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2s | foreign |
---|---|
3s | [Music] |
44s | thank you |
49s | [Music] |
80s | the reason I asked that as well is I |
82s | think you're one of the few that really |
84s | has a wide experience of the world in |
87s | terms of hearthstone players because you |
88s | actually have experience playing in the |
90s | China scene as well which most players |
92s | don't so I guess just talk to us a |
94s | little bit about China Team league and |
96s | what if that experience was uh was like |
97s | with Team Liquid |
99s | yeah it was uh it was very enjoyable it |
103s | was very competitive it was basically us |
106s | Team Liquid so me bunny Hopper and |
108s | Frozen |
109s | were in this league with uh I think like |
112s | nine other Chinese teams we were the |
114s | ones sort of Western team |
116s | and you know obviously China's like |
118s | known for topping all of the master |
120s | stores recently so |
122s | you're basically in a league with like |
124s | the best Chinese players pretty much so |
127s | uh yeah it was very good competition |
130s | and um |
132s | I luckily was able to win the last |
136s | season of it this year |
138s | so I was pretty happy with that but you |
140s | know it was not easy so you mentioned a |
142s | little bit earlier you might be just a |
144s | little bit over the hill is that because |
145s | of streaming commitments because you're |
147s | streaming a lot these days I kind of |
148s | wanted to ask like do you still see |
150s | yourself as a competitive player first |
152s | and foremost are you a streamer first |
153s | and foremost like what are you in |
155s | Hearthstone I guess is the question |
157s | uh I'm definitely right now more of a |
160s | competitor I I'm not really streaming |
162s | that much at the moment I I started |
165s | doing it a bit more consistently like |
167s | 2020 2021 |
170s | and I don't know maybe he got a bit |
172s | burnt out from having to just |
174s | stream Hearthstone over and over again |
176s | um and now now the days like I've been |
179s | kind of focusing more on just the the |
181s | competitions |
183s | um |
184s | but yeah next year I'm not sure I think |
187s | it it obviously depends on like what |
190s | competitive uh opportunities there are |
192s | but I'm definitely thinking about going |
195s | back and trying to |
197s | take streaming a bit more seriously |
198s | again |
200s | well good to hear I'm sure people will |
202s | be very excited for it if that is the |
204s | case uh that is all I have written down |
206s | to ask you to draw so unless you have |
208s | any final words you'd like to give any |
210s | shout outs thank yous this is your |
211s | opportunity to do so |
213s | yeah I mean I guess a shout out Team |
216s | Liquid for being my team |
219s | and supporting supporting me and also |
222s | the best Practice Group in the world |
224s | Eastern Germany open Group |
227s | um who I think we have like three |
230s | three no four four members who were in |
233s | in Worlds this year |
235s | so yeah not bad |
237s | stat yeah if you all could stop winning |
239s | things so we didn't have to hear about |
240s | that Practice Group every single time |
242s | anyone gets on camera that would be |
244s | ideal but no obviously I kid fantastic |
245s | Practice Group very well represented at |
247s | Worlds Of course dead raw thank you for |
250s | joining me I've been subtle this has |
252s | been dead draw and this is the world |
254s | championships have fun everyone |
258s | thank you |
259s | [Music] |
269s | [Music] |
277s | hi everyone I am joined by huyi so first |
280s | off UE how are you doing today |
284s | hello nice uh so first question first |
288s | real question I suppose uh this world |
290s | championship is gonna be right at the |
292s | start of a brand new meta with a brand |
295s | new class in the game do you think |
297s | that's an advantage or a disadvantage |
299s | for you personally |
304s | um |
311s | players from China in general have |
314s | performed very well in the global |
317s | Masters tours over the last two years or |
319s | so why do you think that is and do you |
322s | think China is the strongest competitive |
324s | region overall |
325s | foreign |
351s | so the last time uh World viewers would |
354s | have seen him on a tournament this big |
356s | to my memory with Summer championships |
358s | 2018 |
359s | and he went zero two out of groups uh |
362s | has he grown as a player since then is |
365s | he doing anything different this time |
366s | around |
367s | foreign |
393s | foreign |
400s | [Music] |
402s | foreign |
404s | [Music] |
410s | [Music] |
419s | in general |
421s | um does he practice on his own do you |
423s | have a large Practice Group is it a |
425s | small group of friends like what is his |
426s | preparation for this tournament look |
428s | like |
431s | foreign |
439s | [Music] |
452s | [Music] |
473s | questions but I would like to give you |
475s | the opportunity if there's any shout |
477s | outs he would like to give or anything |
478s | that he would like the audience to hear |
480s | the floor is his |
482s | foreign |
497s | [Music] |
502s | [Music] |
512s | [Music] |
519s | hello everybody my name is TJ and today |
522s | I'm joined by xblies a competitor who's |
525s | going to be competing at the world |
526s | championship being on December 16th |
530s | um boss how you doing today buddy hey |
532s | I'm doing good in India |
534s | I'm fantastic and that leads me to my |
537s | first question actually uh you tend to |
539s | normally play like dark room dark |
542s | curtains dark clothes does that just |
544s | help you get into like the mindset for |
547s | playing Hearthstone is it just a comfort |
549s | for you yeah it's just comfortable for |
551s | me so |
552s | yeah I just like it like this there's |
554s | nothing around me I can just focus on |
556s | the game and it's a better for me |
558s | um so looking forward to the world |
560s | championship |
561s | um I mean it's been a long time coming |
563s | for you right uh honestly I think a lot |
566s | of people expect you to qualify much |
569s | sooner than you did but how does it feel |
571s | now you know a little bit we're ways out |
573s | from the world championship it's been a |
575s | long time since you qualified where's |
577s | your your head at right now in terms of |
579s | uh looking forward to it are you already |
580s | excited about it are you are you nervous |
582s | are you just you know get it started |
584s | already what are your thoughts right now |
587s | I'm I'm really happy to be there already |
590s | and I don't know I don't know how to |
592s | feel about it I just |
594s | I just hope I can do well I will try my |
597s | best and yeah that's it |
599s | hopefully I can do |
601s | I can win it it's my goal obviously so |
603s | we'll see |
605s | so obviously the players competing there |
608s | are quite good I would say um it's okay |
611s | pretty stacked and it's getting more |
613s | stacked do you care at all about like |
616s | who you're playing like does it matter |
618s | like someone let's say in a master's |
620s | tour you know it's someone who's you've |
622s | never heard of versus like Fury Hunter |
624s | for example does it matter who's on the |
626s | other side |
627s | not for me my kitchen's nothing for me |
630s | but obviously it changed the the outcome |
632s | of the match if my opponent is bad |
633s | because they will just give me some |
635s | games maybe |
636s | but it's better to play against worst |
638s | opponent but even if it's a good |
641s | apparent I don't care you don't care |
642s | yeah |
644s | and I play my best yeah it's kind of the |
647s | vibe I get it it doesn't seem like |
649s | anything uh really affects you too much |
651s | in terms of like outcomes or whatever do |
654s | you ever get tilted when you when you're |
656s | playing in a Hearthstone match like bad |
657s | outcomes or you know somebody playing a |
660s | little bit slow if you know what I'm |
662s | saying |
663s | like |
664s | it doesn't really tilt me but I don't |
666s | know it's |
668s | on if I lose uh like a big matches on |
671s | some maybe some some random things |
675s | like it depends on what what there is on |
677s | the line right if there's nothing like |
678s | like against |
680s | um |
681s | for example last year against uh in the |
683s | final against um Connecticut |
685s | of course I was tilted because I lost my |
688s | world my world um World ticket |
691s | yeah sometimes it happened |
694s | I remember that match very specifically |
696s | are you talking about the Rogue mirror |
698s | yeah yeah |
700s | I remember that game very much so very |
703s | much so |
706s | [Music] |
715s | [Music] |
722s | what's like your sort of favorite part |
725s | of of com of I guess just taking a step |
728s | back playing Hearthstone like what's |
729s | your favorite part of playing Carson is |
731s | it just competing and winning is that it |
733s | or do you like the stuff that happens |
734s | outside like finding the best decks and |
737s | finding the best lineups and things like |
738s | that what's your what's like your |
739s | favorite part of the whole the whole |
741s | thing |
743s | of course competing and winning |
745s | for sure |
746s | I don't I'm not really a good like big |
748s | brother even if I did some some big |
750s | building sometime |
752s | or this playoff for example |
754s | but yeah I don't really like that part |
759s | I just like this path I just play on |
762s | ladder and I most part of the time I |
764s | just take the good decks but I like I |
766s | really like |
767s | and it worked so that's perfect |
770s | so yeah |
771s | I prefer clearly to compete and win of |
773s | course |
775s | who would you say is the talking about |
778s | deck building who would you say is like |
780s | the deck builder in Hearthstone that you |
783s | respect the most like the player that |
784s | you've like taken the most ideas from or |
787s | decks from |
788s | in the scene |
789s | is just like everyone like there's no |
793s | really a big like a big dick Builder |
795s | it's just like uh |
797s | communicated the deck maybe and like |
800s | with changes it it becomes a good deck |
803s | but maybe I think like |
808s | everybody everybody's asking me like oh |
812s | you're interviewing Plus |
814s | you gotta ask them a bunch of questions |
815s | about Pasco off because they're both at |
818s | the world championship and they had they |
819s | had that Infamous match |
821s | um that was like on front page already |
823s | for like three days so much debate |
826s | um we need one we need more drama in |
828s | Hearts there's not enough |
831s | more viewers so it's totally good I |
834s | think exactly for me it's good yeah and |
837s | for for me it's good too for everybody |
838s | yeah |
841s | um so uh would you say he's like your |
844s | your rival or you know no no |
849s | um you have a rival like a player that |
852s | either won you've never been able to |
854s | beat in a big match or that you always |
857s | get fired up when you play against |
860s | no not really I don't have anyone I |
862s | think so like maybe like |
865s | Gabby maybe because we like of course |
868s | we're both friends and you know |
869s | sometimes we play together and no it's |
873s | we compete against each other so |
876s | yeah he wants to be the best I want to |
878s | be the best always there's always the |
880s | competition between us I think |
883s | [Music] |
895s | [Music] |
900s | which do you prefer oceans or mountains |
903s | hey |
905s | oh uh do you prefer big parties or small |
909s | gatherings |
912s | baths or showers |
916s | interesting everyone prefers baths today |
918s | uh do you prefer to be a passenger or a |
921s | driver |
925s | City or Countryside |
927s | [Music] |
930s | work hard or play hard |
937s | [Music] |
939s | foreign |
941s | [Music] |
957s | [Music] |
962s | [Music] |
976s | foreign |
978s | [Music] |
989s | Hearthstone Grand Masters world champion |
1001s | hello everyone and welcome to the |
1003s | Hearthstone World Championship I'm Raven |
1006s | and joining me to kick off the day and |
1008s | kick off the tournament is subtle of |
1010s | course I welcome my friend how's it |
1011s | going |
1012s | it is going great it's been a long road |
1015s | to get to this point but we are finally |
1017s | at World Championship time so what we've |
1020s | been building towards for the whole |
1021s | years what these players have been |
1023s | working for for the whole year and |
1025s | obviously we have a fresh meta shake-up |
1028s | allegedly thrown in here that the |
1030s | players had to navigate to get through |
1032s | to this point so I think this is going |
1033s | to be a fantastic few days for fans of |
1037s | top level Hearthstone action yep can't |
1040s | wait to kick it off at all and but we |
1042s | are just going to check out an overview |
1043s | of course and see what's been going on |
1044s | and what's the plan for this weekend we |
1047s | do have a forger elimination group |
1049s | brackets that we're going to go through |
1051s | and then we're going to have the top |
1052s | eight in the final single elimination |
1054s | it's going to be absolutely fantastic |
1056s | and of course the winner will be crowned |
1059s | the 2022 World Champion and we will be |
1063s | playing in that best of five Conquest |
1066s | format the go-to for competitive Hosta |
1068s | yeah has been for a very very long time |
1071s | we uh we flirt with some other formats |
1074s | but we always come back to Conquest in |
1076s | the end if you are unfamiliar with |
1078s | Conquest we won't do the things ah you |
1081s | know what Conquest is by now this is the |
1082s | world championship what if this is the |
1084s | only Hearthstone tournament that you're |
1086s | uh gonna be ended up watching for the |
1088s | year in which case here you go Conquest |
1090s | is essentially you bring a lineup your |
1093s | opponent gets to ban one and then each |
1095s | of those decks uh must win to get out of |
1099s | the series which essentially introduces |
1101s | a tar a strategy of targeting opponents |
1104s | decks which is the main go-to method in |
1107s | conquest of being able to kind of pin |
1109s | your opponent into a corner you isolate |
1111s | one of their decks and try and make it |
1113s | so that it can't win and therefore |
1114s | increase your chances overall of winning |
1116s | the series alternatively you just bring |
1118s | good decks and try and Bully your |
1120s | opponent out of the tournament yeah it's |
1122s | going to be very very interesting |
1123s | overall just to see how this one plays |
1125s | out because of course we're coming off |
1126s | the back of the new expansion with a lot |
1128s | of new cards and some pretty interesting |
1130s | lineups overall and with the way players |
1132s | have chosen to approach uh this |
1135s | tournament but we will of course dig |
1137s | into all the lineups and all the players |
1139s | as we move on throughout the weekend |
1140s | because there's going to be a lot to |
1142s | talk about not only similarities in the |
1145s | Dex players have chosen to bring but |
1147s | also the differences that players have |
1149s | chosen to bring in their lineups as well |
1151s | because I think that is going to be a |
1153s | real sticking point when we start to see |
1155s | you know the progression through the |
1156s | groups and see who's doing well who's |
1158s | falling off a little bit to see where |
1160s | right did these uh different options |
1162s | actually pay off or was it correct to |
1164s | just bring you know what we've likened |
1166s | to call over the years just the four |
1168s | best decks for a style of deck |
1170s | submission so looking forward to check |
1172s | that out but for now we can look at the |
1173s | prize pool and see what all the players |
1175s | are competing for because like we said |
1177s | biggest Tournament of the year the |
1179s | Ultimate Prize which is of course the |
1181s | world champion in title but look at what |
1184s | all these players get to take home so |
1186s | yeah and we've talked about this all |
1187s | year you know even when we've been doing |
1189s | events that directly qualify through to |
1191s | the world championship you know we take |
1192s | the prize pool for getting into a |
1195s | qualifying position for that event and |
1196s | then saying hey you can add the bare |
1199s | minimum of being at world you can add |
1200s | another 10 grand on top of that just by |
1202s | being at the world championship there is |
1204s | an enormous amount of money on the line |
1206s | here first place taking home a hundred |
1208s | thousand dollars but I think most |
1211s | importantly there is a cliche question |
1213s | that you tend to ask people what matters |
1215s | the most to you is it is it the prestige |
1217s | is it the recognition is it the money is |
1219s | it the trophy the answer you basically |
1221s | get from any player who is at the level |
1225s | to be winning a world championship is I |
1227s | just want to be the world champion |
1229s | that's what matters I just want that |
1232s | title everything that comes with it is |
1234s | just window dressing I just want that |
1236s | validation of someone telling me I'm the |
1239s | best player in the world this year yeah |
1241s | and you know we're going to find out who |
1242s | is going to be crowned at the world at |
1244s | Champion later on this weekend of course |
1245s | but start off we gotta check out the |
1248s | group see who's gonna be playing it out |
1249s | over the course of the next few days see |
1251s | who's made it and how those groups |
1253s | actually shake out so for group a that |
1255s | we're going to be starting with we have |
1256s | XC and dead draw kicking it off for the |
1258s | first match of the day and then we have |
1260s | yui and bliers and subtle I know for |
1263s | example for us dead draw and bli |
1265s | specifically have been two players that |
1266s | we're big fans of but how do you place |
1268s | them in this group |
1270s | course um you know the European bias |
1273s | that we have you know also just a |
1274s | personal bias that I think I have |
1276s | towards both of these players you might |
1278s | have as well |
1280s | um I think they are very well placed I |
1282s | think dead drawer in particular is a |
1284s | player to look out for because he might |
1286s | even be a player that's going a little |
1288s | bit under the radar these days there was |
1290s | a time sort of in the first couple of |
1292s | seasons of grand Masters where dead draw |
1295s | was the player that people talked about |
1297s | and you could definitely argue that dead |
1299s | draw was a player let down by that |
1301s | initial iteration of the system by not |
1304s | being promoted to Grand Masters very |
1305s | quickly as he probably should have done |
1307s | based on the results he was getting at |
1309s | that point but I do think Deidre is a |
1311s | player that requires motivation to |
1312s | really be at the top level |
1314s | um and I think right now obviously he's |
1316s | in the world championships he's going to |
1318s | have that level of motivation I think a |
1320s | motivated and engaged dead draw is a |
1322s | player that is incredibly scary blies is |
1325s | a player that is always incredibly scary |
1328s | and then the two Chinese Representatives |
1330s | C in particular is a player that you |
1333s | cannot throw enough plaudits at for you |
1335s | know the amount of overall win rate that |
1338s | he puts up in competitive matchups |
1339s | overall he is an absolute monster so I |
1342s | think honestly we are putting our best |
1344s | foot forward immediately that group a is |
1347s | an absolutely monster of a group but |
1349s | this is the world championship |
1350s | we move on and then look at the state of |
1352s | Group B Raven yeah it's |
1355s | this oh this group looks scary you might |
1358s | notice will become a theme as we go |
1360s | through the four groups here we have |
1361s | Glory a shouty yala TM Ming like another |
1367s | insane group obviously on the European |
1369s | side at least yala been one of the most |
1372s | sort of stable players who's been in |
1375s | contention of best player in the world |
1377s | for a long time as journey through Grand |
1379s | Masters was simply just incredible just |
1382s | the sheer pillar of consistency of play |
1384s | uh shouty obviously again one of the |
1387s | players that has been talked about a lot |
1389s | is um you know obviously more so in |
1391s | China but across the world probably one |
1393s | of the early Chinese players who really |
1395s | made a huge impact on the world scene as |
1398s | far as I'm aware and then of course |
1399s | glory and previous world champion and |
1402s | Tien Ming as well to round it out I mean |
1404s | I'm already struggling to be like oh |
1407s | yeah I think these two players will make |
1408s | it out like where do we even begin |
1410s | subtle with these and speaking of yala |
1412s | as well I was talking about you know |
1414s | players that might have now gone under |
1415s | the radar because yala got his work done |
1418s | so early in the year in terms of |
1420s | qualifying for the world championship |
1421s | and then didn't really feature in the |
1422s | second half of the year because the work |
1424s | was done like have we Forgot About Dre |
1427s | at this point like yala is ridiculous |
1429s | and I don't think anyone has really been |
1431s | talking about him for the last couple of |
1432s | months or so as the focus has been more |
1434s | on players like Fury Hunter and like |
1437s | Habu gabu who we now see here in uh in |
1439s | group C |
1440s | yeah and then check it out we've got |
1442s | Mighty versus Habu and xmg versus a |
1445s | possessy and again possessive obviously |
1447s | current world champion going out there |
1448s | with xmg in that lower match I think |
1451s | honestly subtle and this is I mean zero |
1454s | disrespected but so far this looks like |
1457s | one of the weaker groups to me and that |
1459s | is purely because just looking at the |
1462s | overall caliber I think it's absolutely |
1464s | fair to say Mighty does seem like a big |
1467s | underdog not only in this group but just |
1469s | in words in general and again I honestly |
1471s | mean zero offense but I mean based on |
1473s | everyone else's accomplishments so far |
1475s | even start as we mean to go on but I'm |
1477s | going to argue with you vociferously |
1479s | here no I'm not going to disagree with |
1480s | your assessment that Mighty might be one |
1482s | of the bigger underdogs in the |
1483s | tournament however |
1484s | is probably the player of the year this |
1487s | year and then possessi is a freaking |
1489s | world champion like this group is also |
1491s | absurd I think you are under selling the |
1494s | level of quality that we have in this |
1495s | group I agree I'm just saying this is |
1497s | probably purely because Mighty is just a |
1500s | newer more of an underdog just not have |
1502s | as many achievements as you know |
1504s | multiple world champions we have in this |
1506s | tournament it's just this naturally |
1508s | becomes the slightly lesser of the group |
1511s | I mean watch Mighty just roll this group |
1514s | 2-0 now nothing would make me happy I'd |
1517s | love to okay because I think it would be |
1518s | great but yeah uh that is Group C |
1520s | they're looking forward to that and |
1522s | again as you can see just every single |
1524s | group you see how important every single |
1526s | match is going to be from you know the |
1528s | first one we've shown to every single |
1530s | group going forward from there because |
1532s | it's yes it's double a limb but even |
1534s | just a single loss in a tournament this |
1537s | stacked feels like you are so far behind |
1539s | then because you your first priority for |
1541s | all these players is to get out of |
1543s | groups and then move on from there and |
1546s | finally so we go on to Group D with |
1549s | another stacked group of players yes |
1551s | indeed uh Levick a late arriver in the |
1555s | run to Worlds showed up through uh Grand |
1557s | Masters last call and then has made it |
1559s | to this point in the World Championship |
1560s | uh Xiao by another long-standing |
1564s | representative from the China region |
1566s | lots of History stacked under his belt |
1569s | good performances throughout the Masters |
1570s | Tour as well since the China players |
1572s | have been more commonly integrated in |
1574s | that in the last year or so and then the |
1576s | two players that I think you know will |
1578s | be a very fitting way to round off the |
1582s | marathon session that we will have in |
1584s | getting through these opening games in |
1586s | the groups over the first uh day or so |
1587s | bunny Hopper versus Pascual uh bunny |
1591s | Hopper Queen I think to challenge the |
1594s | idea that he is a Roper these days he |
1596s | would argue that he has been usurped by |
1598s | players like pasquar in terms of playing |
1600s | slowly overall and is very quick to |
1602s | argue when people accuse him of playing |
1604s | overly slowly these days but if you are |
1606s | a fan of let's say considered |
1608s | Hearthstone then that that final match |
1611s | up might just be the one for you yeah |
1613s | I'm definitely looking forward to that |
1615s | one uh to watching it as a spectator |
1618s | um because I think it's going to be very |
1620s | very interesting indeed but yeah that is |
1622s | all of the groups we've got all this to |
1624s | play through over the next few days and |
1625s | I couldn't be more excited because Saul |
1628s | we're getting ready to kick off the |
1629s | first match it's gonna be XC versus dead |
1631s | draw uh what can you tell me about the |
1634s | lineups here subtle because now we can |
1636s | start digging into I think one of your |
1637s | favorite things and talk about |
1639s | Hearthstone which is lineup construction |
1640s | and deck Choice it is indeed yeah so |
1645s | starting with XC he's going to be |
1647s | running the Boon priest he has the quest |
1650s | Demon Hunter as far as I'm aware all |
1652s | demon hunters in this tournament have |
1654s | gone Quest Demon Hunter there was a |
1656s | little bit of War early on whether it |
1658s | was you know Relic Demon Hunter without |
1660s | Quest whether you had the you know the |
1662s | weapon and the the fragments of Souls |
1664s | and all that kind of stuff going on but |
1665s | I think it is relatively settled science |
1667s | at this point that the the quest Demon |
1669s | Hunter is the way to go uh the big point |
1672s | of disagreement I think overall among |
1673s | the commons is is everyone's bringing |
1675s | Rogue which Rogue are you bringing |
1678s | um XC is going for the graveyard draca |
1681s | pop-off Miracle version of Rogue overall |
1683s | and then Druid thrown on top of that as |
1686s | well which to me this is very much in |
1689s | the just bring the best decks category I |
1691s | don't think anything has gone too far |
1693s | off the wall in this one and then dead |
1696s | draw on the other side has done |
1697s | something just a little bit more |
1700s | targeted in antimatter I would say where |
1703s | he does have the quest Demon Hunter |
1704s | because I think you have to I think that |
1707s | deck's mandatory it's nonsense I love it |
1709s | but the decade nonsense |
1712s | um and then he has a ping Mage thrown in |
1715s | there he has 40 card jackpot Rogue and |
1717s | then he also has a straight up Quest |
1720s | priest thrown into the mix as well which |
1722s | is a deck that we've been seeing a |
1726s | decent amount of uh thrown around just |
1728s | kind of sprinkled on top of the |
1729s | competitive meta for quite some time now |
1732s | it's a it's a deck that tends to appear |
1734s | in a few players lineups per tournament |
1737s | for the very distinct purpose that it |
1740s | has in certain matchups and those |
1741s | match-ups change from meta to meta I |
1744s | think one of the interesting cards in |
1745s | quest priest now which is really warped |
1747s | some of the matchups you can deal with |
1748s | press or with priest in general is |
1751s | plague spreader and the threat that that |
1753s | present sorry presents as a combo |
1756s | disruptor for your opponent and looking |
1758s | at the way these bands have panned out |
1760s | there is enough respect for Quest priest |
1762s | to have picked up a ban in this series |
1764s | which is not something I would have been |
1765s | expecting to see an enormous amount of |
1767s | going into this yeah and we can check |
1769s | out here the XC uh information here and |
1772s | it's looking just stronger |
1774s | look at it it's it's pretty pretty |
1777s | strong pretty strong uh I do think |
1779s | though the strength here really for XC |
1782s | is we know how good player he is and he |
1785s | is just bringing you know we can talk |
1787s | about Rogue and we will talk about Rogue |
1789s | throughout the weekend but for me he is |
1791s | bringing just the good decks and I think |
1793s | he has the ability to back that up and I |
1795s | think that might do him well because |
1797s | again even though I definitely respect |
1798s | what dead draw has done I do think that |
1800s | for example the Ping Mage especially has |
1802s | a lot of game in this meta and it's just |
1805s | difficult when you say okay I'll bring |
1806s | ping Mage and then not bring Druid |
1808s | because I feel like Druid is so strong |
1811s | right now it's very very difficult to |
1813s | make those sacrifices uh but you have to |
1816s | cut something right Raven it's it's so |
1818s | fitting for the end of the year we're |
1820s | gonna fight so much I think Druid is a |
1823s | massive weak Link in so many of these |
1825s | lineups you have not been a comboed uh |
1829s | enough so no I haven't because they're |
1831s | very often dead before they get to do |
1833s | that uh boom priest is going to be |
1836s | kicking things off but yes I do want to |
1837s | just pay one more piece of attention to |
1839s | the stats that you saw there from XC I |
1841s | alluded to it when we were going through |
1842s | the groups the highest win rate player |
1845s | in Masters tours with a significant |
1847s | sample if you are out there and you know |
1850s | that you played in one Masters Tour and |
1852s | have a 75 win rate or whatever yeah |
1854s | we're not counting you we require sample |
1856s | size |
1858s | XC is the king of win rate which this |
1862s | isn't you know a real point it's just |
1864s | kind of a feels thing but when you have |
1866s | a 68 Edge over the field of the best |
1870s | players in the world in Masters tours |
1872s | why wouldn't you just bring the best |
1874s | decks and play exactly you know like and |
1877s | obviously that's kind of nonsense |
1878s | because we we'd have to break down how |
1880s | much of that win rate in Masters tours |
1882s | comes from having like antimatter hard |
1883s | read counter lineups for example and how |
1885s | much stuff comes from that but it's it's |
1887s | just a thing that just seems to feel |
1889s | right in the mind right where if you are |
1891s | provably statistically one of the best |
1893s | players in the world just bring the good |
1896s | decks and make other people beat you |
1899s | sorry I was just reading this for next |
1901s | potential and I just love the way my |
1903s | brain works only one of three players |
1904s | with four air plus empty top eights it's |
1908s | Gabby Habu gabu and five uh an extra |
1912s | player in there as far as either way |
1914s | yeah UK boy band five are actually |
1916s | crushing it in the Masters tours that's |
1919s | what they did after their music career |
1920s | went uh away I'll say |
1922s | um but here for dead draw yes uh we've |
1925s | talked about dead draw a lot we've |
1926s | talked about dead draw |
1928s | um in Grand Masters when he wasn't in |
1930s | Grand Masters that's the level of which |
1932s | we have spoken about that draws our |
1934s | Hearthstone career but kicking it off |
1936s | here with the fell demon under Quest |
1938s | fell Demon Hunter edeka I think one |
1941s | thing we will agree on this weekend Saul |
1943s | not only powerful but super fun to play |
1946s | I it's probably the deck I've had the |
1948s | most just sheer fun playing so far in |
1951s | this expansion because you just get to |
1953s | do really cool stuff and you do have to |
1955s | engage your brain just a little bit to |
1957s | make it work so I'm definitely |
1959s | yeah as the self-elected captain of Team |
1963s | djen I have enjoyed basically every |
1966s | variation of fell Demon Hunter and of |
1970s | quest Demon Hunter you know Quest Demon |
1971s | Hunter when it was ignorth and not |
1973s | really fell package fell when there was |
1975s | no quest in there and it was just curve |
1976s | I'll be aggressive kill him with Jace |
1978s | kind of stuff I have enjoyed basically |
1980s | every version of all of those decks this |
1983s | is my favorite it is so much fun and |
1987s | just the way the meta pans out right now |
1989s | is so perfect for just dopamine release |
1992s | into my brain because you know there's |
1995s | so there's these things with like Druid |
1997s | you run into blood death Knights for |
1998s | example I mean you won't in this |
2000s | tournament but you run into blood death |
2001s | notes on on ladder and they're stacking |
2004s | 70 80 Health from discovered extra |
2006s | copies of the spell that gives you 10 |
2007s | Health Drew is a stacking armor up to |
2009s | 80. and then because they're wasting too |
2011s | much time not pressuring you and |
2012s | stacking Health you just hit him with |
2014s | like 140 bird damage first combo on the |
2017s | final turn that will never not be fun to |
2020s | me I'm sorry I know that evokes very |
2023s | powerful reactions from people but to me |
2026s | that's amazing I can rephrase it to help |
2029s | out a little bit there's a element of |
2031s | joy in letting someone think they are |
2033s | winning for a very long time yes and |
2035s | then they're dead |
2037s | which is pretty great but let's kick it |
2039s | off it's the first game the Hearthstone |
2041s | at 2022 World Championship dead draw on |
2044s | the bottom on the Demon Hunter XC on the |
2046s | top on that boom priest and pretty good |
2049s | opening here for Dedra I would say |
2051s | subtle sigil nice and early the relic of |
2053s | Dimensions just already in hand good to |
2055s | go for a little bit later on yeah any |
2057s | opening hand that has sigil in it you're |
2059s | not going to be wildly upset about uh |
2062s | lack of tradables right now which are |
2064s | usually important uh in the early game |
2067s | most of the time I would argue your |
2071s | first step of quest completion involves |
2072s | a tradable because you're limited on |
2074s | mana and there are not very many ways in |
2077s | the deck to draw a card for one manner |
2078s | right you have kale Strikers and uh a |
2082s | spectral site oh my God I like almost |
2084s | forgot the name of the most ubiquitous |
2086s | Demon Hunter card we're off to a great |
2088s | start Raven oh yeah |
2090s | um but with Sigil of alacrity I think |
2091s | once you have that card locked in |
2092s | because of the amount of Mana that |
2094s | cheats in terms of |
2097s | um you know drawing an extra card for |
2098s | essentially zero mana on a given turn uh |
2101s | you're usually chilling from that point |
2103s | in terms of uh hitting a step of quest |
2104s | completion |
2105s | and looking pretty good so far of course |
2108s | the uh the Silver Moon not something you |
2110s | really want especially uh this early you |
2114s | could argue it can be good to help push |
2115s | through some damage if uh that draws |
2118s | under any big threats but at three man |
2119s | it's a little bit painful but there's |
2121s | plenty more spell damage where that came |
2123s | from so still got plenty of time here |
2125s | for dead draw XC though is going to get |
2127s | the switcheroo off and it's such a key |
2128s | card with this specific version of the |
2130s | deck or the you know the sort of newer |
2132s | style of the deck because you just you |
2134s | need those minions right like you you |
2136s | need the minions to actually do the Boon |
2138s | anyway so having that nice and early for |
2140s | XC is going to pay off quite a lot but |
2142s | what is the choice here |
2144s | can I have all three please these oh |
2147s | that's called cheating |
2150s | with one hand Maiden in hand |
2154s | maybe it is just the wig |
2156s | oh really |
2158s | yeah okay yeah I think this makes sense |
2160s | to me you just rely on that one hand |
2162s | Maiden to draw you the cards you need |
2164s | and then hope that car draw but gets |
2165s | more car drawer and you end up getting |
2166s | to the the other radiant and the other |
2168s | handmade and if you need them uh go back |
2170s | down to deadro's hand that relic of |
2172s | Extinction that was picked up a turn ago |
2174s | is actually an extremely important draw |
2176s | in this matchup as well it's kind of two |
2178s | ways this matchup can go uh Demon Hunter |
2181s | just goes too fast gets the kill combo |
2182s | priest dies uh two ways it can go in the |
2185s | world where the Demon Hunter wins I |
2186s | should say uh first is you just go |
2188s | faster you get the combo you kill him |
2190s | second is you just use all your spell |
2192s | damage to kill every minion they play |
2194s | for the entire game which is very very |
2196s | possible as well because they might get |
2198s | down you know 2 14 16 20 held minions |
2201s | Demon Hunter can laugh at that with the |
2204s | right hand if they have location prop |
2206s | Juiced up relative Extinction plus some |
2208s | spell damage uh plus like a fell barrage |
2210s | for example that's basically any board |
2213s | you can imagine dead at that point so |
2215s | you know having that security blanket of |
2217s | the relative Extinction in hand I think |
2219s | is very nice deal as well and relic of |
2221s | phantasms picked up alongside it which |
2223s | is weirdly despite being you know |
2226s | potentially and I guess viewed by a lot |
2228s | of people as one of the most powerful |
2230s | relics in terms of what it does when you |
2232s | get it Juiced up is really used just to |
2235s | juice the other relics a lot of the time |
2237s | in this deck yeah just to get them up to |
2239s | reasonable levels I think that's one of |
2241s | the things I really enjoy about the deck |
2243s | itself is that the Relic usage I think |
2246s | is often oversimplified by a lot of |
2248s | players and like deciding which relics |
2251s | to use and also how to which ones to |
2254s | double in certain matchups with the |
2255s | location of course it gets very |
2257s | interesting because you really do have |
2259s | to keep it open where well if you use |
2261s | the Relic to summon the one ones right |
2263s | then that's fine if you just need to |
2265s | ramp the others but then you're just a |
2268s | relic down that could have summoned you |
2270s | know something way bigger later on so |
2271s | yeah and making those decisions is |
2273s | definitely tricky it's going to be uh |
2275s | the mark of scorn there for Dad draw and |
2279s | I do think this is again what can be |
2281s | tough about this deck is really working |
2283s | out what resources you can I don't want |
2286s | to say throw away because that sounds |
2288s | super negative but what resources you |
2290s | can use |
2292s | while still having enough to do later to |
2294s | actually win because I have run into a |
2296s | few games where I've used everything |
2299s | because I've been maybe too defensive |
2301s | not had enough for a really big combo |
2304s | and then suddenly you're fatiguing and |
2306s | you just don't have it with more of the |
2308s | sustained classes so it's something you |
2309s | have to keep an eye on but not something |
2311s | I imagine dead draw will struggle with |
2312s | too much because he's a little bit |
2314s | better of a player than I am yeah and |
2316s | just to get this out of the way nice and |
2317s | early I would suspect that we are |
2320s | significantly above a 50 chance that a |
2324s | player will burn the kertras quest |
2326s | reward on on purpose this tournament |
2330s | because it is one wildly unnecessary a |
2333s | lot of the time if you've hit good |
2334s | Relative Dimension discounts anyway and |
2336s | to that point the rim was just making of |
2338s | hand size just being so annoying to |
2340s | manage getting rid of that card so it |
2342s | never goes into your hand in the first |
2344s | place can actually be very important so |
2346s | dear people in chat those of you that |
2348s | are here early when that happens later |
2350s | and people freak out about it you can |
2351s | sound sound really smart by explaining |
2353s | why that was always meant to happen What |
2355s | subtle really means is you tell them |
2357s | again so we don't have to repeat them |
2360s | it's my job for us |
2362s | meanwhile XC gonna go to the well having |
2365s | the big pop-off turn here does have the |
2367s | village available |
2373s | yeah and how how |
2375s | think anime dead has like changed the |
2379s | matchup because this priest deck existed |
2381s | before this card did and then this card |
2383s | is you know it's a two of it sounds good |
2385s | resurrected friendly minion that cost |
2386s | three or less obviously all the cards |
2389s | have to have been cut to fit these new |
2391s | cards in but how much of an impact does |
2393s | just actually having access to this card |
2396s | make |
2397s | [Music] |
2398s | XC is hang on I will answer your |
2401s | question but it's probably absolutely |
2402s | pushed it to the Limit okay |
2405s | interesting the I'm imagining that that |
2408s | was just XC roping out at that point I |
2410s | was very very worried with how late that |
2412s | the leash came down and then you saw the |
2413s | bless get pointed and then not end up |
2415s | getting used that is a colossal resource |
2418s | being used here from XC early on a |
2421s | potential huge mistake from someone that |
2423s | we've been digging up for one of the uh |
2425s | the best players in the tournament |
2427s | potentially I think you can see the look |
2429s | on his face knowing how much that means |
2430s | going back to your question though Raven |
2433s | real quick |
2434s | um it kind of means situations like this |
2436s | are less impactful right where you know |
2438s | dead draw can spend a bunch of resources |
2440s | to clear up this radiant Elemental and |
2442s | XE is kind of fine with it because he |
2444s | just has two more of them potentially |
2446s | Juiced up in his hand ready to go and I |
2448s | think that was the big debate about why |
2451s | he took so long on that previous turn |
2453s | was him deciding is this rating |
2455s | Elemental bait am I leaving this here |
2457s | just to die so I can then start rezzing |
2459s | it over and over again or am I actually |
2461s | going all in this turn and trying to get |
2463s | a board that's stuck couldn't decide |
2465s | decision paralysis kicked in and now |
2468s | he's in a very rough spot I would say |
2469s | and it is really tricky to manage right |
2472s | because anime dad's very very strong you |
2474s | just keep getting Radiance as you |
2475s | mentioned right but |
2477s | it does you don't get like the blesses |
2479s | back or the bones that you spent on |
2482s | earlier ones right you just get the |
2484s | minion so you start to be very wary of |
2487s | how you commit those resources and I |
2488s | think XC maybe was too wary and couldn't |
2491s | decide uh it's a little bit too late |
2493s | dead does get the dimensions off it has |
2496s | another one in hand but zero Mana Relic |
2499s | Vault and zero Mana Guild Trader |
2502s | you excited subtle |
2506s | I'm very excited because when you see |
2508s | the zero obviously that draws it spent |
2511s | one of his uh spell damage cards even |
2513s | though it's not actually dead yet which |
2514s | is very strong |
2515s | um but zero Mana spell damage in this |
2518s | deck oof it allows you to do things |
2521s | is there a lethal out this turn I |
2522s | suspect there is |
2526s | I mean that just must be yeah zero Manor |
2529s | Relic Vault juicy relic of dimensions |
2531s | and then as long as you hit the Jace for |
2533s | less than two Mana depending on what |
2534s | else you draw alongside it |
2537s | yeah with this with the girl Trader at |
2539s | zero as well like I just feel like there |
2541s | has to be if the tutu lives of course |
2543s | exactly they're just it just has to |
2546s | exist right one fell barrage already |
2548s | played as well which will straight up go |
2550s | face for 12 damage at this point |
2560s | that's not it though it needed to hit it |
2563s | off the last two sets of cards so the |
2566s | first two cards are discounted by four |
2568s | the second two cards are discounted by |
2570s | five so even with the additional |
2572s | discount from the quest step uh Jay's |
2574s | coming out costing four would not be |
2576s | discounted enough it came out costing |
2577s | three it would then get thrown down to |
2579s | two and would have been playables |
2580s | yeah and even though it wasn't the big |
2583s | crazy lethal this turn it it looks |
2586s | pretty good the draw was still quite |
2589s | good that's how I'd rate it quite good |
2591s | because now there's that second Guild |
2593s | trade unfortunately uh full price for |
2595s | dead draw unless he wants to cycle it |
2597s | back but again with just two Mana being |
2599s | spent on an additional plus four spell |
2601s | damage in hand |
2604s | yeah so on he needs nine Mana to be able |
2607s | to play all of the damage in his hand |
2609s | right what all of the spell damage in |
2611s | his hand sorry um and he can throw out |
2613s | all of his fell spells over the next two |
2615s | turns to juice that up if that's the |
2617s | plan that he wants to go for potentially |
2622s | yeah I mean the fact that the Silver |
2624s | Moon just isn't dead is must be |
2627s | terrifying for XC yeah oh does have |
2630s | silent oh I'm not gonna use it okay |
2632s | never mind probably just accepting it |
2634s | it's probably too far gone yeah needs |
2636s | the card room yeah yeah |
2639s | oh wow and that is incredibly well |
2642s | managed from dead drawer as well |
2643s | opponent on 27 exactly meaning that the |
2646s | card draw train stops and as a wise man |
2650s | once told me Raven you never count this |
2654s | is infinite damage yeah it's this is the |
2658s | opposite reason as to why I never count |
2660s | I never count because it's always wrong |
2661s | you never can't hear because it's just |
2664s | lethal no matter which way you slice it |
2666s | it is so much damage so much spell |
2669s | damage on board and yeah I think this |
2671s | was a uh very good display subtle for |
2674s | the rest of the weekend as to what this |
2675s | Demon Hunter is capable of of course XC |
2678s | had some missteps it had some trouble |
2680s | actually getting anything done this game |
2682s | but look at that from dead draw first |
2685s | game of the tournament goes to Demon |
2687s | Hunter and I'll tell you what subtle I |
2689s | am not too surprised no uh me either I |
2693s | do think that matchup has a little bit |
2695s | more mid-game back and forth I think is |
2698s | actually quite entertaining so in that |
2700s | sense it's a shame that XE just kind of |
2702s | got in a bit of a mess through the mid |
2704s | game because that uh that board should |
2707s | have come back one once twice three more |
2710s | times over the course of the game |
2712s | um if XC had actually been parceling out |
2714s | his resources more aggressively or that |
2716s | that first board should have been three |
2717s | times the size of what it ended up being |
2719s | yeah one or the other you're doing the |
2721s | turn and either way that either makes |
2723s | the draw have the absolute nuts |
2725s | immediately to be able to deny the board |
2727s | stay or be able to draw into it quickly |
2729s | enough before he dies or the other way |
2732s | where you just keep resurrecting boards |
2734s | over and over again and just do three or |
2736s | four medium boards over the course of |
2737s | the game |
2738s | requires lots of individual spell damage |
2741s | draws |
2742s | um good parceling of resources the |
2744s | extinction the fell barrage which are |
2746s | your best removal cards generally |
2747s | overall against what priest is trying to |
2749s | do because wide AOE from the unleash is |
2752s | not generally that good and then you |
2756s | have to still have enough left at the |
2757s | end to be able to kill your opponent |
2759s | potentially when your theories aren't |
2761s | going to get to connect face through |
2762s | large talk wanted a lot of very meaty |
2765s | minutia in that matchup that would have |
2767s | been very interesting to see but |
2769s | unfortunately we got the other side of |
2770s | our Stone which is just you know one |
2772s | player making a mistake and getting |
2773s | punished for it yeah and now we've got |
2775s | to be moving on to a a rogue matchup |
2777s | across the board here subtle but two |
2779s | very different Rogues indeed we see the |
2781s | Draco Rogue here from XC uh one of the |
2784s | most explosive decks we've seen in |
2787s | recent history and it was strong God |
2789s | people were playing a lot of it before |
2791s | the expansion but with the additions of |
2794s | the concoctions it's been it's truly |
2797s | ridiculous how much you can get done in |
2800s | the very very early turns of the game |
2803s | with exactly the right hand of course |
2804s | but what do you make of this Decker |
2806s | where it sits in the meta right now |
2808s | because it's about to go up against a |
2809s | very different style of Rogue I mean |
2811s | it's nonsense isn't it this deck is very |
2814s | stupid let's be like this |
2817s | um I understand why not everyone |
2819s | believes in it because it's it's wildly |
2822s | High variance and that's a hard thing to |
2826s | process properly coming into a |
2829s | tournament where variants can be the |
2830s | difference between world champion and |
2832s | not a world champion right like I am |
2834s | aware how statistics sticks work and how |
2837s | the individual Stakes of Any Given game |
2839s | does not affect how good a deck is on |
2841s | average I'm just saying there is a |
2844s | mental trap that is very hard not to |
2846s | fall into where you don't want to bet |
2848s | your tournament on the first 10 cards in |
2851s | your 30 card deck every game right like |
2853s | you can very justifiably argue that you |
2856s | are supposed to take that bet because on |
2859s | average the deck wins more than it |
2860s | doesn't right and that's probably the |
2862s | valid way of looking at it but I can |
2864s | understand the players who haven't |
2866s | wanted to do it and gone with you know |
2869s | Decks that just allow you to get a |
2871s | little more into that meaty minutia of |
2874s | the game I was talking about earlier |
2875s | right where you feel like you're making |
2878s | more decisions with more agency and the |
2880s | game stretching out a little bit longer |
2881s | and you feel like you can perhaps |
2883s | express your skill Edge over people over |
2885s | a longer period of time I definitely |
2887s | hope we get more chance to talk about |
2889s | the emotional sides of odds subtle |
2891s | because that's something I can |
2892s | definitely get involved in look if you |
2894s | just keep losing with it you're going to |
2896s | win soon that's just how it works |
2898s | Raven's like finally subtle's talking |
2900s | about something I can understand |
2901s | absolute nonsense this is Raven's time |
2904s | to shine I've been waiting for this for |
2906s | years |
2907s | um but here of course had dead dry as I |
2909s | mentioned it's going to be on a very |
2910s | different style of road it's going to be |
2912s | the XL jackpot Rogue and instead of |
2914s | betting their uh their tournament on the |
2916s | first 10 cards they're betting them on |
2918s | all 40 at this point because there's |
2920s | going to be a lot of them and maybe even |
2921s | more than 40 actually because this card |
2923s | likes to generate more stuff it's going |
2925s | to be I feel like a really weird matchup |
2928s | that again I don't want to oversimplify |
2930s | but dead draw either |
2933s | survives the draca pop-off or he doesn't |
2936s | and I know that sounds very very stupid |
2938s | but it's not like dead draw |
2940s | um Can outrace him in most scenarios |
2943s | right if if XC does go off early it's |
2946s | not like a mirror match where you also |
2948s | have something crazy to do early on try |
2949s | and push a lot of damage uh this deck |
2951s | this road deck from dead draw is more |
2953s | about just having raw value and just out |
2956s | valuing your opponent |
2958s | yes as the human suplex machine once |
2962s | said or many times said beat me if you |
2964s | can survive if I let you which I think |
2967s | is a very uh adequate description of how |
2969s | this Draco Rogue works against most |
2971s | opponents |
2973s | opening hand there is a shroud for XC |
2977s | which always presents options that is a |
2980s | pretty attractive looking opening hand I |
2982s | would say overall none of the actual |
2984s | payoff cards just yet but that shroud of |
2986s | concealment is pretty much always going |
2987s | to give you some route through the game |
2991s | yeah it just stops anything being truly |
2994s | disastrous in the opening right because |
2996s | that's the one thing you can fall over |
2998s | on if you just have a few of those |
2999s | drawers so don't really go anywhere |
3001s | maybe like a double prep into nothing is |
3004s | something that's happened to the best of |
3005s | us well XC gonna go for Tempo which is |
3009s | not something you see uh too often in |
3012s | this in the uh from this tracker deck |
3014s | but still I'm excited to see where it |
3016s | goes here because it's not like a dead |
3018s | draw has tons of reliable ways to even |
3020s | kill this right |
3025s | foreign |
3031s | Destroyer random it looks like obviously |
3034s | going to reveal the mask at this point |
3036s | as well |
3041s | and now this is really the moment where |
3043s | we get to see exactly what type of game |
3046s | this is going to be and that is a draca |
3049s | it's not an incredible pop-off hand uh |
3052s | there is no mailbox dancer no Shadow |
3054s | step which are normally the culprits of |
3057s | doing very very disgusting things very |
3058s | very early on oh light shower Elemental |
3061s | though okay as the absolute nuts |
3064s | Contraband stash already in hand yes |
3067s | indeed draw which at this point I think |
3069s | dead normally you want a lot of value |
3071s | from Contraband but if dead draw says I |
3073s | get to play a five cost light shower |
3075s | again I think he's quite okay with this |
3081s | brought you cards destroy random |
3086s | thinking about it I suppose does have |
3089s | the serrated bone spike in hand already |
3091s | so maybe there was some Merit there just |
3093s | to make sure just to consider uh summon |
3096s | three drop for example if you're going |
3097s | for a big Tempo turn |
3099s | but I think destroy random just makes |
3101s | the most sense based on you know even if |
3103s | you don't use it to kill this light |
3105s | shower Elemental you know how this works |
3107s | you will be now seeing light shower |
3109s | Elementals for the rest of the game so |
3111s | having destroy a random one of them |
3113s | seems to make sense |
3115s | yeah out of the concoctions it does feel |
3117s | the like by far the most powerful one to |
3120s | me is like I'll just kill a thing it's |
3122s | like uh quite quite strong here |
3125s | we'll see what can |
3127s | our dead drawers turn no he's just gonna |
3130s | cycle makes the Contraband a little bit |
3131s | cheaper which is fine |
3133s | a tooth is that even worth it here for |
3136s | dead draw it does defend the health on |
3138s | the light shower but |
3140s | I will discover I guess yeah kill it and |
3143s | go Face seems fine free is a very |
3146s | relevant breakpoint right it's a big |
3148s | deal but it looks like dead draw is not |
3150s | particularly interested in it just gonna |
3151s | chill for now |
3153s | they're holding off on the um the |
3156s | Maestro as well and I think this is |
3157s | really just reducing the targets for |
3159s | shenanigans from XC right at least for |
3162s | the for the immediate future |
3167s | that's right feel the groove |
3171s | mailbox start to play with this turn but |
3174s | I imagine this is now where we stop not |
3177s | nearly enough Mana to be getting back up |
3179s | to that Draco without Shadow steps so |
3181s | this is going to be one more turn of |
3183s | setup I think for XC and it looks like |
3185s | the monster turn should come next turn |
3187s | especially now with a double |
3189s | stenographer built up as well |
3191s | a little bit unfortunate here as well |
3192s | dead right now is double tooth but |
3194s | nothing apart from his own Elemental to |
3196s | aim at |
3197s | um |
3200s | a tricky it's not all absurd yeah that's |
3205s | what I'm staring at it thinking well the |
3208s | Dan the mailbox center kills it anyway |
3211s | well no I would argue no it doesn't |
3213s | because if you're if you're feeling that |
3215s | this is now your opponent's pop-off turn |
3217s | actually removing stuff from your own |
3219s | board on your opponent's suspected |
3221s | pop-off turn is generally to your |
3222s | benefit right because they don't have |
3224s | targets to throw their spells out they |
3227s | don't they're generally just going to go |
3228s | like stenographer steps stenographer |
3230s | into it anyway if they don't have |
3231s | mailbox dances involved so I think there |
3233s | was some Merit to go for it there if you |
3235s | really wanted to and pick up and |
3236s | Discover it especially since you're able |
3238s | to summon it over and over again from |
3239s | this point anyway |
3243s | let's see now the uh ongoing game that |
3247s | XC plays with this rogue deck is when |
3249s | will he pop off and it looks like it |
3251s | might be now draw it too oh okay it's |
3255s | got Nelly in there as well |
3256s | oh there's the prep Yeah so basically |
3259s | you've got the point now you have the |
3261s | goal for both players XCS hit their draw |
3264s | in the face many times with the weapon |
3266s | and create these big stealth minions of |
3268s | course with the graveyard and dead draw |
3270s | has to simply survive and even though |
3273s | the light shower Elemental is very very |
3275s | good especially to re-summon time and |
3277s | time again is a light shower Elemental a |
3280s | couple of times going to be enough for |
3283s | this turn subtle because |
3286s | you might need something else absolutely |
3288s | not |
3290s | something else is going to be required |
3292s | which is honestly you know another part |
3293s | of the reason why I have been looking at |
3295s | those tooths for some time right to you |
3298s | you really do want to get on with this |
3300s | hand Contraband slash and Tess both in |
3302s | hand you want to get those Juiced up as |
3303s | rapidly as possible and I don't think |
3306s | dead draw really has enough to be able |
3308s | to resist what's happening here at the |
3309s | moment I was confused for just a second |
3312s | there because it did look like X it was |
3313s | like hovering Draco I'm like you can |
3315s | still play more stuff though that's how |
3318s | I play Draco just empty the hand but |
3320s | yeah there we go and I think he was just |
3322s | considering what happens with the board |
3324s | space exactly yeah so it does get the |
3327s | double Shades as well and and and yeah |
3329s | what is that jaw supposed to do because |
3331s | XC has ticked all of the boxes right now |
3335s | first |
3337s | yeah good recovery from XC I think |
3339s | important just for xc's well-being and |
3342s | mental game really to be to get that |
3344s | turn right turn looked pretty good there |
3346s | was a trap you could fall into with |
3347s | board space at the end as you were |
3349s | mentioning uh but rightly killed one of |
3351s | his own minions uh killed his |
3353s | stenographer to make space for the extra |
3355s | ghost being summoned trap that's very |
3357s | easy to fall into I often the mistake I |
3360s | make the most is the reverse of this |
3362s | where I think I don't have board space |
3365s | but one of my locations is on he's on |
3368s | the final charge for example and then |
3370s | disappears when I press it but in this |
3372s | situation where they're on double charge |
3373s | you do need to be very very careful |
3374s | about how much board space you have as |
3377s | you can see it's it's the problem as |
3379s | well because your best minions are the |
3381s | last ones right so like you could see if |
3384s | XC just missed a 14-14 this turn how |
3387s | much of a different game it could |
3389s | probably be because that then gives |
3390s | their drawer at least a chance to |
3393s | survive this now he's gonna use the two |
3395s | from the phone with the weapon swing and |
3397s | help him for some to dig him out of this |
3399s | but |
3401s | it's too good for now |
3407s | yeah I was gonna say yeah I think he was |
3409s | looking at the Contraband but that just |
3410s | doesn't do it does it there's just way |
3413s | too much damage XC takes game number two |
3415s | and uh for now the Draco Rogue getting |
3417s | the job done and I think pretty |
3419s | interestingly enough uh two of the |
3421s | probably most taught about decks in The |
3423s | Meta right now just gave us two very |
3425s | quick displays of textbook games and why |
3428s | people think they're super strong and we |
3430s | saw the Draco pop off being Nyan |
3431s | Unstoppable at least for that rogue deck |
3434s | and we saw the the Demon Hunter get the |
3436s | job done as well so very strong starts |
3438s | for both these players so far yeah and |
3441s | honestly I think if you were to look at |
3443s | what causes these kind of things to |
3444s | happen like people do tend to focus on |
3446s | the idea of like wow you know they can |
3447s | make like a 13 attack weapon they can |
3449s | make 14-14 it's like they they look at |
3452s | the actual payoff cards but for me the |
3454s | thing that makes these decks work is |
3456s | like Rogue has shroud of concealment so |
3458s | they can very consistently get to those |
3461s | cards that they need Demon Hunter has |
3463s | such an insane density of high quality |
3466s | card drawer with spectral sight and |
3467s | relative dimensions and need for greed |
3469s | that they can very consistently get to |
3471s | the end of their deck very quickly |
3473s | um you know having these insane combo |
3475s | finishes is fine if you have to work |
3477s | really really hard to get to those combo |
3479s | finishes it's just at the moment it is a |
3482s | little bit too easy for rogue and Demon |
3485s | Hunter to to execute those things it |
3487s | seems I think as well for dead draw just |
3489s | a little bit unfortunate that he hit |
3491s | just that match up because I do think |
3493s | that that Rogue is not really built to |
3495s | beat Draco Rogan anyway shape or form |
3497s | even to the extent where it's the only |
3499s | deck I believe that draw in deadro's |
3501s | lineup that isn't running Viper for |
3504s | example okay so all the other decks are |
3506s | running at least one restaurant Viper |
3508s | and with the price running two and |
3511s | obviously you know he has the Rogue |
3512s | matchup but it just isn't really going |
3514s | to pay off for him but now XC is jumping |
3516s | over to his Demon Hunter which again |
3519s | means I'm just naturally going to give |
3520s | the favor over 2xc draw is going to be |
3523s | sticking to his Rogue again and it |
3526s | this jackpot Rogue is difficult to to |
3528s | discuss |
3531s | onto well it depends on what they |
3534s | generate because sometimes you they can |
3535s | just grab wins when they shouldn't but |
3537s | in general the deck doesn't |
3540s | play a fast game most of the time and I |
3542s | think if you as we've already discussed |
3544s | if you give this Demon Hunter time even |
3546s | just a little bit they can probably |
3548s | burst you out of the game so let's see |
3551s | at least for me started looking good for |
3552s | this next one yeah something I do want |
3554s | to talk about as well uh the both both |
3556s | of these players have gone for uh is one |
3559s | chaos strike and two Mark of scorn |
3562s | essentially the way this deck is built |
3565s | is you play one roster of Viper you're |
3567s | playing two of everything else plus |
3568s | legendaries and you have one spot left |
3571s | essentially right |
3573s | um previously that has been one mark of |
3575s | scorn |
3576s | um based on the iteration of the deck I |
3578s | believe mcbanterface was responsible for |
3580s | after Casey's initial version of the |
3583s | deck that had uh hero cartridge and a |
3585s | few other cards in it as well but a lot |
3587s | of players now are switching the makeup |
3589s | of the mark of scones and the kale |
3590s | strike going for one and two obviously |
3591s | kale strike repeats from Jace Marcus |
3594s | gone doesn't but in general Mark of |
3597s | scorn seems like a more flexible card |
3599s | that can deal more damage when you want |
3601s | it to because of the spell damage |
3603s | synergies that you have in the deck |
3604s | however it also doesn't necessarily |
3607s | always deal any damage so I do |
3611s | understand the little tug of war that we |
3613s | have between those two cards uh |
3614s | interesting I haven't actually broken it |
3616s | down seeing how the lists are panning |
3618s | out from all of the other players and |
3619s | what that kind of division of decision |
3621s | is on those individual cards yeah so |
3624s | it's a really interesting one right |
3625s | because uh the logic makes sense for |
3627s | both sides of the argument because I've |
3629s | played the double chaos strike one a lot |
3630s | and sometimes you feel very limited by |
3632s | oh well where can I swing you know like |
3635s | it's very limiting factor but anyway |
3636s | we're already a couple of turns in XC |
3638s | already having his location but not |
3640s | quite getting hold of the relic of |
3642s | Dimensions quite yet so that is |
3644s | definitely what he'll be on the hunt for |
3645s | it did draw for now pyroblast and a |
3648s | blood okay |
3650s | objection please oh that's all I don't |
3654s | say cringe often I tried to avoid it but |
3657s | I can't believe you just made that noise |
3658s | on broadcast is it is it cringe when you |
3661s | do it ironically because you know it's |
3662s | cringe is it still cringe I think it's |
3665s | that bad yeah I think we're at that |
3666s | point also aren't we at the point in the |
3668s | cycle we're just saying cringe is crazy |
3670s | yes and that's why it makes me feel |
3672s | terrible but right that's how |
3674s | yeah I feel like you probably |
3677s | I could give you a half your age I'd |
3680s | still feel friends of you saying that |
3682s | never mind now if I was twice my age it |
3685s | would be awesome again though right yes |
3687s | yes it would so you know pick one yeah |
3691s | so Lorinda can say it is basically what |
3693s | we're talking about yes I think yeah |
3695s | most things Lorinda says are awesome |
3697s | because it's Lorinda saying them yes |
3701s | there's a lot of cycle available with |
3703s | this double Guild Trader because again |
3705s | very much like previous iterations of |
3707s | this style of Demon Hunter if you have |
3709s | Guild Traders or spell damage in general |
3711s | you normally want to put them back in |
3713s | your deck if they're not discounted |
3714s | because they are quite expensive |
3717s | all right hear me out what if you just |
3719s | pyroblast and Dome |
3724s | uh foreign |
3734s | yeah this probably seems more sensible |
3736s | significantly less cool but probably a |
3738s | much better Hearthstone turn I think |
3739s | this is strictly incorrect that's |
3741s | basically four Mana floated |
3743s | yes think about it yeah true |
3749s | but now it is it's terrifying to be on |
3752s | the receiver end of this uh I think for |
3755s | dead draw because you just you just sat |
3756s | watching your opponent draw a million |
3758s | cards and know they're gonna cost |
3759s | nothing and you just know like any |
3761s | minute now I'm dead |
3764s | yeah yeah having been on this spot from |
3767s | both sides |
3768s | um as XC I just sat there with this |
3770s | location up just going okay clear hand |
3773s | space as much as I can draw cards as |
3776s | much as I can even though those are two |
3777s | almost directly incongruent things I |
3779s | have to try and do both of those and |
3781s | just hit the relic of Dimension at some |
3784s | point and then we're away and if you're |
3786s | dead draw you're just thinking the exact |
3788s | opposite just pressure as hard as you |
3789s | can until they draw the relic of |
3792s | dimensions and then you you're at you as |
3793s | if you can get a significant amount of |
3795s | pressure going before that point then |
3796s | you might be in business |
3798s | yeah and I found weirdly enough that the |
3800s | uh as the demons I don't know if you you |
3802s | do this or maybe I'm just bad but I |
3804s | found myself like making hand Space by |
3806s | just chucking the coin away on like a |
3808s | hero power or something because the coin |
3810s | a lot of the time just doesn't do enough |
3812s | of a job then another card that's |
3814s | produced does yeah I mean that's strange |
3816s | for a combo deck right like |
3819s | oh filthy boy did use the location last |
3822s | turn though yeah he did so he won't be |
3824s | able to use it immediately he can go |
3827s | second location coin Dimensions which |
3829s | would put him down to five cards and |
3831s | then back up to nine so yeah that's |
3832s | perfect I'm okay it's gonna end up being |
3834s | the line this time well going off the |
3836s | back of what I just said I think this is |
3837s | a very good use of the coin yeah I know |
3839s | even something right because a lot of |
3841s | the time you are throwing it away and I |
3843s | was gonna say that does happen but |
3845s | obviously you don't need to do it unless |
3846s | you are immediately drawing yes |
3848s | sufficient number of cards to actually |
3850s | make that worth it because you can |
3851s | always just you know use the choice |
3853s | imagine turn one I won't need this coin |
3855s | exactly yeah Quest coin hero power turn |
3858s | one The Raven Lines hey come on now |
3865s | is where someone checks my logs and |
3867s | realize I've actually done it like yeah |
3872s | okay so right now XC putting on there |
3873s | the nice extra sort of what feels like |
3875s | bonus pressure when you play this Relic |
3877s | it's just oh two six sixes on the board |
3879s | brilliant uh and that draw is gonna have |
3882s | to defend at least in some way |
3884s | um oh |
3886s | is this objection getting worse and |
3890s | worse subtle mainly because does dead |
3891s | draw like have the time to spend three |
3893s | mana on it at this point or do you think |
3895s | it's gonna get trapped out a little bit |
3898s | um I think it's still fine honestly like |
3901s | you don't get pressured out of the game |
3904s | every turn against Demon Hunter right |
3906s | there's only a very slim number of |
3909s | things they can do that represent |
3910s | significant pressure |
3912s | um and that's being very generous and |
3913s | including them playing one five Mana |
3915s | seven seven as significant pressure |
3917s | right so I I think obviously this is a |
3919s | problem that needs to be dealt with very |
3920s | quickly |
3921s | um and it won't necessarily be objection |
3923s | now but I do still think objection will |
3925s | be a relevant factor in this matchup |
3927s | from this point |
3929s | okay well High main uh fasarian |
3940s | okay that drug cleanup a lot yeah a lot |
3942s | of this cleans this up and gets to drop |
3944s | the high main at the end of the turn |
3946s | it's about as good as it was going to |
3947s | get he's going to end up leaving up a |
3948s | 6-6 which is you know extra damage you |
3951s | definitely don't want to take but again |
3953s | I don't think dead draw can just say oh |
3955s | I'll clear the board and pass I'll be |
3957s | fine because he's probably expecting to |
3959s | die in the very near future |
3962s | and also am I stupid like was that just |
3964s | a timing issue because the Rope was |
3965s | going or did dead draw just not discover |
3967s | a card for essentially no reason at that |
3970s | point right uh |
3972s | didn't he need the discount from Bones |
3974s | by killing |
3977s | oh true yeah yeah sorry yeah I'm giving |
3980s | credit to one of the honorable kills and |
3981s | not the other one yeah there we go yeah |
3987s | oh look at the two silver moons at zero |
3990s | man of soul I know I'm in Hunter's dream |
3994s | this fell barrage hits for like 30 or |
3996s | something that's what it feels like |
3998s | anyway |
3999s | and and at this point actually just |
4001s | looking at this hand |
4004s | is this a cycle for the okay yeah I've |
4007s | got to ask you is this the cycle for the |
4008s | guild Trader because the hand looks so |
4011s | close because yes Guild trade is four |
4013s | but the other two spell damage is zero |
4015s | you always do have to just have a quick |
4017s | look and go hang on a minute |
4019s | do I actually have lethal and I don't |
4021s | realize it yeah but I mean it also |
4023s | doesn't matter right when you so it only |
4027s | matters against like armored Druid and |
4029s | blood DK specifically right to really be |
4032s | holding that much spell damage two like |
4035s | plus four spell damage total from two |
4037s | iterations of the silver moons but that |
4039s | kills renithal decks for free like it it |
4043s | doesn't matter at that point so I think |
4045s | you know continuing to card draw and |
4046s | just getting to the Jace potentially to |
4048s | the second relic of Dimensions as well |
4050s | to be able to scam further damage at the |
4052s | end of the turn is is a big deal |
4054s | especially when you have a a one |
4055s | manifold barrage to go alongside all of |
4057s | that as well like you may very well get |
4059s | to the point where you just get to cast |
4061s | that fell barrage for the first time on |
4064s | the term where you throw down all of |
4065s | your spell damage that's going to be a |
4067s | little bit more difficult now the Jace |
4068s | costs eight and is gonna cost eight |
4070s | Forever at this point |
4072s | um but it's certainly a realistic |
4073s | possibility at the point that XC was in |
4075s | so yeah I think you absolutely cycle |
4077s | away the extra control damage it is just |
4078s | something you have to keep an eye on |
4080s | because I I've definitely missed lethal |
4082s | because I just assumed I didn't have it |
4084s | because like something costs four right |
4086s | actually a really good point there is a |
4090s | high Main in play though yeah I didn't |
4091s | count it definitely if you're playing |
4094s | this game |
4097s | because double Fel barrage in hand with |
4100s | double spell damage yeah you absolutely |
4102s | have to look at that I don't think it |
4104s | would have been I'm not going to go back |
4105s | and count it now because of the high |
4107s | Main in play that would yeah |
4110s | okay I'm gonna test the secret |
4114s | it's the bad news |
4117s | there is more spell damage where that |
4118s | came from just not quite yet |
4123s | really coming down is |
4125s | it's not just spectral |
4132s | I also wonder if x is ever worried about |
4134s | just like dying here and has to make the |
4137s | choice to clean up the high Main |
4139s | this was Lethal if it wasn't objection |
4142s | right I believe |
4145s | because so look at the market scorn |
4147s | would have killed the main body of the |
4149s | high main the unleash would have cleared |
4151s | the board while dealing oh and then |
4154s | double monster damaged her face and then |
4156s | double fell barrage would have been |
4157s | doing uh 12 damage total each of the |
4160s | double spell damage so that's an extra |
4161s | 24 so dead draw would have just died if |
4164s | that wasn't objection so probably right |
4166s | for XD to come well I mean counterspell |
4168s | probably shuts that down as well oh |
4170s | without going back and reverse |
4171s | engineering anything but I think it was |
4172s | worth what XC tried to do in that spot |
4176s | yeah now look at this though the bounce |
4179s | on all of these it's going to throw |
4181s | everything back to hand burn a card |
4182s | there for XC next turn and also just |
4185s | more or less without the uh the spell uh |
4189s | the Spells coming through you know as |
4191s | far as dead draw can see it sets up |
4192s | lethal for him right he has the uh the |
4194s | the Minions on board he's likely to be |
4196s | able to get some damage through that |
4197s | glacial Advance as well |
4205s | ah Galloping savior is the one that I'd |
4209s | see trolling the opponent the most in |
4212s | like the weird scenario where they need |
4213s | their Jace attack damage to go face at |
4216s | the end of the game and they mess |
4217s | something up and your horse appears to |
4220s | block it something like that like |
4221s | everything else seemed super Irrelevant |
4223s | in that spot so yeah I like it |
4226s | all the rare day one match one Demon |
4230s | Slayer Curtis play |
4235s | unless you fail to clear up and then I |
4237s | imagine it's either too manifold barrage |
4240s | or one man of Hell barrage plus sigil |
4241s | here |
4243s | get some of that damage banged I'm just |
4245s | gonna go Mark instead oh hi Mark |
4252s | so few cards left |
4255s | a deck |
4258s | I was definitely with you on the 1-1 |
4260s | play honestly |
4265s | so it's still fine there's no necessary |
4267s | reason to panic here even though both of |
4269s | those zero Mana spell damages have been |
4271s | used |
4272s | um because okay this is the damage by uh |
4274s | hearing the guild Trader but there are |
4276s | still two Guild Traders left remaining |
4278s | in the deck which now kurtius is down |
4279s | and this is why it was important in this |
4281s | instance to get the kurtress down right |
4283s | because if you then if you didn't buy |
4286s | the curtress and you drew the guild |
4287s | Traders before the relic of Dimensions |
4289s | you'd then have to be trading The Guild |
4291s | Traders back in and trying to hitting |
4292s | them specifically with the relative |
4293s | dimensions and that just slows you down |
4295s | by potentially an extra turn uh whereas |
4299s | here with the kurchase effect you can |
4300s | just trade The Guild Traders until they |
4302s | cost zero anyway and just get that |
4304s | thrown back in for the double spell |
4305s | damage that you need and specifically a |
4307s | problem because the silver moons have |
4309s | been played out right I think with the |
4310s | still if you've got the reduced silver |
4312s | moons then you're generally find but now |
4315s | XC does know |
4317s | that that's going to be an objection |
4321s | um |
4323s | it's the sigil right |
4328s | okay I mean that's my second choice the |
4330s | one thing I was certain of is it was not |
4332s | the Jace |
4334s | you had to put an eight Mana Jace back |
4336s | into your opponent's decorations |
4340s | yeah I actually assumed it was going to |
4341s | be the spell damage just because there's |
4343s | still six cards left you've seen a good |
4345s | chunk of card draw |
4347s | um you would have seen the second Relic |
4348s | by now if they had it so put it in and |
4352s | hope they don't get to redraw it this |
4354s | turn okay |
4360s | again I think dead draws very much on |
4362s | like survive another turn survive |
4364s | another turn they're like anything wait |
4366s | wait wait wait wait if XC plays three |
4368s | cards this turn he dies |
4370s | you noticed six ten |
4374s | oh |
4376s | he I mean he won't not because if one of |
4378s | those cards is randomly lifesteal yeah |
4381s | exactly I mean even as long as he has |
4383s | Mana left after he does it he could then |
4385s | just fail barrage to clear one of the |
4386s | minions but I mean what are the chances |
4388s | that he even necessarily does that to |
4390s | play around pyroblast on the other side |
4393s | through short |
4396s | objection okay safe |
4406s | hey |
4413s | it's gonna be fell I think it's because |
4416s | that draw is clearly on the point now |
4418s | where he feels he has to just feel |
4420s | damaged face and Pyro I don't even think |
4424s | he can afford to trade into this |
4425s | characterist is that Madness is this a |
4427s | Caster Vision hitting me so I draw his |
4430s | point of view my instinct says go face |
4432s | here as well yeah |
4433s | if he clears then the game's gonna be |
4436s | another turn or so what's the draw for |
4439s | dead draw right that like right wins him |
4441s | the game from that point I think it's |
4443s | just all face and say you know what if |
4445s | you've got it you've got it I've just |
4446s | thrown away another damage spell yep two |
4449s | two tradables and relative dimensions |
4451s | left in the deck right if at any point |
4453s | XC hits relative dimensions the game |
4455s | probably just ends at that point so you |
4458s | need to cut down the number of terms |
4460s | that XC has to get to that now also with |
4462s | only even though the seven damage coming |
4464s | from the courtress these minions being |
4466s | alive is actually good defense against |
4468s | felbraj |
4470s | oh and here's why you don't put an eight |
4473s | Mana Jace back into the deck on the |
4475s | previous turn because now relative |
4476s | dimensions and Jace cannot be played in |
4478s | the same turn |
4482s | hey well that's pretty much the whole |
4483s | deck |
4490s | last card is the remaining Guild Trader |
4493s | yeah but it's not lethal right |
4498s | am I crazy difficult to work out with |
4500s | the high meds |
4505s | is with only the one attack from |
4507s | curtress the fell barrage is kind of |
4510s | stuck right |
4512s | is it not I think it is oh I'm I happily |
4516s | could be wrong here |
4518s | if you go chaos right I don't know how |
4520s | much the other guild Trader costs which |
4522s | is the caveat in this whether it will |
4523s | cost two or zero at the point that it's |
4525s | drawn yeah of course if you go cow |
4528s | strike you draw the other guild Trader |
4529s | Guild Trader Guild Trader unleash clears |
4531s | this whole board that you see right now |
4533s | and then one fell barrage kill oh no |
4535s | there's two there's two sport there's |
4537s | four hyenas yeah yeah yeah yeah yeah |
4539s | oh wait maybe it isn't |
4542s | okay okay |
4545s | boss oh |
4547s | haunts |
4550s | oh |
4551s | gets there |
4553s | oh |
4554s | insane |
4558s | I think XC once again just kind of lost |
4562s | track of things to do it was a very |
4566s | difficult end board a game State there |
4568s | especially because of those High Mains |
4570s | in the board and like I said the by not |
4572s | trading into curtress and doing the work |
4574s | for XC basically Deadpool said I'll take |
4578s | seven so you can't spam Fel barrage me |
4580s | because it's gonna just mess up the |
4582s | board and it's going to be a problem and |
4584s | I can't quickly enough work out exactly |
4587s | how interactions could have gone there |
4589s | for XC let's say if you had an hour to |
4591s | sit and work things out but regardless |
4594s | XD did not have an hour and I think he |
4597s | just got caught a little bit into |
4599s | not being able to just work out an |
4601s | actual finished play and it just feels |
4603s | tricky to me to like |
4605s | I get why but not play with the zero |
4608s | Trader with the heel to just say I will |
4612s | not die next turn so exactly this is |
4614s | what I was gonna lead on to yeah is I |
4617s | don't necessarily think it was Lethal |
4619s | anymore because of the four hyenas I was |
4621s | accounting for two when I said that I |
4623s | think I probably was I think with four |
4624s | hyenas it isn't however I think the play |
4626s | is still just do it and then you know |
4630s | you'd like do everything |
4632s | play the chaos strike draw the other |
4634s | guild Trader go Guild Trader Guild |
4636s | Trader AOE the board play your fell |
4638s | barrages put your little bit of damage |
4640s | to phase and then you get to the point |
4643s | where your opponent is then just under |
4645s | 20 I think you have the board with two |
4648s | three fours in play your opponent's low |
4650s | on cards low on resources and then you |
4652s | have just like a normal fell Jace to try |
4655s | and end the game with after it like you |
4657s | might not get to play that Jace with any |
4658s | spell damage but if you do the game |
4661s | massively ends if you get to play it |
4662s | with one spell damage the game still |
4664s | massively ends I think think that was |
4666s | probably the line that I would go for in |
4667s | that position that's the thing as well |
4669s | you've got to think dead drives one card |
4671s | in hand he's had his whole game what's |
4673s | the draw that kills two three fours he's |
4675s | already used scabs so like what does it |
4678s | but I think XC just just it was a bit |
4680s | tricky as you know we were discussing |
4682s | between ourselves and just didn't have |
4683s | enough time to really consider the the |
4686s | potential of what he could do there so |
4688s | tricky one and dead draw grabs a win |
4690s | which I would argue just shouldn't have |
4693s | even necessarily existed there but very |
4695s | very well played they're continuing to |
4697s | push himself for that pyroblast to pay |
4699s | off with and now speaking of pyroblast |
4701s | we're jumping over to Mage here from |
4702s | dead drawn it's gonna be this pink Mage |
4704s | going up against the Demon Hunter and |
4707s | we're talking this a little bit before |
4708s | the show started because I was just |
4709s | jamming some ping maid I was like wow |
4711s | this this deck actually feels good |
4713s | against everything you would expect or |
4715s | not everything exaggeration a lot of the |
4718s | decks you would expect to see coming |
4719s | into this tournament yeah I think it's |
4722s | okay I think it's a fine Bring |
4726s | um I do think it leans quite heavily on |
4729s | objection to find it some wiggle room in |
4731s | the match-ups that you would want to |
4735s | um I've heard someone say I can't |
4737s | remember who this was apologies for not |
4739s | giving you credit the like you bring |
4741s | Mage with objection in it because you |
4743s | can't guarantee getting objection in |
4745s | Jackpot Rogue every time right because |
4747s | otherwise gang objection in Jackpot |
4749s | Rogue obviously is fantastic because you |
4751s | then get to jam it over and over and |
4752s | over and over and over again for the |
4754s | whole rest of the game and really mess |
4756s | with uh decks like Quest Demon Hunter |
4758s | but I do think the objection is doing a |
4760s | lot of heavy lifting in terms of making |
4763s | matchups like this which would generally |
4766s | seem unwinnable because you're too slow |
4767s | and you don't have enough pressure |
4769s | giving you just enough disruption to |
4772s | slow your opponent down for that time |
4775s | see how it goes deep part of volca |
4777s | getting a blizzard okay and not |
4780s | necessarily for blizzard in this matchup |
4782s | but just for six more armored you know |
4784s | fine just get it down and go |
4786s | um but the key here I think for dead |
4787s | draw will just be to just pile pressure |
4790s | on make these relative extensions |
4794s | it doesn't feel good Raven |
4797s | five Mana unduced draw two cards don't |
4801s | even complete a quest step oh it's ugly |
4803s | it's not great yeah although that's the |
4806s | weird thing about this handy from XC |
4808s | it's like yes there's relative |
4809s | extensions because one way you can beat |
4811s | this Demon Hunter is if you just play |
4812s | too much stuff and they don't have the |
4814s | removal yeah then they just die right |
4817s | and this is one of those games where XC |
4820s | does clearly have removal but doesn't |
4822s | air until maybe now have that |
4825s | progression to actually threaten dead |
4827s | draw back I mean next he's already on 23 |
4829s | does have the two heels in Hand of |
4831s | course but again |
4833s | phantasms came just at the right time I |
4837s | would say XC needed a playable off the |
4839s | cycle of the guild Trader so that he |
4841s | could actually dump it from his hand |
4842s | like a card that didn't draw cards was |
4844s | essentially what he wanted to hit off |
4846s | that cycle from The Guild Trader and I |
4847s | would say that phantasms was probably |
4849s | the best one uh XC then identifying the |
4852s | line being able to juice a little bit |
4853s | with the relic of Extinction get three |
4855s | threes instead of two twos and then |
4857s | using that newly Outcast spectral site |
4859s | to be able to finally get the quest |
4861s | rolling oh this is very interesting as |
4864s | well here from dead draw yeah choosing |
4866s | to go for the Ping and prioritizing not |
4868s | only face damage but potential mode |
4870s | dress value I was initially looking at |
4872s | just blizzard into gray Sage honestly |
4875s | but now I think looking at this you can |
4877s | even set up now for coin Rune of the |
4879s | archmage parrot which I think is |
4881s | probably the real goal here now that |
4883s | we've seen that the uh Rune of the |
4885s | archimage is reduced to eight which I'll |
4887s | be honest did not see when I started the |
4888s | sentence as you said speaking of |
4891s | pyroblast as you led us into this |
4893s | potentially last matchup there's two of |
4896s | them right there in that Rune of the |
4898s | archmage |
4899s | oh but does that draw step off this now |
4905s | with just blizzard |
4907s | go face for three I love this |
4911s | I love this like okay again we're |
4914s | talking about you know emotional |
4916s | reactions to things right people need to |
4919s | generally not change the way they play |
4921s | in high stakes situations |
4922s | okay okay fine I mean I will take that |
4926s | compromise I will 100 take that |
4929s | compromise now |
4931s | um however you know as I was gonna say I |
4933s | think a lot of people with the gravity |
4935s | of the situation could fall into the |
4937s | Trap of like well blizzard into para is |
4940s | safe like that definitely means I don't |
4942s | take any damage in this situation I |
4944s | clear this board you can't be safe in |
4946s | this matchup the the relic of phantasms |
4949s | are a distraction they're a shiny object |
4951s | that make you think they're the problem |
4953s | so you get distracted dealing with those |
4955s | while the Demon Hunter is then free to |
4958s | draw their whole deck and kill you dead |
4959s | draw has to go for the throw by going |
4962s | with the high variance player with the |
4963s | Rune of the archmage I think recognizing |
4965s | that in a high stake situation like this |
4967s | is one of the key skills that you do |
4969s | need to be able to take over World |
4971s | Championship |
4972s | yeah and funnily enough |
4974s | that that was a very good point so |
4976s | because as a raven I am distracted by |
4978s | shiny things yes |
4985s | just Raven just hoarding a bunch of |
4987s | phantasms in a nest and just like what |
4990s | another one why is there a five five a |
4992s | six six or seven seven and an eight |
4994s | eight in this weird Nest you've built |
4996s | Raven oscar but because of the way I am |
4997s | I've definitely not got them ordered as |
4999s | a five six seven snake yeah so it's like |
5001s | an eight a six or four and then just a |
5004s | random 12 12 in there |
5009s | okay this one's not looking quite as |
5011s | good |
5012s | previous one |
5016s | been great I don't know what you're |
5017s | talking about sheep it's been through |
5019s | some stuff |
5020s | counter okay |
5023s | okay I mean |
5028s | that was garbage |
5032s | although now what is this mode dress on |
5035s | I know it's almost certainly not done |
5037s | but it's getting towards that point it |
5041s | is yeah but you know there's gonna be a |
5043s | Reno Jackson reset at some point you |
5045s | would have to imagine from XC dead draw |
5047s | can of course play around that you do |
5048s | have more agency than you perhaps think |
5050s | you do against the power of healing from |
5052s | the Demon Hunter because you can just |
5053s | not play minions and then they find it |
5056s | significantly more difficult some will |
5058s | say impossible |
5060s | uh to heal |
5062s | Yeah by two yeah but there's a |
5064s | preventative measure as well |
5065s | uh preventative measures are quite |
5068s | difficult against zero managed cases |
5070s | though |
5072s | this hand just says just do stuff |
5075s | let's play cards they'll probably die |
5079s | that's honestly the approach I take with |
5081s | this deck I'm like right how many cards |
5083s | are green if I played them all in |
5084s | roughly the right order do they die |
5086s | let's find out |
5089s | don't give ammo to people that think |
5092s | that like combo decks are brain dead |
5093s | raven okay |
5095s | here already |
5098s | I never said I win when I do this okay |
5100s | it's just what I try sometimes you win |
5102s | sometimes you lose it's just 50 50 in it |
5107s | now the question for me is is dead draw |
5109s | gonna just try and Alibi again |
5112s | I suspect so five cards left in deck |
5115s | there is an immense chance you are dead |
5118s | this turn I would say |
5121s | who's that |
5126s | this is Garen T lethal right if the more |
5131s | dress is active well no you'd have to |
5133s | you'd have to use both no because you |
5135s | still have ping most Europe the most |
5138s | your opponent can possibly heal for on |
5140s | this turn is two |
5142s | there is no other method of healing in |
5144s | the deck |
5145s | well no okay they'd have to play Both of |
5148s | the unleashes and their Jace |
5152s | in order to stay alive that also feels |
5155s | like winning |
5163s | like what what is XC actually supposed |
5166s | to do here I know we're saying about you |
5168s | know the double healed case but is XC |
5171s | supposed to do that I don't know |
5173s | absolutely not |
5175s | scary thing I think for XC is like if |
5178s | there's any way for another solid Alibi |
5180s | to come down right because obviously not |
5183s | literally Frozen but he's getting just |
5184s | frozen out of this game yeah because you |
5187s | just can't do anything even though he's |
5188s | drawn his deck he's got everything for |
5190s | zero but he can't actually get anything |
5192s | done which is uh you know horrendous |
5195s | actually |
5197s | and then presuming I have not miscounted |
5199s | on the more dress yeah there it is dead |
5201s | draw had that locked up solid Alibi as |
5204s | Raven pointed out a couple of turns ago |
5205s | great leverage there not only in keeping |
5208s | dead draw alive but also limiting the |
5211s | level of healing that was available from |
5212s | the opponent beautiful little two to |
5215s | three turn set up there from dead draw |
5216s | getting the chip damage through not only |
5219s | with the sequencing on the final turns |
5220s | but rewind back to what are we talking |
5223s | about turn four when he went super |
5226s | aggressive with the location freeze drop |
5228s | Varden just to play high Tempo get chip |
5230s | damage in like this is a long-term plan |
5232s | from dead draw that was executed very |
5234s | nicely there and I think overall on |
5237s | balance we we gassed up both of these |
5240s | players massively before the before this |
5243s | series started I think it's fair to say |
5245s | one lived up to that level of hype and |
5248s | the other didn't and so the result we |
5250s | are looking at here is largely Fair on |
5252s | reflection yeah and I think for me my |
5255s | takeaway for the um |
5257s | everyone will have different opinions |
5259s | but I would say that first match in |
5261s | Worlds must feel the scariest right |
5264s | because yes you can argue the finals is |
5266s | the scariest if you get there but that |
5268s | first this first match not only for you |
5270s | but on stream of the day of the whole |
5272s | tournament I think dead draw looks laser |
5275s | focused and that's something I like to |
5277s | see there because not only in that game |
5279s | but the previous games his plan was |
5282s | clear he played you know just towards |
5284s | the plan to get the job done and it |
5286s | really paid off for him it obviously |
5287s | helped the XC did not look like the form |
5290s | we expect from him but yeah draw looked |
5292s | like he's here to play some game song |
5295s | yeah I'm worth mentioning as well that I |
5297s | think you know the Chinese players have |
5299s | a lot on their mind right now as well as |
5302s | being a potential cross-server issues |
5303s | that can come in because there was a |
5304s | couple of plays that looked like they |
5306s | were rope problems uh specifically from |
5309s | XC in that position which you know |
5310s | something that you do have to manage but |
5312s | your job as a professional player is to |
5315s | manage difficult things that are going |
5317s | on and whatever adversity is in front of |
5319s | you and get over the line I think XC in |
5321s | that spot will be largely underwhelmed |
5324s | and disappointed with the performance |
5325s | that he put in there but dead draw like |
5327s | I said when he's focused when he's |
5329s | motivated when he's practicing when he's |
5331s | on his game he's terrifying and if dead |
5334s | drawer is not in your list of favorites |
5336s | for this tournament I strongly suggest |
5338s | you start reevaluating very quickly make |
5341s | a new list just cheat and just make a |
5342s | new list is here and that's what I do |
5344s | all the time anyway that is it going to |
5346s | be for the first uh match of the day and |
5348s | of the tournament we are going to go to |
5349s | a quick Break by yourself match number |
5351s | two so don't go anywhere and we'll be |
5352s | right back |
5354s | foreign |
5356s | [Music] |
5366s | [Music] |
5371s | dogs dogs |
5374s | messy or tidy |
5379s | uh |
5380s | Heidi |
5381s | call or text |
5384s | text a roller coaster or bumper cars |
5388s | roller coaster |
5389s | scary movies or funny movies scary |
5392s | movies |
5393s | uh snowball fight or water balloon |
5395s | fights |
5396s | snowball fight |
5400s | [Music] |
5410s | [Music] |
5418s | but finally I just wanted to ask uh |
5421s | going into again this very very high |
5423s | caliber tournament is there any player |
5425s | in particular that you are perhaps |
5427s | afraid of uh or also looking forward to |
5430s | face in the world championships |
5433s | company |
5439s | [Music] |
5450s | um |
5460s | amazing uh well I wish you the best of |
5462s | luck and I'll just give you a chance now |
5464s | to uh uh give any shout outs you want to |
5467s | or any final messages that you want the |
5469s | rest of the world to know about XC |
5471s | before your time in the Championships |
5491s | awesome you've certainly done that so |
5493s | far in the Masters tours so we wish you |
5496s | the best of luck doing so in the world |
5497s | championships as well |
5500s | [Music] |
5502s | foreign |
5504s | [Music] |
5517s | [Music] |
5521s | [Applause] |
5523s | [Music] |
5531s | foreign |
5533s | [Music] |
5547s | [Music] |
5554s | welcome back everyone to the 2022 |
5557s | Hearthstone World Championship the day |
5559s | has barely begun here on Friday so |
5562s | you're just in time to get down and |
5564s | watch some spicy Hearthstone action |
5566s | which is exactly what we got in the |
5567s | first game of the day XC not necessarily |
5570s | living up to expectations but deadro |
5573s | taking the deserved win and now for our |
5575s | second match of group a we've got Yu Yi |
5579s | up against X Blazer which I think is as |
5583s | we're going to be saying a lot over the |
5584s | course of this weekend I think another |
5585s | fantastic match absolutely and Dirk I |
5589s | can so much relate to both of these |
5591s | players in the sense that I have sort of |
5593s | taken a step back from casting recently |
5595s | and these two I feel like did a lot of |
5597s | their work earlier on in the year and |
5600s | then took a bit of a break or at least |
5601s | we haven't seen so much from them but |
5604s | now they're back in full force for the |
5606s | world championship yui in particular his |
5609s | career goes all the way back to 2018 |
5611s | being sort of his banner year as we've |
5613s | heard from bennage where he had the best |
5615s | results but it's great to see that he is |
5617s | still in good form leading up to the |
5619s | current meta |
5621s | that's right yeah you really was in his |
5623s | uh his Prime in 2018 uh which you know I |
5627s | think for the most of the world it does |
5629s | feel like it was a pretty steep decline |
5631s | uh around that point for him in |
5633s | particular yeah uh he has been |
5635s | struggling to put up strong results |
5636s | since then but now qualified through to |
5638s | the World Championship it's time for him |
5640s | to come out of pseudo retirement if you |
5642s | will and really start to put up those |
5644s | strong results and in terms of the |
5647s | lineup of both of our players have got |
5648s | here Gia we do have a double priest ban |
5651s | uh but it's a little bit more |
5653s | complicated than that symmetry I think |
5655s | would suggest that is right we do have |
5658s | different priests on either side uu with |
5660s | the control priest which has the plague |
5663s | spreader which I really feel like is the |
5665s | card that makes the deck you're just |
5667s | playing everything around it to surround |
5669s | that package I guess Shadow word ruin is |
5670s | the other really good card there in the |
5672s | meta whereas blice has the Boon priest |
5674s | but both of those being very strong into |
5677s | the opposing lineup means that both |
5680s | players will be left with a rogue Demon |
5682s | Hunter whereas the last class is a bit |
5684s | different which is the entire story what |
5686s | is the fourth class that you're bringing |
5688s | here for UE it's a Mage and for Blaise |
5691s | it is a druid but yui gonna start off |
5694s | with his death rattle Rogue here which |
5696s | within this one archetype there's |
5697s | already quite a lot of variety I would |
5700s | say I have some people going for a |
5703s | version without the smokescreen package |
5705s | we have the version with the um |
5708s | infesting cool and all of these |
5711s | different types of ways to approach it |
5713s | but we are seeing a bit more of a |
5715s | classic spin on things from UE only that |
5717s | Scourge illusion is coming out as a new |
5719s | card here that's right yeah like a lot |
5721s | of these cards as you said were in the |
5723s | death rattle package beforehand |
5725s | um and |
5726s | is he trying to do something specific |
5728s | here with this mind version of the death |
5730s | rattle Rogue because I I feel like the |
5732s | overall power level the couple times |
5734s | I've seen mine Rogue since the expansion |
5735s | uh it does feel like it's a little a |
5737s | little bit lower than what the other two |
5739s | versions of death rattle Rogue are doing |
5740s | yeah I do feel like it's not necessarily |
5743s | in a good position where you expect a |
5745s | lot of Renault decks slash Decks that |
5748s | have the capability of healing so I'm |
5750s | looking at Druid and Demon Hunter where |
5752s | you have a lot more |
5755s | um game against Monroe because you can |
5758s | come back against those damage it's |
5760s | tough for Mine Road to deal like the |
5762s | 30-0 unless they're given a lot of time |
5764s | which both of those decks don't |
5765s | necessarily allow I have been leading |
5768s | more towards the Invincible version |
5770s | which gets on board and just tries to |
5773s | fight in a way that is very annoying to |
5775s | their opponents because they uh those |
5777s | other decks in The Meta you might expect |
5779s | don't necessarily have too much removal |
5782s | tools against things that have all these |
5784s | sticky death rattles but but it could |
5787s | work out well if he does face into Mages |
5790s | for example which don't necessarily have |
5792s | that healing a bit later but it deplies |
5795s | his lineup I am worried about that death |
5796s | rattle Rogue |
5798s | fair enough and Belize here going with |
5800s | the ramp Druid which I believe already |
5802s | had some uh Sparks of controversy |
5805s | disagreeance I suppose you could say |
5806s | between Raven and subtle at the start |
5808s | with Raven was |
5810s | um proclaiming its power in the metagame |
5812s | uh subtle not necessarily believing it |
5814s | as much and I've had a bit of a weird |
5816s | Journey as well uh with this deck over |
5819s | the the last few days of ladder because |
5821s | when I was coming into a whole bunch of |
5823s | Demon Hunter which like the last two |
5825s | three days has just been absolutely |
5826s | infesting the ladder I thought okay I'll |
5828s | switch over to ramp Druid because of the |
5830s | insane amounts of armor that this deck |
5833s | can generate now to get out of range of |
5835s | the burst of this combo Demon Hunter but |
5839s | I don't know if it's not necessarily |
5840s | it's because I'm potentially not playing |
5842s | the deck so well maybe I don't |
5843s | understand the matchup but it hasn't |
5845s | been doing what I would guess the deck |
5847s | is designed to do which is to just be |
5849s | this impenetrable wall of armor yeah I |
5852s | think it's a weird sort of balance that |
5855s | we've ended up on because the Demon |
5857s | Hunter can if given the right discounts |
5860s | on their hand get up to the hundreds of |
5862s | damage in a single turn and that is well |
5866s | above the full range of armor that the |
5868s | Druid can gain but that armor can also |
5871s | be translated into pure damage if you |
5873s | get that whole anubricant combo going |
5876s | and it just becomes more of a faster uh |
5880s | way to kill your opponent now that |
5882s | Saturdays has gone to endlessly infused |
5885s | too it's less reliable to close out |
5887s | games so I feel that's the way to look |
5889s | at the Druid the armor is your offense |
5891s | tool not necessarily your defense that |
5894s | armor can be relevant in other matchups |
5896s | than Demon Hunter where the damage is a |
5898s | lot more finite but in the Demon Hunter |
5901s | matchup in particular I feel like the |
5903s | Druid needs to be very very careful not |
5904s | to just let the Armor stock and then |
5907s | sort of waste that armor and let it get |
5909s | it uh chipped off early on by the Demon |
5912s | Hunter and then have no way to then kill |
5914s | their opponent with the anubricant |
5916s | astalor combo |
5917s | indeed here the combo is still very much |
5919s | there even with the Nerf to dinathrius |
5922s | you know people thinking that would be a |
5923s | big hit to Druid which it has been as |
5925s | like the premiere deck that still uses |
5927s | dinathrius in this format whether it had |
5930s | been unnerfed or not but like you say uh |
5932s | with asteroid more than makes up for |
5934s | that potential loss in damage and it's |
5936s | also you know you've got to pay |
5939s | attention to just the sheer amount of |
5940s | pressure that can be put forward even |
5942s | without the combo if you hit the ramp |
5944s | and then you're hitting zero Mana Crypt |
5946s | Keepers uh enixia thrown down a |
5948s | brandtopio these kinds of combos Demon |
5951s | Hunter uh can struggle because they are |
5953s | singularly big minions and given that a |
5955s | lot of the time Demon Hunter against |
5957s | these slower control decks wants to play |
5959s | relic of Extinction just to boost up the |
5962s | other more impactful relics uh the |
5964s | removal package of Demon Hunter if |
5966s | you're not careful can become a little |
5968s | flimsy but of course it's not going to |
5971s | be against the Demon Hunter quite yet |
5972s | first of all gonna be up against this |
5974s | Rogue which is similar I suppose in how |
5977s | the matchup might go given that it's |
5980s | just a lot of damage you're having to |
5981s | overcome but are there any major |
5983s | differences that you've been looking for |
5985s | in the game plan for either deck |
5987s | I would say the Rogue should focus way |
5990s | more on the burning blade acolyte than |
5992s | the mine in terms of you don't |
5995s | necessarily get to choose right it's |
5996s | more what do you get from your sketchy |
5999s | information and if you're able to double |
6001s | up on it with Scrooge Illusionist etc |
6003s | etc but |
6004s | um this original death rattle Rogue even |
6007s | before the inclusion of scourge illusion |
6009s | has had those two minions right the mine |
6011s | and the burning leg Acolyte and even at |
6014s | the time before Druid had all their new |
6016s | tools the Rogue generally was meant to |
6018s | go for the board-based game plan which |
6020s | is getting all those five eight death |
6021s | throttles out and I think that still |
6024s | Rings true because Druid also doesn't |
6026s | necessarily have the greatest removal |
6028s | until much later in the game as for The |
6031s | Druids game plan I feel like it's so |
6033s | hard to say this but it feels like it's |
6035s | even more reliant on goth now than it |
6037s | was before don't know how I can say that |
6039s | because golf was so Central even before |
6042s | but it really feels like they're playing |
6044s | such a heavy top end package having to |
6046s | cut cards like Spirit of the reef to |
6048s | make room for all these more expensive |
6050s | armor cards means that you do need to |
6053s | get above 10 Mana as quickly as possible |
6059s | yes yeah I'm kind of thinking about that |
6061s | that early game package as well I'm |
6062s | wondering it hasn't got any less |
6065s | consistent really since the last |
6066s | expansion but I don't know feeling uh |
6069s | playing a fair few games of Druid this |
6070s | expansion I just I feel like as you said |
6072s | the the dead drawers feel a lot worse in |
6075s | this deck at the moment given how bad |
6076s | like a Crypt Keeper can be if you don't |
6079s | hit the uh the requisite armor to be |
6081s | able to put it down to zero as well uh |
6084s | so it will be interesting to think about |
6086s | these decks in the context of the series |
6088s | The Wider series overall as well I feel |
6092s | like for blice you should be able to get |
6094s | a win at some point with this Druid |
6096s | against the the big spell Mage doesn't |
6099s | oh sorry the Ping Mage doesn't feel like |
6100s | it's necessarily Tech to be able to |
6101s | answer Druid right now there's a fair |
6104s | few ways to deal with the objection for |
6106s | example in there as well so uh I want to |
6108s | say that onus is on New Year here to try |
6110s | and get a win out of the game true in |
6112s | terms of momentum as well and perhaps |
6115s | recognition on the world stage I would |
6117s | say everybody is expecting more things |
6119s | from lies lies did qualify most recently |
6122s | out of the rest of the world players |
6124s | right from the grand Masters last call |
6127s | tournament and he has all of these |
6130s | amazing accolades and back-to-back |
6132s | Masters Tour wins he's now joined by two |
6135s | other players and having won more than |
6137s | one Masters Tour but only Blaise has |
6139s | done it back to back and he is still |
6142s | very hungry to get that big win talked |
6144s | about it in his interview with TJ which |
6147s | I hope will be featuring later on in the |
6150s | broadcast and he was streaming as early |
6152s | as a few hours ago leading up to the |
6155s | world championship and in both our |
6158s | players lineups I think there is one |
6160s | spicy deck here we are seeing some |
6162s | pretty homogenous classes overall but |
6165s | the type of Rogue that flies brings is |
6167s | unique |
6169s | yes yeah yeah for yi and verbalized it's |
6172s | very interesting to see the different |
6173s | bills that they're going for |
6175s | um and I like to bring up again as we |
6177s | all know at this point the uh the |
6179s | back-to-back victory for for Belize as |
6182s | it does just feel very emblematic of |
6184s | blies as a player right where it's very |
6186s | much All or Nothing in or out he's |
6188s | either playing more Hearthstone in a day |
6190s | than most people do in a month or he's |
6192s | just not even touching the game it's |
6194s | it's all or nothing with flies and when |
6197s | he does when he is playing a lot he |
6199s | truly does feel unbeatable as he has |
6202s | been doing recently even taking the time |
6204s | to nicely light his background for us |
6207s | technically I suppose you could say |
6209s | I appreciate the effort |
6213s | um very nice opening hand the classic |
6216s | Jerry rig into wild growth here |
6218s | guaranteeing himself a nourish to follow |
6220s | up and get that perfect curve but for |
6222s | Yugi just having the sketchy information |
6224s | to begin with is pretty valuable you |
6227s | don't necessarily want the scourge |
6229s | Illusionist in hand because I think you |
6231s | want to draw that from the sketchy but |
6233s | he tosses it all together here finds |
6236s | graveyard which is one of the bigger |
6237s | payoff cards but does he have the engine |
6240s | to begin with which I thought was the |
6242s | sketchy that's exactly right and I I |
6244s | guess this does |
6246s | spell out pretty nicely the potential |
6249s | weakness of mine Rogue is that sketchy |
6251s | is not the 100 always good card that |
6254s | starts your draw engine that you would |
6256s | like it to be 50 of the time it just |
6258s | adds a mind to your hand and Deals four |
6259s | damage to the opponent which is not a |
6261s | very good card unless you have that uh |
6264s | graveyard as well to double down on that |
6266s | damage uh and so even though in all |
6269s | other versions of death rattle Rogue I |
6270s | don't think you consider tossing that |
6272s | away here it speaks volumes for UE of |
6275s | the uh uh the swinginess of this deck |
6279s | the fact that you have to go for the |
6280s | absolute best possible hand every single |
6283s | game because it's such a volatile deck |
6286s | and it's a match-up that leaves no room |
6288s | for error if you don't hit that early |
6291s | board presence with the 5 8 from burning |
6293s | blade acolyte then the Druid will walk |
6295s | all over you or they will just gain an |
6299s | insane amount of armor that no mind can |
6301s | penetrate but lies here has already |
6304s | gotten the perfect curve right he has |
6306s | well growth in to nourish into Miracle |
6310s | growth and can hold on to the coin if |
6313s | necessary to Pivot to one of these other |
6315s | plays here doesn't quite have armor |
6318s | stackers you have to get to keeper |
6320s | early but I have no doubt that that will |
6323s | be on the menu sometime soon going to |
6326s | prep out the snowfall graveyard so he |
6329s | can activate gone fishing and he is |
6331s | fishing for a smoke screen more than |
6333s | anything here and there is |
6337s | okay now we're talking I mean that was a |
6340s | ballsy playwright to go for just pretty |
6342s | much all in playing that smoke screen |
6344s | with zero death rattles in hand |
6346s | I would say it's a balls you bring for |
6348s | this version of death rattle Rogue |
6350s | overall a lot of people opting for |
6352s | invincible version because it is more |
6355s | consistent in what it does but perhaps |
6357s | the highest of High Rolls is still |
6359s | available to this version lies hands |
6361s | together in prayer three cards drawn no |
6364s | death rattles so far four cards drawn |
6366s | four cards with no death rattles |
6370s | that is a bummer for you Yi that's a |
6373s | disaster he of course has the go again |
6375s | with a second trickster plus smoke |
6379s | screen which is not a combination that |
6381s | you're often seeing and plenty of hand |
6382s | space he can make as well with the prep |
6384s | and the backstab so I guess not a |
6387s | disaster quite yet with one turn left on |
6390s | the uh the graveyard as well that's |
6393s | right and it has to be next turn because |
6395s | after that graveyard expires yes he |
6397s | still has Shadow shambler to activate an |
6399s | appellate that he potentially draws but |
6401s | the difference of one five eight versus |
6403s | two is just enormous here because two of |
6406s | them a scale of annexia by itself cannot |
6409s | clear but you're getting to the point |
6411s | where Blaise is Comfortably able to coin |
6413s | out an insatiable Devourer next turn it |
6416s | does not infused just yet but his |
6418s | removal potential is getting very scary |
6421s | that's right like if there is a big |
6423s | burning blade acolyte turn here for yui |
6426s | it's not good for blinds but like it |
6429s | almost is at this point with the fact |
6431s | that he can go scale into insatiable as |
6433s | well only tank like 10 damage Max |
6436s | probably on the following turn and then |
6439s | just as soon as he gets himself a single |
6441s | Earth and scales the game just ends on |
6443s | the spot as I don't think he has a |
6445s | single answer to such a big insatiable |
6447s | Devourer if there is an acolyte that is |
6450s | found here off the smoke screen |
6452s | oh okay one okay |
6455s | there it is |
6456s | that they are entering the hand I'm |
6458s | confused |
6462s | yeah so it was The Illusionist first |
6464s | which got him of course two more death |
6465s | rattles but no actual acolyte it's |
6467s | self-bound |
6469s | which means no death rattles here |
6475s | there's a weird one but he could play |
6477s | The Burning blade and then have the |
6479s | Forsaken Lieutenant transform into it |
6481s | and then backstab his own guy right |
6485s | I mean I think he's wondering almost if |
6487s | you go |
6488s | I understand is that insane |
6493s | yeah going for this play |
6495s | yeah just fit |
6496s | better Chandler to get those five |
6498s | eighths on the original copy that but |
6500s | doesn't end up going for the backstab to |
6503s | um |
6505s | mostly because of board space concerns |
6509s | [Applause] |
6513s | I mean this is kind of what I mean is if |
6515s | you're not going for the backstab player |
6517s | immediately which I think if he'd had a |
6518s | bit more time you would have ended up on |
6520s | instead of playing the mine uh I would |
6522s | rather have a 2-2 mine here than a 2-2 |
6524s | burning blade acolyte because you kind |
6526s | of just need to kill them with burst now |
6528s | rather than her board |
6531s | is true |
6534s | 16 on the board the graveyard has |
6537s | expired now so backstabbing his own mind |
6540s | would only add four damage total |
6544s | oh my God how much is this you have mine |
6547s | backstab mine mine |
6551s | off oh no no he has a Cutlass |
6557s | isn't it good isn't it lethal okay on |
6559s | board there's 16 20 I count lethal as |
6563s | well yeah yeah they're both two zero |
6566s | twos right neither of them are |
6569s | oh no that's a four four it's a four |
6571s | four it's not a zero two yeah yeah |
6573s | that's the Difference Maker yeah |
6576s | oh I'm sorry oh |
6581s | the new version is biting back but he's |
6584s | still in a great spot because looking at |
6586s | Blazer's hand yes he can remove some of |
6589s | this but he doesn't have armor again |
6596s | man that was close yeah you're right it |
6599s | needs to be Earth and scales right now |
6601s | for him to have a chance here |
6602s | that's not it nope |
6609s | any other outs |
6612s | um flies is running chitinus plating |
6614s | which is a way to gain armor but only |
6616s | four in the immediacy and it's not |
6618s | dealing with the board in any way shape |
6620s | or form |
6625s | there's goth taunting blies not gonna be |
6628s | enough here |
6630s | yeah nothing gonna be good enough here |
6631s | you can go for the evidence I suppose |
6634s | but again I can't think of any |
6636s | individual card that would be good |
6638s | enough to save you here |
6640s | neither can I |
6642s | play things not terrible but yeah |
6647s | not enough even with 12 arm again it |
6650s | doesn't come close he knows that you can |
6652s | tell from his body language after a |
6654s | certain amount of Mana has been spent he |
6656s | knows there are no remaining outs for |
6658s | the lies here |
6661s | damn what an interesting game right from |
6664s | the Mulligan there from yui with a |
6666s | decision I never expected him to make |
6668s | all the way through uh to well obviously |
6671s | a pretty impressive mid game with a |
6673s | double trickster into smoke screen |
6674s | working up very very nicely for him but |
6677s | just the not the player I expected at |
6679s | all from that deck |
6681s | yeah um just the fact that he didn't go |
6684s | for the meddling play of keeping a |
6686s | sketchy like you pointed out it's only |
6687s | 50 to actually draw The Scourge |
6690s | Illusionist which is what you would want |
6692s | in the matchup I would say over mine |
6695s | um you can go for an all in mind game |
6697s | plan but it doesn't necessarily account |
6699s | for armor right the real dream is to get |
6701s | The Illusionist into the burning blade |
6703s | and have that board full of five eights |
6705s | as it happened just two five eights and |
6708s | a couple of four fours and tutus was |
6709s | enough to get the job done supplemented |
6711s | by the damage from the mines but overall |
6714s | you use like uh entire mindset of going |
6717s | for the biggest High Rolls in a matchup |
6719s | that he knows if he just went for a |
6721s | halfway play he could easily get out |
6723s | armored made a lot of sense in the end |
6726s | it did Annie's uh justly rewarded for it |
6730s | as well with a huge win on the my rogue |
6732s | that I have to be honest I didn't have |
6733s | much faith in going into it but looked |
6736s | very impressive there of course uh with |
6738s | an above average mid game uh but now |
6740s | moving on over to the uh the Demon |
6742s | Hunter which is again the matchup that |
6743s | we were talking about a fair bit in the |
6745s | uh the Preamble before the games started |
6748s | with a super standard list here I guess |
6751s | the tech decisions you could make is |
6753s | some people play one mark of Spawn Two |
6755s | need for greed some people play two Mark |
6758s | as we see here from uu but against the |
6760s | Druid it is as I said just much closer |
6763s | than I originally anticipated and uh |
6767s | will be interesting to see if he plays |
6769s | this uh very combo heavy deck any |
6771s | different to what the standard would be |
6773s | as well that's right a lot of points to |
6775s | touch on here the lack of one need for |
6778s | greed is not a list that I'm super used |
6780s | to seeing but I can really understand |
6782s | this reasoning from having played the |
6784s | deck myself I end up discounting need |
6786s | for greeds down to zero and then the |
6788s | number pops up to three because I drew |
6790s | at that turn from relic of dimensions |
6792s | and that often feels counter-intuitive |
6795s | going for double spectral site is |
6797s | sometimes just a bit more efficient |
6798s | overall but |
6800s | um we shall see which list reign supreme |
6803s | later on and then there is how to play |
6806s | the matchup as you mentioned here where |
6809s | it is of course very important to stock |
6811s | up all of the damage together and hold |
6813s | on to several spell damage buffers for |
6816s | the Json as the Demon Hunter but I think |
6819s | one other thing that you can go for is |
6821s | using relic of phantasms to develop a |
6826s | board in the mid game obviously you |
6828s | don't want to play it for like the first |
6830s | or second one because one one and two |
6833s | two is not too threatening at all but if |
6835s | you can get in a position where you play |
6837s | Extinction first then getting three |
6839s | three four four size of phantasms is |
6842s | enough to supplement the damage against |
6844s | Duran in my opinion |
6846s | it's interesting you say that because I |
6848s | do agree with you that yes situation it |
6851s | can be very good but I can think of like |
6852s | at least two maybe even three games or |
6854s | I've lost because I did exactly that |
6857s | gave him a big Devourer and then you |
6859s | just can't answer it you're uh uh fell |
6862s | barrage has never end up going phase |
6864s | from there on in as well uh so it's kind |
6867s | of tough to call because usually going |
6869s | on board versus Grid is the uh the |
6871s | recipe for a winning game but I think |
6873s | it's very tight in this particular |
6875s | matchup |
6876s | I guess the Difference Maker is whether |
6879s | the Druid has ramped to the point where |
6881s | they can remove it and turn it into a |
6883s | swing by that point which means that |
6885s | your opponents have just been better |
6887s | than mine |
6889s | in the case of blizzo he hasn't hit the |
6891s | dream curve that he did last game but |
6893s | the difference is he has Guff on four |
6896s | available if he wants to probably on |
6898s | five he could start with nourish instead |
6900s | because now |
6902s | um goth is not giving immediate Mana |
6904s | upon having been played uh so we shall |
6909s | see you you hear with the ability to go |
6912s | spectral sights |
6914s | you've got to do it right he plays The |
6917s | Alchemist oh really okay wow so he's |
6921s | just trying to make hand space because |
6923s | next turn is coin activate location to |
6927s | double relic of Dimensions but man I |
6930s | feel like every spell damage minion is |
6932s | such a precious resource against Druid |
6934s | absolutely like I I appreciate that he |
6936s | will struggle to kill this absolutely |
6939s | because you know he would much rather |
6940s | just play nourish on this Tony doesn't |
6942s | want to mess around with planted |
6944s | evidence or anything like that to try |
6945s | and find an answer but the upside of it |
6948s | is |
6949s | barely limited as you say clear hand |
6951s | space I suppose |
6954s | um but you're not really doing all too |
6955s | much with that especially as you didn't |
6956s | play The Relic of extinctions first so |
6958s | now your Dimensions is a little weaker |
6961s | but I mean hey I was talking about |
6963s | unconventional ways of playing from yui |
6965s | and again I think we can definitively |
6967s | say we get a a very spicy play coming |
6970s | down here |
6972s | that is true if it was just a matter of |
6975s | clearing handspace I much would have |
6976s | preferred the relic of Extinction just |
6978s | to also buff up the relic of Dimensions |
6981s | later on and I appreciate that it was |
6983s | never a spectral site if it was going to |
6985s | be this play on this turn uh but again a |
6989s | bit floored by the use of The Arcanist |
6991s | it is however creating quite some |
6994s | problems for lies because if he wants to |
6996s | kill it next turn and also play golf it |
6998s | means he has to forego the ramp hero |
7000s | power use the original hero power before |
7003s | playing golf |
7004s | and I think if I know oblige he's just |
7006s | gonna say you know what have it go crazy |
7008s | get your extra four five six damage |
7011s | whatever it would be and ramp into raid |
7013s | boss and next year because we've talked |
7015s | time and again about the importance of |
7017s | not just relying on Armor as a defensive |
7019s | mechanism but turning things around he |
7022s | disagrees however I thought that would |
7023s | be a ramp up into raid boss and nixia |
7025s | next turn uh he's going with just a nine |
7027s | Mana turn instead next turn which is |
7030s | yeah pretty tough |
7032s | I think that |
7034s | um in most circumstances I would have |
7036s | agreed but just |
7038s | uh considering the turn previous for |
7040s | replies where he did put damage into it |
7042s | I think he could have sort of mapped out |
7044s | that if he was going to go straight into |
7046s | raid boss and next year there was no |
7047s | time to go for the second hero power |
7050s | sure yeah okay so yeah it did kind of |
7053s | indicate he was going to kill it by that |
7056s | point but it means that his uh nine Mana |
7059s | turn is not so clear for yui though |
7063s | getting spectral site here means gonna |
7066s | be very easy Quest progression |
7069s | oh another really good dimensions and |
7071s | the location will be off cooldown or you |
7073s | could just use a second one that's in |
7074s | hand |
7076s | um this is a situation though where |
7077s | relica phantasms is a bit of bait right |
7080s | because of that insatiable Devourer then |
7082s | again it's not infused |
7085s | oh do you really want to play spectral |
7088s | side here I feel like there's more |
7090s | important ways to spend your Mana like |
7091s | first of all I want to trade that Guild |
7093s | Trader I do not want that in hand I want |
7095s | to draw it for zero with the phantasms |
7097s | uh I'd like to play the theory as well |
7100s | just to get that in the Jace pool I |
7103s | appreciate that he's completing second |
7105s | layer of quest here but I don't actually |
7107s | think that was top of my list of |
7109s | priorities there if I was him |
7112s | very interesting the way he approaches |
7114s | this it could be an angle where he |
7116s | intentionally wants to play the |
7119s | creatures Quest reward we keep talking |
7120s | about it as not being necessary but it's |
7122s | not as though the card is bad |
7124s | um he can get that down then trade The |
7126s | Guild Trader back if he feels it |
7128s | necessary also he's at a point where |
7131s | Jace is just at six Mana now |
7134s | um and that's a good thing maybe that's |
7135s | not necessary overall |
7138s | honestly he's left himself flexibility |
7140s | for this life yeah yeah and I guess he |
7142s | can do all the things I was talking |
7143s | about at the start of this term because |
7145s | with his line now the phantasms costs |
7148s | four uh instead of five uh the real |
7151s | concern is obviously just the hand space |
7152s | at this point and uh if you can you |
7155s | really don't want to take a turn off |
7157s | going relic of Dimensions here you want |
7159s | to be playing that again on this turn |
7163s | which means that some handspace needs to |
7165s | be cleared unleash fell a pretty |
7168s | valuable tool for board clear but maybe |
7171s | not necessary in the position where he |
7173s | is against Druid |
7175s | um |
7177s | needs to clear four spaces to play relic |
7180s | of Dimensions so three cards plus that |
7183s | Relic itself I guess Extinction is one |
7185s | of them |
7186s | yeah |
7188s | oh he's going for fun okay |
7192s | I thought that would end up as Silver |
7194s | Moon Arcanist unleash fell and then like |
7197s | I don't know maybe a extinctions or |
7199s | maybe a fury and end on press the |
7202s | location plus phantasms but he is taking |
7204s | a full turn off it which obviously |
7207s | develops a tremendous amount of board |
7208s | which right now blies cannot necessarily |
7211s | answer very well uh but it does slow him |
7213s | down a fair bit as well in terms of his |
7215s | actual lethal combo |
7218s | there is still the option to play |
7219s | dimensions and accept over drawing but |
7222s | at this point it feels like he has |
7225s | committed to going for the board-based |
7227s | game plan and with this sort of line I |
7230s | think it makes a lot of sense to keep |
7231s | the Silver Moon Arcanist in hand because |
7233s | that's the supplementary damage to go |
7236s | with Jace later on because he expects at |
7239s | least some of this board to get cleared |
7241s | by a Devourer Nexia scale of annexia and |
7244s | then the rest of it |
7246s | um the rest of the damage you need |
7247s | potentially comes from in one turn |
7250s | Arcanist uh a niece fell than Jace it's |
7254s | not that much yet because he doesn't |
7256s | have Bell garage but he's hoping at |
7258s | least some of the boards is still stick |
7260s | it is a pretty juicy clear though all |
7262s | things considered uh for the lies about |
7266s | the best he can hope for uh |
7268s | however even having said that he just |
7271s | has such strong clears here with the uh |
7274s | plus four spell damage and then just |
7276s | double unleash Bell if he wants to uh he |
7279s | could instead hold on to the zero Mana |
7282s | Silver Moon Alchemist I suppose to go |
7283s | with Jace because you do ideally want to |
7286s | have at least one spell damage card to |
7288s | go with Jace whenever you play it |
7290s | right |
7291s | and he has sacked one of the Arkham |
7295s | is gonna go for one Unleashed fell and |
7298s | then this and then that makes the hand |
7300s | space for dimensions |
7303s | oh surely that's a trade the archives |
7306s | first there |
7311s | oh does hit the other |
7314s | s is more than enough to end the game |
7316s | next turn |
7320s | at least he looks that way to me |
7322s | yeah he hasn't played any fell barrages |
7325s | yet uh |
7327s | so if he trades like one thing now he |
7331s | can have another shot at getting the |
7334s | fell barrage and then by next turn he |
7336s | has eight Mana right so he could |
7338s | technically still fit one in with all |
7340s | the zero cost cards and then the Jace |
7343s | that's true and he can draw like three |
7346s | but yeah he draws his entire deck uh up |
7349s | bar one next turn yeah you gotta be |
7351s | Scrappy with scraps all right Devourer |
7355s | that puts a big roadblock in the way for |
7358s | fell garage |
7367s | all right at this point you don't count |
7369s | you just believe |
7372s | this uh |
7374s | I think this should be enough the first |
7375s | spell brush I think even kills it |
7377s | doesn't it as well yeah man choose right |
7379s | through it |
7381s | even has chaos straight yep sure okay |
7384s | yeah |
7385s | yeah more than enough |
7390s | damage not having a good time here he's |
7393s | like really you got zero mana on |
7395s | everything |
7396s | it was pretty fortunate to have these |
7398s | discounts for yui here but it was very |
7401s | notable how he went for that mid-game |
7404s | relic of fantastic sort of distract lies |
7408s | and I actually now I've seen it really |
7411s | like that line that he was going for I |
7413s | think I might be whoops maybe missing a |
7414s | little bit from my approach to this uh |
7416s | matchup because it's the halfway point |
7419s | of what we were saying right or I guess |
7421s | more so it's what you were saying of |
7422s | that these phantasms can be really good |
7424s | uh in the middle game and I was saying |
7427s | they can lose you the game later on when |
7428s | something like what happened at the end |
7430s | of the game happened which to be fair in |
7433s | an alternate universe |
7434s | supplies could have had Devourer plus |
7436s | the uh the Earthen scales as well but I |
7439s | think you made a good judgment call he |
7441s | has few cards in hand he will struggle |
7444s | to have specifically those two cards in |
7446s | a 40 card deck and have the uh infusion |
7449s | completed on the Devourer as well and so |
7452s | I think just going for this all-in mid |
7454s | game plan when he already had Jace for |
7456s | six Mana already had Silver Moon |
7457s | Arcanist for zero Mana as well he uh |
7460s | just showed no real signs of struggling |
7462s | at any point through that game straight |
7464s | and even that really early Silver Moon |
7467s | arcanists taking blaze a turn off of |
7470s | writing was not to be underestimated I |
7472s | don't know if you you played it exactly |
7474s | for that reason maybe you kind of just |
7476s | say ah hopefully it takes a couple of |
7478s | hero Powers but it's mainly to clear |
7479s | hand space for the relic of Dimensions |
7481s | it was just the sort of Perfect Storm of |
7484s | events here because I do agree that it's |
7486s | very situational when you're able to go |
7488s | for the phantasms like that because I |
7490s | would argue if you don't have access to |
7493s | both of your locations before both of |
7496s | your relic of dimensions then one of |
7499s | those location charges is going to be |
7500s | precious to get um doubled up on the |
7503s | most important Relic which is the card |
7505s | draw but if he did have access which he |
7508s | did in that last game then you could use |
7510s | some of those location charges to build |
7511s | a board instead using the phantasms but |
7514s | all that leading up to ue's last deck |
7517s | which I have sort of gratuitously called |
7520s | a ping Mage because it has the Ping |
7521s | package but yeah the cards I've chosen |
7524s | to highlight here are the Spice in the |
7526s | deck here he has three new cards all of |
7529s | which discover slash recast things that |
7533s | didn't start in the deck and it's a new |
7536s | spin on playing puzzle box in my opinion |
7539s | indeed yeah as nurubi and vizier about |
7543s | as close as death knight is coming to |
7545s | making an appearance of the World |
7546s | Championship it's Undead Synergy I guess |
7548s | which is uh not really apparent here in |
7551s | the Mage much more so just for |
7552s | discovering spells and then of course |
7554s | replay playing them with grand Magister |
7557s | rommath a name so gratuitously long it's |
7560s | cut off on the the card list there as |
7563s | well but it's a cool deck you know it |
7565s | feels a little bit |
7568s | I don't know I don't want to say |
7570s | I guess text is the word I was gonna say |
7572s | cheap because it's like pretty much all |
7574s | in on this objection package being |
7576s | really good and very targety against the |
7578s | likes of demon and the theater the muted |
7580s | us as well but it's a it's a cool deck |
7583s | when you factor in these new cards as |
7584s | well and it feels like a bit of a |
7586s | throwback to the Hearthstone decks of |
7588s | like |
7589s | 2019 2018 2019 when there was a lot more |
7593s | discover knocking around priest was |
7595s | doing all this nonsense discovering 50 |
7596s | cards a turn and major following in |
7599s | those well-trod footsteps yeah I think |
7602s | that Mage oh this Mage |
7605s | um control priest and defrogue to a |
7608s | certain extent all fall in the same sort |
7610s | of box for our little worlds matter here |
7613s | where they have a few Tools in their kit |
7616s | which are very very good against certain |
7617s | decks in The Meta namely Boone priest |
7620s | Joker Rogue and the fell Demon Hunter |
7622s | all the disruption tools and because you |
7625s | are kind of locked into these classes to |
7628s | play the disruption tools you kind of |
7630s | just think okay what is the most |
7632s | established deck that I can use to fill |
7634s | out the rest of the duck slots and thing |
7637s | Beach happens to be one of those uh |
7639s | that's why I appreciate UE spin on it |
7641s | because he has gone for more |
7643s | unconventional things which we haven't |
7646s | really seen and it's getting closer to a |
7648s | whole new archetype to support all of |
7651s | these disruption tools and you know |
7653s | because he is running all the Discover |
7654s | package he is able to get more |
7657s | objections more types of ways to disrupt |
7661s | the key minions from bly's remaining |
7664s | decks and he does have all three |
7666s | remaining decks very reliant on very |
7669s | specific minions |
7671s | and blies as you would expect if you've |
7673s | known him for more than two minutes is |
7675s | of course queuing up the Druid once |
7677s | again here just bashing them all out in |
7679s | a row he has admittedly been kind of |
7681s | rolled the first two games his opponent |
7683s | got close to the perfect draw both times |
7686s | but his drip draws were not terrible |
7689s | either right he hit uh the Jerry rig |
7692s | Plus Wild growth game one he had a |
7695s | pretty nice nourish Guff uh onnixia |
7698s | combo in game two just ramping up very |
7700s | very cleanly as well and it just hasn't |
7702s | even really looked close so far the the |
7705s | ramp of Druid is just no longer the |
7708s | premium form of manatee in the |
7710s | Hearthstone and doesn't really feel like |
7712s | it can stack up against all the |
7713s | reduction and costs that Rogue and Demon |
7715s | Hunter have access to maybe Mage is a |
7718s | little bit more Druid speed however |
7721s | that's right I think that Druid Falls in |
7723s | a really weird spot in the meadow right |
7725s | now where it is considered I guess the |
7727s | fourth of the four best decks here but |
7729s | it is very very weak to the other three |
7732s | decks here I guess you can make an |
7734s | argument for the Feld Demon Hunter |
7736s | matchup being a bit more 50 50 but you |
7740s | cannot really argue that it's really |
7741s | weak against Boone priest and Draka |
7744s | Rogue because they're able to build such |
7745s | huge minions in the early game that |
7747s | Druid doesn't really have an answer for |
7750s | so it falls in a really strange spot in |
7752s | the meta where it needs to beat up on |
7755s | the fourth deck of whatever the opponent |
7758s | is bringing and in yui's case this |
7760s | happens to be Mage so if flies can't get |
7763s | through this that does just spell |
7765s | disaster |
7767s | okay what are we looking for in the |
7769s | starting hand like I guess there's the |
7771s | classic ping package cards that are good |
7775s | like uh Wildfire maybe AI or something |
7778s | but anything in particular that you |
7779s | think will uh help his case against the |
7781s | druid |
7783s | the thing to keep that |
7784s | that pretty good honestly I could see |
7786s | the two three drops being kept here to |
7788s | the sanctum into a vizier kind of looks |
7792s | nice as long as you has uh opportunity |
7795s | to trade off those skeletons which are |
7797s | Undead |
7798s | um then he can discover a spell and have |
7801s | it be cheaper gonna go ahead and keep |
7803s | this no flurry as well which is of |
7805s | course classically a good curve play I |
7807s | was just thinking it might be tossed |
7808s | because it doesn't quite fit the coin |
7810s | three into three curve |
7813s | yeah I guess maybe we're looking at the |
7815s | uh two three given that sanctum is |
7817s | probably not going to be too valuable at |
7819s | the start of the game uh but overall |
7821s | just a very playable hand here for yui |
7823s | uh you know compared to the other two |
7826s | decks there's not like an eye-wateringly |
7828s | powerful hand that you're looking to hit |
7829s | that instantly wins the game but this is |
7832s | uh as close as I think you're going to |
7833s | be getting to that |
7835s | um even that early Prismatic Elemental |
7838s | to challenge Jerry Ray Carpenter just |
7840s | classically good stats on board for this |
7843s | trade Horn of winter is a very good card |
7848s | however dunbaldar bunker draws rejection |
7853s | that is tempting like it's not insane |
7857s | first Druid but they have cut a lot of |
7860s | the early package right he's no longer |
7863s | playing Druid of the reef uh the |
7865s | cheapest minions in the deck are like |
7867s | Jerry Riggs sure you wouldn't mind |
7868s | getting that denied ask the law kind of |
7871s | hurts and then like Prince renithal is |
7874s | the best and aside from that there's |
7875s | some |
7876s | pretty big Heartbreakers to lose to the |
7879s | Dumbledore right there are a lot of |
7882s | there is a lot of redundancy in the |
7884s | Druid Deck in terms of threats and I |
7886s | guess you could say Crypt Keeper is a |
7888s | tossable card uh but just having that |
7890s | cycle from the dawn Builder I would |
7892s | value pretty much as well yui is gonna |
7895s | go horn of Winter though which is not to |
7898s | be |
7899s | denied any sort of extra Mana you can |
7903s | get and it's a good recast from romash |
7905s | potentially later on |
7908s | uh but as for Blazer's side the opening |
7911s | curve is outside of this turn three |
7913s | looking very very good right he just has |
7915s | Widow Bloom into nourish into topiar and |
7918s | topiar I think is the real Difference |
7919s | Maker in Druid being able to land this |
7921s | helps you swing back the board and play |
7924s | what you actually want to play while |
7926s | also clearing the board rather than just |
7928s | scrambling to respond every single turn |
7930s | that's exactly right I think that's the |
7933s | Difference Maker that forces |
7935s | UE onto some kind of Magister Dawn grasp |
7938s | game plan because this handy has here |
7940s | against an average drift draw it's not |
7943s | going to win the game on its own but |
7944s | it's gonna get you in that range you're |
7946s | going to be doing like 10 15 damage |
7949s | maybe in early minion pressure and then |
7951s | you can try and find a uh backup plan |
7954s | from there this however is not going to |
7956s | be doing that because topio should be |
7958s | able to stabilize things very nicely but |
7961s | a tough choice now actually I could see |
7964s | all of these honestly |
7966s | I feel like the objection is still very |
7968s | valuable at this point because it is |
7971s | tough to get Crypt Keeper to go to zero |
7973s | if you have not let the Druid get to a |
7975s | point where their armor game is very |
7977s | armored gain is very cheap in terms of |
7979s | Mana so he is just gonna go for that |
7982s | fits the curve very nicely thanks to the |
7984s | discount from vizier |
7986s | um it is such a nice combo with the |
7989s | various skeletons that you could |
7991s | generate as Mage even though you you |
7993s | missed the 50 50 on the death rattle I |
7995s | think he's still very solidly in the |
7997s | lead here and has nice follow-up right |
7998s | just Cold Case into Wildfire into Don |
8001s | grass which will recast his code uh his |
8003s | Wildfire for sure |
8006s | wow Plies taking a pretty big risk here |
8008s | on just that not being counter spell if |
8011s | it had been he would be in some big big |
8012s | trouble uh could have ended on renithal |
8015s | to test for |
8017s | objection but I guess he can still do |
8019s | that before the the topio on the |
8021s | following turn as I think always has to |
8024s | be the play like Topia is your |
8026s | stabilization tool here as we talked |
8027s | about right and it's not counterspell I |
8030s | think it's the next best secret or |
8032s | arguably even the best in that situation |
8034s | for you to have taken is objection so |
8037s | Blaze will have a top of Mind here but |
8040s | you still chugging along with |
8043s | um pressure that is not to be scoffed |
8045s | out really it's the Difference Maker of |
8047s | renathal that's keeping lies still |
8049s | pretty stable here but now the topir has |
8052s | landed and he can finally start to fight |
8055s | back but uh it's Don grass plan for UE |
8058s | oh or he can play that AI first to get |
8061s | it in the pool |
8063s | oh it's such a clean setup for the Ping |
8066s | though right because |
8068s | can he ever play it oh no he won't be |
8070s | able to even with horn of winter you |
8071s | won't be able to play the AI uh so I |
8074s | guess he just needs to hope to hit the |
8076s | 50 50 on the frost spell being cold case |
8078s | as horn is just kind of wasted |
8088s | it's sort of a double field because if |
8091s | you did hit Horan then you could have |
8092s | technically pinged first right yeah and |
8095s | then pinged again after playing |
8097s | photographs but you Yee everything going |
8100s | his way here and Blaise is not looking |
8105s | very happy about it understandably |
8108s | um |
8108s | sort of probably feeling a bit |
8111s | conflicted now his prediction of Druid |
8113s | struggling is working out but an EU |
8115s | player is also struggling exactly it |
8119s | does not compute you always bet with |
8121s | exploits but you always bet against |
8123s | Druid in this matter |
8126s | oh okay that's a |
8128s | decent draw it's not a nature spell |
8130s | unfortunately which would be really nice |
8132s | here innovate is enormous yeah just two |
8135s | free three threes |
8139s | thank you |
8141s | oh that's a lovely spelling oh my |
8143s | goodness yeah that's tons of juice you |
8147s | don't man see tons of armor yeah I think |
8150s | I think so much he's not nature if I |
8153s | remember correctly but like you said |
8154s | it's the uh the armor that's the Salient |
8156s | Factor here |
8159s | yeah I honestly cannot recall |
8163s | it is not okay thank you |
8167s | I mean I I'm sure they have a rigorous |
8169s | process behind it but it's called |
8171s | beetlemancy like come on surely that's |
8173s | nature it's literally just Beetle power |
8176s | yeah this is um not my jurisdiction |
8181s | okay crucially Bliss has held on to |
8184s | Crypt Keeper probably for two reasons |
8187s | right it is an easy objection fodder and |
8191s | also it might just be a ping Target to |
8193s | keep buffing up yui's hero power |
8195s | depending on whether he can get another |
8197s | wildfire |
8205s | whether to start with the suspicious or |
8208s | the arcane |
8211s | gonna say I like starting with AI just |
8213s | because I feel like there's more useful |
8215s | four drops that you |
8216s | would rather Play Just Another Cold Case |
8220s | I guess maybe an apprentice as well |
8224s | Rune is the most utility for UE but it's |
8228s | also the most utility for lies |
8231s | um |
8232s | given that Blythe doesn't have golf up |
8234s | yet I feel like that two Mana is |
8236s | expensive for him to spend so I like the |
8238s | pick for you you he's in a spot where he |
8240s | really needs the resources and it's also |
8242s | buffing up the raw math potentially |
8247s | yeah those Arcane Defenders did look |
8249s | nice with romance but if you can go |
8250s | runed up into a Defenders then that's |
8253s | obviously just that little bit better |
8255s | assuming romath knows where to point the |
8258s | uh the Rune that's the one supplies |
8262s | he doesn't hesitate to play around |
8264s | Secrets or choose to not play around |
8266s | them he doesn't hesitate off of |
8268s | suspicious |
8270s | he's just the kind of player that all |
8272s | these murloc homes type of guessing |
8274s | cards will not phase ever |
8280s | [Applause] |
8284s | all the Wolves killed off by the death |
8287s | rattles |
8288s | it is honestly not too bad for blinds I |
8291s | feel like his health is a big concern |
8295s | he hasn't seen more dress yet Nora bran |
8298s | with the Reckless apprentice and that |
8300s | hero power is dealing five a turn right |
8302s | now yeah that is true but you need |
8306s | something impressive to happen here like |
8309s | a good spell off the Rune door |
8310s | potentially to be able to cast alongside |
8311s | the romance because he's slowing down |
8313s | really heavily here five damage a turn |
8315s | from the hero power does not outpace |
8318s | Druid uh in terms of the healing they |
8320s | can get with dinathrius obviously |
8321s | Earthen scales being the really big |
8323s | swing card once that comes online and |
8327s | these are not really |
8330s | the kinds of cards you're looking for |
8332s | you could pick and play blizzard I |
8336s | suppose to get it in the pool for uh for |
8339s | Roma but missing out on that hero power |
8341s | for another turn just feels Dreadful |
8343s | right I do think he picks the blizzard |
8345s | but probably just goes Ai and ping to |
8348s | close out the turn it is not quite Mana |
8350s | efficient oh shattering glassy is |
8353s | running double flurry in the deck |
8355s | sun sets |
8365s | I have an idea he picks up a wildfire it |
8369s | can close out the curb pretty nicely |
8371s | doesn't but that theater |
8373s | would represent |
8375s | yeah a wrench in the works for flies |
8386s | more armor yeah we'll have that |
8393s | High tennis plating also not a nature |
8395s | spell |
8397s | I guess the verdict is insects are not |
8399s | part of nature yeah Hearthstone rules |
8405s | they got blathers on the design team |
8407s | [Laughter] |
8416s | really conscious of that objection right |
8418s | turn off to turn |
8420s | I like it |
8422s | uh Jerry rig is also not drawing |
8424s | anything at this point I believe but it |
8427s | is a more expensive way to counter |
8428s | objections so |
8433s | as the Lord picked up for UE and now |
8436s | he's in a very precarious position where |
8438s | it's like technically this represents |
8440s | the damage to get there over several |
8442s | turns with the pig but it's not |
8445s | accounting for any armor whatsoever |
8448s | all right time for the grand match |
8450s | himself and let's see what this can pull |
8452s | together |
8453s | oh yeah coin |
8455s | oh yeah of course yeah |
8458s | that's on blizzard uh that was not very |
8463s | Grand was it yeah |
8466s | being demoted |
8477s | we're going the Ping even |
8481s | think ue's priority is on cycling |
8483s | towards a more dress |
8487s | oh |
8490s | this is a tough choice like with bran |
8493s | and Aston law in hand and even |
8496s | dinathrius like I know he can't do that |
8498s | yet without goth or the anubarak but |
8501s | oh I was sorely tempted by that brand |
8504s | that's a really tough choice |
8509s | I do like the next |
8512s | game I feel like |
8514s | what year is a bar dress which annexia |
8518s | does survive because of all the two ones |
8520s | protecting her |
8525s | savara uh |
8530s | I mean these are some |
8532s | decent spells to truck in Savannah with |
8534s | blizzard and objection I suppose just to |
8536s | keep denying the minions over and over |
8543s | and what's a safe turn to land survar |
8546s | right if she were like only two spells |
8548s | left here you could say blizzard |
8549s | shattering blast and then you could go |
8550s | sevara blizzard right away but any turn |
8554s | that he takes to play savara if there's |
8555s | not an immediate board freeze after that |
8558s | you you could easily just die from his |
8561s | perspective that's true to a dinathrius |
8564s | I guess it's not super Juiced especially |
8567s | with the Nerf to it but over a couple |
8569s | turns of board damage and it flies |
8572s | everything goth things can get dicey |
8577s | [Music] |
8579s | foreign |
8582s | not a bad card at this point bly's just |
8584s | needs ways to turn all these expensive |
8588s | heavy cards in hand into pressure as |
8591s | soon as he possibly can |
8596s | innovate because of handspace |
8599s | annoying |
8601s | tell no Goff |
8606s | threatening bored though a new year |
8609s | again still one more spell needed for |
8611s | savara and that's a flirty which can |
8613s | activate her very nicely |
8618s | so flurry with the location and sevara |
8620s | is a full board freeze he can leave in a |
8623s | pink face if he wants to |
8626s | oh yeah and is is that Weber up we just |
8630s | try and freeze out stole out the game |
8632s | and ping face |
8634s | every turn I'm just trying to think |
8636s | about big uh you know long term and what |
8640s | needs to happen for a UE to have a |
8642s | chance of winning this game |
8645s | whose objection and has that in the |
8648s | savara pool instead which I think is |
8650s | probably a better priority than flurry |
8652s | because he's scared of the inevitability |
8655s | right of |
8657s | um nubricant of the natrios of astalar |
8659s | there's too many things that he needs to |
8662s | object |
8664s | oh yeah I guess that's better I was |
8666s | thinking like if he needs to win this |
8668s | game though he kind of needs to play |
8669s | theater and like steal danathrius maybe |
8672s | in which case he'd like to have another |
8674s | flurry to buy himself time but there it |
8676s | is for Belize right it's one of the |
8678s | cards he was looking for Guff number one |
8680s | uh Urban scales number two pretty simply |
8688s | that suddenly unlocks the potential of |
8691s | Liza's entire hand |
8694s | no brand quite yet but might not be |
8697s | necessary if he can follow up the |
8699s | denatures with an astalar |
8706s | I guess he'd also been holding out oh |
8708s | sorry Holding Out for |
8711s | Reckless Apprentice right would have |
8713s | allowed him to honorably kill the uh the |
8716s | growth |
8718s | right |
8720s | I do think this has to be at the Atari |
8722s | turn though |
8724s | okay take out the useful cards and try |
8727s | to give Blaze something unnecessary |
8735s | oh that is nothing good for you okay |
8739s | I mean I guess it was literally just |
8742s | dinathrius right that really made a |
8744s | difference here maybe yeah yeah |
8753s | sunsets okay yeah our odds weren't |
8757s | particularly good to steal away a game |
8760s | winner here which means that bly's is |
8762s | looking very solid to get his foot |
8765s | through the door in this series |
8769s | wow denying a draw I guess right yeah |
8774s | he's saying if he hasn't got Earth and |
8775s | scales now maybe he won't |
8777s | hit it before the end of the game but |
8779s | like just hero powering a return uh I |
8782s | think we'll probably be enough to get |
8784s | there |
8785s | lies though because he has hit neither |
8788s | brand nor a nubricant at this point is |
8790s | still waiting to cash out on all these |
8794s | damage here and it's still not available |
8796s | yeah |
8797s | and here we go with scales of the |
8800s | Moonlight guidance as well there's three |
8804s | of them at least now available for uh to |
8806s | him and uh above starting Health total |
8810s | now uh yui is gonna |
8813s | need a miracle to close this game out |
8815s | I'm saying |
8821s | maybe he can exhaust I I don't know I |
8824s | guess exhausting his opponent came from |
8826s | stealing danathrius right right |
8829s | there's not enough objections left here |
8831s | yeah it's getting to the point where |
8834s | Blaise doesn't even need the full combo |
8836s | he can just attack with his board and |
8839s | then supplement with denatures or |
8840s | astelor |
8844s | because it's still a decent |
8847s | amount of stall for you even though he |
8850s | gave away the blizzard he's got Alibis |
8851s | there's another full turn of stall just |
8854s | in the flurry alone |
8859s | this has does have to start objecting |
8862s | though |
8865s | he had seen both Crypt Lords and both |
8868s | Jerry Riggs so it becomes quite |
8870s | expensive now for blice to toss a card |
8872s | into that |
8873s | [Music] |
8876s | yeah just trying to exhaust his opponent |
8878s | here I think |
8882s | Noble efforts given Druids vast amounts |
8886s | of threats yeah |
8889s | true I will say that this version today |
8891s | as we said if you steal danathrius and |
8894s | then maybe ask the law as well with the |
8896s | the mutinous is exhaustible you can get |
8899s | there because it doesn't have infinite |
8901s | threats like some of the Druids of old |
8902s | did uh but I don't quite think he has |
8907s | the tools to do so I don't think so |
8909s | either |
8911s | and brand bottom six |
8914s | yeah well we know bran is bottom right |
8916s | because it was in The Dredge but yeah an |
8919s | Uber can must be like fourth or fifth |
8921s | from the bottom which in Druid is the |
8923s | worst place a card can possibly be |
8928s | oh my six Mana deal two damage |
8933s | make some hand space because it's going |
8935s | Miracle growth next turn you'd have to |
8937s | expect |
8940s | no way as I see it to get that honorable |
8943s | kill |
8944s | uh but still |
8946s | tempting to go for the Reckless |
8948s | Apprentice just to clear off a bit of |
8949s | damage and maybe try and fit in as the |
8952s | law for the following turn |
8955s | it's maybe the best you have access to |
8965s | I'm not seeing much better |
8975s | if he is to go for a reckless Plus Cold |
8978s | Case ping the fact that the 97 stays |
8981s | alive is |
8982s | very annoying you don't want to use a |
8984s | flurry on a singular targets like that |
8987s | but |
8988s | it is scary enough that if he does leave |
8990s | that 9 damage alive he could just die to |
8994s | a denaturius plus Brandy from his |
8996s | perspective |
8998s | It's Gonna Be The Alibi instead |
9000s | guaranteeing that he can live to see |
9002s | another turn maybe get a bigger |
9004s | Apprentice |
9006s | oh it kind of feels like you've got to |
9008s | send that damage into the 9-7 uh just |
9012s | because you I'd have to guess |
9013s | anticipating to clear with ask the law |
9016s | on the following turn |
9017s | [Applause] |
9020s | foreign |
9026s | we finally got it and the Aquatic for a |
9029s | brown as well so the full combo |
9030s | available nextard I like that Belize |
9032s | here is deliberately not getting as many |
9034s | welps as possible he's trying to keep |
9036s | ports plays clear because he could have |
9038s | gone scales trade then the miracle |
9041s | growth uh but he's leaving a couple |
9042s | board spaces open just so he has as much |
9044s | chance as possible of going for the full |
9047s | combo next turn |
9050s | right |
9051s | judging Brown up to the top |
9056s | and |
9060s | not sure where dinosaurus is right now |
9063s | but certainly at least 18 right you want |
9066s | to close it yeah yeah my uh it really |
9070s | does throw you off doesn't it even just |
9072s | halving what it would have been before |
9073s | it's much much more difficult to |
9075s | estimate it feels like now |
9077s | yeah I mean before you didn't have to |
9079s | count or look you just knew it was |
9081s | Lethal that's true yeah yeah I would say |
9083s | especially with bran it was actually |
9085s | Infinity damage hmm |
9094s | there is another objection in the hand |
9098s | but supplies I think has deliberately |
9101s | been keeping the one that's in play in |
9103s | place so that it could not be replaced |
9104s | as you sometimes do with ice barrier |
9107s | back in the day |
9109s | yeah and it's low-key just kind of good |
9111s | for blinds actually that his board is |
9113s | being cleared off here yeah |
9116s | because now he has full space to go |
9119s | anything like I guess starfish |
9125s | and then Brandon yeah yeah yeah yeah |
9128s | yeah he knows what's up Drew is finally |
9131s | getting over the line now that's right |
9133s | so many ways to go about it if you want |
9135s | a new brick on brand nazrios astal or |
9139s | whatever this is actually Infinity |
9141s | damage |
9147s | going for the stylish play |
9151s | the 64. |
9153s | or is it going to be one ask the Lord |
9156s | into the natrios |
9159s | I mean thank you |
9161s | both really |
9166s | there you go |
9170s | finally getting on the board here is |
9172s | Belize with the Druid in |
9175s | you know as I was saying at the start I |
9176s | thought the drill would be likely to get |
9177s | a win at some point I didn't think it |
9179s | would come a little bit earlier because |
9181s | I thought it might be in a decent spot |
9182s | against the Rogue we know it's okay |
9184s | versus the Druid but against that Mage |
9186s | it was just pretty clear from the start |
9188s | Mage is not built in this form to have |
9190s | any kind of a chance for druid |
9193s | yeah I would not see so the objections |
9196s | are decent at stalling but it really is |
9199s | just that isn't it because the |
9201s | inevitability of the damage from Druid |
9204s | coupled with the fact that they have so |
9206s | much armor to get out of range of what |
9208s | Mage can normally do means that |
9211s | um at some point the Mage will just fall |
9214s | but UE still has two chances to get a |
9217s | win with it as Blythe still has his own |
9219s | Rogue and Demon Hunter remaining and |
9222s | those are ducks where the objection I |
9225s | would say and solid Alibi are very very |
9228s | useful |
9231s | that is probably true yeah I think this |
9234s | is where things start to get a little |
9235s | bit tougher for uh belies in terms of |
9238s | his Druid oh sorry his Demon Hunter list |
9241s | he has access to uh which I believe he |
9244s | is going to be lining up now no real |
9247s | spicy text again one need for great |
9249s | double scorn and it's just pretty simple |
9252s | there's very very few minions in the |
9254s | deck and you kind of need all of them a |
9256s | cheap restaurant Viper is the best you |
9258s | can hope for to be able to dispense with |
9260s | those objections and aside from that |
9263s | basically just pray that they don't draw |
9265s | them is the the best chance you have |
9267s | that's right that Viper is actually |
9269s | quite useful I would say to proc an |
9272s | objection it is somewhat difficult for |
9275s | the D100 to navigate those turns because |
9277s | sometimes you do need to get things out |
9281s | of your hand in order to keep drawing |
9283s | and if you get something out of hand |
9284s | which is a minion and Proctor objection |
9286s | then they can replay another objection |
9288s | so on and so forth and then there's a |
9290s | double Alibis and potentially even more |
9293s | discovered by this heavy discover |
9295s | package from UE that can delay and delay |
9299s | and delay the Lee Hill turns and then |
9301s | there's also the fact that the Stephen |
9303s | Hunter's healing is very contingent on |
9305s | unleash fell having a wide board to get |
9308s | lifesteal off of which yui can |
9310s | conscientiously play around to the point |
9313s | where maybe the Don grasp and stacked |
9317s | pings can start to end outpace blinds |
9320s | but a lot of things need to line up |
9321s | correctly for the mange |
9323s | that's true yeah and I I guess that's |
9326s | what's worth bringing up is that even |
9328s | though a deck has an obvious intention |
9330s | to do something uh does not necessarily |
9333s | mean that it is going to be able to do |
9334s | that within time and again cute little |
9336s | text played in competitive Hearthstone |
9338s | uh that don't actually end up working |
9340s | out particularly well for the player |
9341s | employing them in the end and I kind of |
9344s | have the suspicion not having tested |
9346s | this Mage deck with objection very much |
9348s | or at all uh myself the the uh the Demon |
9352s | Hunter will be able to just get over the |
9353s | Finish Line uh nonetheless if it gets |
9356s | any kind of a hand similar to what yui |
9358s | had against bly's I think you should be |
9360s | sitting very much pretty |
9362s | does have the early Relic vault which is |
9365s | also very nice to start off with it's |
9368s | the Tale As Old As Time with questline |
9370s | D1 Hunter right you're not able to |
9372s | progress Quest on turn two most of the |
9375s | time so the best usage of your Mana is |
9378s | if you don't have Relic well just hero |
9380s | power in turn one then hero power Quest |
9381s | on turn two but with the Vault you can |
9383s | get that Nana spent very nicely leading |
9385s | up into eight Dimensions later on now |
9389s | we're talking uh looking very very spicy |
9392s | indeed for flies obviously but for you |
9394s | sorry you Yi on the other side uh it's |
9397s | not looking bad either right a lot of |
9399s | those nice disruption cards ready to go |
9401s | objection Cold Case hopefully another |
9404s | cheap spell into savara into replaying |
9407s | the objection into the mutinous it's uh |
9409s | it's writing itself |
9412s | yeah it's as good of a hand as he could |
9414s | have asked for in terms of disruption |
9417s | but this first objection it's very much |
9420s | unblies as to how long he can hold out |
9423s | for actually procking it because the |
9425s | fact that Secrets cannot be stacked is |
9427s | essential to playing around them |
9432s | kind of good |
9434s | and bad that he got the guild Trader |
9436s | there like it's a decent amount to |
9438s | discount it by by the one but you'd kind |
9440s | of rather have it in the deck for the |
9441s | coin Relic uh that you're going to be |
9443s | employing on this turn but I mean yeah |
9446s | that says it all this is a wicked round |
9449s | here for blight yeah real monster of |
9453s | quest progression and just just cycling |
9456s | as well let's have to dump a card here |
9458s | to make some room and oh the phantasms |
9462s | one to zero yep I was gonna say that is |
9464s | the least valuable of all of these a |
9466s | mark of score and if you can |
9468s | um angle it to go face at some point |
9471s | that is the best Target for sure and |
9473s | that's definitely doable when you have |
9475s | unleash fell to clear up the board first |
9478s | better |
9483s | uh oh if not much hey |
9487s | either of the secrets maybe has utility |
9490s | to Bluff a counter spell |
9493s | but that's true is just more consistent |
9496s | to help him I don't know find a brand if |
9499s | he feels he can get late enough in the |
9501s | game to be able to brand mutinous but |
9503s | something tells me it's not going to go |
9504s | to turn 10. |
9506s | yeah I wonder if that was a hand space |
9509s | concern with the Savar that you're |
9510s | playing as well but I I think it would |
9513s | have just about worked out either way |
9523s | efficient for this turn sure thing |
9528s | [Music] |
9535s | this turn usually ends up being the hand |
9537s | dump turn right in one way or another |
9542s | that's your precious objection counter |
9547s | snake |
9551s | I mean yeah it's true that you say one |
9554s | and only but I |
9556s | I want to say if Belize hits a second |
9557s | zero Mana or I suppose a second cheap |
9560s | spell damage card in his hand he's kind |
9563s | of afford to go for like one massive |
9566s | burst turn with like dispel one of those |
9569s | minions and then just go second spell |
9571s | damage plus Jace all in the same turn |
9572s | which against Mage is probably gonna end |
9575s | up being lethal very true but it's |
9578s | really contingent on whether he can |
9580s | discount another Minion from the second |
9581s | relic of sure yeah yeah because |
9584s | currently the way the Mana is stacked |
9587s | for place if he wants to prop the |
9589s | objection it has to happen on a separate |
9591s | turn from the uh big combo turn with the |
9595s | chase |
9596s | unless he's procking it with Chris |
9598s | Wilson which would be funny |
9600s | it's that useless |
9603s | I mean Loki if he had a little bit more |
9605s | Mana you'd consider I think it's a bit |
9606s | too expensive |
9608s | oh it's a fantastic overdraw |
9611s | oh it is gonna go for the creatures wow |
9615s | okay |
9616s | oh he is hoping you he doesn't have much |
9620s | damage in hand which he does not no |
9622s | wildfires played but there is the |
9625s | mutinous on curve which has a 50 50 of |
9628s | chomping Jason even if it misses hits a |
9631s | spell damage piece right yeah |
9636s | you would probably then end up having to |
9638s | trade your |
9640s | your whole board or maybe not actually |
9641s | you could still Bluff a visit right or |
9645s | barrier yeah uh both of which would be |
9648s | pretty scary for the Demon Hunter |
9654s | but he has no way of knowing if there is |
9657s | one of those crucial minions in hand |
9659s | Jace of course being the biggest of them |
9663s | you really want to play another |
9665s | objection like it was expensive for them |
9667s | to deal with that first one and so maybe |
9670s | if you're not certain that Jace is in |
9672s | hand which again you're not you have no |
9673s | indication one way or the other really |
9675s | at this point uh objection plus the Cold |
9678s | Case is the slightly safer way to go |
9680s | about things |
9682s | at the same time objection loses utility |
9684s | post curtress right because now the |
9686s | Viper costs |
9688s | one to profit uh so many considerations |
9692s | for UE here but in the end it looks like |
9695s | he is going to replace his objection |
9698s | supplies will also know about for sure |
9700s | because it came off of savara |
9707s | again the classic we haven't even seen |
9708s | the card drawn and it's already been |
9710s | played there for Xbox mapped out his |
9712s | entire turn setting up for that relic of |
9714s | dimensions of course trying to hit the |
9717s | spell damage the zero amount of snakes |
9719s | anything just to be able to deal with |
9721s | this uh objection and get the lethal |
9724s | through but those are disastrous chords |
9727s | to discount |
9729s | that's okay though he just doesn't play |
9731s | the Viper this turn right holds off yeah |
9734s | yeah |
9735s | but at this point |
9737s | the best that you can hope for or I |
9739s | guess sorry one of the guild Traders |
9742s | cost three right so technically if you |
9744s | hit it with the central plus the |
9745s | discount from kertras you could get a |
9747s | zero Mana Guild Trader but realistically |
9749s | you're looking at one and two Mana Guild |
9751s | Traders here for the rest of the game uh |
9753s | which is doable but the man is getting |
9755s | really tight as the mutinous comes down |
9758s | and deletes the chase oh for blies this |
9762s | could not be going worse |
9764s | a lot of damage he has access to it |
9767s | technically though with the other guild |
9769s | Traders still available that's like with |
9771s | all the spell damage that's true that is |
9774s | plus six on everything I got it all I |
9779s | cannot do math enough |
9781s | but he has to hit off of the score |
9784s | Mana though |
9787s | double a leash |
9790s | that is true okay that's a hit |
9795s | uh 24 plus eight is it one off |
9805s | you know what unleash felt always gets |
9808s | there the next turn I guess there's the |
9809s | Don grass armor to consider but this |
9812s | plays around Alibi because he's |
9813s | literally had one |
9817s | that's true yeah yeah unless you go |
9820s | Alibi plus as the law would be |
9823s | the out there potentially but then you'd |
9826s | also have to clear a bit because they |
9827s | just chunk through for the necessary |
9828s | damage right |
9830s | uh what can Don graspberry Play No |
9834s | flurries right |
9839s | and there's |
9840s | oh Oasis Ally which is a huge whiff yeah |
9846s | this has locked |
9848s | UE out of this one despite his Jace |
9850s | getting munched up this is the power of |
9853s | the fell Demon Hunter absolutely |
9862s | has an AI right |
9865s | which means he can get Alibi oh wait no |
9867s | there's no AI in it that's it yeah not |
9871s | even close man and this is kind of what |
9874s | I was talking about right the deck did |
9876s | everything it wanted to do there right |
9878s | it cost one two three objections was it |
9882s | or at the very least had the opportunity |
9883s | to have cast three over the course of |
9885s | the game with that many being drawn and |
9886s | generated and a mutant is coming down as |
9889s | well |
9890s | but it just still wasn't enough the |
9892s | burst from the Demon Hunter is too |
9893s | flexible and too high as well and uh |
9896s | Belize is equalizing us at two games a |
9899s | piece in a fantastic game yeah honestly |
9902s | the fact that the Jay Scott Eden is |
9905s | making me sort of reconsider the way I |
9907s | count lethal in this deck overall right |
9909s | because in your mind you're kind of like |
9911s | okay set aside the seven Mana because |
9913s | that's a ton of damage but if you have |
9915s | seven mana free and that much damage to |
9917s | begin with then it just goes to show |
9920s | that Jace itself is a bonus here with |
9923s | all of the spell damage with all of the |
9925s | fell barrages if you can make sure all |
9927s | of that hits face and that's even with a |
9929s | mutinous on board soaking up a huge Mark |
9932s | of scorn that is just incredible how |
9935s | much the Demon Hunter can put forth and |
9937s | it's really clear why the entire field |
9939s | is bringing this deck and this archetype |
9942s | as well uh that leaves us with Blazer's |
9945s | last deck the jombre Rogue for lack of a |
9948s | better name because it's not quite full |
9951s | death throttle it has the sinstone |
9953s | graveyard in there and also the snowfall |
9957s | graveyard the location and the aura |
9960s | effect the Sunstone mainly being an |
9963s | undead that you can sort of have on |
9966s | board to get the Invincible Buffs here |
9968s | but the mask reveler which pulls either |
9971s | Invincible or neptulon neptulon can be a |
9974s | win condition in and of itself |
9977s | yeah it is a brutally powerful date when |
9979s | it gets to pull off what it's able to do |
9981s | and the fact that you make room for a |
9983s | lot of new cards when you compare it to |
9986s | the other version of death rattle Rogue |
9988s | with the uh the ghouls in there as well |
9990s | and the burning blade acolyte is you get |
9992s | to play |
9993s | uh ghostly strike Wicked stab tooth and |
9997s | si7 extortion which may seem like |
9999s | slightly unoptimal cards in a deck |
10002s | that's trying to do death rattle Synergy |
10004s | rather than damage to face but the fact |
10006s | you get to self-proc your own minions is |
10009s | so huge in this deck being able to go |
10011s | Invincible hit it with the uh the wicked |
10015s | stab hit it with ghostly strike and all |
10016s | of a sudden that's plus 20 plus 20 if |
10019s | you have the graveyard down on one of |
10020s | your minions it's a huge difference when |
10023s | compared to the other version of the |
10024s | deck which I feel one of the the biggest |
10026s | weaknesses of that deck is on the final |
10029s | turn of your of your snowfall graveyard |
10032s | uh pop-off turn you're unable to |
10035s | actually proc the Minions that you're |
10036s | playing you just play them out and then |
10038s | nothing happens with them so I do really |
10040s | like that addition to this deck and it |
10042s | does lead to some very unexpected lethal |
10046s | combos when you get invincible online |
10047s | but it's right so many different |
10049s | combinations of ways things can pan out |
10053s | here mainly off the back of scourge |
10055s | illusion as being pulled by sketchy |
10056s | information and a lot of doubling that |
10058s | can happen with the snowfall graveyard |
10060s | but I will say that the Mage package of |
10064s | stall and disruption is more effective |
10065s | against this deck than any other in |
10067s | places lineup right all the damage |
10070s | outside of a couple of the Spells comes |
10072s | from Minions staying on the board and |
10075s | purely the spell-based damage is not |
10077s | enough to kill the Mage from the 40 |
10079s | Health plus plus plus a lot of armor |
10084s | Ah that's patches in the starting hand |
10086s | though for boys with Invincible being |
10089s | drawn any minion you draw in this deck |
10091s | is just bad you want them all to stay uh |
10095s | in your deck draw them out with sketchy |
10096s | information and the illusionists and all |
10098s | that nonsense he's a neptulon drawer |
10101s | away from being in some very very big |
10103s | trouble yeah he's looking very |
10105s | Invincible right now hey |
10109s | um off of these options for UE the code |
10112s | of code seems like it would be the |
10113s | highest utility for UE and also the |
10115s | lowest purple eyes so I'm interested in |
10118s | that vengeful Visage could catch |
10121s | hard though |
10123s | it's not terrible is it what he goes |
10126s | fire sale option number three |
10129s | probably the one that Belize would want |
10130s | the most as well right |
10133s | oh wow interesting |
10136s | if he was just looking for a tradable |
10138s | reroll because it's not a particularly |
10141s | good hunt for UE |
10143s | did he just accidentally play the |
10145s | Cutlass you never play it there right |
10147s | that was always a trade I think so to |
10151s | try and get your sketchy discounted oh |
10153s | but it's happening slow down man it's |
10156s | all right |
10157s | I feel like his reaction is a Grimace I |
10161s | don't know if that Warren I think that |
10162s | was a Grimace okay I can't I I mean |
10165s | nobody can read lies but |
10169s | if we get momoblies on the line to tell |
10172s | us that means |
10177s | but yeah that's a pretty big deal where |
10179s | I like not being able to play sketchy on |
10180s | two not being able to bank a Mana with |
10182s | serrated bone Spike that is really |
10185s | really bad yeah |
10187s | and it potentially was one more turn |
10189s | that you could have drawn something |
10193s | important that you want to stay in the |
10195s | deck |
10198s | there's a reveler though which means |
10200s | that the neptulon game plan is Alive and |
10203s | Well potentially |
10211s | things are starting to slow down a |
10214s | little bit though for a few of these |
10216s | fantastic starting few turns |
10220s | uh like trade and night cloak sanctum is |
10225s | probably where we're at but we do need |
10227s | to consider that he doesn't know |
10228s | Invincible is in hand so just playing |
10229s | fire sale to deal with this 3-3 is a |
10232s | very real consideration on this turn |
10235s | right |
10237s | I was looking at that |
10240s | but I think between having objection |
10242s | done grasp and uh blizzard in hand it |
10246s | seems like he has enough disruption for |
10248s | now and he can commit to just having |
10250s | that location online and he uses it |
10251s | aggressively though which I did not |
10253s | expect I thought he was going to save |
10255s | every charge on that to stall as long as |
10257s | possible |
10263s | I kind of almost expected flies to |
10267s | display this judge Illusionist there to |
10270s | uh get rid of the objection to set up |
10273s | for a masked reveler on the following |
10274s | turn but maybe he wants to do them both |
10277s | on the same turn so there's no |
10279s | possibility of a second objection uh |
10281s | coming in to deny that again |
10283s | feels like that's always a top priority |
10286s | yeah |
10289s | well if we're continuing the theme of |
10291s | aggression for UE The Reckless |
10294s | Apprentice looks pretty clean here a |
10296s | little bit off curve but uh continues to |
10300s | push push damage and clear the board |
10314s | tough one though |
10316s | From yui's perspective it's really tough |
10318s | because he has to expect a Neptune line |
10320s | at any point |
10322s | forward |
10324s | um if the three one is clear there's |
10326s | still the location coming off cooldown |
10329s | for flies so it could still be |
10330s | Invincible From yui's perspective |
10333s | oh |
10335s | but in all of these worlds he doesn't |
10337s | really have an option to try and get |
10339s | greedy with the Reckless Apprentice I |
10342s | feel like it has the best usage right |
10344s | now to push damage as a 3-5 what a |
10347s | delightful part |
10351s | well the rebels at least on the board if |
10355s | nothing else |
10359s | and uh guaranteed at this point to get |
10363s | the neptral on right with both Scourge |
10365s | illusionists having been drawn as well |
10369s | I'm not entirely sure if that's good or |
10371s | bad to be perfectly honest it's honestly |
10374s | past the point where it's really |
10376s | threatening right you can continuously |
10379s | freeze the hands and the main body |
10383s | I was even just trying to get it out |
10386s | yep one blizzard away |
10391s | it was a bit of a |
10393s | risky play because if it was invincible |
10396s | you were in some amount of trouble there |
10401s | I guess it still could have been frozen |
10406s | with the location |
10408s | uh oh true yeah good point it didn't |
10410s | have to be blizzard did it |
10414s | I mean now it has to be blizzard right |
10416s | surely yeah for sure |
10418s | way too clean |
10424s | wow no |
10425s | okay killing off the main body like this |
10428s | fascinating |
10431s | I guess he's trying to prioritize damage |
10433s | actually right yeah this is the play |
10435s | that |
10436s | pressure is blazed the most which |
10438s | looking at it again I think it makes a |
10440s | lot of sense I like the lion yeah it's |
10442s | kind of sick |
10446s | oh so frustrating that this River can't |
10449s | be killed off on this turn for a uh |
10451s | almost entire board clear |
10460s | you know it pulls nothing at this point |
10468s | uh it still gets the natural and right |
10469s | it's just a copy oh yeah sorry the |
10471s | original yeah |
10474s | my bad |
10484s | uh but it's not great either way is it |
10487s | can just be instantly Frozen and get the |
10490s | rest of the damage face as you as his |
10492s | last turn clearly demonstrated he knows |
10494s | what his win condition is here which is |
10495s | to get chip damage so he's wherever |
10497s | possible |
10499s | foreign |
10510s | to push minion damage is really the |
10512s | Difference Maker here it's putting |
10514s | blinds on such a short clock |
10527s | frustration is visible |
10532s | oh okay that |
10535s | means |
10537s | the lizard is no longer a necessity |
10539s | necessarily on this turn |
10544s | yeah the 3-3 start line on one of the |
10547s | stealth minions is very important here |
10550s | because it survives blizzard and it |
10552s | allows players to have an invincible |
10554s | Target right |
10557s | but if you play the like I think at this |
10559s | point for Hui you actually have a decent |
10562s | read on Invincible being in hand right |
10565s | because you've now seen both Scourge |
10567s | illusionists so for both revelers it |
10569s | would be a like a 25 chance for them to |
10573s | have hit double neptral on back to back |
10574s | there's a card that's been in hand since |
10576s | turn one I feel like that's indicating |
10578s | to you that it's probably Invincible in |
10580s | which case uh the |
10583s | play if just going for solid Alibi plus |
10586s | objection forces them off of going for |
10588s | uh Invincible for a whole extra turn |
10591s | definitely see that I feel like he |
10594s | doesn't even need to Alibi in that case |
10597s | sure okay yeah fair enough |
10604s | oh no |
10607s | oh okay |
10612s | yeah he's got to do it to play |
10613s | Invincible next turn |
10615s | foreign |
10627s | I don't think so okay |
10633s | yeah I'm quite clearly hear we're |
10635s | entering the top deck War right for both |
10637s | of these players with a big three damage |
10638s | return for Yugi I even really wanted to |
10642s | send that face but he he knows there's |
10644s | an invincible in hand now right like you |
10647s | kind of just know yeah in which case |
10650s | this is eight damage you're gonna tank |
10651s | instead of three I think you gotta ping |
10655s | it |
10657s | thing is location is off cool down again |
10659s | so fly still has a Target but it's not |
10662s | immediately attacking it's kind of weird |
10665s | how it pans out that's good |
10668s | yeah nice draw though |
10679s | two solid Alibi paying into question |
10682s | mark |
10683s | yeah he needs one more step along the |
10686s | way maybe that's the largest step he |
10689s | needs yeah he just needs any spell the |
10691s | red and then he's golden because the |
10693s | Silver Arrow will get The Alibi back |
10695s | yeah |
10698s | foreign |
10703s | he gets the shadow of demise then it's |
10707s | 18 which is like theoretically starting |
10709s | to represent lethal |
10713s | August will |
10716s | I think you just take the shipment to |
10718s | trade it I don't want to mess around |
10721s | with these like ROM math doesn't know |
10723s | where to target these spells no but like |
10725s | it's just a cheap spell so it's the |
10727s | third Civ RS Bell and you immediately |
10729s | get your Alibi back I guess yeah fair |
10731s | enough fair enough |
10732s | and that's enough right because you can |
10735s | think it just does it |
10738s | you're right |
10743s | oh excruciating for place this is the |
10747s | most stressed I've ever seen him it's so |
10750s | close |
10754s | so what can go wrong for you why would |
10757s | you save |
10759s | this Focus will |
10761s | this one three never gets to attack |
10763s | phase no |
10765s | [Music] |
10767s | foreign |
10771s | [Music] |
10773s | so you can comfortably blizzard ping |
10776s | again next yeah yeah |
10795s | the fact that he's three pings away |
10796s | instead of two is so excruciating for |
10799s | Yugi as well |
10802s | the old break points |
10807s | yeah I guess as well for UE who's |
10808s | actually just holding out for maybe a |
10810s | better spell on the following turn he |
10812s | could have got another Alibi because |
10814s | I don't know reasons maybe there's |
10816s | something his opponent can pull out of |
10817s | his hat |
10820s | great |
10822s | are we still looking at a past |
10824s | shadow of demise plus something out for |
10827s | Blaze if you get and the door of Shadows |
10829s | is never getting infused right or is it |
10831s | can he kill it his own thing off it's |
10834s | really difficult it's like one off right |
10836s | because if you could get double shadow |
10838s | of demise into double wicked stuff oh |
10841s | right yeah yeah |
10844s | but he can't even kill his own thing off |
10846s | it's one Health too much so we need to |
10849s | get like ghostly strikes somehow off the |
10851s | gut like trade into ghostly strike and |
10854s | then ghostly trike bone Spike yeah |
10856s | there's there's some maybe extremely |
10858s | convoluted series of spells with like a |
10860s | prep somewhere on along there as well |
10863s | I don't no |
10867s | but I don't think this is it |
10873s | what was in the dredge pool |
10877s | prep oh man it's so close |
10885s | oh my God okay that's it it just doesn't |
10888s | get there he was one Wicked stab off and |
10890s | that means that after such a back and |
10893s | forth series plays on the verge of |
10896s | reverse Sweeping in the end yui takes it |
10899s | with the mage |
10901s | yeah I do think they're at the end for |
10904s | you he was maybe supposed to play the |
10906s | the Colts oh sorry the solid Alibi |
10908s | instead of the blizzard I think that |
10910s | locks out like any outs at all with some |
10913s | kind of as you said weird uh |
10921s | but then last turn he drew the the |
10923s | natural one in his deck uh unless I'm |
10926s | mistaken but either way it was like one |
10928s | in a thousand chance that anything even |
10929s | happens there if that uh for you so I'm |
10931s | not going to reprimand him too harshly |
10933s | as uh it ended as it we thought it would |
10936s | at the start with you getting it too |
10938s | back to back incredible victories uh on |
10942s | the uh the Rogue and the Demon Hunter |
10943s | the Mage I have to say though looking a |
10946s | little weak maybe it's fair to call it |
10949s | like a bit more of a hybrid where it's |
10951s | decent against Rogue and Demon Hunter |
10953s | rather than an all-out Demon Hunter |
10955s | counter as we've kind of been touting it |
10957s | before uh because again there's the |
10959s | objections in that matchup did look |
10961s | pretty backbreaking uh for Belize to try |
10963s | and answer |
10964s | yeah that is right that Mage is doing |
10966s | something very specific right it's there |
10969s | to beat the Draco Rogues the the Boon |
10971s | priests and not necessarily the Demon |
10974s | Hunter but it can attempt against those |
10976s | whereas it's really that tale of the |
10979s | fourth deck right for bly's that fourth |
10980s | deck was the Druid which was weak |
10983s | against the two Decks that the Mages |
10984s | trying to Target and only happens to be |
10986s | good against the Mage so the math was |
10988s | just not quite in Blaze's favor there |
10990s | but he will have another shot in the |
10993s | elimination match against XC but before |
10995s | that Derek we have some brighter news we |
10999s | have to find out who is going through to |
11001s | Sunday between dead draw and Yu Ying and |
11005s | uh it's got to be said well that was a |
11006s | very tight series there between UE and |
11010s | x-blies but I did kind of feel like you |
11013s | maybe deserved the victory like those |
11016s | first couple games were a bit of a wash |
11017s | honestly he just drew the perfect hand |
11019s | uh two games in a row but Blaise you |
11022s | could like start to feel the tilt a |
11024s | little bit not trading with his Cutlass |
11026s | and instead just playing it playing it a |
11027s | little bit fast even by his standards uh |
11030s | which is I think nice to see because |
11032s | between XC and dead draw it was uh |
11034s | pretty obvious uh that Deadpool was just |
11036s | playing a little bit better but for you |
11037s | being an old hand at this at this point |
11040s | uh very much established within the |
11042s | competitive Hearthstone scene I'm glad |
11044s | to see that he has nerves of Steel and |
11045s | is unfazed by these new wave of |
11048s | younglings coming along to try and uh |
11050s | take his glory but as you said we have |
11052s | our winners bracket match coming up now |
11055s | so when we come back dead Raw vs for |
11058s | that first spot in the quarter finals |
11061s | we'll see you then |
11064s | [Music] |
11070s | thank you |
11077s | [Music] |
11080s | would you rather fight one horse or 100 |
11083s | ducks |
11086s | pasta or rice |
11088s | that's not |
11090s | Raven or saddle |
11093s | Totara strawberry ice cream or chocolate |
11095s | ice cream |
11098s | five social time or alone time |
11103s | winter or summer |
11106s | uh winter |
11109s | [Music] |
11124s | [Music] |
11126s | all right first up oceans or mountains |
11130s | higher |
11132s | a big party or a small gathering |
11135s | shout out |
11137s | bath or shower |
11141s | passenger or driver |
11143s | [Music] |
11146s | a city or Countryside |
11152s | and finally work hard or play hard |
11158s | [Music] |
11169s | [Music] |
11174s | thank you |
11176s | okay first question how many matches has |
11180s | xmg won in Masters tours is it 40 50 60 |
11186s | or 70. |
11189s | miltra |
11191s | 60 is close but unfortunately the |
11194s | correct answer is 70. |
11196s | all right question two how many times |
11199s | has Chiang Ming been in the top 32 of a |
11202s | Masters Tour is it seven eight nine or |
11207s | ten |
11210s | seven is correct congratulations |
11213s | who did XC beat in the finals of Masters |
11217s | Tour Madrid was it Aloo temu surrender |
11222s | Glory or give please |
11228s | is absolutely correct well done |
11231s | uh question four uh this one should be |
11234s | nice and easy uh yui has played 16 |
11238s | Masters tours how many times has he had |
11241s | a losing record is it one |
11244s | three five or seven |
11248s | five is correct well done you don't want |
11251s | to get your own question wrong good job |
11254s | uh which player beat gel T twice in the |
11257s | 2019 World Championship was it Union was |
11262s | it Jing was it a mega zero or Jason Joe |
11266s | Treaty of |
11268s | Jing is the correct answer |
11270s | who did xiaobai beat in the final of |
11274s | Masters Tour ironforge was it wyra |
11278s | flokey baby bear or Maverick |
11284s | unfortunately that is incorrect it was |
11286s | Maverick which gives you a final score |
11290s | of four out of six which is very |
11291s | impressive Lorinda does like to make |
11293s | these questions very hard so well done |
11296s | [Music] |
11300s | thank you |
11315s | oh my God |
11316s | [Music] |
11328s | [Music] |
11334s | [Music] |
11380s | all right |
11398s | [Music] |
11406s | [Music] |
11412s | [Music] |
11425s | thank you |
11427s | [Music] |
11446s | foreign |
11449s | [Music] |
11472s | thank you |
11480s | [Music] |
11492s | foreign |
11497s | [Music] |
11538s | foreign |
11550s | [Music] |
11577s | foreign |
11581s | [Music] |
11615s | thank you |
11621s | [Music] |
11637s | [Music] |
11641s | [Applause] |
11643s | [Music] |
11646s | thank you |
11649s | [Music] |
11671s | [Music] |
11676s | foreign |
11678s | [Music] |
11686s | World Championship my name is TG and of |
11689s | course I'm joined by Neil Lorinda AKA |
11692s | Lorinda Bond on Flamingo Friday here |
11697s | at the Hearthstone world championship |
11698s | and even though Lorinda does not have a |
11700s | flamingo shirt |
11702s | he's got a flamingo |
11705s | I've never done Flamingo Friday TJ so I |
11708s | figured this is the last cast of the |
11710s | year and it's the last Friday of the |
11711s | year I should like Flamingo it up one |
11714s | time so here we go I'm fitting him I |
11716s | also have a flamingo right fellow |
11719s | Flamingo people I don't even know where |
11723s | you would find that |
11725s | this was a garage |
11729s | how long has it been there |
11731s | very long like very very long it's not |
11735s | particularly clean flamingo |
11737s | well you know that just makes me that |
11739s | much more upset that it's taken this |
11741s | long for you to participate in Flamingo |
11743s | Friday leaving me out to dry for many |
11747s | years and by many years I mean like one |
11749s | and a half that is many though it feels |
11752s | like many years as we are here at the |
11754s | World Championships teacher you stop |
11756s | messing around with the broadcast so |
11758s | early I can't it doesn't matter if it's |
11760s | the world championship or if it's week |
11763s | two of America's Grand Masters same |
11765s | thing it's the same everything's the |
11767s | same me and Neil are the same players |
11769s | might be different given them if you |
11771s | make this region but yeah apart from |
11772s | that |
11774s | yeah a little bit higher caliber than |
11777s | America's Grand Masters just a smidge |
11779s | but we're moving into the winners match |
11781s | of group a now which is going to be dead |
11784s | draw versus uh Yugi and um it we |
11791s | can look at like the the spread of |
11794s | lineups right and and see a ton of Rogue |
11798s | a ton of uh priests a ton of Demon |
11800s | Hunter right |
11801s | um if you leave out Demon Hunter from |
11802s | that you look at the Rogues and the |
11804s | priests they actually actually differ |
11806s | immensely like immensely immensely uh |
11811s | even if you look at same archetypes the |
11812s | way that they're built are different and |
11816s | um so uh that's kind of what I'm excited |
11819s | for is to see what variations of those |
11822s | decks rise up and have success we're |
11825s | gonna take a look at dedra's control |
11826s | priest to kick things off this was |
11828s | banned in dead draw's first series but |
11831s | obviously going up against a different |
11832s | lineup with you use it's going to be |
11834s | left up so this one is uh is quite |
11837s | interesting I feel like uh plague |
11840s | spreader has been the card and that's |
11843s | why it's first in the key cards uh for |
11846s | uh this text Bryce's popularity |
11848s | obviously uh control priest has all |
11850s | these tools to survive but the big thing |
11853s | is adding in that additional disruption |
11855s | and with there being a few decks in the |
11857s | metagame that rely on key minions to win |
11859s | the game like spreader becomes that high |
11862s | value |
11863s | yeah we're in a meter well you only play |
11867s | three or four things and they're really |
11868s | really big and they kill your opponent |
11870s | really quickly so you can just turn |
11871s | those things into a plague person and |
11873s | it's just a 4-4 that you can deal with |
11875s | because your deck's built to deal with |
11876s | it all the better and that is why a lot |
11879s | of people have brought this deck along |
11881s | and with that in mind I think it's why a |
11884s | lot of people well a handful of people |
11886s | have brought the Mage because that deals |
11888s | with that it doesn't care if you give it |
11889s | before for plague people it just just |
11891s | gets on with its game plan largely |
11893s | anyway yeah uh and just it's a really |
11896s | murdery deck and with that both these |
11898s | players didn't bring Druid I think they |
11900s | will be |
11903s | um facing a lot of Druids and they have |
11904s | both banned the Mage I did not think the |
11906s | first match I cast in the winners |
11909s | bracket of the world championships was |
11910s | going to be a double Mage band that is |
11913s | incredibly strange to me that this has |
11915s | turned up but I understand why |
11918s | yeah I mean it's |
11920s | if you take the majors out of the |
11922s | equation you have sort of this normal |
11924s | matchup if you leave the Mages in the |
11927s | equation you all of a sudden have these |
11930s | matchups that feel almost unwindable |
11932s | because you have like these super greedy |
11934s | control style decks |
11936s | um I feel like we could have seen it |
11937s | either way right I feel like we could |
11939s | have seen uh the main double Mage band |
11941s | or double pre-span with Mage being the |
11944s | slightest more versatile deck uh in in |
11947s | those two so Mage is the one that ends |
11950s | up getting the ax so |
11952s | um uh should be interesting though we |
11954s | have the ability to see the control |
11957s | priest uh mirror happen in this |
11962s | matchups so weird especially now because |
11967s | it's not Quest priest even though I |
11969s | think we do have a quest priest in the |
11970s | field |
11971s | um it's it's not Quest priests so |
11974s | there's not like this inevitable whim |
11975s | condition uh that can arise there is |
11978s | like the we'll talk about it more later |
11981s | right right now we have more plenty of |
11983s | times let's talk about it yeah which is |
11986s | uh the the quest fell Demon Hunter |
11990s | um and |
11991s | uh who was the first was it Casey Casey |
11994s | made the the quest uh Casey made this it |
11997s | was like two cards off |
11999s | um and Casey this is this is just a deck |
12001s | he threw together typical case the |
12003s | absolute genius deck builder threw it |
12006s | together it had the thing that was |
12007s | strangest about it that everybody worked |
12009s | out overnight was like why is this in |
12011s | here it was just courtress |
12013s | like it just doesn't do anything in the |
12016s | day you make a couple of four fours oh |
12017s | who cares and it very quickly got cut |
12019s | but obviously you build a Demon Hunter |
12021s | deck Kirch for this kind of the first |
12022s | thing you put in there it's an |
12023s | understandable thing and then the other |
12026s | thing that happened much more slowly was |
12028s | uh the deck played the three spell |
12030s | damages instead of four spell damages |
12032s | originally and again very quick to his |
12035s | worked out hang on this deck is just |
12036s | literally spelled that limitation |
12038s | Unleashed that's all the deck actually |
12040s | is so let's let's make sure that we have |
12042s | four spell damages plus yeah your spell |
12045s | damage people kept getting turned into |
12046s | plague people so you needed an extra one |
12048s | and on ladder sometimes they might get |
12051s | stolen by Patchwork or something like |
12053s | that so again an extra one was quite |
12055s | nice not so relevant here today but hey |
12058s | I don't have everything |
12060s | yeah |
12061s | um before this the question Hunter came |
12064s | around we did have |
12066s | uh I say before it's been like a week |
12069s | back in the olden days back in the olden |
12071s | days a whole week ago there was the uh |
12074s | the legendary weapon |
12077s | um which you know I've forgotten the |
12080s | name of because I made room for other |
12081s | knowledge in my Scythe thing |
12084s | yeah uh that the the Discover shards uh |
12087s | in your deck where you could discover |
12089s | one of the minions uh that ran like uh |
12091s | zymox uh The Arcanist and Jay says the |
12095s | three minions and it still had sort of a |
12097s | similar game plan |
12099s | um but it was |
12102s | not quite as fast because the discounts |
12104s | that you get on the spell damage with |
12106s | the quest variation allow for some |
12108s | pretty insane uh kill potential |
12110s | specifically against Decks that have |
12112s | like no defenses and like other combo |
12115s | decks like in my games and in many games |
12118s | that I saw I see it's possible to kill |
12120s | like Rogues that aren't doing anything |
12122s | for the first four turns on turn five |
12124s | with that deck if you get them yeah |
12125s | right right discounts with Quest |
12127s | completion because they're not playing |
12128s | minions they have 30 health and |
12130s | uh you know you get that argument this |
12132s | kind of Arcana spell damage so |
12135s | um let's get into it though uh dead draw |
12137s | on the priest and you on that uh Quest |
12141s | fell Demon Hunter yeah and this is |
12145s | resilient enough that it can usually |
12146s | well not usually it can it's got a great |
12149s | chance of bursting the priest down |
12151s | um if you are careful with your hand if |
12153s | you don't get your Jace eaten and turned |
12155s | into a plague person and you can usually |
12158s | play around that you've got enough stuff |
12159s | to do that with you should be fine even |
12161s | if it goes wrong you'll still find a lot |
12164s | of the time as well because your |
12165s | opponent has to deal with even the |
12167s | phantasms here get a bit of Chip damage |
12168s | in early and the the great burst |
12171s | Potential from this Demon Hunter |
12173s | I feel usually gets it done |
12176s | yeah it can get really messy |
12178s | um |
12179s | uh early plague spreaders or if it takes |
12182s | you a while to pick up the pieces for |
12186s | the actual burst damage |
12188s | like the plague spreader Mida |
12191s | combination with amulet and being able |
12195s | to resurrect them and like find |
12197s | additional Midas belts you could have a |
12199s | board that's just flooded with Midas and |
12201s | plug spreaders that almost never goes |
12204s | away right |
12206s | um it takes a long time to get there |
12208s | that's usually your game plan against |
12209s | like the slower other control style |
12212s | decks but uh it's definitely something |
12216s | that has to be on the back of your mind |
12218s | in terms of how fast do I need to go |
12221s | against this deck well it's fast as it's |
12224s | freezing right impatient first big |
12226s | question here for you you do you want to |
12228s | dimensions for in two terms of time or |
12231s | do you want to Dimensions next turn and |
12233s | he actually chooses to go the slower |
12235s | route which means the dimensions will be |
12236s | better because he's got the the double |
12238s | Relic buff |
12240s | uh something that newer players and I |
12242s | was a newer player a few days ago with |
12244s | this deck to wrongly quite often is like |
12248s | over rate how much relicing you can do |
12250s | most of your cards cost four or less so |
12252s | it doesn't really matter if you've only |
12254s | got one or two Buffs on The Relic plus |
12255s | the quest uh but you you want those four |
12258s | Buffs which can be handy for you with |
12259s | Jace to get your Json a lot quicker |
12264s | all right spin the coming out |
12270s | hands looking uh much better |
12273s | sure find some actual playable minions |
12276s | spirit guide is a huge one as well huh |
12282s | this is a tough choice actually |
12288s | kind of identity theft yeah identity |
12291s | theft is the most interesting storm bike |
12293s | aid station could also be very good |
12296s | um identity theft I feel like it's just |
12297s | clogging up your hand you can run into |
12299s | hand space issues especially with the |
12300s | spirit guide in hand with this deck |
12302s | because you have a lot of clunky things |
12303s | that are very situational that you don't |
12305s | want to just play on the board |
12307s | and what are you really hoping to steal |
12310s | to get that's going to help your game |
12313s | plan |
12314s | um from the Demon Hunter right like |
12316s | there's a lot of things that just don't |
12318s | really do anything or opposite energy |
12320s | with your deck notably the spell damage |
12322s | minions uh Jace uh anything Relic wise |
12327s | it just is useless so I like the the |
12330s | station here I think it's the the lesser |
12333s | of the three evils because none of those |
12334s | were particularly good |
12336s | talking I'm not particularly good is |
12339s | going to be only on this radical |
12341s | Dimensions which isn't you right for |
12342s | this deck it's kind of often the case |
12345s | you get a whole bunch of clutter in your |
12347s | hand like he has now and the relative |
12349s | dimensions goes off towards you four |
12350s | cards they will cost zero and you win |
12352s | the game two turns later but that's |
12354s | where he's at |
12360s | gotta work out if he wants to just waste |
12362s | some card draw here |
12364s | um to spend that extra Mana like on the |
12366s | chaos strike I think or if you actually |
12367s | just want to cycle away things so they |
12368s | don't get |
12370s | transformed into bad things and that's |
12371s | what he's done chance of picking up them |
12373s | a zero manner as well next turn with the |
12375s | Relic obviously a big deal |
12377s | yeah |
12378s | um basically the only things because you |
12381s | don't want to see are really not in your |
12382s | hand are the spell damage Guild Traders |
12385s | are fine because you can trade them away |
12386s | before your draw sequence on Quest |
12387s | completion but Silver Moon Darkness |
12389s | that's just gonna cost three uh the |
12392s | remainder of the game so but this is the |
12395s | reason that the reason there is double |
12397s | Arcanist these days uh it used to be |
12399s | actually he's got a little Mark as well |
12401s | so I'm not quite sure what he's got I |
12403s | love them these days you saw it well |
12405s | these days oh there's a need for greed |
12408s | has been cut here for you is actually |
12410s | relevant yeah |
12413s | um you I've seen players run the |
12417s | uh double need for greed single Mark of |
12420s | scorn or right full Mark of score and |
12423s | single need for green yep yeah the |
12425s | single Mark was where I was at and I |
12427s | actually didn't like it I think the |
12428s | single need might be might be actually |
12429s | smarter the second one does sit in your |
12431s | hand a heck of a lot |
12432s | yeah |
12434s | demons another card I haven't seen that |
12437s | I thought we might but I've checked I |
12438s | don't think it's in any of the decks is |
12440s | the Royal librarian instead of Viper |
12442s | depending on exactly what you're Banning |
12444s | I thought somebody might go with hey |
12445s | let's just play the librarian and |
12447s | silence some some stupid buff nonsense |
12450s | yeah |
12451s | though I feel like Viper I I this deck |
12455s | can do a lot against Rogue actually I |
12457s | feel |
12458s | um you have ridiculous healing and |
12461s | clears uh possible with the deck |
12463s | and Viper just fits so nicely in there |
12466s | so I feel like it's you can leave up |
12468s | Rogue pretty easily with this deck I'm |
12470s | not easily never leave a brogue easily |
12472s | yeah yeah I know what you mean it has |
12474s | the tools to be able to to deal with |
12476s | even some of the crazier pop-up turns |
12479s | from uh the miracle Rogue uh with a |
12481s | Viper uh tucked into the deck so |
12484s | all right that you're trying to get some |
12487s | damage down uh it's so hard to |
12492s | make any damage but |
12495s | got to get on with it he'll probably be |
12496s | dead in three or four turns at the most |
12498s | so gotta try and get something going |
12500s | yeah |
12505s | are you he's just taking the two cards |
12516s | oh |
12518s | um |
12521s | he's actually got kind of about the |
12523s | worst hand of 10 cards out of 21 that |
12527s | you could possibly have while zero Mana |
12529s | Guild Trader is good I mean there's some |
12531s | good stuff but like everything else in |
12534s | the deck seems better |
12537s | like none of the damage spells |
12545s | yeah I'm not trying to make out he's in |
12546s | a terrible spot or anything just I think |
12547s | he could have just had a win guaranteed |
12550s | with his many cards sometimes he's just |
12552s | not quite there |
12558s | foreign |
12563s | that's kind of something to keep an eye |
12566s | on all day long as soft let's explain to |
12568s | me |
12577s | yeah it's basically all the damage |
12580s | at the bottom of the deck no more Rolex |
12582s | left except for one Extinction |
12585s | both on these Fells both fell barrages |
12587s | and Jace all at the bottom yep so this |
12590s | looks like it may be a Curtis play next |
12595s | turn |
12596s | it's like a guild Trader just get it in |
12599s | there for zero yep and that's a good |
12602s | draw I think because if the plan is to |
12604s | play cartridge that's the card you cared |
12607s | the least about Yes actually being |
12609s | discounted |
12610s | uh that's left in the deck |
12617s | and this is just the good old days now |
12619s | this is this is all right let's turn |
12622s | seven just decked out everything in this |
12624s | deck is just free |
12629s | we've seen this hand a million times |
12630s | before without that Relic in it the rest |
12632s | of the hand is basically stuff we know |
12635s | yeah |
12637s | it's gonna be a uh one Mana Arcanist |
12640s | there's gonna be access to a two Mana |
12642s | Guild Trader a zero minute and a zero |
12645s | Mana Guild Trader |
12647s | um so everything's going to be able to |
12649s | be fit in all the spell damage all the |
12652s | Spells plus the Jace yeah apart from |
12655s | this is stupid chaos strike but he's |
12657s | just gonna cycle now because he's got a |
12658s | manner |
12663s | you played a few over here |
12665s | yeah |
12672s | infinite damage next time I counted yep |
12676s | probably need to cycle something to pick |
12678s | up your your second unleash but whatever |
12684s | yeah it's gonna be |
12685s | plus six spell damage |
12688s | uh actually not guaranteed actually is |
12691s | guaranteed the rest of the deck would |
12692s | need for greed |
12693s | yeah it's a plus six spell damage on |
12698s | double unleash fell double Fel barrage |
12701s | and a j Swift dump double Theory double |
12705s | that might be a mark in there as well |
12707s | not certain oh Mark isn't fell |
12711s | have you played once |
12714s | oh he has one there's no there's nothing |
12716s | there might be a mark in the deck no |
12718s | it's gone has it okay yeah |
12720s | my bad it's just Arcanist and Unleashed |
12723s | fell left okay this is that's Infinity |
12727s | minus 11 then unlucky well |
12732s | potions blast be a week I got it all |
12735s | right you don't even need the cheats I |
12738s | was like the place for her dies and |
12740s | kills the chase it's just a hundred |
12743s | thousand damage |
12745s | oh geez all right |
12749s | like spreader coming in clutch yeah |
12755s | and hit the Viper also by the way so |
12757s | would have been fine either way but yeah |
12759s | that's a nice little showing of the team |
12762s | that are completely decked out even if |
12764s | you needed an extra card there had the |
12767s | free need for greed uh to be able to |
12769s | completely deck out and um I think the |
12772s | cap on damage there was |
12774s | in the in the 90s |
12778s | uh for that turn because everything was |
12780s | playable all three spell damage all the |
12782s | Spells plus the Jace to repeat |
12784s | everything so it was what 40 would just |
12787s | with just the the spells that were |
12789s | played with just the spell damage |
12792s | and then you would throw in the the |
12795s | furies and the chaos strikes |
12797s | uh on top of that |
12799s | uh the 90s |
12801s | yeah |
12803s | back in the 90s DJ |
12807s | um as opposed to the other version that |
12808s | does like 144 of course but yep Demon |
12811s | Hunter doing what Demon Hunter currently |
12813s | does very well I love it it's |
12817s | when a good player plays it like that |
12818s | it's like oh why are we playing this |
12819s | stupid deck but honestly you know he has |
12821s | decisions to make there right back on |
12823s | turn |
12824s | three decided whether to buff the |
12826s | dimensions or not by playing the |
12829s | phantasms with the location |
12833s | so decisions were made |
12834s | and I love it I want it to keep going |
12836s | forever |
12839s | all right meanwhile jackpot Rogue time |
12841s | because we have jackpot Rogue |
12844s | um jackpot Rogue has just gotten a ton |
12847s | of cool new tools |
12850s | um in the form |
12852s | of concoctions |
12855s | pushing belt |
12857s | future side |
12860s | the |
12863s | oh no that's it there's the ghoul thing |
12866s | I don't think is in Jackpot Vogue is |
12867s | mainly in the miracle version which |
12869s | turns you off yes |
12870s | I've seen it in in Jackpot Road too but |
12874s | you have to make some Cuts elsewhere and |
12877s | there's a lot of cards that you don't |
12878s | want to talk to me about astalor in this |
12882s | deck TJ |
12883s | like it feels like it doesn't really fit |
12885s | to me whenever I have it played against |
12887s | me whenever I've played it it just feels |
12888s | like yeah but why is it any good you |
12891s | just have an extra spot |
12894s | for a card that okay |
12897s | uh uh value right |
12901s | um I mean you you could do some pretty |
12903s | crazy things with like or Shadow |
12906s | step like |
12907s | it's |
12909s | everything you want you can get a little |
12911s | bit of tempo and then you have two big |
12913s | massive |
12915s | um burst damage in the later parts of |
12918s | the game |
12920s | you do have some form of Manatee in in |
12923s | Rogue in the jackpot Rogue |
12926s | specifically like in the later parts of |
12928s | the game once you get scabs up |
12930s | where you can do some some fun turns |
12933s | with that |
12935s | but it's going to be going up against |
12936s | the death bottle Rogue and this is not |
12941s | the one we saw from bly's earlier I |
12942s | don't know if it's technically death |
12944s | throttle Rogue but it's this is yeah |
12947s | this is mine Road really yeah this is |
12949s | mine Road they're both Rogues that rely |
12952s | on death rattles but one |
12954s | has a horse and one has some mines |
12958s | yeah and then there's the other one that |
12960s | has the horse and all of this package |
12962s | but not all the jumper cards |
12966s | which we'll see later as well |
12967s | yeah |
12969s | a lot of ways you can can build this |
12970s | this type of deck |
12972s | um this one hasn't changed too much |
12974s | obviously it's got The scourgeo |
12976s | Illusionist |
12978s | um as just an extra death rattle in the |
12980s | deck that also can fetch your other much |
12983s | needed death rattles uh gives you more |
12985s | longevity in a lot of games where uh you |
12988s | know you tend to have more stuff to play |
12992s | around with than just this |
12994s | one-dimensional game plan of I need to |
12995s | kill my opponent with Minds |
12997s | um or burning blade acolytes or hits |
13000s | from a smoke screen with trickster smoke |
13003s | screen in order to have those death |
13005s | rattles but you still want to kill your |
13007s | opponent you can do that multiple ways |
13008s | by building massive boards with early |
13011s | burning blade acolytes or by just |
13013s | straight up burst damage with a bunch of |
13015s | mines and the snowfall graveyard yeah |
13018s | and I haven't played it much with the |
13019s | minds I played it with the ghouls and |
13021s | the invincibles and stuff but um I think |
13023s | this I played a lot of old mine Rogue I |
13025s | think this is going to be good |
13026s | something about the jackpot Vogue I |
13027s | noticed earlier today I was having a |
13029s | look through |
13030s | um it's about 50 50 in this matchup |
13031s | again it's hard because we've got stats |
13033s | on death battle Rogue I mean so there's |
13037s | there's a whole wide spectrum you've |
13038s | just explained there but the jackpot |
13040s | stats have just been going down if you |
13042s | filter things by since the start of |
13043s | expansion seven days three days one day |
13045s | it's almost like the jackpot vocals okay |
13047s | this is basically the deck we're putting |
13049s | the potion people and we know what we're |
13050s | doing basically from day one and as |
13054s | other decks have evolved and got more |
13055s | tuned the jackpot Rogue win rate has |
13058s | gone down against everything across the |
13059s | board by a few percent uh so it's going |
13062s | to be interesting to me to see |
13064s | if it performs in this tournament to be |
13067s | honest or whether it is just going to |
13068s | constantly not be the best deck because |
13070s | people have learned |
13072s | well of course the other decks have got |
13073s | so well tuned now more to the point yeah |
13078s | I think that makes sense right |
13080s | jackpot Rook is uh |
13085s | perfectly tuned yeah especially like I |
13087s | say the tuning for it with the new cards |
13089s | wasn't hard is it is basically the point |
13092s | right we've got that one slot I I |
13094s | brought up with the aster law which |
13095s | again you might still have that it's not |
13097s | going to make a big difference if it's |
13098s | something else |
13100s | yeah and so the other decks are still |
13102s | getting better we're seeing we don't |
13103s | know what death battle Rogue is the best |
13105s | this tournament might actually teach us |
13106s | but we know what jackpot Vogue within a |
13108s | card is the best 40 card jackpot load |
13111s | it's just this yep |
13119s | I never mind I thought the trickster was |
13122s | going in the other hand |
13124s | whoops I was about to say that's a stick |
13127s | hand from yui but and it might be yeah |
13130s | dead draws hand it's still a very good |
13131s | hand yeah |
13134s | um |
13137s | smoke screen thing's really interesting |
13139s | in all the death battle Rogues like when |
13141s | it's in there you constantly think this |
13143s | just never happens it's just no good and |
13145s | then you actually get it off and you get |
13146s | one death battle and you're like really |
13147s | sad but the second you take it out of |
13150s | the deck you really miss it |
13152s | no |
13154s | um it's interesting to see where that |
13156s | ends up in the building whether |
13157s | eventually the smoke screen just gets |
13158s | removed entirely |
13161s | um as per like jumbo and Co or whether |
13164s | where the smoke screens are actually |
13165s | just a good thing |
13178s | powerful but a lot of things to be able |
13182s | to do snowball graveyards get you |
13183s | information |
13185s | um at the same time also has just the |
13187s | Shadow shambler with snowfall graveyard |
13189s | Plus |
13192s | burning blade acolyte or Scourge |
13195s | Illusionist at Burning blood Accolade |
13196s | obviously keeps you |
13198s | way more power right off the bat yeah I |
13200s | mean coin graveyard into sketchy into |
13204s | acolyte was definitely a thing he could |
13206s | consider there |
13207s | uh yeah honestly |
13210s | I think the the sketchy is sort of where |
13214s | I'm |
13216s | like does it really fit into the game |
13218s | plan if your plan is to go for snowfall |
13220s | graveyard into burning blade acolyte |
13221s | okay I like that as a more of a |
13224s | follow-up |
13225s | uh than anything else |
13227s | and in general the longer you can |
13229s | realistically delay your graveyard the |
13231s | better if you if you do do that play it |
13235s | sort of expires just as you're drawing |
13236s | into your potential trickster smoke |
13239s | screen and you're very sad because if |
13241s | you played it one turn later you might |
13242s | have been able to do that that sort of |
13243s | thing so |
13244s | putting it off is great obviously you're |
13246s | against a deck that |
13248s | kind of likes that extra turn that you |
13250s | give it so you don't want to mess around |
13251s | for too long as your your mind Rogue but |
13254s | you're okay for a turn or two here |
13258s | look at him |
13261s | buttons |
13264s | the urge Illusionist this made all these |
13266s | new builds possible apart from this |
13268s | exact one we're looking at now so well |
13269s | done me but you know yeah it adds some |
13272s | depth to this one does it make it |
13274s | possible right because it was this was a |
13278s | deck that existed |
13280s | um but it gives it |
13283s | depth |
13287s | brought some depth to the broadcast well |
13289s | done Illusionist thank you |
13293s | they're sort of at the point now where |
13295s | kind of wants to be getting on with it |
13296s | to be fair |
13298s | yep |
13299s | you can't give what's we saw the old |
13301s | mine |
13302s | yeah |
13303s | we saw the old mine Rogue in playoffs |
13305s | dudes at turn four turn five lethals so |
13308s | you start getting scared about turn five |
13310s | so yeah puts a lot of damage on the |
13312s | board yeah |
13317s | all right there's second mind drawn so |
13323s | yeah |
13324s | um |
13326s | PNG information will now only pull the |
13329s | uh second uh Illusionist |
13333s | doesn't feel great to play The Burning |
13335s | blade acolyte now but it doesn't feel |
13338s | great to take this damage on the next |
13339s | turn anyway |
13340s | because these burning blade acolytes |
13342s | will get eaten up pretty easily |
13345s | uh on the board on the other side yeah |
13348s | the first thing he obviously is counting |
13349s | here is like so how much damage do I |
13351s | actually have with these mines and |
13352s | things we know it's not enough but what |
13355s | other damage do I need to find here |
13356s | because having both of them in your hand |
13358s | with a sketchy like you've just |
13359s | explained is is a bit awkward it's a lot |
13361s | of damage taken away from you |
13363s | yeah |
13365s | and how do you actually push the extra |
13366s | damage this is the this is where people |
13368s | and we'll constantly talk about the |
13370s | other Rogues each all day long against |
13372s | each other but this this is where people |
13374s | with the the horse and the ghouls are in |
13377s | a better spot yeah |
13382s | and again you think it's 40 Health if |
13383s | this gets 30 this would be very close to |
13385s | just lethal coming in next turn |
13389s | yeah |
13391s | I like this play better than just the |
13394s | burning blade Accolade by itself because |
13396s | you do |
13399s | a couple things you put more power in |
13400s | the board with the second burning blade |
13402s | acolyte from the copy of The Illusionist |
13406s | and |
13408s | secondly you get rid of the potential |
13410s | that you draw The Illusionist off the |
13414s | top |
13415s | basically cutting off sketching |
13417s | information's ability to draw anything |
13418s | with the other illusionists in both |
13421s | Minds already being in hand so |
13424s | this is some power to get through uh |
13426s | dead draw has ways to push through it |
13429s | yeah when backstab asked the lore |
13433s | oh my goodness it's painful also going |
13437s | back to what I was talking about with |
13438s | the graveyard right this is by by |
13440s | playing that graveyard to turn later you |
13442s | you know how this next turn coming up |
13444s | with coin in hand with graveyard now as |
13446s | it happens it's probably not going to be |
13448s | enough because dead drawers just doing |
13450s | things |
13451s | but you can see how much difference that |
13454s | delayed graveyard could have made in |
13455s | different situations yeah |
13461s | but as it happens lol jackpot Rogue |
13464s | yeah |
13467s | um still can pop this Burning blade |
13468s | acolyte open and |
13470s | uh defend against these |
13473s | uh pretty large Minions on the other |
13475s | side of the board but the rest of the |
13477s | hand |
13478s | pretty lackluster |
13480s | it's got to be counterfeit blade it's |
13482s | the other real play that makes any sense |
13485s | oh no oh and the question here is how |
13488s | does he win like let's say he survives |
13490s | two or three turns Somehow Here |
13493s | where's his damage coming from |
13500s | he's going to save it for another |
13501s | graveyard into plucking some Minds like |
13504s | where's where's it coming from yeah |
13511s | but it's the World Championships you you |
13513s | make them have it but |
13515s | yeah if this was louder he'd be next |
13517s | game |
13519s | pretty sure yeah still a lot that can be |
13522s | done even if you're just making like a |
13525s | giant Board of um |
13527s | yeah these burning blade acolytes |
13530s | it still can buy you a lot of time to |
13533s | find the pieces and does have smoke |
13534s | screen even though there's not like the |
13536s | death rattle Synergy that's the big |
13538s | burst of draw that you would need to try |
13540s | and activate these mines |
13543s | and Deadwood does have kind of nothing |
13545s | going on so maybe some of this connects |
13547s | face with the minions that changes |
13549s | things a lot |
13551s | foreign |
13572s | again |
13577s | I feel like we get more than our fair |
13579s | share of the matches where both players |
13581s | just draw absolutely dead and we sit |
13583s | there and just wait for them to tickle |
13584s | each other to death |
13588s | this is where the wind comes from yep me |
13591s | going next on ladder proving that I |
13593s | shouldn't |
13596s | yeah what's the draw |
13598s | Contraband stash |
13603s | [Music] |
13605s | wow |
13609s | oh my teacher this could be 2-0 in a |
13612s | moment |
13614s | yeah you get a |
13616s | mind eater and an aguin |
13622s | no enough is it |
13626s | no I mean I mean I mean it might be |
13628s | looking across the other side of the |
13630s | board because as it happens you use got |
13632s | nothing literally going on |
13635s | yeah but a lot of things that can just |
13638s | beat the image like their job doesn't |
13640s | outside of the asteroid the second uh |
13644s | mid-tier astolore |
13646s | I don't know the names of each one |
13649s | um they're like astalor the balanced law |
13652s | he attacking us Lord he defend or |
13655s | something |
13661s | yeah and then the two Mana is |
13665s | ask a little blood sworn there you go |
13668s | boom yeah that's right right from the |
13670s | start I told you |
13674s | but count to 16. |
13678s | okay |
13680s | ah do you have to coin it yeah |
13685s | okay |
13687s | worse |
13689s | and what cards are you looking for here |
13693s | um I don't know the problem here is that |
13695s | we're going into the scabs turn |
13698s | so it's a little awkward like my initial |
13701s | thought was just go |
13703s | trade trade Illusionist Illusionist |
13706s | and just like build this big board but |
13709s | scabs existing |
13712s | makes that |
13714s | not Super Wise I'll play it's just |
13718s | gonna go smoke screen okay and it draws |
13721s | cards yeah this will overdraw one I do |
13723s | believe my hand |
13726s | and it is the graveyard |
13729s | [Music] |
13732s | absolute Festival of nothing all right |
13738s | uh no chance for lethal here with |
13741s | astelor the flamebringer |
13743s | why is there no chance |
13745s | uh it only deals eight |
13747s | that eight Mana okay |
13750s | so little chance then no literally zero |
13756s | oh let's muddy the waters |
13761s | literally zero still alive |
13766s | and just play the tempo |
13769s | and uh that'll do it he has the damage |
13772s | from hand |
13775s | well then saken mine backstab the Mind |
13779s | exactly 12. |
13781s | oh that was such an awkward game it |
13785s | really was |
13787s | but yeah double back stabs plus the four |
13791s | and you you wins a game that I think |
13794s | both players will be surprised he won |
13795s | with a handy hat and when Deadpool sees |
13797s | that back he'll realize how unlucky he |
13799s | was to just get that terrible hand |
13801s | because you use hand was absolutely |
13803s | awful there drawing ah yeah his hand was |
13806s | not bad E's hand was good for the first |
13809s | five turns and then it got bad okay um |
13813s | having the the shambler into graveyard |
13815s | into sketchy information Illusionist |
13818s | burning blade Accolade it's tough right |
13821s | yeah dandruff's hand wasn't terrible |
13823s | either for the beginning they both |
13824s | fizzled out in the mid game but when |
13827s | um jackpot Rogue Fizzles it Fizzles like |
13831s | it does no yeah yeah because it's all |
13832s | got a couple of weeks two twos four Mana |
13835s | two twos in your hand uh whereas at |
13837s | least death row Rogue is like you know |
13839s | cycling through their deck and uh |
13842s | dealing damage putting annoying stuff on |
13843s | the board |
13845s | um so uh I I'd say that it was pretty |
13849s | even early on in terms of hand quality |
13852s | they both got really bad really quickly |
13855s | but |
13856s | when like jackpot's bad is much worse |
13859s | than uh definitely the mine Road's bad |
13862s | so |
13863s | um I like how you played it though like |
13865s | the smoke screen over drawing a card |
13867s | he needed multiple pieces to win the |
13870s | game and he knew that he was on a clock |
13872s | it's of his health total he's at 11 |
13873s | health |
13874s | so |
13876s | just look for the multiple pieces now |
13878s | instead of like trying to dig a little |
13880s | bit with gone fishing right you're only |
13881s | drawing one and then the rest of your |
13883s | turn is really weak though I like the |
13886s | way that I don't play that but now dead |
13889s | draw gets a turn on the quest Felder and |
13891s | the only deck remaining left before you |
13893s | use the priest and we talked about the |
13895s | the cut cards you know will it be Mark |
13897s | will it be um |
13898s | something else well this time around |
13900s | it's chaos strike which |
13902s | I agree is a kind of garbage card and it |
13906s | it can be awkward sometimes maybe just a |
13909s | straight replacement for Mark makes |
13910s | sense but yeah that's an unusual one |
13912s | that's a guaranteed card draw as opposed |
13914s | to The Not So guaranteed car draw from |
13916s | The Mark so an interesting cut there |
13918s | from Deadpool especially just fell in |
13920s | its damage |
13921s | not that you need it very often |
13923s | you're just going to keep that Flamingo |
13926s | there the whole time |
13928s | I mean Are You Gonna Keep wearing for me |
13929s | and goes the whole time you're right it |
13932s | is flamingo Friday after all |
13934s | who am I to argue with that |
13937s | all right here it is |
13939s | um |
13941s | a bit different than what we see from |
13944s | dead draws priest that we saw in game |
13946s | one uh a lot of other tools Cool Tools |
13951s | of the deck like a Switcheroo and yeah a |
13955s | drown |
13958s | I haven't seen an egg yet today |
13961s | oh no eggs |
13962s | [Music] |
13964s | oh yeah it drowned an interesting car |
13966s | because I've been around forever and |
13967s | it's always looked like it's a card that |
13968s | should be good |
13970s | and kind of just hasn't been but maybe |
13972s | it's found it's |
13974s | it's place now in the world maybe this |
13976s | is finally when we're going to get drown |
13979s | pretty expensive for what |
13982s | for what it does okay I'll put it down |
13986s | there we go |
13988s | cup holders |
13990s | yes |
13993s | float for swimming pools and hot tubs |
13996s | and things and you put your drinks in |
13997s | there fingers the flamingo sort of |
13999s | floats and serves you |
14002s | it's amazing |
14004s | I need to get one of those I mean I've |
14006s | never used it it's just sat in the |
14008s | garage |
14010s | in your garage |
14013s | I could see Neil walking through the |
14016s | store like hmm |
14018s | I'm sure I could find a use for this |
14021s | this Flamingo somewhere and then I can't |
14023s | afford not to buy it four years later I |
14026s | was shown to be correct |
14029s | as it appears live to the world well it |
14032s | was worth the 10 bucks or whatever yeah |
14034s | I don't eat paid for it |
14037s | Tony all right but we've seen this from |
14040s | the other side like you say lots of |
14041s | texturist differences but it's the same |
14043s | match-up basically uh Demon Hunter |
14048s | can't miss a beat but Demon Hunter |
14050s | doesn't miss a beat is how I sum it up |
14052s | if it does Miss A Beat he can get into a |
14053s | lot of trouble here |
14055s | but in general the deck is built such |
14057s | that it is pretty smooth sailing yep |
14062s | also as a reminder this is winner's |
14065s | match of group a |
14067s | so the winner will move on to emerge |
14071s | from the groups |
14073s | into the quarterfinals on Sunday uh a |
14076s | big step |
14078s | towards winning the world being chip is |
14081s | making it past phase one and the |
14083s | confidence that you get from doing in a |
14087s | 2-0 wreck out of the group stage yeah |
14090s | fantastic and just the rest I I I know |
14093s | if you qualify the other way you only |
14094s | play three matches but and again I I |
14097s | stress this to viewers all the time it's |
14099s | like oh no not three Hearthstone matches |
14101s | in a day well that can be 15 games it |
14103s | can be four or five hours and it's you |
14105s | know with everything on the line as the |
14107s | phrase goes it's actually a lot it takes |
14109s | a lot out of you each match |
14111s | um there's so much stress so yeah just |
14113s | getting it out of the way early is a big |
14115s | deal you on the cusp of doing that |
14117s | yeah |
14120s | has seen every tradable card |
14124s | ah in the uh effectively |
14129s | in the opening hand the only one |
14132s | only one he's missing to complete the |
14133s | set is the rust Rod Viper just imagine |
14136s | he's all he needs now he's a ball just |
14138s | put that down kill it off yeah yeah you |
14141s | go good you've won the game |
14150s | meanwhile dead Jewel again this deck |
14153s | usually just gets out of trouble but |
14155s | living on the edge with his hand as well |
14161s | as much as Demon Hunter can |
14164s | oh my goodness |
14173s | well which one do you think TJ |
14180s | unlucky |
14183s | don't want the whirlpool right |
14188s | because there's nothing to kill and the |
14190s | drown never gets targeted so you've got |
14192s | to take whatever the other one is |
14195s | don't worry we can't see them either |
14199s | oh you spoiled it |
14201s | somebody out there was saying well we |
14203s | can't see the cards why is lavinda |
14204s | looking at the cards why doesn't Linda |
14206s | tell us what the third card is |
14211s | [Laughter] |
14214s | too quickly |
14216s | you did this game will catch on TJ you |
14218s | just play a card if it vanishes and |
14220s | that's it that's the game |
14225s | gone |
14227s | two |
14228s | Mana two Mana take a break for 10 |
14232s | seconds a random card appears in your |
14234s | hand |
14237s | all right light bulb um which is pretty |
14239s | Grim but |
14241s | it's better than nothing I guess if |
14243s | there's a |
14245s | an Extinction that gets out of hand nice |
14248s | thing is it phantasms it gets out of |
14249s | hand but yeah |
14251s | [Music] |
14257s | the world championships for goodness |
14260s | sake deck not now |
14268s | a couple more Traders |
14272s | looking for a Viper |
14274s | did you just like raise his eyes if you |
14276s | say why is my penetrated seven of his |
14278s | four cards for the first seven attempts |
14280s | all right |
14282s | that all he needs is a minion and he can |
14284s | draw a card |
14293s | okay |
14294s | they're drawers are dimensions away |
14305s | trade Stone |
14307s | it's just you know just no don't want |
14310s | that try again |
14315s | laughs |
14317s | oh that's not a bad turn though unlike |
14320s | you use trading at least with the quest |
14322s | that achieves something |
14324s | we're getting like such a a crash course |
14327s | in in |
14329s | two of the |
14331s | new game mechanics that have |
14334s | been yeah in the past two years |
14335s | locations and tradables yeah oh theater |
14339s | is there anything worth stealing no |
14341s | because Deadpool's draw nothing |
14348s | just take a peek and I don't know |
14353s | I mean what do you do |
14356s | you can identity theft gives you a |
14358s | little bit of information you can see |
14360s | what's in the hand |
14363s | or not oh |
14368s | uh what would you like to steal here |
14370s | so he he what's in the hand to see if |
14375s | there's anything in the hand that |
14377s | theatar is worth playing next time |
14380s | it must be identity theft you can all |
14382s | you also get an idea of what's in the |
14384s | deck |
14385s | on the second selection |
14388s | so to see what's not in the hand if you |
14391s | see something that's in the deck that |
14392s | may be worth stealing |
14394s | so it does take the |
14396s | Arcanist for the first choice and knows |
14398s | it's in the hand at full cost and |
14403s | spell brush |
14404s | then it Dimensions off the top |
14407s | it is |
14409s | yeah I think that three Mana get two |
14412s | cards that just appear in your hand is |
14413s | much better than two man I get one card |
14415s | that appears in your hand by the way |
14417s | all right so Deadpool now has to just |
14419s | empty his hand we'll see a lot of weird |
14420s | play this turn uh to make move for the |
14422s | dimensions next turn most likely you |
14424s | might do it this turn actually |
14426s | ah he's doing it this turn he's doing it |
14428s | this turn off we go get the six cards |
14430s | and to do it fills your hand up to a |
14433s | lovely nine reduced cost stuff try and |
14435s | draw the other one or some more card |
14437s | draw and now the deck is doing the thing |
14439s | that it does |
14442s | but there is the theater option |
14445s | um |
14448s | no really good enough but |
14452s | gotta try it right yep |
14455s | uh for where you sat he'll be thinking |
14457s | that if you're gonna hit the Jace maybe |
14459s | he can win |
14466s | it's the second Dimensions it might slow |
14469s | things down let's have a look and see |
14471s | there it is |
14487s | oh it was groceries that actually makes |
14489s | sense yeah |
14494s | a full cost Chase just picked up in the |
14496s | hand |
14503s | because Jace isn't as terrible as it |
14505s | sounds it does slow you down a little |
14506s | but often you don't need it at all and |
14509s | often you're nine or ten manners should |
14513s | it go that long and he's under no |
14514s | pressure at all |
14516s | after nine or ten money is plenty with |
14518s | an eight man adjacent everything else is |
14520s | zero one |
14524s | um |
14525s | another happy guilty |
14528s | now he'll be trying to keep the |
14529s | expensive Guild Trader in the deck for |
14531s | when he does cast the second Dimensions |
14532s | which won't be yet because this time |
14534s | emptying the hands a little bit more |
14537s | difficult |
14540s | I think certainly is |
14545s | short |
14555s | within me this is the play that's |
14558s | obvious when you see it but if you're in |
14560s | the wrong frame of mind you don't see it |
14561s | it's just like okay well just dumped my |
14563s | expensive spell damage thing on the |
14565s | board to make space |
14566s | because in your head it's the card that |
14567s | wins you the game |
14569s | yeah but this is why we play four of |
14571s | them now not three so you can just dump |
14573s | them on the board and get them out your |
14574s | hand |
14575s | and maybe do something earlier as well |
14577s | if you happen to play against a rare |
14579s | aggro deck |
14583s | I must consider |
14588s | and a whole lot of nothing for you |
14591s | my quest my revenge it's just characters |
14597s | not not too much car draw |
14600s | the deck for UE but |
14603s | it is a 7-7 |
14606s | bigger than a six six for the light |
14607s | shower Elemental so |
14609s | all right we do have the phantasms |
14612s | coming into play |
14613s | obviously there are many many ways for |
14617s | you to deal with a board full of |
14618s | phantasms |
14623s | testing |
14624s | didn't want to to vote those |
14629s | oh geez okay eight cards left |
14633s | having to get rid of an Unleashed fell |
14635s | just just to not have it in the hand |
14637s | that seems unusual |
14639s | yeah so it's gonna have to rely on the |
14642s | spell damage and getting spell damage |
14644s | reduced yeah |
14647s | and okay spell damage reduced |
14652s | yep |
14656s | play the Viper |
14662s | it's just there it is just just a Viper |
14665s | on the board |
14669s | this is really awkward |
14672s | yeah |
14674s | so we have |
14677s | oh geez |
14679s | ill Trader plus Agnes is going to be |
14681s | able to be played obraj plus Unleashed |
14684s | felt |
14685s | what so I'm trying to work I can kill |
14687s | his own plates better off and make it |
14689s | really awkward sorry |
14690s | you can |
14692s | because it's reduced cost um |
14694s | light box lighter you Cathedral it then |
14696s | you Shadow word |
14698s | ruined so you can do that and I think he |
14700s | should do that |
14702s | or plate spreader light bulb yeah clear |
14705s | the board kill your plate spreader off |
14707s | turn all your opposed things into a |
14708s | plate people |
14711s | okay so what's The Arcanist but this |
14714s | might still be lethal we're only looking |
14715s | at plus two spell damage but it's plus |
14718s | two spell damage on |
14721s | Unleashed fell |
14723s | double unleash felt double fell barrage |
14726s | not got the Mana for now though right |
14727s | that was the oh yeah this this is for |
14730s | tent Mana |
14732s | so you know if there's a way that you |
14735s | you can |
14736s | get one of those amulets back bring it |
14739s | back to life and kill it again |
14746s | here you want to use the expensive spell |
14748s | damage and then unload the Spells he |
14752s | could also yeah yeah okay he's got the |
14755s | whirlpool though in your Yee's hand |
14758s | which would make things incredibly |
14759s | difficult because there's one of each |
14761s | thing on the board yeah so you have to |
14762s | get rid of this |
14763s | yeah but if you Whirlpool you're just |
14765s | gonna die to the straight up damage yes |
14767s | from Chase alone |
14769s | because it'd be fully Juiced |
14773s | this is 16. yeah |
14777s | so in that case you just made the second |
14780s | Guild Trader then |
14782s | a blunder potions |
14787s | but he missed out on two plus two spell |
14789s | damage on the Unleashed fell |
14793s | um which would not have been lethal |
14796s | would have put him down to two |
14801s | but I think he did realize the whirlpool |
14803s | would have cut if Whirlpool would have |
14805s | come out it would cut down a lot and |
14807s | it's the same if you nearly the same if |
14809s | you cast these spells but now we have a |
14811s | Jace that has |
14813s | um |
14815s | everything |
14817s | the last two spells are need for greed |
14820s | and relic of phantasms so we have double |
14822s | fell barrage gal strike double Fury |
14824s | which I believe both were both were cast |
14826s | around two yet both were cast at rank |
14827s | two |
14830s | uh the uh |
14832s | double unleash fell |
14835s | the full Suite |
14838s | and you can only create one of the |
14840s | minions off as well most likely so |
14844s | trying to calculate there's any way to |
14846s | stay alive here but uh clean the scene |
14849s | into light shower Elemental |
14852s | not too quickly it doesn't keep you |
14854s | alive still right yeah because the fails |
14856s | will go face |
14858s | because you're on four |
14865s | um |
14871s | you're right amidst the Flames I was |
14873s | hoping that maybe Chase is the last card |
14875s | I don't know yeah |
14878s | but instant insta |
14881s | it was Lethal even if it got the full |
14882s | light chart Elemental healing I'm pretty |
14884s | sure |
14886s | got it close constantly he did cycle |
14891s | giant dead draw okay |
14893s | [Music] |
14897s | well |
14899s | 2-1 dead drawers back in it and getting |
14903s | bigger by the look of it like each time |
14905s | he wins he just gets |
14907s | larger |
14909s | yeah it's closer and closer to the |
14911s | camera |
14912s | and uh we are oh no I saw a cute Neil is |
14918s | it cute have they done it they did oh no |
14922s | I'm gonna coming up next we got control |
14924s | priest mirror |
14927s | [Music] |
14928s | you interrupt this broadcast for your |
14930s | regularly scheduled intermission |
14936s | I've seen it a couple of times but not |
14937s | many |
14939s | um |
14939s | just war of a tradition right it's just |
14942s | going to be who gets the most value out |
14943s | is there any any Tempo option available |
14945s | to either player that just wins |
14950s | I don't see one |
14953s | now |
14955s | Whirlpool is going to make it fun as |
14956s | well |
14962s | yeah I mean we have some differences on |
14964s | both sides |
14966s | um |
14967s | I think the big one for you you would |
14970s | probably have to be the call of the |
14972s | grave |
14974s | okay but then also doesn't have venomous |
14977s | scorpion right so it's like |
14981s | I don't know call of the grave and do |
14984s | a lot of fun things but so can venomous |
14986s | Corbett because venomous corporate could |
14988s | also be called the grave |
14993s | yes so sure but other than that like |
14997s | main package of the deck is the same |
15000s | right it's the plague spreader and Mida |
15004s | Vida Meda |
15006s | yep one of those |
15009s | um |
15010s | oh there's also a |
15013s | sister svalna on the side of dead draw |
15018s | so also it's not the combo it's just |
15021s | perhaps that's why it's in here like the |
15023s | combo version of that deck makes sense |
15025s | but it's a totally different deck this |
15026s | isn't equipped for that you're talking |
15028s | about the radiant spawner yeah uh void |
15033s | thing deck yeah what's it called |
15037s | don't think I'd even |
15038s | that's a fun deck though vision of |
15041s | Darkness that comes from this founder is |
15042s | just yeah but that is it I mean it's a |
15045s | bit of value for dead draw in the end |
15047s | game in the mirror in theory yeah yeah |
15049s | if you draw it unless it gets stolen by |
15051s | the guitar which is what replaces it on |
15054s | the other side from you oh |
15058s | oh you can't get a vision out of your |
15060s | hand either so it's always there |
15064s | uh no but uh sister's phone uh the the |
15067s | vision is a Battle Cry |
15071s | so I'm pretty I've never seen it I don't |
15074s | know the interaction |
15076s | but I'm pretty sure because it's a |
15077s | Battle Cry even if you steal |
15080s | the uh division |
15084s | you will then the vision will |
15086s | automatically reappear in your hand |
15091s | oh in the opponents I don't even know |
15093s | yes it like if if I'm dead draw I play |
15097s | sisters falna I get a vision my opponent |
15099s | plays theater steals division the vision |
15101s | would then reappear in the hand |
15106s | got it of dead draw of Deadpool because |
15109s | it's always and then I think |
15114s | and then you use would probably only |
15117s | work once is the implication there |
15120s | because because it's not the vision of |
15123s | Darkness doesn't just say discover a |
15125s | shadow spell the the actual card says |
15128s | this stays in your hand oh so the Battle |
15131s | Cry permanently adds a card that |
15133s | permanently says in your hand anyway so |
15135s | one of them is redundant just for |
15136s | clarity maybe I don't know if one of |
15138s | them's redundant or if the permanent is |
15140s | attached to one or the other but usually |
15141s | battle cries that say permanent it |
15143s | doesn't matter if it gets if it gets |
15146s | stolen you need mad I see you at |
15149s | something |
15153s | let's see what he's mad at |
15163s | me I was mad like Spurs and Bone collars |
15167s | yeah this is definite proof that I don't |
15169s | know much about my matchup because I I |
15171s | don't know why that's bad |
15173s | gotta admit |
15176s | oh Neil this is one of those |
15177s | opportunities where we get to fly by the |
15179s | seat of our pants |
15181s | yeah it's called us casting Hearthstone |
15184s | yeah I guess resurrecting things isn't |
15187s | very good early on so it is a waste of |
15189s | card you're trying to get some Tempo |
15190s | going and Bone cooler doesn't do that so |
15193s | sure |
15194s | I mean whereas going to be hitting you |
15196s | for one and you're just gonna die in 40 |
15198s | turns |
15201s | in Bangkok does do that |
15206s | in a sense |
15210s | well you're just gonna plop it out there |
15211s | in a mirror can you afford to that's |
15213s | what we're gonna find out |
15216s | foreign |
15217s | yes |
15223s | I couldn't see the car geez oh you've |
15226s | got it surely yep there's the proof that |
15230s | we're not crazy that is the card that's |
15231s | gonna take the game all the way to all |
15233s | the way |
15235s | and now dead draw can make it so that he |
15237s | steals as further back when he plays his |
15240s | in a moment his identity theft |
15246s | which I don't think is in his deck |
15249s | though he can't |
15255s | this is gonna be crazy |
15257s | so much on the line somebody's going to |
15260s | go through to the quarters |
15267s | no signs for Deadpool |
15275s | the plague people are coming to you so |
15276s | we could end up with a lot of plague |
15277s | people in this game |
15282s | all right so subtle has burned for us |
15285s | that vision is permanently still owned |
15286s | by theater thank you |
15288s | and can be counterspelled and doesn't |
15290s | add it back into your hand |
15293s | thank you sotol appreciate it |
15299s | doesn't make sense with the uh |
15302s | just having to show at it by the way the |
15304s | wording of svalna |
15309s | imagine card games making sense |
15315s | so I was thinking oh yeah you can just |
15318s | see a Target steal the real swallow but |
15321s | if he does that he's he's not gonna have |
15324s | any hand space for the rest of the game |
15326s | and he's missed |
15329s | yep |
15331s | he could have a Golden Bone cooler |
15334s | does it have a triple |
15347s | this film is going to be the highlight |
15349s | of the day for me I think whatever |
15350s | happens |
15365s | I see the theater now all of the |
15367s | interactions that I thought would be |
15368s | neat aren't neat anymore knowing that |
15371s | information |
15372s | because |
15374s | if we just went on the text even if you |
15377s | serve Finley the vision away it would |
15380s | reappear in your hand right |
15383s | you draw another one and you get two of |
15385s | them that are stuck in your hand yeah |
15387s | and then you get two of them but it is |
15390s | attached to the actual spell |
15393s | and not to the uh not to the Battle Cry |
15395s | so |
15398s | um |
15399s | you actually have to cast for it to be |
15401s | re-added to your hand instead of like |
15403s | Get rid of it somehow |
15405s | oh geez it'd be cool if you could just |
15409s | Finley to what Finley it away and then |
15412s | it pops back then you brew master the |
15415s | Finley Finley again |
15417s | from all into the other one it pops back |
15421s | this is gonna be silly like how many |
15422s | bird cards are we going to see this game |
15426s | oh we're gonna try not to but I think we |
15429s | might see a few |
15431s | I mean that is good yeah |
15433s | having already seen a silence as well |
15436s | but you only see one silence this game's |
15438s | going 20 turns so maybe you have to wait |
15440s | even longer |
15442s | no theater you're saying death tillage |
15444s | right |
15445s | uh yeah the doll does not have it no you |
15449s | can afford to hold the meter if you want |
15461s | Whirlpool is so dumb by the way TJ right |
15464s | now |
15468s | like it just in this matchup it's going |
15470s | to be dumb I love it |
15476s | certainly not good here |
15486s | what's going on |
15490s | I'll hit a shark too oh it's so good it |
15494s | really really is |
15500s | for now that was like one of the engines |
15503s | of of the deck right you want to get to |
15505s | a point where |
15506s | you're just amuleta amida and then you |
15511s | handle it two more and then you just |
15513s | have |
15515s | to be done your decks keeps popping out |
15517s | that you can me tell me tutor out of |
15519s | your deck with spirit guide and all |
15521s | sorts of things so |
15527s | I feel like even though it's amazing |
15529s | it's still a minor Victory we're gonna |
15530s | see many minor victories on both sides |
15535s | um guys here we go |
15540s | had enough |
15542s | he's gonna dump these stupid vocals now |
15544s | we see why he didn't want them in his |
15545s | opening hand right |
15547s | he's had to dump them really early |
15550s | by really early I mean turn eight when |
15551s | most people are dead in this matter |
15558s | geez |
15562s | stay with me TJ stay with me |
15566s | um |
15567s | the bone collar it's |
15570s | just been the plague spreader |
15573s | uh it's fall now |
15576s | that have died |
15586s | I feel like we're waiting I might be I |
15589s | might be completely wrong I often do |
15590s | have to kill myself yeah I definitely |
15594s | want the vision like at this point you |
15596s | don't want it yeah you can't empty it |
15599s | from your hand it adds a card instead of |
15601s | removes a card |
15603s | I I just feel like there's a huge |
15606s | possibility of this game just going |
15608s | forever and then it becomes a box |
15609s | opening contest which we love we love |
15611s | boxes at a certain point the players |
15614s | aren't going to even be able to open |
15615s | boxes |
15617s | no also too |
15620s | so you gotta like |
15622s | open boxes until it's lunch time did you |
15625s | open boxes on Christmas day before you |
15627s | eat or do you open them all after or all |
15629s | before |
15631s | I do with your Christmas boxes |
15635s | we've got a lot of Christmas boxes here |
15636s | yeah like presents like F's yeah |
15639s | presents gifts oxes Christmas Box yeah I |
15642s | mean I don't open any |
15644s | because you don't get any okay oh no my |
15648s | kids opened them literally |
15650s | like 5 30 a.m when they wake up there's |
15653s | the whole lot you just get there there's |
15654s | dogs and cats and presents and rapping |
15657s | and kids motorbikes yeah we have you buy |
15661s | them we have to we have to put like you |
15663s | know a string across the hallway with a |
15666s | bell on it that when the kids wake up |
15668s | and they run out of their rooms we |
15669s | actually wake up so like we can open |
15673s | gifts and they're not already all gone |
15676s | I think that was like a tripwire so the |
15678s | kid falls over and starts screaming and |
15681s | there's like oh here's some presents |
15682s | cheer yourself up yeah |
15684s | all right play splitter |
15686s | back on the scene and it's gone looks |
15690s | very fine though because it's just gonna |
15692s | hit okay it's the Viper |
15694s | that's in hand |
15696s | that's an upgrade |
15701s | I assume that fatigue isn't a thing here |
15703s | you don't mind drawing cars they're both |
15704s | being quite careful not to do that so |
15707s | maybe it is |
15712s | oh my |
15717s | yep gotta go through your entire deck to |
15720s | see how many are odds episode no it's |
15722s | gonna dredge |
15732s | I'm just hoping that the inevitable |
15734s | outcome of this is everything is just |
15736s | opening boxes and plague people and |
15739s | that's it that's the entire game |
15745s | I want to happen |
15752s | drown seems pretty good in the mirror |
15755s | gotta say |
15764s | you you in the lead 40 to 36 that's |
15767s | obviously a huge psychological advantage |
15770s | I think TJ |
15774s | only 26 more cards I don't know if I've |
15776s | got 26 more completely wrong phrases but |
15779s | I can go for it |
15784s | uninvincible |
15787s | I mean |
15789s | doesn't seem ridiculous when you think |
15791s | about it |
15793s | it's just it's too expensive it just |
15796s | gets turned into a plague person right |
15797s | anyway it doesn't really matter oh geez |
15800s | this is he doesn't want to play plague |
15801s | spreader because he doesn't want to come |
15803s | back he doesn't want to come back on |
15804s | like the other side yeah it is here we |
15807s | go |
15810s | he's gonna get sharded maybe unless he's |
15812s | trying to bait the shark |
15814s | and then he's going to be done next turn |
15816s | after the shard's been baited maybe yeah |
15818s | but he also wants to get rid of this too |
15822s | because like so so you can't |
15827s | somehow take it also they're both sort |
15830s | of |
15831s | not getting many minions in hand so any |
15834s | times you do activate a plague person |
15836s | you are going to hit something more and |
15838s | more important as you go oh you're going |
15839s | to hit absolutely nothing but you know |
15842s | I know it's Vision time |
15846s | left hand space for the cards |
15850s | uh thank goodness we can see the pics |
15853s | undying allies in the plague spreader I |
15856s | don't know yeah |
15857s | I like it |
15861s | let's make it so you can't get anything |
15862s | on the board or in your hand huh |
15869s | more undying eyes |
15879s | despite the end of this game pretty sure |
15886s | there we go |
15890s | I don't think what are like best Shadow |
15893s | spells to even Discover at this point |
15896s | time to go into the tank for a moment |
15899s | or amulets called the grave emulate |
15904s | um white Shard for burst |
15908s | I don't know but they gotta play the |
15911s | madad because the uh uh the reborn |
15913s | plague spreaders |
15915s | gonna hit it |
15917s | um he's gonna be met with The Shard of |
15918s | the nauru and |
15921s | from there I don't really know I don't |
15923s | really know what happens |
15926s | I'm looking for spells that can do |
15929s | anything yeah voice Shard might actually |
15932s | be the end like the |
15934s | the radiant version eventually kills you |
15936s | with voice shards but that has that's |
15937s | built to play the card |
15939s | yeah did anyone generate a radiant is |
15942s | that a thing that's possible in any way |
15943s | here it must be actually drowns it oh |
15945s | that's way better yeah |
15948s | now actually gets it |
15960s | well |
15961s | I mean identity theft is still a shadow |
15964s | spell so |
15966s | something that UE has achieved over the |
15969s | the last few terms well I've been sort |
15971s | of half laughing and half paying |
15972s | attention |
15973s | is empty his hand of minions so the |
15975s | opposing plague people are shut down |
15978s | which means that he is able to |
15981s | concentrate on using his cars more |
15983s | efficiently for trying to generate Tempo |
15985s | trying to do some damage |
15986s | rather having to constantly worry like |
15988s | Deadpool had to about shards and stuff |
15993s | he's automatically empties hand to a |
15996s | point where he he can use the Visions so |
15998s | I feel like |
16000s | you Yi has won the Battle of |
16002s | decluttering your hand I don't know how |
16004s | big a battle that is but just looking at |
16006s | what's going on I feel like he's a |
16007s | fraction in front here |
16016s | but I'm reasonably unsure as to what the |
16018s | super relevant things on this matter |
16020s | obviously |
16022s | deal in the middle definitely seemed |
16024s | huge |
16026s | oh Witchwood Piper any Beast |
16032s | behemoth |
16040s | sure |
16050s | keep that behemoth |
16053s | plus one plus one |
16058s | boom before it gets drowned or exploded |
16061s | or any of the other million things that |
16064s | Behemoth die to |
16066s | in this mirror |
16070s | perhaps it does just come down to Old |
16071s | School fatigue and being two cars behind |
16073s | is bad |
16078s | too quickly |
16082s | the door just setting an alarm for an |
16084s | hour's time to wake him up for game five |
16089s | two minion was like the best immediate |
16091s | death rattle just to turn it into a |
16093s | blade spreader |
16099s | it's great at some point someone's gonna |
16100s | whirlpool and they're all just going to |
16102s | be gone |
16108s | and that'll be the end of that sad story |
16117s | how do you win |
16120s | cards in hand |
16122s | how long into this game do you think |
16124s | that they started regretting their deck |
16126s | bringing decisions like is is 250 000 |
16129s | worthless |
16131s | foreign |
16140s | okay |
16142s | [Music] |
16145s | I'm gonna get some work done here |
16152s | drown |
16153s | because fatigue and you get to steal |
16156s | something |
16157s | yeah I get this he's just recursive |
16160s | drowning things |
16165s | foreign |
16167s | I like the plan |
16174s | yeah |
16176s | good guy he's just getting better cards |
16179s | than dead draw he's using the the |
16182s | Visions just just |
16184s | take four noob |
16186s | just points and face |
16190s | got him |
16198s | and as you deal with the board |
16204s | four fours I'm not sure he can Priests |
16206s | never have any object with four attack |
16207s | minions right |
16210s | light bomb in the scene I mean actually |
16213s | this exactly at this exact second he can |
16216s | because he's got desperate players very |
16217s | well now it's fine |
16219s | it's fine if it is you were you go back |
16222s | to sleep see that that boy shirt coming |
16225s | in clutch |
16228s | damage him to switch it heal him back up |
16231s | we could get that okay |
16234s | so he is picking the cheapest spell |
16235s | nearly every time unless it's something |
16237s | big like drown to make sure he can |
16240s | continue cycling through |
16243s | that's the thing to be aware of |
16246s | whereas you get dead to his hand it's |
16248s | through no fault of his own because he's |
16249s | drawn the expensive stuff but he's got a |
16251s | handful of expensive stuff |
16253s | Yugi has been quite fluid in how things |
16256s | have been going the last few turns |
16259s | and that's partly because of his his |
16261s | choice of constantly play The Vision |
16263s | constantly play the chart the card he |
16264s | gets from the vision and do the thing he |
16267s | needs to deal with so this term the |
16269s | thing he needs to do was deal with some |
16270s | four fours not all of them just enough |
16272s | that it doesn't become a problem |
16276s | yeah so these are going to be stolen so |
16279s | does that really will die |
16281s | once it's played |
16283s | once whatever card is selected is played |
16286s | I imagine just pick undying allies to |
16288s | get out of your hand I don't think the |
16289s | other ones are really worth anything |
16292s | and then take I don't know illuminate |
16298s | do you even want another Behemoth like |
16314s | quickly |
16321s | welcome to the clouds |
16328s | do you look how he spells that actually |
16330s | are for priest |
16332s | not a huge number |
16335s | but like shower spells typically |
16339s | yeah |
16341s | they're 16. |
16343s | 16 okay |
16354s | so are you good uh you go first I'll go |
16359s | second |
16361s | a dying allies enemy dead call of the |
16363s | Grave Shadow words |
16367s | Survivor the Shadows God |
16370s | I mean if I'm dying I'm gonna we're |
16373s | gonna leave the rest of them a mystery |
16374s | actually I'm pretty sure you've seen all |
16376s | the other ones the only ones we haven't |
16378s | seen I think are like grave Diggy and |
16380s | Shadow are not death I agree with grave |
16382s | digging I think we might have seen it on |
16383s | death I'm not certain but yeah nobody's |
16385s | picking grab digging no what they're |
16387s | going to do is keep taking drown right |
16389s | that's what um is going to do take drown |
16391s | play Drown |
16392s | and eventually all of my deck is in your |
16395s | deck |
16396s | I lose because |
16400s | not going for that he's going for |
16402s | actually trying to put an Army on the |
16405s | board of two damage |
16409s | I mean |
16411s | I like the dram play honestly I feel |
16413s | that eventually you just don't have any |
16414s | cars left and I do |
16419s | what happens if both players only have |
16421s | drowns in their hand |
16422s | well I I feel like you don't need to |
16424s | drown minions right now like their |
16427s | options always going to be there |
16429s | vision of Darkness yeah it's permanent I |
16433s | feel like it's simple now and then you |
16435s | go for the drowns later because there's |
16436s | going to be a certain point in the game |
16437s | where he's drawing like a mediocre |
16439s | minion that he drowned every turn you |
16441s | know yeah okay but your usual you don't |
16444s | draw the total garbage you don't draw |
16446s | drown beetles I understand but having |
16448s | the drown in your hand might be handy |
16452s | all right so |
16456s | now let's see |
16465s | absolute massive minion by the way |
16476s | I mean it's pretty good aren't they |
16478s | let's face it yeah |
16485s | oh we're going to be opening a box to |
16487s | see which box we open by the end of the |
16488s | game with the ambulance though right |
16491s | now you open the box that tells you |
16493s | you've got an amulet and then you open |
16494s | the box in the amulet to see which death |
16497s | battles you just plop into play |
16505s | welcome to the club |
16511s | s you can also hit in the dark |
16516s | he still hasn't really solved his hand |
16519s | size issue dead draw he's sort of |
16521s | getting there |
16525s | I mean he hasn't solved it either |
16527s | because every card draws or doesn't do |
16531s | anything |
16532s | you can play Shadowood ruin this turn I |
16534s | wonder if he will just because he can |
16543s | like an opportunity to play your card |
16545s | really wastefully |
16549s | God |
16555s | the last few things can be really funny |
16557s | when people got ambulance up to like |
16558s | seven at the end of the game they just |
16560s | keep getting back massive boards they |
16561s | just get whirlpool and |
16575s | oh yeah he's actually having a spot here |
16577s | he doesn't want to be in |
16580s | don't really want to play that Shard |
16581s | it's it's a relevant card |
16585s | You'll Play The Desperate pair just to |
16586s | make space what what's the record for |
16589s | the longest game ever played in a world |
16592s | championship I'll let you know in about |
16593s | two hours |
16601s | um I |
16603s | so in the Chinese League the first |
16606s | season Bernie Hopper played a game |
16608s | against xhx I want to say I might have |
16610s | that wrong |
16613s | it's the Chinese League it was a big big |
16615s | event |
16616s | okay all right I I guess we can make it |
16619s | an honorary world championship match Die |
16622s | Cast the edited version which only had |
16625s | the gameplay in it and it was uh three |
16628s | hours and 30 minutes something like that |
16631s | for best of five |
16632s | I'm talking about an individual game an |
16635s | individual game in the world |
16637s | championship |
16639s | you're supposed to know these things let |
16641s | me just have them on I've only timed |
16643s | like 37 of all the games in World |
16645s | Championships ever |
16647s | the doll uh-huh |
16650s | but I'm going to guess about sorry I'll |
16653s | go talk over you immediately |
16658s | isn't that |
16660s | hmm well one this is an Illuminator so |
16663s | it wouldn't even be drawn until next |
16664s | turn but well the Shadowood ruins that |
16667s | yes Shadow would ruin |
16672s | Ed |
16675s | Oh you mean the plague thing I think |
16677s | about the Madar |
16678s | gonna die yeah |
16681s | like if you can kill it off in the same |
16683s | turn actually you can kill it off |
16684s | because uh theft accusation you can uh |
16688s | it's not an enemy minion the |
16689s | evacuization is any minion |
16692s | so you could theft accusation and then |
16694s | play a spell that was stolen from your |
16697s | opponent or a card that was stolen from |
16699s | your opponent but I don't think any of |
16701s | these cards were stolen from dead draw |
16703s | that are in yui's hand right now they |
16706s | just borrowed right |
16709s | they're his cards |
16711s | yeah |
16712s | I didn't steal books from that Library |
16714s | it's just a long way |
16718s | overdue |
16720s | and how soft was on my case about it |
16722s | okay so the longest World Championship |
16723s | Game Ever Was Frozen versus |
16729s | Tom |
16730s | in 2017 and it was one hour 12 minutes |
16734s | that was one game I don't know I just |
16736s | made it up |
16738s | because whatever the record is this is |
16740s | frozen and Tom two players not |
16743s | necessarily known for playing slow |
16745s | I mean I had to leave the clues there |
16748s | somewhere |
16749s | and I'm pretty sure the entire series |
16751s | was like in a like an hour a little over |
16753s | an hour and that was with the confetti |
16757s | killings going off and us and the crew |
16760s | having to sweep the stage right all |
16762s | exactly |
16763s | that is why it came to mind I just made |
16766s | up the shoulder yeah |
16769s | exactly what I could do is if you solo |
16772s | cast this I'll go watch all the other |
16773s | World Championships that have ever taken |
16775s | place and I'll come back to the end of |
16777s | this and I'll tell you the answer |
16779s | okay |
16780s | because I'll probably be back in time |
16783s | okay |
16787s | all right I'm back |
16788s | they were great |
16790s | some great moments like I saw classic |
16792s | moments also some terrible moments too |
16796s | well there's some oh yeah there's worse |
16798s | than yeah |
16799s | yeah you remember because you just |
16801s | watched them all yeah oh geez |
16805s | um |
16806s | he doesn't really have a way to deal |
16809s | with any of this stuff |
16818s | I was like how did the whiskwood Viper |
16820s | come back but it was from the anime |
16822s | death |
16824s | um |
16826s | yeah he's actually going to do something |
16828s | now to be fair |
16831s | keep drowning you know |
16834s | yeah |
16840s | the first |
16842s | attack of the game |
16851s | establishing 11 damage |
16873s | that'll draw a card if you play it |
16880s | yeah he's rolling now he's got the um |
16884s | the bit between his teeth because he |
16886s | didn't see the board get cleared last |
16887s | turn |
16889s | it take 11. actual amount of damage that |
16893s | matters |
16894s | finder |
16899s | and it's gone |
16900s | behemoth |
16904s | the one true minion in the deck |
16908s | use it wisely |
16915s | actually it's just going to become a |
16917s | play person isn't it if he doesn't play |
16918s | it |
16919s | that's awkward |
16932s | is starting to realize what he's got |
16934s | himself into here |
16940s | yeah so you have to play the Behemoth so |
16941s | it doesn't get turned because it is |
16942s | actually a relevant card |
16945s | foreign |
16958s | valuing dumping a card out of his hand |
16962s | over |
16964s | um Health game because obviously he gets |
16966s | the hell came from the behem of sticking |
16967s | around longer anyway |
16968s | yeah the lighter Burns nice answer plus |
16971s | just a card to be empty from the hand |
16973s | for cheap |
16976s | um |
16980s | oh boy |
16983s | this is really a battle of yui's hand |
16985s | being more versatile versus Deadpool |
16987s | just |
16989s | slowly just trickling damage over the |
16992s | line at him |
16994s | I think dead was realized this is um a |
16997s | powerful attack he has going right now |
17002s | behemoth |
17007s | ah |
17009s | are you good teacher are you good |
17013s | I'm reaching I don't know just tag me in |
17015s | man tag me in if you're struggling |
17020s | I just don't know what to do like |
17022s | I think they're just doing the right |
17024s | thing empty their hands yeah Dental just |
17026s | worked out I think that |
17028s | are you using a spot of bother and the |
17031s | choice here really is do you want to |
17032s | play more minions or keep back a second |
17034s | wave for buying me the second wave I |
17036s | mean probably two cards |
17038s | follow it up because he knows that you |
17040s | he's struggling to damage he has got him |
17042s | down to 24 like this is |
17044s | relevant this is a thing |
17048s | the big thing it's sort of a |
17051s | fairly mediocre thing to be honest but |
17054s | yeah I did the trial though is Thrive |
17057s | which is another spell drawn like |
17061s | also will burn a card off next turn but |
17063s | I don't think that's super |
17066s | like he will lose in fatigue most likely |
17069s | the way this is going if he doesn't kill |
17070s | you you that tends to be how full |
17072s | control mirrors like traditional control |
17074s | mirrors which I'm going to call this |
17076s | have gone right |
17077s | yeah feel the worst goes for it it |
17079s | better succeed worst bird would probably |
17082s | be zyrella |
17085s | that'd be a bad one yet |
17087s | media deadra |
17090s | is there a meter there was it was it |
17092s | stolen it was stolen right |
17093s | yeah it's at the bottom of used deck |
17096s | somewhere |
17105s | ah light bomb there you go |
17111s | so not only is that the end of this |
17113s | attack but it's the end of any attacks |
17114s | amulet with three on it was you know not |
17116s | ideal |
17117s | yeah that's a good card |
17120s | this one's got five on it |
17125s | okay good those are good ones |
17129s | Brown |
17131s | call |
17133s | oh amulet okay that's the game plan then |
17136s | I suppose |
17138s | I want to drown this |
17143s | or not |
17145s | like this every turn he's like I want to |
17148s | do this no I'm not they're just |
17149s | yellowing it imagine y'all are playing |
17151s | this TJ has he brought this and have a |
17154s | look |
17155s | fast |
17157s | though |
17159s | you brought fast stuff so I didn't |
17161s | process that why why did y'all bring |
17163s | that yeah if YOLO bought this deck |
17165s | imagine you can't find the world |
17167s | championship playing fast stuff |
17170s | I know I know |
17172s | and if you want to check out your |
17174s | players TJ's made a whole series of |
17176s | videos about all the players qualifying |
17178s | for the world championship you've |
17179s | probably got time to check that series |
17180s | out before the end of this game |
17188s | nice free |
17192s | whatever however much he healed for you |
17195s | know much earlier in the day where |
17196s | you're saying that you know the |
17197s | confidence that comes of going through |
17198s | the winners match |
17200s | and I was saying that fatigue becomes a |
17202s | thing |
17203s | imagine if you don't win this match and |
17206s | somehow you have to play a plague person |
17208s | mirror again at some point today that'll |
17211s | be fatiguing you want to win this so |
17213s | much |
17214s | I was burned down look at me for a |
17216s | second |
17218s | ah okay perfect burn actually perfect |
17221s | you could have been a plague spreader |
17224s | oh yeah there's a drown |
17226s | ah |
17229s | that's a lot of damage it really is yeah |
17232s | 16 damage is that what it is it has been |
17236s | cheeky getting this damage in for some |
17238s | time now |
17242s | unfortunately |
17244s | oh that's the first Vision since about |
17246s | turn six or something for dead draw |
17249s | let me play one last turn what about |
17251s | voice Shard got an amulet if you |
17253s | miscalculates you get a cup of wood |
17255s | shards in your hand |
17256s | I just amulets here we go yeah |
17260s | oh zarella yeah nice don't burn them |
17264s | remember he burned one ambulance already |
17267s | I just got three amulets in this |
17269s | accident a few personalities fine |
17272s | all right actual difficulties here for |
17274s | you yeah |
17279s | kinda |
17285s | oh my gosh this cirella is gonna be a |
17288s | mess yeah |
17291s | um |
17293s | oh geez okay but the hero power from |
17295s | zobello might be might be actually quite |
17297s | scary at this point because he's got so |
17299s | low |
17300s | all right so let's there's |
17305s | um if this board is cleared there would |
17307s | have been |
17312s | oh geez |
17322s | one two three bone collars |
17327s | my shower Elemental |
17330s | two separate suspects if these are |
17332s | cleared it would have been five bone |
17334s | collars |
17335s | two separate suspects it's going to make |
17337s | a full board like |
17339s | and also turn every move to get you down |
17342s | to one place |
17344s | could get you down to one damage |
17346s | right it's randomly |
17352s | eight plus five |
17359s | there's also the cathedral |
17362s | oh wait okay |
17366s | all of this |
17369s | oh yeah |
17370s | plus one plus one |
17379s | you didn't need to hit that |
17381s | did even know what the car did all I had |
17384s | to do is Attack Base and I would have |
17386s | killed him |
17386s | the next one damage |
17390s | uh we'll see if that one damage comes |
17393s | back to bite him |
17394s | all right |
17396s | it's looking difficult I think we're |
17397s | getting towards the end of course it's |
17398s | going to be 2-2 if Deadpool does win |
17401s | this |
17402s | we've got to play some Arena |
17405s | all right we got cyrilla |
17408s | the height shower uh public spreader uh |
17413s | leg spreader |
17415s | like Chow House Full House we'll play |
17420s | there's been some bone collars displayed |
17423s | it would be all that's why wouldn't you |
17425s | have a beetle |
17427s | there's a bone collar got another plague |
17429s | sprayer another boat |
17430s | and spreader there's Madonna |
17436s | and heal that's a heel all right |
17440s | did you have a 50 50 lethal lost her is |
17443s | it 50 50 the hero power or is it always |
17445s | healing first |
17451s | you use on 14. Deadpool could have |
17454s | attacked four |
17457s | am I going crazy |
17460s | I need I would need to go back and look |
17462s | at the board State uh it was the four |
17464s | Minions on the top right so the one |
17465s | three the three three the two two two |
17466s | two two and UE was on 14 and the |
17469s | cathedral was in play for Deadpool |
17479s | it's always healed thank you Derek's oh |
17481s | that's it okay |
17493s | yeah I mean he was closer to the |
17495s | cathedral |
17496s | yeah |
17498s | he was like 11 or 12 was the cathedral |
17506s | okay |
17512s | I love what he's not quite what was |
17513s | planned like |
17515s | you're two and a half hours into one |
17517s | game of hearthstone you're gonna make |
17519s | mistakes right |
17527s | 12. |
17535s | foreign |
17541s | [Music] |
17545s | since like turn five |
17550s | and now it's time apparently |
17567s | guy to my hand |
17569s | kind of hoping they do get down to the |
17571s | last couple of cars in the deck because |
17572s | I want to see all the interactions with |
17574s | drown and fragments and opposing minions |
17577s | and all that stuff going on where you |
17580s | can actually set things up rest |
17583s | I don't think we're gonna get there I |
17584s | think Deadpool is finally going to go |
17586s | over the line in the next turn or two |
17589s | I think |
17594s | Maybe |
17599s | is this his wishful thinking on my part |
17602s | TJ they're never finishing this game are |
17604s | they it's just not going to happen |
17616s | foreign |
17619s | it's just not gonna happen |
17623s | you need so well to write this out that |
17626s | attack looked pretty promising |
17629s | oh |
17630s | I got it |
17634s | that's massive |
17637s | I just it's just the image being pushed |
17639s | yeah it's still buffing the little Orca |
17642s | guy |
17646s | uh |
17650s | it's a 4-7 now |
17654s | you can't do it which would Piper |
17656s | attacks |
17659s | so this was basically like two like both |
17663s | players approaching this game in a |
17665s | completely different yes way whereas |
17667s | dead draw went full Tempo like picked |
17671s | every Amulet of the undying he could oh |
17674s | like picked every minion and called the |
17677s | grave he could yep |
17682s | and UE went for |
17684s | like not draw cards then you realize |
17687s | that he was just gonna die started |
17689s | drawing cards now we're at parody |
17694s | yeah except you use now like |
17697s | constantly |
17700s | under threat of dying |
17705s | that was a four |
17707s | ah no he's not |
17712s | but he has got no heel |
17717s | and obviously Deadpool has time that |
17719s | Health total as a resource comes into |
17721s | play as an actual phrase not just a |
17723s | thing casters to say his health total is |
17725s | a massive resource for dead draw if he |
17727s | wants to take a turn or two at some |
17728s | point to to play the Zoella and just |
17731s | take damage |
17733s | because he won't take the damage you you |
17735s | will have to deal with it |
17740s | looks like dead doors making space so it |
17742s | looks like he's going to zyella the |
17743s | pings the five are relevant they'll tie |
17745s | up you use Mana at very very least as an |
17748s | ongoing threat he's going for a live |
17750s | bomb ah |
17753s | people |
17756s | it's just every minute before playing |
17760s | spreaders man oh good |
17762s | oh okay |
17764s | um yeah called the grave I don't think |
17766s | we're in the realm of looking for burst |
17768s | damage just yet |
17772s | no something UE has navigated pretty |
17774s | well |
17777s | we're getting there |
17780s | rest easy |
17784s | it's funny because he's |
17787s | he's very very got caught with the |
17790s | plagues unless he wants to like is |
17791s | Finley's going to end up getting plagued |
17792s | but you know who cares |
17794s | he has done a good job of not having his |
17797s | stuff plaguified whereas dead George |
17798s | just hasn't cared he's just been making |
17800s | stuff come back and if he gets plagued |
17802s | that's life |
17810s | and now we're reaching the business end |
17812s | I have no idea who's winning I think |
17813s | it's dead draw at the moment this has to |
17815s | be the zirella turn though I think yeah |
17821s | all right here we go |
17830s | couldn't even tell you what that minion |
17832s | is three four the caress of death is not |
17835s | gentle |
17837s | wow |
17839s | uh |
17841s | uh is a plague person in a minute it |
17842s | doesn't matter you cannot understand the |
17845s | purpose it doesn't appear to have an |
17848s | ability |
17853s | cast I say TJ right I I'm not too good |
17856s | on the the names of the the non-meta |
17858s | cards he is it's okay it's okay Linda I |
17860s | played three thousand hours of Arena |
17863s | I'm like oh that's good you can name all |
17865s | the random cards that just turn up along |
17867s | the way TJ's like yeah got it all right |
17869s | the the the one of them's the the one on |
17872s | the right the bluish one that's the |
17874s | infused one the one that's shooting Zeds |
17876s | out of like a rifle that is holding or |
17878s | something |
17880s | go |
17883s | now he's like cutting like clutching |
17885s | like ah you know okay |
17890s | the infused one he infuses |
17893s | cards that are in your deck when he's on |
17894s | the like you're infuses hit the cards in |
17897s | your deck when he's on the board |
17901s | yes but how |
17903s | that's what we've been wondering since |
17905s | 24 turns ago yeah and then the other one |
17909s | yep |
17911s | excuse me |
17913s | well Paul all the Blake people no |
17917s | they're gone forever |
17920s | bye-bye play people |
17922s | it's fun knowing you all oh now we got |
17924s | some hand space |
17927s | oh the game on right |
17931s | this is what we protected at the start I |
17933s | think this is one thing we did get right |
17934s | is that plague people can get whirlpool |
17935s | and then stuff would happen |
17939s | but the safety car has left the track |
17941s | and now they're going full of speed with |
17943s | empty hands it's great |
17946s | identity theft |
17950s | there's nothing left ah that the the |
17952s | other one was the legendary the |
17954s | legendary |
17956s | um the other three four that give all |
17958s | your Arcane spells in your deck plus one |
17960s | spell damage here we go I found it sorry |
17966s | getting cycled as people get greedy and |
17968s | greedy you're trying to make their |
17969s | ambulance better he didn't even hear a |
17971s | power |
17972s | nah |
17978s | it's like boar priest where you forgot |
17981s | the boards you get the end of your deck |
17982s | you're like oh I built the deck bro I've |
17983s | got no Boars in here |
17985s | don't just keep cycling Samuel I'll find |
17987s | it |
17988s | surprised it's not visioning looking for |
17991s | I think he's gonna go for Monster amulet |
17992s | I think he's just trying to pump it as |
17994s | many times as he can before he plays the |
17996s | amulet |
17998s | yeah the greed I love it |
18001s | wait wait wait wait isn't the |
18005s | is it all amulet they're left uh uh I |
18009s | don't know probably |
18013s | because all the Minions broke long long |
18017s | ago that was a Shard okay just gave up |
18021s | the ghost it's like I don't can't deal |
18024s | with all these people |
18026s | not only is it a new card which is |
18027s | always an issue but it's a ridiculous |
18029s | card here we go |
18032s | they weren't destroyed wherever they |
18034s | were these ones are back |
18039s | but not for long |
18045s | how big said draws four okay nice |
18052s | I'm looking forward to the bit where |
18054s | they end up having removed all the |
18056s | minions and amulets in the game and |
18059s | they're just down to visions |
18061s | visions of reaching the world |
18063s | championship quarterfinal TJ that's what |
18065s | they're down to here |
18070s | oh |
18078s | yeah |
18080s | why not yeah and now he balls it up with |
18086s | his own all right there we go get some |
18089s | Madonna back but now dead draw can drown |
18091s | it he's also got double Whirlpool left |
18093s | at some point but yeah drowning it seems |
18095s | better |
18097s | yeah Whirlpool still trickle triggers |
18099s | the death rattle |
18101s | um and it doesn't get rid of the |
18102s | fragment |
18104s | oh |
18108s | good amulet |
18110s | their doors remaining deck if he does |
18112s | win this is the jackpot Rogue by the way |
18118s | what |
18119s | oh geez |
18123s | hang in there TJ's okay it's okay it's |
18125s | gonna be okay |
18128s | and he's gonna drown yeah |
18132s | so what's the math Neil on hitting drown |
18135s | 16 Shadow spells |
18137s | uh three in Sixteen it's not that simple |
18141s | though is it or is it it's easy for one |
18143s | yeah it is that simple for one it's when |
18144s | you start saying what's the chance of |
18145s | hitting it in two it gets messy but for |
18147s | that it is that simple yeah all right |
18149s | what are the chance of hitting it over |
18150s | the next seven turns how many rounds do |
18154s | we hit over the next seven turns |
18156s | um |
18157s | on average if you're casting two per |
18159s | turn on average |
18161s | yeah sort of a couple |
18163s | of every 16 cards so every five cards is |
18167s | roughly one |
18168s | every five |
18170s | looks every five Visions is roughly |
18172s | wonderful |
18176s | your mileage may vary because it's |
18178s | faster and now these are now Blake |
18180s | spreaders in the hand as well |
18187s | you've got to look for that drown right |
18188s | this is this is just a battle to |
18190s | tame the middle I think this is just a |
18192s | drown battle |
18197s | oh oh terrible |
18207s | [Music] |
18211s | did start cycling ambulance really early |
18213s | in this match so he was very aware that |
18215s | this was the end state I'm sure UE was |
18218s | too when he wasn't happy with his |
18220s | opening hand |
18221s | which by the way his only hand that he |
18223s | had is basically on the board right now |
18230s | with the bone callers they're just there |
18235s | and that's another reason you don't want |
18236s | in the opening hand isn't it because |
18237s | they're things that come back so many |
18239s | times they're bad things to come back |
18240s | you end up having to play them to make |
18242s | space |
18243s | going back to his reaction when he saw |
18244s | the news opener and you don't want to |
18246s | keep getting them back because they're |
18247s | just not a threat they just |
18249s | pull into bones |
18265s | no time |
18267s | yep get in that amulet it's a five |
18273s | there's the middle |
18275s | which you've got to get out your hand |
18276s | otherwise it might turn into a plague |
18277s | person if you play it it might get |
18279s | drowned the card that Yugi's holding |
18281s | yeah do you still dump it you still dump |
18283s | it you have to jump in Hope yeah you |
18285s | dump it in Hope and now you get two |
18288s | looks to find a drown to steal it back |
18291s | and he's got a bit of a board what are |
18293s | the odds on two |
18294s | [Music] |
18294s | um |
18296s | it's basically 50 50. it's a little bit |
18298s | less than 50 50. I think |
18305s | it's quite a bit less than 50 50 |
18307s | actually yeah I was gonna say that's way |
18309s | less than 50 50. I would say like maybe |
18311s | like 25 20 no it's gonna be one that |
18313s | like what is what is 25. it's only 3 and |
18316s | 16 right yeah that's not 25 though |
18319s | that's that's 18 or something right yeah |
18322s | and 218s is 36 then you take a bit off |
18324s | so 30 33 32. do your math it is though |
18329s | it's exactly that it's you double it and |
18332s | take a bit off that's how it works yeah |
18335s | drown nope missed |
18341s | uh |
18343s | uh call of the grave and hope yeah don't |
18346s | know what you're looking for but hey |
18351s | any uh |
18356s | we can't I I've been calling it |
18358s | something different like every single |
18359s | time I know it's been great I need a |
18362s | Mida Mida I think I think Midas probably |
18367s | oh Whispers of the deep okay I was like |
18370s | what just killed it |
18373s | okay he's taking damage though |
18376s | like my dad's back but there's a place |
18381s | person in place you are |
18385s | you need to steal it it's fine it's good |
18390s | I think you just hear a power of |
18392s | Whirlpool now |
18394s | but then my dad's gone oh it's fine you |
18396s | get another one it's coming back fine |
18398s | it's fine it's two amulets at the bottom |
18401s | of the deck you just keep trading until |
18402s | you get it and then play it yeah |
18405s | it's fine until you lose it because it |
18407s | just gets |
18409s | stolen |
18411s | because he does forward turn it is going |
18414s | to get stolen at some point |
18416s | can't just keep dodging |
18423s | like we couldn't we thought we're gonna |
18424s | Dodge this match up all through the |
18426s | tournament and it's day one first car so |
18428s | we're straight in there Brown |
18437s | yeah because he's gonna need to steal |
18439s | the midar back at some point right |
18440s | finish the game |
18443s | because he knows it doesn't get there on |
18445s | this iteration most likely |
18449s | [Applause] |
18454s | it's everything we hoped for TJ and so |
18456s | much more and now the cat's come to join |
18458s | me hello Cat we're still casting it's |
18460s | fine |
18464s | shellfish |
18466s | just keep killing it yeah |
18473s | what I forgot that card even existed |
18477s | this I lost to it recently the shellfish |
18479s | deck that used to exist is still around |
18481s | in a very bad form where you force your |
18483s | opponent to draw a million cards |
18486s | this is nearly lethal |
18488s | yeah |
18491s | yes |
18493s | of the grave and hit another shellfish |
18496s | Italy |
18499s | oh my God that's so close teacher your |
18502s | vision you have you have six Mana left |
18504s | you call it maybe a five minute left you |
18506s | get the shellfish then you Shard hero |
18509s | power |
18513s | so dead |
18517s | oh |
18520s | Julie he can't get there after all the |
18522s | midar talk he just gets there with a |
18523s | shellfish |
18526s | well Paul that's too fatigue |
18530s | welcome here hi yeah |
18533s | well you don't die immediately |
18536s | yeah yeah you do immediately you take |
18538s | you take three then four |
18540s | oh my God |
18542s | is this shellfish just just popped up to |
18545s | solve this game |
18554s | it's you you're going through to the |
18556s | quarterfinals TJ |
18559s | after being on the back foot for a |
18561s | million turns |
18567s | look at the hand sizes look at how he's |
18569s | managed to get his stuff played more |
18571s | regularly even though he is completely |
18573s | gassed out |
18577s | foreign |
18587s | wow honestly that's really good |
18592s | I didn't think he could survive there I |
18594s | must admit |
18597s | um discover a shellfish |
18599s | Discover it |
18602s | identity theft oh he's gonna take he's |
18606s | gonna take to get a shellfish back has |
18611s | he got a plague person in play at the |
18612s | moment because he could take Whirlpool |
18613s | as well for later but yeah I think you |
18615s | should get the shellfish back |
18616s | foreign |
18626s | and setting up with Whirlpool to force |
18628s | Edgewater Court to draw and also he's on |
18631s | 34 again because all the health he's |
18632s | been gaining with all the recursive |
18633s | death battle |
18639s | it could be a draw it's not going to be |
18640s | but this could be a draw in some |
18641s | circumstances where they both get |
18643s | shellfished at the same time with |
18644s | whirlpool |
18646s | then we have to do it all again |
18649s | as you know you you would win but that's |
18651s | not the point |
18661s | none of those are useful no |
18665s | wait wait |
18667s | how much fatigue has he taken you can |
18669s | Shadow her death is on shellfish |
18675s | it's only on small numbers |
18688s | absolute prayer |
18690s | drown |
18692s | you died |
18694s | oh is he Auto loaded like he did |
18696s | scorpion first no surely not ah it's |
18699s | more likely they discover it from |
18706s | all right |
18710s | so any way to find this ghost face it's |
18712s | definitely lethal uh it's it's |
18714s | lethalated because you've got the hero |
18715s | power right three four five he could |
18717s | just Whirlpool yeah |
18722s | doing it the correct way just in case |
18724s | wow after all that |
18728s | the shellfish is what did him in |
18740s | unbelievable scene so many ways to play |
18743s | that last turn right like the the |
18746s | discovers my initial Instinct was just |
18749s | to |
18750s | play your own shellfish and light shower |
18753s | Elemental |
18755s | yes yeah because then like if if |
18758s | anything comes out there was no Shard |
18760s | left there was no way to discover you |
18762s | knew that the uh |
18764s | um |
18765s | the vision was there so like drowned |
18767s | would have |
18768s | uh killed him in that instance but |
18770s | [Music] |
18772s | I guess it was only drowned yeah I don't |
18774s | know like like Charlie mental you just |
18776s | your opponents who discovers it drowned |
18778s | and they win if they hit it |
18781s | so difficult and with venomous scorpid |
18784s | I probably would have started I don't |
18786s | know |
18787s | because the it's the eight percent |
18789s | chance to hit the drown on the first one |
18791s | but venomous corporate has a bunch of |
18793s | hits |
18795s | because you can hit |
18797s | like desperate prayer you could hit |
18800s | Shard of the naaru you could hit |
18804s | um crown |
18806s | I mean I may have just started with this |
18808s | this the Scorpion just uh because that |
18811s | gives you more information on on like |
18813s | what's possible for that turn |
18816s | um it was really really tough though |
18818s | it's very difficult but a very weird |
18820s | game on Firestone that was that did |
18822s | clock in at |
18825s | exactly an hour |
18827s | exactly an hour and you Yi that's for |
18830s | that game not the match right that's |
18831s | since the start of the game one hour |
18834s | game of hearthstone and we will see that |
18836s | matchup again most likely this week |
18838s | gets it done with a shellfish it's gonna |
18841s | be done with cars that don't start in |
18842s | your deck but it's so slow because it's |
18845s | very hard to discover anything that |
18847s | actually influences the magic Beyond |
18849s | drown and even if you don't get the |
18850s | drown Midas doing four per turn so |
18855s | it's really just not getting it done |
18857s | we're going to see iterations on that |
18859s | I'm out of drinks teacher they've all |
18860s | gone all for them just absolutely gone |
18863s | that's how long the game was oh God that |
18865s | that's a flamingo Friday for you right |
18867s | that's a flamingo friend I did match up |
18870s | in a nutshell was that priest mirror I I |
18873s | don't know what priest mirrors I |
18876s | I like more this or the infinite boxes |
18879s | because this is awesome for the boxes |
18880s | but whatever |
18883s | we are done |
18886s | yeah he moves on to court they draw not |
18888s | out we'll move on to the decider match |
18890s | to play against the winner of our next |
18893s | match |
18894s | uh so coming right up right up after |
18897s | this we're gonna have the elimination |
18899s | match between XC and Bly so don't go |
18901s | anywhere more World Championship right |
18903s | after this |
18907s | [Music] |
18916s | [Music] |
18922s | hey everyone we're going to be testing |
18924s | uh our Hearthstone World Championship |
18927s | finalist xc's uh Hearthstone Esports |
18930s | statistical knowledge in another edition |
18932s | of stat attack here uh so we're going to |
18936s | give you a question with four possible |
18938s | answers and you have to choose which |
18940s | answer you think is correct so question |
18942s | number one how many matches has xmg won |
18947s | in Masters tours is it 40 50 60 or 70. |
18952s | uh uh |
18956s | oh so close 70 you underestimate your |
18960s | opponent |
18961s | all right question number two better |
18962s | luck this time hopefully uh how many |
18964s | times has Tien Ming been in the top 32 |
18968s | of a Masters Tour seven eight nine or |
18971s | ten times |
18974s | oh again you're so close seven is the |
18977s | right answer in this system okay this |
18979s | one you have to get right there's no |
18981s | excuses this time uh question number |
18983s | three is who did XC yourself beat in the |
18986s | final of Masters Tour Madrid Ali temu |
18989s | surrender Glory or give please |
18992s | out of them |
18994s | hey congratulations |
18997s | all right we're at one out of three |
18999s | let's see if we can keep it going now |
19000s | with uh one correct answer uh question |
19002s | four is UE has played 16 Masters tours |
19006s | in how many did he have a losing record |
19010s | where he had a lower than 50 win rate |
19012s | one three five or seven times |
19017s | correct answer we're on a roll |
19020s | okay question five which player beat |
19023s | shouty twice in the 2019 World |
19026s | Championships was it Union Jing |
19030s | Omega zero or Jason Joe |
19033s | team oh instant I thought that was a |
19036s | hard one but uh congratulations you got |
19038s | it correct final question who did shall |
19040s | Buy beat in the final of Masters Tour |
19043s | ironforge was it wyra flokey baby bear |
19046s | or Maverick |
19048s | cheers |
19053s | correct okay not bad |
19057s | [Music] |
19072s | thank you |
19075s | foreign |
19080s | [Music] |
19085s | [Music] |
19093s | [Music] |
19105s | and welcome back to the Hearthstone |
19107s | World Championship just let you know the |
19109s | year is still 2022 and it is still this |
19112s | world's just in case you stepped away |
19114s | for what felt like a lifetime while that |
19116s | matchup was being played what a series |
19118s | subtle and one thing I'm glad of is that |
19121s | at least the players get to have some |
19123s | form of break before they have to do |
19125s | anything |
19126s | um again for that one so a bit of a |
19128s | crazy one but now we are moving on to XC |
19130s | versus blies coming right up |
19133s | yeah and an interesting matchup for sure |
19136s | uh both of these players kind of had |
19138s | their struggles from different sides of |
19141s | the coin obviously that is the nature of |
19143s | us now being in the lower bracket it |
19145s | also means that now the stakes have |
19147s | really ramped up opening matches are |
19149s | important don't get me wrong you've seen |
19151s | the disappointment on the face of dead |
19152s | draw for example after being on the |
19154s | losing end of that Marathon that we just |
19156s | saw but now we're in the situation where |
19158s | it's win or go home you you are you've |
19161s | had your one life double elimination is |
19163s | now a cruel mistress and you have to win |
19166s | out from here to stay in the tournament |
19168s | XC wecast XC Raven looked shaky |
19173s | unassured indecisive I'm not exactly |
19175s | sure what the correct word is in that |
19177s | situation but it was one of those |
19179s | whereas bly's it seemed like more of a |
19183s | lineup issue to me I have some questions |
19185s | about the Rogue version that he's |
19186s | playing and as I said to you very early |
19188s | on I expect to see a number of Druid |
19191s | beatings throughout the tournament and |
19193s | that was kind of the story of that |
19195s | series for blies a couple of Druid |
19196s | defeats and then Rogue looking a little |
19198s | bit shaky towards the end so |
19200s | um you know I think this is a fitting |
19202s | lower bracket match from the way those |
19204s | early games have gone if that makes any |
19205s | sense I'm looking to looking forward to |
19207s | see where we stand yeah and this is one |
19209s | of the decks right the priest we saw |
19211s | earlier on today from XC there was a bit |
19214s | of a fumble at best I think is is a |
19217s | speaking of word choices because he |
19219s | basically just floated a huge turn and |
19221s | just didn't really do what he needed to |
19223s | do whether that was because of the Rope |
19225s | indecision whatever and it cost him |
19227s | pretty heavily and even though you know |
19230s | as we go on we can look at Druid more |
19231s | and more over the the course of the |
19233s | weekend blies did struggle to get the |
19235s | Druid through in his previous series and |
19238s | but if his opponent's going to give him |
19240s | free Windows right you know to like |
19243s | steal games from then maybe it's not |
19244s | going to be as much of a problem so yeah |
19246s | a lot for these players to get done and |
19248s | you mentioned unsure about the Rogue so |
19251s | subtle uh Throwing Shade that |
19253s | specifically Jamberry music to believe |
19255s | but do you just want to take us through |
19257s | uh what what this deck does differently |
19260s | to say the the regular death rattle |
19262s | Rogue I'll call it yeah sure so it's |
19265s | kind of just where the end games end up |
19266s | where it's a little bit different |
19268s | obviously there's a lot of pieces that |
19270s | are the same The Illusionist the sketchy |
19272s | information the snowfall graveyard |
19274s | however there is also sinstone graveyard |
19277s | in the deck which is a little bit |
19278s | strange and then there's masked reveler |
19280s | which allows you to play a minion |
19282s | package that isn't fully reliant on |
19283s | death rattles and so by using sinstone |
19286s | graveyard essentially you invest your |
19288s | two Mana early preferably on turn two |
19290s | and then you have zero man Undead |
19293s | minions for the rest of the game which |
19294s | means if you're able to cheat Invincible |
19296s | by some method you're always able to |
19299s | guarantee an undead on the board because |
19301s | of the minions coming off the sinstone |
19302s | graveyard being Undead for that purpose |
19304s | outside of that you also then have these |
19306s | neptulon High Rolls that you can get off |
19308s | mask reveler in a lot of situations |
19311s | um so whereas the slightly older version |
19314s | of death rattle Rover there's three |
19316s | versions right and it's all just how |
19318s | they win the game one is kill you with |
19320s | mines two is put up massive walls of |
19323s | taunts uh from the burning blades or |
19325s | play Leap Froggers with the ghouls |
19327s | instead and just have the the infinite |
19328s | uh replicating value and then there's |
19330s | this one which is a little bit more |
19332s | Invincible focused |
19334s | my struggle with this deck is if you do |
19337s | what bly's did in the first series and |
19339s | just draw big stupid Undead horsey |
19341s | patches in your opening hand like this |
19344s | deck feels like it struggles the most |
19346s | right to recover from that situation |
19348s | when you get invincible in your opening |
19349s | hand and it is one of those things right |
19351s | because I've played the chunk of the uh |
19352s | I will call it the more regular death |
19354s | rattle Rogue you know with the taunts |
19356s | and everything yeah and Invincible feels |
19359s | like you know a unusable win condition |
19361s | when you get to do the thing right |
19363s | because so many stats death rattle you |
19366s | know reborn and so on so and so on it |
19368s | starts to get very very silly and you |
19369s | just could just win off the back of it |
19371s | but you are right if it's if you play |
19373s | Invincible in the Fairway as in pay for |
19376s | it with eight Mana then it's very very |
19378s | slow in the current game to really have |
19381s | a huge impact so I am interested to see |
19383s | you know if this deck's got legs or if |
19385s | this is potentially going to be the |
19387s | sticking point for bliers before we even |
19389s | talk it's all about the Druid right |
19391s | because like we have conversations about |
19392s | Druid tab at some point but there's |
19394s | first going to be this Rogue |
19396s | and there it is now it's not I'm not |
19399s | gonna say that's a good place to have it |
19400s | but it's at least at the very well whoa |
19403s | whoa whoa whoa whoa whoa hold the Dog |
19406s | and Bone he's just keeping it |
19410s | can't be a bad drawer if it's already in |
19412s | your hand |
19413s | the logic I can get behind |
19416s | okay fine be like that |
19421s | oh interesting to see how this one goes |
19423s | he does have sinstone graveyard does |
19424s | have the sketch information as well so |
19426s | let's just ignore Invincible for a |
19429s | minute and we'll get to that when you |
19430s | know when it happens but for now the |
19433s | rest of the hand looks pretty solid as |
19435s | far as I can see meanwhile XC is just |
19437s | going to start you know Gathering the |
19439s | resources as you do with this deck |
19447s | no Switcheroo no radiant no handmaiden |
19451s | or anything in hand right now so picking |
19453s | up anime dead even though it's a very |
19454s | useful card does seem a little bit |
19456s | ambitious at this point |
19457s | I think XC picking up the wig here does |
19460s | make sense double illuminate now should |
19463s | hopefully from his perspective get him |
19465s | to one of those juicy card draws |
19468s | I still think he does have to be very |
19470s | card draw focused at the moment yeah |
19471s | there you go thrive |
19474s | nope |
19483s | kind of a tricky one right because |
19485s | I |
19487s | doesn't want to have a card stuck in the |
19490s | hand because that's you just can't |
19491s | really afford to with this deck |
19494s | um |
19497s | is this just coin |
19500s | oh |
19503s | the bone Spike instead |
19508s | yeah I think bone Spike does make the |
19510s | most sense overall |
19512s | um they're both kind of Manatee |
19514s | essentially right stealing the coins |
19516s | doing the bone Spike and I think the |
19517s | bone Spike actually affecting the board |
19519s | at least a little bit is probably to |
19521s | your benefit yeah I was just wondering |
19523s | if um |
19524s | without the radiance and of course you |
19526s | will want Radiance if you're XC but I'm |
19529s | just think in two Mana to maybe do |
19531s | damage and maybe kill a thing you know I |
19533s | know that helps out if you can kill a |
19535s | thing with it but until then it might |
19537s | just sit in the hand for a little bit |
19538s | too long XC does end up with the sun |
19540s | well |
19541s | uh okay |
19545s | is that aquatic form yes aquatic farmer |
19548s | predation A4 cost spell and wildfire |
19553s | lovely stuff I can double confirm but I |
19557s | think you know there we go yeah with XC |
19560s | specifically in the business of still |
19561s | looking for radiant Elementals or |
19564s | switcheroos to find those radiant |
19565s | Elementals I think the uh the Aquatic |
19568s | form is probably by far the most |
19569s | relevant Choice overall though quickly |
19572s | and I would say like |
19574s | depending on how the game State goes |
19576s | Last Stand |
19578s | isn't the worst right I it could have |
19582s | got worse cards |
19598s | just gonna keep it simple |
19601s | and the pressure what do you make of |
19602s | this early sinstone subtle do you like |
19604s | this as a tutu yeah generally this is |
19607s | how the deck works you do just use the |
19610s | first charge as soon as you can more or |
19612s | less |
19613s | um and just you know have that little |
19614s | bit of tempo initially |
19616s | um because it's not like a draco rope |
19618s | where you're actually gonna get two |
19620s | massive pop-offs off yeah with the with |
19622s | the location you might have one big turn |
19626s | plus Landon Invincible on it all at the |
19628s | same time |
19629s | um if your deck is really coming |
19631s | together in the right order but |
19632s | generally when people see this uh play |
19633s | this deck you will see them uh use that |
19635s | first location proc extremely liberally |
19638s | now Revel is going to come out here from |
19640s | bly's |
19644s | damage is just starting to stack up |
19647s | there are uh your things XC can do of |
19650s | course once this deck can go down pretty |
19653s | low and then as soon as it gets to pop |
19655s | off which you know we'll see if XC |
19657s | decides that if that's going to be now |
19658s | or not it can get very very silly indeed |
19660s | and blinds are gonna have to have a lot |
19662s | of power to push through this |
19671s | dumping the blast okay |
19674s | reputation as well which is actually |
19676s | very nice for zero cost just to get out |
19678s | the hand |
19682s | it's kind of funny how much he can still |
19684s | do he's after having dumped the three |
19686s | mana on the handmaiden but this is still |
19687s | a very very strong turn even with that |
19689s | committed |
19691s | there's the res now big big deal |
19695s | the funny question is does uh where does |
19698s | predation go here |
19704s | where else would it go chase face face |
19710s | depends how big he's making the minion |
19712s | right just killing a 3-3 change much |
19715s | whereas does face set up like you know |
19717s | external lethal I think it was worth at |
19719s | least looking at sure |
19722s | he's going to end on Boone right oh |
19725s | okay |
19726s | wow there was still a lot that could |
19728s | have gone on there |
19733s | what a delightful party |
19741s | this is |
19748s | such a huge deal oh my like |
19756s | yeah this is all great |
19760s | damage bike and wicked stab clean it up |
19766s | couldn't be allowed should it |
19770s | that's insane so reverse engineering the |
19773s | situation is this why Bligh is this part |
19775s | of the reason why bly's is happy to keep |
19777s | Invincible is that he really really |
19779s | really wants to cheat neptulon in every |
19781s | circumstance so he's actually weirdly |
19784s | happy to keep various patches in his |
19786s | hands so that he's able to cheat the |
19788s | thing in the match up that really |
19789s | matters |
19791s | I mean I can definitely see it right |
19793s | because it just like you said not |
19795s | guaranteed well |
19797s | you know helps with the plan and |
19799s | Invincible man like minus one card |
19810s | they have to take down that like XC now |
19813s | is it does have handmaiden so he's put |
19814s | himself in a spot where that wasn't just |
19816s | all in right he can still draw you can |
19818s | still get stuff done but it's |
19821s | significantly more manageable right than |
19824s | the the Boon turn was |
19828s | yeah solitary minion probably not going |
19832s | to represent lethal on the following |
19833s | turn so you can even set up some sort of |
19835s | plan to deal with this over two if you |
19837s | really want to |
19842s | oh yeah Blythe has that door of Shadows |
19844s | um |
19845s | boosted right so even that's going to be |
19847s | pretty nice since he is looking like |
19849s | Blaise has a good amount of Mana to work |
19851s | with this turn if he wants it |
19855s | very carefully you're going to trade the |
19858s | Cutlass do it slowly deliberately and |
19862s | carefully Blaise there we go |
19867s | uh |
19870s | John poorly hasn't it |
19874s | [Music] |
19875s | let's just play Scourge out Aussie just |
19879s | caught is he too worried about silence |
19887s | then for killer 3-1 and just say you |
19888s | know what |
19889s | that Elemental is probably not going to |
19891s | be able to 27 me but a boon off the top |
19894s | is not bad at all here for XC and that |
19897s | is massively accelerated the game plan |
19900s | remember a blast was already used a boon |
19903s | was already used this off the top now is |
19905s | huge |
19910s | you can see with the stank face from |
19912s | bly's right now |
19914s | really really not feeling it |
19921s | oh |
19923s | crap monsters beneath you needs |
19931s | oh exactly not that you need some sort |
19933s | of like Mast reveler goes off twice |
19937s | yes natural on twice from both copies |
19940s | kind of deal and even then I'm not sure |
19942s | yeah even then the end of the line |
19948s | weirdly enough |
19950s | flies needed a very cheap Invincible |
19952s | that uh yeah yeah |
19957s | really really big win there for XC yet |
19960s | after that first clear from blyes with |
19962s | the neptulon I thought actually was in |
19964s | major trouble and I still think you know |
19967s | you can argue with that draw not even if |
19969s | the draw if he didn't get to Boon that |
19971s | turn I think things would have looked |
19973s | way way better for bly's but the the |
19975s | second Boon straight away really just |
19978s | escalated that implies just simply |
19979s | couldn't defend yeah what I will say is |
19982s | you can see helpfully now as this |
19983s | flashes up he was down to five cards on |
19985s | that turn left in Dirk right so he had a |
19987s | he had a one in five to draw the Boon |
19989s | and I'm sure some of the other cards |
19990s | were Cycles tradables whatever else at |
19992s | that point as well that could have got |
19993s | him there so |
19995s | um again this is something I talked |
19996s | about in the the opening Series is you |
19998s | know sometimes people look at these |
20000s | things like wow it's disgusting how can |
20002s | that be in the game it's the problem is |
20004s | the consistency that it happens with a |
20006s | lot of the time because there's so many |
20007s | decks that can just draw 20 25 cards by |
20009s | turn seven turn eight on a game in a lot |
20011s | of situations it just makes these kind |
20013s | of things very very consistent not to |
20015s | mention in this case obviously |
20016s | Switcheroo and dredge effects and |
20019s | discover effects everything else that |
20021s | can help you look specifically for those |
20023s | radiant Elementals and Boons and other |
20024s | pieces that you need so yep it was a |
20027s | fortunate draw of the Boon on that turn |
20029s | but with the small deck size left |
20031s | remaining you'd have to imagine that XE |
20033s | was pretty favored to get something from |
20035s | that point and even then even without |
20037s | the Boon Blythe still has to find the |
20040s | out on the following term oh yeah it's a |
20042s | smaller board that he'll have to deal |
20044s | with yes but he's still gonna have to |
20046s | deal with it somehow it looks like bly's |
20048s | is gonna be sticking to his Rogue doing |
20050s | the the Bly special which is just Jammer |
20052s | deck until you win with it and then move |
20054s | on there it's something we are going to |
20055s | know and love about Plies those casters |
20057s | at least and XC is gonna have his Demon |
20061s | Hunter or his own Rogue left over looks |
20063s | like he's going to be locking in the |
20065s | Rogue from what I can see here so this |
20067s | one again gonna be an interesting one |
20069s | because on one hand and we have I'll |
20072s | call it a very loose death rattle Rogue |
20074s | and then on the other hand we have this |
20076s | Draco version a much more explosive in |
20079s | terms of raw damage in the early game |
20081s | especially when you consider like well |
20083s | buys isn't playing the taunts because |
20085s | one thing I've done I've been playing |
20086s | death row Rogue the other version on |
20088s | ladder if I were into Draka I'm like |
20090s | okay and I just make about eight taunts |
20093s | and they'd concede because there's just |
20095s | not a lot they can do about unless they |
20097s | get specific concoctions of course to |
20098s | help yeah yeah in general it's just like |
20101s | well this is a perfect counter loads of |
20103s | huge taunts whereas uh |
20106s | um bly's isn't really going to have |
20107s | access to that as an answer well so |
20110s | Counterpoint though if you do hit cheap |
20113s | Invincible at some point in the game |
20114s | because you have that graveyard as an |
20116s | additional tool in your own deck you can |
20118s | just put the torn wall up that way right |
20120s | it's not as safe because like you said |
20123s | you know snowfall graveyard going off |
20126s | with the burning blade Acolyte and then |
20128s | suddenly you end up with four five six |
20130s | haunts on way across the board you're |
20132s | still not going to lose to concoction |
20133s | destroy random minion in that position |
20135s | right because you don't have too many of |
20137s | them whereas this version of the deck |
20139s | you usually just end up with one massive |
20142s | taunt that's like a 30 30 or something |
20144s | yeah yeah |
20145s | um which kill it or lose yes that will |
20148s | win the game immediately if you don't |
20149s | hit the out but the outs are there with |
20151s | the concoction so um yeah one again just |
20154s | a concern that I do have about this |
20157s | build of the deck but it looks like |
20159s | bly's is going to get to play a game |
20162s | without uh Stupid horsey patches in his |
20164s | opening hand even though one of those |
20166s | was by choice |
20168s | now this one goes both plays cycling |
20171s | starting to get things cooking and |
20173s | nothing crazy yet for XC but he does |
20175s | have that potion belt if he wants to |
20177s | check it out there which I I think the |
20179s | addition of all the concoctions is is |
20181s | huge for this deck right because you can |
20183s | just start adding so much potential to |
20186s | every given turn and it gives you extra |
20188s | value even if you have popped off with |
20191s | draca right it lets you still progress |
20193s | the game in other ways |
20198s | laughs |
20200s | the solution so it's going to be pretty |
20203s | nice |
20204s | um the coin this turn for bliers right |
20206s | if you're going out first and then take |
20208s | the risk with the snowfall after |
20211s | checking my homework by the way oh it's |
20214s | been cast anyway so yes I was about to |
20216s | say that draw yellow blue is draw two |
20218s | cards add card to hand and disco I did |
20220s | try and commit all of these to memory |
20222s | before the tournaments horsey patches oh |
20225s | come on that's just Horsemen yes |
20229s | bow patch Invincible man yeah something |
20232s | along those lines that's exactly right |
20234s | should make a show about that character |
20236s | um yeah I do like this origin though |
20238s | from bliers right just check it out what |
20240s | are the odds that XC is going to kill |
20241s | this by choice |
20243s | I would say low-ish and then you just |
20246s | follow it with the graveyard and try and |
20247s | get it done after the fact yeah agreed |
20251s | there's draca but not quite clear X he |
20255s | wanted it to be |
20259s | and this is just nightmare time here for |
20262s | XC right he's not in it I'm not saying |
20264s | he's in a terrible spot but when you see |
20266s | that graveyard come down and then |
20268s | there's just that Illusionist you're |
20269s | like yeah what then what am I supposed |
20272s | to do I think snowfall graveyard is one |
20275s | of the scariest cards in half yes yes am |
20277s | I against because it's very hard to |
20279s | process just how screwed you are and |
20282s | sometimes it's not at all |
20284s | um but it always feels like you're gonna |
20285s | get absolutely destroyed in the next |
20287s | couple of turns |
20290s | okay |
20291s | XC has like weirdly the best answer to |
20295s | this setup from bly's which is make a |
20297s | big dracker and go face yeah right so |
20300s | like that's what you want to do and as |
20302s | we said earlier we can see invincibles |
20304s | actually in hand here so this um this |
20307s | means that things are going to be slowed |
20309s | down a lot more the next he maybe thinks |
20311s | they are |
20316s | coin shroud coin oh yeah coin prep |
20320s | shroud is fine I was gonna say I didn't |
20321s | I wasn't accounting for the threat if he |
20323s | shrouds here and misses on mailbox |
20325s | dancer or he wouldn't have necessarily |
20327s | been able to go all the way through to |
20328s | the draca but yeah with the prep |
20330s | involved obviously that is the case |
20331s | still had one stenographer left in the |
20333s | deck as well which is a big deal to pick |
20335s | up because uh it's a big weapon |
20346s | I can use the first one to see what |
20348s | happens oh okay okay |
20357s | the no access to Invincible for the |
20360s | foreseeable future is such a pain isn't |
20363s | it |
20365s | what a delightful party |
20372s | extort it right yeah you have to press |
20375s | counterly so you just absolutely have to |
20379s | if you have enough to get there yeah |
20381s | about the best outcome you can hope for |
20383s | really |
20385s | and then coin Cutlass actually being |
20386s | used deliberately this time go face yeah |
20389s | I think this is the best you can come up |
20390s | with |
20392s | just make your opponent need the damage |
20395s | that's what 12 13 here just showing for |
20398s | XC yes can he make up the difference |
20401s | oh symptoms will be severe yeah |
20405s | depending on what these concoctions do |
20406s | right with the shadow step as well |
20420s | like it achieved nothing |
20424s | it is minus quite a lot of damage in |
20427s | that spot right hmm |
20439s | that's summoned three cost right |
20442s | please |
20443s | slow down |
20447s | I want to choose soon |
20457s | [Applause] |
20464s | actually desperately trying to figure |
20466s | out which of these minions you're |
20468s | actually supposed to kill yeah that does |
20470s | seem right because now uh right hand |
20472s | Neptune not really doing anything |
20476s | but with the kodo mount I do believe |
20480s | that that is going to be enough to get |
20481s | there with the wind Fury going through |
20483s | and flies absolutely manages to steal |
20486s | one in the end even without that |
20488s | Invincible being used uh did wonder |
20491s | whether I was looking at perhaps the |
20493s | prep on the previous turn as to whether |
20494s | you needed to like get |
20496s | um prep bone Spike for example to |
20499s | actually be able to play the Invincible |
20501s | on the following turn to stay alive but |
20503s | Bly is recognized way way better to just |
20505s | be as aggressive as possible to push for |
20508s | a counter-lethal of his own instead dump |
20510s | the prep into doing that |
20512s | um getting all the tempo on board |
20513s | damaging his own past reveler as well to |
20515s | be able to get the counter-lethal set up |
20516s | and XC did have a lot of concoctions to |
20520s | roll for plus three damage but I believe |
20522s | needed two instances of plus three |
20525s | damage from the concoctions to be able |
20526s | to get there or of course uh some extra |
20528s | damage from today yeah really really big |
20530s | win there for bliers and now he's going |
20532s | to be jumping over to his Demon Hunter |
20534s | and honestly like this must feel quite |
20536s | such a at least from you know the few |
20539s | matches we've seen today it must feel |
20541s | like a bit of a safety net right or at |
20543s | least maybe I feel like that to play |
20544s | Demon Hunter for a game if you've been |
20546s | having a rough go of it it's like okay |
20548s | Rogue struggling a bit Druid struggled |
20549s | or like pretty Easter struggled a bit |
20551s | let me just take a break play Demon into |
20553s | win and then move on because it does |
20556s | feel like it's still even with everyone |
20558s | expecting Demon Hunter to be brought it |
20561s | still feels very strong like in the |
20563s | previous series Demon Hunter won first |
20565s | try for both players earlier on that's |
20567s | been the case as well in I think every |
20570s | match apart from the first uh hang on |
20572s | that wasn't true and oh and would you |
20574s | say the series we cast or the one before |
20576s | because XC lost on Demon Hunter yeah |
20578s | yeah sorry yeah yeah it was previous to |
20581s | this one as in not the one we cast but |
20583s | only the first series that we cast The |
20585s | Demon to not just turn up win and leave |
20587s | okay basically so demons looks like it's |
20589s | been doing very well even though |
20591s | everyone pretty much knew that everyone |
20593s | else was going to submit it so yeah |
20595s | we'll have to see what's going on here |
20596s | with Plies and if you can follow suit |
20598s | here and just get a quick win with the |
20599s | Demon Hunter XC of course are going to |
20601s | be sticking on the Rogue once again |
20604s | yeah just on decklist watch obviously I |
20607s | was talking about one chaos strike |
20609s | earlier in some of the lists uh this is |
20611s | double chaos strike from bly's single |
20615s | need for greed so need for greed is the |
20617s | one of essentially as I broke down |
20619s | before but in case you weren't watching |
20620s | the initial series uh you play one |
20622s | Rothrock Viper and that means that one |
20625s | other card in the deck has to be a |
20629s | single copy which some people are doing |
20631s | Marcus gone some people are doing Chaos |
20634s | strike some people are doing need for |
20635s | greed um as the main ones that we've |
20637s | seen so far and I believe there's a |
20639s | spectral site one of hanging around |
20641s | somewhere as well so that is the big um |
20644s | Flex spot I suppose in deck building |
20645s | with the deck I can definitely see it |
20647s | with the need for greed because I found |
20648s | myself running into oh I'm just going to |
20651s | use this as a Trader bomb you know a lot |
20653s | of the time so I can definitely |
20655s | definitely understand that one and so |
20657s | far though early location going down |
20658s | there for XC but bly's has got hold of |
20661s | the dimensions so that's oh both |
20663s | dimensions because for some reason there |
20666s | are now only two Dimensions |
20668s | um but it does mean that you'll still be |
20671s | looking for the location for himself but |
20672s | still not a bad start to form my new |
20674s | relics and I would add that you know |
20677s | having a card that is a tradable is not |
20678s | necessarily a bad thing I made this |
20680s | point earlier as well but quite often if |
20682s | your first Quest completion it does |
20683s | happen on turn three it's going to use a |
20686s | tradable to happen and so even if you do |
20689s | end up doing that with need for greed |
20691s | it's fantastic not to mention of course |
20692s | the times that you just draw need for |
20694s | greed off the top on turn three and it's |
20697s | the single best feeling in the world |
20698s | apart from fell barraging people for |
20700s | like 24 which is much better |
20703s | oh okay well this is a game yes it is |
20710s | a good old-fashioned race what we've got |
20713s | here yeah I like this as well because |
20715s | this is still relative dimensions on |
20717s | five but in a different way like |
20720s | normally you've already set the location |
20721s | by now but Plies can just do it all |
20723s | together anyway |
20729s | see again not having a uh big crazy |
20733s | turns we can see you know as early as |
20735s | turn three maybe even before that you is |
20738s | possible with this deck but it looks |
20740s | like he's moving towards a good a |
20742s | relatively large dracco pop off here |
20745s | yeah I was going to give him the time |
20746s | because not only |
20748s | supplies you know destroying everything |
20750s | reducing it procking the quest as you |
20752s | can see now oh this deck has the ability |
20755s | to just heal and basically delete a |
20757s | swing of the weapon at least right Relic |
20760s | Vault the perfect draw to find there as |
20763s | well one of the very very few cards that |
20765s | you can just play from your hand for |
20768s | zero opportunity loss at any point in |
20770s | the game otherwise you're looking at |
20772s | using something which might be a little |
20775s | bit less value than it is in one or two |
20777s | turns time when you're looking to end |
20778s | the game hopefully |
20781s | foreign |
20792s | that remaining concoction is deal three |
20794s | damage single copyright uncombined which |
20797s | is not really achieving a great deal at |
20799s | the moment |
20802s | he has to go surely has to go now okay |
20804s | Shadow step very much helps I was gonna |
20807s | say until I saw the shadow step I was |
20809s | staring at the hand thinking |
20811s | what about if we have one more turn you |
20813s | know like just wait one more turn but I |
20816s | do agree now with the shadow step it's a |
20818s | bit of a no-brainer yeah I think having |
20820s | seen relative dimensions on the other |
20821s | side you probably have to go that turn |
20823s | regardless so you just end up a little |
20826s | bit like you know I guess the argument |
20828s | is what's the point in Waiting one turn |
20830s | to make your dagger five or six bigger |
20832s | when you have missed one entire turn of |
20835s | attacking with the dagger you know yes I |
20837s | guess I was just wondering how much XC |
20839s | thinks |
20841s | how much do you judge like the heal |
20843s | Factor versus the death Factor yeah |
20845s | right right is your opponent healing |
20848s | through smaller dagger hits and more of |
20850s | a problem than them maybe killing you |
20853s | right it's really tricky |
20856s | foreign |
20861s | click the button |
20865s | good flies |
20866s | already cleared this whenever Quest |
20869s | Demon Hunter exists wise is the best |
20871s | player in the world to watch because he |
20874s | just does it |
20880s | it's gone |
20885s | are you using School |
20890s | oh you're gonna use score to go face |
20892s | because this is guaranteed anyway yeah |
20894s | yeah yeah yeah yeah yeah |
20898s | and doesn't matter anyway I mean this is |
20902s | arguably a million damage to face that's |
20904s | true yeah I suppose in the grand scheme |
20908s | of things that's probably better isn't |
20910s | it |
20911s | not as fancy but uh fancy enough I would |
20914s | say there goes the weapon drakka's gone |
20916s | as well oh there's no Chantix so you can |
20919s | even try and do a re-roll of the weapon |
20920s | or anything like that and actually |
20922s | definitely on the back foot now even |
20925s | regardless of the fact that Blythe still |
20927s | has a ton of spells to the cards are |
20929s | available the g8's just sitting for |
20931s | whenever relevant if needed |
20934s | applies looking absolutely fantastic and |
20937s | that's yeah just to concede wise goes |
20939s | 2-1 up and I think already this series |
20941s | even though he's currently only winning |
20943s | by one game it feels like this Series |
20945s | has been going much better for bliers in |
20948s | terms of just you know game to game |
20949s | gameplay yeah makes sense yeah and I I |
20952s | was talking about this earlier with um |
20956s | the classes when they came off the |
20957s | Blythe series we were just talking |
20959s | briefly about like bly's really gets hit |
20962s | hard when he loses incredibly high |
20965s | stakes matchups right he seems super |
20966s | nonchalant and aloof a lot of the time |
20968s | and just jamming games or whatever he |
20971s | really really really wants to be the |
20973s | world champion I I cannot emphasize that |
20976s | enough any time you talk to him he will |
20978s | make that point clear |
20980s | um I believe we still we do have an |
20981s | interview with him in the rotation here |
20983s | as well where TJ asks him if he gets |
20985s | tilted during games and his answer's not |
20987s | like not really by like the outcomes in |
20989s | the game but if I lose an important |
20991s | match you know it's not till it just it |
20993s | bothers me upset me and we've seen those |
20996s | reactions from him very visibly in the |
20998s | past as well |
21000s | not seeing their reactions yeah we |
21003s | haven't seen them on broadcast we've |
21005s | then seen them on Twitter after the fact |
21007s | is generally how things have worked but |
21009s | then so my worry with blies is whether |
21013s | that actually affects his mental going |
21015s | into massive matches like this because |
21018s | like you were saying when bly's is |
21021s | relaxed playing Quest Demon Hunter just |
21023s | jamming cards with seemingly not |
21026s | thinking that's not what's happening by |
21028s | the way he is absolutely thinking he's |
21029s | just thinking very quickly but when he's |
21031s | in that zone and he's comfortable and |
21033s | he's just jamming cards he does seem |
21034s | unbeatable in some occasions but it does |
21037s | seem that maybe |
21039s | um when the the pressure really ramps up |
21041s | that there's that element of second |
21042s | guessing that creeps into his psyche in |
21044s | big moments like this so seeing this |
21046s | performance from him so far which you |
21048s | know it's not like he's walking through |
21049s | this series it's very tightly contested |
21051s | series but it looks like the blies we've |
21053s | been watching for the the last three or |
21055s | so years come up through our masters |
21056s | tours and take Grand Masters by storm in |
21059s | Europe and I think that bodes well for |
21061s | him in the rest of the series and as we |
21063s | look at this now XC has moved over to |
21065s | his Demon Hunter and as I mentioned |
21066s | whenever you cue demon onto these |
21068s | players must just feel like okay I just |
21070s | fancy a win let's get the Demon Hunter |
21072s | done but going up against Drury the deck |
21075s | you talked about from pretty much the |
21077s | start of today uh what does druid |
21079s | actually need to do because you spoke |
21081s | about oh you know Druids on ladder they |
21083s | just sit back and like I've got loads of |
21085s | armor and then you can kill them anyway |
21087s | yeah so does bliers need to play like |
21089s | aggro ramp Druid is this is this the |
21091s | suggestion of how to approach this so I |
21095s | think |
21096s | um personally for me as a starting point |
21098s | I would rather be 30 Druid in this |
21101s | matchup than 40 Druid because what you |
21104s | can do is just race them to your combo |
21105s | and quite often get there faster you |
21108s | know if you just draw a brand in an |
21109s | ubercon the rest of it likely takes care |
21111s | of itself and with all the tutor effects |
21112s | that you do have available and all the |
21114s | cards draw that you have available you |
21115s | can sometimes just get there first |
21117s | the other way to go about it is yeah |
21120s | just trying to play aggressively as |
21122s | possible with all the Minions that you |
21123s | do have and just continuing to occupy |
21125s | the ball |
21126s | um because as as mentioned like this |
21129s | deck the Demon Hunter I mean can do |
21134s | 120-ish without really having to do |
21137s | anything particularly fancy |
21139s | though you're not getting out of range |
21141s | of that with armor or with blood death |
21144s | Knights or anything else you have to |
21146s | counter pressure or you have to disrupt |
21148s | um so it's you know it's theater |
21149s | Patchwork mutinous those kind of things |
21151s | to be able to disrupt or it's massive |
21153s | amounts of pressure where you can or |
21155s | it's race them to the combo faster than |
21157s | they get there which is obviously much |
21160s | less of a win condition when you have 40 |
21161s | cards in your deck instead of 30 and I |
21164s | don't particularly think the 10 health |
21166s | is relevant in this matchup right okay |
21168s | well let's see how this one goes wise |
21170s | takes to win here he gets to air save |
21172s | his tournament life for now let's see |
21175s | there's a bit of a more of a climb to do |
21177s | but it's in a very very good matchup |
21182s | already uh hit some of the more all good |
21185s | ones right with the Silver Moon already |
21186s | in hand we'll have to shuffle the uh the |
21189s | other spell damage which definitely |
21190s | isn't a big deal of course but just |
21192s | having to pay three Mana for the Silver |
21193s | Moon it's a little bit painful it's the |
21196s | other one for two though oh and Chase |
21200s | all right finds a relic Vault though |
21203s | it's something but these are all the |
21204s | cards you don't want to have in your |
21206s | opening hand |
21207s | correct |
21208s | um but I think one of the iterations one |
21212s | of the improvements of the deck was to |
21213s | move more spell damage redundancy in to |
21216s | play around these kind of situations I |
21218s | think when it first came out there was |
21219s | only three spell damage minions total |
21220s | and then the the second copy of the |
21222s | Silver Moon came in oh oh okay off the |
21226s | top with the dimensions and that flies |
21228s | given the round of applause I think he |
21230s | understands that that is all another a |
21233s | bit of a disaster yeah proc in the quest |
21236s | as well of course I haven't done one of |
21239s | watch this is your one of update uh XC |
21242s | is a one-off chaos strike game oh yeah |
21244s | of course we did this in the previous |
21245s | game oh well if you're gonna draw your |
21247s | five on curve I'm gonna draw my five on |
21249s | curb as well seems just fair to me |
21252s | um but yeah I I think I can I think one |
21254s | of chaos strike is probably where I |
21257s | would end up honestly it just feels like |
21259s | the least flexible card overall |
21262s | another happy guilty I'll drill go |
21271s | I think this is my favorite version of |
21273s | quest Demon Hunter that we've ever had |
21275s | you want to know why because I bet you |
21278s | it's not the same reason |
21279s | come on |
21281s | don't have to mess around with adding up |
21282s | like dodgy Mohawk numbers |
21285s | just tell me how much spell damage I've |
21287s | got and and just done well hang on hang |
21291s | on hang on oh I have to challenge you on |
21293s | this because the only reason that |
21295s | matters or that the reason that doesn't |
21297s | matter is because when you get up to |
21299s | like plus four plus six fail damage you |
21301s | just don't count because you assume you |
21303s | had lethal if you had to actually count |
21305s | how much damage that was that went face |
21307s | I'm pretty sure that's harder than Moab |
21309s | mats |
21312s | I don't know moaku used to always get me |
21314s | so how many times have you played a Jace |
21317s | with this deck and known how much damage |
21318s | you were going to be |
21320s | at least once okay fine |
21325s | and that was because I played one fell |
21327s | spell yeah exactly I played a chaos |
21330s | strike |
21332s | another second relic of Dimensions now |
21335s | XC just uh looking out a few bits of |
21339s | damage as well mainly to make hand space |
21341s | right like throughout the fell barrage |
21343s | there didn't do it with any spell damage |
21346s | whatsoever but just knowing Jay still |
21348s | have it covered a little bit later on it |
21350s | still has a lot of spell damage to throw |
21352s | out some of the others innovate |
21354s | and I get an innovate no okay |
21358s | so uh though yeah no this tavar is a big |
21362s | deal |
21363s | um I'm |
21364s | barely confident well actually the man |
21367s | is not yet available |
21369s | um so we have to kind of take a deep |
21370s | dive into relic of phantasms in this |
21372s | matchup now because it's one of the |
21374s | swingiest cards available uh from both |
21377s | regards obviously if you're able to get |
21379s | four massive minions down with like |
21381s | location relic of phantasms that's the |
21383s | thing that Druid sucks against |
21384s | classically right so you you feel like |
21387s | you're doing massive things but then |
21389s | Devourer can be a massive counter swing |
21391s | particularly if they have a ton of Guff |
21393s | Manner and they're able to go like |
21395s | Devourer Earth and scales in the same |
21397s | kind of time that's a thing that you can |
21399s | potentially lose to |
21402s | um so the relative merits say bly's was |
21405s | on 11 plus Mana this turn |
21407s | I would genuinely consider just double |
21409s | trading seven seven into the 1010 |
21410s | because I think you're comfortable |
21412s | winning in every other scenario right |
21413s | yeah do you yes but since this this is |
21418s | just a 25 25 it's not necessarily giving |
21420s | the armor I would hope the XC now has a |
21423s | plan to be able to deal with this coming |
21424s | back the other way you can see bly's |
21426s | prayer hands knows this is the way now |
21429s | he has to have this thing stick |
21432s | um and Etsy it is going to cost him a |
21433s | lot of resources not trading in those |
21435s | seven sevens like I don't want to end |
21437s | the argument and say this is fine |
21439s | because there's no Urban scales X C has |
21442s | still created a problem for himself |
21443s | where he has to deal with a 25-25 |
21450s | Evan |
21452s | Dean still needs to yep it's just lethal |
21455s | yeah sorry I miscounted yeah that's just |
21457s | going to be enough XD takes a win on his |
21460s | Demon Hunter and like I said this will |
21462s | be a continuing theme as we move on |
21465s | throughout the weekend I believe which |
21466s | is Demon Hunter winning games it is very |
21470s | very good and now it's just going to |
21472s | come all the way back down to the uh the |
21474s | Rogue from XC going up against the Druid |
21476s | once again from bly's so once more in |
21479s | this situation |
21480s | um the Druid seems to be the one taking |
21483s | a lot of hits and of course he applies |
21485s | his Rogue lost in game one but then it's |
21487s | been a druid game four and it could be |
21490s | Druid again game five going up against |
21492s | this Rogue from XC so all comes Santa's |
21495s | last game so |
21496s | yeah and to settle the debate in that |
21499s | one particular instance xc's plan |
21501s | obviously spot on in that position I |
21503s | said you need a plan to deal with a |
21504s | 25-25 killing your opponent pretty solid |
21506s | plan in terms of dealing with a 25-25 |
21509s | which is the one last point in the Deep |
21511s | dive into relic of phantasms in the |
21513s | matchup that I didn't get to go into is |
21516s | that sometimes even if they do just go |
21517s | Devourer and get that huge minion in |
21519s | play that huge minion then has more |
21522s | Health than the heroes so all of your |
21523s | fell barrages and Mark of Mark score and |
21525s | everything else can just go straight |
21527s | directly to the face so you can just |
21529s | ignore it and end the game so XC |
21531s | absolutely had everything covered uh but |
21534s | like I said the having those large |
21535s | minions knocking around on the board can |
21537s | sometimes be a detriment to you it is |
21539s | something that you have to keep an eye |
21540s | on but I think fittingly now we are |
21542s | going down to the wire on this one and |
21545s | the honestly nice to see XC uh |
21547s | definitely put on a better display than |
21549s | he did earlier this morning |
21551s | um because this is play in this series |
21553s | so far has definitely looked a lot |
21554s | cleaner air than it did in oh one Soul's |
21559s | making noises I see you have you seen |
21561s | this opening hand |
21567s | appliances is quite good isn't it 23 30 |
21571s | 35 Mana in the opening hands uh oh yeah |
21575s | and look at the opening hand for XC |
21577s | graveyard dancer Port tracker off the |
21580s | top |
21581s | oh no |
21585s | that is an absolutely |
21588s | disgusting time for this to happen yeah |
21593s | is next draw absolutely has to be wild |
21597s | growth no negotiations and look at the |
21601s | juice that actually has oh |
21603s | right |
21605s | this next draw has to be nourished no |
21608s | negotiation negotiating with their |
21611s | Hearthstone |
21614s | XC though has been drawing tons of cards |
21616s | got double Sandstone graveyard in hands |
21618s | got some cheap spells as well oh crap |
21621s | and the Dragon |
21627s | foreign |
21636s | limited time to get anything done right |
21638s | now |
21640s | my king as well clicking for a 3-3 okay |
21643s | I mean |
21645s | it's some stall |
21648s | imagine it's going to be used I don't |
21650s | really see the Merit for just tempos |
21652s | family Arcanist here yeah and it's like |
21655s | well if he's not playing it now when is |
21657s | he playing it because now he suddenly |
21658s | has coin seven seven you know nine |
21661s | whatever yes |
21664s | yeah we have now at least reached the |
21666s | point in the game where Blaise gets to |
21668s | play a card every time |
21675s | now just working out is XC gonna wait |
21678s | one more turn or is he going now because |
21680s | what clicking last term was a little |
21683s | strange if you're gonna go off this turn |
21685s | unless you can also fit in the second |
21687s | graveyard alongside everything else yeah |
21690s | so uh which shows up |
21692s | perhaps yeah prep serrated |
21696s | plus the Dragon spell isn't gonna really |
21698s | be enough for dracker I would say |
21700s | against Druid so yep uh whether we agree |
21702s | on how we got here I agree with XC not |
21705s | popping off this |
21711s | commit to scale of annexion number one |
21713s | clear up the Minions on board |
21716s | [Applause] |
21719s | he makes some board space for your |
21720s | opponent so they can have a bigger pop |
21722s | off this turn very nice of you |
21735s | okay no step |
21738s | I think that is the best possible card |
21740s | for XC to have found |
21746s | [Applause] |
21748s | ghostly strikes are getting ridiculous |
21760s | double devour are both Jews by the way I |
21762s | was a little bit surprised uh just go |
21764s | back in time a little bit obviously we |
21765s | you have minimal time to discuss bly's |
21767s | life yeah that we saw the snap coin |
21771s | scale over next year especially after |
21772s | the Crypt Keeper draw |
21774s | um because what holding you could have |
21776s | just you know jammed Crypt Keeper |
21777s | potentially right and then gone Gale of |
21780s | annexia to survive through the pop-up |
21782s | turn right wouldn't be a clear under no |
21784s | Illusions you'd clear everything on that |
21786s | note but you might have let the very |
21788s | least be able to do enough to survive |
21789s | and then you had coin Devourer at the |
21792s | turn after that right because you would |
21794s | have hold on to the coin right hand out |
21795s | which is something I was certainly |
21797s | looking at |
21799s | um lives will have considered all of |
21801s | these things on his opponent's turn |
21802s | while they're taking way too long for |
21804s | his uh his tastes and the King a great |
21807s | pickup though yeah absolutely huge just |
21810s | gives bliers you know maybe one extra |
21812s | turn very interesting as well the XC |
21816s | goes to not go for the |
21819s | uh bone Spike to just add a little bit |
21821s | extra juice to the turn uh for him there |
21824s | so I did decide to hold on to that in |
21826s | the previous turn |
21831s | and now for bly's very generally |
21834s | speaking he knows what he has to do |
21836s | right he he's kind of got a very good |
21838s | idea of the numbers right now because |
21840s | Drac has been played he's got these two |
21843s | uh a8s to deal with I think once he gets |
21845s | over that he should be feeling quite |
21847s | confident |
21848s | foreign |
21869s | valuable going into future terms if an |
21872s | insatiable Devourer is coming down but I |
21873s | think he's a lot more interested in just |
21874s | pushing for the win now than worrying |
21877s | with about dealing with a Devourer in |
21879s | the future |
21882s | supplies now gets to deal with it's over |
21885s | half of this board |
21890s | Shields yeah that's definitely what he |
21892s | wanted to dodge |
21898s | XC step this |
21901s | okay |
21903s | what sorry |
21905s | you ever stepped the eight eight |
21908s | to what end |
21911s | oh wait won't give it stealth right |
21914s | no stealth comes from the yeah yeah I'm |
21916s | being yeah I'm being I think I'm being |
21918s | stupid yeah I'm fine ignore me |
21922s | that's the one thing XC has to keep in |
21924s | mind this turn as you mentioned right |
21926s | like yeah he has the concoction but it's |
21928s | still gonna put him in a spot where he |
21930s | still needs more minions to finish the |
21932s | game right if he makes the the um extra |
21935s | minions they get devoured well yeah okay |
21938s | you can kill it but |
21941s | this might as well be a face-up Devourer |
21944s | here as well right so I would be amazed |
21947s | if XC does not position to play around a |
21949s | nightmare Devourer in this spot because |
21951s | all of those cards on the left-hand side |
21953s | have been there since the beginning of |
21955s | the game do you think he even presses |
21957s | the graveyard this turn I think so |
21959s | because you can you can still separate |
21961s | your two big minions right you have |
21963s | enough other minions to be able to do |
21965s | that |
21966s | it can't get beat Oh Derek is saying it |
21968s | does get stealth if you Shadow step in |
21970s | replay oh it does okay |
21973s | I shouldn't listening |
21977s | hey though |
21980s | those steps gonna create even more |
21982s | coincidence yes |
21985s | yeah now with the two dancers yeah yeah |
21987s | yeah this very good sense here |
21991s | like I said I would have been stunned if |
21993s | this did not happen because this is one |
21995s | of the most face-up insatiable devourers |
21997s | I've ever seen in my life |
22003s | what's in the turn ends in graveyard's |
22005s | just not pressed ah what about that |
22010s | that's it 12 damage left in play dagger |
22013s | still available bly's can take the |
22014s | double coin hero power here needed an |
22018s | Earthen scales exactly off the top of |
22021s | this turn you would imagine to really |
22022s | have a chance in this game and this now |
22025s | leaves XC needing exactly one damage and |
22029s | that is a two damage weapon of the top |
22032s | XC is going through and blies off for |
22036s | the second year in a row has absolute |
22040s | World Championship heartbreak one step |
22042s | further this time actually making it to |
22044s | the dance but then bombing out zero two |
22047s | on the opening day and as I said as is |
22051s | he is taking the well he will be taking |
22054s | the loss hard because he always does and |
22056s | it comes from the the motivation you |
22058s | know the burning desire to actually be |
22060s | the world champion of hearthstone and |
22062s | now for another year at least that's not |
22064s | gonna be the case yeah really really |
22066s | tough one there for players so huge |
22068s | congratulations to Mexico City managed |
22069s | to hold on though it of course still has |
22071s | a lot of work to do to progress but yeah |
22074s | it applies uh super unfortunate let's |
22076s | see him go out there so early but one |
22079s | thing I can say it's always at least he |
22081s | went out in the right way and that was |
22082s | with his webcam freezing because he just |
22084s | got instantly so uh glad to see that at |
22088s | least as the blinds we all know and love |
22090s | but yeah huge congratulations taxi and I |
22092s | will say a I think the difference from |
22094s | match one the vaccine today to this |
22097s | match is quite the difference in play |
22099s | from what we saw earlier on I was |
22101s | worried after seeing those few games |
22103s | from XC this morning that he was going |
22104s | to be shaky in in this match as well but |
22107s | that is definitely not the case yeah |
22110s | um I think there was a moment or two in |
22113s | a couple of the games where it was still |
22114s | wasn't necessarily mistakes but I still |
22117s | think there's that element of |
22119s | indecisiveness I suppose in the way that |
22122s | he's playing the game maybe that's just |
22124s | a contrast with the fact that we're |
22125s | looking at Belize on the other side who |
22127s | just seems like the most decisive human |
22129s | at all times and we're just reflecting |
22131s | with an unfair lens at that point but |
22134s | um it does seem like he is a little bit |
22136s | unsure about what he's doing but again |
22138s | if you then end up at the right decision |
22141s | in the end that's fine but I do still |
22143s | still think there is a moment or two |
22145s | here and there where he's just one |
22148s | percent sub-optimal and some of the |
22149s | things that he's doing in these you know |
22151s | very high PM complex lots of actions per |
22154s | turn decks and sometimes you can do |
22157s | something slightly wrong and when you're |
22159s | doing a ladder game when you do it on |
22160s | stream or whatever it's like I mean like |
22163s | I got 90 of that turn right and that's |
22165s | fine you know like focus on the |
22167s | important things when you're playing a |
22168s | championship you need to get those |
22170s | things a hundred percent right all the |
22172s | time because that is the level that |
22173s | we're playing at yeah still a huge |
22175s | Improvement for him though from a |
22176s | completely whiffing a whole turn that we |
22178s | saw earlier today so hopefully that |
22180s | Trend continues to go upwards for XC and |
22183s | that was it for this match we've got |
22184s | plenty more coming up so don't go |
22186s | anywhere and be right back with some |
22187s | more Hearthstone World Championship |
22190s | foreign |
22193s | [Music] |
22199s | [Music] |
22207s | Swiss record combined in the first three |
22211s | Masters tours of the year was it a 17-7 |
22216s | B 18 and 6 C 19 and 5 or D 20 and 4. |
22224s | foreign |
22230s | [Music] |
22233s | well I know it's |
22235s | was sorry with the four options 17 18 19 |
22238s | 20. correct yeah okay I know it's not 17 |
22242s | because I played with highbreaker at 17 |
22244s | and he was not there |
22247s | um I think there was one person who had |
22249s | like 20 but I don't think it was him |
22253s | it's either 18 or 19 I'm gonna go |
22257s | 18. so your answer is B eighteen and six |
22261s | yes |
22263s | yes |
22265s | incorrect it was option C 19 and five |
22269s | your logic was correct you just missed |
22271s | the 50 50 in the end classic Hearthstone |
22273s | uh question two how many seasons of |
22277s | European GM did bunny Hopper have a |
22279s | negative win rate is it a zero |
22283s | B one C two |
22287s | or d three |
22290s | and |
22292s | well I |
22293s | I remember one Bad season he had |
22300s | uh hearing about that but it's |
22302s | definitely not |
22304s | probably not three it's not I don't |
22306s | think it's zero I think he had at least |
22308s | one Bad season |
22310s | but I don't I don't know I think it was |
22312s | just one I'm gonna go |
22314s | one |
22315s | your answer is B one final answer thank |
22319s | you and you are correct that is one out |
22322s | of two uh that was season five in total |
22325s | or 2021 season one if you want to look |
22328s | at it that way uh number three how many |
22331s | matches did dead draw win in Masters |
22334s | tours in 2019 and 2020 combined |
22338s | is it a 52 |
22341s | B 55 C 58 or D 61. |
22352s | um |
22352s | 20 so that's nine Master tutorials |
22357s | and then |
22360s | I don't want to like I could probably go |
22363s | back and map it out in my head but that |
22366s | would take a bit long |
22368s | uh |
22369s | okay I got seven |
22373s | and then |
22374s | [Music] |
22375s | like eight nine okay I got like |
22379s | 20ish no no like 27ish in the first |
22384s | oh wait no there's Vegas too Vegas was |
22387s | terrible okay um I'm just gonna go |
22390s | see I don't remember what C was I'll |
22391s | just go see C was 58 you want to go 58 |
22395s | I'll go 58. 58 is absolutely corrected |
22399s | congratulations no one wants to get the |
22402s | question about themselves wrong and you |
22404s | have dodged the bullet congratulations |
22405s | uh question four which player had the |
22408s | highest all-time win percentage in APAC |
22411s | Grand Masters is it a Mighty B surrender |
22415s | C possessy or D Glory |
22420s | hmm |
22424s | Almighty |
22425s | only played like |
22427s | I want to say two seasons of GM and he |
22431s | won one of them |
22433s | but I feel like the second season was |
22435s | worse |
22437s | uh the other three he said possessy |
22440s | Glory or surrender surrender yes |
22444s | uh surrender is definitely pretty good |
22447s | I feel like Posse had maybe some off |
22450s | Seasons Maybe |
22453s | uh I'm gonna go surrender |
22456s | I did like the hot take of the century |
22458s | thrown in there surrender is pretty good |
22460s | yeah uh unfortunately the correct answer |
22462s | is mighty |
22465s | according to Lorinda only played one |
22467s | season which I do believe is correct 11 |
22469s | and 4 73.3 win rate overall |
22473s | uh question number five what is |
22477s | possesses match win rate in Masters |
22480s | tours |
22481s | is it |
22482s | 57.2 percent |
22485s | 59.2 percent |
22488s | 61.2 percent or |
22490s | 63.2 percent |
22493s | [Music] |
22496s | I'm embarrassed to say I have looked at |
22498s | the uh the Masters Tour win rates quite |
22500s | a lot just out of |
22502s | protecting my ego but um |
22506s | 57 is seems a little low |
22511s | 63 63 has got to be too high I mean |
22515s | because I see |
22517s | he seems like the sort of player he |
22520s | doesn't |
22521s | go hard every single tournament you know |
22522s | for the Master's chores |
22526s | um |
22527s | I'm gonna go |
22529s | 59b |
22532s | 59.2 percent is |
22536s | incorrect it was |
22538s | 61.2 total record of 93 and 59 which I |
22543s | think gives you a final score of two out |
22545s | of five dead draw uh I don't know what |
22548s | the going rate is for a good result on |
22550s | this quiz so I guess we'll have to just |
22551s | stay tuned and find out how do you feel |
22554s | about your performance |
22556s | sorry possessive |
22559s | yeah I mean I don't know |
22562s | I I I feel like I know these pretty well |
22565s | but I can't remember every stat so it |
22567s | was all right I mean who can apart from |
22569s | the render yeah and Lorinda definitely |
22571s | can't they just have extensive |
22572s | spreadsheets that's the only reason well |
22575s | Deborah thank you very much for joining |
22577s | us for this very silly little mini game |
22579s | thanks everyone for watching |
22581s | thanks see ya |
22584s | [Music] |
22604s | [Music] |
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22840s | hello everyone welcome back to the |
22842s | Hearthstone 2022 World Championship it's |
22846s | uh day one here and we are almost |
22848s | halfway through the day slowed down |
22850s | pretty heavily by a monster of a control |
22854s | priest mirror and even though we're |
22856s | gonna get one of the offenders back in |
22857s | Action here in dead draw thankfully XC |
22860s | is keeping the pace a little bit quicker |
22862s | over all uh but this is the decider |
22866s | match for the group we've already seen |
22868s | UE go through to the quarterfinals Xbox |
22870s | devastatingly not making it through with |
22873s | an O2 score line mainly thanks to that |
22875s | Druid not really getting the job done |
22877s | but here for dead draw up against XC |
22881s | this is uh the last chance for both of |
22883s | our players it's win or low a win or |
22885s | lose if you win you're through to the |
22886s | quartz finals lose and you are out of |
22888s | here |
22889s | absolutely and it so happens that this |
22892s | is a rematch of the very first series we |
22895s | saw today in which dead draw did take |
22897s | the victory so XC gotta be shaking in |
22899s | his boots a little bit but I do think |
22901s | that XC is showing a lot more confidence |
22904s | and stability in his play than he did in |
22906s | the first series we didn't quite provide |
22908s | that much context he is currently down |
22911s | with kovid and still playing through |
22913s | that uh so could explain some of the uh |
22917s | questionable plays that we saw earlier |
22918s | on but I think he's really hit his |
22920s | stride now and dead draw is going to be |
22922s | facing a whole new level of the same |
22925s | lineup we did bring up Druid quite a bit |
22928s | today because it was the struggle point |
22930s | for Plies I think it's no um question |
22933s | about it and it's so funny because dead |
22936s | draw is actually Banning away the Druid |
22938s | from XC and this is because he is |
22941s | running this Mage the pig Mage I think |
22943s | needs to ban away Druid to have the best |
22945s | shot of actually taking a win but it's |
22948s | just probably a bit of a relief for xia |
22951s | if you watched any of bly's results |
22954s | yes in a way uh as you say it's a very |
22957s | different game now with both the Mage |
22959s | here and the priest for dead draw as |
22960s | well even with the priest uh having been |
22963s | banned away uh but the Mage as we saw |
22966s | serving a pretty specific purpose being |
22968s | uh pretty good against both Demon Hunter |
22971s | and Rogue I believe is the kind of the |
22973s | point behind it with objection being the |
22976s | spicy new tech it's about as spicy as |
22978s | the decklist maybe you're getting here |
22979s | uh the world championship when compared |
22981s | to ladder lists uh but just makes it |
22983s | very very difficult for demon hunters |
22985s | and Rogue which have very few very key |
22986s | minions uh to get on board in the first |
22990s | place uh but having seen it a couple |
22991s | times so far it does really just feel |
22993s | like Demon Hunter is the outlier right |
22997s | now it's just looking overwhelmingly |
23000s | powerful uh in terms of being able to |
23003s | win the good matchups being able to win |
23005s | the supposedly bad matchups as well uh |
23008s | would you rate it as the top deck thus |
23010s | far and if so why is it not being banned |
23013s | more |
23014s | I would say Boone priest is my top deck |
23017s | I guess accounting for all the bands |
23019s | though we haven't really seen it too |
23021s | many times Demon Hunter feeling a lot |
23023s | more dominant because it has just been |
23025s | left up pretty consistently in taking |
23027s | wins uh I could see this as a band |
23031s | although it does not necessarily have |
23034s | the highest favorability against Boone |
23036s | priest itself or as spoon priest I think |
23038s | is good against the entire field it is |
23040s | more targetable than Demon Hunter but |
23042s | bringing a lineup that's good against |
23044s | Boone priest tends to make you weak |
23045s | against the rest of the field so I still |
23048s | do have Demon Hunter as my number two |
23050s | but it is certainly performing very well |
23053s | in that spot and it is in a good |
23056s | position versus Mage here so dead draw |
23058s | going to have to do something creative |
23061s | to really |
23062s | um race slash stall against all of this |
23065s | damage |
23067s | foreign |
23071s | slightly scary looking starting hand for |
23073s | dead draw uh there's some remnants of |
23076s | synergy here with the obvious upgraded |
23078s | hero power spending all your manner on |
23080s | those and then more dress to hopefully |
23082s | close out the game later on is about the |
23085s | last couple turns you're gonna have on |
23086s | average first Demon Hunter so that's not |
23088s | bad but he really just needs ways to |
23091s | activate this savara and double solid |
23094s | alibi |
23095s | technically does do it but it's not the |
23098s | cards you'd be looking for at all right |
23100s | oh need for agreed on three top decked |
23104s | uh I think we have officially ranked |
23106s | that as the second best feeling in all |
23108s | of hearthstone first best feeling still |
23110s | being a Demon Hunter thing it's all |
23113s | barrage no wonder this deck is so good |
23117s | indeed |
23120s | so with the double solid Alibis and the |
23123s | sevara theoretically dead draw has a lot |
23126s | of stall he can go for but it's at the |
23128s | expense of not doing anything relevant |
23130s | in the early game these pings are |
23132s | starting to put away a little bit of |
23134s | damage and there is not too much healing |
23137s | for XC if that draw doesn't go wide on |
23139s | board because of the nature of a new |
23141s | fell but it still feels like that draw |
23144s | is doing such a tiny |
23146s | fraction of the progress that XC is |
23149s | going through already done with second |
23151s | step of quest putting forward another |
23153s | Relic Vault he doesn't have any relics |
23156s | themselves in hand but the way he's |
23158s | thinning the deck it's only a matter of |
23159s | time before he gets to dimensions |
23162s | yeah that's right it's only the |
23163s | dimensions that is missing here for XC |
23165s | to really make this an insta win feeling |
23167s | kind of a game but I I do just kind of |
23170s | wonder if this |
23172s | could ever just get there |
23174s | for a dead drop because as you say if |
23176s | there's not like pretty specific |
23179s | um oh sorry the the boards that are |
23181s | coming down from the dead don't offer |
23183s | much healing to XC and being able to use |
23186s | four turns of solid alibahi in a row |
23189s | later on into a mordresh |
23192s | that might be enough it's close I don't |
23194s | know if it necessarily will maybe you |
23196s | need a helping hand from another |
23197s | Wildfire could come from the savara or |
23200s | like a reckless Apprentice for example |
23203s | but I actually don't think this is as |
23206s | bad as it's uh initially appears for |
23208s | dead wrong |
23209s | I actually agree which is just so funny |
23212s | to say given the amount of actions that |
23213s | either player has taken on their turns |
23215s | there is right or contrast in terms of |
23218s | xc's progress on his game plan but the |
23220s | solid aled by that single card can put a |
23223s | halt to all of the progress that XC has |
23226s | made it's just a matter of how deadro |
23227s | wants to approach the timing I think by |
23230s | next turn this last thing from that draw |
23233s | will already activate the Margaret |
23234s | because he's pinged every single turn |
23236s | from turn two onward so if that draw can |
23239s | calculate that he can weave in five |
23241s | pings alongside board Rush In Due Time |
23245s | then he's theoretically in a good spot |
23251s | oh okay blizzard being the only playable |
23255s | spell from uh Grace H power right now is |
23259s | not necessarily very useful in this |
23261s | matchup uh so I don't see that as a |
23264s | particularly impactful draw it's really |
23266s | just about whether Deborah wants to take |
23268s | any turns off of Just pinging |
23272s | face every single turn because this |
23273s | could be an ask the law obviously uh |
23275s | just to get the bigger one in hand for |
23277s | another burst combo but he wouldn't get |
23279s | the armor yet until next turn right and |
23281s | so I guess the question therefore really |
23283s | becomes is this when you start the solid |
23285s | Alibi train and dead girl says yeah this |
23288s | is scary enough at this point he is just |
23291s | mapping it out right there just being |
23293s | hollow by this turn I think it's ping |
23294s | Alibi again next turn and then the |
23296s | civara is active so enter Nikki goes |
23298s | sevara Alibi ping |
23301s | and then XC is at 14 by that point and |
23304s | then the draw can go ping Alibi again |
23307s | he's at 12. another ping Alibi he's at |
23311s | 10 and then more dress |
23313s | um this is not accounting for any |
23315s | healing that XC can get because with the |
23317s | sivara on board there is at least two |
23320s | Targets for unleash fell uh dead draw |
23323s | taking a turn off to go for Don grasp |
23326s | instead which does replay The Alibi and |
23328s | upgrade the hero power which overall |
23331s | um speeds up the timer for dungeon right |
23334s | because now the things are dealing |
23335s | through your turn and the breakpoint is |
23337s | three plus more Josh instead of four |
23338s | plus more dress |
23342s | man this is a stupid game apart actually |
23346s | doing some quadruple backflip 10 out of |
23349s | 10 pommel horse Mega performance here |
23352s | and deadro just kind of flicking him in |
23354s | the face every turn until he dies |
23361s | professional flicking |
23365s | one of them actually hurts your opponent |
23367s | and the other just kind of |
23369s | got some Twirls I guess |
23372s | yeah exactly upset the one thing the |
23374s | gymnastics is missing is combat |
23375s | [Laughter] |
23378s | cow |
23380s | Kelly |
23382s | [Applause] |
23385s | oh my gosh this is really stupid |
23389s | this is just not allowed to play the |
23391s | game you can see it from his forehead |
23394s | creases here he's like really |
23398s | oh sorry I forgot the hero power is up |
23400s | to four not three because of the |
23401s | Wildfire so yeah he's on a very short |
23404s | clock here dead draw effectively one |
23406s | Mana off of lethal next turn |
23409s | it does have one turn of a minion being |
23412s | on board right because apart from this |
23414s | dead draw is really going to try and |
23415s | limit |
23416s | that entirely and so there's uh six |
23422s | potential healing |
23424s | uh oh sorry five seven available healing |
23427s | eight with the one face as well yeah so |
23431s | if he's gonna take all the spell damage |
23434s | minions but exactly yeah that's the big |
23437s | expenditure |
23438s | you know there's two more in hand at |
23442s | least right |
23446s | oh and he didn't even have the board |
23447s | space to play a third |
23449s | yeah oh that's true |
23452s | which means that dead drawn now has to |
23456s | weave in three pins and instead of two |
23458s | alongside marjash but that is very very |
23461s | doable given he has two Alibis in hand |
23463s | and a wildfire |
23465s | um it is just who pings with this |
23466s | Wildfire by mistake and he has a Barton |
23469s | on top of that to lock the board as well |
23472s | oh |
23474s | I mean you don't even do that a Demon |
23476s | Hunter has no way to clear their own |
23478s | board right nothing in the deck is |
23480s | targeted |
23481s | I think it's just a lock I don't think |
23483s | that oh sorry you can click the location |
23485s | okay |
23489s | by there from Deadshot it is just the |
23491s | safest |
23496s | so it's four damage ping |
23499s | let's see in order to get out of range |
23501s | you have to get healed for |
23503s | to get up to 19 as it currently stands |
23507s | uh-huh |
23509s | which is not doable because if you go |
23511s | fell barrage plus Jace you heal for |
23514s | three |
23516s | oh sorry unleash failed plus Jace you |
23519s | you heal for three |
23524s | healing for one here |
23528s | still gets him out of range of ping more |
23531s | Josh I guess but then it the more just |
23534s | short |
23536s | uh the margin yeah sorry deletes the two |
23539s | spell damage minions |
23541s | I guess the spell damage isn't relevant |
23543s | if you're Perma against assaulted Alibi |
23546s | but yeah this is just |
23548s | what's this oh what's this |
23552s | how is that good how is that Loki like |
23554s | the best hand he could draw and it's |
23556s | like the deadest cards in his deck that |
23558s | was so stupid |
23561s | it worked it did what it's supposed to |
23564s | do right that's that's kind of what the |
23565s | deck is like we focus on the objection |
23567s | part of it but really it's the solid |
23569s | Alibi the stall uh and the continual |
23572s | burst damage face without having to play |
23574s | any Minions that Demon Hunter really |
23575s | struggles with |
23577s | five Alibis including the one played by |
23580s | Don gross that draw is the most innocent |
23582s | man in existence |
23585s | it's true at that point you'd start to |
23586s | get a bit suspicious when they tell you |
23588s | five times very pointedly where they |
23590s | were |
23591s | [Laughter] |
23592s | but uh I mean technically it is still |
23596s | hot on his heels gonna get him next time |
23598s | with this next accusation with a |
23600s | different deck hopefully for his sake |
23602s | because boy that was painful |
23607s | yeah not a particularly fun one but a |
23609s | big win there for dead draw I think |
23611s | because even though we know the point of |
23612s | the Mage uh theory and practice are two |
23614s | very different things when you see it in |
23616s | practice sometimes it does look |
23617s | absolutely Dreadful and so without |
23619s | taking a very convincing win with a uh |
23622s | on unassuming starting hand uh big deal |
23628s | to avoid dead draw moving on over to the |
23630s | jackpot Rogue which again I I have to |
23632s | say I |
23634s | appreciate what is happening here with |
23636s | this deck why you would bring it but it |
23638s | still kind of staggers me that this is |
23641s | good enough to be played when there's |
23643s | two other |
23645s | umbrellas with individual subtypes |
23647s | underneath of Rogue that are so |
23649s | breathtakingly powerful in their own |
23652s | right and somehow this is still good |
23654s | enough to get played that's right I |
23656s | think |
23659s | switch to the lineup overall he's |
23661s | clearly not bringing the Decks that he |
23662s | feels our overall highest power level in |
23665s | a vacuum in The Meta but given that the |
23668s | meta was relatively predictable heading |
23670s | into the tournament that there was a |
23672s | clear set of three best decks um dead |
23674s | draw decided to go with a counter |
23676s | strategy here with the Mage to a certain |
23678s | extent and I think in theory this |
23681s | jackpot Rogue which does have access to |
23683s | the gassy Gravedigger to disrupt the |
23686s | hand in that way and then the perjuries |
23688s | in there which can find objection |
23690s | counter spell other very annoying things |
23692s | for these decks like Boone priest and |
23695s | Draka Rogue that are very reliant on |
23698s | very specific minions |
23702s | all right getting a proper look at Boone |
23704s | priest we've seen it a little bit but I |
23706s | can't |
23706s | remember having been able to cast it |
23708s | myself and it is a subtly different deck |
23712s | now I will say the sunwell obviously the |
23713s | first neutral spell that we're getting |
23715s | or neutral collectible uh spell added to |
23717s | Hearthstone is the spicy inclusion uh |
23721s | but really it's the ability to resurrect |
23723s | the the radiant Elemental that is really |
23725s | so uh warping in this deck and I think |
23730s | animate Dead really will be the |
23732s | Difference Maker in this one as dead |
23734s | draw really needs to as is so often the |
23737s | case with this deck just Cobble together |
23739s | any kind of an answer to a big board uh |
23743s | be it through concoctions jackpot tooths |
23746s | anything at all just to be able to kill |
23749s | these big Minions that inevitably will |
23750s | come right XC with a triple keep right |
23754s | off the bat I completely agree |
23756s | Switcheroo and hand Maiden very key to |
23759s | um accumulating enough resources to |
23761s | really get a big radiant online and then |
23764s | the village as the cherry on top to make |
23767s | sure that he can potentially pop off a |
23769s | turn earlier just needs to find the Boon |
23772s | now which with a potential curve of coin |
23775s | Switcheroo into identity theft into |
23778s | handmaiden means that it'll be active |
23781s | right away and can get tons of cards in |
23783s | hand |
23784s | oh oh my God |
23788s | a way to answer those big boards |
23791s | it's the Giga thin |
23793s | coming out the swamps nice and early and |
23796s | uh already |
23798s | the Escape starts to look a lot better |
23800s | for deadra because that could be with a |
23802s | couple of Shadow steps along the way |
23804s | perhaps a single card win condition for |
23807s | him here I wasn't really dreaming big |
23809s | enough when I was talking about the ways |
23811s | that Rogue can scan them like this Kathy |
23813s | Gravedigger which they run you know it's |
23815s | to be expected |
23817s | doesn't have the greatest odds of |
23819s | hitting objection but we've seen it a |
23821s | couple times before but Recon into |
23823s | gigafin now that is a tale as old as the |
23826s | year itself and it is definitely the |
23831s | best answer to a boon board actually not |
23834s | gonna be happy to see that one and I am |
23836s | a hundred percent sure it's getting |
23838s | played this game |
23840s | just |
23843s | the best expenditure of your manner on |
23846s | this turn I don't think the immediate |
23847s | buff was worth deviating away from |
23849s | perfect expenditure here |
23852s | now can I exceed you find out that there |
23856s | is a gigafin in hand potentially from |
23858s | identity theft but it looks like he's |
23860s | not gonna go for it just leaving the |
23862s | radiant out to die which you are fine to |
23864s | do with animate dead ever since that's |
23866s | been included in the deck and with both |
23868s | of them available actually in his mind |
23870s | has a pop-off turn available right on |
23874s | turn five but oh my goodness what is |
23876s | coming on turn six |
23879s | oh dear I can just feel it like he |
23881s | starts going all in he plays both anime |
23883s | dares he plays a bunch of buff spells |
23886s | and then the identity identity theft |
23888s | comes in and he sees the gigafen and |
23890s | he's like oh it's over |
23892s | the double take |
23897s | well you can already smell it'd be |
23898s | completely all in red radiant and then |
23901s | the two anime dads now he has three |
23903s | Radiance now every spell in hand is free |
23905s | now the handmaiden can potentially find |
23907s | him boon |
23909s | and he can double play each wig he |
23914s | doesn't know he doesn't no he lacks |
23917s | critical information Derek |
23922s | he has a perjury but that is not quite |
23926s | good enough it's not an immediate object |
23931s | stop playing things please think of the |
23935s | children |
23937s | doesn't know |
23940s | yourself I'll kind of wish that he |
23942s | hadn't thought oh there so he would |
23945s | maybe think yeah don't go all in this |
23947s | turn but |
23949s | this is about to be the gigaist of |
23952s | gigafins |
23953s | I'm promoting him to tariffin |
23957s | yeah this is what Peter fin I kind of |
23960s | forget what comes after that but it's up |
23962s | there |
23966s | oh I can't look I can't look I am a dead |
23970s | draw fan but even I cannot |
23973s | withstand the disgustingness of what is |
23976s | about to come |
23978s | I mean disgusting is the right word |
23980s | because if you could even imagine what |
23981s | it would look like a gigafening all this |
23983s | it's really disgusting |
23989s | should we even afford to test for |
23991s | objection because you can prep bone |
23993s | Spike play a two drop and then go |
23995s | gigafid |
23996s | well it's still perjury he knows it's |
23998s | not right |
24000s | oh yeah sorry sorry it's a rogue secret |
24002s | my bad |
24003s | yep |
24004s | um so what is the hesitation kidnap sack |
24008s | sack yeah I don't even know what happens |
24011s | then I guess it just deletes it right |
24013s | the death threat would disappear that's |
24014s | kind of good hmm |
24017s | well |
24019s | yeah it's a tough one for XE because |
24022s | that was |
24023s | realistically the only out |
24026s | right there might have been some jackpot |
24028s | nonsense you could pull off but for all |
24030s | intents and purposes that was it and he |
24032s | hit it yeah |
24035s | yeah |
24037s | I I yeah put into brawl I mean I'm only |
24040s | thinking of other outs to try and make |
24042s | myself feel less bad for XE but nope not |
24044s | helping not helping he got scammed and |
24048s | that's the second game |
24052s | oh congrats to Mr dead draw two cheesy |
24056s | games in a row there uh but that's the |
24059s | kind of decks he's bringing right this |
24060s | Rogue and this Mage they just hope to |
24062s | with a bunch of paper clips and bits of |
24066s | scrap metal or whatever lying around |
24068s | Cobble together an answer |
24070s | as uh it's so disgusting Gia has shifted |
24074s | into the shadow realm no I've blurred |
24076s | out of existence here |
24079s | all right ever since I shifted to |
24082s | um my new setup I have only a small |
24085s | camera and this camera is not as |
24088s | Cooperative as the one that I had in the |
24091s | Philippines |
24093s | but hopefully I can get everything |
24094s | together because we still have a series |
24097s | on our hands here yes Deborah only has |
24100s | one deck left and yes it's the deck that |
24102s | has been winning very very often but I |
24105s | don't think Demon Hunter has a good |
24107s | matchup against boot priest |
24110s | uh Fair yeah yeah it's a |
24114s | bit of a weird one uh because you know |
24117s | they're both trying to pop off uh as |
24119s | early as possible but I think for the |
24123s | Demon Hunter if you know how to approach |
24125s | it and you just accept that a lot of the |
24127s | time this is assuming you're able to |
24130s | Discount some spell damages down to zero |
24132s | at some point along the way is usually |
24133s | the Assumption you have to make when |
24134s | talking about the game plan of this deck |
24136s | assuming that happens you can just use |
24138s | all your spell damage and removal in the |
24140s | early game or damage as removal in the |
24142s | early game just to clear off any of |
24144s | these boards that you possibly can and |
24146s | then when you have one big J spell |
24148s | damage turn later on that should be |
24150s | enough to uh to close things out and so |
24153s | I think as long as dead draw is not too |
24155s | liberal with his relic of extinctions as |
24158s | you can sometimes be when you're first |
24159s | playing this deck and you underestimate |
24161s | how powerful it is to clear off those |
24164s | big boards later on I think it's still |
24166s | got a reasonable shot here of taking the |
24167s | win versus priest right definitely |
24170s | winnable but I do think on average oh |
24172s | actually is not paying Boone priest but |
24174s | to finish that point I do think on |
24176s | average the balloon Cruise does their |
24178s | big pop off one to two turns earlier |
24181s | than Demon Hunter has access to all of |
24183s | the uh discounted spell damage and |
24185s | removal on top of that and one turn is |
24189s | all the Boon priest needs to stick on |
24191s | board before they can get lethal with a |
24194s | bless however XC is going for a change |
24197s | of pace here taking the mirror first of |
24199s | course it is Conquest so we'd have to |
24201s | win with every remaining deck against |
24203s | Demon Hunter anyway and the mirror is |
24206s | one where things can get very out of |
24209s | control very quickly it's quite often |
24211s | that you don't even need Jace to close |
24213s | out the game because in the mirror you |
24216s | are very careful to not go wide on board |
24218s | you generally don't play phantasms |
24221s | unless it's in the super early game and |
24223s | your opponent can't benefit much from |
24225s | healing but oftentimes in the mid game |
24227s | it's just a liability because going |
24229s | wider on board means more lifesteal and |
24232s | if there's not that lifesteal from the |
24234s | Unleashed Bell there is damage permanent |
24236s | in the matchup |
24239s | exactly right and these early chip |
24241s | spells can make a big difference because |
24243s | when you're like 22 Health something |
24246s | around there you don't really want to |
24247s | use your big burst turn to heal up but |
24250s | you can die without Jace even at that |
24252s | point absolutely and I think that's |
24254s | something we will maybe see in this game |
24256s | given the dead draw is getting this |
24257s | early damage through and he's also |
24260s | representing a very scary hand with the |
24262s | Relic Vault the relative dimensions |
24264s | everything coming up Milhouse right now |
24266s | for dead draw uh to the point where I |
24268s | think you even just throw away the relic |
24270s | of extinctions to uh juice this up uh |
24272s | from discounting one and two to two and |
24274s | three |
24276s | I definitely think about it I don't |
24278s | think there's a rush to do so on this |
24280s | turn though because the Turn 4 for dead |
24283s | draw is very much still up in the air I |
24285s | don't think he's necessarily interested |
24287s | in playing spectral side for one draw |
24289s | and the mark of score and it would not |
24291s | progress his quest so just weaving in a |
24293s | hero power here I think makes a lot of |
24296s | sense |
24298s | all right |
24299s | Etsy is gonna go the root of phantasms |
24301s | and if there is any window in the |
24303s | matchup to do so I think it's this the |
24305s | very very early game use it not really |
24308s | expecting to get much mileage out of the |
24310s | minions trading but it does juice up |
24313s | future relics especially now that he's |
24315s | drawn the second Vault I think he can |
24317s | use uh that first charge pretty |
24319s | liberally |
24323s | I fully agree with their draw just |
24325s | rifling through his uh draw cards it's |
24327s | not like by saving them he'd be more |
24329s | likely to actually complete a layer of |
24332s | quest later on because after he goes for |
24334s | relic of Dimensions he should be |
24335s | relatively easy to churn through those |
24337s | Quest completions uh without any |
24340s | difficulty anyway |
24342s | uh in terms of complete Quest though |
24344s | this is a bit of a tougher proposition |
24346s | but XC who would have to trade away the |
24349s | guild Trader with a coin and the guild |
24351s | trade is one of the cards you want to |
24352s | discount anyway so trading it away |
24354s | defeats a lot of the purpose uh in the |
24356s | end I agree with him just holding out |
24357s | for a Dimensions off the top to have a |
24359s | chance here |
24360s | extremely rough as well now that the |
24363s | markup scorn even missed some damage |
24365s | from drawing The Guild Trader dead draw |
24367s | will know that as well but oh my |
24369s | goodness that is a five Mana Jace for |
24372s | dead draw with a Silverwood Arcanist in |
24375s | hand uh we did talk about how Jace is |
24377s | sometimes unnecessary in the match-up |
24379s | but you still take it when it costs five |
24381s | and the need for greed at one that draw |
24384s | only moments away from moving on to |
24387s | Sunday |
24389s | oh that's the draw for XC though to pull |
24391s | him back into this game now we're |
24393s | talking |
24396s | would grab himself a cheap Jace of his |
24399s | own or a Zero costume or two |
24402s | you I may have spoken too soon |
24408s | so that means the need for agreed next |
24410s | turn is gonna cost zero for XP right |
24413s | which is insane |
24417s | and the discount not even that necessary |
24421s | for him anymore it's nice of course but |
24422s | he just needs to find Fel barrages and |
24425s | the Unleashed fell here and he very |
24427s | possibly is looking at lethal |
24429s | I mean next turn it could happen with |
24431s | just one or two decent draws |
24433s | I mean even just a fell barrage is |
24436s | enough right with two Silver Moon |
24437s | arcanists |
24438s | that's 24. |
24442s | sure yeah yeah |
24446s | a draw no access to Healing himself here |
24452s | and to clear the tutu I mean without |
24455s | taking face damage even requires him to |
24457s | play a fell barrage which feels rather |
24459s | expensive but I mean when your opponent |
24463s | hits the nuts right no break point about |
24465s | this really really safe so I wouldn't |
24468s | fault him for just leaving up the tutu |
24472s | and next turn he's gonna have access to |
24476s | a lot basically of damage with the |
24479s | double fell barrage uh like 20 4 30 if |
24483s | there's nothing on board with a double |
24485s | Fury as well but it looks like he's |
24486s | throwing some of that in now maybe |
24488s | trying to set up for a Jace next turn |
24490s | with the spell damage plus Bell barrage |
24492s | okay he's also trying to prevent a fell |
24495s | barrage on the other side from killing |
24497s | him if there's too much spell damage but |
24499s | we can see here that there's Fury for XC |
24501s | need for Val barrage still very much |
24504s | lethal if he finds it |
24507s | oh |
24513s | and six ten |
24517s | uh is the amounted to play the chaos |
24519s | strike 18 |
24522s | a little bit short oh oh yeah I count |
24525s | like 19 damage here I think he has a |
24529s | couple more draws he cannot go need for |
24530s | agreed because that would |
24532s | um the break point for fell barrage |
24534s | playability but he can go spectral site |
24537s | he can go restaurant Viper tradable |
24541s | I guess your spectral site just to not I |
24544s | mean I guess it doesn't matter straight |
24545s | away because you can't redraw the code |
24548s | oh |
24549s | he does have to go now he's considering |
24551s | copping out and going for healing |
24553s | instead I guess that's a tradeable |
24557s | one more Mana left to play with if he |
24559s | takes either spectral or tradable from |
24561s | the Viper and it would still be details |
24564s | okay copping out |
24568s | oh does he smack into it as well that's |
24570s | so expensive oh my goodness surely he's |
24574s | but you can see why right he |
24577s | didn't want to play double spell damage |
24579s | because of the healing potential on the |
24581s | other side but with no fell unleash |
24584s | Fells having been played on the other |
24585s | side |
24587s | I |
24589s | don't know that this is lethal if he |
24592s | goes arcanus fell barrage and the zero |
24594s | cost Fury |
24596s | um he immediately deals for face and |
24599s | then he will replay two fell barrages |
24601s | right |
24602s | which is another 16 and then the fury |
24606s | itself again I kind of thought that was |
24608s | Lethal with the two cost silver when |
24609s | arkanes fell barrage fairy Chase but |
24611s | might have been miscounting |
24614s | hmm |
24620s | you have did he play he played a chaos |
24622s | strike as well right that's right yeah |
24626s | [Music] |
24628s | yeah that kind of |
24631s | felt like lethal to me too this is one |
24633s | of those spots that we hope our |
24635s | co-casters are listening and telling us |
24637s | that we're not crazy |
24644s | oh and then he's going for board now I |
24647s | guess it's a spot where I see |
24650s | like the lifesteal if it's happening it |
24653s | might as well be lethal but |
24655s | yeah see the window is wide open for him |
24659s | to hold back now if he can get a lethal |
24664s | I mean he could even just go like what |
24666s | Silver Moon Guardian oh that's the draw |
24668s | okay uh |
24670s | do we need one more spell damage ideally |
24673s | first to really make this work I thought |
24675s | he might start with relic of Extinction |
24678s | this turn |
24681s | actually no possibility though there |
24683s | wasn't lethal for xia and if it wasn't |
24685s | lethal then he knows he's kinda dead the |
24688s | next turn to Arcanist Chase |
24691s | sure so I don't know if the line there |
24694s | that's either |
24696s | that doesn't feel safe in my book but |
24699s | okay it's the best he's got there right |
24702s | at this point yeah like you have to play |
24703s | Relic here I think to hit |
24707s | ill Trader |
24713s | right |
24715s | but there's no fell barrage remaining so |
24717s | it's never lethal for Axia uh |
24722s | left |
24725s | man it's getting too complicated I mean |
24727s | I wouldn't even be lethal anyway but |
24730s | why he's just trading again wow really I |
24735s | mean he's just trying to get there with |
24737s | Jace on the next turn but he probably |
24739s | smell damage remaining in that world and |
24741s | a five two is left up this is giggle |
24745s | lethal for deadron now surely |
24748s | as he goes to Mana Silver Moon Unleashed |
24751s | fell Fury Jace that always gets there |
24755s | I'm not counting |
24759s | does it |
24761s | doesn't it |
24765s | you play two felbert I guess if the fell |
24768s | barrage goes in the wrong order if it's |
24770s | before the other |
24772s | um Unleashed fell |
24774s | from Jace |
24776s | but he gets to replay two rank two |
24780s | Furies two unleash Phil two fell barrage |
24783s | a chaos strike and probably something |
24785s | else that I'm not thinking of and |
24786s | there's a 5-2 on board |
24788s | that's true it is |
24790s | yeah yeah as long as it doesn't go in |
24792s | like the worst possible order |
24798s | maybe even then it's still good I feel |
24800s | like it might still be good but we shall |
24802s | see |
24804s | okay this is the bad order bad order |
24808s | but yeah it's still another age |
24810s | [Laughter] |
24821s | unbelievable 3-0 sweep for Dedra the |
24825s | Demon Hunter in a |
24827s | absolute brain melter of a final game |
24829s | trying to work through all that mental |
24831s | maths which uh we were clearly |
24833s | struggling with on me at least uh as uh |
24836s | he gets it done he's through to the |
24837s | quarterfinals dead Rod just squeezing |
24840s | through in the decider match and I gotta |
24843s | say deservedly so I think he's been |
24845s | looking absolutely on fire today |
24847s | so doopy I would like to look back at |
24851s | the penultimate turn from dead draw if |
24853s | you could have gotten the lethal one |
24854s | turn sooner but I don't fault him for |
24856s | being a bit more careful here this is a |
24859s | like you said a real brain melter as to |
24862s | whether the calculations are right or |
24864s | not and it's really punishing if you do |
24866s | actually miss out on me though because |
24867s | your opponent after you've cashed out |
24869s | all your damage can simply unleash Phil |
24871s | to heal that all back up and suddenly |
24873s | you don't have a win condition either |
24876s | way congratulations to dead draw making |
24879s | it look very easy with some very |
24881s | fortunate outcomes in the first two |
24883s | games not going to lie but um definitely |
24887s | put in a lot of work to get here and |
24889s | throughout the day has been playing very |
24892s | very clean indeed |
24894s | um also my heart goes out to XC because |
24897s | it has been a long journey for him as |
24899s | well this entire matchup between dudra |
24901s | and XC was just a match between some of |
24903s | the grades some of the highest win rate |
24905s | players throughout the entire history of |
24907s | the mass Master's tour system and for |
24910s | today dead rain supreme but sure that's |
24912s | not the last we'll be seeing a vaccine |
24915s | yeah that's right after we got news that |
24917s | he uh had you know very unfortunately |
24919s | got uh contracted covid and it was |
24922s | looking like he might not be the |
24923s | absolute tip top of his mental game |
24925s | especially after that first game where |
24927s | things were looking a little rough I |
24928s | think he rallied fantastically that |
24930s | second game uh second series oh sorry |
24932s | third series that we saw from him there |
24934s | up against Deadshot the rematch even |
24936s | though he was unable to get the victory |
24937s | I think he played much much better than |
24939s | what we saw in the first series today so |
24940s | congratulations to him and uh yeah |
24944s | congratulations to deadra I guess being |
24946s | the uh the Salient Point here as we've |
24948s | all done with group a and we will now |
24950s | head over to Group B for the second half |
24953s | of the day here at the 2022 Hearthstone |
24956s | World Championship we'll be right back |
24961s | [Music] |
24966s | thank you |
24969s | [Music] |
24976s | hello Glory it's a pleasure to finally |
24979s | get to talk to you after all these years |
24981s | and congratulations on another fantastic |
24984s | year can you tell us what it means to |
24987s | you to win to get into the third |
24989s | consecutive World Championships |
24992s | foreign |
25020s | foreign |
25024s | of course you are um when you win this |
25027s | competition |
25028s | um would you like to beat possessy in |
25030s | the finals or is there somebody else you |
25031s | would like to beat in the finals |
25051s | how have you kept such a high level of |
25053s | play for so long |
25057s | um |
25073s | [Music] |
25091s | [Music] |
25100s | um over that time as well have the other |
25102s | players have improved players like Abu |
25105s | gabu are they are they better than they |
25107s | were two years ago |
25117s | [Music] |
25125s | foreign |
25139s | okay which is the best region outside of |
25142s | aipac is it China or Europe and you |
25145s | could say Americas if you want to |
25148s | um |
25155s | [Music] |
25160s | thank you a quick other question as well |
25163s | uh Japan has been doing very well in |
25165s | lobby Legends do you play Battlegrounds |
25167s | yourself |
25185s | um finally do you have any shout outs |
25188s | for friends family or play test partners |
25191s | foreign |
25195s | [Music] |
25214s | [Music] |
25224s | [Music] |
25231s | welcome back for the second year in a |
25234s | row uh once again you've had fantastic |
25236s | results this year are you even better |
25239s | this year than you were last year |
25244s | okay and um there are six players from |
25247s | China qualify for This World |
25248s | Championship uh which of you is the best |
25251s | who do we need to look out for |
25253s | eign |
25255s | [Music] |
25260s | excellent thank you and we we know how |
25263s | well you've done in Masters tours in the |
25265s | last year uh very consistent results uh |
25268s | can you tell us a bit about how you've |
25269s | done in China this year we we see less |
25272s | of your results over here |
25274s | foreign |
25281s | foreign |
25294s | [Music] |
25304s | due to these results you've played a lot |
25306s | of players from outside of China on the |
25309s | Masters tours |
25310s | um are there big differences in play |
25312s | style between the the Chinese community |
25314s | and the rest of the world |
25316s | foreign |
25327s | okay and um of those players which ones |
25330s | in the world championship are you do you |
25333s | fear the most do you think is the best |
25334s | player of the of the non-chinese players |
25339s | so Glory |
25341s | foreign |
25350s | friends family teammates that sort of |
25352s | thing |
25354s | all right so I'll do what they're doing |
25357s | so much |
25365s | I very much appreciate your time and |
25367s | personally really glad to speak to you |
25369s | for the second year running as well |
25373s | [Music] |
25393s | [Music] |
25401s | laughs |
25404s | [Music] |
25410s | [Music] |
25428s | all right |
25450s | [Music] |
25453s | you watch with one to play |
25465s | so |
25466s | mine |
25469s | [Music] |
25477s | [Music] |
25483s | [Music] |
25501s | thank you |
25506s | hello everybody and welcome back to the |
25508s | Hearthstone World Championship my name |
25510s | is TJ of Joy by Neil Lorinda Bond AKA |
25512s | Neil Lorinda Bond and uh time to jump |
25515s | over to Group B that's right we have one |
25517s | full group of complete two players going |
25520s | through to the quarterfinals already you |
25523s | know and I say already but yeah |
25525s | all around seven hours later you know |
25528s | gonna be a long old day and that's great |
25531s | because that means we get to see lots |
25532s | and lots of hearts on action bit less of |
25534s | the priests please but everything else |
25535s | loving it and here we go with the |
25539s | players Glory Tian Ming shouty and yala |
25542s | with that amazing |
25544s | I'm glad we got to show that out there |
25547s | and it's going to be a really really |
25550s | difficult group for me this is by far |
25552s | the standout group in a tournament full |
25555s | of standout groups |
25557s | uh yeah I |
25559s | we're even trying to justify that there |
25561s | was a weak group |
25563s | funny funny funny funny yeah every group |
25566s | is is stacked you know that's what we |
25568s | come to see here at the world |
25569s | championship is the best of the best and |
25572s | I feel like you know this is one of the |
25574s | years where where we got it a lot of top |
25577s | tier players so uh you know speaking of |
25580s | top tier players what about a player |
25582s | Neil |
25584s | who has competed Neil |
25587s | in the world championship finals Neil |
25590s | two years in a row trying to make it a |
25594s | third wow one in 2020 |
25597s | runner-up in 2021 |
25600s | um I mean by that logic he's gonna get |
25603s | third this year but |
25606s | it's absolutely |
25609s | I remember when we used to make a thing |
25611s | of oh my goodness somebody's made two |
25614s | tournaments they've made it to World |
25615s | Championships twice that's still a big |
25617s | thing if you've done that well done |
25618s | there's like seven of you or five of you |
25620s | or something great two finals back to |
25623s | back and then we basically said goodbye |
25625s | to Glory at the end of um the the Champs |
25629s | but there was one spot left because we |
25631s | qualified twice there was a playoff for |
25633s | that spot and Glory was like nope you're |
25635s | just not getting rid of me I'm gonna do |
25637s | it a third year running and he's done it |
25640s | with a fantastic win rate across all |
25643s | formats as well so good for him and he's |
25647s | here he wants to make it three obviously |
25649s | he does but really really wants to get |
25651s | that done again again with that |
25653s | interview preferably with a win over |
25654s | possessing in the finals uh but there's |
25656s | a lot of great players in the way TJ so |
25658s | it could be quite difficult |
25661s | it could be |
25662s | we have uh the Chance in This tournament |
25665s | for a couple players to actually win |
25667s | their second world championship |
25670s | um and they were in the finals last year |
25671s | I was Glory because Essie so |
25675s | TJ get to it would be pretty neat to see |
25679s | that |
25680s | because it's never happened |
25682s | right |
25683s | nope not yet |
25685s | but it will one day |
25688s | yeah that day could be today well not |
25691s | today but Sunday but if it's you know if |
25693s | we keep going at this rate it'll all be |
25695s | one continual day you know you know what |
25697s | I mean so |
25698s | um but I feel like matches have been |
25701s | we're sort of taking away to your Ming's |
25704s | performance here he was also in the |
25705s | world championship last year out of the |
25707s | eight people who were there but he |
25709s | opened the show last year playing it now |
25711s | get down I believe it was uh didn't do |
25713s | very well in the groups so we call that |
25715s | a top eight because there were eight |
25716s | people and he was one of them so be nice |
25720s | um it is a way of showing the more |
25721s | casual views though this person is good |
25722s | well just competed like top eight there |
25724s | were eight people there you were top |
25725s | eight it's a bad result if you were |
25727s | there but just getting there is |
25728s | fantastic getting their two years |
25730s | running |
25731s | even better and this year has been one |
25734s | of the top performers in Masters tours |
25736s | as well uh very much under the radar |
25738s | because has a lot of sort of six wins |
25741s | didn't quite make top eight top 16 type |
25743s | of performances but he is here and he |
25746s | last year was regarded as a dark horse |
25749s | for winning it and I think this year |
25750s | probably kept the same tag actually as |
25752s | one of those players nobody's going to |
25754s | be surprised if Tian Ming takes it all |
25755s | down |
25757s | I would agree I already showed off the |
25760s | deck lists |
25761s | the priest for Glory the Boon priest for |
25764s | Glory verses no |
25766s | no the quest fell Demon Hunter yeah that |
25770s | we've seen quite a bit of and we'll |
25772s | continue to see quite a bit of as the |
25775s | weekend |
25776s | progresses right off the bat good start |
25779s | for 10 Ming has the quest |
25782s | and especially now and now every time |
25787s | it's a good glory right he's got to beat |
25790s | the Druid or the uh the jackpot Vogue if |
25793s | he doesn't win this one so queuing into |
25796s | the Demon Hunter is where he'd want this |
25797s | piece to be that's why you bring this |
25799s | priest is largely there's Demon Hunter |
25800s | deck so yeah nice opening game for him |
25803s | he's got to get it done though |
25806s | yep |
25808s | Glory uh one thing we didn't talk about |
25810s | just going with the the beat em up |
25812s | lineup hmm |
25814s | went uh the uh Draka Rogue |
25818s | the quest fell DH aggro geruid that's |
25822s | right aggro Druid yep of course the Boon |
25825s | priest |
25826s | um it's the I'm gonna win or lose games |
25829s | by turn five |
25831s | I highlighted two in my little grid that |
25834s | I talk about where I just do a grid of |
25836s | all the matchups there's two highlighted |
25838s | for this which is this one which Glory's |
25840s | got he's got the the priest versus The |
25842s | Demon Hunter he would want and that |
25844s | aggro Druid if you can run that into the |
25846s | ramp do it Ram Druid has no defense |
25848s | against it anymore it doesn't have the |
25850s | early Minions that it usually it used to |
25851s | have to sort of defend against people |
25853s | hitting your face on turn two and that's |
25856s | like an open goal for Glory if you can |
25858s | queue that up so he's halfway to that |
25860s | achievement if he gets those two matches |
25861s | those two games he should win the match |
25868s | but that's the numbers but then we play |
25871s | the games and it all goes completely |
25872s | wrong that's where I start falling down |
25874s | when they actually play the Hearthstone |
25877s | [Music] |
25888s | um |
25889s | needs something here |
25891s | yeah find the draw for the quest |
25894s | completion |
25895s | um does have fault in relative |
25897s | dimensions yes in hand though |
25902s | okay spot all right that would be part |
25904s | of that decision there it's like if I |
25906s | miss I miss I want to Relic on five and |
25909s | you know can you try and get away with |
25911s | it but obviously |
25913s | missing is is a big deal especially |
25915s | against this preset because the pre-sec |
25917s | starts to kick into shape right about |
25918s | now probably next turn |
25922s | yep those pickups |
25931s | I wonder if um this is going to be a |
25933s | traded chart or a casted Shard okay |
25936s | Castle shark could make it easy to uh |
25939s | just get the handmaiden |
25942s | but |
25945s | this gets closer to Boone by trading it |
25948s | away |
25949s | which is what you're looking for with |
25950s | these big turns and with Tien Ming |
25953s | having not even |
25954s | completed the first portion of the quest |
25956s | not really drawing too many cards |
25959s | and you expect just a relic of |
25961s | Dimensions next turn with |
25963s | not too many discounts to be quite |
25965s | honest with you it's just going to be |
25967s | the quest discount plus obviously the |
25969s | second Relic discount |
25972s | uh which is which is fine it's not |
25974s | catastrophic like you might expect if |
25976s | you're new to this deck somewhere how |
25980s | you don't need massive reductions but it |
25982s | is nice to get one one extra reduction |
25984s | is yeah popping off oh |
25987s | oh |
25990s | oh coin nice sick |
25995s | and damage with chaos strike |
25998s | also the draw is the more important |
26000s | thing here |
26001s | how quickly he's going through it I know |
26004s | that a lot of players will be able to do |
26005s | it this fast but he really is under the |
26008s | the pressure of the World Championships |
26009s | taking no chance with the Rope he's just |
26011s | going |
26014s | and look how important it was that he |
26016s | played that all that quickly as well |
26017s | it's going to matter that he went crazy |
26019s | quick because the rope's gonna get there |
26022s | yep and then bless in a boon |
26025s | and uh yeah Neil |
26030s | now this is roughly how Tia being |
26032s | started last year by the way I think I |
26034s | think he managed to play a mage deck and |
26035s | ended up having to play snowmen and |
26037s | things it just went horribly wrong |
26039s | memory all right we gotta count damage |
26042s | here |
26046s | one four |
26049s | can you preemptively heal like I'd like |
26051s | to heal with my own leash in advance of |
26053s | taking 40 next turn |
26056s | so he if he hits |
26060s | unleash yep from the first one |
26065s | nope already done |
26068s | and then |
26069s | uh the |
26072s | Arcanist from the second one it would |
26074s | have just been dub no I was not nearly |
26077s | enough like I don't even know what I'm |
26078s | trying to do here |
26080s | like deep Nutter could do a lot of |
26081s | damage but he had no reductions no Quest |
26084s | completions whatsoever that was the very |
26087s | first Relic that that was being cast |
26088s | that game yeah so it wasn't even like |
26090s | would get a ton of discounts to be able |
26092s | to have perfect draws there was no |
26094s | perfect draw that was like 100 win from |
26098s | that uh from that standpoint so uh yeah |
26101s | well done to Glory a nicely navigated |
26104s | early game into uh the pop-up at the |
26107s | right time all the actions necessary |
26109s | because he started going before he even |
26111s | saw that the uh the Boon was there was |
26113s | already pretty deep in the deck so it |
26115s | was likely that it was going to hit but |
26117s | uh got it done regardless so nicely |
26120s | navigated |
26121s | Tia Ming said in his interview that |
26123s | Glory was a player he was probably most |
26125s | scared of outside of the the really |
26127s | super obvious names and that's why |
26130s | exactly why you see it all there that's |
26131s | glory in a nutshell plays 1921s on turn |
26133s | five no other player does that just |
26135s | Glory |
26136s | uh yeah oh crack the knuckles Big |
26139s | Stretch oh yeah |
26141s | ah game easy life that was under the |
26143s | aggro druid |
26145s | and uh |
26146s | [Music] |
26148s | yeah this one is uh |
26150s | this is a Tuffy |
26152s | it's a Tuffy |
26154s | it depends what he cues into he's |
26155s | looking to cue into that other Druid |
26157s | Deck and if he does he's almost 2-0 up |
26159s | already so I think in this matter as |
26162s | well trog is so good again suddenly if |
26164s | you notice how good it is now |
26166s | I feel like it's always been good |
26168s | I think it's even better everything's |
26170s | just the truck hasn't gone away |
26174s | I mean yeah it's been in decks you're |
26176s | not good decks obviously it didn't leave |
26178s | but it I think it's ruined every deck |
26181s | right now unless you sometimes |
26183s | because the Buffs come from hand apart |
26187s | from |
26188s | one of them |
26189s | I think there's one spell that Buffs the |
26191s | rest is all minions you can sometimes |
26194s | buy yourself Times by filling up the |
26195s | board and trying to get to the scale to |
26197s | clear with but yeah ramp to it is |
26201s | this is so hard yeah I mean there's like |
26206s | you know so the soil Mark of the wild |
26209s | fried Fury |
26211s | also planted evidence |
26213s | but there's a good amount of spell |
26214s | buffing that can take place |
26218s | but |
26222s | we've got it if the aggregor gets the |
26224s | trog I think it's almost over from turn |
26226s | one if they don't get the trog it's |
26228s | still incredibly hard |
26230s | yeah because even like astalor you know |
26233s | it doesn't have the deal damage |
26235s | Battleground till turn four so yeah |
26238s | not even like you can have Tempo tools |
26241s | early on there's |
26243s | um because of the sort of armor package |
26246s | with you know Crypt Keepers an ubercon |
26251s | us plating things like that cut |
26256s | the cards that used to give you sort of |
26258s | that early removal like natural causes |
26260s | was in some Decks that Drew to the |
26261s | repeats and some decks |
26263s | I love it aggreg throws away the one |
26266s | drop because there's 18 one drops in the |
26269s | deck yeah so you could be greedy that's |
26272s | a better one drop yeah |
26276s | this is about the worst hand imaginable |
26278s | and it's still fine so far yeah well |
26280s | there's a starfish |
26283s | cool |
26284s | starfish can be pretty big deal |
26287s | yeah I've got to watch it because I will |
26289s | be incredibly sarcastic about a chance |
26291s | and Starfish could actually sort things |
26293s | out here |
26297s | oh yeah eight armor |
26300s | boom yep and it's the only time he's |
26303s | hoping to get to play it because of the |
26304s | way the noish might pan out and the |
26306s | starfish might pan out so just get it |
26308s | played while you've got two manners |
26309s | chilling |
26312s | I probably picked Jerry rig but there's |
26316s | a pretty big argument for all three of |
26318s | these |
26320s | um but Jerry Riggs just the most |
26322s | consistent |
26323s | artichoke you basically and you get to |
26326s | pick two yep and there's a trog |
26328s | en |
26330s | rig and a car draw so Gore is most |
26333s | likely going to produce Fury next turn |
26334s | which will play right into the uh uh the |
26337s | starfish |
26339s | yeah so I guess Tian Ming can consider |
26343s | doing the thing here where he fills the |
26345s | board up taking a lot of damage like you |
26348s | expect the first Fury |
26350s | and then starfishing and just taking |
26352s | seven the turn after |
26353s | except you can't starfish because they |
26355s | can trade into your board |
26358s | you need a different silence |
26364s | I think it just might be worth just hero |
26367s | powering |
26368s | you can even hear a power of the trog |
26370s | and that will entice glory to buff it |
26372s | and then you can |
26374s | car fish it away next turn |
26377s | but then your game plan is so good |
26382s | okay |
26389s | it's not the thing I was talking about |
26392s | but this this makes sense right you've |
26394s | got to do something and you |
26397s | talks are just so mediocre |
26401s | if they've got the buff you lose |
26408s | by the buff specifically I mean Herald |
26411s | I wouldn't be upset if Gloria just went |
26414s | wide and just played like |
26417s | the attack half yeah |
26421s | the attack half of the Lord I know the |
26425s | soil |
26426s | nice |
26427s | and then thorn thorn gross entries |
26435s | you can even just leave it as is and |
26437s | just hero power |
26441s | it's better I think because if you leave |
26443s | it as is the trucks will fill up the |
26445s | other two spots on this option timing |
26447s | has another issue or something ah yeah |
26449s | yeah no this is better because this is |
26450s | enough to get a starfish out and then |
26452s | you can still roll into fertilizer plus |
26455s | Pride's Fury |
26458s | see I mean kind of past a starfish right |
26463s | I think he has to know it should just |
26464s | eat you've got 40 health for a reason |
26466s | right just nourish and take what they've |
26468s | got and then take what they've got again |
26471s | and hope they're still alive |
26479s | and then into Miracle growth into |
26481s | something else you nourish and hassle |
26484s | are here |
26486s | I think so |
26489s | we'll hear a power |
26491s | yeah because if you put the minion down |
26493s | they could trade in the truck and then |
26495s | they can play The Herald of nature which |
26496s | just makes your life worse |
26500s | 25. |
26503s | yeah you kind of have to hope this |
26504s | wasn't there to be fair 27. |
26511s | you really can't |
26513s | he had to hope the fights Fury wasn't |
26514s | there I think |
26517s | you had seven on today if he's on 14 |
26519s | because that doesn't happen |
26521s | yeah suddenly the games in the balance |
26523s | in the world's worst matchup he knows |
26525s | it's the world's worst matchup |
26537s | because this is yeah |
26539s | yeah |
26540s | Devon damage being represented on board |
26543s | so you can't just hear a power because |
26545s | the hero passes I would do it in okay |
26548s | that'll do it with uh yeah just living |
26550s | Roots but he's gonna go for Derby |
26553s | Carpenter which will get the still the |
26554s | soil once again and |
26556s | fertilizer will end it Gloria I'm 2-0 |
26559s | already |
26561s | uh with a nice display of why aggro |
26565s | Druid is here in his lineup it's to beat |
26567s | up on on lineups like 10 Ming that are |
26570s | going for sort of that greedy late game |
26572s | style to kind of match Greek trick read |
26575s | with some of the other players and |
26577s | going quick going real quick I'm |
26580s | laughing at players with lineups like |
26582s | Chiang Ming which is like 13 of the |
26585s | people in the tournament his glory just |
26587s | nailed it |
26592s | I guess bly's lineup was kind of close |
26596s | to this not near there now there was |
26598s | some fast X and plus a lot of sort of he |
26600s | had the death battle Rogue |
26604s | all right just the Demon Hunter left |
26608s | which |
26609s | it is really powerful but it I think |
26612s | it's over performed on stream and I'm a |
26614s | big fan of the deck I think it's a super |
26615s | strong deck I think it's a super fun |
26616s | deck to play I think it's really |
26618s | interesting |
26619s | but |
26620s | I think it has over performed on stream |
26623s | as much as I'd like to say that's just |
26624s | what it does it's very capable of losing |
26627s | to these three decks one by one |
26629s | it can happen |
26633s | over performed |
26635s | yeah no that's just how good the deck is |
26641s | yeah |
26643s | the deck's super good it's the best deck |
26645s | in Hearthstone I'm not disagreeing but |
26646s | it's looked unbeatable |
26651s | and it is beatable it can lose |
26655s | that's why only 13 players brought it or |
26658s | 15 or something |
26664s | he says left in disgust |
26666s | disgusted that's disgusting |
26670s | because though the name is not even |
26672s | close it isn't even close I do agree |
26675s | uh the talking point which card do you |
26677s | leave out out of Mark of scorn |
26681s | chaos strike |
26683s | and one other that my brain has just |
26685s | currently need for greed thanks because |
26687s | this this is the standard I feel is the |
26690s | diet for green single mark double chaos |
26693s | strike yep |
26694s | um counter-strike's just a really good |
26696s | terms you play because oftentimes you're |
26698s | not completing quests on turn two |
26700s | it was just a nice like little cycle to |
26703s | something else on turn two right |
26707s | yeah I do agree |
26711s | hang on |
26712s | hang on so I think I saw both hands I |
26715s | feel like Glory had seven cards in his |
26717s | hand and Tian Ming had none that would |
26718s | be a bit unfair |
26725s | so basically a race for Dimensions |
26727s | obviously there's there's more Nuance to |
26730s | it than that but get Dimensions get the |
26733s | location off you go |
26735s | he just dumped it yeah I think that's |
26738s | fine |
26740s | it Buffs your Dimensions that you know |
26742s | you need to draw |
26744s | it's got a lot of draw has a nice Quest |
26747s | completion next turn with |
26749s | trade on the rush web rush off by a |
26751s | spectral site |
26752s | and because of this the sequence of |
26754s | draws we'll get the uh |
26758s | everything reduced yep |
26761s | so he knows he's in a good spot so |
26763s | finding that one Mana might not be the |
26765s | easiest for him so he's choosing to do |
26767s | it that way |
26768s | because obviously just getting that |
26771s | Relic played the one manner can be hard |
26773s | to end the turn with another sigil too |
26778s | pretty good |
26787s | if these cards are good I mean could |
26790s | already be in trouble because he has the |
26792s | dimensions but not the location |
26799s | but that's far from good from Glory he's |
26801s | gonna have to mess around a bit now |
26808s | Ming is gonna have a big relative |
26811s | dimensions in a couple of terms if you |
26812s | can get the second draw but he might |
26813s | just choose to cast it for for two cards |
26816s | depending how it goes probably cycle The |
26818s | Guild Trader next turn into radical |
26820s | Extinction |
26836s | oh it's gonna unload to get the quest |
26838s | completion on the spec with the spectral |
26840s | site guys oh yeah |
26843s | and there's no problem with doing this |
26846s | it costs you a tiny bit people might be |
26848s | like oh no but my Jace will be slightly |
26850s | under performing because blah blah blah |
26853s | turn four not turn five Fury no one |
26855s | cares just keep that hand open so you |
26857s | can draw more cards into it it's |
26858s | absolutely fine to do this yeah |
26862s | he has run out of stuff though so he's |
26864s | in trouble now but yeah yeah but all |
26866s | right let's take a look at this deck |
26868s | double Dimensions double need for greed |
26873s | loads of cycling that is just zero uh |
26879s | that seems like both spectral sites only |
26882s | 16 cards left that you've just named |
26883s | four card draw cards so there's three |
26886s | cycling cards on top of that that's |
26887s | seven so that's half of his deck draws |
26889s | or gets the card he wants or gives him |
26891s | another go at it yeah what about a geez |
26895s | yeah not one of those you don't want |
26897s | that one yeah now you play the phantasms |
26899s | just to try not to die |
26901s | yeah |
26904s | yeah I mean if |
26906s | Tim mean doesn't pick up healing and |
26908s | can't clear obviously lessons next turn |
26911s | no it's not a discounted Jace it just |
26914s | goes I mean has it all yeah well you |
26917s | could even clear if he's feeling |
26918s | uncomfortable I don't think you're |
26920s | uncomfortable here I know yeah he's he's |
26922s | fine to just play it up oh my God oh my |
26926s | God |
26927s | no way is that just how much is the |
26930s | lethal now |
26931s | oh he has he's only got one of those |
26933s | turn uh I mean next turn |
26935s | plus six spell damage yeah we need to |
26938s | count we need to count now |
26940s | I I mean it's really easy to count well |
26943s | then count it |
26944s | okay |
26948s | 23. before the hero power sleep until |
26952s | next time he hasn't he hasn't got the |
26953s | other fail here he hasn't got the Mana |
26954s | for the foul |
26956s | lethal next turn |
26959s | one more minor would be lethal this term |
26961s | what the heck |
26962s | at all |
26964s | oh I see his work he's counted but it's |
26967s | lethal with this yeah |
26971s | got it |
26975s | so even if this Guild Trader on the |
26977s | board is removed which it very likely |
26979s | will be you have |
26982s | uh you still have to manage to do |
26984s | everything next turn with plus six spell |
26986s | damage yep |
26989s | because of your other Silver Moon |
26992s | yeah and then just double fell barrages |
26997s | foreign |
27005s | there you go Glory lose with a Demon |
27007s | Hunter I told you the deck was you know |
27009s | capable of losing |
27011s | me |
27016s | if he loses twice more he'll lose the |
27017s | match of course just like I did this to |
27021s | you the first two games so it's only |
27023s | fair that you get your turn |
27026s | and I've still got this deck so I'm all |
27028s | right yeah |
27030s | okay two one in double quick time this |
27034s | is ridiculous it's so different from the |
27036s | game we cast in the other group which |
27037s | was just |
27038s | preaching along just just priesting I |
27042s | think I like this better |
27044s | I like this a lot more I've got to admit |
27046s | just a little bit I do like and I don't |
27049s | mean the finish I mean the end of those |
27050s | police games sort of the last eight |
27052s | turns of those police games are actually |
27054s | really interesting it's just getting |
27055s | there that's the problem |
27058s | well they're actually sort of tried to |
27060s | steal the last thing from each other at |
27061s | the end and put it on the bottom of |
27063s | their own deck by Drowning it I think |
27064s | that's kind of cool |
27066s | but the middle game was |
27068s | less exciting but |
27071s | Rogue and the Druid remaining and these |
27074s | are |
27075s | a different kettle of fish really for |
27077s | the Demon Hunter the Druid in theory is |
27080s | supposed to be Druid favored |
27082s | definitely was at first I'm not sure it |
27084s | is what do you think |
27089s | as we go into the road versus Demon |
27091s | Hunter yeah Druid vs Demon Hunter |
27093s | I mean it just depends on how so you can |
27095s | go right |
27096s | thanks the executors |
27099s | this one's a little bit interesting too |
27102s | um |
27104s | there's so much disruption in the |
27106s | jackpot Rogue |
27108s | that sometimes it can feel pretty |
27110s | difficult |
27111s | uh like |
27113s | the sketchy stranger into objection is |
27115s | annoying because then the objection is |
27117s | going to keep being recast from |
27119s | Contraband stash a Gastly Gravedigger is |
27123s | really annoying because it could throw |
27125s | back a key piece of |
27127s | uh of your combo right reset a cost uh |
27131s | which is a big one if you're holding on |
27133s | to a discounted spell damage minion |
27135s | putting it back in the deck can really |
27137s | limit your abilities |
27139s | uh to go fast |
27142s | but if you don't find the disruptions |
27143s | you're just playing |
27146s | whatever the game gives you honestly |
27149s | with jackpot Rogan this is one of those |
27151s | hands so there's a sketchy stranger |
27152s | start so sketchy stranger does pick up |
27155s | objection |
27157s | with a Contraband stash already in hand |
27159s | that could be a pretty big deal |
27162s | really |
27168s | uh and you've got three turns now to |
27170s | just draw as many cards as you can and |
27172s | try and find the relative dimensions |
27175s | interesting |
27178s | we've seen enough bone callers for one |
27180s | day don't pick that place |
27184s | um boss spells |
27187s | the thing is the Demon Hunter doesn't |
27188s | really clatter into your face anymore |
27190s | like it used to did it used to be the |
27191s | sort of the last bit of the Jace was all |
27194s | the chaos strikes and Furies for another |
27195s | 20 damage but |
27197s | that's not even it anymore |
27202s | I'm really Undead's in the deck is there |
27204s | not yet |
27208s | if I joke your side I think that's the |
27210s | point is there might be |
27216s | because the krabatoa |
27217s | no they're not undeads |
27220s | there's no natural undeads I don't think |
27225s | yeah I don't know my law wound if I look |
27227s | at things like ashara and the art tells |
27228s | me they might be Undead until I have to |
27230s | look closely and I don't know so many |
27232s | Chara yeah that's a Naga come on |
27236s | they look Undead though they're like |
27238s | sort of |
27240s | plague ridden fish where are you |
27242s | following yeah it looks like Naga |
27247s | oh |
27249s | no objection |
27253s | it's really the only one that's relevant |
27257s | counter spell can be annoying sometimes |
27258s | but |
27260s | yeah my objection is |
27263s | oh my |
27265s | oh my God |
27267s | oh my goodness has to think about hand |
27270s | space |
27272s | it's fine you can have seven cards you |
27274s | can handle six plus one you draw next |
27276s | turn you're good |
27278s | off you guys reduce your costs you play |
27281s | the sigil you're fine I don't think you |
27283s | even want to play this digital I think |
27284s | you want to play the sigil |
27286s | next turn |
27289s | uh well for more reductions I'm happy |
27292s | just to play it honestly |
27294s | yeah I know here I think you're right I |
27296s | want to win on six |
27298s | yeah you right you right |
27303s | it's the world championship TJ you've |
27305s | got to kill a return quicker than online |
27306s | you do get an extra reduction because if |
27308s | you wait till you're completing Quest |
27309s | next turn so if you wait until the turn |
27310s | after that you're not getting in any |
27312s | additional reduction on on the extra one |
27314s | yeah |
27316s | um |
27317s | metamorphosis flipper friends |
27321s | perjury |
27324s | problem with perjury is if you do get |
27326s | objection it doesn't recast from |
27329s | anything |
27330s | I mean |
27331s | getting it what seems to be about his |
27333s | only chance right now so we'll start |
27335s | with one and Hope |
27338s | oh didn't interesting didn't choose to |
27341s | cycle the your Trader first here |
27346s | was an option |
27350s | it came off the draft so it still |
27352s | discounted a little bit yeah I'm not |
27354s | saying it's a mistake but it was |
27355s | interesting that was his choice to save |
27357s | the one Mana rather than cycle kill |
27358s | Trader first |
27360s | okay ice barrier |
27363s | cool |
27367s | stranger |
27370s | uh-huh that's what he needs objection |
27375s | yeah |
27376s | stand |
27379s | I wonder didn't know you're a lawyer TJ |
27383s | I am I know all about law |
27387s | the whole lot just everything about it |
27389s | yep |
27393s | tell me anything I'll tell you if it's a |
27395s | law or not |
27396s | um |
27397s | if the batsman goes over the line the |
27401s | bowler can take the Bales off not a |
27404s | laugh that's a rule okay |
27407s | everybody tweet at TJ |
27410s | Cricket has laws teaching |
27414s | nope it has rules okay |
27422s | and tested for objection |
27426s | how many times have I said objection so |
27428s | far this game a lot I feel |
27430s | uh yeah you said objection that's |
27432s | basically the cast is me going oh yeah |
27434s | wow you're a good objection |
27437s | which probably would happen if we did |
27439s | those two things in a court so that's |
27441s | reasonable is there anything else you |
27443s | can say when there's an objection in the |
27445s | court besides sustained or overruled |
27451s | that's |
27453s | overruled |
27456s | no |
27457s | yeah that's overruled |
27462s | okay um I don't know I'm not really a |
27464s | law sort of person I'm more of a |
27467s | um a free spirit |
27471s | yeah I do it my way |
27474s | do you think I'd be allowed the Flamingo |
27476s | by the laws of casting |
27480s | yeah so then I lost the rules |
27483s | what's the difference |
27485s | there's none |
27488s | it's just it's a law it's how important |
27491s | the person making the rule is right |
27494s | like the person making the rule is |
27496s | really important it becomes a law if |
27498s | it's me making the rule it's just a rule |
27502s | oh the two making the reward it's a |
27505s | suggestion |
27506s | it's a joke okay |
27509s | uh these eight eights are gonna get |
27511s | there you've got a lot of damage I mean |
27513s | so it's just the spell damage in hand oh |
27516s | no I understand that the normal way of |
27517s | getting there is also going to get there |
27519s | don't get me wrong here TJ plus four |
27521s | spell damage next turn with double |
27523s | unleash plus fell barrage |
27525s | that's just next turn and also has a |
27528s | relic Extinction to throw in there just |
27530s | in case but plopping your opponent in |
27533s | the face for 16 million damage along the |
27535s | way just just speeds it up a bit really |
27537s | doesn't it yeah so this is uh 16. |
27542s | 26 plus |
27546s | 12. |
27548s | that sounds like 38 I'm afraid you never |
27550s | counted hero power we do need it's a |
27553s | hero power |
27554s | nice one |
27558s | but he doesn't want to count he just |
27560s | wants to press buttons and that's what I |
27561s | want to do when I play this deck because |
27563s | he doesn't know if that's freezing trap |
27564s | or not |
27567s | and now it comes out I think that's |
27570s | exacties |
27573s | five |
27577s | in me |
27579s | I think it's exacties |
27585s | there you go |
27587s | I think it's exactes good counting TJ it |
27591s | is exactly his glory is going to the |
27593s | winners matching Group B of an absolute |
27597s | Massacre three of the easiest games of |
27600s | hearthstone you'll ever see and he lost |
27602s | one in between just to make it look Fair |
27603s | he seemed distracted though he was like |
27606s | fiddling with something over here his |
27608s | light was a little bit weird so he had |
27610s | to move it he looks up and he's just |
27612s | dead on turn five he's like ah whatever |
27614s | you know it happens comes back the next |
27617s | game just does the exact same thing but |
27619s | the Tian Ming instead so uh Glory this |
27622s | just feels like another day in the |
27623s | office |
27624s | seems incredibly relaxed |
27627s | just kind of playing his cards doing |
27630s | everything right I think playing around |
27632s | what he needs to play around I |
27634s | especially love the aggro Druid game |
27637s | uh you know the turn where he could have |
27639s | just gone Pride's fury on this full wide |
27641s | board and then run into starfish he may |
27642s | have run out of gas instead decided to |
27645s | make sure that the board stayed full |
27646s | used his smaller buff cards and then the |
27648s | payoff of the Pride's Fury one starfish |
27651s | was no longer an issue for him I just |
27653s | think that even though they were |
27655s | absolute Stomps in the games that he won |
27658s | he he did what was that he did what was |
27661s | needed right not every player wins those |
27663s | games some slight decision making yeah |
27666s | you know this one we were just talking |
27667s | about laws and rules yeah because he |
27670s | just he played around to every secret |
27672s | possible uh because we had the |
27675s | information but he didn't and he played |
27677s | around it quite well |
27679s | um even just weaving that in through all |
27680s | of his draw sequences so obviously he |
27682s | got a little help you know he got the |
27684s | Relic fault into double phantasms into |
27687s | double Dimensions that helps |
27690s | but you got to play well along the way |
27691s | in order to match that up too so TM is |
27693s | not out of it yet |
27695s | that was just the first match uh for |
27697s | Group B we'll fight off in the |
27698s | elimination match versus either xiaote |
27700s | or yard line that's Eleanor by the way |
27703s | is the um the artist for yala's work uh |
27707s | on Twitter |
27708s | um Elven lady if you want to see more of |
27710s | that sort of art because that was just a |
27712s | piece of fan art done for Yara that has |
27714s | ended up in the broadcast through a |
27716s | little bit of asking and sort of nudging |
27718s | along the way and it's now on the |
27719s | broadcast so well done to them very cool |
27722s | but that amazing piece of yellow warlock |
27725s | art |
27726s | yeah is uh uh we need it done for |
27730s | everybody even though that would be way |
27731s | too much work isn't it for us |
27734s | just a clown suit for me and TJ please |
27737s | yeah yeah or a flamingo suit but |
27740s | um we're we're cruising along here that |
27742s | was a nice fast series making up some |
27744s | time on this uh what's sure to be uh |
27746s | still a long day we have four matches |
27748s | left today we gotta finish off Group B |
27750s | before we move into tomorrow where we're |
27752s | going to kick off Group C and D uh but |
27756s | coming up next we do have a good one |
27757s | it's gonna be shouty versus yarla so |
27759s | don't go anywhere more World |
27761s | Championship action |
27763s | right after this |
27764s | [Music] |
27782s | question one which player has had the |
27785s | most match wins in all Masters Tour |
27788s | events is it Hunter Ace |
27791s | Fury Hunter |
27793s | Aloo temu or bunny Hopper |
27798s | [Music] |
27799s | question two what was yala's win |
27802s | percentage across all Grand Masters |
27804s | matches ever |
27806s | was it a |
27808s | 55.3 percent |
27810s | B |
27811s | 57.2 percent |
27814s | C |
27815s | 60.1 percent or D |
27818s | 64.3 percent |
27820s | C |
27822s | [Music] |
27823s | question three what was Habu gabu's |
27826s | Swiss record in the second third and |
27829s | fourth Masters tours combined was it a |
27832s | 20 and 4 B 21 and 3 C 22 and 2 or D 23 |
27843s | and 1. |
27846s | not this time this one is C 22 and 2. |
27851s | okay question four what was dead draw's |
27853s | record at Masters Tour Las Vegas |
27857s | was it a one and four drop |
27860s | b seven and five C eight and four D nine |
27866s | and three |
27868s | B |
27871s | it's a he dropped from Vegas and then |
27874s | had a fantastic year |
27876s | okay and the final question how many |
27879s | turns did Pascual rope when he played |
27882s | against blies in last call |
27884s | was it a zero B 25 |
27889s | C 40 or D 65. |
27895s | e |
27897s | it was 65 well done and that's all thank |
27901s | you very much for doing this uh Gloria |
27904s | great to meet you |
27906s | [Music] |
27908s | foreign |
27910s | [Music] |
27929s | [Music] |
27934s | [Music] |
27939s | foreign |
27942s | [Music] |
27955s | [Music] |
27964s | welcome back we are ready for our next |
27967s | matchup and it is going to be shouty |
27968s | versus yala subtle truly two of the |
27972s | greats are going at it in an initial |
27974s | match already in the group so very very |
27977s | exciting but what do you make of not |
27978s | only both the players of course but |
27980s | they're lineups in general |
27982s | yeah what more can be said about either |
27984s | of these players at this point uh xiaoti |
27987s | is a player that I have been a huge fan |
27990s | of for a very very long time uh yala is |
27995s | a terrifying Demi demon who will chill |
27998s | you to your very Soul jerseys with a |
28001s | single glance of his piercing green eyes |
28003s | and is also quite good at Hearthstone um |
28006s | yala is a player that really it took |
28009s | Grand Masters for me to really learn how |
28013s | top tier of a player yala was |
28016s | um I always knew that yala was fantastic |
28017s | of course but there was always |
28021s | um a little bit of doubt in people's |
28022s | mind I think is whether he was on that |
28024s | absolute top level you can go all the |
28025s | way back to like hgg where he kind of |
28028s | played second fiddle to Stan sifka in a |
28031s | lot of people's minds and then he came |
28033s | to Grand Masters and just is the Grand |
28037s | Master arguably like not not just in |
28039s | Europe but you know across the world |
28042s | he's the player that's perhaps stood out |
28044s | the most in the grand Masters era |
28046s | without actually winning a world |
28049s | championship that's the part that kind |
28052s | of Falls a little bit short for yala up |
28053s | until this point uh bajelty as I |
28055s | mentioned player that I've been an |
28057s | enormous fan of for a enormously long |
28059s | time at this point |
28061s | um as soon as xiaoti came along it felt |
28063s | like the standard of China player that I |
28066s | was casting when they came over to the |
28068s | world events that we were seeing when |
28070s | they started coming to seasonal |
28071s | championships when that mixed when we |
28072s | started seeing them in the Masters tours |
28074s | it felt like xiaote taking over from |
28077s | like the Omega zero era that came before |
28079s | that was when China Hearthstone really |
28082s | hit the map in my mind and made me think |
28084s | oh my goodness the they actually have |
28086s | some of the very best players now and I |
28088s | think xiaoti has been at the Forefront |
28091s | of that benich described him in his |
28093s | little dossier to us as the global |
28095s | ambassador from the China scene which I |
28097s | think is a really good way of putting it |
28099s | as well xiaoti is a fantastic player |
28102s | very nice guy as well and he's really |
28105s | just when we're talking about Conquest |
28106s | strategies at the start a player that |
28108s | tends not to overthink strategies too |
28111s | much you asked about the lineups |
28113s | um xiaoti I think has just gone with |
28115s | Decks that he believes to be the vanilla |
28116s | strongest the one question mark in that |
28119s | is that he's gone with jackpot Rogue |
28121s | which might not be the vanilla strongest |
28123s | version of Rogue in some people's |
28124s | opinions but I think it's actually |
28126s | yala's lineup that's a little bit more |
28129s | interesting overall slightly out of |
28131s | character for what he's used to going |
28133s | for yeah well we will get to that in |
28135s | just a second of course when we check |
28136s | out the ramped root from shouty and |
28138s | notable of course running the Jailer in |
28140s | there as a top end that's something that |
28142s | everyone brings in general but now we |
28145s | are going to look at yala and yeah I |
28146s | mean just a fantastic player we've |
28148s | casted a ton of him of course with grand |
28151s | Masters and just always dangerous I |
28154s | think there's never he never really |
28156s | feels like he has a massively off day |
28157s | and speaking about lineups one thing |
28160s | that is true about yala is if he likes a |
28163s | deck he will bring it and probably win |
28165s | with it we remember remember the |
28166s | galicron dwarlock days subtle where it |
28169s | was pretty much only y'all are bringing |
28171s | it he is very happy to play his own |
28173s | decks and it doesn't it feels like he |
28175s | doesn't bring stuff for the fun of it |
28177s | it's not just because he likes to me he |
28179s | does have a plan but he has done it time |
28181s | and time again where he's bringing like |
28183s | off meta decks and made them work and |
28186s | that same can be said for this Druid |
28188s | which even though yes it's ramp Druid it |
28191s | definitely feels more like combo to it |
28192s | to me subtle |
28193s | yeah and I was referring to this at |
28196s | least in passing earlier when we were |
28198s | talking about some of the Druid matchups |
28200s | um and I was arguing that some of the |
28201s | Druid matchups did just come down to a |
28203s | race these days in which case you'd |
28205s | rather have the slim down 30 card |
28207s | version of the deck and just get to your |
28208s | combo a lot quicker uh that is what yala |
28211s | has gone with here which is something |
28213s | that I do have a great amount of respect |
28215s | for but if anything |
28217s | this and the Boon priest that he has are |
28220s | kind of the two normal decks in the |
28222s | lineup because yes he has the Demon |
28225s | Hunter of course but the Demon Hunter |
28226s | has a prosecutor mailtronics in it which |
28229s | is uh extremely unusual Tech card to be |
28232s | thrown in there and then for his Rogue |
28234s | we talked about bringing Rogue but |
28235s | perhaps departing from conventional |
28237s | ladder wisdom as to what the right Rogue |
28240s | is uh y'all is playing shark Auctioneer |
28244s | Rogue which is I didn't even put when I |
28246s | was breaking down like death row Rogue |
28248s | builds I was saying it's either mine |
28249s | it's the goals and taunts or it's the uh |
28253s | the Jamboree version I didn't even |
28254s | freaking mention sharks and gadgets |
28257s | version exactly yeah now here we have it |
28260s | so really really interesting lineup from |
28262s | yala but as you mentioned he's always |
28264s | been like this right we haven't pegged |
28265s | as a control player |
28267s | um but I think really if you wanted to |
28270s | categorize what he does in major |
28272s | tournaments it's line up Edge player |
28275s | that's what he is right he always goes |
28277s | for the lineup Edge |
28279s | um if he thinks that's playing full |
28280s | control he'll play full control but |
28282s | we've seen him playing you know eight |
28284s | weapon destructions or you know 16 |
28286s | weapon destructions across his entire |
28288s | lineup in various uh matchups in various |
28291s | tournaments in the past and had great |
28293s | success with it and this time around I |
28294s | do think you know all of these weird |
28296s | decisions that we're talking about are |
28297s | just y'all are trying to gain a matchup |
28299s | a lineup hedge in some of the match-ups |
28302s | and that's really just been a Hallmark |
28303s | of not only |
28304s | um playing solid but bringing inventive |
28308s | lineups to find an edge on the field I'm |
28310s | looking forward to seeing how this trip |
28311s | does for yala because Druid you know |
28313s | we've already talked about a good chunk |
28314s | today with how you know impressive or |
28316s | not impressive it's going to be this |
28318s | weekend but this one actually got got by |
28321s | this Druid today |
28322s | um because I was playing I was like okay |
28324s | I've got time no problem I'm still you |
28326s | know I'm setting up Combos and then it |
28329s | was the older anubrican brand uh astelor |
28332s | astalo yeah I was like oh I am very very |
28336s | dead now so I'm very excited to see how |
28338s | this you know performs instead of at my |
28341s | ladder level but more like when a play |
28343s | like yala is uh controlling it |
28345s | especially in a matchup like this |
28346s | because it feels a little bit dice here |
28348s | if xiaote can get ahead in terms of just |
28351s | overall value |
28355s | not even cool well I guess you're going |
28358s | coin wall growth while growth nourish |
28360s | and skipping the seedsman with this hand |
28362s | I guess it's a little bit confusing |
28365s | having drawn every piece of ramp in |
28367s | there as to how exactly you're going to |
28368s | be parceling that out |
28371s | also of course you'll be drawing cards |
28373s | ongoing right so it's like well that can |
28375s | definitely change the plan as he goes |
28381s | LT now |
28398s | best of choices I think if he had some |
28401s | form of Promise of a minion in the near |
28403s | future kodo Mount would be a relative |
28405s | snap pick in that situation but you do |
28409s | not you really have no idea where your |
28410s | first minion is coming from so that code |
28412s | amount might end up taking an enormously |
28414s | long time to actually end up being |
28415s | relevant but the rest of the cards just |
28417s | weren't particularly anything were they |
28420s | yeah not too great at all shouty can |
28423s | keep up with this wild growth but after |
28425s | that you can easily see a direction that |
28428s | uh yala is gonna at least in the short |
28430s | term jump ahead if he wants to go for |
28432s | that nourish but there is just the Goof |
28434s | available for shout tea and again when |
28437s | both players are roughly keeping up on |
28439s | Mana suddenly the player that does have |
28442s | girth is feeling fantastic because you |
28443s | can keep up on the only manner but you |
28445s | can obviously surpass that but also keep |
28447s | up on card draw as well |
28452s | oh Miracle craft too |
28454s | yeah |
28462s | there's the Jailer for GLT one of the |
28465s | unique little sprinkles that he does |
28468s | have in his version of the deck |
28470s | uh when you of course you are playing |
28472s | the 40 card version there is a little |
28473s | bit of discrepancy and disagreement as |
28476s | to what those last few cards are to |
28477s | really uh fill out the list that you |
28479s | need because everything is really built |
28481s | around the sort of a nubricant Crypt |
28484s | Keeper package with the armagain then |
28486s | the combo with the astolore |
28488s | um it's just really what you throw in to |
28490s | support that you know some people going |
28492s | for dinner three years we see theaters |
28495s | and other various tech cards thrown in |
28496s | some slots as well just choosing to go |
28498s | for jailer |
28503s | okay it does actually drop the last wild |
28505s | growth in so as expected it was what |
28507s | growth into season dropped the nourish |
28508s | but then does actually just choose to |
28510s | throw the wild growth in which having |
28511s | not really drawn anything else to do |
28513s | with that excess Mana does make sense |
28514s | now at this point |
28517s | finds himself all the way up to the |
28518s | lofty Heights of term Manor |
28521s | and very very quickly I think we're |
28524s | going to start to see just who has the |
28527s | clear Edge because I would say this game |
28528s | has been roughly even of course shouty |
28531s | having golf is a big deal but are those |
28534s | 10 extra cards and sort of bigger end |
28537s | game tools gonna outweigh y'all are just |
28540s | being able to more consistently get to |
28542s | uh you know some kind of combo because |
28544s | right now shouty is just striding ahead |
28547s | and not only with this golf but even |
28549s | just with board presence because now |
28551s | y'all is gonna go for some card draw |
28553s | Hobie here if he doesn't |
28556s | I mean he's nearly there already he's |
28558s | essentially one card away from lethal at |
28561s | this point with the urban scales that he |
28563s | has as well to be able to pick up as |
28564s | much armor as he needs really |
28568s | and with that in mind I imagine you're |
28570s | just straight up moonlit guidance |
28571s | fishing yeah yeah |
28585s | what what these options even do right |
28588s | now because it's just waiting |
28590s | yeah not a lot if you didn't have an |
28592s | innovate I might argue for the innovate |
28594s | because the innovate allows you to cheat |
28596s | some of the armor yeah um by going brown |
28599s | first and then innovating the eight drop |
28601s | which basically means that you could do |
28602s | it from a standing start with Zero armor |
28604s | which isn't always the case if you need |
28605s | massive amounts of damage in the in the |
28607s | early game but he already has one |
28610s | innovate so that seems a bit excess so |
28612s | yeah Jerry rig at least gets you a |
28614s | nourish for more card draw so it seems |
28615s | like the most logical |
28619s | you asked whether the extra cards or the |
28621s | extra Health would be making a |
28622s | difference here |
28623s | um not literally so but the fact that |
28626s | you are playing theater in your deck as |
28628s | one of those extra cards I actually have |
28630s | something to say about this situation |
28631s | because without some kind of disruption |
28634s | I think you would be about to see just |
28637s | the benefit of yala's deck being that |
28639s | much smoother and quicker to hit that |
28641s | combo |
28641s | yeah and I wonder like if the hotel |
28644s | comes down from shout tea and hits |
28646s | hastilo like |
28649s | did we just call it a day |
28651s | pretty much it feels like I'm stuck the |
28655s | reason I'm paused is I'm trying to look |
28656s | at y'all's list and be like but how |
28658s | could he win this and that's the problem |
28660s | right like with a 30 card version you |
28663s | aren't running the devourers you aren't |
28665s | running a Jailer or you know whatever |
28666s | end game you want extra so yeah that's |
28670s | gonna be in trouble let's see |
28673s | oh oh those were actually quite good for |
28677s | y'all are actually no brand there no as |
28678s | the law like yeah okay |
28681s | whatever you want enjoy absolutely huge |
28684s | outcome in the end wow and in fact |
28686s | you're asked to live show too whatever |
28688s | you do really it was actually the coda |
28690s | man okay I I was considering if it was |
28692s | just a Devourer because I do think |
28693s | devourers are going to end up pretty |
28696s | much useless on both so I guess actually |
28698s | Devourer is just in this situation |
28700s | because depending on how many Avengers |
28702s | were already on it right you might even |
28704s | just have to double trade these small |
28705s | minions already yeah that's what I was |
28708s | gonna say I think like just giving yala |
28710s | even though it's likely yella has good |
28712s | stuff to do with this many cards in hand |
28714s | just giving him an answer to your board |
28716s | effectively is um maybe not the best |
28719s | place any contradictions |
28723s | I like kodo Mount is that much worse of |
28726s | an answer though is the thing that's the |
28728s | problem that I have here |
28731s | work out like Guff |
28733s | review |
28736s | and then do stuff I suppose is the plan |
28738s | here for yala |
28740s | yeah I just have to be so a little bit |
28743s | afraid right because just because the |
28746s | damage is still going to push through |
28748s | depending on what happens after this |
28749s | goes |
28753s | oh okay |
28754s | well pretty good gift |
28757s | excellent goofage |
28760s | so as defensive as possible then without |
28762s | using any uh of actual important |
28765s | resources which Yep looks like this Max |
28767s | Army you can gain kill the eight five |
28771s | kill the eight five with Dakota Mount |
28772s | instead but that doesn't gain any armor |
28774s | so this is ever so slightly more |
28775s | defensive than that play |
28777s | all the other really wants to do now is |
28779s | not die correct |
28783s | he's like Jayla go |
28791s | tricky in this scenario and I think it's |
28793s | um this game at least so far of course |
28796s | could have gone a different way if |
28798s | theotar decided to play nice with shouty |
28801s | um but in not doing so you you really |
28803s | almost like a stark contrast between the |
28806s | two decks right like shouty had Goff |
28808s | earlier but there's so much of shouty's |
28810s | hand that is the extra 40 card stuff |
28813s | right double Sensational insatiable |
28816s | Devourer the Jailer as well in there is |
28818s | like oh so many cards considering you |
28821s | know if you just change those three |
28823s | cards for only three from the core 30 it |
28825s | would look a little bit beneficiality I |
28827s | think |
28828s | that ropes burning and the longer this |
28831s | turn goes on with nothing happening the |
28833s | happier yala will be about this |
28834s | situation I believe and yeah Jayla is |
28837s | slammed yeah I mean what else is he |
28839s | actually supposed to do you know to like |
28841s | reasonably achieve anything right now |
28844s | so with the excess Mana you can now go |
28846s | brand first which is fantastic because |
28848s | you get to cheat a whole like punch of |
28850s | extra armor from the new cam Battle Cry |
28853s | and then you just start blasting |
28855s | all right |
28859s | foreign |
28871s | okay minions soaking doing an excellent |
28874s | job okay that was a lot of stuff being |
28876s | the minions to be hurt |
28879s | the problem is they're like |
28882s | because the minions can't die these |
28884s | devourers aren't actually |
28886s | infused getting Juiced yeah which means |
28888s | yes shouting may not die here I'm not |
28892s | they may not die here but 14 damages and |
28895s | lethality so and there's two there's two |
28899s | more coming like regardless of whether |
28900s | or not you can play them this term which |
28901s | you can't you are still getting two more |
28904s | astolaus into your hand for the |
28906s | following turns now anyway and of course |
28908s | the fatigue is going to start ticking at |
28910s | this point you have an entirely |
28911s | unplayable Miracle growth in your hand |
28913s | it's the one thing that never clicked |
28916s | for me when I saw restalar for the first |
28918s | time I was like oh okay this card's cool |
28919s | so okay yeah a brand makes sense I was |
28922s | like oh yeah brand just gives you two |
28923s | each time yes I thought more bran about |
28926s | you know the active effect and not the |
28927s | give you another card I was like oh wait |
28930s | this is absurd |
28934s | like I said theoretically with enough |
28936s | armor and you know some sort of way to |
28938s | infinitely generate spells to shoot your |
28941s | own stuff off your own chords you could |
28943s | just keep going |
28955s | on T really thinking about how you can |
28957s | get this done but |
28960s | not even sorry |
28964s | yeah |
28965s | I mean this is another big there's |
28967s | another Minion right this can soak from |
28969s | Master law but even this yeah I was |
28971s | gonna say how does he just stop dying on |
28973s | board and there isn't a way shouty just |
28975s | started to give it a quick try and no no |
28977s | real time wasted there and yala getting |
28979s | off to a fantastic start and suddenly |
28982s | you know the 30 cards all seem to make |
28984s | sense right when you see it do that yes |
28986s | it's a one game sample size on stream of |
28989s | course but it's just like yeah it did |
28991s | look more Sleek it did look like there |
28993s | wasn't as much you know uh stuff getting |
28995s | in the way of this one combo you want to |
28997s | do definitely weak to theotar as we saw |
29000s | but if you can dodge that yeah the deck |
29002s | looks pretty good yeah |
29004s | um it's it's it's very hit Miss with |
29007s | theater because Druid is extremely good |
29009s | at keeping a hand a high hand size all |
29012s | the time once they start going so you |
29014s | know it's not like theater is ever |
29015s | really guaranteed to hit but there are |
29018s | three specific cards in bran uh |
29022s | nubricant and the Astor law and you need |
29024s | all of them um deck doesn't really do |
29027s | much if anything at all right right |
29029s | without one of those cards so if you do |
29031s | lose them you do start to find yourself |
29033s | in a little bit of trouble certainly if |
29035s | you're up against a matchup against a |
29036s | robust deck on the other side right like |
29038s | if you're playing against some back road |
29039s | deck that's got theater in it for some |
29042s | reason yeah you might still be able to |
29043s | get there with uh you know your one |
29045s | scale of the next year and just playing |
29046s | some big minions and whatever else right |
29048s | but against you know another Druid on |
29050s | the other side or whatever control deck |
29052s | you're playing against if you get |
29053s | theater you're going to be in real real |
29054s | trouble because the the damage falls off |
29056s | a cliff when you do not get that full |
29058s | Brown armor combo going yeah and even |
29060s | with that though one of the benefits of |
29062s | the combo is because they are minions |
29064s | it's a minion based combo and moonlit |
29067s | guidance is a great Shield right about |
29070s | that because you end up gaining the |
29072s | extra minions where it's like well |
29073s | theaters stealing one you can't steal my |
29076s | multiple copies of this minion which can |
29078s | really help out but anyway we could |
29080s | probably sit and just chat about this |
29081s | sort of 40 versus 30 for a while |
29084s | um but we are going to move on to the |
29085s | next match up and looks like we're |
29087s | keeping with the mirrors subtle because |
29088s | it's gonna be Rogue versus Rogue now so |
29090s | you get to see yala's Rogue in action |
29092s | going up against shouties uh shouti's |
29095s | Rogue |
29096s | um is again just one of the more sort of |
29099s | jackpot focused you know long distance |
29101s | Rogues I guess and they're very |
29103s | interesting that the uh the deck is you |
29106s | know favored by xiaote and Bunny Hopper |
29109s | and Detroit you know what I mean is that |
29111s | kind of style uh it's just I feel like |
29113s | those players are quite similar in their |
29115s | approach to the game yeah what's also |
29118s | interesting across all that is the Team |
29122s | Liquid China connection right where it |
29125s | seems like the China scene has really |
29127s | pushed this jackpot Rogue as the top |
29130s | competitive version of Rogan has been |
29131s | doing so for several meta games |
29134s | um and I'm not sure if it is just a |
29135s | coincidence that dead raw and Bunny |
29137s | Hopper two players outside of the China |
29139s | region who probably have more experience |
29141s | playing in that scene because of |
29144s | liquid's involvement in the China Team |
29145s | league but they're such big fans of the |
29148s | deck as well I just I think if that is a |
29150s | coincidence it's a very very interesting |
29152s | one let's get it that way and and now we |
29154s | get to look at the the big question mark |
29156s | right uh of yala's lineup which is this |
29160s | miracle rug still Draco Rogue arguably |
29163s | but just to some Basics out there subtle |
29166s | this road has draca this Rogue would |
29169s | like a big Draco weapon as other |
29172s | versions of Draco Rogue do but what is |
29175s | the difference what is yala gaining from |
29177s | this build versus I would say like the |
29179s | standard version of this |
29181s | so obviously you can look at the key |
29184s | cards that have been highlighted there |
29185s | and have a reasonable explanation as to |
29189s | what is going on this is very very all |
29192s | in Miracle style uh whereas the other |
29195s | version of the deck with all the |
29197s | concoctions and the mailbox dancers and |
29198s | everything else |
29200s | um actually has some Tempo plays on the |
29203s | first couple of turns they can make |
29204s | small minions to support their large |
29205s | minions as well this is a much more |
29209s | hyper focused combo deck version of the |
29213s | of the deck overall which is super super |
29216s | focused on just making the absolute |
29218s | biggest weapons and uh location minions |
29222s | possible a little bit slower to get |
29225s | going you know you're not going to see |
29226s | one of those uh turn one concede type |
29230s | hands right because it's just not |
29232s | possible without the mailbox dancer in |
29234s | the shadow step but in terms of the |
29237s | power ceiling of it when you get things |
29239s | lined up I think it's an absolutely |
29241s | monstrously high potential death |
29244s | yeah important to note as well as I just |
29246s | perused to Triple Tre triple check shout |
29250s | is that close there is no Viper in here |
29253s | either because I feel like |
29254s | it really is just players personal |
29257s | preference whether they're playing |
29258s | vipers now it feels like there aren't |
29260s | that many decks that it's standard but |
29261s | obviously for this tournament and we've |
29263s | seen a few sprinkled around but yeah |
29265s | shouty does not have access to Viper |
29267s | which means if this weapon's made from |
29269s | yala outside of taunts there's not |
29271s | really another way he's going to be able |
29272s | to deal with it |
29275s | y'all are considering you're actually |
29277s | going to go for it yala was just panning |
29279s | out I think what the prep sketchy on one |
29282s | line looked like |
29284s | um he can either go prep sketchy on one |
29286s | and then just location on two or just as |
29289s | he's gone ahead here and just absolutely |
29291s | rip it and go straight into the location |
29293s | immediately which is what he's ended up |
29295s | doing here |
29298s | five five |
29300s | I kind of like this because well guess |
29302s | what his opening hand didn't have card |
29304s | draw or like you know if any so it's |
29306s | like well I may as well attack then make |
29309s | a thing instead of just pass pass pass |
29311s | wait for something to happen and it'll |
29314s | be a little bit more active |
29322s | yeah but just get baited by Kid that |
29325s | every time I'm showing kidnap I'm just |
29327s | like ah you know what in this particular |
29329s | situation it might not be terrible and |
29332s | then it's terrible you go every single |
29333s | time oh wow okay we're nice trap I was |
29335s | even looking at Oasis Ally we were |
29337s | talking about uh shouty doesn't have |
29338s | answers to weapons like water Elemental |
29341s | is not that bad sure yeah I think it was |
29343s | between uh ice trap and Oasis hello for |
29346s | sure um it was my roundabout way of |
29348s | saying never get baited by kidnapsack |
29350s | it's it's just not good unless okay |
29353s | that's a good draw |
29356s | until the next time yeah and then we'll |
29358s | discuss it again |
29364s | options options options here for shouty |
29368s | only option you |
29370s | doesn't have right now is clearing this |
29373s | five five |
29375s | and what's the option he would really |
29376s | love to have |
29383s | not yet snap picked Dreadful but does |
29385s | end up taking it |
29387s | and then presumably gleaming to go |
29391s | alongside it he really needs to actually |
29393s | start doing something Thief Dreadful |
29396s | destroyed right before I get names okay |
29399s | yeah yeah yeah it makes perfect sense |
29401s | but yeah I agree I think we've seen this |
29404s | deck archetype it can go forever right |
29407s | with value but sometimes you draw the |
29409s | awkward combination of cards where you |
29411s | actually don't really end up doing |
29412s | anything for a few turns and in this |
29414s | meta that normally means you lose |
29417s | I definitely like the card |
29419s | yala has essentially just skipped term |
29423s | one and turn two a five five in a |
29425s | location has appeared on his board and |
29426s | he's just got the same hand he started |
29428s | with again literally his opening hand |
29431s | right prep sketchy well I know I guess |
29433s | he didn't have the shark he had yeah |
29434s | yeah originally yeah |
29437s | so if his hand was different it would be |
29438s | exactly the same as it was now that's |
29440s | right yeah |
29442s | I mean I still think the play is the |
29444s | same that was subtle |
29447s | go again |
29449s | yeah you do it right perhaps sketchy |
29451s | Bitcoin coin with this hand I cannot see |
29454s | why not what else is that like I said |
29455s | earlier when it you know when we rewind |
29457s | time is it just passed for a few more |
29460s | turns I don't think so |
29462s | you can't now start modify it to rewind |
29465s | time just to avoid saying turn back time |
29468s | so I don't start singing power ballads |
29470s | at you that's not fair |
29473s | it's one of those tricky ones where do I |
29475s | want subtle singing parallel not |
29478s | particularly but what do the viewers |
29480s | want yeah it's all really massive yeah |
29483s | exactly |
29490s | little |
29491s | bit more awkward and yeah I just got I |
29494s | just surprised myself so I was like |
29496s | right what can shouty do wait a minute |
29498s | why is he only got three men with his |
29499s | opponent has 13 power on board yes and I |
29502s | realized what y'all has been doing |
29505s | oh no |
29509s | medium bordering on large oof I really |
29513s | just want the game to break and y'all |
29516s | just have sketchy information into shark |
29518s | into location again and shelter is just |
29521s | like what is going on |
29524s | uh xiaote head in hands after that |
29528s | is |
29529s | Loosely considering all his options in |
29532s | life right now but I don't think there |
29534s | are many |
29541s | I don't even know what but |
29544s | really digs him out of this as well I |
29547s | mean we can see that yala's got a whole |
29548s | lot of not much |
29550s | you have a push but |
29552s | it might be a whole lot of enough |
29553s | because outside of reconnaissance like |
29556s | what is shouty actually going to do next |
29559s | what's he even need to draw |
29567s | oh |
29568s | painful |
29572s | got to be Recon right |
29576s | you would have thought so we need to get |
29577s | this hand doing something |
29580s | suddenly the uh |
29582s | back didn't look so bad did it |
29585s | oh the sack no it's still bait |
29592s | and we would talk about it again though |
29594s | it's like but what if |
29608s | I'm enjoying how xiaote has just slid |
29610s | progressively further off the bottom |
29612s | right of his camera as this game has |
29613s | gone on |
29614s | [Music] |
29617s | but like |
29619s | in |
29622s | um |
29629s | we hope it lives so that he can like |
29631s | trade Shadow step or something you know |
29633s | like something really weird but just |
29635s | something that can happen |
29639s | ten now this is Peak gameplay by yala |
29643s | this is exactly the Hearthstone I signed |
29646s | up for dumb game |
29649s | it's like one of those matchups in the |
29651s | single player content where you just |
29652s | start the game and they just have three |
29655s | minions |
29656s | what is this all about it's like old RTS |
29659s | when they just you start the game |
29660s | building a little bass up and then that |
29662s | you don't realize because the fog of War |
29664s | but they've just got a base already yeah |
29667s | what's going on the thing now is though |
29669s | is yala supposed to Triple coin that's |
29672s | why I'm wondering uh it's certainly not |
29676s | wrong whether it's optimal I don't know |
29680s | because then the fast can kill |
29684s | one right if it's exactly yeah that's |
29687s | the book oh yeah he's already swung the |
29689s | dagger hasn't he yeah and he's already |
29691s | ah I thought there was still a swing |
29693s | yeah okay okay I mean I still like it |
29698s | he still got you could just replay the |
29699s | five fives next right if he really needs |
29701s | extra time |
29705s | has to kill the 3-3r |
29708s | is all shallow step it to kill him 4-2 |
29712s | Ben still has to not die after playing |
29714s | the five fives again for yala right |
29718s | y'all are pressing the hero power just |
29719s | for funsies oh yeah |
29722s | yeah this is the stat that gets brought |
29724s | up the the tutu weapon already being |
29727s | used and then they're only being one |
29728s | charge left on this dagger those are the |
29730s | big differences on this turn uh if |
29732s | neither of those things were true then I |
29734s | think this would have been a much more |
29735s | straightforward option for yala right um |
29738s | but as it stands now he's he's favored |
29740s | to be in a position where he doesn't |
29742s | have lethal next turn just based on what |
29744s | he knows about from the opponent's cards |
29746s | right but the argument the other way is |
29748s | like well I mean I just have visible |
29750s | Minions that could have you know Rush |
29752s | minions thrown into them and Bone spikes |
29754s | thrown into right whatever else like how |
29756s | much more likely is it that they |
29758s | actually stick around if I keep them up |
29759s | is this coin bone Spike |
29768s | and then like ice trap or something |
29774s | I hate it I just don't know what else I |
29777s | mean even though we can see it at this |
29778s | second in time shouty isn't dead |
29781s | still doesn't want to go down to one |
29783s | right yeah you can just step coin replay |
29785s | it though which is the same thing and I |
29787s | think a little bit more efficient in |
29789s | terms of resources |
29792s | I was just thinking about getting the |
29793s | ice trap up |
29794s | and if that had any I'll work it |
29802s | I guess with hero with the hero power it |
29804s | kind of negates a lot of the ice trap |
29805s | value |
29819s | hero powered |
29821s | bike Spike |
29830s | as ever though |
29831s | as we've seen time and time again subtle |
29835s | will just do what's required to win |
29838s | no more no less |
29840s | I do think maybe that rule gets broken |
29843s | when your opponent's at five though you |
29845s | should probably go as all in as possible |
29847s | but what do I know if you don't need to |
29849s | exactly yeah we do always make this |
29852s | mistake right we have a little time off |
29853s | from casting yala and start to think |
29856s | like surely he's gonna play like |
29857s | everyone else right no his opponents on |
29860s | six Health he's got Fireball but does he |
29862s | need to Fireball |
29864s | so here's the real argument right is |
29867s | that what happens if you draw auctioneer |
29871s | because if you draw Auctioneer you would |
29873s | like to still have bone spikes available |
29875s | so that you can Max cycle to a draca and |
29879s | then play a draca right to actually end |
29880s | the game immediately |
29883s | I think the real question is how |
29885s | relevant is this three three when your |
29887s | minion has stealth anyway |
29889s | yeah those step bone Spike bone Spike or |
29893s | something |
29894s | it could happen |
29901s | all right what was the first ah the |
29902s | first place was Destroy right yeah okay |
29904s | yeah |
29907s | does she really like this uh style this |
29910s | Rogue package of all these little |
29912s | potions I think it's kind of cool |
29916s | kid shipment just for the cycle here for |
29918s | charity |
29920s | done nothing to write home about |
29925s | okay some card draw finally fella the uh |
29928s | minimal possible card draw but card draw |
29930s | nonetheless |
29931s | probably starts |
29934s | the strike |
29937s | we need the combo right |
29940s | oh |
29942s | [Music] |
29944s | let's play something |
29947s | Maybe |
29952s | the aisle is nodding he knows what that |
29954s | means and there is a nice juicy art |
29956s | auctioneer and and all signed up now for |
29959s | y'all are on the following term yeah I |
29961s | was working on getting this card draw |
29962s | getting the minions now to try and get |
29964s | lethal but every single turn he's doing |
29966s | this he's forcing Sheltie to deal with a |
29968s | five five stealth or he loses the game |
29970s | yes so it's like such a a dangerous to |
29973s | like double prong attack here yeah into |
29976s | shelter |
29977s | how does he play this five five again |
29983s | I love how literally the very first game |
29985s | after I wasn't sure whether the location |
29987s | was summon a 5-5 give it stealth or |
29989s | summon a five five with stealth we now |
29991s | would like clearly learning which of |
29993s | those two it is yeah |
30007s | clearing hand space with the shadow step |
30008s | I suppose meaning Sprint yeah okay |
30014s | also chooses the shower a bit |
30018s | uh and he's dead yeah I don't know what |
30023s | else is even possible gonna fake out the |
30025s | Trap but there's no world in which yala |
30027s | doesn't just push face it's the it's the |
30030s | first thing you do you don't even think |
30033s | aim that minion to face see what happens |
30035s | and then go from there |
30039s | have you remembered that this is Young |
30042s | yes that's what I'm saying this is my |
30045s | approach to any matchup with any deck |
30047s | aim the minion at face see what happens |
30049s | and then go from there |
30053s | oh yeah |
30055s | oh I'd like you never realize how much |
30059s | you miss casting out until you cast Yara |
30061s | again you know |
30064s | I assumed as the coin comes out to play |
30066s | oh no |
30071s | and lethal yeah |
30073s | the thing is though you can't even argue |
30076s | right because it is just correct to do |
30077s | what you did so |
30079s | great job there for yala two zero up now |
30083s | against shouty I mean I'll be honest uh |
30087s | this world is incredibly stacked but |
30089s | shouty not one of the players if I had |
30091s | the choice I'd choose to go up you know |
30093s | up against initially but y'all are doing |
30095s | a great job at Druid and Rogue now done |
30098s | and dusted and what have I been saying |
30099s | all day so the Demon Hunter just feels |
30102s | like you roll up and just get you in and |
30104s | leave so I think yala must be feeling |
30106s | extremely confident right now for sure |
30109s | yeah I didn't really talk about this uh |
30111s | you know I talked about how great both |
30112s | of the players are how much respect I |
30114s | have for both of them of course but I do |
30115s | think in terms of opening round matchups |
30118s | this is possibly the best one in terms |
30122s | of my perception of the the quality of |
30123s | the two players you know this is the |
30125s | this is the city in Liverpool get drawn |
30127s | against each other in the FA Cup third |
30128s | round draw kind of thing you know it's |
30130s | that one match shop where you're like |
30132s | okay both of these players really wanted |
30135s | to dodge the other one because they are |
30137s | two of the very very best players in |
30138s | this tournament but at the same time as |
30141s | I was arguing when we were going through |
30142s | the groups at the start right when you |
30144s | dared to say that one of the groups was |
30147s | weaker than any of the others I don't |
30148s | think there was any easy opening round |
30151s | match up that you were going to find at |
30153s | the World Championships but certainly |
30156s | there are still levels you know not all |
30158s | players are created equal and if we try |
30160s | and pretend that everyone is as great as |
30162s | each other then what we're doing is |
30164s | stripping how special some of these |
30166s | players are away from you know and they |
30168s | do things xiaoti and yala are absolutely |
30171s | up on that pedestal for all those of you |
30173s | who did not understand these sports ball |
30175s | reference don't worry I am with you uh |
30178s | moving on Quest file Demon Hunter that's |
30180s | not true don't pretend you're that |
30182s | ignorant that you don't know that |
30183s | Liverpool and Manchester City are two |
30185s | teams that are currently very good at |
30187s | football you definitely know that are |
30189s | they yeah |
30191s | I I don't if you ask me where they are |
30194s | on the table I would just guess they're |
30196s | on it I I don't know they map that if |
30199s | you ask me where they were on a map but |
30200s | you literally live in one of them I |
30202s | thought |
30203s | I thought you were gonna say oh don't |
30205s | tell me you didn't know City in |
30207s | Liverpool had a rivalry I thought I was |
30208s | gonna say I thought everyone had a |
30209s | rivalry with Liverpool because no one |
30212s | likes them but moving on Quest fell |
30215s | Demon Hunter mirrors going on here I was |
30218s | distracted Again by the the sports ball |
30220s | talk but I think both of these decks are |
30224s | almost the same are they actually have |
30226s | you done your one-off checks all yeah so |
30228s | yala has the meltronics right which is |
30230s | oh of course you mentioned |
30233s | um making his build a little bit |
30234s | different |
30236s | um whereas xiaoti is going for well I |
30239s | believe the OG banterface list which is |
30242s | one scorn uh two chaos strike and is uh |
30247s | pretty much agreed upon to be standard |
30249s | or off until the world's list are |
30252s | getting submitted |
30253s | um and then a lot of people |
30255s | uh have experimented with the form a |
30258s | little bit going one kale strike or one |
30259s | need for greed but I would say that |
30261s | xiaoti is kind of playing the accepted |
30262s | standard list up until this point yala |
30265s | has gone a little bit spicy Tech card |
30266s | with that maltronics which can of course |
30268s | be uh a little more disruptive to what |
30271s | some other people are doing uh whether |
30274s | or not Demon Hunter is a deck that |
30275s | really needs to worry about that |
30277s | particularly I'm not sure |
30279s | um but obviously if you're not familiar |
30280s | with meltronic um it basically only |
30282s | allows your opponent to play cards from |
30283s | Outcast position they can only play left |
30285s | and right most cards on their next turn |
30287s | battle crisis a one-off effect you don't |
30289s | have to worry about the killing the |
30291s | Minion or anything like that but it's a |
30293s | weird Tech inclusion for me because as I |
30295s | say I don't think Demon Hunter needs to |
30298s | be super worried about you know other |
30302s | things that other uh decks are doing in |
30306s | the sense that you know it feels like a |
30308s | more of a control card where you are |
30310s | denying them from using their combo |
30312s | pieces at particular times right that |
30314s | seems to be what the deck is effective |
30316s | out it what it would deny from opponents |
30318s | specifically in yala's spot I think |
30320s | Still Remains to be seen to some extent |
30322s | and while the players are just you know |
30324s | getting their early stuff done with a |
30325s | fail barrage coming out there from uh |
30327s | yala in previous matchups of your |
30332s | previous versions of quest Demon Hunter |
30333s | we've had Glide to talk about right I |
30336s | know um I think Derek and Jay are |
30338s | especially a Glide experts |
30340s | um but |
30342s | what what is there to do it's and it's |
30345s | got something stupid is there anything |
30346s | that either of them can do to actually |
30348s | disrupt their opponent other than race |
30350s | or is this literally just go go go |
30352s | whoever hits the lethal first just wins |
30355s | done |
30356s | uh that is most of it yes but the |
30360s | literal answer is to is there stuff you |
30362s | can do to disrupt your opponent is yes |
30365s | um one of the most weirdly disruptive |
30367s | cards |
30369s | um is the relic of phantasms |
30371s | um because it's such a painful |
30373s | distraction in a lot of situations |
30376s | um you can set up spots where your |
30378s | phantasms come down somewhere in the |
30379s | like three three to six six range uh off |
30382s | a volt proc so you have four of them |
30384s | somewhere in that range and you kind of |
30386s | demand that your opponent then throws |
30389s | away one of their Unleashed fails and |
30391s | some of their spell power in terms of |
30393s | dealing with it unless they have the |
30395s | perfect extension clear coming back the |
30397s | other way and basically that's what this |
30399s | matchup is is a big matchup of |
30400s | harassment and when you say race to |
30403s | which player hits the combo first that's |
30405s | the part where I'd slide in the big |
30407s | caveat because I would say more often |
30410s | than not let's say six times out of ten |
30413s | this matchup ends without Jace being |
30416s | played just from straight up like spell |
30419s | damage fell barrages just are utterly |
30422s | ending the game so you do have to |
30424s | disrupt your opponent by having stats on |
30427s | board to be able to play around that on |
30428s | the other side but obviously there |
30429s | aren't that many stats that you play in |
30431s | your deck that you're able to throw out |
30432s | so it's a it's a tricky matchup to |
30435s | navigate for sure it definitely feels |
30436s | like one where you need a bit of spell |
30438s | damage and a couple of spells right and |
30440s | you end the game a lot of the time so |
30442s | let's see how this one pans out so far |
30444s | yala does have that spectral sight on |
30446s | the far left |
30449s | um uh so he is although he's hand sizes |
30451s | obviously way way way smaller it does |
30454s | have some level of card draw available |
30455s | but is yala actually just gonna throw it |
30458s | out there because it has to it will |
30459s | actually stop the relic of Dimensions |
30462s | right from from xiaote this turn which |
30464s | is huge he'll literally just stuff been |
30466s | going location going Relic listen like |
30469s | you can sit there and think real super |
30471s | hard about whether you want a fire |
30473s | opponent to play the coin or whatever |
30475s | okay fine he does hit it |
30477s | um but for me it was a four Mana card |
30479s | you drew it on four and going spectral |
30482s | site did not guarantee necessarily that |
30484s | you achieved anything this turn you know |
30486s | there was a lot of draws you would get |
30487s | there that would not do the quest |
30488s | completion |
30489s | um so for me I would have played it but |
30491s | I'm not the person who has practiced |
30493s | with beltronics in my deck and |
30494s | understands who really for in this |
30496s | matchup I do think you know having said |
30497s | well you know why would you worry about |
30500s | what your opponents are doing |
30501s | particularly when you're playing this |
30502s | deck the best answer to that is well |
30504s | what if my opponents are also playing |
30506s | this deck in which case then yeah sure |
30507s | that actually makes some sense |
30510s | um so yala might be holding on to it for |
30512s | that regard the reason I laughed so |
30514s | vociferously when it came out is the the |
30516s | card this would be in everyone else's |
30518s | list would be the mark of school right |
30520s | which would have meant that yala just |
30521s | went spectral site Market score and Drew |
30523s | three more cards that turn and it was |
30525s | Bob Uncle you know |
30528s | yeah but now |
30530s | it's actually taking his time thinking |
30533s | about hand space thinking about if he |
30535s | can clear enough room to be able to |
30536s | really go all out planning turns ahead |
30539s | but |
30541s | you can get rid of |
30543s | off right yeah you play three with coin |
30546s | Relic and dimensions and then you go up |
30548s | to 10 again you just need a dumpable |
30550s | card and worst case scenario you already |
30552s | have a theory yeah you can't you don't |
30554s | want to play fury this time because it's |
30556s | still rank one but you can absolutely do |
30558s | it if you want to |
30562s | all right just dumping and juicing this |
30563s | time |
30570s | and I think y'all is going to get a |
30573s | whiff of what's going down here because |
30575s | just double Extinction yes uh dropped |
30578s | out for shouty there he's like double |
30580s | Extinction empty the hand a bit and play |
30582s | a location what's coming next |
30589s | that's a frustrating sequence of drawers |
30594s | no tradable inter tradable right |
30596s | yeah well I only needs one Trader ball |
30598s | he's on four out of five on the proc |
30599s | anyway oh sorry so the issue is having |
30602s | to spend one more manner to complete the |
30605s | quest step means that now the phantasms |
30606s | only gets discounted down to two which |
30608s | means he can't end the turn by just |
30610s | jamming phantasms which is a little bit |
30612s | frustrating in that spot but it'll take |
30613s | it especially now that he's picked up |
30615s | the dimensions we can actually keep his |
30617s | location up for the next turn instead of |
30620s | having it on cooldown from playing the |
30621s | dimensions uh from playing the phantasms |
30623s | sorry a little bit frustrating though as |
30625s | well right where he can't play any of |
30628s | the other relics beforehand either so he |
30631s | basically can't do what xiaote just did |
30633s | whereas dump a couple of relics boost up |
30635s | this Dimensions he has in hand and get |
30637s | ready for a really big pop off yala |
30639s | can't do that because he just won't |
30641s | quite have the Mana with that uh the |
30643s | Phantasm has been at two and three and |
30646s | so it's gonna be a little bit tricky uh |
30648s | y'all are definitely slipping behind I |
30651s | would say so far |
30653s | yeah we'll await the outcome of these |
30656s | dimensions |
30658s | it does get to the point around now |
30659s | where it's difficult for this Relic to I |
30663s | would guess with right because |
30666s | that is going to draw so many cards it's |
30668s | going to reduce them like |
30670s | down by I would say it almost always |
30672s | enough to have a large impact on the |
30674s | game and the fact that shouty is doing |
30676s | it first is is pretty brutal for yala |
30681s | noises |
30690s | oh my that is |
30693s | significant |
30703s | is that thinking can you just burn |
30705s | it's lethal next time if you Fury them |
30707s | in the face right now it's lethal next |
30708s | turn if they don't heal |
30714s | he'd have triple spell damage right for |
30716s | six Mana |
30717s | uh triple spell damage is 16 from a fell |
30720s | barrage and no he'd be a little bit sure |
30723s | actually and then only seven from the |
30725s | Unleashed that's only 23 extra I believe |
30728s | so yeah we'd need one more manner to fit |
30730s | something else in |
30732s | could yala actually |
30738s | mind I was wondering if you could do |
30740s | something with phantasms you know like |
30741s | Phantasm and then location Phantasm to |
30745s | try and do something about having |
30746s | minions survive so that uh fell barrage |
30748s | doesn't hit him yeah you just get |
30750s | unleash blasted yeah yeah that's the |
30752s | problem yeah they would have to be so |
30754s | big and they're not going to be |
30756s | basically |
30759s | of course it could be miltranic's time |
30761s | to show him to shine yeah I was gonna |
30763s | say |
30766s | is just like oh my card's got zero |
30768s | anyway okay left right left right coin |
30775s | see though it would actually be like a |
30777s | big deal because the spell damage is all |
30779s | in the middle yeah and there's need for |
30781s | greed blocking it on the right hand side |
30783s | and you'd have to pay two Mana for a |
30784s | fell barrage to get to it as well |
30788s | discounted Jace but no real source of |
30792s | super cheap spell damage right now I |
30794s | only got a two cost in hand |
30798s | doctor |
30809s | I think yala may be dead |
30813s | you can tell this is a hidden cast of |
30815s | Secret if a player that's good shouty |
30819s | starts locking in a combo before the |
30821s | turn's even started on your screen |
30823s | they've probably won yep so there you go |
30826s | there's all the damage that shouty is |
30827s | going to need chatty will not get 3-0 |
30830s | out of this series and stays to fight |
30832s | back but again I think it's still |
30834s | important to remind everyone that yeah |
30836s | shouty gotta win doing okay for now but |
30839s | yahala still gets to play Demon Hunter |
30841s | right he can just cue it again and again |
30844s | and even them with that you know he fell |
30846s | behind by you know Eternal so there |
30849s | against yala well that what y'all sorry |
30852s | against shouty what yala did is still |
30854s | would be fast too fast for other decks |
30857s | to keep up with right so I still think |
30859s | this is a a good position for Yara to be |
30862s | in here |
30863s | yeah for sure |
30865s | um if you're sat there just staring at |
30867s | Demon Hunter and two wins on your screen |
30870s | like yeah I think you're feeling pretty |
30872s | darn good about the state of the series |
30874s | uh the mirror is largely a coin toss you |
30878s | know there are small things that you can |
30880s | do to gain edges |
30882s | um but you know deck ordering is just |
30883s | going to have a very very big impact |
30885s | over the course of this game I think |
30886s | Demon Hunter up against other decks in |
30888s | The Meta uh does have a significant |
30890s | amount more Agency on both sides I would |
30893s | say so I think yala will still be |
30896s | looking forward to getting his teeth |
30897s | sunk into this one even though you know |
30899s | as predicted one of the players just |
30901s | puts together some ridiculous spell |
30902s | damage combo and gets it done |
30905s | um but somehow I was completely blind to |
30907s | the second fell barrage in jealousy's |
30908s | hand when I was counting on the previous |
30909s | turn as well I was counting you with |
30911s | triple spell damage one fell barrage but |
30912s | yes double spell damage double fell |
30914s | barrage is always more damage than doing |
30916s | it the other way around I just had zero |
30917s | manifold barrage blindness so yeah there |
30919s | you go jlt much above and beyond that |
30922s | level not making any mistakes and |
30923s | clutching out at me he's going to be |
30925s | jumping over to his Druid which is of |
30927s | course the 40 card ramp Druid that we |
30929s | talked about a little bit earlier on and |
30931s | saw him play of course with that Jailer |
30933s | and again this just feels like unless |
30935s | something really wild happens that yala |
30939s | can just sit and just do the Demon |
30941s | Hunter things right so I think although |
30943s | the Druid has the ability to win it a |
30945s | lot of it relies on things going very |
30947s | right for xiaote and very very very |
30949s | wrong for yala but I just want to ask |
30951s | before we dive into the next game so |
30953s | what did you think about the no |
30955s | maltronics I mean I know we can see the |
30957s | hand we can see the impact it would have |
30959s | made but it's one of those like there |
30962s | were just reasonable turns like maybe |
30964s | one two turns that yala could have |
30966s | played it do you think he was right in |
30968s | just saying I'm just gonna work to my |
30970s | combo and we'll just race so the turn |
30973s | when he drew on curve on turn four I |
30976s | would have slammed it there honestly and |
30978s | I I kind of Stand by that one on that |
30980s | last turn the problem is right and as I |
30983s | said maltronix is a Battle Cry effect |
30985s | purely it's not like a live effect that |
30988s | persists like blade master or something |
30990s | like that |
30992s | um so Tre you play it down once and even |
30995s | if it does perfectly lock out your |
30996s | opponent's hand that was going to kill |
30998s | you that then doesn't kill you you |
31000s | didn't do anything that turn right it's |
31003s | not like he could do a quest step |
31004s | completion and play the meltronics at |
31006s | the same time so then you'd be straight |
31008s | back in that same position the next turn |
31010s | and your opponent would just straight up |
31011s | kill you the next turn right like |
31013s | essentially if they had lethal in hand |
31015s | at that point you were dying over two |
31016s | regardless is the tldr version of that |
31019s | so shut your eyes and pretend it's not |
31021s | there I think the question that that |
31023s | then begs is if that's the situation |
31026s | again how good a tech inclusion is |
31029s | maltronics |
31031s | now |
31035s | [Music] |
31038s | yeah and and I think as well this is I I |
31042s | can't speak for other players of course |
31043s | but I think at least for me going into |
31046s | this tournament you do go in with a |
31048s | certain element of okay my opponent's |
31050s | Demon Hunter is probably going to get a |
31053s | win so |
31055s | just let it happen Tech or prepare for |
31057s | other matchups in general obviously you |
31060s | still want to try and win but I think uh |
31062s | you know maybe we get to see what the |
31063s | the true power of the tech in a lot of |
31065s | other matchups over the course this |
31067s | weekend from yala we'll uh maybe get to |
31069s | have a look at that but for now we are |
31070s | ready to go into the next game 2-1 for |
31072s | yala the winner continues on and the |
31075s | loser gets dropped down into the um |
31078s | decider match uh or the decider match |
31085s | the match right I just realized I think |
31087s | I'm just making up names but anyway |
31089s | um |
31090s | it's different names for different |
31092s | things too many different names the next |
31094s | batch uh but most importantly shouty |
31096s | they're gonna be on Druid and |
31100s | not the worst opening with Jerry rig and |
31102s | gov do you think that's something that |
31103s | xiaote can hold on to |
31106s | I would imagine so yeah hard to imagine |
31109s | too much of a faster start than that I |
31111s | have also heard some arguments I think |
31113s | more so for the 30 card version of the |
31116s | deck that you just keep combo pieces as |
31118s | well like just hold you just hold on to |
31120s | bran in your opening hand but I think |
31122s | that's probably a little bit ridiculous |
31124s | a little bit ambitious in the 40 card |
31126s | version of the deck but uh who knows I I |
31128s | this matchup is interesting because you |
31131s | know I've described I've said my stances |
31133s | I think this is Demon Hunter favored and |
31134s | you've kind of gone with me on that but |
31136s | there was a lot of talk in the sort of |
31138s | foundational steps of the meta that this |
31141s | matchup for Demon Hunter is one of the |
31143s | reasons why Druid exists right and there |
31145s | are still people who think if they exist |
31147s | that think this is a good matchup for |
31148s | Druid I adamantly dispute that |
31151s | particularly the 40 card version of the |
31153s | deck overall but it is a weird matchup |
31156s | because the ones that Druid win you |
31159s | start to question how this is ever a |
31161s | winnable matchup right or a Demon Hunter |
31163s | with the way that it pans out |
31165s | um so certainly xiaoti will look to do |
31168s | the aggressive thing as much as possible |
31169s | here just ramp up start dropping huge |
31171s | minions because if demon Hunt is a |
31173s | little bit slow and you do start playing |
31175s | a huge minion every single turn they do |
31178s | very quickly crumble under that pressure |
31180s | but I just think on average the Demon |
31182s | Hunter just gets the stuff done a little |
31183s | bit too quick yeah I think um one of the |
31186s | struggles I've had in this matchup in |
31188s | the past is when I've gone for ques like |
31191s | done a bit of a risky Quest completion |
31193s | attempt as Demon Hunter uh you know or |
31196s | Quest step completion I mean not the |
31198s | whole thing and it's whiffed |
31200s | and then my turn kind of sucks and then |
31203s | suddenly I feel like I'm a whole turn |
31204s | behind and then like you know an ubercon |
31206s | comes down something big starts hitting |
31208s | the board like right well now I didn't |
31210s | reduce my hand I've now got to kill this |
31213s | big thing and I've still got to try and |
31214s | hit Quest completion at some point as |
31216s | well so it all starts to stack up a |
31218s | little bit too much |
31226s | getting this matchup are these phantasms |
31230s | just throw them away and they just like |
31234s | boostable for Dimensions or will yala |
31237s | want to maybe consider keeping them go |
31239s | for a hero power this turn maybe a cycle |
31241s | with a Viper or something like that yeah |
31243s | we talked about this a lot last series |
31245s | they're really good right up until the |
31247s | moment they aren't and they lose you the |
31249s | game immediately to the insatiable |
31251s | Devourer scales combo |
31254s | um I think in this situation for yala |
31256s | what the Dilemma is is be efficient |
31259s | spend three mana on the three Mana card |
31261s | or take the little bit of the gamble |
31264s | with the quest completion instead |
31266s | um he's chosen to go with the card draw |
31268s | you know Derek made this point earlier |
31269s | and it's one that I absolutely agree |
31270s | with I think there's kind of a weird |
31272s | cognitive trap with Quest completion |
31274s | steps where you save card draw to then |
31277s | draw cards the next turn and complete a |
31279s | quest which I think is almost always |
31281s | nonsense and you should just draw the |
31283s | cards because that card draw will |
31284s | replace itself with more card draw |
31286s | anyway you'll be fine don't worry about |
31288s | it |
31289s | um so I think y'all are just choosing to |
31290s | Value the cycling here but |
31293s | again if you weren't here for the large |
31295s | discussion on relic of phantasms before |
31296s | having mid-ranging minions come down |
31299s | like four fours five five six sixes |
31301s | seven sevens in the mid game that |
31303s | conventionally feels like something |
31305s | that's very very good to have against |
31306s | Druid and it feels like against the deck |
31308s | that can gain so much armor having those |
31310s | big minions attacking is something that |
31312s | you're super interested in right um but |
31314s | they are very counterable because of |
31317s | insatiable Devourer on the other side |
31318s | and particularly if they have Guff Manor |
31321s | or innovate insatiable Devourer into |
31323s | Earthen scales which can suddenly put a |
31325s | 25-25 in play and also gain 25 armor for |
31329s | your opponent which is a one-two punch |
31332s | swing that you can very rarely recover |
31333s | from |
31335s | um so it you really do have to react to |
31337s | the situation right like if you can get |
31340s | them down as three threes four fours |
31341s | early on and actually get to attack with |
31343s | them a couple of times each that's |
31344s | usually the dream scenario the difficult |
31346s | question to answer is whether you play |
31348s | them as big minions in the late game or |
31350s | whether you literally just hold the card |
31352s | in your hand and ignore that they exist |
31354s | because playing them might just lose you |
31355s | the game |
31356s | it's really tricky here and yala you |
31359s | know taking his time working out what he |
31361s | wants to do |
31362s | of the cycle this turn does have the |
31365s | extinctions to help out with this uh big |
31367s | whale |
31376s | a problem right like it's starting to |
31378s | get to the point you can see where |
31380s | shouty yeah you know a six six isn't |
31382s | going to just win in the game but the |
31384s | the pressure is stacking up golf now as |
31386s | you said into something a little bit |
31388s | bigger maybe drawing some cards with the |
31389s | uh the nourish part but it's going to |
31391s | start to really power on the pressure |
31392s | there for shouty |
31396s | yeah and this is the kind of hand that |
31398s | well it's the kind of start at least |
31400s | that can get things done a little bit of |
31402s | pressure early on continue to back that |
31403s | up with the ramp and then just start |
31405s | playing your bombs one after the other |
31407s | don't give the Demon Hunter breathing |
31409s | room |
31410s | um it's kind of you know anti-demon |
31412s | Hunter 101 if at any point you let them |
31415s | spend all of their mana on just drawing |
31417s | cards without paying the price of you |
31419s | hitting them in the face with a |
31421s | significant board for doing so you have |
31423s | failed as a person you should hang your |
31425s | head in shame you know like that's what |
31427s | you really need to be doing every single |
31428s | term wherever possible if you try and |
31430s | play Slow controlling decks |
31434s | for their purpose in this matchup you |
31438s | will lose you have to just play things |
31440s | and put them on board and threaten to |
31441s | hit your opponent and that's what xiaoti |
31444s | has tried to do as much as possible with |
31446s | the limited options he's had available |
31447s | to him so far |
31449s | is this the matchup for the tech |
31453s | I just don't know the problem is and and |
31457s | whether it's fair or not if yala skips |
31460s | playing game matronics again it's going |
31462s | to be it's going to start to become a |
31464s | thing isn't it I can already tell I |
31466s | think it's just |
31468s | location proc double phantasms and then |
31472s | Extinction to kill the Orca |
31476s | because I believe the relic of |
31477s | Extinction is only currently on two |
31479s | right so you need to juice the |
31480s | extinction to three first yeah get the |
31484s | clear |
31489s | oh wait could it go the other way around |
31492s | and just use hero power |
31494s | you could yeah you can do that if you |
31496s | want |
31498s | you want to pay the price of uh |
31501s | it's healthier when you currently have |
31503s | the healing in hand there is a ring yeah |
31506s | you'll be fine |
31514s | yes it gets three threes and four fours |
31516s | instead of two twos and three threes at |
31518s | the price of six health |
31521s | which is fine yeah reasonable trade |
31524s | and of course you know going back to the |
31526s | phantasms dynamic there is a point where |
31529s | you can just do it for free uh because |
31531s | you could literally count the maximum |
31533s | possible Infuse that the uh the |
31536s | insatiable Devourer can have on it even |
31537s | if it was in the opening hand right so |
31539s | up until a point you do know that they |
31541s | are completely safe |
31544s | we go coming down here for shouty now |
31547s | can surpass that 10 Mana but a bit of a |
31548s | slow turn I think he can afford it right |
31551s | at this moment just because he knows |
31553s | Okay small Phantasm no Dimensions have |
31555s | gone off so far so shouty probably |
31557s | feeling quite confident especially with |
31559s | his raid Buster next year |
31561s | oh is now the time I think now to me |
31566s | instinctively as a card game player |
31568s | feels like a good time for a meltronics |
31570s | however |
31571s | without a mailtronics in the deck I'd be |
31573s | playing two five fives this turn and |
31574s | feeling pretty good about it so I |
31576s | wouldn't fault him from doing that |
31578s | either |
31582s | hmm |
31590s | oh |
31592s | never just lost the card in your hand |
31594s | and go yeah I made a mistake didn't I |
31596s | yeah someone think of the maltronics |
31599s | it's gonna get a bad rep from this short |
31606s | y'all are you teasing us |
31609s | fish hey it's not gonna become as much |
31613s | of a thing |
31614s | yeah breaks up the positioning with the |
31617s | uh location as well you know the two six |
31619s | I suppose is arguably the largest minion |
31622s | there so breaks out with the location |
31629s | okay |
31632s | I will never suspect this |
31640s | to be fair I would say this is better |
31643s | for yala than a raid boss annexia |
31646s | yes 100 100 now look how stupid these |
31651s | devourers look subtle |
31661s | that's a solid meltronics I think |
31666s | yeah decent |
31670s | that he could draw again with goth but |
31673s | he's sure what he'd be drawing for at |
31676s | this point with two Mana left so I do |
31678s | like the ramp |
31681s | um I mean it's card draw but he really |
31683s | needed the immediate card draw this turn |
31685s | it's just gonna start to slip away now I |
31688s | think |
31697s | I grow in the problem is at this point |
31700s | in the game it is not the matchup you |
31703s | can just drop silver moons and expect |
31705s | them to live |
31706s | uh that's the real problem here |
31708s | otherwise yala could just bat this 99 |
31710s | away without much thought and then just |
31712s | say okay if they live I win not you know |
31714s | if I live and get a good trick card draw |
31716s | next turn maybe there's a chance but |
31718s | they just never survive right |
31723s | foreign |
31735s | into Relic again |
31738s | it's the only line that I really think |
31740s | ever does anything but of course we've |
31743s | discussed at length the inherent risks |
31745s | towards that but we can still see that |
31747s | uh neither well I guess most relevantly |
31750s | the uh Devourer on the far left is still |
31753s | not infused yet at this point which I |
31755s | think we'll be giving yala a little bit |
31757s | more uh |
31758s | of a safe feeling with this plane |
31761s | I actually wonder if there was any value |
31764s | of tempoing out an Arcanist next uh last |
31767s | that turn then |
31769s | we put it on like the far left so that |
31771s | if there is a Devourer it's like one not |
31774s | infused but also if it is infused it |
31777s | either eat something small with spell |
31778s | damage or eats the bigger ones |
31780s | [Music] |
31781s | um |
31783s | and then same with like raid bossanixia |
31785s | wouldn't clear everything right the |
31787s | decision would be made between spell |
31788s | damage and just a higher attack minion |
31797s | again |
31799s | double Silver Moon and um fell barrage |
31801s | is a good amount of damage in itself |
31803s | right |
31825s | your friends |
31831s | go under King instead of just going for |
31834s | the strawberry bottom next here here the |
31836s | ray Boss Next here with the other scales |
31837s | did look pretty attractive but I think |
31839s | just maximum juice on the insatiable |
31841s | devourers here and now also preserving |
31844s | those Urban scales although at this |
31846s | point you would argue that the |
31848s | devourer's usefulness has kind of been |
31850s | used up already |
31851s | oh |
31855s | man this hand is ugly okay hang on three |
31858s | for five |
31860s | I was looking at if it's ever like |
31862s | Silverman Silver Moon |
31863s | our barrage spectral |
31865s | yes do stuff I think that's the idea I |
31868s | think it's the only player I think you |
31869s | have to unlock the spectral site from |
31870s | the left-hand side of the hand I think |
31871s | it's the only thing you can reasonably |
31872s | do this turn yeah and then just say I |
31875s | don't die and then gaze baby gets there |
31880s | right like what else is there actually |
31882s | to do for yala and yeah so that's gonna |
31884s | be the plan here |
31885s | it's push 10 as well |
31887s | to push 10. yeah exactly 16 with the |
31890s | fell barrage you just have to hope that |
31892s | now these don't hit the guild Traders if |
31895s | they do hit the girl Traders you're |
31896s | gonna need the guild Traders back in the |
31897s | deck You're Gonna Want relative |
31899s | dimensions number two and then you're |
31900s | gonna want zero amount of Guild Traders |
31902s | and you're just gonna try and go from |
31903s | there right like that's basically the |
31905s | plan at this point |
31906s | but I think yala knows that this is just |
31909s | not been the game that he needed yeah |
31926s | yeah I think just Devourer and Earthen |
31928s | scales just |
31930s | solves a lot of the problem right like |
31933s | yes uh shouty would have a |
31937s | uh well it wouldn't even be that big |
31938s | actually would it |
31940s | but yeah what basically what I'm saying |
31942s | is it never gets the point that we saw |
31943s | earlier where the fell barrage goes |
31946s | through and kills right because the |
31948s | devour is too big the viral wouldn't be |
31949s | too big you eat double spell damage |
31951s | minions and you've just seen a foul |
31953s | barrage anyway and there's Earth and |
31955s | scales on top which helps a lot |
31959s | yeah I think the risk of you making a |
31961s | minion bigger than your health pool is |
31962s | largely mitigated how bad that you are |
31965s | putting the other scales on it I was |
31966s | gonna bring this up you know just enough |
31968s | Mana to be able to get the full career |
31970s | with the Sylvanas and the Devourer but |
31972s | this means you're not gaining armor |
31974s | which you know presents some potentially |
31976s | interesting opportunities |
31980s | oh so yala can always start with chaos |
31982s | strike right |
31983s | because of the cost of the Js |
31989s | everything's so expensive Raven |
31992s | yeah and you can tell how tricky this |
31994s | game has been for yala he has eight |
31997s | cards left and no way to win the game |
31999s | that is not often the case with this |
32000s | deck yep |
32006s | demons demons |
32016s | both extinctions used as well so no real |
32019s | opportunity to be able to even play |
32020s | defensively here clear this board up and |
32022s | lean back on Jace for the following turn |
32024s | hope that there's no Urban scales no big |
32026s | armor burst for your opponent as |
32028s | unlikely as that is that would be an out |
32030s | if |
32031s | only for the fact that the tools aren't |
32033s | even really in the deck to be able to |
32035s | clear any of this |
32044s | let's go Trader double unleash |
32049s | to at least theoretically stay alive |
32051s | here |
32055s | yeah continued problem is just the fact |
32058s | that we can see that there's Earthen |
32059s | scales there |
32061s | and this 16 is still just knocking |
32063s | around |
32080s | foreign |
32085s | that's been used y'all you just hit that |
32088s | point with the deck like this where |
32090s | you're like well I don't even have |
32091s | enough total damage now |
32092s | I left in the deck to actually do it |
32094s | fast enough anyway yeah exactly when it |
32096s | comes down to this point with most |
32099s | matchups with this deck you're looking |
32101s | at two things like okay well I'm not |
32102s | just gonna be able to straight up blow |
32104s | through my opponent with damage anymore |
32105s | can I clear the board with like big |
32108s | relic of extinctions and try and reset |
32110s | nope y'all let's use them both uh can I |
32112s | get huge minions of my own from like |
32115s | location relic of phantasms nope both of |
32118s | those have gone as well so Daniel is a |
32120s | big sorry shouties are bigger anyway now |
32121s | so exactly we're hitting the board so |
32124s | you're not out uh you're not out beefing |
32126s | this board |
32129s | especially now because the amount of air |
32131s | potential uh damage is soaked |
32135s | something we probably haven't talked |
32136s | about enough by the way is this Jailer |
32138s | inclusion from jlt because it does do a |
32141s | couple of very useful things in |
32142s | match-ups that are going to be quite |
32143s | common for him throughout the tour |
32144s | throughout throughout the toilet then as |
32147s | well throughout the little toilet yeah |
32149s | throughout the tournament we've already |
32150s | seen the interaction made life |
32153s | significantly more difficult for yala |
32155s | with the Invincible minions |
32157s | um through the astalor combo same deal |
32160s | with Demon Hunter right you're like look |
32161s | at how irritating this is you have to |
32164s | just not be able to get fell barrages to |
32166s | go face in any situation |
32168s | um so I do think this is a pretty clutch |
32170s | Tech inclusion for the dribb which might |
32172s | just be skewing some of these matchups |
32173s | in favor you know when I talk about how |
32176s | um convention my conventional wisdom on |
32178s | the matchups against generic lateralists |
32180s | obviously the Jailer will have an impact |
32182s | on that but honestly although the Jailer |
32185s | came down at the end it had zero impact |
32187s | on the outcome of that game that game |
32189s | was bought and paid for long before the |
32192s | Jailer hit the board in that situation |
32193s | yala was just cooked by not really |
32196s | hitting any card draw and I'm not gonna |
32199s | hop on about it too much but obviously |
32201s | he has cut one card draw card for the |
32203s | meltronics that will have a bigger |
32206s | impact than you think on how many cards |
32209s | you draw from the deck because uh card |
32212s | draw snowballs you know card draws |
32213s | baguettes more card draw you want to |
32215s | most combo decks kind of Reach This |
32218s | critical mass of card draw where you |
32220s | basically always have card draw |
32221s | available to you and interrupting that |
32224s | fine balance can do a lot more damage to |
32226s | the combo ecosystem than you think it |
32229s | might do but I think it would be very |
32230s | harsh to say that yala went what like |
32233s | four five turns that game without card |
32236s | draw because he cut one mark of scorn |
32238s | from the decade that seems like a little |
32241s | bit of a read Butterfly Effect kind of |
32243s | description there isn't it yeah exactly |
32246s | um so I you know it will have an effect |
32248s | but I think it would be a little bit |
32249s | brutal to harp on about it that much |
32252s | um the meltronics kind of did a job in |
32254s | terms of allowing a board to stake an |
32255s | attack for one more turn but I don't |
32258s | think that's necessarily what the |
32259s | matchup is about unless those Phantasm |
32262s | minions are like twice the size of what |
32264s | they want right and then maybe we can |
32265s | talk about having a real impact and |
32267s | finally we do get to game number five |
32270s | here and it is gonna be the Rogue for |
32272s | Shell t on the top against this Demon |
32274s | Hunter of course now I feel like I've |
32276s | cursed y'all to an extent saying how |
32277s | easy a win would this Demon Hunter would |
32279s | be but |
32281s | I'll say it again uh I think versus this |
32283s | Rogue uh it's pretty slow it does have a |
32287s | little bit of um potential to mess with |
32291s | yala especially with the secret |
32292s | generation I think is the biggest deal |
32294s | here in the matchup right just causing |
32296s | headaches for yala's turns whether it's |
32298s | um potentially making counter spells |
32300s | objections whatever |
32303s | um for the Rogue here but I do think |
32304s | y'all again unless things go badly wrong |
32308s | should be okay |
32310s | is this a full keep from yalo wouldn't |
32312s | surprise me |
32314s | um just keeping need for greed as a |
32316s | tradable just forget that that's a card |
32317s | just look at the tradable icon because |
32319s | you have spectral site as well it opens |
32322s | it up right exactly you're guaranteed |
32323s | now on turn three to get Quest |
32324s | completion by uh going tradable into |
32327s | spectral site spectral guarantee slide |
32329s | over to the far left hand this is kind |
32331s | of been settled science with Quest Demon |
32334s | Hunter for several iterations of it so |
32337s | far the spectral site plus tradable is |
32339s | just a keep |
32349s | looking good for yala and I think that's |
32352s | where um I always struggle a little bit |
32354s | with the various versions of jackpot |
32356s | Rogue because a lot of the time I look |
32358s | at the hand like this and go |
32360s | I really hope this jackpot's good you |
32363s | know what I mean oh you just look at it |
32365s | and go this chatbot waves I'm probably |
32368s | going to lose I'm not saying that's all |
32370s | it is at all before um you know adding a |
32373s | bunny Hopper comes for me or something |
32374s | but um but I'm just saying like when you |
32377s | look at the hand in general it can be |
32379s | really tricky to form a game plan until |
32381s | you see the outcomes of those cards |
32386s | foreign |
32393s | setup for y'all are going to be very |
32395s | nice indeed to at least get you know |
32396s | stage one done |
32398s | our team meanwhile |
32403s | I think just presses the trigger on the |
32405s | jackpot there's nothing to really pay |
32406s | off yet but again I think just seeing |
32409s | the game plan feels a little bit more |
32411s | worth than using the two drop the other |
32413s | argument is if he plays the two now he |
32415s | can actually just play the secret out |
32417s | next turn right you know let's say it's |
32418s | a mage secret for example |
32423s | time grows short yeah and I think in |
32425s | general just a 2-2 is a relatively |
32428s | significant amount of tempo wow okay |
32431s | again real creative with the shadow just |
32434s | dumping it into a coin going with |
32435s | private eye instead did you say Tempo |
32438s | song yeah |
32441s | [Music] |
32447s | regardless |
32451s | it's always showing up |
32453s | the benefit of the the Rogue secrets |
32457s | it's outside of minions like with spells |
32460s | they're actually just you still just do |
32461s | your thing anyway right and the road |
32463s | gets a benefit as opposed to stopping |
32465s | you so yala knows he was safe to do the |
32468s | turn regardless gets rewarded with a |
32470s | relic of Dimensions at four right now |
32472s | which is gonna look mighty fine |
32476s | does get the objection though |
32479s | is a huge deal |
32486s | that's what maltronics is for you just |
32489s | throw it into the objection |
32491s | there you go solved yep |
32513s | he really yeah |
32515s | and thought about how it's going to |
32516s | spend this manner think about maybe |
32517s | cycling the weapon but I imagine this is |
32519s | just a two drop right is this a too |
32522s | crazy to think about |
32526s | yeah I think so last time I thought it |
32528s | was a 2-2 uh xiaoti found a much better |
32530s | player with the double coin private eye |
32532s | though Jody thing was very smart I think |
32534s | it was impacted as well by the keep we |
32536s | were talking about right like |
32538s | xiaoti saw a three keep and then |
32542s | location wasn't played on two right |
32544s | right yeah yeah you can basically like |
32546s | nail down what your opponent's doing the |
32548s | next term which is spending all their |
32550s | Mana so on non-tradable plus spectral |
32552s | site like a large period of the time uh |
32555s | so going with the the secret play kind |
32557s | of guaranteed that you uh not only got a |
32560s | slightly bigger minion on board that |
32561s | could attack but you were also then uh |
32563s | getting the benefit off from your |
32564s | secrets Relic Vault now picked up fine |
32568s | on the order and he would love but it's |
32570s | there yep better than nothing I was even |
32572s | wondering whether he ever takes a turn |
32575s | to go Phantasm |
32577s | but again it was kind of like what |
32579s | you're saying right if you just don't |
32580s | draw the cards then you're not going to |
32582s | get the card draw so I did decide to |
32585s | just go for it this turn location's |
32587s | natural world though |
32589s | El barrage |
32591s | taking the damage |
32593s | yeah I think with a full-cost silver |
32597s | moon and an unleash in hand |
32599s | um so one of the ways I look at |
32600s | Resources with the Stoke particularly |
32602s | the spell damage minions anything that |
32603s | costs full is Expendable right like |
32606s | you're perfectly happy using a |
32607s | three-cost silver moon to AOE and clear |
32610s | it's the zero cost uh cards that are |
32613s | much more valuable particularly when you |
32615s | already have eight Mana J's because |
32616s | eight Mana Jace and three Mana |
32617s | Silvermoon don't go together right so |
32619s | that Silver Moon is now entirely |
32621s | Expendable you can just throw it away |
32623s | for some healing in a couple of turns |
32624s | time yeah Sol's greater shopping on |
32627s | their sale days because he's always |
32628s | ready for a discount yep anything that's |
32630s | full price Expendable get rid of it |
32635s | been playing HearthStone for far too |
32637s | long to pay full price for anything |
32639s | that's just not what this game's about |
32644s | we've got fell fire in the hole and |
32647s | question mark what's the other car uh |
32649s | deep breath ah yes okay |
32658s | are you |
32668s | yeah not the best for shelter right not |
32670s | really cards he's looking for |
32674s | not really the impactful ones you want |
32676s | our jackpot anyway |
32684s | s right it's exactly for what you're |
32686s | talking about yeah well I don't think |
32688s | this was ever put in the deck of the |
32689s | intention of doing this but certainly |
32691s | with the way the hand pans out you know |
32692s | I'm talking about how Expendable the |
32693s | Silver Moon is to be able to heal up in |
32695s | a couple of turns time you do have to |
32697s | break through that objection first to |
32699s | even get to that point so yep the fact |
32701s | this curves out very nicely now with the |
32703s | relic of phantasms as well |
32705s | makes it all the better I actually think |
32708s | in I don't want to say not care |
32712s | but I I'm just gonna say I think |
32714s | geologist doesn't care at all about how |
32716s | many cards shout he has |
32719s | I it's not like he's ever going to |
32722s | choose to play around that by doing |
32728s | Shadow step at a demon or something like |
32731s | bring a 3-3 back |
32734s | oh it's okay right you said uh anything |
32736s | full cost is Expendable that Jace that |
32739s | uh Alchemist yes yep that's fine |
32741s | Expendable throw into objection it's |
32743s | fine yeah |
32747s | so now yeah now very likely that three |
32749s | Mana Silvermoon is gonna have to get |
32752s | used as the uh objection proc which |
32755s | means yala is now going to have to rely |
32756s | on these minions to be able to clear up |
32758s | this board and then by extension if |
32760s | xiaoti then follows that thought process |
32762s | through as well |
32764s | then defending this board with his life |
32766s | is of utmost importance right now like |
32769s | continuing to get these minions to |
32770s | attack |
32773s | that's the problem right like how does |
32774s | he do that |
32779s | uh uh |
32782s | pretty good right |
32783s | yeah oh it's up to five okay yeah sorry |
32786s | yeah I just didn't even really |
32788s | I didn't really click that it was |
32790s | dealing five yeah my bad that's very |
32791s | good and for other spells with the two |
32793s | Shadow steps drawn recently |
32796s | and that's a great use of a card that I |
32798s | would say is quite bad on average in |
32800s | this rogue deck right you never like oh |
32802s | deep breath yes like you really want |
32805s | more proactive things in general but |
32807s | that yeah like you said is it retaining |
32808s | this board maybe forcing yala to commit |
32811s | with no other minions this Unleashed |
32814s | fail is there not as cool as it was |
32824s | but there's just |
32827s | a fan I mean y'all can try it first and |
32830s | then can just still trade hero power |
32832s | fell barrage right if he wants to |
32835s | ah demon feel a bit risky yeah I'll use |
32837s | the extinction if he wants to really |
32839s | just bet on a zero manifold barrage |
32841s | doing a million damage to face |
32846s | merits either way |
32856s | if you don't mind because this way he |
32858s | can take the value trade as well right |
32860s | because they're pretty warm yep |
32862s | yeah I don't mind this at all |
32867s | and again it's not like you're expecting |
32869s | consistent pressure minions from this |
32871s | rogue deck right it's like oh they're |
32873s | gonna play even more minions it's like |
32875s | they might do because of generated cards |
32877s | there is still a mystery card in hand I |
32879s | think as far as yell as aware yeah still |
32882s | you're not expecting it oh this is just |
32884s | a really good minion uh shouty does have |
32886s | krabatoa though which |
32889s | is pretty good as it has been since it's |
32893s | been a card gravitor on six never a bad |
32896s | play |
32898s | as I mentioned I like xiaote big fan but |
32900s | this is an unacceptable amount of time |
32903s | to not have a crevator on the board when |
32905s | you have the opportunity to put a crap |
32906s | turtle on the board |
32908s | I'm gonna choose to believe |
32910s | just making yala think about what the |
32913s | generated card is |
32915s | that's what I'm going with excuse yeah |
32918s | this is just insane right it's pressure |
32920s | again multiple minions even the one's a |
32923s | claw but really just pushing four and |
32925s | then probably up maybe four again if |
32928s | worst two like it's just a significant |
32930s | amount of Health when you've seen that |
32931s | the uh the silver moons have been |
32933s | objected to and isn't now available for |
32936s | the Unleashed spell |
32939s | I think quite a few people objects |
32944s | card |
32945s | yeah oh |
32949s | owner's broken out |
32951s | yeah we're gonna we're going to you live |
32953s | from the hustle world championship and |
32954s | we have a game |
32958s | never mind |
32962s | cancel cancel |
32965s | how did that just hit nothing oh no it |
32968s | actually may as well have hit nothing |
32971s | right zero spell damage is a disaster |
32974s | yep yala |
32981s | hmm |
32984s | yeah yeah you can't do anything right |
32985s | he's not going to get any reductions on |
32988s | anything whatsoever wow what a nightmare |
32993s | I mean he can clear this but if he does |
32995s | like what is the actual cost of clearing |
32998s | this subtle |
33000s | oh I don't even want to look |
33003s | unleash fell with no spell damage it's a |
33005s | crime |
33007s | foreign |
33020s | might as well deal with the problem |
33027s | genuinely one of the worst relic of |
33030s | Dimensions I've ever seen in my life |
33039s | that's for objection |
33046s | uh all of the objections came from the |
33049s | Rogue secret though right so I don't |
33051s | think oh |
33052s | it was counter spell was the one he |
33054s | picked |
33055s | oh it was counter spelling that's |
33057s | correct yeah no no you might be right |
33059s | you might be right I take it all back I |
33061s | forgot that the counter spelling hand |
33064s | was the was there from the lady right |
33069s | sketchy sketchy stranger not shady |
33071s | stranger same thing |
33079s | otherwise heck yeah sign me up |
33083s | I'll fire in the whole I think that's |
33085s | the first time ever I've seen that card |
33086s | played |
33088s | it's not bad like people often bring it |
33091s | up as like one of the really bad spells |
33093s | you can get from jackpot stuff but it |
33095s | says enemies on it and that includes |
33097s | face and it's not symmetrical there was |
33100s | a thing that just casts for free over |
33102s | and over again over the course of the |
33104s | game I don't think it's the worst thing |
33105s | to have honestly |
33108s | a little bounce on the estelor as well |
33111s | one card off |
33118s | okay |
33122s | never reason to chase right |
33128s | I guess notification |
33131s | doesn't matter it's it's just a seven |
33134s | seven |
33135s | well no you getting this Guild Trader |
33139s | down to zero will actually be relevant |
33141s | because he has eight and two with his |
33143s | other two minions so getting a zero Mana |
33144s | girl Trader is actually somewhat |
33146s | relevant in this spot so I think you now |
33147s | have to start trading The Guild Trader |
33149s | away |
33153s | oh it just feels so slow doesn't it |
33158s | Allen knows he's taking two minimum |
33161s | three with the dagger if obviously shout |
33163s | he wants to spend |
33165s | short |
33168s | trade that back hope you get the guild |
33170s | Trader back and then you can put it back |
33171s | in again |
33182s | that works right yeah fine |
33185s | hey God |
33188s | yeah it has to spend money on the fury |
33190s | have with that not being the guild |
33192s | Trader might as well get that in there |
33196s | but that relative dimensions draw on |
33197s | that one crucial turn has made this a |
33199s | lot closer than it was looking three or |
33202s | four turns ago |
33210s | hmm |
33213s | LT does have options here you can I was |
33216s | gonna say he has two Cutlass anyway so |
33219s | you can always start with a cycle if he |
33221s | feels he can get stuff done with seven |
33222s | Mana |
33226s | oh potion |
33228s | that's lethal if he gets three damage |
33230s | right |
33237s | there it is three damage on the right |
33239s | hand side |
33241s | which means after law for two weapon |
33244s | swing to two concoction for three is |
33247s | gonna be the seven damage required to |
33249s | get your LT over the line and I think |
33252s | that was just in time because given the |
33255s | uh the freedom of the city for one more |
33257s | turn I think yala would be stabilizing |
33260s | uh with the spell damage that was |
33262s | available with the second uh with the |
33264s | second unleash and then the turn after |
33267s | that rolling into spell power Jace fully |
33270s | Juiced zero Mana four attack Fury two |
33273s | foul barrages already played all the |
33275s | spell damage spells thrown in there as |
33277s | well probably would have been enough for |
33279s | that to to to take it down for yala so |
33281s | very very timely set up from Xiao team |
33284s | we didn't really pay too much attention |
33285s | to it on the previous turn where he just |
33287s | sort of set up a bunch of damage and we |
33290s | kind of glossed over it so we're focused |
33291s | on what yala was doing on the following |
33292s | turn but going like Astor law Shadow |
33294s | step for example to just be able to set |
33297s | up maximum burst damage combo on the |
33299s | following turn I think was a good spot |
33302s | for xiaoti to understand that he really |
33304s | needed to get on with it it's no good |
33305s | him sticking minions minions don't do |
33308s | anything they can get cleared very |
33309s | easily by the Demon Hunter and every |
33311s | minion you play is potentially the plus |
33313s | three Health that your opponent can then |
33315s | heal up as well so I think xiaote just |
33317s | going straight up damage in Shadow steps |
33318s | is a very very smart way of going about |
33320s | that it's really good as well because |
33322s | obviously like this isn't crazy for |
33324s | shouty we know how good he is but he was |
33326s | like he didn't think about stepping or |
33328s | trying to work out steps for the game |
33330s | five armor because he knows it's not |
33332s | going to do anything didn't worry about |
33334s | he knew he wasn't going to realistically |
33335s | get to the final ask the law to do the |
33337s | shadow set with burst damage over the |
33339s | course for a few turns it was like no |
33340s | two damage seems small but it might be |
33343s | enough and otherwise like I've said a |
33345s | million times to you if you're ending |
33347s | your game with Shadow steps in hand |
33349s | something went wrong somewhere right so |
33351s | just utilizing them putting as much |
33352s | damage out as possible and yeah it |
33354s | worked out for shouty and what a |
33356s | comeback there subtle because I thought |
33358s | yala was just home free after winning |
33360s | the first two games with Druid and Rogue |
33362s | and only having demon onto the left but |
33364s | it does look like Demon Hunter can |
33365s | struggle as we know it can so there you |
33368s | have your winners match coming up soon |
33369s | going to be glory versus shout tea see |
33372s | who makes it out of group b in the |
33374s | Winner's side and then that of course |
33375s | means Tian Ming and yala are going to be |
33378s | playing it out in that elimination match |
33379s | it's it's scary to even discuss this |
33382s | very similar to bly's right to just be |
33384s | like oh why is an elimination match he's |
33386s | gone oh y'all is an elimination match |
33389s | but that's just the level of tournament |
33390s | we have it's crazy to see anyone go uh |
33393s | what feels like this early in the |
33394s | tournament yes and it would be a tough |
33397s | one to lose yala of course I think yala |
33400s | is right up there with players that are |
33402s | just missing a world championship from |
33404s | their resume but you know not everyone |
33405s | can win a world championship if they |
33407s | could it wouldn't be special and we |
33409s | wouldn't be making such a big deal about |
33410s | this every time it comes around uh there |
33413s | truly can only be one and all of these |
33415s | players are here on Merit they will put |
33417s | in the shift throughout the entire year |
33419s | to go through enormous fields to |
33421s | slightly smaller fields to small fields |
33423s | to now the smallest Elite field that |
33426s | they find themselves in and yeah players |
33428s | the quality of yala and xiaoti one of |
33431s | them has to lose in the first round |
33432s | that's just the quality of field that we |
33434s | are dealing with and now we find |
33436s | ourselves in the situation where yala |
33438s | could very possibly be going zero two |
33440s | out of this tournament which would be an |
33442s | outrageous outcome yeah we are going to |
33445s | be going to a break while we just give |
33446s | shouty a minute because we do have Glory |
33449s | versus shouty coming up next again the |
33451s | winner is going to be moving on to |
33452s | Sunday so a huge huge match getting |
33455s | ready to go we're gonna go to a break |
33456s | we'll be back |
33459s | foreign |
33460s | [Music] |
33467s | [Music] |
33476s | I'm joined today in preparation for the |
33479s | world championships by Xiao T xiaoti |
33482s | first off how are you and also I just |
33484s | want to let you know that I'm a big fan |
33485s | of yours I'm very excited uh |
33494s | you've now qualified for three out of |
33497s | the last four World Championships that's |
33500s | an incredible record do you view |
33502s | yourself as one of the world's best |
33504s | players now |
33526s | you are a player that many people from |
33530s | the European Americans regions that I |
33532s | speak to specifically do have picked as |
33535s | one of the best players in the world so |
33537s | I'm just wondering if that goes the |
33538s | other way are there any players from |
33540s | those regions or the APAC region that |
33542s | you really look up to and admire |
33544s | Channel |
33553s | viewers |
33561s | um |
33572s | obviously as a regular of the World |
33574s | Championships you now have a lot of |
33576s | experience in high pressure situations |
33579s | you mentioned earlier you weren't |
33581s | necessarily happy with your world |
33582s | championship performances up to this |
33584s | point do you think the experience of the |
33587s | high pressure situations will help you |
33589s | do better this time around |
33591s | Saturday |
33604s | I want to ask a little bit about his |
33607s | interests outside of hearthstone uh I |
33609s | know when we spoke before he said that |
33611s | basketball was his number one passion |
33613s | number one activity does he still play |
33615s | basketball |
33629s | okay I mean fair enough priorities are |
33632s | priorities |
33635s | [Music] |
33638s | foreign |
33639s | [Music] |
33646s | [Music] |
33652s | what is your practice schedule like how |
33656s | often do you like specifically prepare |
33658s | for tournaments as opposed to just |
33660s | playing games on ladder do you have |
33662s | specific people that you like to |
33664s | practice with |
33664s | [Music] |
33665s | um |
33676s | players from the Chinese region have |
33678s | been performing extremely well in |
33681s | Masters tours over the last couple of |
33683s | years why do you think that is and do |
33686s | you think China is overall the strongest |
33688s | competitive region |
33689s | foreign |
33690s | [Music] |
33706s | [Music] |
33722s | but the floor is yours if you want to |
33724s | give any shout outs or any final words |
33726s | that you would like the audience to hear |
33729s | foreign |
33749s | [Music] |
33758s | [Music] |
33766s | but speaking of the people who are |
33768s | helping you the people in the the back |
33770s | lines propelling you forward uh recently |
33773s | we've sent a lot of players from these |
33775s | big established practice groups doing |
33777s | very very well having a lot of success |
33779s | in tournaments uh but am I right in |
33781s | saying that your style of practice is a |
33783s | little bit different to that you don't |
33785s | necessarily have quite the number of |
33787s | people uh working alongside you and if |
33790s | not can you talk about what your |
33791s | practice regimen is leading up to a big |
33794s | tournament I'm pretty close with the |
33796s | Slovakian player yojo he has always some |
33799s | cool control ideas he's like right now |
33802s | with control Paladin |
33804s | so I think hunters and him they will |
33807s | help me for World Championship then |
33810s | maybe some other people's I always |
33812s | the inferior Hunter before a master's |
33815s | tour and some other people at the end my |
33817s | entrees usually I think for this one |
33820s | maybe you Derek if you if you wanna you |
33823s | can also help |
33824s | um but the direction is like play a |
33827s | bunch of pleasure then closer to |
33829s | tournament looks at look up some stats |
33832s | has replay stats play some more lighter |
33834s | then start practicing in |
33837s | in Friendly challenges and yeah just try |
33840s | to figure out the |
33842s | meta game and bring the good decks with |
33845s | good text yeah I mean we all know that |
33847s | you're referring to the time when I |
33849s | joined your Practice Group it was you |
33850s | some other terrible players I forget the |
33853s | name of and I've single-handedly boosted |
33855s | you to second place and exactly yeah |
33858s | exactly we're all very familiar with it |
33860s | but then the main thing that I did want |
33862s | to talk about with you which is a very |
33864s | unique story in uh well competitive |
33868s | Esports of any kind is a player who |
33870s | finishes in second place at the biggest |
33872s | Tournament of the year which is clearly |
33874s | an incredible feat to have accomplished |
33877s | uh but I could also understand how |
33880s | finishing second place when you're so |
33882s | close to that Victory would |
33883s | understandably be a pretty Bittersweet |
33886s | moment so how do you frame that |
33888s | performance that you had at the 2020 |
33890s | World Championship finishing in second |
33891s | place to glory and how has it changed |
33894s | from now uh as to when it happened and |
33897s | it was very fresh |
33898s | uh like right now I definitely think |
33901s | about it as a big achievement |
33904s | even though back back then for like I |
33906s | don't know maybe even a year I was super |
33908s | sad about it |
33910s | um actually I think I I should be able |
33913s | to win the finals if I played better |
33915s | there were like two games I didn't play |
33918s | them |
33919s | that well |
33920s | um |
33921s | with some different lines maybe I could |
33923s | have won |
33924s | um I think yeah that was just super |
33928s | super hard to handle after the loss but |
33931s | looking back at it like second place at |
33934s | World Championship if I |
33936s | if I was looking at me like I don't know |
33939s | four years ago when I started playing |
33940s | Hearthstone if this was what I'm gonna |
33942s | achieve I would take it you know so |
33945s | definitely amazing achievement but yeah |
33949s | it's not the it's not the trophy |
33951s | so maybe this year I can |
33954s | bring it back and hopefully win but it's |
33957s | gonna be I think way harder than two |
33959s | years ago it's more people there 16 |
33962s | players |
33963s | um I think there are stronger stronger |
33965s | players right now than there were two |
33967s | years ago |
33969s | so yeah I think it's gonna be super hard |
33971s | but we'll see what's gonna happen |
33976s | [Music] |
33986s | [Music] |
33992s | a few couple months ago now at this |
33995s | point uh you and he were talking about |
33997s | uh running quite a lot and making me |
33999s | feel very unathletic by comparison |
34004s | um and I know that you when you were |
34006s | talking about it you do run some pretty |
34007s | long distances fairly regularly how does |
34010s | that fit into your your mental state |
34013s | when playing Hearthstone and what other |
34014s | mechanisms do you have for achieving |
34016s | such a calm style of play when you're |
34019s | competing |
34020s | [Music] |
34021s | um I think this definitely helps me I |
34023s | started |
34024s | running like I don't know like |
34027s | maybe even eight years ago but |
34029s | uh last two three years I started |
34031s | tracking uh the distances and stuff so |
34035s | yeah I mean this year I'm at like |
34037s | I think 1 200 kilometers or whatever |
34041s | running a lot so that definitely helps |
34044s | me I think it helped me even for the |
34046s | like Contra matches in Hearthstone |
34047s | really yeah |
34050s | it's just the stamina but yeah this |
34052s | comes from my treason Hearthstone in the |
34054s | past they actually sometimes just went |
34056s | into the you know the draw like the turn |
34058s | limit Alexander |
34061s | control voluminous so yeah I was used to |
34064s | that to that um |
34066s | lately the matches don't go that long I |
34069s | think yeah |
34071s | yeah maybe if something's gonna happen |
34073s | then matter is Gonna Change I think I |
34075s | will be ready for this again yeah thanks |
34078s | to the uh the design team we can now say |
34079s | that Hearthstone is more interesting |
34080s | than running which uh we'll uh we'll |
34083s | take it based on those Elysian and |
34085s | mirrors uh but thank you so much uh for |
34088s | answering all those questions and we |
34089s | wish you all the best of luck at the |
34092s | World Championships thank you |
34095s | [Music] |
34098s | foreign |
34099s | [Music] |
34113s | [Music] |
34116s | [Applause] |
34119s | [Music] |
34127s | foreign |
34128s | [Music] |
34140s | to the winners bracket match in group b |
34144s | here at the 2022 Hearthstone World |
34146s | Championships and we've got a couple of |
34149s | repeat performers at Hearthstone World |
34152s | Championships in said winners bracket |
34155s | match in glory and Shout tea uh Gloria |
34158s | player who obviously you and I have had |
34160s | plenty of experience to cast and it's |
34164s | been our pleasure to do so uh but shouty |
34166s | despite having made it as we said to the |
34167s | world championship stage a couple a few |
34169s | times at this point actually uh we |
34172s | obviously don't get to cast quite so |
34173s | much and it feels like in Masters tours |
34175s | as of late we haven't been seeing quite |
34177s | so much of it that's right it felt like |
34179s | a bit earlier this year where he really |
34181s | made a splash or was it even last year |
34182s | when he won the empty can't quite |
34184s | remember it's all starting to blend |
34186s | together because as bench put it |
34188s | everywhere is the year of xiaote he is |
34190s | so consistent always doing at least |
34193s | decently in the Masters Tour circuit and |
34196s | put some out great results because he's |
34198s | always just bringing what he sees as the |
34200s | best four decks as far as I can remember |
34203s | his assessment of what's the best pardex |
34205s | has always been consistent outside of |
34207s | one Master's tour where I think he had a |
34209s | priest that nobody really expected but |
34212s | he does just tend to play these decks |
34214s | very very consistently and gets the edge |
34217s | on the field that way whereas on Glory's |
34219s | side he has a bit more of a brave take |
34222s | on the lineup with some aggro decks in |
34224s | here |
34225s | yeah taking things a little bit more uh |
34229s | out of left field which is cool to see |
34231s | again we don't have that much difference |
34233s | in terms of classes but Dex we are |
34236s | getting a little bit of uh daring Daring |
34240s | Do instead but to start things off it is |
34243s | just a very much standard uh Quest sorry |
34247s | Quest felt even hunter from Glory which |
34250s | we saw but actually the struggle deck |
34251s | for yala with some pretty disastrous |
34254s | draws in the previous series is but it's |
34257s | the kind of deck That Glory should be |
34259s | doing well with it's just uh seems like |
34261s | the Japanese players overall are blessed |
34264s | when it comes to Demon Hunter oh yes I |
34267s | still remember the final game of last |
34270s | year's World Championship which had the |
34272s | Demon Hunter mirror and all the |
34274s | tradables to get the clutch outcome here |
34278s | and that could still ring true finding |
34280s | relic of Dimensions at the most |
34283s | opportune moment is definitely an |
34285s | important aspect of the deck here |
34288s | um it's the rest of Glory's lineup that |
34290s | really intrigues me though he does have |
34293s | that aggro Druid which seemed to just |
34295s | have a complete walk in the park in his |
34297s | previous series when you get the goods |
34299s | with that deck it does seem nigh on |
34301s | Unstoppable but I'm still a bit confused |
34304s | as to how it's that good in the current |
34306s | meta because I don't think it's great |
34308s | against Boon priest very weak to Shadow |
34311s | or devour I don't think it's that great |
34313s | against Demon Hunter very weak to |
34314s | unleash fell and then uh there are the |
34318s | miracle Rogues out there that have a lot |
34321s | of early removal if they get the current |
34323s | hand together but somehow it's been |
34325s | working out for Glory so far we'll see |
34328s | it a bit later though because the Druid |
34329s | of this first game is shouties which is |
34332s | your regular ramp Druid with the |
34334s | nubricon package there although it does |
34336s | also have the Jailer slotted at the top |
34338s | which is a very greedy approach to the |
34340s | duck which I don't think will be |
34342s | particularly good against Glory sign up |
34345s | yeah I very much doubt we're going to |
34347s | see that coming down at all unless it's |
34349s | a disgustingly powerful ramp start for |
34351s | shouty which would probably seal the |
34353s | deal anyway it can admittedly |
34356s | be good against Demon Hunter if you do |
34359s | get it down because it just means that |
34361s | fell barrage is never going to be going |
34363s | face unless they're so low that they're |
34366s | lower than the health of their minions |
34367s | and they've won the game anyway at that |
34368s | point |
34370s | um but it's just one of those top end |
34371s | cards that conceal the deal well and |
34374s | truly uh against the Demon Hunter but an |
34377s | interesting talking point already here |
34378s | for glories it looks like mid Mulligan |
34381s | uh he head on to the guild uh held on to |
34383s | Guild Trader and I've heard from uh Pro |
34386s | players and streamers differing opinions |
34388s | still after all these months and years |
34392s | it feels like on Quest Demon Hunter in |
34394s | one form or another on whether or not |
34396s | you should keep these tradable cards |
34398s | yeah a while ago we did also see bly's |
34401s | keep restaurant Viper I believe just to |
34403s | make sure that there is some form of |
34405s | cycle in the deck to start progressing |
34406s | the quest I would say it's more |
34408s | contentious on this iteration of fell |
34411s | Demon Hunter than previous ones because |
34412s | this version is less dependent on |
34414s | actually completing the quest because |
34418s | um you are just kind of using these |
34420s | first couple layers of the quest line to |
34422s | get reductions which with tradables |
34425s | starting with them in hand is actually |
34427s | pretty nice if you are thinking about |
34429s | reductions as the main way our main |
34431s | priority because it means that when you |
34434s | put them in the deck you're less likely |
34436s | to you know get one out of the deck and |
34438s | get that having the reduction because |
34440s | outside of Guild Trader in the late game |
34442s | reductions on the minions is not super |
34444s | important here you'd rather get it on |
34446s | spells Relic Vault and just keep the |
34449s | card draw a train rolling |
34453s | I start on the other side though Sheltie |
34455s | with the gorgeous curve of uh coin Bloom |
34460s | nourish as well and I mean hey that ramp |
34462s | into Jailer plan that I was talking |
34464s | about actually looking kind of real at |
34466s | this point uh with a theater |
34468s | full uh fully up at six Mana now uh |
34471s | looking like a pretty nice play along |
34473s | the way as well uh Glory just missing |
34476s | out though on that one last key tradable |
34479s | here and keeping the Viper feeling a lot |
34482s | worse now |
34483s | that's right |
34485s | um I was wondering if he was going to |
34486s | hold on to those two tradeables after or |
34489s | at least one of the tradables after |
34490s | having seen the chaos strike because it |
34494s | could kind of say maybe there's a better |
34495s | chance of progressing the quest on the |
34497s | next turn but again not the end of the |
34499s | world if he doesn't get major discounts |
34502s | right away it's more important just to |
34504s | have this cycle overall as for shouty |
34507s | here it does look pretty straightforward |
34510s | to go coin Widow Bloom into nourish but |
34512s | there is the option to play nourish |
34514s | right now with this innervate draw just |
34516s | not a huge fan because I don't think |
34518s | there's much he does with the extra two |
34520s | Mana he gets from it foreign |
34523s | [Music] |
34527s | theater on the following term be it with |
34529s | the innovate or if he had gone as you |
34531s | said coin Vape ramp uh uh nourish on |
34534s | this turn and that's just a good option |
34536s | to have because he might feel like if a |
34539s | relic Vault comes down he wants to slam |
34541s | theater just to hit relic of Dimensions |
34544s | which is I think actually a pretty |
34545s | crucial combo piece not even just card |
34548s | draw because you need it to Discount |
34549s | those spell damage cards uh but if we |
34553s | don't get any indication that it is |
34555s | they're probably just the standard plan |
34556s | of ramp then theater and hey honestly |
34560s | maybe just the Jailer on curve it's not |
34562s | ridiculous yeah I think it is very |
34565s | viable because demon Hunters removal is |
34568s | completely contingent on the minions |
34570s | being damageable uh shouty still has |
34573s | plenty of Health to work with as well |
34574s | and he's seen glorious had a bit of a |
34576s | rough time completing the quest so far |
34578s | Glory gonna start with the chaos strike |
34581s | here hits relic of phantasms his first |
34584s | Relic it is really not amazing and |
34587s | conscientiously leaves up this Widow |
34590s | Bloom seedsman to later represent some |
34592s | lifesteal I think with Unleashed fell |
34594s | but he knows he's in trouble because |
34597s | he's certain that there's a nourish for |
34599s | shouty in hand right now and that's just |
34600s | gonna make uh shouti's curve completely |
34603s | smooth in the coming turns |
34607s | okay digging for goth not found so |
34611s | oh and how does the Mana work out here |
34614s | ramp up to eight means the anixia |
34618s | being the next draw on the top of your |
34620s | deck is not quite playable yet and so |
34622s | therefore maybe under King just to have |
34626s | a decent playable card uh on the turn |
34630s | after nourish right |
34633s | if the line is to actually rush out the |
34635s | Jailer the under King looks kind of |
34637s | appealing on the turn following trailer |
34639s | because you can play that alongside |
34641s | Crypt Keeper that's quite a lot of stats |
34643s | moving forward but I'm not necessarily |
34646s | sure if shouty is going over Jailer yet |
34648s | and I don't think he is either it's |
34650s | still |
34651s | um open the sort of game plan he could |
34654s | go for at the moment there's still a |
34655s | miracle growth |
34657s | for the next turn |
34659s | meanwhile for Glory |
34663s | uh still not much |
34667s | yeah it's just one of those games like |
34669s | the one thing I think we can argue about |
34670s | here is uh as to whether or not he |
34672s | should have held off on trying to |
34674s | complete stage one of the Quest for |
34676s | another turn uh quite clearly in this |
34678s | instance it wouldn't have made a |
34679s | difference either way because the next |
34681s | three or four cars in his deck were not |
34682s | card draw uh in any form at all |
34685s | um but he might have had a slightly |
34688s | higher ability to reduce the cost of |
34690s | some of these cards in hand uh given |
34692s | that two Mana is a much more common card |
34695s | draw cost in this deck with a spectral |
34699s | site and uh chaos strike in there as |
34702s | well |
34703s | as well as the mark of school |
34706s | here's the big Crossroads for xiaotein |
34708s | now he can choose to overdraw to keep |
34710s | the innervate and deliberately played |
34712s | Jailer as soon as possible and if |
34714s | there's any hand to support it I think |
34716s | it's this it's full of minions and |
34718s | threats agreed he could easily set up a |
34720s | two-turn lethal |
34722s | um after the Jailer hits the board he |
34725s | doesn't quite have that much armor again |
34728s | there is kindness plating plus uh under |
34731s | King though which is I think enough for |
34735s | this stage of the game especially having |
34736s | seen Glory not get any discounts still |
34738s | no relic of Dimensions no Relic Vault |
34741s | either and there's asador stage two |
34745s | which shouty can gain armor from I don't |
34747s | think he has to be scared of fatigue |
34750s | I agree yeah and it's enough armor to be |
34752s | able to play the double Crypt Keeper as |
34755s | well which while it will no longer taunt |
34758s | your opponent given how the interaction |
34759s | between invincibility and taunt works it |
34762s | will just represent a little bit more |
34763s | damage and essentially set up to turn |
34765s | lethal after the Jailer does come down |
34770s | so funny that we are going to see a |
34773s | Jailer game right after talking about |
34774s | it's probably not going into Glory's |
34776s | lineup but every so often the stars |
34779s | align for Glory though another happy one |
34782s | treatable one chance to find Dimensions |
34784s | here that is the wrong one |
34789s | so I like |
34791s | uh plus Dimensions is only six right |
34794s | because oh no sorry it's one has been |
34796s | played so it'll be two two three three |
34800s | so if he's lucky and everything hits the |
34802s | 10 10. oh yeah |
34806s | that's a rough bird |
34808s | not a big deal though for this game plan |
34810s | agreed |
34814s | this one's pretty nice and simple now |
34816s | everything goes face and you set up 100 |
34819s | lethal on the following turn |
34822s | I don't think healing out of range is an |
34824s | option either |
34826s | unable to damage the minions so only |
34828s | gets lifesteal off of the hero damage |
34830s | not significant at all or you're gonna |
34832s | go digging with this relic of Dimensions |
34836s | gets a removal that is now useless can |
34839s | go again with relative dimensions |
34842s | true yeah you can just toss away the |
34844s | extinction I suppose yeah just improve |
34847s | Relic |
34850s | I got at all |
34854s | um I don't know what you can get though |
34855s | like double spell damage Plus |
34859s | fell or double fell yeah I mean |
34862s | literally just to stay alive more so |
34863s | than even kill his opponent |
34866s | yeah quite clearly not even close to |
34868s | being enough as uh shouty in the one |
34870s | game plan we predicted not happening |
34872s | that's it correct uh Sheltie does manage |
34875s | to come away the winner in game one with |
34878s | just a uh a pretty perfect Druid game |
34881s | plan where as soon as I stopped poo |
34882s | pooing it it just looks better and |
34884s | better and better and uh |
34887s | I think uh I'm well I'm a little |
34889s | surprised and it's a big win for xiaote |
34891s | honestly to get that against an aggro |
34892s | lineup on his Druid I completely agree I |
34895s | think it's it's probably makes sense for |
34898s | my prediction track record that the one |
34900s | thing we say is not going to happen |
34902s | happens perfectly didn't look hard |
34904s | either uh but as you said it's a big |
34907s | deal for the match-up implications as a |
34910s | whole because I felt like Glory's best |
34912s | shot with his own aggro Druid was |
34914s | against shouti's rap Druid now I don't |
34916s | know if Glory even has a good matchup |
34918s | remaining for that deck which I |
34921s | um was pretty surprised to see him bring |
34923s | in the first place |
34925s | yeah I'm |
34927s | I I like to think that for Demon Hunter |
34930s | vs aggro Jared my win rate on ladder is |
34934s | not incredible mainly because I'm |
34936s | Mulligan for ramp through it and then if |
34939s | you get hit with agritude and you've |
34941s | just thrown away your Unleashed fell |
34942s | throwing all your spell damage or |
34943s | whatever it can be a very very rough |
34944s | match up I would like to think that as |
34946s | you say once you know what the deck is |
34948s | you can Mulligan accordingly you should |
34950s | be in a very reasonable spot against the |
34953s | aggro Druid even if first of all uh we |
34956s | are going to be seeing the uh the mirror |
34958s | here with a single Mark of score double |
34961s | need for greed list for Sheltie |
34964s | and the mirror is a very fickle matchup |
34967s | indeed it a lot of it does not occur on |
34970s | the board itself but it's more |
34971s | accumulating resources how greedy can |
34974s | you get with all of your discounted |
34976s | cards and can you put together a 30-0 |
34979s | combo from hand it's not necessarily 30 |
34981s | but generally speaking both players have |
34984s | access to killing the other even without |
34986s | Jace because with the right discounts on |
34988s | your spell damage minions slash fell |
34990s | barrages you can easily deal upwards of |
34993s | 20 damage in the mid game |
34997s | be curious to see how the play is kind |
34999s | of deal with the matters on the board |
35002s | though specifically as you say because I |
35004s | absolutely agree that most of the time |
35005s | it is just about building up those combo |
35007s | pieces uh but when that doesn't align |
35010s | you can sometimes try and if the hand |
35014s | allows you to get a big board with the |
35016s | relic of phantasms and hope to distract |
35020s | their big |
35022s | um fell barrages from being able to go |
35024s | face and instead going into minions if |
35026s | you can get up to six six seven seven |
35028s | then it becomes very difficult to and uh |
35030s | to clear with spell damage plus unleash |
35033s | fell and as it's currently looking it's |
35037s | more likely Glory he'll be going for |
35038s | some kind of a plan B there as Sheltie |
35041s | has the nuts already even almost this |
35044s | small hand yes indeed |
35046s | doesn't get more perfect than this |
35051s | yeah the board-based game plan as you |
35054s | mentioned is one that is very |
35056s | situational but we did see it come into |
35058s | play slightly in the dead draw versus XC |
35062s | match up a while ago where |
35065s | um having enough of a board if you |
35068s | haven't damaged your opponent too much |
35070s | is not that big of a problem because I |
35072s | feel like the liability of going for the |
35074s | board-based game plan is if you've |
35076s | invested any damage prior they can heal |
35078s | it back up very easily with unleash fell |
35080s | but if you haven't then it forces your |
35083s | opponent to then invest some of their |
35085s | damage into killing minions instead |
35088s | glorious and coming together much better |
35090s | though with the cards off the top uh as |
35093s | compared to the ones actually in hand as |
35094s | he gets uh the Vault plus the sigil |
35097s | meaning he can guarantee Quest |
35098s | completion stage one next turn hoping to |
35101s | hit for turn five uh or I guess turn |
35104s | four off the sigil if he's very lucky |
35106s | the relic of Dimensions uh the real |
35108s | question for shouty is whether or not |
35110s | you button plus relic of phantasms on |
35114s | this term because it delays coin |
35117s | Dimensions because you really want to |
35119s | combo that with the location but it does |
35121s | Juice It Up quite nicely for a turn five |
35123s | play |
35124s | I do think it's just the phantasms |
35127s | without the button for two reasons I |
35129s | think the dimensions being delayed even |
35131s | a turn |
35132s | oh okay shouty disagrees but my thought |
35135s | process was uh Dimensions being delayed |
35138s | even a turn has a lot of bigger |
35141s | implications because if the First |
35143s | Dimension pulls another dimension or any |
35145s | card draw honestly you would like to |
35146s | just continue rolling with that turn |
35148s | after turn and second the one extra |
35151s | discount I felt like is not super |
35154s | relevant on the majority of shouti's |
35157s | deck |
35158s | um most of the cards cost two or less |
35160s | already |
35164s | Glory Within |
35166s | is greeting it out a little bit more |
35169s | which I can also see |
35171s | um he has like chaos strike and Sigil of |
35174s | alacrity to fill out the turn four |
35175s | nicely |
35181s | huh |
35184s | but there's the obvious play for Glory |
35187s | which is to use an Unleashed fell |
35190s | plus the the level one relic of |
35192s | extinctions which would give you a full |
35193s | board clear |
35195s | I don't think you're necessarily going |
35197s | to get a better time for relic of |
35199s | Extinction uh it's more just about the |
35201s | fact that you have to use fell barrage |
35203s | which does kind of hurt or unleash fell |
35205s | sorry which does hurt a little oh he got |
35208s | the perfect clear |
35209s | it's all right man |
35213s | yeah I think Glory's thought process was |
35216s | even if he left a little bit of the |
35218s | board up it's okay yeah |
35221s | [Music] |
35222s | I just don't know how I feel about |
35224s | pressing the location on that turn |
35225s | because obviously you have double relic |
35228s | of phantasms in hand |
35230s | but I unless I have to press the the |
35233s | location I always like to leave the |
35235s | possibility open of just High rolling |
35237s | and hitting the dimensions uh off the |
35239s | top on the following turn because it's |
35241s | such a brittle match-up you it spikes so |
35244s | heavily on individual drawers that just |
35247s | leaving yourself open with the |
35248s | possibility of doing so could just |
35250s | instantly win you the game which is a |
35252s | huge upside obviously |
35254s | and on top of that the way that Glory's |
35256s | hand has shaped up it looks like he has |
35258s | to go all in on the board-based game |
35260s | right so even saving a button press for |
35263s | one of their like a phantasms on the |
35265s | following turn seemed also pretty |
35267s | reasonable to me but Gloria is heavily |
35270s | valuing the Unleashed spells for later |
35273s | on which is also very understandable |
35276s | because this card can swing the board if |
35278s | shouty has a similar hand |
35282s | that however is one of the best draws |
35285s | available for Glory on this turn |
35287s | absolutely |
35290s | slows down a lot after that though |
35292s | doesn't it |
35299s | the kind of hand that's like |
35302s | tantalizingly close especially if you |
35304s | get one spell damage you're gonna be |
35306s | like |
35307s | six or seven damage off lethal probably |
35309s | if these minions can attack face as well |
35311s | but that's just not enough they heal |
35313s | right back up to 30 afterwards |
35316s | and then all for shouty this is where |
35319s | things kick into overdrive |
35323s | okay that chase being the last discount |
35325s | is enormous |
35328s | quite funny though that all the rest of |
35330s | the cards he drew |
35332s | effectively draw cards so don't get them |
35334s | back down to nine cards in hand which |
35338s | would mean he has to use |
35340s | coin uh here in order to deny the |
35344s | overdraw which you really don't want to |
35346s | do I |
35348s | I mean probably use it still world where |
35352s | he accepts the overdraw yeah because I |
35357s | mean next turn he has Silver Moon |
35359s | Arcanist plus Anish fell |
35363s | plus that will |
35365s | um clear the board and then Mark of scar |
35367s | in most instances will deal five damage |
35370s | phase chaos strike seven total and then |
35373s | Chase to replay quite a lot I don't know |
35375s | if that's lethal just yet I think he |
35377s | lacks a fell barrage but depending on |
35379s | what he draws from sigil slash the mark |
35382s | of scorn and the chaos strike there |
35385s | could be a very early kill coming |
35390s | meanwhile for Glory oh no |
35394s | thank you presses the button for |
35396s | phantasms here just goes all in on the |
35398s | board because the hand is not doing |
35400s | anything else |
35401s | agreed you just need to make your |
35403s | opponent's life difficult on this turn |
35406s | as much as possible light hope that they |
35408s | only have one spell damage |
35410s | card in Hand by some miracle or they |
35413s | don't have the Unleashed spell of course |
35415s | is the other possibility and then you |
35417s | can just chip in 10 or so damage and you |
35419s | draw spell damage off the top to close |
35421s | out the game |
35427s | as it stands Glory isn't too far from |
35429s | lethal himself I think he's five off if |
35431s | he had one source of spell damage it was |
35434s | a completely different story |
35437s | holding on to the last location prop |
35439s | though |
35441s | and granted that for health breakpoint |
35443s | is already a big deal survives one of |
35446s | the spell damage givers plus unleash |
35448s | fell |
35450s | yeah either way you're making a pretty |
35452s | big risk right this way you're saying I |
35454s | might win through board okay that's a |
35458s | bit of a rough burn you might win |
35460s | through board but you're not necessarily |
35461s | all in and you're praying that they |
35463s | don't have the removal to deal with this |
35465s | still |
35466s | but you're also praying pretty heavily |
35468s | on hitting exactly relative dimensions |
35470s | off the top to pull you back into the |
35472s | game |
35474s | say shouty is one manner off of a |
35476s | guaranteed easy lethal |
35479s | um because then you could play J skilled |
35481s | Trader uh sorry Guild Trader Arcanist |
35484s | Anish Phil and Jace right and then Mark |
35487s | of scoring at the end which I think |
35488s | would have been the kill here but |
35491s | a bit off here has found the fell |
35493s | barrage now though |
35496s | he hasn't played any fell barrages as of |
35499s | yet though right |
35504s | we're having enough time |
35507s | oh man still a lot of damage good Lord |
35510s | and a lot of healing because Glory was |
35512s | kind of forced to come into board there |
35514s | yeah |
35516s | and there is no way out for Glory on the |
35519s | next turn unless he gets a lethal |
35521s | himself was that a Dimensions yes |
35528s | oh |
35530s | oh my goodness |
35534s | arrested kind of whiffs to be honest but |
35538s | you can still go spectral maybe the |
35540s | awkward part is you can't Outcast the |
35542s | spectral without first playing |
35543s | Extinction and he wants these Minions on |
35545s | the board to give him healing from |
35547s | Michelle |
35549s | I guess he could go Guild Trader |
35552s | unleash fell first and then just throw |
35554s | away the relic of extinctions actually |
35557s | yeah |
35559s | feels weird but that healing is |
35561s | absolutely crucial who knows if it'll be |
35563s | enough though because Guild Trader fell |
35565s | barrage Jace with an Unleashed fell in |
35568s | the pool and a chaos strike and some |
35570s | other things for shouty that's looking |
35572s | pretty lethal to me |
35580s | I mean was he think he had top deck |
35582s | Chase is there any way you can play |
35583s | enough fell spells that can be lethal I |
35586s | don't think so because he's haven't |
35588s | played enough of them yet |
35595s | all right shouty has had time to do his |
35597s | counting I'm sure he knows goes for this |
35600s | actually there's the other fell barrage |
35602s | to make sure if he wasn't already |
35605s | has to be racial now just in the blink |
35607s | of the eye he is on Match Point it feels |
35611s | like so many times we've seen today |
35613s | players get up to a 2-0 lead but we've |
35616s | seen more than one reverse sweep here so |
35618s | shouty still has to be a bit careful |
35621s | indeed yeah uh We've uh well he did it |
35624s | to his opponent in the previous series |
35626s | up against yala so he knows how possible |
35628s | it is to do so uh kind of emblematic of |
35632s | how that match up often goes for me |
35635s | while I absolutely adore this new build |
35637s | of Demon Hunter I think it's such a |
35639s | fascinating combo combo hybrid kind of |
35643s | deck com bro yeah that's what they call |
35645s | me sure |
35648s | um yeah well that's what I call myself |
35650s | um I think it's such a fascinating deck |
35652s | the mirror is just a bit miserable to |
35654s | play through perfectly honestly just |
35655s | hoping to draw better than your opponent |
35657s | and there's some amount of expression |
35658s | that you have in how you utilize your |
35660s | damage for removal versus damage to face |
35662s | and there's certain rules you need to |
35664s | learn for the matchup but I think it's |
35666s | mainly just down to who can draw better |
35668s | which for shouty was absolutely the case |
35670s | there moving on to just the Rogue left |
35672s | over though for him which could be a bit |
35676s | of a problem deck I guess against aggro |
35679s | how are we feeling about Rogue versus |
35680s | agronism |
35681s | yeah because it's specifically the |
35684s | jackpot Rogue for shout tea I feel like |
35686s | it has less of a removal package than |
35688s | we're used to seeing from the Draka |
35690s | Rogue and it's a really tough one to |
35694s | quantify because most of the time when I |
35696s | see this in a lineup I'm like that's got |
35698s | to be the weakling right the stack is |
35700s | not consistent but somehow it |
35702s | consistently generates something useful |
35704s | given that it casts such a wide net of |
35707s | generation effects at some point it's |
35710s | not unlikely that you find something |
35711s | that is good against aggro |
35714s | um not likely to be able to take down |
35717s | Demon Hunter in my opinion because that |
35719s | is a form of anger that is mostly from |
35721s | hand damage but against the aggro Druid |
35725s | from Glory later on |
35727s | um shouty has a couple of things that he |
35729s | can generate any form of AOE we saw fell |
35733s | fire in the whole a while ago that is |
35735s | not too bad whatsoever but it's more a |
35737s | question of whether you can get through |
35739s | the early game safely if it is that |
35741s | aggregious Where the wild puddles are |
35744s | then VPS |
35746s | absolutely yeah that's why the deck will |
35748s | really Shine the concoctions I do think |
35752s | are still pretty fantastic ways to |
35755s | stabilize the game a little bit more uh |
35758s | towards the start just having Destroyer |
35760s | minion can be very powerful as well but |
35763s | first of all it's going to be up against |
35764s | the Demon Hunter so it's less against |
35766s | less about the removal sorry and more |
35768s | about finding some of these disruptive |
35771s | tools like ghastly Gravedigger and the |
35774s | very specific interaction where trading |
35778s | a card into your deck means it keeps any |
35780s | reductions in costs shuffling it in does |
35783s | not however uh as so you can reset |
35786s | spells or minions costs back up to full |
35789s | but for Glory he's gonna be giving |
35792s | shouty a taste of his own millionaire as |
35794s | he gets card for card the hand his |
35796s | opponent had in the previous game |
35799s | insta full keep nothing better than that |
35802s | absolutely or as for shouty it's only |
35805s | the Cutlass that looks appealing to keep |
35808s | here and even then without a guaranteed |
35810s | spell it's not amazing but you know |
35812s | anything that you can keep to Discount |
35815s | the wild Paul Knows Why while he is |
35817s | still under the Maestra disguise you |
35819s | would not turn your nose up at |
35823s | you never consider a genre as like a |
35826s | potential Hyrule kind of card just to |
35829s | get say the uh the perfect Leviathan |
35833s | oh colossal sorry |
35836s | yeah |
35838s | um shouty is of that mindset I wasn't |
35841s | sure what colossal was particularly |
35843s | useful against Demon Hunter but |
35846s | um it is one of like a colossals in |
35849s | general are just one of the best cards |
35850s | to continuously replay from your stashes |
35853s | slash test effects so |
35856s | um reasonable for shouty here he hits a |
35858s | jackpot but not a nice discount on it so |
35861s | funny we have finally seen a death |
35863s | knight in the tournament |
35865s | laughs |
35867s | enjoy it while you can this is the |
35870s | closest that you're going to come to |
35871s | seeing it Go and press the hero power |
35873s | for the boys one time |
35875s | the ghouls for the course |
35878s | I wonder what happens to the course |
35880s | counter after he transforms back into |
35882s | Rogue I don't know actually |
35885s | oh |
35889s | uh uh that's terrible isn't it |
35895s | I mean it seems somewhat appropriate |
35896s | that they are |
35898s | aligned in his hand but uh like you say |
35901s | it is complete and utter garbage oh my |
35905s | God |
35906s | the star is aligned for Glory |
35909s | indeed |
35914s | oh man like it's just if it was the old |
35917s | version where it brings them both |
35919s | down to it affects both players then |
35922s | maybe it would be playable to disrupt |
35925s | their combo somehow you're terrible |
35927s | right right yeah they're just dimensions |
35930s | and everything called zero I guess so |
35932s | yeah fatty the way yeah or a quest |
35934s | progression if it's that late in the |
35936s | game still |
35938s | hmm |
35940s | interesting all right let's go again |
35942s | come on two more |
35946s | come on big money this time |
35949s | Sigil of and a relic of his own |
35954s | yeah |
35955s | are there any big |
35957s | demon colossal zillag |
35960s | I guess but then you just play it for |
35962s | one right off of the Year Azure instead |
35965s | of for the full fight The Relic is |
35967s | interesting though because that's a |
35968s | great card to continuously replay from |
35970s | stash if you have the handspace but that |
35972s | hand space is a scarce commodity given |
35975s | that shout is generated eight Mana piles |
35978s | of useless garbage |
35983s | whereas glories have really could not be |
35987s | much better to be perfectly honest the |
35989s | only consideration is whether you want |
35991s | to go for a smaller Quest completion on |
35994s | this turn with Mark of scorn and Ross |
35996s | rot Viper then go with stage two |
35998s | completion guaranteed with location plus |
36001s | the dimensions on the following turn |
36002s | that is where he ends up and I uh I |
36006s | think I like it I I think having drawn |
36009s | the Silver Moon Arcanist especially and |
36011s | the fell barrage makes it an even more |
36013s | enticing Prospect right and also kind of |
36016s | left him the possibility of having drawn |
36018s | another Relic beforehand |
36021s | um Extinction he could have just thrown |
36022s | out instead of Vault if it had been |
36024s | drawn for example to buff up the |
36027s | dimensions a bit more on the next turn |
36029s | doesn't get it but he's still in an |
36031s | amazing position whereas Xiao tea I mean |
36034s | could play a relic of his own |
36039s | uh-huh |
36042s | and then over draw unless he hits a one |
36045s | Mana card that doesn't draw another card |
36049s | well tunnel I believe yeah true |
36058s | [Music] |
36061s | a disaster |
36064s | I know this deck is good but every time |
36067s | I see it I struggle to see how it's even |
36069s | remotely playable foreign |
36073s | oh my goodness |
36075s | where is this double relic of dimensions |
36080s | next turn gets even more discounts he's |
36083s | discussing you spell damage minions |
36085s | those are pretty good for greed is like |
36088s | free next turn |
36093s | uh I think |
36095s | dude but still very very uh cheap |
36098s | comparatively |
36100s | and Loki I mean like how much damage is |
36102s | this if he gets a uh |
36104s | unleash fell off the top it's like |
36108s | 30 damage basically yeah |
36111s | right now it's 24. |
36116s | B paints |
36121s | is it ever made just to Bluff objection |
36125s | the barrier I don't know |
36128s | after a minion deals three or more |
36130s | damage destroy it would that destroy |
36132s | Chase |
36133s | thing I guess it would |
36135s | I think so yeah it doesn't do anything |
36138s | but uh I'm just curious should destroy |
36141s | juice after Jace destroys you yeah yeah |
36143s | quite funny |
36149s | he does end up taking the ice barrier if |
36152s | for blood value if nothing else |
36156s | over draws again |
36159s | and then yeah it just goes with the horn |
36161s | and hopes to hit the replaying cards I |
36163s | suppose |
36170s | pick your poison I see |
36173s | seriously |
36176s | another I think positions looks very |
36178s | tempting but how does he create some |
36180s | hand space |
36181s | yeah exactly I'm feeling another |
36183s | Dimensions turn so eight right now you |
36185s | need to play one more card and then |
36187s | location plus relics so I think Guild |
36189s | Trader would be a fine card to play |
36197s | situations for you gladly overdraw |
36199s | courtress |
36200s | oh yeah yeah absolutely |
36208s | phantasms to top it off my goodness |
36214s | grow short |
36216s | okay so not enough Mana to play the |
36218s | other spell damage as well makes this a |
36221s | little tougher |
36222s | uh than just the super easy turn it |
36224s | would be otherwise it's fine Extinction |
36227s | phantasms call it a day oh |
36231s | yeah |
36234s | meanwhile shouty overdraws |
36237s | has only seven Mana to work with |
36240s | and |
36243s | no realistic outs that I can think of |
36246s | well that's a bad overdraw as well uh so |
36249s | we're looking uh in terms of outs |
36251s | geekafin uh puts him back on board |
36256s | but not especially well neptulon uh does |
36259s | the same thing uh but again |
36263s | not to a degree where he's uh gonna be |
36265s | winning this game |
36270s | yeah the board is the least of his |
36272s | problems |
36273s | right I'm gonna start with the bone |
36276s | Spike |
36280s | okay |
36283s | it's cute it makes Glory over draw yeah |
36290s | oh it's just a tiny bit of Mana short |
36292s | and being able to go for the uh |
36296s | uh horn play the |
36299s | colossal and test on the following turn |
36302s | uh but he's starting to make something |
36304s | happen uh I guess is the the headline |
36306s | here |
36309s | so for Glory |
36312s | a bit awkward because the most dumpable |
36314s | cards are the discounted ones but this |
36316s | is his last discounted spell damage I'm |
36318s | gonna go for the two cost need for |
36320s | agreed now and hoping to hit big the |
36322s | Unleashed fellas already a pretty good |
36324s | outcome and he has double fell barrage |
36328s | well still no other Unleashed fell |
36335s | the important part is he just doesn't |
36336s | overdraw Jace right there is damage |
36338s | permanence in most cases against |
36341s | um jackpot Rogue |
36344s | let's find that he's dishing out the |
36346s | damage sort of piecemeal like this |
36348s | replaying a huge board and if somehow |
36352s | shouty can deal with this based off of a |
36354s | jackpot spell of some sort then there's |
36357s | still the J Summer and the deck to close |
36358s | things out |
36366s | tricks the alignment what a draw |
36373s | n oh |
36378s | big ick |
36382s | um are there outs are there out I cannot |
36385s | think of any looking through the |
36387s | deckless |
36392s | both jackpots have been used right |
36397s | [Music] |
36399s | yeah and Shout Out demise doesn't even |
36401s | work that way it doesn't just become the |
36403s | last spell you played looking for Giga |
36406s | Finn but doesn't have Mana even if he |
36408s | got it yeah there we go |
36411s | saw another death knight card |
36415s | that's a cool it's cool and I caught it |
36417s | all I know |
36419s | all right Glory getting himself on the |
36422s | board here Demon Hunter taking a win |
36425s | eventually is no big surprise here but |
36428s | it is more of a story of this aggro |
36430s | Druid I continue to bang this drum I |
36433s | feel like that duck is not in a great |
36435s | position but if it is gonna take a win |
36438s | um in shouti's lineup if not the rap |
36441s | Druid I guess this jackpot Rogue is the |
36444s | next best candidate |
36448s | feels that way yeah |
36450s | it's a deck that's a little low on these |
36453s | early game pop-off turns that they don't |
36455s | have to be big but they just have to |
36457s | like kill a lot of stuff and that's why |
36460s | you know against aggro Druid even if you |
36462s | didn't have draca or graveyard just |
36466s | going for like a big scribbling |
36467s | stenographer double serrated bone Spike |
36470s | player concoction whatever it may be a |
36473s | play like that is often just good enough |
36474s | because all you have to do is clear the |
36476s | board first aggro Druid and then you win |
36478s | the game they have essentially no uh |
36480s | backup after you've won the board in any |
36483s | capacity whatsoever and that is |
36486s | something that I believe the |
36489s | brenithal version of Rogue struggles to |
36492s | do a little bit more primarily that does |
36495s | come in the form of null which we |
36497s | haven't seen all too much of today but |
36499s | is of course just a very real draw that |
36501s | you can hit to close out the game |
36503s | incredibly quickly uh versus Agri Druid |
36506s | right it's also not too bad to hit a |
36509s | Cutlass and play it out if that's your |
36511s | best answer to an iron deep trog or a |
36513s | peasant because any one of these One |
36515s | Drops sticking around and then |
36517s | potentially becoming a target for Mark |
36519s | of the wild which then activates crooked |
36521s | cook it all snowballs out of control |
36523s | very quickly right from turn one when |
36526s | we're talking about aggro Druids so |
36529s | um I can see concoctions also coming in |
36531s | clutch for shouty potentially astalar |
36535s | even if it has manothers dealing to |
36538s | damage is not the worst thing any form |
36541s | of removal would be a welcome sight but |
36543s | in most instances I feel like glory is |
36546s | in a very good spot the mass board buff |
36549s | uh that aggraduate has access to in |
36552s | either the herald of nature Pride's Fury |
36554s | is truly what makes the deck a real |
36556s | contender in the meta and he just needs |
36559s | to make sure he hits a decent curve |
36561s | leading up into those |
36564s | well speaking of a decent curve it's |
36566s | kind of hard to know what that |
36569s | constitutes anymore in agritude because |
36572s | the deck just curves so low like most of |
36575s | the deck is one course minions and so |
36577s | what are the real power Spike cards that |
36578s | you'd be looking for against Rogue for |
36581s | the drill |
36583s | yeah um situationally either Druid of |
36587s | the wreath or drug just sticking one of |
36589s | those early you could also make the |
36590s | argument for peasant if you're going |
36592s | first but I think the Rogue is not too |
36595s | sad to coin dagger because they have a |
36597s | bunch of two drops to follow up so I |
36599s | would put peasant a bit lower on the |
36600s | priority list and if either that trog or |
36604s | Druid of the reef sticks then being able |
36606s | to buff it then gets it out of range of |
36609s | uh Cutlass out of the range of wild Paul |
36613s | Newell sometimes and then that's where |
36615s | the Druid starts to get out of control |
36620s | oh |
36624s | promising hand for shouty yeah now we're |
36626s | talking |
36628s | oh that's not bad either |
36631s | just another coin that's a lot more Mana |
36633s | to use what is it |
36636s | oh double peasant though is a |
36638s | backbreaker for shouty at the moment |
36640s | doesn't have a way to get past this |
36642s | taunt yeah that's sick |
36646s | oh I mean there you go talk about use |
36649s | for the coin |
36650s | straight away coin coin private eye is |
36653s | uh well definitely catching my eye |
36660s | and so he would get a perjury and a |
36662s | double cross |
36667s | which is plenty of tempo |
36671s | um |
36673s | you would unveil himself as Rogue so the |
36675s | null cannot continue to get discounts so |
36678s | I wonder if that is better than just |
36680s | playing the no of this turn to actually |
36682s | remove some damage from the board |
36684s | good point |
36686s | very close |
36688s | if you go for this line with the private |
36690s | eye you can follow up with null plus |
36691s | perjury next turn which is just the |
36694s | pretty good way to clear off both the |
36697s | one three and hopefully one of the uh |
36700s | The Peasants as well very clean |
36704s | uh |
36708s | okay |
36712s | I hope buff immediately presented |
36718s | not quite but if Glory wants he can just |
36720s | go wide here |
36726s | [Music] |
36729s | let him have the two cards they're |
36732s | already ahead on value anyway he's just |
36735s | trying his best to stick this wide board |
36740s | job's done |
36744s | exactly that Hunter secret any hunter |
36747s | secret is so juicy |
36753s | no longer uh |
36755s | flame Ward is that the Mage card no |
36758s | that's not in standard yeah yeah I know |
36760s | just |
36763s | what a card it was |
36765s | shouty makes the decision to go for |
36767s | counter spell instead which does have |
36769s | guaranteed disruption value against |
36771s | Glory at some point the explosive I mean |
36774s | the ice trap even if it was bluffing |
36776s | explosive I think Glory was in a |
36778s | position where like he can't really |
36779s | afford to play around the bluff you |
36782s | would go in anyway and then ends up not |
36785s | working out too well for shouty but what |
36787s | does look pretty nice here is uh |
36791s | actually several plays the gravedigger |
36794s | to shuffle back a potential Heights Fury |
36796s | would have been amazing |
36800s | yeah I think because he's got the |
36803s | counter spell set up I do prefer going |
36805s | with this line of well trying to find |
36807s | exactly explosive trap I suppose ideally |
36809s | which he does find and also managing to |
36812s | get the null down as well |
36818s | Laurie now aware of the secrets |
36821s | but he is falling behind on board no um |
36823s | Herald of nature here I think forces him |
36827s | onto Mark of the wild to create a taunt |
36829s | and protect the rest of his board |
36833s | yeah |
36835s | pretty nice with the sidekick as well |
36837s | right just to Juice It Up even further |
36841s | alternatively he could put sidekick on a |
36843s | peasants so it value trades us the |
36846s | sketchy stranger |
36853s | oh it's about even actually isn't it I |
36855s | guess |
36857s | like in that case would you ever just |
36858s | say I'll stick it on the |
36861s | uh this little this big because then I |
36863s | get to send two damage |
36868s | um hey I don't know it's really |
36870s | dependent on what shouty has generated |
36873s | right somehow my default instinct is the |
36877s | same as glories here which is just take |
36879s | value trades wherever you can |
36886s | oh this trap though |
36889s | it's the play isn't it it has to be like |
36893s | they might have Pride's Fury in hand in |
36896s | which case you're very sad but if they |
36899s | don't you're very very happy |
36901s | if it's specifically Pride Fury he's |
36903s | scared of there is the alternate play of |
36905s | perjury ghastly Shuffle it back |
36909s | but |
36910s | the explosive seems |
36912s | like it's immediately saving him more |
36915s | Health in any case but the Pride's Fury |
36918s | and I guess Herald of nature |
36920s | you could consider going explosive plus |
36924s | dagger which gets you the benefit of |
36927s | denying them one card I suppose of the |
36929s | peasant |
36930s | um and also just kind of bluffing that |
36933s | it's not explosive in a way |
36936s | the big deal actually denying the draw |
36938s | because yeah peasants in the world of |
36941s | explosive are Glory's only source of |
36943s | resources now because you can't really |
36945s | send damage face for a crooked cook to |
36947s | activate |
36949s | okay |
36952s | chances at Pride's Fury |
36956s | he's like okay it's not ice |
36960s | this ain't it |
36964s | centuries protect the peasant another |
36966s | turn I guess |
36968s | ah |
36973s | maybe unless you just wait |
36976s | because if it's explosive you |
36979s | you don't lose but your chances just |
36982s | absolutely plummet yeah Gloria's |
36985s | stressed out |
36988s | no he goes for it and there it is shouty |
36992s | is back in |
36996s | the resources are not all out for Glory |
36999s | yet the you gotta be strong represents |
37003s | quite a pain for a shouty to deal with |
37005s | indeed |
37009s | oh no |
37015s | so bone Spike double cross ghastly |
37020s | yeah that's definitely where my heads |
37022s | are |
37027s | Swift scale tricksters are just very |
37029s | dead in hand for shouty at the moment |
37030s | but somehow he is still managing to pull |
37033s | back here |
37035s | foreign |
37041s | that's that crooked cook back |
37046s | okay |
37056s | also so valuable for shouty to know the |
37059s | entire contents of Glory's hand at the |
37061s | moment he knows exactly what to play |
37062s | around for the near future yeah |
37067s | fertilizer is quite scary and actually |
37069s | even New Growth if he is preparing for a |
37072s | top deck Herald slash Pride's Fury world |
37075s | but outside of exactly that I feel like |
37077s | denying the most Resources by shuffling |
37079s | the cook back is the way to go but now |
37082s | is the time for Glory to go all in yeah |
37085s | minion minion buff trade away I suppose |
37089s | Bend all but one of your Mana it's it's |
37092s | a good turn for this point in the game |
37094s | for eye graduate it's about the best you |
37096s | can hope for |
37097s | and I was kind of interested in one |
37100s | minion and then double attack |
37104s | and then you don't have to trade because |
37106s | your taunts have three attacks I don't |
37108s | know three yeah |
37110s | oh that drives me |
37112s | nothing to shuffle back |
37117s | opponent's hand is too dead |
37118s | unfortunately |
37120s | and Glory will never even get in a spot |
37123s | where he can spend all his Mana for the |
37125s | double cross right |
37128s | foreign |
37131s | yeah |
37136s | oh disgusting |
37139s | what a weird outcome |
37141s | super weird |
37142s | and obviously sorry the moment that |
37147s | shouty runs into a test or a Contraband |
37149s | stash that's exclusive trap replayed so |
37152s | he just needs to survive until then |
37159s | Glory praying for a miracle which I |
37161s | guess is like quicker and quicker |
37162s | becoming |
37164s | planted evidence to hit one of the big |
37168s | Druid spells because every other deck |
37171s | every other top deck is individually |
37173s | incredibly low value yep |
37176s | value trade and protectors 2-2 or to |
37179s | push face here |
37185s | gonna say I was inclined to actually |
37186s | take the train |
37189s | set up two turn this way that's true |
37192s | even if they value trade you is removed |
37195s | ah another Hunter Secret |
37200s | well I mean |
37201s | it's actually it might have to be |
37203s | freezing yeah |
37205s | okay that's a good draw it is |
37208s | there we go uh-huh |
37213s | uh |
37215s | is that too greedy oh It's gotta be |
37217s | gleaming |
37219s | it just has to be like as soon as you |
37221s | draw jackpot surely the game ends |
37227s | unless you get double alignment again |
37231s | the thing is he needs to survive |
37238s | okay |
37244s | the freezing is still relevant though |
37247s | yeah very much |
37250s | there we go that's the draw |
37254s | oh Scourge oh playable but command is |
37259s | pretty good on the next turn |
37264s | Jerry earring got to sow the soil but |
37268s | there is still a hunter secret for Glory |
37270s | to consider |
37272s | I think it gets a guaranteed Roots at |
37274s | this point oh does oh yeah yeah so the |
37278s | soils are gone okay |
37280s | which is probably a bit better at this |
37282s | point |
37283s | uh-huh it represents damage uh-huh |
37288s | oh is he gonna activate the double cross |
37293s | I feel like it's hero power |
37296s | plus one two three yeah I think so like |
37300s | the two one ones instead |
37306s | but you need to weave in the hero power |
37311s | and then what is this grasping Roots |
37313s | going face instead of into the |
37316s | NFL uh-huh but I don't know if it's this |
37319s | turn |
37321s | because this sets up like if he draws |
37322s | the other living Roots double roots hero |
37325s | power lethal even if the board gets |
37327s | cleared |
37329s | oh my gosh |
37332s | let's do it you have that at all |
37336s | oh I mean oh it can still happen |
37341s | the other Trickster |
37345s | pretty good right my death |
37348s | he started this game it's just the magic |
37355s | [Applause] |
37357s | any taunts |
37360s | good |
37366s | and life steal oh my gosh |
37370s | that's it |
37373s | yeah no coming back from that as death |
37376s | knight comes as close as it's gonna come |
37378s | to winning a game of hearthstone at the |
37381s | 2022 Hearthstone world championship and |
37383s | more importantly Sheltie is through to |
37386s | the quarterfinals of said World |
37388s | Championship taking down previous world |
37391s | champion Glory who's gonna have to fight |
37393s | out in the decider match later on today |
37395s | but so far for Sheltie he's a lineup you |
37399s | know we can raise questions as uh this |
37402s | Druid and the Rogue are very much |
37404s | debatable choices but a couple of wobbly |
37407s | bits aside his decks are looking decent |
37409s | and his play is looking spot on |
37411s | absolutely shouty always known for |
37414s | pristine play very considered taking his |
37417s | time and finding the best lines every |
37420s | single turn even if the lineup isn't the |
37422s | most creative or Innovative he just |
37424s | knows all of the decks inside and out |
37427s | whereas for Glory a bit of a |
37430s | heartbreaker there can't say it's |
37432s | completely unexpected though to see agar |
37435s | Druid come down in this fashion it when |
37438s | the deck doesn't hit its good matchups |
37440s | it really just seems like it flounders |
37442s | but Glory will still have a second |
37444s | chance in the decider match later on |
37448s | today as we find out who is joining |
37450s | shout tea through to Sunday from Group B |
37454s | indeed yeah a couple more matches yet to |
37457s | play before we find out who that will be |
37462s | um but I guess in that series it kind of |
37464s | was just over as soon as the Druid won |
37467s | specialty in game one like after that |
37469s | point it was such an uphill climb uh for |
37472s | Glory which I think is really going to |
37474s | be his best shot through the lower |
37476s | bracket or in the decider match I should |
37478s | say is taking down any Druids uh that |
37480s | come along as this aggro does not feel |
37483s | especially well positioned I will say |
37486s | it's going to be in a tough spot to get |
37487s | it done uh but we'll see whether or not |
37489s | he can do so a little bit later on |
37491s | because first of all we have the uh |
37493s | elimination match as okay here we can |
37496s | see Sheltie going through in first |
37498s | position and uh Tien Ming versus yala in |
37502s | the elimination match first oh man I |
37505s | know it's been said so many times but |
37507s | it's just insane to lose players this |
37509s | good this early in the tournament it |
37511s | feels sacrilegious that is just how the |
37514s | cookie crumble at the world championship |
37516s | left and right somebody has got to go |
37519s | down and somebody |
37520s | um is just going to be one of the best |
37522s | players in the world you did mention a |
37525s | while ago that the death knight was the |
37528s | closest we would see it winning a game |
37531s | but I don't know Derek there's still |
37533s | some potential if yarla has anything to |
37535s | say about it with that |
37538s | um awesome little player icon so we'll |
37541s | see shortly between Ken Ming and yarla |
37543s | who is going to be facing Glory still a |
37546s | lot of hearthstone to play out today |
37548s | that's right and while that's all from |
37551s | Gia and myself today uh two more matches |
37554s | yet to come so after this short break |
37556s | Tian Ming vs yala for the elimination |
37559s | match of Group B |
37564s | [Music] |
37572s | [Music] |
37579s | all right gel T let's put that big brain |
37581s | to the test uh your first question is |
37584s | how many matches has xmg won in Masters |
37588s | tours is it 40 50 60 or 70. |
37594s | uh 50. |
37597s | 50 is incorrect the correct answer is |
37600s | 70. believe it or not |
37602s | uh question number two how many times |
37605s | has Chiang Ming been in the top 32 of a |
37609s | Masters Tour is it seven eight nine or |
37613s | ten |
37615s | uh Saturn |
37617s | seven is correct well done question |
37621s | three who did XC beat in the finals of |
37625s | Masters Tour Madrid was it |
37629s | yeah absolutely correct yep option A |
37632s | anatomu no need to go on uh question |
37635s | four Yu Yi has played 16 Masters tours |
37639s | how many times did he have a negative |
37642s | record is it one |
37644s | three five or seven |
37649s | oh five |
37651s | five is absolutely right nine times with |
37655s | a winning record two even and five |
37657s | losing what um uh question five this |
37660s | should be the easy one for you uh which |
37663s | player beat gel T twice in the 2019 |
37667s | World Championships |
37672s | well I'm gonna give you the four options |
37674s | I have because that's not one of them |
37675s | 2019 World Championships you Ying jing a |
37680s | mega zero or Jason Joe |
37682s | uh chain it is Jing yeah I think we'll |
37686s | give you that one but we might need a |
37687s | ruling on it |
37689s | and finally question six who did xiaobai |
37694s | beat in the final of Masters Tour |
37697s | ironforge |
37699s | um |
37700s | Maverick is correct absolutely right |
37703s | that is five out of six if we're giving |
37706s | that one to you which is the best record |
37708s | I've had of any of these that I have |
37710s | done so xiaoti congratulations yes |
37716s | [Music] |
37718s | foreign |
37720s | [Music] |
37738s | [Music] |
37744s | [Music] |
37749s | foreign |
37753s | [Music] |
37764s | World Championship I'm Raven joining me |
37766s | solo and we've got another match for you |
37768s | it is going to be timing versus yala |
37770s | coming up for this elimination match and |
37773s | a lot on the line we've already said you |
37774s | know goodbye to a player also uh so far |
37777s | and it's uh it's rough we were just |
37779s | speaking about this before we came on |
37780s | now and so it's like it's really rough |
37782s | seeing like okay the players are just |
37784s | knocked out and it's done obviously they |
37786s | all have the same chance you know the |
37787s | same sort of basic double elimination |
37789s | groups to get through but it's you know |
37791s | it's a tough one and I think it just |
37792s | shows that how strong the field is so |
37795s | that like it's unbelievable to see some |
37797s | of these players knocked out yeah we |
37800s | talked about it a little bit as we were |
37801s | wrapping up last time we are on gyala |
37803s | duty this time around it seems um but |
37806s | for either of these players honestly it |
37807s | would be a big shock to see either of |
37809s | them going out early because they are |
37811s | both incredibly consistent high level |
37814s | repeat performers within their |
37816s | perspective uh prospective regions and |
37820s | yala in particular you know I keep |
37822s | saying yala is One World Championship |
37826s | short of an all-timer Hall of Fame |
37828s | career right he's done absolutely |
37830s | everything else that there is to do but |
37833s | until you reach that absolute Pinnacle |
37834s | until you reach the very top and have |
37836s | that world championship to your name I |
37837s | think it's very hard to put you in the |
37840s | conversation even in a card game where |
37843s | we'll sit there and say well what really |
37845s | matters is consistency right like sure |
37847s | you won the World Championship one year |
37849s | but did you consistently put up the |
37851s | results over and over and over again |
37853s | it's still really hard to defeat the |
37856s | idea that you don't have that trophy in |
37858s | your trophy cabinet at the end of your |
37860s | career right so I think yala does really |
37862s | want to get that final job done yep I'm |
37865s | checking out the lineups or the matchups |
37867s | I guess for the first one it's going to |
37869s | be a rogue versus Druid here epic game |
37872s | number one atming is going to be |
37874s | bringing that sort of this sort of excel |
37877s | uh jackpot Rogue of course and we've |
37879s | seen like I would say a mixture I think |
37882s | this deck always feels difficult to |
37885s | Define as how well it's performing |
37886s | obviously you just have you know your |
37888s | win loss right of course but some games |
37890s | seem so unwinnable and then some games |
37892s | seem unusable it just seems like a |
37895s | really odd deck to try and get a good |
37896s | grasp on because so much of it is |
37898s | reliant on how not only what cards you |
37901s | generate I think that's the easy answer |
37903s | but how well you can build a game plan |
37905s | based on what you may or may not create |
37908s | right it's not even what the actual |
37910s | cards are but it's how you adapt to it |
37912s | we saw |
37913s | um like you know earlier on today right |
37915s | dead draw got a pyroblast on like turn |
37917s | two from it or three and then set up a |
37921s | plan around it and it paid off but a lot |
37923s | of the time that's not necessarily as |
37925s | easy as it sounds so gonna be |
37927s | interesting to see how this deck |
37928s | continues to perform over the weekend |
37929s | it's not like Tim Ming's the only player |
37932s | who's brought it and then on this side |
37934s | we have we get to see once again so how |
37936s | well these 30 cards sort of it's ramp to |
37939s | it but I'd honestly just lean towards |
37941s | what I call it combo Druid at this point |
37943s | because yala has nothing else apart from |
37946s | that combo really |
37947s | yeah it's absolutely right um and I do |
37950s | think the jackpot Rogue Dynamic is |
37952s | interesting I mentioned earlier how much |
37955s | more trusted this deck is in the China |
37957s | region than it is anywhere else and how |
37959s | that's bled through a little bit |
37961s | seemingly to some of the liquid players |
37962s | who have played regularly uh in that |
37965s | Team league bunny Hopper and dead draw |
37966s | who are both representatives in the |
37967s | world championships as well but I also |
37969s | think it's interesting because you'll |
37971s | see the very best players you know we |
37973s | talk a lot about okay you know you open |
37974s | your jackpot you see what the Spells are |
37976s | um you know it's not necessarily truly |
37977s | random as well I win or lose based on |
37979s | what this is but you know you you see |
37981s | all the star and then you react to it |
37982s | right which is essentially what you were |
37983s | just saying but I think what's |
37986s | overlooked is that the very best players |
37988s | can sometimes be like okay well actually |
37989s | this is a game where I need to look |
37991s | towards a colossal to win me the game |
37993s | early or you know a reconnaissance |
37995s | Minion or whatever else there are lots |
37997s | of different boxes that you can open |
37999s | with the deck it's not just the jackpot |
38001s | spells that do get you rolling so there |
38003s | are you know layers upon layers of |
38005s | different routes through the game like |
38007s | you were talking about earlier like even |
38009s | the starting point of where that first |
38011s | branch of that route leads to can be |
38013s | different in different matchups yeah and |
38015s | I think navigating that as you said is a |
38017s | very very important skill for these |
38019s | players to have so already now The |
38021s | Mulligans are over we can take a look at |
38023s | how the openings are shaping up y'all |
38026s | are having access to Wild growth and |
38028s | nourish after the Mulligan oh wow the |
38030s | innovate The Aquatic form that's just |
38033s | looking quite good to me so I think in |
38035s | any matchup that's looking like a solid |
38037s | opening and as far as I could see |
38040s | also ah is this the debut or did I miss |
38043s | a game where this happened you did it |
38045s | happened in the last series yeah Derek |
38046s | and G have already been through this |
38048s | beer it's old hat by this point yes we |
38051s | get it haha there's a death knight that |
38053s | turned up yeah yeah they did it already |
38054s | not death no I don't know what you're |
38056s | talking about yeah |
38062s | that golf draw is insane as well with |
38066s | the uh the spare innovate that's now |
38067s | left hanging around that is the good |
38069s | stuff this is just the hand right like |
38072s | the only thing yala was potentially |
38075s | missing uh because of the lack of Jerry |
38077s | Rigg was the nourish if it was used for |
38079s | ramp then card draw is a question mark |
38082s | not really the case anymore so y'all can |
38085s | just maybe even just super fast cycle to |
38087s | this combo and really give her Tim Ming |
38089s | things to think about |
38095s | although oh this is uh it was one of |
38097s | your favorite cards wasn't it song |
38099s | RT up |
38101s | party up yeah it was you're a party up |
38103s | fan on day one of release I was I was |
38106s | indeed the uh the potential curve with |
38108s | the was it was a weapon that gave Divine |
38111s | shield on exploration of the weapon or |
38113s | something |
38114s | no rallying blade was the old 3-2 weapon |
38118s | the buff Divine Shield minions I think |
38120s | was that a shield well yeah no no yeah |
38123s | yeah the shield yeah yeah there's so |
38125s | many pounding weapons that stuff with |
38127s | Divine Shields all uh yeah yeah it was |
38129s | the shield I thought like that curve |
38131s | would just be too strong would then you |
38133s | know because Palin's always had this |
38135s | problem where that you you have all the |
38137s | best Buffs in the game but you don't |
38138s | necessarily ever get to stick minions to |
38140s | land those Buffs on and that just felt |
38141s | like a thing that would work pretty well |
38143s | but didn't turn out working uh didn't |
38145s | turn out to work particularly well in |
38146s | the end |
38148s | and though timings got a fairly solid |
38151s | curve right with flipper friends the |
38153s | krabatoa and then party up like that's |
38157s | uh again not the best curve in the world |
38159s | but it's reasonably solid yeah and |
38161s | they're they're good spells as well to |
38163s | cast recursively right like to just keep |
38166s | coming back over and over again |
38170s | you see you're good reaction to the Guff |
38173s | that's the problem isn't it when we're |
38175s | like ah yeah the real deck you need some |
38177s | creative thinking and ways to really get |
38180s | to the end game and y'all is like ramp |
38182s | ramp Guff let's go you did so it's all |
38186s | just drooling everywhere as he throws |
38189s | ramp cards around you |
38191s | hmm |
38199s | I'm gonna choose to keep going with the |
38200s | ramp makes sense |
38208s | I don't really like any of these |
38218s | genuine face pop just happened then I |
38221s | would love seeing a genuine face palm |
38222s | occur in the wild |
38228s | foreign |
38239s | isn't it at first when I was talking |
38241s | about the the sort of curve with flipper |
38243s | friends suddenly s66 doesn't quite cut |
38246s | it when your opponent's on 10 Mana right |
38248s | which is a slight issue that Jim being |
38250s | Savvy now we've all been there versus |
38252s | druid |
38253s | you would think you'd feel an affinity |
38254s | for the aquatic creatures from Flipper |
38256s | friends given that he is wetty and after |
38258s | all you know that just seems to fit in |
38261s | pretty well that sounds been waiting all |
38262s | day for some of those it's such |
38264s | unfortunate casing and then I don't know |
38266s | what human doesn't read that naturally |
38269s | as wet Ian but I if if you don't if you |
38272s | just automatically see w-e-tn Ming which |
38275s | is what it's supposed to be then I I |
38277s | don't think you're normal |
38284s | just be a funny team name though |
38286s | wouldn't it wet wet |
38296s | now does geologists keep cycling here |
38299s | like is there any actual I know he has |
38301s | to consider potential secrets and such |
38303s | of course but is there any reason for |
38305s | him to just play any of these minions I |
38308s | think it's fair to say Pro feels under |
38309s | approximately zero pressure right now |
38312s | which is precisely the Salient Point yes |
38314s | it makes the answer to your question no |
38316s | as long as there's going to be no |
38318s | pressure on the other side of the board |
38319s | yeah he's just gonna keep cycling and |
38321s | looking for bran and everything else he |
38322s | needs to be able to get this job done |
38324s | particularly because every minion he |
38327s | plays is suddenly a minion he can't use |
38329s | to proc objection if it comes to that at |
38331s | some point over the course of the game |
38333s | um so holding back minions as resources |
38335s | to be able to do that |
38339s | just as well that you went for uh oh |
38342s | didn't go should I say for The Aquatic |
38344s | Farm |
38347s | and just to keep going with the cycle |
38349s | but maybe yala doesn't want to give away |
38351s | any potential knowledge of okay well if |
38354s | aquatic form on 10 it means you can just |
38355s | draw any card you want basically and |
38358s | you're probably gonna pick potential |
38360s | combo piece exactly yeah or the big |
38362s | County for that one five four the Giga |
38365s | fin yeah it's just a Tempo gigapoon |
38367s | really isn't it yeah |
38372s | objection now down on the other side as |
38374s | well so the objection dance does begin |
38376s | we did call this out I believe very |
38378s | early on in the day that you know |
38380s | objection would be a very persistent |
38383s | repetitive talking point throughout the |
38385s | whole tournament it is uh one of the |
38387s | most common disruption cards that we're |
38389s | seeing in people's lineups basically uh |
38391s | Mage and Roe could generally use |
38393s | objection the Mage secret to be able to |
38396s | uh make everyone's life rather annoying |
38399s | um |
38399s | how unplayable is this Talon as well |
38403s | because timing does run theater and |
38406s | especially in in situations that you |
38409s | mentioned it before right that Druid can |
38411s | hold a lot of cards almost all the time |
38414s | again like |
38417s | ever even care about playing this |
38419s | tailing at this point 13 cards left he's |
38421s | golf has a lot of armor not getting |
38423s | pressure does he just hold on to it |
38425s | because why not at this point but he's |
38427s | also looking at it the other way right |
38428s | he's just ruled out counterspell was a |
38431s | mage secret so there's an argument to |
38433s | say play the Talon for relative |
38436s | confidence that it will get objected at |
38438s | that point because I you abs |
38441s | olutely tailing on the ball because if |
38442s | there's a Taylor if you play Talon and |
38443s | your opponent does have the thing in |
38445s | their hand uh does have the theater in |
38447s | their hand they're just like food and |
38450s | drink at that point they're gonna kill |
38451s | your tail in an insta slam the theater |
38453s | to try and end the game on the spot at |
38455s | that point so it's a tough call to make |
38457s | because yala still has uh two or three |
38460s | other secrets that haven't been tested |
38462s | for that could have been there from the |
38463s | Mage one but you could have had the just |
38465s | the willful confidence that that was |
38467s | going to be objection and slammed it |
38471s | at least now it's looking like a timing |
38475s | can actually push a reasonable chunk of |
38476s | damage this of course 22 armor to hit |
38478s | through but connecting with the full |
38480s | gigafin is is a small win at least |
38492s | could actually go for the miracle growth |
38495s | again could throw the Jerry rig into the |
38497s | secret but again I imagine actually yala |
38500s | will wait right especially now he has |
38502s | the Jerry rig yes he'll be able to just |
38505s | play the Jerry rig in the combo term and |
38507s | just say well you can only have one |
38508s | objection oh yes so there you go the |
38511s | only reason to |
38513s | um you know go ahead and spend Mana |
38515s | early is if you think you're gonna have |
38516s | to do it with an expensive minion right |
38518s | because if you're doing it with a five |
38519s | drop even if you're paying armor for |
38522s | Minions that might end up costing you |
38523s | too much armor and prevent you from |
38525s | doing the full combo if you do it later |
38526s | if you're doing it with a Jerry rig then |
38528s | yeah I think you can probably just hold |
38530s | out and fit that all in in the same |
38531s | combo turn to prevent a new one coming |
38533s | back down again |
38536s | that rope's burning again |
38542s | a tough turn now though for yala to sort |
38544s | of finish up I've got to work out I can |
38546s | at least generate a little bit of hand |
38547s | space |
38549s | and maybe go with the planted evidence |
38551s | but it's quickly running out of time |
38552s | just gonna cash in the urban scales |
38554s | which again I don't mind either right |
38556s | get the even scales play the Wild growth |
38558s | just for Extra Man or whatever and just |
38560s | get the cards a little bit more free in |
38562s | your hand to be able to use that hero |
38563s | power next turn |
38569s | eight cards left and essentially nowhere |
38573s | with the combo he still needs all of it |
38575s | which is very irritating |
38579s | this is not 18 cards left so |
38582s | yeah true |
38583s | yeah if only he had 62 Health instead of |
38586s | 52 right that would just be so much |
38587s | better in this position |
38591s | wow these concussions are so strong |
38594s | aren't they it just feels like it's |
38597s | always just Destroyer minion yeah |
38603s | when they when they get discovered and |
38605s | you actually get to like you know mix |
38606s | your own potion yeah yeah yeah they're |
38608s | really really strong like randomly |
38609s | generated ones can be kind of Jank but |
38611s | when you actually get some sort of |
38612s | agency as to what they do like yes |
38614s | they're very very situationally useful |
38616s | tools yeah it's pretty much just do what |
38618s | you want to do this turn is is what they |
38621s | end up being |
38623s | foreign |
38630s | suggest you get drawing |
38632s | yeah |
38634s | I was even just looking at what a scale |
38637s | of inyxia potentially was on oh would |
38640s | have been great wouldn't it we were all |
38642s | here for this full combo draw that turn |
38644s | um |
38645s | oh oh |
38646s | well that's likely |
38650s | there we go |
38652s | now you have asked the law you do have |
38655s | eight mana and seven armor |
38658s | puts you up to 15 which I believe is |
38662s | enough but I don't think it would be |
38664s | immediately lethal with the amount of |
38666s | Health that's currently on board or |
38668s | subjection right |
38670s | true yeah sorry I'm not factoring in the |
38672s | objection Jerry red yeah yeah do you |
38674s | would have 15 I think 13 is the number |
38676s | that you need to start with so you can |
38677s | go Jerry rig for two and still have 13 |
38679s | to be able to go down the chain I think |
38681s | that still works but more importantly I |
38684s | don't think that's important because who |
38686s | cares You're Not Dead next turn anyway |
38687s | right so chill and then figure it out |
38690s | next time when you're not roping right |
38696s | we had eight Mana you play the anubra |
38698s | yeah for objection |
38700s | oh I see yeah yeah you'd have to go that |
38702s | far yes yes yes once again I object to |
38705s | your point and oh the theater oh |
38711s | oh such a huge deal |
38714s | and it's gone now that's attending |
38717s | casting and it's so weird to see full |
38720s | hand 40 elf two Secrets board presence |
38723s | you're winning on board and tianming's |
38725s | behind this game it looks odd but it's |
38728s | true I promise yep |
38739s | now like |
38742s | we talk about this a lot where it's oh |
38745s | you're just gonna hope they don't have |
38746s | it and just play |
38748s | not much of a hope when your opponent's |
38750s | Druid they're gonna have three cards |
38751s | left in the deck a million mana and |
38754s | probable card draw in hand as well not |
38757s | quite the best situation to close your |
38759s | eyes and hope here for timing yeah |
38760s | that's the problem right because with |
38762s | Guff in play as well they have the spare |
38764s | Mana to just cycle the rest of their |
38766s | deck anyway right and then still be able |
38768s | to pop off with the combo and |
38769s | potentially play an additional minion |
38771s | first to uh break that objection and not |
38775s | be a drooling Noob like me and make that |
38777s | mistake I was even trying to think |
38778s | whether the uh you know like colic does |
38781s | anything |
38783s | is that you know like a bit of an odd |
38785s | one right uh to to |
38788s | about pretending if you played the queen |
38790s | of shower but yeah just gonna go with |
38792s | the maximum stats and |
38794s | honestly I imagine hope y'all right but |
38798s | yeah there's the jury being held for the |
38799s | turn of combo you can't have more than |
38801s | one version of a secret so there's |
38803s | objection gone yala does not have to |
38805s | think about it |
38809s | hello |
38811s | who knows what Secrets will uncover as |
38815s | our husks break yeah and as usual this |
38817s | is the uh preferred uh like |
38821s | um order right because you get the |
38822s | double armor from an Uber right yeah and |
38824s | not only that but you also get to spend |
38827s | Mana beforehand as well and not just |
38829s | spend it all on Armor which is something |
38831s | that you quite often uh when people are |
38833s | learning the deck you quite often see |
38834s | them like playing this turnout and they |
38836s | still have like 11 Mana left they're |
38837s | like why didn't you spend the matter |
38839s | that you had first before yeah |
38843s | yeah even looking at this like the spare |
38845s | armor to be able to just play that push |
38846s | into a minion just to make the actual |
38848s | Health on board as low as possible for |
38850s | yala I'll be honest I've not counted if |
38852s | y'all needed to do that but why not I |
38855s | think it's my answer |
38859s | and now 32 more to the Dome and that is |
38863s | gonna be game one going down for yala in |
38866s | what was really A procession there was |
38869s | very little resistance put up from |
38870s | chiaming it was always going to have to |
38873s | be the theater because the pressure just |
38874s | did not ramp up quickly enough on the |
38876s | other side and then seeing that theater |
38879s | just crash into the abyss off the top |
38881s | would have been an absolute Heartbreaker |
38884s | for Tien Ming in the end and you saw it |
38886s | I think on his expression I think you |
38888s | saw |
38889s | um how stressed and emotive he was |
38891s | throughout through uh throughout most of |
38892s | that game you know the face Palms early |
38895s | on the reactions to the some of the the |
38897s | boxes he was opening just wasn't enough |
38900s | pressure quickly enough against an |
38902s | extremely strong ramp draw from yala |
38905s | while growth into Vape Guff like yes |
38906s | yeah very difficult and it's one of |
38909s | those things isn't it and one of the big |
38910s | differences when you're against a 30 |
38912s | card style like this as opposed to 40 is |
38915s | it feels very similar to the position |
38917s | you used to get into against like Road |
38919s | where it was well if they have like six |
38921s | seven cards left you know you're getting |
38924s | comboed next turn right like you know |
38927s | it's gonna happen so you have to draw an |
38930s | answer or you assume you've lost the |
38932s | answer did get drawn it's just tear mink |
38934s | had the 10 cards already in hand which |
38936s | was a shame and that theater got burnt |
38938s | away so we're gonna be moving on to game |
38940s | number two it looks like teaming is |
38941s | going to be on Rogue once again andiala |
38944s | jumping over to the Demon Hunter and I'm |
38947s | just gonna say demon is just gonna lose |
38949s | 100 of the games because I'm trying to |
38951s | like anti-curse yellow from the last |
38953s | time we cast and I was so confident |
38955s | Demon Hunter was going to win then he |
38957s | lost three times in a row |
38958s | yes |
38960s | indeed uh immediately got off broadcast |
38963s | and sort of had a debate with Lorinda |
38965s | about you know how much exactly |
38967s | percentage-wise cutting one card draw |
38969s | card actually reduces the amount of uh |
38972s | cards that you draw because that's the |
38974s | kind of thing that both of us like |
38975s | thinking about it is very much subtle |
38977s | and Lorinda conversation I'd be like oh |
38980s | it's about 30 percent |
38982s | and then just leave it's about six I |
38985s | don't know yeah it's often but yeah I |
38988s | think point being you know he largely |
38990s | agreed with the theme that I went for |
38993s | which is you know it'll impact it and |
38994s | it'll impact it more than you think |
38996s | because cutting one card draw shrinks |
38999s | the size of your card draw snowball |
39001s | significantly uh but it doesn't prevent |
39004s | you from drawing any card draw in three |
39007s | straight games one of which was like |
39009s | four turns in a row reading a hit card |
39011s | draw you know like that's unfair to |
39013s | blame on the fact that there is one |
39014s | prosecutor meltronics in this deck |
39017s | yeah I think like however much we were |
39020s | joking about it during that series of |
39022s | when is it ever going to get played uh |
39024s | yeah I think that the draws weren't |
39026s | great but going up against this Rogue |
39028s | again we've seen this before where as |
39031s | usual Road can sort of find its way |
39033s | through a match up but as long as the |
39036s | Demon Hunter doesn't work uh hang on I'm |
39038s | doing it again and not demons is going |
39040s | to lose uh never mind we'll move on but |
39044s | seriously look at the opening hands here |
39045s | already show it well that might be the |
39048s | first time I was going to say final |
39050s | showdown like I have ever named the |
39052s | quest in any cast I've ever done uh it's |
39055s | normally just the quest |
39057s | um but yeah having that and uh the |
39059s | spectral site in good position already |
39061s | it feels like we're having we've seen |
39064s | better games from yala than we did in |
39066s | his early earlier series |
39068s | I believe though this was the pattern of |
39071s | the first game as well right I believe |
39073s | he kept need for greed spectral site as |
39076s | a three keep in his first game in the |
39077s | last series right and then just |
39078s | completely ran out of card draw from |
39080s | that point but now I feel like you're |
39082s | cursing yala so I'm removing a |
39084s | responsibility from my side that's fine |
39089s | uh he was on the play that game though |
39090s | so we didn't get to that too and so we |
39094s | saw the disaster that I guess wasn't |
39096s | theotar in a previous game so a |
39099s | different matchup here but what impact |
39101s | does theota have on Demon Hunter is it |
39104s | probably not as game-winning as the |
39106s | Druid matchup but you know what sort of |
39109s | impact is this going to make to yala if |
39110s | tianming can actually get this off yeah |
39112s | I think that's fair not as consistently |
39115s | game-winning as against the 30 card |
39117s | Druid because you know they have a large |
39120s | number of Minions that kind of end it if |
39123s | you steal one |
39124s | um and also just having the 30 cards |
39126s | makes it pretty likely that you're gonna |
39127s | hit it most of the time obviously that |
39128s | likelihood is the same with the 30 card |
39131s | Demon Hunter but they actually have |
39133s | recovery techniques right like if you if |
39136s | you steal the Jace they can still make |
39139s | 288 and 299s with a single three Mana |
39142s | card connect with those and then finish |
39144s | you off with spell damage fell barrages |
39146s | they can still discount all of their |
39150s | spell damage to zero Mana play them all |
39151s | in one turn and then just kill you from |
39153s | 40 with two fell barrages anyway even |
39155s | without using Jace there's still lots of |
39157s | ways that you can get around it even if |
39159s | you do get your stuff munched so it |
39161s | helps it absolutely helps one thing that |
39164s | I personally would not like to see is |
39167s | Cham Ming going for the theater when the |
39170s | Curtis Quest reward is in hand when we |
39172s | get to that point right right |
39174s | um because I think that specifically |
39175s | lowers your odds of hitting anything |
39177s | relevant because I don't think the |
39178s | Curtis Quest will reward is that |
39180s | relevant that often in most match-ups |
39184s | see how it goes yeah I mean |
39187s | perfect thanks get it gone |
39190s | um what just a small note as well |
39192s | hopefully this will not come into play |
39194s | but one thing you do have to be wary of |
39196s | if you're spending a long time on |
39197s | YouTube turns as yala is sometimes want |
39199s | to do |
39200s | is that if you're procking Rogue quests |
39202s | uh sorry Rogue Secrets animations happen |
39206s | right so it's one thing you have to just |
39209s | keep a little eye on I mean yala was |
39211s | absolutely fine then but it's just one |
39212s | thing that you know people could trip on |
39214s | by accident |
39216s | and a bagel agrees if you can |
39220s | indeed |
39226s | oh |
39232s | is playable immediately does have zero |
39235s | Manor Relic to dump if need be as well |
39246s | I can just go need for greed tradable |
39249s | and then dump The Relic if need be |
39252s | open up the handspace |
39266s | oh okay |
39270s | okay |
39272s | not too bad at all of course could |
39275s | always be better |
39277s | um if it actually could you know could |
39278s | hit a reduction on a relic but I think |
39280s | this is looking fine he has the um the |
39283s | dimensions there with the one cost |
39284s | location so I suppose that's kind of |
39286s | like in a reduction on a dimensions |
39290s | not looking too bad at all |
39293s | yep just drop the extension leave it up |
39295s | as a three one I think you're absolutely |
39296s | fine with that just to make up the board |
39298s | space |
39299s | where you followed |
39302s | is some of the more Awkward turns to |
39304s | plan from the demon Hunter's perspective |
39306s | though because you know you play Relic |
39309s | you could you're debating immediately |
39312s | whether you want to play doubled up |
39314s | phantasms but then you also have a |
39316s | relative dimensions in your hands you're |
39317s | like okay maybe I don't use the location |
39319s | this time so I can use the location next |
39321s | turn but then you have to consider wait |
39323s | does it take me two turns to get enough |
39325s | space in my hand to be able to play |
39328s | relic of Dimensions right right doubled |
39330s | up anyway |
39332s | um so good deal of planning going into |
39334s | these next couple of turns from Jalen |
39339s | foreign |
39340s | 's favorite cards |
39345s | um |
39346s | yeah not looking too bad here for timing |
39348s | I do feel like he's just gonna be |
39350s | reliant on this uh theater to at least |
39353s | not just win the game as we've already |
39355s | mentioned but just give him some kind of |
39357s | level of being come over comfortable |
39359s | right it's like okay if I remove one of |
39362s | the burn cards then I just know you're |
39365s | not gonna do it twice right like you |
39368s | just have that 100 knowledge because uh |
39370s | you can point out unless I'm being |
39371s | stupid but outside of Jace repeating |
39374s | certain cards there's no way to generate |
39377s | more versions right in this deck so you |
39380s | just know if it's gone it's gone |
39383s | foreign |
39390s | that he needs to pay no mind to clearing |
39394s | opposition boards this game just |
39396s | throwing out both relics of Extinction |
39398s | for one and two damage each |
39402s | I mean it was a very strong turn isn't |
39406s | it like look at the board flip here |
39407s | there's yes there's a turn between now |
39410s | and when he will want to use the |
39412s | location and dimensions if that's what |
39414s | yala wants to do but I think there's |
39416s | also a a small chance that you could |
39419s | actually just go the Phantasm again and |
39423s | just be like well what if I've just got |
39424s | huge minions |
39426s | and then follow up with Dimensions maybe |
39428s | just a turn or so later |
39431s | speaking of strong turns you go through |
39433s | all that effort and then one crabby boy |
39435s | is all it takes and you're right back at |
39438s | square one |
39447s | plenty of spells played on the previous |
39449s | turn knows that it is not counter spell |
39451s | no minions played just yet though to |
39453s | have tested for objection of course we |
39455s | know that it's Oasis Ally |
39458s | okay though he's got the uh objection |
39460s | tester in hand |
39463s | got the tech |
39465s | prosecutor absolute male trannex yeah |
39472s | I think one thing I know we've talked a |
39474s | lot about this card but I think the |
39476s | biggest |
39478s | issue for me so far is just its Mana |
39482s | cost |
39483s | it's a lot isn't it it's because yes |
39486s | it's oh it could be reduced sure but a |
39488s | two Mana card could be reduced to zero |
39490s | Mana you know what I mean like you can't |
39491s | you know it's not really an argument but |
39493s | I just think it's like four managed to |
39495s | just throw it out is just so expensive |
39499s | yes you okay yeah it's just I don't know |
39502s | it's just amazing Sesame Street with |
39504s | Raven if you make a cheap thing and an |
39507s | expensive thing both cheaper the cheaper |
39510s | thing is still cheaper yes |
39513s | tell me there aren't people who would |
39515s | argue against me with that phrase so |
39518s | without lying |
39520s | that people would argue with that |
39523s | [Music] |
39529s | but yeah I do like this from yala just |
39530s | getting the two phantasms out sort of |
39532s | one after the other and just piling on |
39534s | pressure because again uh |
39537s | is this Rogue from Tian Ming is very |
39539s | strong and very flexible but sometimes |
39541s | you aren't just given the tools right |
39543s | sometimes you get removal when you don't |
39544s | want it sometimes you get pressure when |
39546s | you need removal |
39547s | and I like I agree with like 90 of what |
39552s | you're saying it's just I'm not quite so |
39554s | convinced on the intention like as I was |
39557s | saying a couple of turns go right |
39558s | there's a lot of planning that yala |
39560s | needs to do over the next couple of |
39561s | turns about when this location comes |
39563s | back up and how much hand space you then |
39565s | have for relative dimensions |
39567s | um you're calling these minions pressure |
39569s | and it would be pedantic and semantic to |
39573s | argue with that but hello I'm subtle |
39576s | nice to meet you I'm going to argue with |
39578s | that |
39579s | um I think these are just busy work you |
39581s | know I think that's largely what |
39582s | phantasms are in this deck they're just |
39584s | a very shiny distraction for your |
39585s | opponent to think are the problem for a |
39588s | while with you get on while you get on |
39590s | with the job of you know drawing a bunch |
39591s | of discounted cards and murdering them |
39594s | I brought from the elemental there was |
39596s | quite nice though you'll take a little |
39597s | bit of extra health and a clean trade |
39599s | yeah for sure |
39608s | noises |
39609s | oh is it the lethal I don't even know at |
39613s | this point probably not but it's close |
39618s | That's How Strong the draw was though |
39621s | the fact I even joked about it being |
39623s | lethal |
39626s | I mean it could be right |
39629s | and then now the second Dimensions go |
39638s | I grow in pain no I don't think so |
39641s | because it's only Max two more |
39643s | discounted cards right now right so even |
39644s | if it's spell damage Federal barrage |
39646s | which is probably the most damage you'll |
39647s | get that's not immediately lethal right |
39650s | now I don't think so |
39652s | and if it's lethal without it being |
39653s | lethal if you know what I mean it feels |
39656s | like it yala's got six cards left half |
39659s | his hands cost nothing |
39663s | timing has one like what does theater |
39665s | even steal at this point like you know |
39667s | what what's actually going to stop here |
39669s | this is what I mean right like yeah you |
39671s | play a theater here and probably no |
39673s | matter what you end up taking your |
39674s | opponent still has the capacity to |
39677s | murder you on the following term yeah I |
39679s | weirdly think the best thing for theater |
39680s | is if you play it on six and they happen |
39682s | to have very much like yala not been |
39685s | able to play dimensions and then you |
39687s | just take one you know I think that |
39689s | that's probably just the best right as |
39690s | opposed to actual like combo pieces so |
39693s | to speak yep |
39695s | okay so this has happened big deal the |
39699s | Jace has been taken I'm not gonna |
39700s | pretend that doesn't matter it of course |
39702s | matters however does it end the game no |
39704s | absolutely not Jala still has more than |
39707s | enough capability to put together 27 |
39709s | damage here |
39715s | yep timing's gonna go |
39717s | really go for the jugular here with the |
39719s | theater try and get some spell damage |
39721s | away from the hand now as well |
39723s | he's gonna have to wait to do so though |
39725s | yep |
39726s | and again it's that that fear of oh this |
39730s | combo deck's got five cards left in the |
39732s | deck after the natural draw hmm |
39736s | how dead am I |
39747s | now the extra question with bass gone |
39751s | unless I mean you can count lethal |
39753s | faster than me but there's a world where |
39755s | yellow actually plays Curtis right |
39757s | to make sure he's getting like the guild |
39760s | Traders discount yeah and then Curtis |
39762s | now not die and then just pop off next |
39765s | turn and just play the whole deck |
39768s | uh 22 I Believe by the way okay so |
39770s | you're not quite a question |
39773s | yeah I believe that's what yala's |
39775s | obviously was doing and might still be |
39777s | okay yeah |
39778s | wait |
39779s | oh going right now if he hits skill |
39782s | Trader right now it's lethal I believe |
39784s | yes that is now lethal |
39787s | I'll trust you and yala it adds six to |
39790s | my previous count so if my previous |
39792s | count was correct then this is now |
39793s | lethal |
39796s | he's the 22. |
39799s | was that the first number you said yep |
39801s | okay that seems to add up to more than |
39804s | tming's health so I'll Trust you thanks |
39806s | seven three over plenty of damage and |
39810s | what a great game there for yala just |
39812s | doing exactly what he needed to do and |
39814s | you you were right and I think that |
39815s | displayed there were Tian Ming just went |
39818s | with the theotar got a good steal but |
39820s | for me I think that pretty much showed |
39823s | why that late it probably just doesn't |
39825s | work but if you do it earlier you just |
39828s | as much as just kind of rolling the dice |
39829s | to see if you hit something good anyway |
39831s | but yala was already so far ahead of the |
39834s | game had the room to play Dimensions |
39836s | obviously got the other dimensions for |
39838s | free anyway and it just snowballs out of |
39840s | control and I think this is what I would |
39843s | generally expect this matchup to look |
39845s | like without any really wild Rogue |
39847s | Shenanigans coming out from some of the |
39849s | discovers yeah I think I've talked about |
39851s | this game already on stream before but |
39853s | you know just to give an example for |
39854s | context as to how much damage this gets |
39856s | this deck can do even when disrupted I |
39859s | played against a blood Death Knight on |
39861s | like day three or something of the |
39863s | expansion who I believe got to 70 Max |
39866s | health |
39867s | uh theater my Jace and then was just |
39870s | emote spamming me the entire game and I |
39872s | just went like location |
39874s | phantasms for big minions managed to |
39877s | connect with a couple of the big minions |
39878s | and then did trip like plus six spell |
39881s | damage double fell barrage double Unholy |
39883s | uh double fell uh unleash at the end of |
39886s | the game and was still lethal through |
39888s | like a 65 Total Health that they had at |
39890s | that point like it's absurd there's too |
39891s | much damage you can't Outlast the deck |
39894s | that's not the plan stop trying to do it |
39896s | it's not possible |
39898s | but more Health |
39901s | hey though y'all is going to be jumping |
39903s | over to his final deck and he does |
39905s | actually get to play his priest because |
39907s | his gadgets are in a sort of shark Rogue |
39909s | is actually going to be banned out for |
39910s | the series I don't know how much we |
39912s | talked about a little bit earlier I |
39913s | still haven't got used to this it |
39914s | catches me by surprise every time the |
39916s | portrait comes up |
39918s | I've been casting yala for ages no I |
39920s | meant anduin I just don't like looking |
39922s | at anduin when anduin comes I'm talking |
39923s | about y'all |
39925s | um |
39927s | what was I saying oh yeah Rogue bands so |
39929s | we're going to be on the Boon priest |
39930s | here and uh hello hello |
39938s | should I stop interrupting you with |
39940s | random noises so you should finish your |
39941s | point would you like that |
39945s | there we go I knew it I was |
39950s | I don't even know I know I'm gonna get |
39951s | shut down I knew I know the game |
39954s | yeah what'd you make of this matchup |
39956s | Saul the uh the the boom priest the deck |
39958s | that I think has received at least a |
39960s | good chunk of bands today |
39962s | yeah |
39963s | um certainly a real real problem deck at |
39966s | high ranks on ladder it's a little |
39968s | sparser the further you go down so some |
39972s | people watching at home might be |
39973s | confused as to why we would talk about |
39974s | this deck as such a Powerhouse when it |
39976s | might not be something that they |
39977s | experience an enormous amount of but |
39980s | um in the hands of a skilled player it |
39982s | is a wildly oppressive deck and the |
39985s | pop-offs that it is capable of there |
39988s | aren't many decks in the game that are |
39990s | equipped to deal with it as early as |
39992s | they come out from the deck in the first |
39993s | place and this is one of those games |
39996s | where uh reconnaissance uh into |
39999s | specifically gigafin is something that |
40001s | we have in fact already seen in this |
40003s | tournament but can be one of the few |
40005s | ways that you can really scam back with |
40008s | the same level of scamming power that |
40010s | they have against you |
40014s | the new expansion coming next year scam |
40016s | Wars |
40020s | hello |
40023s | definitely a deck where we're gonna see |
40025s | yala maximize everything as he's known |
40028s | to do right because this is a deck where |
40030s | choosing when to go is so vital to you |
40035s | winning or losing the game but also I |
40037s | feel |
40038s | um uh what's so debatable as well I feel |
40042s | like every single time we see you know a |
40045s | great pre uh priest game and I grabbed |
40048s | let's say I grabbed five six Pros they'd |
40051s | all probably decide something slightly |
40053s | different on how to approach the turn or |
40055s | the game in general |
40070s | available as well for Tien Ming so he's |
40072s | gonna be able to put out at least a |
40074s | decent amount of pressure if he wants to |
40076s | and again I don't think it's |
40079s | particularly a matchup where you can |
40081s | afford to try and buy around stuff to |
40084s | make the priest not be able to maybe um |
40086s | devour as many cards and stuff like that |
40089s | I don't think you really have that uh |
40091s | opportunity as Rogue unless you have |
40093s | created like very specific removal tools |
40097s | uh you know I think the idea of playing |
40098s | around devour from priest is like you |
40102s | know don't play flipper friends for all |
40104s | the roses for example you know like |
40106s | don't just make a play that puts a ton |
40108s | of one ones on them yeah yeah you can't |
40110s | just not play minions because that's not |
40112s | gonna work out at all like you need that |
40114s | pressure unless you are the single most |
40117s | robust control deck in the entire world |
40120s | you're gonna need to play minions and |
40122s | pressure them to get out of the game |
40123s | alive |
40127s | foreign |
40129s | just like Tempo scale of annexia pass |
40132s | against priests the nuts |
40135s | we just do the real thing and play the |
40137s | uh the plague spreaders |
40140s | the the best minions to play just keep |
40143s | playing them it'll be fine |
40146s | I didn't even cast that game and I think |
40148s | I'm traumatized by it I never want that |
40151s | to happen ever again it's the worst |
40153s | thing I've ever seen |
40161s | I watched Spice World |
40166s | I was wondering what percentage of uh |
40168s | the lovely viewers are actually old |
40170s | enough to understand what that is |
40173s | ironically there are some pretty good |
40175s | jokes in splice world I'm not gonna lie |
40176s | it like it is it's a nonsense movie but |
40179s | there are some there are some good bits |
40181s | they're too young to remember the |
40182s | specific song okay |
40185s | this is such a large age God I believe |
40187s | it was written by a guy who wrote some |
40189s | episodes of Red Dwarf or something like |
40190s | that so it does actually have something |
40192s | it's not a link I imagined existed no I |
40194s | know yeah it's weird I think that's true |
40197s | imagine you see me yeah right I've done |
40200s | these two things what have you done |
40201s | Spice World and red pork |
40206s | y'all are going to continue to just |
40208s | cycle here and really power up the hand |
40211s | and |
40214s | just such an interesting deck to watch |
40215s | yala play because you know he is going |
40217s | to just min max it whereas I think a lot |
40219s | of players would have considered going |
40221s | in or would consider going in earlier |
40223s | than Yellowwood |
40229s | yeah much more importantly Lorinda |
40230s | backing me up that Spice World is in |
40232s | fact fine that is lorinda's movie review |
40239s | which is actually pretty positive if you |
40241s | know Larissa that's actually like almost |
40244s | like a glowing review there I watched it |
40247s | and didn't you know the real dark side |
40250s | of Lorinda and not not the bumbling |
40253s | genial person he presents as on the |
40256s | street it's a character yeah exactly |
40259s | should we all just stop playing our |
40261s | characters on stream right now |
40263s | yeah |
40264s | maybe for finals |
40273s | always swap characters sort of |
40276s | [Laughter] |
40278s | I want to be TJ just be like oh look I |
40282s | was about to say that why do what does |
40284s | it say about TJ that aren't ironically |
40286s | have given the option of who we would |
40288s | like to pretend to be we both pick TJ |
40298s | all right meanwhile in the game of |
40301s | hearthstone before our very eyes no pile |
40304s | on the pressure but this is the turn |
40305s | Soul yala said you know what I've got a |
40307s | full hand and some raging Elementals I'm |
40309s | gonna do the thing |
40312s | largely been killing time until it is |
40314s | time to pop off as have your beloved |
40316s | casters but now it is the moment to get |
40319s | serious and make sure you are executing |
40321s | this properly we have seen a couple of |
40324s | little fudgings of these kind of turns |
40326s | throughout the tournament so far and uh |
40329s | long may it continue I'm sure |
40332s | yalo is gonna be methodical about it |
40334s | though as only yala knows how to do |
40338s | yeah and and to be fair like again we |
40341s | expect the best from the players who are |
40342s | here because they are the best players |
40344s | in the world but |
40346s | every single card played can have such a |
40350s | ripple effect on the rest of your turn |
40352s | in this deck right because the amount of |
40354s | times I've played something gone oh no |
40356s | now this costs one more oh no my whole |
40359s | turn ruined because I just let you just |
40361s | slightly Miss sequence someone that's |
40363s | someone that's something |
40369s | okay so the blast let's animate dead of |
40372s | course still has that Boon in hand |
40375s | [Music] |
40377s | primordial wave subtle |
40381s | pretty good card right now 40 I mean |
40383s | yeah absolutely outrageous especially uh |
40387s | with already one method in hand to be |
40389s | able to potentially repeat it as well |
40406s | things get really interesting when it's |
40409s | this version of Rogue against identity |
40412s | theft |
40414s | I could start journeying into some very |
40417s | interesting places soon |
40419s | oh I mean it's entirely possible that |
40421s | this somehow turns into a plague spread |
40423s | a bit a mirror again even though neither |
40425s | of these next players oh oh I was gonna |
40427s | say not now but the gym module wave |
40430s | mirror |
40432s | I mean also yes |
40435s | so the problem with this obviously it is |
40437s | a massive removal of stats from the |
40439s | board but it's not a kill card and |
40441s | anytime you pass back to priests when |
40443s | they have a minion left on the board you |
40446s | are potentially setting yourself up for |
40447s | disaster |
40448s | big deal here though is that the radiant |
40451s | did not die therefore it will not be |
40454s | reanimated right so that is something to |
40457s | bear in mind it's not you know what the |
40459s | new cards in the deck for this expansion |
40460s | uh will not be able to have its uh true |
40462s | power level revealed yet interesting |
40464s | actually that it's called animate dead |
40466s | and not reanimate dead when normally |
40468s | reanimate is the word that you would use |
40470s | for the process that thematically the |
40472s | card is going for I would imagine right |
40475s | yes |
40477s | but is that wrong no no I don't think I |
40480s | the word would be wrong I just think |
40481s | it's interesting that they went with |
40482s | anime |
40483s | I think they had to because it's dead |
40490s | you know what I mean |
40492s | honestly no well you're not reanimating |
40496s | the dead thing because the dead thing |
40498s | wasn't animated in the first place |
40499s | because it's dead but isn't that the |
40501s | commonly used term like the reanimation |
40504s | I speak quite common as well and you |
40507s | don't I speak the common dog sir and you |
40511s | don't you tell me quite often how wrong |
40513s | I am so yeah |
40515s | this ah |
40519s | yeah here we go this is what I like to |
40521s | see the um the old priest versus Rogue |
40524s | krabatoa mirror |
40546s | it is finished |
40548s | yeah I think y'all is just going to give |
40550s | it up there no real way to answer or the |
40552s | krabatoas just aren't going to be able |
40554s | to get it done |
40555s | very very awkward game in the end once |
40558s | he got hit with the double answers even |
40559s | the early polymorph jelly ride we were |
40562s | talking about the anime Deadpool |
40564s | um the poly jelly goes in there as well |
40566s | which messed with it to begin with you |
40567s | know coming back with spell damage not |
40569s | relevant priest doesn't use the spell |
40570s | damage so it doesn't end up being |
40571s | important |
40573s | um and then just having that primordial |
40574s | wave that puts yala in such a difficult |
40577s | position right because like I said you |
40579s | pass back with minions on the board and |
40580s | normally priest would look at that and |
40582s | go oh amazing like I I get to start the |
40584s | term with a five five on my board that |
40585s | can attack this is amazing I'm gonna do |
40587s | a million damage but you know if you go |
40589s | all in again and you start playing more |
40591s | blesses and all other Buffs that you |
40592s | have in your hand they just need any |
40595s | card that replays the the thief cards |
40598s | throughout the game and then you just |
40599s | get hit with it again and then you just |
40601s | you drought stuff it just puts you in |
40602s | such an awkward position once you see |
40604s | that first generated card that's just |
40606s | the nuts in the match up it's such a |
40609s | nightmare to just get into your brain |
40611s | some kind of consistent plan that |
40613s | actually beats anything at that point if |
40615s | it keeps coming back so yala tried his |
40618s | best to make something happen with the |
40619s | identity thefts which are you know |
40621s | probably the go-to plan B overall if the |
40624s | the priest is falling short on plan a |
40625s | but just could not get there in the end |
40626s | yeah I think realistically after the |
40628s | primordial wave yala needed to like win |
40631s | the wave as in like not get a five five |
40634s | right and you know get something like |
40635s | big or create a crazy outcome to try and |
40638s | build off the back of there but it |
40640s | simply didn't happen uh timing now going |
40641s | to jump over to that Demon Hunter again |
40644s | a deck we've taught a ton about today |
40646s | and we'll no doubt Taco Time about |
40648s | tomorrow as well yeah but it's going to |
40650s | be going up against the priest again and |
40652s | honestly I don't think this is um is |
40655s | this a matchup we've cast today subtle I |
40657s | want to say no |
40659s | I think we did see it once yes |
40664s | um I believe I can't remember who it was |
40665s | but I think it was Demon Hunter bottom |
40667s | and priest top like the reversal of |
40669s | positions from this okay |
40670s | um because I do remember talking about |
40672s | how actually like Demon Hunter is one of |
40674s | the few decks in the game that can |
40676s | specifically throw enough removal at the |
40679s | moment |
40679s | yeah yeah I remember yeah yeah |
40686s | oh spectral sight and Relic vault in the |
40690s | opening is massive that is a fantastic |
40693s | opening for Ian |
40695s | kill them |
40697s | stop it uh Silver Moon uh not so great |
40701s | though because again when you talked |
40702s | about the potential removal that timing |
40705s | can do to deal with the big pushes from |
40707s | yala it would be a lot nicer if the |
40709s | silver the Silver Moon wasn't three Mana |
40712s | as that can really uh remove some of the |
40714s | uh potential damage that's going to be |
40716s | available unless timing maybe even goes |
40718s | for like a Tempo play with this not not |
40721s | next turn specifically but you know just |
40724s | one says you know what I've got the Mana |
40725s | I'll play it down how often does it |
40727s | actually die |
40729s | yeah I mean it's a possibility |
40731s | um we will depend heavily I think on |
40733s | what the draw is off the top from yeah |
40735s | me in terms of card draw obviously has |
40737s | that spectral site lined up in good |
40738s | position |
40739s | um but just as a Counterpoint like I |
40741s | generally the big pop-offs don't happen |
40743s | until turn five-ish anyway for the |
40746s | priests on a on a good-ish draw |
40749s | um so all of a sudden you know you have |
40750s | the location down you have one relative |
40752s | Extinction in hand already you know all |
40755s | it takes is one I don't know one man of |
40758s | Hell barrage that you've hit with the |
40759s | quest step or whatever and suddenly you |
40761s | can do a ton of uh incredible removal or |
40764s | even on you know turn five turn six |
40766s | coming back the other way |
40769s | I see |
40774s | oh |
40776s | yes needed any tradable yep |
40781s | and this is what I was talking like this |
40783s | is that sort of situation that |
40786s | Demon Hunter even with a reasonable |
40788s | opening starts to slip right because |
40791s | like look at the difference between |
40793s | timing getting a tradable and not it's |
40796s | so big even though it sounds small |
40806s | not in the least because it would mean |
40808s | that fell barrage I was just talking |
40809s | about would be discounted and lined up |
40811s | for TM Ming to go with the spell damage |
40814s | what do you think about sunwell |
40816s | well in general terms or like this term |
40819s | it it no sorry in this deck because it's |
40821s | one of the cards that |
40823s | it makes sense but does it |
40827s | yeah no I understand what you mean I |
40830s | obviously this deck needs plan B's right |
40832s | and that's kind of what it's about you |
40834s | can't just get a 25 25 to stick every |
40838s | game and win the game with it |
40840s | um so sometimes you need tools to |
40842s | generate other things to play with |
40845s | um which some well is obviously a very |
40846s | useful card to do that with it also just |
40849s | has the natural Synergy with uh some of |
40852s | the cards in the deck like power word |
40853s | fortitude for example |
40855s | um so I think it's a reasonable addition |
40857s | I haven't actually looked at the stats |
40859s | for it specifically since it's made its |
40861s | way into the deck but I wouldn't imagine |
40863s | it's anywhere near the top but I |
40864s | wouldn't imagine it's like a massive cut |
40866s | me outlier at the bottom right right |
40868s | either it's just it just definitely was |
40870s | you know it's jarring to look at right |
40872s | when you look at that we're so used to |
40873s | how this deck normally looks and some |
40875s | well yeah it's the top it's like oh okay |
40879s | hey though y'all just gonna make a |
40881s | little bit of room with the Unleashed |
40882s | fell |
40884s | oh boy that's not it either |
40888s | it's the bad draw don't do that |
40892s | it's actually like |
40894s | every awkward because again if timing |
40897s | goes for chaos strike to just keep |
40898s | cycling well it's one card and then |
40903s | can't Relic anymore |
40905s | it's like yeah look at that like oh |
40907s | that's what I thought he was going to |
40909s | Relic that's kind of where I was leading |
40911s | to honestly without somebody did it's |
40913s | like oh wow that that felt so often that |
40916s | that was the outcome for chaos strike |
40919s | that I genuinely thought he was gonna go |
40920s | Relic this is the scary part though |
40922s | having played this match up a good chunk |
40924s | uh mostly from the Demon Hunter side |
40928s | um as I climbed up to better ranks and I |
40931s | was starting to play against like top |
40933s | 200 style opponents I noticed a very |
40936s | clear like trigger which if I would use |
40939s | a location just to juice like relic of |
40942s | phantasms for example to make my |
40943s | Extinction better they just use that |
40946s | turn to pop off with whatever they had |
40948s | in hand at that time right they just |
40950s | kind of React to what I was doing and |
40952s | know that they weren't then gonna get |
40954s | double extinctioned on the next term |
40955s | which is the scariest thing to be |
40957s | dealing with |
40959s | um so I do think |
40960s | there is a debate to be had about |
40962s | whether you even just relics for one |
40965s | ones without even pressing the location |
40967s | as weird as that would look in that spot |
40970s | but I think the big takeaway here for |
40972s | timing is that this is a rough spot to |
40974s | be in at them oh yeah |
40978s | I know like |
40980s | obviously only got two men are available |
40982s | which means the radiant this turn |
40983s | wouldn't really cut it but he is getting |
40986s | very close to saying okay there's my |
40989s | turn if you can't kill it you lose |
40992s | pour that so much clear it is but it's |
40997s | so much nothing else as well |
41001s | yeah if this hand actually had like a |
41003s | need for greed or a dimensions in it |
41005s | then well we could talk very yeah yeah |
41007s | about my position in this game |
41012s | but also it's kind of interesting right |
41014s | like if you're in Tian Ming shoes right |
41017s | now if he's wearing shoes I don't know |
41019s | if that's the case but uh do you clear |
41022s | this how do you clear this do you ignore |
41024s | it do you let them just have the minions |
41026s | because they're small do you think |
41028s | they're gonna stay small like what what |
41029s | what is the actual play here |
41033s | do you clear minions can you clear |
41034s | minions what do you use let's find out I |
41037s | mean sounds good to me |
41041s | it's tough right because any removal you |
41043s | just think that it's two three twos |
41047s | all the removal can become so much |
41050s | stronger |
41051s | yeah no press right yeah no press this |
41054s | is exactly what I was talking about he |
41055s | knows that the trigger is there that if |
41057s | you if you if you put your location on |
41060s | cooldown they're just gonna dump all |
41061s | their stats on the board and you will |
41063s | not be able to answer it with the Relic |
41065s | coming back the other way |
41069s | now on the other side he has to make the |
41071s | decision |
41072s | how all in is he going to go is this |
41074s | like a double Boon is this single |
41078s | um like where can you even go with this |
41079s | obviously depends on what he draws right |
41081s | if he can get hold of the uh yeah there |
41083s | you go the evolution is what I was going |
41084s | to talk about |
41085s | [Music] |
41088s | it's that trick isn't it gotta make it |
41091s | threatening enough for your opponent to |
41093s | not be able to ignore it |
41096s | also if you go all in and there is the |
41099s | answer because that location's just sat |
41101s | staring at you |
41104s | I mean name of chicken |
41106s | it is but in this situation against |
41109s | Demon Hunter specifically I do think |
41111s | more is just better yala you're |
41113s | terrifying me please do things while I |
41115s | continue this sentence |
41118s | because you've seen no discounts right |
41121s | no Quest steps no relative dimensions |
41123s | you just saw a fell back uh fell barrage |
41125s | used for maximum value |
41128s | yes |
41129s | I mean that was obviously deliberate |
41132s | um you've just seen fell barrage used |
41134s | for minimal value with no spell damage |
41137s | so the more you do the less likely it |
41140s | then is it's a very it's a fairly binary |
41142s | situation right where they might have |
41144s | relative extinctions in hand they might |
41145s | have two relative extinctions in hand |
41147s | but straight up the more stats you have |
41149s | the more likely something is to stick |
41150s | and the more likely something is to |
41151s | stick the more likely you are to win so |
41153s | this is so funny as well because I'm I |
41156s | I'm not sure but I feel like yala went |
41158s | okay I just play this out keep the hand |
41159s | space and they might press it and then |
41162s | dimensions |
41163s | right and it's like oh they they didn't |
41167s | oh I guess I just do do my turn then oh |
41170s | my opponent's hand is really really bad |
41172s | oh oh homage yeah |
41175s | um |
41176s | yeah yeah I was saying okay well that |
41178s | was what they had |
41179s | we go in |
41181s | indeed |
41184s | and now so much Mana available because |
41186s | you actually started the turn with the |
41188s | Priestess in your hand and didn't have |
41190s | to go fishing for it |
41191s | yeah got the police got the wigs |
41195s | actually you know proc in the um the |
41197s | Naga as well of course to be able to |
41199s | help cycle them because sometimes you |
41202s | find yourself just playing a wig because |
41203s | you just have to and it's not going to |
41205s | recycle |
41206s | Bob's done |
41208s | job's done we'll wait five minutes while |
41211s | this turn finishes oh it's done yeah |
41213s | Wiggy Wiggy boom boom is gonna |
41215s | presumably be the end of this term while |
41217s | we wait for it to catch up with the |
41219s | bless obviously thrown in there as well |
41221s | and I do not think these pitiful relics |
41226s | of Extinction are going to be able to |
41228s | deal with this board State and I feel |
41229s | like you lied you told me oh you can |
41231s | clear huge minions you can't I can see |
41234s | some huge minion soul and you said they |
41236s | can't be cleared genuinely look at this |
41239s | this is like the worst possible hand you |
41242s | can have in response to this no |
41244s | discounts one spell damage minion look |
41246s | how much you can still do |
41251s | I mean |
41253s | look I'm not saying it's going to be I'm |
41256s | saying visualize a second spell damage |
41259s | minion in there as well okay yeah well |
41263s | regardless huge congratulations to yala |
41266s | as he takes the victory three one and it |
41269s | stays alive uh in the tournament as well |
41271s | to defeating Tian Ming and that was just |
41273s | a rough final game but I think we've |
41275s | seen that right where that is why even |
41278s | though I said at the start of the day or |
41279s | Demon Hunter just is just a win it's why |
41281s | it's not literally just an auto winning |
41283s | any given matchup right there are gaps |
41286s | in the deck especially if you have some |
41288s | of those awkward draws and your opponent |
41289s | doesn't right you can keep up and you |
41291s | start slip away so really really good |
41293s | series by yala and honestly just play I |
41297s | kind of just expect from him very |
41298s | considered especially with that priest |
41300s | we saw I think twice that right where he |
41303s | was really picking his moments to go in |
41305s | and the time it failed was when his |
41307s | opponent had the primary audio wave |
41309s | which is understandable yeah you think |
41311s | his actual |
41312s | um timing of of the priest play was |
41315s | actually very very strong |
41319s | either turned previous to the one where |
41321s | he popped off and eventually won was |
41323s | genuinely indecisive right it looked |
41326s | like he was very well I won't actually |
41328s | go in more on that turn but what's |
41330s | important is I think he made what is the |
41332s | right decision in the end just |
41333s | recognizing how much bigger he gets in |
41336s | one turn just by hanging on there and |
41338s | you saw the the fruits of that labor |
41340s | with like the the triple 26 26s or |
41342s | whatever he ended up with in the end |
41344s | um just by holding on for that one extra |
41346s | term but I think there was a moment of |
41347s | indecision in there that's fine as long |
41349s | as you end up |
41351s | um making the right play in the end and |
41352s | I think that is yala 101 right he will |
41356s | be very considered he'll he'll take all |
41358s | his options he might be indecisive at |
41360s | moments but that is y'all are just using |
41362s | every second of the game that is |
41364s | available to him and it's something that |
41366s | we've been distracted by recently with |
41369s | the likes of Gabby and bly's taking over |
41372s | in the last couple of seasons of Europe |
41374s | Grand Masters where suddenly you know |
41377s | the the Vogue play style in the premiere |
41379s | region was just slamming out cards as |
41381s | quickly as possible and yala is just |
41384s | here to remind everyone that actually |
41385s | actually the old life coach style might |
41388s | just have some Merit to it life coach |
41391s | um that was a great series and we've got |
41393s | one more left for you guys today and |
41396s | it's gonna be a spicy one no matter |
41398s | which way you look at it because it's |
41400s | going to be glory versus yala winner |
41403s | moves on and goes with shout tea to |
41405s | progress loser is just done Saul and |
41408s | what a pair of players and as well World |
41411s | Championship rematches yeah right up on |
41413s | top of all of that that is a disgusting |
41415s | game to be closing out the day with |
41417s | can't we Yep this is just day one but |
41419s | we've got that one more match left so |
41421s | stick around and we'll be right back |
41422s | with Glory versus yellow |
41426s | foreign |
41429s | [Music] |
41436s | [Music] |
41444s | we're going to test your Hearthstone |
41446s | stats trivia whether or not you can |
41449s | answer these five questions correctly |
41451s | based on uh super Hearthstone Esports |
41454s | trivia you ready I think so |
41457s | I believe it I like the uh the |
41459s | conviction all right question number one |
41462s | which player has had the most match wins |
41464s | across all Masters Tour events is it a |
41468s | hunter Ace B Fury Hunter C Aloo temu or |
41473s | D bunny Hopper |
41474s | I think it's Fury Hunter |
41477s | that is the correct answer of one point |
41479s | to yala congratulations next question |
41482s | one that you might have a little bit of |
41483s | an advantage in yala what was yala's win |
41487s | percentage across all Grand Master |
41488s | matches ever was it 55.3 |
41492s | 57.2 60.1 or 64.3 well I think it's 60.1 |
41500s | he's two for two he knows himself and he |
41503s | knows his own Hearthstone |
41504s | congratulations uh question number three |
41506s | what was Habu gabu's Swiss record in the |
41509s | second third and fourth Masters tours of |
41512s | the Year combined |
41515s | so that's Masters tours two three and |
41516s | four was it twenty and four twenty one |
41519s | and three twenty two and two or twenty |
41522s | three and one |
41524s | that's gonna be a hard one |
41526s | um that is tough |
41528s | actually I have no idea |
41531s | can you repeat actually the scores again |
41533s | I can indeed 20 wins and four losses 21 |
41537s | wins and three losses 22 wins and two |
41540s | losses or 23 wins and one loss I think |
41544s | it's a but yeah no clue |
41547s | not sure unfortunately you underestimate |
41550s | your opponent in this instance he didn't |
41551s | lose four matches he lost two matches |
41554s | only with a score of 22 and two over |
41557s | three entire Masters tours which is a |
41559s | truly mindfulness yeah yeah it does uh |
41563s | make you a little bit afraid of him |
41564s | moving on to another one of the |
41565s | competitors you're going to be up |
41566s | against what was dead draw's record |
41569s | you're gonna have to throw your mind |
41571s | back quite far here at Masters Tour Las |
41573s | Vegas was it a 1-4 drop seven and five |
41577s | eight and four or nine and three |
41581s | I think it was nine nine and three |
41585s | unfortunately you went to the exact |
41587s | wrong end of the spectrum you |
41588s | overestimated him in this instance it's |
41590s | dead drill come on we know he's washed |
41592s | it's one and four drop uh for him at uh |
41595s | that particular tournament uh and then |
41597s | the final question uh the spiciest of |
41600s | hearthstone dramas that we've had in a |
41601s | very long time how many turns did Pasqua |
41605s | rope when he played against x-blies in |
41607s | his last call match zero 25 40 or 65 |
41613s | turns |
41614s | can give us all of them so maybe 65 |
41619s | . it was one of the most excruciating |
41622s | things I've ever had to see in my life |
41623s | I'm surprised it was only 65 turns he |
41625s | roped him uh but congrats three out of |
41628s | five we'll see how you compare to the |
41629s | other competitors when they also take |
41631s | the stat attack quiz |
41634s | [Music] |
41646s | [Music] |
41651s | Ocean or mountains |
41654s | pale |
41655s | big party or small gathering |
41660s | a bath or a shower |
41664s | passenger or driver |
41667s | City or Countryside |
41672s | work hard or play hard |
41674s | [Music] |
41699s | [Music] |
41710s | [Music] |
41716s | [Music] |
41746s | thank you |
41753s | thank you |
41757s | [Music] |
41773s | my |
41775s | [Music] |
41783s | [Music] |
41789s | [Music] |
41795s | foreign |
41801s | [Music] |
41849s | thank you |
41857s | [Music] |
41879s | thank you |
41882s | [Music] |
41918s | thank you |
41920s | foreign |
41927s | [Music] |
41928s | foreign |
41930s | [Music] |
41959s | foreign |
41960s | [Music] |
42001s | thank you |
42006s | [Music] |
42014s | [Music] |
42018s | [Applause] |
42020s | [Music] |
42026s | foreign |
42028s | [Music] |
42046s | hello everybody and welcome back to the |
42048s | Hearthstone World Championship my name |
42051s | is TJ I'm joined by Neil Lorinda Bond |
42053s | and Neil we have the pleasure |
42056s | of having the final shift of the day you |
42059s | know what |
42060s | What in in like relay races like in the |
42064s | Olympics uh-huh |
42066s | it always put their best runner lasts |
42069s | called The Anchor position we are the |
42071s | anchors yep we are the anchor |
42074s | that's right |
42075s | we're both anchors |
42077s | and it's for |
42081s | um undisclosed re I actually don't know |
42085s | you did the rotation you should know |
42089s | why they put the fastest runner last |
42092s | um it's because |
42094s | why |
42095s | in the I mean in theory it should make |
42097s | no difference whatsoever right the four |
42099s | people run their run and that's the |
42101s | thing but your best person at doing the |
42104s | thing is the one who might be able to |
42105s | find the extra |
42107s | like the zip |
42109s | and if they're winning by a long way |
42111s | they can ease off so they don't hurt |
42113s | themselves for later rounds |
42115s | uh |
42117s | I think it's because |
42120s | because you have to pass the Baton yeah |
42123s | you can't run full speed the whole time |
42128s | yes you can either those the last legs |
42130s | are faster legs oddly enough because you |
42132s | start running before you get to the |
42133s | battle |
42136s | yeah and then the last last one you get |
42138s | to just Sprint right through the finish |
42140s | and you get to do that whole head down |
42141s | arms back thing that's the one and the |
42143s | thing is with us is we have never |
42145s | dropped the bottom TJ we are absolutely |
42148s | solid we've never got it wrong we've |
42151s | never let the show down we have been |
42154s | last for two years more accurate is on |
42157s | last after circulated to tidy up the |
42160s | mess we never had a baton |
42163s | we're not even officially entered in the |
42166s | race |
42167s | but we still run regardless and win but |
42171s | don't get the credit |
42173s | there was a person who did that in the |
42174s | 50s I think it was the 50s or the 60s |
42177s | what band foreign |
42183s | a tiny tiny tiny sum of money to run a |
42185s | race or to get some spotted shoes or |
42187s | something ridiculous and they got banned |
42189s | a long distance run a really long |
42191s | distance Runner like marathons and above |
42194s | and I can't remember the person's name |
42196s | it's really annoying me and they were |
42198s | banned from amateur competitions because |
42200s | that was officially a professional thing |
42205s | um and so he wasn't allowed to run so he |
42206s | just turned up at these races and won |
42208s | them anyway and just didn't collect any |
42210s | prize money just as an amateur Runner |
42212s | he's like well I'm banned but this is a |
42214s | road and I'm going to run on this road |
42215s | at the same time as your tournament |
42216s | today because it's a long distance race |
42218s | and he was really good |
42221s | there you go rematch of the 2020 |
42224s | Hearthstone World final and one of the |
42227s | players won't be reaching the top eight |
42232s | pretty incredible honestly one that we |
42235s | have multiple previous world champions |
42239s | feeding in this world championship |
42241s | two because |
42243s | we have even more finalists |
42248s | Petey players that competed in World |
42249s | Finals |
42251s | sorry |
42252s | point three even crazier |
42257s | is the fact that |
42260s | two of the players that played in the |
42261s | final are playing against each other in |
42263s | another world championship four that |
42265s | one's not going to even make it on to |
42267s | the next stage of the quarterfinal so we |
42268s | can't have a rematch in the finals and |
42270s | five look at this turn wow I was gonna |
42272s | say can we talk about battles Glory has |
42274s | won this Hearthstone game because that |
42277s | is a mailbox getting right old danced on |
42280s | right in front of him there |
42282s | um have you has he dawned on you how |
42284s | we've talked about this group possibly |
42285s | being stronger than the other groups |
42287s | even though they're all strong how many |
42289s | world championship appearances this |
42291s | group had between the four of them |
42297s | um I grew one two |
42302s | three and Counting this one counting |
42305s | this tournament as well yes you've got a |
42307s | four Head Start five six seven |
42310s | and then |
42311s | eight nine I think it's ten |
42316s | did xiaote compete in more than yeah |
42319s | he's been in two previous ones okay so |
42321s | this is third okay I was only this group |
42323s | has 10 world championship appearances |
42325s | between it wow that's gonna die on turn |
42328s | four Lori this is his third yarlo this |
42330s | is his second timing this is a second |
42332s | and then shouty this is his third wow |
42334s | yeah |
42336s | the other groups can't compete with that |
42338s | surely I know Bunny Hop has been like 14 |
42340s | or something but even so |
42347s | yeah |
42348s | so we would say oh no this person who |
42350s | we've respected for many years blah blah |
42352s | blah is getting knocked out this is why |
42354s | they're all somebody had to be it's this |
42357s | crazy crazy group and this is a crazy |
42359s | crazy game |
42360s | yeah glory is so 1-0 up here and you |
42363s | just don't give up as this there's |
42365s | Extinction and Relic vault in yala's |
42367s | hand |
42368s | so he's got a chance of sorts he's got a |
42370s | planet it is a clear right |
42374s | you've got Relic vault |
42376s | click it relic of Extinction and then |
42380s | you have to go into here |
42384s | and take a million damage anyway oh but |
42386s | next to now he's got the proper stuff |
42390s | it's still awkward though the managers |
42392s | doesn't line up |
42395s | and doesn't have an extra draw to |
42397s | complete the quest |
42399s | doesn't matter line up next turn next |
42400s | time you can go Silver Moon unleash |
42403s | Relic and not clicker Vault right |
42406s | the relic's only dealing two total |
42409s | damage |
42410s | but that would deal final image to the |
42412s | seven seven |
42414s | right |
42415s | oh yeah yeah and the spell damage no the |
42417s | spell damage right yeah |
42419s | you might clear that there's no other ah |
42422s | if there was another Minion on board if |
42423s | it would have to have more than three |
42425s | Health yeah full health or more |
42428s | but now he's used a coin so that's not |
42430s | an option ah well you could go |
42434s | Arkham Arcanist |
42437s | Vault Extinction that's that's what |
42441s | he'll do and then if The Arcanist |
42442s | doesn't die he gets to fail the turn |
42444s | after that and part of the Assumption |
42447s | here is has Glory really got more stuff |
42450s | in his hand after that first term |
42451s | because if he has you know go away |
42460s | oh some good pickups well the good |
42463s | pickup being |
42465s | shroud |
42467s | that's it |
42479s | demon you gotta kill it and the way to |
42482s | do that is |
42484s | Arcanist plus Vault Extinction yep |
42489s | um we don't have to vote right you can |
42492s | just Extinction that's why he's done it |
42494s | this way |
42500s | no you do have to vote yeah you do |
42502s | because because he didn't save the |
42504s | Unleashed yeah yeah so |
42508s | if he had any your way would have gained |
42510s | uh you know six Health on the front yeah |
42513s | I like my way honestly cutting out the |
42514s | Vault and just just pretending The Vault |
42516s | didn't exist was kind of what I wanted |
42517s | to do but now no no that doesn't make |
42521s | sense I was gonna say now got up by |
42525s | spinning the Mana up front on the Vault |
42527s | has a has a chance to hit dimensions on |
42531s | five but then the ball is going to be on |
42533s | cooldown anyway so nine of those plays |
42535s | set up for a vault well the way he's |
42537s | done this though does leave just an |
42539s | Arcanist in play |
42542s | which is kind of nice |
42544s | all right you go |
42547s | bone Spike |
42549s | you got location yep |
42553s | uh you equip the Cutlass |
42556s | and |
42557s | we'll see strike |
42561s | yeah then you and then you hit both |
42563s | locations |
42564s | that seems reasonable to me |
42566s | it's pretty good |
42568s | or you can do it the Raven way because |
42571s | Raven will say this is something sure |
42572s | it's like where you get bonus bike then |
42573s | you press the location then you bone |
42575s | Spike the other Gore that you just made |
42577s | and then you make one massive ghoul |
42581s | but why to stop them from Gaining Health |
42584s | from a leash well you're now you're |
42586s | making two I know |
42589s | I I guess he doesn't have to cook the |
42591s | other one because he sets up lethal |
42593s | without it but now if there's spell |
42595s | damage plus unleash that is which there |
42600s | is |
42601s | not enough |
42603s | well it's enough to survive |
42606s | I mean it's enough to not be dead |
42609s | good talk |
42614s | up to 16 with 11 showing demons |
42619s | and just literally nothing in hand |
42622s | I guess the guild Trader does have to be |
42624s | answered |
42625s | maybe that'll take some heat |
42627s | Maybe |
42633s | uh I grow impatient |
42639s | okay well you know what they say if you |
42642s | want to take some heat go to the kitchen |
42645s | yeah that's definitely what they say |
42647s | goes |
42650s | stand the heat get in the kitchen |
42655s | oh he's got to do it there's no other |
42657s | way to survive |
42660s | glory is enjoying himself isn't he he's |
42662s | like well |
42664s | I've got all the good cards so I'm going |
42665s | to be happy |
42671s | you're very good at these idioms aren't |
42673s | you TJ |
42676s | always happen |
42682s | oh yeah he's gonna draw with the excuse |
42684s | us one minute playlist basically |
42694s | now he just dumps even more nonsense on |
42697s | the board next turn but is he gonna just |
42699s | wait and say well actually |
42701s | if you can't kill the 5-2 or if you have |
42704s | to barrage then that's fine but he's |
42705s | already seen one of these two spell |
42707s | damages |
42708s | yeah yeah yeah now this basically has to |
42712s | be Dimensions off the top |
42714s | need for greed might do it |
42717s | double fell barrage or unleash Plus |
42721s | Garage yeah uh it'll be a reduced |
42725s | Arcanist that would also work |
42731s | yeah reduced Arcanist also works |
42736s | he's going to try and hit Dimensions |
42738s | first |
42739s | fair enough |
42740s | I thought he's incredible |
42744s | uh I think this is better this is better |
42746s | yeah it was Fury next draw anyway |
42750s | wait |
42751s | nope dead |
42755s | well |
42756s | and |
42758s | no oh hang on |
42760s | okay live alive |
42764s | why is Jana so much harder to kill than |
42766s | anybody else |
42772s | I mean I'd have won this game obviously |
42774s | yeah |
42775s | I won a long time ago |
42779s | we have to give them a chance by sitting |
42780s | here |
42782s | yeah so still I'd like to talk to you |
42784s | about that term that was different but I |
42786s | probably won't |
42794s | oh not quite got the Draco activation |
42802s | oh but next turn he's got lethal from |
42804s | hand so it might do nothing here |
42807s | you can make a huge ghost or he could |
42809s | just do nothing and do that all next |
42810s | turn and then just win with a weapon |
42813s | yep so I think it's better because then |
42815s | your opponent's got less healing to heal |
42817s | from one of these has to be dimensions |
42821s | that's not it but it could be it |
42824s | no dronex no |
42830s | okay barrage maldronics |
42832s | hmm |
42836s | and then Glory draws |
42839s | something that doesn't work |
42841s | and then he's stuck |
42845s | yeah |
42847s | yeah there's nothing that you it would |
42850s | have to be |
42852s | what something that costs one Mana |
42855s | in order to be able to get the mailbox |
42856s | dancer out |
42863s | unless he thinks his best chance to win |
42865s | is to Viper |
42869s | I grew |
42871s | trait or trade the Viper and hit |
42874s | dimensions |
42875s | he's running out of time I I think it's |
42877s | got to be |
42879s | barrage and then |
42884s | get forth the prosecutor |
42886s | [Music] |
42889s | there we go so most cards are pretty |
42892s | good here |
42894s | is the short version |
42896s | yeah one man |
42898s | what is it it's |