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5s | [Music] |
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37s | so |
39s | [Music] |
75s | [Music] |
89s | [Music] |
142s | you |
144s | [Music] |
216s | [Music] |
224s | [Music] |
230s | [Music] |
245s | so |
252s | [Music] |
329s | so |
337s | [Music] |
342s | so |
348s | [Music] |
401s | so |
404s | [Music] |
451s | it's enough to let him live this turn |
453s | for a swing |
455s | it's not going to be enough to win the |
456s | game and that's it love storm |
460s | 3-1 victory over judgment |
463s | [Music] |
473s | [Music] |
477s | i can't believe this |
489s | welcome everybody to finals day here at |
492s | masters tour ruins of alterac and we are |
495s | going to show you every match today in |
497s | the top eight and some of the top 16s as |
499s | well didn't think that very clearly |
500s | really anyway with me to sort out all of |
502s | these mistakes and things that i'm going |
503s | to be making is as always jia jia have |
507s | you found the first two days so far |
509s | very fun yo we've had such a great |
511s | variety of players and decks and there's |
514s | a lot of story lines i'm looking forward |
516s | to now that we're through to the top 16 |
518s | this is of course the second masters |
520s | tour of the year we do have six total |
522s | and the first three are leading up into |
524s | the summer championship so already just |
527s | with the amount of wins that people have |
529s | racked up in swiss it's starting to come |
531s | to light who is in contention for that |
534s | summer championship spot and for players |
536s | in our top 16 in particular there's a |
538s | couple that are really hoping to make it |
540s | straight through there just by winning |
542s | the whole tournament |
544s | and i know that you and derek are very |
546s | excited why don't tell us why you're |
548s | very excited straight away |
550s | quickly before the conquest thing comes |
552s | up i mean it's here already but i'm |
554s | still gonna do it lorenda there are five |
555s | apac players in our top 16 five i'm used |
559s | to having zero |
561s | and one of those players is alutamu who |
563s | you have informed me has actually |
565s | already won his top 16 match and it's |
567s | not the featured one so we're allowed to |
568s | spoil that and that means we have a |
571s | chance to finally get an apac champion |
574s | of the masters tour system it hasn't |
575s | happened yet it's been years we've had |
578s | two hearthstone world champions from |
580s | apac but somehow the masters tour system |
582s | has eluded us |
583s | yep and a chance for aletimi to get to |
585s | those world championships that have |
586s | eluded him so much as you can see on the |
589s | screen we are going to be playing |
590s | conquest you it's the thing we have been |
591s | playing all the last two days and if |
594s | you've somehow only watched two weeks of |
596s | grand masters and then you didn't watch |
597s | two days of this and then you're |
599s | watching this well it's conquest you get |
601s | four decks you have to win with them all |
602s | one gets banned you know the score we've |
604s | played it for years now and we are at |
607s | the bottom of that screen you saw top 16 |
609s | bracket we've told you that's where we |
611s | are in fact some people into the top |
612s | eight already so didn't need to talk |
614s | about that graphic anyway |
618s | mean it never hurts right just reminding |
620s | people what kind of format we're playing |
621s | because in grand masters we did have the |
623s | rotating formats and i'm sure some |
625s | people will just be joining us today on |
628s | day three um but in case you are new to |
631s | the broadcast you can check out some of |
633s | the action that happened with our vods |
635s | uh in the first two days there were tons |
637s | of cool matches there um and we can see |
640s | the journey that the players actually |
641s | went through in order to make it through |
643s | to the top 16 because with eight rounds |
645s | of swiss you generally have to get a |
647s | seven one score a couple lucky people at |
650s | six and two with the right tie breakers |
652s | and what they are playing for is of |
653s | course the first place prize of fourteen |
655s | thousand dollars the qualification |
657s | through to the summer championship and a |
660s | chance to make it through to worlds |
663s | this is the money that they are playing |
664s | for although the things that jia just |
666s | described are largely |
668s | even more money and more important than |
670s | this but fourteen thousand dollars for |
673s | first place that's even more than five |
676s | hundred dollars per win that we normally |
677s | explain to you carefully in case you |
679s | forget |
680s | ten thousand for second place seven |
682s | thousand for third to fourth and i'm |
683s | sure you can be the rest of yourself |
685s | just some loose change just a couple of |
686s | grand for getting to today's level |
691s | yeah we already have |
692s | two thousand dollars for everybody that |
694s | will be on stream today minimum and |
697s | everybody who makes it uh with one win |
699s | after this first stage is already making |
701s | 4 000 and then the money starts racking |
704s | up more and more it is not your usual |
706s | 500 increments it actually stacks up |
708s | lorenda because this is the big leagues |
710s | this isn't america's gm |
712s | if you finish between 5th and 8th |
714s | there's a good chance it does work out |
716s | at five hundred dollars per win |
718s | but she gets okay thousand and you might |
720s | have gone seven and one and then one and |
722s | o in the top 16 that's eight wins four |
724s | thousand dollars yeah it's possible it |
726s | sort of works out me and tj did do some |
727s | maths on this you know |
729s | it's a way of making them feel |
730s | comfortable if they lose in the top |
731s | eight so they're not too upset |
733s | um there's gabby beating no flame |
735s | yesterday he's normal |
737s | i am so glad that the player footage is |
740s | on now so i don't have to participate in |
742s | the 500 |
743s | conversation we should have gabby taking |
745s | a very convincing win against no flame |
747s | but no flame did actually still make it |
748s | to the top 16. then we had deds versus |
751s | adriano uh deds one of the players who |
754s | is in contention to make it through to |
756s | summer championships based on the number |
758s | of wins he's had didn't quite make it to |
760s | top 16 this time but just has very good |
763s | um consistent performances in the swiss |
765s | and then we had chambray versus orange |
766s | which was a long and drawn out series |
769s | but orange took it in the end with some |
771s | very calm and collected play love to see |
773s | the focus from him i'm sure jambre a |
775s | little bit disappointed with some of his |
776s | performance in the middle but still an |
778s | amazing player and a lot of the decks |
780s | he's invented are defining the meta for |
783s | this tournament followed by that we had |
784s | satori versus der base and then alutamu |
788s | versus aquaman taking a very very |
791s | convincing win here even though aquaman |
793s | i was really impressed with this play |
795s | especially on the libram paladin |
797s | building boards that made it awkward for |
798s | warrior to deal with aquaman i'm sure |
801s | we'll be back to visit to the sunken |
803s | city and see how he gets on there seems |
805s | to be a more appropriate name for it |
807s | um |
808s | can we come to the next masters tour i'd |
810s | say just a casual 30 on that turn i |
813s | remember you and derek calling that turn |
814s | is like 28 but he's got the weapon he's |
816s | gonna have 30. |
818s | yeah that's cool and then pasqual holy |
821s | water holy water winning a couple of |
824s | these games uh quite a disadvantage |
826s | password just not able to get |
829s | rolling on that a couple of bad hands |
831s | and holy water is in the top 16 on the |
833s | back of that one |
835s | right you also had hachikuji versus just |
837s | in time which did start off with an auto |
839s | loss for justin time for not following |
841s | the webcam rule but i kind of said that |
843s | i still felt like he'd be favored |
844s | because he had a lot of good matchups |
847s | into the demon hunter and the warlock |
849s | from hachikuji but hachikuji with a very |
852s | cool play deleting a 16-16 and 15-15 |
855s | full clear |
857s | with a warlock hand was able to get |
858s | there against miracle priest and with |
860s | that win secured himself a top 16 slot |
863s | then we have walder versus small hyun |
865s | this one uh was towards the end of the |
868s | day lorenda so i have to admit my memory |
870s | is a bit fuzzy |
872s | i cast it and my memory is a bit fuzzy |
874s | but uh smallham did play a very tidy |
877s | hearthstone in that one that much i do |
879s | remember because i was listening to what |
880s | soto had to say about it so i understood |
882s | what was going on and yeah he he did |
884s | have a very good performance there and |
887s | that did put him through into the top 16 |
889s | as well so a chance of seeing more of |
890s | his play later there is that top 16 |
894s | gabby top left corner alutemu top right |
897s | corner i don't want to do a disservice |
899s | to any of the other players but they are |
901s | going to be the ones that everyone is |
902s | keeping their eyes on today |
904s | that's right even though they do have |
906s | somewhat different performances in the |
907s | swiss gabby of course going undefeated |
909s | eight and zero in the swiss portion and |
912s | alutamu just barely making it in on good |
914s | tiebreakers at six and two but once you |
916s | make it to top 16 all of that is out the |
919s | window your record is wiped clean all |
921s | that matters is getting every single win |
924s | that you can because it's down to single |
925s | elimination and we do have a pretty good |
928s | representation of three regions i want |
930s | to say apac |
932s | china and europe but for americans |
935s | surrender for you |
937s | yeah if only we had a match that had two |
940s | american region players we could show |
943s | you so one of them's definitely getting |
945s | to the top eight how would that go with |
947s | you do you think you can handle that |
949s | yeah i definitely can and that is |
950s | exactly what we're about to show in our |
953s | top 16 feature match it will be between |
956s | tinsho and montu onto a player that |
959s | admittedly we weren't too familiar with |
961s | but we did a little bit of research and |
963s | he is from argentina i believe so we do |
966s | have two latin american players a very |
968s | very proud group of people a great |
970s | community and it's for good reason right |
972s | they've been fielding some great |
973s | hearthstone players recently and great |
976s | results as well |
977s | yeah montu is the player we did show him |
981s | yesterday i think he was might have been |
982s | day one uh a veal open cup grinder not |
986s | in the |
987s | particularly negative sense has got two |
989s | three or four masters tours on the back |
990s | of those but has played in the region |
993s | of 680 open cups and |
997s | sotto was jokingly sort of saying well |
998s | how do you play that many but then you |
1000s | look at his lineup gear and you work out |
1002s | how he can play 680 open cups because |
1005s | he's got the full aggro lineup or as |
1008s | close to it as you're going to get in |
1010s | the current matter |
1011s | that's right and honestly going into |
1013s | this master store i thought that aggro |
1015s | would be stocks down a little bit |
1016s | compared to the first one because it |
1017s | didn't seem to perform quite so well but |
1020s | a full aggro lineup never seems to |
1022s | completely leave conquest because it |
1024s | just seems to be one of the easiest ways |
1026s | to build four cohesive decks together |
1029s | even though any individual deck might |
1031s | not necessarily be so good on ladder or |
1034s | in a vacuum once you put a cohesive |
1036s | strategy together as long as you hit one |
1038s | targetable deck on the side of your |
1040s | opponent's lineup then suddenly you |
1042s | always have something to prey upon and |
1044s | montu and other players such as pai |
1047s | in the top 16 have shown success with it |
1049s | but we do have matu starting off with |
1051s | the buff palette in here not libra he's |
1054s | going all in on even king mukla included |
1058s | here to have the maximum amount of stats |
1060s | in the early game and try and beat up on |
1062s | any druids and demon hunters on the |
1064s | other side |
1065s | yeah i think the reason this lineup is |
1066s | doing quite well in this tournament is |
1068s | because first of all you're doing the |
1069s | thing you're targeting the best deck to |
1071s | some degree in the druid and having a |
1074s | very good chance against that and the |
1075s | reason that strategy doesn't usually |
1077s | work or doesn't often work is because |
1079s | you just get if you lose one game to |
1081s | that deck |
1082s | the other decks destroy you but these |
1084s | decks have a bit of game against the |
1086s | demon hunter as well and just in general |
1089s | against a lot of the field the aggro |
1090s | decks can still get it done so if the |
1092s | druid does |
1093s | escape the aggro clutches |
1096s | the other decks are still there to be |
1098s | shot at whereas in previous times where |
1100s | you've gone for the best deck and tried |
1101s | to target it when it inevitably finds a |
1103s | way to get a win in its series of 30 40 |
1106s | match ups the other decks just destroy |
1108s | your outgrowth not the case today and |
1110s | montu has a reasonable chance of going |
1113s | all the way in this tournament i think |
1115s | yeah i would definitely agree as much |
1117s | and we do have the bands in for montu no |
1120s | surprise whatsoever that he's just |
1121s | decided to get rid of the warrior from |
1123s | teen show that is the best anti-aggro |
1125s | deck available to him uh and tincho has |
1128s | gotten rid of the beast druid from |
1130s | montu's side which is you know looking |
1133s | at all of the aggro decks it does seem |
1135s | to be of a similar power level but i |
1137s | feel that the beast druid has the most |
1139s | sustain to it compared to priest and |
1142s | face hunter for example where |
1144s | they do try to get on board with one big |
1146s | push and if you clear that then suddenly |
1148s | you're so far ahead whereas with the |
1150s | beast druid you can get through phase |
1152s | one and two of their board states but |
1153s | they can keep refilling if they get a |
1155s | good enough composting and of course the |
1157s | power of oracle of elune alongside |
1159s | matriarch and umbral al is nothing to |
1162s | scoff at |
1163s | and i feel this first game is one of the |
1165s | big games for tincho a good chance to |
1168s | get one of the decks out of there |
1169s | because the buff paladin doesn't line up |
1171s | that well into the lib rooms they're |
1173s | kind of doing the same thing but the |
1174s | librarians just doing it more |
1176s | efficiently when it comes to the mirror |
1178s | so |
1178s | very big game to start off with |
1180s | obviously they're all big games but this |
1182s | one in particular i feel if the birth |
1184s | paladin gets out of here in game one |
1186s | then montu is going to be in a fantastic |
1188s | spot |
1189s | it is true um a lot of this mirror i |
1192s | would say comes down to who is able to |
1195s | stick the first threat and that usually |
1197s | is the player on the play if they do |
1199s | have access to a one drop which we can |
1200s | see teen show absolutely does have aldor |
1202s | attendant that's a huge deal because |
1204s | suddenly montu can't just play a trog |
1206s | and feel like he's safe with it if |
1207s | tinsho gets a buff spell for the outer |
1209s | attendant and there's tons in the deck |
1211s | then suddenly he can take value trades |
1213s | and value trades is the name of the game |
1215s | in this mirror right |
1216s | the board snowballs really quickly in |
1218s | either direction as soon as one player |
1220s | is not able to remove something on the |
1222s | other side because they're so limited in |
1225s | terms of reactive capability it's really |
1227s | just the samuro on the side of montu |
1229s | that can uh pull back a board state from |
1232s | where he's behind but ratings are also |
1234s | the samuro and to a certain extent carry |
1236s | all the rome and also a light forged |
1239s | carrier |
1242s | so putting the damage he can into this |
1244s | truck and |
1245s | already just hoping there's no massive |
1247s | turn ahead |
1249s | just mean that the truck probably not |
1251s | going to survive too long but here we go |
1253s | here's the buff that he didn't want to |
1255s | see |
1256s | yeah i mean |
1257s | that's a massive enough turn in that he |
1260s | was not guaranteed to be able to get rid |
1263s | of the trog |
1264s | on board but with the stonehearth |
1266s | vindicator he at least picks up a buff |
1268s | spell that lets him value trade the |
1270s | second frog for teen show it's more |
1272s | about just surviving until he can get a |
1274s | clean sweep with samurai because from |
1276s | this position it's actually tough for |
1279s | him to make sure he can take every good |
1280s | trade with two minions though it's a big |
1283s | advantage because we also know that |
1284s | montu has very little reactive |
1286s | capability he has a samurai he has a |
1288s | carryall but no rush effects in hand |
1290s | right now so it's more about figuring |
1292s | out how he can protect a trogg even as |
1294s | an individual minion unless he wants to |
1296s | go for a stone hearth of his own and |
1298s | spread out his threats |
1303s | okay |
1304s | decision time now um plenty |
1307s | of options available which isn't always |
1309s | the case with paladin on turn three |
1312s | but holding some bridges just |
1314s | keep on killing the things keep on |
1316s | making it difficult and going to go into |
1319s | turn five trying to have anything at all |
1321s | to put that blessing of authority on get |
1323s | it out of some samurai range give |
1324s | yourself a chance to be able to start |
1326s | piling through |
1327s | the taunts that will inevitably start |
1329s | showing up on turn five |
1333s | wants to play around blessing of |
1334s | authority as heavily as possible he can |
1336s | commit the samuro just to deal with the |
1338s | one one although i do agree that feels |
1340s | like such a huge expenditure of cards |
1342s | especially when he can take the turn to |
1344s | apply a buff on a minion and get that |
1346s | discount on devout pupil a little bit |
1348s | more but we'll see it might come back to |
1349s | bite him because this blessing of |
1350s | authority makes things very difficult |
1353s | for teenshow indeed he is not running |
1355s | lord bharav and of course most liberal |
1358s | paladins are not running librium of |
1360s | justice so a high health minion is kind |
1362s | of a disaster it's more like he has to |
1364s | delay it for now with perhaps devout |
1366s | pupil and the liberum stacked on top of |
1369s | it to try and soak some damage |
1371s | yeah monster is going to have follow up |
1373s | as well not only is tincho going to be |
1375s | scrambling to kill this but montu |
1378s | sometimes it is paladin that you kind of |
1379s | use all of your minions right to just |
1381s | get one to stick but montu has backup |
1383s | plans as well and that is going to get |
1385s | incredibly annoying for tincho going |
1387s | forwards and obviously when there's a |
1389s | nine-nine facing you down you die pretty |
1391s | quickly on top of that and mr smite is |
1393s | there |
1394s | ready to try and hit the killer blow as |
1396s | well so plenty for tincho to worry about |
1398s | here |
1400s | although he does feel relatively safe |
1403s | behind a divine shield i would say |
1404s | because there's not great ways for the |
1406s | buff paladin to actually ping off |
1408s | shields they don't have access to |
1409s | penflinger or um small weapons that can |
1412s | easily trade this away and again the |
1414s | rush minions are only samaro and caryl |
1416s | so still it's tough for montu to |
1418s | actually push any relevant damage and |
1422s | on top of that he has to take damage on |
1425s | his 99 if he wants to clear the five six |
1428s | and that doesn't seem like a great |
1430s | prospect either because softening up the |
1432s | nine-nine means that tinasho can take |
1434s | the second trade on the backswing and |
1436s | actually clear it so fermansu here um |
1438s | that pickup of hold the bridge is very |
1440s | interesting because he can create an |
1441s | even more tense board state where he |
1443s | puts divine shield on his own minion and |
1445s | sort of hands the same problem back to |
1447s | teen show where he doesn't have a good |
1448s | way of removing the shield |
1451s | yeah just and not attack you're saying |
1453s | right you just play it down there play |
1454s | another minion alongside and say yours |
1456s | what do you want to do about this |
1457s | because i can take the shield off with |
1458s | my |
1459s | neophyte or similar |
1465s | it is very intricate i honestly couldn't |
1467s | tell you what the best line is but it |
1469s | looks like montu is going to ping off |
1471s | the shield and then it's not a ping my |
1473s | bad that's an absolute |
1475s | thinking of damage into the shield and |
1478s | then he applies the shield afterward |
1479s | it's still quite a problematic state for |
1481s | teen show but you can see the samurai |
1484s | can be used here to sweep up the |
1485s | neophyte and the shield and he could |
1486s | trade into the 11 5 or he can continue |
1490s | to create a wall that makes it awkward |
1492s | for mantu to actually get value or get |
1495s | relevant damage from his 11.5 i should |
1497s | say however mr smite for value trade |
1500s | here is actually excellent |
1502s | yeah these line up just perfectly the |
1504s | numbers into what he wants to do |
1506s | and once again tincho on the |
1509s | on the back foot but not totally dead |
1511s | yet |
1512s | plenty of options now with the blade |
1513s | master that he kept in his opening |
1516s | really it's not too heavy it's very |
1519s | interesting that teen show while having |
1521s | kept the samurai has been very very |
1522s | conservative with his usage of it we saw |
1524s | two turns where it was potentially a |
1527s | play just to get a full clear but tincho |
1530s | says that's not good enough he wants a |
1532s | samurai that gets a full clear and |
1533s | sticks a relevant threat on board it's |
1536s | tough to sort of navigate that now that |
1538s | there's an eleven five on the other side |
1540s | and samurai at two attack is definitely |
1543s | a better break point thanks to the |
1545s | bannermen but still not quite enough for |
1546s | the librarian of wisdom is enough to |
1548s | sweep up the 11-5 so |
1551s | tincho in a spot where he could just |
1553s | accept tanking the 11 and that is always |
1556s | a scary prospect when battleground's |
1557s | battlemaster is also a card to think |
1559s | about and because he cannot clear |
1562s | um or sorry he cannot um create a board |
1565s | state where he's alive to battlegrounds |
1567s | battlemaster currently without |
1569s | committing the samurai he might have to |
1570s | settle for one that's more lackluster |
1572s | than it would have been on a previous |
1574s | turn |
1575s | excuse me oh my goodness swallowing my |
1577s | word even more than usual |
1579s | but with varian in hand he does have a |
1581s | backup plan for next turn so |
1584s | not dying here only taking 22 not a |
1587s | total disaster |
1589s | you know it sounds like one |
1592s | wing squawker |
1594s | is going to copy hold the bridge correct |
1598s | um yes |
1602s | great honestly like montu would love a |
1604s | samurai of his own here just to sweep up |
1606s | this board and have his 11-2 |
1608s | unchallenged on the board um |
1610s | would be nice for him to get some sort |
1612s | of buff on it as well to be out of the |
1614s | range of light forged carrial being able |
1616s | to sweep everything up with the aoe so |
1618s | he is gonna dig first with the knight of |
1620s | anointment c which holy spell he gets |
1624s | blessing of authority number two |
1628s | i mean |
1629s | kind of good right if you just go face |
1631s | with the eleven two and then turn it |
1632s | into an eighteen ten |
1635s | oh he's not going face he's taking value |
1638s | trades that is some incredible restraint |
1640s | nothing could have stopped me from |
1641s | taking that 11 damage |
1644s | it does look good but also with the |
1646s | squawker in hand now going to be another |
1649s | large minion |
1650s | uh it is going to be pretty helpful |
1652s | where he's obviously we can see tincher |
1654s | has answers to basically everything now |
1656s | going forward or at least roadblocks |
1658s | until he gets to heal |
1659s | and with all this card advantage |
1661s | as long as he stays alive and he hasn't |
1663s | taken a point of damage yet so no reason |
1665s | to believe he's dying anytime soon as |
1667s | long as he does get to stay alive he |
1669s | just has infinite medium-sized minions |
1672s | to finish this off with most likely |
1674s | right tincho has very much turned the |
1676s | corner here i think you pointed out that |
1678s | the varian last turn was going to help |
1679s | them stabilize so taking what looked |
1682s | like an awkward play with samuro just to |
1684s | make sure he wasn't dead to the one |
1685s | thing he could have died to there the |
1687s | battlegrounds battlemaster allowed him |
1688s | to get the big swing with the varian and |
1690s | he is now very solidly in the driver's |
1692s | seat with the pickup of light forged |
1694s | carryall he is also able to sweep up |
1696s | quite a bit of this board um |
1699s | yeah he can actually get a full clear |
1702s | here if he swings into the tutu and then |
1704s | trades both minions into the sunwing |
1707s | squawker if he even wants it honestly |
1710s | uh given that there's no good way for |
1712s | montu to deal with an |
1713s | eight eight minion he doesn't even have |
1715s | to take the full clear but i don't see a |
1717s | downside to taking it either because he |
1719s | still ends up ahead on board with the |
1721s | devout people down to zero |
1724s | and with the blessings having gone now |
1726s | as well and tincher having just such a |
1727s | large army it looks like he should take |
1730s | a good start and he started to look |
1732s | relaxed always very um |
1735s | vocal with his expressions is that a |
1737s | phrase i can have vocal expressions i |
1740s | mean if you can hear any audio from teen |
1743s | show right now i don't know how you're |
1744s | doing it but okay |
1747s | there's one of those things you can hear |
1748s | it even though there's no sound |
1750s | true pictures you can hear yeah that's |
1753s | the phrase that's the phrase saving me |
1755s | as always thank you |
1757s | all right all in for montu now but you |
1759s | can see that |
1760s | pincho can go about this pretty much any |
1763s | which way he would |
1765s | like see what he actually does with it |
1768s | but putting up some taunts and getting |
1769s | things in the way over the next couple |
1771s | of turns just in case i don't think it's |
1773s | even going to go that far though to be |
1774s | honest i think we might see her concede |
1776s | next turn |
1777s | i agree it's very much a formality right |
1779s | now for teenshow because there's just no |
1781s | good outs for montu to deal with the |
1783s | board when he's this far behind we |
1784s | talked about it at the beginning it's a |
1786s | very snowbally matchup and it does tend |
1788s | to lean in favor of the librium paladin |
1790s | because they can sort of go toe to toe |
1792s | with the early curves from the buff |
1794s | paladin as long as they don't completely |
1796s | whiff in the early game the samurai from |
1797s | teen shows swept up and then in the late |
1799s | game there's just so much more value |
1801s | available to the library paladin so a |
1803s | very clean victory for teen show to |
1805s | begin with and you mentioned that if |
1807s | montu had gotten the victory with the |
1809s | buff paladin it would have been a big |
1810s | deal but now it's looking like it could |
1812s | get stuck |
1814s | yep and |
1815s | that's the deck tincho would have the |
1817s | least trouble with but they're worth you |
1818s | know potential disasters they're waiting |
1821s | especially if you run into one of the |
1822s | other two decks so getting that win the |
1824s | druid is obviously |
1827s | a big question mark it sounds a little |
1828s | bit over the top to call it that but the |
1830s | aggro into druid is a known weakness for |
1832s | the druid uh but i i do mention often |
1836s | druid these days isn't |
1838s | 20 against these aggro decks it's not |
1841s | like 30 or 35 against the aggro decks |
1843s | just because of how powerful it is at |
1844s | the moment |
1846s | yeah um there's just access to so much |
1849s | scam potential from druid i would say |
1851s | with the amount of ramp that they can so |
1854s | consistently hit and then on top of that |
1856s | the soft ramp cards innervate and |
1857s | lightning boom allowing them to get |
1859s | early kazakhstan or even more |
1861s | importantly i would say against aggro |
1863s | early scale of onyxia that's just such a |
1865s | powerful board swing because you can |
1867s | clear a lot of their minions and |
1868s | probably maintain a couple two ones for |
1870s | yourself and suddenly from there you're |
1872s | able to challenge the next board and buy |
1874s | yourself the time to eventually play |
1875s | kazakhstan so druid still has the tools |
1878s | available to it but of course they need |
1879s | to hit a very good hand and against the |
1882s | likes of shadow priest and buff paladin |
1885s | it's quite difficult if they don't hit |
1887s | exactly the early scale to stabilize so |
1889s | montu's still in a decent position i |
1891s | don't think you should be too much in a |
1893s | panic uh having lost to the library |
1895s | paladin because that's absolutely not |
1897s | what he's targeting it's all about this |
1899s | druid and to a certain extent with his |
1901s | paladin it's also got into the demon |
1903s | hunter |
1904s | yeah i suspect that the because there's |
1906s | other aggro decks you can play you can |
1908s | play quest rogue there's |
1910s | uh there's something else that is just |
1911s | completely escaping my mind right now |
1912s | there's other ways of playing aggro but |
1915s | the buff paladin is the one that really |
1916s | lies into the demon hunter nicely as |
1919s | well as the druid so i suspect that was |
1920s | a factor in his deck lineup construction |
1924s | and here we go chincho is going to be |
1926s | queuing up |
1928s | the druid in this case it is the |
1931s | turbo version i don't know how to |
1933s | version he's not the dragon version |
1935s | uh the version that does have a mine and |
1937s | it doesn't have |
1939s | glow flies so turbo droid |
1942s | yeah the interesting part here is it |
1944s | actually only runs one fungal fortunes |
1946s | um usually the benefit of running the |
1949s | turbo version as you put it is to have |
1951s | as much card draw as possible |
1953s | but tinsho here says maybe he doesn't |
1955s | want the risk of discarding kazakhstan |
1958s | or he just says there's enough card draw |
1960s | overall he does run all of the armor |
1962s | gain cards outside of |
1964s | cinarion ward so the double moon touched |
1966s | amulets and double feral rage may or may |
1969s | not help him against aggro it's honestly |
1971s | difficult to evaluate those cards |
1972s | compared to cenarian ward because in |
1974s | some spots they are better to just deal |
1976s | with a minion early or gain you armor |
1979s | for cheap on one turn before you go for |
1981s | a big scale but cenarian ward sometimes |
1984s | is better to get you relevant board |
1985s | presence as well um it's all about |
1988s | evaluating the situations but for the |
1991s | opening hand of tinsho lunar eclipse |
1993s | looking amazing to stop the first target |
1996s | from montu and the scary part about buff |
1999s | paladin is any first target can turn |
2001s | into a threat once blessing of authority |
2004s | becomes available |
2006s | one lunar eclipse was good well in this |
2008s | instance two is also good |
2010s | uh especially because he has the |
2011s | overgrowth available |
2013s | uh he can expect the deck to draw into |
2016s | some good stuff he's shaking his head |
2018s | but the buff is not there however |
2022s | a near fight is |
2024s | yeah pretty much the next best thing |
2026s | there um tincho was scared of |
2028s | particularly noble mount i want to say |
2030s | because um hannah vidal still left the |
2033s | truck within range of lunar eclipse |
2035s | neophyte means montu gets to bridge the |
2037s | gap into the hold the bridge turn and |
2040s | now that crucial divine shield has been |
2042s | applied to the trog and going to make |
2044s | tincha's life very difficult indeed |
2046s | because the only way he can remove that |
2049s | this turn is by hero powering and then |
2051s | coining lunar eclipse or going lunar |
2053s | lunar but either of those lines means |
2055s | that another trog will be spawning |
2058s | yeah |
2059s | we'll be a smaller jog but even so just |
2062s | taking it off this turn waiting for |
2064s | another turn taking another nine because |
2067s | the three he takes plus the six on the |
2068s | board |
2070s | and now there's every chance he's going |
2071s | to get another near fight in the face |
2074s | what do you gonna see first what the |
2075s | holy spell drawn is to whether or not it |
2077s | would deter him from the neophyte plan |
2079s | or allowed him to go bannerman instead |
2081s | but he is just making sure to be as |
2083s | disruptive as possible i completely |
2085s | agree the batterman at this point is |
2087s | more just a cycle card because he's |
2089s | played so many minions it's hardly going |
2090s | to be useful in terms of the stat bus it |
2092s | gets so in that case might as well be as |
2094s | aggressive as possible quincho finally |
2096s | gets to remove some minions with the |
2098s | lunar eclipses but he's down to about |
2101s | half his health and has ramp cards and |
2104s | draw cards but no big stabilization |
2108s | available yet without the scale of |
2110s | onixia so it's still going to be a tall |
2112s | order to deal with this especially when |
2114s | blessing of authority is applied yep and |
2117s | it's going to add up to a two-turn |
2119s | lethal representation which is going to |
2121s | be pretty hard to avoid in a way that |
2124s | actually keeps the druids game plan |
2125s | moving forward obviously fella rage and |
2127s | stuff is going on but |
2129s | that's not advancing your game plan or |
2131s | even really dealing with a problem |
2134s | that's right i mean he could use it to |
2136s | delay the turn but the only time that |
2138s | gaining that eight armor would be |
2139s | relevant is that he actually uses the |
2141s | rest of his mana to get to a way to deal |
2143s | with the problem that's in front of him |
2145s | and scale of enyxia is the way of |
2147s | dealing with it |
2148s | not available though he can |
2151s | use this moonlit to draw himself another |
2154s | feral rage but again it's only |
2158s | delaying the inevitable |
2161s | yep looks that way and he's going to get |
2163s | the bad news now as well that monty is |
2166s | able to add more |
2169s | to this particular fire just |
2171s | decent curve |
2173s | uh not only is there a massive problem |
2174s | in dealing with the 11 10 but he's going |
2176s | to be so low on health is tincher that |
2178s | dealing even with any chip damage that |
2180s | may come out is also going to be |
2181s | aggravating for him right |
2183s | you want to starting with hand of a doll |
2185s | as opposed to the stonehearth vindicator |
2187s | i guess there were maybe some cards that |
2189s | he would have rather played than the |
2191s | stonehearth and he was just gonna see if |
2192s | he hit one of them but uh trogg fits in |
2195s | with everything else not a problem at |
2198s | all and suddenly the board is out of |
2199s | range of scale of anexia and tinsho is |
2202s | just going to blow up |
2205s | yep that neophyte made the big noise the |
2208s | 15 points of damage |
2211s | and so he's gonna try and stay alive a |
2212s | bit longer but that's all he's going to |
2215s | achieve if he even achieves that |
2217s | that definitely is a picture i can hear |
2219s | lorendo when a big minion goes face |
2223s | any noise of your choosing gear doesn't |
2225s | have to be particularly defined just the |
2227s | big noise |
2230s | all right |
2232s | yep throws it down we are up one all |
2235s | here both the paladins have gotten a win |
2237s | and montu has begun the bullying of the |
2240s | druid that's truly sort of the theme of |
2243s | this series and i expect others as well |
2245s | as we still have some aggro players in |
2246s | the top 16 and we have druid players in |
2250s | everyone's lineup so that means that we |
2253s | have the potential to see |
2255s | straight up whether aggro can get there |
2257s | consistently so far montu is proving |
2260s | that it can and it's only going to get |
2262s | tougher from for the druid from here on |
2264s | out i want to say because the shadow |
2265s | priest can do very similar things even |
2268s | more quickly and here it is the shadow |
2272s | priest with you know the known |
2275s | pirates lineup um everyone knows that |
2277s | there's more than one pirate in this |
2278s | deck right everybody knows that |
2280s | everybody knows that |
2282s | everybody everywhere even me and tj know |
2284s | that |
2287s | which one is it larinda |
2289s | um they said |
2292s | then you get another mr smite |
2294s | ah yes that works hey i knew everything |
2298s | and it is going to be the shadow piece |
2300s | like you described |
2302s | actually brutally efficient at the |
2304s | moment i think it might be even the |
2306s | weakest of the regular aggro decks but |
2309s | when you get this sort of hand |
2311s | try telling that to the person who has |
2312s | to face it tincho does have guff on his |
2315s | side if he wants to try and keep that he |
2316s | has the luna eclipse to |
2318s | stop an early truck so he has somewhere |
2320s | fighting back but then he has no vamp |
2322s | keeping two cards that aren't early vamp |
2325s | is terrifying |
2327s | yeah i mean |
2328s | if he's brave he could just keep that |
2330s | hand and say this is the wind condition |
2332s | i just need to fill in the gaps with |
2334s | overgrowth wild growth lightning bloom |
2335s | that type of thing but he does just keep |
2338s | the lunar eclipse and guff which i think |
2339s | is the more reasonable way of |
2340s | approaching it i agree with you that |
2342s | shadow priest is the weakest of the |
2344s | aggro decks in a vacuum but again |
2346s | specifically druid i think it is the |
2348s | best one because it's got the most heavy |
2351s | minion package on uh on the early curve |
2354s | and it's minions that punish druid if |
2356s | you are able to play a minion every |
2358s | single turn um then the lack of burst |
2361s | potential in the late game doesn't |
2363s | really matter so much compared to face |
2365s | hunter for example where they can draw |
2367s | into a hand that's all like aim shot |
2369s | quick shot in the beginning and druid |
2370s | really doesn't care because they have |
2372s | access to armor |
2373s | the absolute state of this opening hand |
2376s | from montu though |
2378s | frog void touch tour guide neophyte |
2381s | there's gonna be so much damage coming |
2383s | in |
2385s | oh tincho he's gonna have mana to work |
2386s | within cards though if he can just hang |
2388s | on in there for a couple of turns but |
2390s | already this is looking terrifying |
2394s | monty does have a decision though as to |
2395s | whether he wants to go neophyte this |
2397s | turn or double one drops and i lean |
2399s | double one drops here because neophyte |
2401s | doesn't shut down lunar eclipse going |
2403s | into the three mana turn and montu |
2405s | agrees just going to push the maximum |
2408s | amount of damage and for tincho if he |
2411s | can get his cat in order he actually has |
2414s | a pretty good response here lunar |
2417s | eclipse okay thank you for the catch |
2419s | camera |
2422s | you don't have to car solo while |
2427s | that's it i'm done now |
2428s | my concentration has just been |
2430s | distracted there's a cat on the screen |
2431s | everything stops |
2433s | injuries going to luna eclipse wild |
2435s | growth |
2439s | yep i am officially distracted as well |
2443s | one when can we get fayali versus teen |
2445s | show |
2446s | um featuring special guest board control |
2450s | all the cats in hearthstone |
2452s | yeah get my cat on screen at some point |
2454s | as well |
2456s | oh and that oh she has an amazing cat |
2458s | how could i forget |
2461s | no |
2462s | not taking too much damage there's a |
2464s | chance to sneak out of guff here i think |
2467s | yup |
2469s | he's guffin |
2470s | and we see the shake of the head from |
2472s | one to honestly teen shows in a pretty |
2474s | good spot here even picks up a tradable |
2476s | but he doesn't play the best in shell i |
2478s | think that's very clever because he can |
2479s | just innervate solar best in shell next |
2482s | turn and tell the shadow priest deal |
2484s | with that and normally that would be a |
2486s | very tall order but we actually see this |
2488s | najak hexane for montu which i'm sure he |
2490s | is sad to see in the opening hand right |
2492s | now because it's not doing much but it |
2494s | might help against the turtles |
2499s | such a cute dude |
2501s | it's so cute |
2503s | what are you doing again oh yeah |
2504s | hearthstone commentary for the masses i |
2506s | remember now uh the best in shell play |
2508s | looks really good the scale of nyxia is |
2510s | now kind of tempting as well though to |
2512s | have some board presence actually going |
2514s | forward |
2515s | i guess he's got to be a little bit |
2516s | careful because it currently has no |
2520s | armor gain and is down to 14 but yeah |
2523s | there's a little bit of um |
2525s | burn available to montu so really do |
2527s | have to best in shell here |
2529s | uh mr smite might get a look in but no |
2532s | of course next turn is still only turn |
2535s | five |
2537s | i do like the scale play over the solar |
2539s | best in shell from teen show because of |
2540s | the nadjak that we mentioned if you are |
2543s | going for counter board development |
2545s | that's not immediately removing things |
2546s | from your opponent that's more heavily |
2548s | punished by a nadjak whereas making sure |
2550s | he can clear the board end up and end up |
2553s | with a couple two ones after it means |
2555s | that he'll be in a good spot almost no |
2556s | matter what when he does go for the best |
2558s | in shell this turn can even fit in the |
2560s | hero power to ramp up and now that he's |
2562s | seen the najak there's just no good way |
2564s | to answer the turtles |
2568s | voice shardping void shard ping ping |
2570s | there you go and don't die in the |
2572s | meantime |
2573s | i don't have any health gain from tincho |
2575s | in the meantime |
2577s | and you haven't got the other void shard |
2578s | yet |
2580s | yeah |
2581s | that's it that's the game plan |
2585s | yeah pretty much |
2588s | you could just turn this mr smite into a |
2592s | cane |
2593s | sun fury just go face |
2597s | uh serena that guy |
2600s | yes pretty large |
2603s | but still three turtles in the way |
2607s | even if she steals the stats from one |
2609s | someone two just going to take a value |
2611s | trade with mr smite here but tincho not |
2614s | fussed about this whatsoever he has cold |
2616s | tooth mine if he wants to just go for a |
2618s | straight up kazakhstan next turn it's |
2620s | 100 |
2620s | available because he's not running the |
2622s | dragon version um |
2625s | and i think that's pretty good |
2628s | yeah makes sense to me is um an answer |
2630s | to every problem in there usually and |
2632s | you know what the problem is you're on |
2634s | 14 health so you can answer that and |
2635s | then win the game |
2637s | yep i like that he doesn't uh go for |
2639s | ramp with the hero power as well i think |
2641s | it's much more relevant here to use the |
2643s | innervate to draw a card immediately |
2645s | from the kazakhstan i honestly didn't |
2647s | see what the first couple of pics were |
2649s | but fangs and presents most likely thank |
2652s | you |
2654s | poison for this one i guess |
2657s | oh jars |
2661s | wand yes |
2664s | uh |
2666s | hyper blaster |
2668s | he might need a win condition |
2671s | i'm not sure if he's gonna win condition |
2673s | in the cards he took the first cards he |
2675s | took was stabilization cards just to |
2676s | make sure he doesn't die |
2678s | but i think he would have had to just |
2679s | take any minion at the end true i mean |
2682s | i think that was world's first grimmer |
2684s | patron that i've seen on stream yeah |
2687s | i think it makes sense i don't think |
2688s | he's got a way to win the game without |
2689s | it so this might still be interesting in |
2691s | the most weird of ways yeah it's true |
2694s | now that you contextualized that the |
2696s | first few picks were removed alright he |
2698s | took fangs |
2699s | he does actually need minion presence on |
2701s | the off chance that montu is actually |
2703s | able to deal with this board and if he |
2706s | raised deads into an ajax it's not you |
2708s | know out of the question i did think |
2711s | that boombots was maybe better minion |
2713s | presence than grimmer patron but |
2716s | fair enough on this immediate turn |
2717s | especially hiding behind taunts the |
2719s | grammar patrons can multiply uh it's a |
2722s | trog in a way isn't it |
2726s | yeah i guess it is kind of |
2730s | this isn't over yet jia by the way |
2736s | i mean it's it's very nearly over but |
2738s | there's a little bit of repeated damage |
2740s | he tincher hasn't yet drawn his arm |
2742s | again or health gain that's got a lot of |
2744s | it |
2746s | that is true he needs to actually hit |
2748s | the armor again um in order to survive |
2750s | void shard ping and montu can still |
2752s | topdeck another void chart as well |
2757s | there it is okay now it's over yup |
2763s | now the only other thing i guess is if |
2765s | there's only grimmer patrons i think his |
2768s | montu doesn't know if montu knew the |
2770s | deck he could probably still have some |
2771s | chance here but he doesn't of course |
2773s | he's playing around |
2774s | i've got to win this before my opponent |
2776s | draws their broken stuff if he knew he |
2778s | just had to kill the grimmer patrons he |
2779s | might have a chance |
2781s | oh darius that's a pretty interesting |
2784s | question in our discord of if you go |
2786s | grammar patron plus jars do they |
2788s | deathrattle the same minion and i'm |
2790s | going to theoretically say no because i |
2793s | think that the |
2795s | spawn of the jars the randomness is |
2797s | applied upon the minion actually dying |
2800s | it's not like you give it death rattle |
2801s | then it already knows what it's going to |
2803s | summon i think that's how it works might |
2805s | just be |
2806s | death rattle where you never know until |
2808s | you actually see it |
2811s | yeah i suspect that it isn't the same |
2813s | but it's an interesting question |
2814s | nonetheless but a big deal there tincho |
2817s | did get around all the ifs and maybes |
2820s | and the druid is out of here jia and now |
2823s | it's just a demon hunter left |
2825s | yup this is the disaster scenario for |
2827s | montu where his prime target has managed |
2830s | to escape the clutches of the full aggro |
2832s | lineup and it was very convincing as |
2834s | well even though montu had a very good |
2836s | start with the troggs here tincho had |
2838s | the lunar eclipse guff hand and the |
2841s | strict efficiency of guff was just too |
2843s | much to overcome towards the end there |
2845s | and then just took a little bit of |
2846s | healing for teenshow to truly stabilize |
2849s | however montu still has you know the |
2852s | capability of beating up on demon hunter |
2855s | which while it is a duck that has |
2857s | anti-aggro tools doesn't necessarily hit |
2860s | them all the time and in the case of |
2862s | face hunter in particular there's a |
2865s | point where face hunter can morph from a |
2867s | board-based deck to instead a burn-based |
2869s | deck which is actually quite effective |
2871s | against demon hunter i want to say |
2872s | because then they won't necessarily have |
2874s | targets for fel screen blasts to get the |
2876s | full healing uh the toughest thing for |
2878s | hunter to contend with though is the |
2879s | altraki warblades where they simply |
2881s | don't have a way to prevent that from |
2883s | healing the demon hunter for a ton if |
2885s | they have furies to go with it |
2888s | this is a little bit bigger than your |
2889s | normal face hunter though with the mukla |
2891s | throne in there so |
2893s | can be a little bit faster than your |
2895s | common or garden demon hunter attack |
2899s | but yeah still the same problem still |
2901s | the same analysis but this can just go |
2902s | that little bit bigger i quite like the |
2904s | much lower in here for this particular |
2906s | meta game as well because it really |
2908s | messes up with druid too |
2911s | yeah for this match up as well |
2913s | you can just give them cards that they |
2916s | don't have the time to play and if they |
2918s | have to glide and put the bananas back |
2920s | in the deck it's very awkward uh the |
2922s | drew sorry the demon hunter will have |
2924s | very few targets for the bananas as well |
2926s | although i suspect that glide will not |
2928s | really be a big factor in this matchup |
2931s | it's a card that is obviously the best |
2934s | against slower decks but against face |
2935s | hunter you are very very rarely able to |
2938s | actually disrupt their hand because |
2940s | they're going to keep it so trim all the |
2941s | time playing tons of small minions and |
2944s | you often won't have time as the demon |
2945s | hunter to just progress the quest using |
2947s | glide on yourself only because you will |
2950s | have to contend with the board so if |
2952s | anything the glide will come into play |
2954s | towards the late game after tincho has |
2956s | stabilized for now it's more about |
2958s | finding those early immolation auras |
2960s | even |
2961s | a curtras timely |
2963s | can be huge because it can help him |
2965s | swing the board i'm not sure to the |
2967s | point that it's a keep but i'm super |
2969s | curious |
2970s | i'm also curious how much of this you |
2972s | keep because |
2974s | it looks good but hunter gets out of |
2976s | control fast if you keep too much of |
2978s | this |
2980s | the war blades they're great and all |
2982s | that but if if you're waiting till turn |
2984s | three because you don't want to coil |
2986s | into a truck or something |
2988s | that's a while if if the hunter's |
2990s | established just some one twos and three |
2992s | twos and a buff on the board |
2995s | you could be in trouble i think he'll |
2996s | throw most of this away even though he |
2999s | won't want to he wants to redraw these |
3000s | cards quite early |
3002s | right it is a question of how much you |
3004s | want to respect trog right and that |
3005s | interplay is so different when you're |
3007s | going second because if it's just frog |
3009s | straight up on turn one you can't just |
3011s | go quest in order to fully clear it you |
3013s | have to like coin emulation aura or coin |
3016s | fell barrage to deal with the trog that |
3018s | is there and the one that is spawned um |
3020s | straight away on the first turn and if |
3022s | you don't deal with it on the first turn |
3024s | you're suddenly so weak to doggy |
3026s | biscuits so we'll see how much teen show |
3028s | wants to respect that ends up just |
3031s | keeping aldraki which i think is very |
3033s | reasonable indeed and he's not met with |
3034s | the trog on the other side so it's not a |
3036s | disaster quite yet |
3039s | not quite yet but montu's hand |
3042s | is going to get out of hand pretty |
3045s | rapidly here at least in the early |
3047s | stages obviously |
3048s | now there's a full screen blast into |
3050s | has the makings of a way to deal with |
3052s | things but still irritating this is a |
3056s | very nice and obvious play just stopping |
3059s | the divine shield which should be |
3060s | absolutely fatal to him if he allowed it |
3063s | complete to complete |
3065s | allowed it to |
3066s | what what was i even wanting there |
3068s | allowed it to happen |
3070s | dissolves probably the word |
3074s | yeah um denying the health on this means |
3076s | that montu's you know expected turn two |
3079s | of companion plus og merchant doesn't |
3081s | quite work so well he does hit not refa |
3083s | so at least the guardian augmention |
3085s | still has a target builds a board state |
3087s | that is a tough routine shot to deal |
3089s | with |
3092s | and the spellscreen blast however is you |
3096s | know |
3097s | it's not actually that tough to deal |
3099s | with it just is in theory from huntee's |
3100s | perspective you know |
3102s | yep and this is the exact start you can |
3104s | tell by tinch's face you need to watch |
3106s | the game to know what's happening here |
3108s | even the cat's gone to prepare for the |
3110s | next round |
3112s | and |
3113s | if you deal with those early minions |
3114s | against the hunter you're so well set as |
3116s | the demon hunter because as the manner |
3119s | costs of things go up you just get into |
3121s | a better and better relative position |
3123s | yep |
3125s | um |
3126s | in terms of things that are going okay |
3128s | for one two he at least has a pretty |
3129s | good curve right he hits the wrangler he |
3132s | could take |
3133s | honestly rhino in this position just to |
3136s | have a higher health minion and the |
3138s | vulpertanger doesn't really spend his |
3139s | mana well on the next turn |
3141s | could go mukla but |
3143s | wouldn't you rather just have a rhino by |
3145s | that point |
3146s | okay he goes mukla because he wants to |
3148s | even the hero power fair enough yep that |
3150s | makes sense to me what do you think |
3151s | about keeping the quest by the way i'm |
3153s | alerted to that question by the fact |
3155s | it's still in hand against hunter |
3157s | specifically well he just hasn't really |
3159s | had the time to play it and he's not in |
3161s | a big deal to play it because none of |
3163s | these |
3164s | early turns teen show wasn't expecting |
3166s | to progress the quest right he wasn't |
3167s | playing draw cards he was playing |
3169s | removal so now he's actually found a |
3171s | window to play it um need for greed sure |
3174s | gets the job done the one drawn off the |
3176s | top there was a chance to |
3179s | go for chaos strikes instead but because |
3181s | the quest happened you know after the |
3183s | first draw of the turn happened uh this |
3185s | is actually the only guaranteed wave |
3187s | that he had of progressing the quest |
3190s | that's a nice set of discounts here that |
3192s | jace could seal the game once turn seven |
3194s | rolls around |
3197s | yeah with the arcanist in hand as well |
3199s | everything's looking really pretty good |
3201s | it's easy to say he's got the control |
3203s | and everything i guess we should keep a |
3204s | look at the health total |
3206s | with double chaos strike plus the weapon |
3208s | equipped i don't see him be having any |
3209s | trouble anytime soon |
3211s | i agree |
3213s | although he can't quite fit in double |
3215s | chaos strike with this turn because i |
3216s | assume he's just gonna go arcanist |
3218s | emulation aura so it's gonna be |
3220s | one chaos strike plus |
3222s | euro power |
3224s | oh no he's not gonna commit the chaos |
3227s | strike at all okay this is clever he's |
3228s | never dead from montu being off board |
3231s | right at 16. only six mana available the |
3233s | burst isn't enough for hunter at this |
3235s | point and as long as you know you're not |
3237s | dead you can still greet it a little bit |
3238s | as a demon hunter get the board presence |
3241s | so that um you're able to deal with them |
3244s | if they develop a board and if they only |
3247s | go face with spells then you let loose |
3249s | with the chaos strikes and seal the game |
3251s | that way |
3253s | yeah plenty of damage available to monto |
3255s | but not the time |
3258s | to really be able to connect it i don't |
3260s | think i guess |
3262s | i mean hunter does keep going it's not |
3264s | like it used to when you exhausted its |
3266s | supplies it just stopped but |
3269s | pincha does seem to have a hand not only |
3271s | capable of surviving this but also |
3273s | finishing the game in two or three turns |
3274s | himself just to make sure that |
3276s | he doesn't die in the meantime |
3280s | yeah not sure if it can quite finish the |
3282s | game that quickly the jace will |
3284s | definitely help but |
3286s | uh without the curtis hero card it might |
3289s | still be a ways off before it represents |
3291s | lethal so it's a big deal that montu is |
3294s | still able to get the four damage |
3295s | through tinjo having to clear the |
3297s | barracuda vein by actually swinging into |
3299s | it right now he has access to over two |
3302s | turns 14 damage from the aim shot hero |
3305s | powers so theoretically |
3308s | he's still in a decent spot |
3310s | um |
3311s | does end up aim shotting on a minion |
3313s | here because he is looking to hybridize |
3316s | his game plan back to trying to win |
3318s | board and that is definitely not |
3320s | unreasonable because he has just seen |
3322s | immolation or he has just seen a |
3324s | talented arcanist |
3326s | weaves in the hero power over doggie |
3327s | biscuit though which i like because you |
3329s | absolutely need to press a button every |
3331s | turn to make sure you get enough damage |
3333s | over the course of the game uh huh |
3336s | spectral sights |
3338s | ammo like you reacted to is absolutely |
3341s | huge okay and now with the capability to |
3343s | go immo and the fel barrages the jace is |
3346s | looking |
3347s | very very juicy for the next turn |
3349s | yeah i think he was just looking um for |
3351s | some extra healing there from the |
3353s | studies because there's quite a lot |
3354s | available but didn't get it so |
3357s | looks like he's going to |
3358s | [Music] |
3359s | proceed as we've described now he's |
3361s | picked up the curtis he's able to get |
3362s | that extra five armor which honestly |
3364s | despite the fact we've been saying how |
3366s | one-sided this is he might require that |
3368s | five armor just to be sure going forward |
3371s | so |
3372s | he is looking to end this he's gonna |
3373s | play the fury and maybe even a barrage |
3377s | oh it doesn't go for the barrages |
3379s | i guess tincho had mapped it out that it |
3381s | would not be lethal yet even if he |
3383s | committed double fel barrage this turn |
3385s | the chase would give him not guaranteed |
3388s | all the damage faced right if there were |
3389s | minions one barrage uh but if you wanted |
3392s | to maximize j's damage he could have |
3393s | gone double barrage and then next turn |
3395s | fury than jace and then you get back the |
3397s | two barrages you get back the fury and |
3398s | the double chaos strikes admittedly i |
3400s | cannot do the math that quickly i'm not |
3402s | sure if it's lethal but even if it were |
3404s | it's still foilable by just playing a |
3406s | minion from one two rights then they can |
3408s | soak the fel barrages so don't fault |
3410s | tincho whatsoever here for taking it a |
3412s | little bit more safe and now he can just |
3415s | take the turn to kirch's and get the |
3416s | armor like you were saying and have the |
3418s | guaranteed jace lethal |
3422s | yep i'm just checking the other side the |
3423s | aim shot plus the rhino is nowhere near |
3425s | enough |
3429s | so from teachers perspective the most |
3432s | that mantu can deal from hand is aim |
3434s | shot hero power quick shot quick shot |
3436s | which is 13 and then the weapon swing |
3439s | 15. so with kurchus he's actually alive |
3442s | against that however he cannot attack |
3445s | face |
3446s | without |
3448s | going into the range of that because |
3450s | there's an explosive trap set up of |
3452s | course we're looking at worst case |
3453s | scenario teen show might not necessarily |
3455s | play around the hand being exactly aim |
3457s | shot quick shot quick shot in fact it |
3459s | would have to be a quick shot drawn off |
3461s | the top and this rhino would have to be |
3462s | a quick shot because he knows that the |
3465s | marsul cub is what it is |
3469s | yeah he's just double triple checking |
3471s | everything and there is |
3473s | it's close right |
3475s | like you said i think just on the mat |
3477s | it's close |
3478s | yeah i mean |
3479s | again there's a way that tincho can die |
3482s | if he doesn't gain armor |
3484s | okay |
3485s | decides not to respect shot quick shot |
3488s | quick shot but respects the weapon fair |
3490s | enough |
3493s | and |
3494s | he is respecting aim shot plus single |
3497s | quick shot which is |
3499s | um exactly 10 he'd be alive to that |
3502s | montu |
3503s | also goes for rhino instead here trying |
3506s | to get damage from the board we're |
3508s | available because he doesn't have that |
3510s | much burn from hand definitely respect |
3512s | this |
3516s | oh |
3518s | wait how much does a jace do now there's |
3520s | a rank two fury there can be a rank |
3522s | three fury |
3523s | that's five plus the fury from right oh |
3526s | sorry they're both ranked two uh there's |
3528s | a fair barrage in hand there's one in |
3530s | the jace i think there's two chaos |
3532s | strikes in the chase as well |
3534s | yes there is |
3536s | so triple fury nine plus |
3539s | uh |
3541s | plus plus double fell barrage but |
3543s | there's a minion in the way so they |
3544s | might not all go face |
3546s | double chaos strike |
3549s | 13 damage |
3552s | all right if tincha is doing it it |
3553s | probably gets there right |
3557s | yeah i made this |
3558s | uh there might be some ordering things |
3562s | um to save the fel barrage until |
3564s | afterwards weirdly so they don't hit the |
3566s | rhino i don't think that works though |
3568s | yeah it's three fell barrages |
3569s | effectively because he gets to play one |
3572s | before the start of the turn so i think |
3573s | this was guaranteed based on his |
3575s | reaction it feels like the first spell |
3577s | was the good order for him so yes he |
3578s | does guarantee that all the foul |
3580s | barrages go face so it is going to be |
3582s | the lethal here nicely spotted by tincho |
3586s | it was a little bit scary at the end |
3587s | there because there were some hands that |
3589s | he could have potentially died too but |
3590s | sometimes against hunter you kind of |
3591s | just have to say i can't play around |
3593s | everything without giving myself a worse |
3596s | spot |
3597s | against other hands throughout a longer |
3599s | period of time just wanted to end the |
3600s | game quickly and that is going to be |
3603s | teen show through to the top eight |
3606s | yep and looking good on it taking down |
3608s | the aggro lineup i suspect he felt that |
3611s | he might not be in that top eight when |
3612s | he saw this matchup at the end of last |
3614s | night but there he goes and we are going |
3617s | to have a look at some of the other oh |
3619s | we're actually not going to have a look |
3620s | at some of the other we have actually |
3621s | going to go straight into the top eight |
3624s | very quickly let's see who's about |
3633s | they're the three people people want to |
3635s | hear about there's plenty of others and |
3636s | i will respect them more as they turn up |
3638s | along the day |
3640s | oh you have to earn lorinda's respect |
3643s | it's only three people who cares about i |
3645s | mean |
3646s | it's maybe it's gabby it's |
3649s | like it's just what |
3651s | at the start of the tournament if you |
3653s | picked two players |
3654s | and only two players you thought were |
3657s | regular winners in this sort of |
3660s | environment they're probably just two of |
3662s | the names you'd give out of two so |
3665s | but there are other people there that |
3667s | get accumulating those points ready for |
3669s | the championship so there's definitely |
3670s | other players i want to talk about later |
3672s | right we do have the bracket and i'll |
3674s | just read out who's made it through to |
3675s | top eight for the first quarter final we |
3678s | have gabby versus kiparang and then |
3679s | uchiha sasuke versus holy water so still |
3682s | some ladam representation there in holy |
3684s | water from china i believe and then |
3686s | alutamu versus hachikuji apac players up |
3690s | against each other so we have one |
3692s | guaranteed through to top four |
3694s | that's what i'm gonna hold on to and of |
3697s | course we do have tincho has just made |
3699s | it through facing off against habukabu |
3701s | this is completely stacked larinda it |
3705s | really is and i believe sasuke got six |
3707s | points in the previous masters tour |
3709s | check that out to be sure later on but |
3711s | he's got a lot of points just by getting |
3714s | this far again so that's worth keeping |
3716s | an eye on on top of all the other drama |
3718s | that could unfold as the day goes on |
3723s | very very exciting stuff |
3725s | oh i misspoke sorry holy water is also |
3727s | an apac player from taiwan and that |
3730s | means it's full of aipak is this our |
3733s | first top eight that has no players from |
3736s | china |
3737s | whoa |
3738s | what happened did you |
3740s | whoa |
3741s | am i reading this correctly |
3743s | whoa china have been so dominant in the |
3746s | masters tour system they have just won |
3749s | the most recent one with love storm the |
3750s | one before that was xiaoti and many many |
3753s | others throughout the entire history |
3754s | since we've introduced this system so |
3757s | this is historic for sure |
3759s | yeah absolutely insane a rider to what i |
3762s | was saying a minute ago about picking |
3764s | two players if you picked one region of |
3766s | who's going to win the masters tour |
3767s | these days it's china but not today |
3770s | apparently |
3772s | so without further ado enough of me |
3774s | waffling let's get me out of here and |
3777s | get on with the top eight we'll see you |
3779s | in three minutes |
3785s | do |
3807s | oh |
3809s | [Music] |
3811s | right |
3826s | [Music] |
3837s | besides |
3849s | measure |
3855s | [Applause] |
3875s | so |
3881s | [Music] |
3907s | [Music] |
3924s | [Music] |
3927s | so |
3931s | [Music] |
3938s | [Music] |
3942s | so |
3947s | [Music] |
3968s | so |
3972s | [Music] |
3984s | hello everybody and welcome back to |
3986s | mattress tour ruins of alterac oh it's |
3988s | weird being on the right side neil look |
3990s | at this what's happening now i've got a |
3991s | point away |
3993s | no that way |
3994s | no that way |
3996s | i i don't know which way to point i |
3997s | don't know which way to look |
3999s | uh this is bizarre but whatever it's |
4001s | time for the quarter finals we've |
4003s | reached that point of the masters tour |
4005s | not my favorite point uh because we get |
4007s | to see uh who's going to emerge as the |
4010s | champion first quarterfinal we have |
4011s | coming up uh is a pretty good one uh |
4014s | it's gabby who's still undefeated now |
4017s | nine and zero eight to no up to the |
4019s | swiss and then winning the top 16 match |
4021s | uh versus kippurang uh a player from |
4024s | south korea uh one of the very many asia |
4027s | pacific representatives |
4029s | in the top eight actually quite insane |
4031s | uh half of the top eight uh is from |
4033s | asia-pacific um and |
4036s | uh it's a little bit of a new feeling |
4039s | for me neil i um |
4041s | it's been a long time since we've seen |
4043s | asia pacific actually do this well |
4045s | in a master's tour event |
4047s | yep we might have to start rooting for |
4049s | asia pacific we've got to stop stottle |
4051s | from getting excitable about european |
4052s | players we do have some america's region |
4055s | players hanging in there as well |
4057s | um but also there's gabby |
4060s | it's gabby |
4061s | scab it's his own region that's how we |
4063s | get around this right |
4065s | he is so |
4067s | big and vibrant that he just |
4069s | doesn't need a region he's just gabby |
4072s | region just to make it fair |
4074s | yeah it's just |
4077s | gabby grandmasters right that's the |
4079s | that's the next step it's just 16 gabi's |
4083s | playing against each other i'd watch |
4085s | that every broadcast is like an hour |
4087s | long to play 15 matches that's what it |
4089s | feels like but uh lineups are actually |
4092s | um |
4093s | surprisingly similar uh given uh i i |
4097s | guess how unique they are once you take |
4099s | away the bands um gabby's playing rally |
4101s | priest kipperang has miracle priest so |
4104s | similar but different uh they both have |
4106s | quest rogue |
4108s | uh which has uh |
4111s | over performed based on my expectation |
4114s | and then the one unique deck that they |
4117s | uh have in their lineups that uh is not |
4120s | a band with both druids being banned |
4122s | away gabby has the |
4124s | quest fell dh with kazakhstan instead of |
4127s | the expendable performers |
4129s | and uh kipperang has the libra paladin |
4132s | um and even the libra paladin's a little |
4134s | different from what we've seen most of |
4136s | the players that we've seen that have |
4137s | been uh high up in the swiss |
4139s | standings or in the top 16 uh have been |
4142s | bringing the uh i i guess you could call |
4145s | it more aggressive variation of the deck |
4147s | with mr smite |
4149s | um |
4150s | whereas kipperang's opting to run lord |
4152s | bharav and mutinous as the two tech |
4154s | cards so |
4156s | more of a |
4157s | a control |
4158s | um sort of attrition stop it's still |
4161s | libra paladin at the end of the day but |
4163s | those few tech conclusions give you a |
4165s | good idea of what the players are trying |
4166s | to do with the deck |
4168s | they're just desperately trying not to |
4170s | have his deck called liberal paladin but |
4172s | we're still going to call it liberty |
4174s | because it's got librarians in it sorry |
4175s | keepering you can't fool us that's right |
4178s | can't fool us |
4180s | a lot of cards that say |
4181s | libra or |
4183s | discount your league rumps or |
4186s | nope that's it another says sleep room |
4189s | sort of schedule because there's only |
4190s | cards with libra monet |
4192s | um |
4193s | but yeah this just should be a good one |
4195s | uh uh gabby |
4197s | it just always feels like he's in the |
4199s | conversation you know even when he |
4201s | doesn't have the best swiss you're like |
4202s | oh gabby started o2 nah he's still gonna |
4204s | six two and then get to the top sixteen |
4207s | um |
4208s | uh trying to get that elusive uh second |
4211s | masters tour win which |
4213s | is tough uh |
4214s | uh not many |
4216s | it's it's the french way however |
4219s | yeah |
4220s | because of blize |
4222s | oh just win one you gotta win talk about |
4225s | that enough i don't think tj we need to |
4226s | talk more about how bly's won |
4228s | back-to-back 400 player tournaments |
4236s | okay well let's talk about it blyze won |
4239s | two back-to-back masters tour events |
4242s | boom there we go |
4243s | yep talked about it done and done |
4246s | now it's time for some hearthstone |
4248s | gabby opening up with the rally priest |
4249s | kiperang opening up with the libra |
4252s | paladin |
4254s | curious where kippering decides to go |
4256s | with these mulligans um lord bharava |
4260s | against rally priest |
4262s | you can argue as a keep |
4264s | yeah you can also argue that |
4267s | it might not do enough so |
4270s | i think it's a keep what else do you do |
4273s | did you try and occupy the board yeah |
4274s | he's got every decision to make here |
4276s | truth seekers are keep against so many |
4278s | things back in the olden days at least |
4279s | not so much anymore |
4282s | the choices tj |
4284s | yeah keeps the big three |
4287s | oh yeah oh and hit a trog |
4290s | hello |
4292s | hello |
4295s | hello hello |
4298s | annoy your teach |
4299s | all right so now he can actually go for |
4303s | a fairly aggressive setup if he wants to |
4305s | with the tur one frog attendant into |
4308s | hand |
4309s | yeah i'm curious if he does want to use |
4311s | the coin or if he just wants to go |
4313s | turn one trog |
4315s | um |
4316s | obviously um |
4318s | this deck runs natural holy smites |
4321s | from gabby the rally priest so that is |
4323s | just an answer to it on what |
4326s | okay well said |
4328s | um |
4330s | gabby could also just set that bill |
4331s | weaver here because even if uh oh no you |
4334s | can't never mind |
4335s | um because you're worried you'd be |
4336s | worried about hand of a doll he saw |
4338s | three keep from kippering as well and |
4341s | the trog was |
4343s | the one card that wasn't kept |
4346s | so that should really tell him something |
4348s | um but i like the fact that he's uh just |
4351s | going with the uh uh the sethick here |
4353s | because it sort of forces kiprang to |
4355s | respond to it instead of uh |
4358s | trying to guess |
4359s | this does allow it to survive against |
4361s | noble mount |
4363s | um in which case he would just have bump |
4364s | holy smite in order to uh |
4367s | kill off the the trog doesn't play |
4370s | around hand of a doll it will get the |
4372s | value trade but he still has the |
4373s | opportunity uh to deal with it |
4377s | it also has removed yeah yeah it's also |
4380s | removed one of the buffs which says hey |
4382s | well i could probably just get my |
4383s | nasmani to stick now a lot of the time |
4386s | and picking up the raised dead obviously |
4387s | made that a lot easier decision |
4390s | oh for sure |
4391s | for sure yeah this deck operates a |
4393s | little differently than miracle produce |
4394s | miracle priest you have to sort of |
4396s | protect your minions um you know like |
4399s | sometimes you can fish for your removal |
4401s | from your opponent with like the first |
4402s | nazmani but you don't play race deads |
4404s | you don't play rally so you don't often |
4406s | see this just play your minions on curve |
4408s | as often |
4410s | right you usually want to wait till you |
4411s | get like uh get the insights get a |
4413s | cheaper dosmani or copy it |
4415s | but in this deck because you |
4417s | out want those things in the the death |
4420s | pool |
4421s | um to be able to read some of them with |
4424s | rally for cheaper or raised dead you can |
4426s | use them to just fight for board in the |
4428s | early game and then eventually with all |
4429s | those things you're bound to stick and |
4431s | then you can go for those crazy turns uh |
4433s | we're getting spells back in the hand |
4435s | with sethik and |
4436s | and uh discounted |
4437s | with the money |
4439s | yeah it's all it's nowhere near as i say |
4441s | it's almost as annoying as resurrect |
4442s | priest but it's got the the same feeling |
4444s | about it sometimes i've just killed your |
4446s | important minions three times stop it |
4449s | just behave yourself |
4451s | yeah |
4453s | but not quite as infuriating as them all |
4455s | being seven sevens that heal you i guess |
4457s | but yeah |
4459s | all right can we gonna do it all again |
4463s | yeah |
4464s | um there is an opportunity for him to |
4466s | say palm reading and then |
4468s | next turn could go raise dead play both |
4472s | of the |
4473s | uh dominion oh okay orders fine rally i |
4476s | was gonna say play both of the minions |
4478s | next turn with a free holy smite free |
4480s | shadow or devour |
4482s | which is likely to clear off much of |
4484s | what kipran could do |
4486s | decides to go a different way looks for |
4487s | the rally hits it |
4489s | and now options are open once again |
4492s | for gabby going into the next turn |
4495s | options are open for kippering too |
4497s | obviously |
4498s | the coin truth seeker is kind of what he |
4500s | kept in his opener and has played |
4502s | towards |
4503s | and that still seems to be pretty valid |
4506s | right now would allow him to start work |
4508s | on reducing that people to get something |
4510s | big on the board |
4512s | or the turn after cheaply as well |
4514s | because the liebherr's being so cheap |
4519s | get some good old buffs and slow it down |
4521s | like he's going to wait |
4537s | gabby's hand costs like |
4540s | none |
4541s | play the two minions and anything else |
4543s | you want to is available to him now |
4546s | yep |
4548s | pop off turn uh certainly to come |
4551s | um |
4558s | i like to start |
4561s | i |
4561s | you kept the true seeker i think you |
4563s | just true seeker and then |
4565s | of libra |
4569s | it preserves the coin um |
4572s | the other the only other option i could |
4573s | think of would be stonehearth vindicator |
4576s | and then |
4577s | you can buff and get out of devout pupil |
4580s | right with a coin |
4582s | um |
4584s | like that's probably the most possible |
4585s | power you can fit on the board |
4587s | however |
4588s | you're |
4589s | uh giving up the coin which he's got two |
4592s | very powerful sevens in hand that he may |
4594s | want to get out next turn |
4596s | though |
4597s | uh |
4599s | i i do just like the uh the the true |
4601s | seeker on the board and now he's |
4602s | deciding if he even wants to libro |
4604s | because assuming there's a pop-up turn |
4606s | coming |
4607s | from gabby next turn he's just been |
4609s | fighting his time maybe he would be |
4610s | worried about a possible like shot of |
4613s | the naaru yeah uh thrown along but that |
4616s | is gonna be a threat regardless uh of |
4619s | when you play the libra so i just like |
4621s | the fact that he's putting it down |
4623s | here we go |
4625s | cards more cards draw cards cheap cards |
4627s | play cards |
4628s | against all odds |
4630s | take it one of dj's favorites |
4636s | you're a big fan |
4638s | big fan |
4639s | there's gonna be so many cards oh my |
4642s | goodness look at it go |
4644s | yeah um so sometimes |
4646s | like uh you can whiff if your sethick |
4650s | gives you like a high cost spell if you |
4652s | only have two of the nasmonies on board |
4654s | like it gives you like idol of yashiraj |
4657s | against all odds psyche split initiation |
4659s | right |
4661s | and your discounts could sometimes hit |
4663s | the wrong cards in that sense |
4666s | um |
4667s | it's a shadow word ruin however is able |
4670s | to fully clear the board and can just |
4672s | stop there no reason to really uh go off |
4675s | even more uh the inside in hand there's |
4677s | still the direct iron deck and if you do |
4679s | hit direct thar with insight you can't |
4681s | pull out the remaining minions |
4683s | um |
4685s | these are just two of the natural |
4686s | minions in his deck so he still has a |
4689s | natural nazmani and a natural aesthetic |
4691s | veil weaver |
4692s | in his deck |
4695s | so he can hit those as well just to be |
4697s | able to pop off even further |
4700s | but there's a chance that gabby just |
4702s | kills kipperang next turn |
4705s | because right now he can lord bharav but |
4708s | he has no follow-up to the lord barab |
4710s | i'm curious if he does it anyway just to |
4713s | give himself a turn |
4715s | potentially |
4716s | because bringing all the minions health |
4718s | to one |
4719s | limits a few things like the amount of |
4722s | damage that uh gabby could possibly do |
4724s | because he can't get the minions buffed |
4725s | up for bless |
4726s | but it is just going to get the carroll |
4728s | out of the way it's kind of necessary |
4731s | at some point to get it down just to |
4733s | block some of the damage |
4734s | um |
4736s | and uh i like this play as well |
4738s | just do 70. yeah |
4742s | here we go |
4744s | it's possible all right there's a bless |
4746s | oh no he hit the he got this okay get |
4749s | the gifted rooms |
4751s | it's flying along there's so many cars |
4753s | now this is going to be |
4755s | a bit more interesting than last time |
4757s | this time he's got the double sethik in |
4759s | play which gives more chance of what you |
4761s | were talking about happening where he |
4762s | gets a high cost card that eats all the |
4764s | buffs |
4765s | uh he was careful not to do that last |
4767s | time partly because he didn't want to |
4768s | get bored cleared as well |
4770s | so this might be a little bit less |
4771s | smooth but it's going all right so far |
4780s | all right you've done your job |
4782s | your silence now |
4784s | it could also put you in these awkward |
4785s | spots where |
4787s | um you need non-targeted spells at a |
4789s | certain point to open up room |
4792s | in your hand to actually double sethick |
4795s | because if you're playing only targeted |
4796s | spells you're spending one spell gaining |
4798s | two |
4800s | but it looks like he has a good amount |
4801s | of non-targeted spells uh the aid |
4803s | stations which aren't even playable |
4804s | actually since he already has one up |
4807s | now |
4809s | um |
4812s | that's how insane this is |
4814s | yeah |
4815s | but then at a certain point you do have |
4817s | to like make it work with weird stuff |
4819s | like he doesn't actually have that much |
4820s | powerpoint he's not actually getting |
4822s | a ton of minion buffs um but what he is |
4825s | getting is just more refill and a ton of |
4828s | removal like now he has an osmani and a |
4832s | sethick in hand uh |
4834s | and |
4836s | because of the stormpike gate station |
4837s | that he's gonna have for the rest of the |
4839s | game because he has a free one in hand |
4840s | for when this one expires |
4843s | um all he needs to do is just keep |
4844s | sticking these boards and kippering |
4846s | again does have the lord brought but no |
4848s | uh no blademaster samuro and or uh |
4852s | the broomstick in order to be able to |
4854s | sort of critically activate it |
4859s | just thinking um duck |
4861s | yeah i mean maybe you're just |
4864s | mutinous |
4868s | inside it so try and limit it but |
4870s | there's another rally in the deck |
4871s | there's another raised in the deck he |
4873s | could have picked up ray's dead or rally |
4875s | from the |
4876s | you know six spells that he picked up |
4879s | last turn that he got uh it just |
4882s | doesn't feel great so it looks like he's |
4883s | just gonna go for um |
4886s | uh |
4888s | trying to create a people overboard |
4890s | yeah |
4891s | i mean gabby could do d6 warlock easily |
4894s | inside the time and that last turn he |
4896s | was nowhere near complete he had never |
4898s | completed the last turn it's almost |
4899s | impossible for anybody to do so yeah in |
4902s | terms of actually resolve all of the |
4904s | things here it goes again tj i think |
4906s | this time might be a lot bigger though |
4908s | he's got a really big head start on |
4910s | everything on the board this time |
4912s | yeah um he does |
4915s | yes he does is going to go for um i'm |
4919s | not a new face instead because he's |
4920s | worried about hand space he's got shadow |
4922s | or death two shadow decks actually to |
4924s | deal with both these minions |
4926s | still these minion buffs still needs |
4927s | blasts |
4930s | take an elec mount at this point |
4933s | the word ruin okay gift of luminance |
4936s | it's it's playable but it won't summon a |
4939s | copy of anything |
4940s | um |
4942s | is less sort of running low on on |
4944s | playable cards given his hand size right |
4948s | yeah i guess |
4950s | maybe trade a minion in at some point oh |
4953s | no he can't now not a relevant one sorry |
4955s | not an irrelevant one plenty of relevant |
4957s | ones not much just happened here needs |
4959s | to go |
4963s | i i mean if he can just clear the board |
4966s | every turn and keep his hand going |
4971s | like he'll he'll still be fine |
4976s | this 116 is ludicrous what are you doing |
4979s | as a 116 |
4983s | you just stand there let people hit you |
4985s | it's all fine |
4996s | to get the horn off okay he got the horn |
4998s | off so he kept hand space his hand is |
5000s | free essentially this is gonna be three |
5002s | more discounts so his hand is gonna cost |
5005s | oh never mind the discount in the hand |
5007s | happened before we saw it okay |
5011s | all right then this will pick up samurai |
5014s | or broome |
5016s | yep there's broom |
5019s | boom |
5020s | and carol's lifesteal so now has lord |
5023s | bharav for when he needs it i mean |
5027s | again gabby's just not picking up |
5030s | anything |
5032s | that can pressure |
5035s | like no blesses no elect mounts |
5039s | um no like power word fees no powered |
5042s | fortitudes um none of these minions have |
5045s | been buffed at all there was one |
5046s | apotheosis that he attacked with and |
5048s | then immediately silenced and that was |
5049s | the only actual like |
5052s | minion attack buff that he was able to |
5054s | pick up so it's starting to get to an |
5056s | awkward situation dragstar costs zero so |
5059s | it won't pull any minions out i think he |
5060s | only has |
5062s | he's even have any minions left |
5064s | um |
5065s | you might have a sethik |
5068s | i don't know i think gabby has explained |
5071s | to the client what he requires now |
5073s | though through the whole of the last |
5075s | minute |
5076s | just telling the client look just give |
5077s | me a bless you know then you don't have |
5079s | to client anymore we can just get on |
5080s | with some hearthstone |
5082s | just give me a bless i can have a 23 23 |
5085s | and that'll end the game you know |
5087s | just had a good old chat with the client |
5088s | there |
5090s | i think he's going to be okay he's |
5092s | explained the situation |
5094s | he's also given himself a board space |
5096s | with the against all odds which is uh |
5098s | actually pretty good because he can hold |
5100s | up another in osmani and keep going |
5103s | um |
5104s | so if he hits |
5106s | it's still |
5108s | a small possibility for lethal here um |
5112s | but actually just doesn't hit anything |
5113s | else uh doesn't want to go for a gift of |
5116s | luminance here |
5117s | um doesn't really have |
5119s | particularly strong reload |
5122s | um |
5126s | it's |
5127s | again kind of awkward he's got one rally |
5130s | left in the deck since he thrived um his |
5133s | uh first rally he's got one raised dead |
5135s | left in the deck |
5136s | also he does have plenty of reactive |
5139s | cards right he's got shadow of death |
5140s | he's got soul mir |
5142s | um against all odds |
5144s | um so he can deal with |
5147s | what kipring's gonna do |
5150s | this is it clear if he wants it |
5152s | i think he wants it right he can't keep |
5153s | riding his luck like this gabby's had |
5155s | three or four turns now of getting a |
5157s | million cars and not getting what he |
5159s | needs but |
5161s | you can't keep riding your luck he's |
5162s | down to 12 as well so the buffs gabby |
5165s | needed were so much lower now |
5173s | it's gonna be awkward for gabby now no |
5175s | card drop i've lost track of the left |
5177s | hand side of the hand |
5188s | okay so there's still one minion left in |
5190s | the deck okay |
5192s | uh because drakthar is not yellow yet |
5205s | all right well here we go again then |
5208s | he's going to use this to get a shadow |
5210s | or death target |
5212s | i don't know if he wants to rally he |
5214s | probably just wants to keep this board |
5216s | as is and uh just just clear off stuff |
5219s | maybe end with like uh |
5221s | spirits auspicious spirits |
5224s | yeah i agree there's no need right to |
5226s | rally because you need that next turn to |
5228s | fuel your turn |
5230s | this turn is just setting up so it |
5231s | wasn't a million left |
5233s | open to kill with okay |
5235s | wait what |
5242s | is down to some things he can put in the |
5245s | way |
5250s | and we can't even do our favorite meme |
5251s | no mr smite in the deck so |
5255s | no he's just buffing it for a hundred |
5257s | turns and not dying and then hitting up |
5259s | one swap |
5260s | what happened when you ran out of |
5262s | minions striker turned yellow |
5264s | as it technically is more |
5266s | uh every meaning the deck is cheaper |
5268s | because there are no |
5269s | i'm a terrible person teaching i never |
5271s | noticed the color of the borders |
5279s | when i |
5281s | no i mean in any deck i've always had |
5283s | this problem for years not just in |
5284s | valley priest i don't notice the the |
5286s | border of the card it's too too thin |
5289s | yeah |
5291s | for my aged eyes |
5295s | all right well that's as much as he's |
5296s | gonna get in the way it's quite a lot of |
5298s | stuff |
5300s | but the priest should be able to find a |
5301s | way through all this lot with drawing so |
5303s | many cards |
5305s | they're even numbers too |
5308s | but now |
5309s | for now |
5313s | um |
5314s | it's between gift and shadow or death |
5316s | but i think like because he could rally |
5319s | back one nasmani |
5328s | all right well if the game's not going |
5330s | to give me some big minions i'm just |
5331s | going to steal yours |
5335s | this is my um |
5338s | yep |
5338s | doesn't even need those nice money at |
5340s | this point he's just gonna |
5343s | build a |
5344s | different type of board condemn that is |
5346s | a rank three condemned so he's able to |
5348s | speak to this with the hero power |
5351s | and then keep pushing some damage and uh |
5353s | i like the way he's he's uh he's playing |
5355s | this |
5357s | yeah just making sure he doesn't die |
5358s | more than anything he knows that there's |
5360s | limited ways for the paladin to remove |
5361s | his stuff so |
5364s | he's just saying okay i'm just going to |
5365s | present you some damage each turn and |
5368s | slowly but surely you're going to find |
5369s | fewer and fewer ways to deal with it and |
5371s | eventually your |
5373s | 7 000 carryall health will get depleted |
5378s | down to 14 cabriol health now |
5381s | light guide there's a lever of hope |
5383s | still in the deck so one of these nights |
5385s | of anointments could pick it up |
5389s | but turning it on its head how does |
5391s | how does kippurang ever actually do |
5393s | damage to gabby here |
5396s | uh he kills every minion |
5398s | right |
5401s | and then hope that gabby's random spell |
5403s | generation didn't give him something |
5406s | that can summon minions |
5409s | from his worldview sure |
5413s | from gabby's world view there's a valley |
5415s | ready to go there's a handful of removal |
5417s | and stuff |
5425s | nothing left |
5427s | got nothing left |
5431s | this is gotta be lethal |
5433s | um |
5439s | perhaps the side of his head i think |
5440s | that means he's found the lethal |
5443s | pretty fluent gabby |
5451s | against all odds to clear this off |
5454s | yeah |
5455s | that one was for you tj i think |
5458s | i mean |
5459s | it's not least |
5466s | he's just trying to get creative with |
5467s | his clears here that's uh kind of |
5470s | got to get creative all right |
5473s | but uh has not played enough discounts |
5475s | uh to get the lever of hope it does cost |
5477s | five at the moment hasn't gotten the |
5479s | full array of discounts |
5484s | i'll cost four excuse me so close |
5491s | yeah he's dead |
5493s | quite sure he's counting here if i put |
5495s | the liver on it it gets bigger cool i |
5497s | put the other lid on it it gets bigger |
5498s | cool |
5500s | so there's actually |
5502s | 11 damage |
5504s | for gabby |
5505s | okay so don't concede just in case |
5508s | somehow this priest can't find a damage |
5514s | a single point of damage that's still |
5516s | not damaged |
5520s | you all know bless |
5523s | gabby is just taking this into his own |
5525s | hands now look you know what |
5527s | i'm just gonna do it yeah there's the |
5528s | damage from the devourer okay yep well |
5531s | there's no damage from devour oh no i |
5533s | can't add |
5534s | he gets it from the void yard |
5536s | yeah |
5538s | and that'll do it |
5540s | finally thank you gabby |
5546s | a very grindy game of rally priests |
5550s | and |
5552s | games can end a lot quicker than that i |
5554s | think gabby did the best with what he |
5555s | was given um his random generation |
5558s | actually |
5559s | was |
5560s | like mediocre he was finding a lot of |
5563s | removal so it allowed him to react to |
5565s | whatever kipperang was doing at any |
5567s | given point |
5568s | um |
5569s | but it did take him a while to close the |
5571s | game out just because you know he wasn't |
5573s | finding those uh generated fortitudes |
5576s | the generated blesses |
5578s | um the generated elect mounts right so |
5582s | um it did take him longer but i like the |
5584s | fact that he was just patient he built |
5586s | up a board and said this board is good |
5587s | enough i can react to whatever kipperang |
5589s | does |
5590s | and uh just a slow burn |
5593s | from there so well done |
5595s | yeah he just got into the point where he |
5597s | realized hang on this isn't going to be |
5598s | a regular |
5600s | the way you win it i'm just going to win |
5601s | it a different way now because he was |
5603s | even turning down a bless at one point |
5605s | towards the end i noticed just to keep |
5606s | the |
5608s | the lock down on his opponent |
5611s | now we get to see him play quest rogue |
5612s | which is entirely different sort of deck |
5617s | oh yeah |
5619s | the only thing you're generating is |
5620s | gizmos |
5624s | gothamatic |
5626s | by guff |
5628s | he's got what are the others called are |
5630s | you gadgets and gizmo or plenty |
5634s | widgets |
5636s | this is when you break out in song neil |
5640s | you ever heard me break out in song tj |
5644s | um |
5646s | how do you ask no i don't think so |
5649s | no |
5650s | no no it's um the sort of thing that i |
5653s | don't do often maybe i will at some |
5655s | point and surprise everybody but it |
5656s | won't be right now |
5660s | okay |
5661s | fair enough gadgets and gizmos are |
5662s | plenty not quite enough not quite my |
5665s | wheelhouse |
5667s | gotcha |
5668s | there are gadgets gizmos and si7 things |
5672s | are plenty and that is it really |
5676s | play your quest play some si7s play a |
5678s | big thing give it stealth hit your |
5680s | opponent with it twice gigi |
5686s | decides to throw into this one um |
5690s | scene what if he just sticks on the |
5692s | libra paladin or decides to move yeah oh |
5694s | we're going to get a quest rogue mirror |
5697s | it's a gizmos tj |
5700s | aplenty |
5701s | and we do have a card difference here |
5705s | card difference alert |
5708s | there's actually multiple card |
5709s | differences |
5710s | um there is only a single cut list |
5713s | for gabby |
5715s | and he has decided to include scabs |
5718s | cutter butter |
5721s | he also has cult neophytes |
5723s | in place of |
5729s | uh wicked stabs |
5730s | oh well thank you |
5734s | yep yep |
5736s | correct this is like the old school |
5738s | quest rogue |
5745s | early forms |
5746s | ran wickets dad |
5748s | then quest rogue evolved to not play |
5751s | wicket stab once more si7 cards were put |
5754s | in |
5755s | and then wicked stabs were put back in |
5760s | and then now gabby's taking them out |
5762s | again so kind of a love-hate |
5763s | relationship with wickedstab |
5766s | um he's going for the more just like uh |
5770s | more likely to curve into playable |
5772s | things |
5773s | right more likely to have a hand that |
5775s | can just |
5775s | play a bunch of stats onto the board i |
5778s | do think that the colt neo5 variation |
5779s | does synergize more with scabs because a |
5781s | lot of times on turns where you want to |
5783s | gabs just having wicked steps in your |
5785s | deck means that you know sometimes you |
5787s | have less minions |
5789s | uh to go off with |
5791s | kiprang's hand looks quite a bit better |
5794s | for the time being actually has |
5796s | just three turns of playable on curve uh |
5799s | si cards whereas |
5801s | gabby also does but their |
5803s | si7 agents which are not ideal |
5806s | um still progress the quest |
5808s | but |
5809s | a lot of this match up does come down to |
5813s | tempo at certain points in the game more |
5815s | specifically if you can run away with |
5816s | the board early it means that |
5818s | um you can close out the game before |
5820s | your opponent is able to like get back |
5822s | in with more value especially since |
5823s | kiparang if he has early tempo he has |
5825s | wicked stabs to help close the game |
5827s | quicker |
5828s | so |
5829s | oh okay he's going to go with the coin |
5831s | si7 instead of sion format this will |
5833s | give him mana to play the |
5836s | gizmo |
5838s | his most gonna be or dagger |
5841s | doesn't hit a good one yep okay |
5852s | yep just tempo it up |
5855s | and gabby really needs something to |
5856s | happen here he can definitely hold on |
5858s | for a turn or two but |
5861s | he's in danger from gabby's point of |
5862s | view just getting out of control |
5866s | ooh |
5867s | um |
5869s | yeah |
5874s | yeah i was gonna say i think it's |
5875s | between si7 agent and hope you hit a |
5877s | good gizmo or secret passage and he |
5880s | decided on secret passage hit smuggler |
5883s | which is playable |
5888s | hoping for |
5890s | uh si7 extortion but his second swindle |
5893s | i said seven extortion would have been |
5895s | nutty there |
5897s | um but alas does not hit it |
5900s | and now i think gabby's in quite a bit |
5902s | of trouble here because kippering has no |
5904s | shortage of |
5906s | playable options can turbo through the |
5908s | crust if he wants to with a shadow step |
5913s | on something or other |
5915s | not really a great shadow step target to |
5916s | be honest this turn because he kind of |
5919s | wants to just trade this stalker into |
5921s | the foxy fraud |
5923s | but maybe he can just hold on to that |
5925s | for |
5926s | a more opportune moment |
5929s | it's weird here but i'm looking at the |
5930s | the secret passage as an option as well |
5932s | even though he has plenty of other |
5934s | options just so we can do two things |
5935s | instead of one thing |
5938s | big enough and |
5939s | criticize that play |
5942s | yeah i think he has a big whiff chance |
5945s | with uh |
5947s | uh the secret passage |
5950s | i think such a smuggler in that instance |
5952s | like a 5'5 still usually more power than |
5954s | a smuggler for two |
5967s | gabby's really struggling to hang in |
5969s | here |
5975s | on 25 i guess so |
5977s | maybe he can make some magic happen |
5986s | yeah does have a decent play loaded up |
5989s | for next turn with uh |
5991s | the si7 extortion |
5997s | which can activate any number of his |
5999s | combo cards he could go extortion plus |
6002s | si7 assassin |
6004s | oh |
6006s | it's the noggin fog generator |
6014s | this is just like |
6016s | yeah |
6017s | gonna be nearly lethal |
6020s | trying to get some damage |
6022s | [Music] |
6031s | just make sure it's definitely lethal |
6032s | next turn |
6041s | well it won't be |
6043s | but like just |
6045s | damage permanence is a thing against |
6047s | rogue |
6049s | so any damage yeah it just means he's |
6051s | that much closer with just a stealth |
6053s | scabs multiple wicket stabs |
6056s | yeah the stabs are a massive deal it |
6058s | feels in this mirror |
6060s | uh i can understand why you take them |
6062s | out in general but |
6065s | also see why you would play them in the |
6066s | mirror |
6067s | yeah all right |
6073s | okay now i'm interested in a secret |
6074s | passage |
6077s | yeah because none of this is really |
6080s | doing a huge amount the passage has like |
6082s | you said earlier very much less whiff |
6084s | potential now |
6088s | it's called foxy step foxy si7 just to |
6092s | give himself |
6093s | one more mana with secret passage |
6102s | i mean |
6103s | yeah |
6104s | ah |
6105s | this one this removes it for one mana |
6108s | uh i'm going to end the game asap double |
6110s | wicket stab is |
6112s | lethal |
6116s | no |
6117s | oh no |
6120s | these are terrible |
6122s | that |
6124s | is an awful passage |
6140s | oh my goodness |
6143s | i imagine he keeps this 86 stealth nope |
6146s | okay cash is in gabby's got a potential |
6150s | for a big swing here yep |
6154s | could go |
6156s | cold neophyte |
6159s | oh nope that's good as well it's another |
6161s | si card he could go |
6163s | operative |
6164s | smuggler |
6166s | colt neophyte and si7 assassin |
6176s | and he's still two turns away from |
6178s | lethal that's the problem but |
6182s | has nothing in his hand if |
6185s | gabby gets |
6187s | a bit of a whiff that that's going on |
6190s | wow |
6193s | okay he's just going to go assassin he's |
6194s | not going to go cold if he needs to he |
6196s | he realizes he needs to clear the board |
6197s | so he doesn't die to a single wicked |
6198s | stab |
6200s | um and then he could uh play a mole |
6202s | alongside this and uh i mean we are |
6205s | actually looking at a potential here for |
6208s | two turn lethal let's say kiparang |
6211s | would just remove the ticketus but |
6214s | gibran can actually remove |
6216s | nearly the entire board because |
6218s | he's got two shadow steps in an si7 |
6221s | assassin |
6223s | uh-huh yeah |
6224s | good job for him that he can as well |
6226s | because mr smite in hand would have |
6228s | been pretty terrifying obviously though |
6230s | gabby is in a spot where he might get |
6233s | the first scabs on the board which is |
6235s | obviously a massive deal |
6239s | so |
6240s | gabby held on to a board space uh |
6243s | purposefully here in order to be able to |
6245s | play mr smite |
6248s | um |
6252s | if the board was left unchecked |
6257s | the thing here though even though the |
6258s | board is going to get pretty much wiped |
6261s | out |
6263s | it's not going to get replaced with a |
6265s | huge amount on kippurang's side so gabby |
6267s | may will get the chance to go again |
6270s | yeah |
6271s | um |
6272s | kippering completes scabs but would need |
6274s | a turn to set it up and gabby gets to |
6276s | get his scabs down first but then opens |
6280s | up opportunity for mr smite to |
6282s | potentially be an out the problem |
6284s | gabby's going to face next turn is that |
6286s | most of his board's getting removed and |
6288s | he will have to answer it |
6291s | um |
6292s | so he'll have three mana for gizmos with |
6295s | the way his hand is right now he |
6296s | actually won't be able to get |
6300s | um was it uh |
6303s | knocking fox generator is that the one |
6305s | it's that or fizz flash that comes last |
6308s | i don't know my orders i've gotta admit |
6309s | i stealed it after all this time even |
6311s | now i've played it quite a lot i still |
6312s | don't know my orders of the cards you |
6314s | get i just know you get the good ones |
6316s | quite early |
6318s | yeah |
6319s | usually |
6324s | no the good ones come later |
6333s | okay he's just gonna play them all out |
6334s | first so he gets so he gets all of them |
6337s | um this leaves him with uh less man in |
6339s | orbit to do it it is the noggin fog |
6340s | generator that comes last |
6343s | what's wrong okay |
6345s | obviously just never got any cards in my |
6347s | hand when i do it |
6348s | yeah well uh he's gabby's saying all |
6351s | right you got to kill me now |
6354s | yep and he's not killing him now |
6356s | yep gabby knows this is lethal loaded up |
6361s | oh my |
6362s | how has he done this this was an awful |
6364s | hand for gabby are you just keeping |
6366s | secret passage turn where it all went |
6369s | wrong |
6370s | wait is that hold on |
6374s | yes |
6376s | he has |
6377s | 11 on board |
6379s | 17 in the hidden blade yeah okay yep |
6385s | wow i am |
6387s | [Music] |
6388s | very surprised that he was able to get |
6391s | that done |
6392s | that is uh pretty insane he's going to |
6394s | look for the |
6396s | the mole card first |
6398s | was that a lobotomizer yeah okay |
6401s | but yeah nicely done by gabby he was |
6403s | very far behind |
6405s | uh in the early stage of that game but |
6406s | was able to hold on |
6408s | and he wasn't overreacting to the board |
6410s | right um like he was on like his secret |
6414s | passage turn he was prioritizing card |
6416s | draw on pretty much every turn he was |
6417s | prioritizing card draw there were so |
6419s | many opportunities for him to play down |
6421s | the cult neophytes but he realized that |
6423s | they weren't going to be doing anything |
6424s | and so instead he just decided to try |
6427s | and get as quick quest completion as |
6428s | possible by drawing into more uh cheaper |
6431s | si cards |
6433s | um |
6434s | and uh you know going from there |
6437s | um kipperang |
6439s | i'm i i don't know if there was really |
6442s | anything to be done differently |
6445s | maybe no attack on the si7 informant uh |
6449s | the turn that he attacked with it right |
6451s | uh eight damage would have been a |
6452s | possibility much yeah i agree what's the |
6455s | possibility yeah so at that point in the |
6457s | game it's almost it's almost always |
6459s | going to only be dealing eight damage |
6461s | and by holding on to the eight damage |
6462s | you give yourself like a battle master |
6463s | draw |
6465s | um uh for for lethal um |
6468s | and maybe you need to like trade into a |
6470s | meeting to play more of a board it |
6472s | wouldn't have changed the outcome i |
6473s | don't think |
6474s | because he probably just would have |
6476s | gotten faced with the next turn he |
6477s | didn't end up picking up the battle |
6478s | master |
6480s | um but that's really like all i can |
6481s | think of for optimization his secret |
6483s | passage he whiffed hard and that hurt |
6485s | him right he really needs to pressure |
6487s | his advantage right there |
6489s | a five mana and he hit like |
6491s | three cards he couldn't play and one he |
6493s | didn't want to like it was just awful |
6496s | yeah |
6498s | all right |
6500s | libra paladin once again for kipper rank |
6501s | gabby's going to move over to the quest |
6503s | fell demon hunter the with a kazakhstan |
6506s | feature |
6510s | plenty of removal for gabby |
6513s | everything costs a million for kippering |
6516s | good cards though |
6518s | yeah i don't even know if you wanna keep |
6520s | that much removal |
6522s | um no it's too much i think just keep an |
6524s | order |
6525s | personally |
6529s | it is in the |
6531s | like it is a dumpable card that would be |
6532s | an outcast position |
6535s | um |
6538s | there we go so i agree on the quest as |
6540s | well sorry i should have should have |
6541s | made myself clear for the pedants out |
6544s | there |
6551s | oh my goodness |
6552s | that's not the one he wanted really |
6554s | isn't |
6558s | i want something to do right now he's |
6560s | going to get into trouble |
6564s | uh well he's got bannerman into |
6565s | bannermen which is uh |
6567s | quite good uh because then your mid game |
6569s | is incredibly strong and that's kind of |
6572s | where you want it to be strong |
6573s | um |
6575s | against this deck a lot of the early |
6576s | game um you can have these aggressive |
6579s | starts but at some point it's usually |
6581s | going to get swept up by an emulation or |
6582s | a bell screen blast |
6584s | it's that mid game where you need to |
6585s | force big removal out of them and it's |
6588s | all of a sudden going to bring like the |
6590s | true seeker out of range of |
6592s | a talented arcanist immolation aura |
6595s | anything he picks up is just going to be |
6597s | that much more threatening |
6598s | so even though he doesn't |
6602s | [Laughter] |
6605s | sorry to cut you off by giggling there |
6607s | but it's like |
6611s | he just pretends he's made a mistake oh |
6615s | god he behave |
6617s | he he |
6618s | he did that because he knows that he's |
6620s | immolation ordering next turn he knows |
6622s | that he's doing it |
6623s | um |
6625s | and so he this is just he gets to push |
6628s | one extra face damage see iron deep frog |
6631s | that's double buffed by bannerman gets |
6633s | to roll into true seeker true seeker and |
6636s | then mutinous to follow it up |
6638s | and these minions are big they are big |
6643s | yep can be dealt with though and gabby |
6645s | just choosing to chill for now |
6647s | uh with weapon and arkansas scream so |
6650s | he's okay |
6651s | now he's got arcanist and |
6655s | um |
6656s | elbaraj as well when he wants that so |
6658s | he's got loads of options to take care |
6660s | of stuff for now |
6661s | yep he can actually um |
6666s | a little awkward |
6668s | goodbye's face is like why are you |
6669s | giving me so many drugs this feels like |
6671s | it's going to go horribly wrong for me |
6687s | um how many can gabby give him |
6700s | oh okay |
6704s | [Music] |
6712s | how far he got out of that but |
6717s | the tougher turn to deal with now |
6720s | yeah he can deal with it uh-huh |
6722s | just go uh talented arcanist |
6725s | uh fel scream blast and then a uh fury |
6728s | actually chaos strike |
6730s | um plus hero power would deal with it by |
6732s | itself |
6733s | and heals back up much of what he's |
6735s | gonna do he's got an oh jeez nice yeah |
6738s | he's getting large |
6739s | yeah uh he's got illidar studies for |
6742s | potential reload but i mean kippering's |
6744s | got no shortage of |
6746s | playable big things and he's also got a |
6748s | muteness |
6749s | that could potentially come down on the |
6751s | next turn which currently is just jace |
6754s | so |
6756s | it will just chase |
6758s | yep |
6759s | and mind if this goes along here |
6764s | yeah he's he's going to be scared here |
6765s | he's got no glide available maybe he'll |
6767s | try and hit one |
6768s | um if this goes long there is that |
6770s | kazakhstan available for gabby which |
6772s | isn't always in this matchup so |
6775s | keeping the status quo not as much of a |
6776s | disaster as it might seem |
6784s | i see |
6791s | west the disaster really is what do you |
6794s | do about this gigantic fish |
6802s | there you go arcanist |
6807s | okay |
6810s | it's going to be a big one too |
6812s | a big 50 50. |
6817s | yeah cause that jace is loaded |
6831s | which second of the turn should i play |
6833s | my mutes he's not gonna play it okay |
6836s | yeah |
6838s | um |
6848s | using to keep the guaranteed tempo |
6849s | because this is quite a lot of stuff to |
6850s | be fair |
6864s | there's a potential that if he knows he |
6866s | can grind gabby out right |
6869s | he he could |
6870s | isolate the |
6872s | um curtress if gabby were to |
6875s | uh play it here |
6877s | which does significantly affect the |
6879s | power level of kazakhstan in this deck |
6881s | because not only is it more expensive to |
6883s | play but because the aura from |
6885s | uh the kirchhoff's quest reward is |
6888s | permanent |
6889s | uh even the treasures that you draw |
6891s | are cheaper |
6893s | though um and like without expendable |
6896s | performers |
6897s | gabby has nothing to close it out |
6899s | besides that and jace |
6901s | and he knows that at almost any point in |
6902s | the game he is going to be safe |
6905s | from a potential jace because he can |
6906s | keep reloading the board |
6908s | um |
6911s | yeah that does make some sense |
6913s | gabby also get picks crimson scissor |
6915s | runner and just holds |
6917s | it to i'm guessing to play around |
6921s | up uh potential muteness in this |
6923s | situation |
6926s | yep no reason you wouldn't want a 1-1 on |
6928s | the board to slow down the opposing |
6929s | minion |
6934s | if he doesn't mutinous this turn has a |
6936s | very mediocre turn for spending his mana |
6939s | which may he |
6940s | tempt him but he |
6942s | the plan you just laid out is obviously |
6943s | what's on his mind he wants to keep it |
6946s | going to snaffle the curtis |
6950s | or even isolate kazakhstan |
6954s | i think that's less likely because |
6958s | you're going to just windmill slam that |
6959s | at the end of your |
6961s | deck i think |
6963s | oh as long as there's other minions in |
6964s | the deck he can keep the mutes back to |
6966s | the kazakhstan light |
6968s | i guess that's the thing he knows it |
6970s | can't be played until the viper for |
6972s | instance |
6974s | yeah but he may not know when that has |
6976s | happened that's a difficult spot right |
6979s | the timing of this |
6985s | there is always a danger in these spots |
6987s | that you out clever yourself i think |
6988s | this is fine for now because there's |
6990s | he's still making big scary game winning |
6994s | boards |
6995s | you can certainly sort of out do |
6997s | yourself if you're not careful |
7000s | yeah he's also just kind of setting up |
7002s | lethal he knows that there's a bell |
7004s | screen blasts |
7006s | um |
7007s | left |
7017s | yep he just kept the tempo rather than |
7018s | one big thing just keep on the pressure |
7020s | he's he's just been getting the drawers |
7023s | to be able to do that |
7024s | yeah |
7027s | jace is not really aw |
7030s | i guess if yeah |
7034s | there's quite a bit in this chase |
7036s | yeah it's two furys two chaos strikes |
7038s | one fell barrage one immolation or a two |
7040s | foul screen blast |
7043s | you can get the aura first which is what |
7044s | he really needed so the um |
7047s | the barrages have just been wasted to |
7049s | some degree there needed the orders to |
7051s | take out the one health minions not the |
7052s | barrage |
7053s | that's his own consternation you saw |
7055s | there |
7056s | yeah |
7059s | cario's lethal okay oh munis |
7064s | okay talented arcanist |
7071s | pretty much stuff |
7073s | yeah so it looks like he was trying to |
7075s | get specifically kazakus on |
7077s | um |
7079s | because at that point in the game |
7080s | kurchus was not complete |
7084s | i guess he really didn't have any other |
7086s | plays that turn huh |
7088s | like me this is the only play i mean |
7090s | we still don't know it is he was either |
7092s | saving it for specifically kurchus or |
7094s | kazakhstan because he didn't play it |
7096s | when |
7096s | he knew that jace was a possibility |
7098s | obviously gabby was dumping |
7100s | um |
7101s | most of his hand |
7103s | though |
7104s | i wonder if kippering is debating on |
7107s | he i'm pretty sure his broomstick is |
7109s | buffed yeah so |
7110s | he's just deciding whether or not he |
7112s | actually wants to |
7114s | use the broom here to clear off the jace |
7117s | i think it makes sense it allows him to |
7119s | push eight damage to face he still puts |
7120s | gabby on having to find |
7123s | the removal necessary to deal with this |
7125s | damage he'd be at three life with no |
7127s | jace no fel scream blasts smoke |
7130s | thermodon really or kill you with my |
7132s | combo |
7133s | yeah and right now it it hasn't got more |
7136s | than mag theradon for gabby because uh |
7138s | he doesn't have any removal to actually |
7141s | deal with the |
7144s | um |
7147s | bitchness and the eighth one |
7156s | start |
7158s | no performers |
7159s | i don't think there's a way out of this |
7161s | he doesn't get any discounts anymore |
7164s | he's conceded it |
7165s | yep |
7168s | 2-1 gabby still with this demon hunter |
7172s | the kazakhstan version that |
7175s | i don't even know what to make of demon |
7176s | hunter anymore there were so many |
7178s | different demon hunters brought to this |
7179s | event and they've all done well it feels |
7182s | like we're seeing boots we've seen |
7183s | kazakhstan's we're seeing the old |
7184s | version with expendables |
7187s | gives you just do what you like as long |
7188s | as you put in the basic cards |
7191s | yeah |
7193s | i like the way that kippering played |
7195s | that i do too turned down some potential |
7197s | like high power level plays in order to |
7199s | just |
7200s | um keep as much aggression on the board |
7203s | as possible like as much like raw |
7206s | stats and divine shields on the board as |
7208s | possible |
7209s | and also just kept pushing face damage |
7212s | right uh which ended up being crucial |
7215s | like he left up that sixth one knowing |
7217s | that |
7218s | um either gabby would have to tank more |
7220s | damage in order to trade the sixth one |
7222s | into a minion or jace like traded into a |
7226s | divine shield anyway |
7228s | and then jace because he wouldn't want |
7229s | to risk immolation order happening first |
7231s | and killing off the sixth one |
7232s | um |
7233s | uh before like the divine fields were |
7235s | taken off so just some nice little spots |
7238s | uh everywhere for gibbering to maximize |
7240s | damage done and put the pressure on |
7241s | gabby and it worked out because |
7244s | gabby even had like a relatively solid |
7246s | opening was able to keep control of the |
7248s | first couple boards was able to get |
7249s | those first two quests completed just |
7251s | wasn't able to find the removal beyond |
7254s | that in order to uh uh |
7257s | you know |
7258s | finish the the the job so |
7262s | uh now kimbering's got the miracle |
7265s | priest and quest rogue remaining so |
7268s | we're still looking at two |
7270s | okay match-ups |
7272s | uh for kippering going into the demon |
7274s | hunter i think quest rogue is pretty |
7275s | good and miracle priest |
7277s | entirely depends |
7279s | i mean yeah |
7281s | miracle priest i think |
7283s | i'm not sure anyone has a very good |
7285s | handle on its percentages overall |
7287s | because it's |
7288s | it's so dependent on how you play |
7290s | whether you make the right decisions |
7292s | what your reads are do you jam your two |
7294s | five at the right time and a lot of that |
7297s | is gameplay dependent depending what |
7298s | your opponent's done get the read on |
7300s | what they might have |
7301s | it's very very hard to get a handle on |
7304s | any given hand any given percentage for |
7306s | the priest i think |
7308s | especially into demon hunter where |
7310s | there's a lot of guessing and second |
7311s | guessing going on |
7313s | yeah um |
7316s | the interest replay with a massive |
7318s | sample size has to match up at a pretty |
7320s | much exactly 50 percent right that |
7322s | doesn't help |
7324s | but we're not going to get to that point |
7326s | yet uh kiprank's going to queue up the |
7328s | uh quest rogue first |
7331s | which i think is the better matchup uh |
7333s | you have consistent pressure |
7335s | um that ramps up throughout the game |
7338s | you have a lot of must kill threats that |
7342s | again that ramp up throughout the game |
7345s | that get bigger and bigger |
7346s | and you're not really vulnerable to |
7348s | glide at any particular moment |
7351s | which is uh uh an another |
7355s | a positive about the deck |
7360s | so i i would say this is probably |
7364s | at least like 60 40 in in favor of quest |
7366s | rogue we're seeing cuestro thrown into a |
7369s | lot of target demon hunter lineups |
7373s | or soft target demon hunter lineups that |
7375s | seems to be one of its main purposes it |
7376s | also can do quite well against druid at |
7379s | times definitely agree i also am looking |
7382s | at gabby's hand and every |
7385s | part of me is trying to disagree with |
7387s | you for this particular game of |
7389s | hearthstone i don't think this one's 60 |
7390s | 40. you've got the warblades to take out |
7392s | the foxy fraud you've got the barrage |
7394s | and the |
7396s | um |
7396s | arcanist to do some useful damage and |
7398s | then you've got the glide to get rid of |
7399s | all the cards they've accumulated this |
7401s | could actually just be really nice for |
7403s | gabby |
7406s | well each replay has it at 75.25 in |
7409s | favor of the quest road |
7412s | what if one player's gabby with a really |
7414s | good curve yeah that's the thing quest |
7416s | fell demon hunter also does have a much |
7418s | higher |
7419s | skill ceiling |
7421s | than uh then quest rogue equestria can |
7424s | still sometimes be difficult right |
7425s | maximizing stats because that's |
7427s | essentially what it's about |
7428s | um |
7430s | and like one mistake can throw you off |
7433s | significantly with with quest rogue |
7436s | i find that you sort of do things out of |
7438s | order you feel the the effects of it |
7441s | uh for quite some time |
7443s | yeah messing up one mana all your stuff |
7446s | messing up one mana has a massive ripple |
7448s | effect because you are very tight on |
7450s | mana in this deck |
7452s | yeah and we saw in that last game that |
7453s | it wasn't his fault but kiprong's secret |
7455s | passage when he just couldn't do |
7456s | anything suddenly he's wasted like three |
7458s | man on that turn |
7460s | again through no fault of his own just |
7461s | to be clear and it looked absolutely |
7463s | horrible for him from that point onwards |
7480s | let's see how gabby proceeds from here |
7487s | yep |
7488s | yep pointing a coin back in his deck |
7495s | i mean that's about as best as you can |
7496s | hope for oh |
7500s | gabby's hand |
7502s | so good |
7505s | it's very good that is |
7507s | oh yeah |
7508s | now kirchhoff doesn't have as much value |
7511s | in this deck as it would in the |
7512s | expendable expendable performance |
7514s | variation because questor has to play |
7517s | stats to kill you there's no way around |
7520s | it sometimes they can stealth their |
7522s | stats |
7523s | but they have to play stats |
7525s | and so if you get churches early at some |
7527s | point explainer performers plus dead |
7529s | will win you the game oh yes |
7532s | oh |
7533s | does mr smite him |
7535s | get smited |
7541s | and these curtresses are three fours i |
7544s | believe |
7546s | does he even go that way though the fury |
7547s | spectral sight chaos strike is a lot of |
7551s | um attack but yeah offers to smite get a |
7553s | load of cards |
7559s | yep |
7560s | i think you're right neil |
7563s | nice guy one darkest fell scream blast |
7567s | looking solid |
7570s | oh jeez |
7575s | hello how would you like to clear the |
7577s | next three boards gabby here's your |
7579s | options everything |
7589s | okay |
7591s | i was like gabby is like |
7594s | really debating on just |
7597s | smacking face i was sure of it |
7599s | yeah |
7600s | there's a lot of damage coming up but |
7602s | yeah he tried not to die |
7604s | yeah |
7605s | i like this uh |
7608s | battling on this |
7611s | and uh for kid prank play stats |
7613s | can uh have a secret passage loaded up |
7615s | for next turn |
7617s | after these uh stats are played |
7619s | but look what's going to happen to these |
7621s | stats gabby's going to probably |
7624s | take time to heal here |
7627s | because it's so clean or pretty clean |
7632s | even gets a sneaky need for greed in the |
7634s | process if he does that |
7636s | there's like so many powerful things |
7638s | that he can do |
7641s | just like everything is powerful |
7645s | i think he'd like to get another glide |
7646s | for the turn when kippuring actually |
7649s | completes quest that's the thing i think |
7651s | maybe gabby's looking for the only thing |
7652s | he's missing right now seems to be |
7654s | digging quite hard there it |
7659s | is yes i'm gonna go with the double fell |
7662s | screen blast this turn |
7665s | back to 30 we go |
7668s | he's a head on board he's a head on |
7669s | health |
7670s | he's got more cards |
7673s | again pressure just will continue to |
7675s | ramp up for uh for kippurang |
7680s | ooh |
7681s | um |
7684s | i |
7684s | guess it's just smuggler plus ten woo um |
7688s | one thing that really makes sense |
7690s | obviously you can't replay the smuggler |
7692s | but it adds it back to your hand and one |
7693s | three's not really doing much on the |
7694s | board |
7696s | um |
7696s | [Music] |
7699s | if you really want the one three you |
7701s | could tend first |
7704s | just to get it out of the deck |
7707s | i don't think this gizmo is gonna change |
7709s | anything |
7714s | no |
7715s | change |
7717s | and that's another really bad secret |
7719s | passage for kippurang for different |
7721s | reasons this time the numbers just |
7722s | didn't add up to five in a |
7724s | helpful way |
7727s | and now i think gabby gets the chance to |
7730s | finally drop the curtains on the board |
7733s | oh yeah can curtis trade into 3-4 fell |
7735s | barrage get a little bit damage to face |
7737s | as well |
7746s | i think they're five fours now |
7750s | um |
7751s | i'm so bad at remembering every time |
7754s | reminding me to do this a million times |
7756s | i always forget but five sounds about |
7757s | right |
7759s | at least four |
7768s | he's gonna uh go for more efficient |
7769s | damage not unload the fel barrage i was |
7771s | thinking about just to uh plan for jay's |
7773s | next turn uh if |
7775s | it's in an okay spot but |
7778s | there's not that many fel spells that |
7779s | have been played so |
7782s | this just keeps his options open for |
7784s | next turn to be able to clear things off |
7786s | the board |
7789s | um no targets the extortion |
7793s | no |
7795s | uh he can target like his own smuggler |
7798s | if he really wants to |
7801s | um |
7802s | in order to just go for quest completion |
7805s | because i believe this is going to put |
7806s | him at one out of two for the final |
7808s | portion oh no he would have it with just |
7809s | the assassin |
7815s | what he could have don has |
7817s | done is gone um |
7819s | gyroblade assassin and then smuggler if |
7823s | he wanted to go for a five drop instead |
7824s | of a four drop |
7826s | does he even want to complete here |
7828s | though |
7830s | so many options |
7832s | for glide |
7839s | that's the question right |
7848s | i honestly think that's fine |
7851s | if he gets glid |
7852s | um |
7854s | because he is dumping like a good |
7857s | chunk of his hand and even if he can't |
7859s | play spymaster's gabs he still has a lot |
7862s | of good hits |
7864s | right um |
7866s | like he would have shadow step for the |
7868s | smuggler uh informant you could just get |
7871s | scabs back like there's a lot of good |
7873s | stuff |
7874s | uh that would still be available |
7876s | um and he's already seen one glide right |
7879s | and it's not like gabby's been playing |
7881s | in a way that's |
7883s | looks like he's trying to get to glide |
7885s | he's just been making really powerful |
7886s | plays he hasn't been like making plays |
7889s | that look a little bit weird that are |
7890s | all from |
7891s | one side of the hand |
7893s | i think he's fine doesn't hit glide from |
7896s | the illidari studies uh none of these |
7898s | are actually |
7899s | particularly appealing |
7903s | uh |
7904s | this one is okay but it |
7907s | moves everything into the middle of the |
7909s | hand the glide etcetera |
7911s | bite seems like it doesn't make any |
7913s | break points |
7915s | and there's a ganache which is |
7926s | might just be a face push here |
7930s | yeah he's got a chance right because |
7932s | with the chase in hand |
7935s | oh yeah oh |
7939s | all right so that should be game um gap |
7942s | jamming |
7945s | um |
7946s | fury double chaos strike right a f fell |
7950s | barrage which the board will be too |
7951s | large |
7953s | so that won't do anything but then he |
7954s | can also fit into hero power so just |
7956s | with double chaos strike fury and a hero |
7958s | power that's enough |
7961s | oh i believe uh |
7963s | uh |
7964s | gabby's got this one |
7966s | look at the most kipper and can do |
7968s | spoilers |
7969s | it's not 32. |
7972s | now |
7973s | it's |
7974s | a setup for that much damage certainly |
7978s | because he's got wicked stab and |
7980s | battlemaster in hand yeah yeah he had |
7982s | quite a bit available to him he just |
7983s | wasn't 32. |
7985s | yeah oh yeah you give him kazakhstan for |
7987s | sure |
8004s | gabby |
8006s | is confident that he's into the |
8008s | semi-finals tj have another masters tour |
8011s | how good is gabby at hearthstone doesn't |
8013s | need answering he's good he's bidding he |
8016s | is |
8017s | very good |
8018s | yep and kiprang |
8020s | throws out the emote |
8023s | i think he played really well honestly |
8027s | it was uh |
8028s | oh there was two fury sorry was it two |
8030s | fingers and a cow strike yeah okay way |
8032s | over lethal doesn't even need the hero |
8033s | power |
8034s | in order to do it i knew it was lethal |
8036s | but not not by that much i do think that |
8038s | was a well-played match um |
8040s | the big turning point was kind of that |
8041s | quest rogue mirror match right um if |
8044s | kipperang was able to get that one |
8046s | i think that series looks a lot |
8048s | different he did have the good early |
8049s | start um |
8051s | he just kind of whipped on the secret |
8052s | passage and i'd have to go back and |
8053s | watch to see if there was any |
8054s | optimization optimizations he could have |
8056s | done because it did feel like he had |
8057s | that massive lead |
8059s | um but it came down to it |
8061s | just a well played series but gabby |
8063s | comes out on top so uh |
8066s | like you said moving on to yet another |
8068s | masters tour semi-finals and |
8071s | i i said this |
8072s | when it happened but |
8074s | like the feeling that you get when you |
8076s | see gabby in like full focus mode |
8080s | when like everything's on the line he is |
8082s | just one of the most frightening players |
8084s | to go up against |
8085s | in the game i would say gabby and fury |
8088s | hunter |
8089s | when like a hundred percent focused yes |
8092s | like they have this mixture of just like |
8094s | purely solid mechanical play but also |
8097s | the ability to get incredibly creative |
8100s | uh with wind conditions |
8102s | which is such a a scary combination for |
8105s | any hearthstone player to have |
8107s | um and |
8108s | so i now nine and zero so far this |
8112s | tournament gabby's got the lineup he's |
8114s | focused he's got the play down |
8116s | and uh we'll see who's going to be able |
8117s | to challenge him on the way second |
8119s | quarter final it's going to be between |
8120s | holy water and uchiha sasuke |
8123s | um |
8126s | i'd be afraid for winning that one to be |
8128s | quite hard yeah you've got to play gabby |
8131s | like kippung's face at the end of that |
8132s | match was one of someone who's just been |
8135s | gabbied right he looked like well i |
8136s | didn't do anything wrong why have i lost |
8137s | what what just happened to me |
8139s | like it's just confusion but what you |
8142s | said about gabby and his |
8145s | his alternate wing conditions we saw in |
8146s | that priest game he didn't draw any |
8148s | buffs just decided oh you know what i |
8150s | can just basically fatigue my opponent |
8153s | here i am going to kill them but i'm |
8155s | just basically just going to have a |
8156s | board of 4 12's every turn |
8158s | paladin just can't threaten these he's |
8160s | used his clears |
8162s | what can he do to me i just i'm just |
8164s | going to not lose this game of |
8165s | hearthstone dj's getting all excited |
8168s | though so we probably shouldn't talk |
8169s | about gabby much longer i don't know |
8171s | it does |
8173s | like i put him in the same conversation |
8174s | as fury hunter because fury hunter over |
8176s | the past couple months has just |
8177s | impressed me so much like i always think |
8179s | back to the mazaki mage deck of lunacy |
8182s | game |
8182s | where he's just like well i'm not gonna |
8184s | win this with my dex traditional win |
8185s | condition so let me just |
8187s | get a deck of lunacy and try and win it |
8189s | that way and actually did |
8191s | and uh you get those vibes where when |
8194s | things don't go their way it's not that |
8195s | big of a deal they they find a way to |
8198s | overcome and at least give themselves |
8199s | those outs right always finding those |
8201s | outs |
8202s | um oh my gosh i am just so blurry |
8205s | look like i don't even know |
8209s | billy hunter was laughing at himself |
8211s | when he made that place like i can't |
8212s | believe i'm just about to do this |
8217s | there we go |
8218s | that's looking a lot less blurry there |
8220s | you go you're calming down calm tj just |
8222s | breathe into a bag you'll be fine |
8225s | yeah it's actually the stress of just |
8228s | all of these soldiers behind me just |
8230s | getting |
8231s | blasted off the dun baldar bridge |
8236s | um into the the |
8238s | uh what's called the ravine below |
8242s | the icy ravine of alterac valley |
8246s | but it still looks like you're bobbing |
8248s | along in a barrel to me along the ravine |
8252s | yep |
8253s | i am maybe you just go |
8255s | below the ravine it's it's frozen by the |
8257s | way and you have i believe that's |
8259s | lockhart the icelord |
8262s | behind you neil um who's who you've |
8265s | seemed to have befriended because he's |
8267s | been behind you the entire tournament |
8269s | and has not smashed you with his |
8272s | enormous rock fists |
8275s | yeah i told him i knew frozen and he was |
8276s | just like oh that's cool yeah yeah he |
8278s | goes |
8279s | he goes cool i'm frozen |
8281s | yeah |
8283s | that's two of us are your friends with |
8284s | frozen you're friends with me |
8286s | all right they're uh um getting mad at |
8288s | us that were that we haven't thrown |
8290s | thrown to a break yet i just heard the |
8291s | word break slightly louder so we're |
8293s | gonna have to we're gonna have to leave |
8294s | as much as this is fun uh |
8297s | we gotta go um that was only the first |
8299s | quarter final we have three quarter |
8301s | finals left plus the seven files plus |
8302s | the finals there's a lot of hearthstone |
8304s | to come today so you're not going to |
8305s | want to miss it more master store ruins |
8308s | of alterac |
8309s | right after this |
8337s | oh |
8338s | [Music] |
8355s | [Music] |
8368s | by |
8384s | [Applause] |
8406s | [Music] |
8427s | messiah |
8438s | here |
8439s | [Music] |
8467s | [Music] |
8473s | [Music] |
8481s | [Music] |
8504s | welcome welcome everyone you join an |
8506s | argument in progress about whether gabby |
8508s | or alotemu is going to win this |
8509s | tournament but before we get to that |
8512s | matter a little bit later on we do have |
8514s | a second quarter final to take care of |
8517s | here in the top a i am sottle joined by |
8520s | grg how are you doing today |
8522s | doing great saddle we have the |
8524s | record-breaking amount of four |
8526s | eight-five players in the top eight i |
8527s | suppose with the fall of kefarang it's |
8529s | down to three but i'm still happy |
8532s | because that's three more than i'm used |
8533s | to seeing |
8535s | yeah i mean if ever if ever there was a |
8537s | time for the apac curse to get broken |
8540s | this does seem to be here apac having a |
8542s | fantastic tournament so far and have |
8545s | some excellent representatives but as |
8548s | do the americas in this case with the |
8550s | holy water going up against |
8552s | sasuke representing peru i believe if |
8555s | i'm not inaccurate in that um should be |
8558s | a fascinating matchup between the two of |
8561s | them what do you make of the lineups in |
8563s | particular gm |
8564s | largely similar in that they both have |
8566s | paladin of the librium variant which has |
8569s | become you know begrudgingly i've come |
8572s | to respect it in this masters tour and |
8574s | just overall in the meta it seems to |
8576s | have a nice little niche where it's |
8578s | pretty good against demon hunter very |
8580s | good against warrior and doesn't |
8582s | completely fall flat on its face versus |
8584s | druid either and those are the classes |
8586s | that are also in the mix here druid and |
8588s | demon hunter it's just that the warrior |
8590s | is only on the side of sasuke and it's a |
8593s | priest instead for holy water so looking |
8595s | at holy waters lineup as a whole it does |
8597s | seem to be uh pretty well oriented to |
8600s | deal with demon hunter i would say um |
8603s | the priest is not of the rally variant |
8605s | so i feel like it loses a little bit of |
8607s | percentage against demon hunter but can |
8608s | still get there and it also um is a bit |
8613s | scary against warrior however |
8615s | yeah that is very true i was doing some |
8617s | digging since i haven't been on the |
8620s | broadcast early on i've been spending |
8621s | that time wisely once again digging |
8623s | through uh wicked good stats on off |
8626s | curve and actually the |
8628s | rally variation of priest is the highest |
8630s | win rate deck in the tournament right |
8631s | now and has a significant advantage over |
8634s | the miracle variation uh which there was |
8636s | a bit of an argument about i think like |
8637s | lambie series and gabby were talking to |
8639s | each other on twitter about what the |
8640s | right version to bring was it does seem |
8642s | like gabby once again has been validated |
8644s | with the rally version so far um but |
8647s | yeah miracle version instead being |
8648s | represented in this series but we are |
8651s | going to kick things off uh with that |
8653s | libra paladin from holy water which is |
8656s | also performing quite well in the |
8658s | tournament particularly i think in the |
8660s | matches uh in the match up sorry that it |
8662s | is aimed at even in the |
8664s | uh quest fell demon hunter match up |
8667s | which and there was there's a little bit |
8669s | of narrative that you can tend to throw |
8670s | around like yeah okay paladin beats |
8672s | demon hunter on ladder does it do so |
8674s | when the very best players are involved |
8676s | well yes it has 70 win rate in this |
8679s | tournament in that matchup just based on |
8681s | the data from this masters tour so it |
8683s | does still seem to hold up as a good |
8684s | match up against that demon hunter even |
8686s | at this level |
8688s | yes and it is certainly a good match up |
8690s | into warrior as well which is the first |
8692s | one we're going to be seeing when the |
8693s | bands are factored in on druid on either |
8696s | side that's no big surprise so it really |
8698s | is a matter of whether this priest or |
8700s | this warrior can perform a little bit |
8702s | better and i think sasuke is trying to |
8704s | get the warrior out of the way sneak in |
8705s | a win with it if he could q-snipe the |
8707s | priest from holy water that'd be a huge |
8709s | deal because otherwise the warrior's in |
8711s | trouble however holy water did get the |
8713s | better end of the stick here in the |
8715s | first match-up the paladin decidedly |
8718s | favored i would say into this charge |
8720s | variant especially which doesn't have |
8722s | access to maybe trying to get down on |
8724s | early kazakhstan and scam a victory |
8726s | against paladin |
8727s | yeah how do you even do this from the |
8730s | charge warrior side like we heard tj and |
8733s | lorinda talking about how the very best |
8734s | players find wind conditions where |
8737s | they're not supposed to exist and that's |
8738s | something that i absolutely agree with |
8741s | but in this particular match up what is |
8743s | that is it just very fast combo is it |
8745s | mutinous like what's what's the way |
8747s | you're actually going to end win this |
8748s | matchup from the warrior side |
8750s | i would assume it's some combination of |
8752s | getting pieces of the combo and maybe an |
8754s | early enough recara that you can catch |
8756s | the paladin off guard and hit their own |
8758s | 8-8 into their face and try to get |
8760s | easier break points that way but it's |
8762s | decidedly difficult because the combo |
8765s | from the warrior not only is it |
8766s | difficult to get in hand when you're |
8768s | busy being slapped in the face by a |
8770s | bunch of on-curve minions from the |
8772s | paladin it's also stopped by there being |
8774s | taunt minions on the other side of which |
8776s | paladin has no shortage whatsoever so |
8778s | for holy water here i think it's a |
8780s | pretty simple matter of just curving out |
8782s | as usual and the most important part is |
8784s | to not run dry at the top end right |
8787s | when you find your lady liadrins |
8790s | varian that's sort of the signal that |
8792s | says yes i am for sure going to have |
8794s | enough threats through to the late game |
8795s | but if those are not there maybe sasuke |
8797s | can find a window of two to three turns |
8799s | to maybe punish holy water running dry |
8804s | he will certainly hope so holy water |
8807s | taking his time over this mulligan i'm |
8809s | sure he's holding on to the trog i think |
8811s | this is just a consideration of which if |
8813s | any buffs are gonna go alongside it that |
8815s | does turn out to be the case with just |
8817s | the hand of a doll being kept trogg |
8819s | comes down on one and the supporting |
8821s | curve that has appeared alongside that |
8823s | frog is pretty juicy looking for now |
8826s | yeah perfect indeed chia sasuke not |
8829s | bothering to coin out minefield for a |
8831s | full clear because he knows minefield |
8832s | can still work against any board that |
8835s | holy water develops on the next turn |
8837s | unless it's like what double aldor |
8839s | attendant to get more than five health |
8840s | here even if a noble mount buff had |
8843s | appeared the minefield can deal with the |
8845s | divine shield pretty nicely so holy |
8847s | water not too fussed by that just going |
8849s | to continue chugging along and already |
8851s | liadrin has appeared and that's already |
8852s | such a relief you don't often say that |
8855s | uh as paladin seeing liadrin that early |
8857s | it's usually a dead card but in the |
8858s | warrior matchup specifically just having |
8861s | the insurance that you do have a late |
8863s | game package that's supported by just |
8864s | one card is a huge deal |
8867s | yeah small caveat isis i suppose |
8869s | especially now is another huge late game |
8871s | minion comes into hand uh your opponent |
8874s | is on coin so they have the ability to |
8876s | coin mutinous for example before you can |
8878s | start playing your big bombs which could |
8880s | potentially |
8881s | be a problem if we get to that point but |
8883s | i think since the early game curve has |
8885s | been so smooth for holy water so far |
8887s | that as you say drawing some late game |
8889s | bombs should give him some |
8891s | real security in this situation |
8895s | he is giving pause here to just the idea |
8897s | i think of going forward noble mountain |
8899s | pushing as opposed to just dropping |
8901s | carry all on board what do you think |
8903s | yeah i kind of like the idea of maybe |
8905s | squeezing in a few hero powers here and |
8907s | there because he did draw the late end |
8909s | of his deck and doesn't necessarily have |
8910s | a turn five turn six guaranteed so maybe |
8913s | trying to generate additional threats to |
8915s | the hero power and these are threats |
8918s | against warrior because at any point you |
8919s | can draw into more buff spells you can |
8921s | repeatedly play liberums of wisdoms that |
8923s | also just turn your recruits into |
8925s | significant damage i feel that's |
8927s | relevant against warrior although the |
8929s | problem for holy water is that he has |
8931s | drawn neither liberums nor librium |
8933s | discounters in the end he actually |
8934s | doesn't even hero power up perhaps |
8936s | wanting to deny an easy target for the |
8938s | outrider's axe which he knows is almost |
8940s | certainly in hand two out of three times |
8942s | from corsair cash |
8944s | yeah the dynamic about warrior removal |
8946s | versus making small tokens on board uh |
8948s | is very interesting like just going |
8950s | through this exact list for example one |
8952s | bladestorm making one one good in that |
8954s | situation uh one ranker making one one |
8957s | bad in that situation one brawl making |
8959s | one one bad in that situation uh two |
8962s | outriders axes which i think as you said |
8964s | is by far the biggest uh impacting |
8966s | factor there especially as he'd already |
8968s | seen the corsair cash come down just not |
8970s | giving that target but the constant |
8973s | consideration of how many and what size |
8975s | minions you want on board basis uh |
8977s | versus all that wide range ranging |
8979s | removal that's available for the |
8980s | opponent is |
8981s | probably the hardest part of playing |
8983s | against control warrior i would say |
8985s | right and we did see a pretty good |
8986s | display of it i think yesterday from |
8988s | aquaman versus alutamu just deliberately |
8991s | building boards that were awkward into |
8993s | as many pieces of removal possible from |
8996s | the side of the warrior usually you want |
8997s | to have two to three minions and one of |
8998s | them significantly bigger than the rest |
9000s | this top deck is huge for holy water |
9002s | because his turn six was looking very |
9004s | bad indeed but now he's able to bridge |
9006s | the gap into mutanus and then varian i |
9009s | don't think lady liadrin will be coming |
9011s | down anytime soon because there's too |
9013s | few um spells played on friendly |
9016s | characters so far but it's absolutely |
9018s | fine because he should be able to thin |
9020s | the deck very nicely by using the varian |
9026s | yeah quite right we've talked about |
9028s | sasuke's mutinous being impactful |
9031s | potentially but just a big minion to |
9034s | potentially play on curve here is |
9036s | obviously huge for holy water |
9038s | it's not really going to be massively |
9040s | impactful in terms of a combo disruptor |
9042s | as people sometimes be mutinous as |
9044s | because as geo was talking about right |
9046s | at the start |
9047s | holy water has so much natural |
9049s | protection in his deck from being beaten |
9050s | by the charge combo anyway but it's just |
9053s | another big minion that he can play on |
9055s | curve in this situation and pressure |
9057s | sasuke so this is going to be a problem |
9059s | two faceless manipulators in hand |
9061s | already for sasuke which are doing |
9064s | very very little in this situation |
9066s | yeah the pieces of the combo truly |
9069s | starting to seem like a detriment here |
9071s | uchiha sasuke can honestly toy with the |
9073s | idea of using that not part of the combo |
9077s | at some point let's say a holy water |
9078s | plays a librarian of hope and attaches a |
9081s | libra of wisdom to it sasuke might get |
9083s | in the position where he just has to |
9084s | faceless that to stay alive especially |
9086s | since he's already had to expend double |
9088s | frozen buckler throughout this game and |
9090s | one shield chatter which essentially |
9092s | only got rid of divine shields a couple |
9094s | turns ago it's just testament to how |
9096s | awkward it is for warrior to remove a |
9098s | lot of the types of boards that paladin |
9100s | puts together just mid-range throughout |
9101s | on curve every single time holy water |
9104s | deciding between second truth seeker and |
9106s | the mutinous uh of course midness has no |
9108s | guarantee of hitting something relevant |
9110s | here but i kind of just favor getting |
9111s | the mana spent so i do like this |
9114s | yeah i do like it i think it also gives |
9116s | you a possible opportunity just to snipe |
9118s | an opposing mutinous if it was in your |
9120s | opponent's hand which i think would be |
9121s | very beneficial for you right now in |
9123s | terms of eating combo pieces ah don't |
9125s | really care that would have been the one |
9126s | you would have liked to have eaten just |
9128s | because it is the one that's the most |
9129s | flexible and it's the biggest |
9131s | um but just getting another big minion |
9133s | on board is probably the way to go |
9136s | uh and it's not terrible eating a barrav |
9138s | either obviously not great stats on the |
9140s | mutinous itself but it's minus one big |
9143s | board clear that you have to worry about |
9144s | as holy water and it's the one that |
9147s | activates rancor the easiest so |
9149s | potentially even means lost armor for |
9151s | sasuke in the long run holy water here |
9154s | now face down with a rakara does mean |
9156s | that he has to be a little bit careful |
9159s | of leaving certain health break points |
9161s | on board because at this point the only |
9163s | thing that can really go wrong for him |
9164s | is giving sasuke too much armor which |
9166s | would allow him the time to actually put |
9168s | together the combo because holy water |
9170s | has tons of resources here the devout |
9172s | pupils going down to one mana very |
9174s | likely zero on the next turn and then he |
9176s | has liadrin to follow up |
9179s | yeah the one-off copy of brawl has been |
9182s | drawn by sasuke here which will probably |
9185s | be nice in the next turn or two be |
9187s | interesting to see if holy water does |
9190s | choose to break up maybe even hold back |
9192s | a zero mana devout people because of the |
9194s | threat of that brawl but i imagine there |
9196s | will be a brawlable board somewhere in |
9198s | the near future |
9201s | blade storm plus the swing can clear the |
9203s | whole board and deal a chunk of damage |
9206s | to holy water largely irrelevant i want |
9208s | to say when you haven't seen any living |
9210s | rooms of hope yet but to be fair we are |
9212s | looking at galvangar faceless in hand |
9214s | like a to the front could put together |
9216s | some break points here |
9219s | true |
9222s | all right knight of anointment is a very |
9224s | nice draw just for the opportunity to |
9226s | try and get hold of a hope here |
9228s | i feel like if he can start the hope |
9231s | loop going with the lady liadrin then |
9234s | it's probably gonna lock out the game |
9235s | and yep there it is |
9237s | gonna get it down nice and cheap with |
9239s | the outdoor truth seeker this makes |
9240s | sense he knows he's going to be playing |
9242s | probably at least two librium of hopes |
9244s | uh if the game even goes that long so |
9246s | investing in that discount now does make |
9248s | sense |
9249s | yeah and the hand is shaped nicely with |
9251s | the cheap devout pupils there because |
9253s | sometimes the trap you can fall in as |
9255s | paladin is to you know oh you want to |
9257s | get the maximum amount of lady lyadren |
9259s | value so you make sure you play all of |
9262s | your librarians of hope before the adjen |
9263s | but if that means having one window |
9266s | where you don't necessarily put more |
9267s | than one big threat on board you're a |
9269s | bit too weak to blade storm then the |
9271s | warrior can maybe take advantage of that |
9273s | but the fact that he has devout pupil |
9274s | and holds back on one which i really |
9276s | like here means he can bridge the gap to |
9278s | the liadrin turn very very nicely |
9284s | mix health minion surviving is annoying |
9290s | doesn't mean he has to face tank another |
9291s | chunk of damage but he does get to throw |
9293s | the hero power in to finish it off at |
9294s | the very least missing out on honorable |
9296s | kill though but now the real pressure is |
9300s | going to begin from holy water on the |
9301s | other side and it's just timed so |
9303s | perfectly the big weapons even gone he |
9306s | can't even be made to swing these back |
9308s | into his own face he gets to heal up the |
9310s | damage done |
9312s | it's tough to see a win condition from |
9314s | here |
9315s | especially since he's already seen the |
9316s | one of brawl so he's free to also just |
9318s | play the hero power no big punish for |
9320s | that even rank or you're not really |
9322s | fussed about us holy water uh looks like |
9324s | he will hold back on the devout pupil |
9326s | fair enough because liadrin on her own |
9328s | is not necessarily a big threat she can |
9331s | play all of the librarians of wisdom on |
9332s | herself but the librarian of hope coming |
9334s | back would still be five mana so it's |
9336s | still an individual minion if he didn't |
9338s | save the devout people to go alongside |
9339s | her uh just very clean mechanical um |
9343s | distribution of threats by holy water |
9346s | yeah and it's also just as a as a basic |
9348s | rule right he set up lethal so why do |
9351s | more in terms of pressure to make your |
9353s | opponent use resources and clear the |
9354s | board right you already have the lethal |
9356s | being threatened so from that point you |
9357s | can just preserve resources we do see |
9360s | the bulldog coming down now from sasuke |
9362s | to put an end to that hope |
9364s | and this is probably the best he can do |
9366s | in terms of trying to bait out |
9368s | additional resources on the other side |
9370s | but still look at this hand it is a |
9374s | combo player's |
9376s | nightmare right now as it's just really |
9378s | clunky awful cards in hand when really |
9382s | what he needs is more answers to this |
9383s | board state |
9385s | right |
9385s | holy water also has a shot at getting |
9387s | back a hand of a doll i don't think it's |
9389s | guaranteed with the amount of hand space |
9391s | he has versus the number of librarians |
9392s | of wisdom played but any cycle is also |
9395s | still pretty useful here uh just to find |
9397s | the other librarian of hope to find |
9399s | light forged carry which is also just |
9401s | some inevitability to the side of holy |
9403s | water in the case that uchiha |
9405s | has another big clear |
9407s | misses on the hope though which is quite |
9410s | unfortunate but he still has tons of |
9413s | value from this i think this still gets |
9414s | there uh we'll see though sasuke with a |
9416s | shield shatter in hand maybe with a |
9418s | pickup of armor can get a good enough |
9420s | clear here to outlast |
9425s | holy water just giga juicing the single |
9427s | minion uh it does make a lot of sense |
9429s | he's seen uh shield slams and he's |
9431s | definitely seen the one blade storm |
9433s | which would be things that generally |
9435s | deal with individual huge minions if you |
9436s | can clear up the rest of the board so it |
9438s | does make sense to get that one as far |
9440s | out of range as possible |
9443s | it is approaching the point for sasuke |
9445s | though where without a good enough clear |
9446s | is it the desperation play of copying |
9449s | there 1311 you get back some labyrinths |
9451s | of wisdom which are expensive but he |
9453s | simply can't survive i mean still three |
9457s | charges on the bulwark but |
9459s | even if you just look at the three |
9460s | minions that are smallest here taking |
9462s | off the charges it's still lethal with |
9464s | the 1311 being able to go face |
9466s | [Music] |
9469s | if he trades heavy plate what can he get |
9472s | to help out here brawl gone bladestorm |
9474s | gone barrow of eden |
9476s | there's nothing |
9478s | yeah rank are gone as well |
9481s | honestly the best defensive tools i see |
9483s | in the deck are two faceless |
9484s | manipulators that make a like 13 |
9487s | outdoors i i don't i can't see anything |
9490s | else |
9492s | and that's yet another downside of |
9494s | running the charge package here uh it's |
9497s | more cards that you have to delete from |
9499s | the base deck in order to give yourself |
9501s | a long-term win condition compared to |
9503s | kazakhstan of course it still has its |
9505s | upsides of you know you don't give |
9507s | yourself the risk of having bad |
9508s | treasures in certain matchups you don't |
9510s | even need a turbo win condition from |
9513s | kazakhstan to win the game and just |
9515s | having inevitable combo even though it |
9517s | takes longer on average is even safer |
9519s | but certainly doesn't work out well for |
9521s | sasuke here he does copy the librarian |
9524s | of hope in order to survive on board |
9527s | and holy water here has access to |
9531s | clearing this just for the trade of the |
9533s | liadrin |
9534s | yeah is this like a loki lethal puzzle |
9537s | though because |
9538s | you could get through the 13 6 with the |
9542s | so the aoe from the |
9544s | carriage plus the carry or weapon swing |
9547s | plus like a broom and a libra but then |
9549s | the weapon swing wouldn't be going face |
9551s | so you wouldn't be taking one of the |
9552s | charges off with your fate no i don't |
9553s | think there's any way to get all three |
9555s | attacks to go through the face to then |
9557s | get the big minion to connect |
9559s | move quickly yeah well okay so the aoe |
9562s | from carol takes one charge if you go |
9564s | like |
9564s | samurai buff it and kill the rest of the |
9567s | four six that's the way the weapon swing |
9568s | can go through and then the carriage oh |
9570s | sorry the liaison could go through for |
9572s | the last charge of both we've spent 11 |
9575s | man on yes |
9577s | exactly it can't work and even then i |
9580s | don't think you'd have enough buffs to |
9582s | get on the |
9584s | uh librium hope at that point so |
9587s | it's gonna settle for the also |
9589s | game-winning play of |
9591s | remove the bulwark over two turns or get |
9594s | the damaged face over two turns i should |
9596s | say |
9596s | indeed yes |
9599s | only that but carry all is now in play |
9601s | which means if there was ever to be a |
9603s | charge combo from sasuke which you know |
9605s | one faceless manipulator already gone |
9607s | down at this point it's gonna have to be |
9609s | a monstrous charge combo and that's very |
9611s | very difficult to do |
9613s | uh yeah okay |
9614s | just gives it up and even then if he was |
9617s | able to stabilize invent some more |
9619s | removal that isn't even in his deck list |
9621s | at that point because he's used it all |
9622s | already it means that the long-term |
9624s | value of buffing our minions in hand is |
9626s | going to make consistent threats from |
9628s | the carrier hero power at that point as |
9630s | well so |
9632s | uh basically you might have got this |
9634s | idea over the course of us talking about |
9636s | how heavily holy water was winning |
9638s | that's a good match up for the paladin |
9640s | that's basically what we were saying the |
9642s | entire time |
9643s | that's right |
9644s | and while we're in the break between |
9646s | games i'd like to take the time to talk |
9649s | a little bit about our players because |
9651s | we have been hyping up the gabby's and |
9653s | the aloo tammu's and the tincho if |
9655s | you're tj the sole prediction from |
9659s | an america's player here because even |
9661s | lorinda fellow american to tj has |
9663s | abandoned him for predictions this time |
9666s | um but we do have some very good talent |
9668s | also aside from the players we chose to |
9670s | predict here sasuke one of the players |
9672s | that i have been seeing grinding ladders |
9674s | since time immemorial i've cued into him |
9676s | many times on the americas ladder myself |
9678s | he just puts in the work and gets the |
9680s | reps and i'm really glad that he's |
9683s | getting to represent latin america once |
9685s | again they have lots of players |
9687s | represented in the top eight as well |
9689s | just like apac and holy water i want to |
9691s | say largely an unknown entity to me but |
9693s | just the fact that he has the |
9695s | hearthstone blanket |
9697s | is already clueing me into he is |
9699s | definitely a long-term hearthstone |
9701s | player |
9703s | i mean yeah if you want good results in |
9704s | masters tours just invest in the |
9706s | ecosystem that's what we're telling you |
9708s | that's the lesson to be learned here uh |
9710s | but yeah sasuke is |
9712s | a player that has certainly been around |
9714s | for some time i i remember |
9716s | uh it's like latam players seem to have |
9719s | this curse where when they get an event |
9720s | where lots of them do well they all just |
9722s | immediately um clash into each other |
9725s | when you reach the knockout stages um i |
9727s | remember i think like hct winter 2018 i |
9731s | want to say off the top of my head |
9732s | something like that um now guidance |
9735s | played against uchiha sasuke uh in the |
9737s | very first knockout round in that as |
9739s | well i think when they were both doing |
9741s | very well um it was |
9743s | it's kind of a thing that the latin |
9745s | players have had to deal with over time |
9747s | but he is has is and has been a player |
9750s | that has been uh you know flying that |
9752s | flag with great success for quite some |
9754s | time and honestly |
9756s | if you are |
9757s | going to take some pride in the americas |
9759s | region you best be putting some respect |
9762s | on the name and calling it the americas |
9764s | region because if you're one of those |
9765s | people that disrespectfully calls it n a |
9768s | none of your players are winning |
9769s | anything at this point it is all south |
9771s | american and latin american players that |
9773s | are putting the results in so you had |
9776s | better name the region correctly because |
9778s | these are the players right now that are |
9780s | putting in the results yeah the only |
9782s | time it's acceptable to call it n a is |
9784s | when you attach a laughing based emote |
9787s | next |
9791s | all right |
9792s | it is the demon hunter up next for holy |
9794s | water which is decidedly a worse matchup |
9797s | for him this time because sasuke is on |
9799s | the paladin himself now tables have |
9801s | turned with who has access to all the |
9803s | buff spells but the opening mulligan is |
9805s | interesting for sasuke because i think |
9807s | dark brought this up where in the past |
9809s | bannerman was a snap keep just because |
9811s | it helps you cycle so nicely and you get |
9813s | the buffs but ever since it's been |
9815s | nerfed down to 2-1 and also it's a bit |
9818s | more of a priority to find one drop in |
9819s | two drops i'm not necessarily sure if |
9821s | you do it right away |
9824s | oh |
9825s | if you're gonna draw banana man into |
9826s | banana man though i'm still very |
9828s | interested |
9830s | i do agree that certainly against demon |
9832s | hunter the impact of the first one |
9835s | uh has been mitigated a little bit just |
9837s | because you don't really have to expend |
9838s | any resources actually doing dealing |
9840s | with the body itself it can just be hero |
9842s | power down which is something that demon |
9843s | hunter is kind of interested in doing |
9845s | anyway in the early game to juice up |
9847s | that kurtras um but this is still a lot |
9850s | of stats very quickly and a lot of stats |
9853s | very quickly |
9854s | is the reason why this is again a good |
9856s | matchup for paladin which once again i |
9859s | feel like i need to provide balance to |
9861s | the amount of shade that uh grand |
9862s | masters casters as a whole have thrown |
9865s | at paladin over the course of the uh the |
9867s | last few seasons but i do think libra |
9869s | and paladin is a very effective |
9871s | competitive deck right now and uh gia |
9873s | your favorite thing happened go ahead |
9875s | right i've finished just itching to say |
9878s | he played quest on one on coin and you |
9880s | got the need for greed so you could |
9881s | point it out and get the quest |
9883s | progression heavily rewarded you love to |
9885s | see it but there's also something else i |
9887s | wanted to say which is yes sasuke's hand |
9890s | has a lot of stats to it because of the |
9892s | bannermen but he's actually drawn so |
9893s | many of the utility cards broom samuro |
9897s | barov those are not what you want to see |
9898s | against demon hunter so the curve is not |
9901s | necessarily amazing for sasuke and we |
9903s | could see a fair amount of this getting |
9905s | glid back in the near future depending |
9907s | on whether holy water gets easily |
9909s | dumpable cards from the right side right |
9911s | side of his hand he also has meg |
9913s | theradon which opens up an interesting |
9916s | route to the matchup but because he |
9918s | doesn't really have the guaranteed wake |
9919s | up for it on the next turn no talented |
9922s | arcanist plus fell scream glass only the |
9923s | arcanist it does seem a bit sketchy and |
9926s | also even if he had the fel screen blast |
9928s | i've seen one too many times players |
9929s | just playing a minion between the two |
9932s | between two of the three tokens and that |
9934s | shuts down the clear |
9938s | interesting here you were talking about |
9940s | glide of course which does go up in |
9942s | value your opponent has just played |
9944s | banana man so you know that glide is |
9946s | valuable uh with that in mind holy water |
9948s | could have chosen to wait one turn on |
9950s | that illidari studies to then go for the |
9952s | glide the following turn after but i |
9954s | think he just decided that he was going |
9955s | to go for quest completion again right |
9957s | now use the cheaper glide that he had in |
9960s | hand that was just in self-glide |
9962s | position and based on that he just |
9964s | wanted to spend the one mana on that |
9966s | illidari studies just to turn it into a |
9968s | card draw card in his deck which does |
9970s | make sense could very well be that |
9972s | spectral site that he has in his hand |
9973s | right now that could be we'll see if |
9975s | it's created by studies and then that |
9977s | would make it the correct play but it is |
9979s | very that's how it works julia yep thank |
9981s | you yes exactly |
9983s | uh it is just very good mechanics from |
9986s | holy water to stack the deck full of |
9988s | spectral sights because when you play |
9990s | glide you are obviously undoing a bit of |
9992s | the card draw you had in the early game |
9995s | which is forever a sort of |
9997s | counter-intuitive seeming interaction |
9999s | with demon hunter but the more that |
10001s | we've grown with this deck and there's |
10003s | been so many iterations of it now subtle |
10005s | we realize that it's just become the |
10008s | common wisdom to go for quest completion |
10011s | and just make it so that you give |
10014s | yourself the best outs to continue |
10015s | completing the quest even if you shuffle |
10017s | cards back uh with the aldrachi horror |
10020s | blades he is able to potentially move |
10022s | the spectral side to the left on this |
10024s | turn but holds back on the fel barrage |
10026s | tries to get even more targets with it |
10028s | and it looks like holy water could be |
10030s | rewarded for that patience |
10032s | yeah particularly with arcanist in hand |
10034s | he should be able to get a decent double |
10037s | clear at the very least obviously divine |
10039s | shields are the things that he would not |
10041s | want to see but he does at least have |
10043s | the wall blades skewed up to be able to |
10045s | deal with that situation if it does come |
10047s | down so i do respect the greed |
10051s | all right |
10052s | interesting spot now where he could |
10054s | commit the arcanist to get a full clear |
10057s | even before having drawn the chaos |
10058s | strike but with the chaos strike that |
10060s | does seem a lot better right because he |
10061s | can even progress quest |
10064s | um |
10064s | if he hits one more tradable or one cost |
10067s | card so this is quest and full clear |
10071s | yes with the chaos strike he no longer |
10073s | needs the arcane strikes he can just use |
10075s | the barrage to |
10076s | deal with the divine shield use the |
10078s | weapon swing to deal with the minion and |
10079s | then he unlocks the spectral sight on |
10081s | the left hand side all very nicely done |
10084s | [Laughter] |
10088s | we lost him for a bit but he's right |
10090s | back |
10094s | i don't know if he casts in his spare |
10096s | time he's got a very green background |
10099s | i was thinking that yeah but it looks |
10101s | like one of those people like paints the |
10103s | whole wall behind their webcam green |
10105s | right i don't think it's like actually a |
10106s | green screen |
10109s | actually since there's two tones of |
10111s | green here actually right yeah but i |
10113s | feel like that's just like shading in |
10114s | shadows as opposed to actually a thing |
10117s | hard to tell |
10118s | very hard to tell |
10121s | oh man now i can't get it out of the |
10122s | head is that just one wall painted |
10124s | different shades of green or is the |
10126s | darker green i think it's an indentation |
10128s | yeah i think i think the darker green is |
10130s | an indentation where the light's not |
10132s | getting in there as much as everything |
10133s | else that's how i see it but i could be |
10136s | wrong |
10137s | there's just something about the latam |
10138s | players where they always have way more |
10140s | interesting backgrounds for us to |
10142s | comment on |
10144s | that's better and obviously when you say |
10145s | that you mean backgrounds as in player |
10147s | history they've all done incredible |
10149s | things in the past that we enjoy talking |
10151s | about right like that's that's what you |
10152s | mean by that statement surely yes but |
10155s | also |
10156s | what's behind them on the camera |
10158s | okay |
10160s | man i gave you the get out of jail free |
10161s | card you just kept on going dude |
10164s | i mean |
10165s | i mean i i just want yes and isn't that |
10167s | that's true rule of impromptu |
10172s | all right back to the game the mutinous |
10174s | unfortunately is a bit late to the party |
10177s | like kurchus has already been played |
10179s | turn six that's quite early for this |
10181s | version of demon hunter that's not |
10183s | completely oriented towards quest uh |
10185s | mutant still comes down though and hits |
10187s | an arcanist which is a big deal in terms |
10189s | of holy waters clear potential because |
10190s | he is just kind of dying to all these |
10192s | divine shield minions and then the |
10194s | mutanus adds to that problem |
10204s | he needs |
10206s | a miracle here without a further |
10209s | arcanist |
10210s | because this is the type of board that |
10212s | says it needs arcanist immolation aura |
10214s | to sweep up nicely but fell barrage can |
10216s | get rid of the 4-3 if he can find a way |
10219s | to get rid of the 4-5 from this glide |
10222s | and sneak in a bit more damage he can |
10224s | get rid of the mutinous but there's just |
10226s | not enough mana to make all that happen |
10227s | huh |
10229s | [Music] |
10231s | importantly he is already theoretically |
10234s | alive to what he can see right which is |
10236s | a big deal so he doesn't need to panic |
10238s | super hard this turn he could just try |
10239s | and set up for some kind of pop-off turn |
10242s | next turn when he has more mana |
10244s | available maybe try and do something a |
10245s | little more aggressive but |
10247s | we can see that uh sasuke has been |
10249s | handed the carrier here which will be |
10252s | the four extra damage that he currently |
10254s | needs |
10256s | huge deal and holy water |
10258s | simply has no way to play around that |
10260s | right with the amount of mana remaining |
10261s | oh never mind sorry |
10263s | he has the kirchhoff's aura of course so |
10265s | he can heal with the fury that's |
10268s | absolutely enormous |
10270s | oh he actually face tanks it but |
10272s | because he actually heals for nut one |
10275s | even with face tanking he's alive to |
10276s | carry all and maintains a full health |
10279s | curtris |
10281s | that was such a clutch drawer at the end |
10287s | and it changes the whole landscape of |
10288s | the game because he's got this need for |
10290s | greed churches aura active magtheridon |
10293s | pretty likely to be able to be woken up |
10296s | on the next turn and maybe help him |
10298s | stabilize from there |
10300s | for sasuke is it enough of an argument |
10305s | away from carryall because the truth |
10306s | seekers like they're not really helping |
10308s | him with the kirchhoff's 7-7 problem but |
10311s | it is just more stats on board and maybe |
10313s | makes holy waters life a bit more |
10314s | awkward |
10320s | still don't mind the carry all like i |
10323s | know you're not staying up for |
10324s | lethal theoretically because even though |
10327s | like holy water goes down to one but |
10329s | then goes up to three again bare minimum |
10331s | even with no hero power from the weapon |
10333s | but there's still a seven eight that |
10335s | needs dealing with on the other side of |
10336s | the board as well right like this is a |
10338s | lot of problems that needs to be solved |
10340s | by holy water on this turn so i do still |
10342s | respect him |
10344s | actually if he doesn't commit the hero |
10346s | power right he only heals for one |
10348s | because of the interaction of lifesteal |
10350s | with cariel isn't that how that works |
10352s | oh true yeah as long as the attack does |
10354s | go face yeah you're absolutely right |
10357s | well that's something to note um because |
10359s | now jace has entered the hand and will |
10361s | replay furies if holy water wants it but |
10364s | it looks like he's more concerned with |
10366s | just dealing with the mutinous for now |
10371s | which is a big deal because he still |
10373s | needs to get enough healing to get out |
10374s | of range of just the weapon attack from |
10376s | the carriage but this cartridge demon |
10379s | render certainly helps bail him out |
10381s | it does yeah i mean as long as he can |
10384s | kill the mutinous and hero power then he |
10387s | attacks for three right which will round |
10389s | up to two in terms of healing so he |
10391s | would still get out of range of just the |
10393s | weapon |
10395s | which is fine for now |
10399s | all right goes for the clear with his |
10401s | seven seven meaning he would rather |
10403s | retain multiple minions here because we |
10405s | could have seen double four fours into |
10408s | the mutanus instead |
10411s | i'm not actually sure if i agree with |
10413s | two four fours being better than a |
10415s | singular seven seven in this situation |
10420s | close |
10422s | yeah you do get to then |
10424s | hero power no i suppose you would either |
10426s | way right get to hero power with the |
10428s | curtis form instead which |
10430s | can or cannot take you over an odd |
10432s | number break point to get you one |
10434s | additional healing in that spot if it's |
10435s | potentially the last healing that you |
10437s | can get in that situation see i think i |
10440s | agree with you um potentially like just |
10442s | double trading and getting to push the |
10443s | extra damage face because |
10445s | even if the damaged face is halved you |
10447s | do still have to race your opponent at |
10449s | some point in this game right |
10452s | that's a big deal |
10453s | it is and sasuke now has picked up |
10456s | liadrin so it's got quite a lot of |
10459s | refill on his side uh varian able to be |
10462s | drawn at any point will be huge as well |
10465s | but holy water is going for the big push |
10467s | with the jace now that's gonna replay |
10469s | albarrage immolation aura fury chaos |
10472s | strike there's a lot in it |
10476s | but it's a big deal that no aldrachi is |
10478s | equipped at the beginning of this turn |
10480s | so not much healing got in from the |
10487s | low on jace |
10489s | oh okay funds the remaining theory oh |
10491s | and the viper |
10493s | that means that all the damage can go |
10495s | face for full value here |
10498s | once again you have to ask the question |
10500s | about whether this is the right order to |
10502s | do these two things in obviously this |
10504s | gives you a three four on board that |
10505s | doesn't get blown up by your own |
10506s | immolation auras and fail screen blasts |
10508s | but it does do significantly less damage |
10511s | in terms of fel barrages going face in |
10513s | that situation right like it could have |
10515s | been |
10516s | upwards it could have been four extra |
10517s | damage with both fell barrages if they'd |
10519s | all gone face like if emo had gone first |
10521s | cleared the board i guess it doesn't |
10523s | matter in the end uchiha sasuke is just |
10525s | going to throw that one down that is a |
10527s | demon hunter victory and as i said |
10529s | earlier even in this tournament at the |
10531s | highest level that we really have like |
10533s | large sample sizes for matchup data that |
10536s | is a 70 win rate match up for paladin |
10539s | that uh holy water has just found his |
10540s | way out of with the demon hunter which |
10542s | is a very very big deal highly |
10544s | impressive stuff i want to say |
10546s | helped a lot by the fact that sasuke's |
10548s | draw was a lot of these sort of |
10550s | lackluster utility minions which meant |
10552s | that he didn't put forward the biggest |
10554s | starts every turn but certainly had |
10556s | respectable boards towards the end there |
10557s | with the double divine shield minions |
10559s | but holy water being able to survive |
10562s | against caryl and then find the curtains |
10564s | at the opportune moment was huge i'm |
10566s | glad we're going back to this viper turn |
10568s | because i honestly can't remember if |
10569s | that was in his hand at the start |
10571s | or it was it absolutely was yeah all |
10573s | right yeah so |
10575s | he value the board presence more which i |
10577s | think still makes quite a lot of sense |
10579s | because as long as you're not killing |
10581s | them with viper at the beginning |
10583s | and you put together a board you still |
10585s | end up in the sort of checkmate position |
10586s | which sasuke immediately identified |
10588s | where sasuke has to play minions to |
10590s | remove your minions and him playing |
10592s | minions means you then have the |
10594s | expendable performers combo so just very |
10596s | nicely navigated by holy water at the |
10598s | end |
10599s | yeah i genuinely don't disagree with it |
10601s | i just brought it up as a talking point |
10602s | because it does create as you were |
10604s | saying that kind of checkmate situation |
10606s | where paladin is quite bad when they're |
10608s | just behind on board right especially |
10610s | when they're behind on board by a factor |
10612s | of zero minions versus anything if you |
10614s | have a couple of minions in play and |
10615s | paladin has nothing you're in really |
10617s | really good shape and that's the |
10618s | scenario that holy water managed to |
10620s | engineer sacrificing a bit of damage to |
10622s | do so and i think that's fine |
10626s | however he has gotten himself in what i |
10628s | want to say is the hardest matchup of |
10630s | them all uh the miracle priest into |
10633s | control warrior you do as the miracle |
10636s | priests have to generate something |
10637s | that's not in your deck to win this i'm |
10639s | almost certain i mean unless the warrior |
10642s | gets like the most awful draw in history |
10645s | where they don't hit any of the single |
10647s | target removal um which to be fair is |
10649s | not an impossibility with sasuke's build |
10652s | especially only one brawl one blade |
10654s | storm and we could see holy water just |
10656s | try and go in with a super early nassani |
10658s | and make him have it and it won't |
10660s | necessarily be there every single time |
10663s | but the vast majority of the pan outs is |
10665s | the warrior does have that removal and |
10666s | then it's on the priest to find some |
10668s | alternate win condition usually from |
10670s | draconic studies |
10671s | yes some alternate wing condition the |
10674s | polite way of saying go fishing for as |
10676s | many kazakhstan as you can find |
10680s | yes |
10681s | my favorite euphemism |
10686s | i know we've i know the the uk caster |
10688s | crew have educated you quite heavily on |
10690s | the ways of the euphemism over the years |
10692s | jia you're getting a lot better at it |
10694s | thank you |
10695s | i'm becoming self-aware |
10700s | all right well in terms of going for |
10703s | that first big push from holy water this |
10705s | is as good of a setup as any right he |
10707s | has palm reading nas money number one in |
10709s | hand which means the other inside is |
10711s | guaranteed to find the other nasmani |
10714s | and the malagos is already in hand he |
10715s | has gift of luminance for the copy |
10717s | effect and the malygos is really the |
10718s | only big mana sink in his hand at the |
10721s | moment so he can for sure play the |
10723s | entire hand maybe even next turn with |
10726s | the amount of zero cost spells he has |
10728s | and refill with malygos |
10736s | yeah i think he's just going in going at |
10738s | the earliest possible moment trying to |
10740s | make sure |
10741s | to ask sasuke whether he has all the |
10744s | answers and to be fair when you build a |
10745s | board which is triple naswani with one |
10748s | copy of luminance plus malagos that |
10750s | actually does call for exactly brawl |
10752s | right because just bladestorm doesn't |
10754s | deal with it and we can see there's only |
10757s | one copy of brawl for sasuke so for holy |
10760s | water it's as good a chance as any but |
10761s | the brawl is in hand |
10768s | all right even then there is still a |
10770s | great chance with this malagas coming |
10772s | down if he can still continue to kick |
10774s | off after the fact here |
10776s | which it looks like he is going to hold |
10778s | on to a renew costing zero to do so this |
10780s | is something you can do if you don't |
10782s | want to run the risk that you're going |
10783s | to find uh prayer altitude to continue |
10786s | the chain you can just keep those |
10787s | cheaper cards in your hand anyway to |
10788s | kick off with he does now have the |
10790s | opportunity to use these discounts to |
10792s | generate value and play around the brawl |
10794s | already but |
10798s | yeah the only way to really play around |
10801s | brawl with this hand i want to say is |
10802s | i'll add alec mount to the edit end of |
10804s | it so you have |
10806s | a deathrattle minion every other buff |
10808s | spell just kind of helps the brawl get |
10810s | even more value copy effects as well |
10813s | i think this has been very very nicely |
10815s | done though the fact that he held on to |
10817s | zero mana spells going into this chain |
10819s | has allowed him to get so much |
10820s | additional mana cheat that he's got elec |
10823s | mount down to zero without playing |
10825s | psyche split which means he's now able |
10827s | to go ellick mount then psyche split |
10829s | which is an insane amount of layers |
10832s | protection against brawl in this |
10834s | situation that |
10836s | is a very very good miracle priest turn |
10839s | from holy water |
10840s | i have to say i've not really seen |
10843s | miracle priest get the whole turn |
10845s | through where they play the original |
10847s | hand they play malygos and then they |
10849s | play everything from the maligo so we're |
10851s | just so far behind zlatan holy waters |
10853s | too fast |
10856s | he's just a walking feature he just has |
10858s | it he's just built in |
10861s | okay |
10863s | the studies being held at the end |
10865s | i mean if he had any time left i |
10867s | obviously probably didn't it's |
10869s | questionable i want to say because in |
10871s | the world where you lose most of your |
10873s | nas moneys and you only have the one |
10875s | studies after that you're not actually |
10877s | able to play a kazakhstan straight away |
10880s | theoretically but he actually still has |
10882s | one nas money so if he hits kazakhstan |
10885s | and he did hit the discount |
10889s | oh my god |
10891s | holy water |
10895s | the madman |
10897s | uh boombox |
10900s | i'm trying to get my brain in the right |
10902s | place where we're moving on to the next |
10904s | phase already i'm sorry there's so much |
10906s | whiplash it was such a yeah it was such |
10908s | an incredible crash in hype it's just |
10910s | like super popping off and then it's uh |
10912s | boom boxing |
10914s | it's the whiplash |
10916s | uh okay he took an army knife i don't |
10919s | even know what he took on the first |
10920s | couple months book see a book pick a |
10922s | book |
10924s | and he's just got the board still like |
10926s | the brawl is gone there's still two |
10927s | elephants a dragon and an asmani they |
10930s | all walk into a bar and sasuke kind of |
10933s | dies |
10937s | i mean that's the brawl gun right like |
10940s | that's the card that deals with this |
10942s | board it's been used so now what |
10947s | no shield chatter either |
10949s | okay shield slam deals with the |
10952s | kazakhstan minefield can potentially |
10956s | engineer a blade storm here but he |
10958s | doesn't have the mana for bladestorm |
10959s | quite yet so it's more just to ping off |
10961s | the nasmani fair enough and then |
10963s | bladestorm probably on the next turn but |
10965s | now he just has treasures to contend |
10967s | with |
10968s | and that's insta bubba |
10971s | insta bubba one ranker in the deck is |
10974s | available but holy water is now all in |
10976s | he is just trusting in the top decks |
10979s | this is going to be pressure pressure |
10981s | pressure from this point on |
10984s | oh |
10985s | no |
10986s | immediately after the first it does have |
10988s | the second buckler though still so he |
10990s | should be okay that is a pretty |
10992s | effective clear in this spot |
10994s | the bless did just create a little bit |
10997s | of difference between the two large |
10998s | minions which is very useful in this |
11000s | spot essentially accounting for nine |
11003s | extra damage |
11006s | and that's just so many resources gone |
11008s | from sasuke the whole hand is combo |
11009s | pieces i guess now he's drawn into a |
11011s | rancor but that's not necessarily good |
11013s | against the treasures that holy water |
11015s | got it's good against bubba that's a |
11017s | whiff though army knife |
11019s | completely useless here |
11021s | holy water |
11023s | taking a minute to drink his coffee |
11026s | because everybody in apac needs caffeine |
11028s | to keep going right now |
11035s | wow okay that's the best draw in the |
11037s | deck in this situation for sure |
11042s | okay |
11043s | suddenly a combo is getting close |
11047s | yeah if he hits galvangar |
11050s | i mean not quite lethal yet you need the |
11052s | double to the fronts |
11054s | but it's a lot |
11059s | how much |
11061s | how much board generation did holy water |
11062s | actually pick up here because |
11066s | without an annoyatron board |
11069s | i think he's just losing from this |
11071s | position right it's gonna be a struggle |
11073s | it's true i think he only had the bubba |
11075s | as the other board generation |
11078s | oh no oh he's just gonna get combo'd |
11081s | sasuke like from his position he could |
11084s | still be worried about embers but if |
11085s | there had been embers drawn i'm certain |
11087s | that a copy would have been played even |
11088s | if it's not lethal here so i think he's |
11091s | just kind of chilling and with the |
11093s | recaro weapon set up i don't even think |
11095s | he needs the second to the front for |
11096s | lethal next turn |
11101s | because he just goes one to the front |
11103s | and then you have galvan gar faceless |
11105s | for 18. |
11109s | no |
11110s | what is this hand that is the worst |
11112s | selection of treasures i have ever seen |
11115s | in my life |
11117s | i know you never pick caldelar uh |
11120s | incidentally i think holy water is just |
11123s | like too off or too above being dead |
11126s | here with the hero power because sasuke |
11128s | couldn't fit into the front galvan guard |
11129s | faceless and hero power but because it |
11131s | takes another turn now the weapon swing |
11133s | will close it out but also didn't sasuke |
11136s | swing with his three attack weapon |
11138s | instead of his five attack weapon on the |
11139s | previous turn couldn't he have |
11140s | theoretically set that up one turn |
11142s | faster anyway and potentially taken out |
11145s | away from the opponent right see he |
11147s | would have he was exactly two off and he |
11149s | pushed two less damage over the course |
11150s | of two turns which you know it makes |
11152s | sense it's justifiable it's |
11154s | significantly more damage over three |
11156s | turns but it's just something to point |
11157s | out that it was less over two and |
11159s | perhaps if that very next draw was then |
11161s | annoying horn off the top for example it |
11163s | might have been something that he'd been |
11165s | ruining over time |
11166s | true |
11167s | admittedly i kind of want to look back |
11169s | on it again because the different break |
11171s | points of the mana cost when you have |
11173s | one |
11174s | to the front versus two i was trying to |
11176s | do it in my head quickly um if you had |
11179s | to the front |
11181s | only one copy you could go galvan for |
11183s | four faceless for three |
11186s | which is a total of nine mana so yes he |
11189s | could not have played the hero power |
11191s | on top of that so you're right uh it |
11194s | could have been one turn potentially set |
11196s | up i don't blame sasuke for not going |
11198s | over it but something to think about for |
11201s | sure i think he just kind of knew though |
11203s | that he was in a good enough position |
11204s | that he could wait essentially forever |
11206s | he wasn't dead to embers um pure cold |
11209s | was maybe something to think about if |
11211s | that were drawn to frieza's face but |
11213s | the question is the question is he dead |
11216s | to annoy a horn if that gets drawn is |
11218s | the scary thing in that situation but |
11220s | regardless i think instead we should |
11222s | look over at the other side of the board |
11223s | there because that was an incredible |
11225s | turn executed by holy water then hit the |
11228s | kazakhstan and it looked as good as over |
11230s | at that point but that was not the deck |
11234s | we kind of got excitable and glossed |
11236s | over the first two picks um however one |
11238s | of the first picks that we glossed over |
11239s | was the bubba which he ended up with |
11241s | which i think was certainly correct i |
11243s | think after that point he didn't really |
11245s | get offered much board generation |
11247s | outside of that boom box that you were |
11249s | so enthusiastically advocated for |
11252s | um so i don't know whether that was |
11254s | picked and was the remaining treasure |
11255s | that wasn't drawn or whether it was |
11257s | skipped over i'm not sure |
11259s | yeah a lot to be um delved into at the |
11262s | end game there that last game honestly a |
11265s | lot more than we could fit in in the |
11267s | course of the game because holy water |
11269s | just went at such a blistering pace and |
11271s | the best part honestly i think about his |
11273s | navigation is that saving of the renew |
11275s | at the uh between that first initial |
11278s | hand and then the malygos hand not just |
11280s | because it's a guaranteed engine but i |
11282s | just think it's correct in general |
11284s | because if you don't discover a three or |
11287s | more cost spell from that renew with |
11289s | three nasmanis on board you actually |
11290s | waste mana you can look at it as a |
11293s | lightning bloom um in that situation but |
11296s | we do now have sasuke moving on to the |
11299s | demon hunter which i think is decidedly |
11302s | also a good match up into the miracle |
11305s | priest not rally so they have very few |
11308s | threats no capability of just playing on |
11310s | curve i mean you can right you can just |
11313s | try and play an asmani hope there's no |
11314s | foul barrage and then stick a power word |
11316s | fortitude but it's a little bit more |
11318s | flimsy compared to the rally version and |
11320s | when you don't hit that opener you |
11322s | almost always leave yourself highly |
11324s | vulnerable to glide |
11325s | can i surprise you |
11327s | 51 for miracle priest in this tournament |
11330s | whoa versus demon hunter versus fel |
11333s | demon hunter |
11335s | i'm shocked okay |
11338s | so |
11339s | there is still ways to get through i |
11341s | suppose uh by curving out i want to say |
11344s | but man when you see this glide come |
11346s | through it really doesn't look like a |
11347s | 51. |
11351s | even holy water knows what's up having a |
11353s | bit of a laugh to himself and it's not |
11355s | that small a sample either because i'm |
11357s | only looking at match-ups with at least |
11359s | a 50-game sample size so yeah reasonable |
11361s | sample of high-level games yeah |
11365s | well i might just be out here pedaling |
11366s | fake news again my bad |
11369s | i mean i absolutely would have agreed |
11371s | with you and supported that as well but |
11373s | i've done some digging gear and i'm here |
11376s | with cold hard data indisputable facts |
11381s | logic and facts |
11383s | otto destroys me with logic |
11387s | oh no |
11391s | pretty funny to look at the chaos strike |
11393s | after attacking but he deliberately |
11395s | wants to leave holy water at a health |
11397s | total where gift of the naaru will not |
11400s | actually draw him a card picks up |
11402s | draconic studies which now opens up an |
11404s | avenue for a curve-based game plan if |
11407s | you hit like circus amalgam or crimson |
11409s | hot head here i feel like it's as good a |
11412s | chance as any to get an actual win |
11414s | condition going forward and there's an |
11415s | amalgam |
11417s | yep love it i think with the double cow |
11420s | strike just used as well or four damage |
11421s | that didn't go face in that situation i |
11424s | think that gives you increased hope that |
11426s | this is something that might be able to |
11427s | stick to the board and be used as a |
11429s | platform to to move on with |
11431s | makes sense to me |
11434s | platform is it right because you do need |
11436s | just one minion to stick and then draw |
11439s | into your power word fortitude or |
11441s | generate one or a powered feast and then |
11443s | suddenly it's at a health total where |
11444s | it's highly problematic for demon hunter |
11447s | and you try and end it with a couple of |
11449s | blesses |
11450s | still quite far off from that because |
11452s | holy water lost too many resources from |
11454s | the glide so for sasuke here i think |
11456s | it's fine to just |
11457s | i wanted to say progress the quest even |
11459s | over complete with need for greed but he |
11462s | can go for clear and just not over |
11465s | complete right |
11467s | just play everything on the left and |
11468s | then outcast the spat curl from the left |
11472s | yeah he does still need two more right |
11474s | he's on three out of five currently so |
11475s | he would have to outcast the spectral |
11477s | side but yeah that does make sense |
11480s | yeah in which case he can get the damage |
11482s | to go face cleanly by attacking with the |
11485s | fury first yep exactly this |
11487s | drop the fel barrage damage we're not |
11489s | playing around gift anymore and then get |
11491s | that spectral sight outcast for the |
11494s | quest completion |
11495s | does make sense as someone who sorely |
11497s | misses playing around battle rage gear |
11499s | i'm quite happy that this is a dynamic |
11501s | that's back in the game |
11503s | oh that is true |
11505s | and i got so many times punished as |
11507s | druid pushing the one into the old pain |
11510s | warrior |
11514s | okay |
11518s | what if you take owl and then you |
11520s | generate the the amulet |
11522s | and then you're playing alba breeze |
11526s | what is it oh we don't get to know okay |
11528s | lovely |
11531s | but holy water knows and it's probably |
11534s | correct just to take the card draw here |
11536s | because he is mainly trying to |
11539s | accumulate resources for a mini pop off |
11541s | here so a palm reading at any point |
11543s | could help |
11545s | maybe even just bridge the gap to |
11546s | playing malaga straight up for nine mana |
11548s | unheard of in miracle priest but if he |
11551s | can do that and uchiha sasuke doesn't |
11553s | necessarily have purchase yet by that |
11554s | point the malagos can threaten a lot of |
11556s | damage just as a natural 412 blessed |
11559s | target |
11560s | for sure yeah weirdly enough um i do |
11563s | think banker was kind of the realistic |
11565s | choice but my unrealistic choice was |
11566s | actually the other one i was kind of |
11568s | eyeing the lr as to whether that just as |
11570s | the straight-up stickiest minion might |
11573s | just be the best chance to start landing |
11575s | buffs on over the course of the game at |
11576s | some point but yeah i do still agree |
11578s | that |
11579s | uh banker was probably the best way to |
11581s | go there because the hand was starting |
11582s | to run a little dry |
11584s | and it did pull him upon reading that is |
11586s | an excellent banker right there starts |
11588s | with studies |
11590s | to |
11591s | well i guess if you start with studies |
11592s | you're not playing palm reading this |
11594s | turn necessarily |
11596s | because |
11597s | i feel really dirty with the idea of |
11599s | praising bankers in general jira |
11601s | gloss over that quickly |
11606s | i mean outside of their work there can |
11609s | be something like you remember jay davey |
11612s | he's a banker |
11614s | is he ah |
11616s | he's gone down in my estimation |
11619s | i'm kidding jd i love you i love |
11621s | you now back when |
11624s | we were casting some apac events what |
11627s | was it four years ago already |
11630s | wow |
11631s | we're old saddle |
11633s | but we're not they're into old do not |
11635s | confine hey high five not as old as the |
11639s | old guy |
11640s | hell yeah |
11642s | all right curtrous in play for sasuke |
11644s | and that means holy water is running out |
11647s | of time goes with the shadow word |
11649s | devourers just to get enough health on |
11652s | the |
11653s | nos dormu where it's not really dead on |
11655s | board but not necessarily safe either |
11657s | because just the cartridges trading in |
11658s | plus the j street playing foul barrages |
11660s | i think should be good enough |
11666s | if it is multiple fell barrages i'm not |
11669s | the best with keeping track |
11672s | i think it's just one at the moment |
11675s | i wouldn't swear to it |
11677s | oh my third hundo |
11680s | that's a nice way of solving all the |
11682s | problems |
11688s | yep nice juicy clear heel back up to 30 |
11692s | deal with the minion holy water still a |
11695s | full turn away for from the mallee here |
11699s | and suddenly it looks like a series that |
11701s | was looking very very over a few minutes |
11705s | ago when that uh miracle priest term was |
11707s | popping off is suddenly looking like |
11708s | it's gonna go to the wire unless holy |
11711s | water can find something significant to |
11713s | turn this around here |
11716s | and on eight mana that's a tall ask the |
11718s | malygos just too expensive to really get |
11721s | anything done the inside will guaranteed |
11723s | paul nasmani but it really doesn't do |
11725s | anything here and subtle with this win |
11727s | for demon hunter |
11729s | is it now |
11731s | 50.998 percent |
11734s | it's a good question it might have |
11736s | actually pushed it back because i mean |
11738s | still with a small enough sample like a |
11740s | one game swing either way could still be |
11743s | a swing of a whole percent you never |
11744s | know i'll wait for it to be updated and |
11746s | then i'll tell you but yeah i mean even |
11749s | then you can see why gia and honestly |
11751s | myself would have sort of peddled that |
11753s | narrative a lot harder of that being a |
11755s | very good matchup for the demon hunter |
11756s | is there really aren't that many things |
11758s | too clear and you just have enough ways |
11760s | to clear it in general um but i do we do |
11764s | understand that like power word |
11765s | fortitude for example can just be so |
11767s | brutal if you can land that on just |
11769s | about anything and all it takes is one |
11772s | threat check to not be passed by the |
11774s | demon hunter which can happen right |
11776s | especially if they're very focused on |
11778s | quest progression in the early game but |
11780s | that was just a very threat light hand |
11782s | from holy water it has to be said it was |
11784s | like one amalgam that was it that was |
11786s | the only threat check during the entire |
11788s | game pretty much until that panic day at |
11790s | the end um where he tried to get the 14 |
11793s | 14 on board with the devourers so here |
11795s | we go finally miracle priest coming all |
11798s | the way back against the libram paladin |
11801s | which is going to be game number five |
11803s | the decider in our quarter final series |
11807s | and this is a match-up that i'm honestly |
11810s | not sure who i'd give the favor to in |
11812s | the rally version i feel like riley is |
11813s | slightly ahead there but derek fought me |
11815s | a little bit on that and it did look |
11817s | very close between kippurang and gabi |
11819s | where you can just get into a sort of |
11821s | weird board state where the paladin |
11824s | can't necessarily remove all of your |
11826s | stuff but you can't necessarily kill |
11828s | them if they have carrial with this |
11830s | miracle priest variant though you don't |
11832s | have unlimited stuff as the |
11834s | rally version seems to have so it's more |
11837s | about whether they can get the kill |
11839s | immediately and that does help with the |
11840s | double blesses in there |
11842s | off of this discover i see a palm |
11845s | reading i tend to take it but holy smite |
11848s | can be something to consider to help |
11851s | remove minions and also the inside to |
11853s | actually pull on us money because it's |
11854s | just not in hand it's not too heavy |
11859s | double devout pupil here being double |
11862s | hit by banana man as well but no current |
11864s | buffs to get that discount rolling does |
11867s | have night of anointment which i think |
11869s | he'll be hoping to just hit libra wisdom |
11872s | at this point |
11874s | yeah definitely a decent one |
11877s | um there's always the interplay of chart |
11879s | of the naruto to think about when facing |
11882s | priests where you don't necessarily want |
11884s | to play both your librarians of wisdoms |
11886s | on one board if you can avoid it but |
11888s | with this type of hand with double |
11889s | devout pupil you definitely just want to |
11891s | get discounts rolling but he hits on the |
11893s | one holy spell that's not playable in |
11896s | this turn and that makes sasuke's life a |
11898s | lot more awkward |
11911s | yeah i mean |
11912s | probably not good but i was just |
11914s | thinking of there's problems with the |
11916s | other two of the draconic studies having |
11918s | two of them in hand means that when you |
11920s | do hit nasmani there's two more sinks in |
11922s | the hand where you kind of want the |
11923s | malagos to be a sink |
11925s | and then the ruin obviously face up not |
11928s | good this turn but i can definitely see |
11930s | it having utility later on um yeah and |
11932s | the holy water takes the studies my |
11935s | instinct was definitely towards the ruin |
11937s | because you know obviously cast division |
11939s | is a factor here but even shutting my |
11940s | eyes and just thinking about the way the |
11942s | game has gone |
11943s | it's a slow-ish curve on the previous |
11945s | turn after the the bannerman came down |
11948s | um so which kind of leads towards things |
11950s | like outdoor truth seeker um and bigger |
11953s | seven and eight drops in hand in this |
11955s | case devout pupils and any of those |
11957s | things buffed by a banner man that |
11959s | you've already seen would be shadow word |
11961s | ruin bait so there's a little bit |
11963s | interest in it but regardless while i've |
11965s | been explaining that holy water is off |
11967s | to the races again with the big pop off |
11970s | turn and it's going just as successfully |
11973s | as the previous one once again |
11975s | navigating so smoothly getting it down |
11978s | to the point where just two zero mana |
11980s | draconic studies were left in the hand |
11981s | which he did not want to use |
11983s | preemptively again for the same reasons |
11985s | as we were talking about before but this |
11986s | time because it would add a different |
11988s | mana sink to his hand that would not be |
11990s | the malagos and rule this turn out i |
11993s | think holy waters played this deck |
11994s | before gia do you get that impression |
11996s | for sure i mean i never do the math when |
11999s | i think of how many discounts i need to |
12001s | play the maligos but the fact that he |
12003s | was able to pick studies confidently |
12004s | knowing that he didn't need it to be |
12006s | fuel and if you use it in the middle of |
12008s | the turn it could possibly mess with the |
12010s | discounts then absolutely you pick |
12012s | studies if you know that if you're just |
12013s | me and can't do math you pick flash heal |
12015s | because you're scared of having another |
12017s | sink |
12018s | um |
12019s | and now he is so far in the driver's |
12022s | seat sasuke has no bear of |
12026s | the samurai hardly scratching this board |
12028s | the carriage can help him stabilize |
12030s | maybe next turn but it doesn't solve the |
12032s | long-term issue of he cannot clear the |
12035s | nas moneys not both of them |
12039s | and this is |
12041s | why personally i feel this is a very |
12043s | good matchup for the miracle priest is |
12045s | at some point this happens you have |
12048s | enough health you have enough defense to |
12049s | make this happen at some point there's |
12051s | one card in your opponent's entire deck |
12054s | that solves this problem there's nothing |
12056s | else in the deck that gets anywhere |
12057s | close to dealing with this and you see |
12059s | holy water just in this situation now |
12061s | okay fine i'll take this one wait he can |
12064s | clear both my bad i forgot that he would |
12066s | get a librium back so the samurai does |
12068s | hit that five attack break point which |
12070s | is so huge here to be able to deal with |
12072s | both of the nine nine and ten ten here |
12075s | however |
12076s | while we were talking about all that |
12078s | holy water he absolutely has played this |
12080s | deck before because he's an expert at |
12082s | discovering kazakhstan as well that's |
12084s | just like |
12086s | if you were talking about threat checks |
12088s | we also have the |
12089s | alternative wind condition check here |
12092s | absolutely passed by holy water |
12094s | and |
12095s | you know even with the excellent samurai |
12097s | clear that did come down there's still a |
12099s | four seven which is still a fantastic |
12101s | platform for this deck to use for |
12102s | whatever it wants powered fortitude elec |
12105s | mount any kind of stuff that you do want |
12106s | to go for set up some kind of blessed |
12108s | win condition to push a whole bunch of |
12109s | damage so |
12111s | if it's not a full clear yes killing two |
12113s | nasmanis is great and probably ups your |
12115s | win rate from zero significantly but |
12118s | it's still not solving the problem right |
12120s | anytime you leave any kind of minion on |
12121s | the other side of the board against |
12122s | miracle priests you feel like you're |
12124s | going to be in trouble |
12126s | and holy water showing that he's |
12127s | absolutely comfortable leaving up a 1-4 |
12130s | even though it can take away the shield |
12132s | from the nas money at this point having |
12134s | seen samara |
12135s | already expand its frenzy the biggest |
12138s | thing you're scared of is already out |
12139s | the window um |
12141s | no barov available to sasuke here and |
12144s | even if there were holy waters still has |
12146s | the next round of threats with the |
12147s | kazakhstan so just pushing the nine here |
12149s | setting up for a potential lethal if he |
12152s | finds another blessed because he also |
12153s | just has alec mount in hand i think is |
12156s | perfectly justifiable sasuke can go |
12160s | carial |
12161s | but |
12162s | it doesn't even clear both nasmanis |
12167s | spawns a lot of wisdoms back but again |
12171s | not clearing both nasmanis |
12174s | oh really he is going to go liadrin i |
12176s | felt like it was still cario because |
12179s | like a taunts anything else in this |
12181s | situation doesn't really give you any |
12183s | guaranteed defense because of shard of |
12185s | the naaru on the other side the only |
12186s | thing that gives you real reliable |
12188s | defense is that lightforged carrier so i |
12191s | was expecting to see it come down here |
12194s | as a wall but you can of course get |
12196s | these devout pupils down and make the |
12198s | aggressive board on the other side which |
12201s | you know even if the silence does come |
12203s | out here which you're probably expecting |
12204s | to see more often and not they you still |
12207s | aren't necessarily dead in this |
12209s | situation based on the bless already |
12211s | being used on the previous turns |
12214s | with this shard for holy water i think |
12215s | there are lethal outs here if he hits |
12217s | another bless or generates one |
12220s | um he can |
12221s | take one nasvani up to |
12225s | well 12 with the alec mount and then 14 |
12227s | attack with the bless so plus malagos |
12230s | would represent |
12231s | lethal and the one one uh but no bless |
12234s | so going for kazakhstan instead fair |
12237s | enough if he hits a minion from |
12240s | kazakhstan he could actually incite it |
12242s | out |
12243s | yes very true |
12246s | and corrupted as well so it'd be even |
12248s | cheaper bubba for example |
12251s | beastly beauty but |
12252s | it's not great here is it |
12256s | puzzle box okay |
12258s | oh crusty majesty's good |
12261s | krusty's great |
12264s | these are all |
12266s | reactive options not quite |
12269s | individual threats on their own so if |
12270s | sasuke manages to find barrow we could |
12273s | still have a game on our hands |
12275s | yeah for sure |
12277s | i think this is the right amount of |
12279s | respect being made towards trades here |
12282s | divine shield just taking the juicy |
12283s | juicy value trade i think everything |
12285s | else has to get ship-faced just use |
12287s | crusty to take care of the 4-5 this all |
12290s | makes sense to me |
12292s | and that is not a barrow |
12296s | but there's still hand of a doll a |
12298s | chance to pull it 16 cards in deck not |
12301s | especially likely but obviously nothing |
12303s | else is quite getting the job done here |
12304s | if he plays carol can he stay alive |
12307s | you're looking at |
12309s | five from malagos three from one nasmani |
12312s | four from kazakhstan |
12315s | uh and then four from krusty four four |
12319s | five three sorry my carryall math is so |
12321s | slow |
12323s | sixteen six years six days here yes he |
12326s | could actually stay alive just playing |
12327s | carol that's correct |
12330s | which is crazy to me there's so much |
12332s | damage on porn i was just letting you |
12334s | roll with it because i hate when i start |
12336s | counting and then like whoever i'm |
12337s | casting with also starts counting from a |
12339s | different point and you're both just |
12341s | saying different numbers and get |
12342s | entirely lost but i didn't realize you |
12344s | were going to make a huge mess of it |
12345s | sorry i would have helped |
12347s | sorry |
12348s | i i mean almost every other like common |
12352s | break point |
12353s | of math that we have to think about in |
12355s | hearthstone i have some sort of cheat |
12357s | for it like just memorizing that two |
12360s | arcanists and a moark is gonna deal 36 |
12362s | that type of thing i'm sorry i even got |
12365s | that wrong it was like two more than an |
12367s | arcanist um but carol there's just no |
12369s | way to do it easily |
12374s | you can't even add up everything and |
12375s | then have it because it rounds up on the |
12377s | odd number breakpoint yes exactly |
12383s | uh still smart for sasuke to go with |
12385s | this um instead of the librarian of hope |
12387s | i think because obviously there's cards |
12389s | in hand that could still be natural ways |
12390s | of dealing with that uh he's just seen |
12392s | crusty as well he knows that there could |
12394s | be more ways to draw at the other krusty |
12396s | which in fact there is with horne of |
12398s | wrathion in uh holy waters hand so |
12400s | i think going with the cario as i was |
12402s | talking about before it's just more |
12403s | security than any taunt would be against |
12406s | this deck |
12407s | i like the choice but the problem is |
12408s | just getting much much worse turn by |
12411s | turn |
12414s | chooses to commit the holy book which i |
12416s | initially thought |
12418s | was unnecessary because from holy waters |
12420s | perspective the only thing that really |
12422s | stops him here is a bear of and so |
12424s | committing another thing into a barrow |
12426s | maybe is questionable but it does have |
12428s | divine shield and there's also still an |
12430s | elephant under the nasmani right so i |
12432s | think it's enough layers that he's fine |
12434s | to commit even more pressure and sasuke |
12436s | is still searching for batman |
12440s | i saw the three come off the top |
12442s | [Laughter] |
12445s | and even if he gets vera from this one |
12446s | he can't broom it out but the barrow of |
12448s | too shy in the bottom 12. no way out of |
12452s | this one immovable object is not enough |
12455s | and holy water advances through to the |
12457s | top four |
12459s | yeah i mean very very lean performance |
12462s | on the priest in particular holy water a |
12465s | real |
12466s | unknown entity |
12468s | coming into this one had a very uh |
12471s | unimpressive record let's say coming |
12473s | into this tournament has made a really |
12475s | really deep run of it this time and |
12477s | sometimes that's just what it takes |
12479s | right you just need the worlds to |
12480s | collide you need your you need to just |
12483s | have things to click in a particular |
12485s | tournament you can use that as a |
12486s | platform and build from there much as he |
12489s | was using these minions as a platform to |
12491s | build from in this game |
12493s | um and honestly i wish him all the best |
12495s | because i think he's uh certainly |
12496s | displayed a certain amount of aptitude |
12498s | with this deck in particular which was a |
12501s | real highlight of this series that's |
12503s | right and i will easily remember that |
12504s | because holy water holy spells priest |
12508s | makes sense right i mean it's just |
12510s | really impressive that he's been able to |
12512s | get consistently the entire miracle turn |
12515s | off and not just stop at um playing the |
12517s | malygos that's usually where i stop or |
12519s | what my apm allows me to do but he's |
12522s | actually able to play the whole post |
12523s | malygos hand and that for sure gains him |
12526s | some percentage points but he does have |
12529s | a giant ahead of him in the next battle |
12532s | i think |
12534s | larinda was saying that whoever wins |
12536s | between holy water and sasuke you don't |
12538s | necessarily even want to win because you |
12539s | have to face gabby next oh man that's |
12542s | gonna be interesting it is indeed yeah |
12544s | the impressive thing for me about the |
12546s | the miracle priest playing this is |
12548s | something that gabby himself has shown |
12549s | with like d6 warlock for example like i |
12552s | do have high standards straight up apm |
12554s | does not impress me i've talked about |
12555s | this while casting battlegrounds as well |
12557s | but like the best miracle pirates |
12559s | players for example it's not that |
12560s | they're going fast is that they're |
12562s | making all the correct decisions while |
12564s | going fast at the same time right so not |
12566s | only is the hand speed good but the |
12568s | brain speed is good as well and i think |
12569s | that's what we're seeing from uh holy |
12571s | water on that side and uh just for |
12573s | curiosity's sake i lowered the sample |
12575s | size on to find miracle priests versus |
12578s | liberal paladin which is 83 |
12580s | in this tournament for the miracle |
12582s | priest jia 40 wins out of 48 for miracle |
12585s | priests so far in this one so that |
12587s | certainly does seem to be an incredibly |
12590s | dominant match up overall |
12593s | but that is probably going to spell the |
12596s | end of quarter final number two we still |
12598s | have two more players to move on into |
12601s | the semi-final we have gabby versus holy |
12603s | water on one side but we do have to see |
12606s | who's going to fill out the other side |
12607s | of the bracket so take a couple of |
12609s | minutes get yourself a drink of water |
12610s | get yourself a snack but make sure you |
12612s | come back in three minutes or so because |
12613s | there is plenty of hearthstone action |
12616s | left remaining |
12620s | [Music] |
12644s | oh cool |
12663s | [Music] |
12669s | okay |
12677s | foreign |
12692s | [Applause] |
12718s | [Music] |
12735s | messiah |
12747s | [Music] |
12813s | welcome back to quarterfinal number |
12815s | three here at words of outdoor and derek |
12817s | has entered the fray been watching from |
12820s | the sidelines all morning derek what |
12822s | have you made of it so far |
12823s | i've been having a lot of fun obviously |
12825s | the high apac representation is |
12827s | something that i'm very very happy to |
12828s | see |
12829s | but there's been some very exciting |
12831s | matches and even looking at the one that |
12832s | we have coming up players aside |
12835s | uh i think there's some very interesting |
12838s | machinations amongst the different |
12839s | archetypes left over with two players |
12842s | clearly with very different lineups and |
12844s | very different uh philosophy in terms of |
12846s | their bands as well |
12848s | it's a very interesting one to look at |
12850s | right you look at it you look at |
12851s | alatimu's |
12853s | druid and it just gets a free wind |
12855s | against this lineup so it looks like |
12857s | he's a massive favorite but the more you |
12858s | dig into it i don't necessarily think |
12860s | that's the case derek |
12862s | yeah it's uh a weird bunch all together |
12865s | and it does uh beg some questions |
12868s | because when i first looked at it i |
12869s | didn't agree with you i was thinking |
12871s | hachikuji's in some big trouble here |
12872s | because he's got himself control warrior |
12875s | and owl warlock two of the lowest win |
12877s | rate decks in the tournament i think |
12879s | coming into today |
12880s | uh it was only like mazaki mage and |
12883s | weapon rogue which were lower and then |
12885s | otk demon hunter that i think it's such |
12886s | a small sample size it doesn't really |
12888s | count |
12889s | um |
12890s | and you know mizaki major weaponry sure |
12892s | that makes sense there was a lot of |
12893s | aggro those are always going to do quite |
12894s | poorly but then to have control warrior |
12897s | just above them because of that high |
12899s | amount of aggro doesn't make much sense |
12901s | because if there's a lot of aggro |
12902s | control warriors should just be getting |
12904s | free wins left right and center it can't |
12906s | lose against a lot of these aggro decks |
12908s | like shadow priest and face hunter which |
12910s | obviously starts to beg questions about |
12912s | the efficacy of control warrior how poor |
12914s | it is against the likes of uh demon |
12916s | hunter and druid but like you say when |
12919s | we start breaking it down a little bit |
12921s | further after alu temu's win takes the |
12923s | uh sorry after ali thames druid takes |
12925s | the win which almost certainly will |
12927s | his uh own control warrior and even his |
12929s | burn shaman are left in a pretty |
12932s | precarious spot |
12934s | yeah and my first breakdown was similar |
12937s | to yours i looked at the warrior mirror |
12939s | and thought well that's the match like |
12941s | it's just worry is so bad it's just |
12943s | going to get stuck on both sides but |
12945s | this owl warlock has a chance of just |
12947s | getting through |
12949s | maybe the warrior of |
12952s | hachikoji can just get through against |
12953s | the shaman and that could strand |
12955s | alotemus warrior i think the whole match |
12957s | will be about alotima's warrior when we |
12959s | get into the the heart of it but first |
12962s | of all he's he's cued at this druid |
12964s | we're calling it a free win obviously |
12966s | it's not a free win but it's just got |
12968s | three incredibly favored matchups and |
12970s | it's going to be running into the demon |
12972s | hunter first up |
12974s | yeah uh this one should just be a you |
12977s | know not necessarily a clean win but one |
12979s | of the favorable matchups that all put |
12981s | together does put ali thomas druid in |
12983s | such a strong position uh but i'm right |
12985s | there with you on the owl wall look i |
12986s | think that is really going to be the uh |
12988s | the linchpin that's what makes this not |
12990s | necessarily so obvious who is favored |
12992s | one way or the other uh because owl like |
12994s | again as we've said there's a reason |
12996s | it's not so popular overall it's a |
12998s | pretty flimsy deck right now it doesn't |
13001s | necessarily have the best time ever |
13003s | against aggro although i think it's |
13005s | probably that's one of its better uh the |
13007s | better sides of the deck is the |
13009s | anti-aggro package the weapon is |
13011s | incredibly expensive there are vipers |
13012s | absolutely everywhere in this metagame |
13015s | which makes playing the weapon at all |
13017s | very very precarious and the the lethal |
13019s | combo that you can go for is far from |
13021s | necessarily |
13022s | lethal against a lot of decks right now |
13025s | uh like against druid that can have big |
13027s | boards paladins that can have big boards |
13029s | quest rogues as well even potentially if |
13031s | they get into the later game unless you |
13033s | have tamzin slotted in as well |
13035s | i don't think it's necessarily a free |
13037s | win once you get that owl combo online |
13039s | uh but for hachikuji here it's going to |
13041s | be very very interesting against the |
13043s | likes of shaman uh yeah probably going |
13047s | to be a decent matchup because shaman is |
13048s | going to struggle to kill you quickly |
13050s | enough but if they can get an early |
13052s | development on board then maybe not |
13053s | warrior again should be a good match up |
13056s | i feel like but there are some tricks |
13058s | that control warrior has up its sleeve |
13060s | that we'll get into a little bit later |
13062s | on uh but i'll stop uh |
13066s | meandering and get through to this |
13068s | matchup right now which is of course the |
13069s | druid for ali temu just looking for any |
13071s | kind of ramp whatsoever in these early |
13073s | turns and that is what he has got |
13075s | himself |
13076s | get plenty of ramp and some card draw |
13078s | exactly what you want a couple of minor |
13080s | points of interest or not so minor |
13082s | reasonable points of interest uh we talk |
13084s | a lot about how good aloo temer is how |
13086s | great his master's tour record is uh if |
13088s | he wins this match that will be his |
13090s | hundredth masters tour match win |
13092s | which is quite the landmark but on the |
13095s | other side of that his his most recent |
13098s | tournament to term enix's lair he only |
13100s | picked up four wins |
13102s | so his six wins in the swiss plus his |
13104s | one in the top 16 here only leaves him |
13107s | on 11. and i say only leaves him on 11 |
13109s | because i personally feel like 12 is |
13112s | kind of the benchmark for where you want |
13114s | to be at the moment so this could be a |
13116s | big point for aletemo meaning he might |
13118s | need to win one less match in the swiss |
13120s | next time around uh to put that into |
13123s | context that 4-4 at nixia's layer |
13126s | was the first time he didn't go positive |
13129s | since masters tour young shipping |
13131s | wow how many years ago that is a long |
13135s | time ago at this point good lord |
13137s | um |
13138s | a cool fact and obviously you are |
13140s | referring to the the new seasonal |
13141s | championships to which all our players |
13143s | in the master tour system are trying to |
13145s | get themselves towards as one of the new |
13147s | main ways that players can qualify |
13149s | through to the world championship |
13150s | and uh |
13152s | not only will it be ale temu's hundredth |
13153s | win he will be the first player ever to |
13155s | do so most importantly uh |
13158s | just narrowly leaving behind the likes |
13160s | of give please dead draw fury hunter all |
13162s | narrowly behind him but uh good old aloo |
13165s | temu with two second places to his names |
13167s | in masters tour is looking to hit that |
13169s | century in terms of wins and also get |
13172s | his first win overall in i really |
13175s | thought you say who's looking for the |
13177s | hat trick there to get the third second |
13181s | oh my goodness derek's derek's turn |
13183s | towards the gabby side uh he's looking |
13186s | good here though at the start of this |
13187s | obviously the guest await needs to go |
13189s | well but combined with the fact that |
13192s | hachikuji has a pretty awful starting |
13195s | hand okay the double glide the glide is |
13197s | great but yeah |
13199s | he needs to get on with some other |
13200s | things going on he's going to struggle |
13202s | here against a druid that is already |
13204s | favored |
13205s | yeah i mean this was a nice top deck |
13207s | though uh and i do like that he is |
13209s | completing quest here because |
13211s | there was a certain level of |
13212s | consideration that he could not complete |
13215s | quest here on turn three and therefore |
13217s | when he plays his glide he will have |
13219s | both a double jump and a spectral sight |
13221s | still in his in his deck which |
13223s | drastically improves the odds of finding |
13226s | a lot of card draw post glide but he'd |
13228s | be an entire turn behind on quest |
13230s | progression which even if we want to |
13232s | factor in the more uh higher likelihood |
13234s | of drawing a good hand post glide it's |
13236s | just not worth it because you have to |
13238s | get jace down on turn six or seven or uh |
13241s | sorry curtrice down on turn six or seven |
13243s | if you want to be in with any chance |
13244s | whatsoever |
13246s | and he wasn't to know this at all but i |
13248s | don't think alatimo even before we saw |
13250s | the hand would particularly have minded |
13252s | being glib there his hand wasn't |
13254s | particularly great and now it is |
13256s | particularly great with guff coming off |
13258s | the top and nyxia both off oh my |
13261s | goodness |
13264s | what are you |
13265s | what are you even going for here i guess |
13267s | you take wild growth just because with a |
13270s | malagos in hand |
13272s | um |
13273s | yeah well i mean you have the hero power |
13274s | so you may as well just hero power on |
13276s | this turn right yeah sure to gain a full |
13279s | amount of crystal but there may be a |
13281s | subsequent term where you might want to |
13282s | go hero power plus wild growth in the |
13284s | same turn uh living seed |
13287s | i don't think does anything and i don't |
13290s | think it does anything post |
13292s | kazakhstan either right there's no |
13293s | beasts |
13295s | oh maybe |
13296s | but you don't trust it you don't want it |
13298s | in this matchup yeah yeah yeah i don't |
13300s | think crusty is enough of a reason to go |
13302s | for that |
13305s | like krusty the clown in this matchup |
13309s | okay |
13311s | needs |
13312s | might need to grade here because there's |
13314s | nothing else happening |
13317s | uh all in on finding a |
13320s | one uh trade effect one way to draw a |
13322s | card for one mana is all he needs but he |
13324s | misses not completing the quest here |
13327s | is just such a difference not only would |
13330s | it have uh got him that much closer to |
13332s | getting kirchhoffs down but even just |
13334s | being able to play and activate |
13335s | magtheridon next turn which you know if |
13338s | he discounted both of these cards oh no |
13340s | sorry the uh the kurchus is the next not |
13342s | the discount effect well either way just |
13344s | getting the curtis down would be a very |
13345s | very big difference |
13348s | small decision here for alatima just |
13350s | because the malagos is so strong but |
13352s | honestly |
13353s | no just gonna get some good stuff |
13356s | quite like solar eclipse personally for |
13359s | the the post kazakhstan world |
13365s | okay yeah i mean you could take an eight |
13367s | drop here i suppose |
13376s | an omen of things to come with a |
13379s | humongous owl |
13381s | yeah an ominous humongous owl uh |
13384s | probably just druid of the planes though |
13386s | i want to say because it's really big |
13389s | uh and makes it quite hard for hachikuji |
13391s | to actually clear it off |
13394s | uh i think the interaction would be that |
13396s | if you played |
13397s | uh arcanist immolation or into that it |
13400s | would take three damage transform and |
13403s | then |
13404s | take the remaining three damage so it |
13406s | wouldn't die |
13407s | uh but i'll utilize saying here that |
13409s | this is in its own a very very |
13411s | threatening minion and stops any damage |
13412s | going face |
13414s | yeah it's even more threatening because |
13415s | if he's going to play whelps in some |
13417s | form or other next turn |
13419s | one of the best ways to get rid of that |
13421s | is immolation aura which will then buff |
13424s | this thing twice and then it becomes a |
13426s | pretty beefy |
13430s | no surprise hachikuchi taking care of it |
13433s | before it starts to do anything |
13434s | ridiculous |
13437s | and now ali tommy truly has his pick of |
13439s | the litter in terms of plays it could of |
13441s | course be raid boss onyxia to try and |
13443s | set up for |
13444s | pouch plus survival of the fittest which |
13447s | is i think the main thing he'll have in |
13449s | mind with this pouch in hand |
13451s | to try and look for right now |
13453s | he does of course need to be wary of |
13455s | glide though will always be at the |
13457s | forefront of his mind but uh |
13460s | you know i think just playing raid boss |
13461s | and nyxia you're still going to be |
13463s | drawing back probably a pretty good hand |
13465s | and you can keep gaining mana all the |
13467s | way along |
13469s | yeah i think um and doubly so because of |
13472s | the glide you mentioned just get your |
13473s | big stuff out there leave your car draw |
13476s | available and then just draw back into |
13478s | kazakhstan if this goes wrong |
13480s | and if you're playing this on the board |
13482s | your opponent hasn't really got much |
13483s | time to glide use for mano at the end of |
13485s | the day |
13486s | true |
13488s | yeah without curtris down that's a lot |
13490s | of your turn chewed up |
13492s | um i'm trying to think of the most |
13493s | efficient way to dump cards out of his |
13495s | hand |
13496s | obviously adorable infestation does not |
13498s | actually |
13498s | net him any less cards in hand because |
13501s | of the |
13502s | little one that you get back uh but just |
13504s | a nice iron bark plus uh |
13508s | uh i guess just chill is fine here |
13512s | yeah it's not a disaster if he gets |
13514s | glided when he's got um guffin in half |
13517s | oh guff set up and also all the |
13519s | cardboard in the deck so |
13521s | doesn't need to be particularly |
13522s | panicking this seems absolutely |
13525s | find a fine |
13527s | who does need to be panicking here is |
13529s | hachikuchi he has |
13532s | just got nothing going on the quest is |
13533s | nowhere near good enough at the moment |
13543s | okay immolation aura uh can clear off |
13546s | the whelps which even more so than |
13549s | getting rid of the uh invulnerability of |
13551s | enyxia just makes room for magtheridon |
13554s | uh which is quite clearly what |
13557s | hachikuchi is trying to set up for the |
13558s | following turn so is there any way that |
13561s | alu temu can play around that quite |
13563s | clearly scale i'm looking i was just |
13566s | thinking just just wedge the scale out |
13568s | there but he still has seven other mana |
13570s | to mess around with first if he wants to |
13571s | try and find something better to do |
13577s | because why not yeah i mean i'm honestly |
13580s | wondering if you go like marsul cub |
13582s | lunar eclipse it |
13585s | and then scale just because you want to |
13586s | get rid of anything that isn't |
13588s | malagos from your hand where you to |
13590s | redraw it with glide |
13598s | slowly gliding onto the board himself |
13602s | that's amazing |
13604s | just creeping onto the board |
13607s | [Music] |
13612s | well he's obviously set up for |
13613s | significantly more powerful plays in |
13616s | uh subsequent turns |
13619s | uh with this line but at the same time |
13621s | left himself a little bit more |
13622s | vulnerable to |
13624s | a magtheridon clear obviously as we can |
13626s | see which uh is fine because if it was |
13629s | not exactly magtheridon as we can see it |
13630s | would probably be jace for example which |
13633s | the immolation or effect inside the jace |
13635s | would just clean up all the whelps |
13636s | anyway so alutemus deciding to play |
13638s | around not this specific hand from his |
13641s | opponent but a more general approach he |
13643s | may be able to take |
13645s | it's so ridiculous when druid gets |
13647s | rolling like i'm looking at solar |
13649s | scenario and thinking that's pretty good |
13650s | and then you realize he's got six more |
13652s | mana eight if he uses the bloom to do |
13654s | other things on that turn as well ah |
13659s | like he can play the the scale of a |
13661s | nixia into the back thermodon clear it |
13663s | and still have enough mana for solar |
13664s | somalia no no wait we're not even there |
13667s | yet this isn't even a magtheradon for |
13668s | hachikuchi he played that very very |
13670s | quickly to go for the uh |
13673s | uh the chaos strike it always gave him a |
13676s | clear if because he could have just gone |
13677s | hero power swing |
13679s | uh but i don't know i still gotta say i |
13682s | was kind of tempted just getting down |
13685s | at 12 12 on this time i wanted 12 12. |
13688s | yeah |
13689s | even if you can clear a bigger board |
13691s | with magtheridon later on like it |
13693s | doesn't matter because there's no way to |
13695s | actually clear the acolytes now when you |
13696s | do play the magtheridon |
13699s | yeah and the other problem is that um |
13701s | [Music] |
13703s | because he hasn't got curtris online his |
13705s | combo's miles away i guess it's not |
13708s | miles away but it's you know it's a long |
13710s | way off |
13712s | i'll just clear it and survive for me |
13714s | but |
13715s | i'm not in the quarterfinals of the |
13716s | masters tour so what do i know |
13719s | yeah it does get more j spells active |
13721s | which is worth something as well because |
13724s | you might just be trying to |
13726s | get that miracle draw of |
13729s | a curtrous hero card off the top and |
13732s | then performers plus dead eye we do of |
13733s | course have to bear in mind that that is |
13735s | just ready to go right now |
13736s | without even ever needing to play |
13738s | curtris |
13740s | uh from the quest i should say as long |
13741s | as he finds demon render the hero card |
13744s | to get that online and so by going for |
13746s | this route it does give him extra draw |
13747s | with jace which i guess would be the |
13749s | main line of thinking with this play is |
13751s | just prioritize card draw find the hero |
13753s | card and then you might be able to |
13755s | squeeze out a win |
13757s | problem now of course is 46 |
13760s | is not 30. we saw alatima do 30 in the |
13762s | previous round but 46 is significantly |
13765s | more than 30 when you play this demon |
13767s | hunter deck |
13771s | well |
13771s | this does mean sacrificing quest |
13773s | progression by not trading away the |
13775s | viper but i do think that at this point |
13778s | the kirchhoff's game plan |
13780s | or the quest game plan is just too far |
13782s | away right say he does trade the viper |
13784s | he'd have to like fail scream blast just |
13787s | to stay alive basically on the other |
13789s | side |
13790s | it's way too flimsy it's never going to |
13792s | be getting there |
13793s | and so with the armor from this route he |
13795s | can hope to survive another turn |
13797s | and then performers plus dead eye it's |
13799s | not going to be lethal but it might |
13801s | clear the board and get it in range for |
13802s | jace to be lethal |
13804s | yeah and like you say the extra five |
13806s | armor actually super relevant on top of |
13808s | that |
13810s | okay |
13812s | down to his last three cards already |
13814s | he's got 18 mana he's turned nine |
13817s | okay |
13819s | [Music] |
13821s | looking for survival there most |
13823s | certainly because i think he could have |
13824s | still hit uh the final solar in his deck |
13828s | guaranteed of moonlight guidance if |
13830s | there is another solar in the deck which |
13832s | i think there is um and then he could |
13834s | have had lethal |
13835s | uh but not to be |
13837s | this must be the way |
13842s | another soda snowy if he wants it |
13845s | yeah and |
13847s | i |
13849s | i do feel like cenarium would |
13851s | i was going to say it's the way to go |
13853s | because putting stats on board without |
13855s | gaining armor does make you a little bit |
13857s | afraid afraid of performers plus dead |
13859s | eye but at the same time he's already at |
13862s | 40 health you're never ever dead in that |
13864s | instance so you just need to be able to |
13866s | kill them the following turn |
13867s | and this does |
13869s | this is the most likely way for him to |
13870s | do that yeah i he he picked really |
13873s | quickly there but i did notice at least |
13875s | an embers in the middle of it all |
13877s | so not that it's going to matter but you |
13879s | know trying to stay awake |
13883s | in case |
13889s | yep i think this is just game you can go |
13894s | okay studies hope to find |
13897s | chaos leech is too expensive to go with |
13899s | the jace but ibm might was just playable |
13902s | to go alongside it to get a double |
13904s | i-beam maybe that would have afforded |
13906s | you a board clear and some heal |
13908s | uh but this chaos leech like i said a |
13910s | little bit too expensive and i don't |
13912s | think this jace is currently juiced |
13914s | enough to actually clear the board |
13918s | no i don't think so either there's only |
13920s | six cards left in the deck maybe he |
13921s | snuck a few more in there than we paid |
13923s | attention to but i feel like it wasn't |
13925s | that juice as well |
13927s | we're gonna find out |
13930s | we shall see |
13931s | i guess if you get perfect double mo |
13933s | double fell barrage in the perfect order |
13936s | then it is technically enough to get |
13938s | there |
13941s | oh that's the wrong order |
13943s | okay well i mean he's not dead anymore i |
13946s | guess it's the good thing |
13948s | not technically dead |
13951s | the best kind of not dead |
13958s | uh-huh |
13966s | definitely dead |
13968s | but that was kind of the prologue right |
13971s | this is the expected outcome for the |
13973s | druid this this has always been a three |
13975s | versus two decks match up and that's |
13977s | just the one out of the way to |
13979s | warm us up for the the hearthstone that |
13981s | might take a while that is still to come |
13983s | this could be a very close match make no |
13986s | bones about that one |
13988s | yeah this was like you said uh a nice |
13990s | win it was very flashy and hopefully it |
13992s | bolsters aloo temu's uh i don't know his |
13994s | mojo a little bit makes him feel good |
13996s | about himself going into this series uh |
13998s | but it was always gonna happen this is |
14000s | druid against a lineup that sucks |
14002s | against druid it was warrior demon |
14004s | hunter and owl warlock left over it was |
14006s | always gonna be a win um and so now that |
14008s | he's got that one out of the way it's |
14009s | the warrior and the shaman left over |
14011s | which is where things really start to |
14013s | get a little bit stickier uh the control |
14016s | warrior is left with an even match up |
14018s | quite clearly in just the kazakhstan |
14021s | warrior mirror which is anybody's guess |
14023s | as to how that one could go and uh |
14026s | very arguably two bad matchups in the uh |
14029s | the demon hunter and the owl warlock |
14032s | uh i've got to be honest i've never seen |
14034s | specifically kazakhstan warrior against |
14037s | owl warlock uh i've seen some of the |
14039s | older builds of control warrior against |
14041s | owl warlock uh the alu temu and some of |
14043s | the other japanese players were fond of |
14045s | last season of grand masters i think |
14048s | um but again having said that |
14051s | i do still think that al warlock should |
14053s | be able to get there unless you get off |
14055s | to a very very aggressive start as ali |
14057s | temu's warrior yeah this warrior is |
14059s | going to |
14061s | i mean we've seen the deck a million |
14062s | times now it's |
14064s | not particularly |
14068s | there's not that many changes you can |
14069s | make to it overall there's a few we see |
14072s | bits and pieces floating in and out so |
14074s | there's gonna be no surprises here i |
14076s | don't think i can't see a card on there |
14078s | that i need to announce is in the deck |
14082s | there's no mutinous i guess is a thing |
14084s | to observe it's it's a straight clean |
14086s | dragon's version |
14088s | yeah it's funny you mentioned that |
14089s | because i would have |
14091s | earlier today i would have said to you |
14092s | of course not it's a kazakhstan version |
14094s | you can't put in mutinous but literally |
14096s | just like an hour ago on ladder i played |
14098s | against someone with the mutanus in the |
14100s | kazakhstan variant |
14103s | which i had not actually seen before |
14105s | uh so |
14107s | what a fool i was |
14110s | all right gotta glide in the opening |
14112s | hand in the outcast position |
14115s | which is weird because it's right in the |
14117s | middle of the hand but just trust me on |
14118s | this |
14120s | i think i can keep up |
14124s | you know without client analysis |
14128s | you're |
14130s | interesting |
14131s | i mean because the the obvious keep |
14132s | there was the axe right which i believe |
14134s | was on the right hand side |
14136s | um |
14137s | but ali temu here taking the route of |
14141s | i just have to survive just gain as much |
14143s | armor as possible which you know to be |
14146s | fair if you factor in all the attack |
14148s | spells of chaos strike and fury |
14150s | replaying them all again with jace and |
14152s | even some extra attacks from uh kurtra's |
14155s | demon render it's still not enough to |
14157s | chew through all the armor that warrior |
14158s | can gain |
14160s | which could be enough to buy him the |
14162s | time to hit kazakhstan that's all he |
14164s | really needs |
14165s | yeah and something we've talked about in |
14168s | previous matches is if you're heavily |
14170s | unfavored do things that might work |
14173s | because you've got not much to lose |
14175s | and i quite like the look of this |
14176s | approach |
14183s | using the coin to get a heavy plate out |
14185s | of the hand ready for the glide |
14191s | he's seen the keep he doesn't like it it |
14194s | smells funny so just emptying it out and |
14196s | getting rid of the coin and the plate in |
14198s | one go whilst doing something actually |
14200s | worthwhile |
14206s | plate number two |
14209s | bull crockery set |
14212s | even considering the shield shatter just |
14214s | to again play around that potential |
14216s | glide a card kept in the uh what is now |
14219s | the outcast position as you said |
14221s | and in this instance he's got four cards |
14223s | in hand and he's gonna be shuffling four |
14225s | cards back into his hand which is uh |
14228s | easy come easy go for hallow temu |
14232s | hachiku she was looking for here |
14236s | because he needs to glide because his |
14240s | that's pretty awful if he never does |
14245s | yeah i mean you know the alternatives |
14246s | are take it really slow and don't |
14248s | prioritize quest progression or like |
14250s | play the spectral site in non-outcast |
14253s | before you've played glide but that just |
14255s | sounds horrible like your opponent is |
14257s | never going to burst draw a bunch of |
14259s | cards at once uh they're always going to |
14261s | be drawing at maximum like three cards |
14264s | in a turn with one natural and two from |
14267s | a |
14268s | cutting class so you're just very |
14269s | happily going to be gliding this away |
14271s | for the moment |
14272s | and uh pray they don't get kazakhstan |
14274s | which currently |
14276s | ali temu does not have this hand is |
14278s | absolutely dead |
14280s | yep and that's one of the problems for |
14282s | the warrior in this matchup because your |
14284s | hand is very often absolutely dead |
14286s | only decision really is when to play |
14289s | ball walk knowing that your opponent has |
14291s | viper in the deck so |
14293s | he's facing no damage obviously not yet |
14302s | imaginary minions bite the dust |
14306s | this is kind of more appropriate right |
14308s | for a minefield they're not you're not |
14309s | going to shoot them at you like a cannon |
14311s | you're not going to know that that's |
14312s | kind of a point right so |
14314s | it does make sense yeah they just laid |
14316s | down there now ready for the minions |
14318s | actually |
14320s | got it |
14322s | cool |
14323s | impressed |
14327s | any car drawer at all |
14329s | not this time okay which means |
14332s | hachikuchi still |
14333s | can just quite happily keep on drawing |
14335s | from his position there's very possibly |
14338s | a kazakhstan in hand he has i think |
14340s | literally no reads whatsoever uh because |
14343s | most of alu temu's hand would be sat |
14345s | there doing nothing at all |
14347s | yep |
14348s | oh he's just got to complete his quest |
14352s | wow okay |
14355s | really favoring thinning out his decking |
14358s | just saying you're never gliding again |
14359s | that'll slow your quest down maybe |
14362s | yeah do you glide sure |
14364s | i've been picking up on more that |
14366s | control warrior players have been doing |
14367s | which i'd never actually thought of |
14369s | before i'd seen it |
14371s | because it's always your first instinct |
14373s | to say you want to protect your bull |
14374s | walk against rust rot viper against |
14376s | pretty much any deck that plays it |
14378s | because that's your defense that gives |
14380s | you a turn to play kazakhstan |
14382s | but |
14384s | if you can use this as a lightning rod |
14386s | to draw out the rust rock viper and then |
14389s | get ricara say in the next two turns |
14391s | because he's gonna have to get lucky to |
14393s | win this game no matter what and he |
14395s | could just get 10 damage with ricara |
14397s | into a kazakhstan like |
14399s | that's a winning route and that's 10 |
14400s | damage that hachikos you cannot delete |
14402s | uh with a rust rot viper now |
14404s | uh so i just thought it was something |
14406s | interesting i've seen it a couple times |
14407s | now this slightly different approach uh |
14410s | to playing with uh the bull walk |
14413s | yeah something tj mentioned once or |
14414s | twice as well in that |
14416s | um when they're ready to go off in a |
14418s | game where your opponent is just filling |
14420s | their hand with cards and they've got a |
14421s | viper in the deck it's going to get |
14423s | vipered like |
14425s | just put it on the board and save some |
14427s | damage because if it does get vipered |
14429s | later it saves no damage at least this |
14431s | way sometimes you'd get it down before |
14433s | the viper and save a little bit |
14436s | wow not even interested in setting up |
14438s | some axe play here just straight up |
14441s | killing everything that turns up |
14449s | that sounds really funny sometimes when |
14451s | glide's involved isn't it just |
14453s | everyone's shooting their own minions |
14454s | and wasting cards for no reason |
14457s | it's very weird it's like those old uh |
14459s | freeze mage days right where you just |
14461s | play blizzard blizzard blizzard to not |
14464s | overdraw cards |
14466s | um now unfortunately with alex thames |
14468s | decision to go double |
14470s | sword and board as opposed to just |
14471s | equipping the outriders axe he has |
14472s | nothing to actually swing into to draw |
14474s | any extra cards so the odds of finding |
14476s | kazakhstan |
14478s | are that a little bit lower the odds of |
14479s | finding rakara also that little bit |
14482s | lower and like you said no mutants at |
14484s | all to even eat the kurtras if he were |
14486s | to even uh if it were to be left in hand |
14489s | even |
14490s | so quite clearly if i had shikuji it's |
14492s | just about finding kurchus demon render |
14494s | that is by far his highest priority |
14497s | right now and then as soon as he does |
14499s | start punching face chip that armor down |
14501s | piece by piece he can get there |
14504s | yeah |
14505s | although it will be a slightly slower |
14507s | process like you said right from the |
14508s | start alatimo buying time just trying |
14513s | to not be dead up to the point where he |
14515s | finds something good to do and something |
14516s | good to do being precisely kazakhstan |
14519s | and |
14525s | could still play kurtrus were he to draw |
14528s | it |
14529s | uh but |
14530s | chase is still not a bad draw at all um |
14534s | [Music] |
14537s | yeah he could afford to be greedy with |
14538s | it right get the furies to rank three |
14541s | and just take your time get the maximum |
14543s | out of everything |
14545s | get a huge jace and then a combo |
14547s | follow-up |
14549s | i mean yes but at the same time for all |
14551s | he knows kazakhstan comes down next turn |
14553s | right this brawl has been there since |
14555s | the glide |
14557s | and it could just hit the board next |
14558s | turn in which case he doesn't have all |
14560s | the time in the world he does need to |
14561s | actually start killing his opponent |
14563s | um i think given how unlikely that is i |
14565s | do |
14566s | prefer the route you are prescribing |
14568s | which is to agree without these furies |
14570s | uh but just worth bearing in mind that |
14571s | up until this hero power act hachikuji |
14574s | did not know that there was no uh |
14576s | kazakhstan available |
14578s | good point very good point |
14581s | he's also down to six cards in his deck |
14589s | the final dump going to need for greed |
14591s | by the look of it |
14593s | okay yeah it's a little sad to go |
14596s | arcanist fell scream instead of alconist |
14597s | fel barrage but |
14600s | take what you can get that's for sure |
14605s | so he gets |
14607s | 30-ish on the turn where he draws |
14611s | matheradon |
14613s | and does combo into it and then he's got |
14616s | fury hits you into jace that's a lot of |
14619s | damage over the three turns |
14622s | yeah i mean he obviously gets a little |
14624s | bit |
14624s | less than 30 right because you get |
14627s | nine hits so yeah 18 damage there plus |
14630s | the two plus the weapon plus the one you |
14631s | can get beforehand anyway |
14633s | so i think it ends up about 24 damage uh |
14636s | that he can deal in the one turn with |
14638s | burst |
14641s | which is currently still out of range |
14644s | but then with unspecified reasonably |
14646s | large amounts of chase damage on top of |
14648s | that yes it's going to be a fully jaced |
14651s | jace |
14654s | yeah no make no mistake like this |
14656s | matchup has been mapped out it's it's a |
14658s | very |
14658s | easily mapped out match up because |
14661s | there's very little generation and the |
14663s | little generation that there is in the |
14665s | form of kazakhstan uh and illidari |
14668s | studies is a very small pool of things |
14670s | to discover from so there's not that |
14672s | much random generation that you need to |
14674s | worry about and |
14676s | given that very rarely something |
14677s | miraculous does happen most of the time |
14679s | hachikuchi just has enough damage to get |
14682s | there like you said with this jace on |
14683s | this turn and bulwark already having |
14686s | been used he'll easily get his opponent |
14688s | down to the combo range of curtris |
14691s | magtheridon performance deadeye and then |
14695s | shortly afterwards can just close out |
14697s | the game |
14703s | he hopes and we hope what we expect yes |
14706s | it should be again like i say there's |
14708s | never certainties in hearthstone uh but |
14711s | current theory tells us hachikuchi |
14713s | should just get there |
14719s | did not pick up |
14721s | kazakhstan in time by the look of this |
14728s | that's right for the first time in human |
14730s | history he actually had a bad glide not |
14733s | on his side of course but on his |
14735s | opponent's side still not a good enough |
14737s | glide to win the game |
14742s | it was this turn won't be quite enough |
14744s | monitor full combo and then the next |
14746s | turn should be enough |
14750s | yep hero power churches hero power |
14753s | um |
14755s | can't think of any reason to play any |
14757s | cards uh like arcanist immolation aura |
14761s | i can't think of any reason not to |
14762s | either though to be fair yeah just just |
14765s | whatever |
14767s | eight fours |
14770s | that's how many how long this has gone |
14772s | how much he's just been patient the fact |
14774s | that 84 is they're not ever going to do |
14775s | anything of course |
14777s | yeah and there we go onyxia obviously |
14779s | are clear but if halal tammy were to |
14781s | play it he knows he would be dead but by |
14782s | the same metric if he doesn't play |
14785s | anything |
14786s | and just clears this board with |
14788s | rank or shield slam shield slam |
14790s | shield shadow whatever |
14792s | um |
14793s | it's still not going to be enough to get |
14794s | there |
14795s | uh because uh the magthon can be used to |
14798s | come in and close out the game i think |
14800s | even with this nice uh |
14802s | use of the rank or getting all the way |
14803s | up to 19 still just very clearly lethal |
14807s | nine twos is 18 before you even add |
14809s | anything else in there so even i can do |
14810s | that one |
14813s | mapped out match up and a tapped out |
14816s | match up in this one |
14818s | one game all |
14821s | very well played i'd almost made that |
14823s | game of hearthstone worth it lorenzo |
14824s | almost |
14825s | [Laughter] |
14826s | right i tried and then this was |
14829s | unsalvageable it was it was just ali |
14830s | temp we didn't get the draw you know we |
14832s | had to |
14833s | sit through seeing him draw the rest of |
14834s | his deck uh but if you don't draw |
14837s | kazakhstan in a quick enough fashion or |
14839s | maybe raid boss elixir there is simply |
14841s | nothing to be done and for two games in |
14843s | a row the expected outcome the demon |
14846s | hunter queued up twice in a row for |
14847s | hachikuji losing the druid beating the |
14851s | warrior and now again for aloe temu this |
14853s | warrior has to continue its grim march |
14856s | towards trying to get a victory in this |
14858s | series now facing either the mirror |
14861s | obviously very doable or the warlock |
14864s | which uh |
14865s | still going to be a bit of a question |
14866s | mark |
14867s | like we say |
14870s | anticipating an uphill climb for alu |
14872s | temu but the uh the tricks that warrior |
14874s | has can very much uh disrupt what |
14876s | warlock has going on |
14878s | yeah what he needs to happen and there's |
14879s | no skill in selecting this it's purely |
14881s | random there's no mind games or any of |
14884s | that nonsense but if he could get the |
14886s | shaman into the hour lock and get that |
14888s | one done and then get the warrior into |
14890s | the mirror and get that one done that's |
14892s | his best route to victory here |
14894s | this is a little square i had in the |
14896s | bottom my grid at the start of the match |
14898s | i already had it sort of |
14900s | circled squared as this is the part that |
14903s | matters those first two games |
14905s | sure they can go wrong you can lose them |
14907s | but they're likely not to matter but now |
14909s | we're into the part where alotimo really |
14912s | has his work cut out |
14914s | he does yeah i i do still think there is |
14918s | some avenue for him to |
14920s | to oh the |
14922s | warlock the warrior i think he's really |
14924s | gonna struggle because shaman against |
14926s | control warrior |
14927s | is just disastrous like maybe against |
14930s | the charge version they have a |
14931s | completely removable empty hand because |
14934s | they draw all their combo pieces there's |
14936s | just not even a draw where that can |
14938s | happen against the kazakhstan variant |
14939s | because the only bad cards in the early |
14942s | game that they have in their deck are |
14943s | kazakhstan and nyxia and arguably ricara |
14946s | which even if you draw all three you're |
14948s | still probably gonna have enough removal |
14950s | to clear off anything shaman does in the |
14952s | early game uh and so like i said shaman |
14954s | vs warlock like you said should be very |
14957s | winnable if you get yourself bloom |
14958s | caverns at the start build up some kind |
14960s | of a crazy combo by getting vash prime |
14963s | and power at the vash prime as we've |
14964s | seen happen a couple times already in gm |
14966s | and the masters tour it's very very |
14968s | doable and obviously warrior can get |
14971s | down these kind of plays where you set |
14972s | up a perfectly timed bull walk they |
14974s | don't find the rust rot viper or of |
14976s | course you can get yourself plays with |
14978s | rakara swinging into humongous owls |
14981s | these kinds of things and pressure the |
14982s | warlock down uh but it's still going to |
14984s | be a tough one for ali temu all over |
14988s | yeah and here it is the big hoot warlock |
14990s | as tj named it |
14992s | and we've kind of got stuck with it so |
14995s | sometimes comes up as big warlock on the |
14997s | screen as well which is always |
14999s | fascinating when it happens |
15000s | this is the hoot off and it's not big at |
15002s | all it's just got a big owl in it |
15005s | and it's the warrior |
15008s | it is indeed and that is a kazakhstan in |
15011s | the starting hand for ali temu which i |
15013s | would have to imagine |
15015s | insta keep uh there's just |
15018s | you know it's not even like with paladin |
15019s | where you're like oh i have liadrin uh |
15022s | or cariel in my starting hand what if |
15024s | this means i missed some of my early |
15025s | plays there are no early plays there's |
15027s | nothing he cares about in his deck |
15029s | everything does the same thing except |
15031s | for kazakhstan so this is a fantastic |
15033s | draw for alu temu right out of the gate |
15037s | and uh who knows if hachikuji doesn't |
15040s | hit a uh particularly efficient starting |
15043s | hand to start setting up his combo this |
15045s | kazakhstan could certainly come down in |
15047s | time to clutch out the game |
15049s | yep |
15050s | rod in the hand so i'm always interested |
15051s | at which point people start to dump |
15053s | their cards and how their taps work when |
15055s | you start off with a rod because you're |
15057s | your card management becomes kind of |
15059s | weird but for now |
15061s | nothing worth reducing particularly |
15063s | obviously there is but you know what i |
15065s | mean he wants to get more than this so |
15066s | tapping away quite happily |
15072s | when glide becomes no longer a |
15074s | consideration for the warrior i'll be |
15076s | curious to see how aloo temu |
15079s | approaches this |
15080s | um because it could have just been heavy |
15083s | plate on that turn armor is far from |
15085s | inconsequential in this matchup just |
15087s | because it can stop your opponent from |
15089s | going for a kind of |
15090s | halfway rag tag combo rather than the uh |
15094s | the full tamzin double phylactery uh and |
15098s | all the deathrattle damage one after the |
15099s | other |
15101s | uh but he is instead just prioritizing |
15103s | uh fluidity of his deck drawing through |
15105s | things nice and quickly |
15107s | rather than getting the uh |
15110s | the armor from heavy plate which again |
15113s | makes sense he wants to see as much of |
15114s | his deck as possible before kazakhstan |
15117s | yeah we've seen what a disaster some |
15118s | decks can be just on a very early |
15120s | kazakhstan and then suddenly all the |
15122s | good treasures cost too much and with no |
15124s | backup plan |
15126s | they still tend to win but you certainly |
15128s | make it hard for yourself also of |
15130s | interest now there is a viper in the |
15132s | warlock but only the one there it is |
15133s | thank you viper |
15135s | so when to play the ball walk also a bit |
15137s | more relevant this time you can yeah |
15140s | safely assume they don't have to have |
15142s | the viper before they go off so there's |
15144s | a chance they don't so it it's a card |
15146s | you've got to consider this time around |
15148s | whereas in |
15149s | demon hunter you know they're going to |
15150s | draw their deck |
15153s | the foreign temple i definitely favor |
15155s | playing the outriders axe because |
15157s | number one you can start getting some |
15159s | face damage in which could be a nice way |
15161s | to close out the game with just |
15162s | kazakhstan into pure frost uh pure cold |
15166s | not curious i still can't get that card |
15168s | name right pure cold uh or an embers in |
15171s | a timely fashion uh and if your opponent |
15174s | does for some reason play rust rot viper |
15176s | which they absolutely should not uh you |
15178s | can just get bull walked down uh having |
15180s | already dealt with the viper |
15184s | first tick |
15187s | on the weapon though |
15189s | now down to six times the other two |
15190s | fight actor down to three already making |
15192s | some inroads into getting things done |
15196s | yeah |
15197s | hachikuchi does need to be a little bit |
15198s | careful because if you bring tamzin's |
15200s | phylactery all the way down to zero cost |
15202s | if it gets reduced by both ticks of both |
15204s | weapons uh it can no longer be doubled |
15207s | up with tamzin because it obviously |
15209s | costs zero and so tamzin |
15211s | can not double down if |
15213s | uh shadow spells already cost zero |
15216s | uh and at that point uh ali temu can |
15218s | very much out armor the uh the damage |
15221s | from just a single tamson's phylactery |
15223s | into the damage because if it's just |
15225s | seven times eight fifty six you have one |
15226s | damage on board uh oh sorry one minion |
15229s | on board already that's pretty |
15231s | survivable right especially if you have |
15233s | a bull walk or whatever it is uh on |
15235s | board later on but two times in |
15237s | phylacteries no chance whatsoever so for |
15239s | hachikuchi he does just need to be a |
15241s | little bit careful of uh how he uses |
15244s | these ruined mythal rods and not give |
15246s | his opponent a fringe out of just |
15249s | armouring up outside of the combo lethal |
15251s | range |
15252s | and to be fair to aletimo he's already |
15254s | starting to get some of his own fringe |
15256s | outs obviously keeping the kazakhstan |
15258s | doing a little bit of damage |
15259s | that's in embers range for instance like |
15263s | things can happen here i know he's got |
15265s | to get to 10 mana for the embers but |
15267s | that's possible too |
15270s | i also love the alu temu despite like |
15273s | trading the heavy play earlier on and |
15275s | clearly trying to draw through his deck |
15277s | earlier on uh is saving the cutting |
15279s | classes here because it is so much more |
15281s | important that he has a lower overall |
15284s | value game plan because he's got less |
15286s | cards before kazakhstan that's much less |
15289s | important than finding his kazakhstan |
15291s | cards quickly uh because he just wants |
15293s | to be able to draw like i said pure cold |
15295s | book of the dead um |
15298s | it's like armageddon but these kind of |
15300s | combos that warlock can't deal with like |
15303s | uh assistant plus uh |
15308s | uh |
15310s | yeah carvings mirror |
15311s | copy copy all the uh |
15314s | things |
15315s | make the things |
15317s | all right game time |
15319s | change my deck into good cards |
15322s | what they're gonna be |
15327s | uh present |
15329s | or yeah i'm tempted by presents but two |
15333s | cutting classes already in hand okay |
15335s | ancient reflections that's what i was |
15336s | talking about numbers but it's three |
15338s | turns away so he might not |
15341s | i think he's still gotta take it but uh |
15343s | it is expensive |
15346s | that's a huge whiff puzzle box |
15349s | oh man really he has nothing to combo |
15352s | with it he didn't pick bubba i was going |
15354s | to try and catch the owl but it's too |
15355s | it's not going to happen because he's |
15356s | going to oh |
15358s | okay that's a good point oh yikes |
15362s | krusty |
15365s | oh it takes the spyglass kind of a whiff |
15368s | all things considered |
15370s | um |
15371s | the embers are nice |
15372s | but the ancient reflections really |
15374s | missed anything uh |
15376s | powerful to actually copy unless of |
15378s | course we were to just see copy and owl |
15381s | with the ancient reflections which would |
15382s | be incredibly cool |
15385s | oh my goodness yeah |
15392s | i wonder if |
15395s | i was curious last turn actually um if |
15397s | he was going to wait a term before |
15398s | kazakhstan i didn't think he would but |
15400s | because embers cost 10 kazakhstan 8 into |
15402s | coin embers felt like an out that was |
15404s | available to him |
15416s | wow |
15417s | is this just lethal we're going for it |
15419s | we're doing the oh |
15421s | you can go sam's in tamzin |
15424s | can you kill enough minions here |
15429s | 16 32 |
15432s | that's not enough he needs one more |
15434s | effect than that but touch of the nazim |
15435s | does that that's just there oh my god i |
15438s | wasn't even considering that that was |
15440s | enough |
15441s | wow |
15442s | yeah we're looking at the the double |
15444s | combo but a sneaky 32 when you just hit |
15446s | your opponent for eight yeah |
15448s | gets it done |
15449s | or 40 sorry |
15452s | wow what a sick lethal there from |
15454s | hachikuji |
15456s | it's so rare you see them going players |
15458s | even going for it without the school |
15460s | spirits to blow up the entire board and |
15462s | even with the best possible pan out on |
15464s | alu temu's side of the board with coin |
15466s | kazakhstan plenty of card draw to follow |
15469s | up just wasn't even close right the |
15470s | warlock steamrolling his opponent and |
15473s | all of a sudden alu temu just looking |
15475s | like a huge underdog going into the rest |
15478s | of the series 2-1 down needing to win a |
15481s | control warrior mirror and then burn |
15483s | shaman against control warrior as well |
15486s | that is a disastrous matchup to have to |
15489s | face i mean i'm probably the burn |
15492s | shaman apologist in the entire caster |
15495s | lineup and i don't like this matchup for |
15497s | the burn shaman at all so you know it's |
15499s | in trouble when i'm sitting there saying |
15501s | oh it's difficult um a caverns into a |
15503s | lot of burn in your hand and to gather |
15505s | up and do a |
15507s | do a combo for 30 plus is definitely |
15509s | possible sometimes just very |
15511s | occasionally |
15512s | you just hit him |
15514s | just very rarely |
15515s | but in general you find you do 12 damage |
15518s | 15 if you're lucky something like that |
15520s | even with a good start and then you're |
15523s | trying to get a guardian through but it |
15525s | doesn't work and you're saving your |
15526s | damage and it gets to 19 but they've got |
15528s | 23 armor |
15532s | yeah i mean out number one like you said |
15534s | is early wildport cabins that is a good |
15537s | chunk of your small win percentage in |
15539s | this matchup out number two i often find |
15542s | is |
15542s | well it's the burn half of the deck |
15544s | which primarily comes through vash pro |
15546s | uh lady vash drawing vash prime and then |
15549s | copying that with macaw hoping your |
15551s | opponent doesn't draw all their armor |
15553s | and then surprising them with like a |
15555s | random 30 damage burst because you like |
15557s | discounted both your serpent shrine |
15559s | portals and maybe you stuck a little bit |
15561s | of damage along the way as well um that |
15563s | is a lot smaller of a percentage of a |
15565s | win condition and then even below that |
15568s | your chance is fatiguing them after they |
15570s | go for kazakhstan because they hit |
15572s | absolute pure uh pure trash on the |
15574s | treasures |
15575s | that i count as like almost |
15577s | inconsequential even mentioning because |
15579s | it's so unlikely that that is gonna |
15581s | happen along the way here |
15583s | yeah that one only happens if they get |
15586s | the trash and you had a good start to |
15588s | put them under pressure so that they had |
15590s | to take like their first two picks they |
15592s | need to take removal |
15594s | and then it puts them under pressure on |
15595s | their last three picks and they get |
15596s | unlucky and yeah it does happen but it's |
15599s | very rare all the winds are very |
15601s | uh the most likely one like you say is |
15603s | the early caverns |
15604s | and then we'll see some interesting |
15606s | picks from studies maybe uh guild |
15608s | traders |
15610s | phoenix tends to be difficult to time |
15612s | because you're kind of looking for a |
15614s | moment when the warrior just misses a |
15616s | bit of a beat |
15618s | so we might see some guild traders we |
15619s | might see lightning bloom saved later on |
15623s | we might see coin sleep breaker into |
15624s | sleep breaker but no he's just going for |
15626s | it bloom caverns he knows where he's at |
15628s | absolutely i think it's very very smart |
15630s | from alexander this is the only thing |
15632s | that realistically gives him a chance of |
15634s | winning a game like i said is there |
15636s | anything you have control over as well |
15637s | like like i said maybe you hit lady of |
15639s | ash maybe you don't uh but this you have |
15641s | a good shot of hitting the caverns he |
15643s | does not |
15644s | um but he does find himself broken in |
15647s | the starting hand which you know if he |
15649s | can get himself another bloom and go |
15651s | like bloomberg coin |
15653s | and it has hit fire fire fire fire fire |
15656s | every other turn yeah you know |
15659s | it's a it's a thing those are words that |
15662s | i said |
15663s | and if you go fire two threes fire two |
15665s | threes fire two threes it's a thing that |
15668s | just keeps them occupied like you say |
15670s | and then pick up some burn along the way |
15672s | those sixes |
15674s | really add up like even if you hit |
15675s | occasional fire like one in three |
15677s | instead of your one in four |
15680s | oh |
15682s | come on look at that little rye smile he |
15684s | knows what's up he knows |
15687s | let's go so silly but yeah and then |
15690s | depending how he feels he's got the |
15692s | parrots to just try and do it again |
15694s | that's yeah really really all in though |
15699s | this is just brew can |
15701s | and the parrots that's the game plan |
15703s | this is everything that's going on here |
15706s | uh you're taking a fire and you're |
15708s | probably like you said taking elementals |
15710s | because i don't think there's any |
15712s | downside right now even factoring in |
15714s | rancor i'd rather just potentially get |
15716s | some chip |
15717s | my favorite 60s band bucan and the |
15720s | pallets |
15724s | it didn't last long |
15726s | and they probably won't last long here |
15727s | either but at least he's gonna have a |
15729s | chance |
15731s | okay minefield is |
15735s | a little short obviously there's a |
15737s | uh well a certainty that ali's head who |
15739s | sticks some damage |
15742s | but then you could clear up with the |
15743s | rancor on the following turn uh the |
15745s | alternative is of course that you could |
15747s | let rip with just the shield shatter |
15749s | right now |
15750s | um |
15750s | [Music] |
15752s | which honestly is not ridiculous |
15754s | actually like i do think it's probably a |
15757s | little bit too |
15759s | aggressive in terms of the board clear |
15761s | uh but hachikuchi disagrees i mean four |
15763s | damage on board you're not likely to see |
15765s | much more than that anytime soon |
15767s | and next turn don't forget our timber |
15769s | has zero mana so |
15771s | yes exactly that's that's an eight |
15773s | health savings by wasting those it's not |
15776s | like you're gonna get a surprise caverns |
15777s | although he might get a surprise kevin's |
15778s | next turn |
15783s | hey just that clear |
15786s | yeah and the rest of uh hachikuji's hand |
15788s | is not |
15790s | so potent in terms of the board clear uh |
15793s | ragcor is a little bit awkward minefield |
15796s | can of course be clear off a uh a single |
15799s | stag but as long as ali temu keeps |
15801s | hitting these fire hero powers |
15804s | he can still pull himself back in this |
15806s | one it's not over the dream is not dead |
15808s | lorinda |
15809s | yeah absolutely got a chance and again |
15811s | it's a big match for him he does only |
15813s | have only it's a decent number but he |
15815s | only has those 11 points towards the |
15817s | championships obviously he's got |
15818s | multiple chances of getting through to |
15820s | worlds |
15821s | uh he's positioned really well in |
15822s | various events oh |
15824s | man that's one good one |
15827s | oh |
15828s | earth as well let's go aloo tavu kill |
15831s | him happening derek |
15834s | [Laughter] |
15836s | okay just do that again |
15838s | and then do it again five more times and |
15840s | we're laughing we're all the way there |
15843s | you want to win chiller two three before |
15844s | it gets removed i do |
15846s | uh yeah sure i mean it's annoying |
15849s | because whichever one you freeze you can |
15850s | obviously just chop the other one |
15854s | but yeah card draw is certainly more |
15855s | important so i definitely agree with |
15856s | this play |
15857s | because now at the moment hachikuji is |
15860s | in some sort of range for |
15863s | a lucky burn kill right |
15866s | we can see alatem has already picked up |
15868s | two burns three if you count the |
15870s | overdraft but that'll probably get |
15871s | cycled |
15873s | i mean i want to say no i i think with |
15875s | two |
15876s | blooms having been used |
15878s | 23 25 is a little bit too much to ask |
15882s | like if you can go |
15884s | zap a zapper bolt bolt serpent shrine |
15887s | serpentro and that's 20 and like yes you |
15890s | can then technically oh no that's all |
15892s | your mana spent already right so you |
15893s | can't even fit in a uh |
15895s | um |
15896s | yeah you can overdraft the overdraft |
15898s | over two turns so that you uh exactly |
15901s | you overload yourself and then overdraft |
15903s | at the start of the next turn for like a |
15905s | huge overdraft and then do the other |
15907s | overdraft at the end of that turn |
15909s | yeah so i think realistically right now |
15912s | hachikuchi should not be afraid of dying |
15914s | anytime soon uh this is very much the uh |
15917s | the mid game the mid to long game for |
15919s | alu temu where he's hoping to get his |
15921s | advantage |
15923s | big choice decision here big choice |
15924s | decision great words neil um whether to |
15927s | use the parrot for another buchan gamble |
15930s | but now he's got the multicaster he can |
15931s | use it for double multicast and a lot of |
15934s | cards like you say though the lack of |
15935s | the blooms makes things |
15937s | a little less powerful in terms of |
15939s | saving up your hand |
15945s | he's not sure but i think he's going to |
15946s | just take an extra boucane shot |
15950s | yeah i agree i i think it's absolutely |
15952s | right to just try and get this chip |
15954s | damage it's |
15955s | only a 50 50 to hit fire but that's kind |
15958s | of what we need to be seeing for him to |
15960s | have a chance two threes not bad okay |
15963s | now get the fire again oh my god |
15966s | what |
15969s | that's every time perfect |
15973s | that's not how that works right because |
15975s | like it's not like if you power the blue |
15977s | can the next parrot is guaranteed to get |
15979s | the same ones i don't forget the other |
15981s | order anyway yeah like i know that's not |
15983s | how it works but i'm starting to |
15985s | question myself already here uh but |
15987s | either way no harm no foul uchi uh sorry |
15990s | hachikuji gets a perfect clear here |
15993s | deleting the board and rancoring to gain |
15996s | what 14 12 armor all on the same turn |
16000s | ali temu's expression i think lets us |
16003s | know |
16004s | just how dire of a situation this is for |
16006s | him as even with just |
16007s | fire fire fire fire fire like five times |
16010s | in this game which i don't think the |
16012s | game's gonna last that long anyway he's |
16014s | still not there |
16017s | well another cabin so this game is going |
16019s | to rumble on a little bit longer |
16028s | but not too much longer because not only |
16031s | is hachikuchi in quite a safe position |
16033s | but he also has all of his big hitting |
16035s | cards |
16048s | not looking good is it that uh that big |
16050s | hundo for aloo temu is looking further |
16053s | and further away now he might be having |
16056s | to end this masters tour on 99 wins |
16060s | yeah which means it's wide open who's |
16062s | gonna get there first no just kidding |
16063s | he'll get there round one next |
16064s | tournament but you know probably |
16070s | i thought i thought i was the um |
16073s | the pessimist around here |
16076s | i am just kidding again right |
16079s | he has assembled 12 damage well done |
16087s | like snowfall just does literally |
16089s | nothing like you're just |
16091s | i don't know |
16092s | it's just never threatening anything |
16094s | right you have to freeze the kazakhstan |
16096s | or the onixia maybe if they play a nixia |
16098s | and you can go freeze freeze you get to |
16100s | like punch them for 10 damage maybe 20 |
16103s | like if you're unbelievably lucky oh my |
16106s | god |
16108s | and there we go kazakhstan active |
16111s | yep |
16114s | achievement does have another six damage |
16116s | next turn that'll take his opponent down |
16118s | to a mere 35. |
16120s | all right this needs to be horrendous if |
16122s | you're an alitemu fan yeah it needs to |
16124s | be absolutely atrocious and it does |
16126s | nothing |
16127s | literally zero value at all that doesn't |
16129s | do anything |
16131s | honestly wax rager alone i think is a |
16134s | win condition here for hachikuji i'd |
16135s | snap that right up so would i just to |
16137s | make sure there is no accident in the |
16139s | world where you're trying not to have an |
16140s | accident the wax rager is so much |
16142s | accident protection it's not a great |
16145s | card until you've got the other stuff |
16146s | but it's fine |
16149s | yeah |
16150s | sounds like you're going like billy mays |
16152s | they're like advertising for adult |
16154s | diapers or something with wax racing and |
16156s | accident protection |
16157s | uh this is not medical advice please |
16160s | consult a position |
16162s | purchasing this product |
16164s | either way at the end i think those look |
16166s | like some premium win conditions like |
16168s | pure cold that'll probably do it i'm |
16170s | pretty sure there was horn in there as |
16171s | well that'll get the job done uh i |
16174s | really really struggle to see uh aloo |
16177s | temu |
16178s | chewing through any of this primordial |
16180s | studies into |
16181s | [Music] |
16182s | like if he'd got steward then he could |
16185s | have discovered another spell which |
16187s | would have allowed him to discover |
16188s | another spell and if he discovers enough |
16191s | spells |
16193s | he can lose in a cooler fashion yeah i |
16196s | think that's about where we're at right |
16199s | now |
16200s | he is assembling the guild trader |
16202s | because why not it's the way he's gonna |
16205s | win is some sort of super firepower |
16208s | i mean to be fair this is a pretty |
16210s | decent amount of damage now right how |
16213s | much |
16214s | mana is he spending on this it's |
16217s | six eight right now right so if say he |
16219s | finds the other |
16220s | frostbite he can have |
16223s | 6 12 18 24 in one turn right yep and |
16229s | then add in a couple of hero powers if |
16231s | he rolls high again over the next two |
16232s | yeah |
16234s | you know |
16236s | and if hachikuji hasn't got a poor walk |
16238s | in his hand we know if he hasn't got a |
16240s | ball working he hasn't got a mutinous to |
16242s | chew up one of these spell damage cards |
16244s | then it's almost getting to the point |
16246s | where it could maybe get there |
16250s | but this is just disastrous i mean guild |
16252s | trader is probably worse for alu temu |
16254s | but |
16255s | they're both pretty disastrous to lose |
16257s | to the |
16258s | venus |
16262s | yeah |
16263s | and it's gonna be pretty short from this |
16265s | moment on there's a more spell |
16272s | okay so burn damage we are still looking |
16275s | at uh well just 16 now uh if he were to |
16279s | go serpent shrine first and hit |
16282s | i want mini mage that would be another |
16284s | three damage which |
16286s | up to 19 |
16288s | uh and then if he gets two more hero |
16290s | powers that's another 16. |
16294s | wait oh no another 12 sorry which |
16297s | he gets there |
16299s | i mean he's dead in two turns he's dead |
16301s | next turn actually |
16303s | with pure cold weapon 15 on board |
16310s | 16 22 i count at the moment okay |
16315s | i'm coming i'm coming |
16320s | this storm is in |
16325s | me don't maybe not no no i think i just |
16328s | uh fudged those numbers i think that is |
16329s | just lethal actually next turn |
16332s | oh |
16335s | okay landslide voracious reed is pretty |
16338s | sick as well yeah refill his hand |
16341s | there's a lot of damage here and if he |
16343s | can refill a handful of more bursts |
16345s | who knows maybe it's still there |
16348s | 20 and falling |
16353s | landslide sleep breaker that's pretty |
16355s | good it's not that thirsty |
16362s | well wax rager army knife is a really |
16363s | nice play |
16364s | uh for |
16366s | one or two turns time just to get |
16368s | yourself |
16371s | yeah i'm just getting rid of that |
16373s | that's the way you lose this game just |
16375s | get rid of it |
16376s | i'm not even sure if you're supposed to |
16378s | play the wax rager because if they |
16381s | freeze it you then can't immediately do |
16384s | anything with it with the no mesh army |
16385s | knife |
16387s | and that's potentially maybe the one way |
16389s | you lose but |
16391s | again even though i'm really glassing |
16393s | grasping at straws now |
16395s | yeah i think i think if you |
16398s | maybe the only way you lose is now |
16400s | assuming that you've got a bulwark in |
16402s | hand is if |
16403s | alotima gets enough turns to hit you |
16405s | with like two hero powers |
16408s | they're putting some pressure on just to |
16409s | make sure you kill him |
16412s | you might be right |
16414s | guardian is bigger because of this yeah |
16419s | yeah sure |
16420s | yeah yeah yeah i think yeah |
16423s | yeah probably |
16424s | pretty similarly matched up to ali |
16426s | temu's inner monologue here |
16428s | well the mez yeah yeah |
16432s | maybe a little bit sad as oh man it's |
16434s | just so brutal for ali temu another |
16437s | top eight of a masters tour here but |
16439s | still has yet to get past that second |
16442s | place |
16443s | uh will remain after this weekend the |
16446s | winningest player ever in masters tour |
16449s | history |
16450s | uh having secured 99 wins one off the |
16453s | century as we said and he can hold his |
16455s | head high for that one but |
16458s | i'm still just not seeing it in this |
16459s | game |
16463s | no |
16465s | well we didn't see all the other trash i |
16467s | guess from the |
16470s | oh he got the he got the annoyos didn't |
16472s | he surely so |
16473s | i mean i'm trying to think because i |
16474s | feel like pure cold might have been |
16476s | offered on the same one as horn but as |
16478s | you know as long as he didn't pick |
16479s | complete air and actually has some form |
16482s | of a win condition |
16484s | uh which like i said i think the wax |
16485s | ragers alone are probably enough of a |
16487s | win condition i do think he still gets |
16490s | there |
16491s | i'll team it down to six cards by the |
16493s | way that's going to be hard to assemble |
16495s | 31 |
16496s | okay there's viper parrots |
16500s | both parrots so freezing the board uh |
16503s | you know add in for an item is not |
16505s | really a possibility uh i mean the most |
16507s | annoying thing here actually is that he |
16509s | can't |
16510s | overload currently because if he could |
16513s | he could then obviously go double |
16514s | landslide which would then delete the |
16517s | life steal |
16518s | from this uh wax rager um which you |
16523s | could try and dig for in the form of |
16525s | windchill i'm not entirely sure what he |
16528s | has left over in terms of overload cards |
16530s | it's not much because he's played double |
16531s | bloom double bowl at least one |
16534s | um |
16535s | serpent shrine as well |
16537s | i think he has a studies left which |
16538s | might get him a steward which might get |
16540s | him |
16542s | winning card |
16545s | i love winning that as i have now called |
16547s | it it's called winning card |
16550s | it's a one minute oh 42 damage |
16553s | yeah 42 man that is so steep |
16560s | a lot of |
16563s | health that's actually doing a lot of |
16565s | things right here that we haven't talked |
16566s | about we've talked about them alluded to |
16568s | them at least like keeping a nixie in |
16570s | hand just to make sure that |
16571s | no |
16572s | giant guardians get made that sort of |
16574s | thing we've been concentrating on the |
16576s | other side but he's he's playing this |
16578s | nice and steady and looks not to put |
16580s | many feet wrong to be fair |
16582s | that's a very good point and it's maybe |
16584s | a big reason to not go for |
16586s | horn as well because if you go horn and |
16588s | they hit spell damage landslide they can |
16590s | maybe clear it off alongside a uh |
16596s | he's holding up for a miracle here and |
16597s | tiny toys into |
16600s | rust wicks |
16602s | right |
16603s | yes is that where we're at that could |
16605s | theoretically be a win condition just |
16607s | get a bunch of primes |
16609s | um |
16610s | what are the five drops are that can win |
16612s | you the game |
16615s | oh um |
16616s | spammy arcanist because he's played both |
16618s | of his wax rages |
16621s | well but you get the minion right how |
16623s | does he get it on the board back he |
16624s | needs to get in |
16625s | to his hand he's not rogue yeah having |
16628s | lost her tickets against rogue recently |
16631s | everything scares me |
16637s | yeah |
16638s | okay |
16639s | yeah currently i mean unless you could |
16641s | just get their own tempo right like |
16642s | there's the obvious side that you could |
16644s | just get um five uh burning blade |
16648s | acolytes is that what they're called the |
16650s | uh one one that summons healthy five |
16652s | eight taunt yeah which uh |
16654s | you know if you get four of them |
16657s | maybe that just gets their own tempo |
16658s | like i said and your opponent can't |
16660s | quite keep up with all of that but more |
16663s | realistically |
16665s | i'm thinking rust wicks into solarium |
16667s | prime |
16673s | [Applause] |
16675s | oh yeah that's the good outcome |
16677s | yeah |
16683s | here they come the toys |
16685s | all right we need something big we need |
16687s | something absolutely massive here for |
16689s | alu termy |
16700s | rat king |
16702s | oh |
16705s | yeah this is not getting there is it |
16708s | i don't think so |
16712s | just trouble checking i understand that |
16713s | king properly yeah i do okay sure |
16715s | unlucky yeah i mean resurrecting you're |
16717s | not even gonna have that many mini eye |
16719s | right to bring it back to life no |
16726s | only he had another study so he could |
16728s | get himself some sort of evolve effect |
16737s | man and it's so brutal because even if |
16738s | he had got rust looks like he'd have to |
16740s | have to kill it off on the same turner |
16742s | it would just be silenced and destroyed |
16744s | uh by the wand anyway that is now drawn |
16746s | for hachikuchi |
16748s | how does hachikuchi deal with a huge |
16751s | guardian right now |
16753s | i mean there won't be a huge guardian |
16754s | because he'd be very careful not to have |
16755s | a huge guardian but |
16758s | yeah i mean if he needed to he'd have |
16760s | alex straza right because i don't think |
16762s | he's going to play that before aloo temu |
16765s | plays uh |
16767s | his own board and so now at 39 health |
16769s | representing quite handsomely lethal uh |
16772s | ali temu just need to find a pretty |
16775s | miraculous way back into this game |
16777s | landslide can deal with the |
16780s | taunt so that his other minions can go |
16782s | face and of course the wind fury but |
16783s | it's not going to |
16786s | think this is a concede yeah it's not |
16788s | going to stop his opponent from getting |
16790s | the damage through he has to freeze he's |
16792s | just thinking it all into the wax ragers |
16794s | it's a characteristically well-mannered |
16796s | and good humored end from ali termu but |
16799s | he is going to be exiting the tournament |
16800s | here where as hachikuji with a very |
16803s | unconventional lineup to get all the way |
16804s | through to the top eight let alone the |
16807s | top four where he now finds himself is |
16809s | looking like a real contender i honestly |
16813s | despite him having some pretty auto wins |
16815s | in a quite in like the last three games |
16818s | of the series there to be honest i |
16819s | really struggled to pick him up on any |
16821s | big mistakes i think he just got given |
16824s | the good matchups quite clearly |
16826s | but he played them very well and gave |
16827s | his opponent no extra outs |
16830s | yeah and this is the |
16831s | i mean it it accentuates it because of |
16833s | alatima's lineup but this is the lineup |
16835s | we don't see that often but sometimes do |
16838s | see in conquest where there are two |
16839s | dominant decks which is ban one and let |
16842s | the other win just don't worry about it |
16844s | just let the druid do its thing ban out |
16846s | the demon hunter and concentrate on |
16848s | having a lineup that beats the |
16851s | the mediocre decks in the format the |
16852s | ones that people are forced to play just |
16854s | let them have that one zero start and |
16856s | that seems to be working well for him |
16859s | it does and that means that despite |
16861s | having 99 victories a finals ain't won |
16864s | for alu temu because he is |
16867s | out of the runnings hachikuchi joining |
16869s | gabby and holy water leaving us with i |
16872s | believe a double representation for asia |
16875s | pacific going into the finals uh into |
16879s | the semi-finals sorry but not |
16880s | necessarily guaranteed an apac player in |
16883s | the finals yet as habugabu vs tincho is |
16885s | i believe the uh the last hope for the |
16887s | americas region in tincho versus |
16890s | habugabu a player that i feel like is |
16891s | unfortunately for him being overshadowed |
16893s | by the likes of gabby and alu temu being |
16895s | in this top eight which is it's gotta be |
16897s | said pretty hyped that habu gabu has |
16899s | made it through to this quarter-final he |
16901s | is as i've said many times one of those |
16903s | players that just engenders fantastic |
16905s | games of hearthstone it's really |
16907s | exciting every time you get it to see |
16909s | and play be on stream or in a tournament |
16912s | as well and uh i'm super happy for him i |
16914s | wish him all the best because i really |
16916s | do think he is uh a thoroughly |
16918s | underrated very very strong hearthstone |
16920s | player yeah in all formats as well but |
16922s | i'll leave that for the other cast is to |
16925s | introduce when the match begins but yep |
16927s | looking forward to that one but for now |
16929s | we are done with the third quarter final |
16931s | we are going to set up that final |
16933s | quarter final for you and we're back in |
16935s | three |
16964s | [Music] |
16971s | yes |
16981s | [Music] |
16994s | is |
17004s | oh |
17010s | [Applause] |
17036s | [Music] |
17053s | messiah |
17063s | me |
17064s | [Music] |
17079s | [Music] |
17089s | do |
17093s | [Music] |
17131s | hello everybody and welcome back to |
17133s | masters tour ruins of alterac my name is |
17135s | tj i'm joined by |
17137s | my good pal |
17139s | model |
17140s | are you ready for quarterfinal number |
17142s | four |
17143s | i |
17144s | certainly am tj and looking forward to |
17148s | seeing some tincho but first and |
17150s | foremost i am excited for the reasons |
17153s | that derek was laying out towards the |
17155s | end of that last quarter final uh that |
17158s | we have habu gabu in this quarterfinal |
17160s | and he is just a magnet for banger |
17163s | hearthstone series so that is what i am |
17165s | expecting to see this time around |
17169s | oh yeah we actually have uh |
17171s | a little bit of crossover with the |
17173s | lineups right both players um bringing |
17176s | the uh charge warrior some variation of |
17179s | it |
17180s | both players bringing the uh quest |
17183s | fell demon hunter and both players |
17185s | having a variation of kazakhstan druid |
17188s | so we have three archetypes that are |
17189s | kind of crossed off the difference comes |
17191s | in the fourth deck |
17193s | with tincho opting for libra paladin and |
17195s | habukabu often |
17197s | bore the uh quest hunter the b stalker |
17201s | tavish |
17202s | quest hunter very cool |
17207s | yeah and i think that difference is |
17209s | going to be the crux of the series as |
17210s | you would expect we haven't seen as much |
17212s | quest hunter in this tournament as |
17215s | i thought there was going to be leading |
17217s | into it i really thought quest hunter |
17218s | was going to make a splash when i was |
17221s | theorycrafting for some lineups coming |
17222s | into this tournament we haven't seen |
17224s | that much uh we saw habu gabu do very |
17226s | well with it earlier in the tournament i |
17228s | believe it was on day one and but |
17230s | outside of him it hasn't really seemed |
17233s | to be a major factor towards the top of |
17236s | the standings whereas libra paladin as i |
17239s | was talking about extensively in the |
17240s | series i just cast with gia a little bit |
17242s | earlier on uh despite the reputation |
17245s | that it gets for underperforming in gm |
17248s | and in masters tours and how we do make |
17249s | fun of it i think the time has finally |
17252s | come where libra paladin is actually |
17254s | becoming quite a sensible bring to a |
17256s | number of tournaments as it is |
17260s | all it took was a week of trio |
17262s | and players complaining that they had to |
17264s | play libra paladin yes exactly for them |
17267s | to realize that wait a second the libra |
17271s | paladin's actually good |
17273s | um |
17274s | and yeah there's some reasons for it |
17276s | lifeforge carol is very good you have |
17278s | some options for tech cards it's a deck |
17280s | where you can play iron deep trog |
17283s | and get away with it right |
17286s | um so i you know it's got a lot of |
17288s | things |
17289s | working |
17290s | in its favor i don't think it's the end |
17292s | all be all |
17293s | of dex |
17295s | but in a tournament lineup in a conquest |
17297s | format it has its place |
17300s | um as does be stalker tavish |
17305s | yeah certainly a car that has given an |
17307s | added dimension to quest hunter a car |
17309s | that i like a lot it does take a little |
17311s | bit of |
17312s | finessing it does mean you have to |
17314s | engage your brain with quest hunter in a |
17316s | way that some quest hunter players won't |
17318s | quite enjoy because you don't just get |
17320s | to point all your damage at your |
17321s | opponent's face anymore you have to |
17322s | think about timing and because the hero |
17325s | power refreshes you have to think about |
17328s | when you want to set off the quest procs |
17331s | in terms of perhaps taking your new hero |
17333s | power down to zero making that one |
17334s | refresh instead if you want to line that |
17336s | up but it really does help you navigate |
17338s | some of those match-ups um against the |
17340s | super armor-heavy druids against the |
17342s | super armor heavy warriors even though i |
17344s | think that matchup is okay already but |
17345s | there are some decks where through power |
17348s | of healing and armor they can just kind |
17349s | of outlast the straight up damage plan |
17352s | so in those matchups having the ability |
17354s | to just swap to infinite animal |
17356s | companion because there are very few if |
17359s | any decks in hearthstone tj that can |
17361s | resist |
17363s | both a million damage being thrown at |
17365s | your face and a million animal |
17367s | companions also being thrown at your |
17369s | face because they're all huffer |
17372s | or |
17374s | you know |
17375s | five huffers two leox |
17380s | that's it that's seven that didn't sound |
17382s | like the end of your sentence but it |
17383s | does kind of have to be due to the way |
17384s | hearthstone works no that was the end |
17387s | okay that's fine |
17393s | that's uh and i'm done talking |
17395s | oh good thanks for letting me know uh |
17397s | i'll pick up the slack here with teen |
17399s | shows demon hunter then uh just a |
17402s | straight up uh |
17403s | performers kind of old school version |
17405s | almost at this point uh we've had this |
17407s | rant already i believe closing the show |
17409s | with lorinda last night i was talking |
17411s | about how it's felt like |
17413s | demon hunter has never stopped evolving |
17416s | since the introduction of the quest |
17418s | we've gone from otk demon hunter to |
17421s | brute demon hunter to hybrid otk brute |
17424s | demon hunter to fell demon hunter to |
17426s | hybrid fell quest otk demon hunter to |
17429s | kazakhstan then hybridizing with all of |
17431s | those decks |
17432s | to then kazakhstan also hybridizing with |
17435s | brute which is already a hybrid version |
17436s | with something else that's going to pass |
17437s | previously but teen show has decided to |
17439s | take at least |
17441s | two steps back in time and gone back to |
17444s | the expendable performers version and |
17446s | just kind of standard uh quest fell |
17448s | demon hunter as we have at the moment |
17452s | boo |
17455s | soccer is only one card that's it |
17458s | shut up tj |
17460s | i'm warning you |
17461s | that's all you have to do is find one |
17463s | card in your deck kazakhstan that's |
17466s | literally the only thing |
17469s | it's the quarterfinals of a masters tour |
17473s | please |
17474s | prioritize the game over trolling me for |
17477s | one time in your life come on now this |
17480s | is about the game |
17481s | okay |
17485s | so who's trolling who here huh |
17490s | good question |
17498s | wow this hand has already got fairly |
17500s | awkward for teen show he drew need for |
17503s | greed one turn too early |
17506s | and he's already outcast locked on the |
17508s | left-hand side because of that |
17510s | expendable performance which means yep |
17512s | just gonna go ahead and rip a spectral |
17515s | site for one and that is not the |
17517s | position that teacher is going to want |
17518s | to be in |
17521s | no |
17522s | not at all um |
17525s | at least he does have curtris in the |
17529s | hand right but this is looking uh pretty |
17531s | poor |
17532s | uh to be quite honest |
17534s | um |
17535s | avogadro just going to prioritize |
17537s | getting a minion on board not really |
17539s | much else he could do looks like he did |
17540s | play the uh |
17541s | uh out the uh professor slate in this |
17545s | instance |
17546s | um |
17551s | all right he's got the combo |
17555s | oh |
17556s | yeah we're set why are we even still |
17558s | playing he's got the combo in his hand |
17559s | that just must mean he wins |
17560s | yeah he's just got to survive for |
17563s | five more turns and he's good to go |
17566s | yeah and then find what at least |
17569s | um 12 points of health on an opponent's |
17571s | board that doesn't play any minions that |
17573s | seems fairly straightforward i would say |
17576s | yeah i'd say so |
17580s | um |
17583s | i mean abigail's hand is kind of empty |
17586s | but |
17587s | furious how it exists |
17590s | so |
17592s | i wonder if there's anything cool we |
17593s | could find with this resizing pouch |
17595s | would be really cool |
17598s | can't be helped can it whenever you see |
17599s | a hand like this with nothing going on |
17601s | in a resizing pouch you just immediately |
17603s | start to invent weird worlds |
17606s | i've already seen a couple of them i |
17607s | think alatemu going specifically fishing |
17609s | for mutinus early on digging for sevens |
17611s | against demon hunter that was kind of |
17613s | cool we've seen uh digging for threes in |
17615s | particular in hunter is fairly popular |
17617s | as is digging for two these days because |
17619s | you can find a furious howl |
17622s | and quick shot to be able to find |
17624s | additional card draw from an empty hand |
17626s | but at this point |
17627s | abugabu just wants damage more than |
17629s | anything else so he's just going to pick |
17630s | up a desk him for that |
17632s | shot yeah that's what you want |
17636s | i have given up everything |
17639s | not going to get there however |
17642s | but it's about the best you could hope |
17643s | for a piercing shot now i'm might be uh |
17645s | tempted to piercing shot one of these |
17647s | minions |
17654s | that |
17655s | was actually going to fully stand up and |
17657s | pop off then at that draw as he |
17659s | readjusted himself in his chair but no |
17662s | calmness has resumed |
17672s | interesting he is going to commit to |
17673s | this first i was wondering with |
17676s | sequencing here whether you wanted to |
17677s | swing the weapon first whether what |
17679s | secrets you got offered really changed |
17680s | the equation here |
17682s | on uh |
17684s | whether you would be piercing shot on |
17685s | opposing minion or your own in this spot |
17687s | oh back into dumpable card dumpable card |
17690s | furious how yet again |
17693s | this is the source for harbough |
17699s | still a little bit of ways to go here |
17701s | however |
17702s | uh tito does have obviously |
17705s | curtrice up |
17706s | and double aldrachi warblades |
17710s | to be able to begin healing right |
17717s | i like the optimism here from teen show |
17719s | who says i will hero power first just in |
17721s | case i get to hero power again it's |
17723s | always important to be an optimist in |
17725s | life |
17726s | yup |
17739s | normally against uh |
17742s | quest hunter |
17743s | just like yeah dump the immolation or |
17745s | whatever so i'm really gonna do anything |
17748s | but there's |
17750s | the b soccer tavish in the deck which |
17753s | makes me kind of want to at least have |
17755s | one removal |
17756s | but at this point if it's played you're |
17758s | probably going to be facing |
17760s | a lot more than just one emulation or |
17762s | will handle and i like uh |
17764s | just getting one out of the way still |
17765s | got one in the deck he's got jace loaded |
17767s | up |
17768s | this is fine |
17771s | this is fine indeed |
17775s | now we have tavish to come down hero |
17778s | power overwhelm can be used here to |
17780s | reset if you would like it to but there |
17782s | is some merit to just saying seven seven |
17785s | in play which yeah i like i like |
17787s | pause here i think at least thinking |
17789s | about this is sensible because uh |
17792s | lowering the health on your seven attack |
17794s | minion does reduce the chance by a |
17796s | significant percentage that it actually |
17797s | gets to attack on the following term |
17802s | yeah i was thinking about maybe holding |
17803s | on to it for like blood mage thalnos |
17805s | plus overwhelm |
17806s | but then that kind of makes furious how |
17809s | awkward because then you're refilling |
17811s | your hand and so next turn he gives |
17814s | himself the option of just |
17815s | like getting the blood magenos on board |
17817s | then furious how long furious howling |
17821s | for full value and then getting an extra |
17823s | card draw once the blood mage diagnose |
17825s | actually dies so |
17827s | i like this |
17830s | big fan |
17835s | oh boy |
17843s | coming out the big guns are coming out |
17850s | and the ball is going to be chewed up |
17851s | here |
17854s | oh nice this is cute i actually did not |
17856s | think of this |
17860s | be able to get the resume pick up three |
17862s | healing from the uh fel screen blast |
17867s | harvey garvey just gives himself a nice |
17869s | little round of applause for being the |
17870s | skillful player that he is and picking |
17872s | up an explosive trap off the top |
17883s | he just realized like oh no |
17887s | because i believe that's the only |
17888s | natural seeker played in the deck yeah |
17890s | there's just one explosive trap |
17894s | even two just one a single explosive |
17896s | trap |
17900s | there ever any merit to attacking your |
17903s | own blood mage here |
17904s | uh or pinging your own blood mage at |
17906s | least i don't think it ever actually |
17907s | saves any damage but essentially the |
17909s | blood mage in play allows a minion to |
17911s | attack which cannot currently attack |
17913s | right which refreshes the hero power |
17914s | provides some healing oh okay yep he |
17916s | does do it |
17918s | it's essentially the same thing right |
17920s | because he's got now dracula warbles |
17921s | equipped dealing two damage and |
17932s | okay |
17935s | gonna give him some things to attack |
17936s | into |
17942s | yeah that's a big deal |
17944s | is it's not lethal because he's not |
17946s | getting the resets |
17948s | um because this is the |
17951s | it's got to be that turn and |
17953s | these are the |
17954s | second round whatever |
17957s | it's a lot of damage and a lot of |
17958s | healing |
17959s | it is it's a huge huge swing is what it |
17962s | is |
17965s | and uh in fact it is also a 12 12 on |
17969s | board |
17975s | releasing |
17979s | sacrifice it doesn't probably because |
17981s | it's more than 12 damage to sacrifice |
17984s | but you don't proc an explosive in the |
17986s | process |
17987s | which it's not like he has another |
17989s | explosive |
17990s | that's true |
17992s | that's 16 damage |
18001s | i mean here's the question right what |
18002s | good is 16 damage if it's not lethal you |
18006s | know like i mean |
18009s | it sets up for chase lethal he's got a |
18011s | full barrage and a chaos strike no no |
18012s | that is a good point yeah that's fair |
18014s | that is very fair |
18016s | or just g hero power |
18018s | oh barrage obviously it doesn't play |
18020s | around their big minions but he also has |
18022s | an immolation aura and a fel scream |
18023s | blast right |
18026s | yeah no you're right i'm with you this |
18028s | should go face |
18043s | destroying your i don't know i guess be |
18045s | stock or tavish by itself you're not |
18047s | particularly worried about but like |
18049s | you could be |
18051s | stalker tavish and discover |
18053s | super freezing trap |
18056s | and then you |
18058s | don't have damage anymore |
18061s | oh |
18063s | it's getting sick |
18065s | damage it's just killing it |
18069s | piercing shot the minion now get three |
18071s | more to face hero power of the face yep |
18073s | sure |
18076s | teacher though with |
18078s | his line he does still now have second |
18080s | down dracky wall blades and the jace |
18082s | available here oh |
18085s | that is a very spicy looking fury off |
18088s | the top |
18090s | he can also uh stelina to just reduce |
18093s | the amount of power yeah |
18095s | and i guess |
18096s | i guess he doesn't have to no he could |
18098s | attack a duke explosive trap with uh |
18099s | dracula is fine |
18105s | yep attack first stelina after throw one |
18108s | of these cards away |
18111s | cards directly equate to damage against |
18114s | this deck more so than any other so |
18116s | stelina i think is picked far more often |
18118s | in this matchup than any other for demon |
18120s | hunter |
18123s | and joe we'll just check exactly |
18126s | how many minions could possibly be |
18127s | summoned from that drakthar at this |
18129s | point before making this decision |
18131s | still to pull the rush right by pressure |
18133s | on the deck |
18140s | which means is it the drag that you |
18142s | throw |
18143s | back |
18144s | i guess he does yeah i'm not sure if his |
18146s | jace has enough clearing potential to |
18148s | deal with it |
18150s | i'll never stop searching |
18165s | so uh what do you think he does this |
18166s | turn tj |
18168s | hmm |
18174s | you start with an immolation aura then |
18176s | go from there |
18178s | i see we're just skipping hobby garbage |
18180s | down entirely okay that seems fair |
18184s | he doesn't have any cards |
18191s | um |
18194s | he's just double checking but i'm |
18195s | certain this is lethal he's got one fury |
18198s | one chaos strike one fell barrage and a |
18201s | hero power and a hero power yeah that'll |
18203s | do it |
18205s | yeah tj gets to see it straight away |
18207s | because you'll see the skull icon as |
18208s | soon as you queue up the attack we have |
18209s | to wait for all the animations all to |
18211s | happen but yeah tj spot on i believe he |
18213s | has got all the damage 100 right there |
18216s | which means one overkill 10 damage going |
18219s | through to nine health plus the fel |
18220s | barrages and that is going to be a one |
18223s | zero lead |
18226s | [Music] |
18227s | nicely done |
18229s | looked a little scary for a moment |
18231s | uh the explosive trap stopping tincho's |
18234s | plan but obviously he had a backup plan |
18237s | uh included in the original plan uh |
18239s | which was to make theradon to actually |
18241s | get those attacks and turns out the 16 |
18243s | damage to sink into the minion |
18246s | turned out to |
18248s | work out pretty well because habukapu |
18249s | ended up putting a lot of damage into |
18251s | the magtheridon itself |
18254s | and uh that allowed him uh the multiple |
18256s | turns to just heal back up with the |
18257s | aldrachi warblades and then finish the |
18258s | game with the jace so |
18260s | um i mean honestly tj i think the |
18262s | correct answer is they both would have |
18264s | won the game by equal amounts in that |
18266s | position |
18267s | you know i can probably stand corrected |
18270s | for that if there is a viable reason why |
18271s | you would need to clear off that one |
18273s | three and get 1212 for the cost of 16. i |
18276s | don't know hang is probably a very close |
18277s | decision but i think the i think the |
18280s | damage was done as soon as you had the |
18282s | magtheridon with the one ones on board |
18284s | right i think just having that |
18285s | combination of two cards knowing to set |
18288s | that up the term previous which tincho |
18290s | did with a very cute play right with the |
18292s | he essentially sacrificed healing on one |
18295s | turn by using a very low impact fel |
18298s | screen blast to clear his own first wave |
18300s | expendables to get full second wave |
18302s | expendables which then set up that |
18304s | two-turn set up with the mutanus on the |
18306s | following turn even through explosive |
18309s | trap |
18310s | anything that came after that was the |
18311s | relative formality like really he just |
18314s | had a nice setup and executed it so good |
18316s | game |
18318s | gg |
18320s | now teacher moves over to the charge |
18322s | warrior and this is cool i don't know |
18325s | why people weren't playing mac theradon |
18327s | charge worry before |
18331s | it is insane |
18333s | okay |
18334s | and |
18335s | i know that it's insane from a one game |
18338s | sample size that i played on ladder |
18340s | against monsanto okay |
18343s | and he played mac theradon |
18345s | and then |
18348s | he it emerged what i don't even know it |
18351s | became undormant it activated whatever |
18354s | word you want to use and then he faces |
18356s | manipulated it |
18359s | okay that's pretty and there were two |
18361s | twelve twelves yeah yeah sure |
18365s | and then i was like i lose |
18368s | and i did lose |
18372s | it's so good |
18374s | well congratulations to uh monsanto |
18377s | i guess it's the most i don't know |
18379s | i don't know if he was the one who like |
18381s | came up with it it was it was a while |
18383s | ago it was uh |
18385s | at least a week a week and a half ago i |
18388s | love how that you are so used to |
18390s | monsanto being america's only hope going |
18394s | into these situations late in a master's |
18395s | tour that even though you're here with a |
18398s | completely different representative that |
18400s | you could be supporting you still end up |
18402s | talking about monsanto |
18404s | well because it he was the only player |
18406s | and the first player that i'd seen that |
18408s | that played mctheradon in the uh |
18411s | um in the charge warrior |
18415s | it was |
18416s | okay fine |
18417s | it wasn't monsanto it was raven would |
18420s | that change things |
18423s | um yes does it matter who who the person |
18427s | in the story is |
18429s | yes |
18431s | i don't think so the fact is it's cool |
18433s | because it gives you sort of this |
18435s | alternate wing condition in the deck |
18437s | that's so one-dimensional |
18439s | [Music] |
18441s | that that's the |
18443s | the point of the story okay okay |
18445s | okay it was okay it was lorinda i was |
18448s | playing a ladder game on america's |
18450s | ladder against lorinda |
18452s | and he played bank there on against me |
18453s | and then faceless did |
18455s | and i lost okay |
18457s | you happy |
18459s | no way it was it was teen show i was |
18462s | playing a ladder game again |
18463s | thank you finally |
18465s | there you go he played there against me |
18467s | and then faceless did |
18469s | now i'm happy you're talking about the |
18471s | players that are on the screen now i'm |
18473s | happy tj this is all i wanted all along |
18476s | you found it |
18478s | and it it wasn't even me playing in that |
18480s | ladder match it was actually |
18484s | it wasn't even a ladder match it was the |
18486s | quarterfinals of master short runes of |
18488s | all track it's happening right now |
18491s | absolutely flawless tj i love it |
18495s | keep that energy |
18499s | no make theradon right now for tincho |
18502s | in fact |
18504s | a whole lot of nothing going on here |
18507s | um |
18514s | he's got a muteness |
18516s | that's his plan it and habugabu saw one |
18519s | keep |
18521s | what would you possibly keep except for |
18526s | i guess corsair crash okay |
18528s | but he didn't play corsair cash so what |
18530s | else would you keep |
18532s | besides mutinous in this matchup |
18536s | yeah that's a good question um |
18539s | i expect mutinous is something that will |
18541s | be played around quite heavily from |
18542s | habugabu it's not that hard to do with |
18545s | quest hunter like it is in like quest dh |
18548s | for example |
18549s | um fairly easy usually to activate and |
18553s | slam the tavish on the same turn uh |
18556s | meanwhile i get the impression just |
18559s | based on the way that habu gabu is |
18561s | playing and his reaction to the cards |
18563s | that have been drawn and the cards that |
18564s | have not been offered uh via tracking |
18568s | and such |
18569s | that he is potentially looking at this |
18572s | as a b stalker tavish matchup and that |
18574s | he's trying to work towards that |
18576s | and may now have to divert if he doesn't |
18578s | find it soon because i think he cast |
18579s | tracking and i believe |
18581s | just based on kind of a cold read of his |
18583s | reaction that that is what he was |
18584s | looking for from the tracking and was |
18586s | not able to find it |
18597s | oh six damage going face from piercing |
18600s | shot the forbidden play |
18605s | forbid it |
18609s | oh |
18610s | oh nelly dj oh what he didn't do oh |
18614s | nevermind he doesn't have a frozen |
18615s | buckler that's a to the front that is a |
18617s | to the front |
18618s | classic raven draw a card though |
18623s | that's true wait what no he isn't hang |
18626s | on |
18628s | with cutting class you mean oh no |
18631s | never mind he didn't have equipped the |
18632s | outright attacks this turn exactly yeah |
18634s | i'm saying it was one |
18636s | just forget everything |
18638s | yeah yeah |
18648s | [Music] |
18656s | yeah okay |
18658s | make sense go digging try and find a |
18661s | solution to this magthon problem big fan |
18664s | of making 1212s as soon as i possibly |
18666s | can |
18676s | yeah because he's a long way off |
18679s | the real combo |
18685s | [Music] |
18687s | a long ways off |
18690s | yes |
18691s | as is on the other side who i am now |
18694s | entirely convinced really did not want |
18697s | to be using these damage spells on this |
18699s | hero power but is now kind of forced to |
18701s | do so |
18711s | just gonna have to commit can't sit |
18712s | around waiting forever |
18717s | or the b stalker to turn this into an |
18719s | animal companion game instead |
18724s | he's just going in |
18737s | he's like this is the last turn free be |
18739s | able to play mutinous anyway so might as |
18740s | well just put it on the board |
18742s | yeah it makes sense um |
18747s | he's in trouble because he has no armor |
18749s | gain |
18750s | still off from the combo |
18753s | only plays one faceless so even do the |
18755s | uh |
18757s | um |
18758s | like mr smite variation of dumbo |
18761s | like double to the front mr smite |
18763s | uh faceless which would still be three |
18766s | damage off |
18767s | anyways even if he did have a second |
18769s | phase which he doesn't as i said |
18772s | calm down saddle |
18773s | um |
18774s | what and i don't think he's even gained |
18776s | enough armor to play galvangar |
18780s | right in charge at the moment right um |
18784s | so |
18786s | he's in trouble |
18795s | and you can tell that he's in trouble |
18796s | because he's |
18798s | constantly shaking his head |
18801s | over and over |
18804s | and now pray hands |
18807s | now a hair swoop and back spray hands |
18811s | those are the |
18813s | five stages of drug drug |
18824s | okay there we go the juice |
18827s | now we're cooking |
18831s | and it looks like he's going to take the |
18832s | time to draw a card here instead of |
18834s | playing my theradon because it's a |
18835s | little late for make theradon |
18849s | yeah i can clear the board anywhere with |
18850s | the shield slam now picks up ricara |
18852s | which is another stack of 10 genuine |
18854s | armor on top of this |
18856s | which means habu gabu is a lot further |
18858s | away than he thought he was a couple of |
18860s | turns ago |
18862s | yeah |
18863s | um |
18866s | what about a pouch here |
18871s | we could get we could look for a |
18873s | mutinous we could look for an alextraza |
18881s | like he's going straight for the nines |
18889s | oh come on |
18892s | gives him targets |
18896s | he's just playing them right now |
18900s | yeah recaro plus shield chatter is uh |
18903s | yeah gonna be pretty brutal and now tico |
18906s | does have lethal next turn |
18910s | yeah double to the front in hand |
18912s | with faceless and mr smite |
18915s | yep that's 12 and then he's going to be |
18917s | attacking two turns in a row |
18919s | yep and uh that that would be enough so |
18923s | oh oh oh |
18925s | oh |
18925s | [Music] |
18927s | okay |
18931s | okay but unironically |
18933s | why was that not king crush |
18937s | um so he could have minions on or to |
18941s | block the combo one |
18943s | that one turn only yeah i suppose that's |
18945s | true okay that's who if they do live |
18949s | uh he gets targets for his the minion |
18952s | things in his hand |
18959s | and i was going to say three because |
18960s | clowns are cool the dinosaurs but that's |
18962s | just false |
18964s | that is incredibly false and i'm glad |
18966s | that you did not say that i would |
18968s | struggle to respect you after a |
18969s | statement like that |
18971s | yeah my children who are probably |
18972s | watching me on the tv right now |
18974s | passively they don't actually watch they |
18976s | don't care |
18977s | um |
18979s | would come in here and attack me if i |
18981s | said that clowns were better than |
18982s | dinosaurs |
18983s | [Laughter] |
18986s | i mean this game's not over though |
18988s | however |
18993s | uh |
18994s | do you want the armor or do you want the |
18997s | 12 12 |
18998s | i kind of want the 12 12 because |
19002s | it's only three armor because this |
19004s | minion would get to attack and if he |
19006s | picks up a spell that can only target |
19008s | minions |
19010s | yes he would have it anyway because the |
19011s | magtheridon though |
19012s | yes but if that spell is then piercing |
19014s | shot which i believe there's one left of |
19016s | right i think only one has been used |
19020s | yeah |
19022s | i want the 12 12. |
19037s | so this does set up for lethal also |
19040s | um because hero power double to the |
19042s | front faceless mr smite is still |
19045s | all right this is lethal every time |
19052s | yeah |
19054s | nope |
19057s | nope |
19060s | so it's tavish |
19066s | would you ever tavish here like it's a |
19068s | weird read for habugabu to make right |
19069s | that he's he's dead if he doesn't tavish |
19072s | but he lives if he does tavish like |
19074s | that's the reality |
19076s | well tavis could also pick up freezing |
19079s | trap which could block |
19081s | true that is true |
19083s | some level of combo right |
19094s | and i think the freezing trap has more |
19095s | value than the animal companion oh nope |
19097s | not gonna go for it i guess ridling's |
19099s | rifle still is the same thing still fine |
19101s | freezing it's lower odds he's shaking |
19103s | his head |
19105s | yeah |
19107s | oh he does get it he gets freezing okay |
19108s | dead right |
19109s | okay okay |
19110s | nope why do you shake his head then |
19113s | i guess explosive |
19117s | is better no hard to say oh because |
19120s | because he'd still be able to gain armor |
19121s | first and then potentially go phase for |
19123s | the damage right yeah |
19125s | yeah i mean the way tincho's hand is um |
19127s | no because he'd need that extra two |
19129s | damage right yes um |
19133s | because he could go to the front front |
19134s | that's four faceless is one mr smite is |
19137s | two |
19139s | um so that's only seven and then you'd |
19141s | have extra minute here power so now i'm |
19143s | going to cash in on his 12 12. |
19146s | and you probably just faceless |
19150s | do you not face listen |
19154s | a play around freezing trap because then |
19156s | that sets up lethal |
19158s | well he has lethal through freezing trap |
19160s | anyway as long as there's a 12 12 that |
19162s | can attack on board right |
19167s | true |
19168s | yeah |
19170s | but in case he gets something else but |
19171s | now he has freezing traffic |
19173s | freezing trap |
19178s | hey |
19183s | oh easiest hopper my life |
19187s | hey that's for armor |
19190s | true |
19194s | uh |
19198s | i don't even want begin |
19203s | to think about what this turn is |
19206s | uh |
19207s | right |
19209s | there's explo |
19211s | that is that improved explosive or is |
19213s | that the explosive from that is |
19216s | regular explosive that is from the uh |
19219s | weapon |
19220s | and there's ice trap to deal with as |
19222s | well |
19225s | yeah |
19226s | you'd have to |
19227s | dump bladestorm at the start of the turn |
19230s | to mess with ice trap let's see |
19233s | but then nicole's your 12-12 if it's not |
19235s | ice trap oh god |
19240s | you could bladestorm first without |
19242s | hearing |
19243s | the fortune yeah |
19244s | [Music] |
19246s | it's so hard what if it's not ice crab |
19250s | exactly yeah yeah that's the thing we |
19251s | could sit here and just be like okay |
19253s | well here's like the best play you can |
19255s | make against the exact four secrets that |
19257s | are in play that's not teen joe's job |
19259s | right now he doesn't know that's the |
19261s | situation |
19265s | okay well this worked out right |
19268s | because now there's no freezing traps |
19271s | and he's got the actual combo |
19274s | and hubble gobble i think is confused at |
19275s | the ordering |
19281s | because didn't the weapon swing happen |
19282s | last |
19294s | all right |
19294s | huffer it is right it's got to be second |
19297s | huffer |
19303s | you can't abuse your own huffers like |
19305s | that and expect to get paid out okay i |
19308s | mean |
19310s | well he plays around gaining and getting |
19312s | the armor he gets taunt |
19315s | that's true yeah this is just kind of |
19316s | strictly better huh |
19319s | there's no breakpoint that one damage to |
19320s | face actually ends up changing there |
19322s | because it doesn't again that's regular |
19323s | explosive trap so it doesn't change that |
19325s | break point it's just three instead of |
19326s | four and then you stop the arm again on |
19328s | the other side makes sense |
19336s | so this is all way too expensive |
19342s | uh so it goes to the front |
19345s | it gets ice trapped then to the front to |
19347s | the front again so you spent seven mana |
19349s | and that leaves them enough to galvan |
19351s | faceless right |
19354s | yeah |
19354s | which is not enough to get and then he |
19356s | just trades off the minions |
19363s | but then his only route to a win |
19365s | condition from that point is like |
19367s | reactivating magtheridon at some point |
19371s | well he has lethal on the board |
19378s | oh sure yeah yeah presuming that harbour |
19379s | wouldn't be able to deal with the |
19380s | minions on the other side |
19384s | bullwork however more attack minions |
19386s | already belong he's got a viper |
19390s | oh no |
19391s | drake |
19394s | well he could get the viper |
19396s | it's about as not a viper a card as he |
19399s | could have drawn from his deck tj |
19403s | oh double taunt |
19409s | but now the ice trap has dealt with |
19411s | which means that you could theoretically |
19414s | bladestorm but does that help you |
19415s | there's two one health minions that you |
19417s | have to deal with first |
19420s | throws his hands up like yeah i'm right |
19422s | there with you frank |
19431s | rancor hero power beat storm |
19439s | that gains |
19442s | eight armor |
19444s | hey all my clothes where's the board |
19451s | doesn't use any combo pieces either |
19459s | there must be a way |
19472s | hello |
19475s | [Music] |
19480s | i i didn't even see that that's insane |
19482s | what the heck |
19485s | that is incredible that's every minute |
19487s | destroyed |
19488s | but yeah yeah |
19495s | that has to be too much at this point |
19496s | right how do you overcome that |
19499s | back up at 20 and your hero is not even |
19502s | doing direct damage anymore |
19511s | now his faceless is gone though |
19514s | but does that even matter |
19517s | don't think so he still has galvan |
19520s | and mr smite yeah and hero powers like |
19523s | it just gets there |
19526s | oh my goodness |
19528s | like he just has the better hero power |
19532s | the hunters switched allegiances the |
19534s | true the true hunter hero power is now |
19536s | on the side of teen show this game |
19547s | okay he's still not dead |
19550s | [Laughter] |
19557s | uh still not |
19561s | nope thanks to all this freezing |
19565s | yeah you can spend sick on to the fronts |
19570s | to gain |
19571s | eight |
19573s | cost reduction on both the minions still |
19575s | doesn't work though |
19577s | the mr smite would still cost four |
19581s | all right let's play storm and hear up |
19582s | out of the face |
19584s | yep |
19586s | what if he just keeps rolling taunt over |
19587s | and over again though |
19592s | he still wins because he just took a |
19594s | turn okay |
19595s | as long as you get the hero power to go |
19596s | face every turn yeah like you could even |
19598s | just use your mr smite to kill an animal |
19602s | companion over the course of a couple of |
19603s | turns right to help you win the race |
19605s | which is the hero powers going face if |
19606s | you really need to |
19609s | it'd be okay yep and there it is |
19612s | ninja knows this is explosive |
19613s | trapezoidal and plays naturally in the |
19615s | deck and |
19616s | knows that that it's there because |
19618s | they're freezing chat that was insane oh |
19621s | my gosh |
19622s | like everything that happened i had no |
19624s | idea how to navigate the the secrets |
19627s | there that was |
19629s | that was a a crazy game of hearthstone |
19632s | what did i tell you |
19634s | he's just a banger magnet this is just |
19636s | what happens when he plays hearthstone |
19638s | you get games like this every single |
19640s | time |
19647s | all right the professor slate combo it |
19649s | was just a sick spot |
19655s | [Laughter] |
19670s | yeah hero power and ranco on his own |
19672s | gained a bunch of armor you could throw |
19673s | like shield slam blade storm out there |
19675s | as well to get stuff done like maybe |
19677s | that was just like confused like maybe |
19678s | that was just his brain being halfway |
19680s | between three different plays already |
19682s | and then he just decided on the |
19683s | professor slate thing at the end which |
19685s | uh was sick and i'm glad that we saw it |
19690s | yep |
19691s | all right last fourteen show is the |
19693s | libra paladin |
19695s | cena surprising out of this a little bit |
19697s | different for tincho does have the |
19699s | mutinous still but a mr smite instead of |
19701s | a lord bharav |
19703s | um |
19704s | which i in my opinion |
19707s | they both |
19709s | are |
19711s | awkward the same amount of times that |
19712s | they're insane |
19715s | but for different reasons |
19717s | if that makes sense |
19720s | like sometimes you have a lord in your |
19722s | hand you're like this is useless |
19723s | sometimes you have a mr smite in your |
19724s | hand and you're like this is useless |
19725s | sometimes you play lord barack and you |
19727s | win the game sometimes you play mister |
19729s | smite and you win the game |
19732s | can i predict he mulled into b stalker |
19734s | tavis yeah i didn't get out in time that |
19735s | reaction |
19737s | uh from hamugavu has he got the mulligan |
19739s | i think yeah i'm a hundred percent |
19741s | convinced that my soul read was correct |
19743s | in the previous game as well now because |
19744s | tavis showed up off the mole before we |
19747s | even saw it you saw the reaction from |
19749s | harbour garbage you see yup yeah of |
19750s | course there you are yep that makes |
19752s | sense |
19760s | now the question is how does he navigate |
19762s | us in the early game right |
19763s | [Laughter] |
19765s | he doesn't |
19767s | it's a trog |
19768s | and that's not an arcane shot |
19770s | i have to what aim shot it next turn |
19773s | with the way this is looking oh |
19775s | okay this is a noble mount this is a |
19778s | noble map take those every time plays no |
19780s | ball mount it's never not noble mound |
19784s | apart from the time it isn't |
19787s | [Laughter] |
19790s | all right |
19791s | nice nice little aim shot action going |
19794s | on all right he's good hubba gobbles |
19796s | he's in the clear |
19812s | somewhere on a distant end of the |
19814s | country |
19815s | a man named alexander bagooli sees one |
19818s | health minions four mana and a piercing |
19820s | shot |
19821s | and his ears just prick up ever so |
19823s | slightly |
19836s | that's the call |
19839s | you know when you have that little when |
19840s | you uh |
19842s | what was that |
19843s | like the turkey call or whatever |
19846s | the |
19846s | little device |
19848s | that plays a really weird like we'll |
19849s | gobble sound oh sure |
19851s | yeah yeah i'm with you |
19853s | i i did i was incredibly make one of |
19855s | those i realized that you're not just |
19857s | speaking gibberish now i don't actually |
19858s | understand what you mean |
19860s | they make one of those it's just like a |
19862s | little tiny horn device and when you |
19864s | blow into it it's just my voice saying |
19866s | paguli |
19870s | that's what summons him and raven |
19872s | emerges |
19873s | he pops out |
19876s | sometimes |
19877s | multiple ghoulies pop out |
19881s | oh the whole family |
19885s | yeah yeah brothers right |
19888s | there's a lot of them yeah |
19894s | the beguily clan of famous |
19897s | manchester folklore |
19915s | ah noble man |
19918s | always late to the party |
19921s | we've had some trog fun this game |
19927s | it is still pretty good here though |
19930s | based on the knowledge that we can see |
19931s | explosive trap but once again |
19934s | bingo does not know what he's dealing |
19935s | with |
19936s | seems unlikely to be freezing in this |
19939s | scenario |
19940s | uh but it does know that it will be ice |
19944s | why does he know oh this is the natural |
19945s | secret and it's the only one in the deck |
19946s | yeah yeah you're absolutely right |
19952s | but still presents |
19955s | a little bit of a weird situation |
19961s | he's just going to try and preserve the |
19963s | minion he gets the discounts on the |
19964s | libra and also uh gets |
19967s | orders in this way knowing that the |
19969s | knight of norman's gonna die just to get |
19971s | the extra reduction on the lever of hope |
19973s | which could matter |
19976s | yeah i mean i think this is |
19979s | better in multiple factors right like |
19980s | first he draws the holy spell discounts |
19982s | it as well but also |
19984s | you don't necessarily want to end your |
19986s | turn with a one health minion in play |
19988s | right so playing the one health minion |
19989s | and then killing it on the explosive |
19991s | trap is just kind of good outside of |
19993s | discounting the holy spell as well so i |
19995s | think the sequencing makes perfect sense |
19997s | from teenshow |
20010s | four more |
20015s | that's a big number |
20017s | it is big |
20018s | bigger than two |
20037s | yeah and |
20039s | he knows that we're coming up on a |
20040s | mutinous turn |
20042s | and he doesn't have a way to |
20044s | complete quest play at this turn |
20047s | and |
20049s | his turn otherwise is |
20056s | are you about to finish my sentence |
20059s | no wii u |
20062s | oh well i said |
20065s | his turn this turn is not the greatest |
20067s | and then you said if anything and i |
20068s | thought you were going to finish mine i |
20069s | said |
20070s | well i was going to jump in on the me on |
20072s | the mutinous quest point and say if |
20074s | anything tj i feel like he's got bigger |
20076s | concerns than whether his quest reward |
20078s | gets eaten in this position because |
20080s | there's just 12 damage on the other side |
20082s | of the board |
20086s | that is a pretty significant problem |
20092s | sure as heck is |
20099s | um |
20104s | uh wastewater |
20106s | waste warden |
20109s | [Music] |
20111s | ah waste warden to attack human people |
20114s | yes of course this makes |
20119s | sense ah devout pupil is not of the |
20122s | human tribe it is of the pupil tribe |
20124s | [Laughter] |
20127s | and try pupil modifier devout |
20139s | so needs to complete quests get a couple |
20141s | misha's clear the board |
20144s | um |
20146s | all right step one pleat next step clear |
20149s | the board |
20151s | find a way to deal 34 damage plus an |
20153s | extra 16 damage through the liberum of |
20155s | hope while also dealing with two divine |
20158s | shield taunts |
20163s | yeah it seems easy i think he's got this |
20167s | it's really not |
20168s | oh yeah |
20183s | oh |
20185s | he knows he's still dead though at the |
20186s | very least he knows there is eight mana |
20188s | carrier in hand right |
20192s | yep |
20192s | eight man i carry all clears the taunt |
20194s | weapon swing goes face |
20196s | and tina i'm sure will show him the |
20198s | solution that habu gabu knows is there |
20201s | and that means more discounted spells |
20204s | but more crucially |
20206s | a swing to the face with the immovable |
20209s | object |
20210s | 3-0 for teen show quest hunter |
20214s | not getting it done in this series |
20216s | whatsoever habu gabu just beating his |
20218s | head against the wall uh with that deck |
20220s | over and over trying to get there and |
20222s | clearly even though you got incredibly |
20224s | excited about it tj it was not enough to |
20227s | get anywhere close for habu gabu |
20233s | nope |
20234s | and libra power continues |
20237s | to just be good |
20240s | it like surprises me every time it's |
20243s | it's a real deck you're right yeah um |
20246s | and it just seems like it has the tools |
20248s | necessary to go the distance as we've |
20251s | been seeing right many players in the |
20252s | top 16 now a good amount in the top |
20254s | eight |
20256s | now some in the top four uh libra |
20258s | paladin just uh |
20260s | ended up being a good bring to the |
20262s | tournament and now we have our top four |
20264s | settled gabby holy water hachikuji and |
20267s | tincho we have one europe |
20270s | one americas |
20272s | and two asia pacific |
20276s | this is weird the odds weird to me ah |
20279s | it is indeed the odds are looking very |
20281s | good for uh jia and i suppose derek |
20284s | depending on what side of the bed he |
20285s | chooses to get out of in the morning i |
20287s | don't know where his allegiances lie he |
20288s | just |
20289s | he follows the trends doesn't he derek |
20291s | he's well known for it um but of course |
20294s | you do have to remember that no matter |
20296s | how many representatives of other |
20298s | regions there are tj gabby exists |
20303s | this is true this is very true and uh |
20305s | hasn't dropped a single match |
20309s | thus far |
20310s | gotta get the caveat |
20312s | thus far and he honestly looks |
20314s | unstoppable |
20316s | um but i'm definitely excited for that |
20319s | second one oh my god okay when i'm |
20321s | blurry it makes me so sad you can't even |
20324s | see the tears rolling down my face |
20325s | because they're just too blurry |
20328s | this is what you get for trying to run |
20330s | the internet through your electricity tj |
20332s | that's not a thing people do |
20339s | i'm just moving so quickly |
20341s | that's what it is |
20342s | um |
20343s | but yeah uh the battle of the miracle |
20346s | pre-slash rally priest of gabby versus |
20349s | holyoke should be something to watch |
20350s | because they both seem incredibly fast |
20353s | and well practiced at each of their |
20355s | respective decks um i don't know if it |
20357s | was you who said it or if it was gia who |
20359s | said it i don't even know who said it |
20361s | but it's rare that you actually see the |
20363s | pop off reduce malagos play malagos dump |
20367s | every spell from malygos |
20369s | um that takes a lot of practice to be |
20371s | able to know both the sequencing and |
20372s | just the speed |
20374s | um of decision making that you have to |
20375s | do in order to get to that point just |
20377s | that should be a good real quick good |
20379s | semi-final |
20380s | before we go final point on that i did |
20382s | mention earlier the rally priest was the |
20384s | highest win rate deck in the tournament |
20385s | right now which i believe is still the |
20387s | case um but the second highest win rate |
20389s | deck in the tournament is also priest um |
20392s | but not miracle priest it's shadow |
20394s | priest so miracle priest uh has has gone |
20397s | a lot lower down yeah i know ridiculous |
20399s | right um but uh it goes to show that it |
20402s | does seem like gabby has got it right |
20404s | with the rally priest pick it does have |
20406s | a pretty significant looking edge over |
20408s | miracle priest overall not in that match |
20410s | up specifically but just in general in |
20412s | the tournament so it did seem like it's |
20414s | going to end up being a pretty good |
20415s | bring but that's enough set up from us |
20418s | you'll have two brand new casters to |
20420s | talk you through that one in just a |
20421s | little bit |
20424s | brian speaking new that's right um but |
20426s | quarterfinals are over it's time to move |
20428s | over to the semifinals only three more |
20429s | matches left before we crown our masters |
20432s | tour champion um but before we jump into |
20435s | that first semifinal we are gonna have |
20436s | to go to a quick break but plenty more |
20438s | hearthstone action to come |
20440s | so don't go anywhere |
20442s | [Music] |
20468s | oh |
20469s | [Music] |