand the only out maybe yeah |
26411s | that wi off the top would have been the |
26413s | only out and then he gets a five five on |
26415s | the board so if he lives through that |
26417s | turn he's smooth sailing cuz he's got |
26418s | the double solid Alibi so agree with the |
26420s | choice |
26421s | but the the scrap bot came off the top |
26423s | and was able to hit the wind Fury uh |
26425s | right at the end there to take the |
26426s | series so well play doing curl I |
26427s | definitely think that that was a a a |
26430s | nice series agree uh but just didn't |
26433s | fall his way uh today didn't fall his |
26435s | way ream is going to be taking that last |
26436s | spot in the quarterfinals yeah the |
26439s | streamers have done done the proud look |
26441s | at this pocket train re with banter face |
26445s | people we we've seen all year long mey |
26448s | not getting through but that's a lineup |
26451s | for that reason like we've seen these |
26453s | players go all the way to our face if |
26457s | you like they've shown as everything |
26459s | they've got all the way through the year |
26461s | and we're going to get to see them go |
26462s | head-to-head pocket train and recam |
26464s | there but levik I don't know might be |
26466s | the talking point for me despite those |
26467s | three being in levik qualifies for |
26470s | worlds takes a few months off comes back |
26472s | just qualifies again and here he is in |
26473s | another top eight he is the last two or |
26476s | three years got a claim to be maybe even |
26479s | the best player in terms of Tournament |
26481s | results yeah I would |
26484s | agree and we got a pretty even split in |
26487s | terms of uh Regional representation as |
26490s | well uh which is always nice to see mhm |
26492s | uh when we get to these top eights uh |
26495s | all three of the the major regions Asia |
26496s | Pacific European americaas all |
26499s | represented by multiple players in the |
26500s | top eight which is awesome awesome um so |
26504s | could be happier also I think uh I felt |
26507s | like the level of play kind of leveled |
26509s | up throughout the day saw some akes |
26510s | early but then that sort of subsided and |
26512s | I thought think we saw some quality |
26515s | Hearthstone uh towards the end of the |
26517s | day obviously it's hearstone you get |
26519s | anomalies you get |
26521s | craziness uh the cards fall in one |
26524s | player's favor more so than the others |
26526s | at times but thought we saw some very |
26528s | wellplayed hearstone uh highle |
26532s | stuff yeah again inco there um I I |
26535s | talked about it a lot from RE V's point |
26536s | of view but inco there seem to play a |
26538s | lot of very good stuff again even that |
26539s | counting at the end just showing you he |
26541s | knew exactly what Mana he had exactly |
26542s | what damage he could do even without |
26543s | losing Mage game a good display of |
26545s | exactly you know how to maximize your |
26548s | damage um but bam did get it done in the |
26551s | end there and again you're finally |
26553s | getting a little bit of luck in one of |
26555s | these big tournaments because he has |
26556s | been unlucky but another thing he did |
26557s | there was kept his call ream known for |
26560s | ah game three's gone badly yeah but he |
26564s | managed to not do any of that there was |
26565s | very little emotion shown really kept it |
26567s | together and sort of earned that bit of |
26569s | good luck in some ways by not |
26571s | giving up beforehand yeah |
26575s | yeah strong mental is the name of the |
26577s | game a lot of times Especial strategy |
26580s | games where you kind of need to be on |
26581s | point at every single turn and that's |
26583s | that bottom player bias coming in the |
26586s | player at the bottom you always tend to |
26588s | root for more because it's from the |
26590s | perspective of if you were playing the |
26591s | game uh the other player is your |
26593s | opponent it's a weird thing it's |
26594s | happened since beginning of hearthstone |
26597s | I've caught myself doing it all the time |
26598s | but uh it happens but a well played |
26600s | series of par but that's going to wrap |
26602s | it up today we have our quarterfinal set |
26604s | foror you just saw uh the bracket should |
26606s | be an exciting one and uh tomorrow is |
26608s | going to be the final day uh of Master's |
26611s | tours uh for the year we're going to |
26613s | send a couple more players to World |
26615s | Championship we still before we get the |
26617s | final roster we still have to wait for |
26619s | uh more points to come in uh the next |
26621s | two months uh but we will have our |
26623s | players that are qualified uh from the |
26625s | master tour championships and the only |
26626s | thing to look forward from there for the |
26627s | rest of the year will be the World |
26629s | Championship uh in mid December um so uh |
26633s | definitely exciting uh a little bit sad |
26636s | cuz I felt like it's been spars and but |
26639s | also at the same time it's gone fast |
26641s | this year uh but I'm looking forward to |
26642s | it Neil I'm looking forward to as I'm |
26645s | sure you are too uh and I'm not going to |
26646s | let you speak because they're probably |
26647s | already like we told you to close out |
26649s | the show like 5 minutes ago and you're |
26650s | still going on on and on I feel like I |
26652s | do this every time and I'm sorry but |
26655s | that's just the way it is that's just |
26656s | the way it's going to continue to be |
26659s | when it's late night Hearthstone |
26661s | with Neil and TJ but for real though we |
26663s | are done for the day so tomorrow we are |
26665s | going to close out uh the master tour |
26667s | fall Championship we will return same |
26669s | time same place so thanks for watching |
26671s | and we'll see you tomorrow for more |
26672s | Hearthstone |
26689s | action |
26719s | he |
26739s | [Music] |
26776s | [Music] |
26789s | [Music] |
26799s | [Music] |